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- protected void Action_Inspect()
- ^~~~~~~~~
- {
- if (GetInspectionScreen())
- {
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\UI\Inventory\SCR_InventoryMenuUI.c(2279,5): note ES1507: 'protected void SCR_InventoryMenuUI.Action_Inspect()' declared with 'protected' here.
- rue );
- m_wButtonTraverseBack.m_OnActivated.Insert( m_inventoryStorage.GetInventoryMenuHandler().Action_Inspect );
- ^~~~~~~~~~~~~~
- }
- }
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\UI\Inventory\SCR_InventoryInspectionUI.c(57,102): error ES1530: protected member 'protected void SCR_InventoryMenuUI.Action_Inspect()' in inaccessible due to it's protection level.
- }
- protected void OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)
- ^~~~~~~~~
- {
- SCR_GadgetComponen
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(501,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)' declared with 'protected' here.
- );
- if (invManager)
- {
- m_Controller.m_OnGadgetStateChangedInvoker.Insert(m_GadgetManager.OnGadgetStateChanged);
- ^~~~~~~~~~~~~~~~~~~~
- m_Controller.m_OnControlledByPlayer.Insert(m_GadgetManager.OnControlledByPlayer);
- invMana
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(32,79): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)' in inaccessible due to it's protection level.
- }
- protected void OnControlledByPlayer(IEntity owner, bool controlled)
- ^~~~~~~~~
- {
- if (!controlled)
- {
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(483,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnControlledByPlayer(IEntity owner, bool controlled)' declared with 'protected' here.
- GadgetManager.OnGadgetStateChanged);
- m_Controller.m_OnControlledByPlayer.Insert(m_GadgetManager.OnControlledByPlayer);
- ^~~~~~~~~~~~~~~~~~~~
- invManager.m_OnItemAddedInvoker.Insert(m_GadgetManager.OnItemAdded);
- invManager.m_OnItem
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(33,72): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnControlledByPlayer(IEntity owner, bool controlled)' in inaccessible due to it's protection level.
- protected void OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)
- ^~~~~~~~~
- {
- SCR_GadgetCompo
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(419,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)' declared with 'protected' here.
- t(m_GadgetManager.OnControlledByPlayer);
- invManager.m_OnItemAddedInvoker.Insert(m_GadgetManager.OnItemAdded);
- ^~~~~~~~~~~
- invManager.m_OnItemRemovedInvoker.Insert(m_GadgetManager.OnItemRemoved);
- m_bIsDefa
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(34,68): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)' in inaccessible due to it's protection level.
- }
- protected void OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)
- ^~~~~~~~~
- {
- SCR_GadgetCompo
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(451,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)' declared with 'protected' here.
- .Insert(m_GadgetManager.OnItemAdded);
- invManager.m_OnItemRemovedInvoker.Insert(m_GadgetManager.OnItemRemoved);
- ^~~~~~~~~~~~~
- m_bIsDefaultInit = true;
- }
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(35,70): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)' in inaccessible due to it's protection level.
- }
- protected void OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)
- ^~~~~~~~~
- {
- if
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(472,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)' declared with 'protected' here.
- ;
- m_Controller = controller;
- m_Controller.m_OnPlayerDeathWithParam.Insert(m_GadgetManager.OnPlayerDeath);
- ^~~~~~~~~~~~~
- m_Controller.m_OnGadgetFocusStateChangedInvoker.Insert(m_GadgetManager.OnGadgetFocusStateChang
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(49,70): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)' in inaccessible due to it's protection level.
- }
- protected void OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)
- ^~~~~~~~~
- {
- if (!gadget)
- {
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(543,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)' declared with 'protected' here.
- etManager.OnPlayerDeath);
- m_Controller.m_OnGadgetFocusStateChangedInvoker.Insert(m_GadgetManager.OnGadgetFocusStateChanged);
- ^~~~~~~~~~~~~~~~~~~~~~~~~
- SCR_EditorManagerEntity editorManager = SCR_EditorManagerEntity.GetInstance();
- if (edit
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(50,80): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)' in inaccessible due to it's protection level.
- }
- protected void OnEditorOpened()
- ^~~~~~~~~
- {
- m_bIsGadgetADS = false;
- if (m_HeldGadgetComponent)
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(576,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnEditorOpened()' declared with 'protected' here.
- rEntity.GetInstance();
- if (editorManager)
- editorManager.GetOnOpened().Insert(m_GadgetManager.OnEditorOpened);
- ^~~~~~~~~~~~~~
- m_bIsControlledEnt = true;
- m_bIsControlledInit = true;
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(54,64): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnEditorOpened()' in inaccessible due to it's protection level.
- }
- protected void OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)
- ^~~~~~~~~
- {
- SCR_GadgetComponen
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(501,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)' declared with 'protected' here.
- {
- if (m_Controller)
- {
- m_Controller.m_OnGadgetStateChangedInvoker.Remove(m_GadgetManager.OnGadgetStateChanged);
- ^~~~~~~~~~~~~~~~~~~~
- m_Controller.m_OnControlledByPlayer.Remove(m_GadgetManager.OnControlledByPlayer);
- }
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(66,79): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)' in inaccessible due to it's protection level.
- }
- protected void OnControlledByPlayer(IEntity owner, bool controlled)
- ^~~~~~~~~
- {
- if (!controlled)
- {
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(483,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnControlledByPlayer(IEntity owner, bool controlled)' declared with 'protected' here.
- GadgetManager.OnGadgetStateChanged);
- m_Controller.m_OnControlledByPlayer.Remove(m_GadgetManager.OnControlledByPlayer);
- ^~~~~~~~~~~~~~~~~~~~
- }
- SCR_InventoryStorageManagerComponent invManager = SCR_InventoryStorageManagerCompon
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(67,72): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnControlledByPlayer(IEntity owner, bool controlled)' in inaccessible due to it's protection level.
- protected void OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)
- ^~~~~~~~~
- {
- SCR_GadgetCompo
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(419,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)' declared with 'protected' here.
- agerComponent));
- if (invManager)
- {
- invManager.m_OnItemAddedInvoker.Remove(m_GadgetManager.OnItemAdded);
- ^~~~~~~~~~~
- invManager.m_OnItemRemovedInvoker.Remove(m_GadgetManager.OnItemRemoved);
- }
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(73,68): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)' in inaccessible due to it's protection level.
- }
- protected void OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)
- ^~~~~~~~~
- {
- SCR_GadgetCompo
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(451,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)' declared with 'protected' here.
- .Remove(m_GadgetManager.OnItemAdded);
- invManager.m_OnItemRemovedInvoker.Remove(m_GadgetManager.OnItemRemoved);
- ^~~~~~~~~~~~~
- }
- m_bIsDefaultInit = false;
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(74,70): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)' in inaccessible due to it's protection level.
- }
- protected void OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)
- ^~~~~~~~~
- {
- if
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(472,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)' declared with 'protected' here.
- er)
- {
- if (m_Controller)
- {
- m_Controller.m_OnPlayerDeathWithParam.Remove(m_GadgetManager.OnPlayerDeath);
- ^~~~~~~~~~~~~
- m_Controller.m_OnGadgetFocusStateChangedInvoker.Remove(m_GadgetManager.OnGadgetFocusStateChan
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(86,74): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)' in inaccessible due to it's protection level.
- }
- protected void OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)
- ^~~~~~~~~
- {
- if (!gadget)
- {
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(543,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)' declared with 'protected' here.
- tManager.OnPlayerDeath);
- m_Controller.m_OnGadgetFocusStateChangedInvoker.Remove(m_GadgetManager.OnGadgetFocusStateChanged);
- ^~~~~~~~~~~~~~~~~~~~~~~~~
- }
- SCR_EditorManagerEntity editorManager = SCR_EditorManagerEntity.GetInstance();
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(87,84): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)' in inaccessible due to it's protection level.
- }
- protected void OnEditorOpened()
- ^~~~~~~~~
- {
- m_bIsGadgetADS = false;
- if (m_HeldGadgetComponent)
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(576,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnEditorOpened()' declared with 'protected' here.
- rEntity.GetInstance();
- if (editorManager)
- editorManager.GetOnOpened().Remove(m_GadgetManager.OnEditorOpened);
- ^~~~~~~~~~~~~~
- m_bIsControlledInit = false;
- m_bIsControlledEnt = false;
- C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(92,64): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnEditorOpened()' in inaccessible due to it's protection level.
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