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1
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
4
local RealPlayer = Player
5
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},Soundscape=r:GetService("RunService").Heartbeat,BindToSoundscape=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
6
7
--fist town's house. its very good building script
8
function sandbox(var,func)
9
	local env = getfenv(func)
10
	local newenv = setmetatable({},{
11
		__index = function(self,k)
12
			if k=="script" then
13
				return var
14
			else
15
				return env[k]
16
			end
17
		end,
18
	})
19
	setfenv(func,newenv)
20
	return func
21
end
22
cors = {}
23
mas = Instance.new("Model",game:GetService("Lighting"))
24
Model0 = Instance.new("Model")
25
Model1 = Instance.new("Model")
26
Part2 = Instance.new("Part")
27
Model3 = Instance.new("Model")
28
Part4 = Instance.new("Part")
29
Part5 = Instance.new("Part")
30
Part6 = Instance.new("Part")
31
Part7 = Instance.new("Part")
32
Model8 = Instance.new("Model")
33
Part9 = Instance.new("Part")
34
Part10 = Instance.new("Part")
35
Part11 = Instance.new("Part")
36
Part12 = Instance.new("Part")
37
Part13 = Instance.new("Part")
38
Part14 = Instance.new("Part")
39
Seat15 = Instance.new("Seat")
40
Part16 = Instance.new("Part")
41
Model17 = Instance.new("Model")
42
Part18 = Instance.new("Part")
43
PointLight19 = Instance.new("PointLight")
44
RemoteEvent20 = Instance.new("RemoteEvent")
45
Part21 = Instance.new("Part")
46
Weld22 = Instance.new("Weld")
47
Part23 = Instance.new("Part")
48
Script24 = Instance.new("Script")
49
Script25 = Instance.new("Script")
50
LocalScript26 = Instance.new("LocalScript")
51
Model27 = Instance.new("Model")
52
Part28 = Instance.new("Part")
53
Part29 = Instance.new("Part")
54
Model30 = Instance.new("Model")
55
Part31 = Instance.new("Part")
56
Part32 = Instance.new("Part")
57
Part33 = Instance.new("Part")
58
Part34 = Instance.new("Part")
59
Part35 = Instance.new("Part")
60
Model36 = Instance.new("Model")
61
Part37 = Instance.new("Part")
62
Part38 = Instance.new("Part")
63
Part39 = Instance.new("Part")
64
Part40 = Instance.new("Part")
65
Part41 = Instance.new("Part")
66
Part42 = Instance.new("Part")
67
Part43 = Instance.new("Part")
68
Part44 = Instance.new("Part")
69
Part45 = Instance.new("Part")
70
SpecialMesh46 = Instance.new("SpecialMesh")
71
Part47 = Instance.new("Part")
72
SpecialMesh48 = Instance.new("SpecialMesh")
73
Model49 = Instance.new("Model")
74
Part50 = Instance.new("Part")
75
Part51 = Instance.new("Part")
76
Part52 = Instance.new("Part")
77
Part53 = Instance.new("Part")
78
Part54 = Instance.new("Part")
79
Part55 = Instance.new("Part")
80
Seat56 = Instance.new("Seat")
81
Part57 = Instance.new("Part")
82
Model58 = Instance.new("Model")
83
Part59 = Instance.new("Part")
84
Part60 = Instance.new("Part")
85
Part61 = Instance.new("Part")
86
Part62 = Instance.new("Part")
87
Part63 = Instance.new("Part")
88
Part64 = Instance.new("Part")
89
Part65 = Instance.new("Part")
90
Seat66 = Instance.new("Seat")
91
Seat67 = Instance.new("Seat")
92
Seat68 = Instance.new("Seat")
93
Part69 = Instance.new("Part")
94
Part70 = Instance.new("Part")
95
Seat71 = Instance.new("Seat")
96
Model72 = Instance.new("Model")
97
Part73 = Instance.new("Part")
98
Model74 = Instance.new("Model")
99
Part75 = Instance.new("Part")
100
Part76 = Instance.new("Part")
101
Part77 = Instance.new("Part")
102
Part78 = Instance.new("Part")
103
Model79 = Instance.new("Model")
104
Part80 = Instance.new("Part")
105
Part81 = Instance.new("Part")
106
Part82 = Instance.new("Part")
107
Part83 = Instance.new("Part")
108
Part84 = Instance.new("Part")
109
Model85 = Instance.new("Model")
110
Part86 = Instance.new("Part")
111
Model87 = Instance.new("Model")
112
Part88 = Instance.new("Part")
113
Part89 = Instance.new("Part")
114
Part90 = Instance.new("Part")
115
Part91 = Instance.new("Part")
116
Model92 = Instance.new("Model")
117
Part93 = Instance.new("Part")
118
Weld94 = Instance.new("Weld")
119
Script95 = Instance.new("Script")
120
Model96 = Instance.new("Model")
121
Part97 = Instance.new("Part")
122
Part98 = Instance.new("Part")
123
Part99 = Instance.new("Part")
124
Weld100 = Instance.new("Weld")
125
BodyPosition101 = Instance.new("BodyPosition")
126
Part102 = Instance.new("Part")
127
Model103 = Instance.new("Model")
128
Part104 = Instance.new("Part")
129
Part105 = Instance.new("Part")
130
Part106 = Instance.new("Part")
131
Part107 = Instance.new("Part")
132
Model108 = Instance.new("Model")
133
Part109 = Instance.new("Part")
134
Weld110 = Instance.new("Weld")
135
Script111 = Instance.new("Script")
136
Model112 = Instance.new("Model")
137
Part113 = Instance.new("Part")
138
Part114 = Instance.new("Part")
139
Part115 = Instance.new("Part")
140
Weld116 = Instance.new("Weld")
141
BodyPosition117 = Instance.new("BodyPosition")
142
Part118 = Instance.new("Part")
143
Model119 = Instance.new("Model")
144
Part120 = Instance.new("Part")
145
Model121 = Instance.new("Model")
146
Part122 = Instance.new("Part")
147
Part123 = Instance.new("Part")
148
Part124 = Instance.new("Part")
149
Part125 = Instance.new("Part")
150
Model126 = Instance.new("Model")
151
Part127 = Instance.new("Part")
152
Model128 = Instance.new("Model")
153
Part129 = Instance.new("Part")
154
Part130 = Instance.new("Part")
155
Part131 = Instance.new("Part")
156
Part132 = Instance.new("Part")
157
Model133 = Instance.new("Model")
158
Part134 = Instance.new("Part")
159
Part135 = Instance.new("Part")
160
Part136 = Instance.new("Part")
161
Part137 = Instance.new("Part")
162
Part138 = Instance.new("Part")
163
Part139 = Instance.new("Part")
164
Part140 = Instance.new("Part")
165
Part141 = Instance.new("Part")
166
Part142 = Instance.new("Part")
167
Part143 = Instance.new("Part")
168
Part144 = Instance.new("Part")
169
Part145 = Instance.new("Part")
170
Part146 = Instance.new("Part")
171
Part147 = Instance.new("Part")
172
Part148 = Instance.new("Part")
173
Part149 = Instance.new("Part")
174
Part150 = Instance.new("Part")
175
Part151 = Instance.new("Part")
176
Part152 = Instance.new("Part")
177
Part153 = Instance.new("Part")
178
Part154 = Instance.new("Part")
179
Part155 = Instance.new("Part")
180
Part156 = Instance.new("Part")
181
Part157 = Instance.new("Part")
182
Part158 = Instance.new("Part")
183
Part159 = Instance.new("Part")
184
Part160 = Instance.new("Part")
185
Part161 = Instance.new("Part")
186
Part162 = Instance.new("Part")
187
Part163 = Instance.new("Part")
188
Part164 = Instance.new("Part")
189
Part165 = Instance.new("Part")
190
Part166 = Instance.new("Part")
191
WedgePart167 = Instance.new("WedgePart")
192
WedgePart168 = Instance.new("WedgePart")
193
WedgePart169 = Instance.new("WedgePart")
194
WedgePart170 = Instance.new("WedgePart")
195-
Part2.Material = Enum.Material.SmoothPlastic
195+
196
Model0.Parent = mas
197
Model1.Name = "Windows"
198
Model1.Parent = Model0
199
Part2.Name = "Window"
200
Part2.Parent = Model1
201
Part2.Material = Enum.Material.ForceField
202
Part2.BrickColor = BrickColor.new("Fog")
203
Part2.Reflectance = 0.5
204
Part2.Transparency = 0.5
205
Part2.Rotation = Vector3.new(0, 0, -0.00999999978)
206
Part2.Anchored = true
207
Part2.Size = Vector3.new(0.600000024, 4, 3)
208
Part2.CFrame = CFrame.new(-78.3130646, 5.40036583, 73.3123627, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
209
Part2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
210
Part2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
211
Part2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
212
Part2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
213
Part2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
214
Part2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
215-
Part4.Material = Enum.Material.Concrete
215+
216
Part2.Position = Vector3.new(-78.3130646, 5.40036583, 73.3123627)
217
Part2.Orientation = Vector3.new(0, 0, -0.00999999978)
218
Part2.Color = Color3.new(0.780392, 0.831373, 0.894118)
219
Model3.Parent = Model1
220
Part4.Parent = Model3
221
Part4.Material = Enum.Material.ForceField
222
Part4.BrickColor = BrickColor.new("Dirt brown")
223
Part4.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
224
Part4.Anchored = true
225
Part4.Size = Vector3.new(3, 1, 0.400000036)
226
Part4.CFrame = CFrame.new(-78.312767, 7.60057735, 73.312027, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
227
Part4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
228-
Part5.Material = Enum.Material.Concrete
228+
229
Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
230
Part4.Position = Vector3.new(-78.312767, 7.60057735, 73.312027)
231
Part4.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
232
Part4.Color = Color3.new(0.337255, 0.258824, 0.211765)
233
Part5.Parent = Model3
234
Part5.Material = Enum.Material.ForceField
235
Part5.BrickColor = BrickColor.new("Dirt brown")
236
Part5.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
237
Part5.Anchored = true
238
Part5.Size = Vector3.new(3.80000019, 1, 0.400000572)
239
Part5.CFrame = CFrame.new(-78.3130646, 3.20015621, 73.3117218, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
240
Part5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
241-
Part6.Material = Enum.Material.Concrete
241+
242
Part5.Color = Color3.new(0.337255, 0.258824, 0.211765)
243
Part5.Position = Vector3.new(-78.3130646, 3.20015621, 73.3117218)
244
Part5.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
245
Part5.Color = Color3.new(0.337255, 0.258824, 0.211765)
246
Part6.Parent = Model3
247
Part6.Material = Enum.Material.ForceField
248
Part6.BrickColor = BrickColor.new("Dirt brown")
249
Part6.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
250
Part6.Anchored = true
251
Part6.Size = Vector3.new(0.400000036, 1, 4.40000057)
252
Part6.CFrame = CFrame.new(-78.3130493, 5.60033417, 75.012001, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
253
Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
254-
Part7.Material = Enum.Material.Concrete
254+
255
Part6.Color = Color3.new(0.337255, 0.258824, 0.211765)
256
Part6.Position = Vector3.new(-78.3130493, 5.60033417, 75.012001)
257
Part6.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
258
Part6.Color = Color3.new(0.337255, 0.258824, 0.211765)
259
Part7.Parent = Model3
260
Part7.Material = Enum.Material.ForceField
261
Part7.BrickColor = BrickColor.new("Dirt brown")
262
Part7.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
263
Part7.Anchored = true
264
Part7.Size = Vector3.new(0.400000036, 1, 4.40000057)
265
Part7.CFrame = CFrame.new(-78.3130722, 5.60047913, 71.6118927, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
266
Part7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
267
Part7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
268
Part7.Color = Color3.new(0.337255, 0.258824, 0.211765)
269-
Part9.Material = Enum.Material.Wood
269+
270
Part7.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
271
Part7.Color = Color3.new(0.337255, 0.258824, 0.211765)
272
Model8.Name = "WoodenChair"
273
Model8.Parent = Model0
274
Part9.Parent = Model8
275
Part9.Material = Enum.Material.ForceField
276
Part9.BrickColor = BrickColor.new("Dark orange")
277
Part9.Rotation = Vector3.new(90, -90, 0)
278
Part9.Anchored = true
279
Part9.Shape = Enum.PartType.Cylinder
280
Part9.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
281
Part9.CFrame = CFrame.new(-73.6111832, 1.61041546, 75.0128784, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
282
Part9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
283
Part9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
284
Part9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
285
Part9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
286
Part9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
287-
Part10.Material = Enum.Material.Wood
287+
288
Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
289
Part9.Position = Vector3.new(-73.6111832, 1.61041546, 75.0128784)
290
Part9.Orientation = Vector3.new(0, -90, -90)
291
Part9.Color = Color3.new(0.627451, 0.372549, 0.207843)
292
Part10.Parent = Model8
293
Part10.Material = Enum.Material.ForceField
294
Part10.BrickColor = BrickColor.new("Dark orange")
295
Part10.Rotation = Vector3.new(90, -90, 0)
296
Part10.Anchored = true
297
Part10.Shape = Enum.PartType.Cylinder
298
Part10.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
299
Part10.CFrame = CFrame.new(-75.6109085, 1.61009789, 75.0126495, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
300
Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
301
Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
302
Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
303
Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
304
Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
305-
Part11.Material = Enum.Material.Wood
305+
306
Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
307
Part10.Position = Vector3.new(-75.6109085, 1.61009789, 75.0126495)
308
Part10.Orientation = Vector3.new(0, -90, -90)
309
Part10.Color = Color3.new(0.627451, 0.372549, 0.207843)
310
Part11.Parent = Model8
311
Part11.Material = Enum.Material.ForceField
312
Part11.BrickColor = BrickColor.new("Dark orange")
313
Part11.Rotation = Vector3.new(90, -90, 0)
314
Part11.Anchored = true
315
Part11.Shape = Enum.PartType.Cylinder
316
Part11.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
317
Part11.CFrame = CFrame.new(-75.6110153, 2.61012459, 73.2128296, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
318
Part11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
319
Part11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
320
Part11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
321
Part11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
322
Part11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
323-
Part12.Material = Enum.Material.Wood
323+
324
Part11.Color = Color3.new(0.627451, 0.372549, 0.207843)
325
Part11.Position = Vector3.new(-75.6110153, 2.61012459, 73.2128296)
326
Part11.Orientation = Vector3.new(0, -90, -90)
327
Part11.Color = Color3.new(0.627451, 0.372549, 0.207843)
328
Part12.Parent = Model8
329
Part12.Material = Enum.Material.ForceField
330
Part12.BrickColor = BrickColor.new("Dark orange")
331
Part12.Rotation = Vector3.new(-180, 0, 179.990005)
332
Part12.Anchored = true
333
Part12.Size = Vector3.new(2.39999914, 0.400000006, 0.400000006)
334
Part12.CFrame = CFrame.new(-74.6113052, 4.41043472, 73.2129898, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
335
Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
336
Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
337
Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
338
Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
339
Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
340-
Part13.Material = Enum.Material.Wood
340+
341
Part12.Color = Color3.new(0.627451, 0.372549, 0.207843)
342
Part12.Position = Vector3.new(-74.6113052, 4.41043472, 73.2129898)
343
Part12.Orientation = Vector3.new(0, 180, -0.00999999978)
344
Part12.Color = Color3.new(0.627451, 0.372549, 0.207843)
345
Part13.Parent = Model8
346
Part13.Material = Enum.Material.ForceField
347
Part13.BrickColor = BrickColor.new("Dark orange")
348
Part13.Rotation = Vector3.new(-180, 0, 179.990005)
349
Part13.Anchored = true
350
Part13.Size = Vector3.new(1.99999917, 0.400000006, 0.400000006)
351
Part13.CFrame = CFrame.new(-74.6113358, 3.61037636, 73.2129669, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
352
Part13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
353
Part13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
354
Part13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
355
Part13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
356
Part13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
357-
Part14.Material = Enum.Material.Wood
357+
358
Part13.Color = Color3.new(0.627451, 0.372549, 0.207843)
359
Part13.Position = Vector3.new(-74.6113358, 3.61037636, 73.2129669)
360
Part13.Orientation = Vector3.new(0, 180, -0.00999999978)
361
Part13.Color = Color3.new(0.627451, 0.372549, 0.207843)
362
Part14.Parent = Model8
363
Part14.Material = Enum.Material.ForceField
364
Part14.BrickColor = BrickColor.new("Dark orange")
365
Part14.Rotation = Vector3.new(90, -90, 0)
366
Part14.Anchored = true
367
Part14.Shape = Enum.PartType.Cylinder
368
Part14.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
369
Part14.CFrame = CFrame.new(-73.611351, 2.61048603, 73.2130814, 3.05182039e-05, 5.62067726e-10, -1, -0.999997973, -7.95641245e-06, -3.05176181e-05, -1.68982569e-05, 0.999994516, -6.73026079e-10)
370
Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
371
Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
372
Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
373
Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
374
Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
375-
Seat15.Material = Enum.Material.Wood
375+
376
Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
377
Part14.Position = Vector3.new(-73.611351, 2.61048603, 73.2130814)
378
Part14.Orientation = Vector3.new(0, -90, -90)
379
Part14.Color = Color3.new(0.627451, 0.372549, 0.207843)
380
Seat15.Parent = Model8
381
Seat15.Material = Enum.Material.ForceField
382
Seat15.BrickColor = BrickColor.new("Dark orange")
383
Seat15.Rotation = Vector3.new(-180, 0, 179.990005)
384
Seat15.Anchored = true
385
Seat15.Size = Vector3.new(2.4000001, 0.200000003, 2.20000005)
386
Seat15.CFrame = CFrame.new(-74.6110382, 2.31029224, 74.1127396, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
387
Seat15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
388
Seat15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
389
Seat15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
390
Seat15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
391
Seat15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
392-
Part16.Material = Enum.Material.Fabric
392+
393
Seat15.Color = Color3.new(0.627451, 0.372549, 0.207843)
394
Seat15.Position = Vector3.new(-74.6110382, 2.31029224, 74.1127396)
395
Seat15.Orientation = Vector3.new(0, 180, -0.00999999978)
396
Seat15.Color = Color3.new(0.627451, 0.372549, 0.207843)
397
Part16.Parent = Model8
398
Part16.Material = Enum.Material.ForceField
399
Part16.BrickColor = BrickColor.new("Black")
400
Part16.Rotation = Vector3.new(-180, 0, 179.990005)
401
Part16.Anchored = true
402
Part16.Size = Vector3.new(2.39999914, 0.200000003, 2.20000005)
403
Part16.CFrame = CFrame.new(-74.6110382, 2.51031113, 74.1127396, -1, -9.15542114e-05, 3.0516052e-05, -9.15523415e-05, 0.999997973, 3.85054009e-05, -3.05209433e-05, 4.74447043e-05, -0.999994457)
404
Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
405
Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
406
Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
407
Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
408
Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
409
Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
410
Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
411
Part16.Position = Vector3.new(-74.6110382, 2.51031113, 74.1127396)
412-
Part18.Material = Enum.Material.SmoothPlastic
412+
413
Part16.Color = Color3.new(0.105882, 0.164706, 0.207843)
414
Model17.Name = "HouseLamp"
415
Model17.Parent = Model0
416
Part18.Name = "Light"
417
Part18.Parent = Model17
418
Part18.Material = Enum.Material.ForceField
419
Part18.BrickColor = BrickColor.new("Cool yellow")
420
Part18.Rotation = Vector3.new(0, -90, 0)
421
Part18.Anchored = true
422
Part18.FormFactor = Enum.FormFactor.Custom
423
Part18.Size = Vector3.new(1.5999999, 1.79999971, 1.5999999)
424
Part18.CFrame = CFrame.new(-44.0094376, 7.10182953, 45.2132416, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
425
Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
426
Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
427
Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
428
Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
429
Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
430
Part18.Color = Color3.new(0.992157, 0.917647, 0.552941)
431
Part18.Position = Vector3.new(-44.0094376, 7.10182953, 45.2132416)
432
Part18.Orientation = Vector3.new(0, -90, 0)
433
Part18.Color = Color3.new(0.992157, 0.917647, 0.552941)
434
PointLight19.Parent = Part18
435
PointLight19.Color = Color3.new(1, 1, 0.498039)
436
PointLight19.Enabled = false
437
PointLight19.Range = 10
438-
Part21.Material = Enum.Material.SmoothPlastic
438+
439
PointLight19.Color = Color3.new(1, 1, 0.498039)
440
RemoteEvent20.Name = "ROBLOXInteractionEvent"
441
RemoteEvent20.Parent = Part18
442
Part21.Name = "Post"
443
Part21.Parent = Model17
444
Part21.Material = Enum.Material.ForceField
445
Part21.Rotation = Vector3.new(0, -90, 0)
446
Part21.Anchored = true
447
Part21.FormFactor = Enum.FormFactor.Custom
448
Part21.Size = Vector3.new(0.200000003, 4.99999762, 0.200000003)
449
Part21.CFrame = CFrame.new(-44.0093193, 3.90101624, 45.213295, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
450
Part21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
451
Part21.BottomSurface = Enum.SurfaceType.Weld
452
Part21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
453
Part21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
454
Part21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
455
Part21.TopSurface = Enum.SurfaceType.Weld
456
Part21.Position = Vector3.new(-44.0093193, 3.90101624, 45.213295)
457-
Part23.Material = Enum.Material.Wood
457+
458
Weld22.Parent = Part21
459
Weld22.C1 = CFrame.new(0.000102996826, -3.20079041, -3.05175781e-05, 1, 3.05180438e-05, -3.05171125e-05, -3.05171125e-05, 1, 3.05180438e-05, 3.05180438e-05, -3.05171125e-05, 1)
460
Weld22.Part0 = Part21
461
Weld22.Part1 = Part18
462
Part23.Parent = Model17
463
Part23.Material = Enum.Material.ForceField
464
Part23.BrickColor = BrickColor.new("Black")
465
Part23.Rotation = Vector3.new(0, -90, 0)
466
Part23.Anchored = true
467
Part23.FormFactor = Enum.FormFactor.Custom
468
Part23.Size = Vector3.new(1.5999999, 0.400000006, 1.5999999)
469
Part23.CFrame = CFrame.new(-44.0093307, 1.20083523, 45.213253, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
470
Part23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
471
Part23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
472
Part23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
473
Part23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
474
Part23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
475
Part23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
476
Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
477
Part23.Position = Vector3.new(-44.0093307, 1.20083523, 45.213253)
478
Part23.Orientation = Vector3.new(0, -90, 0)
479
Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
480
Script24.Parent = Model17
481
Script24.Disabled = true
482
table.insert(cors,sandbox(Script24,function()
483
--	// FileName: GetVersion.lua
484
--	// Written by: spotco
485
--	// Description: Command to print the chat version.
486
487
local util = require(script.Parent:WaitForChild("Util"))
488
local ChatConstants = require(script.Parent.Parent:WaitForChild("ChatConstants"))
489
490
function ProcessMessage(message, ChatWindow, ChatSettings)
491
	if string.sub(message, 1,  8):lower() == "/version" or string.sub(message, 1, 9):lower() == "/version " then
492
		util:SendSystemMessageToSelf(
493
			string.format("This game is running chat version [%d.%d].", 
494
				ChatConstants.MajorVersion, 
495
				ChatConstants.MinorVersion),
496
			ChatWindow:GetCurrentChannel(),
497
			{})
498
		return true
499
	end
500
	return false
501
end
502
503
return {
504
	[util.KEY_COMMAND_PROCESSOR_TYPE] = util.COMPLETED_MESSAGE_PROCESSOR,
505
	[util.KEY_PROCESSOR_FUNCTION] = ProcessMessage
506
}
507
end))
508
Script25.Name = "Lamp"
509
Script25.Parent = Model17
510
Script25.Disabled = true
511
table.insert(cors,sandbox(Script25,function()
512
--	// FileName: Util.lua
513
--	// Written by: TheGamer101
514
--	// Description: Module for shared code between CommandModules.
515
516
--[[
517
Creating a command module:
518
1) Create a new module inside the CommandModules folder.
519
2) Create a function that takes a message, the ChatWindow object and the ChatSettings and returns
520
a bool command processed.
521
3) Return this function from the module.
522
--]]
523
524
local clientChatModules = script.Parent.Parent
525
local ChatConstants = require(clientChatModules:WaitForChild("ChatConstants"))
526
527
local COMMAND_MODULES_VERSION = 1
528
529
local KEY_COMMAND_PROCESSOR_TYPE = "ProcessorType"
530
local KEY_PROCESSOR_FUNCTION = "ProcessorFunction"
531
532
---Command types.
533
---Process a command as it is being typed. This allows for manipulation of the chat bar.
534
local IN_PROGRESS_MESSAGE_PROCESSOR = 0
535
---Simply process a completed message.
536
local COMPLETED_MESSAGE_PROCESSOR = 1
537
538
local module = {}
539
local methods = {}
540
methods.__index = methods
541
542
function methods:SendSystemMessageToSelf(message, channelObj, extraData)
543
	local messageData =
544
	{
545
		ID = -1,
546
		FromSpeaker = nil,
547
		SpeakerUserId = 0,
548
		OriginalChannel = channelObj.Name,
549
		IsFiltered = true,
550
		MessageLength = string.len(message),
551
		Message = message,
552
		MessageType = ChatConstants.MessageTypeSystem,
553
		Time = os.time(),
554
		ExtraData = extraData,
555
	}
556
557
	channelObj:AddMessageToChannel(messageData)
558
end
559
560
function module.new()
561
	local obj = setmetatable({}, methods)
562
563
	obj.COMMAND_MODULES_VERSION = COMMAND_MODULES_VERSION
564
565
	obj.KEY_COMMAND_PROCESSOR_TYPE = KEY_COMMAND_PROCESSOR_TYPE
566
	obj.KEY_PROCESSOR_FUNCTION = KEY_PROCESSOR_FUNCTION
567
568
	obj.IN_PROGRESS_MESSAGE_PROCESSOR = IN_PROGRESS_MESSAGE_PROCESSOR
569
	obj.COMPLETED_MESSAGE_PROCESSOR = COMPLETED_MESSAGE_PROCESSOR
570
571
	return obj
572
end
573
574
return module.new()
575
576
end))
577-
Part28.Material = Enum.Material.WoodPlanks
577+
578
LocalScript26.Parent = Model17
579
Model27.Name = "Floor"
580
Model27.Parent = Model0
581
Part28.Name = "FloorPart"
582
Part28.Parent = Model27
583
Part28.Material = Enum.Material.ForceField
584
Part28.BrickColor = BrickColor.new("Reddish brown")
585
Part28.Rotation = Vector3.new(0, 90, 0)
586
Part28.Anchored = true
587
Part28.Size = Vector3.new(40.4000015, 1, 37)
588
Part28.CFrame = CFrame.new(-60.2692146, 0.500289917, 63.1702805, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
589
Part28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
590
Part28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
591
Part28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
592
Part28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
593
Part28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
594
Part28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
595-
Part29.Material = Enum.Material.WoodPlanks
595+
596
Part28.Position = Vector3.new(-60.2692146, 0.500289917, 63.1702805)
597
Part28.Orientation = Vector3.new(0, 89.9899979, 0)
598
Part28.Color = Color3.new(0.411765, 0.25098, 0.156863)
599
Part29.Name = "FloorPart"
600
Part29.Parent = Model27
601
Part29.Material = Enum.Material.ForceField
602
Part29.BrickColor = BrickColor.new("Reddish brown")
603
Part29.Rotation = Vector3.new(-180, 0, -180)
604
Part29.Anchored = true
605
Part29.Size = Vector3.new(9.20000172, 1, 12)
606
Part29.CFrame = CFrame.new(-50.1691666, 0.501001358, 36.9695892, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
607
Part29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
608
Part29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
609
Part29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
610
Part29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
611
Part29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
612
Part29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
613
Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
614-
Part31.Material = Enum.Material.Wood
614+
615
Part29.Orientation = Vector3.new(0, 180, 0)
616
Part29.Color = Color3.new(0.411765, 0.25098, 0.156863)
617
Model30.Name = "Woodentable"
618
Model30.Parent = Model0
619
Part31.Parent = Model30
620
Part31.Material = Enum.Material.ForceField
621
Part31.BrickColor = BrickColor.new("Dark orange")
622
Part31.Rotation = Vector3.new(-180, 0, 179.990005)
623
Part31.Anchored = true
624
Part31.Size = Vector3.new(5.80000019, 0.400000006, 7)
625
Part31.CFrame = CFrame.new(-74.6114807, 3.61052132, 78.8131409, -1, -0.000152589724, 3.05151098e-05, -0.000152587687, 0.999997973, 3.85054009e-05, -3.05228823e-05, 4.74437693e-05, -0.999994457)
626
Part31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
627
Part31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
628
Part31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
629
Part31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
630
Part31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
631-
Part32.Material = Enum.Material.Wood
631+
632
Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
633
Part31.Position = Vector3.new(-74.6114807, 3.61052132, 78.8131409)
634
Part31.Orientation = Vector3.new(0, 180, -0.00999999978)
635
Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
636
Part32.Parent = Model30
637
Part32.Material = Enum.Material.ForceField
638
Part32.BrickColor = BrickColor.new("Dark orange")
639
Part32.Rotation = Vector3.new(90, -90, 0)
640
Part32.Anchored = true
641
Part32.Shape = Enum.PartType.Cylinder
642
Part32.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
643
Part32.CFrame = CFrame.new(-72.1110992, 2.21098614, 75.7129517, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
644
Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
645
Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
646
Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
647
Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
648
Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
649-
Part33.Material = Enum.Material.Wood
649+
650
Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
651
Part32.Position = Vector3.new(-72.1110992, 2.21098614, 75.7129517)
652
Part32.Orientation = Vector3.new(0.00999999978, -90, -90)
653
Part32.Color = Color3.new(0.627451, 0.372549, 0.207843)
654
Part33.Parent = Model30
655
Part33.Material = Enum.Material.ForceField
656
Part33.BrickColor = BrickColor.new("Dark orange")
657
Part33.Rotation = Vector3.new(90, -90, 0)
658
Part33.Anchored = true
659
Part33.Shape = Enum.PartType.Cylinder
660
Part33.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
661
Part33.CFrame = CFrame.new(-77.1111298, 2.21009541, 75.7129517, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
662
Part33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
663
Part33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
664
Part33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
665
Part33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
666
Part33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
667-
Part34.Material = Enum.Material.Wood
667+
668
Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
669
Part33.Position = Vector3.new(-77.1111298, 2.21009541, 75.7129517)
670
Part33.Orientation = Vector3.new(0.00999999978, -90, -90)
671
Part33.Color = Color3.new(0.627451, 0.372549, 0.207843)
672
Part34.Parent = Model30
673
Part34.Material = Enum.Material.ForceField
674
Part34.BrickColor = BrickColor.new("Dark orange")
675
Part34.Rotation = Vector3.new(90, -90, 0)
676
Part34.Anchored = true
677
Part34.Shape = Enum.PartType.Cylinder
678
Part34.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
679
Part34.CFrame = CFrame.new(-72.1110229, 2.21082401, 81.9132538, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
680
Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
681
Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
682
Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
683
Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
684
Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
685-
Part35.Material = Enum.Material.Wood
685+
686
Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
687
Part34.Position = Vector3.new(-72.1110229, 2.21082401, 81.9132538)
688
Part34.Orientation = Vector3.new(0.00999999978, -90, -90)
689
Part34.Color = Color3.new(0.627451, 0.372549, 0.207843)
690
Part35.Parent = Model30
691
Part35.Material = Enum.Material.ForceField
692
Part35.BrickColor = BrickColor.new("Dark orange")
693
Part35.Rotation = Vector3.new(90, -90, 0)
694
Part35.Anchored = true
695
Part35.Shape = Enum.PartType.Cylinder
696
Part35.Size = Vector3.new(2.4000001, 0.400000036, 0.400000036)
697
Part35.CFrame = CFrame.new(-77.1111145, 2.20991516, 81.9132614, 0.000152591499, 2.03544914e-09, -1, -0.999997973, -7.95641245e-06, -0.000152590641, -1.68665865e-05, 0.999994516, -1.25692168e-09)
698
Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
699
Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
700
Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
701
Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
702
Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
703
Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
704
Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
705-
Part37.Material = Enum.Material.Wood
705+
706
Part35.Orientation = Vector3.new(0.00999999978, -90, -90)
707
Part35.Color = Color3.new(0.627451, 0.372549, 0.207843)
708
Model36.Name = "DoubleBed"
709
Model36.Parent = Model0
710
Part37.Parent = Model36
711
Part37.Material = Enum.Material.ForceField
712
Part37.BrickColor = BrickColor.new("Dark orange")
713
Part37.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
714
Part37.Anchored = true
715
Part37.Size = Vector3.new(5.80000019, 2, 0.599999905)
716
Part37.CFrame = CFrame.new(-43.3976898, 2.81620026, 74.6721954, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
717
Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
718
Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
719
Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
720
Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
721
Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
722-
Part38.Material = Enum.Material.Fabric
722+
723
Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
724
Part37.Position = Vector3.new(-43.3976898, 2.81620026, 74.6721954)
725
Part37.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
726
Part37.Color = Color3.new(0.627451, 0.372549, 0.207843)
727
Part38.Parent = Model36
728
Part38.Material = Enum.Material.ForceField
729
Part38.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
730
Part38.Anchored = true
731
Part38.Size = Vector3.new(6.19999981, 1.19999993, 6.5999999)
732
Part38.CFrame = CFrame.new(-46.9971809, 2.21285152, 74.6722107, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
733
Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
734
Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
735
Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
736-
Part39.Material = Enum.Material.Wood
736+
737
Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
738
Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
739
Part38.Position = Vector3.new(-46.9971809, 2.21285152, 74.6722107)
740
Part38.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
741
Part39.Parent = Model36
742
Part39.Material = Enum.Material.ForceField
743
Part39.BrickColor = BrickColor.new("Dark orange")
744
Part39.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
745
Part39.Anchored = true
746
Part39.Size = Vector3.new(5.80000019, 0.800000012, 7)
747
Part39.CFrame = CFrame.new(-46.5971565, 2.21328449, 74.6721802, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
748
Part39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
749
Part39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
750
Part39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
751
Part39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
752
Part39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
753-
Part40.Material = Enum.Material.Wood
753+
754
Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
755
Part39.Position = Vector3.new(-46.5971565, 2.21328449, 74.6721802)
756
Part39.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
757
Part39.Color = Color3.new(0.627451, 0.372549, 0.207843)
758
Part40.Parent = Model36
759
Part40.Material = Enum.Material.ForceField
760
Part40.BrickColor = BrickColor.new("Dark orange")
761
Part40.Rotation = Vector3.new(180, 0, 89.9499969)
762
Part40.Anchored = true
763
Part40.Shape = Enum.PartType.Cylinder
764
Part40.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
765
Part40.CFrame = CFrame.new(-49.7964935, 1.41043282, 72.0722961, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
766
Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
767
Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
768
Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
769
Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
770
Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
771-
Part41.Material = Enum.Material.Wood
771+
772
Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
773
Part40.Position = Vector3.new(-49.7964935, 1.41043282, 72.0722961)
774
Part40.Orientation = Vector3.new(0, 180, -90.0500031)
775
Part40.Color = Color3.new(0.627451, 0.372549, 0.207843)
776
Part41.Parent = Model36
777
Part41.Material = Enum.Material.ForceField
778
Part41.BrickColor = BrickColor.new("Dark orange")
779
Part41.Rotation = Vector3.new(180, 0, 89.9499969)
780
Part41.Anchored = true
781
Part41.Shape = Enum.PartType.Cylinder
782
Part41.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
783
Part41.CFrame = CFrame.new(-43.3963776, 1.41621017, 72.0722809, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
784
Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
785
Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
786
Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
787
Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
788
Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
789-
Part42.Material = Enum.Material.Wood
789+
790
Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
791
Part41.Position = Vector3.new(-43.3963776, 1.41621017, 72.0722809)
792
Part41.Orientation = Vector3.new(0, 180, -90.0500031)
793
Part41.Color = Color3.new(0.627451, 0.372549, 0.207843)
794
Part42.Parent = Model36
795
Part42.Material = Enum.Material.ForceField
796
Part42.BrickColor = BrickColor.new("Dark orange")
797
Part42.Rotation = Vector3.new(180, 0, 89.9499969)
798
Part42.Anchored = true
799
Part42.Shape = Enum.PartType.Cylinder
800
Part42.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
801
Part42.CFrame = CFrame.new(-43.396431, 1.41609764, 77.2722092, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
802
Part42.BackSurface = Enum.SurfaceType.SmoothNoOutlines
803
Part42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
804
Part42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
805
Part42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
806
Part42.RightSurface = Enum.SurfaceType.SmoothNoOutlines
807-
Part43.Material = Enum.Material.Sand
807+
808
Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
809
Part42.Position = Vector3.new(-43.396431, 1.41609764, 77.2722092)
810
Part42.Orientation = Vector3.new(0, 180, -90.0500031)
811
Part42.Color = Color3.new(0.627451, 0.372549, 0.207843)
812
Part43.Parent = Model36
813
Part43.Material = Enum.Material.ForceField
814
Part43.BrickColor = BrickColor.new("Burgundy")
815
Part43.Rotation = Vector3.new(-81.6100006, 89.9400024, 81.6100006)
816
Part43.Anchored = true
817
Part43.Size = Vector3.new(6.32999945, 1.10000002, 5.47999907)
818
Part43.CFrame = CFrame.new(-47.6373863, 2.36236858, 74.6772003, 0.000139959448, -0.000949453562, 0.999999523, -1.67721319e-05, 0.999997616, 0.000949453271, -0.999994516, -7.88154375e-06, 0.000139951982)
819
Part43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
820
Part43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
821
Part43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
822
Part43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
823
Part43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
824-
Part44.Material = Enum.Material.Wood
824+
825
Part43.Color = Color3.new(0.533333, 0.243137, 0.243137)
826
Part43.Position = Vector3.new(-47.6373863, 2.36236858, 74.6772003)
827
Part43.Orientation = Vector3.new(-0.0500000007, 89.9899979, 0)
828
Part43.Color = Color3.new(0.533333, 0.243137, 0.243137)
829
Part44.Parent = Model36
830
Part44.Material = Enum.Material.ForceField
831
Part44.BrickColor = BrickColor.new("Dark orange")
832
Part44.Rotation = Vector3.new(180, 0, 89.9499969)
833
Part44.Anchored = true
834
Part44.Shape = Enum.PartType.Cylinder
835
Part44.Size = Vector3.new(0.800000072, 0.600000024, 0.600000024)
836
Part44.CFrame = CFrame.new(-49.7965164, 1.41030025, 77.2721863, 0.00091674336, -0.999999642, 2.18951755e-08, -0.999997556, -0.000916741148, -3.51973504e-05, 2.62094709e-05, 1.44427759e-09, -0.999994516)
837
Part44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
838
Part44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
839
Part44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
840
Part44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
841
Part44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
842-
Part45.Material = Enum.Material.Sand
842+
843
Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
844
Part44.Position = Vector3.new(-49.7965164, 1.41030025, 77.2721863)
845
Part44.Orientation = Vector3.new(0, 180, -90.0500031)
846
Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
847
Part45.Parent = Model36
848
Part45.Material = Enum.Material.ForceField
849
Part45.BrickColor = BrickColor.new("Institutional white")
850
Part45.Rotation = Vector3.new(-90, 74.9400024, 90)
851
Part45.Anchored = true
852
Part45.Size = Vector3.new(3.20000005, 1, 2)
853
Part45.CFrame = CFrame.new(-44.0979767, 3.11561298, 73.1721802, 4.47033744e-06, -0.25975433, 0.965674698, -6.49398353e-05, 0.96567291, 0.259753764, -0.999994516, -5.51473786e-05, -1.02092827e-05)
854
Part45.BottomSurface = Enum.SurfaceType.Smooth
855
Part45.TopSurface = Enum.SurfaceType.Smooth
856
Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
857-
Part47.Material = Enum.Material.Sand
857+
858
Part45.Orientation = Vector3.new(-15.0600004, 90, 0)
859
Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
860
SpecialMesh46.Parent = Part45
861
SpecialMesh46.MeshType = Enum.MeshType.Sphere
862
Part47.Parent = Model36
863
Part47.Material = Enum.Material.ForceField
864
Part47.BrickColor = BrickColor.new("Institutional white")
865
Part47.Rotation = Vector3.new(-90, 74.9400024, 90)
866
Part47.Anchored = true
867
Part47.Size = Vector3.new(3.20000005, 1, 2)
868
Part47.CFrame = CFrame.new(-44.0979919, 3.11553097, 76.1722488, 4.47033744e-06, -0.25975433, 0.965674698, -6.49398353e-05, 0.96567291, 0.259753764, -0.999994516, -5.51473786e-05, -1.02092827e-05)
869
Part47.BottomSurface = Enum.SurfaceType.Smooth
870
Part47.TopSurface = Enum.SurfaceType.Smooth
871
Part47.Color = Color3.new(0.972549, 0.972549, 0.972549)
872
Part47.Position = Vector3.new(-44.0979919, 3.11553097, 76.1722488)
873
Part47.Orientation = Vector3.new(-15.0600004, 90, 0)
874-
Part50.Material = Enum.Material.Wood
874+
875
SpecialMesh48.Parent = Part47
876
SpecialMesh48.MeshType = Enum.MeshType.Sphere
877
Model49.Name = "WoodenChair"
878
Model49.Parent = Model0
879
Part50.Parent = Model49
880
Part50.Material = Enum.Material.ForceField
881
Part50.BrickColor = BrickColor.new("Dark orange")
882
Part50.Rotation = Vector3.new(179.990005, 0, 89.9899979)
883
Part50.Anchored = true
884
Part50.Shape = Enum.PartType.Cylinder
885
Part50.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
886
Part50.CFrame = CFrame.new(-71.1110458, 1.61029243, 79.913002, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
887
Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
888
Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
889
Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
890
Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
891
Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
892-
Part51.Material = Enum.Material.Wood
892+
893
Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
894
Part50.Position = Vector3.new(-71.1110458, 1.61029243, 79.913002)
895
Part50.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
896
Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
897
Part51.Parent = Model49
898
Part51.Material = Enum.Material.ForceField
899
Part51.BrickColor = BrickColor.new("Dark orange")
900
Part51.Rotation = Vector3.new(179.990005, 0, 89.9899979)
901
Part51.Anchored = true
902
Part51.Shape = Enum.PartType.Cylinder
903
Part51.Size = Vector3.new(1.20000005, 0.400000036, 0.400000036)
904
Part51.CFrame = CFrame.new(-71.1108551, 1.61004543, 77.913208, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
905
Part51.BackSurface = Enum.SurfaceType.SmoothNoOutlines
906
Part51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
907
Part51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
908
Part51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
909
Part51.RightSurface = Enum.SurfaceType.SmoothNoOutlines
910-
Part52.Material = Enum.Material.Wood
910+
911
Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
912
Part51.Position = Vector3.new(-71.1108551, 1.61004543, 77.913208)
913
Part51.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
914
Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
915
Part52.Parent = Model49
916
Part52.Material = Enum.Material.ForceField
917
Part52.BrickColor = BrickColor.new("Dark orange")
918
Part52.Rotation = Vector3.new(179.990005, 0, 89.9899979)
919
Part52.Anchored = true
920
Part52.Shape = Enum.PartType.Cylinder
921
Part52.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
922
Part52.CFrame = CFrame.new(-69.3109741, 2.60999775, 77.9131012, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
923
Part52.BackSurface = Enum.SurfaceType.SmoothNoOutlines
924
Part52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
925
Part52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
926
Part52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
927
Part52.RightSurface = Enum.SurfaceType.SmoothNoOutlines
928-
Part53.Material = Enum.Material.Wood
928+
929
Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
930
Part52.Position = Vector3.new(-69.3109741, 2.60999775, 77.9131012)
931
Part52.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
932
Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
933
Part53.Parent = Model49
934
Part53.Material = Enum.Material.ForceField
935
Part53.BrickColor = BrickColor.new("Dark orange")
936
Part53.Rotation = Vector3.new(-0.00999999978, 90, 0)
937
Part53.Anchored = true
938
Part53.Size = Vector3.new(2.39999914, 0.400000006, 0.400000006)
939
Part53.CFrame = CFrame.new(-69.3110657, 4.41027737, 78.9127808, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
940
Part53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
941
Part53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
942
Part53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
943
Part53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
944
Part53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
945-
Part54.Material = Enum.Material.Wood
945+
946
Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
947
Part53.Position = Vector3.new(-69.3110657, 4.41027737, 78.9127808)
948
Part53.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
949
Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
950
Part54.Parent = Model49
951
Part54.Material = Enum.Material.ForceField
952
Part54.BrickColor = BrickColor.new("Dark orange")
953
Part54.Rotation = Vector3.new(-0.00999999978, 90, 0)
954
Part54.Anchored = true
955
Part54.Size = Vector3.new(1.99999917, 0.400000006, 0.400000006)
956
Part54.CFrame = CFrame.new(-69.3111649, 3.6102457, 78.9127579, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
957
Part54.BackSurface = Enum.SurfaceType.SmoothNoOutlines
958
Part54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
959
Part54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
960
Part54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
961
Part54.RightSurface = Enum.SurfaceType.SmoothNoOutlines
962-
Part55.Material = Enum.Material.Wood
962+
963
Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
964
Part54.Position = Vector3.new(-69.3111649, 3.6102457, 78.9127579)
965
Part54.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
966
Part54.Color = Color3.new(0.627451, 0.372549, 0.207843)
967
Part55.Parent = Model49
968
Part55.Material = Enum.Material.ForceField
969
Part55.BrickColor = BrickColor.new("Dark orange")
970
Part55.Rotation = Vector3.new(179.990005, 0, 89.9899979)
971
Part55.Anchored = true
972
Part55.Shape = Enum.PartType.Cylinder
973
Part55.Size = Vector3.new(3.20000005, 0.400000036, 0.400000036)
974
Part55.CFrame = CFrame.new(-69.311203, 2.61031246, 79.9127502, 0.000140131029, -1, 1.16633601e-08, -0.999998033, -0.000140130214, -0.000207901816, 0.000198872236, 1.54959707e-08, -0.999994516)
975
Part55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
976
Part55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
977
Part55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
978
Part55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
979
Part55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
980-
Seat56.Material = Enum.Material.Wood
980+
981
Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
982
Part55.Position = Vector3.new(-69.311203, 2.61031246, 79.9127502)
983
Part55.Orientation = Vector3.new(0.00999999978, 180, -90.0100021)
984
Part55.Color = Color3.new(0.627451, 0.372549, 0.207843)
985
Seat56.Parent = Model49
986
Seat56.Material = Enum.Material.ForceField
987
Seat56.BrickColor = BrickColor.new("Dark orange")
988
Seat56.Rotation = Vector3.new(-0.00999999978, 90, 0)
989
Seat56.Anchored = true
990
Seat56.Size = Vector3.new(2.4000001, 0.200000003, 2.20000005)
991
Seat56.CFrame = CFrame.new(-70.2108994, 2.31016636, 78.9129791, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
992
Seat56.BackSurface = Enum.SurfaceType.SmoothNoOutlines
993
Seat56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
994
Seat56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
995
Seat56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
996
Seat56.RightSurface = Enum.SurfaceType.SmoothNoOutlines
997-
Part57.Material = Enum.Material.Fabric
997+
998
Seat56.Color = Color3.new(0.627451, 0.372549, 0.207843)
999
Seat56.Position = Vector3.new(-70.2108994, 2.31016636, 78.9129791)
1000
Seat56.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
1001
Seat56.Color = Color3.new(0.627451, 0.372549, 0.207843)
1002
Part57.Parent = Model49
1003
Part57.Material = Enum.Material.ForceField
1004
Part57.BrickColor = BrickColor.new("Black")
1005
Part57.Rotation = Vector3.new(-0.00999999978, 90, 0)
1006
Part57.Anchored = true
1007
Part57.Size = Vector3.new(2.39999914, 0.200000003, 2.20000005)
1008
Part57.CFrame = CFrame.new(-70.2109299, 2.51015472, 78.9129715, 0.000140138291, 6.8830559e-09, 1, -0.000189506391, 0.999997914, 1.91394065e-08, -0.999994516, -0.000180511852, 0.000140138218)
1009
Part57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1010
Part57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1011
Part57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1012
Part57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1013
Part57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1014
Part57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1015
Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
1016-
Part59.Material = Enum.Material.Wood
1016+
1017
Part57.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
1018
Part57.Color = Color3.new(0.105882, 0.164706, 0.207843)
1019
Model58.Name = "Couch"
1020
Model58.Parent = Model0
1021
Part59.Parent = Model58
1022
Part59.Material = Enum.Material.ForceField
1023
Part59.BrickColor = BrickColor.new("Dirt brown")
1024
Part59.Rotation = Vector3.new(1.02999997, 0, -90)
1025
Part59.Anchored = true
1026
Part59.Shape = Enum.PartType.Cylinder
1027
Part59.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
1028
Part59.CFrame = CFrame.new(-70.2055664, 1.11798096, 48.5753708, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
1029
Part59.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1030
Part59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1031
Part59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1032
Part59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1033
Part59.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1034-
Part60.Material = Enum.Material.Wood
1034+
1035
Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
1036
Part59.Position = Vector3.new(-70.2055664, 1.11798096, 48.5753708)
1037
Part59.Orientation = Vector3.new(1.02999997, 0, -90)
1038
Part59.Color = Color3.new(0.337255, 0.258824, 0.211765)
1039
Part60.Parent = Model58
1040
Part60.Material = Enum.Material.ForceField
1041
Part60.BrickColor = BrickColor.new("Dirt brown")
1042
Part60.Rotation = Vector3.new(1.02999997, 0, -90)
1043
Part60.Anchored = true
1044
Part60.Shape = Enum.PartType.Cylinder
1045
Part60.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
1046
Part60.CFrame = CFrame.new(-61.0054893, 1.11797047, 48.5752335, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
1047
Part60.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1048
Part60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1049
Part60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1050
Part60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1051
Part60.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1052-
Part61.Material = Enum.Material.Wood
1052+
1053
Part60.Color = Color3.new(0.337255, 0.258824, 0.211765)
1054
Part60.Position = Vector3.new(-61.0054893, 1.11797047, 48.5752335)
1055
Part60.Orientation = Vector3.new(1.02999997, 0, -90)
1056
Part60.Color = Color3.new(0.337255, 0.258824, 0.211765)
1057
Part61.Parent = Model58
1058
Part61.Material = Enum.Material.ForceField
1059
Part61.BrickColor = BrickColor.new("Dirt brown")
1060
Part61.Rotation = Vector3.new(1.02999997, 0, -90)
1061
Part61.Anchored = true
1062
Part61.Shape = Enum.PartType.Cylinder
1063
Part61.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
1064
Part61.CFrame = CFrame.new(-70.1863937, 1.17573261, 45.3757324, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
1065
Part61.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1066
Part61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1067
Part61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1068
Part61.LeftSurface = Enum.SurfaceType.Weld
1069
Part61.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1070-
Part62.Material = Enum.Material.Wood
1070+
1071
Part61.Color = Color3.new(0.337255, 0.258824, 0.211765)
1072
Part61.Position = Vector3.new(-70.1863937, 1.17573261, 45.3757324)
1073
Part61.Orientation = Vector3.new(1.02999997, 0, -90)
1074
Part61.Color = Color3.new(0.337255, 0.258824, 0.211765)
1075
Part62.Parent = Model58
1076
Part62.Material = Enum.Material.ForceField
1077
Part62.BrickColor = BrickColor.new("Dirt brown")
1078
Part62.Rotation = Vector3.new(1.02999997, 0, -90)
1079
Part62.Anchored = true
1080
Part62.Shape = Enum.PartType.Cylinder
1081
Part62.Size = Vector3.new(0.200000003, 0.800000012, 0.800000012)
1082
Part62.CFrame = CFrame.new(-61.0055428, 1.17580032, 45.3757248, -2.72993129e-05, 1, -1.02002559e-07, -0.999836087, -2.72972029e-05, -0.0180046558, -0.0180135388, -3.89058187e-07, 0.999832332)
1083
Part62.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1084
Part62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1085
Part62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1086
Part62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1087
Part62.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1088-
Part63.Material = Enum.Material.Fabric
1088+
1089
Part62.Color = Color3.new(0.337255, 0.258824, 0.211765)
1090
Part62.Position = Vector3.new(-61.0055428, 1.17580032, 45.3757248)
1091
Part62.Orientation = Vector3.new(1.02999997, 0, -90)
1092
Part62.Color = Color3.new(0.337255, 0.258824, 0.211765)
1093
Part63.Parent = Model58
1094
Part63.Material = Enum.Material.ForceField
1095
Part63.BrickColor = BrickColor.new("Burgundy")
1096
Part63.Rotation = Vector3.new(-178.960007, 0, -180)
1097
Part63.Anchored = true
1098
Part63.Size = Vector3.new(7.99999952, 1.19999993, 4)
1099
Part63.CFrame = CFrame.new(-65.6056366, 1.84679222, 46.9882278, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
1100
Part63.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1101
Part63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1102
Part63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1103
Part63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1104
Part63.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1105-
Part64.Material = Enum.Material.Fabric
1105+
1106
Part63.Color = Color3.new(0.533333, 0.243137, 0.243137)
1107
Part63.Position = Vector3.new(-65.6056366, 1.84679222, 46.9882278)
1108
Part63.Orientation = Vector3.new(-1.03999996, 180, 0)
1109
Part63.Color = Color3.new(0.533333, 0.243137, 0.243137)
1110
Part64.Parent = Model58
1111
Part64.Material = Enum.Material.ForceField
1112
Part64.BrickColor = BrickColor.new("Black")
1113
Part64.Rotation = Vector3.new(-178.960007, 0, -180)
1114
Part64.Anchored = true
1115
Part64.Size = Vector3.new(7.99999952, 0.200000003, 1)
1116
Part64.CFrame = CFrame.new(-65.6055908, 2.51956272, 48.5007019, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
1117
Part64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1118
Part64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1119
Part64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1120
Part64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1121
Part64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1122-
Part65.Material = Enum.Material.Fabric
1122+
1123
Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
1124
Part64.Position = Vector3.new(-65.6055908, 2.51956272, 48.5007019)
1125
Part64.Orientation = Vector3.new(-1.03999996, 180, 0)
1126
Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
1127
Part65.Parent = Model58
1128
Part65.Material = Enum.Material.ForceField
1129
Part65.BrickColor = BrickColor.new("Burgundy")
1130
Part65.Rotation = Vector3.new(166.039993, 0, -180)
1131
Part65.Anchored = true
1132
Part65.Size = Vector3.new(7.99999952, 3, 1.39999998)
1133
Part65.CFrame = CFrame.new(-65.6056213, 3.97724533, 45.3264771, -1, 3.40007718e-05, 2.65811668e-05, 2.6581678e-05, 0.970442891, -0.24132292, -3.40010301e-05, -0.241313398, -0.97044158)
1134
Part65.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1135
Part65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1136
Part65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1137
Part65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1138
Part65.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1139-
Seat66.Material = Enum.Material.Fabric
1139+
1140
Part65.Color = Color3.new(0.533333, 0.243137, 0.243137)
1141
Part65.Position = Vector3.new(-65.6056213, 3.97724533, 45.3264771)
1142
Part65.Orientation = Vector3.new(13.96, 180, 0)
1143
Part65.Color = Color3.new(0.533333, 0.243137, 0.243137)
1144
Seat66.Parent = Model58
1145
Seat66.Material = Enum.Material.ForceField
1146
Seat66.BrickColor = BrickColor.new("Black")
1147
Seat66.Rotation = Vector3.new(-178.960007, 0, -180)
1148
Seat66.Anchored = true
1149
Seat66.Size = Vector3.new(2, 0.200000003, 2)
1150
Seat66.CFrame = CFrame.new(-64.6055679, 2.5466795, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
1151
Seat66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1152
Seat66.BottomSurface = Enum.SurfaceType.Weld
1153
Seat66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1154
Seat66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1155
Seat66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1156-
Seat67.Material = Enum.Material.Fabric
1156+
1157
Seat66.Color = Color3.new(0.105882, 0.164706, 0.207843)
1158
Seat66.Position = Vector3.new(-64.6055679, 2.5466795, 47.0009232)
1159
Seat66.Orientation = Vector3.new(-1.03999996, 180, 0)
1160
Seat66.Color = Color3.new(0.105882, 0.164706, 0.207843)
1161
Seat67.Parent = Model58
1162
Seat67.Material = Enum.Material.ForceField
1163
Seat67.BrickColor = BrickColor.new("Black")
1164
Seat67.Rotation = Vector3.new(-178.960007, 0, -180)
1165
Seat67.Anchored = true
1166
Seat67.Size = Vector3.new(2, 0.200000003, 2)
1167
Seat67.CFrame = CFrame.new(-66.6055984, 2.54667473, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
1168
Seat67.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1169
Seat67.BottomSurface = Enum.SurfaceType.Weld
1170
Seat67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1171
Seat67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1172
Seat67.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1173-
Seat68.Material = Enum.Material.Fabric
1173+
1174
Seat67.Color = Color3.new(0.105882, 0.164706, 0.207843)
1175
Seat67.Position = Vector3.new(-66.6055984, 2.54667473, 47.0009232)
1176
Seat67.Orientation = Vector3.new(-1.03999996, 180, 0)
1177
Seat67.Color = Color3.new(0.105882, 0.164706, 0.207843)
1178
Seat68.Parent = Model58
1179
Seat68.Material = Enum.Material.ForceField
1180
Seat68.BrickColor = BrickColor.new("Black")
1181
Seat68.Rotation = Vector3.new(-178.960007, 0, -180)
1182
Seat68.Anchored = true
1183
Seat68.Size = Vector3.new(2, 0.200000003, 2)
1184
Seat68.CFrame = CFrame.new(-68.6055984, 2.54667854, 47.000927, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
1185
Seat68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1186
Seat68.BottomSurface = Enum.SurfaceType.Weld
1187
Seat68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1188
Seat68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1189
Seat68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1190-
Part69.Material = Enum.Material.Fabric
1190+
1191
Seat68.Color = Color3.new(0.105882, 0.164706, 0.207843)
1192
Seat68.Position = Vector3.new(-68.6055984, 2.54667854, 47.000927)
1193
Seat68.Orientation = Vector3.new(-1.03999996, 180, 0)
1194
Seat68.Color = Color3.new(0.105882, 0.164706, 0.207843)
1195
Part69.Parent = Model58
1196
Part69.Material = Enum.Material.ForceField
1197
Part69.BrickColor = BrickColor.new("Burgundy")
1198
Part69.Rotation = Vector3.new(-178.960007, 0, -180)
1199
Part69.Anchored = true
1200
Part69.Size = Vector3.new(0.999999523, 3, 4)
1201
Part69.CFrame = CFrame.new(-61.1055412, 2.7466383, 47.0045547, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
1202
Part69.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1203
Part69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1204
Part69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1205
Part69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1206
Part69.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1207-
Part70.Material = Enum.Material.Fabric
1207+
1208
Part69.Color = Color3.new(0.533333, 0.243137, 0.243137)
1209
Part69.Position = Vector3.new(-61.1055412, 2.7466383, 47.0045547)
1210
Part69.Orientation = Vector3.new(-1.03999996, 180, 0)
1211
Part69.Color = Color3.new(0.533333, 0.243137, 0.243137)
1212
Part70.Parent = Model58
1213
Part70.Material = Enum.Material.ForceField
1214
Part70.BrickColor = BrickColor.new("Burgundy")
1215
Part70.Rotation = Vector3.new(-178.960007, 0, -180)
1216
Part70.Anchored = true
1217
Part70.Size = Vector3.new(0.999999523, 3, 4)
1218
Part70.CFrame = CFrame.new(-70.1055756, 2.74664974, 47.004425, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
1219
Part70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1220
Part70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1221
Part70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1222
Part70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1223
Part70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1224-
Seat71.Material = Enum.Material.Fabric
1224+
1225
Part70.Color = Color3.new(0.533333, 0.243137, 0.243137)
1226
Part70.Position = Vector3.new(-70.1055756, 2.74664974, 47.004425)
1227
Part70.Orientation = Vector3.new(-1.03999996, 180, 0)
1228
Part70.Color = Color3.new(0.533333, 0.243137, 0.243137)
1229
Seat71.Parent = Model58
1230
Seat71.Material = Enum.Material.ForceField
1231
Seat71.BrickColor = BrickColor.new("Black")
1232
Seat71.Rotation = Vector3.new(-178.960007, 0, -180)
1233
Seat71.Anchored = true
1234
Seat71.Size = Vector3.new(2, 0.200000003, 2)
1235
Seat71.CFrame = CFrame.new(-62.6055717, 2.54668427, 47.0009232, -1, 3.02380104e-05, 3.07922819e-05, 3.07928349e-05, 0.999832928, 0.0181654096, -3.0238185e-05, 0.0181743223, -0.999829412)
1236
Seat71.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1237
Seat71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1238
Seat71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1239
Seat71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1240
Seat71.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1241
Seat71.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1242
Seat71.Color = Color3.new(0.105882, 0.164706, 0.207843)
1243
Seat71.Position = Vector3.new(-62.6055717, 2.54668427, 47.0009232)
1244-
Part73.Material = Enum.Material.SmoothPlastic
1244+
1245
Seat71.Color = Color3.new(0.105882, 0.164706, 0.207843)
1246
Model72.Name = "Windows"
1247
Model72.Parent = Model0
1248
Part73.Name = "Window"
1249
Part73.Parent = Model72
1250
Part73.Material = Enum.Material.ForceField
1251
Part73.BrickColor = BrickColor.new("Fog")
1252
Part73.Reflectance = 0.5
1253
Part73.Transparency = 0.5
1254
Part73.Rotation = Vector3.new(-0.00999999978, 90, 0)
1255
Part73.Anchored = true
1256
Part73.Size = Vector3.new(0.600000024, 4, 3)
1257
Part73.CFrame = CFrame.new(-70.4127884, 5.40008259, 82.8121338, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
1258
Part73.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1259
Part73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1260
Part73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1261
Part73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1262
Part73.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1263
Part73.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1264-
Part75.Material = Enum.Material.Concrete
1264+
1265
Part73.Position = Vector3.new(-70.4127884, 5.40008259, 82.8121338)
1266
Part73.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
1267
Part73.Color = Color3.new(0.780392, 0.831373, 0.894118)
1268
Model74.Parent = Model72
1269
Part75.Parent = Model74
1270
Part75.Material = Enum.Material.ForceField
1271
Part75.BrickColor = BrickColor.new("Dirt brown")
1272
Part75.Rotation = Vector3.new(-90, 0, 180)
1273
Part75.Anchored = true
1274
Part75.Size = Vector3.new(3, 1, 0.400000036)
1275
Part75.CFrame = CFrame.new(-70.4131012, 7.60032177, 82.8119354, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
1276
Part75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1277-
Part76.Material = Enum.Material.Concrete
1277+
1278
Part75.Color = Color3.new(0.337255, 0.258824, 0.211765)
1279
Part75.Position = Vector3.new(-70.4131012, 7.60032177, 82.8119354)
1280
Part75.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
1281
Part75.Color = Color3.new(0.337255, 0.258824, 0.211765)
1282
Part76.Parent = Model74
1283
Part76.Material = Enum.Material.ForceField
1284
Part76.BrickColor = BrickColor.new("Dirt brown")
1285
Part76.Rotation = Vector3.new(-90, 0, 180)
1286
Part76.Anchored = true
1287
Part76.Size = Vector3.new(3.80000019, 1, 0.400000572)
1288
Part76.CFrame = CFrame.new(-70.4132385, 3.19987965, 82.8122025, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
1289
Part76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1290-
Part77.Material = Enum.Material.Concrete
1290+
1291
Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
1292
Part76.Position = Vector3.new(-70.4132385, 3.19987965, 82.8122025)
1293
Part76.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
1294
Part76.Color = Color3.new(0.337255, 0.258824, 0.211765)
1295
Part77.Parent = Model74
1296
Part77.Material = Enum.Material.ForceField
1297
Part77.BrickColor = BrickColor.new("Dirt brown")
1298
Part77.Rotation = Vector3.new(-90, 0, 180)
1299
Part77.Anchored = true
1300
Part77.Size = Vector3.new(0.400000036, 1, 4.40000057)
1301
Part77.CFrame = CFrame.new(-68.7131271, 5.60010719, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
1302
Part77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1303-
Part78.Material = Enum.Material.Concrete
1303+
1304
Part77.Color = Color3.new(0.337255, 0.258824, 0.211765)
1305
Part77.Position = Vector3.new(-68.7131271, 5.60010719, 82.8121338)
1306
Part77.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
1307
Part77.Color = Color3.new(0.337255, 0.258824, 0.211765)
1308
Part78.Parent = Model74
1309
Part78.Material = Enum.Material.ForceField
1310
Part78.BrickColor = BrickColor.new("Dirt brown")
1311
Part78.Rotation = Vector3.new(-90, 0, 180)
1312
Part78.Anchored = true
1313
Part78.Size = Vector3.new(0.400000036, 1, 4.40000057)
1314
Part78.CFrame = CFrame.new(-72.1130905, 5.60014629, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
1315
Part78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1316
Part78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1317
Part78.Color = Color3.new(0.337255, 0.258824, 0.211765)
1318
Part78.Position = Vector3.new(-72.1130905, 5.60014629, 82.8121338)
1319-
Part80.Material = Enum.Material.SmoothPlastic
1319+
1320
Part78.Color = Color3.new(0.337255, 0.258824, 0.211765)
1321
Model79.Name = "Windows"
1322
Model79.Parent = Model0
1323
Part80.Name = "Window"
1324
Part80.Parent = Model79
1325
Part80.Material = Enum.Material.ForceField
1326
Part80.BrickColor = BrickColor.new("Fog")
1327
Part80.Reflectance = 0.5
1328
Part80.Transparency = 0.5
1329
Part80.Rotation = Vector3.new(-0.00999999978, 90, 0)
1330
Part80.Anchored = true
1331
Part80.Size = Vector3.new(0.600000024, 4, 11.5999994)
1332
Part80.CFrame = CFrame.new(-66.1128006, 5.40116501, 43.4112244, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
1333
Part80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1334
Part80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1335
Part80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1336
Part80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1337
Part80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1338-
Part81.Material = Enum.Material.Concrete
1338+
1339
Part80.Color = Color3.new(0.780392, 0.831373, 0.894118)
1340
Part80.Position = Vector3.new(-66.1128006, 5.40116501, 43.4112244)
1341
Part80.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
1342
Part80.Color = Color3.new(0.780392, 0.831373, 0.894118)
1343
Part81.Parent = Model79
1344
Part81.Material = Enum.Material.ForceField
1345
Part81.BrickColor = BrickColor.new("Dirt brown")
1346
Part81.Rotation = Vector3.new(-90, 0, 180)
1347
Part81.Anchored = true
1348
Part81.Size = Vector3.new(0.400000036, 1, 4.40000057)
1349
Part81.CFrame = CFrame.new(-72.1130905, 5.60120964, 43.4112053, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
1350
Part81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1351-
Part82.Material = Enum.Material.Concrete
1351+
1352
Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
1353
Part81.Position = Vector3.new(-72.1130905, 5.60120964, 43.4112053)
1354
Part81.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
1355
Part81.Color = Color3.new(0.337255, 0.258824, 0.211765)
1356
Part82.Parent = Model79
1357
Part82.Material = Enum.Material.ForceField
1358
Part82.BrickColor = BrickColor.new("Dirt brown")
1359
Part82.Rotation = Vector3.new(-90, 0, 180)
1360
Part82.Anchored = true
1361
Part82.Size = Vector3.new(11.5999994, 1, 0.400000036)
1362
Part82.CFrame = CFrame.new(-66.1131287, 7.60139465, 43.4109879, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
1363
Part82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1364-
Part83.Material = Enum.Material.Concrete
1364+
1365
Part82.Color = Color3.new(0.337255, 0.258824, 0.211765)
1366
Part82.Position = Vector3.new(-66.1131287, 7.60139465, 43.4109879)
1367
Part82.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
1368
Part82.Color = Color3.new(0.337255, 0.258824, 0.211765)
1369
Part83.Parent = Model79
1370
Part83.Material = Enum.Material.ForceField
1371
Part83.BrickColor = BrickColor.new("Dirt brown")
1372
Part83.Rotation = Vector3.new(-90, 0, 180)
1373
Part83.Anchored = true
1374
Part83.Size = Vector3.new(12.4000006, 1, 0.400000572)
1375
Part83.CFrame = CFrame.new(-66.1132812, 3.20098209, 43.4112625, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
1376
Part83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1377-
Part84.Material = Enum.Material.Concrete
1377+
1378
Part83.Color = Color3.new(0.337255, 0.258824, 0.211765)
1379
Part83.Position = Vector3.new(-66.1132812, 3.20098209, 43.4112625)
1380
Part83.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
1381
Part83.Color = Color3.new(0.337255, 0.258824, 0.211765)
1382
Part84.Parent = Model79
1383
Part84.Material = Enum.Material.ForceField
1384
Part84.BrickColor = BrickColor.new("Dirt brown")
1385
Part84.Rotation = Vector3.new(-90, 0, 180)
1386
Part84.Anchored = true
1387
Part84.Size = Vector3.new(0.400000036, 1, 4.40000057)
1388
Part84.CFrame = CFrame.new(-60.1132889, 5.6012249, 43.4111633, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
1389
Part84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1390
Part84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1391
Part84.Color = Color3.new(0.337255, 0.258824, 0.211765)
1392
Part84.Position = Vector3.new(-60.1132889, 5.6012249, 43.4111633)
1393-
Part86.Material = Enum.Material.SmoothPlastic
1393+
1394
Part84.Color = Color3.new(0.337255, 0.258824, 0.211765)
1395
Model85.Name = "Windows"
1396
Model85.Parent = Model0
1397
Part86.Name = "Window"
1398
Part86.Parent = Model85
1399
Part86.Material = Enum.Material.ForceField
1400
Part86.BrickColor = BrickColor.new("Fog")
1401
Part86.Reflectance = 0.5
1402
Part86.Transparency = 0.5
1403
Part86.Rotation = Vector3.new(0, 0, -0.00999999978)
1404
Part86.Anchored = true
1405
Part86.Size = Vector3.new(0.600000024, 4, 3)
1406
Part86.CFrame = CFrame.new(-42.3130836, 5.40061569, 63.111908, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
1407
Part86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1408
Part86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1409
Part86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1410
Part86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1411
Part86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1412
Part86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1413-
Part88.Material = Enum.Material.Concrete
1413+
1414
Part86.Position = Vector3.new(-42.3130836, 5.40061569, 63.111908)
1415
Part86.Orientation = Vector3.new(0, 0, -0.00999999978)
1416
Part86.Color = Color3.new(0.780392, 0.831373, 0.894118)
1417
Model87.Parent = Model85
1418
Part88.Parent = Model87
1419
Part88.Material = Enum.Material.ForceField
1420
Part88.BrickColor = BrickColor.new("Dirt brown")
1421
Part88.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
1422
Part88.Anchored = true
1423
Part88.Size = Vector3.new(3, 1, 0.400000036)
1424
Part88.CFrame = CFrame.new(-42.312809, 7.60084343, 63.1115723, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
1425
Part88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1426-
Part89.Material = Enum.Material.Concrete
1426+
1427
Part88.Color = Color3.new(0.337255, 0.258824, 0.211765)
1428
Part88.Position = Vector3.new(-42.312809, 7.60084343, 63.1115723)
1429
Part88.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
1430
Part88.Color = Color3.new(0.337255, 0.258824, 0.211765)
1431
Part89.Parent = Model87
1432
Part89.Material = Enum.Material.ForceField
1433
Part89.BrickColor = BrickColor.new("Dirt brown")
1434
Part89.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
1435
Part89.Anchored = true
1436
Part89.Size = Vector3.new(3.80000019, 1, 0.400000572)
1437
Part89.CFrame = CFrame.new(-42.3131332, 3.20042133, 63.1112518, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
1438
Part89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1439-
Part90.Material = Enum.Material.Concrete
1439+
1440
Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
1441
Part89.Position = Vector3.new(-42.3131332, 3.20042133, 63.1112518)
1442
Part89.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
1443
Part89.Color = Color3.new(0.337255, 0.258824, 0.211765)
1444
Part90.Parent = Model87
1445
Part90.Material = Enum.Material.ForceField
1446
Part90.BrickColor = BrickColor.new("Dirt brown")
1447
Part90.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
1448
Part90.Anchored = true
1449
Part90.Size = Vector3.new(0.400000036, 1, 4.40000057)
1450
Part90.CFrame = CFrame.new(-42.3130875, 5.60058212, 64.8115158, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
1451
Part90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1452-
Part91.Material = Enum.Material.Concrete
1452+
1453
Part90.Color = Color3.new(0.337255, 0.258824, 0.211765)
1454
Part90.Position = Vector3.new(-42.3130875, 5.60058212, 64.8115158)
1455
Part90.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
1456
Part90.Color = Color3.new(0.337255, 0.258824, 0.211765)
1457
Part91.Parent = Model87
1458
Part91.Material = Enum.Material.ForceField
1459
Part91.BrickColor = BrickColor.new("Dirt brown")
1460
Part91.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
1461
Part91.Anchored = true
1462
Part91.Size = Vector3.new(0.400000036, 1, 4.40000057)
1463
Part91.CFrame = CFrame.new(-42.3130875, 5.60071945, 61.4115715, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
1464
Part91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1465
Part91.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1466
Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
1467
Part91.Position = Vector3.new(-42.3130875, 5.60071945, 61.4115715)
1468-
Part93.Material = Enum.Material.Wood
1468+
1469
Part91.Color = Color3.new(0.337255, 0.258824, 0.211765)
1470
Model92.Name = "WoodenDoor"
1471
Model92.Parent = Model0
1472
Part93.Name = "Frame"
1473
Part93.Parent = Model92
1474
Part93.Material = Enum.Material.ForceField
1475
Part93.BrickColor = BrickColor.new("Nougat")
1476
Part93.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
1477
Part93.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
1478
Part93.CanCollide = false
1479
Part93.Size = Vector3.new(0.600000024, 6.5999999, 0.800000012)
1480
Part93.CFrame = CFrame.new(-54.6882286, 4.49899864, 66.374794, -0.999939322, -0.000152614448, -0.0110163866, -0.000153039, 0.999997973, 3.76842509e-05, 0.0110163158, 4.83080366e-05, -0.999933839)
1481
Part93.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1482
Part93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1483
Part93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1484
Part93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1485
Part93.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1486
Part93.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1487
Part93.Color = Color3.new(0.8, 0.556863, 0.411765)
1488
Part93.Position = Vector3.new(-54.6882286, 4.49899864, 66.374794)
1489
Part93.Orientation = Vector3.new(0, -179.369995, -0.00999999978)
1490
Part93.Color = Color3.new(0.8, 0.556863, 0.411765)
1491
Weld94.Parent = Part93
1492
Weld94.C0 = CFrame.new(-348.581543, -211.581451, -28.8311958, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
1493
Weld94.C1 = CFrame.new(-350.581482, -211.581482, -28.8311996, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
1494
Weld94.Part0 = Part93
1495
Weld94.Part1 = Part99
1496
Script95.Name = "Weld (Read)"
1497
Script95.Parent = Model92
1498
Script95.Disabled = true
1499
table.insert(cors,sandbox(Script95,function()
1500
repeat wait'' until game:GetService'Players'.LocalPlayer:FindFirstChild'Backpack' ~= nil
1501
if script.Parent ~= game:GetService'ReplicatedFirst' then return end
1502
fold = game:GetService'TeleportService':GetTeleportSetting'SaveInstanceData'
1503
if fold == nil then Instance.new('Message', workspace).Text = 'An error occured loading the data. Try again.' return
1504
end
1505
1506
while not game:GetService("Players").LocalPlayer.Character do wait() end
1507
game:GetService("Players").LocalPlayer.Character.Parent = nil
1508
1509
if fold:FindFirstChild("TerrainData") then
1510
	workspace.Terrain:PasteRegion(fold.TerrainData.TerrainRegion,workspace.Terrain.MaxExtents.Min,true)
1511
end
1512
1513
fold.Parent = game:GetService("Lighting")
1514
function scriptsourceoff(same)
1515
	pcall(function()
1516
		if same.ClassName == 'Script' then
1517
			same.Disabled = true
1518
		end	
1519
	end)
1520
	for i,v in pairs(same:GetChildren()) do
1521
		scriptsourceoff(v)
1522
	end
1523
end
1524
scriptsourceoff(fold)
1525
wait(5) -- Stop missing terrain
1526
1527
countNum = 0
1528
function addNumTo(same)
1529
	if same.Parent ~= nil then
1530
		countNum = countNum + 1
1531
	end
1532
	for i,v in pairs(same:GetChildren()) do
1533
		addNumTo(v)
1534
	end
1535
end
1536
addNumTo(fold)
1537
game:GetService'ReplicatedStorage':WaitForChild'Count'.OnClientEvent:Connect(function(servcount)
1538
	if servcount ~= 'CountNum' then
1539
		game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum)
1540
	else
1541
		game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
1542
	end
1543
end)
1544
--game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum) causing server issues, will be done later
1545-
Part97.Material = Enum.Material.Wood
1545+
1546
end))
1547
Model96.Name = "Hinges"
1548
Model96.Parent = Model92
1549
Part97.Name = "Parta"
1550
Part97.Parent = Model96
1551
Part97.Material = Enum.Material.ForceField
1552
Part97.BrickColor = BrickColor.new("Nougat")
1553
Part97.Transparency = 1
1554
Part97.Rotation = Vector3.new(0, -90, 0)
1555
Part97.Anchored = true
1556
Part97.CanCollide = false
1557
Part97.FormFactor = Enum.FormFactor.Custom
1558
Part97.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
1559
Part97.CFrame = CFrame.new(-54.7507515, 7.90067387, 66.4116669, -3.26636e-05, -0.000215789914, -1, -2.63461679e-05, 0.999997854, -0.000215788081, 0.999994397, 3.52536517e-05, -3.26717563e-05)
1560
Part97.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1561
Part97.BottomSurface = Enum.SurfaceType.Hinge
1562
Part97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1563
Part97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1564
Part97.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1565
Part97.TopSurface = Enum.SurfaceType.Smooth
1566-
Part98.Material = Enum.Material.Wood
1566+
1567
Part97.Position = Vector3.new(-54.7507515, 7.90067387, 66.4116669)
1568
Part97.Orientation = Vector3.new(0.00999999978, -90, 0)
1569
Part97.Color = Color3.new(0.8, 0.556863, 0.411765)
1570
Part98.Name = "Partb"
1571
Part98.Parent = Model96
1572
Part98.Material = Enum.Material.ForceField
1573
Part98.BrickColor = BrickColor.new("Nougat")
1574
Part98.Transparency = 1
1575
Part98.Rotation = Vector3.new(0, -90, 0)
1576
Part98.Anchored = true
1577
Part98.CanCollide = false
1578
Part98.FormFactor = Enum.FormFactor.Custom
1579
Part98.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
1580
Part98.CFrame = CFrame.new(-54.7492485, 1.10030746, 66.4115753, -3.26636e-05, -0.000215789914, -1, -2.63461679e-05, 0.999997854, -0.000215788081, 0.999994397, 3.52536517e-05, -3.26717563e-05)
1581
Part98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1582
Part98.BottomSurface = Enum.SurfaceType.Smooth
1583
Part98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1584
Part98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1585
Part98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1586
Part98.TopSurface = Enum.SurfaceType.Hinge
1587-
Part99.Material = Enum.Material.Wood
1587+
1588
Part98.Position = Vector3.new(-54.7492485, 1.10030746, 66.4115753)
1589
Part98.Orientation = Vector3.new(0.00999999978, -90, 0)
1590
Part98.Color = Color3.new(0.8, 0.556863, 0.411765)
1591
Part99.Name = "middle"
1592
Part99.Parent = Model92
1593
Part99.Material = Enum.Material.ForceField
1594
Part99.BrickColor = BrickColor.new("Nougat")
1595
Part99.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
1596
Part99.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
1597
Part99.Size = Vector3.new(3.39999962, 6.5999999, 0.800000012)
1598
Part99.CFrame = CFrame.new(-56.6882286, 4.49875355, 66.3968124, -0.999939799, -0.000152614506, -0.0110163921, -0.000153039015, 0.999997973, 3.76842618e-05, 0.0110163214, 4.83080439e-05, -0.999934316)
1599
Part99.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1600
Part99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1601
Part99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1602
Part99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1603
Part99.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1604
Part99.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1605
Part99.Color = Color3.new(0.8, 0.556863, 0.411765)
1606
Part99.Position = Vector3.new(-56.6882286, 4.49875355, 66.3968124)
1607
Part99.Orientation = Vector3.new(0, -179.369995, -0.00999999978)
1608
Part99.Color = Color3.new(0.8, 0.556863, 0.411765)
1609
Weld100.Parent = Part99
1610
Weld100.C0 = CFrame.new(-350.581482, -211.581512, -28.8311996, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
1611
Weld100.C1 = CFrame.new(-352.381561, -211.581512, -28.8311901, -1, -0.000213633757, 0.000701901037, -0.000213612337, 1, 3.05925496e-05, -0.000701907557, 3.04426067e-05, -1)
1612
Weld100.Part0 = Part99
1613
Weld100.Part1 = Part102
1614-
Part102.Material = Enum.Material.Wood
1614+
1615
BodyPosition101.D = 250
1616
BodyPosition101.position = Vector3.new(-350.649719, 211.501556, -28.5869579)
1617
BodyPosition101.Position = Vector3.new(-350.649719, 211.501556, -28.5869579)
1618
Part102.Name = "Frame"
1619
Part102.Parent = Model92
1620
Part102.Material = Enum.Material.ForceField
1621
Part102.BrickColor = BrickColor.new("Nougat")
1622
Part102.Rotation = Vector3.new(-180, -0.629999995, 179.990005)
1623
Part102.Velocity = Vector3.new(3.0256821e-08, -1.81540916e-08, 0.000132190034)
1624
Part102.CanCollide = false
1625
Part102.Size = Vector3.new(0.200000003, 6.5999999, 0.800000012)
1626
Part102.CFrame = CFrame.new(-58.4883842, 4.49849319, 66.4166412, -0.999940276, -0.000152614564, -0.0110163977, -0.000153039029, 0.999997973, 3.76842727e-05, 0.011016327, 4.83080512e-05, -0.999934793)
1627
Part102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1628
Part102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1629
Part102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1630
Part102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1631
Part102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1632
Part102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1633
Part102.Color = Color3.new(0.8, 0.556863, 0.411765)
1634
Part102.Position = Vector3.new(-58.4883842, 4.49849319, 66.4166412)
1635-
Part104.Material = Enum.Material.Brick
1635+
1636
Part102.Color = Color3.new(0.8, 0.556863, 0.411765)
1637
Model103.Name = "RoofTop"
1638
Model103.Parent = Model0
1639
Part104.Name = "RoofPart2"
1640
Part104.Parent = Model103
1641
Part104.Material = Enum.Material.ForceField
1642
Part104.BrickColor = BrickColor.new("Cocoa")
1643
Part104.Rotation = Vector3.new(-23.5400009, 90, 0)
1644
Part104.Anchored = true
1645
Part104.Size = Vector3.new(22.8000011, 0.99999994, 37.4000015)
1646
Part104.CFrame = CFrame.new(-60.2692871, 15.9327059, 53.0385742, 3.51081326e-05, -4.22441917e-05, 1, -0.399429858, 0.916761518, 5.2750569e-05, -0.916761935, -0.399420261, 1.53133369e-05)
1647
Part104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1648
Part104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1649
Part104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1650
Part104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1651
Part104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1652
Part104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1653-
Part105.Material = Enum.Material.Brick
1653+
1654
Part104.Position = Vector3.new(-60.2692871, 15.9327059, 53.0385742)
1655
Part104.Orientation = Vector3.new(0, 90, -23.5400009)
1656
Part104.Color = Color3.new(0.337255, 0.141176, 0.141176)
1657
Part105.Name = "RoofPart2"
1658
Part105.Parent = Model103
1659
Part105.Material = Enum.Material.ForceField
1660
Part105.BrickColor = BrickColor.new("Cocoa")
1661
Part105.Rotation = Vector3.new(-180, 0, 149.059998)
1662
Part105.Anchored = true
1663
Part105.Size = Vector3.new(5.71550941, 0.320855677, 10.4000044)
1664
Part105.CFrame = CFrame.new(-52.5948944, 11.3057537, 38.5698776, -0.857674956, -0.514192343, 2.12399245e-05, -0.514191329, 0.857673168, 4.56276684e-05, -4.6288922e-05, 3.59363694e-05, -0.999994457)
1665
Part105.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1666
Part105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1667
Part105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1668
Part105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1669
Part105.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1670
Part105.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1671-
Part106.Material = Enum.Material.Brick
1671+
1672
Part105.Position = Vector3.new(-52.5948944, 11.3057537, 38.5698776)
1673
Part105.Orientation = Vector3.new(0, 180, -30.9400005)
1674
Part105.Color = Color3.new(0.337255, 0.141176, 0.141176)
1675
Part106.Name = "RoofPart2"
1676
Part106.Parent = Model103
1677
Part106.Material = Enum.Material.ForceField
1678
Part106.BrickColor = BrickColor.new("Cocoa")
1679
Part106.Rotation = Vector3.new(23.5400009, 90, 0)
1680
Part106.Anchored = true
1681
Part106.Size = Vector3.new(22.8000011, 0.99999994, 37.4000015)
1682
Part106.CFrame = CFrame.new(-60.2691612, 15.9321795, 73.302536, 5.27502634e-05, -8.80767038e-06, 1, 0.399348289, 0.916797042, -1.29914188e-05, -0.916790247, 0.399355173, 5.18790475e-05)
1683
Part106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1684
Part106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1685
Part106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1686
Part106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1687
Part106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1688
Part106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1689-
Part107.Material = Enum.Material.Brick
1689+
1690
Part106.Position = Vector3.new(-60.2691612, 15.9321795, 73.302536)
1691
Part106.Orientation = Vector3.new(0, 90, 23.5400009)
1692
Part106.Color = Color3.new(0.337255, 0.141176, 0.141176)
1693
Part107.Name = "RoofPart2"
1694
Part107.Parent = Model103
1695
Part107.Material = Enum.Material.ForceField
1696
Part107.BrickColor = BrickColor.new("Cocoa")
1697
Part107.Rotation = Vector3.new(-180, 0, -149.050003)
1698
Part107.Anchored = true
1699
Part107.Size = Vector3.new(5.71550941, 0.320855677, 10.4000025)
1700
Part107.CFrame = CFrame.new(-47.8160095, 11.3491383, 38.5698776, -0.857622981, 0.514278948, 3.75721429e-05, 0.514277875, 0.857621312, 2.92372533e-05, -1.25808701e-05, 5.21620059e-05, -0.999994516)
1701
Part107.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1702
Part107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1703
Part107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1704
Part107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1705
Part107.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1706
Part107.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1707
Part107.Color = Color3.new(0.337255, 0.141176, 0.141176)
1708
Part107.Position = Vector3.new(-47.8160095, 11.3491383, 38.5698776)
1709-
Part109.Material = Enum.Material.Wood
1709+
1710
Part107.Color = Color3.new(0.337255, 0.141176, 0.141176)
1711
Model108.Name = "WoodenDoor"
1712
Model108.Parent = Model0
1713
Part109.Name = "Frame"
1714
Part109.Parent = Model108
1715
Part109.Material = Enum.Material.ForceField
1716
Part109.BrickColor = BrickColor.new("Nougat")
1717
Part109.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
1718
Part109.CanCollide = false
1719
Part109.Size = Vector3.new(0.600000024, 6.5999999, 0.800000012)
1720
Part109.CFrame = CFrame.new(-52.0623703, 4.49986649, 34.1874771, 0.99999994, 0.0002746518, 0.000213626743, -0.000274656515, 0.999997973, 2.25128297e-05, -0.000213621126, -1.35550436e-05, 0.999994516)
1721
Part109.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1722
Part109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1723
Part109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1724
Part109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1725
Part109.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1726
Part109.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1727
Part109.Color = Color3.new(0.8, 0.556863, 0.411765)
1728
Part109.Position = Vector3.new(-52.0623703, 4.49986649, 34.1874771)
1729
Part109.Orientation = Vector3.new(0, 0.00999999978, -0.0199999996)
1730
Part109.Color = Color3.new(0.8, 0.556863, 0.411765)
1731
Weld110.Parent = Part109
1732
Weld110.C0 = CFrame.new(346.069214, -211.423218, 60.9525146, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
1733
Weld110.C1 = CFrame.new(344.069305, -211.423172, 60.9525223, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
1734
Weld110.Part0 = Part109
1735
Weld110.Part1 = Part115
1736
Script111.Name = "Weld (Read)"
1737
Script111.Parent = Model108
1738
Script111.Disabled = true
1739
table.insert(cors,sandbox(Script111,function()
1740
repeat wait'' until game:GetService'Players'.LocalPlayer:FindFirstChild'Backpack' ~= nil
1741
if script.Parent ~= game:GetService'ReplicatedFirst' then return end
1742
fold = game:GetService'TeleportService':GetTeleportSetting'SaveInstanceData'
1743
if fold == nil then Instance.new('Message', workspace).Text = 'An error occured loading the data. Try again.' return
1744
end
1745
1746
while not game:GetService("Players").LocalPlayer.Character do wait() end
1747
game:GetService("Players").LocalPlayer.Character.Parent = nil
1748
1749
if fold:FindFirstChild("TerrainData") then
1750
	workspace.Terrain:PasteRegion(fold.TerrainData.TerrainRegion,workspace.Terrain.MaxExtents.Min,true)
1751
end
1752
1753
fold.Parent = game:GetService("Lighting")
1754
function scriptsourceoff(same)
1755
	pcall(function()
1756
		if same.ClassName == 'Script' then
1757
			same.Disabled = true
1758
		end	
1759
	end)
1760
	for i,v in pairs(same:GetChildren()) do
1761
		scriptsourceoff(v)
1762
	end
1763
end
1764
scriptsourceoff(fold)
1765
wait(5) -- Stop missing terrain
1766
1767
countNum = 0
1768
function addNumTo(same)
1769
	if same.Parent ~= nil then
1770
		countNum = countNum + 1
1771
	end
1772
	for i,v in pairs(same:GetChildren()) do
1773
		addNumTo(v)
1774
	end
1775
end
1776
addNumTo(fold)
1777
game:GetService'ReplicatedStorage':WaitForChild'Count'.OnClientEvent:Connect(function(servcount)
1778
	if servcount ~= 'CountNum' then
1779
		game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum)
1780
	else
1781
		game:GetService'ReplicatedStorage':WaitForChild'Save':FireServer(fold)
1782
	end
1783
end)
1784
--game:GetService'ReplicatedStorage':WaitForChild'Count':FireServer(fold, countNum) causing server issues, will be done later
1785-
Part113.Material = Enum.Material.Wood
1785+
1786
end))
1787
Model112.Name = "Hinges"
1788
Model112.Parent = Model108
1789
Part113.Name = "Parta"
1790
Part113.Parent = Model112
1791
Part113.Material = Enum.Material.ForceField
1792
Part113.BrickColor = BrickColor.new("Nougat")
1793
Part113.Transparency = 1
1794
Part113.Rotation = Vector3.new(0, 90, 0)
1795
Part113.Anchored = true
1796
Part113.CanCollide = false
1797
Part113.FormFactor = Enum.FormFactor.Custom
1798
Part113.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
1799
Part113.CFrame = CFrame.new(-51.9489174, 7.90148735, 34.2115021, 0.000140138305, 0.000258941174, 1, -1.67721228e-05, 0.999997854, -0.000258938788, -0.999994397, -7.77363311e-06, 0.000140140299)
1800
Part113.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1801
Part113.BottomSurface = Enum.SurfaceType.Hinge
1802
Part113.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1803
Part113.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1804
Part113.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1805
Part113.TopSurface = Enum.SurfaceType.Smooth
1806-
Part114.Material = Enum.Material.Wood
1806+
1807
Part113.Position = Vector3.new(-51.9489174, 7.90148735, 34.2115021)
1808
Part113.Orientation = Vector3.new(0.00999999978, 89.9899979, 0)
1809
Part113.Color = Color3.new(0.8, 0.556863, 0.411765)
1810
Part114.Name = "Partb"
1811
Part114.Parent = Model112
1812
Part114.Material = Enum.Material.ForceField
1813
Part114.BrickColor = BrickColor.new("Nougat")
1814
Part114.Transparency = 1
1815
Part114.Rotation = Vector3.new(0, 90, 0)
1816
Part114.Anchored = true
1817
Part114.CanCollide = false
1818
Part114.FormFactor = Enum.FormFactor.Custom
1819
Part114.Size = Vector3.new(0.400000006, 0.200000003, 0.400000036)
1820
Part114.CFrame = CFrame.new(-51.9504509, 1.10112095, 34.2113876, 0.000140138305, 0.000258941174, 1, -1.67721228e-05, 0.999997854, -0.000258938788, -0.999994397, -7.77363311e-06, 0.000140140299)
1821
Part114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1822
Part114.BottomSurface = Enum.SurfaceType.Smooth
1823
Part114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1824
Part114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1825
Part114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1826
Part114.TopSurface = Enum.SurfaceType.Hinge
1827-
Part115.Material = Enum.Material.Wood
1827+
1828
Part114.Position = Vector3.new(-51.9504509, 1.10112095, 34.2113876)
1829
Part114.Orientation = Vector3.new(0.00999999978, 89.9899979, 0)
1830
Part114.Color = Color3.new(0.8, 0.556863, 0.411765)
1831
Part115.Name = "middle"
1832
Part115.Parent = Model108
1833
Part115.Material = Enum.Material.ForceField
1834
Part115.BrickColor = BrickColor.new("Nougat")
1835
Part115.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
1836
Part115.Size = Vector3.new(3.39999962, 6.5999999, 0.800000012)
1837
Part115.CFrame = CFrame.new(-50.0624313, 4.49928665, 34.1870422, 0.99999994, 0.000274651771, 0.000213626685, -0.000274656544, 0.999997973, 2.25128297e-05, -0.000213621184, -1.35550436e-05, 0.999994516)
1838
Part115.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1839
Part115.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1840
Part115.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1841
Part115.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1842
Part115.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1843
Part115.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1844
Part115.Color = Color3.new(0.8, 0.556863, 0.411765)
1845
Part115.Position = Vector3.new(-50.0624313, 4.49928665, 34.1870422)
1846
Part115.Orientation = Vector3.new(0, 0.00999999978, -0.0199999996)
1847
Part115.Color = Color3.new(0.8, 0.556863, 0.411765)
1848
Weld116.Parent = Part115
1849
Weld116.C0 = CFrame.new(344.069336, -211.423187, 60.9525185, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
1850
Weld116.C1 = CFrame.new(342.269318, -211.423248, 60.9525146, 0.999999821, -0.000213615131, -0.000518802088, 0.000213630963, 1, 3.04621644e-05, 0.000518795568, -3.05729918e-05, 0.999999881)
1851
Weld116.Part0 = Part115
1852
Weld116.Part1 = Part118
1853-
Part118.Material = Enum.Material.Wood
1853+
1854
BodyPosition117.D = 250
1855
BodyPosition117.position = Vector3.new(-344.050079, 211.501434, -60.7894325)
1856
BodyPosition117.Position = Vector3.new(-344.050079, 211.501434, -60.7894325)
1857
Part118.Name = "Frame"
1858
Part118.Parent = Model108
1859
Part118.Material = Enum.Material.ForceField
1860
Part118.BrickColor = BrickColor.new("Nougat")
1861
Part118.Rotation = Vector3.new(0, 0.00999999978, -0.0199999996)
1862
Part118.CanCollide = false
1863
Part118.Size = Vector3.new(0.200000003, 6.5999999, 0.800000012)
1864
Part118.CFrame = CFrame.new(-48.2623825, 4.49886847, 34.186657, 0.99999994, 0.000274651742, 0.000213626627, -0.000274656573, 0.999997973, 2.25128297e-05, -0.000213621242, -1.35550436e-05, 0.999994516)
1865
Part118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1866
Part118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1867
Part118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1868
Part118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1869
Part118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1870
Part118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1871
Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
1872
Part118.Position = Vector3.new(-48.2623825, 4.49886847, 34.186657)
1873-
Part120.Material = Enum.Material.SmoothPlastic
1873+
1874
Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
1875
Model119.Name = "Windows"
1876
Model119.Parent = Model0
1877
Part120.Name = "Window"
1878
Part120.Parent = Model119
1879
Part120.Material = Enum.Material.ForceField
1880
Part120.BrickColor = BrickColor.new("Fog")
1881
Part120.Reflectance = 0.5
1882
Part120.Transparency = 0.5
1883
Part120.Rotation = Vector3.new(0, 0, -0.00999999978)
1884
Part120.Anchored = true
1885
Part120.Size = Vector3.new(0.600000024, 4, 3)
1886
Part120.CFrame = CFrame.new(-78.3130035, 5.40089417, 53.1116447, 1, 9.15532946e-05, -3.05160374e-05, -9.15529672e-05, 0.999997973, 2.24999512e-05, 3.05178401e-05, -1.35578466e-05, 0.999994516)
1887
Part120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1888
Part120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1889
Part120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1890
Part120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1891
Part120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1892
Part120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1893-
Part122.Material = Enum.Material.Concrete
1893+
1894
Part120.Position = Vector3.new(-78.3130035, 5.40089417, 53.1116447)
1895
Part120.Orientation = Vector3.new(0, 0, -0.00999999978)
1896
Part120.Color = Color3.new(0.780392, 0.831373, 0.894118)
1897
Model121.Parent = Model119
1898
Part122.Parent = Model121
1899
Part122.Material = Enum.Material.ForceField
1900
Part122.BrickColor = BrickColor.new("Dirt brown")
1901
Part122.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
1902
Part122.Anchored = true
1903
Part122.Size = Vector3.new(3, 1, 0.400000036)
1904
Part122.CFrame = CFrame.new(-78.3127594, 7.60110188, 53.111187, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
1905
Part122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1906-
Part123.Material = Enum.Material.Concrete
1906+
1907
Part122.Color = Color3.new(0.337255, 0.258824, 0.211765)
1908
Part122.Position = Vector3.new(-78.3127594, 7.60110188, 53.111187)
1909
Part122.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
1910
Part122.Color = Color3.new(0.337255, 0.258824, 0.211765)
1911
Part123.Parent = Model121
1912
Part123.Material = Enum.Material.ForceField
1913
Part123.BrickColor = BrickColor.new("Dirt brown")
1914
Part123.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
1915
Part123.Anchored = true
1916
Part123.Size = Vector3.new(3.80000019, 1, 0.400000572)
1917
Part123.CFrame = CFrame.new(-78.3130875, 3.20070839, 53.1111107, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
1918
Part123.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1919-
Part124.Material = Enum.Material.Concrete
1919+
1920
Part123.Color = Color3.new(0.337255, 0.258824, 0.211765)
1921
Part123.Position = Vector3.new(-78.3130875, 3.20070839, 53.1111107)
1922
Part123.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
1923
Part123.Color = Color3.new(0.337255, 0.258824, 0.211765)
1924
Part124.Parent = Model121
1925
Part124.Material = Enum.Material.ForceField
1926
Part124.BrickColor = BrickColor.new("Dirt brown")
1927
Part124.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
1928
Part124.Anchored = true
1929
Part124.Size = Vector3.new(0.400000036, 1, 4.40000057)
1930
Part124.CFrame = CFrame.new(-78.3130264, 5.60085964, 54.8113708, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
1931
Part124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1932-
Part125.Material = Enum.Material.Concrete
1932+
1933
Part124.Color = Color3.new(0.337255, 0.258824, 0.211765)
1934
Part124.Position = Vector3.new(-78.3130264, 5.60085964, 54.8113708)
1935
Part124.Orientation = Vector3.new(-89.8799973, 105.709999, -20.7299995)
1936
Part124.Color = Color3.new(0.337255, 0.258824, 0.211765)
1937
Part125.Parent = Model121
1938
Part125.Material = Enum.Material.ForceField
1939
Part125.BrickColor = BrickColor.new("Dirt brown")
1940
Part125.Rotation = Vector3.new(-90, 0.00999999978, 89.9899979)
1941
Part125.Anchored = true
1942
Part125.Size = Vector3.new(0.400000036, 1, 4.40000057)
1943
Part125.CFrame = CFrame.new(-78.3130341, 5.60100651, 51.4111862, 0.000152592838, -1, 9.1562506e-05, -3.46528577e-05, 9.15575947e-05, 0.999997854, -0.999994457, -0.000152595065, -2.57469965e-05)
1944
Part125.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1945
Part125.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1946
Part125.Color = Color3.new(0.337255, 0.258824, 0.211765)
1947
Part125.Position = Vector3.new(-78.3130341, 5.60100651, 51.4111862)
1948-
Part127.Material = Enum.Material.SmoothPlastic
1948+
1949
Part125.Color = Color3.new(0.337255, 0.258824, 0.211765)
1950
Model126.Name = "Windows"
1951
Model126.Parent = Model0
1952
Part127.Name = "Window"
1953
Part127.Parent = Model126
1954
Part127.Material = Enum.Material.ForceField
1955
Part127.BrickColor = BrickColor.new("Fog")
1956
Part127.Reflectance = 0.5
1957
Part127.Transparency = 0.5
1958
Part127.Rotation = Vector3.new(-0.00999999978, 90, 0)
1959
Part127.Anchored = true
1960
Part127.Size = Vector3.new(0.600000024, 4, 3)
1961
Part127.CFrame = CFrame.new(-50.2125778, 5.40009212, 82.8121262, 0.000140138305, 3.14685167e-09, 1, -0.000103109451, 0.999997914, 1.07866072e-08, -0.999994457, -9.42043334e-05, 0.000140138261)
1962
Part127.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1963
Part127.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1964
Part127.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1965
Part127.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1966
Part127.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1967
Part127.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1968-
Part129.Material = Enum.Material.Concrete
1968+
1969
Part127.Position = Vector3.new(-50.2125778, 5.40009212, 82.8121262)
1970
Part127.Orientation = Vector3.new(0, 89.9899979, -0.00999999978)
1971
Part127.Color = Color3.new(0.780392, 0.831373, 0.894118)
1972
Model128.Parent = Model126
1973
Part129.Parent = Model128
1974
Part129.Material = Enum.Material.ForceField
1975
Part129.BrickColor = BrickColor.new("Dirt brown")
1976
Part129.Rotation = Vector3.new(-90, 0, 180)
1977
Part129.Anchored = true
1978
Part129.Size = Vector3.new(3, 1, 0.400000036)
1979
Part129.CFrame = CFrame.new(-50.2129211, 7.60033607, 82.8119202, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
1980
Part129.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1981-
Part130.Material = Enum.Material.Concrete
1981+
1982
Part129.Color = Color3.new(0.337255, 0.258824, 0.211765)
1983
Part129.Position = Vector3.new(-50.2129211, 7.60033607, 82.8119202)
1984
Part129.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
1985
Part129.Color = Color3.new(0.337255, 0.258824, 0.211765)
1986
Part130.Parent = Model128
1987
Part130.Material = Enum.Material.ForceField
1988
Part130.BrickColor = BrickColor.new("Dirt brown")
1989
Part130.Rotation = Vector3.new(-90, 0, 180)
1990
Part130.Anchored = true
1991
Part130.Size = Vector3.new(3.80000019, 1, 0.400000572)
1992
Part130.CFrame = CFrame.new(-50.2129745, 3.19988823, 82.8122101, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
1993
Part130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1994-
Part131.Material = Enum.Material.Concrete
1994+
1995
Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
1996
Part130.Position = Vector3.new(-50.2129745, 3.19988823, 82.8122101)
1997
Part130.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
1998
Part130.Color = Color3.new(0.337255, 0.258824, 0.211765)
1999
Part131.Parent = Model128
2000
Part131.Material = Enum.Material.ForceField
2001
Part131.BrickColor = BrickColor.new("Dirt brown")
2002
Part131.Rotation = Vector3.new(-90, 0, 180)
2003
Part131.Anchored = true
2004
Part131.Size = Vector3.new(0.400000036, 1, 4.40000057)
2005
Part131.CFrame = CFrame.new(-48.5128708, 5.60011768, 82.812149, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
2006
Part131.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2007-
Part132.Material = Enum.Material.Concrete
2007+
2008
Part131.Color = Color3.new(0.337255, 0.258824, 0.211765)
2009
Part131.Position = Vector3.new(-48.5128708, 5.60011768, 82.812149)
2010
Part131.Orientation = Vector3.new(-89.8799973, 113.040001, 57.7099991)
2011
Part131.Color = Color3.new(0.337255, 0.258824, 0.211765)
2012
Part132.Parent = Model128
2013
Part132.Material = Enum.Material.ForceField
2014
Part132.BrickColor = BrickColor.new("Dirt brown")
2015
Part132.Rotation = Vector3.new(-90, 0, 180)
2016
Part132.Anchored = true
2017
Part132.Size = Vector3.new(0.400000036, 1, 4.40000057)
2018
Part132.CFrame = CFrame.new(-51.912899, 5.60015488, 82.8121338, -1, -3.0559022e-10, 4.3155509e-05, 4.31559456e-05, 2.72699326e-05, 0.999997973, -1.80989446e-09, 0.999994457, -1.83567627e-05)
2019
Part132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2020
Part132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2021
Part132.Color = Color3.new(0.337255, 0.258824, 0.211765)
2022
Part132.Position = Vector3.new(-51.912899, 5.60015488, 82.8121338)
2023-
Part134.Material = Enum.Material.Concrete
2023+
2024
Part132.Color = Color3.new(0.337255, 0.258824, 0.211765)
2025
Model133.Name = "Base"
2026
Model133.Parent = Model0
2027
Part134.Name = "HousePart"
2028
Part134.Parent = Model133
2029
Part134.Material = Enum.Material.ForceField
2030
Part134.BrickColor = BrickColor.new("Medium red")
2031
Part134.Rotation = Vector3.new(0, 90, 0)
2032
Part134.Anchored = true
2033
Part134.Size = Vector3.new(1.20000172, 3.00000024, 4.60000038)
2034
Part134.CFrame = CFrame.new(-56.4692497, 9.50047398, 66.3704605, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
2035
Part134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2036
Part134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2037
Part134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2038
Part134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2039
Part134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2040
Part134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2041-
Part135.Material = Enum.Material.Concrete
2041+
2042
Part134.Position = Vector3.new(-56.4692497, 9.50047398, 66.3704605)
2043
Part134.Orientation = Vector3.new(0, 89.9899979, 0)
2044
Part134.Color = Color3.new(0.854902, 0.52549, 0.478431)
2045
Part135.Name = "HousePart"
2046
Part135.Parent = Model133
2047
Part135.Material = Enum.Material.ForceField
2048
Part135.BrickColor = BrickColor.new("Medium red")
2049
Part135.Rotation = Vector3.new(0, -90, 0)
2050
Part135.Anchored = true
2051
Part135.Size = Vector3.new(10.1999998, 8, 1)
2052
Part135.CFrame = CFrame.new(-46.0691681, 5.00113487, 38.8697243, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2053
Part135.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2054
Part135.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2055
Part135.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2056
Part135.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2057
Part135.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2058
Part135.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2059-
Part136.Material = Enum.Material.Concrete
2059+
2060
Part135.Position = Vector3.new(-46.0691681, 5.00113487, 38.8697243)
2061
Part135.Orientation = Vector3.new(0, -90, 0)
2062
Part135.Color = Color3.new(0.854902, 0.52549, 0.478431)
2063
Part136.Name = "HousePart"
2064
Part136.Parent = Model133
2065
Part136.Material = Enum.Material.ForceField
2066
Part136.BrickColor = BrickColor.new("Medium red")
2067
Part136.Rotation = Vector3.new(0, -90, 0)
2068
Part136.Anchored = true
2069
Part136.Size = Vector3.new(17.2000008, 8, 1)
2070
Part136.CFrame = CFrame.new(-42.2692795, 7.00078487, 52.5699844, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2071
Part136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2072
Part136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2073
Part136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2074
Part136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2075
Part136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2076
Part136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2077-
Part137.Material = Enum.Material.Concrete
2077+
2078
Part136.Position = Vector3.new(-42.2692795, 7.00078487, 52.5699844)
2079
Part136.Orientation = Vector3.new(0, -90, 0)
2080
Part136.Color = Color3.new(0.854902, 0.52549, 0.478431)
2081
Part137.Name = "HousePart"
2082
Part137.Parent = Model133
2083
Part137.Material = Enum.Material.ForceField
2084
Part137.BrickColor = BrickColor.new("Medium red")
2085
Part137.Rotation = Vector3.new(0, 90, 0)
2086
Part137.Anchored = true
2087
Part137.Size = Vector3.new(3.79999995, 3.20000005, 1)
2088
Part137.CFrame = CFrame.new(-42.269165, 9.40062523, 63.0702362, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
2089
Part137.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2090
Part137.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2091
Part137.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2092
Part137.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2093
Part137.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2094
Part137.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2095-
Part138.Material = Enum.Material.Concrete
2095+
2096
Part137.Position = Vector3.new(-42.269165, 9.40062523, 63.0702362)
2097
Part137.Orientation = Vector3.new(0, 89.9899979, 0)
2098
Part137.Color = Color3.new(0.854902, 0.52549, 0.478431)
2099
Part138.Name = "HousePart"
2100
Part138.Parent = Model133
2101
Part138.Material = Enum.Material.ForceField
2102
Part138.BrickColor = BrickColor.new("Medium red")
2103
Part138.Rotation = Vector3.new(-180, 0, -180)
2104
Part138.Anchored = true
2105
Part138.Size = Vector3.new(16.6000004, 8, 1)
2106
Part138.CFrame = CFrame.new(-60.2691956, 6.99995232, 82.8708801, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2107
Part138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2108
Part138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2109
Part138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2110
Part138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2111
Part138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2112
Part138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2113-
Part139.Material = Enum.Material.Concrete
2113+
2114
Part138.Position = Vector3.new(-60.2691956, 6.99995232, 82.8708801)
2115
Part138.Orientation = Vector3.new(0, 180, 0)
2116
Part138.Color = Color3.new(0.854902, 0.52549, 0.478431)
2117
Part139.Name = "HousePart"
2118
Part139.Parent = Model133
2119
Part139.Material = Enum.Material.ForceField
2120
Part139.BrickColor = BrickColor.new("Medium red")
2121
Part139.Rotation = Vector3.new(-180, 0, -180)
2122
Part139.Anchored = true
2123
Part139.Size = Vector3.new(12.3999996, 3.20000005, 1)
2124
Part139.CFrame = CFrame.new(-66.1692047, 9.4011631, 43.4699707, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2125
Part139.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2126
Part139.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2127
Part139.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2128
Part139.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2129
Part139.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2130
Part139.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2131-
Part140.Material = Enum.Material.Concrete
2131+
2132
Part139.Position = Vector3.new(-66.1692047, 9.4011631, 43.4699707)
2133
Part139.Orientation = Vector3.new(0, 180, 0)
2134
Part139.Color = Color3.new(0.854902, 0.52549, 0.478431)
2135
Part140.Name = "HousePart"
2136
Part140.Parent = Model133
2137
Part140.Material = Enum.Material.ForceField
2138
Part140.BrickColor = BrickColor.new("Medium red")
2139
Part140.Rotation = Vector3.new(0, 90, 0)
2140
Part140.Anchored = true
2141
Part140.Size = Vector3.new(19, 2, 1)
2142
Part140.CFrame = CFrame.new(-42.2692108, 2.00011349, 72.8705368, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
2143
Part140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2144
Part140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2145
Part140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2146
Part140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2147
Part140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2148
Part140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2149-
Part141.Material = Enum.Material.Concrete
2149+
2150
Part140.Position = Vector3.new(-42.2692108, 2.00011349, 72.8705368)
2151
Part140.Orientation = Vector3.new(0, 89.9899979, 0)
2152
Part140.Color = Color3.new(0.854902, 0.52549, 0.478431)
2153
Part141.Name = "HousePart"
2154
Part141.Parent = Model133
2155
Part141.Material = Enum.Material.ForceField
2156
Part141.BrickColor = BrickColor.new("Medium red")
2157
Part141.Rotation = Vector3.new(0, 90, 0)
2158
Part141.Anchored = true
2159
Part141.Size = Vector3.new(19.3999996, 2, 1)
2160
Part141.CFrame = CFrame.new(-42.269249, 2.0006609, 53.670063, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
2161
Part141.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2162
Part141.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2163
Part141.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2164
Part141.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2165
Part141.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2166
Part141.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2167-
Part142.Material = Enum.Material.Concrete
2167+
2168
Part141.Position = Vector3.new(-42.269249, 2.0006609, 53.670063)
2169
Part141.Orientation = Vector3.new(0, 89.9899979, 0)
2170
Part141.Color = Color3.new(0.854902, 0.52549, 0.478431)
2171
Part142.Name = "HousePart"
2172
Part142.Parent = Model133
2173
Part142.Material = Enum.Material.ForceField
2174
Part142.BrickColor = BrickColor.new("Medium red")
2175
Part142.Rotation = Vector3.new(-180, 0, -180)
2176
Part142.Anchored = true
2177
Part142.Size = Vector3.new(5.39999962, 8, 1)
2178
Part142.CFrame = CFrame.new(-75.0691986, 7.00103951, 43.4699326, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2179
Part142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2180
Part142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2181
Part142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2182
Part142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2183
Part142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2184
Part142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2185-
Part143.Material = Enum.Material.Concrete
2185+
2186
Part142.Position = Vector3.new(-75.0691986, 7.00103951, 43.4699326)
2187
Part142.Orientation = Vector3.new(0, 180, 0)
2188
Part142.Color = Color3.new(0.854902, 0.52549, 0.478431)
2189
Part143.Name = "HousePart"
2190
Part143.Parent = Model133
2191
Part143.Material = Enum.Material.ForceField
2192
Part143.BrickColor = BrickColor.new("Medium red")
2193
Part143.Rotation = Vector3.new(0, -90, 0)
2194
Part143.Anchored = true
2195
Part143.Size = Vector3.new(17.4000015, 8, 1)
2196
Part143.CFrame = CFrame.new(-42.2692566, 7.00022411, 73.6705475, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2197
Part143.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2198
Part143.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2199
Part143.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2200
Part143.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2201
Part143.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2202
Part143.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2203-
Part144.Material = Enum.Material.Concrete
2203+
2204
Part143.Position = Vector3.new(-42.2692566, 7.00022411, 73.6705475)
2205
Part143.Orientation = Vector3.new(0, -90, 0)
2206
Part143.Color = Color3.new(0.854902, 0.52549, 0.478431)
2207
Part144.Name = "HousePart"
2208
Part144.Parent = Model133
2209
Part144.Material = Enum.Material.ForceField
2210
Part144.BrickColor = BrickColor.new("Medium red")
2211
Part144.Rotation = Vector3.new(0, -90, 0)
2212
Part144.Anchored = true
2213
Part144.Size = Vector3.new(3.80000019, 3.19999981, 1)
2214
Part144.CFrame = CFrame.new(-78.269249, 9.40088654, 53.0699654, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2215
Part144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2216
Part144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2217
Part144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2218
Part144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2219
Part144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2220
Part144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2221-
Part145.Material = Enum.Material.Concrete
2221+
2222
Part144.Position = Vector3.new(-78.269249, 9.40088654, 53.0699654)
2223
Part144.Orientation = Vector3.new(0, -90, 0)
2224
Part144.Color = Color3.new(0.854902, 0.52549, 0.478431)
2225
Part145.Name = "HousePart"
2226
Part145.Parent = Model133
2227
Part145.Material = Enum.Material.ForceField
2228
Part145.BrickColor = BrickColor.new("Medium red")
2229
Part145.Rotation = Vector3.new(-180, 0, -180)
2230
Part145.Anchored = true
2231
Part145.Size = Vector3.new(3.79999995, 3.20000005, 1)
2232
Part145.CFrame = CFrame.new(-70.4692535, 9.40007687, 82.870903, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2233
Part145.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2234
Part145.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2235
Part145.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2236
Part145.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2237
Part145.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2238
Part145.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2239-
Part146.Material = Enum.Material.Concrete
2239+
2240
Part145.Position = Vector3.new(-70.4692535, 9.40007687, 82.870903)
2241
Part145.Orientation = Vector3.new(0, 180, 0)
2242
Part145.Color = Color3.new(0.854902, 0.52549, 0.478431)
2243
Part146.Name = "HousePart"
2244
Part146.Parent = Model133
2245
Part146.Material = Enum.Material.ForceField
2246
Part146.BrickColor = BrickColor.new("Medium red")
2247
Part146.Rotation = Vector3.new(0, 90, 0)
2248
Part146.Anchored = true
2249
Part146.Size = Vector3.new(16.6000023, 10, 1.20000005)
2250
Part146.CFrame = CFrame.new(-59.3692894, 6.00018215, 74.0708084, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
2251
Part146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2252
Part146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2253
Part146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2254
Part146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2255
Part146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2256
Part146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2257-
Part147.Material = Enum.Material.Concrete
2257+
2258
Part146.Position = Vector3.new(-59.3692894, 6.00018215, 74.0708084)
2259
Part146.Orientation = Vector3.new(0, 89.9899979, 0)
2260
Part146.Color = Color3.new(0.854902, 0.52549, 0.478431)
2261
Part147.Name = "HousePart"
2262
Part147.Parent = Model133
2263
Part147.Material = Enum.Material.ForceField
2264
Part147.BrickColor = BrickColor.new("Medium red")
2265
Part147.Rotation = Vector3.new(-180, 0, -180)
2266
Part147.Anchored = true
2267
Part147.Size = Vector3.new(18, 2, 1)
2268
Part147.CFrame = CFrame.new(-68.7692719, 1.99986362, 82.8707886, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2269
Part147.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2270
Part147.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2271
Part147.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2272
Part147.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2273
Part147.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2274
Part147.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2275-
Part148.Material = Enum.Material.Concrete
2275+
2276
Part147.Position = Vector3.new(-68.7692719, 1.99986362, 82.8707886)
2277
Part147.Orientation = Vector3.new(0, 180, 0)
2278
Part147.Color = Color3.new(0.854902, 0.52549, 0.478431)
2279
Part148.Name = "HousePart"
2280
Part148.Parent = Model133
2281
Part148.Material = Enum.Material.ForceField
2282
Part148.BrickColor = BrickColor.new("Medium red")
2283
Part148.Rotation = Vector3.new(-180, 0, -180)
2284
Part148.Anchored = true
2285
Part148.Size = Vector3.new(5.20000076, 10, 1)
2286
Part148.CFrame = CFrame.new(-57.3692474, 6.00103092, 43.4699631, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2287
Part148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2288
Part148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2289
Part148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2290
Part148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2291
Part148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2292
Part148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2293-
Part149.Material = Enum.Material.Concrete
2293+
2294
Part148.Position = Vector3.new(-57.3692474, 6.00103092, 43.4699631)
2295
Part148.Orientation = Vector3.new(0, 180, 0)
2296
Part148.Color = Color3.new(0.854902, 0.52549, 0.478431)
2297
Part149.Name = "HousePart"
2298
Part149.Parent = Model133
2299
Part149.Material = Enum.Material.ForceField
2300
Part149.BrickColor = BrickColor.new("Medium red")
2301
Part149.Rotation = Vector3.new(-180, 0, -180)
2302
Part149.Anchored = true
2303
Part149.Size = Vector3.new(17.7999992, 2, 1)
2304
Part149.CFrame = CFrame.new(-68.8692169, 2.00094891, 43.469841, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2305
Part149.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2306
Part149.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2307
Part149.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2308
Part149.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2309
Part149.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2310
Part149.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2311-
Part150.Material = Enum.Material.Concrete
2311+
2312
Part149.Position = Vector3.new(-68.8692169, 2.00094891, 43.469841)
2313
Part149.Orientation = Vector3.new(0, 180, 0)
2314
Part149.Color = Color3.new(0.854902, 0.52549, 0.478431)
2315
Part150.Name = "HousePart"
2316
Part150.Parent = Model133
2317
Part150.Material = Enum.Material.ForceField
2318
Part150.BrickColor = BrickColor.new("Medium red")
2319
Part150.Rotation = Vector3.new(0, -90, 0)
2320
Part150.Anchored = true
2321
Part150.Size = Vector3.new(16.4000015, 8, 1)
2322
Part150.CFrame = CFrame.new(-78.2692871, 7.00049686, 63.1703987, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2323
Part150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2324
Part150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2325
Part150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2326
Part150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2327
Part150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2328
Part150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2329-
Part151.Material = Enum.Material.Concrete
2329+
2330
Part150.Position = Vector3.new(-78.2692871, 7.00049686, 63.1703987)
2331
Part150.Orientation = Vector3.new(0, -90, 0)
2332
Part150.Color = Color3.new(0.854902, 0.52549, 0.478431)
2333
Part151.Name = "HousePart"
2334
Part151.Parent = Model133
2335
Part151.Material = Enum.Material.ForceField
2336
Part151.BrickColor = BrickColor.new("Medium red")
2337
Part151.Rotation = Vector3.new(-180, 0, -180)
2338
Part151.Anchored = true
2339
Part151.Size = Vector3.new(3.79999948, 10, 1)
2340
Part151.CFrame = CFrame.new(-43.6691971, 6.00103283, 43.4699173, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2341
Part151.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2342
Part151.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2343
Part151.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2344
Part151.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2345
Part151.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2346
Part151.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2347-
Part152.Material = Enum.Material.Concrete
2347+
2348
Part151.Position = Vector3.new(-43.6691971, 6.00103283, 43.4699173)
2349
Part151.Orientation = Vector3.new(0, 180, 0)
2350
Part151.Color = Color3.new(0.854902, 0.52549, 0.478431)
2351
Part152.Name = "HousePart"
2352
Part152.Parent = Model133
2353
Part152.Material = Enum.Material.ForceField
2354
Part152.BrickColor = BrickColor.new("Medium red")
2355
Part152.Anchored = true
2356
Part152.Size = Vector3.new(11.4000015, 10, 1.20000005)
2357
Part152.CFrame = CFrame.new(-48.4692535, 6.00038624, 66.3703995, 1, 3.05177746e-05, -3.05169706e-05, -3.05175563e-05, 0.999997973, 2.24999512e-05, 3.05179419e-05, -1.35587816e-05, 0.999994516)
2358
Part152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2359
Part152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2360
Part152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2361
Part152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2362
Part152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2363-
Part153.Material = Enum.Material.Concrete
2363+
2364
Part152.Color = Color3.new(0.854902, 0.52549, 0.478431)
2365
Part152.Position = Vector3.new(-48.4692535, 6.00038624, 66.3703995)
2366
Part152.Color = Color3.new(0.854902, 0.52549, 0.478431)
2367
Part153.Name = "HousePart"
2368
Part153.Parent = Model133
2369
Part153.Material = Enum.Material.ForceField
2370
Part153.BrickColor = BrickColor.new("Medium red")
2371
Part153.Rotation = Vector3.new(0, -90, 0)
2372
Part153.Anchored = true
2373
Part153.Size = Vector3.new(8.19999981, 8, 1)
2374
Part153.CFrame = CFrame.new(-78.2692108, 7.0009346, 47.0698166, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2375
Part153.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2376
Part153.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2377
Part153.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2378
Part153.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2379
Part153.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2380
Part153.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2381-
Part154.Material = Enum.Material.Concrete
2381+
2382
Part153.Position = Vector3.new(-78.2692108, 7.0009346, 47.0698166)
2383
Part153.Orientation = Vector3.new(0, -90, 0)
2384
Part153.Color = Color3.new(0.854902, 0.52549, 0.478431)
2385
Part154.Name = "HousePart"
2386
Part154.Parent = Model133
2387
Part154.Material = Enum.Material.ForceField
2388
Part154.BrickColor = BrickColor.new("Medium red")
2389
Part154.Rotation = Vector3.new(-180, 0, -180)
2390
Part154.Anchored = true
2391
Part154.Size = Vector3.new(5.39999962, 8, 1)
2392
Part154.CFrame = CFrame.new(-75.0691986, 6.99995613, 82.8708801, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2393
Part154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2394
Part154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2395
Part154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2396
Part154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2397
Part154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2398
Part154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2399-
Part155.Material = Enum.Material.Concrete
2399+
2400
Part154.Position = Vector3.new(-75.0691986, 6.99995613, 82.8708801)
2401
Part154.Orientation = Vector3.new(0, 180, 0)
2402
Part154.Color = Color3.new(0.854902, 0.52549, 0.478431)
2403
Part155.Name = "HousePart"
2404
Part155.Parent = Model133
2405
Part155.Material = Enum.Material.ForceField
2406
Part155.BrickColor = BrickColor.new("Medium red")
2407
Part155.Rotation = Vector3.new(-180, 0, -180)
2408
Part155.Anchored = true
2409
Part155.Size = Vector3.new(18, 2, 1)
2410
Part155.CFrame = CFrame.new(-50.7691841, 1.99985886, 82.8708115, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2411
Part155.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2412
Part155.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2413
Part155.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2414
Part155.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2415
Part155.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2416
Part155.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2417-
Part156.Material = Enum.Material.Concrete
2417+
2418
Part155.Position = Vector3.new(-50.7691841, 1.99985886, 82.8708115)
2419
Part155.Orientation = Vector3.new(0, 180, 0)
2420
Part155.Color = Color3.new(0.854902, 0.52549, 0.478431)
2421
Part156.Name = "HousePart"
2422
Part156.Parent = Model133
2423
Part156.Material = Enum.Material.ForceField
2424
Part156.BrickColor = BrickColor.new("Medium red")
2425
Part156.Rotation = Vector3.new(-180, 0, -180)
2426
Part156.Anchored = true
2427
Part156.Size = Vector3.new(9.19999981, 2, 1)
2428
Part156.CFrame = CFrame.new(-50.1692123, 10.0012503, 43.470005, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2429
Part156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2430
Part156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2431
Part156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2432
Part156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2433
Part156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2434
Part156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2435-
Part157.Material = Enum.Material.Concrete
2435+
2436
Part156.Position = Vector3.new(-50.1692123, 10.0012503, 43.470005)
2437
Part156.Orientation = Vector3.new(0, 180, 0)
2438
Part156.Color = Color3.new(0.854902, 0.52549, 0.478431)
2439
Part157.Name = "HousePart"
2440
Part157.Parent = Model133
2441
Part157.Material = Enum.Material.ForceField
2442
Part157.BrickColor = BrickColor.new("Medium red")
2443
Part157.Rotation = Vector3.new(0, 90, 0)
2444
Part157.Anchored = true
2445
Part157.Size = Vector3.new(8.19999981, 8, 1)
2446
Part157.CFrame = CFrame.new(-78.2691498, 7.00005627, 79.2707138, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
2447
Part157.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2448
Part157.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2449
Part157.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2450
Part157.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2451
Part157.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2452
Part157.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2453-
Part158.Material = Enum.Material.Concrete
2453+
2454
Part157.Position = Vector3.new(-78.2691498, 7.00005627, 79.2707138)
2455
Part157.Orientation = Vector3.new(0, 89.9899979, 0)
2456
Part157.Color = Color3.new(0.854902, 0.52549, 0.478431)
2457
Part158.Name = "HousePart"
2458
Part158.Parent = Model133
2459
Part158.Material = Enum.Material.ForceField
2460
Part158.BrickColor = BrickColor.new("Medium red")
2461
Part158.Rotation = Vector3.new(0, 90, 0)
2462
Part158.Anchored = true
2463
Part158.Size = Vector3.new(3.80000019, 3.19999981, 1)
2464
Part158.CFrame = CFrame.new(-78.2692261, 9.40033436, 73.2706985, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
2465
Part158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2466
Part158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2467
Part158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2468
Part158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2469
Part158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2470
Part158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2471-
Part159.Material = Enum.Material.Concrete
2471+
2472
Part158.Position = Vector3.new(-78.2692261, 9.40033436, 73.2706985)
2473
Part158.Orientation = Vector3.new(0, 89.9899979, 0)
2474
Part158.Color = Color3.new(0.854902, 0.52549, 0.478431)
2475
Part159.Name = "HousePart"
2476
Part159.Parent = Model133
2477
Part159.Material = Enum.Material.ForceField
2478
Part159.BrickColor = BrickColor.new("Medium red")
2479
Part159.Rotation = Vector3.new(-180, 0, -180)
2480
Part159.Anchored = true
2481
Part159.Size = Vector3.new(3.5999999, 3.20000005, 1)
2482
Part159.CFrame = CFrame.new(-50.1691895, 9.40008926, 82.8708038, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2483
Part159.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2484
Part159.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2485
Part159.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2486
Part159.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2487
Part159.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2488
Part159.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2489-
Part160.Material = Enum.Material.Concrete
2489+
2490
Part159.Position = Vector3.new(-50.1691895, 9.40008926, 82.8708038)
2491
Part159.Orientation = Vector3.new(0, 180, 0)
2492
Part159.Color = Color3.new(0.854902, 0.52549, 0.478431)
2493
Part160.Name = "HousePart"
2494
Part160.Parent = Model133
2495
Part160.Material = Enum.Material.ForceField
2496
Part160.BrickColor = BrickColor.new("Medium red")
2497
Part160.Rotation = Vector3.new(-180, 0, -180)
2498
Part160.Anchored = true
2499
Part160.Size = Vector3.new(6.59999943, 8, 1)
2500
Part160.CFrame = CFrame.new(-45.0692062, 6.99996662, 82.870903, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2501
Part160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2502
Part160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2503
Part160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2504
Part160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2505
Part160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2506
Part160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2507-
Part161.Material = Enum.Material.Concrete
2507+
2508
Part160.Position = Vector3.new(-45.0692062, 6.99996662, 82.870903)
2509
Part160.Orientation = Vector3.new(0, 180, 0)
2510
Part160.Color = Color3.new(0.854902, 0.52549, 0.478431)
2511
Part161.Name = "HousePart"
2512
Part161.Parent = Model133
2513
Part161.Material = Enum.Material.ForceField
2514
Part161.BrickColor = BrickColor.new("Medium red")
2515
Part161.Rotation = Vector3.new(0, 90, 0)
2516
Part161.Anchored = true
2517
Part161.Size = Vector3.new(40.4000015, 2, 1)
2518
Part161.CFrame = CFrame.new(-78.2691956, 2.00037575, 63.1703186, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
2519
Part161.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2520
Part161.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2521
Part161.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2522
Part161.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2523
Part161.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2524
Part161.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2525-
Part162.Material = Enum.Material.Concrete
2525+
2526
Part161.Position = Vector3.new(-78.2691956, 2.00037575, 63.1703186)
2527
Part161.Orientation = Vector3.new(0, 89.9899979, 0)
2528
Part161.Color = Color3.new(0.854902, 0.52549, 0.478431)
2529
Part162.Name = "HousePart"
2530
Part162.Parent = Model133
2531
Part162.Material = Enum.Material.ForceField
2532
Part162.BrickColor = BrickColor.new("Medium red")
2533
Part162.Rotation = Vector3.new(0, -90, 0)
2534
Part162.Anchored = true
2535
Part162.Size = Vector3.new(0.800000191, 1.0000006, 7.19999933)
2536
Part162.CFrame = CFrame.new(-50.1691818, 8.50130939, 34.1697693, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2537
Part162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2538
Part162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2539
Part162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2540
Part162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2541
Part162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2542
Part162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2543-
Part163.Material = Enum.Material.Concrete
2543+
2544
Part162.Position = Vector3.new(-50.1691818, 8.50130939, 34.1697693)
2545
Part162.Orientation = Vector3.new(0, -90, 0)
2546
Part162.Color = Color3.new(0.854902, 0.52549, 0.478431)
2547
Part163.Name = "HousePart"
2548
Part163.Parent = Model133
2549
Part163.Material = Enum.Material.ForceField
2550
Part163.BrickColor = BrickColor.new("Medium red")
2551
Part163.Rotation = Vector3.new(0, -90, 0)
2552
Part163.Anchored = true
2553
Part163.Size = Vector3.new(0.800000191, 7.00000048, 1.39999986)
2554
Part163.CFrame = CFrame.new(-47.2691498, 4.50119114, 34.1697197, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2555
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2556
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2557
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2558
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2559
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2560
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2561-
Part164.Material = Enum.Material.Concrete
2561+
2562
Part163.Position = Vector3.new(-47.2691498, 4.50119114, 34.1697197)
2563
Part163.Orientation = Vector3.new(0, -90, 0)
2564
Part163.Color = Color3.new(0.854902, 0.52549, 0.478431)
2565
Part164.Name = "HousePart"
2566
Part164.Parent = Model133
2567
Part164.Material = Enum.Material.ForceField
2568
Part164.BrickColor = BrickColor.new("Medium red")
2569
Part164.Rotation = Vector3.new(0, -90, 0)
2570
Part164.Anchored = true
2571
Part164.Size = Vector3.new(0.800000191, 7.00000048, 1.39999986)
2572
Part164.CFrame = CFrame.new(-53.0693512, 4.50119781, 34.1697083, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2573
Part164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2574
Part164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2575
Part164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2576
Part164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2577
Part164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2578
Part164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2579-
Part165.Material = Enum.Material.Concrete
2579+
2580
Part164.Position = Vector3.new(-53.0693512, 4.50119781, 34.1697083)
2581
Part164.Orientation = Vector3.new(0, -90, 0)
2582
Part164.Color = Color3.new(0.854902, 0.52549, 0.478431)
2583
Part165.Name = "HousePart"
2584
Part165.Parent = Model133
2585
Part165.Material = Enum.Material.ForceField
2586
Part165.BrickColor = BrickColor.new("Medium red")
2587
Part165.Rotation = Vector3.new(0, -90, 0)
2588
Part165.Anchored = true
2589
Part165.Size = Vector3.new(9.19999981, 0.800000012, 9.20000076)
2590
Part165.CFrame = CFrame.new(-50.1692085, 9.40128899, 38.3697853, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2591
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2592
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2593
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2594
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2595
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2596
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2597-
Part166.Material = Enum.Material.Concrete
2597+
2598
Part165.Position = Vector3.new(-50.1692085, 9.40128899, 38.3697853)
2599
Part165.Orientation = Vector3.new(0, -90, 0)
2600
Part165.Color = Color3.new(0.854902, 0.52549, 0.478431)
2601
Part166.Name = "HousePart"
2602
Part166.Parent = Model133
2603
Part166.Material = Enum.Material.ForceField
2604
Part166.BrickColor = BrickColor.new("Medium red")
2605
Part166.Rotation = Vector3.new(0, -90, 0)
2606
Part166.Anchored = true
2607
Part166.Size = Vector3.new(10.1999998, 8, 1)
2608
Part166.CFrame = CFrame.new(-54.2692032, 5.00113201, 38.8697548, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2609
Part166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2610
Part166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2611
Part166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2612
Part166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2613
Part166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2614
Part166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2615-
WedgePart167.Material = Enum.Material.Concrete
2615+
2616
Part166.Position = Vector3.new(-54.2692032, 5.00113201, 38.8697548)
2617
Part166.Orientation = Vector3.new(0, -90, 0)
2618
Part166.Color = Color3.new(0.854902, 0.52549, 0.478431)
2619
WedgePart167.Name = "RoofPart"
2620
WedgePart167.Parent = Model133
2621
WedgePart167.Material = Enum.Material.ForceField
2622
WedgePart167.BrickColor = BrickColor.new("Medium red")
2623
WedgePart167.Rotation = Vector3.new(0, 90, 0)
2624
WedgePart167.Anchored = true
2625
WedgePart167.Size = Vector3.new(9.19999886, 2.77182984, 4.6225338)
2626
WedgePart167.CFrame = CFrame.new(-52.4805298, 11.1872673, 38.3698502, 0.000140138305, -5.85714588e-10, 1, -1.67721228e-05, 0.999997914, 2.43016984e-09, -0.999994397, -7.83720316e-06, 0.000140138232)
2627
WedgePart167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2628
WedgePart167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2629
WedgePart167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2630
WedgePart167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2631
WedgePart167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2632
WedgePart167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2633-
WedgePart168.Material = Enum.Material.Concrete
2633+
2634
WedgePart167.Position = Vector3.new(-52.4805298, 11.1872673, 38.3698502)
2635
WedgePart167.Orientation = Vector3.new(0, 89.9899979, 0)
2636
WedgePart167.Color = Color3.new(0.854902, 0.52549, 0.478431)
2637
WedgePart168.Name = "RoofPart"
2638
WedgePart168.Parent = Model133
2639
WedgePart168.Material = Enum.Material.ForceField
2640
WedgePart168.BrickColor = BrickColor.new("Medium red")
2641
WedgePart168.Rotation = Vector3.new(0, -90, 0)
2642
WedgePart168.Anchored = true
2643
WedgePart168.Size = Vector3.new(9.19999886, 2.77182984, 4.6225338)
2644
WedgePart168.CFrame = CFrame.new(-47.8579865, 11.1872635, 38.3698502, -3.26636e-05, 4.31574081e-05, -1, -2.63461679e-05, 0.999997914, 4.31586959e-05, 0.999994397, 3.53470241e-05, -3.26626141e-05)
2645
WedgePart168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2646
WedgePart168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2647
WedgePart168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2648
WedgePart168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2649
WedgePart168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2650
WedgePart168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2651-
WedgePart169.Material = Enum.Material.Concrete
2651+
2652
WedgePart168.Position = Vector3.new(-47.8579865, 11.1872635, 38.3698502)
2653
WedgePart168.Orientation = Vector3.new(0, -90, 0)
2654
WedgePart168.Color = Color3.new(0.854902, 0.52549, 0.478431)
2655
WedgePart169.Name = "RoofPart"
2656
WedgePart169.Parent = Model133
2657
WedgePart169.Material = Enum.Material.ForceField
2658
WedgePart169.BrickColor = BrickColor.new("Medium red")
2659
WedgePart169.Anchored = true
2660
WedgePart169.Size = Vector3.new(37, 8.79999924, 20.1999989)
2661
WedgePart169.CFrame = CFrame.new(-60.2692757, 15.4010954, 53.0702934, 1, 3.05177746e-05, -3.05169706e-05, -3.05175563e-05, 0.999997973, 2.24999512e-05, 3.05179419e-05, -1.35587816e-05, 0.999994516)
2662
WedgePart169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2663
WedgePart169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2664
WedgePart169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2665
WedgePart169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2666
WedgePart169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2667-
WedgePart170.Material = Enum.Material.Concrete
2667+
2668
WedgePart169.Color = Color3.new(0.854902, 0.52549, 0.478431)
2669
WedgePart169.Position = Vector3.new(-60.2692757, 15.4010954, 53.0702934)
2670
WedgePart169.Color = Color3.new(0.854902, 0.52549, 0.478431)
2671
WedgePart170.Name = "RoofPart"
2672
WedgePart170.Parent = Model133
2673
WedgePart170.Material = Enum.Material.ForceField
2674
WedgePart170.BrickColor = BrickColor.new("Medium red")
2675
WedgePart170.Rotation = Vector3.new(-180, 0, -180)
2676
WedgePart170.Anchored = true
2677
WedgePart170.Size = Vector3.new(37, 8.79999924, 20.2000008)
2678
WedgePart170.CFrame = CFrame.new(-60.2692795, 15.40061, 73.270752, -1, 3.05168396e-05, 3.05179055e-05, 3.05184803e-05, 0.999997973, 3.85054045e-05, -3.0517007e-05, 4.74465705e-05, -0.999994457)
2679
WedgePart170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2680
WedgePart170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2681
WedgePart170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2682
WedgePart170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2683
WedgePart170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2684
WedgePart170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2685
WedgePart170.Color = Color3.new(0.854902, 0.52549, 0.478431)
2686
WedgePart170.Position = Vector3.new(-60.2692795, 15.40061, 73.270752)
2687
WedgePart170.Orientation = Vector3.new(0, 180, 0)
2688
WedgePart170.Color = Color3.new(0.854902, 0.52549, 0.478431)
2689
for i,v in pairs(mas:GetChildren()) do
2690
	v.Parent = workspace
2691
	pcall(function() v:MakeJoints() end)
2692
end
2693
mas:Destroy()
2694
for i,v in pairs(cors) do
2695
	spawn(function()
2696
		pcall(v)
2697
	end)
2698
end