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Jul 18th, 2018
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  1. targettedOn = false
  2. function onTouched(hit)
  3. hole:Play()
  4. hit.CanCollide=false
  5. wait(.5)
  6. hit.CanCollide = true
  7. debounce = true
  8.  
  9. end
  10.  
  11. dft = {}
  12.  
  13. function GetPlayers()
  14. local c = game.Players:GetChildren()
  15. for i = 1, #c do
  16. table.insert(dft, c[i].Name)
  17. end
  18. end
  19.  
  20. function Randomize()
  21. GetPlayers()
  22. local d = math.random(1, #dft)
  23. s = d
  24.  
  25.  
  26.  
  27. end
  28. ---------------------------------------------
  29. Player = game.Players.LocalPlayer
  30. Character = Player.Character
  31. local char = Player.Character
  32. torso = Character.Torso
  33. neck = Character.Torso.Neck
  34. hum = Character.Humanoid
  35. hum.MaxHealth = math.huge
  36. wait()
  37. hum.Health =hum.MaxHealth
  38. -------------------------------
  39. Reaper2 = Instance.new("Model")
  40. Reaper2.Parent = Player.Character
  41. Reaper2.Name = "Reaper2"
  42. rh2 = Instance.new("Part")
  43. rh2.Parent = Reaper2
  44. rh2.BrickColor = BrickColor.new("Brown")
  45. rh2.Locked = true
  46. rh2.CanCollide = false
  47. mesh2 = Instance.new("SpecialMesh")
  48. rh2.formFactor = "Symmetric"
  49. mesh2.MeshType = "FileMesh"
  50. mesh2.MeshId = "http://www.roblox.com/asset/?id=167554431"
  51. mesh2.Parent = rh2
  52. local weld2 = Instance.new("Weld")
  53. weld2.Parent = rh2
  54. rh2.Transparency = 0
  55. weld2.Part0 = rh2
  56. weld2.Part1 = Player.Character.Head
  57. weld2.C0 = CFrame.new(-0.05, -0.05, -0.1025)*CFrame.Angles(0, 0, 0)
  58.  
  59.  
  60. --------------------------------
  61. local l = game.Lighting
  62. local sky = Instance.new("Sky",l)
  63. l.TimeOfDay = "00:00:00"
  64. l.Brightness = 1
  65. l.Ambient = Color3.new(0.25, 0.5, 0.75)
  66. sky.CelestialBodiesShown = false
  67. sky.SkyboxBk = "http://www.roblox.com/asset/?id=1010388"
  68. sky.SkyboxDn = "http://www.roblox.com/asset/?id=1010389"
  69. sky.SkyboxFt = "http://www.roblox.com/asset/?id=1010386"
  70. sky.SkyboxLf = "http://www.roblox.com/asset/?id=1010387"
  71. sky.SkyboxRt = "http://www.roblox.com/asset/?id=1010385"
  72. sky.SkyboxUp = "http://www.roblox.com/asset/?id=1010390"
  73. sky.StarCount = 0
  74. sky.Name = "IcySkies"
  75.  
  76. playertarg = game.Players.LocalPlayer
  77. chara = playertarg.Character
  78. Mouse = playertarg:GetMouse()
  79. targetted = nil
  80.  
  81. New = function(Object, Parent, Name, Data)
  82. local Object = Instance.new(Object)
  83. for Index, Value in pairs(Data or {}) do
  84. Object[Index] = Value
  85. end
  86. Object.Parent = Parent
  87. Object.Name = Name
  88. return Object
  89. end
  90.  
  91.  
  92.  
  93. crosshair = Instance.new("BillboardGui",chara)
  94. crosshair.Size = UDim2.new(10,0,10,0)
  95. crosshair.Enabled = false
  96. imgl = Instance.new("ImageLabel",crosshair)
  97. imgl.Position = UDim2.new(0,0,0,0)
  98. imgl.Size = UDim2.new(1,0,1,0)
  99. imgl.Image = "rbxassetid://149756906"
  100. imgl.BackgroundTransparency = 1
  101. imgl.ImageTransparency = .7
  102. imgl.ImageColor3 = Color3.new(0,0,0)
  103.  
  104. local mask = Instance.new("Part", Character)
  105. mask.Name = "Mask"
  106. mask.CanCollide = false
  107. mask.BrickColor = BrickColor.new("Really black")
  108. mask.Transparency = 0
  109. mask.Size = Vector3.new(1, 1, 0.4)
  110. local Weld = Instance.new("Weld", mask)
  111. Weld.Part0 = Character.Head
  112. Weld.Part1 = mask
  113. Weld.C1 = CFrame.new(0, -0.6, 0, 1, 0, 0, 0, 0, -1, 0, -1, 0)
  114. local mesh = Instance.new("SpecialMesh", mask)
  115. mesh.TextureId = "http://www.roblox.com/asset/?id=128212042"
  116. mesh.MeshId = "http://www.roblox.com/asset/?id=5158270"
  117. mesh.Scale = Vector3.new(0.13, 0.13, -0.1)
  118. RWF = CFrame.new(-1.5, 0, -0.1) * CFrame.fromEulerAnglesXYZ(0.25,0,0.1)
  119.  
  120. CV="Maroon"
  121. Player = game.Players.LocalPlayer
  122. Character = Player.Character
  123. local txt = Instance.new("BillboardGui", Character)
  124. txt.Adornee = Character .Head
  125. txt.Name = "_status"
  126. txt.Size = UDim2.new(2, 0, 1.2, 0)
  127. txt.StudsOffset = Vector3.new(-9, 8, 0)
  128. local text = Instance.new("TextLabel", txt)
  129. text.Size = UDim2.new(10, 0, 7, 0)
  130. text.FontSize = "Size24"
  131. text.TextScaled = true
  132. text.TextTransparency = 0
  133. text.BackgroundTransparency = 1
  134. text.TextTransparency = 0
  135. text.TextStrokeTransparency = 0
  136. text.Font = "Bodoni"
  137. text.TextStrokeColor3 = Color3.new(255,255,255)
  138.  
  139. v=Instance.new("Part")
  140. v.Name = "ColorBrick"
  141. v.Parent=Player.Character
  142. v.FormFactor="Symmetric"
  143. v.Anchored=true
  144. v.CanCollide=false
  145. v.BottomSurface="Smooth"
  146. v.TopSurface="Smooth"
  147. v.Size=Vector3.new(10,5,3)
  148. v.Transparency=1
  149. v.CFrame=Character.Torso.CFrame
  150. v.BrickColor=BrickColor.new(CV)
  151. v.Transparency=1
  152. text.TextColor3 = Color3.new(0,0,0)
  153. v.Shape="Block"
  154. text.Text = "SCP-35 The Mask"
  155. -----------------------------------------
  156.  
  157. function LoadSnd(id,loop,vol,pit)
  158. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  159. return snd
  160. end
  161.  
  162. TargetSnd = LoadSnd(167191994,false,2.2,.8)
  163.  
  164.  
  165. function TargetSelect(person)
  166. local dd=coroutine.wrap(function()
  167. if targetted ~= person then
  168. targetted = person
  169.  
  170. for i = 0,30,10 do
  171. wait(.05)
  172. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  173. end
  174. end
  175. end)
  176. dd()
  177. end
  178.  
  179.  
  180.  
  181. function LockOn()
  182. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  183. TargetSelect(Mouse.Target.Parent)
  184. TargetSnd:Play()
  185. else end
  186. end
  187.  
  188.  
  189.  
  190.  
  191.  
  192.  
  193.  
  194.  
  195.  
  196. ZomWait = false
  197. ZomWait2 = false
  198. ZomSyle = false
  199.  
  200.  
  201. Target1 =script.Parent.Name
  202. Target2 = game.Players[Target1]
  203. Target2.Character.archivable = true
  204. clone4 = Target2.Character:Clone()
  205. clone4.Parent = game.Lighting
  206.  
  207.  
  208.  
  209.  
  210.  
  211. clone4.Torso["Left Shoulder"].DesiredAngle = -1.5
  212. clone4.Torso["Right Shoulder"].DesiredAngle = 1.5
  213.  
  214.  
  215.  
  216.  
  217.  
  218.  
  219.  
  220.  
  221.  
  222. Glow1 = Color3.new(.5,0,0)
  223. Glow2 = Color3.new(0,0,0)
  224.  
  225. GlowParticle = Instance.new("ParticleEmitter",clone4.Torso)
  226. GlowParticle.LightEmission = 0
  227. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  228. GlowParticle.Size = NumberSequence.new(2,0)
  229. GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183"
  230. GlowParticle.Transparency = NumberSequence.new(.3,.8)
  231. GlowParticle.LockedToPart = false
  232. GlowParticle.Lifetime = NumberRange.new(.5,.6)
  233. GlowParticle.Rate= 100
  234. GlowParticle.Speed =NumberRange.new(6)
  235. GlowParticle.VelocitySpread = 360
  236.  
  237.  
  238.  
  239. for i,v in pairs(clone4:GetChildren()) do
  240.  
  241.  
  242. if v:IsA("ShirtGraphic") then
  243. v:Destroy()
  244. end
  245.  
  246. if v:IsA("Pants") then
  247. v:Destroy()
  248. end
  249. if v:IsA("Shirt") then
  250. v:Destroy()
  251. end
  252. if v:IsA("Hat") then
  253. v:Destroy()
  254.  
  255. end
  256. if v:IsA("Accessory") then
  257. v:Destroy()
  258. end
  259.  
  260. end
  261.  
  262. clone4["Body Colors"]:Destroy()
  263. clone4.Head.face.Texture = "rbxassetid://149756906"
  264.  
  265. wait()
  266. Zombie = clone4:Clone()
  267.  
  268. wait()
  269.  
  270. clone4:Destroy()
  271.  
  272. wait()
  273.  
  274.  
  275. Player=game:GetService("Players").LocalPlayer
  276. Character=Player.Character
  277.  
  278.  
  279. -------------------------------------------------------
  280.  
  281. --------------------------------------------------------
  282.  
  283. ---------------------------------------------------------
  284.  
  285. ----------------------------------------------------------
  286. local Hood = Instance.new("Part", Character)
  287. Hood.Name = "Hood"
  288. Hood.CanCollide = false
  289. Hood.BrickColor = BrickColor.new("Really black")
  290. Hood.Transparency = 0
  291. Hood.Material = "Granite"
  292. Hood.Size = Vector3.new(0.1, 0.1, 0.1)
  293. Hood.TopSurface = Enum.SurfaceType.Smooth
  294. Hood.BottomSurface = Enum.SurfaceType.Smooth
  295.  
  296. local Weld = Instance.new("Weld", Hood)
  297. Weld.Part0 = Character.Head
  298. Weld.Part1 = Hood
  299. Weld.C1 = CFrame.new(0, -0.2, 0)
  300.  
  301. local M2 = Instance.new("SpecialMesh")
  302. M2.Parent = Hood
  303. M2.MeshId = "rbxassetid://13520257"
  304. M2.Scale = Vector3.new( 1, 1.2, 1.1)
  305. ------------------------------------------------------
  306.  
  307. p = game.Players.LocalPlayer
  308. char049 = p.Character
  309.  
  310. char049.Shirt:Remove()
  311. for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
  312. wait()shirt = Instance.new("Shirt", char049)
  313. shirt.Name = "Shirt"
  314. pants = Instance.new("Pants", char049)
  315. pants.Name = "Pants"
  316.  
  317. char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=648758131"
  318. char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=472675863"
  319. -------------------------------------------------
  320. ---- Orbd,Orbvc,Mask,Hood
  321.  
  322. --[[NIGHTOWLACE_WEAPONRY]]--
  323. maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name
  324. secondcolor = "Really black"
  325.  
  326. wait(1 / 60)
  327. Effects = { }
  328. local Player = game.Players.localPlayer
  329. local Character = Player.Character
  330. local Humanoid = Character.Humanoid
  331. local mouse = Player:GetMouse()
  332. local LeftArm = Character["Left Arm"]
  333. local RightArm = Character["Right Arm"]
  334. local LeftLeg = Character["Left Leg"]
  335. local RightLeg = Character["Right Leg"]
  336. local Head = Character.Head
  337. local Torso = Character.Torso
  338. local cam = game.Workspace.CurrentCamera
  339. local RootPart = Character.HumanoidRootPart
  340. local RootJoint = RootPart.RootJoint
  341. local equipped = false
  342. local attack = false
  343. local Anim = 'Idle'
  344. local idle = 0
  345. local attacktype = 1
  346. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  347. local velocity = RootPart.Velocity.y
  348. local sine = 0
  349. local change = 1
  350. local grabbed = false
  351. local cn = CFrame.new
  352. local mr = math.rad
  353. local angles = CFrame.Angles
  354. local ud = UDim2.new
  355. local c3 = Color3.new
  356.  
  357. local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  358. Humanoid.Animator:Destroy()
  359. Character.Animate:Destroy()
  360.  
  361. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  362. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  363. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  364.  
  365. RSH, LSH = nil, nil
  366.  
  367. RW = Instance.new("Weld")
  368. LW = Instance.new("Weld")
  369.  
  370. RH = Torso["Right Hip"]
  371. LH = Torso["Left Hip"]
  372.  
  373. RSH = Torso["Right Shoulder"]
  374. LSH = Torso["Left Shoulder"]
  375.  
  376. RSH.Parent = nil
  377. LSH.Parent = nil
  378.  
  379. RW.Name = "RW"
  380. RW.Part0 = Torso
  381. RW.C0 = cn(1.5, 0.5, 0)
  382. RW.C1 = cn(0, 0.5, 0)
  383. RW.Part1 = RightArm
  384. RW.Parent = Torso
  385.  
  386. LW.Name = "LW"
  387. LW.Part0 = Torso
  388. LW.C0 = cn(-1.5, 0.5, 0)
  389. LW.C1 = cn(0, 0.5, 0)
  390. LW.Part1 = LeftArm
  391. LW.Parent = Torso
  392.  
  393. function clerp(a, b, t)
  394. local qa = {
  395. QuaternionFromCFrame(a)
  396. }
  397. local qb = {
  398. QuaternionFromCFrame(b)
  399. }
  400. local ax, ay, az = a.x, a.y, a.z
  401. local bx, by, bz = b.x, b.y, b.z
  402. local _t = 1 - t
  403. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  404. end
  405.  
  406. function QuaternionFromCFrame(cf)
  407. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  408. local trace = m00 + m11 + m22
  409. if trace > 0 then
  410. local s = math.sqrt(1 + trace)
  411. local recip = 0.5 / s
  412. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  413. else
  414. local i = 0
  415. if m11 > m00 then
  416. i = 1
  417. end
  418. if m22 > (i == 0 and m00 or m11) then
  419. i = 2
  420. end
  421. if i == 0 then
  422. local s = math.sqrt(m00 - m11 - m22 + 1)
  423. local recip = 0.5 / s
  424. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  425. elseif i == 1 then
  426. local s = math.sqrt(m11 - m22 - m00 + 1)
  427. local recip = 0.5 / s
  428. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  429. elseif i == 2 then
  430. local s = math.sqrt(m22 - m00 - m11 + 1)
  431. local recip = 0.5 / s
  432. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  433. end
  434. end
  435. end
  436.  
  437. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  438. local xs, ys, zs = x + x, y + y, z + z
  439. local wx, wy, wz = w * xs, w * ys, w * zs
  440. local xx = x * xs
  441. local xy = x * ys
  442. local xz = x * zs
  443. local yy = y * ys
  444. local yz = y * zs
  445. local zz = z * zs
  446. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  447. end
  448.  
  449. function QuaternionSlerp(a, b, t)
  450. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  451. local startInterp, finishInterp;
  452. if cosTheta >= 0.0001 then
  453. if (1 - cosTheta) > 0.0001 then
  454. local theta = math.acos(cosTheta)
  455. local invSinTheta = 1 / math.sin(theta)
  456. startInterp = math.sin((1 - t) * theta) * invSinTheta
  457. finishInterp = math.sin(t * theta) * invSinTheta
  458. else
  459. startInterp = 1 - t
  460. finishInterp = t
  461. end
  462. else
  463. if (1 + cosTheta) > 0.0001 then
  464. local theta = math.acos(-cosTheta)
  465. local invSinTheta = 1 / math.sin(theta)
  466. startInterp = math.sin((t - 1) * theta) * invSinTheta
  467. finishInterp = math.sin(t * theta) * invSinTheta
  468. else
  469. startInterp = t - 1
  470. finishInterp = t
  471. end
  472. end
  473. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  474. end
  475.  
  476. function swait(num)
  477. if num == 0 or num == nil then
  478. game:service'RunService'.RenderStepped:wait(0)
  479. else
  480. for i = 0, num do
  481. game:service'RunService'.RenderStepped:wait(0)
  482. end
  483. end
  484. end
  485.  
  486. local RbxUtility = LoadLibrary("RbxUtility")
  487. local Create = RbxUtility.Create
  488.  
  489. function RemoveOutlines(part)
  490. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  491. end
  492.  
  493. function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  494. local Part = Create("Part"){
  495. formFactor = FormFactor,
  496. Parent = Parent,
  497. Reflectance = Reflectance,
  498. Transparency = Transparency,
  499. CanCollide = false,
  500. Locked = true,
  501. BrickColor = BrickColor.new(tostring(BColor)),
  502. Name = Name,
  503. Size = Size,
  504. Material = Material,
  505. }
  506. RemoveOutlines(Part)
  507. return Part
  508. end
  509.  
  510. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  511. local Msh = Create(Mesh){
  512. Parent = Part,
  513. Offset = OffSet,
  514. Scale = Scale,
  515. }
  516. if Mesh == "SpecialMesh" then
  517. Msh.MeshType = MeshType
  518. Msh.MeshId = MeshId
  519. end
  520. return Msh
  521. end
  522.  
  523. function CreateWeld(Parent, Part0, Part1, C0, C1)
  524. local Weld = Create("Weld"){
  525. Parent = Parent,
  526. Part0 = Part0,
  527. Part1 = Part1,
  528. C0 = C0,
  529. C1 = C1,
  530. }
  531. return Weld
  532. end
  533.  
  534. function rayCast(Position, Direction, Range, Ignore)
  535. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  536. end
  537.  
  538. function CreateSound(id, par, vol, pit)
  539. coroutine.resume(coroutine.create(function()
  540. local sou = Instance.new("Sound", par or workspace)
  541. sou.Volume = vol
  542. sou.Pitch = pit or 1
  543. sou.SoundId = id
  544. wait()
  545. sou:play()
  546. game:GetService("Debris"):AddItem(sou, 6)
  547. end))
  548. end
  549.  
  550. local function getclosest(obj, distance)
  551. local last, lastx = distance + 1
  552. for i, v in pairs(workspace:GetChildren()) do
  553. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  554. local t = v.Torso
  555. local dist = (t.Position - obj.Position).magnitude
  556. if dist <= distance then
  557. if dist < last then
  558. last = dist
  559. lastx = v
  560. end
  561. end
  562. end
  563. end
  564. return lastx
  565. end
  566.  
  567. function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch)
  568. for i, v in pairs(hit:GetChildren()) do
  569. if v:IsA("Humanoid") and hit.Name ~= Character.Name then
  570. local find = v:FindFirstChild("Hitz")
  571. if not find then
  572. if v.Parent:findFirstChild("Head") then
  573. local BillG = Create("BillboardGui"){
  574. Parent = v.Parent.Head,
  575. Size = UDim2.new(1, 0, 1, 0),
  576. Adornee = v.Parent.Head,
  577. StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)),
  578. }
  579. local TL = Create("TextLabel"){
  580. Parent = BillG,
  581. Size = UDim2.new(3, 3, 3, 3),
  582. BackgroundTransparency = 1,
  583. Text = tostring(damage).."-",
  584. TextColor3 = Color1.Color,
  585. TextStrokeColor3 = Color2.Color,
  586. TextStrokeTransparency = 0,
  587. TextXAlignment = Enum.TextXAlignment.Center,
  588. TextYAlignment = Enum.TextYAlignment.Center,
  589. FontSize = Enum.FontSize.Size36,
  590. Font = "Garamondd",
  591. }
  592. coroutine.resume(coroutine.create(function()
  593. wait(1)
  594. for i = 0, 1, .1 do
  595. wait(.1)
  596. BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0)
  597. end
  598. BillG:Destroy()
  599. end))
  600. end
  601. v.Health = v.Health - damage
  602. local bool = Create("BoolValue"){
  603. Parent = v,
  604. Name = 'Hitz',
  605. }
  606. if HSound ~= nil and HPitch ~= nil then
  607. CreateSound(HSound, hit, 1, HPitch)
  608. end
  609. game:GetService("Debris"):AddItem(bool, cooldown)
  610. end
  611. end
  612. end
  613. end
  614.  
  615.  
  616. function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  617. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  618. prt.Anchored = true
  619. prt.CFrame = cframe
  620. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  621. game:GetService("Debris"):AddItem(prt, 10)
  622. if Type == 1 or Type == nil then
  623. table.insert(Effects, {
  624. prt,
  625. "Block1",
  626. delay,
  627. x3,
  628. y3,
  629. z3,
  630. msh
  631. })
  632. elseif Type == 2 then
  633. table.insert(Effects, {
  634. prt,
  635. "Block2",
  636. delay,
  637. x3,
  638. y3,
  639. z3,
  640. msh
  641. })
  642. end
  643. end
  644.  
  645. function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  646. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  647. prt.Anchored = true
  648. prt.CFrame = cframe
  649. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  650. game:GetService("Debris"):AddItem(prt, 10)
  651. table.insert(Effects, {
  652. prt,
  653. "Cylinder",
  654. delay,
  655. x3,
  656. y3,
  657. z3,
  658. msh
  659. })
  660. end
  661.  
  662. function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  663. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  664. prt.Anchored = true
  665. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  666. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  667. game:GetService("Debris"):AddItem(prt, 10)
  668. table.insert(Effects, {
  669. prt,
  670. "Cylinder",
  671. delay,
  672. x3,
  673. y3,
  674. z3,
  675. msh
  676. })
  677. end
  678.  
  679. function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  680. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  681. prt.Anchored = true
  682. prt.CFrame = cframe
  683. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  684. game:GetService("Debris"):AddItem(prt, 10)
  685. table.insert(Effects, {
  686. prt,
  687. "Cylinder",
  688. delay,
  689. x3,
  690. y3,
  691. z3,
  692. msh
  693. })
  694. end
  695.  
  696. function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  697. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  698. prt.Anchored = true
  699. prt.CFrame = cframe
  700. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  701. game:GetService("Debris"):AddItem(prt, 10)
  702. table.insert(Effects, {
  703. prt,
  704. "Cylinder",
  705. delay,
  706. x3,
  707. y3,
  708. z3,
  709. msh
  710. })
  711. end
  712.  
  713. function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  714. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  715. prt.Anchored = true
  716. prt.CFrame = cframe
  717. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  718. game:GetService("Debris"):AddItem(prt, 10)
  719. table.insert(Effects, {
  720. prt,
  721. "Cylinder",
  722. delay,
  723. x3,
  724. y3,
  725. z3,
  726. msh
  727. })
  728. end
  729.  
  730. function BreakEffect(brickcolor, cframe, x1, y1, z1)
  731. local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  732. prt.Anchored = true
  733. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  734. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  735. local num = math.random(10, 50) / 1000
  736. game:GetService("Debris"):AddItem(prt, 10)
  737. table.insert(Effects, {
  738. prt,
  739. "Shatter",
  740. num,
  741. prt.CFrame,
  742. math.random() - math.random(),
  743. 0,
  744. math.random(50, 100) / 100
  745. })
  746. end
  747.  
  748.  
  749.  
  750.  
  751. for i = 0, 1, 0.05 do
  752. swait()
  753. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1)
  754. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1)
  755. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  756. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3)
  757. if Torsovelocity > 2 then
  758. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  759. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  760. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3)
  761. elseif Torsovelocity < 1 then
  762. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1)
  763. RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  764. LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1)
  765. end
  766. end
  767. attack = false
  768.  
  769.  
  770.  
  771. game:GetService'RunService'.Stepped:connect(function()
  772. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  773. velocity = RootPart.Velocity.y
  774. sine = sine + change
  775. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  776. if equipped == true or equipped == false then
  777. if RootPart.Velocity.y > 1 and hit == nil then
  778. Anim = "Jump"
  779. if attack == false then
  780. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  781. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  782. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1)
  783. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1)
  784. RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1)
  785. LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1)
  786. end
  787. elseif RootPart.Velocity.y < -1 and hit == nil then
  788. Anim = "Fall"
  789. if attack == false then
  790. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  791. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1)
  792. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1)
  793. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1)
  794. RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  795. LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1)
  796. end
  797. elseif Torsovelocity < 1 and hit ~= nil then
  798. Anim = "Idle"
  799. if attack == false then
  800. change = 1
  801. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1)
  802. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1)
  803. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1)
  804. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1)
  805. RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  806. LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1)
  807. end
  808. elseif Torsovelocity > 2 and hit ~= nil then
  809. Anim = "Walk"
  810. if attack == false then
  811. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2)
  812. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2)
  813. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2)
  814. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2)
  815. RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  816. LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3)
  817. end
  818. end
  819. end
  820. if #Effects > 0 then
  821. for e = 1, #Effects do
  822. if Effects[e] ~= nil then
  823. local Thing = Effects[e]
  824. if Thing ~= nil then
  825. local Part = Thing[1]
  826. local Mode = Thing[2]
  827. local Delay = Thing[3]
  828. local IncX = Thing[4]
  829. local IncY = Thing[5]
  830. local IncZ = Thing[6]
  831. if Thing[1].Transparency <= 1 then
  832. if Thing[2] == "Block1" then
  833. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  834. local Mesh = Thing[1].Mesh
  835. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  836. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  837. elseif Thing[2] == "Block2" then
  838. Thing[1].CFrame = Thing[1].CFrame
  839. local Mesh = Thing[7]
  840. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  841. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  842. elseif Thing[2] == "Cylinder" then
  843. local Mesh = Thing[1].Mesh
  844. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  845. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  846. elseif Thing[2] == "Blood" then
  847. local Mesh = Thing[7]
  848. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0)
  849. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  850. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  851. elseif Thing[2] == "Elec" then
  852. local Mesh = Thing[1].Mesh
  853. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  854. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  855. elseif Thing[2] == "Disappear" then
  856. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  857. elseif Thing[2] == "Shatter" then
  858. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  859. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  860. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  861. Thing[6] = Thing[6] + Thing[5]
  862. end
  863. else
  864. Part.Parent = nil
  865. table.remove(Effects, e)
  866. end
  867. end
  868. end
  869. end
  870. end
  871. end)
  872.  
  873.  
  874. local lp = game.Players.LocalPlayer
  875. local chr = lp.Character
  876. local mouseV2 = lp:GetMouse()
  877. local euler = CFrame.fromEulerAnglesXYZ
  878. local rad = math.rad
  879. local trso = chr.Torso
  880.  
  881.  
  882.  
  883.  
  884.  
  885.  
  886.  
  887.  
  888.  
  889.  
  890.  
  891.  
  892.  
  893.  
  894.  
  895.  
  896.  
  897.  
  898.  
  899.  
  900.  
  901.  
  902.  
  903.  
  904.  
  905. hum = chr.Humanoid
  906.  
  907.  
  908.  
  909. function CreateMesh(parent, id, x, y, z, texture)
  910. local m=Instance.new("SpecialMesh", parent)
  911. m.MeshType = "FileMesh"
  912. m.MeshId="http://www.roblox.com/asset/?id="..id
  913. if texture ~= nil then
  914. m.TextureId="http://www.roblox.com/asset/?id="..texture
  915. end
  916. m.Scale = Vector3.new(x,y,z)
  917. end
  918.  
  919.  
  920.  
  921. Hat=function()
  922. hat = Instance.new("Part", chr)
  923. hat.Transparency = 1
  924. hat.Name = "Top hat"
  925. hat.Locked = true
  926. hat.BrickColor = BrickColor.new("Really black")
  927. hat.CanCollide=true
  928. hat.Size=Vector3.new(1,1,1)
  929. hatw = Instance.new("Weld",hat)
  930. hatw.Part0=hat
  931. hatw.Part1=chr['Head']
  932. hatw.C0=CFrame.new(0,-1.7,0)
  933. hatw.C1=euler(rad(0),rad(0),rad(0))
  934. end
  935.  
  936. Hat()
  937.  
  938.  
  939.  
  940. function Name(msg)
  941. if hat.Parent then
  942. pcall(function()
  943. local Gui = Instance.new('BillboardGui', hat)
  944. Gui.ExtentsOffset = Vector3.new(0,1.5,0)
  945. Gui.Size = UDim2.new(0,200,0,300)
  946. local Frame = Instance.new('Frame',Gui)
  947. Frame.BackgroundTransparency = 1
  948. Frame.Size = UDim2.new(1,0,1,0)
  949. local Txt = Instance.new('TextLabel',Frame)
  950. Txt.BackgroundTransparency = 1
  951. Txt.Size = UDim2.new(1,0,1,0)
  952. Txt.Font = 'ArialBold'
  953. Txt.FontSize = 'Size24'
  954. Txt.Text = msg
  955. Txt.TextColor3 = BrickColor.new("Really black").Color
  956. Txt.TextStrokeColor3 = Color3.new(1,0,0)
  957. Txt.TextStrokeTransparency = 0
  958. Txt.TextWrapped = true
  959. Txt.TextScaled = false
  960. end)
  961. else
  962. end
  963. end
  964.  
  965. function Chat(msg) -- Credit to jillmiles1, kthxbye
  966. if hat.Parent then
  967. pcall(function()
  968. if hat:FindFirstChild("Fazbear Chat Gui") then
  969. hat['Fazbear Chat Gui']:destroy()
  970. end
  971. local Gui = Instance.new('BillboardGui', hat)
  972. Gui.Name = "Fazbear Chat Gui"
  973. Gui.ExtentsOffset = Vector3.new(0,3,0)
  974. Gui.Size = UDim2.new(0,200,0,300)
  975. local Frame = Instance.new('Frame',Gui)
  976. Frame.BackgroundTransparency = 1
  977. Frame.Size = UDim2.new(1,0,1,0)
  978. local Txt = Instance.new('TextLabel',Frame)
  979. Txt.BackgroundTransparency = 1
  980. Txt.Size = UDim2.new(1,0,1,0)
  981. Txt.Font = 'ArialBold'
  982. Txt.Name = "ChatGui"
  983. Txt.FontSize = 'Size24'
  984. Txt.Text = ''
  985. Txt.TextColor3 = BrickColor.new("Really black").Color
  986. Txt.TextStrokeColor3 = Color3.new(1,1,1)
  987. Txt.TextStrokeTransparency = .5
  988. Txt.TextWrapped = true
  989. Txt.TextScaled = false
  990.  
  991. delay(wait(),function()
  992. for v = 1, #msg do
  993. Txt.Text=string.sub(msg,1,v)
  994. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  995. wait(.009)
  996. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  997. wait(.009)
  998. Gui.ExtentsOffset = Vector3.new(0,3,0)
  999. end;
  1000.  
  1001.  
  1002.  
  1003. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1004. wait(.03)
  1005. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1006. wait(.03)
  1007. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1008. wait(.03)
  1009. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1010. wait(.03)
  1011. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1012. wait(.03)
  1013. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1014. wait(.03)
  1015. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1016. wait(.03)
  1017. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1018. wait(.03)
  1019. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1020. wait(.03)
  1021. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1022. wait(.03)
  1023. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1024. wait(.03)
  1025. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1026. wait(.03)
  1027. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1028. wait(.03)
  1029. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1030. wait(.03)
  1031. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1032. wait(.03)
  1033. Gui.ExtentsOffset = Vector3.new(.1,2.9,0)
  1034. wait(.03)
  1035. Gui.ExtentsOffset = Vector3.new(0,3,-0.1)
  1036. wait(.03)
  1037. Gui.ExtentsOffset = Vector3.new(0,3,0)
  1038. wait(.03)
  1039.  
  1040. Txt.TextStrokeTransparency = .6
  1041. wait()
  1042. Txt.TextStrokeTransparency = .7
  1043. wait()
  1044. Txt.TextStrokeTransparency = .8
  1045. wait()
  1046. Txt.TextStrokeTransparency = .9
  1047. wait()
  1048. Txt.TextStrokeTransparency = 1
  1049. wait()
  1050.  
  1051. for v = 1, #Txt.Text do
  1052. Txt.Text=string.sub(msg,-1,v)
  1053.  
  1054.  
  1055.  
  1056.  
  1057.  
  1058.  
  1059.  
  1060. end;
  1061. Gui:remove()
  1062. end)
  1063. end)
  1064. else
  1065. end
  1066. end
  1067.  
  1068.  
  1069.  
  1070.  
  1071. function PlaySound(id, pitch, looped)
  1072. epicsound = Instance.new("Sound")
  1073. epicsound.Name = "FazbearSound"
  1074. epicsound.SoundId = "rbxassetid://"..id
  1075. epicsound.Volume = 2
  1076. epicsound.Pitch = pitch
  1077. if looped == nil then
  1078. looped = true
  1079. else
  1080. looped = looped
  1081. end
  1082. wait()
  1083. epicsound.Looped = looped
  1084. epicsound.Parent = workspace
  1085. if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT!
  1086. epicsound.SoundId="rbxassetid://181158033"
  1087. elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS!
  1088. epicsound.SoundId="rbxassetid://191819419"
  1089. elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD)
  1090. epicsound.SoundId="rbxassetid://153085393"
  1091. elseif epicsound.SoundId=="rbxassetid://nnm" then
  1092. epicsound.SoundId="rbxassetid://210189234"
  1093. elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun
  1094. epicsound.SoundId="rbxassetid://162682002"
  1095. elseif epicsound.SoundId=="rbxassetid://zelda" then
  1096. epicsound.SoundId="rbxassetid://158215156"
  1097. elseif epicsound.SoundId=="rbxassetid://cc" then
  1098. epicsound.SoundId="rbxassetid://177080835"
  1099. end
  1100. es=epicsound:clone()
  1101. es:Stop()
  1102. es.Parent = chr
  1103. wait()
  1104. es:Play()
  1105. end
  1106.  
  1107.  
  1108.  
  1109.  
  1110. lp.Chatted:connect(function(msg)
  1111. Chat(msg)
  1112. end)
  1113.  
  1114. goldie=true
  1115.  
  1116.  
  1117. function StopMusic()
  1118. if chr:FindFirstChild("FazbearSound") then
  1119. if chr.FazbearSound.ClassName == "Sound" then
  1120. chr.FazbearSound:Stop()
  1121. wait()
  1122. chr.FazbearSound:Destroy()
  1123. end
  1124. end
  1125. end
  1126.  
  1127. Name("")
  1128.  
  1129.  
  1130. mouseV2.KeyDown:connect(function(key)
  1131. if key == "g" then
  1132. if goldie==false then
  1133. goldie=true
  1134.  
  1135. elseif goldie==true then
  1136. goldie=false
  1137.  
  1138. end
  1139. elseif key == "j" then -- Plays a song
  1140. StopMusic()
  1141. PlaySound(150456585, 1.1, true)
  1142. elseif key == "k" then -- Plays a song
  1143. StopMusic()
  1144. PlaySound(172117148, 1, true)
  1145. Chat("Ebola...")
  1146. elseif key == "p" then -- Stops any sound(s) playing from your torso
  1147. StopMusic()
  1148. Chat("All sounds stopped!")
  1149. end
  1150. end)
  1151.  
  1152.  
  1153.  
  1154. hum.Died:connect(function()
  1155. es.Pitch = 10
  1156. wait()
  1157. es:Pause()
  1158. es:Stop()
  1159. es.Name = "Ded"
  1160. wait()
  1161. es:Destroy()
  1162. end)
  1163.  
  1164.  
  1165.  
  1166.  
  1167.  
  1168.  
  1169. p = (game.Players.LocalPlayer.Name)
  1170. char = game.Players.LocalPlayer.Character
  1171.  
  1172.  
  1173. local player = game.Players.LocalPlayer
  1174. repeat wait() until player.Character.Humanoid
  1175. local humanoid = player.Character.Humanoid
  1176. local mouse = player:GetMouse()
  1177.  
  1178. for i,v in pairs(char:GetChildren()) do
  1179. if v.ClassName == 'Accessory' then
  1180. v:Destroy()
  1181. end
  1182. end
  1183.  
  1184. ScarySound1 = Instance.new("Sound")
  1185. ScarySound1.Parent = char.Torso
  1186. ScarySound1.SoundId = "rbxassetid://161964276"
  1187. ScarySound1.Volume = .5
  1188.  
  1189. ScarySound2 = Instance.new("Sound")
  1190. ScarySound2.Parent = char.Torso
  1191. ScarySound2.SoundId = "rbxassetid://669623416"
  1192. ScarySound2.Volume = 2
  1193. ScarySound2.Looped = true
  1194.  
  1195. ScarySound3 = Instance.new("Sound")
  1196. ScarySound3.Parent = char.Torso
  1197. ScarySound3.SoundId = "rbxassetid://483810543"
  1198. ScarySound3.Volume = 0.3
  1199. ScarySound3.Looped = true
  1200.  
  1201. ScarySound4 = Instance.new("Sound")
  1202. ScarySound4.Parent = char.Torso
  1203. ScarySound4.SoundId = "rbxassetid://177113856"
  1204. ScarySound4.Volume = 2
  1205. ScarySound4.Looped = false
  1206.  
  1207. Punch = Instance.new("Sound")
  1208. Punch.Parent = char.Torso
  1209. Punch.SoundId = "rbxassetid://146938349"
  1210. Punch.Volume = 1.5
  1211. Punch.Looped = false
  1212. Punch.Pitch = 0.8
  1213.  
  1214. hole = Instance.new("Sound")
  1215. hole.Parent = char.Torso
  1216. hole.SoundId = "rbxassetid://224339308"
  1217. hole.Volume = .3
  1218.  
  1219.  
  1220. game.Players.LocalPlayer.Character.Sound:Destroy()
  1221.  
  1222. function Normal()
  1223. ScarySound3:Play()
  1224. char.Humanoid.WalkSpeed = 18
  1225. char.Head.face.Texture = "rbxassetid://0"
  1226. char["Left Leg"].Transparency = 0
  1227. char["Head"].Transparency = 0
  1228. char["Right Leg"].Transparency = 0
  1229. char["Torso"].Transparency = 0
  1230. char["Left Arm"].Transparency = 0
  1231. char["Right Arm"].Transparency = 0
  1232. end
  1233.  
  1234. function GoInvisible()
  1235. ScarySound3:Stop()
  1236. ScarySound1:Stop()
  1237. char.Humanoid.WalkSpeed = 120
  1238. char.Head.face.Transparency = 1
  1239. char["Left Leg"].Transparency = 0.5
  1240. char["Head"].Transparency = 0.5
  1241. char["Right Leg"].Transparency = 0.5
  1242. char["Torso"].Transparency = 0.5
  1243. char["Left Arm"].Transparency = 0.5
  1244. char["Right Arm"].Transparency = 0.5
  1245. Hood.Transparency = 0.5
  1246. Mask.Transparency = 0.5
  1247. Orbvc.Transparency = 0.5
  1248. Orbd.Transparency = 0.5
  1249. Orbvc.BrickColor = BrickColor.new("Really red")
  1250. Orbd.BrickColor = BrickColor.new("Really red")
  1251. wait(0.001)
  1252. char["Left Leg"].Transparency = 0.6
  1253. char["Head"].Transparency = 0.6
  1254. char["Right Leg"].Transparency = 0.6
  1255. char["Torso"].Transparency = 0.6
  1256. char["Left Arm"].Transparency = 0.6
  1257. char["Right Arm"].Transparency = 0.6
  1258. Hood.Transparency = 0.6
  1259. Mask.Transparency = 0.6
  1260. Orbvc.Transparency = 0.6
  1261. Orbd.Transparency = 0.6
  1262. wait(0.001)
  1263. char["Left Leg"].Transparency = 0.7
  1264. char["Head"].Transparency = 0.7
  1265. char["Right Leg"].Transparency = 0.7
  1266. char["Torso"].Transparency = 0.7
  1267. char["Left Arm"].Transparency = 0.7
  1268. char["Right Arm"].Transparency = 0.7
  1269. Hood.Transparency = 0.7
  1270. Mask.Transparency = 0.7
  1271. Orbvc.Transparency = 0.7
  1272. Orbd.Transparency = 0.7
  1273. wait(0.001)
  1274. char["Left Leg"].Transparency = 1
  1275. char["Head"].Transparency = 1
  1276. char["Right Leg"].Transparency = 1
  1277. char["Torso"].Transparency = 1
  1278. char["Left Arm"].Transparency = 1
  1279. char["Right Arm"].Transparency = 1
  1280. Hood.Transparency = 1
  1281. Mask.Transparency = 1
  1282. Orbvc.Transparency = 1
  1283. Orbd.Transparency = 1
  1284. end
  1285.  
  1286. function GoVisible()
  1287. ScarySound3:Play()
  1288. char.Humanoid.WalkSpeed = 16
  1289. ScarySound1:Play()
  1290. char.Head.face.Transparency = 0
  1291. Orbvc.BrickColor = BrickColor.new("Really black")
  1292. Orbd.BrickColor = BrickColor.new("Really black")
  1293. char["Left Leg"].Transparency = 0.9
  1294. char["Head"].Transparency = 0.9
  1295. char["Right Leg"].Transparency = 9
  1296. char["Torso"].Transparency = 0.9
  1297. char["Left Arm"].Transparency = 0.9
  1298. char["Right Arm"].Transparency = 0.9
  1299. Hood.Transparency = 0.9
  1300. Mask.Transparency = 0.9
  1301. Orbvc.Transparency = 0.9
  1302. Orbd.Transparency = 0.9
  1303. wait(0.001)
  1304. char["Left Leg"].Transparency = 0.7
  1305. char["Head"].Transparency = 0.7
  1306. char["Right Leg"].Transparency = 0.7
  1307. char["Torso"].Transparency = 0.7
  1308. char["Left Arm"].Transparency = 0.7
  1309. char["Right Arm"].Transparency = 0.7
  1310. Hood.Transparency = 0.7
  1311. Mask.Transparency = 0.7
  1312. Orbvc.Transparency = 0.7
  1313. Orbd.Transparency = 0.7
  1314. wait(0.001)
  1315. char["Left Leg"].Transparency = 0
  1316. char["Head"].Transparency = 0
  1317. char["Right Leg"].Transparency = 0
  1318. char["Torso"].Transparency = 0
  1319. char["Left Arm"].Transparency = 0
  1320. char["Right Arm"].Transparency = 0
  1321. Hood.Transparency = 0
  1322. Mask.Transparency = 0
  1323. Orbvc.Transparency = 0
  1324. Orbd.Transparency = 0
  1325. end
  1326.  
  1327.  
  1328.  
  1329. Normal()
  1330.  
  1331. Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true})
  1332. Music1.Pitch = 1
  1333. musicon = false
  1334. mouse.KeyDown:connect(function(key)
  1335. if key == "z" then
  1336. if char.Head.Transparency == 0 then
  1337. GoInvisible()
  1338.  
  1339. elseif char.Head.Transparency == 1 then
  1340. GoVisible()
  1341. Chat("...")
  1342. end
  1343. end end)
  1344.  
  1345. mouse.KeyDown:connect(function(key)
  1346. if key == "x" then
  1347. if ScarySound2.IsPlaying == false then
  1348. ScarySound2:Play()
  1349. elseif ScarySound2.IsPlaying == true then
  1350. ScarySound2:Stop()
  1351.  
  1352.  
  1353. end
  1354. end end)
  1355.  
  1356. mouse.KeyDown:connect(function(key)
  1357. if key == "r" then
  1358. if ScarySound4.IsPlaying == false then
  1359. ScarySound4:Play()
  1360. Chat("Hello...")
  1361. wait(1.5)
  1362. Chat("greetings...")
  1363. wait(2)
  1364. Chat("o my...")
  1365. wait(1.5)
  1366. Chat("he have another victim of the disease")
  1367. wait(3)
  1368. Chat("you are not a doctor...")
  1369. wait(2)
  1370. Chat("i sense the the disease in you")
  1371. wait(2.3)
  1372. Chat("i am the cure...")
  1373. wait(2)
  1374. Chat("do not be afraid")
  1375. wait(2)
  1376. Chat("i am the cure")
  1377. wait(2)
  1378. Chat("stop resisting...")
  1379. wait(1.8)
  1380. Chat("i am here to cure you...")
  1381.  
  1382.  
  1383.  
  1384.  
  1385. end
  1386. end end)
  1387. mouse.KeyDown:connect(function(key)
  1388. if key == "u" then
  1389. for _, z in pairs(workspace:GetChildren()) do
  1390.  
  1391. if z.Name == "Zombie" then
  1392. Chat("Clean...")
  1393. z:Destroy()
  1394.  
  1395. end
  1396. end
  1397. end
  1398. end)
  1399.  
  1400.  
  1401. mouse.KeyDown:connect(function(key)
  1402. if key == "m" then
  1403. if musicon == true then
  1404. Music1:Stop()
  1405. musicon = false
  1406. Chat("Auto Target: Deactivated")
  1407. else
  1408. Chat("Auto Target: Activated")
  1409. Music1:Play()
  1410. musicon = true
  1411.  
  1412. end
  1413. end
  1414. end)
  1415.  
  1416. Virus = true
  1417.  
  1418.  
  1419. mouse.KeyDown:connect(function(key)
  1420. if key == "v" then
  1421. if Virus == true then
  1422. Chat("Infection: Deactivated")
  1423. Virus = false
  1424.  
  1425. else
  1426.  
  1427. Virus = true
  1428. Chat("Infection: Activated")
  1429. end
  1430. end
  1431. end)
  1432.  
  1433.  
  1434.  
  1435. mouse.KeyDown:connect(function(key)
  1436. if key == "h" then
  1437. for _, z in pairs(workspace:GetChildren()) do
  1438.  
  1439. if z.Name == "Zombie" then
  1440.  
  1441.  
  1442.  
  1443. end
  1444. end
  1445. end
  1446. end)
  1447.  
  1448.  
  1449.  
  1450.  
  1451. mouse.KeyDown:connect(function(key)
  1452. if key == "f" then
  1453. if targetted == nil then
  1454. targetted = char
  1455. else
  1456.  
  1457. targetted = nil
  1458. end
  1459.  
  1460.  
  1461. end
  1462. end)
  1463.  
  1464.  
  1465.  
  1466.  
  1467.  
  1468. function SpawnZombie()
  1469.  
  1470.  
  1471. if ZomWait == false and ZomWait2 == false then
  1472. Zombie.Parent = game.Lighting
  1473. Zombie2 = Zombie:Clone()
  1474. Zombie3 = Zombie:Clone()
  1475.  
  1476. Zombie:Destroy()
  1477. ----------------------------
  1478. ZomWait2 = true
  1479. wait()
  1480. ZomWait = true
  1481. end
  1482.  
  1483.  
  1484.  
  1485. if ZomWait == true and ZomWait2 == false then
  1486. Zombie3.Parent = game.Lighting
  1487. Zombie2 = Zombie3:Clone()
  1488. Zombie = Zombie3:Clone()
  1489.  
  1490. Zombie3:Destroy()
  1491. ----------------------------
  1492. ZomWait2 = true
  1493. wait()
  1494. ZomWait = false
  1495. end
  1496. Zombie2.Parent = game.Workspace
  1497.  
  1498. end
  1499.  
  1500.  
  1501.  
  1502.  
  1503. function ResetZombie()
  1504. wait(4)
  1505. ZomSyle = false
  1506. ZomWait2 = false
  1507.  
  1508. end
  1509. waitV2 = false
  1510. function onTouch(part)
  1511.  
  1512. local humanoid = part.Parent:findFirstChild("Humanoid")
  1513. local model = part.Parent
  1514. local torso = part.Parent:FindFirstChild("Torso")
  1515. local head = part.Parent:findFirstChild("Head")
  1516. local leftleg = part.Parent:findFirstChild("Left Leg")
  1517. local rightleg = part.Parent:findFirstChild("Right Leg")
  1518. local leftarm = part.Parent:findFirstChild("Left Arm")
  1519. local rightarm = part.Parent:findFirstChild("Right Arm")
  1520. if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then
  1521. waitV2 = true
  1522. wait(.2)
  1523. waitV2 = false
  1524.  
  1525.  
  1526.  
  1527.  
  1528. if (humanoid ~=nil) then
  1529.  
  1530. --humanoid.Health = 0
  1531.  
  1532.  
  1533. ---------------------------R15-------------------------------------------------
  1534. if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then
  1535. local torso2 = part.Parent:FindFirstChild("UpperTorso")
  1536. torso2:Destroy()
  1537. end
  1538. -------------------------------------------------------------------------------
  1539.  
  1540.  
  1541.  
  1542. humanoid.Sit = true
  1543. wait(0.5)
  1544. torso.Anchored = true
  1545. wait(.3)
  1546. zomchar = humanoid.Parent
  1547. e=Instance.new('Part', model)
  1548. e.Size = Vector3.new(2.25,2.25,2.25)
  1549. e.Transparency = 1
  1550. e.Anchored = true
  1551. e.CFrame = CFrame.new(torso.Position)
  1552.  
  1553.  
  1554.  
  1555. wait(1)
  1556. torso:Destroy()
  1557. q=Instance.new('ParticleEmitter', e)
  1558. q.Size = NumberSequence.new(2,.0)
  1559. q.Rate = 500
  1560. q.Transparency = NumberSequence.new(0,1)
  1561. q.Speed = NumberRange.new(7)
  1562. q.VelocitySpread = 100
  1563. q.Lifetime = NumberRange.new(0.1,1)
  1564. q.Texture = 'rbxassetid://164417280'
  1565. wait(.1)
  1566. torso.Anchored = true
  1567. rightleg.Anchored = true
  1568. leftleg.Anchored = true
  1569. rightarm.Anchored = true
  1570. leftarm.Anchored = true
  1571. ded = Instance.new("Sound")
  1572. ded.Parent = e
  1573. ded.SoundId = "rbxassetid://130976109"
  1574. ded.Volume = 3
  1575. ded.Looped = false
  1576. wait()
  1577.  
  1578. ded:Play()
  1579.  
  1580. wait(1)
  1581. leftleg.Transparency = 0.5
  1582. head.Transparency = 0.5
  1583. rightleg.Transparency = 0.5
  1584. torso.Transparency = 0.5
  1585. leftarm.Transparency = 0.5
  1586. rightarm.Transparency = 0.5
  1587.  
  1588.  
  1589. wait(0.001)
  1590. leftleg.Transparency = 0.6
  1591. head.Transparency = 0.6
  1592. rightleg.Transparency = 0.6
  1593. torso.Transparency = 0.6
  1594. leftarm.Transparency = 0.6
  1595. rightarm.Transparency = 0.6
  1596.  
  1597. wait(0.001)
  1598. leftleg.Transparency = 0.7
  1599. head.Transparency = 0.7
  1600. rightleg.Transparency = 0.7
  1601. torso.Transparency = 0.7
  1602. leftarm.Transparency = 0.7
  1603. rightarm.Transparency = 0.7
  1604.  
  1605.  
  1606.  
  1607.  
  1608.  
  1609.  
  1610. wait(0.001)
  1611. leftleg.Transparency = 1
  1612. head.Transparency = 1
  1613. rightleg.Transparency = 1
  1614. torso.Transparency = 1
  1615. leftarm.Transparency = 1
  1616. rightarm.Transparency = 1
  1617. wait()
  1618.  
  1619. SpawnZombie()
  1620. Zombie2.Torso.Touched:connect(onTouch)
  1621. Zombie2.Name = 'Zombie'
  1622. function AutoJump()
  1623. Zombie2.Humanoid.Jump = true
  1624. end
  1625. Zombie2.Torso.Touched:connect(AutoJump)
  1626. wait()
  1627. Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1)))
  1628. ----------------------
  1629.  
  1630. if ZomSyle == false then
  1631. ZomSyle = true
  1632.  
  1633.  
  1634.  
  1635.  
  1636.  
  1637.  
  1638.  
  1639.  
  1640. Zombie2.archivable = false
  1641.  
  1642.  
  1643. skin = zomchar["Body Colors"]:Clone()
  1644. skin.Parent = Zombie2
  1645. wait()
  1646.  
  1647.  
  1648. Character= Zombie2
  1649. plr = Zombie2
  1650. Headmaker = Character.Head
  1651. Headcol1 = Headmaker.BrickColor
  1652. Headmat = Headmaker.Material
  1653. Headsize = Headmaker.Size
  1654. Headsize2 = Headmaker.Mesh.Scale
  1655. hed = Character.Head
  1656. hed.Transparency = 1
  1657.  
  1658. local Headnr1 = Instance.new("Model",Character.Head)
  1659. Headnr1.Name = "Lmao"
  1660. local Headnr2 = Instance.new("Model",Headnr1)
  1661. Headnr2.Name = ""..zomchar.Name
  1662.  
  1663.  
  1664. ----------------------------------------------------------
  1665.  
  1666. ----------------------------------------------------------
  1667. local Name2 = Instance.new("Humanoid",Headnr2)
  1668.  
  1669. wait()
  1670.  
  1671. for i,v in pairs(zomchar:GetChildren()) do
  1672. if v:IsA("CharacterMesh") then
  1673. v:clone().Parent = Zombie2
  1674. end
  1675.  
  1676. if v:IsA("ShirtGraphic") then
  1677. v:clone().Parent = Zombie2
  1678. end
  1679.  
  1680. if v:IsA("Pants") then
  1681. v:clone().Parent = Zombie2
  1682. end
  1683. if v:IsA("Shirt") then
  1684. v:clone().Parent = Zombie2
  1685.  
  1686. end
  1687.  
  1688.  
  1689. if v:IsA("Accessory") then
  1690. v:clone().Parent = Zombie2
  1691. end
  1692.  
  1693. if v:IsA("Hat") then
  1694. v:clone().Parent = Zombie2
  1695. end
  1696.  
  1697. end
  1698.  
  1699.  
  1700.  
  1701. end
  1702.  
  1703.  
  1704.  
  1705.  
  1706.  
  1707.  
  1708.  
  1709. ----------------------
  1710. wait()
  1711. leftleg:Destroy()
  1712. head:Destroy()
  1713. rightleg:Destroy()
  1714. leftarm:Destroy()
  1715. rightarm:Destroy()
  1716. ResetZombie()
  1717. end
  1718. end
  1719. end
  1720.  
  1721.  
  1722.  
  1723. char.Torso.Touched:connect(onTouch)
  1724.  
  1725. mouse.KeyDown:connect(function(key)
  1726. if key == "c" then
  1727.  
  1728. LockOn()
  1729.  
  1730.  
  1731.  
  1732.  
  1733.  
  1734. end
  1735. end)
  1736.  
  1737.  
  1738. debounce = false
  1739.  
  1740. function onTouched(hit)
  1741. hole:Play()
  1742. hit.CanCollide=false
  1743. wait(.5)
  1744. hit.CanCollide = true
  1745. debounce = true
  1746.  
  1747. end
  1748. game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched)
  1749.  
  1750.  
  1751.  
  1752. game:GetService("RunService"):BindToRenderStep("ew", 0, function()
  1753.  
  1754.  
  1755. if targetted == nil and musicon == true then
  1756. print('Waiting For A Target...')
  1757. wait()
  1758. GetPlayers()
  1759. local d = math.random(1, #dft)
  1760. local s = d
  1761. print(''..dft[s]..'?')
  1762.  
  1763.  
  1764.  
  1765. for _, z in pairs(workspace:GetChildren()) do
  1766.  
  1767. if z.Name == ""..dft[s] then
  1768.  
  1769.  
  1770.  
  1771.  
  1772.  
  1773. targetted = z
  1774.  
  1775. if z.Name == ''..p then
  1776.  
  1777. targetted = nil
  1778.  
  1779. print('Wait a sec is that not me!')
  1780.  
  1781. end
  1782. end
  1783. end
  1784.  
  1785.  
  1786. end
  1787.  
  1788. if musicon == true and targetted.Humanoid.Health == 0 then
  1789. targetted = nil
  1790.  
  1791. end
  1792.  
  1793. for _, z in pairs(workspace:GetChildren()) do
  1794.  
  1795. if z.Name == "Zombie" then
  1796.  
  1797. z.Humanoid:MoveTo(targetted.Head.Position)
  1798.  
  1799. end
  1800. end
  1801. for _, z in pairs(workspace:GetChildren()) do
  1802.  
  1803. if z.Name == "Zombie" then
  1804. if z.Humanoid.Health == 0 then
  1805. z.Head.face.Transparency = 1
  1806. z["Left Leg"].Transparency = 0.5
  1807. z["Head"].Transparency = 0.5
  1808. z["Right Leg"].Transparency = 0.5
  1809. z["Torso"].Transparency = 0.5
  1810. z["Left Arm"].Transparency = 0.5
  1811. z["Right Arm"].Transparency = 0.5
  1812. wait(0.1)
  1813. z:Destroy()
  1814. end
  1815. end
  1816. end
  1817.  
  1818.  
  1819.  
  1820. -------------------
  1821. end)
  1822.  
  1823.  
  1824.  
  1825. print('Loaded...')
  1826. print('---------------------')
  1827. print('Made by 123jl123')
  1828. print('---------------------')
  1829. print('do not leak...')
  1830. print('Have a nice day :)')
  1831. print('---------------------')
  1832. while wait() do
  1833.  
  1834.  
  1835.  
  1836. char["Left Leg"].BrickColor = BrickColor.new("Really black")
  1837. char["Head"].BrickColor = BrickColor.new("Pastel Brown")
  1838. char["Right Leg"].BrickColor = BrickColor.new("Really black")
  1839. char["Torso"].BrickColor = BrickColor.new("Really black")
  1840. char["Left Arm"].BrickColor = BrickColor.new("Black")
  1841. char["Right Arm"].BrickColor = BrickColor.new("Black")
  1842. imgl.Rotation = imgl.Rotation + 1
  1843. if targetted ~= nil then
  1844. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1845. crosshair.Enabled = true
  1846.  
  1847. elseif targetted == nil then
  1848.  
  1849. crosshair.Adornee = nil
  1850. crosshair.Enabled = false
  1851.  
  1852. end
  1853.  
  1854.  
  1855.  
  1856.  
  1857.  
  1858.  
  1859.  
  1860.  
  1861.  
  1862.  
  1863.  
  1864.  
  1865. end
  1866.  
  1867.  
  1868. ------------------------------------------------------------------------
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