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SMW Unintended Exits

May 7th, 2018
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  1. Original from MrCheeze https://pastebin.com/wqk0KfbM
  2. ------------------------------------------------------------------
  3. SMW unintended exits
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  5.  
  6. Known to be possible:
  7. 97 - front door, normal / valley star warp, secret -- Use the orb.
  8. 98 - back door, normal / valley fortress, secret -- Use the orb.
  9. 99 - yoshi's house, normal -- Use the orb and an item swap.
  10. 100 - funky, secret / special world warp #2, normal -- Item swap a goal tape below the level to transform it into a secret goal tape. (obsolete method: spawn keyhole off rhino and get key from chuck)
  11. 101 - forest star warp, normal / forest fortress, secret -- Wrong warp to the level using a still turn block.
  12. 102 - star world warp #6, normal -- Item swap a goal tape above the level in SW5 before revealing the star.
  13. 103 - valley star warp, normal / unused switch palace, secret -- Item swap a goal tape above the level in VoB4 before revealing the star.
  14. 104 - star world warp #3, normal -- Wrong warp using the invisible solid block that appears during a bounce sprite.
  15. 105 - chocolate ghost house, secret / special world warp #1, normal -- Use PI to get both key+keyhole into the level. Sprites you have to work with: flower, feather, 1up. Unsure if RTA viable.
  16. 106 - chocolate secret, secret / star world warp #1, normal -- Use PI to get both key+keyhole into the level. Sprites you have to work with: flower, feather, chargin' chuck, puntin' chuck, glitched item at goal tape. Probably RTA viable?
  17. 107 - back door, secret / unused switch palace, normal -- Use PI to get both key+keyhole into the level. Sprites you have to work with: mushroom. Unsure if RTA viable.
  18. 108 - special world warp #2, secret -- Bring a key. Wrong warp using a spinning turn block. If done in the main world, will bring you to CI2, where you can spawn a keyhole off a rhino. Not yet RTA viable.
  19.  
  20. (total exits: A8 / 108)
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  22.  
  23. Will probably never be possible:
  24. * star world warp #2, normal
  25. * star world warp #4, normal
  26. * star world warp #5, normal
  27.  
  28. (total exits: B1 / 111)
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  30.  
  31. Because wrong warps and PI take obnoxiously long, the number of exits that can be found in a reasonable length of time is A2 / 102. For a pastebin on A2 exit, see this: http://pastebin.com/MxXBM9E9
  32.  
  33. Unintended exit playlist: https://www.youtube.com/playlist?list=PLlqDKyNPZyYcpVZzPuo42CQRtI7BPCz0_
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  35. Bruno Ricardo has alternate setups for many of these exits here: https://www.youtube.com/channel/UCJlVJxD1PqGZChxl2zQdqzg/videos?sort=da&view=0&flow=grid
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