PasterXIV

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Nov 13th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},Soundscape=r:GetService("RunService").Heartbeat,BindToSoundscape=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. --fist town's house. its very good building script
  8. function sandbox(var,func)
  9. local env = getfenv(func)
  10. local newenv = setmetatable({},{
  11. __index = function(self,k)
  12. if k=="script" then
  13. return var
  14. else
  15. return env[k]
  16. end
  17. end,
  18. })
  19. setfenv(func,newenv)
  20. return func
  21. end
  22. cors = {}
  23. mas = Instance.new("Model",game:GetService("Lighting"))
  24. Model0 = Instance.new("Model")
  25. Model1 = Instance.new("Model")
  26. Part2 = Instance.new("Part")
  27. Model3 = Instance.new("Model")
  28. Part4 = Instance.new("Part")
  29. Part5 = Instance.new("Part")
  30. Part6 = Instance.new("Part")
  31. Part7 = Instance.new("Part")
  32. Model8 = Instance.new("Model")
  33. Part9 = Instance.new("Part")
  34. Part10 = Instance.new("Part")
  35. Part11 = Instance.new("Part")
  36. Part12 = Instance.new("Part")
  37. Part13 = Instance.new("Part")
  38. Part14 = Instance.new("Part")
  39. Seat15 = Instance.new("Seat")
  40. Part16 = Instance.new("Part")
  41. Model17 = Instance.new("Model")
  42. Part18 = Instance.new("Part")
  43. PointLight19 = Instance.new("PointLight")
  44. RemoteEvent20 = Instance.new("RemoteEvent")
  45. Part21 = Instance.new("Part")
  46. Weld22 = Instance.new("Weld")
  47. Part23 = Instance.new("Part")
  48. Script24 = Instance.new("Script")
  49. Script25 = Instance.new("Script")
  50. LocalScript26 = Instance.new("LocalScript")
  51. Model27 = Instance.new("Model")
  52. Part28 = Instance.new("Part")
  53. Part29 = Instance.new("Part")
  54. Model30 = Instance.new("Model")
  55. Part31 = Instance.new("Part")
  56. Part32 = Instance.new("Part")
  57. Part33 = Instance.new("Part")
  58. Part34 = Instance.new("Part")
  59. Part35 = Instance.new("Part")
  60. Model36 = Instance.new("Model")
  61. Part37 = Instance.new("Part")
  62. Part38 = Instance.new("Part")
  63. Part39 = Instance.new("Part")
  64. Part40 = Instance.new("Part")
  65. Part41 = Instance.new("Part")
  66. Part42 = Instance.new("Part")
  67. Part43 = Instance.new("Part")
  68. Part44 = Instance.new("Part")
  69. Part45 = Instance.new("Part")
  70. SpecialMesh46 = Instance.new("SpecialMesh")
  71. Part47 = Instance.new("Part")
  72. SpecialMesh48 = Instance.new("SpecialMesh")
  73. Model49 = Instance.new("Model")
  74. Part50 = Instance.new("Part")
  75. Part51 = Instance.new("Part")
  76. Part52 = Instance.new("Part")
  77. Part53 = Instance.new("Part")
  78. Part54 = Instance.new("Part")
  79. Part55 = Instance.new("Part")
  80. Seat56 = Instance.new("Seat")
  81. Part57 = Instance.new("Part")
  82. Model58 = Instance.new("Model")
  83. Part59 = Instance.new("Part")
  84. Part60 = Instance.new("Part")
  85. Part61 = Instance.new("Part")
  86. Part62 = Instance.new("Part")
  87. Part63 = Instance.new("Part")
  88. Part64 = Instance.new("Part")
  89. Part65 = Instance.new("Part")
  90. Seat66 = Instance.new("Seat")
  91. Seat67 = Instance.new("Seat")
  92. Seat68 = Instance.new("Seat")
  93. Part69 = Instance.new("Part")
  94. Part70 = Instance.new("Part")
  95. Seat71 = Instance.new("Seat")
  96. Model72 = Instance.new("Model")
  97. Part73 = Instance.new("Part")
  98. Model74 = Instance.new("Model")
  99. Part75 = Instance.new("Part")
  100. Part76 = Instance.new("Part")
  101. Part77 = Instance.new("Part")
  102. Part78 = Instance.new("Part")
  103. Model79 = Instance.new("Model")
  104. Part80 = Instance.new("Part")
  105. Part81 = Instance.new("Part")
  106. Part82 = Instance.new("Part")
  107. Part83 = Instance.new("Part")
  108. Part84 = Instance.new("Part")
  109. Model85 = Instance.new("Model")
  110. Part86 = Instance.new("Part")
  111. Model87 = Instance.new("Model")
  112. Part88 = Instance.new("Part")
  113. Part89 = Instance.new("Part")
  114. Part90 = Instance.new("Part")
  115. Part91 = Instance.new("Part")
  116. Model92 = Instance.new("Model")
  117. Part93 = Instance.new("Part")
  118. Weld94 = Instance.new("Weld")
  119. Script95 = Instance.new("Script")
  120. Model96 = Instance.new("Model")
  121. Part97 = Instance.new("Part")
  122. Part98 = Instance.new("Part")
  123. Part99 = Instance.new("Part")
  124. Weld100 = Instance.new("Weld")
  125. BodyPosition101 = Instance.new("BodyPosition")
  126. Part102 = Instance.new("Part")
  127. Model103 = Instance.new("Model")
  128. Part104 = Instance.new("Part")
  129. Part105 = Instance.new("Part")
  130. Part106 = Instance.new("Part")
  131. Part107 = Instance.new("Part")
  132. Model108 = Instance.new("Model")
  133. Part109 = Instance.new("Part")
  134. Weld110 = Instance.new("Weld")
  135. Script111 = Instance.new("Script")
  136. Model112 = Instance.new("Model")
  137. Part113 = Instance.new("Part")
  138. Part114 = Instance.new("Part")
  139. Part115 = Instance.new("Part")
  140. Weld116 = Instance.new("Weld")
  141. BodyPosition117 = Instance.new("BodyPosition")
  142. Part118 = Instance.new("Part")
  143. Model119 = Instance.new("Model")
  144. Part120 = Instance.new("Part")
  145. Model121 = Instance.new("Model")
  146. Part122 = Instance.new("Part")
  147. Part123 = Instance.new("Part")
  148. Part124 = Instance.new("Part")
  149. Part125 = Instance.new("Part")
  150. Model126 = Instance.new("Model")
  151. Part127 = Instance.new("Part")
  152. Model128 = Instance.new("Model")
  153. Part129 = Instance.new("Part")
  154. Part130 = Instance.new("Part")
  155. Part131 = Instance.new("Part")
  156. Part132 = Instance.new("Part")
  157. Model133 = Instance.new("Model")
  158. Part134 = Instance.new("Part")
  159. Part135 = Instance.new("Part")
  160. Part136 = Instance.new("Part")
  161. Part137 = Instance.new("Part")
  162. Part138 = Instance.new("Part")
  163. Part139 = Instance.new("Part")
  164. Part140 = Instance.new("Part")
  165. Part141 = Instance.new("Part")
  166. Part142 = Instance.new("Part")
  167. Part143 = Instance.new("Part")
  168. Part144 = Instance.new("Part")
  169. Part145 = Instance.new("Part")
  170. Part146 = Instance.new("Part")
  171. Part147 = Instance.new("Part")
  172. Part148 = Instance.new("Part")
  173. Part149 = Instance.new("Part")
  174. Part150 = Instance.new("Part")
  175. Part151 = Instance.new("Part")
  176. Part152 = Instance.new("Part")
  177. Part153 = Instance.new("Part")
  178. Part154 = Instance.new("Part")
  179. Part155 = Instance.new("Part")
  180. Part156 = Instance.new("Part")
  181. Part157 = Instance.new("Part")
  182. Part158 = Instance.new("Part")
  183. Part159 = Instance.new("Part")
  184. Part160 = Instance.new("Part")
  185. Part161 = Instance.new("Part")
  186. Part162 = Instance.new("Part")
  187. Part163 = Instance.new("Part")
  188. Part164 = Instance.new("Part")
  189. Part165 = Instance.new("Part")
  190. Part166 = Instance.new("Part")
  191. WedgePart167 = Instance.new("WedgePart")
  192. WedgePart168 = Instance.new("WedgePart")
  193. WedgePart169 = Instance.new("WedgePart")
  194. WedgePart170 = Instance.new("WedgePart")
  195. Model0.Name = "HouseTunnel"
  196. Model0.Parent = mas
  197. Model1.Name = "Windows"
  198. Model1.Parent = Model0
  199. Part2.Name = "Window"
  200. Part2.Parent = Model1
  201. Part2.Material = Enum.Material.ForceField
  202. Part2.BrickColor = BrickColor.new("Fog")
  203. Part2.Reflectance = 0.5
  204. Part2.Transparency = 0.5
  205. Part2.Rotation = Vector3.new(0, 0, -0.00999999978)
  206. Part2.Anchored = true
  207. Part2.Size = Vector3.new(0.600000024, 4, 3)
  208. Part2.CFrame = CFrame.new(-78.3130646, 5.40036583, 73.3123627, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
  209. Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  210. Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  211. Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  212. Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  213. Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  214. Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  215. Part2.Color = Color3.new(0.780392, 0.831373, 0.894118)
  216. Part2.Position = Vector3.new(-78.3130646, 5.40036583, 73.3123627)
  217. Part2.Orientation = Vector3.new(0, 0, -0.00999999978)
  218. Part2.Color = Color3.new(0.780392, 0.831373, 0.894118)
  219. Model3.Parent = Model1
  220. Part4.Parent = Model3
  221. Part4.Material = Enum.Material.ForceField
  222. Part4.BrickColor = BrickColor.new("Dirt brown")
  223. Part4.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  224. Part4.Anchored = true
  225. Part4.Size = Vector3.new(3, 1, 0.400000036)
  226. Part4.CFrame = CFrame.new(-78.312767, 7.60057735, 73.312027, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  227. Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  228. Part4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  229. Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
  230. Part4.Position = Vector3.new(-78.312767, 7.60057735, 73.312027)
  231. Part4.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  232. Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
  233. Part5.Parent = Model3
  234. Part5.Material = Enum.Material.ForceField
  235. Part5.BrickColor = BrickColor.new("Dirt brown")
  236. Part5.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  237. Part5.Anchored = true
  238. Part5.Size = Vector3.new(3.80000019, 1, 0.400000572)
  239. Part5.CFrame = CFrame.new(-78.3130646, 3.20015621, 73.3117218, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  240. Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  241. Part5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  242. Part5.Color = Color3.new(0.337255, 0.258824, 0.211765)
  243. Part5.Position = Vector3.new(-78.3130646, 3.20015621, 73.3117218)
  244. Part5.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  245. Part5.Color = Color3.new(0.337255, 0.258824, 0.211765)
  246. Part6.Parent = Model3
  247. Part6.Material = Enum.Material.ForceField
  248. Part6.BrickColor = BrickColor.new("Dirt brown")
  249. Part6.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  250. Part6.Anchored = true
  251. Part6.Size = Vector3.new(0.400000036, 1, 4.40000057)
  252. Part6.CFrame = CFrame.new(-78.3130493, 5.60033417, 75.012001, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  253. Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  254. Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  255. Part6.Color = Color3.new(0.337255, 0.258824, 0.211765)
  256. Part6.Position = Vector3.new(-78.3130493, 5.60033417, 75.012001)
  257. Part6.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  258. Part6.Color = Color3.new(0.337255, 0.258824, 0.211765)
  259. Part7.Parent = Model3
  260. Part7.Material = Enum.Material.ForceField
  261. Part7.BrickColor = BrickColor.new("Dirt brown")
  262. Part7.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  263. Part7.Anchored = true
  264. Part7.Size = Vector3.new(0.400000036, 1, 4.40000057)
  265. Part7.CFrame = CFrame.new(-78.3130722, 5.60047913, 71.6118927, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  266. Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  267. Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  268. Part7.Color = Color3.new(0.337255, 0.258824, 0.211765)
  269. Part7.Position = Vector3.new(-78.3130722, 5.60047913, 71.6118927)
  270. Part7.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  271. Part7.Color = Color3.new(0.337255, 0.258824, 0.211765)
  272. Model8.Name = "WoodenChair"
  273. Model8.Parent = Model0
  274. Part9.Parent = Model8
  275. Part9.Material = Enum.Material.ForceField
  276. Part9.BrickColor = BrickColor.new("Dark orange")
  277. Part9.Rotation = Vector3.new(90, -90, 0)
  278. Part9.Anchored = true
  279. Part9.Shape = Enum.PartType.Cylinder
  280. Part9.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
  281. Part9.CFrame = CFrame.new(-73.6111832, 1.61041546, 75.0128784, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
  282. Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  283. Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  284. Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  285. Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  286. Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  287. Part9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  288. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  289. Part9.Position = Vector3.new(-73.6111832, 1.61041546, 75.0128784)
  290. Part9.Orientation = Vector3.new(0, -90, -90)
  291. Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
  292. Part10.Parent = Model8
  293. Part10.Material = Enum.Material.ForceField
  294. Part10.BrickColor = BrickColor.new("Dark orange")
  295. Part10.Rotation = Vector3.new(90, -90, 0)
  296. Part10.Anchored = true
  297. Part10.Shape = Enum.PartType.Cylinder
  298. Part10.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
  299. Part10.CFrame = CFrame.new(-75.6109085, 1.61009789, 75.0126495, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
  300. Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  301. Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  302. Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  303. Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  304. Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  305. Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  306. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  307. Part10.Position = Vector3.new(-75.6109085, 1.61009789, 75.0126495)
  308. Part10.Orientation = Vector3.new(0, -90, -90)
  309. Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
  310. Part11.Parent = Model8
  311. Part11.Material = Enum.Material.ForceField
  312. Part11.BrickColor = BrickColor.new("Dark orange")
  313. Part11.Rotation = Vector3.new(90, -90, 0)
  314. Part11.Anchored = true
  315. Part11.Shape = Enum.PartType.Cylinder
  316. Part11.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
  317. Part11.CFrame = CFrame.new(-75.6110153, 2.61012459, 73.2128296, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
  318. Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  319. Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  320. Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  321. Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  322. Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  323. Part11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  324. Part11.Color = Color3.new(0.627451, 0.372549, 0.207843)
  325. Part11.Position = Vector3.new(-75.6110153, 2.61012459, 73.2128296)
  326. Part11.Orientation = Vector3.new(0, -90, -90)
  327. Part11.Color = Color3.new(0.627451, 0.372549, 0.207843)
  328. Part12.Parent = Model8
  329. Part12.Material = Enum.Material.ForceField
  330. Part12.BrickColor = BrickColor.new("Dark orange")
  331. Part12.Rotation = Vector3.new(-180, 0, 179.990005)
  332. Part12.Anchored = true
  333. Part12.Size = Vector3.new(2.39999914, 0.400000006, 0.400000006)
  334. Part12.CFrame = CFrame.new(-74.6113052, 4.41043472, 73.2129898, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
  335. Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  336. Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  337. Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  338. Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  339. Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  340. Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  341. Part12.Color = Color3.new(0.627451, 0.372549, 0.207843)
  342. Part12.Position = Vector3.new(-74.6113052, 4.41043472, 73.2129898)
  343. Part12.Orientation = Vector3.new(0, 180, -0.00999999978)
  344. Part12.Color = Color3.new(0.627451, 0.372549, 0.207843)
  345. Part13.Parent = Model8
  346. Part13.Material = Enum.Material.ForceField
  347. Part13.BrickColor = BrickColor.new("Dark orange")
  348. Part13.Rotation = Vector3.new(-180, 0, 179.990005)
  349. Part13.Anchored = true
  350. Part13.Size = Vector3.new(1.99999917, 0.400000006, 0.400000006)
  351. Part13.CFrame = CFrame.new(-74.6113358, 3.61037636, 73.2129669, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
  352. Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  353. Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  354. Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  355. Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  356. Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  357. Part13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  358. Part13.Color = Color3.new(0.627451, 0.372549, 0.207843)
  359. Part13.Position = Vector3.new(-74.6113358, 3.61037636, 73.2129669)
  360. Part13.Orientation = Vector3.new(0, 180, -0.00999999978)
  361. Part13.Color = Color3.new(0.627451, 0.372549, 0.207843)
  362. Part14.Parent = Model8
  363. Part14.Material = Enum.Material.ForceField
  364. Part14.BrickColor = BrickColor.new("Dark orange")
  365. Part14.Rotation = Vector3.new(90, -90, 0)
  366. Part14.Anchored = true
  367. Part14.Shape = Enum.PartType.Cylinder
  368. Part14.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
  369. Part14.CFrame = CFrame.new(-73.611351, 2.61048603, 73.2130814, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
  370. Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  371. Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  372. Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  373. Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  374. Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  375. Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  376. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  377. Part14.Position = Vector3.new(-73.611351, 2.61048603, 73.2130814)
  378. Part14.Orientation = Vector3.new(0, -90, -90)
  379. Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
  380. Seat15.Parent = Model8
  381. Seat15.Material = Enum.Material.ForceField
  382. Seat15.BrickColor = BrickColor.new("Dark orange")
  383. Seat15.Rotation = Vector3.new(-180, 0, 179.990005)
  384. Seat15.Anchored = true
  385. Seat15.Size = Vector3.new(2.4000001, 0.200000003, 2.20000005)
  386. Seat15.CFrame = CFrame.new(-74.6110382, 2.31029224, 74.1127396, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
  387. Seat15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  388. Seat15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  389. Seat15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  390. Seat15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  391. Seat15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  392. Seat15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  393. Seat15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  394. Seat15.Position = Vector3.new(-74.6110382, 2.31029224, 74.1127396)
  395. Seat15.Orientation = Vector3.new(0, 180, -0.00999999978)
  396. Seat15.Color = Color3.new(0.627451, 0.372549, 0.207843)
  397. Part16.Parent = Model8
  398. Part16.Material = Enum.Material.ForceField
  399. Part16.BrickColor = BrickColor.new("Black")
  400. Part16.Rotation = Vector3.new(-180, 0, 179.990005)
  401. Part16.Anchored = true
  402. Part16.Size = Vector3.new(2.39999914, 0.200000003, 2.20000005)
  403. Part16.CFrame = CFrame.new(-74.6110382, 2.51031113, 74.1127396, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
  404. Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  405. Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  406. Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  407. Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  408. Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  409. Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  410. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  411. Part16.Position = Vector3.new(-74.6110382, 2.51031113, 74.1127396)
  412. Part16.Orientation = Vector3.new(0, 180, -0.00999999978)
  413. Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
  414. Model17.Name = "HouseLamp"
  415. Model17.Parent = Model0
  416. Part18.Name = "Light"
  417. Part18.Parent = Model17
  418. Part18.Material = Enum.Material.ForceField
  419. Part18.BrickColor = BrickColor.new("Cool yellow")
  420. Part18.Rotation = Vector3.new(0, -90, 0)
  421. Part18.Anchored = true
  422. Part18.FormFactor = Enum.FormFactor.Custom
  423. Part18.Size = Vector3.new(1.5999999, 1.79999971, 1.5999999)
  424. Part18.CFrame = CFrame.new(-44.0094376, 7.10182953, 45.2132416, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  425. Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  426. Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  427. Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  428. Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  429. Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  430. Part18.Color = Color3.new(0.992157, 0.917647, 0.552941)
  431. Part18.Position = Vector3.new(-44.0094376, 7.10182953, 45.2132416)
  432. Part18.Orientation = Vector3.new(0, -90, 0)
  433. Part18.Color = Color3.new(0.992157, 0.917647, 0.552941)
  434. PointLight19.Parent = Part18
  435. PointLight19.Color = Color3.new(1, 1, 0.498039)
  436. PointLight19.Enabled = false
  437. PointLight19.Range = 10
  438. PointLight19.Shadows = true
  439. PointLight19.Color = Color3.new(1, 1, 0.498039)
  440. RemoteEvent20.Name = "ROBLOXInteractionEvent"
  441. RemoteEvent20.Parent = Part18
  442. Part21.Name = "Post"
  443. Part21.Parent = Model17
  444. Part21.Material = Enum.Material.ForceField
  445. Part21.Rotation = Vector3.new(0, -90, 0)
  446. Part21.Anchored = true
  447. Part21.FormFactor = Enum.FormFactor.Custom
  448. Part21.Size = Vector3.new(0.200000003, 4.99999762, 0.200000003)
  449. Part21.CFrame = CFrame.new(-44.0093193, 3.90101624, 45.213295, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  450. Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  451. Part21.BottomSurface = Enum.SurfaceType.Weld
  452. Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  453. Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  454. Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  455. Part21.TopSurface = Enum.SurfaceType.Weld
  456. Part21.Position = Vector3.new(-44.0093193, 3.90101624, 45.213295)
  457. Part21.Orientation = Vector3.new(0, -90, 0)
  458. Weld22.Parent = Part21
  459. Weld22.C1 = CFrame.new(0.000102996826, -3.20079041, -3.05175781e-05, 1, 3.05180438e-05, -3.05171125e-05, -3.05171125e-05, 1, 3.05180438e-05, 3.05180438e-05, -3.05171125e-05, 1)
  460. Weld22.Part0 = Part21
  461. Weld22.Part1 = Part18
  462. Part23.Parent = Model17
  463. Part23.Material = Enum.Material.ForceField
  464. Part23.BrickColor = BrickColor.new("Black")
  465. Part23.Rotation = Vector3.new(0, -90, 0)
  466. Part23.Anchored = true
  467. Part23.FormFactor = Enum.FormFactor.Custom
  468. Part23.Size = Vector3.new(1.5999999, 0.400000006, 1.5999999)
  469. Part23.CFrame = CFrame.new(-44.0093307, 1.20083523, 45.213253, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  470. Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  471. Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  472. Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  473. Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  474. Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  475. Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  476. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  477. Part23.Position = Vector3.new(-44.0093307, 1.20083523, 45.213253)
  478. Part23.Orientation = Vector3.new(0, -90, 0)
  479. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  480. Script24.Parent = Model17
  481. Script24.Disabled = true
  482. table.insert(cors,sandbox(Script24,function()
  483. -- // FileName: GetVersion.lua
  484. -- // Written by: spotco
  485. -- // Description: Command to print the chat version.
  486.  
  487. local util = require(script.Parent:WaitForChild("Util"))
  488. local ChatConstants = require(script.Parent.Parent:WaitForChild("ChatConstants"))
  489.  
  490. function ProcessMessage(message, ChatWindow, ChatSettings)
  491. if string.sub(message, 1, 8):lower() == "/version" or string.sub(message, 1, 9):lower() == "/version " then
  492. util:SendSystemMessageToSelf(
  493. string.format("This game is running chat version [%d.%d].",
  494. ChatConstants.MajorVersion,
  495. ChatConstants.MinorVersion),
  496. ChatWindow:GetCurrentChannel(),
  497. {})
  498. return true
  499. end
  500. return false
  501. end
  502.  
  503. return {
  504. [util.KEY_COMMAND_PROCESSOR_TYPE] = util.COMPLETED_MESSAGE_PROCESSOR,
  505. [util.KEY_PROCESSOR_FUNCTION] = ProcessMessage
  506. }
  507. end))
  508. Script25.Name = "Lamp"
  509. Script25.Parent = Model17
  510. Script25.Disabled = true
  511. table.insert(cors,sandbox(Script25,function()
  512. -- // FileName: Util.lua
  513. -- // Written by: TheGamer101
  514. -- // Description: Module for shared code between CommandModules.
  515.  
  516. --[[
  517. Creating a command module:
  518. 1) Create a new module inside the CommandModules folder.
  519. 2) Create a function that takes a message, the ChatWindow object and the ChatSettings and returns
  520. a bool command processed.
  521. 3) Return this function from the module.
  522. --]]
  523.  
  524. local clientChatModules = script.Parent.Parent
  525. local ChatConstants = require(clientChatModules:WaitForChild("ChatConstants"))
  526.  
  527. local COMMAND_MODULES_VERSION = 1
  528.  
  529. local KEY_COMMAND_PROCESSOR_TYPE = "ProcessorType"
  530. local KEY_PROCESSOR_FUNCTION = "ProcessorFunction"
  531.  
  532. ---Command types.
  533. ---Process a command as it is being typed. This allows for manipulation of the chat bar.
  534. local IN_PROGRESS_MESSAGE_PROCESSOR = 0
  535. ---Simply process a completed message.
  536. local COMPLETED_MESSAGE_PROCESSOR = 1
  537.  
  538. local module = {}
  539. local methods = {}
  540. methods.__index = methods
  541.  
  542. function methods:SendSystemMessageToSelf(message, channelObj, extraData)
  543. local messageData =
  544. {
  545. ID = -1,
  546. FromSpeaker = nil,
  547. SpeakerUserId = 0,
  548. OriginalChannel = channelObj.Name,
  549. IsFiltered = true,
  550. MessageLength = string.len(message),
  551. Message = message,
  552. MessageType = ChatConstants.MessageTypeSystem,
  553. Time = os.time(),
  554. ExtraData = extraData,
  555. }
  556.  
  557. channelObj:AddMessageToChannel(messageData)
  558. end
  559.  
  560. function module.new()
  561. local obj = setmetatable({}, methods)
  562.  
  563. obj.COMMAND_MODULES_VERSION = COMMAND_MODULES_VERSION
  564.  
  565. obj.KEY_COMMAND_PROCESSOR_TYPE = KEY_COMMAND_PROCESSOR_TYPE
  566. obj.KEY_PROCESSOR_FUNCTION = KEY_PROCESSOR_FUNCTION
  567.  
  568. obj.IN_PROGRESS_MESSAGE_PROCESSOR = IN_PROGRESS_MESSAGE_PROCESSOR
  569. obj.COMPLETED_MESSAGE_PROCESSOR = COMPLETED_MESSAGE_PROCESSOR
  570.  
  571. return obj
  572. end
  573.  
  574. return module.new()
  575.  
  576. end))
  577. LocalScript26.Name = "ROBLOXInteraction"
  578. LocalScript26.Parent = Model17
  579. Model27.Name = "Floor"
  580. Model27.Parent = Model0
  581. Part28.Name = "FloorPart"
  582. Part28.Parent = Model27
  583. Part28.Material = Enum.Material.ForceField
  584. Part28.BrickColor = BrickColor.new("Reddish brown")
  585. Part28.Rotation = Vector3.new(0, 90, 0)
  586. Part28.Anchored = true
  587. Part28.Size = Vector3.new(40.4000015, 1, 37)
  588. Part28.CFrame = CFrame.new(-60.2692146, 0.500289917, 63.1702805, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  589. Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  590. Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  591. Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  592. Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  593. Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  594. Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  595. Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
  596. Part28.Position = Vector3.new(-60.2692146, 0.500289917, 63.1702805)
  597. Part28.Orientation = Vector3.new(0, 89.9899979, 0)
  598. Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
  599. Part29.Name = "FloorPart"
  600. Part29.Parent = Model27
  601. Part29.Material = Enum.Material.ForceField
  602. Part29.BrickColor = BrickColor.new("Reddish brown")
  603. Part29.Rotation = Vector3.new(-180, 0, -180)
  604. Part29.Anchored = true
  605. Part29.Size = Vector3.new(9.20000172, 1, 12)
  606. Part29.CFrame = CFrame.new(-50.1691666, 0.501001358, 36.9695892, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  607. Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  608. Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  609. Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  610. Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  611. Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  612. Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  613. Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
  614. Part29.Position = Vector3.new(-50.1691666, 0.501001358, 36.9695892)
  615. Part29.Orientation = Vector3.new(0, 180, 0)
  616. Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
  617. Model30.Name = "Woodentable"
  618. Model30.Parent = Model0
  619. Part31.Parent = Model30
  620. Part31.Material = Enum.Material.ForceField
  621. Part31.BrickColor = BrickColor.new("Dark orange")
  622. Part31.Rotation = Vector3.new(-180, 0, 179.990005)
  623. Part31.Anchored = true
  624. Part31.Size = Vector3.new(5.80000019, 0.400000006, 7)
  625. Part31.CFrame = CFrame.new(-74.6114807, 3.61052132, 78.8131409, -1, -0.000152589724, 3.05151098e-05, -0.000152587687, 0.999997973, 3.85054009e-05, -3.05228823e-05, 4.74437693e-05, -0.999994457)
  626. Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  627. Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  628. Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  629. Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  630. Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  631. Part31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  632. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  633. Part31.Position = Vector3.new(-74.6114807, 3.61052132, 78.8131409)
  634. Part31.Orientation = Vector3.new(0, 180, -0.00999999978)
  635. Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
  636. Part32.Parent = Model30
  637. Part32.Material = Enum.Material.ForceField
  638. Part32.BrickColor = BrickColor.new("Dark orange")
  639. Part32.Rotation = Vector3.new(90, -90, 0)
  640. Part32.Anchored = true
  641. Part32.Shape = Enum.PartType.Cylinder
  642. Part32.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
  643. Part32.CFrame = CFrame.new(-72.1110992, 2.21098614, 75.7129517, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
  644. Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  645. Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  646. Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  647. Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  648. Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  649. Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  650. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  651. Part32.Position = Vector3.new(-72.1110992, 2.21098614, 75.7129517)
  652. Part32.Orientation = Vector3.new(0.00999999978, -90, -90)
  653. Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
  654. Part33.Parent = Model30
  655. Part33.Material = Enum.Material.ForceField
  656. Part33.BrickColor = BrickColor.new("Dark orange")
  657. Part33.Rotation = Vector3.new(90, -90, 0)
  658. Part33.Anchored = true
  659. Part33.Shape = Enum.PartType.Cylinder
  660. Part33.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
  661. Part33.CFrame = CFrame.new(-77.1111298, 2.21009541, 75.7129517, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
  662. Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  663. Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  664. Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  665. Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  666. Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  667. Part33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  668. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  669. Part33.Position = Vector3.new(-77.1111298, 2.21009541, 75.7129517)
  670. Part33.Orientation = Vector3.new(0.00999999978, -90, -90)
  671. Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
  672. Part34.Parent = Model30
  673. Part34.Material = Enum.Material.ForceField
  674. Part34.BrickColor = BrickColor.new("Dark orange")
  675. Part34.Rotation = Vector3.new(90, -90, 0)
  676. Part34.Anchored = true
  677. Part34.Shape = Enum.PartType.Cylinder
  678. Part34.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
  679. Part34.CFrame = CFrame.new(-72.1110229, 2.21082401, 81.9132538, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
  680. Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  681. Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  682. Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  683. Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  684. Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  685. Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  686. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  687. Part34.Position = Vector3.new(-72.1110229, 2.21082401, 81.9132538)
  688. Part34.Orientation = Vector3.new(0.00999999978, -90, -90)
  689. Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  690. Part35.Parent = Model30
  691. Part35.Material = Enum.Material.ForceField
  692. Part35.BrickColor = BrickColor.new("Dark orange")
  693. Part35.Rotation = Vector3.new(90, -90, 0)
  694. Part35.Anchored = true
  695. Part35.Shape = Enum.PartType.Cylinder
  696. Part35.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
  697. Part35.CFrame = CFrame.new(-77.1111145, 2.20991516, 81.9132614, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
  698. Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  699. Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  700. Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  701. Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  702. Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  703. Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  704. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  705. Part35.Position = Vector3.new(-77.1111145, 2.20991516, 81.9132614)
  706. Part35.Orientation = Vector3.new(0.00999999978, -90, -90)
  707. Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
  708. Model36.Name = "DoubleBed"
  709. Model36.Parent = Model0
  710. Part37.Parent = Model36
  711. Part37.Material = Enum.Material.ForceField
  712. Part37.BrickColor = BrickColor.new("Dark orange")
  713. Part37.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
  714. Part37.Anchored = true
  715. Part37.Size = Vector3.new(5.80000019, 2, 0.599999905)
  716. Part37.CFrame = CFrame.new(-43.3976898, 2.81620026, 74.6721954, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
  717. Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  718. Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  719. Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  720. Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  721. Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  722. Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  723. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  724. Part37.Position = Vector3.new(-43.3976898, 2.81620026, 74.6721954)
  725. Part37.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
  726. Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
  727. Part38.Parent = Model36
  728. Part38.Material = Enum.Material.ForceField
  729. Part38.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
  730. Part38.Anchored = true
  731. Part38.Size = Vector3.new(6.19999981, 1.19999993, 6.5999999)
  732. Part38.CFrame = CFrame.new(-46.9971809, 2.21285152, 74.6722107, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
  733. Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  734. Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  735. Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  736. Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  737. Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  738. Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  739. Part38.Position = Vector3.new(-46.9971809, 2.21285152, 74.6722107)
  740. Part38.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
  741. Part39.Parent = Model36
  742. Part39.Material = Enum.Material.ForceField
  743. Part39.BrickColor = BrickColor.new("Dark orange")
  744. Part39.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
  745. Part39.Anchored = true
  746. Part39.Size = Vector3.new(5.80000019, 0.800000012, 7)
  747. Part39.CFrame = CFrame.new(-46.5971565, 2.21328449, 74.6721802, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
  748. Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  749. Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  750. Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  751. Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  752. Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  753. Part39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  754. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  755. Part39.Position = Vector3.new(-46.5971565, 2.21328449, 74.6721802)
  756. Part39.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
  757. Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
  758. Part40.Parent = Model36
  759. Part40.Material = Enum.Material.ForceField
  760. Part40.BrickColor = BrickColor.new("Dark orange")
  761. Part40.Rotation = Vector3.new(180, 0, 89.9499969)
  762. Part40.Anchored = true
  763. Part40.Shape = Enum.PartType.Cylinder
  764. Part40.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
  765. Part40.CFrame = CFrame.new(-49.7964935, 1.41043282, 72.0722961, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
  766. Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  767. Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  768. Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  769. Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  770. Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  771. Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  772. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  773. Part40.Position = Vector3.new(-49.7964935, 1.41043282, 72.0722961)
  774. Part40.Orientation = Vector3.new(0, 180, -90.0500031)
  775. Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
  776. Part41.Parent = Model36
  777. Part41.Material = Enum.Material.ForceField
  778. Part41.BrickColor = BrickColor.new("Dark orange")
  779. Part41.Rotation = Vector3.new(180, 0, 89.9499969)
  780. Part41.Anchored = true
  781. Part41.Shape = Enum.PartType.Cylinder
  782. Part41.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
  783. Part41.CFrame = CFrame.new(-43.3963776, 1.41621017, 72.0722809, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
  784. Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  785. Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  786. Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  787. Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  788. Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  789. Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  790. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  791. Part41.Position = Vector3.new(-43.3963776, 1.41621017, 72.0722809)
  792. Part41.Orientation = Vector3.new(0, 180, -90.0500031)
  793. Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
  794. Part42.Parent = Model36
  795. Part42.Material = Enum.Material.ForceField
  796. Part42.BrickColor = BrickColor.new("Dark orange")
  797. Part42.Rotation = Vector3.new(180, 0, 89.9499969)
  798. Part42.Anchored = true
  799. Part42.Shape = Enum.PartType.Cylinder
  800. Part42.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
  801. Part42.CFrame = CFrame.new(-43.396431, 1.41609764, 77.2722092, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
  802. Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  803. Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  804. Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  805. Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  806. Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  807. Part42.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  808. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  809. Part42.Position = Vector3.new(-43.396431, 1.41609764, 77.2722092)
  810. Part42.Orientation = Vector3.new(0, 180, -90.0500031)
  811. Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
  812. Part43.Parent = Model36
  813. Part43.Material = Enum.Material.ForceField
  814. Part43.BrickColor = BrickColor.new("Burgundy")
  815. Part43.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
  816. Part43.Anchored = true
  817. Part43.Size = Vector3.new(6.32999945, 1.10000002, 5.47999907)
  818. Part43.CFrame = CFrame.new(-47.6373863, 2.36236858, 74.6772003, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
  819. Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  820. Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  821. Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  822. Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  823. Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  824. Part43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  825. Part43.Color = Color3.new(0.533333, 0.243137, 0.243137)
  826. Part43.Position = Vector3.new(-47.6373863, 2.36236858, 74.6772003)
  827. Part43.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
  828. Part43.Color = Color3.new(0.533333, 0.243137, 0.243137)
  829. Part44.Parent = Model36
  830. Part44.Material = Enum.Material.ForceField
  831. Part44.BrickColor = BrickColor.new("Dark orange")
  832. Part44.Rotation = Vector3.new(180, 0, 89.9499969)
  833. Part44.Anchored = true
  834. Part44.Shape = Enum.PartType.Cylinder
  835. Part44.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
  836. Part44.CFrame = CFrame.new(-49.7965164, 1.41030025, 77.2721863, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
  837. Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  838. Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  839. Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  840. Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  841. Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  842. Part44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  843. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  844. Part44.Position = Vector3.new(-49.7965164, 1.41030025, 77.2721863)
  845. Part44.Orientation = Vector3.new(0, 180, -90.0500031)
  846. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  847. Part45.Parent = Model36
  848. Part45.Material = Enum.Material.ForceField
  849. Part45.BrickColor = BrickColor.new("Institutional white")
  850. Part45.Rotation = Vector3.new(-90, 74.9400024, 90)
  851. Part45.Anchored = true
  852. Part45.Size = Vector3.new(3.20000005, 1, 2)
  853. Part45.CFrame = CFrame.new(-44.0979767, 3.11561298, 73.1721802, 4.47033744e-06, -0.25975433, 0.965674698, -6.49398353e-05, 0.96567291, 0.259753764, -0.999994516, -5.51473786e-05, -1.02092827e-05)
  854. Part45.BottomSurface = Enum.SurfaceType.Smooth
  855. Part45.TopSurface = Enum.SurfaceType.Smooth
  856. Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
  857. Part45.Position = Vector3.new(-44.0979767, 3.11561298, 73.1721802)
  858. Part45.Orientation = Vector3.new(-15.0600004, 90, 0)
  859. Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
  860. SpecialMesh46.Parent = Part45
  861. SpecialMesh46.MeshType = Enum.MeshType.Sphere
  862. Part47.Parent = Model36
  863. Part47.Material = Enum.Material.ForceField
  864. Part47.BrickColor = BrickColor.new("Institutional white")
  865. Part47.Rotation = Vector3.new(-90, 74.9400024, 90)
  866. Part47.Anchored = true
  867. Part47.Size = Vector3.new(3.20000005, 1, 2)
  868. Part47.CFrame = CFrame.new(-44.0979919, 3.11553097, 76.1722488, 4.47033744e-06, -0.25975433, 0.965674698, -6.49398353e-05, 0.96567291, 0.259753764, -0.999994516, -5.51473786e-05, -1.02092827e-05)
  869. Part47.BottomSurface = Enum.SurfaceType.Smooth
  870. Part47.TopSurface = Enum.SurfaceType.Smooth
  871. Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
  872. Part47.Position = Vector3.new(-44.0979919, 3.11553097, 76.1722488)
  873. Part47.Orientation = Vector3.new(-15.0600004, 90, 0)
  874. Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
  875. SpecialMesh48.Parent = Part47
  876. SpecialMesh48.MeshType = Enum.MeshType.Sphere
  877. Model49.Name = "WoodenChair"
  878. Model49.Parent = Model0
  879. Part50.Parent = Model49
  880. Part50.Material = Enum.Material.ForceField
  881. Part50.BrickColor = BrickColor.new("Dark orange")
  882. Part50.Rotation = Vector3.new(179.990005, 0, 89.9899979)
  883. Part50.Anchored = true
  884. Part50.Shape = Enum.PartType.Cylinder
  885. Part50.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
  886. Part50.CFrame = CFrame.new(-71.1110458, 1.61029243, 79.913002, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
  887. Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  888. Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  889. Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  890. Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  891. Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  892. Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  893. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  894. Part50.Position = Vector3.new(-71.1110458, 1.61029243, 79.913002)
  895. Part50.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
  896. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  897. Part51.Parent = Model49
  898. Part51.Material = Enum.Material.ForceField
  899. Part51.BrickColor = BrickColor.new("Dark orange")
  900. Part51.Rotation = Vector3.new(179.990005, 0, 89.9899979)
  901. Part51.Anchored = true
  902. Part51.Shape = Enum.PartType.Cylinder
  903. Part51.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
  904. Part51.CFrame = CFrame.new(-71.1108551, 1.61004543, 77.913208, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
  905. Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  906. Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  907. Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  908. Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  909. Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  910. Part51.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  911. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  912. Part51.Position = Vector3.new(-71.1108551, 1.61004543, 77.913208)
  913. Part51.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
  914. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  915. Part52.Parent = Model49
  916. Part52.Material = Enum.Material.ForceField
  917. Part52.BrickColor = BrickColor.new("Dark orange")
  918. Part52.Rotation = Vector3.new(179.990005, 0, 89.9899979)
  919. Part52.Anchored = true
  920. Part52.Shape = Enum.PartType.Cylinder
  921. Part52.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
  922. Part52.CFrame = CFrame.new(-69.3109741, 2.60999775, 77.9131012, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
  923. Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  924. Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  925. Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  926. Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  927. Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  928. Part52.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  929. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  930. Part52.Position = Vector3.new(-69.3109741, 2.60999775, 77.9131012)
  931. Part52.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
  932. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  933. Part53.Parent = Model49
  934. Part53.Material = Enum.Material.ForceField
  935. Part53.BrickColor = BrickColor.new("Dark orange")
  936. Part53.Rotation = Vector3.new(-0.00999999978, 90, 0)
  937. Part53.Anchored = true
  938. Part53.Size = Vector3.new(2.39999914, 0.400000006, 0.400000006)
  939. Part53.CFrame = CFrame.new(-69.3110657, 4.41027737, 78.9127808, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
  940. Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  941. Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  942. Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  943. Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  944. Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  945. Part53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  946. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  947. Part53.Position = Vector3.new(-69.3110657, 4.41027737, 78.9127808)
  948. Part53.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  949. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  950. Part54.Parent = Model49
  951. Part54.Material = Enum.Material.ForceField
  952. Part54.BrickColor = BrickColor.new("Dark orange")
  953. Part54.Rotation = Vector3.new(-0.00999999978, 90, 0)
  954. Part54.Anchored = true
  955. Part54.Size = Vector3.new(1.99999917, 0.400000006, 0.400000006)
  956. Part54.CFrame = CFrame.new(-69.3111649, 3.6102457, 78.9127579, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
  957. Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  958. Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  959. Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  960. Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  961. Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  962. Part54.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  963. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  964. Part54.Position = Vector3.new(-69.3111649, 3.6102457, 78.9127579)
  965. Part54.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  966. Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
  967. Part55.Parent = Model49
  968. Part55.Material = Enum.Material.ForceField
  969. Part55.BrickColor = BrickColor.new("Dark orange")
  970. Part55.Rotation = Vector3.new(179.990005, 0, 89.9899979)
  971. Part55.Anchored = true
  972. Part55.Shape = Enum.PartType.Cylinder
  973. Part55.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
  974. Part55.CFrame = CFrame.new(-69.311203, 2.61031246, 79.9127502, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
  975. Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  976. Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  977. Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  978. Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  979. Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  980. Part55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  981. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  982. Part55.Position = Vector3.new(-69.311203, 2.61031246, 79.9127502)
  983. Part55.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
  984. Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
  985. Seat56.Parent = Model49
  986. Seat56.Material = Enum.Material.ForceField
  987. Seat56.BrickColor = BrickColor.new("Dark orange")
  988. Seat56.Rotation = Vector3.new(-0.00999999978, 90, 0)
  989. Seat56.Anchored = true
  990. Seat56.Size = Vector3.new(2.4000001, 0.200000003, 2.20000005)
  991. Seat56.CFrame = CFrame.new(-70.2108994, 2.31016636, 78.9129791, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
  992. Seat56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  993. Seat56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  994. Seat56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  995. Seat56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  996. Seat56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  997. Seat56.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  998. Seat56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  999. Seat56.Position = Vector3.new(-70.2108994, 2.31016636, 78.9129791)
  1000. Seat56.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  1001. Seat56.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1002. Part57.Parent = Model49
  1003. Part57.Material = Enum.Material.ForceField
  1004. Part57.BrickColor = BrickColor.new("Black")
  1005. Part57.Rotation = Vector3.new(-0.00999999978, 90, 0)
  1006. Part57.Anchored = true
  1007. Part57.Size = Vector3.new(2.39999914, 0.200000003, 2.20000005)
  1008. Part57.CFrame = CFrame.new(-70.2109299, 2.51015472, 78.9129715, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
  1009. Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1010. Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1011. Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1012. Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1013. Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1014. Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1015. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1016. Part57.Position = Vector3.new(-70.2109299, 2.51015472, 78.9129715)
  1017. Part57.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  1018. Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1019. Model58.Name = "Couch"
  1020. Model58.Parent = Model0
  1021. Part59.Parent = Model58
  1022. Part59.Material = Enum.Material.ForceField
  1023. Part59.BrickColor = BrickColor.new("Dirt brown")
  1024. Part59.Rotation = Vector3.new(1.02999997, 0, -90)
  1025. Part59.Anchored = true
  1026. Part59.Shape = Enum.PartType.Cylinder
  1027. Part59.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
  1028. Part59.CFrame = CFrame.new(-70.2055664, 1.11798096, 48.5753708, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
  1029. Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1030. Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1031. Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1032. Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1033. Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1034. Part59.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1035. Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1036. Part59.Position = Vector3.new(-70.2055664, 1.11798096, 48.5753708)
  1037. Part59.Orientation = Vector3.new(1.02999997, 0, -90)
  1038. Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1039. Part60.Parent = Model58
  1040. Part60.Material = Enum.Material.ForceField
  1041. Part60.BrickColor = BrickColor.new("Dirt brown")
  1042. Part60.Rotation = Vector3.new(1.02999997, 0, -90)
  1043. Part60.Anchored = true
  1044. Part60.Shape = Enum.PartType.Cylinder
  1045. Part60.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
  1046. Part60.CFrame = CFrame.new(-61.0054893, 1.11797047, 48.5752335, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
  1047. Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1048. Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1049. Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1050. Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1051. Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1052. Part60.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1053. Part60.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1054. Part60.Position = Vector3.new(-61.0054893, 1.11797047, 48.5752335)
  1055. Part60.Orientation = Vector3.new(1.02999997, 0, -90)
  1056. Part60.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1057. Part61.Parent = Model58
  1058. Part61.Material = Enum.Material.ForceField
  1059. Part61.BrickColor = BrickColor.new("Dirt brown")
  1060. Part61.Rotation = Vector3.new(1.02999997, 0, -90)
  1061. Part61.Anchored = true
  1062. Part61.Shape = Enum.PartType.Cylinder
  1063. Part61.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
  1064. Part61.CFrame = CFrame.new(-70.1863937, 1.17573261, 45.3757324, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
  1065. Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1066. Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1067. Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1068. Part61.LeftSurface = Enum.SurfaceType.Weld
  1069. Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1070. Part61.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1071. Part61.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1072. Part61.Position = Vector3.new(-70.1863937, 1.17573261, 45.3757324)
  1073. Part61.Orientation = Vector3.new(1.02999997, 0, -90)
  1074. Part61.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1075. Part62.Parent = Model58
  1076. Part62.Material = Enum.Material.ForceField
  1077. Part62.BrickColor = BrickColor.new("Dirt brown")
  1078. Part62.Rotation = Vector3.new(1.02999997, 0, -90)
  1079. Part62.Anchored = true
  1080. Part62.Shape = Enum.PartType.Cylinder
  1081. Part62.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
  1082. Part62.CFrame = CFrame.new(-61.0055428, 1.17580032, 45.3757248, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
  1083. Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1084. Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1085. Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1086. Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1087. Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1088. Part62.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1089. Part62.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1090. Part62.Position = Vector3.new(-61.0055428, 1.17580032, 45.3757248)
  1091. Part62.Orientation = Vector3.new(1.02999997, 0, -90)
  1092. Part62.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1093. Part63.Parent = Model58
  1094. Part63.Material = Enum.Material.ForceField
  1095. Part63.BrickColor = BrickColor.new("Burgundy")
  1096. Part63.Rotation = Vector3.new(-178.960007, 0, -180)
  1097. Part63.Anchored = true
  1098. Part63.Size = Vector3.new(7.99999952, 1.19999993, 4)
  1099. Part63.CFrame = CFrame.new(-65.6056366, 1.84679222, 46.9882278, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1100. Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1101. Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1102. Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1103. Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1104. Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1105. Part63.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1106. Part63.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1107. Part63.Position = Vector3.new(-65.6056366, 1.84679222, 46.9882278)
  1108. Part63.Orientation = Vector3.new(-1.03999996, 180, 0)
  1109. Part63.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1110. Part64.Parent = Model58
  1111. Part64.Material = Enum.Material.ForceField
  1112. Part64.BrickColor = BrickColor.new("Black")
  1113. Part64.Rotation = Vector3.new(-178.960007, 0, -180)
  1114. Part64.Anchored = true
  1115. Part64.Size = Vector3.new(7.99999952, 0.200000003, 1)
  1116. Part64.CFrame = CFrame.new(-65.6055908, 2.51956272, 48.5007019, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1117. Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1118. Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1119. Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1120. Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1121. Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1122. Part64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1123. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1124. Part64.Position = Vector3.new(-65.6055908, 2.51956272, 48.5007019)
  1125. Part64.Orientation = Vector3.new(-1.03999996, 180, 0)
  1126. Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1127. Part65.Parent = Model58
  1128. Part65.Material = Enum.Material.ForceField
  1129. Part65.BrickColor = BrickColor.new("Burgundy")
  1130. Part65.Rotation = Vector3.new(166.039993, 0, -180)
  1131. Part65.Anchored = true
  1132. Part65.Size = Vector3.new(7.99999952, 3, 1.39999998)
  1133. Part65.CFrame = CFrame.new(-65.6056213, 3.97724533, 45.3264771, -1, 3.40007718e-05, 2.65811668e-05, 2.6581678e-05, 0.970442891, -0.24132292, -3.40010301e-05, -0.241313398, -0.97044158)
  1134. Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1135. Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1136. Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1137. Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1138. Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1139. Part65.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1140. Part65.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1141. Part65.Position = Vector3.new(-65.6056213, 3.97724533, 45.3264771)
  1142. Part65.Orientation = Vector3.new(13.96, 180, 0)
  1143. Part65.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1144. Seat66.Parent = Model58
  1145. Seat66.Material = Enum.Material.ForceField
  1146. Seat66.BrickColor = BrickColor.new("Black")
  1147. Seat66.Rotation = Vector3.new(-178.960007, 0, -180)
  1148. Seat66.Anchored = true
  1149. Seat66.Size = Vector3.new(2, 0.200000003, 2)
  1150. Seat66.CFrame = CFrame.new(-64.6055679, 2.5466795, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1151. Seat66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1152. Seat66.BottomSurface = Enum.SurfaceType.Weld
  1153. Seat66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1154. Seat66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1155. Seat66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1156. Seat66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1157. Seat66.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1158. Seat66.Position = Vector3.new(-64.6055679, 2.5466795, 47.0009232)
  1159. Seat66.Orientation = Vector3.new(-1.03999996, 180, 0)
  1160. Seat66.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1161. Seat67.Parent = Model58
  1162. Seat67.Material = Enum.Material.ForceField
  1163. Seat67.BrickColor = BrickColor.new("Black")
  1164. Seat67.Rotation = Vector3.new(-178.960007, 0, -180)
  1165. Seat67.Anchored = true
  1166. Seat67.Size = Vector3.new(2, 0.200000003, 2)
  1167. Seat67.CFrame = CFrame.new(-66.6055984, 2.54667473, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1168. Seat67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1169. Seat67.BottomSurface = Enum.SurfaceType.Weld
  1170. Seat67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1171. Seat67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1172. Seat67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1173. Seat67.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1174. Seat67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1175. Seat67.Position = Vector3.new(-66.6055984, 2.54667473, 47.0009232)
  1176. Seat67.Orientation = Vector3.new(-1.03999996, 180, 0)
  1177. Seat67.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1178. Seat68.Parent = Model58
  1179. Seat68.Material = Enum.Material.ForceField
  1180. Seat68.BrickColor = BrickColor.new("Black")
  1181. Seat68.Rotation = Vector3.new(-178.960007, 0, -180)
  1182. Seat68.Anchored = true
  1183. Seat68.Size = Vector3.new(2, 0.200000003, 2)
  1184. Seat68.CFrame = CFrame.new(-68.6055984, 2.54667854, 47.000927, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1185. Seat68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1186. Seat68.BottomSurface = Enum.SurfaceType.Weld
  1187. Seat68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1188. Seat68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1189. Seat68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1190. Seat68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1191. Seat68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1192. Seat68.Position = Vector3.new(-68.6055984, 2.54667854, 47.000927)
  1193. Seat68.Orientation = Vector3.new(-1.03999996, 180, 0)
  1194. Seat68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1195. Part69.Parent = Model58
  1196. Part69.Material = Enum.Material.ForceField
  1197. Part69.BrickColor = BrickColor.new("Burgundy")
  1198. Part69.Rotation = Vector3.new(-178.960007, 0, -180)
  1199. Part69.Anchored = true
  1200. Part69.Size = Vector3.new(0.999999523, 3, 4)
  1201. Part69.CFrame = CFrame.new(-61.1055412, 2.7466383, 47.0045547, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1202. Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1203. Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1204. Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1205. Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1206. Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1207. Part69.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1208. Part69.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1209. Part69.Position = Vector3.new(-61.1055412, 2.7466383, 47.0045547)
  1210. Part69.Orientation = Vector3.new(-1.03999996, 180, 0)
  1211. Part69.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1212. Part70.Parent = Model58
  1213. Part70.Material = Enum.Material.ForceField
  1214. Part70.BrickColor = BrickColor.new("Burgundy")
  1215. Part70.Rotation = Vector3.new(-178.960007, 0, -180)
  1216. Part70.Anchored = true
  1217. Part70.Size = Vector3.new(0.999999523, 3, 4)
  1218. Part70.CFrame = CFrame.new(-70.1055756, 2.74664974, 47.004425, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1219. Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1220. Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1221. Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1222. Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1223. Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1224. Part70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1225. Part70.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1226. Part70.Position = Vector3.new(-70.1055756, 2.74664974, 47.004425)
  1227. Part70.Orientation = Vector3.new(-1.03999996, 180, 0)
  1228. Part70.Color = Color3.new(0.533333, 0.243137, 0.243137)
  1229. Seat71.Parent = Model58
  1230. Seat71.Material = Enum.Material.ForceField
  1231. Seat71.BrickColor = BrickColor.new("Black")
  1232. Seat71.Rotation = Vector3.new(-178.960007, 0, -180)
  1233. Seat71.Anchored = true
  1234. Seat71.Size = Vector3.new(2, 0.200000003, 2)
  1235. Seat71.CFrame = CFrame.new(-62.6055717, 2.54668427, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
  1236. Seat71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1237. Seat71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1238. Seat71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1239. Seat71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1240. Seat71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1241. Seat71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1242. Seat71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1243. Seat71.Position = Vector3.new(-62.6055717, 2.54668427, 47.0009232)
  1244. Seat71.Orientation = Vector3.new(-1.03999996, 180, 0)
  1245. Seat71.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1246. Model72.Name = "Windows"
  1247. Model72.Parent = Model0
  1248. Part73.Name = "Window"
  1249. Part73.Parent = Model72
  1250. Part73.Material = Enum.Material.ForceField
  1251. Part73.BrickColor = BrickColor.new("Fog")
  1252. Part73.Reflectance = 0.5
  1253. Part73.Transparency = 0.5
  1254. Part73.Rotation = Vector3.new(-0.00999999978, 90, 0)
  1255. Part73.Anchored = true
  1256. Part73.Size = Vector3.new(0.600000024, 4, 3)
  1257. Part73.CFrame = CFrame.new(-70.4127884, 5.40008259, 82.8121338, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
  1258. Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1259. Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1260. Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1261. Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1262. Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1263. Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1264. Part73.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1265. Part73.Position = Vector3.new(-70.4127884, 5.40008259, 82.8121338)
  1266. Part73.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  1267. Part73.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1268. Model74.Parent = Model72
  1269. Part75.Parent = Model74
  1270. Part75.Material = Enum.Material.ForceField
  1271. Part75.BrickColor = BrickColor.new("Dirt brown")
  1272. Part75.Rotation = Vector3.new(-90, 0, 180)
  1273. Part75.Anchored = true
  1274. Part75.Size = Vector3.new(3, 1, 0.400000036)
  1275. Part75.CFrame = CFrame.new(-70.4131012, 7.60032177, 82.8119354, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1276. Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1277. Part75.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1278. Part75.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1279. Part75.Position = Vector3.new(-70.4131012, 7.60032177, 82.8119354)
  1280. Part75.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1281. Part75.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1282. Part76.Parent = Model74
  1283. Part76.Material = Enum.Material.ForceField
  1284. Part76.BrickColor = BrickColor.new("Dirt brown")
  1285. Part76.Rotation = Vector3.new(-90, 0, 180)
  1286. Part76.Anchored = true
  1287. Part76.Size = Vector3.new(3.80000019, 1, 0.400000572)
  1288. Part76.CFrame = CFrame.new(-70.4132385, 3.19987965, 82.8122025, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1289. Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1290. Part76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1291. Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1292. Part76.Position = Vector3.new(-70.4132385, 3.19987965, 82.8122025)
  1293. Part76.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1294. Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1295. Part77.Parent = Model74
  1296. Part77.Material = Enum.Material.ForceField
  1297. Part77.BrickColor = BrickColor.new("Dirt brown")
  1298. Part77.Rotation = Vector3.new(-90, 0, 180)
  1299. Part77.Anchored = true
  1300. Part77.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1301. Part77.CFrame = CFrame.new(-68.7131271, 5.60010719, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1302. Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1303. Part77.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1304. Part77.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1305. Part77.Position = Vector3.new(-68.7131271, 5.60010719, 82.8121338)
  1306. Part77.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1307. Part77.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1308. Part78.Parent = Model74
  1309. Part78.Material = Enum.Material.ForceField
  1310. Part78.BrickColor = BrickColor.new("Dirt brown")
  1311. Part78.Rotation = Vector3.new(-90, 0, 180)
  1312. Part78.Anchored = true
  1313. Part78.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1314. Part78.CFrame = CFrame.new(-72.1130905, 5.60014629, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1315. Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1316. Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1317. Part78.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1318. Part78.Position = Vector3.new(-72.1130905, 5.60014629, 82.8121338)
  1319. Part78.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1320. Part78.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1321. Model79.Name = "Windows"
  1322. Model79.Parent = Model0
  1323. Part80.Name = "Window"
  1324. Part80.Parent = Model79
  1325. Part80.Material = Enum.Material.ForceField
  1326. Part80.BrickColor = BrickColor.new("Fog")
  1327. Part80.Reflectance = 0.5
  1328. Part80.Transparency = 0.5
  1329. Part80.Rotation = Vector3.new(-0.00999999978, 90, 0)
  1330. Part80.Anchored = true
  1331. Part80.Size = Vector3.new(0.600000024, 4, 11.5999994)
  1332. Part80.CFrame = CFrame.new(-66.1128006, 5.40116501, 43.4112244, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
  1333. Part80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1334. Part80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1335. Part80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1336. Part80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1337. Part80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1338. Part80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1339. Part80.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1340. Part80.Position = Vector3.new(-66.1128006, 5.40116501, 43.4112244)
  1341. Part80.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  1342. Part80.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1343. Part81.Parent = Model79
  1344. Part81.Material = Enum.Material.ForceField
  1345. Part81.BrickColor = BrickColor.new("Dirt brown")
  1346. Part81.Rotation = Vector3.new(-90, 0, 180)
  1347. Part81.Anchored = true
  1348. Part81.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1349. Part81.CFrame = CFrame.new(-72.1130905, 5.60120964, 43.4112053, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1350. Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1351. Part81.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1352. Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1353. Part81.Position = Vector3.new(-72.1130905, 5.60120964, 43.4112053)
  1354. Part81.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1355. Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1356. Part82.Parent = Model79
  1357. Part82.Material = Enum.Material.ForceField
  1358. Part82.BrickColor = BrickColor.new("Dirt brown")
  1359. Part82.Rotation = Vector3.new(-90, 0, 180)
  1360. Part82.Anchored = true
  1361. Part82.Size = Vector3.new(11.5999994, 1, 0.400000036)
  1362. Part82.CFrame = CFrame.new(-66.1131287, 7.60139465, 43.4109879, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1363. Part82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1364. Part82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1365. Part82.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1366. Part82.Position = Vector3.new(-66.1131287, 7.60139465, 43.4109879)
  1367. Part82.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1368. Part82.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1369. Part83.Parent = Model79
  1370. Part83.Material = Enum.Material.ForceField
  1371. Part83.BrickColor = BrickColor.new("Dirt brown")
  1372. Part83.Rotation = Vector3.new(-90, 0, 180)
  1373. Part83.Anchored = true
  1374. Part83.Size = Vector3.new(12.4000006, 1, 0.400000572)
  1375. Part83.CFrame = CFrame.new(-66.1132812, 3.20098209, 43.4112625, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1376. Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1377. Part83.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1378. Part83.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1379. Part83.Position = Vector3.new(-66.1132812, 3.20098209, 43.4112625)
  1380. Part83.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1381. Part83.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1382. Part84.Parent = Model79
  1383. Part84.Material = Enum.Material.ForceField
  1384. Part84.BrickColor = BrickColor.new("Dirt brown")
  1385. Part84.Rotation = Vector3.new(-90, 0, 180)
  1386. Part84.Anchored = true
  1387. Part84.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1388. Part84.CFrame = CFrame.new(-60.1132889, 5.6012249, 43.4111633, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1389. Part84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1390. Part84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1391. Part84.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1392. Part84.Position = Vector3.new(-60.1132889, 5.6012249, 43.4111633)
  1393. Part84.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1394. Part84.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1395. Model85.Name = "Windows"
  1396. Model85.Parent = Model0
  1397. Part86.Name = "Window"
  1398. Part86.Parent = Model85
  1399. Part86.Material = Enum.Material.ForceField
  1400. Part86.BrickColor = BrickColor.new("Fog")
  1401. Part86.Reflectance = 0.5
  1402. Part86.Transparency = 0.5
  1403. Part86.Rotation = Vector3.new(0, 0, -0.00999999978)
  1404. Part86.Anchored = true
  1405. Part86.Size = Vector3.new(0.600000024, 4, 3)
  1406. Part86.CFrame = CFrame.new(-42.3130836, 5.40061569, 63.111908, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
  1407. Part86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1408. Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1409. Part86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1410. Part86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1411. Part86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1412. Part86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1413. Part86.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1414. Part86.Position = Vector3.new(-42.3130836, 5.40061569, 63.111908)
  1415. Part86.Orientation = Vector3.new(0, 0, -0.00999999978)
  1416. Part86.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1417. Model87.Parent = Model85
  1418. Part88.Parent = Model87
  1419. Part88.Material = Enum.Material.ForceField
  1420. Part88.BrickColor = BrickColor.new("Dirt brown")
  1421. Part88.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1422. Part88.Anchored = true
  1423. Part88.Size = Vector3.new(3, 1, 0.400000036)
  1424. Part88.CFrame = CFrame.new(-42.312809, 7.60084343, 63.1115723, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1425. Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1426. Part88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1427. Part88.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1428. Part88.Position = Vector3.new(-42.312809, 7.60084343, 63.1115723)
  1429. Part88.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1430. Part88.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1431. Part89.Parent = Model87
  1432. Part89.Material = Enum.Material.ForceField
  1433. Part89.BrickColor = BrickColor.new("Dirt brown")
  1434. Part89.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1435. Part89.Anchored = true
  1436. Part89.Size = Vector3.new(3.80000019, 1, 0.400000572)
  1437. Part89.CFrame = CFrame.new(-42.3131332, 3.20042133, 63.1112518, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1438. Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1439. Part89.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1440. Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1441. Part89.Position = Vector3.new(-42.3131332, 3.20042133, 63.1112518)
  1442. Part89.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1443. Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1444. Part90.Parent = Model87
  1445. Part90.Material = Enum.Material.ForceField
  1446. Part90.BrickColor = BrickColor.new("Dirt brown")
  1447. Part90.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1448. Part90.Anchored = true
  1449. Part90.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1450. Part90.CFrame = CFrame.new(-42.3130875, 5.60058212, 64.8115158, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1451. Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1452. Part90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1453. Part90.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1454. Part90.Position = Vector3.new(-42.3130875, 5.60058212, 64.8115158)
  1455. Part90.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1456. Part90.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1457. Part91.Parent = Model87
  1458. Part91.Material = Enum.Material.ForceField
  1459. Part91.BrickColor = BrickColor.new("Dirt brown")
  1460. Part91.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1461. Part91.Anchored = true
  1462. Part91.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1463. Part91.CFrame = CFrame.new(-42.3130875, 5.60071945, 61.4115715, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1464. Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1465. Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1466. Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1467. Part91.Position = Vector3.new(-42.3130875, 5.60071945, 61.4115715)
  1468. Part91.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1469. Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1470. Model92.Name = "WoodenDoor"
  1471. Model92.Parent = Model0
  1472. Part93.Name = "Frame"
  1473. Part93.Parent = Model92
  1474. Part93.Material = Enum.Material.ForceField
  1475. Part93.BrickColor = BrickColor.new("Nougat")
  1476. Part93.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
  1477. Part93.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
  1478. Part93.CanCollide = false
  1479. Part93.Size = Vector3.new(0.600000024, 6.5999999, 0.800000012)
  1480. Part93.CFrame = CFrame.new(-54.6882286, 4.49899864, 66.374794, -0.999939322, -0.000152614448, -0.0110163866, -0.000153039, 0.999997973, 3.76842509e-05, 0.0110163158, 4.83080366e-05, -0.999933839)
  1481. Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1482. Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1483. Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1484. Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1485. Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1486. Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1487. Part93.Color = Color3.new(0.8, 0.556863, 0.411765)
  1488. Part93.Position = Vector3.new(-54.6882286, 4.49899864, 66.374794)
  1489. Part93.Orientation = Vector3.new(0, -179.369995, -0.00999999978)
  1490. Part93.Color = Color3.new(0.8, 0.556863, 0.411765)
  1491. Weld94.Parent = Part93
  1492. Weld94.C0 = CFrame.new(-348.581543, -211.581451, -28.8311958, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
  1493. Weld94.C1 = CFrame.new(-350.581482, -211.581482, -28.8311996, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
  1494. Weld94.Part0 = Part93
  1495. Weld94.Part1 = Part99
  1496. Script95.Name = "Weld (Read)"
  1497. Script95.Parent = Model92
  1498. Script95.Disabled = true
  1499. table.insert(cors,sandbox(Script95,function()
  1500. repeat wait'' until game:GetService'Players'.LocalPlayer:FindFirstChild'Backpack' ~= nil
  1501. if script.Parent ~= game:GetService'ReplicatedFirst' then return end
  1502. fold = game:GetService'TeleportService':GetTeleportSetting'SaveInstanceData'
  1503. if fold == nil then Instance.new('Message', workspace).Text = 'An error occured loading the data. Try again.' return
  1504. end
  1505.  
  1506. while not game:GetService("Players").LocalPlayer.Character do wait() end
  1507. game:GetService("Players").LocalPlayer.Character.Parent = nil
  1508.  
  1509. if fold:FindFirstChild("TerrainData") then
  1510. workspace.Terrain:PasteRegion(fold.TerrainData.TerrainRegion,workspace.Terrain.MaxExtents.Min,true)
  1511. end
  1512.  
  1513. fold.Parent = game:GetService("Lighting")
  1514. function scriptsourceoff(same)
  1515. pcall(function()
  1516. if same.ClassName == 'Script' then
  1517. same.Disabled = true
  1518. end
  1519. end)
  1520. for i,v in pairs(same:GetChildren()) do
  1521. scriptsourceoff(v)
  1522. end
  1523. end
  1524. scriptsourceoff(fold)
  1525. wait(5) -- Stop missing terrain
  1526.  
  1527. countNum = 0
  1528. function addNumTo(same)
  1529. if same.Parent ~= nil then
  1530. countNum = countNum + 1
  1531. end
  1532. for i,v in pairs(same:GetChildren()) do
  1533. addNumTo(v)
  1534. end
  1535. end
  1536. addNumTo(fold)
  1537. game:GetService'ReplicatedStorage':WaitForChild'Count'.OnClientEvent:Connect(function(servcount)
  1538. if servcount ~= 'CountNum' then
  1539. game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum)
  1540. else
  1541. game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
  1542. end
  1543. end)
  1544. --game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum) causing server issues, will be done later
  1545. game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
  1546. end))
  1547. Model96.Name = "Hinges"
  1548. Model96.Parent = Model92
  1549. Part97.Name = "Parta"
  1550. Part97.Parent = Model96
  1551. Part97.Material = Enum.Material.ForceField
  1552. Part97.BrickColor = BrickColor.new("Nougat")
  1553. Part97.Transparency = 1
  1554. Part97.Rotation = Vector3.new(0, -90, 0)
  1555. Part97.Anchored = true
  1556. Part97.CanCollide = false
  1557. Part97.FormFactor = Enum.FormFactor.Custom
  1558. Part97.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
  1559. Part97.CFrame = CFrame.new(-54.7507515, 7.90067387, 66.4116669, -3.26636e-05, -0.000215789914, -1, -2.63461679e-05, 0.999997854, -0.000215788081, 0.999994397, 3.52536517e-05, -3.26717563e-05)
  1560. Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1561. Part97.BottomSurface = Enum.SurfaceType.Hinge
  1562. Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1563. Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1564. Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1565. Part97.TopSurface = Enum.SurfaceType.Smooth
  1566. Part97.Color = Color3.new(0.8, 0.556863, 0.411765)
  1567. Part97.Position = Vector3.new(-54.7507515, 7.90067387, 66.4116669)
  1568. Part97.Orientation = Vector3.new(0.00999999978, -90, 0)
  1569. Part97.Color = Color3.new(0.8, 0.556863, 0.411765)
  1570. Part98.Name = "Partb"
  1571. Part98.Parent = Model96
  1572. Part98.Material = Enum.Material.ForceField
  1573. Part98.BrickColor = BrickColor.new("Nougat")
  1574. Part98.Transparency = 1
  1575. Part98.Rotation = Vector3.new(0, -90, 0)
  1576. Part98.Anchored = true
  1577. Part98.CanCollide = false
  1578. Part98.FormFactor = Enum.FormFactor.Custom
  1579. Part98.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
  1580. Part98.CFrame = CFrame.new(-54.7492485, 1.10030746, 66.4115753, -3.26636e-05, -0.000215789914, -1, -2.63461679e-05, 0.999997854, -0.000215788081, 0.999994397, 3.52536517e-05, -3.26717563e-05)
  1581. Part98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1582. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1583. Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1584. Part98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1585. Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1586. Part98.TopSurface = Enum.SurfaceType.Hinge
  1587. Part98.Color = Color3.new(0.8, 0.556863, 0.411765)
  1588. Part98.Position = Vector3.new(-54.7492485, 1.10030746, 66.4115753)
  1589. Part98.Orientation = Vector3.new(0.00999999978, -90, 0)
  1590. Part98.Color = Color3.new(0.8, 0.556863, 0.411765)
  1591. Part99.Name = "middle"
  1592. Part99.Parent = Model92
  1593. Part99.Material = Enum.Material.ForceField
  1594. Part99.BrickColor = BrickColor.new("Nougat")
  1595. Part99.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
  1596. Part99.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
  1597. Part99.Size = Vector3.new(3.39999962, 6.5999999, 0.800000012)
  1598. Part99.CFrame = CFrame.new(-56.6882286, 4.49875355, 66.3968124, -0.999939799, -0.000152614506, -0.0110163921, -0.000153039015, 0.999997973, 3.76842618e-05, 0.0110163214, 4.83080439e-05, -0.999934316)
  1599. Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1600. Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1601. Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1602. Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1603. Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1604. Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1605. Part99.Color = Color3.new(0.8, 0.556863, 0.411765)
  1606. Part99.Position = Vector3.new(-56.6882286, 4.49875355, 66.3968124)
  1607. Part99.Orientation = Vector3.new(0, -179.369995, -0.00999999978)
  1608. Part99.Color = Color3.new(0.8, 0.556863, 0.411765)
  1609. Weld100.Parent = Part99
  1610. Weld100.C0 = CFrame.new(-350.581482, -211.581512, -28.8311996, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
  1611. Weld100.C1 = CFrame.new(-352.381561, -211.581512, -28.8311901, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
  1612. Weld100.Part0 = Part99
  1613. Weld100.Part1 = Part102
  1614. BodyPosition101.Parent = Part99
  1615. BodyPosition101.D = 250
  1616. BodyPosition101.position = Vector3.new(-350.649719, 211.501556, -28.5869579)
  1617. BodyPosition101.Position = Vector3.new(-350.649719, 211.501556, -28.5869579)
  1618. Part102.Name = "Frame"
  1619. Part102.Parent = Model92
  1620. Part102.Material = Enum.Material.ForceField
  1621. Part102.BrickColor = BrickColor.new("Nougat")
  1622. Part102.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
  1623. Part102.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
  1624. Part102.CanCollide = false
  1625. Part102.Size = Vector3.new(0.200000003, 6.5999999, 0.800000012)
  1626. Part102.CFrame = CFrame.new(-58.4883842, 4.49849319, 66.4166412, -0.999940276, -0.000152614564, -0.0110163977, -0.000153039029, 0.999997973, 3.76842727e-05, 0.011016327, 4.83080512e-05, -0.999934793)
  1627. Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1628. Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1629. Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1630. Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1631. Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1632. Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1633. Part102.Color = Color3.new(0.8, 0.556863, 0.411765)
  1634. Part102.Position = Vector3.new(-58.4883842, 4.49849319, 66.4166412)
  1635. Part102.Orientation = Vector3.new(0, -179.369995, -0.00999999978)
  1636. Part102.Color = Color3.new(0.8, 0.556863, 0.411765)
  1637. Model103.Name = "RoofTop"
  1638. Model103.Parent = Model0
  1639. Part104.Name = "RoofPart2"
  1640. Part104.Parent = Model103
  1641. Part104.Material = Enum.Material.ForceField
  1642. Part104.BrickColor = BrickColor.new("Cocoa")
  1643. Part104.Rotation = Vector3.new(-23.5400009, 90, 0)
  1644. Part104.Anchored = true
  1645. Part104.Size = Vector3.new(22.8000011, 0.99999994, 37.4000015)
  1646. Part104.CFrame = CFrame.new(-60.2692871, 15.9327059, 53.0385742, 3.51081326e-05, -4.22441917e-05, 1, -0.399429858, 0.916761518, 5.2750569e-05, -0.916761935, -0.399420261, 1.53133369e-05)
  1647. Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1648. Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1649. Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1650. Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1651. Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1652. Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1653. Part104.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1654. Part104.Position = Vector3.new(-60.2692871, 15.9327059, 53.0385742)
  1655. Part104.Orientation = Vector3.new(0, 90, -23.5400009)
  1656. Part104.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1657. Part105.Name = "RoofPart2"
  1658. Part105.Parent = Model103
  1659. Part105.Material = Enum.Material.ForceField
  1660. Part105.BrickColor = BrickColor.new("Cocoa")
  1661. Part105.Rotation = Vector3.new(-180, 0, 149.059998)
  1662. Part105.Anchored = true
  1663. Part105.Size = Vector3.new(5.71550941, 0.320855677, 10.4000044)
  1664. Part105.CFrame = CFrame.new(-52.5948944, 11.3057537, 38.5698776, -0.857674956, -0.514192343, 2.12399245e-05, -0.514191329, 0.857673168, 4.56276684e-05, -4.6288922e-05, 3.59363694e-05, -0.999994457)
  1665. Part105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1666. Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1667. Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1668. Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1669. Part105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1670. Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1671. Part105.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1672. Part105.Position = Vector3.new(-52.5948944, 11.3057537, 38.5698776)
  1673. Part105.Orientation = Vector3.new(0, 180, -30.9400005)
  1674. Part105.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1675. Part106.Name = "RoofPart2"
  1676. Part106.Parent = Model103
  1677. Part106.Material = Enum.Material.ForceField
  1678. Part106.BrickColor = BrickColor.new("Cocoa")
  1679. Part106.Rotation = Vector3.new(23.5400009, 90, 0)
  1680. Part106.Anchored = true
  1681. Part106.Size = Vector3.new(22.8000011, 0.99999994, 37.4000015)
  1682. Part106.CFrame = CFrame.new(-60.2691612, 15.9321795, 73.302536, 5.27502634e-05, -8.80767038e-06, 1, 0.399348289, 0.916797042, -1.29914188e-05, -0.916790247, 0.399355173, 5.18790475e-05)
  1683. Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1684. Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1685. Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1686. Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1687. Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1688. Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1689. Part106.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1690. Part106.Position = Vector3.new(-60.2691612, 15.9321795, 73.302536)
  1691. Part106.Orientation = Vector3.new(0, 90, 23.5400009)
  1692. Part106.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1693. Part107.Name = "RoofPart2"
  1694. Part107.Parent = Model103
  1695. Part107.Material = Enum.Material.ForceField
  1696. Part107.BrickColor = BrickColor.new("Cocoa")
  1697. Part107.Rotation = Vector3.new(-180, 0, -149.050003)
  1698. Part107.Anchored = true
  1699. Part107.Size = Vector3.new(5.71550941, 0.320855677, 10.4000025)
  1700. Part107.CFrame = CFrame.new(-47.8160095, 11.3491383, 38.5698776, -0.857622981, 0.514278948, 3.75721429e-05, 0.514277875, 0.857621312, 2.92372533e-05, -1.25808701e-05, 5.21620059e-05, -0.999994516)
  1701. Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1702. Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1703. Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1704. Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1705. Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1706. Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1707. Part107.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1708. Part107.Position = Vector3.new(-47.8160095, 11.3491383, 38.5698776)
  1709. Part107.Orientation = Vector3.new(0, 180, 30.9500008)
  1710. Part107.Color = Color3.new(0.337255, 0.141176, 0.141176)
  1711. Model108.Name = "WoodenDoor"
  1712. Model108.Parent = Model0
  1713. Part109.Name = "Frame"
  1714. Part109.Parent = Model108
  1715. Part109.Material = Enum.Material.ForceField
  1716. Part109.BrickColor = BrickColor.new("Nougat")
  1717. Part109.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1718. Part109.CanCollide = false
  1719. Part109.Size = Vector3.new(0.600000024, 6.5999999, 0.800000012)
  1720. Part109.CFrame = CFrame.new(-52.0623703, 4.49986649, 34.1874771, 0.99999994, 0.0002746518, 0.000213626743, -0.000274656515, 0.999997973, 2.25128297e-05, -0.000213621126, -1.35550436e-05, 0.999994516)
  1721. Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1722. Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1723. Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1724. Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1725. Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1726. Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1727. Part109.Color = Color3.new(0.8, 0.556863, 0.411765)
  1728. Part109.Position = Vector3.new(-52.0623703, 4.49986649, 34.1874771)
  1729. Part109.Orientation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1730. Part109.Color = Color3.new(0.8, 0.556863, 0.411765)
  1731. Weld110.Parent = Part109
  1732. Weld110.C0 = CFrame.new(346.069214, -211.423218, 60.9525146, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
  1733. Weld110.C1 = CFrame.new(344.069305, -211.423172, 60.9525223, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
  1734. Weld110.Part0 = Part109
  1735. Weld110.Part1 = Part115
  1736. Script111.Name = "Weld (Read)"
  1737. Script111.Parent = Model108
  1738. Script111.Disabled = true
  1739. table.insert(cors,sandbox(Script111,function()
  1740. repeat wait'' until game:GetService'Players'.LocalPlayer:FindFirstChild'Backpack' ~= nil
  1741. if script.Parent ~= game:GetService'ReplicatedFirst' then return end
  1742. fold = game:GetService'TeleportService':GetTeleportSetting'SaveInstanceData'
  1743. if fold == nil then Instance.new('Message', workspace).Text = 'An error occured loading the data. Try again.' return
  1744. end
  1745.  
  1746. while not game:GetService("Players").LocalPlayer.Character do wait() end
  1747. game:GetService("Players").LocalPlayer.Character.Parent = nil
  1748.  
  1749. if fold:FindFirstChild("TerrainData") then
  1750. workspace.Terrain:PasteRegion(fold.TerrainData.TerrainRegion,workspace.Terrain.MaxExtents.Min,true)
  1751. end
  1752.  
  1753. fold.Parent = game:GetService("Lighting")
  1754. function scriptsourceoff(same)
  1755. pcall(function()
  1756. if same.ClassName == 'Script' then
  1757. same.Disabled = true
  1758. end
  1759. end)
  1760. for i,v in pairs(same:GetChildren()) do
  1761. scriptsourceoff(v)
  1762. end
  1763. end
  1764. scriptsourceoff(fold)
  1765. wait(5) -- Stop missing terrain
  1766.  
  1767. countNum = 0
  1768. function addNumTo(same)
  1769. if same.Parent ~= nil then
  1770. countNum = countNum + 1
  1771. end
  1772. for i,v in pairs(same:GetChildren()) do
  1773. addNumTo(v)
  1774. end
  1775. end
  1776. addNumTo(fold)
  1777. game:GetService'ReplicatedStorage':WaitForChild'Count'.OnClientEvent:Connect(function(servcount)
  1778. if servcount ~= 'CountNum' then
  1779. game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum)
  1780. else
  1781. game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
  1782. end
  1783. end)
  1784. --game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum) causing server issues, will be done later
  1785. game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
  1786. end))
  1787. Model112.Name = "Hinges"
  1788. Model112.Parent = Model108
  1789. Part113.Name = "Parta"
  1790. Part113.Parent = Model112
  1791. Part113.Material = Enum.Material.ForceField
  1792. Part113.BrickColor = BrickColor.new("Nougat")
  1793. Part113.Transparency = 1
  1794. Part113.Rotation = Vector3.new(0, 90, 0)
  1795. Part113.Anchored = true
  1796. Part113.CanCollide = false
  1797. Part113.FormFactor = Enum.FormFactor.Custom
  1798. Part113.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
  1799. Part113.CFrame = CFrame.new(-51.9489174, 7.90148735, 34.2115021, 0.000140138305, 0.000258941174, 1, -1.67721228e-05, 0.999997854, -0.000258938788, -0.999994397, -7.77363311e-06, 0.000140140299)
  1800. Part113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1801. Part113.BottomSurface = Enum.SurfaceType.Hinge
  1802. Part113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1803. Part113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1804. Part113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1805. Part113.TopSurface = Enum.SurfaceType.Smooth
  1806. Part113.Color = Color3.new(0.8, 0.556863, 0.411765)
  1807. Part113.Position = Vector3.new(-51.9489174, 7.90148735, 34.2115021)
  1808. Part113.Orientation = Vector3.new(0.00999999978, 89.9899979, 0)
  1809. Part113.Color = Color3.new(0.8, 0.556863, 0.411765)
  1810. Part114.Name = "Partb"
  1811. Part114.Parent = Model112
  1812. Part114.Material = Enum.Material.ForceField
  1813. Part114.BrickColor = BrickColor.new("Nougat")
  1814. Part114.Transparency = 1
  1815. Part114.Rotation = Vector3.new(0, 90, 0)
  1816. Part114.Anchored = true
  1817. Part114.CanCollide = false
  1818. Part114.FormFactor = Enum.FormFactor.Custom
  1819. Part114.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
  1820. Part114.CFrame = CFrame.new(-51.9504509, 1.10112095, 34.2113876, 0.000140138305, 0.000258941174, 1, -1.67721228e-05, 0.999997854, -0.000258938788, -0.999994397, -7.77363311e-06, 0.000140140299)
  1821. Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1822. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1823. Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1824. Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1825. Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1826. Part114.TopSurface = Enum.SurfaceType.Hinge
  1827. Part114.Color = Color3.new(0.8, 0.556863, 0.411765)
  1828. Part114.Position = Vector3.new(-51.9504509, 1.10112095, 34.2113876)
  1829. Part114.Orientation = Vector3.new(0.00999999978, 89.9899979, 0)
  1830. Part114.Color = Color3.new(0.8, 0.556863, 0.411765)
  1831. Part115.Name = "middle"
  1832. Part115.Parent = Model108
  1833. Part115.Material = Enum.Material.ForceField
  1834. Part115.BrickColor = BrickColor.new("Nougat")
  1835. Part115.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1836. Part115.Size = Vector3.new(3.39999962, 6.5999999, 0.800000012)
  1837. Part115.CFrame = CFrame.new(-50.0624313, 4.49928665, 34.1870422, 0.99999994, 0.000274651771, 0.000213626685, -0.000274656544, 0.999997973, 2.25128297e-05, -0.000213621184, -1.35550436e-05, 0.999994516)
  1838. Part115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1839. Part115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1840. Part115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1841. Part115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1842. Part115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1843. Part115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1844. Part115.Color = Color3.new(0.8, 0.556863, 0.411765)
  1845. Part115.Position = Vector3.new(-50.0624313, 4.49928665, 34.1870422)
  1846. Part115.Orientation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1847. Part115.Color = Color3.new(0.8, 0.556863, 0.411765)
  1848. Weld116.Parent = Part115
  1849. Weld116.C0 = CFrame.new(344.069336, -211.423187, 60.9525185, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
  1850. Weld116.C1 = CFrame.new(342.269318, -211.423248, 60.9525146, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
  1851. Weld116.Part0 = Part115
  1852. Weld116.Part1 = Part118
  1853. BodyPosition117.Parent = Part115
  1854. BodyPosition117.D = 250
  1855. BodyPosition117.position = Vector3.new(-344.050079, 211.501434, -60.7894325)
  1856. BodyPosition117.Position = Vector3.new(-344.050079, 211.501434, -60.7894325)
  1857. Part118.Name = "Frame"
  1858. Part118.Parent = Model108
  1859. Part118.Material = Enum.Material.ForceField
  1860. Part118.BrickColor = BrickColor.new("Nougat")
  1861. Part118.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1862. Part118.CanCollide = false
  1863. Part118.Size = Vector3.new(0.200000003, 6.5999999, 0.800000012)
  1864. Part118.CFrame = CFrame.new(-48.2623825, 4.49886847, 34.186657, 0.99999994, 0.000274651742, 0.000213626627, -0.000274656573, 0.999997973, 2.25128297e-05, -0.000213621242, -1.35550436e-05, 0.999994516)
  1865. Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1866. Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1867. Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1868. Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1869. Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1870. Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1871. Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
  1872. Part118.Position = Vector3.new(-48.2623825, 4.49886847, 34.186657)
  1873. Part118.Orientation = Vector3.new(0, 0.00999999978, -0.0199999996)
  1874. Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
  1875. Model119.Name = "Windows"
  1876. Model119.Parent = Model0
  1877. Part120.Name = "Window"
  1878. Part120.Parent = Model119
  1879. Part120.Material = Enum.Material.ForceField
  1880. Part120.BrickColor = BrickColor.new("Fog")
  1881. Part120.Reflectance = 0.5
  1882. Part120.Transparency = 0.5
  1883. Part120.Rotation = Vector3.new(0, 0, -0.00999999978)
  1884. Part120.Anchored = true
  1885. Part120.Size = Vector3.new(0.600000024, 4, 3)
  1886. Part120.CFrame = CFrame.new(-78.3130035, 5.40089417, 53.1116447, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
  1887. Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1888. Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1889. Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1890. Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1891. Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1892. Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1893. Part120.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1894. Part120.Position = Vector3.new(-78.3130035, 5.40089417, 53.1116447)
  1895. Part120.Orientation = Vector3.new(0, 0, -0.00999999978)
  1896. Part120.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1897. Model121.Parent = Model119
  1898. Part122.Parent = Model121
  1899. Part122.Material = Enum.Material.ForceField
  1900. Part122.BrickColor = BrickColor.new("Dirt brown")
  1901. Part122.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1902. Part122.Anchored = true
  1903. Part122.Size = Vector3.new(3, 1, 0.400000036)
  1904. Part122.CFrame = CFrame.new(-78.3127594, 7.60110188, 53.111187, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1905. Part122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1906. Part122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1907. Part122.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1908. Part122.Position = Vector3.new(-78.3127594, 7.60110188, 53.111187)
  1909. Part122.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1910. Part122.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1911. Part123.Parent = Model121
  1912. Part123.Material = Enum.Material.ForceField
  1913. Part123.BrickColor = BrickColor.new("Dirt brown")
  1914. Part123.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1915. Part123.Anchored = true
  1916. Part123.Size = Vector3.new(3.80000019, 1, 0.400000572)
  1917. Part123.CFrame = CFrame.new(-78.3130875, 3.20070839, 53.1111107, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1918. Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1919. Part123.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1920. Part123.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1921. Part123.Position = Vector3.new(-78.3130875, 3.20070839, 53.1111107)
  1922. Part123.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1923. Part123.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1924. Part124.Parent = Model121
  1925. Part124.Material = Enum.Material.ForceField
  1926. Part124.BrickColor = BrickColor.new("Dirt brown")
  1927. Part124.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1928. Part124.Anchored = true
  1929. Part124.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1930. Part124.CFrame = CFrame.new(-78.3130264, 5.60085964, 54.8113708, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1931. Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1932. Part124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1933. Part124.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1934. Part124.Position = Vector3.new(-78.3130264, 5.60085964, 54.8113708)
  1935. Part124.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1936. Part124.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1937. Part125.Parent = Model121
  1938. Part125.Material = Enum.Material.ForceField
  1939. Part125.BrickColor = BrickColor.new("Dirt brown")
  1940. Part125.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
  1941. Part125.Anchored = true
  1942. Part125.Size = Vector3.new(0.400000036, 1, 4.40000057)
  1943. Part125.CFrame = CFrame.new(-78.3130341, 5.60100651, 51.4111862, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
  1944. Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1945. Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1946. Part125.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1947. Part125.Position = Vector3.new(-78.3130341, 5.60100651, 51.4111862)
  1948. Part125.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
  1949. Part125.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1950. Model126.Name = "Windows"
  1951. Model126.Parent = Model0
  1952. Part127.Name = "Window"
  1953. Part127.Parent = Model126
  1954. Part127.Material = Enum.Material.ForceField
  1955. Part127.BrickColor = BrickColor.new("Fog")
  1956. Part127.Reflectance = 0.5
  1957. Part127.Transparency = 0.5
  1958. Part127.Rotation = Vector3.new(-0.00999999978, 90, 0)
  1959. Part127.Anchored = true
  1960. Part127.Size = Vector3.new(0.600000024, 4, 3)
  1961. Part127.CFrame = CFrame.new(-50.2125778, 5.40009212, 82.8121262, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
  1962. Part127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1963. Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1964. Part127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1965. Part127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1966. Part127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1967. Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1968. Part127.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1969. Part127.Position = Vector3.new(-50.2125778, 5.40009212, 82.8121262)
  1970. Part127.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
  1971. Part127.Color = Color3.new(0.780392, 0.831373, 0.894118)
  1972. Model128.Parent = Model126
  1973. Part129.Parent = Model128
  1974. Part129.Material = Enum.Material.ForceField
  1975. Part129.BrickColor = BrickColor.new("Dirt brown")
  1976. Part129.Rotation = Vector3.new(-90, 0, 180)
  1977. Part129.Anchored = true
  1978. Part129.Size = Vector3.new(3, 1, 0.400000036)
  1979. Part129.CFrame = CFrame.new(-50.2129211, 7.60033607, 82.8119202, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1980. Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1981. Part129.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1982. Part129.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1983. Part129.Position = Vector3.new(-50.2129211, 7.60033607, 82.8119202)
  1984. Part129.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1985. Part129.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1986. Part130.Parent = Model128
  1987. Part130.Material = Enum.Material.ForceField
  1988. Part130.BrickColor = BrickColor.new("Dirt brown")
  1989. Part130.Rotation = Vector3.new(-90, 0, 180)
  1990. Part130.Anchored = true
  1991. Part130.Size = Vector3.new(3.80000019, 1, 0.400000572)
  1992. Part130.CFrame = CFrame.new(-50.2129745, 3.19988823, 82.8122101, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  1993. Part130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1994. Part130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1995. Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1996. Part130.Position = Vector3.new(-50.2129745, 3.19988823, 82.8122101)
  1997. Part130.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  1998. Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
  1999. Part131.Parent = Model128
  2000. Part131.Material = Enum.Material.ForceField
  2001. Part131.BrickColor = BrickColor.new("Dirt brown")
  2002. Part131.Rotation = Vector3.new(-90, 0, 180)
  2003. Part131.Anchored = true
  2004. Part131.Size = Vector3.new(0.400000036, 1, 4.40000057)
  2005. Part131.CFrame = CFrame.new(-48.5128708, 5.60011768, 82.812149, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  2006. Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2007. Part131.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2008. Part131.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2009. Part131.Position = Vector3.new(-48.5128708, 5.60011768, 82.812149)
  2010. Part131.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  2011. Part131.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2012. Part132.Parent = Model128
  2013. Part132.Material = Enum.Material.ForceField
  2014. Part132.BrickColor = BrickColor.new("Dirt brown")
  2015. Part132.Rotation = Vector3.new(-90, 0, 180)
  2016. Part132.Anchored = true
  2017. Part132.Size = Vector3.new(0.400000036, 1, 4.40000057)
  2018. Part132.CFrame = CFrame.new(-51.912899, 5.60015488, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
  2019. Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2020. Part132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2021. Part132.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2022. Part132.Position = Vector3.new(-51.912899, 5.60015488, 82.8121338)
  2023. Part132.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
  2024. Part132.Color = Color3.new(0.337255, 0.258824, 0.211765)
  2025. Model133.Name = "Base"
  2026. Model133.Parent = Model0
  2027. Part134.Name = "HousePart"
  2028. Part134.Parent = Model133
  2029. Part134.Material = Enum.Material.ForceField
  2030. Part134.BrickColor = BrickColor.new("Medium red")
  2031. Part134.Rotation = Vector3.new(0, 90, 0)
  2032. Part134.Anchored = true
  2033. Part134.Size = Vector3.new(1.20000172, 3.00000024, 4.60000038)
  2034. Part134.CFrame = CFrame.new(-56.4692497, 9.50047398, 66.3704605, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2035. Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2036. Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2037. Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2038. Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2039. Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2040. Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2041. Part134.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2042. Part134.Position = Vector3.new(-56.4692497, 9.50047398, 66.3704605)
  2043. Part134.Orientation = Vector3.new(0, 89.9899979, 0)
  2044. Part134.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2045. Part135.Name = "HousePart"
  2046. Part135.Parent = Model133
  2047. Part135.Material = Enum.Material.ForceField
  2048. Part135.BrickColor = BrickColor.new("Medium red")
  2049. Part135.Rotation = Vector3.new(0, -90, 0)
  2050. Part135.Anchored = true
  2051. Part135.Size = Vector3.new(10.1999998, 8, 1)
  2052. Part135.CFrame = CFrame.new(-46.0691681, 5.00113487, 38.8697243, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2053. Part135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2054. Part135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2055. Part135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2056. Part135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2057. Part135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2058. Part135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2059. Part135.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2060. Part135.Position = Vector3.new(-46.0691681, 5.00113487, 38.8697243)
  2061. Part135.Orientation = Vector3.new(0, -90, 0)
  2062. Part135.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2063. Part136.Name = "HousePart"
  2064. Part136.Parent = Model133
  2065. Part136.Material = Enum.Material.ForceField
  2066. Part136.BrickColor = BrickColor.new("Medium red")
  2067. Part136.Rotation = Vector3.new(0, -90, 0)
  2068. Part136.Anchored = true
  2069. Part136.Size = Vector3.new(17.2000008, 8, 1)
  2070. Part136.CFrame = CFrame.new(-42.2692795, 7.00078487, 52.5699844, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2071. Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2072. Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2073. Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2074. Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2075. Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2076. Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2077. Part136.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2078. Part136.Position = Vector3.new(-42.2692795, 7.00078487, 52.5699844)
  2079. Part136.Orientation = Vector3.new(0, -90, 0)
  2080. Part136.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2081. Part137.Name = "HousePart"
  2082. Part137.Parent = Model133
  2083. Part137.Material = Enum.Material.ForceField
  2084. Part137.BrickColor = BrickColor.new("Medium red")
  2085. Part137.Rotation = Vector3.new(0, 90, 0)
  2086. Part137.Anchored = true
  2087. Part137.Size = Vector3.new(3.79999995, 3.20000005, 1)
  2088. Part137.CFrame = CFrame.new(-42.269165, 9.40062523, 63.0702362, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2089. Part137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2090. Part137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2091. Part137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2092. Part137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2093. Part137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2094. Part137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2095. Part137.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2096. Part137.Position = Vector3.new(-42.269165, 9.40062523, 63.0702362)
  2097. Part137.Orientation = Vector3.new(0, 89.9899979, 0)
  2098. Part137.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2099. Part138.Name = "HousePart"
  2100. Part138.Parent = Model133
  2101. Part138.Material = Enum.Material.ForceField
  2102. Part138.BrickColor = BrickColor.new("Medium red")
  2103. Part138.Rotation = Vector3.new(-180, 0, -180)
  2104. Part138.Anchored = true
  2105. Part138.Size = Vector3.new(16.6000004, 8, 1)
  2106. Part138.CFrame = CFrame.new(-60.2691956, 6.99995232, 82.8708801, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2107. Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2108. Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2109. Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2110. Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2111. Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2112. Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2113. Part138.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2114. Part138.Position = Vector3.new(-60.2691956, 6.99995232, 82.8708801)
  2115. Part138.Orientation = Vector3.new(0, 180, 0)
  2116. Part138.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2117. Part139.Name = "HousePart"
  2118. Part139.Parent = Model133
  2119. Part139.Material = Enum.Material.ForceField
  2120. Part139.BrickColor = BrickColor.new("Medium red")
  2121. Part139.Rotation = Vector3.new(-180, 0, -180)
  2122. Part139.Anchored = true
  2123. Part139.Size = Vector3.new(12.3999996, 3.20000005, 1)
  2124. Part139.CFrame = CFrame.new(-66.1692047, 9.4011631, 43.4699707, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2125. Part139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2126. Part139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2127. Part139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2128. Part139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2129. Part139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2130. Part139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2131. Part139.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2132. Part139.Position = Vector3.new(-66.1692047, 9.4011631, 43.4699707)
  2133. Part139.Orientation = Vector3.new(0, 180, 0)
  2134. Part139.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2135. Part140.Name = "HousePart"
  2136. Part140.Parent = Model133
  2137. Part140.Material = Enum.Material.ForceField
  2138. Part140.BrickColor = BrickColor.new("Medium red")
  2139. Part140.Rotation = Vector3.new(0, 90, 0)
  2140. Part140.Anchored = true
  2141. Part140.Size = Vector3.new(19, 2, 1)
  2142. Part140.CFrame = CFrame.new(-42.2692108, 2.00011349, 72.8705368, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2143. Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2144. Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2145. Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2146. Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2147. Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2148. Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2149. Part140.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2150. Part140.Position = Vector3.new(-42.2692108, 2.00011349, 72.8705368)
  2151. Part140.Orientation = Vector3.new(0, 89.9899979, 0)
  2152. Part140.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2153. Part141.Name = "HousePart"
  2154. Part141.Parent = Model133
  2155. Part141.Material = Enum.Material.ForceField
  2156. Part141.BrickColor = BrickColor.new("Medium red")
  2157. Part141.Rotation = Vector3.new(0, 90, 0)
  2158. Part141.Anchored = true
  2159. Part141.Size = Vector3.new(19.3999996, 2, 1)
  2160. Part141.CFrame = CFrame.new(-42.269249, 2.0006609, 53.670063, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2161. Part141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2162. Part141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2163. Part141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2164. Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2165. Part141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2166. Part141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2167. Part141.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2168. Part141.Position = Vector3.new(-42.269249, 2.0006609, 53.670063)
  2169. Part141.Orientation = Vector3.new(0, 89.9899979, 0)
  2170. Part141.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2171. Part142.Name = "HousePart"
  2172. Part142.Parent = Model133
  2173. Part142.Material = Enum.Material.ForceField
  2174. Part142.BrickColor = BrickColor.new("Medium red")
  2175. Part142.Rotation = Vector3.new(-180, 0, -180)
  2176. Part142.Anchored = true
  2177. Part142.Size = Vector3.new(5.39999962, 8, 1)
  2178. Part142.CFrame = CFrame.new(-75.0691986, 7.00103951, 43.4699326, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2179. Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2180. Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2181. Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2182. Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2183. Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2184. Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2185. Part142.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2186. Part142.Position = Vector3.new(-75.0691986, 7.00103951, 43.4699326)
  2187. Part142.Orientation = Vector3.new(0, 180, 0)
  2188. Part142.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2189. Part143.Name = "HousePart"
  2190. Part143.Parent = Model133
  2191. Part143.Material = Enum.Material.ForceField
  2192. Part143.BrickColor = BrickColor.new("Medium red")
  2193. Part143.Rotation = Vector3.new(0, -90, 0)
  2194. Part143.Anchored = true
  2195. Part143.Size = Vector3.new(17.4000015, 8, 1)
  2196. Part143.CFrame = CFrame.new(-42.2692566, 7.00022411, 73.6705475, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2197. Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2198. Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2199. Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2200. Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2201. Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2202. Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2203. Part143.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2204. Part143.Position = Vector3.new(-42.2692566, 7.00022411, 73.6705475)
  2205. Part143.Orientation = Vector3.new(0, -90, 0)
  2206. Part143.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2207. Part144.Name = "HousePart"
  2208. Part144.Parent = Model133
  2209. Part144.Material = Enum.Material.ForceField
  2210. Part144.BrickColor = BrickColor.new("Medium red")
  2211. Part144.Rotation = Vector3.new(0, -90, 0)
  2212. Part144.Anchored = true
  2213. Part144.Size = Vector3.new(3.80000019, 3.19999981, 1)
  2214. Part144.CFrame = CFrame.new(-78.269249, 9.40088654, 53.0699654, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2215. Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2216. Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2217. Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2218. Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2221. Part144.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2222. Part144.Position = Vector3.new(-78.269249, 9.40088654, 53.0699654)
  2223. Part144.Orientation = Vector3.new(0, -90, 0)
  2224. Part144.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2225. Part145.Name = "HousePart"
  2226. Part145.Parent = Model133
  2227. Part145.Material = Enum.Material.ForceField
  2228. Part145.BrickColor = BrickColor.new("Medium red")
  2229. Part145.Rotation = Vector3.new(-180, 0, -180)
  2230. Part145.Anchored = true
  2231. Part145.Size = Vector3.new(3.79999995, 3.20000005, 1)
  2232. Part145.CFrame = CFrame.new(-70.4692535, 9.40007687, 82.870903, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2233. Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2234. Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2235. Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2236. Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2237. Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2238. Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. Part145.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2240. Part145.Position = Vector3.new(-70.4692535, 9.40007687, 82.870903)
  2241. Part145.Orientation = Vector3.new(0, 180, 0)
  2242. Part145.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2243. Part146.Name = "HousePart"
  2244. Part146.Parent = Model133
  2245. Part146.Material = Enum.Material.ForceField
  2246. Part146.BrickColor = BrickColor.new("Medium red")
  2247. Part146.Rotation = Vector3.new(0, 90, 0)
  2248. Part146.Anchored = true
  2249. Part146.Size = Vector3.new(16.6000023, 10, 1.20000005)
  2250. Part146.CFrame = CFrame.new(-59.3692894, 6.00018215, 74.0708084, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2251. Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2252. Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2253. Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2254. Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2255. Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2256. Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2257. Part146.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2258. Part146.Position = Vector3.new(-59.3692894, 6.00018215, 74.0708084)
  2259. Part146.Orientation = Vector3.new(0, 89.9899979, 0)
  2260. Part146.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2261. Part147.Name = "HousePart"
  2262. Part147.Parent = Model133
  2263. Part147.Material = Enum.Material.ForceField
  2264. Part147.BrickColor = BrickColor.new("Medium red")
  2265. Part147.Rotation = Vector3.new(-180, 0, -180)
  2266. Part147.Anchored = true
  2267. Part147.Size = Vector3.new(18, 2, 1)
  2268. Part147.CFrame = CFrame.new(-68.7692719, 1.99986362, 82.8707886, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2269. Part147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2270. Part147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2271. Part147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2272. Part147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2273. Part147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2274. Part147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2275. Part147.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2276. Part147.Position = Vector3.new(-68.7692719, 1.99986362, 82.8707886)
  2277. Part147.Orientation = Vector3.new(0, 180, 0)
  2278. Part147.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2279. Part148.Name = "HousePart"
  2280. Part148.Parent = Model133
  2281. Part148.Material = Enum.Material.ForceField
  2282. Part148.BrickColor = BrickColor.new("Medium red")
  2283. Part148.Rotation = Vector3.new(-180, 0, -180)
  2284. Part148.Anchored = true
  2285. Part148.Size = Vector3.new(5.20000076, 10, 1)
  2286. Part148.CFrame = CFrame.new(-57.3692474, 6.00103092, 43.4699631, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2287. Part148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2288. Part148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2289. Part148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2290. Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2291. Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2292. Part148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2293. Part148.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2294. Part148.Position = Vector3.new(-57.3692474, 6.00103092, 43.4699631)
  2295. Part148.Orientation = Vector3.new(0, 180, 0)
  2296. Part148.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2297. Part149.Name = "HousePart"
  2298. Part149.Parent = Model133
  2299. Part149.Material = Enum.Material.ForceField
  2300. Part149.BrickColor = BrickColor.new("Medium red")
  2301. Part149.Rotation = Vector3.new(-180, 0, -180)
  2302. Part149.Anchored = true
  2303. Part149.Size = Vector3.new(17.7999992, 2, 1)
  2304. Part149.CFrame = CFrame.new(-68.8692169, 2.00094891, 43.469841, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2305. Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2306. Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2307. Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2308. Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2309. Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2310. Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2311. Part149.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2312. Part149.Position = Vector3.new(-68.8692169, 2.00094891, 43.469841)
  2313. Part149.Orientation = Vector3.new(0, 180, 0)
  2314. Part149.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2315. Part150.Name = "HousePart"
  2316. Part150.Parent = Model133
  2317. Part150.Material = Enum.Material.ForceField
  2318. Part150.BrickColor = BrickColor.new("Medium red")
  2319. Part150.Rotation = Vector3.new(0, -90, 0)
  2320. Part150.Anchored = true
  2321. Part150.Size = Vector3.new(16.4000015, 8, 1)
  2322. Part150.CFrame = CFrame.new(-78.2692871, 7.00049686, 63.1703987, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2323. Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2324. Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2325. Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2326. Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2327. Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2328. Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2329. Part150.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2330. Part150.Position = Vector3.new(-78.2692871, 7.00049686, 63.1703987)
  2331. Part150.Orientation = Vector3.new(0, -90, 0)
  2332. Part150.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2333. Part151.Name = "HousePart"
  2334. Part151.Parent = Model133
  2335. Part151.Material = Enum.Material.ForceField
  2336. Part151.BrickColor = BrickColor.new("Medium red")
  2337. Part151.Rotation = Vector3.new(-180, 0, -180)
  2338. Part151.Anchored = true
  2339. Part151.Size = Vector3.new(3.79999948, 10, 1)
  2340. Part151.CFrame = CFrame.new(-43.6691971, 6.00103283, 43.4699173, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2341. Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2342. Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2343. Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2344. Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2345. Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2346. Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2347. Part151.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2348. Part151.Position = Vector3.new(-43.6691971, 6.00103283, 43.4699173)
  2349. Part151.Orientation = Vector3.new(0, 180, 0)
  2350. Part151.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2351. Part152.Name = "HousePart"
  2352. Part152.Parent = Model133
  2353. Part152.Material = Enum.Material.ForceField
  2354. Part152.BrickColor = BrickColor.new("Medium red")
  2355. Part152.Anchored = true
  2356. Part152.Size = Vector3.new(11.4000015, 10, 1.20000005)
  2357. Part152.CFrame = CFrame.new(-48.4692535, 6.00038624, 66.3703995, 1, 3.05177746e-05, -3.05169706e-05, -3.05175563e-05, 0.999997973, 2.24999512e-05, 3.05179419e-05, -1.35587816e-05, 0.999994516)
  2358. Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2359. Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2360. Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2361. Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2362. Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2363. Part152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2364. Part152.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2365. Part152.Position = Vector3.new(-48.4692535, 6.00038624, 66.3703995)
  2366. Part152.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2367. Part153.Name = "HousePart"
  2368. Part153.Parent = Model133
  2369. Part153.Material = Enum.Material.ForceField
  2370. Part153.BrickColor = BrickColor.new("Medium red")
  2371. Part153.Rotation = Vector3.new(0, -90, 0)
  2372. Part153.Anchored = true
  2373. Part153.Size = Vector3.new(8.19999981, 8, 1)
  2374. Part153.CFrame = CFrame.new(-78.2692108, 7.0009346, 47.0698166, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2375. Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2376. Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2377. Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2378. Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2379. Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2380. Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2381. Part153.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2382. Part153.Position = Vector3.new(-78.2692108, 7.0009346, 47.0698166)
  2383. Part153.Orientation = Vector3.new(0, -90, 0)
  2384. Part153.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2385. Part154.Name = "HousePart"
  2386. Part154.Parent = Model133
  2387. Part154.Material = Enum.Material.ForceField
  2388. Part154.BrickColor = BrickColor.new("Medium red")
  2389. Part154.Rotation = Vector3.new(-180, 0, -180)
  2390. Part154.Anchored = true
  2391. Part154.Size = Vector3.new(5.39999962, 8, 1)
  2392. Part154.CFrame = CFrame.new(-75.0691986, 6.99995613, 82.8708801, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2393. Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2394. Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2395. Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2396. Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2397. Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2398. Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2399. Part154.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2400. Part154.Position = Vector3.new(-75.0691986, 6.99995613, 82.8708801)
  2401. Part154.Orientation = Vector3.new(0, 180, 0)
  2402. Part154.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2403. Part155.Name = "HousePart"
  2404. Part155.Parent = Model133
  2405. Part155.Material = Enum.Material.ForceField
  2406. Part155.BrickColor = BrickColor.new("Medium red")
  2407. Part155.Rotation = Vector3.new(-180, 0, -180)
  2408. Part155.Anchored = true
  2409. Part155.Size = Vector3.new(18, 2, 1)
  2410. Part155.CFrame = CFrame.new(-50.7691841, 1.99985886, 82.8708115, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2411. Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2412. Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2413. Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2414. Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2415. Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2416. Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2417. Part155.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2418. Part155.Position = Vector3.new(-50.7691841, 1.99985886, 82.8708115)
  2419. Part155.Orientation = Vector3.new(0, 180, 0)
  2420. Part155.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2421. Part156.Name = "HousePart"
  2422. Part156.Parent = Model133
  2423. Part156.Material = Enum.Material.ForceField
  2424. Part156.BrickColor = BrickColor.new("Medium red")
  2425. Part156.Rotation = Vector3.new(-180, 0, -180)
  2426. Part156.Anchored = true
  2427. Part156.Size = Vector3.new(9.19999981, 2, 1)
  2428. Part156.CFrame = CFrame.new(-50.1692123, 10.0012503, 43.470005, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2429. Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2430. Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2431. Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2432. Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2433. Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2434. Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2435. Part156.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2436. Part156.Position = Vector3.new(-50.1692123, 10.0012503, 43.470005)
  2437. Part156.Orientation = Vector3.new(0, 180, 0)
  2438. Part156.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2439. Part157.Name = "HousePart"
  2440. Part157.Parent = Model133
  2441. Part157.Material = Enum.Material.ForceField
  2442. Part157.BrickColor = BrickColor.new("Medium red")
  2443. Part157.Rotation = Vector3.new(0, 90, 0)
  2444. Part157.Anchored = true
  2445. Part157.Size = Vector3.new(8.19999981, 8, 1)
  2446. Part157.CFrame = CFrame.new(-78.2691498, 7.00005627, 79.2707138, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2447. Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2448. Part157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2449. Part157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2450. Part157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2451. Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2452. Part157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2453. Part157.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2454. Part157.Position = Vector3.new(-78.2691498, 7.00005627, 79.2707138)
  2455. Part157.Orientation = Vector3.new(0, 89.9899979, 0)
  2456. Part157.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2457. Part158.Name = "HousePart"
  2458. Part158.Parent = Model133
  2459. Part158.Material = Enum.Material.ForceField
  2460. Part158.BrickColor = BrickColor.new("Medium red")
  2461. Part158.Rotation = Vector3.new(0, 90, 0)
  2462. Part158.Anchored = true
  2463. Part158.Size = Vector3.new(3.80000019, 3.19999981, 1)
  2464. Part158.CFrame = CFrame.new(-78.2692261, 9.40033436, 73.2706985, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2465. Part158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2466. Part158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2467. Part158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2468. Part158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2469. Part158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2470. Part158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2471. Part158.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2472. Part158.Position = Vector3.new(-78.2692261, 9.40033436, 73.2706985)
  2473. Part158.Orientation = Vector3.new(0, 89.9899979, 0)
  2474. Part158.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2475. Part159.Name = "HousePart"
  2476. Part159.Parent = Model133
  2477. Part159.Material = Enum.Material.ForceField
  2478. Part159.BrickColor = BrickColor.new("Medium red")
  2479. Part159.Rotation = Vector3.new(-180, 0, -180)
  2480. Part159.Anchored = true
  2481. Part159.Size = Vector3.new(3.5999999, 3.20000005, 1)
  2482. Part159.CFrame = CFrame.new(-50.1691895, 9.40008926, 82.8708038, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2483. Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2484. Part159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2485. Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2486. Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2487. Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2488. Part159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2489. Part159.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2490. Part159.Position = Vector3.new(-50.1691895, 9.40008926, 82.8708038)
  2491. Part159.Orientation = Vector3.new(0, 180, 0)
  2492. Part159.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2493. Part160.Name = "HousePart"
  2494. Part160.Parent = Model133
  2495. Part160.Material = Enum.Material.ForceField
  2496. Part160.BrickColor = BrickColor.new("Medium red")
  2497. Part160.Rotation = Vector3.new(-180, 0, -180)
  2498. Part160.Anchored = true
  2499. Part160.Size = Vector3.new(6.59999943, 8, 1)
  2500. Part160.CFrame = CFrame.new(-45.0692062, 6.99996662, 82.870903, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2501. Part160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2502. Part160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2503. Part160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2504. Part160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2505. Part160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2506. Part160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2507. Part160.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2508. Part160.Position = Vector3.new(-45.0692062, 6.99996662, 82.870903)
  2509. Part160.Orientation = Vector3.new(0, 180, 0)
  2510. Part160.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2511. Part161.Name = "HousePart"
  2512. Part161.Parent = Model133
  2513. Part161.Material = Enum.Material.ForceField
  2514. Part161.BrickColor = BrickColor.new("Medium red")
  2515. Part161.Rotation = Vector3.new(0, 90, 0)
  2516. Part161.Anchored = true
  2517. Part161.Size = Vector3.new(40.4000015, 2, 1)
  2518. Part161.CFrame = CFrame.new(-78.2691956, 2.00037575, 63.1703186, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2519. Part161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2520. Part161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2521. Part161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2522. Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2523. Part161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2524. Part161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2525. Part161.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2526. Part161.Position = Vector3.new(-78.2691956, 2.00037575, 63.1703186)
  2527. Part161.Orientation = Vector3.new(0, 89.9899979, 0)
  2528. Part161.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2529. Part162.Name = "HousePart"
  2530. Part162.Parent = Model133
  2531. Part162.Material = Enum.Material.ForceField
  2532. Part162.BrickColor = BrickColor.new("Medium red")
  2533. Part162.Rotation = Vector3.new(0, -90, 0)
  2534. Part162.Anchored = true
  2535. Part162.Size = Vector3.new(0.800000191, 1.0000006, 7.19999933)
  2536. Part162.CFrame = CFrame.new(-50.1691818, 8.50130939, 34.1697693, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2537. Part162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2538. Part162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2539. Part162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2540. Part162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2541. Part162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2542. Part162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2543. Part162.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2544. Part162.Position = Vector3.new(-50.1691818, 8.50130939, 34.1697693)
  2545. Part162.Orientation = Vector3.new(0, -90, 0)
  2546. Part162.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2547. Part163.Name = "HousePart"
  2548. Part163.Parent = Model133
  2549. Part163.Material = Enum.Material.ForceField
  2550. Part163.BrickColor = BrickColor.new("Medium red")
  2551. Part163.Rotation = Vector3.new(0, -90, 0)
  2552. Part163.Anchored = true
  2553. Part163.Size = Vector3.new(0.800000191, 7.00000048, 1.39999986)
  2554. Part163.CFrame = CFrame.new(-47.2691498, 4.50119114, 34.1697197, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2555. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2556. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2557. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2558. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2559. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2560. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2561. Part163.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2562. Part163.Position = Vector3.new(-47.2691498, 4.50119114, 34.1697197)
  2563. Part163.Orientation = Vector3.new(0, -90, 0)
  2564. Part163.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2565. Part164.Name = "HousePart"
  2566. Part164.Parent = Model133
  2567. Part164.Material = Enum.Material.ForceField
  2568. Part164.BrickColor = BrickColor.new("Medium red")
  2569. Part164.Rotation = Vector3.new(0, -90, 0)
  2570. Part164.Anchored = true
  2571. Part164.Size = Vector3.new(0.800000191, 7.00000048, 1.39999986)
  2572. Part164.CFrame = CFrame.new(-53.0693512, 4.50119781, 34.1697083, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2573. Part164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2574. Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2575. Part164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2576. Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2577. Part164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2578. Part164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2579. Part164.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2580. Part164.Position = Vector3.new(-53.0693512, 4.50119781, 34.1697083)
  2581. Part164.Orientation = Vector3.new(0, -90, 0)
  2582. Part164.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2583. Part165.Name = "HousePart"
  2584. Part165.Parent = Model133
  2585. Part165.Material = Enum.Material.ForceField
  2586. Part165.BrickColor = BrickColor.new("Medium red")
  2587. Part165.Rotation = Vector3.new(0, -90, 0)
  2588. Part165.Anchored = true
  2589. Part165.Size = Vector3.new(9.19999981, 0.800000012, 9.20000076)
  2590. Part165.CFrame = CFrame.new(-50.1692085, 9.40128899, 38.3697853, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2591. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2592. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2593. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2594. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2595. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2596. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2597. Part165.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2598. Part165.Position = Vector3.new(-50.1692085, 9.40128899, 38.3697853)
  2599. Part165.Orientation = Vector3.new(0, -90, 0)
  2600. Part165.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2601. Part166.Name = "HousePart"
  2602. Part166.Parent = Model133
  2603. Part166.Material = Enum.Material.ForceField
  2604. Part166.BrickColor = BrickColor.new("Medium red")
  2605. Part166.Rotation = Vector3.new(0, -90, 0)
  2606. Part166.Anchored = true
  2607. Part166.Size = Vector3.new(10.1999998, 8, 1)
  2608. Part166.CFrame = CFrame.new(-54.2692032, 5.00113201, 38.8697548, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2609. Part166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2610. Part166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2611. Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2612. Part166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2613. Part166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2614. Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2615. Part166.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2616. Part166.Position = Vector3.new(-54.2692032, 5.00113201, 38.8697548)
  2617. Part166.Orientation = Vector3.new(0, -90, 0)
  2618. Part166.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2619. WedgePart167.Name = "RoofPart"
  2620. WedgePart167.Parent = Model133
  2621. WedgePart167.Material = Enum.Material.ForceField
  2622. WedgePart167.BrickColor = BrickColor.new("Medium red")
  2623. WedgePart167.Rotation = Vector3.new(0, 90, 0)
  2624. WedgePart167.Anchored = true
  2625. WedgePart167.Size = Vector3.new(9.19999886, 2.77182984, 4.6225338)
  2626. WedgePart167.CFrame = CFrame.new(-52.4805298, 11.1872673, 38.3698502, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
  2627. WedgePart167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2628. WedgePart167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2629. WedgePart167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2630. WedgePart167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2631. WedgePart167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2632. WedgePart167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2633. WedgePart167.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2634. WedgePart167.Position = Vector3.new(-52.4805298, 11.1872673, 38.3698502)
  2635. WedgePart167.Orientation = Vector3.new(0, 89.9899979, 0)
  2636. WedgePart167.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2637. WedgePart168.Name = "RoofPart"
  2638. WedgePart168.Parent = Model133
  2639. WedgePart168.Material = Enum.Material.ForceField
  2640. WedgePart168.BrickColor = BrickColor.new("Medium red")
  2641. WedgePart168.Rotation = Vector3.new(0, -90, 0)
  2642. WedgePart168.Anchored = true
  2643. WedgePart168.Size = Vector3.new(9.19999886, 2.77182984, 4.6225338)
  2644. WedgePart168.CFrame = CFrame.new(-47.8579865, 11.1872635, 38.3698502, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
  2645. WedgePart168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2646. WedgePart168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2647. WedgePart168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2648. WedgePart168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2649. WedgePart168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2650. WedgePart168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2651. WedgePart168.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2652. WedgePart168.Position = Vector3.new(-47.8579865, 11.1872635, 38.3698502)
  2653. WedgePart168.Orientation = Vector3.new(0, -90, 0)
  2654. WedgePart168.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2655. WedgePart169.Name = "RoofPart"
  2656. WedgePart169.Parent = Model133
  2657. WedgePart169.Material = Enum.Material.ForceField
  2658. WedgePart169.BrickColor = BrickColor.new("Medium red")
  2659. WedgePart169.Anchored = true
  2660. WedgePart169.Size = Vector3.new(37, 8.79999924, 20.1999989)
  2661. WedgePart169.CFrame = CFrame.new(-60.2692757, 15.4010954, 53.0702934, 1, 3.05177746e-05, -3.05169706e-05, -3.05175563e-05, 0.999997973, 2.24999512e-05, 3.05179419e-05, -1.35587816e-05, 0.999994516)
  2662. WedgePart169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2663. WedgePart169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2664. WedgePart169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2665. WedgePart169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2666. WedgePart169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2667. WedgePart169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2668. WedgePart169.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2669. WedgePart169.Position = Vector3.new(-60.2692757, 15.4010954, 53.0702934)
  2670. WedgePart169.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2671. WedgePart170.Name = "RoofPart"
  2672. WedgePart170.Parent = Model133
  2673. WedgePart170.Material = Enum.Material.ForceField
  2674. WedgePart170.BrickColor = BrickColor.new("Medium red")
  2675. WedgePart170.Rotation = Vector3.new(-180, 0, -180)
  2676. WedgePart170.Anchored = true
  2677. WedgePart170.Size = Vector3.new(37, 8.79999924, 20.2000008)
  2678. WedgePart170.CFrame = CFrame.new(-60.2692795, 15.40061, 73.270752, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
  2679. WedgePart170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2680. WedgePart170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2681. WedgePart170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2682. WedgePart170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2683. WedgePart170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2684. WedgePart170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2685. WedgePart170.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2686. WedgePart170.Position = Vector3.new(-60.2692795, 15.40061, 73.270752)
  2687. WedgePart170.Orientation = Vector3.new(0, 180, 0)
  2688. WedgePart170.Color = Color3.new(0.854902, 0.52549, 0.478431)
  2689. for i,v in pairs(mas:GetChildren()) do
  2690. v.Parent = workspace
  2691. pcall(function() v:MakeJoints() end)
  2692. end
  2693. mas:Destroy()
  2694. for i,v in pairs(cors) do
  2695. spawn(function()
  2696. pcall(v)
  2697. end)
  2698. end
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