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KTVX94

SuperGameManager

Dec 8th, 2018
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C# 0.62 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. public class SuperGameManager : MonoBehaviour {
  6.  
  7.     public GameObject bulletPrefab;
  8.     public GameObject userTankObj;
  9.     public static NewPlayerIndividual mainPlayer;
  10.     public static int connID;
  11.     public TankMain userTank;
  12.     public static SuperGameManager instance;
  13.    
  14.  
  15.     private void Awake()
  16.     {
  17.         instance = this;
  18.         connID = MultiplayerManager.connectionID;
  19.        
  20.     }
  21.     // Use this for initialization
  22.     void Start () {
  23.        
  24.     }
  25.    
  26.     // Update is called once per frame
  27.     void Update () {
  28.        
  29.     }
  30.  
  31. }
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