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- or go back to the newest paste.
| 1 | Original from MrCheeze https://pastebin.com/wqk0KfbM | |
| 2 | ------------------------------------------------------------------ | |
| 3 | SMW unintended exits | |
| 4 | ||
| 5 | ||
| 6 | Known to be possible: | |
| 7 | - | 99 - funky, secret / special world warp #2, normal -- Item swap a goal tape below the level to transform it into a secret goal tape. (obsolete method: spawn keyhole off rhino and get key from chuck) |
| 7 | + | |
| 8 | - | 100 - yoshi's house, normal -- Use the orb and an item swap. |
| 8 | + | |
| 9 | 99 - yoshi's house, normal -- Use the orb and an item swap. | |
| 10 | 100 - funky, secret / special world warp #2, normal -- Item swap a goal tape below the level to transform it into a secret goal tape. (obsolete method: spawn keyhole off rhino and get key from chuck) | |
| 11 | 101 - forest star warp, normal / forest fortress, secret -- Wrong warp to the level using a still turn block. | |
| 12 | 102 - star world warp #6, normal -- Item swap a goal tape above the level in SW5 before revealing the star. | |
| 13 | 103 - valley star warp, normal / unused switch palace, secret -- Item swap a goal tape above the level in VoB4 before revealing the star. | |
| 14 | 104 - star world warp #3, normal -- Wrong warp using the invisible solid block that appears during a bounce sprite. | |
| 15 | - | 107 - back door, secret / unused switch palace, normal -- Bring a rhino to spawn a keyhole. Wrong warp using a brown used block, and trigger the keyhole during the fadeout. |
| 15 | + | |
| 16 | - | 108 - special world warp #2, secret -- Bring a rhino. Spawn a keyhole off the rhino, wrong warp using a spinning turn block, and trigger the keyhole during the fadeout. |
| 16 | + | |
| 17 | 107 - back door, secret / unused switch palace, normal -- Use PI to get both key+keyhole into the level. Sprites you have to work with: mushroom. Unsure if RTA viable. | |
| 18 | 108 - special world warp #2, secret -- Bring a key. Wrong warp using a spinning turn block. If done in the main world, will bring you to CI2, where you can spawn a keyhole off a rhino. Not yet RTA viable. | |
| 19 | ||
| 20 | (total exits: A8 / 108) | |
| 21 | ||
| 22 | ||
| 23 | Will probably never be possible: | |
| 24 | * star world warp #2, normal | |
| 25 | * star world warp #4, normal | |
| 26 | * star world warp #5, normal | |
| 27 | ||
| 28 | (total exits: B1 / 111) | |
| 29 | ||
| 30 | ||
| 31 | - | --- |
| 31 | + | |
| 32 | ||
| 33 | Unintended exit playlist: https://www.youtube.com/playlist?list=PLlqDKyNPZyYcpVZzPuo42CQRtI7BPCz0_ | |
| 34 | ||
| 35 | Bruno Ricardo has alternate setups for many of these exits here: https://www.youtube.com/channel/UCJlVJxD1PqGZChxl2zQdqzg/videos?sort=da&view=0&flow=grid |