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  1.     protected void Action_Inspect()
  2.     ^~~~~~~~~
  3.  
  4.     {
  5.         if (GetInspectionScreen())
  6.         {
  7. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\UI\Inventory\SCR_InventoryMenuUI.c(2279,5): note ES1507: 'protected void SCR_InventoryMenuUI.Action_Inspect()' declared with 'protected' here.
  8. rue );
  9.             m_wButtonTraverseBack.m_OnActivated.Insert( m_inventoryStorage.GetInventoryMenuHandler().Action_Inspect );                 
  10.                                                                                                      ^~~~~~~~~~~~~~
  11.  
  12.         }
  13.     }
  14.    
  15. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\UI\Inventory\SCR_InventoryInspectionUI.c(57,102): error ES1530: protected member 'protected void SCR_InventoryMenuUI.Action_Inspect()' in inaccessible due to it's protection level.
  16.     }
  17.  
  18.    
  19.    
  20.     protected void OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)
  21.     ^~~~~~~~~
  22.  
  23.     {
  24.         SCR_GadgetComponen
  25. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(501,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)' declared with 'protected' here.
  26. );
  27.         if (invManager)
  28.         {          
  29.             m_Controller.m_OnGadgetStateChangedInvoker.Insert(m_GadgetManager.OnGadgetStateChanged);
  30.                                                                               ^~~~~~~~~~~~~~~~~~~~
  31.  
  32.             m_Controller.m_OnControlledByPlayer.Insert(m_GadgetManager.OnControlledByPlayer);
  33.             invMana
  34. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(32,79): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)' in inaccessible due to it's protection level.
  35.     }
  36.        
  37.    
  38.    
  39.     protected void OnControlledByPlayer(IEntity owner, bool controlled)
  40.     ^~~~~~~~~
  41.  
  42.     {      
  43.         if (!controlled)
  44.         {
  45. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(483,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnControlledByPlayer(IEntity owner, bool controlled)' declared with 'protected' here.
  46. GadgetManager.OnGadgetStateChanged);
  47.             m_Controller.m_OnControlledByPlayer.Insert(m_GadgetManager.OnControlledByPlayer);
  48.                                                                        ^~~~~~~~~~~~~~~~~~~~
  49.  
  50.             invManager.m_OnItemAddedInvoker.Insert(m_GadgetManager.OnItemAdded);
  51.             invManager.m_OnItem
  52. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(33,72): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnControlledByPlayer(IEntity owner, bool controlled)' in inaccessible due to it's protection level.
  53.    
  54.    
  55.    
  56.    
  57.     protected void OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)
  58.     ^~~~~~~~~
  59.  
  60.     {      
  61.         SCR_GadgetCompo
  62. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(419,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)' declared with 'protected' here.
  63. t(m_GadgetManager.OnControlledByPlayer);
  64.             invManager.m_OnItemAddedInvoker.Insert(m_GadgetManager.OnItemAdded);
  65.                                                                    ^~~~~~~~~~~
  66.  
  67.             invManager.m_OnItemRemovedInvoker.Insert(m_GadgetManager.OnItemRemoved);
  68.            
  69.             m_bIsDefa
  70. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(34,68): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)' in inaccessible due to it's protection level.
  71.     }
  72.    
  73.    
  74.    
  75.     protected void OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)
  76.     ^~~~~~~~~
  77.  
  78.     {
  79.         SCR_GadgetCompo
  80. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(451,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)' declared with 'protected' here.
  81. .Insert(m_GadgetManager.OnItemAdded);
  82.             invManager.m_OnItemRemovedInvoker.Insert(m_GadgetManager.OnItemRemoved);
  83.                                                                      ^~~~~~~~~~~~~
  84.  
  85.            
  86.             m_bIsDefaultInit = true;
  87.         }
  88. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(35,70): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)' in inaccessible due to it's protection level.
  89.     }
  90.            
  91.    
  92.    
  93.     protected void OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)
  94.     ^~~~~~~~~
  95.  
  96.     {      
  97.         if
  98. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(472,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)' declared with 'protected' here.
  99. ;
  100.        
  101.         m_Controller = controller;
  102.         m_Controller.m_OnPlayerDeathWithParam.Insert(m_GadgetManager.OnPlayerDeath);
  103.                                                                      ^~~~~~~~~~~~~
  104.  
  105.         m_Controller.m_OnGadgetFocusStateChangedInvoker.Insert(m_GadgetManager.OnGadgetFocusStateChang
  106. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(49,70): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)' in inaccessible due to it's protection level.
  107.     }
  108.    
  109.    
  110.    
  111.     protected void OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)
  112.     ^~~~~~~~~
  113.  
  114.     {
  115.         if (!gadget)   
  116.         {
  117. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(543,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)' declared with 'protected' here.
  118. etManager.OnPlayerDeath);
  119.         m_Controller.m_OnGadgetFocusStateChangedInvoker.Insert(m_GadgetManager.OnGadgetFocusStateChanged);
  120.                                                                                ^~~~~~~~~~~~~~~~~~~~~~~~~
  121.  
  122.        
  123.         SCR_EditorManagerEntity editorManager = SCR_EditorManagerEntity.GetInstance();
  124.         if (edit
  125. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(50,80): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)' in inaccessible due to it's protection level.
  126.     }
  127.            
  128.    
  129.    
  130.     protected void OnEditorOpened()
  131.     ^~~~~~~~~
  132.  
  133.     {
  134.         m_bIsGadgetADS = false;
  135.         if (m_HeldGadgetComponent)
  136. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(576,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnEditorOpened()' declared with 'protected' here.
  137. rEntity.GetInstance();
  138.         if (editorManager)
  139.             editorManager.GetOnOpened().Insert(m_GadgetManager.OnEditorOpened);
  140.                                                                ^~~~~~~~~~~~~~
  141.  
  142.                    
  143.         m_bIsControlledEnt = true;
  144.         m_bIsControlledInit = true;
  145. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(54,64): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnEditorOpened()' in inaccessible due to it's protection level.
  146.     }
  147.  
  148.    
  149.    
  150.     protected void OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)
  151.     ^~~~~~~~~
  152.  
  153.     {
  154.         SCR_GadgetComponen
  155. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(501,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)' declared with 'protected' here.
  156.     {  
  157.         if (m_Controller)
  158.         {
  159.             m_Controller.m_OnGadgetStateChangedInvoker.Remove(m_GadgetManager.OnGadgetStateChanged);
  160.                                                                               ^~~~~~~~~~~~~~~~~~~~
  161.  
  162.             m_Controller.m_OnControlledByPlayer.Remove(m_GadgetManager.OnControlledByPlayer);
  163.         }
  164. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(66,79): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnGadgetStateChanged(IEntity gadget, bool isInHand, bool isOnGround)' in inaccessible due to it's protection level.
  165.     }
  166.        
  167.    
  168.    
  169.     protected void OnControlledByPlayer(IEntity owner, bool controlled)
  170.     ^~~~~~~~~
  171.  
  172.     {      
  173.         if (!controlled)
  174.         {
  175. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(483,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnControlledByPlayer(IEntity owner, bool controlled)' declared with 'protected' here.
  176. GadgetManager.OnGadgetStateChanged);
  177.             m_Controller.m_OnControlledByPlayer.Remove(m_GadgetManager.OnControlledByPlayer);
  178.                                                                        ^~~~~~~~~~~~~~~~~~~~
  179.  
  180.         }
  181.                
  182.         SCR_InventoryStorageManagerComponent invManager = SCR_InventoryStorageManagerCompon
  183. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(67,72): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnControlledByPlayer(IEntity owner, bool controlled)' in inaccessible due to it's protection level.
  184.    
  185.    
  186.    
  187.    
  188.     protected void OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)
  189.     ^~~~~~~~~
  190.  
  191.     {      
  192.         SCR_GadgetCompo
  193. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(419,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)' declared with 'protected' here.
  194. agerComponent));
  195.         if (invManager)
  196.         {
  197.             invManager.m_OnItemAddedInvoker.Remove(m_GadgetManager.OnItemAdded);
  198.                                                                    ^~~~~~~~~~~
  199.  
  200.             invManager.m_OnItemRemovedInvoker.Remove(m_GadgetManager.OnItemRemoved);
  201.         }
  202.        
  203. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(73,68): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnItemAdded(IEntity item, BaseInventoryStorageComponent storageOwner)' in inaccessible due to it's protection level.
  204.     }
  205.    
  206.    
  207.    
  208.     protected void OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)
  209.     ^~~~~~~~~
  210.  
  211.     {
  212.         SCR_GadgetCompo
  213. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(451,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)' declared with 'protected' here.
  214. .Remove(m_GadgetManager.OnItemAdded);
  215.             invManager.m_OnItemRemovedInvoker.Remove(m_GadgetManager.OnItemRemoved);
  216.                                                                      ^~~~~~~~~~~~~
  217.  
  218.         }
  219.        
  220.         m_bIsDefaultInit = false;
  221. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(74,70): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnItemRemoved(IEntity item, BaseInventoryStorageComponent storageOwner)' in inaccessible due to it's protection level.
  222.     }
  223.            
  224.    
  225.    
  226.     protected void OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)
  227.     ^~~~~~~~~
  228.  
  229.     {      
  230.         if
  231. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(472,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)' declared with 'protected' here.
  232. er)
  233.     {  
  234.         if (m_Controller)
  235.         {
  236.             m_Controller.m_OnPlayerDeathWithParam.Remove(m_GadgetManager.OnPlayerDeath);
  237.                                                                          ^~~~~~~~~~~~~
  238.  
  239.             m_Controller.m_OnGadgetFocusStateChangedInvoker.Remove(m_GadgetManager.OnGadgetFocusStateChan
  240. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(86,74): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnPlayerDeath(SCR_CharacterControllerComponent charController, IEntity instigator)' in inaccessible due to it's protection level.
  241.     }
  242.    
  243.    
  244.    
  245.     protected void OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)
  246.     ^~~~~~~~~
  247.  
  248.     {
  249.         if (!gadget)   
  250.         {
  251. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(543,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)' declared with 'protected' here.
  252. tManager.OnPlayerDeath);
  253.             m_Controller.m_OnGadgetFocusStateChangedInvoker.Remove(m_GadgetManager.OnGadgetFocusStateChanged);
  254.                                                                                    ^~~~~~~~~~~~~~~~~~~~~~~~~
  255.  
  256.         }
  257.        
  258.         SCR_EditorManagerEntity editorManager = SCR_EditorManagerEntity.GetInstance();
  259. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(87,84): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnGadgetFocusStateChanged(IEntity gadget, bool isFocused)' in inaccessible due to it's protection level.
  260.     }
  261.            
  262.    
  263.    
  264.     protected void OnEditorOpened()
  265.     ^~~~~~~~~
  266.  
  267.     {
  268.         m_bIsGadgetADS = false;
  269.         if (m_HeldGadgetComponent)
  270. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(576,5): note ES1507: 'protected void SCR_GadgetManagerComponent.OnEditorOpened()' declared with 'protected' here.
  271. rEntity.GetInstance();
  272.         if (editorManager)
  273.             editorManager.GetOnOpened().Remove(m_GadgetManager.OnEditorOpened);
  274.                                                                ^~~~~~~~~~~~~~
  275.  
  276.        
  277.         m_bIsControlledInit = false;
  278.         m_bIsControlledEnt = false;
  279. C:\Users\sharp\source\repos\EnscriptPlusPlus\EnscriptPlusPlus.Testing\bin\Release\net6.0\EnscriptTestCode\Scripts\Game\Components\Gadgets\SCR_GadgetManagerComponent.c(92,64): error ES1530: protected member 'protected void SCR_GadgetManagerComponent.OnEditorOpened()' in inaccessible due to it's protection level.
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