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- ; SML LockableLevelTile Configuration File
- ; Revision 3 by Celarix
- ; July 21, 2012
- [smb3leveltile]
- name = Custom SMB3 Level Tile
- source = /custom/smb3_tile.png
- size = 16,16
- locked = (0,0)-(16,0)-(32,0)-(48,0) ; rectangles for locked graphics
- unlocking = (64,0)-(80,0)-(96,0) ; rectangles for unlocking graphics
- unlocked = (112,0)-(128,0)-(144,0) ; rectangles for unlocked graphics
- unlocked_type = animated ; how the unlocked graphics are used (animated animates through all the frames, static only displays one frame [i.e. the "M" when Mario clears a level])
- frame_time = 20
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