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- local Creator = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors%20Entity%20Spawner/Source.lua"))()
- -- Create entity
- local entity = Creator.createEntity({
- CustomName = "Unknown", -- Custom name of your entity
- Model = "rbxassetid://11396762463", -- Can be GitHub file or rbxassetid
- Speed = 200, -- Percentage, 100 = default Rush speed
- DelayTime = 2, -- Time before starting cycles (seconds)
- HeightOffset = 0,
- CanKill = true,
- KillRange = 40,
- BreakLights = true,
- BackwardsMovement = false,
- FlickerLights = {
- true, -- Enabled/Disabled
- 2, -- Time (seconds)
- },
- Cycles = {
- Min = 1,
- Max = 4,
- WaitTime = 2,
- },
- CamShake = {
- true, -- Enabled/Disabled
- {30, 30, 0.1, 1}, -- Shake values (don't change if you don't know)
- 50, -- Shake start distance (from Entity to you)
- },
- Jumpscare = {
- true, -- Enabled/Disabled
- {
- Image1 = "rbxassetid://11394048190", -- Image1 url
- Image2 = "rbxassetid://11394048190", -- Image2 url
- Shake = true,
- Sound1 = {
- 10483790459, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Sound2 = {
- 10483837590, -- SoundId
- { Volume = 0.5 }, -- Sound properties
- },
- Flashing = {
- true, -- Enabled/Disabled
- Color3.fromRGB(255, 255, 255), -- Color
- },
- Tease = {
- false, -- Enabled/Disabled
- Min = 1,
- Max = 1,
- },
- },
- },
- CustomDialog = {"I can't tell who you died to", "Basically just get in the closet quickly if there is a flickering light", "Entity:unknown210532", ".........."}, -- Custom death message
- })
- -----[[ Advanced ]]-----
- entity.Debug.OnEntitySpawned = function(entityModel)
- end
- entity.Debug.OnEntityDespawned = function(entityModel)
- if getgenv().death == false then
- getgenv().Title = "Out of many Rebounds" --Title Here
- getgenv().Description = "Might Come back or not" --Description Here
- getgenv().Reason = "Encounter and survive the rare Entity called A-60" --Reason Here
- getgenv().BadgeId = 2129181688 --Replace Number with Your Badge ID
- getgenv().Category = 10 --You can replace the Category or dont
- local Unlock = require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Lobby.RemoteListener.Modules.AchievementUnlock)
- local Achievements = debug.getupvalue(Unlock, 1)
- for i,v in pairs(require(game:GetService("ReplicatedStorage").Achievements)) do
- v.Title = getgenv().Title
- v.Desc = getgenv().Description
- v.Reason = getgenv().Reason
- v.BadgeId = getgenv().BadgeId
- v.Category = getgenv().Category
- end
- Unlock(nil,"Join")
- end
- end
- entity.Debug.OnEntityStartMoving = function(entityModel)
- end
- entity.Debug.OnEntityFinishedRebound = function(entityModel)
- end
- entity.Debug.OnDeath = function()
- getgenv().death = true
- getgenv().Title = "Out of many Rebounds" --Title Here
- getgenv().Description = "Might Come back and did" --Description Here
- getgenv().Reason = "Encounter and dont survive the rare Entity called A-60" --Reason Here
- getgenv().BadgeId = 2129181688 --Replace Number with Your Badge ID
- getgenv().Category = 10 --You can replace the Category or dont
- local Unlock = require(game.Players.LocalPlayer.PlayerGui.MainUI.Initiator.Main_Lobby.RemoteListener.Modules.AchievementUnlock)
- local Achievements = debug.getupvalue(Unlock, 1)
- for i,v in pairs(require(game:GetService("ReplicatedStorage").Achievements)) do
- v.Title = getgenv().Title
- v.Desc = getgenv().Description
- v.Reason = getgenv().Reason
- v.BadgeId = getgenv().BadgeId
- v.Category = getgenv().Category
- end
- Unlock(nil,"Join")
- end
- ---------------------------
- -- Run the created entity
- Creator.runEntity(entity)
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