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- Sparky's JSDF Overhaul [VERSION 2.1] 10/02/2023
- This is an indepth changelog of the mod's contents and what has been changed.
- Items in brackets identify modded or vanilla content.
- "Fixed" means I've fixed an issue present in the original mod.
- "Added" means the item has been done by myself.
- "Restored" means the item already existed within the mod files but was hidden.
- "Replaced" means that no new items have been added, but changes have been done to the originals.
- "Reworked" means the item already existed in the mod files, but has been touched up by myself.
- "Removed" means the item has been removed. Unless explicitly stated, this only applies to new items contained in my custom faction.
- v2.1 changes:
- Mod now REQUIRES Community Base Addons (CBA_A3)
- Added: CBA Joint Rails Support
- Added: Type 20 rifle [JSDF Mod]
- Added: Type 20 rifle (Grip) [JSDF Mod]
- Added: 5.56 mm 30rnd PMAG
- Added: 5.56 mm 30rnd PMAG (Blank)
- Added: 5.56 mm 30rnd PMAG (Tracer)
- Added: Type 64 rifle [gac]
- Added: Type 89 rifle (and variants) [gac]
- Added: Blank Firing Adapter [JSDF Mod]
- Added: Partial JSDF Mod vehicle weapon compatibility with vanilla and (most) modded aircraft.
- Added: Type 60 APC [JSDF Mod]
- Added: Type 73 APC [JSDF Mod]
- Added: Olive Drab, Olive Drab (Flag) and Overseas Deployment skins for Type 60 APC
- Added: Olive Drab, Olive Drab (Flag) and Overseas Deployment skins for Type 73 APC
- Added: Type 74 Tank [JSDF Mod]
- Added: Type 61 Tank [JSDF Mod]
- Added Olive Drab (Clean) and Olive Drab (Flag) skins for Type 61 Tank.
- Added: AH-1S [JSDF Mod]
- Added: Kisarazu Akane, Kisarazu Akane (Fictional), Kisarazu Wakana, Kisarazu Wakana (Fictional) skins for AH-1S.
- Added: OH-1 [JSDF Mod]
- Added: Kisarazu Yuzu skin for OH-1 helicopter
- Added: Crew Helmet (New) [JSDF Mod]
- Added: Crew Helmet (Old) [JSDF Mod]
- Added: Type 89 Rifle Field Manual entry. (WIP)
- Reworked Type 60 APC, Type 73 APC, Type 82 CCV, Type 87 RCV, Type 89 IFV, Type 61 Tank, Type 74 Tank, UH-1J, OH-1 and AH-1S audio, vehicles now use vanilla engine sounds.
- Reworked Type 64, Type 89 and Type 20 rifles. The ones added by JSDF Overhauled now support modded attachments thanks to CBA Joint Rails.
- Reworked: Camouflage, UN and Desert skins for Type 60 APC
- Reworked: LAVs can now be equipped with functional smoke launchers.
- Reworked: Type 60 APCs can now be equipped with functional smoke launchers.
- Reworked Type 61 Tank handling.
- Reworked Type 74 Tank handling.
- Reworked Type 73 APC handling.
- Reworked Type 89 IFV handling.
- Reworked: Type 87 RCV's autocannon rate of fire has been tweaked to be more accurate to its real life capabilities.
- Reworked: Type 10 Tank now has IR, NV, visual sensors and datalink to better portray its real life capabilities.
- Reworked: UH-1J helicopters now have passive radar sensors.
- Reworked: UH-1J helicopters can now be equipped with a functional IR Jammer.
- Reworked several vehicle weapons; Rocket pods, mine dispensers, autocannons, tank cannons, bombs and missiles.
- Reworked: AH-1S now has stabilized gunner turret.
- Reworked: AH-1S weaponry.
- Reworked: AH-1S' gun now has automatic zeroing.
- Reworked: AH-1S helicopter now have passive radar sensors.
- Reworked: OH-1 helicopter now has IR, NV, visual sensors and datalink to better portray its real life capabilities.
- Reworked: OH-1 helicopter pilot now has control of defensive weapons.
- Reworked: OH-1 helicopter gunner now has access to laser designator.
- Reworked: Several OH-1 skins.
- Changed: Type 89, 64 and 20 rifles will also show under JSDF Overhauled in the Arsenal.
- Changed: Type 20 now uses vanilla SPAR (HK 416) sounds.
- Changed: Minebea PM-9 now uses vanilla PDW sounds.
- Changed: Type 74 Tank's main gun now uses custom 105mm shells.
- Changed: Crew Helmet (New) now has ballistic and hearing protection.
- Changed: Crew Helmet (Old) now has hearing protection.
- Changed: Crewmen no longer wear vanilla NATO Crew Helmets.
- Changed: Crewmen now wear black NVGs.
- Changed: UH-1J (MG) now uses the JSDF Mod's UH-1J instead of gac's
- Changed: UH-1J (Minelayer) now spawns with both AP and AT mine dispensers by default
- Changed: UH-1J (Minelayer) can now be equipped with rocket pods and other vanilla weaponry.
- Changed: Type 10 Tank now uses JSDF Mod's model.
- Changed: Type 10 Tank no longer has HE rounds loaded by default, only APFSDS and HEAT.
- Changed: Increased Type 10 Tank gunner FOV.
- Changed: Type 90 Tank no longer has HE rounds loaded by default, only APFSDS and HEAT.
- Changed: Increased Type 87 RCV gunner FOV.
- Changed: Increased Type 89 IFV gunner FOV.
- Changed: AH-1S now uses vanilla 20mm rounds.
- Changed: Type 87 SPAAG commander optics now display more information.
- Fixed: Helicopters' missile warning reciver now works propperly.
- Fixed: UH-1J helicopters can now use countermessures.
- Fixed: MH-53E helicopter's flares now fire propperly.
- Fixed: AH-1S can now use countermeassures.
- Fixed: OH-1 can now use countermessures.
- Fixed: OH-1 now has the correct fuel quantity.
- Fixed: Type 87 RCV now has correct localization.
- Fixed: Type 87 RCV can now use smoke countermessures.
- Fixed: Type 89 IFV can now use smoke countermessures.
- Fixed: Type 89 IFV's gun now recoils propperly.
- Fixed: Type 87 SPAAG can now use smoke countermessures.
- Fixed: Type 60 APC's gunner can now propperly use the 50 cal HMG.
- Fixed: Type 10 and Type 90 tanks now have automatic zeroing.
- Fixed: Type 10 Tank now has recoil.
- Fixed: Type 90 Tank now has recoil.
- Fixed: Type 89 Bayonet now makes the correct sound when firing the gun (Only available on Type 20 rifle for now).
- Fixed: Minebea PM-9 now uses vanilla PDW reload animation and sounds.
- Fixed: Crewmen no longer spawn with NVGs in their inventory.
- MOD CONTENTS
- Gear:
- Uniforms:
- Added: BDU A [JSDF mod]
- Added: BDU B [JSDF mod]
- Added: CBRN Suit [vanilla, Contact DLC]
- Added: Parka (JGSDF) [vanilla, Contact DLC]
- Added: Combat Uniform (JGSDF) [vanilla]
- Added: Combat Uniform (Flag, JGSDF) [vanilla]
- Added: Combat Uniform (Flag 2, JGSDF) [vanilla]
- Added: Ghillie Suit (JGSDF) [vanilla]
- Added: BDU A (JMSDF) [JSDF Mod]
- Added: BDU A (JMSDF) [JSDF Mod]
- Added: BDU A (Ripstop, JMSDF) [JSDF Mod]
- Added: BDU B (JMSDF) [JSDF Mod]
- Added: Combat Uniform (JMSDF) [vanilla]
- Added: Fatigues (JMSDF) [Contact DLC, Vanilla]
- Added: Fatigues (JMSDF, Flag) [Contact DLC, Vanilla]
- Added: Flight Suit (JMSDF) [Vanilla]
- Added: BDU A (JASDF) [JSDF Mod]
- Added: BDU B (JASDF) [JSDF Mod]
- Added: BDU B (Green) [JSDF Mod]
- Added: Fatigues (JASDF) [Contact DLC, vanilla]
- Added: Fatigues (JASDF, Flag) (JASDF, Flag) [Contact DLC, vanilla]
- Added: Flight Suit (JASDF) [vanilla]
- Backpacks:
- Replaced: Renamed "Backpack" to "Rucksack" [gac]
- Replaced: Increased carry capacity on Rucksack from 160 to 320. (Was "assault backpack", now's "Carryall") [gac]
- Replaced: Renamed "Backpack (Air Borne)" to "Rucksack (Airborne, JGSDF)" [gac]
- Replaced: Increased carry capacity on Rucksack (Airborne) from 160 to 320. [gac]
- Added: TFAR Compatibility to Type 85 Radio Backpack [gac]
- Replaced: Renamed Type 85 radio to "Type 85 Field Radio (JPRC-F10)" [gac]
- Added: Kitbag (JGSDF) [vanilla]
- Added: Kitbag (JGSDF, Medical) [vanilla]
- Added: Leg Strap Bag (JGSDF) [vanilla, Laws of War DLC]
- Added: Radio Backpack (JGSDF) [vanilla, Contact DLC]
- Added TFAR Compat. to Radio Backpack [vanilla, Contact DLC]
- Headgear:
- Added: Type 88 Helmet (JGSDF) [JSDF Mod]
- Added: Type 88 Helmet (JGSDF, Flag) [JSDF Mod]
- Added: Beret (JGSDF) [Vanilla]
- Added: Advanced Modular Helmet (JGSDF) [vanilla, Contact DLC]
- Added: Advanced Modular Helmet (Headset, JGSDF) [vanilla, Contact DLC]
- Added: Modular Helmet (JGSDF) [vanilla]
- Added: Modular Helmet (JMSDF) [vanilla]
- Added: Modular Helmet (JASDF) [vanilla]
- Added: Type 88 Helmet (JMSDF) [JSDF Mod]
- Added: Patrol Cap (JGSDF) [vanilla]
- Added: Patrol Cap (JMSDF) [vanilla]
- Added: Patrol Cap (Blue, JMSDF) [vanilla]
- Added: Patrol Cap (JASDF) [vanilla]
- Added: Rangemaster Cap (JASDF) [vanilla]
- Added: Heli Pilot Helmet (JMSDF) [Vanilla]
- Added: Heli Pilot Helmet (JASDF) [Vanilla]
- Added: Type 88 Helmet (JASDF) [JSDF Mod]
- Added: Crew Helmet (New) [JSDF Mod]
- Added: Crew Helmet (Old) [JSDF Mod]
- Vests:
- Added: Modular Carrier Lite and variants (JGSDF) [vanilla, Contact DLC]
- Added: Modular Carrier Lite and variants (JMSDF) [vanilla, Contact DLC]
- Added: Modular Carrier Lite and variants (JASDF) [vanilla, Contact DLC]
- Grenades:
- Replaced: Red, Green, Yellow and White Smoke Grenades now have clearer item names and descriptions [JSDF Mod]
- Weapons:
- Type 20 Rifle [JSDF Mod]
- Rifle is now compatible with vanilla and modded attachments and magazines.
- Rifle now uses the vanilla HK416 (SPAR) reload animation instead of the MX one.
- Rifle now uses the vanilla HK416 (SPAR) reload sound.
- Rifle now uses the vanilla HK416 (SPAR) firing sound.
- Added: 5.56 mm 30rnd PMAG.
- Added: 5.56 mm 30rnd PMAG (Blank).
- Added: 5.56 mm 30rnd PMAG (Tracer).
- Type 20 Rifle (Grip) [JSDF Mod]
- Rifle is now compatible with vanilla and modded attachments and magazines.
- Rifle now uses the vanilla HK416 (SPAR) reload animation instead of the MX one.
- Rifle now uses the vanilla HK416 (SPAR) reload sound.
- Rifle now uses the vanilla HK416 (SPAR) firing sound.
- Added: 5.56 mm 30rnd PMAG.
- Added: 5.56 mm 30rnd PMAG (Blank).
- Added: 5.56 mm 30rnd PMAG (Tracer).
- Type 89 Rifle [gac]:
- Rifle is now compatible with vanilla and modded attachments and magazines.
- Rifle is now compatible with the JSDF Mod Type 06 rifle grenades.
- Rifle now uses the vanilla HK416 (SPAR) reload animation instead of the MX one.
- Rifle now uses the vanilla HK416 (SPAR) reload sound.
- Added: 5.56 mm 20rnd Mag AK58J
- Added: 5.56 mm 20rnd Mag AK59J (Tracer)
- Added: 5.56 mm 20rnd Mag AK60J (Blank)
- Added: 5.56 mm 30rnd Mag AK58J
- Added: 5.56 mm 30rnd Mag AK59J (Tracer)
- Added: 5.56 mm 30rnd Mag AK60J (Blank)
- Type 64 Rifle [gac]:
- Rifle is now compatible with the JSDF Mod M31 rifle grenades.
- Rifle is now compatible with JSDF Mod Type 06 rifle grenades.
- Rifle is now compatible with the vanilla flashlight.
- Rifle now uses the vanilla M14 EBR reload animation instead of the generic one.
- Rifle now uses the vanilla M14 EBR reload sound.
- Minebea PM-9 [JSDF Mod]:
- Changed: Weapon now uses vanilla 9x21mm ammo.
- Added: 25rnd 9mm PM-9 Magazine.
- Added: 25rnd 9mm PM-9 Magazine Tracer (Red).
- Weapon now uses vanilla PDW reload animations and firing sounds.
- Panzerfaust 3 [gac]:
- Replaced: Renamed to "110mm LAM (Panzerfaust 3)"
- Replaced: Added ACE Backblast. (2 meters, like the irl weapon)
- Type01 AT missle launcher [gac]:
- Replaced: Renamed to "Type 01 L-MAT AT Launcher"
- Units:
- My units speak in Altian English.
- Added custom faces.
- Added faction: [Sparky] JSDF
- Added vanilla units (Men)
- Added vanilla units (Special Forces)
- Added vanilla units (Men, Story)
- Added categories for JASDF and JMSDF vehicles and infantry
- Added Infantry, Mechanized and Motorized groups.
- Vehicles:
- Scripted texture randomization has been disabled for all added vehicles.
- Custom crews from units of this mod have been asigned to all added vehicles.
- Cars:
- HMV [gac]
- Restored hidden skins: Camo 1, Desert, Old, Olive Drab, Olive Drab (Dirty), Olive Drab 2, UN.
- Added skin: Overseas Deployment.
- Added: TFAR LR Radio to vehicle.
- HMV (M249) [gac]
- Restored hidden skins: Camo 1, Desert, Old, Olive Drab, Olive Drab (Dirty), Olive Drab 2, UN.
- Added skin: Overseas Deployment.
- Added: TFAR LR Radio to vehicle
- LAV [gac]
- Removed: Top Hatch seat. Will reinstate after fixing FFV.
- Reworked: Vehicle can now be equipped with functional smoke launchers
- Restored hidden skins: Camo 1, Camo 2, Desert, Olive Drab, United Nations.
- Added skin: Overseas Deployment, Iraq Dispatch, Iraq Dispatch (Dirty).
- Restored several hidden components.
- Added: TFAR LR Radio to vehicle
- LAV (M249) [gac]
- Fixed: Player can now access Passenger, Driver and Gunner seats from any seat (with ACE)
- Reworked: Vehicle can now be equipped with functional smoke launchers
- Restored hidden skins: Camo 1, Camo 2, Desert, Olive Drab, United Nations.
- Added skin: Overseas Deployment, Iraq Dispatch, Iraq Dispatch (Dirty)
- Restored serveral hidden components.
- Changed: Vehicle now uses vanilla 249 from Apex DLC
- Increased ammo storage from 400 rounds to 1000 (5 boxes of 200rnds)
- Added: TFAR LR Radio to vehicle
- Mitsubishi Type 73 (Recon) [gac]
- Restored hidden skins: Desert, Gray, Green, Olive Drab, Olive Drab (Dirty).
- Reworked hidden skins: Military Police, United Nations, United Nations (Dirty).
- Added skin: Overseas Deployment.
- Restored several hidden components.
- Added: TFAR LR Radio to vehicle
- Mitsubishi Type 73 SUV [gac]
- Added: Driver can raise/lower front windshield.
- Restored hidden skins: Desert, Gray, Green, Olive Drab, Olive Drab (Dirty).
- Reworked hidden skins: Military Police, United Nations, United Nations (Dirty).
- Added skin: Overseas Deployment.
- Restored several hidden components.
- Added: TFAR LR Radio to vehicle.
- Trucks:
- Type 73 Heavy Truck [gac]
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Flatbed) [gac]
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Fuel) [gac]
- Added ACE compatibility.
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Resupply) [gac]
- Added ACE repair and rearm compatibility.
- Added vanilla repair and rearm abilities.
- Reworked hidden skins: Desert, Olive Drab, Olive Drab 2, United Nations.
- Added skin: Ammo sign tarp. (hidden, applied by default).
- Added: TFAR LR Radio to vehicle.
- Type 73 Heavy Truck (Medevac) [gac]
- Added ACE Medical compatibility.
- Added vanilla heal ability.
- Added medical skins: Desert, Olive Drab, Olive Drab 2, United Nations. (Only available to this vehicle)
- Added skin: medical sign tarp. (hidden, applied by default).
- Added: TFAR LR Radio to vehicle.
- Type 73 Medium Truck [JSDF mod]
- Added to vehicle list.
- Added: TFAR LR Radio to vehicle.
- Type 73 Medium Truck (Medevac) [gac]
- Added ACE Medical compatibility.
- Added vanilla heal ability.
- Added medical skins: Desert, Olive Drab, United Nations. (Only available to this vehicle)
- Added: TFAR LR Radio to vehicle.
- Material Carrier Vehicle [gac]
- Added ACE repair and rearm compatibility.
- Added vanilla repair and rearm abilities.
- Added: TFAR LR Radio to vehicle.
- Tanks:
- Type 10 Tank [gac]
- Changed: Tank now uses JSDF Mod's model.
- Changed: Gunner now has control over the smoke dispensers.
- Changed: Main gun now uses vanilla 120mm shells
- Changed: Increased ammo stores from 8 to 12. HEAT and AP are loaded.
- Changed: Turret rotation speed increased.
- Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
- Added: Ability to choose the tank's section (from eden attribute options)
- Added: Ability to choose the tank's bustle rack mesh (from eden attribute options)
- Added: TFAR LR Radio to vehicle.
- Removed: Options to raise/lower the chassis. Will reinstate after learning how it works.
- Fixed: Gunner now has automatic weapon zeroing.
- Restored hidden skins: Camo 1 through 5, Desert, Desert 2, Olive Drab, Pixel, TEU, White
- Type 90 Tank [gac]
- Changed: Gunner now has control over the smoke dispensers
- Changed: Main gun now uses vanilla 120mm shells
- Changed: Increased ammo stores from 8 to 12. HE, HEAT and AP are loaded.
- Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
- Removed: Options to raise/lower the chassis. Will reinstate after learning how it works.
- Removed: Commander's M2. It is not modeled and appears to be left on accident in the original mod.
- Restored hidden skins: Camo 1 through 4, Olive Drab.
- Added skins: 1st Tank Group, 5th Brigade 5th Tank Batallion, 7th Div 71st Tank Reg., 7th Div
- 72nd Tank Reg, Fuji Tank School 2nd Company.
- Added: TFAR LR Radio to vehicle.
- Fixed: Gunner now has automatic weapon zeroing.
- Type 74 Tank [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Changed: Gunner now has control over the smoke dispensers
- Changed: Main gun now uses custom a 105mm gun
- Changed: Adjusted ammo storage to 48 rounds. HEAT and AP are loaded.
- Changed: Gunner now has automatic weapon zeroing.
- Changed: Added 50cal to gunner to circumvent bugged 50cal model.
- Restored some hidden components.
- Restored hidden skins: Camo 1 through 5, Olive Drab, Desert 1, Desert 2, TEU 1 through 5
- Added: TFAR LR Radio to vehicle.
- Type 61 Tank [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored some hidden components.
- Restored hidden skins: Camo 1 through 5, Olive Drab 1-4, Desert 1, Desert 2, White, White (Dirty)
- Added skins: Olive Drab (Clean), Olive Drab (Flag).
- Added: TFAR LR Radio to vehicle.
- APCs/IFVs:
- Type 89 WAPC (GMG) [gac]
- Restored hidden skins: Camos 1 thorugh 5, Desert, Olive, United Nations, White
- Added skin: Overseas Deployment, Iraq Dispatch.
- Added: TFAR LR Radio to vehicle.
- Type 89 WAPC (HMG) [gac]
- Restored hidden skins: Camos 1 thorugh 5, Desert, Olive, United Nations, White
- Added skin: Overseas Deployment, Iraq Dispatch.
- Added: TFAR LR Radio to vehicle.
- AAVP7A1 [gac]
- Added to the vehicle list
- Fixed smoke dispensers.
- Added: TFAR LR Radio to vehicle.
- Type 89 IFV [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Changed: Commander's viewport can now rotate 180 degrees.
- Changed: Main gun now uses vanilla 30mm shells.
- Added: Sensor screen will alert gunner and commander of missiles locked on the vehicle.
- Restored hidden skins: Camo 1 through 5, Desert 1 through 4, Olive Drab, UN.
- Added Skins: 7th Division 11th Infantry Regiment, 7th Div. 71 Tank Regiment.
- Added: TFAR LR Radio to vehicle.
- Type 82 CCV [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored hidden skins: Camo 1 through 5, Desert, Desert 2, Desert 3, Olive Drab, Olive Drab 2, UN.
- Added: TFAR LR Radio to vehicle.
- Type 87 RCV [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Changed: Vehicle now uses custom 25mm autocannon.
- Fixed: Driver no longer clips through hatch when turned in.
- Fixed: Vehicle can now use smoke countermessures
- Restored hidden skins: Camo 1 through 4, Desert, Olive Drab, UN, UN (Dirty).
- Added Skins: Overseas Deployment, 12th Brigade 12th Recon. Unit, 7th Div. 71st Tank Regiment,
- 7th Div. 72nd Tank Regiment.
- Added: TFAR LR Radio to vehicle.
- Type 87 SPAAG (WIP!) [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Changed: Vehicle now uses vanilla 35mm AA autocannon.
- Changed: Vehicle now uses vanilla commander and gunner screens.
- Fixed: Vehicle now propperly reacts to aircraft.
- Fixed: Removed redundant commander seat.
- Fixed: Vehicle can now use smoke countermessures
- Added: TFAR LR Radio to vehicle.
- Type 60 APC [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Fixed: Vehicle can now use smoke countermessures.
- Fixed: Gunner can now propperly use the 50cal HMG
- Restored several hidden skins
- Added skins: Olive Drab, Olive Drab (Flag), Overseas Deployment
- Added: TFAR LR Radio to vehicle.
- Added: Option to mount smoke countermessures.
- Type 73 APC [JSDF Mod]
- Reworked vehicle handling.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Fixed: Vehicle can now use smoke countermessures
- Restored several hidden skins
- Added skins: Olive Drab, Olive Drab (Flag), Overseas Deployment, Overseas Deployment 2
- Added: TFAR LR Radio to vehicle.
- Helicopters:
- UH-1J [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
- Restored several hidden components.
- Added: Passive radar and missile sensor
- Added: Flare/chaff countermessures
- Reworked: Vehicle can now be equipped with functional IR Jammer
- UH-1J (Minelayer) [JSDF Mod]
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Restored hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
- Restored several hidden components.
- Added: Passive radar and missile sensor
- Added: Flare/chaff countermessures
- Reworked: Vehicle can now be equipped with functional IR Jammer
- UH-1J (MG) [JSDF Mod]
- Reworked hidden skins: Camo 1, Camo 2, Desert, Winter 1, Winter 2.
- Added: Passive radar and missile sensor
- Added: Flare/chaff countermessures
- Reworked: Vehicle can now be equipped with functional IR Jammer
- CH-47J [gac]
- Added to the vehicle list.
- Added flare/chaff countermessures.
- Added the option to open and close the ramp
- MH-53E [gac]
- Added flare/chaff countermessures.
- AH-1S [JSDF Mod]
- Added: Passive radar and missile sensor
- Added: Flare/chaff countermessures
- Added skins: Kisarazu Akane, Kisarazu Akane (Fictional), Kisarazu Wakana, Kisarazu Wakana (Fictional)
- Added: Ability to choose vehicle unit.
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Reworked weaponry.
- Reworked: Turret now is stabilized.
- Restored hidden skins: Camos 1 thorugh 3, Desert 1 through 3, Olive 1 through 3, Winter.
- OH-1 [JSDF Mod]
- Added: Passive radar and missile sensor
- Added: Flare/chaff countermessures
- Added skin: Kisarazu Yuzu
- Reworked vehicle engine audio. It now uses vanilla sounds.
- Reworked: helicopter now has IR, NV, visual sensors and datalink.
- Reworked: Pilot now has control over defensive weapons
- Reworked: Gunner now has laser designator.
- Reworked skins: Camos 1 thorugh 4, Desert 1, Desert 2, Winter, Winter 2, TRDI
- Turrets:
- 81mm Mortar [vanilla]
- Vanilla mortar rescripted to use JSDF Mod's 81mm ammo plus vanilla smoke, flare and guided shells.
- M2 HMG .50 [vanilla]
- Added to vehicle list
- M2 HMG .50 (Raised) [vanilla]
- Added to vehicle list
- XM307 GMG [vanilla]
- Added to vehicle list
- XM307 (High) [vanilla]
- Added to vehicle list
- AN/MPQ-105 Radar [vanilla]
- Added to vehicle list.
- MIM-145 Defender [vanilla]
- Added to vehicle list
- Props:
- Flag (Japan)
- Flag (JASDF)
- Flag (JGSDF)
- Flag (JMSDF)
- Banner (Japan)
- Banner (JASDF)
- Banner (JGSDF)
- Banner (JMSDF)
- Map Markers:
- Japan
- JASDF
- JMSDF
- JGSDF
- !---TO DO---!
- Bugfixing
- Fix the SPAAG's radar.
- Add static props.
- Rework more vehicles.
- Rework aircraft weaponry. (In process)
- !---KNOWN ISSUES---!
- LAV: Characters in rear seats clip slightly out of the car. (Can't fix, model issue)
- LAV (M249): Gunner can clip out of the car if he turned in while aiming the turret up. (Cant fix. Model issue)
- LAV (M249): Driver can only switch seats using ACE interaction menu. (Regular LAV does not have this issue, I don't
- know how to fix it currently)
- Most helicopters are unusable with AI: Vehicle will keep climbing indefinetly. (Cant fix. Original mods are configured incorrectly)
- Type 10 Tank: Commander viewport and 50.cal are not propperly syncronized. Compass bearing aligns with turret
- and not with viewport. (Can't fix, mod is configured incorrectly. Mod author notified)
- Type 10 and 90 tanks: Commander/Gunner will be ejected from the vehicle at speed if they exit vehicle while turned out. (No idea what could be causing it, original mod is configured incorrectly, author notified)
- SPAAG: Radar won't spin when on, must activate manualy via action menu. (I'm working on it)
- Flashlight on Type 64 Rifle floats. Model issue, can't fix.
- Type 01 L-MAT AT Launcher allows the use of Titan AA missiles. (This is intentional)
- 110mm LAM (Panzerfaust 3) allows the use of vanilla RPG 32 missiles.
- Type 20 Rifles don't have suppressor or bipod slots. This is intentional. The original rifle is not set up propperly for them.
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