Awooslayer699

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Feb 4th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. --//====================================================\\--
  143. --|| CREATED BY SHACKLUSTER
  144. --\\====================================================//--
  145.  
  146. wait(0.2)
  147.  
  148. Player = game:GetService("Players").LocalPlayer
  149. PlayerGui = Player.PlayerGui
  150. Cam = workspace.CurrentCamera
  151. Backpack = Player.Backpack
  152. Character = Player.Character
  153. Humanoid = Character.Humanoid
  154. Mouse = Player:GetMouse()
  155. RootPart = Character["HumanoidRootPart"]
  156. Torso = Character["Torso"]
  157. Head = Character["Head"]
  158. RightArm = Character["Right Arm"]
  159. LeftArm = Character["Left Arm"]
  160. RightLeg = Character["Right Leg"]
  161. LeftLeg = Character["Left Leg"]
  162. RootJoint = RootPart["RootJoint"]
  163. Neck = Torso["Neck"]
  164. RightShoulder = Torso["Right Shoulder"]
  165. LeftShoulder = Torso["Left Shoulder"]
  166. RightHip = Torso["Right Hip"]
  167. LeftHip = Torso["Left Hip"]
  168.  
  169. IT = Instance.new
  170. CF = CFrame.new
  171. VT = Vector3.new
  172. RAD = math.rad
  173. C3 = Color3.new
  174. UD2 = UDim2.new
  175. BRICKC = BrickColor.new
  176. ANGLES = CFrame.Angles
  177. EULER = CFrame.fromEulerAnglesXYZ
  178. COS = math.cos
  179. ACOS = math.acos
  180. SIN = math.sin
  181. ASIN = math.asin
  182. ABS = math.abs
  183. MRANDOM = math.random
  184. FLOOR = math.floor
  185.  
  186. --//=================================\\
  187. --|| USEFUL VALUES
  188. --\\=================================//
  189.  
  190. Animation_Speed = 3
  191. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  192. local Speed = 16
  193. local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  194. local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
  195. local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
  196. local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
  197. local DAMAGEMULTIPLIER = 1
  198. local ANIM = "Idle"
  199. local ATTACK = false
  200. local EQUIPPED = false
  201. local HOLD = false
  202. local COMBO = 1
  203. local Rooted = false
  204. local SINE = 0
  205. local KEYHOLD = false
  206. local CHANGE = 2 / Animation_Speed
  207. local WALKINGANIM = false
  208. local VALUE1 = false
  209. local VALUE2 = false
  210. local ROBLOXIDLEANIMATION = IT("Animation")
  211. ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
  212. ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
  213. --ROBLOXIDLEANIMATION.Parent = Humanoid
  214. local WEAPONGUI = IT("ScreenGui", PlayerGui)
  215. WEAPONGUI.Name = "Weapon GUI"
  216. local Weapon = IT("Model")
  217. Weapon.Name = "Adds"
  218. local Effects = IT("Folder", Weapon)
  219. Effects.Name = "Effects"
  220. local ANIMATOR = Humanoid.Animator
  221. local ANIMATE = Character.Animate
  222. local UNANCHOR = true
  223. local CYAN = BRICKC"Cyan".Color
  224. local ICONS = {"167300717","413366101","839798346","413372165","413366777","132769874","99340890","413364594","64940934","99340699"}
  225.  
  226. --//=================================\\
  227. --\\=================================//
  228.  
  229.  
  230. --//=================================\\
  231. --|| SAZERENOS' ARTIFICIAL HEARTBEAT
  232. --\\=================================//
  233.  
  234. ArtificialHB = Instance.new("BindableEvent", script)
  235. ArtificialHB.Name = "ArtificialHB"
  236.  
  237. script:WaitForChild("ArtificialHB")
  238.  
  239. frame = Frame_Speed
  240. tf = 0
  241. allowframeloss = false
  242. tossremainder = false
  243. lastframe = tick()
  244. script.ArtificialHB:Fire()
  245.  
  246. game:GetService("RunService").Heartbeat:connect(function(s, p)
  247. tf = tf + s
  248. if tf >= frame then
  249. if allowframeloss then
  250. script.ArtificialHB:Fire()
  251. lastframe = tick()
  252. else
  253. for i = 1, math.floor(tf / frame) do
  254. script.ArtificialHB:Fire()
  255. end
  256. lastframe = tick()
  257. end
  258. if tossremainder then
  259. tf = 0
  260. else
  261. tf = tf - frame * math.floor(tf / frame)
  262. end
  263. end
  264. end)
  265.  
  266. --//=================================\\
  267. --\\=================================//
  268.  
  269. --//=================================\\
  270. --|| SOME FUNCTIONS
  271. --\\=================================//
  272.  
  273. function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
  274. return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
  275. end
  276.  
  277. function PositiveAngle(NUMBER)
  278. if NUMBER >= 0 then
  279. NUMBER = 0
  280. end
  281. return NUMBER
  282. end
  283.  
  284. function NegativeAngle(NUMBER)
  285. if NUMBER <= 0 then
  286. NUMBER = 0
  287. end
  288. return NUMBER
  289. end
  290.  
  291. function Swait(NUMBER)
  292. if NUMBER == 0 or NUMBER == nil then
  293. ArtificialHB.Event:wait()
  294. else
  295. for i = 1, NUMBER do
  296. ArtificialHB.Event:wait()
  297. end
  298. end
  299. end
  300.  
  301. function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
  302. local NEWMESH = IT(MESH)
  303. if MESH == "SpecialMesh" then
  304. NEWMESH.MeshType = MESHTYPE
  305. if MESHID ~= "nil" and MESHID ~= "" then
  306. NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
  307. end
  308. if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
  309. NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
  310. end
  311. end
  312. NEWMESH.Offset = OFFSET or VT(0, 0, 0)
  313. NEWMESH.Scale = SCALE
  314. NEWMESH.Parent = PARENT
  315. return NEWMESH
  316. end
  317.  
  318. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  319. local NEWPART = IT("Part")
  320. NEWPART.formFactor = FORMFACTOR
  321. NEWPART.Reflectance = REFLECTANCE
  322. NEWPART.Transparency = TRANSPARENCY
  323. NEWPART.CanCollide = false
  324. NEWPART.Locked = true
  325. NEWPART.Anchored = true
  326. if ANCHOR == false then
  327. NEWPART.Anchored = false
  328. end
  329. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  330. NEWPART.Name = NAME
  331. NEWPART.Size = SIZE
  332. NEWPART.Position = Torso.Position
  333. NEWPART.Material = MATERIAL
  334. NEWPART:BreakJoints()
  335. NEWPART.Parent = PARENT
  336. return NEWPART
  337. end
  338.  
  339. local function weldBetween(a, b)
  340. local weldd = Instance.new("ManualWeld")
  341. weldd.Part0 = a
  342. weldd.Part1 = b
  343. weldd.C0 = CFrame.new()
  344. weldd.C1 = b.CFrame:inverse() * a.CFrame
  345. weldd.Parent = a
  346. return weldd
  347. end
  348.  
  349.  
  350. function QuaternionFromCFrame(cf)
  351. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  352. local trace = m00 + m11 + m22
  353. if trace > 0 then
  354. local s = math.sqrt(1 + trace)
  355. local recip = 0.5 / s
  356. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  357. else
  358. local i = 0
  359. if m11 > m00 then
  360. i = 1
  361. end
  362. if m22 > (i == 0 and m00 or m11) then
  363. i = 2
  364. end
  365. if i == 0 then
  366. local s = math.sqrt(m00 - m11 - m22 + 1)
  367. local recip = 0.5 / s
  368. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  369. elseif i == 1 then
  370. local s = math.sqrt(m11 - m22 - m00 + 1)
  371. local recip = 0.5 / s
  372. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  373. elseif i == 2 then
  374. local s = math.sqrt(m22 - m00 - m11 + 1)
  375. local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  376. end
  377. end
  378. end
  379.  
  380. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  381. local xs, ys, zs = x + x, y + y, z + z
  382. local wx, wy, wz = w * xs, w * ys, w * zs
  383. local xx = x * xs
  384. local xy = x * ys
  385. local xz = x * zs
  386. local yy = y * ys
  387. local yz = y * zs
  388. local zz = z * zs
  389. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  390. end
  391.  
  392. function QuaternionSlerp(a, b, t)
  393. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  394. local startInterp, finishInterp;
  395. if cosTheta >= 0.0001 then
  396. if (1 - cosTheta) > 0.0001 then
  397. local theta = ACOS(cosTheta)
  398. local invSinTheta = 1 / SIN(theta)
  399. startInterp = SIN((1 - t) * theta) * invSinTheta
  400. finishInterp = SIN(t * theta) * invSinTheta
  401. else
  402. startInterp = 1 - t
  403. finishInterp = t
  404. end
  405. else
  406. if (1 + cosTheta) > 0.0001 then
  407. local theta = ACOS(-cosTheta)
  408. local invSinTheta = 1 / SIN(theta)
  409. startInterp = SIN((t - 1) * theta) * invSinTheta
  410. finishInterp = SIN(t * theta) * invSinTheta
  411. else
  412. startInterp = t - 1
  413. finishInterp = t
  414. end
  415. end
  416. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  417. end
  418.  
  419. function Clerp(a, b, t)
  420. local qa = {QuaternionFromCFrame(a)}
  421. local qb = {QuaternionFromCFrame(b)}
  422. local ax, ay, az = a.x, a.y, a.z
  423. local bx, by, bz = b.x, b.y, b.z
  424. local _t = 1 - t
  425. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  426. end
  427.  
  428. function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
  429. local frame = IT("Frame")
  430. frame.BackgroundTransparency = TRANSPARENCY
  431. frame.BorderSizePixel = BORDERSIZEPIXEL
  432. frame.Position = POSITION
  433. frame.Size = SIZE
  434. frame.BackgroundColor3 = COLOR
  435. frame.BorderColor3 = BORDERCOLOR
  436. frame.Name = NAME
  437. frame.Parent = PARENT
  438. return frame
  439. end
  440.  
  441. function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
  442. local label = IT("TextLabel")
  443. label.BackgroundTransparency = 1
  444. label.Size = UD2(1, 0, 1, 0)
  445. label.Position = UD2(0, 0, 0, 0)
  446. label.TextColor3 = TEXTCOLOR
  447. label.TextStrokeTransparency = STROKETRANSPARENCY
  448. label.TextTransparency = TRANSPARENCY
  449. label.FontSize = TEXTFONTSIZE
  450. label.Font = TEXTFONT
  451. label.BorderSizePixel = BORDERSIZEPIXEL
  452. label.TextScaled = false
  453. label.Text = TEXT
  454. label.Name = NAME
  455. label.Parent = PARENT
  456. return label
  457. end
  458.  
  459. function NoOutlines(PART)
  460. PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
  461. end
  462.  
  463. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  464. local NEWWELD = IT(TYPE)
  465. NEWWELD.Part0 = PART0
  466. NEWWELD.Part1 = PART1
  467. NEWWELD.C0 = C0
  468. NEWWELD.C1 = C1
  469. NEWWELD.Parent = PARENT
  470. return NEWWELD
  471. end
  472.  
  473. local S = IT("Sound")
  474. function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
  475. local NEWSOUND = nil
  476. coroutine.resume(coroutine.create(function()
  477. NEWSOUND = S:Clone()
  478. NEWSOUND.Parent = PARENT
  479. NEWSOUND.Volume = VOLUME
  480. NEWSOUND.Pitch = PITCH
  481. NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
  482. NEWSOUND:play()
  483. if DOESLOOP == true then
  484. NEWSOUND.Looped = true
  485. else
  486. repeat Swait() until NEWSOUND.Playing == false
  487. NEWSOUND:remove()
  488. end
  489. end))
  490. return NEWSOUND
  491. end
  492.  
  493. function CFrameFromTopBack(at, top, back)
  494. local right = top:Cross(back)
  495. return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
  496. end
  497.  
  498. --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  499. function WACKYEFFECT(Table)
  500. local TYPE = (Table.EffectType or "Sphere")
  501. local SIZE = (Table.Size or VT(1,1,1))
  502. local ENDSIZE = (Table.Size2 or VT(0,0,0))
  503. local TRANSPARENCY = (Table.Transparency or 0)
  504. local ENDTRANSPARENCY = (Table.Transparency2 or 1)
  505. local CFRAME = (Table.CFrame or Torso.CFrame)
  506. local MOVEDIRECTION = (Table.MoveToPos or nil)
  507. local ROTATION1 = (Table.RotationX or 0)
  508. local ROTATION2 = (Table.RotationY or 0)
  509. local ROTATION3 = (Table.RotationZ or 0)
  510. local MATERIAL = (Table.Material or "Neon")
  511. local COLOR = (Table.Color or C3(1,1,1))
  512. local TIME = (Table.Time or 45)
  513. local SOUNDID = (Table.SoundID or nil)
  514. local SOUNDPITCH = (Table.SoundPitch or nil)
  515. local SOUNDVOLUME = (Table.SoundVolume or nil)
  516. coroutine.resume(coroutine.create(function()
  517. local PLAYSSOUND = false
  518. local SOUND = nil
  519. local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
  520. if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
  521. PLAYSSOUND = true
  522. SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
  523. end
  524. EFFECT.Color = COLOR
  525. local MSH = nil
  526. if TYPE == "Sphere" then
  527. MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
  528. elseif TYPE == "Block" then
  529. MSH = IT("BlockMesh",EFFECT)
  530. MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
  531. elseif TYPE == "Wave" then
  532. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
  533. elseif TYPE == "Ring" then
  534. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.01), VT(0,0,0))
  535. elseif TYPE == "Slash" then
  536. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  537. elseif TYPE == "Round Slash" then
  538. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
  539. elseif TYPE == "Swirl" then
  540. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
  541. elseif TYPE == "Skull" then
  542. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
  543. elseif TYPE == "Crystal" then
  544. MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
  545. elseif TYPE == "Box" then
  546. MSH = IT("BlockMesh",EFFECT)
  547. MSH.Scale = SIZE
  548. end
  549. if MSH ~= nil then
  550. local MOVESPEED = nil
  551. if MOVEDIRECTION ~= nil then
  552. MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
  553. end
  554. local GROWTH = SIZE - ENDSIZE
  555. local TRANS = TRANSPARENCY - ENDTRANSPARENCY
  556. if TYPE == "Block" then
  557. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  558. else
  559. EFFECT.CFrame = CFRAME
  560. end
  561. for LOOP = 1, TIME do
  562. Swait()
  563. MSH.Scale = MSH.Scale - GROWTH/TIME
  564. if TYPE == "Wave" then
  565. MSH.Offset = VT(0,0,-MSH.Scale.X/8)
  566. end
  567. EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
  568. if TYPE == "Block" then
  569. EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
  570. else
  571. EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
  572. end
  573. if MOVEDIRECTION ~= nil then
  574. local ORI = EFFECT.Orientation
  575. EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
  576. EFFECT.Orientation = ORI
  577. end
  578. end
  579. if PLAYSSOUND == false then
  580. EFFECT:remove()
  581. else
  582. repeat Swait() until SOUND.Playing == false
  583. EFFECT:remove()
  584. end
  585. else
  586. if PLAYSSOUND == false then
  587. EFFECT:remove()
  588. else
  589. repeat Swait() until SOUND.Playing == false
  590. EFFECT:remove()
  591. end
  592. end
  593. end))
  594. end
  595.  
  596. function MakeForm(PART,TYPE)
  597. if TYPE == "Cyl" then
  598. local MSH = IT("CylinderMesh",PART)
  599. elseif TYPE == "Ball" then
  600. local MSH = IT("SpecialMesh",PART)
  601. MSH.MeshType = "Sphere"
  602. elseif TYPE == "Wedge" then
  603. local MSH = IT("SpecialMesh",PART)
  604. MSH.MeshType = "Wedge"
  605. end
  606. end
  607.  
  608. Debris = game:GetService("Debris")
  609.  
  610. function CastProperRay(StartPos, EndPos, Distance, Ignore)
  611. local DIRECTION = CF(StartPos,EndPos).lookVector
  612. return Raycast(StartPos, DIRECTION, Distance, Ignore)
  613. end
  614.  
  615. function turnto(position)
  616. RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
  617. end
  618.  
  619. --//=================================\\
  620. --|| WEAPON CREATION
  621. --\\=================================//
  622.  
  623. RightArm:remove()
  624. LeftArm:remove()
  625. RightLeg:remove()
  626. LeftLeg:remove()
  627. Humanoid.HipHeight = 6
  628. Head:ClearAllChildren()
  629. Head.Transparency = 1
  630. Torso.Transparency = 1
  631.  
  632. local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(2,2,1),false)
  633. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
  634. local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(1.6,1.6,1.5),false)
  635. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,0,0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
  636. local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(2,0.2,0.5),false)
  637. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,0.9,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
  638. local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(2,0.2,0.5),false)
  639. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,-0.9,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
  640. local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(0.2,1.8,0.5),false)
  641. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0.9,0,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
  642. local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(0.2,1.8,0.5),false)
  643. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(-0.9,0,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
  644.  
  645. local SCREEN = CreatePart(3, Weapon, "Neon", 0, 0, "Bright blue", "SCREEN", VT(1.8,1.8,0.45),false)
  646. CreateWeldOrSnapOrMotor("Weld", Torso, Torso, SCREEN, CF(0,0,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
  647. local Eye1 = CreatePart(3, Weapon, "Neon", 0, 0, "Cyan", "Eyeball", VT(0.3,0.7,0.2),false)
  648. MakeForm(Eye1,"Ball")
  649. Eye1.Color = C3(0,0,0)
  650. CreateWeldOrSnapOrMotor("Weld", SCREEN, SCREEN, Eye1, CF(0.3,0.2,-0.2) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
  651. local Eye2 = CreatePart(3, Weapon, "Neon", 0, 0, "Cyan", "Eyeball", VT(0.3,0.7,0.2),false)
  652. MakeForm(Eye2,"Ball")
  653. Eye2.Color = C3(0,0,0)
  654. CreateWeldOrSnapOrMotor("Weld", SCREEN, SCREEN, Eye2, CF(-0.3,0.2,-0.2) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
  655.  
  656. local TIE = CreatePart(3, Weapon, "Neon", 0, 0, "Cyan", "TIE", VT(0,0,0),false)
  657. local TIEWELD = CreateWeldOrSnapOrMotor("Weld", Torso, Torso, TIE, CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,1.8,0.65))
  658. CreateMesh("SpecialMesh", TIE, "FileMesh", "28463033", "28463022", VT(1,1,1)*1.5, VT(0,0,0))
  659.  
  660. for _, c in pairs(Weapon:GetChildren()) do
  661. if c.ClassName == "Part" then
  662. c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
  663. end
  664. end
  665.  
  666. local SKILLTEXTCOLOR = C3(0,0,0)
  667. local SKILLFONT = "SciFi"
  668. local SKILLTEXTSIZE = 6
  669.  
  670. Weapon.Parent = Character
  671.  
  672. Humanoid.Died:connect(function()
  673. ATTACK = true
  674. end)
  675.  
  676. local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
  677. local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
  678. local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
  679. local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
  680.  
  681. local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Chuck", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 1")
  682. local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Suck", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 2")
  683. local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Disable", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 3")
  684. local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Warp", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 4")
  685.  
  686. --//=================================\\
  687. --|| DAMAGE FUNCTIONS
  688. --\\=================================//
  689.  
  690. function StatLabel(CFRAME, TEXT, COLOR)
  691. local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT())
  692. STATPART.CFrame = CF(CFRAME.p,CFRAME.p+VT(MRANDOM(-5,5),MRANDOM(0,5),MRANDOM(-5,5)))
  693. local BODYGYRO = IT("BodyGyro", STATPART)
  694. game:GetService("Debris"):AddItem(STATPART ,5)
  695. local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
  696. BILLBOARDGUI.Adornee = STATPART
  697. BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0)
  698. BILLBOARDGUI.StudsOffset = VT(-2, 2, 0)
  699. BILLBOARDGUI.AlwaysOnTop = false
  700. local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
  701. TEXTLABEL.BackgroundTransparency = 1
  702. TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0)
  703. TEXTLABEL.Text = TEXT
  704. TEXTLABEL.Font = SKILLFONT
  705. TEXTLABEL.FontSize="Size42"
  706. TEXTLABEL.TextColor3 = COLOR
  707. TEXTLABEL.TextStrokeTransparency = 0
  708. TEXTLABEL.TextScaled = true
  709. TEXTLABEL.TextWrapped = true
  710. coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL)
  711. for i = 1, 50 do
  712. Swait()
  713. STATPART.CFrame = STATPART.CFrame * CF(0,0,-0.2)
  714. TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/50)
  715. TEXTLABEL.TextStrokeTransparency = TEXTLABEL.TextTransparency
  716. end
  717. THEPART.Parent = nil
  718. end),STATPART, TEXTLABEL)
  719. end
  720.  
  721. --//=================================\\
  722. --|| DAMAGING
  723. --\\=================================//
  724.  
  725. function ApplyDamage(Humanoid,Damage,CritRate,CritMultiplier)
  726. if Humanoid.MaxHealth == math.huge then
  727. Humanoid.Parent:BreakJoints()
  728. local TORS = Humanoid.Parent:FindFirstChild("Torso") or Humanoid.Parent:FindFirstChild("UpperTorso")
  729. local REMAIN = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(3,3,3),false)
  730. REMAIN.CFrame = TORS.CFrame
  731. REMAIN.CanCollide = true
  732. local GUI = Instance.new("BillboardGui",REMAIN)
  733. GUI.Size = UDim2.new(3,0,3,0)
  734. GUI.Adornee = REMAIN
  735. local GUI2 = IT("ImageLabel",GUI)
  736. GUI2.BackgroundTransparency = 1
  737. GUI2.BorderSizePixel = 0
  738. GUI2.Size = UDim2.new(1,0,1,0)
  739. GUI2.SizeConstraint = "RelativeYY"
  740. GUI2.Image = "http://www.roblox.com/asset/?id=167300717"
  741. CreateSound("681582832", REMAIN, 3, 1, false)
  742. Debris:AddItem(REMAIN,15)
  743. if TORS then
  744. end
  745. Humanoid.Parent:remove()
  746. else
  747. local defence = Instance.new("BoolValue",Humanoid.Parent)
  748. defence.Name = ("HitBy"..Player.Name)
  749. game:GetService("Debris"):AddItem(defence, 0.001)
  750. Damage = Damage * DAMAGEMULTIPLIER
  751. if Humanoid.Health ~= 0 then
  752. local CritChance = MRANDOM(1,100)
  753. if CritChance < CritRate + 1 then
  754. Damage = Damage*CritMultiplier
  755. end
  756. if Damage > Humanoid.Health then
  757. Damage = math.ceil(Humanoid.Health)
  758. if Damage == 0 then
  759. Damage = 0.1
  760. end
  761. end
  762. Humanoid.Health = Humanoid.Health - Damage
  763. if Humanoid.Parent:FindFirstChild("Head") then
  764. if CritChance < CritRate + 1 then
  765. StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), "CRIT//"..Damage, C3(1, 0, 0))
  766. else
  767. StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), Damage, C3(0, 0, 0))
  768. end
  769. end
  770. if Humanoid.Health == 0 or Humanoid.MaxHealth == "inf" then
  771. local TORS = Humanoid.Parent:FindFirstChild("Torso") or Humanoid.Parent:FindFirstChild("UpperTorso")
  772. local REMAIN = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(3,3,3),false)
  773. REMAIN.CFrame = TORS.CFrame
  774. REMAIN.CanCollide = true
  775. local GUI = Instance.new("BillboardGui",REMAIN)
  776. GUI.Size = UDim2.new(3,0,3,0)
  777. GUI.Adornee = REMAIN
  778. local GUI2 = IT("ImageLabel",GUI)
  779. GUI2.BackgroundTransparency = 1
  780. GUI2.BorderSizePixel = 0
  781. GUI2.Size = UDim2.new(1,0,1,0)
  782. GUI2.SizeConstraint = "RelativeYY"
  783. GUI2.Image = "http://www.roblox.com/asset/?id=167300717"
  784. CreateSound("681582832", REMAIN, 3, 1, false)
  785. Debris:AddItem(REMAIN,15)
  786. if TORS then
  787. end
  788. Humanoid.Parent:remove()
  789. end
  790. end
  791. end
  792. end
  793.  
  794. --//=================================\\
  795. --|| ATTACK FUNCTIONS AND STUFF
  796. --\\=================================//
  797.  
  798. function Chuck()
  799. ATTACK = true
  800. Rooted = false
  801. CreateSound("11900833", SCREEN, 3, 1, false)
  802. coroutine.resume(coroutine.create(function()
  803. local TOCHUCK = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(1,1,1))
  804. TOCHUCK.CFrame = CF(SCREEN.Position,Mouse.Hit.p)
  805. local GUI = Instance.new("BillboardGui",TOCHUCK)
  806. GUI.Size = UDim2.new(1,0,1,0)
  807. GUI.Adornee = TOCHUCK
  808. local GUI2 = IT("ImageLabel",GUI)
  809. GUI2.BackgroundTransparency = 1
  810. GUI2.BorderSizePixel = 0
  811. GUI2.Size = UDim2.new(1,0,1,0)
  812. GUI2.SizeConstraint = "RelativeYY"
  813. GUI2.Image = "http://www.roblox.com/asset/?id="..ICONS[MRANDOM(1,#ICONS)]
  814. for i = 1, 100 do
  815. Swait()
  816. TOCHUCK.CFrame = TOCHUCK.CFrame*CF(0,0,-1)
  817. local HIT = Raycast(TOCHUCK.Position, TOCHUCK.CFrame.lookVector, 1.5, Character)
  818. if HIT ~= nil then
  819. if HIT.Parent.ClassName == "Model" then
  820. if HIT.Parent:FindFirstChildOfClass("Humanoid") then
  821. CreateSound("131237241", HIT, 3, 1, false)
  822. ApplyDamage(HIT.Parent:FindFirstChildOfClass("Humanoid"),MRANDOM(7,14),4,3)
  823. local bv = Instance.new("BodyVelocity")
  824. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  825. bv.velocity = CF(TOCHUCK.Position,HIT.Position).lookVector*15
  826. bv.Parent = HIT
  827. Debris:AddItem(bv,0.1)
  828. local bv = Instance.new("BodyVelocity")
  829. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  830. bv.velocity = CF(HIT.Position,TOCHUCK.Position).lookVector*15
  831. bv.Parent = TOCHUCK
  832. Debris:AddItem(bv,0.1)
  833. end
  834. end
  835. break
  836. end
  837. TOCHUCK.CFrame = TOCHUCK.CFrame*CF(0,0,-1)
  838. local HIT = Raycast(TOCHUCK.Position, TOCHUCK.CFrame.lookVector, 1.5, Character)
  839. if HIT ~= nil then
  840. if HIT.Parent.ClassName == "Model" then
  841. if HIT.Parent:FindFirstChildOfClass("Humanoid") then
  842. CreateSound("131237241", HIT, 3, 1, false)
  843. ApplyDamage(HIT.Parent:FindFirstChildOfClass("Humanoid"),MRANDOM(7,14),4,3)
  844. local bv = Instance.new("BodyVelocity")
  845. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  846. bv.velocity = CF(TOCHUCK.Position,HIT.Position).lookVector*15
  847. bv.Parent = HIT
  848. Debris:AddItem(bv,0.1)
  849. local bv = Instance.new("BodyVelocity")
  850. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  851. bv.velocity = CF(HIT.Position,TOCHUCK.Position).lookVector*15
  852. bv.Parent = TOCHUCK
  853. Debris:AddItem(bv,0.1)
  854. end
  855. end
  856. break
  857. end
  858. end
  859. TOCHUCK.CanCollide = true
  860. TOCHUCK.Anchored = false
  861. Debris:AddItem(TOCHUCK,5)
  862. end))
  863. for i=0, 0.2, 0.1 / Animation_Speed do
  864. Swait()
  865. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed)
  866. TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(-5), RAD(0), RAD(0))* CF(0,0,-0.1), 1 / Animation_Speed)
  867. end
  868. ATTACK = false
  869. Rooted = false
  870. end
  871.  
  872. function Suck()
  873. local target = nil
  874. local targettorso = nil
  875. if Mouse.Target ~= nil then
  876. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  877. target = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  878. targettorso = Mouse.Target.Parent:FindFirstChild("HumanoidRootPart") or Mouse.Target.Parent:FindFirstChild("Torso") or Mouse.Target.Parent:FindFirstChild("UpperTorso")
  879. end
  880. end
  881. if target ~= nil then
  882. VALUE1 = true
  883. CreateSound("131228548", SCREEN, 10, 1, false)
  884. targettorso.Anchored = true
  885. local GYRO = IT("BodyGyro",RootPart)
  886. GYRO.D = 100
  887. GYRO.P = 2000
  888. GYRO.MaxTorque = VT(0,999999999999999999,0)
  889. GYRO.cframe = CF(RootPart.Position,targettorso.Position)
  890. wait(1.5)
  891. GYRO:remove()
  892. coroutine.resume(coroutine.create(function()
  893. local DISTANCE = 10
  894. local REEEE = CreateSound("1278710301", targettorso, 5, 1, true)
  895. repeat
  896. Swait()
  897. targettorso.CFrame = CF(targettorso.Position,RootPart.Position)*CF(0,0,-1)
  898. DISTANCE = (targettorso.Position - RootPart.Position).Magnitude
  899. targettorso.Anchored = true
  900. target.PlatformStand = true
  901. until DISTANCE < 5
  902. REEEE.Looped = false
  903. targettorso.Anchored = false
  904. wait(0.5)
  905. target.PlatformStand = false
  906. end))
  907. VALUE1 = false
  908. end
  909. end
  910.  
  911. function Disable()
  912. local target = nil
  913. local targettorso = nil
  914. if Mouse.Target ~= nil then
  915. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  916. target = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  917. targettorso = Mouse.Target.Parent:FindFirstChild("HumanoidRootPart") or Mouse.Target.Parent:FindFirstChild("Torso") or Mouse.Target.Parent:FindFirstChild("UpperTorso")
  918. end
  919. end
  920. if target ~= nil then
  921. VALUE1 = true
  922. targettorso.Anchored = true
  923. CreateSound("191456748", SCREEN, 10, 1, false)
  924. local GYRO = IT("BodyGyro",RootPart)
  925. GYRO.D = 100
  926. GYRO.P = 2000
  927. GYRO.MaxTorque = VT(0,999999999999999999,0)
  928. GYRO.cframe = CF(RootPart.Position,targettorso.Position)
  929. wait(1)
  930. WACKYEFFECT({Time = 75, EffectType = "Ring", Size = VT(0.01,0.01,0.01), Size2 = VT(5,5,0.01), Transparency = 0.5, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,0,-2), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = 314970790, SoundPitch = 1, SoundVolume = 3})
  931. GYRO:remove()
  932. targettorso.CFrame = CF(targettorso.Position,RootPart.Position)
  933. targettorso.Anchored = false
  934. for _, c in pairs(target.Parent:GetChildren()) do
  935. if c.ClassName == "LocalScript" then
  936. local TOCHUCK = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(1,1,1))
  937. TOCHUCK.CFrame = targettorso.CFrame
  938. local GUI = Instance.new("BillboardGui",TOCHUCK)
  939. GUI.Size = UDim2.new(1,0,1,0)
  940. GUI.Adornee = TOCHUCK
  941. local GUI2 = IT("ImageLabel",GUI)
  942. GUI2.BackgroundTransparency = 1
  943. GUI2.BorderSizePixel = 0
  944. GUI2.Size = UDim2.new(1,0,1,0)
  945. GUI2.SizeConstraint = "RelativeYY"
  946. GUI2.Image = "http://www.roblox.com/asset/?id=99340858"
  947. c.Disabled = true
  948. c.Parent = TOCHUCK
  949. coroutine.resume(coroutine.create(function()
  950. wait()
  951. TOCHUCK.Anchored = false
  952. TOCHUCK.CanCollide = true
  953. end))
  954. coroutine.resume(coroutine.create(function()
  955. wait(MRANDOM(3,6))
  956. local DISTANCE = 10
  957. TOCHUCK.Anchored = true
  958. TOCHUCK.CanCollide = false
  959. repeat
  960. Swait()
  961. TOCHUCK.CFrame = CF(TOCHUCK.Position,RootPart.Position)*CF(0,0,-1)
  962. DISTANCE = (TOCHUCK.Position - RootPart.Position).Magnitude
  963. until DISTANCE < 2
  964. TOCHUCK:remove()
  965. end))
  966. elseif c.ClassName == "Script" then
  967. local TOCHUCK = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(1,1,1))
  968. TOCHUCK.CFrame = targettorso.CFrame
  969. local GUI = Instance.new("BillboardGui",TOCHUCK)
  970. GUI.Size = UDim2.new(1,0,1,0)
  971. GUI.Adornee = TOCHUCK
  972. local GUI2 = IT("ImageLabel",GUI)
  973. GUI2.BackgroundTransparency = 1
  974. GUI2.BorderSizePixel = 0
  975. GUI2.Size = UDim2.new(1,0,1,0)
  976. GUI2.SizeConstraint = "RelativeYY"
  977. GUI2.Image = "http://www.roblox.com/asset/?id=99340890"
  978. c.Disabled = true
  979. c.Parent = TOCHUCK
  980. coroutine.resume(coroutine.create(function()
  981. wait()
  982. TOCHUCK.Anchored = false
  983. TOCHUCK.CanCollide = true
  984. end))
  985. coroutine.resume(coroutine.create(function()
  986. wait(MRANDOM(3,6))
  987. local DISTANCE = 10
  988. TOCHUCK.Anchored = true
  989. TOCHUCK.CanCollide = false
  990. repeat
  991. Swait()
  992. TOCHUCK.CFrame = CF(TOCHUCK.Position,RootPart.Position)*CF(0,0,-1)
  993. DISTANCE = (TOCHUCK.Position - RootPart.Position).Magnitude
  994. until DISTANCE < 1.2
  995. TOCHUCK:remove()
  996. end))
  997. end
  998. end
  999. target.PlatformStand = true
  1000. CreateSound("330010786", targettorso, 10, 1, false)
  1001. local bv = Instance.new("BodyVelocity")
  1002. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  1003. bv.velocity = CF(VT(RootPart.Position.X,targettorso.Position.Y-10,RootPart.Position.Z),targettorso.Position).lookVector*350
  1004. bv.Parent = targettorso
  1005. Debris:AddItem(bv,0.05)
  1006. VALUE1 = false
  1007. end
  1008. end
  1009.  
  1010. function Warp()
  1011. local FRAME = RootPart.Position
  1012. for i = 1, 6 do
  1013. WACKYEFFECT({Time = 15, EffectType = "Box", Size = VT(2,0,2), Size2 = VT(0,35,0), Transparency = 0.5, Transparency2 = 0.5, CFrame = CF(Torso.Position)*ANGLES(RAD(0),RAD(i*(360/5)),RAD(0))*CF(6,0,0), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Cyan".Color, SoundID = 1177785010, SoundPitch = 1, SoundVolume = 2})
  1014. end
  1015. RootPart.CFrame = CF(Mouse.Hit.p+VT(0,6,0),VT(FRAME.X,RootPart.Position.Y,FRAME.Z))
  1016. for i = 1, 6 do
  1017. WACKYEFFECT({Time = 15, EffectType = "Box", Size = VT(2,0,2), Size2 = VT(0,35,0), Transparency = 0.5, Transparency2 = 0.5, CFrame = CF(Torso.Position)*ANGLES(RAD(0),RAD(i*(360/5)),RAD(0))*CF(6,0,0), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Cyan".Color, SoundID = 1177785010, SoundPitch = 1, SoundVolume = 2})
  1018. end
  1019. end
  1020.  
  1021. function HavingFun()
  1022. ATTACK = true
  1023. VALUE2 = true
  1024. Speed = 65
  1025. local SONGS = {329896322,162986891,1027314531,171131642,248967176,922850176,966409302,255023933}
  1026. local PISS = CreateSound(SONGS[MRANDOM(1,#SONGS)], SCREEN, 10, 1, true)
  1027. repeat
  1028. for i = 1, 5 do
  1029. Swait()
  1030. PISS.Parent = SCREEN
  1031. SCREEN.Color = CYAN
  1032. CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255)
  1033. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed)
  1034. TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(-5), RAD(0), RAD(0)) * CF(0,0,-0.1), 1 / Animation_Speed)
  1035. end
  1036. for i = 1, 5 do
  1037. Swait()
  1038. PISS.Parent = SCREEN
  1039. SCREEN.Color = CYAN
  1040. CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255)
  1041. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed)
  1042. TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed)
  1043. end
  1044. if MRANDOM(1,15) == 1 then
  1045. for i = 1, 15 do
  1046. Swait()
  1047. if VALUE2 == false then
  1048. break
  1049. end
  1050. PISS.Parent = SCREEN
  1051. SCREEN.Color = CYAN
  1052. CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255)
  1053. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(i*18), RAD(0), RAD(0)), 1 / Animation_Speed)
  1054. TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed)
  1055. end
  1056. end
  1057. if MRANDOM(1,15) == 1 then
  1058. for i = 1, 15 do
  1059. Swait()
  1060. if VALUE2 == false then
  1061. break
  1062. end
  1063. PISS.Parent = SCREEN
  1064. SCREEN.Color = CYAN
  1065. CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255)
  1066. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(i*18)), 1 / Animation_Speed)
  1067. TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed)
  1068. end
  1069. end
  1070. if MRANDOM(1,15) == 1 then
  1071. for i = 1, 15 do
  1072. Swait()
  1073. if VALUE2 == false then
  1074. break
  1075. end
  1076. PISS.Parent = SCREEN
  1077. SCREEN.Color = CYAN
  1078. CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255)
  1079. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(i*18), RAD(0)), 1 / Animation_Speed)
  1080. TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed)
  1081. end
  1082. end
  1083. until VALUE2 == false
  1084. Speed = 16
  1085. PISS:remove()
  1086. SCREEN.BrickColor = BRICKC"Bright blue"
  1087. CYAN = BRICKC"Cyan".Color
  1088. ATTACK = false
  1089. end
  1090.  
  1091. --//=================================\\
  1092. --|| ASSIGN THINGS TO KEYS
  1093. --\\=================================//
  1094.  
  1095. function KeyDown(Key)
  1096. KEYHOLD = true
  1097. if VALUE1 == false and ATTACK == false then
  1098. if Key == "z" then
  1099. Chuck()
  1100. end
  1101.  
  1102. if Key == "b" then
  1103. Suck()
  1104. end
  1105.  
  1106. if Key == "c" then
  1107. Disable()
  1108. end
  1109.  
  1110. if Key == "v" then
  1111. Warp()
  1112. end
  1113.  
  1114. if Key == "t" then
  1115. CreateSound("1395854043", Effects, 5, 1, false)
  1116. end
  1117. end
  1118. if (VALUE1 == false and ATTACK == false) or VALUE2 == true then
  1119. if Key == "q" then
  1120. if VALUE2 == false then
  1121. HavingFun()
  1122. elseif VALUE2 == true then
  1123. VALUE2 = false
  1124. end
  1125. end
  1126. end
  1127. end
  1128.  
  1129. function KeyUp(Key)
  1130. KEYHOLD = false
  1131. end
  1132.  
  1133. Mouse.KeyDown:connect(function(NEWKEY)
  1134. KeyDown(NEWKEY)
  1135. end)
  1136. Mouse.KeyUp:connect(function(NEWKEY)
  1137. KeyUp(NEWKEY)
  1138. end)
  1139.  
  1140. --//=================================\\
  1141. --\\=================================//
  1142.  
  1143.  
  1144. function unanchor()
  1145. if UNANCHOR == true then
  1146. g = Character:GetChildren()
  1147. for i = 1, #g do
  1148. if g[i].ClassName == "Part" then
  1149. g[i].Anchored = false
  1150. end
  1151. end
  1152. end
  1153. end
  1154.  
  1155.  
  1156. --//=================================\\
  1157. --|| WRAP THE WHOLE SCRIPT UP
  1158. --\\=================================//
  1159.  
  1160. Humanoid.Changed:connect(function(Jump)
  1161. if Jump == "Jump" and (Disable_Jump == true) then
  1162. Humanoid.Jump = false
  1163. end
  1164. end)
  1165.  
  1166. local LOOPED = 0
  1167.  
  1168. while true do
  1169. Swait()
  1170. script.Parent = WEAPONGUI
  1171. ANIMATE.Parent = nil
  1172. Character.Parent = workspace
  1173. Humanoid.Parent = Character
  1174. if Humanoid then
  1175. local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
  1176. IDLEANIMATION:Play()
  1177. end
  1178. SINE = SINE + CHANGE
  1179. local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
  1180. local TORSOVERTICALVELOCITY = RootPart.Velocity.y
  1181. local HITFLOOR,HITPOS,NORMAL = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 8, Character)
  1182. local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
  1183. if ATTACK == false then
  1184. if TORSOVELOCITY < 1 then
  1185. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1186. TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed)
  1187. elseif TORSOVELOCITY > 1 then
  1188. RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed)
  1189. TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed)
  1190. end
  1191. end
  1192. unanchor()
  1193. Humanoid.MaxHealth = "inf"
  1194. Humanoid.Health = "inf"
  1195. if Rooted == false then
  1196. Disable_Jump = false
  1197. Humanoid.WalkSpeed = Speed
  1198. elseif Rooted == true then
  1199. Disable_Jump = true
  1200. Humanoid.WalkSpeed = 0
  1201. end
  1202. Head:ClearAllChildren()
  1203. Head.Transparency = 1
  1204. for _, c in pairs(Character:GetChildren()) do
  1205. if c.ClassName == "Part" then
  1206. elseif c.ClassName == "Shirt" or c.ClassName == "Pants" or c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.Name == "Body Colors" then
  1207. c:remove()
  1208. end
  1209. end
  1210. script.Parent = WEAPONGUI
  1211. Humanoid.Name = "Roblox_Studio"
  1212. LOOPED = LOOPED + 1
  1213. if LOOPED == 15 and HITFLOOR then
  1214. LOOPED = 0
  1215. WACKYEFFECT({EffectType = "Ring", Size = VT(0.01,0.01,0.01), Size2 = VT(0.5,0.5,0.01), Transparency = 0.5, Transparency2 = 1, CFrame = CF(HITPOS,HITPOS+NORMAL)*ANGLES(RAD(0),RAD(0),RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = CYAN, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
  1216. end
  1217. if LOOPED > 15 then
  1218. LOOPED = 0
  1219. end
  1220. end
  1221.  
  1222. --//=================================\\
  1223. --\\=================================//
  1224.  
  1225.  
  1226.  
  1227.  
  1228.  
  1229. --//====================================================\\--
  1230. --|| END OF SCRIPT
  1231. --\\====================================================//--
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