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| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
| |
| 141 | ||
| 142 | --//====================================================\\-- | |
| 143 | --|| CREATED BY SHACKLUSTER | |
| 144 | --\\====================================================//-- | |
| 145 | ||
| 146 | wait(0.2) | |
| 147 | ||
| 148 | Player = game:GetService("Players").LocalPlayer
| |
| 149 | PlayerGui = Player.PlayerGui | |
| 150 | Cam = workspace.CurrentCamera | |
| 151 | Backpack = Player.Backpack | |
| 152 | Character = Player.Character | |
| 153 | Humanoid = Character.Humanoid | |
| 154 | Mouse = Player:GetMouse() | |
| 155 | RootPart = Character["HumanoidRootPart"] | |
| 156 | Torso = Character["Torso"] | |
| 157 | Head = Character["Head"] | |
| 158 | RightArm = Character["Right Arm"] | |
| 159 | LeftArm = Character["Left Arm"] | |
| 160 | RightLeg = Character["Right Leg"] | |
| 161 | LeftLeg = Character["Left Leg"] | |
| 162 | RootJoint = RootPart["RootJoint"] | |
| 163 | Neck = Torso["Neck"] | |
| 164 | RightShoulder = Torso["Right Shoulder"] | |
| 165 | LeftShoulder = Torso["Left Shoulder"] | |
| 166 | RightHip = Torso["Right Hip"] | |
| 167 | LeftHip = Torso["Left Hip"] | |
| 168 | ||
| 169 | IT = Instance.new | |
| 170 | CF = CFrame.new | |
| 171 | VT = Vector3.new | |
| 172 | RAD = math.rad | |
| 173 | C3 = Color3.new | |
| 174 | UD2 = UDim2.new | |
| 175 | BRICKC = BrickColor.new | |
| 176 | ANGLES = CFrame.Angles | |
| 177 | EULER = CFrame.fromEulerAnglesXYZ | |
| 178 | COS = math.cos | |
| 179 | ACOS = math.acos | |
| 180 | SIN = math.sin | |
| 181 | ASIN = math.asin | |
| 182 | ABS = math.abs | |
| 183 | MRANDOM = math.random | |
| 184 | FLOOR = math.floor | |
| 185 | ||
| 186 | --//=================================\\ | |
| 187 | --|| USEFUL VALUES | |
| 188 | --\\=================================// | |
| 189 | ||
| 190 | Animation_Speed = 3 | |
| 191 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 192 | local Speed = 16 | |
| 193 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 194 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 195 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 196 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 197 | local DAMAGEMULTIPLIER = 1 | |
| 198 | local ANIM = "Idle" | |
| 199 | local ATTACK = false | |
| 200 | local EQUIPPED = false | |
| 201 | local HOLD = false | |
| 202 | local COMBO = 1 | |
| 203 | local Rooted = false | |
| 204 | local SINE = 0 | |
| 205 | local KEYHOLD = false | |
| 206 | local CHANGE = 2 / Animation_Speed | |
| 207 | local WALKINGANIM = false | |
| 208 | local VALUE1 = false | |
| 209 | local VALUE2 = false | |
| 210 | local ROBLOXIDLEANIMATION = IT("Animation")
| |
| 211 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
| 212 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
| 213 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
| 214 | local WEAPONGUI = IT("ScreenGui", PlayerGui)
| |
| 215 | WEAPONGUI.Name = "Weapon GUI" | |
| 216 | local Weapon = IT("Model")
| |
| 217 | Weapon.Name = "Adds" | |
| 218 | local Effects = IT("Folder", Weapon)
| |
| 219 | Effects.Name = "Effects" | |
| 220 | local ANIMATOR = Humanoid.Animator | |
| 221 | local ANIMATE = Character.Animate | |
| 222 | local UNANCHOR = true | |
| 223 | local CYAN = BRICKC"Cyan".Color | |
| 224 | local ICONS = {"167300717","413366101","839798346","413372165","413366777","132769874","99340890","413364594","64940934","99340699"}
| |
| 225 | ||
| 226 | --//=================================\\ | |
| 227 | --\\=================================// | |
| 228 | ||
| 229 | ||
| 230 | --//=================================\\ | |
| 231 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
| 232 | --\\=================================// | |
| 233 | ||
| 234 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 235 | ArtificialHB.Name = "ArtificialHB" | |
| 236 | ||
| 237 | script:WaitForChild("ArtificialHB")
| |
| 238 | ||
| 239 | frame = Frame_Speed | |
| 240 | tf = 0 | |
| 241 | allowframeloss = false | |
| 242 | tossremainder = false | |
| 243 | lastframe = tick() | |
| 244 | script.ArtificialHB:Fire() | |
| 245 | ||
| 246 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 247 | tf = tf + s | |
| 248 | if tf >= frame then | |
| 249 | if allowframeloss then | |
| 250 | script.ArtificialHB:Fire() | |
| 251 | lastframe = tick() | |
| 252 | else | |
| 253 | for i = 1, math.floor(tf / frame) do | |
| 254 | script.ArtificialHB:Fire() | |
| 255 | end | |
| 256 | lastframe = tick() | |
| 257 | end | |
| 258 | if tossremainder then | |
| 259 | tf = 0 | |
| 260 | else | |
| 261 | tf = tf - frame * math.floor(tf / frame) | |
| 262 | end | |
| 263 | end | |
| 264 | end) | |
| 265 | ||
| 266 | --//=================================\\ | |
| 267 | --\\=================================// | |
| 268 | ||
| 269 | --//=================================\\ | |
| 270 | --|| SOME FUNCTIONS | |
| 271 | --\\=================================// | |
| 272 | ||
| 273 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 274 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 275 | end | |
| 276 | ||
| 277 | function PositiveAngle(NUMBER) | |
| 278 | if NUMBER >= 0 then | |
| 279 | NUMBER = 0 | |
| 280 | end | |
| 281 | return NUMBER | |
| 282 | end | |
| 283 | ||
| 284 | function NegativeAngle(NUMBER) | |
| 285 | if NUMBER <= 0 then | |
| 286 | NUMBER = 0 | |
| 287 | end | |
| 288 | return NUMBER | |
| 289 | end | |
| 290 | ||
| 291 | function Swait(NUMBER) | |
| 292 | if NUMBER == 0 or NUMBER == nil then | |
| 293 | ArtificialHB.Event:wait() | |
| 294 | else | |
| 295 | for i = 1, NUMBER do | |
| 296 | ArtificialHB.Event:wait() | |
| 297 | end | |
| 298 | end | |
| 299 | end | |
| 300 | ||
| 301 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
| 302 | local NEWMESH = IT(MESH) | |
| 303 | if MESH == "SpecialMesh" then | |
| 304 | NEWMESH.MeshType = MESHTYPE | |
| 305 | if MESHID ~= "nil" and MESHID ~= "" then | |
| 306 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
| 307 | end | |
| 308 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
| 309 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
| 310 | end | |
| 311 | end | |
| 312 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
| 313 | NEWMESH.Scale = SCALE | |
| 314 | NEWMESH.Parent = PARENT | |
| 315 | return NEWMESH | |
| 316 | end | |
| 317 | ||
| 318 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
| 319 | local NEWPART = IT("Part")
| |
| 320 | NEWPART.formFactor = FORMFACTOR | |
| 321 | NEWPART.Reflectance = REFLECTANCE | |
| 322 | NEWPART.Transparency = TRANSPARENCY | |
| 323 | NEWPART.CanCollide = false | |
| 324 | NEWPART.Locked = true | |
| 325 | NEWPART.Anchored = true | |
| 326 | if ANCHOR == false then | |
| 327 | NEWPART.Anchored = false | |
| 328 | end | |
| 329 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
| 330 | NEWPART.Name = NAME | |
| 331 | NEWPART.Size = SIZE | |
| 332 | NEWPART.Position = Torso.Position | |
| 333 | NEWPART.Material = MATERIAL | |
| 334 | NEWPART:BreakJoints() | |
| 335 | NEWPART.Parent = PARENT | |
| 336 | return NEWPART | |
| 337 | end | |
| 338 | ||
| 339 | local function weldBetween(a, b) | |
| 340 | local weldd = Instance.new("ManualWeld")
| |
| 341 | weldd.Part0 = a | |
| 342 | weldd.Part1 = b | |
| 343 | weldd.C0 = CFrame.new() | |
| 344 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 345 | weldd.Parent = a | |
| 346 | return weldd | |
| 347 | end | |
| 348 | ||
| 349 | ||
| 350 | function QuaternionFromCFrame(cf) | |
| 351 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 352 | local trace = m00 + m11 + m22 | |
| 353 | if trace > 0 then | |
| 354 | local s = math.sqrt(1 + trace) | |
| 355 | local recip = 0.5 / s | |
| 356 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 357 | else | |
| 358 | local i = 0 | |
| 359 | if m11 > m00 then | |
| 360 | i = 1 | |
| 361 | end | |
| 362 | if m22 > (i == 0 and m00 or m11) then | |
| 363 | i = 2 | |
| 364 | end | |
| 365 | if i == 0 then | |
| 366 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 367 | local recip = 0.5 / s | |
| 368 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 369 | elseif i == 1 then | |
| 370 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 371 | local recip = 0.5 / s | |
| 372 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 373 | elseif i == 2 then | |
| 374 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 375 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 376 | end | |
| 377 | end | |
| 378 | end | |
| 379 | ||
| 380 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 381 | local xs, ys, zs = x + x, y + y, z + z | |
| 382 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 383 | local xx = x * xs | |
| 384 | local xy = x * ys | |
| 385 | local xz = x * zs | |
| 386 | local yy = y * ys | |
| 387 | local yz = y * zs | |
| 388 | local zz = z * zs | |
| 389 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 390 | end | |
| 391 | ||
| 392 | function QuaternionSlerp(a, b, t) | |
| 393 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 394 | local startInterp, finishInterp; | |
| 395 | if cosTheta >= 0.0001 then | |
| 396 | if (1 - cosTheta) > 0.0001 then | |
| 397 | local theta = ACOS(cosTheta) | |
| 398 | local invSinTheta = 1 / SIN(theta) | |
| 399 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 400 | finishInterp = SIN(t * theta) * invSinTheta | |
| 401 | else | |
| 402 | startInterp = 1 - t | |
| 403 | finishInterp = t | |
| 404 | end | |
| 405 | else | |
| 406 | if (1 + cosTheta) > 0.0001 then | |
| 407 | local theta = ACOS(-cosTheta) | |
| 408 | local invSinTheta = 1 / SIN(theta) | |
| 409 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 410 | finishInterp = SIN(t * theta) * invSinTheta | |
| 411 | else | |
| 412 | startInterp = t - 1 | |
| 413 | finishInterp = t | |
| 414 | end | |
| 415 | end | |
| 416 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 417 | end | |
| 418 | ||
| 419 | function Clerp(a, b, t) | |
| 420 | local qa = {QuaternionFromCFrame(a)}
| |
| 421 | local qb = {QuaternionFromCFrame(b)}
| |
| 422 | local ax, ay, az = a.x, a.y, a.z | |
| 423 | local bx, by, bz = b.x, b.y, b.z | |
| 424 | local _t = 1 - t | |
| 425 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 426 | end | |
| 427 | ||
| 428 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
| 429 | local frame = IT("Frame")
| |
| 430 | frame.BackgroundTransparency = TRANSPARENCY | |
| 431 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
| 432 | frame.Position = POSITION | |
| 433 | frame.Size = SIZE | |
| 434 | frame.BackgroundColor3 = COLOR | |
| 435 | frame.BorderColor3 = BORDERCOLOR | |
| 436 | frame.Name = NAME | |
| 437 | frame.Parent = PARENT | |
| 438 | return frame | |
| 439 | end | |
| 440 | ||
| 441 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
| 442 | local label = IT("TextLabel")
| |
| 443 | label.BackgroundTransparency = 1 | |
| 444 | label.Size = UD2(1, 0, 1, 0) | |
| 445 | label.Position = UD2(0, 0, 0, 0) | |
| 446 | label.TextColor3 = TEXTCOLOR | |
| 447 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
| 448 | label.TextTransparency = TRANSPARENCY | |
| 449 | label.FontSize = TEXTFONTSIZE | |
| 450 | label.Font = TEXTFONT | |
| 451 | label.BorderSizePixel = BORDERSIZEPIXEL | |
| 452 | label.TextScaled = false | |
| 453 | label.Text = TEXT | |
| 454 | label.Name = NAME | |
| 455 | label.Parent = PARENT | |
| 456 | return label | |
| 457 | end | |
| 458 | ||
| 459 | function NoOutlines(PART) | |
| 460 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 461 | end | |
| 462 | ||
| 463 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
| 464 | local NEWWELD = IT(TYPE) | |
| 465 | NEWWELD.Part0 = PART0 | |
| 466 | NEWWELD.Part1 = PART1 | |
| 467 | NEWWELD.C0 = C0 | |
| 468 | NEWWELD.C1 = C1 | |
| 469 | NEWWELD.Parent = PARENT | |
| 470 | return NEWWELD | |
| 471 | end | |
| 472 | ||
| 473 | local S = IT("Sound")
| |
| 474 | function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP) | |
| 475 | local NEWSOUND = nil | |
| 476 | coroutine.resume(coroutine.create(function() | |
| 477 | NEWSOUND = S:Clone() | |
| 478 | NEWSOUND.Parent = PARENT | |
| 479 | NEWSOUND.Volume = VOLUME | |
| 480 | NEWSOUND.Pitch = PITCH | |
| 481 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
| 482 | NEWSOUND:play() | |
| 483 | if DOESLOOP == true then | |
| 484 | NEWSOUND.Looped = true | |
| 485 | else | |
| 486 | repeat Swait() until NEWSOUND.Playing == false | |
| 487 | NEWSOUND:remove() | |
| 488 | end | |
| 489 | end)) | |
| 490 | return NEWSOUND | |
| 491 | end | |
| 492 | ||
| 493 | function CFrameFromTopBack(at, top, back) | |
| 494 | local right = top:Cross(back) | |
| 495 | return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 496 | end | |
| 497 | ||
| 498 | --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 499 | function WACKYEFFECT(Table) | |
| 500 | local TYPE = (Table.EffectType or "Sphere") | |
| 501 | local SIZE = (Table.Size or VT(1,1,1)) | |
| 502 | local ENDSIZE = (Table.Size2 or VT(0,0,0)) | |
| 503 | local TRANSPARENCY = (Table.Transparency or 0) | |
| 504 | local ENDTRANSPARENCY = (Table.Transparency2 or 1) | |
| 505 | local CFRAME = (Table.CFrame or Torso.CFrame) | |
| 506 | local MOVEDIRECTION = (Table.MoveToPos or nil) | |
| 507 | local ROTATION1 = (Table.RotationX or 0) | |
| 508 | local ROTATION2 = (Table.RotationY or 0) | |
| 509 | local ROTATION3 = (Table.RotationZ or 0) | |
| 510 | local MATERIAL = (Table.Material or "Neon") | |
| 511 | local COLOR = (Table.Color or C3(1,1,1)) | |
| 512 | local TIME = (Table.Time or 45) | |
| 513 | local SOUNDID = (Table.SoundID or nil) | |
| 514 | local SOUNDPITCH = (Table.SoundPitch or nil) | |
| 515 | local SOUNDVOLUME = (Table.SoundVolume or nil) | |
| 516 | coroutine.resume(coroutine.create(function() | |
| 517 | local PLAYSSOUND = false | |
| 518 | local SOUND = nil | |
| 519 | local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
| |
| 520 | if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then | |
| 521 | PLAYSSOUND = true | |
| 522 | SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false) | |
| 523 | end | |
| 524 | EFFECT.Color = COLOR | |
| 525 | local MSH = nil | |
| 526 | if TYPE == "Sphere" then | |
| 527 | MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
| |
| 528 | elseif TYPE == "Block" then | |
| 529 | MSH = IT("BlockMesh",EFFECT)
| |
| 530 | MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X) | |
| 531 | elseif TYPE == "Wave" then | |
| 532 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
| |
| 533 | elseif TYPE == "Ring" then | |
| 534 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.01), VT(0,0,0))
| |
| 535 | elseif TYPE == "Slash" then | |
| 536 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 537 | elseif TYPE == "Round Slash" then | |
| 538 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
| |
| 539 | elseif TYPE == "Swirl" then | |
| 540 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
| |
| 541 | elseif TYPE == "Skull" then | |
| 542 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
| |
| 543 | elseif TYPE == "Crystal" then | |
| 544 | MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
| |
| 545 | elseif TYPE == "Box" then | |
| 546 | MSH = IT("BlockMesh",EFFECT)
| |
| 547 | MSH.Scale = SIZE | |
| 548 | end | |
| 549 | if MSH ~= nil then | |
| 550 | local MOVESPEED = nil | |
| 551 | if MOVEDIRECTION ~= nil then | |
| 552 | MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME | |
| 553 | end | |
| 554 | local GROWTH = SIZE - ENDSIZE | |
| 555 | local TRANS = TRANSPARENCY - ENDTRANSPARENCY | |
| 556 | if TYPE == "Block" then | |
| 557 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 558 | else | |
| 559 | EFFECT.CFrame = CFRAME | |
| 560 | end | |
| 561 | for LOOP = 1, TIME do | |
| 562 | Swait() | |
| 563 | MSH.Scale = MSH.Scale - GROWTH/TIME | |
| 564 | if TYPE == "Wave" then | |
| 565 | MSH.Offset = VT(0,0,-MSH.Scale.X/8) | |
| 566 | end | |
| 567 | EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME | |
| 568 | if TYPE == "Block" then | |
| 569 | EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))) | |
| 570 | else | |
| 571 | EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3)) | |
| 572 | end | |
| 573 | if MOVEDIRECTION ~= nil then | |
| 574 | local ORI = EFFECT.Orientation | |
| 575 | EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED) | |
| 576 | EFFECT.Orientation = ORI | |
| 577 | end | |
| 578 | end | |
| 579 | if PLAYSSOUND == false then | |
| 580 | EFFECT:remove() | |
| 581 | else | |
| 582 | repeat Swait() until SOUND.Playing == false | |
| 583 | EFFECT:remove() | |
| 584 | end | |
| 585 | else | |
| 586 | if PLAYSSOUND == false then | |
| 587 | EFFECT:remove() | |
| 588 | else | |
| 589 | repeat Swait() until SOUND.Playing == false | |
| 590 | EFFECT:remove() | |
| 591 | end | |
| 592 | end | |
| 593 | end)) | |
| 594 | end | |
| 595 | ||
| 596 | function MakeForm(PART,TYPE) | |
| 597 | if TYPE == "Cyl" then | |
| 598 | local MSH = IT("CylinderMesh",PART)
| |
| 599 | elseif TYPE == "Ball" then | |
| 600 | local MSH = IT("SpecialMesh",PART)
| |
| 601 | MSH.MeshType = "Sphere" | |
| 602 | elseif TYPE == "Wedge" then | |
| 603 | local MSH = IT("SpecialMesh",PART)
| |
| 604 | MSH.MeshType = "Wedge" | |
| 605 | end | |
| 606 | end | |
| 607 | ||
| 608 | Debris = game:GetService("Debris")
| |
| 609 | ||
| 610 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 611 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 612 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 613 | end | |
| 614 | ||
| 615 | function turnto(position) | |
| 616 | RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0) | |
| 617 | end | |
| 618 | ||
| 619 | --//=================================\\ | |
| 620 | --|| WEAPON CREATION | |
| 621 | --\\=================================// | |
| 622 | ||
| 623 | RightArm:remove() | |
| 624 | LeftArm:remove() | |
| 625 | RightLeg:remove() | |
| 626 | LeftLeg:remove() | |
| 627 | Humanoid.HipHeight = 6 | |
| 628 | Head:ClearAllChildren() | |
| 629 | Head.Transparency = 1 | |
| 630 | Torso.Transparency = 1 | |
| 631 | ||
| 632 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(2,2,1),false) | |
| 633 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
| |
| 634 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(1.6,1.6,1.5),false) | |
| 635 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,0,0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
| |
| 636 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(2,0.2,0.5),false) | |
| 637 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,0.9,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
| |
| 638 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(2,0.2,0.5),false) | |
| 639 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0,-0.9,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
| |
| 640 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(0.2,1.8,0.5),false) | |
| 641 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(0.9,0,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
| |
| 642 | local BOX = CreatePart(3, Weapon, "Metal", 0, 0, "Mid gray", "BOX", VT(0.2,1.8,0.5),false) | |
| 643 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, BOX, CF(-0.9,0,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
| |
| 644 | ||
| 645 | local SCREEN = CreatePart(3, Weapon, "Neon", 0, 0, "Bright blue", "SCREEN", VT(1.8,1.8,0.45),false) | |
| 646 | CreateWeldOrSnapOrMotor("Weld", Torso, Torso, SCREEN, CF(0,0,-0.5) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
| |
| 647 | local Eye1 = CreatePart(3, Weapon, "Neon", 0, 0, "Cyan", "Eyeball", VT(0.3,0.7,0.2),false) | |
| 648 | MakeForm(Eye1,"Ball") | |
| 649 | Eye1.Color = C3(0,0,0) | |
| 650 | CreateWeldOrSnapOrMotor("Weld", SCREEN, SCREEN, Eye1, CF(0.3,0.2,-0.2) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
| |
| 651 | local Eye2 = CreatePart(3, Weapon, "Neon", 0, 0, "Cyan", "Eyeball", VT(0.3,0.7,0.2),false) | |
| 652 | MakeForm(Eye2,"Ball") | |
| 653 | Eye2.Color = C3(0,0,0) | |
| 654 | CreateWeldOrSnapOrMotor("Weld", SCREEN, SCREEN, Eye2, CF(-0.3,0.2,-0.2) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,0,0))
| |
| 655 | ||
| 656 | local TIE = CreatePart(3, Weapon, "Neon", 0, 0, "Cyan", "TIE", VT(0,0,0),false) | |
| 657 | local TIEWELD = CreateWeldOrSnapOrMotor("Weld", Torso, Torso, TIE, CF(0,0,0) * ANGLES(RAD(0),RAD(0),RAD(0)), CF(0,1.8,0.65))
| |
| 658 | CreateMesh("SpecialMesh", TIE, "FileMesh", "28463033", "28463022", VT(1,1,1)*1.5, VT(0,0,0))
| |
| 659 | ||
| 660 | for _, c in pairs(Weapon:GetChildren()) do | |
| 661 | if c.ClassName == "Part" then | |
| 662 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
| 663 | end | |
| 664 | end | |
| 665 | ||
| 666 | local SKILLTEXTCOLOR = C3(0,0,0) | |
| 667 | local SKILLFONT = "SciFi" | |
| 668 | local SKILLTEXTSIZE = 6 | |
| 669 | ||
| 670 | Weapon.Parent = Character | |
| 671 | ||
| 672 | Humanoid.Died:connect(function() | |
| 673 | ATTACK = true | |
| 674 | end) | |
| 675 | ||
| 676 | local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame") | |
| 677 | local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame") | |
| 678 | local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame") | |
| 679 | local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame") | |
| 680 | ||
| 681 | local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Chuck", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 1") | |
| 682 | local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Suck", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 2") | |
| 683 | local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Disable", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 3") | |
| 684 | local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Warp", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 1, "Text 4") | |
| 685 | ||
| 686 | --//=================================\\ | |
| 687 | --|| DAMAGE FUNCTIONS | |
| 688 | --\\=================================// | |
| 689 | ||
| 690 | function StatLabel(CFRAME, TEXT, COLOR) | |
| 691 | local STATPART = CreatePart(3, Effects, "SmoothPlastic", 0, 1, "Really black", "Effect", VT()) | |
| 692 | STATPART.CFrame = CF(CFRAME.p,CFRAME.p+VT(MRANDOM(-5,5),MRANDOM(0,5),MRANDOM(-5,5))) | |
| 693 | local BODYGYRO = IT("BodyGyro", STATPART)
| |
| 694 | game:GetService("Debris"):AddItem(STATPART ,5)
| |
| 695 | local BILLBOARDGUI = Instance.new("BillboardGui", STATPART)
| |
| 696 | BILLBOARDGUI.Adornee = STATPART | |
| 697 | BILLBOARDGUI.Size = UD2(2.5, 0, 2.5 ,0) | |
| 698 | BILLBOARDGUI.StudsOffset = VT(-2, 2, 0) | |
| 699 | BILLBOARDGUI.AlwaysOnTop = false | |
| 700 | local TEXTLABEL = Instance.new("TextLabel", BILLBOARDGUI)
| |
| 701 | TEXTLABEL.BackgroundTransparency = 1 | |
| 702 | TEXTLABEL.Size = UD2(2.5, 0, 2.5, 0) | |
| 703 | TEXTLABEL.Text = TEXT | |
| 704 | TEXTLABEL.Font = SKILLFONT | |
| 705 | TEXTLABEL.FontSize="Size42" | |
| 706 | TEXTLABEL.TextColor3 = COLOR | |
| 707 | TEXTLABEL.TextStrokeTransparency = 0 | |
| 708 | TEXTLABEL.TextScaled = true | |
| 709 | TEXTLABEL.TextWrapped = true | |
| 710 | coroutine.resume(coroutine.create(function(THEPART, THEBODYPOSITION, THETEXTLABEL) | |
| 711 | for i = 1, 50 do | |
| 712 | Swait() | |
| 713 | STATPART.CFrame = STATPART.CFrame * CF(0,0,-0.2) | |
| 714 | TEXTLABEL.TextTransparency = TEXTLABEL.TextTransparency + (1/50) | |
| 715 | TEXTLABEL.TextStrokeTransparency = TEXTLABEL.TextTransparency | |
| 716 | end | |
| 717 | THEPART.Parent = nil | |
| 718 | end),STATPART, TEXTLABEL) | |
| 719 | end | |
| 720 | ||
| 721 | --//=================================\\ | |
| 722 | --|| DAMAGING | |
| 723 | --\\=================================// | |
| 724 | ||
| 725 | function ApplyDamage(Humanoid,Damage,CritRate,CritMultiplier) | |
| 726 | if Humanoid.MaxHealth == math.huge then | |
| 727 | Humanoid.Parent:BreakJoints() | |
| 728 | local TORS = Humanoid.Parent:FindFirstChild("Torso") or Humanoid.Parent:FindFirstChild("UpperTorso")
| |
| 729 | local REMAIN = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(3,3,3),false) | |
| 730 | REMAIN.CFrame = TORS.CFrame | |
| 731 | REMAIN.CanCollide = true | |
| 732 | local GUI = Instance.new("BillboardGui",REMAIN)
| |
| 733 | GUI.Size = UDim2.new(3,0,3,0) | |
| 734 | GUI.Adornee = REMAIN | |
| 735 | local GUI2 = IT("ImageLabel",GUI)
| |
| 736 | GUI2.BackgroundTransparency = 1 | |
| 737 | GUI2.BorderSizePixel = 0 | |
| 738 | GUI2.Size = UDim2.new(1,0,1,0) | |
| 739 | GUI2.SizeConstraint = "RelativeYY" | |
| 740 | GUI2.Image = "http://www.roblox.com/asset/?id=167300717" | |
| 741 | CreateSound("681582832", REMAIN, 3, 1, false)
| |
| 742 | Debris:AddItem(REMAIN,15) | |
| 743 | if TORS then | |
| 744 | end | |
| 745 | Humanoid.Parent:remove() | |
| 746 | else | |
| 747 | local defence = Instance.new("BoolValue",Humanoid.Parent)
| |
| 748 | defence.Name = ("HitBy"..Player.Name)
| |
| 749 | game:GetService("Debris"):AddItem(defence, 0.001)
| |
| 750 | Damage = Damage * DAMAGEMULTIPLIER | |
| 751 | if Humanoid.Health ~= 0 then | |
| 752 | local CritChance = MRANDOM(1,100) | |
| 753 | if CritChance < CritRate + 1 then | |
| 754 | Damage = Damage*CritMultiplier | |
| 755 | end | |
| 756 | if Damage > Humanoid.Health then | |
| 757 | Damage = math.ceil(Humanoid.Health) | |
| 758 | if Damage == 0 then | |
| 759 | Damage = 0.1 | |
| 760 | end | |
| 761 | end | |
| 762 | Humanoid.Health = Humanoid.Health - Damage | |
| 763 | if Humanoid.Parent:FindFirstChild("Head") then
| |
| 764 | if CritChance < CritRate + 1 then | |
| 765 | StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), "CRIT//"..Damage, C3(1, 0, 0)) | |
| 766 | else | |
| 767 | StatLabel(Humanoid.Parent.Head.CFrame * CF(0, 0 + (Humanoid.Parent.Head.Size.z - 1), 0), Damage, C3(0, 0, 0)) | |
| 768 | end | |
| 769 | end | |
| 770 | if Humanoid.Health == 0 or Humanoid.MaxHealth == "inf" then | |
| 771 | local TORS = Humanoid.Parent:FindFirstChild("Torso") or Humanoid.Parent:FindFirstChild("UpperTorso")
| |
| 772 | local REMAIN = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(3,3,3),false) | |
| 773 | REMAIN.CFrame = TORS.CFrame | |
| 774 | REMAIN.CanCollide = true | |
| 775 | local GUI = Instance.new("BillboardGui",REMAIN)
| |
| 776 | GUI.Size = UDim2.new(3,0,3,0) | |
| 777 | GUI.Adornee = REMAIN | |
| 778 | local GUI2 = IT("ImageLabel",GUI)
| |
| 779 | GUI2.BackgroundTransparency = 1 | |
| 780 | GUI2.BorderSizePixel = 0 | |
| 781 | GUI2.Size = UDim2.new(1,0,1,0) | |
| 782 | GUI2.SizeConstraint = "RelativeYY" | |
| 783 | GUI2.Image = "http://www.roblox.com/asset/?id=167300717" | |
| 784 | CreateSound("681582832", REMAIN, 3, 1, false)
| |
| 785 | Debris:AddItem(REMAIN,15) | |
| 786 | if TORS then | |
| 787 | end | |
| 788 | Humanoid.Parent:remove() | |
| 789 | end | |
| 790 | end | |
| 791 | end | |
| 792 | end | |
| 793 | ||
| 794 | --//=================================\\ | |
| 795 | --|| ATTACK FUNCTIONS AND STUFF | |
| 796 | --\\=================================// | |
| 797 | ||
| 798 | function Chuck() | |
| 799 | ATTACK = true | |
| 800 | Rooted = false | |
| 801 | CreateSound("11900833", SCREEN, 3, 1, false)
| |
| 802 | coroutine.resume(coroutine.create(function() | |
| 803 | local TOCHUCK = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(1,1,1)) | |
| 804 | TOCHUCK.CFrame = CF(SCREEN.Position,Mouse.Hit.p) | |
| 805 | local GUI = Instance.new("BillboardGui",TOCHUCK)
| |
| 806 | GUI.Size = UDim2.new(1,0,1,0) | |
| 807 | GUI.Adornee = TOCHUCK | |
| 808 | local GUI2 = IT("ImageLabel",GUI)
| |
| 809 | GUI2.BackgroundTransparency = 1 | |
| 810 | GUI2.BorderSizePixel = 0 | |
| 811 | GUI2.Size = UDim2.new(1,0,1,0) | |
| 812 | GUI2.SizeConstraint = "RelativeYY" | |
| 813 | GUI2.Image = "http://www.roblox.com/asset/?id="..ICONS[MRANDOM(1,#ICONS)] | |
| 814 | for i = 1, 100 do | |
| 815 | Swait() | |
| 816 | TOCHUCK.CFrame = TOCHUCK.CFrame*CF(0,0,-1) | |
| 817 | local HIT = Raycast(TOCHUCK.Position, TOCHUCK.CFrame.lookVector, 1.5, Character) | |
| 818 | if HIT ~= nil then | |
| 819 | if HIT.Parent.ClassName == "Model" then | |
| 820 | if HIT.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 821 | CreateSound("131237241", HIT, 3, 1, false)
| |
| 822 | ApplyDamage(HIT.Parent:FindFirstChildOfClass("Humanoid"),MRANDOM(7,14),4,3)
| |
| 823 | local bv = Instance.new("BodyVelocity")
| |
| 824 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 825 | bv.velocity = CF(TOCHUCK.Position,HIT.Position).lookVector*15 | |
| 826 | bv.Parent = HIT | |
| 827 | Debris:AddItem(bv,0.1) | |
| 828 | local bv = Instance.new("BodyVelocity")
| |
| 829 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 830 | bv.velocity = CF(HIT.Position,TOCHUCK.Position).lookVector*15 | |
| 831 | bv.Parent = TOCHUCK | |
| 832 | Debris:AddItem(bv,0.1) | |
| 833 | end | |
| 834 | end | |
| 835 | break | |
| 836 | end | |
| 837 | TOCHUCK.CFrame = TOCHUCK.CFrame*CF(0,0,-1) | |
| 838 | local HIT = Raycast(TOCHUCK.Position, TOCHUCK.CFrame.lookVector, 1.5, Character) | |
| 839 | if HIT ~= nil then | |
| 840 | if HIT.Parent.ClassName == "Model" then | |
| 841 | if HIT.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 842 | CreateSound("131237241", HIT, 3, 1, false)
| |
| 843 | ApplyDamage(HIT.Parent:FindFirstChildOfClass("Humanoid"),MRANDOM(7,14),4,3)
| |
| 844 | local bv = Instance.new("BodyVelocity")
| |
| 845 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 846 | bv.velocity = CF(TOCHUCK.Position,HIT.Position).lookVector*15 | |
| 847 | bv.Parent = HIT | |
| 848 | Debris:AddItem(bv,0.1) | |
| 849 | local bv = Instance.new("BodyVelocity")
| |
| 850 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 851 | bv.velocity = CF(HIT.Position,TOCHUCK.Position).lookVector*15 | |
| 852 | bv.Parent = TOCHUCK | |
| 853 | Debris:AddItem(bv,0.1) | |
| 854 | end | |
| 855 | end | |
| 856 | break | |
| 857 | end | |
| 858 | end | |
| 859 | TOCHUCK.CanCollide = true | |
| 860 | TOCHUCK.Anchored = false | |
| 861 | Debris:AddItem(TOCHUCK,5) | |
| 862 | end)) | |
| 863 | for i=0, 0.2, 0.1 / Animation_Speed do | |
| 864 | Swait() | |
| 865 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 866 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(-5), RAD(0), RAD(0))* CF(0,0,-0.1), 1 / Animation_Speed) | |
| 867 | end | |
| 868 | ATTACK = false | |
| 869 | Rooted = false | |
| 870 | end | |
| 871 | ||
| 872 | function Suck() | |
| 873 | local target = nil | |
| 874 | local targettorso = nil | |
| 875 | if Mouse.Target ~= nil then | |
| 876 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 877 | target = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 878 | targettorso = Mouse.Target.Parent:FindFirstChild("HumanoidRootPart") or Mouse.Target.Parent:FindFirstChild("Torso") or Mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 879 | end | |
| 880 | end | |
| 881 | if target ~= nil then | |
| 882 | VALUE1 = true | |
| 883 | CreateSound("131228548", SCREEN, 10, 1, false)
| |
| 884 | targettorso.Anchored = true | |
| 885 | local GYRO = IT("BodyGyro",RootPart)
| |
| 886 | GYRO.D = 100 | |
| 887 | GYRO.P = 2000 | |
| 888 | GYRO.MaxTorque = VT(0,999999999999999999,0) | |
| 889 | GYRO.cframe = CF(RootPart.Position,targettorso.Position) | |
| 890 | wait(1.5) | |
| 891 | GYRO:remove() | |
| 892 | coroutine.resume(coroutine.create(function() | |
| 893 | local DISTANCE = 10 | |
| 894 | local REEEE = CreateSound("1278710301", targettorso, 5, 1, true)
| |
| 895 | repeat | |
| 896 | Swait() | |
| 897 | targettorso.CFrame = CF(targettorso.Position,RootPart.Position)*CF(0,0,-1) | |
| 898 | DISTANCE = (targettorso.Position - RootPart.Position).Magnitude | |
| 899 | targettorso.Anchored = true | |
| 900 | target.PlatformStand = true | |
| 901 | until DISTANCE < 5 | |
| 902 | REEEE.Looped = false | |
| 903 | targettorso.Anchored = false | |
| 904 | wait(0.5) | |
| 905 | target.PlatformStand = false | |
| 906 | end)) | |
| 907 | VALUE1 = false | |
| 908 | end | |
| 909 | end | |
| 910 | ||
| 911 | function Disable() | |
| 912 | local target = nil | |
| 913 | local targettorso = nil | |
| 914 | if Mouse.Target ~= nil then | |
| 915 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 916 | target = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 917 | targettorso = Mouse.Target.Parent:FindFirstChild("HumanoidRootPart") or Mouse.Target.Parent:FindFirstChild("Torso") or Mouse.Target.Parent:FindFirstChild("UpperTorso")
| |
| 918 | end | |
| 919 | end | |
| 920 | if target ~= nil then | |
| 921 | VALUE1 = true | |
| 922 | targettorso.Anchored = true | |
| 923 | CreateSound("191456748", SCREEN, 10, 1, false)
| |
| 924 | local GYRO = IT("BodyGyro",RootPart)
| |
| 925 | GYRO.D = 100 | |
| 926 | GYRO.P = 2000 | |
| 927 | GYRO.MaxTorque = VT(0,999999999999999999,0) | |
| 928 | GYRO.cframe = CF(RootPart.Position,targettorso.Position) | |
| 929 | wait(1) | |
| 930 | WACKYEFFECT({Time = 75, EffectType = "Ring", Size = VT(0.01,0.01,0.01), Size2 = VT(5,5,0.01), Transparency = 0.5, Transparency2 = 1, CFrame = RootPart.CFrame*CF(0,0,-2), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = 314970790, SoundPitch = 1, SoundVolume = 3})
| |
| 931 | GYRO:remove() | |
| 932 | targettorso.CFrame = CF(targettorso.Position,RootPart.Position) | |
| 933 | targettorso.Anchored = false | |
| 934 | for _, c in pairs(target.Parent:GetChildren()) do | |
| 935 | if c.ClassName == "LocalScript" then | |
| 936 | local TOCHUCK = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(1,1,1)) | |
| 937 | TOCHUCK.CFrame = targettorso.CFrame | |
| 938 | local GUI = Instance.new("BillboardGui",TOCHUCK)
| |
| 939 | GUI.Size = UDim2.new(1,0,1,0) | |
| 940 | GUI.Adornee = TOCHUCK | |
| 941 | local GUI2 = IT("ImageLabel",GUI)
| |
| 942 | GUI2.BackgroundTransparency = 1 | |
| 943 | GUI2.BorderSizePixel = 0 | |
| 944 | GUI2.Size = UDim2.new(1,0,1,0) | |
| 945 | GUI2.SizeConstraint = "RelativeYY" | |
| 946 | GUI2.Image = "http://www.roblox.com/asset/?id=99340858" | |
| 947 | c.Disabled = true | |
| 948 | c.Parent = TOCHUCK | |
| 949 | coroutine.resume(coroutine.create(function() | |
| 950 | wait() | |
| 951 | TOCHUCK.Anchored = false | |
| 952 | TOCHUCK.CanCollide = true | |
| 953 | end)) | |
| 954 | coroutine.resume(coroutine.create(function() | |
| 955 | wait(MRANDOM(3,6)) | |
| 956 | local DISTANCE = 10 | |
| 957 | TOCHUCK.Anchored = true | |
| 958 | TOCHUCK.CanCollide = false | |
| 959 | repeat | |
| 960 | Swait() | |
| 961 | TOCHUCK.CFrame = CF(TOCHUCK.Position,RootPart.Position)*CF(0,0,-1) | |
| 962 | DISTANCE = (TOCHUCK.Position - RootPart.Position).Magnitude | |
| 963 | until DISTANCE < 2 | |
| 964 | TOCHUCK:remove() | |
| 965 | end)) | |
| 966 | elseif c.ClassName == "Script" then | |
| 967 | local TOCHUCK = CreatePart(3, Effects, "Metal", 0, 1, "Mid gray", "Idk lol", VT(1,1,1)) | |
| 968 | TOCHUCK.CFrame = targettorso.CFrame | |
| 969 | local GUI = Instance.new("BillboardGui",TOCHUCK)
| |
| 970 | GUI.Size = UDim2.new(1,0,1,0) | |
| 971 | GUI.Adornee = TOCHUCK | |
| 972 | local GUI2 = IT("ImageLabel",GUI)
| |
| 973 | GUI2.BackgroundTransparency = 1 | |
| 974 | GUI2.BorderSizePixel = 0 | |
| 975 | GUI2.Size = UDim2.new(1,0,1,0) | |
| 976 | GUI2.SizeConstraint = "RelativeYY" | |
| 977 | GUI2.Image = "http://www.roblox.com/asset/?id=99340890" | |
| 978 | c.Disabled = true | |
| 979 | c.Parent = TOCHUCK | |
| 980 | coroutine.resume(coroutine.create(function() | |
| 981 | wait() | |
| 982 | TOCHUCK.Anchored = false | |
| 983 | TOCHUCK.CanCollide = true | |
| 984 | end)) | |
| 985 | coroutine.resume(coroutine.create(function() | |
| 986 | wait(MRANDOM(3,6)) | |
| 987 | local DISTANCE = 10 | |
| 988 | TOCHUCK.Anchored = true | |
| 989 | TOCHUCK.CanCollide = false | |
| 990 | repeat | |
| 991 | Swait() | |
| 992 | TOCHUCK.CFrame = CF(TOCHUCK.Position,RootPart.Position)*CF(0,0,-1) | |
| 993 | DISTANCE = (TOCHUCK.Position - RootPart.Position).Magnitude | |
| 994 | until DISTANCE < 1.2 | |
| 995 | TOCHUCK:remove() | |
| 996 | end)) | |
| 997 | end | |
| 998 | end | |
| 999 | target.PlatformStand = true | |
| 1000 | CreateSound("330010786", targettorso, 10, 1, false)
| |
| 1001 | local bv = Instance.new("BodyVelocity")
| |
| 1002 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
| 1003 | bv.velocity = CF(VT(RootPart.Position.X,targettorso.Position.Y-10,RootPart.Position.Z),targettorso.Position).lookVector*350 | |
| 1004 | bv.Parent = targettorso | |
| 1005 | Debris:AddItem(bv,0.05) | |
| 1006 | VALUE1 = false | |
| 1007 | end | |
| 1008 | end | |
| 1009 | ||
| 1010 | function Warp() | |
| 1011 | local FRAME = RootPart.Position | |
| 1012 | for i = 1, 6 do | |
| 1013 | WACKYEFFECT({Time = 15, EffectType = "Box", Size = VT(2,0,2), Size2 = VT(0,35,0), Transparency = 0.5, Transparency2 = 0.5, CFrame = CF(Torso.Position)*ANGLES(RAD(0),RAD(i*(360/5)),RAD(0))*CF(6,0,0), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Cyan".Color, SoundID = 1177785010, SoundPitch = 1, SoundVolume = 2})
| |
| 1014 | end | |
| 1015 | RootPart.CFrame = CF(Mouse.Hit.p+VT(0,6,0),VT(FRAME.X,RootPart.Position.Y,FRAME.Z)) | |
| 1016 | for i = 1, 6 do | |
| 1017 | WACKYEFFECT({Time = 15, EffectType = "Box", Size = VT(2,0,2), Size2 = VT(0,35,0), Transparency = 0.5, Transparency2 = 0.5, CFrame = CF(Torso.Position)*ANGLES(RAD(0),RAD(i*(360/5)),RAD(0))*CF(6,0,0), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Cyan".Color, SoundID = 1177785010, SoundPitch = 1, SoundVolume = 2})
| |
| 1018 | end | |
| 1019 | end | |
| 1020 | ||
| 1021 | function HavingFun() | |
| 1022 | ATTACK = true | |
| 1023 | VALUE2 = true | |
| 1024 | Speed = 65 | |
| 1025 | local SONGS = {329896322,162986891,1027314531,171131642,248967176,922850176,966409302,255023933}
| |
| 1026 | local PISS = CreateSound(SONGS[MRANDOM(1,#SONGS)], SCREEN, 10, 1, true) | |
| 1027 | repeat | |
| 1028 | for i = 1, 5 do | |
| 1029 | Swait() | |
| 1030 | PISS.Parent = SCREEN | |
| 1031 | SCREEN.Color = CYAN | |
| 1032 | CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255) | |
| 1033 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1034 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(-5), RAD(0), RAD(0)) * CF(0,0,-0.1), 1 / Animation_Speed) | |
| 1035 | end | |
| 1036 | for i = 1, 5 do | |
| 1037 | Swait() | |
| 1038 | PISS.Parent = SCREEN | |
| 1039 | SCREEN.Color = CYAN | |
| 1040 | CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255) | |
| 1041 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1042 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed) | |
| 1043 | end | |
| 1044 | if MRANDOM(1,15) == 1 then | |
| 1045 | for i = 1, 15 do | |
| 1046 | Swait() | |
| 1047 | if VALUE2 == false then | |
| 1048 | break | |
| 1049 | end | |
| 1050 | PISS.Parent = SCREEN | |
| 1051 | SCREEN.Color = CYAN | |
| 1052 | CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255) | |
| 1053 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(i*18), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1054 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed) | |
| 1055 | end | |
| 1056 | end | |
| 1057 | if MRANDOM(1,15) == 1 then | |
| 1058 | for i = 1, 15 do | |
| 1059 | Swait() | |
| 1060 | if VALUE2 == false then | |
| 1061 | break | |
| 1062 | end | |
| 1063 | PISS.Parent = SCREEN | |
| 1064 | SCREEN.Color = CYAN | |
| 1065 | CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255) | |
| 1066 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(i*18)), 1 / Animation_Speed) | |
| 1067 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed) | |
| 1068 | end | |
| 1069 | end | |
| 1070 | if MRANDOM(1,15) == 1 then | |
| 1071 | for i = 1, 15 do | |
| 1072 | Swait() | |
| 1073 | if VALUE2 == false then | |
| 1074 | break | |
| 1075 | end | |
| 1076 | PISS.Parent = SCREEN | |
| 1077 | SCREEN.Color = CYAN | |
| 1078 | CYAN = C3(MRANDOM(0,255)/255,MRANDOM(0,255)/255,MRANDOM(0,255)/255) | |
| 1079 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(i*18), RAD(0)), 1 / Animation_Speed) | |
| 1080 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed) | |
| 1081 | end | |
| 1082 | end | |
| 1083 | until VALUE2 == false | |
| 1084 | Speed = 16 | |
| 1085 | PISS:remove() | |
| 1086 | SCREEN.BrickColor = BRICKC"Bright blue" | |
| 1087 | CYAN = BRICKC"Cyan".Color | |
| 1088 | ATTACK = false | |
| 1089 | end | |
| 1090 | ||
| 1091 | --//=================================\\ | |
| 1092 | --|| ASSIGN THINGS TO KEYS | |
| 1093 | --\\=================================// | |
| 1094 | ||
| 1095 | function KeyDown(Key) | |
| 1096 | KEYHOLD = true | |
| 1097 | if VALUE1 == false and ATTACK == false then | |
| 1098 | if Key == "z" then | |
| 1099 | Chuck() | |
| 1100 | end | |
| 1101 | ||
| 1102 | if Key == "b" then | |
| 1103 | Suck() | |
| 1104 | end | |
| 1105 | ||
| 1106 | if Key == "c" then | |
| 1107 | Disable() | |
| 1108 | end | |
| 1109 | ||
| 1110 | if Key == "v" then | |
| 1111 | Warp() | |
| 1112 | end | |
| 1113 | ||
| 1114 | if Key == "t" then | |
| 1115 | CreateSound("1395854043", Effects, 5, 1, false)
| |
| 1116 | end | |
| 1117 | end | |
| 1118 | if (VALUE1 == false and ATTACK == false) or VALUE2 == true then | |
| 1119 | if Key == "q" then | |
| 1120 | if VALUE2 == false then | |
| 1121 | HavingFun() | |
| 1122 | elseif VALUE2 == true then | |
| 1123 | VALUE2 = false | |
| 1124 | end | |
| 1125 | end | |
| 1126 | end | |
| 1127 | end | |
| 1128 | ||
| 1129 | function KeyUp(Key) | |
| 1130 | KEYHOLD = false | |
| 1131 | end | |
| 1132 | ||
| 1133 | Mouse.KeyDown:connect(function(NEWKEY) | |
| 1134 | KeyDown(NEWKEY) | |
| 1135 | end) | |
| 1136 | Mouse.KeyUp:connect(function(NEWKEY) | |
| 1137 | KeyUp(NEWKEY) | |
| 1138 | end) | |
| 1139 | ||
| 1140 | --//=================================\\ | |
| 1141 | --\\=================================// | |
| 1142 | ||
| 1143 | ||
| 1144 | function unanchor() | |
| 1145 | if UNANCHOR == true then | |
| 1146 | g = Character:GetChildren() | |
| 1147 | for i = 1, #g do | |
| 1148 | if g[i].ClassName == "Part" then | |
| 1149 | g[i].Anchored = false | |
| 1150 | end | |
| 1151 | end | |
| 1152 | end | |
| 1153 | end | |
| 1154 | ||
| 1155 | ||
| 1156 | --//=================================\\ | |
| 1157 | --|| WRAP THE WHOLE SCRIPT UP | |
| 1158 | --\\=================================// | |
| 1159 | ||
| 1160 | Humanoid.Changed:connect(function(Jump) | |
| 1161 | if Jump == "Jump" and (Disable_Jump == true) then | |
| 1162 | Humanoid.Jump = false | |
| 1163 | end | |
| 1164 | end) | |
| 1165 | ||
| 1166 | local LOOPED = 0 | |
| 1167 | ||
| 1168 | while true do | |
| 1169 | Swait() | |
| 1170 | script.Parent = WEAPONGUI | |
| 1171 | ANIMATE.Parent = nil | |
| 1172 | Character.Parent = workspace | |
| 1173 | Humanoid.Parent = Character | |
| 1174 | if Humanoid then | |
| 1175 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
| 1176 | IDLEANIMATION:Play() | |
| 1177 | end | |
| 1178 | SINE = SINE + CHANGE | |
| 1179 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
| 1180 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
| 1181 | local HITFLOOR,HITPOS,NORMAL = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 8, Character) | |
| 1182 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
| 1183 | if ATTACK == false then | |
| 1184 | if TORSOVELOCITY < 1 then | |
| 1185 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1186 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1187 | elseif TORSOVELOCITY > 1 then | |
| 1188 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 + 0.25 * COS(SINE / 15), 0 + 0.45 * COS(SINE / 20), 0 + 0.25 * COS(SINE / 24)) * ANGLES(RAD(15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
| 1189 | TIEWELD.C0 = Clerp(TIEWELD.C0, CF(0,0,0) * ANGLES(RAD(15), RAD(0), RAD(0)) * CF(0,-0.1,0.2), 1 / Animation_Speed) | |
| 1190 | end | |
| 1191 | end | |
| 1192 | unanchor() | |
| 1193 | Humanoid.MaxHealth = "inf" | |
| 1194 | Humanoid.Health = "inf" | |
| 1195 | if Rooted == false then | |
| 1196 | Disable_Jump = false | |
| 1197 | Humanoid.WalkSpeed = Speed | |
| 1198 | elseif Rooted == true then | |
| 1199 | Disable_Jump = true | |
| 1200 | Humanoid.WalkSpeed = 0 | |
| 1201 | end | |
| 1202 | Head:ClearAllChildren() | |
| 1203 | Head.Transparency = 1 | |
| 1204 | for _, c in pairs(Character:GetChildren()) do | |
| 1205 | if c.ClassName == "Part" then | |
| 1206 | elseif c.ClassName == "Shirt" or c.ClassName == "Pants" or c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.Name == "Body Colors" then | |
| 1207 | c:remove() | |
| 1208 | end | |
| 1209 | end | |
| 1210 | script.Parent = WEAPONGUI | |
| 1211 | Humanoid.Name = "Roblox_Studio" | |
| 1212 | LOOPED = LOOPED + 1 | |
| 1213 | if LOOPED == 15 and HITFLOOR then | |
| 1214 | LOOPED = 0 | |
| 1215 | WACKYEFFECT({EffectType = "Ring", Size = VT(0.01,0.01,0.01), Size2 = VT(0.5,0.5,0.01), Transparency = 0.5, Transparency2 = 1, CFrame = CF(HITPOS,HITPOS+NORMAL)*ANGLES(RAD(0),RAD(0),RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = CYAN, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
| |
| 1216 | end | |
| 1217 | if LOOPED > 15 then | |
| 1218 | LOOPED = 0 | |
| 1219 | end | |
| 1220 | end | |
| 1221 | ||
| 1222 | --//=================================\\ | |
| 1223 | --\\=================================// | |
| 1224 | ||
| 1225 | ||
| 1226 | ||
| 1227 | ||
| 1228 | ||
| 1229 | --//====================================================\\-- | |
| 1230 | --|| END OF SCRIPT | |
| 1231 | --\\====================================================//-- |