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1 | targettedOn = false | |
2 | function onTouched(hit) | |
3 | hole:Play() | |
4 | hit.CanCollide=false | |
5 | wait(.5) | |
6 | hit.CanCollide = true | |
7 | debounce = true | |
8 | ||
9 | end | |
10 | ||
11 | dft = {} | |
12 | ||
13 | function GetPlayers() | |
14 | local c = game.Players:GetChildren() | |
15 | for i = 1, #c do | |
16 | table.insert(dft, c[i].Name) | |
17 | end | |
18 | end | |
19 | ||
20 | function Randomize() | |
21 | GetPlayers() | |
22 | local d = math.random(1, #dft) | |
23 | s = d | |
24 | ||
25 | ||
26 | ||
27 | end | |
28 | --------------------------------------------- | |
29 | Player = game.Players.LocalPlayer | |
30 | Character = Player.Character | |
31 | local char = Player.Character | |
32 | torso = Character.Torso | |
33 | neck = Character.Torso.Neck | |
34 | hum = Character.Humanoid | |
35 | hum.MaxHealth = math.huge | |
36 | wait() | |
37 | hum.Health =hum.MaxHealth | |
38 | ------------------------------- | |
39 | Reaper2 = Instance.new("Model") | |
40 | Reaper2.Parent = Player.Character | |
41 | Reaper2.Name = "Reaper2" | |
42 | rh2 = Instance.new("Part") | |
43 | rh2.Parent = Reaper2 | |
44 | rh2.BrickColor = BrickColor.new("Brown") | |
45 | rh2.Locked = true | |
46 | rh2.CanCollide = false | |
47 | mesh2 = Instance.new("SpecialMesh") | |
48 | rh2.formFactor = "Symmetric" | |
49 | mesh2.MeshType = "FileMesh" | |
50 | mesh2.MeshId = "http://www.roblox.com/asset/?id=167554431" | |
51 | mesh2.Parent = rh2 | |
52 | local weld2 = Instance.new("Weld") | |
53 | weld2.Parent = rh2 | |
54 | rh2.Transparency = 0 | |
55 | weld2.Part0 = rh2 | |
56 | weld2.Part1 = Player.Character.Head | |
57 | weld2.C0 = CFrame.new(-0.05, -0.05, -0.1025)*CFrame.Angles(0, 0, 0) | |
58 | ||
59 | ||
60 | -------------------------------- | |
61 | local l = game.Lighting | |
62 | local sky = Instance.new("Sky",l) | |
63 | l.TimeOfDay = "00:00:00" | |
64 | l.Brightness = 1 | |
65 | l.Ambient = Color3.new(0.25, 0.5, 0.75) | |
66 | sky.CelestialBodiesShown = false | |
67 | sky.SkyboxBk = "http://www.roblox.com/asset/?id=1010388" | |
68 | sky.SkyboxDn = "http://www.roblox.com/asset/?id=1010389" | |
69 | sky.SkyboxFt = "http://www.roblox.com/asset/?id=1010386" | |
70 | sky.SkyboxLf = "http://www.roblox.com/asset/?id=1010387" | |
71 | sky.SkyboxRt = "http://www.roblox.com/asset/?id=1010385" | |
72 | sky.SkyboxUp = "http://www.roblox.com/asset/?id=1010390" | |
73 | sky.StarCount = 0 | |
74 | sky.Name = "IcySkies" | |
75 | ||
76 | playertarg = game.Players.LocalPlayer | |
77 | chara = playertarg.Character | |
78 | Mouse = playertarg:GetMouse() | |
79 | targetted = nil | |
80 | ||
81 | New = function(Object, Parent, Name, Data) | |
82 | local Object = Instance.new(Object) | |
83 | for Index, Value in pairs(Data or {}) do | |
84 | Object[Index] = Value | |
85 | end | |
86 | Object.Parent = Parent | |
87 | Object.Name = Name | |
88 | return Object | |
89 | end | |
90 | ||
91 | ||
92 | ||
93 | crosshair = Instance.new("BillboardGui",chara) | |
94 | crosshair.Size = UDim2.new(10,0,10,0) | |
95 | crosshair.Enabled = false | |
96 | imgl = Instance.new("ImageLabel",crosshair) | |
97 | imgl.Position = UDim2.new(0,0,0,0) | |
98 | imgl.Size = UDim2.new(1,0,1,0) | |
99 | - | imgl.Image = "rbxassetid://182932517" |
99 | + | imgl.Image = "rbxassetid://149756906" |
100 | imgl.BackgroundTransparency = 1 | |
101 | imgl.ImageTransparency = .7 | |
102 | imgl.ImageColor3 = Color3.new(0,0,0) | |
103 | ||
104 | local mask = Instance.new("Part", Character) | |
105 | mask.Name = "Mask" | |
106 | mask.CanCollide = false | |
107 | mask.BrickColor = BrickColor.new("Really black") | |
108 | mask.Transparency = 0 | |
109 | mask.Size = Vector3.new(1, 1, 0.4) | |
110 | local Weld = Instance.new("Weld", mask) | |
111 | Weld.Part0 = Character.Head | |
112 | Weld.Part1 = mask | |
113 | Weld.C1 = CFrame.new(0, -0.6, 0, 1, 0, 0, 0, 0, -1, 0, -1, 0) | |
114 | local mesh = Instance.new("SpecialMesh", mask) | |
115 | mesh.TextureId = "http://www.roblox.com/asset/?id=128212042" | |
116 | mesh.MeshId = "http://www.roblox.com/asset/?id=5158270" | |
117 | mesh.Scale = Vector3.new(0.13, 0.13, -0.1) | |
118 | RWF = CFrame.new(-1.5, 0, -0.1) * CFrame.fromEulerAnglesXYZ(0.25,0,0.1) | |
119 | ||
120 | CV="Maroon" | |
121 | Player = game.Players.LocalPlayer | |
122 | Character = Player.Character | |
123 | local txt = Instance.new("BillboardGui", Character) | |
124 | txt.Adornee = Character .Head | |
125 | txt.Name = "_status" | |
126 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
127 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
128 | local text = Instance.new("TextLabel", txt) | |
129 | text.Size = UDim2.new(10, 0, 7, 0) | |
130 | text.FontSize = "Size24" | |
131 | text.TextScaled = true | |
132 | text.TextTransparency = 0 | |
133 | text.BackgroundTransparency = 1 | |
134 | text.TextTransparency = 0 | |
135 | text.TextStrokeTransparency = 0 | |
136 | text.Font = "Bodoni" | |
137 | text.TextStrokeColor3 = Color3.new(255,255,255) | |
138 | ||
139 | v=Instance.new("Part") | |
140 | v.Name = "ColorBrick" | |
141 | v.Parent=Player.Character | |
142 | v.FormFactor="Symmetric" | |
143 | v.Anchored=true | |
144 | v.CanCollide=false | |
145 | v.BottomSurface="Smooth" | |
146 | v.TopSurface="Smooth" | |
147 | v.Size=Vector3.new(10,5,3) | |
148 | v.Transparency=1 | |
149 | v.CFrame=Character.Torso.CFrame | |
150 | v.BrickColor=BrickColor.new(CV) | |
151 | v.Transparency=1 | |
152 | text.TextColor3 = Color3.new(0,0,0) | |
153 | v.Shape="Block" | |
154 | - | text.Text = "SCP-035 The Mask" |
154 | + | text.Text = "SCP-35 The Mask" |
155 | ----------------------------------------- | |
156 | ||
157 | function LoadSnd(id,loop,vol,pit) | |
158 | local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit}) | |
159 | return snd | |
160 | end | |
161 | ||
162 | TargetSnd = LoadSnd(167191994,false,2.2,.8) | |
163 | ||
164 | ||
165 | function TargetSelect(person) | |
166 | local dd=coroutine.wrap(function() | |
167 | if targetted ~= person then | |
168 | targetted = person | |
169 | ||
170 | for i = 0,30,10 do | |
171 | wait(.05) | |
172 | crosshair.Size = UDim2.new(40-i,0,40-i,0) | |
173 | end | |
174 | end | |
175 | end) | |
176 | dd() | |
177 | end | |
178 | ||
179 | ||
180 | ||
181 | function LockOn() | |
182 | if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
183 | TargetSelect(Mouse.Target.Parent) | |
184 | TargetSnd:Play() | |
185 | else end | |
186 | end | |
187 | ||
188 | ||
189 | ||
190 | ||
191 | ||
192 | ||
193 | ||
194 | ||
195 | ||
196 | ZomWait = false | |
197 | ZomWait2 = false | |
198 | ZomSyle = false | |
199 | ||
200 | ||
201 | Target1 =script.Parent.Name | |
202 | Target2 = game.Players[Target1] | |
203 | Target2.Character.archivable = true | |
204 | clone4 = Target2.Character:Clone() | |
205 | clone4.Parent = game.Lighting | |
206 | ||
207 | ||
208 | ||
209 | ||
210 | ||
211 | clone4.Torso["Left Shoulder"].DesiredAngle = -1.5 | |
212 | clone4.Torso["Right Shoulder"].DesiredAngle = 1.5 | |
213 | ||
214 | ||
215 | ||
216 | ||
217 | ||
218 | ||
219 | ||
220 | ||
221 | ||
222 | Glow1 = Color3.new(.5,0,0) | |
223 | Glow2 = Color3.new(0,0,0) | |
224 | ||
225 | GlowParticle = Instance.new("ParticleEmitter",clone4.Torso) | |
226 | GlowParticle.LightEmission = 0 | |
227 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
228 | GlowParticle.Size = NumberSequence.new(2,0) | |
229 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183" | |
230 | GlowParticle.Transparency = NumberSequence.new(.3,.8) | |
231 | GlowParticle.LockedToPart = false | |
232 | GlowParticle.Lifetime = NumberRange.new(.5,.6) | |
233 | GlowParticle.Rate= 100 | |
234 | GlowParticle.Speed =NumberRange.new(6) | |
235 | GlowParticle.VelocitySpread = 360 | |
236 | ||
237 | ||
238 | ||
239 | for i,v in pairs(clone4:GetChildren()) do | |
240 | ||
241 | ||
242 | if v:IsA("ShirtGraphic") then | |
243 | v:Destroy() | |
244 | end | |
245 | ||
246 | if v:IsA("Pants") then | |
247 | v:Destroy() | |
248 | end | |
249 | if v:IsA("Shirt") then | |
250 | v:Destroy() | |
251 | end | |
252 | if v:IsA("Hat") then | |
253 | v:Destroy() | |
254 | ||
255 | end | |
256 | if v:IsA("Accessory") then | |
257 | v:Destroy() | |
258 | end | |
259 | ||
260 | end | |
261 | ||
262 | clone4["Body Colors"]:Destroy() | |
263 | - | clone4.Head.face.Texture = "rbxassetid://97880283" |
263 | + | clone4.Head.face.Texture = "rbxassetid://149756906" |
264 | ||
265 | wait() | |
266 | Zombie = clone4:Clone() | |
267 | ||
268 | wait() | |
269 | ||
270 | clone4:Destroy() | |
271 | ||
272 | wait() | |
273 | ||
274 | ||
275 | Player=game:GetService("Players").LocalPlayer | |
276 | Character=Player.Character | |
277 | ||
278 | ||
279 | ------------------------------------------------------- | |
280 | ||
281 | -------------------------------------------------------- | |
282 | ||
283 | --------------------------------------------------------- | |
284 | ||
285 | ---------------------------------------------------------- | |
286 | local Hood = Instance.new("Part", Character) | |
287 | Hood.Name = "Hood" | |
288 | Hood.CanCollide = false | |
289 | Hood.BrickColor = BrickColor.new("Really black") | |
290 | Hood.Transparency = 0 | |
291 | Hood.Material = "Granite" | |
292 | Hood.Size = Vector3.new(0.1, 0.1, 0.1) | |
293 | Hood.TopSurface = Enum.SurfaceType.Smooth | |
294 | Hood.BottomSurface = Enum.SurfaceType.Smooth | |
295 | ||
296 | local Weld = Instance.new("Weld", Hood) | |
297 | Weld.Part0 = Character.Head | |
298 | Weld.Part1 = Hood | |
299 | Weld.C1 = CFrame.new(0, -0.2, 0) | |
300 | ||
301 | local M2 = Instance.new("SpecialMesh") | |
302 | M2.Parent = Hood | |
303 | - | M2.MeshId = "http://www.roblox.com/asset/?id=83499032" |
303 | + | M2.MeshId = "rbxassetid://13520257" |
304 | M2.Scale = Vector3.new( 1, 1.2, 1.1) | |
305 | ------------------------------------------------------ | |
306 | ||
307 | p = game.Players.LocalPlayer | |
308 | char049 = p.Character | |
309 | ||
310 | char049.Shirt:Remove() | |
311 | for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end | |
312 | wait()shirt = Instance.new("Shirt", char049) | |
313 | shirt.Name = "Shirt" | |
314 | pants = Instance.new("Pants", char049) | |
315 | pants.Name = "Pants" | |
316 | ||
317 | char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=648758131" | |
318 | char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=472675863" | |
319 | ------------------------------------------------- | |
320 | ---- Orbd,Orbvc,Mask,Hood | |
321 | ||
322 | --[[NIGHTOWLACE_WEAPONRY]]-- | |
323 | maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name | |
324 | secondcolor = "Really black" | |
325 | ||
326 | wait(1 / 60) | |
327 | Effects = { } | |
328 | local Player = game.Players.localPlayer | |
329 | local Character = Player.Character | |
330 | local Humanoid = Character.Humanoid | |
331 | local mouse = Player:GetMouse() | |
332 | local LeftArm = Character["Left Arm"] | |
333 | local RightArm = Character["Right Arm"] | |
334 | local LeftLeg = Character["Left Leg"] | |
335 | local RightLeg = Character["Right Leg"] | |
336 | local Head = Character.Head | |
337 | local Torso = Character.Torso | |
338 | local cam = game.Workspace.CurrentCamera | |
339 | local RootPart = Character.HumanoidRootPart | |
340 | local RootJoint = RootPart.RootJoint | |
341 | local equipped = false | |
342 | local attack = false | |
343 | local Anim = 'Idle' | |
344 | local idle = 0 | |
345 | local attacktype = 1 | |
346 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
347 | local velocity = RootPart.Velocity.y | |
348 | local sine = 0 | |
349 | local change = 1 | |
350 | local grabbed = false | |
351 | local cn = CFrame.new | |
352 | local mr = math.rad | |
353 | local angles = CFrame.Angles | |
354 | local ud = UDim2.new | |
355 | local c3 = Color3.new | |
356 | ||
357 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
358 | Humanoid.Animator:Destroy() | |
359 | Character.Animate:Destroy() | |
360 | ||
361 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
362 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
363 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
364 | ||
365 | RSH, LSH = nil, nil | |
366 | ||
367 | RW = Instance.new("Weld") | |
368 | LW = Instance.new("Weld") | |
369 | ||
370 | RH = Torso["Right Hip"] | |
371 | LH = Torso["Left Hip"] | |
372 | ||
373 | RSH = Torso["Right Shoulder"] | |
374 | LSH = Torso["Left Shoulder"] | |
375 | ||
376 | RSH.Parent = nil | |
377 | LSH.Parent = nil | |
378 | ||
379 | RW.Name = "RW" | |
380 | RW.Part0 = Torso | |
381 | RW.C0 = cn(1.5, 0.5, 0) | |
382 | RW.C1 = cn(0, 0.5, 0) | |
383 | RW.Part1 = RightArm | |
384 | RW.Parent = Torso | |
385 | ||
386 | LW.Name = "LW" | |
387 | LW.Part0 = Torso | |
388 | LW.C0 = cn(-1.5, 0.5, 0) | |
389 | LW.C1 = cn(0, 0.5, 0) | |
390 | LW.Part1 = LeftArm | |
391 | LW.Parent = Torso | |
392 | ||
393 | function clerp(a, b, t) | |
394 | local qa = { | |
395 | QuaternionFromCFrame(a) | |
396 | } | |
397 | local qb = { | |
398 | QuaternionFromCFrame(b) | |
399 | } | |
400 | local ax, ay, az = a.x, a.y, a.z | |
401 | local bx, by, bz = b.x, b.y, b.z | |
402 | local _t = 1 - t | |
403 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
404 | end | |
405 | ||
406 | function QuaternionFromCFrame(cf) | |
407 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
408 | local trace = m00 + m11 + m22 | |
409 | if trace > 0 then | |
410 | local s = math.sqrt(1 + trace) | |
411 | local recip = 0.5 / s | |
412 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
413 | else | |
414 | local i = 0 | |
415 | if m11 > m00 then | |
416 | i = 1 | |
417 | end | |
418 | if m22 > (i == 0 and m00 or m11) then | |
419 | i = 2 | |
420 | end | |
421 | if i == 0 then | |
422 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
423 | local recip = 0.5 / s | |
424 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
425 | elseif i == 1 then | |
426 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
427 | local recip = 0.5 / s | |
428 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
429 | elseif i == 2 then | |
430 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
431 | local recip = 0.5 / s | |
432 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
433 | end | |
434 | end | |
435 | end | |
436 | ||
437 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
438 | local xs, ys, zs = x + x, y + y, z + z | |
439 | local wx, wy, wz = w * xs, w * ys, w * zs | |
440 | local xx = x * xs | |
441 | local xy = x * ys | |
442 | local xz = x * zs | |
443 | local yy = y * ys | |
444 | local yz = y * zs | |
445 | local zz = z * zs | |
446 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
447 | end | |
448 | ||
449 | function QuaternionSlerp(a, b, t) | |
450 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
451 | local startInterp, finishInterp; | |
452 | if cosTheta >= 0.0001 then | |
453 | if (1 - cosTheta) > 0.0001 then | |
454 | local theta = math.acos(cosTheta) | |
455 | local invSinTheta = 1 / math.sin(theta) | |
456 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
457 | finishInterp = math.sin(t * theta) * invSinTheta | |
458 | else | |
459 | startInterp = 1 - t | |
460 | finishInterp = t | |
461 | end | |
462 | else | |
463 | if (1 + cosTheta) > 0.0001 then | |
464 | local theta = math.acos(-cosTheta) | |
465 | local invSinTheta = 1 / math.sin(theta) | |
466 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
467 | finishInterp = math.sin(t * theta) * invSinTheta | |
468 | else | |
469 | startInterp = t - 1 | |
470 | finishInterp = t | |
471 | end | |
472 | end | |
473 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
474 | end | |
475 | ||
476 | function swait(num) | |
477 | if num == 0 or num == nil then | |
478 | game:service'RunService'.RenderStepped:wait(0) | |
479 | else | |
480 | for i = 0, num do | |
481 | game:service'RunService'.RenderStepped:wait(0) | |
482 | end | |
483 | end | |
484 | end | |
485 | ||
486 | local RbxUtility = LoadLibrary("RbxUtility") | |
487 | local Create = RbxUtility.Create | |
488 | ||
489 | function RemoveOutlines(part) | |
490 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
491 | end | |
492 | ||
493 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
494 | local Part = Create("Part"){ | |
495 | formFactor = FormFactor, | |
496 | Parent = Parent, | |
497 | Reflectance = Reflectance, | |
498 | Transparency = Transparency, | |
499 | CanCollide = false, | |
500 | Locked = true, | |
501 | BrickColor = BrickColor.new(tostring(BColor)), | |
502 | Name = Name, | |
503 | Size = Size, | |
504 | Material = Material, | |
505 | } | |
506 | RemoveOutlines(Part) | |
507 | return Part | |
508 | end | |
509 | ||
510 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
511 | local Msh = Create(Mesh){ | |
512 | Parent = Part, | |
513 | Offset = OffSet, | |
514 | Scale = Scale, | |
515 | } | |
516 | if Mesh == "SpecialMesh" then | |
517 | Msh.MeshType = MeshType | |
518 | Msh.MeshId = MeshId | |
519 | end | |
520 | return Msh | |
521 | end | |
522 | ||
523 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
524 | local Weld = Create("Weld"){ | |
525 | Parent = Parent, | |
526 | Part0 = Part0, | |
527 | Part1 = Part1, | |
528 | C0 = C0, | |
529 | C1 = C1, | |
530 | } | |
531 | return Weld | |
532 | end | |
533 | ||
534 | function rayCast(Position, Direction, Range, Ignore) | |
535 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
536 | end | |
537 | ||
538 | function CreateSound(id, par, vol, pit) | |
539 | coroutine.resume(coroutine.create(function() | |
540 | local sou = Instance.new("Sound", par or workspace) | |
541 | sou.Volume = vol | |
542 | sou.Pitch = pit or 1 | |
543 | sou.SoundId = id | |
544 | wait() | |
545 | sou:play() | |
546 | game:GetService("Debris"):AddItem(sou, 6) | |
547 | end)) | |
548 | end | |
549 | ||
550 | local function getclosest(obj, distance) | |
551 | local last, lastx = distance + 1 | |
552 | for i, v in pairs(workspace:GetChildren()) do | |
553 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
554 | local t = v.Torso | |
555 | local dist = (t.Position - obj.Position).magnitude | |
556 | if dist <= distance then | |
557 | if dist < last then | |
558 | last = dist | |
559 | lastx = v | |
560 | end | |
561 | end | |
562 | end | |
563 | end | |
564 | return lastx | |
565 | end | |
566 | ||
567 | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
568 | for i, v in pairs(hit:GetChildren()) do | |
569 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then | |
570 | local find = v:FindFirstChild("Hitz") | |
571 | if not find then | |
572 | if v.Parent:findFirstChild("Head") then | |
573 | local BillG = Create("BillboardGui"){ | |
574 | Parent = v.Parent.Head, | |
575 | Size = UDim2.new(1, 0, 1, 0), | |
576 | Adornee = v.Parent.Head, | |
577 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), | |
578 | } | |
579 | local TL = Create("TextLabel"){ | |
580 | Parent = BillG, | |
581 | Size = UDim2.new(3, 3, 3, 3), | |
582 | BackgroundTransparency = 1, | |
583 | Text = tostring(damage).."-", | |
584 | TextColor3 = Color1.Color, | |
585 | TextStrokeColor3 = Color2.Color, | |
586 | TextStrokeTransparency = 0, | |
587 | TextXAlignment = Enum.TextXAlignment.Center, | |
588 | TextYAlignment = Enum.TextYAlignment.Center, | |
589 | FontSize = Enum.FontSize.Size36, | |
590 | Font = "Garamondd", | |
591 | } | |
592 | coroutine.resume(coroutine.create(function() | |
593 | wait(1) | |
594 | for i = 0, 1, .1 do | |
595 | wait(.1) | |
596 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
597 | end | |
598 | BillG:Destroy() | |
599 | end)) | |
600 | end | |
601 | v.Health = v.Health - damage | |
602 | local bool = Create("BoolValue"){ | |
603 | Parent = v, | |
604 | Name = 'Hitz', | |
605 | } | |
606 | if HSound ~= nil and HPitch ~= nil then | |
607 | CreateSound(HSound, hit, 1, HPitch) | |
608 | end | |
609 | game:GetService("Debris"):AddItem(bool, cooldown) | |
610 | end | |
611 | end | |
612 | end | |
613 | end | |
614 | ||
615 | ||
616 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
617 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
618 | prt.Anchored = true | |
619 | prt.CFrame = cframe | |
620 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
621 | game:GetService("Debris"):AddItem(prt, 10) | |
622 | if Type == 1 or Type == nil then | |
623 | table.insert(Effects, { | |
624 | prt, | |
625 | "Block1", | |
626 | delay, | |
627 | x3, | |
628 | y3, | |
629 | z3, | |
630 | msh | |
631 | }) | |
632 | elseif Type == 2 then | |
633 | table.insert(Effects, { | |
634 | prt, | |
635 | "Block2", | |
636 | delay, | |
637 | x3, | |
638 | y3, | |
639 | z3, | |
640 | msh | |
641 | }) | |
642 | end | |
643 | end | |
644 | ||
645 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
646 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
647 | prt.Anchored = true | |
648 | prt.CFrame = cframe | |
649 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
650 | game:GetService("Debris"):AddItem(prt, 10) | |
651 | table.insert(Effects, { | |
652 | prt, | |
653 | "Cylinder", | |
654 | delay, | |
655 | x3, | |
656 | y3, | |
657 | z3, | |
658 | msh | |
659 | }) | |
660 | end | |
661 | ||
662 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
663 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
664 | prt.Anchored = true | |
665 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
666 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
667 | game:GetService("Debris"):AddItem(prt, 10) | |
668 | table.insert(Effects, { | |
669 | prt, | |
670 | "Cylinder", | |
671 | delay, | |
672 | x3, | |
673 | y3, | |
674 | z3, | |
675 | msh | |
676 | }) | |
677 | end | |
678 | ||
679 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
680 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
681 | prt.Anchored = true | |
682 | prt.CFrame = cframe | |
683 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
684 | game:GetService("Debris"):AddItem(prt, 10) | |
685 | table.insert(Effects, { | |
686 | prt, | |
687 | "Cylinder", | |
688 | delay, | |
689 | x3, | |
690 | y3, | |
691 | z3, | |
692 | msh | |
693 | }) | |
694 | end | |
695 | ||
696 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
697 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
698 | prt.Anchored = true | |
699 | prt.CFrame = cframe | |
700 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
701 | game:GetService("Debris"):AddItem(prt, 10) | |
702 | table.insert(Effects, { | |
703 | prt, | |
704 | "Cylinder", | |
705 | delay, | |
706 | x3, | |
707 | y3, | |
708 | z3, | |
709 | msh | |
710 | }) | |
711 | end | |
712 | ||
713 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
714 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
715 | prt.Anchored = true | |
716 | prt.CFrame = cframe | |
717 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
718 | game:GetService("Debris"):AddItem(prt, 10) | |
719 | table.insert(Effects, { | |
720 | prt, | |
721 | "Cylinder", | |
722 | delay, | |
723 | x3, | |
724 | y3, | |
725 | z3, | |
726 | msh | |
727 | }) | |
728 | end | |
729 | ||
730 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
731 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
732 | prt.Anchored = true | |
733 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
734 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
735 | local num = math.random(10, 50) / 1000 | |
736 | game:GetService("Debris"):AddItem(prt, 10) | |
737 | table.insert(Effects, { | |
738 | prt, | |
739 | "Shatter", | |
740 | num, | |
741 | prt.CFrame, | |
742 | math.random() - math.random(), | |
743 | 0, | |
744 | math.random(50, 100) / 100 | |
745 | }) | |
746 | end | |
747 | ||
748 | ||
749 | ||
750 | ||
751 | for i = 0, 1, 0.05 do | |
752 | swait() | |
753 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1) | |
754 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1) | |
755 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
756 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
757 | if Torsovelocity > 2 then | |
758 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
759 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
760 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
761 | elseif Torsovelocity < 1 then | |
762 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
763 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
764 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
765 | end | |
766 | end | |
767 | attack = false | |
768 | ||
769 | ||
770 | ||
771 | game:GetService'RunService'.Stepped:connect(function() | |
772 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
773 | velocity = RootPart.Velocity.y | |
774 | sine = sine + change | |
775 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
776 | if equipped == true or equipped == false then | |
777 | if RootPart.Velocity.y > 1 and hit == nil then | |
778 | Anim = "Jump" | |
779 | if attack == false then | |
780 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
781 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
782 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1) | |
783 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1) | |
784 | RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1) | |
785 | LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1) | |
786 | end | |
787 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
788 | Anim = "Fall" | |
789 | if attack == false then | |
790 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
791 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
792 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1) | |
793 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1) | |
794 | RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
795 | LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
796 | end | |
797 | elseif Torsovelocity < 1 and hit ~= nil then | |
798 | Anim = "Idle" | |
799 | if attack == false then | |
800 | change = 1 | |
801 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
802 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
803 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
804 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1) | |
805 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
806 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
807 | end | |
808 | elseif Torsovelocity > 2 and hit ~= nil then | |
809 | Anim = "Walk" | |
810 | if attack == false then | |
811 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2) | |
812 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
813 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2) | |
814 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
815 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) | |
816 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) | |
817 | end | |
818 | end | |
819 | end | |
820 | if #Effects > 0 then | |
821 | for e = 1, #Effects do | |
822 | if Effects[e] ~= nil then | |
823 | local Thing = Effects[e] | |
824 | if Thing ~= nil then | |
825 | local Part = Thing[1] | |
826 | local Mode = Thing[2] | |
827 | local Delay = Thing[3] | |
828 | local IncX = Thing[4] | |
829 | local IncY = Thing[5] | |
830 | local IncZ = Thing[6] | |
831 | if Thing[1].Transparency <= 1 then | |
832 | if Thing[2] == "Block1" then | |
833 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
834 | local Mesh = Thing[1].Mesh | |
835 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
836 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
837 | elseif Thing[2] == "Block2" then | |
838 | Thing[1].CFrame = Thing[1].CFrame | |
839 | local Mesh = Thing[7] | |
840 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
841 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
842 | elseif Thing[2] == "Cylinder" then | |
843 | local Mesh = Thing[1].Mesh | |
844 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
845 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
846 | elseif Thing[2] == "Blood" then | |
847 | local Mesh = Thing[7] | |
848 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
849 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
850 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
851 | elseif Thing[2] == "Elec" then | |
852 | local Mesh = Thing[1].Mesh | |
853 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
854 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
855 | elseif Thing[2] == "Disappear" then | |
856 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
857 | elseif Thing[2] == "Shatter" then | |
858 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
859 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
860 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
861 | Thing[6] = Thing[6] + Thing[5] | |
862 | end | |
863 | else | |
864 | Part.Parent = nil | |
865 | table.remove(Effects, e) | |
866 | end | |
867 | end | |
868 | end | |
869 | end | |
870 | end | |
871 | end) | |
872 | ||
873 | ||
874 | local lp = game.Players.LocalPlayer | |
875 | local chr = lp.Character | |
876 | local mouseV2 = lp:GetMouse() | |
877 | local euler = CFrame.fromEulerAnglesXYZ | |
878 | local rad = math.rad | |
879 | local trso = chr.Torso | |
880 | ||
881 | ||
882 | ||
883 | ||
884 | ||
885 | ||
886 | ||
887 | ||
888 | ||
889 | ||
890 | ||
891 | ||
892 | ||
893 | ||
894 | ||
895 | ||
896 | ||
897 | ||
898 | ||
899 | ||
900 | ||
901 | ||
902 | ||
903 | ||
904 | ||
905 | hum = chr.Humanoid | |
906 | ||
907 | ||
908 | ||
909 | function CreateMesh(parent, id, x, y, z, texture) | |
910 | local m=Instance.new("SpecialMesh", parent) | |
911 | m.MeshType = "FileMesh" | |
912 | m.MeshId="http://www.roblox.com/asset/?id="..id | |
913 | if texture ~= nil then | |
914 | m.TextureId="http://www.roblox.com/asset/?id="..texture | |
915 | end | |
916 | m.Scale = Vector3.new(x,y,z) | |
917 | end | |
918 | ||
919 | ||
920 | ||
921 | Hat=function() | |
922 | hat = Instance.new("Part", chr) | |
923 | hat.Transparency = 1 | |
924 | hat.Name = "Top hat" | |
925 | hat.Locked = true | |
926 | hat.BrickColor = BrickColor.new("Really black") | |
927 | hat.CanCollide=true | |
928 | hat.Size=Vector3.new(1,1,1) | |
929 | hatw = Instance.new("Weld",hat) | |
930 | hatw.Part0=hat | |
931 | hatw.Part1=chr['Head'] | |
932 | hatw.C0=CFrame.new(0,-1.7,0) | |
933 | hatw.C1=euler(rad(0),rad(0),rad(0)) | |
934 | end | |
935 | ||
936 | Hat() | |
937 | ||
938 | ||
939 | ||
940 | function Name(msg) | |
941 | if hat.Parent then | |
942 | pcall(function() | |
943 | local Gui = Instance.new('BillboardGui', hat) | |
944 | Gui.ExtentsOffset = Vector3.new(0,1.5,0) | |
945 | Gui.Size = UDim2.new(0,200,0,300) | |
946 | local Frame = Instance.new('Frame',Gui) | |
947 | Frame.BackgroundTransparency = 1 | |
948 | Frame.Size = UDim2.new(1,0,1,0) | |
949 | local Txt = Instance.new('TextLabel',Frame) | |
950 | Txt.BackgroundTransparency = 1 | |
951 | Txt.Size = UDim2.new(1,0,1,0) | |
952 | Txt.Font = 'ArialBold' | |
953 | Txt.FontSize = 'Size24' | |
954 | Txt.Text = msg | |
955 | Txt.TextColor3 = BrickColor.new("Really black").Color | |
956 | Txt.TextStrokeColor3 = Color3.new(1,0,0) | |
957 | Txt.TextStrokeTransparency = 0 | |
958 | Txt.TextWrapped = true | |
959 | Txt.TextScaled = false | |
960 | end) | |
961 | else | |
962 | end | |
963 | end | |
964 | ||
965 | function Chat(msg) -- Credit to jillmiles1, kthxbye | |
966 | if hat.Parent then | |
967 | pcall(function() | |
968 | if hat:FindFirstChild("Fazbear Chat Gui") then | |
969 | hat['Fazbear Chat Gui']:destroy() | |
970 | end | |
971 | local Gui = Instance.new('BillboardGui', hat) | |
972 | Gui.Name = "Fazbear Chat Gui" | |
973 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
974 | Gui.Size = UDim2.new(0,200,0,300) | |
975 | local Frame = Instance.new('Frame',Gui) | |
976 | Frame.BackgroundTransparency = 1 | |
977 | Frame.Size = UDim2.new(1,0,1,0) | |
978 | local Txt = Instance.new('TextLabel',Frame) | |
979 | Txt.BackgroundTransparency = 1 | |
980 | Txt.Size = UDim2.new(1,0,1,0) | |
981 | Txt.Font = 'ArialBold' | |
982 | Txt.Name = "ChatGui" | |
983 | Txt.FontSize = 'Size24' | |
984 | Txt.Text = '' | |
985 | Txt.TextColor3 = BrickColor.new("Really black").Color | |
986 | Txt.TextStrokeColor3 = Color3.new(1,1,1) | |
987 | Txt.TextStrokeTransparency = .5 | |
988 | Txt.TextWrapped = true | |
989 | Txt.TextScaled = false | |
990 | ||
991 | delay(wait(),function() | |
992 | for v = 1, #msg do | |
993 | Txt.Text=string.sub(msg,1,v) | |
994 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
995 | wait(.009) | |
996 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
997 | wait(.009) | |
998 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
999 | end; | |
1000 | ||
1001 | ||
1002 | ||
1003 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1004 | wait(.03) | |
1005 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1006 | wait(.03) | |
1007 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1008 | wait(.03) | |
1009 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1010 | wait(.03) | |
1011 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1012 | wait(.03) | |
1013 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1014 | wait(.03) | |
1015 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1016 | wait(.03) | |
1017 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1018 | wait(.03) | |
1019 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1020 | wait(.03) | |
1021 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1022 | wait(.03) | |
1023 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1024 | wait(.03) | |
1025 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1026 | wait(.03) | |
1027 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1028 | wait(.03) | |
1029 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1030 | wait(.03) | |
1031 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1032 | wait(.03) | |
1033 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1034 | wait(.03) | |
1035 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1036 | wait(.03) | |
1037 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1038 | wait(.03) | |
1039 | ||
1040 | Txt.TextStrokeTransparency = .6 | |
1041 | wait() | |
1042 | Txt.TextStrokeTransparency = .7 | |
1043 | wait() | |
1044 | Txt.TextStrokeTransparency = .8 | |
1045 | wait() | |
1046 | Txt.TextStrokeTransparency = .9 | |
1047 | wait() | |
1048 | Txt.TextStrokeTransparency = 1 | |
1049 | wait() | |
1050 | ||
1051 | for v = 1, #Txt.Text do | |
1052 | Txt.Text=string.sub(msg,-1,v) | |
1053 | ||
1054 | ||
1055 | ||
1056 | ||
1057 | ||
1058 | ||
1059 | ||
1060 | end; | |
1061 | Gui:remove() | |
1062 | end) | |
1063 | end) | |
1064 | else | |
1065 | end | |
1066 | end | |
1067 | ||
1068 | ||
1069 | ||
1070 | ||
1071 | function PlaySound(id, pitch, looped) | |
1072 | epicsound = Instance.new("Sound") | |
1073 | epicsound.Name = "FazbearSound" | |
1074 | epicsound.SoundId = "rbxassetid://"..id | |
1075 | epicsound.Volume = 2 | |
1076 | epicsound.Pitch = pitch | |
1077 | if looped == nil then | |
1078 | looped = true | |
1079 | else | |
1080 | looped = looped | |
1081 | end | |
1082 | wait() | |
1083 | epicsound.Looped = looped | |
1084 | epicsound.Parent = workspace | |
1085 | if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT! | |
1086 | epicsound.SoundId="rbxassetid://181158033" | |
1087 | elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS! | |
1088 | epicsound.SoundId="rbxassetid://191819419" | |
1089 | elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD) | |
1090 | epicsound.SoundId="rbxassetid://153085393" | |
1091 | elseif epicsound.SoundId=="rbxassetid://nnm" then | |
1092 | epicsound.SoundId="rbxassetid://210189234" | |
1093 | elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun | |
1094 | epicsound.SoundId="rbxassetid://162682002" | |
1095 | elseif epicsound.SoundId=="rbxassetid://zelda" then | |
1096 | epicsound.SoundId="rbxassetid://158215156" | |
1097 | elseif epicsound.SoundId=="rbxassetid://cc" then | |
1098 | epicsound.SoundId="rbxassetid://177080835" | |
1099 | end | |
1100 | es=epicsound:clone() | |
1101 | es:Stop() | |
1102 | es.Parent = chr | |
1103 | wait() | |
1104 | es:Play() | |
1105 | end | |
1106 | ||
1107 | ||
1108 | ||
1109 | ||
1110 | lp.Chatted:connect(function(msg) | |
1111 | Chat(msg) | |
1112 | end) | |
1113 | ||
1114 | goldie=true | |
1115 | ||
1116 | ||
1117 | function StopMusic() | |
1118 | if chr:FindFirstChild("FazbearSound") then | |
1119 | if chr.FazbearSound.ClassName == "Sound" then | |
1120 | chr.FazbearSound:Stop() | |
1121 | wait() | |
1122 | chr.FazbearSound:Destroy() | |
1123 | end | |
1124 | end | |
1125 | end | |
1126 | ||
1127 | Name("") | |
1128 | ||
1129 | ||
1130 | mouseV2.KeyDown:connect(function(key) | |
1131 | if key == "g" then | |
1132 | if goldie==false then | |
1133 | goldie=true | |
1134 | ||
1135 | elseif goldie==true then | |
1136 | goldie=false | |
1137 | ||
1138 | end | |
1139 | elseif key == "j" then -- Plays a song | |
1140 | StopMusic() | |
1141 | PlaySound(150456585, 1.1, true) | |
1142 | elseif key == "k" then -- Plays a song | |
1143 | StopMusic() | |
1144 | PlaySound(172117148, 1, true) | |
1145 | Chat("Ebola...") | |
1146 | elseif key == "p" then -- Stops any sound(s) playing from your torso | |
1147 | StopMusic() | |
1148 | Chat("All sounds stopped!") | |
1149 | end | |
1150 | end) | |
1151 | ||
1152 | ||
1153 | ||
1154 | hum.Died:connect(function() | |
1155 | es.Pitch = 10 | |
1156 | wait() | |
1157 | es:Pause() | |
1158 | es:Stop() | |
1159 | es.Name = "Ded" | |
1160 | wait() | |
1161 | es:Destroy() | |
1162 | end) | |
1163 | ||
1164 | ||
1165 | ||
1166 | ||
1167 | ||
1168 | ||
1169 | p = (game.Players.LocalPlayer.Name) | |
1170 | char = game.Players.LocalPlayer.Character | |
1171 | ||
1172 | ||
1173 | local player = game.Players.LocalPlayer | |
1174 | repeat wait() until player.Character.Humanoid | |
1175 | local humanoid = player.Character.Humanoid | |
1176 | local mouse = player:GetMouse() | |
1177 | ||
1178 | for i,v in pairs(char:GetChildren()) do | |
1179 | if v.ClassName == 'Accessory' then | |
1180 | v:Destroy() | |
1181 | end | |
1182 | end | |
1183 | ||
1184 | ScarySound1 = Instance.new("Sound") | |
1185 | ScarySound1.Parent = char.Torso | |
1186 | ScarySound1.SoundId = "rbxassetid://161964276" | |
1187 | ScarySound1.Volume = .5 | |
1188 | ||
1189 | ScarySound2 = Instance.new("Sound") | |
1190 | ScarySound2.Parent = char.Torso | |
1191 | ScarySound2.SoundId = "rbxassetid://669623416" | |
1192 | ScarySound2.Volume = 2 | |
1193 | ScarySound2.Looped = true | |
1194 | ||
1195 | ScarySound3 = Instance.new("Sound") | |
1196 | ScarySound3.Parent = char.Torso | |
1197 | ScarySound3.SoundId = "rbxassetid://483810543" | |
1198 | ScarySound3.Volume = 0.3 | |
1199 | ScarySound3.Looped = true | |
1200 | ||
1201 | ScarySound4 = Instance.new("Sound") | |
1202 | ScarySound4.Parent = char.Torso | |
1203 | ScarySound4.SoundId = "rbxassetid://177113856" | |
1204 | ScarySound4.Volume = 2 | |
1205 | ScarySound4.Looped = false | |
1206 | ||
1207 | Punch = Instance.new("Sound") | |
1208 | Punch.Parent = char.Torso | |
1209 | Punch.SoundId = "rbxassetid://146938349" | |
1210 | Punch.Volume = 1.5 | |
1211 | Punch.Looped = false | |
1212 | Punch.Pitch = 0.8 | |
1213 | ||
1214 | hole = Instance.new("Sound") | |
1215 | hole.Parent = char.Torso | |
1216 | hole.SoundId = "rbxassetid://224339308" | |
1217 | hole.Volume = .3 | |
1218 | ||
1219 | ||
1220 | game.Players.LocalPlayer.Character.Sound:Destroy() | |
1221 | ||
1222 | function Normal() | |
1223 | ScarySound3:Play() | |
1224 | char.Humanoid.WalkSpeed = 18 | |
1225 | char.Head.face.Texture = "rbxassetid://0" | |
1226 | char["Left Leg"].Transparency = 0 | |
1227 | char["Head"].Transparency = 0 | |
1228 | char["Right Leg"].Transparency = 0 | |
1229 | char["Torso"].Transparency = 0 | |
1230 | char["Left Arm"].Transparency = 0 | |
1231 | char["Right Arm"].Transparency = 0 | |
1232 | end | |
1233 | ||
1234 | function GoInvisible() | |
1235 | ScarySound3:Stop() | |
1236 | ScarySound1:Stop() | |
1237 | char.Humanoid.WalkSpeed = 120 | |
1238 | char.Head.face.Transparency = 1 | |
1239 | char["Left Leg"].Transparency = 0.5 | |
1240 | char["Head"].Transparency = 0.5 | |
1241 | char["Right Leg"].Transparency = 0.5 | |
1242 | char["Torso"].Transparency = 0.5 | |
1243 | char["Left Arm"].Transparency = 0.5 | |
1244 | char["Right Arm"].Transparency = 0.5 | |
1245 | Hood.Transparency = 0.5 | |
1246 | Mask.Transparency = 0.5 | |
1247 | Orbvc.Transparency = 0.5 | |
1248 | Orbd.Transparency = 0.5 | |
1249 | Orbvc.BrickColor = BrickColor.new("Really red") | |
1250 | Orbd.BrickColor = BrickColor.new("Really red") | |
1251 | wait(0.001) | |
1252 | char["Left Leg"].Transparency = 0.6 | |
1253 | char["Head"].Transparency = 0.6 | |
1254 | char["Right Leg"].Transparency = 0.6 | |
1255 | char["Torso"].Transparency = 0.6 | |
1256 | char["Left Arm"].Transparency = 0.6 | |
1257 | char["Right Arm"].Transparency = 0.6 | |
1258 | Hood.Transparency = 0.6 | |
1259 | Mask.Transparency = 0.6 | |
1260 | Orbvc.Transparency = 0.6 | |
1261 | Orbd.Transparency = 0.6 | |
1262 | wait(0.001) | |
1263 | char["Left Leg"].Transparency = 0.7 | |
1264 | char["Head"].Transparency = 0.7 | |
1265 | char["Right Leg"].Transparency = 0.7 | |
1266 | char["Torso"].Transparency = 0.7 | |
1267 | char["Left Arm"].Transparency = 0.7 | |
1268 | char["Right Arm"].Transparency = 0.7 | |
1269 | Hood.Transparency = 0.7 | |
1270 | Mask.Transparency = 0.7 | |
1271 | Orbvc.Transparency = 0.7 | |
1272 | Orbd.Transparency = 0.7 | |
1273 | wait(0.001) | |
1274 | char["Left Leg"].Transparency = 1 | |
1275 | char["Head"].Transparency = 1 | |
1276 | char["Right Leg"].Transparency = 1 | |
1277 | char["Torso"].Transparency = 1 | |
1278 | char["Left Arm"].Transparency = 1 | |
1279 | char["Right Arm"].Transparency = 1 | |
1280 | Hood.Transparency = 1 | |
1281 | Mask.Transparency = 1 | |
1282 | Orbvc.Transparency = 1 | |
1283 | Orbd.Transparency = 1 | |
1284 | end | |
1285 | ||
1286 | function GoVisible() | |
1287 | ScarySound3:Play() | |
1288 | char.Humanoid.WalkSpeed = 16 | |
1289 | ScarySound1:Play() | |
1290 | char.Head.face.Transparency = 0 | |
1291 | Orbvc.BrickColor = BrickColor.new("Really black") | |
1292 | Orbd.BrickColor = BrickColor.new("Really black") | |
1293 | char["Left Leg"].Transparency = 0.9 | |
1294 | char["Head"].Transparency = 0.9 | |
1295 | char["Right Leg"].Transparency = 9 | |
1296 | char["Torso"].Transparency = 0.9 | |
1297 | char["Left Arm"].Transparency = 0.9 | |
1298 | char["Right Arm"].Transparency = 0.9 | |
1299 | Hood.Transparency = 0.9 | |
1300 | Mask.Transparency = 0.9 | |
1301 | Orbvc.Transparency = 0.9 | |
1302 | Orbd.Transparency = 0.9 | |
1303 | wait(0.001) | |
1304 | char["Left Leg"].Transparency = 0.7 | |
1305 | char["Head"].Transparency = 0.7 | |
1306 | char["Right Leg"].Transparency = 0.7 | |
1307 | char["Torso"].Transparency = 0.7 | |
1308 | char["Left Arm"].Transparency = 0.7 | |
1309 | char["Right Arm"].Transparency = 0.7 | |
1310 | Hood.Transparency = 0.7 | |
1311 | Mask.Transparency = 0.7 | |
1312 | Orbvc.Transparency = 0.7 | |
1313 | Orbd.Transparency = 0.7 | |
1314 | wait(0.001) | |
1315 | char["Left Leg"].Transparency = 0 | |
1316 | char["Head"].Transparency = 0 | |
1317 | char["Right Leg"].Transparency = 0 | |
1318 | char["Torso"].Transparency = 0 | |
1319 | char["Left Arm"].Transparency = 0 | |
1320 | char["Right Arm"].Transparency = 0 | |
1321 | Hood.Transparency = 0 | |
1322 | Mask.Transparency = 0 | |
1323 | Orbvc.Transparency = 0 | |
1324 | Orbd.Transparency = 0 | |
1325 | end | |
1326 | ||
1327 | ||
1328 | ||
1329 | Normal() | |
1330 | ||
1331 | Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true}) | |
1332 | Music1.Pitch = 1 | |
1333 | musicon = false | |
1334 | mouse.KeyDown:connect(function(key) | |
1335 | if key == "z" then | |
1336 | if char.Head.Transparency == 0 then | |
1337 | GoInvisible() | |
1338 | ||
1339 | elseif char.Head.Transparency == 1 then | |
1340 | GoVisible() | |
1341 | Chat("...") | |
1342 | end | |
1343 | end end) | |
1344 | ||
1345 | mouse.KeyDown:connect(function(key) | |
1346 | if key == "x" then | |
1347 | if ScarySound2.IsPlaying == false then | |
1348 | ScarySound2:Play() | |
1349 | elseif ScarySound2.IsPlaying == true then | |
1350 | ScarySound2:Stop() | |
1351 | ||
1352 | ||
1353 | end | |
1354 | end end) | |
1355 | ||
1356 | mouse.KeyDown:connect(function(key) | |
1357 | if key == "r" then | |
1358 | if ScarySound4.IsPlaying == false then | |
1359 | ScarySound4:Play() | |
1360 | Chat("Hello...") | |
1361 | wait(1.5) | |
1362 | Chat("greetings...") | |
1363 | wait(2) | |
1364 | Chat("o my...") | |
1365 | wait(1.5) | |
1366 | Chat("he have another victim of the disease") | |
1367 | wait(3) | |
1368 | Chat("you are not a doctor...") | |
1369 | wait(2) | |
1370 | Chat("i sense the the disease in you") | |
1371 | wait(2.3) | |
1372 | Chat("i am the cure...") | |
1373 | wait(2) | |
1374 | Chat("do not be afraid") | |
1375 | wait(2) | |
1376 | Chat("i am the cure") | |
1377 | wait(2) | |
1378 | Chat("stop resisting...") | |
1379 | wait(1.8) | |
1380 | Chat("i am here to cure you...") | |
1381 | ||
1382 | ||
1383 | ||
1384 | ||
1385 | end | |
1386 | end end) | |
1387 | mouse.KeyDown:connect(function(key) | |
1388 | if key == "u" then | |
1389 | for _, z in pairs(workspace:GetChildren()) do | |
1390 | ||
1391 | if z.Name == "Zombie" then | |
1392 | Chat("Clean...") | |
1393 | z:Destroy() | |
1394 | ||
1395 | end | |
1396 | end | |
1397 | end | |
1398 | end) | |
1399 | ||
1400 | ||
1401 | mouse.KeyDown:connect(function(key) | |
1402 | if key == "m" then | |
1403 | if musicon == true then | |
1404 | Music1:Stop() | |
1405 | musicon = false | |
1406 | Chat("Auto Target: Deactivated") | |
1407 | else | |
1408 | Chat("Auto Target: Activated") | |
1409 | Music1:Play() | |
1410 | musicon = true | |
1411 | ||
1412 | end | |
1413 | end | |
1414 | end) | |
1415 | ||
1416 | Virus = true | |
1417 | ||
1418 | ||
1419 | mouse.KeyDown:connect(function(key) | |
1420 | if key == "v" then | |
1421 | if Virus == true then | |
1422 | Chat("Infection: Deactivated") | |
1423 | Virus = false | |
1424 | ||
1425 | else | |
1426 | ||
1427 | Virus = true | |
1428 | Chat("Infection: Activated") | |
1429 | end | |
1430 | end | |
1431 | end) | |
1432 | ||
1433 | ||
1434 | ||
1435 | mouse.KeyDown:connect(function(key) | |
1436 | if key == "h" then | |
1437 | for _, z in pairs(workspace:GetChildren()) do | |
1438 | ||
1439 | if z.Name == "Zombie" then | |
1440 | ||
1441 | ||
1442 | ||
1443 | end | |
1444 | end | |
1445 | end | |
1446 | end) | |
1447 | ||
1448 | ||
1449 | ||
1450 | ||
1451 | mouse.KeyDown:connect(function(key) | |
1452 | if key == "f" then | |
1453 | if targetted == nil then | |
1454 | targetted = char | |
1455 | else | |
1456 | ||
1457 | targetted = nil | |
1458 | end | |
1459 | ||
1460 | ||
1461 | end | |
1462 | end) | |
1463 | ||
1464 | ||
1465 | ||
1466 | ||
1467 | ||
1468 | function SpawnZombie() | |
1469 | ||
1470 | ||
1471 | if ZomWait == false and ZomWait2 == false then | |
1472 | Zombie.Parent = game.Lighting | |
1473 | Zombie2 = Zombie:Clone() | |
1474 | Zombie3 = Zombie:Clone() | |
1475 | ||
1476 | Zombie:Destroy() | |
1477 | ---------------------------- | |
1478 | ZomWait2 = true | |
1479 | wait() | |
1480 | ZomWait = true | |
1481 | end | |
1482 | ||
1483 | ||
1484 | ||
1485 | if ZomWait == true and ZomWait2 == false then | |
1486 | Zombie3.Parent = game.Lighting | |
1487 | Zombie2 = Zombie3:Clone() | |
1488 | Zombie = Zombie3:Clone() | |
1489 | ||
1490 | Zombie3:Destroy() | |
1491 | ---------------------------- | |
1492 | ZomWait2 = true | |
1493 | wait() | |
1494 | ZomWait = false | |
1495 | end | |
1496 | Zombie2.Parent = game.Workspace | |
1497 | ||
1498 | end | |
1499 | ||
1500 | ||
1501 | ||
1502 | ||
1503 | function ResetZombie() | |
1504 | wait(4) | |
1505 | ZomSyle = false | |
1506 | ZomWait2 = false | |
1507 | ||
1508 | end | |
1509 | waitV2 = false | |
1510 | function onTouch(part) | |
1511 | ||
1512 | local humanoid = part.Parent:findFirstChild("Humanoid") | |
1513 | local model = part.Parent | |
1514 | local torso = part.Parent:FindFirstChild("Torso") | |
1515 | local head = part.Parent:findFirstChild("Head") | |
1516 | local leftleg = part.Parent:findFirstChild("Left Leg") | |
1517 | local rightleg = part.Parent:findFirstChild("Right Leg") | |
1518 | local leftarm = part.Parent:findFirstChild("Left Arm") | |
1519 | local rightarm = part.Parent:findFirstChild("Right Arm") | |
1520 | if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then | |
1521 | waitV2 = true | |
1522 | wait(.2) | |
1523 | waitV2 = false | |
1524 | ||
1525 | ||
1526 | ||
1527 | ||
1528 | if (humanoid ~=nil) then | |
1529 | ||
1530 | --humanoid.Health = 0 | |
1531 | ||
1532 | ||
1533 | ---------------------------R15------------------------------------------------- | |
1534 | if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then | |
1535 | local torso2 = part.Parent:FindFirstChild("UpperTorso") | |
1536 | torso2:Destroy() | |
1537 | end | |
1538 | ------------------------------------------------------------------------------- | |
1539 | ||
1540 | ||
1541 | ||
1542 | humanoid.Sit = true | |
1543 | wait(0.5) | |
1544 | torso.Anchored = true | |
1545 | wait(.3) | |
1546 | zomchar = humanoid.Parent | |
1547 | e=Instance.new('Part', model) | |
1548 | e.Size = Vector3.new(2.25,2.25,2.25) | |
1549 | e.Transparency = 1 | |
1550 | e.Anchored = true | |
1551 | e.CFrame = CFrame.new(torso.Position) | |
1552 | ||
1553 | ||
1554 | ||
1555 | wait(1) | |
1556 | torso:Destroy() | |
1557 | q=Instance.new('ParticleEmitter', e) | |
1558 | q.Size = NumberSequence.new(2,.0) | |
1559 | q.Rate = 500 | |
1560 | q.Transparency = NumberSequence.new(0,1) | |
1561 | q.Speed = NumberRange.new(7) | |
1562 | q.VelocitySpread = 100 | |
1563 | q.Lifetime = NumberRange.new(0.1,1) | |
1564 | q.Texture = 'rbxassetid://164417280' | |
1565 | wait(.1) | |
1566 | torso.Anchored = true | |
1567 | rightleg.Anchored = true | |
1568 | leftleg.Anchored = true | |
1569 | rightarm.Anchored = true | |
1570 | leftarm.Anchored = true | |
1571 | ded = Instance.new("Sound") | |
1572 | ded.Parent = e | |
1573 | ded.SoundId = "rbxassetid://130976109" | |
1574 | ded.Volume = 3 | |
1575 | ded.Looped = false | |
1576 | wait() | |
1577 | ||
1578 | ded:Play() | |
1579 | ||
1580 | wait(1) | |
1581 | leftleg.Transparency = 0.5 | |
1582 | head.Transparency = 0.5 | |
1583 | rightleg.Transparency = 0.5 | |
1584 | torso.Transparency = 0.5 | |
1585 | leftarm.Transparency = 0.5 | |
1586 | rightarm.Transparency = 0.5 | |
1587 | ||
1588 | ||
1589 | wait(0.001) | |
1590 | leftleg.Transparency = 0.6 | |
1591 | head.Transparency = 0.6 | |
1592 | rightleg.Transparency = 0.6 | |
1593 | torso.Transparency = 0.6 | |
1594 | leftarm.Transparency = 0.6 | |
1595 | rightarm.Transparency = 0.6 | |
1596 | ||
1597 | wait(0.001) | |
1598 | leftleg.Transparency = 0.7 | |
1599 | head.Transparency = 0.7 | |
1600 | rightleg.Transparency = 0.7 | |
1601 | torso.Transparency = 0.7 | |
1602 | leftarm.Transparency = 0.7 | |
1603 | rightarm.Transparency = 0.7 | |
1604 | ||
1605 | ||
1606 | ||
1607 | ||
1608 | ||
1609 | ||
1610 | wait(0.001) | |
1611 | leftleg.Transparency = 1 | |
1612 | head.Transparency = 1 | |
1613 | rightleg.Transparency = 1 | |
1614 | torso.Transparency = 1 | |
1615 | leftarm.Transparency = 1 | |
1616 | rightarm.Transparency = 1 | |
1617 | wait() | |
1618 | ||
1619 | SpawnZombie() | |
1620 | Zombie2.Torso.Touched:connect(onTouch) | |
1621 | Zombie2.Name = 'Zombie' | |
1622 | function AutoJump() | |
1623 | Zombie2.Humanoid.Jump = true | |
1624 | end | |
1625 | Zombie2.Torso.Touched:connect(AutoJump) | |
1626 | wait() | |
1627 | Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1))) | |
1628 | ---------------------- | |
1629 | ||
1630 | if ZomSyle == false then | |
1631 | ZomSyle = true | |
1632 | ||
1633 | ||
1634 | ||
1635 | ||
1636 | ||
1637 | ||
1638 | ||
1639 | ||
1640 | Zombie2.archivable = false | |
1641 | ||
1642 | ||
1643 | skin = zomchar["Body Colors"]:Clone() | |
1644 | skin.Parent = Zombie2 | |
1645 | wait() | |
1646 | ||
1647 | ||
1648 | Character= Zombie2 | |
1649 | plr = Zombie2 | |
1650 | Headmaker = Character.Head | |
1651 | Headcol1 = Headmaker.BrickColor | |
1652 | Headmat = Headmaker.Material | |
1653 | Headsize = Headmaker.Size | |
1654 | Headsize2 = Headmaker.Mesh.Scale | |
1655 | hed = Character.Head | |
1656 | hed.Transparency = 1 | |
1657 | ||
1658 | local Headnr1 = Instance.new("Model",Character.Head) | |
1659 | Headnr1.Name = "Lmao" | |
1660 | local Headnr2 = Instance.new("Model",Headnr1) | |
1661 | Headnr2.Name = ""..zomchar.Name | |
1662 | ||
1663 | ||
1664 | ---------------------------------------------------------- | |
1665 | ||
1666 | ---------------------------------------------------------- | |
1667 | local Name2 = Instance.new("Humanoid",Headnr2) | |
1668 | ||
1669 | wait() | |
1670 | ||
1671 | for i,v in pairs(zomchar:GetChildren()) do | |
1672 | if v:IsA("CharacterMesh") then | |
1673 | v:clone().Parent = Zombie2 | |
1674 | end | |
1675 | ||
1676 | if v:IsA("ShirtGraphic") then | |
1677 | v:clone().Parent = Zombie2 | |
1678 | end | |
1679 | ||
1680 | if v:IsA("Pants") then | |
1681 | v:clone().Parent = Zombie2 | |
1682 | end | |
1683 | if v:IsA("Shirt") then | |
1684 | v:clone().Parent = Zombie2 | |
1685 | ||
1686 | end | |
1687 | ||
1688 | ||
1689 | if v:IsA("Accessory") then | |
1690 | v:clone().Parent = Zombie2 | |
1691 | end | |
1692 | ||
1693 | if v:IsA("Hat") then | |
1694 | v:clone().Parent = Zombie2 | |
1695 | end | |
1696 | ||
1697 | end | |
1698 | ||
1699 | ||
1700 | ||
1701 | end | |
1702 | ||
1703 | ||
1704 | ||
1705 | ||
1706 | ||
1707 | ||
1708 | ||
1709 | ---------------------- | |
1710 | wait() | |
1711 | leftleg:Destroy() | |
1712 | head:Destroy() | |
1713 | rightleg:Destroy() | |
1714 | leftarm:Destroy() | |
1715 | rightarm:Destroy() | |
1716 | ResetZombie() | |
1717 | end | |
1718 | end | |
1719 | end | |
1720 | ||
1721 | ||
1722 | ||
1723 | char.Torso.Touched:connect(onTouch) | |
1724 | ||
1725 | mouse.KeyDown:connect(function(key) | |
1726 | if key == "c" then | |
1727 | ||
1728 | LockOn() | |
1729 | ||
1730 | ||
1731 | ||
1732 | ||
1733 | ||
1734 | end | |
1735 | end) | |
1736 | ||
1737 | ||
1738 | debounce = false | |
1739 | ||
1740 | function onTouched(hit) | |
1741 | hole:Play() | |
1742 | hit.CanCollide=false | |
1743 | wait(.5) | |
1744 | hit.CanCollide = true | |
1745 | debounce = true | |
1746 | ||
1747 | end | |
1748 | game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched) | |
1749 | ||
1750 | ||
1751 | ||
1752 | game:GetService("RunService"):BindToRenderStep("ew", 0, function() | |
1753 | ||
1754 | ||
1755 | if targetted == nil and musicon == true then | |
1756 | print('Waiting For A Target...') | |
1757 | wait() | |
1758 | GetPlayers() | |
1759 | local d = math.random(1, #dft) | |
1760 | local s = d | |
1761 | print(''..dft[s]..'?') | |
1762 | ||
1763 | ||
1764 | ||
1765 | for _, z in pairs(workspace:GetChildren()) do | |
1766 | ||
1767 | if z.Name == ""..dft[s] then | |
1768 | ||
1769 | ||
1770 | ||
1771 | ||
1772 | ||
1773 | targetted = z | |
1774 | ||
1775 | if z.Name == ''..p then | |
1776 | ||
1777 | targetted = nil | |
1778 | ||
1779 | print('Wait a sec is that not me!') | |
1780 | ||
1781 | end | |
1782 | end | |
1783 | end | |
1784 | ||
1785 | ||
1786 | end | |
1787 | ||
1788 | if musicon == true and targetted.Humanoid.Health == 0 then | |
1789 | targetted = nil | |
1790 | ||
1791 | end | |
1792 | ||
1793 | for _, z in pairs(workspace:GetChildren()) do | |
1794 | ||
1795 | if z.Name == "Zombie" then | |
1796 | ||
1797 | z.Humanoid:MoveTo(targetted.Head.Position) | |
1798 | ||
1799 | end | |
1800 | end | |
1801 | for _, z in pairs(workspace:GetChildren()) do | |
1802 | ||
1803 | if z.Name == "Zombie" then | |
1804 | if z.Humanoid.Health == 0 then | |
1805 | z.Head.face.Transparency = 1 | |
1806 | z["Left Leg"].Transparency = 0.5 | |
1807 | z["Head"].Transparency = 0.5 | |
1808 | z["Right Leg"].Transparency = 0.5 | |
1809 | z["Torso"].Transparency = 0.5 | |
1810 | z["Left Arm"].Transparency = 0.5 | |
1811 | z["Right Arm"].Transparency = 0.5 | |
1812 | wait(0.1) | |
1813 | z:Destroy() | |
1814 | end | |
1815 | end | |
1816 | end | |
1817 | ||
1818 | ||
1819 | ||
1820 | ------------------- | |
1821 | end) | |
1822 | ||
1823 | ||
1824 | ||
1825 | print('Loaded...') | |
1826 | print('---------------------') | |
1827 | print('Made by 123jl123') | |
1828 | print('---------------------') | |
1829 | print('do not leak...') | |
1830 | print('Have a nice day :)') | |
1831 | print('---------------------') | |
1832 | while wait() do | |
1833 | ||
1834 | ||
1835 | ||
1836 | char["Left Leg"].BrickColor = BrickColor.new("Really black") | |
1837 | char["Head"].BrickColor = BrickColor.new("Pastel Brown") | |
1838 | char["Right Leg"].BrickColor = BrickColor.new("Really black") | |
1839 | char["Torso"].BrickColor = BrickColor.new("Really black") | |
1840 | char["Left Arm"].BrickColor = BrickColor.new("Black") | |
1841 | char["Right Arm"].BrickColor = BrickColor.new("Black") | |
1842 | imgl.Rotation = imgl.Rotation + 1 | |
1843 | if targetted ~= nil then | |
1844 | crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
1845 | crosshair.Enabled = true | |
1846 | ||
1847 | elseif targetted == nil then | |
1848 | ||
1849 | crosshair.Adornee = nil | |
1850 | crosshair.Enabled = false | |
1851 | ||
1852 | end | |
1853 | ||
1854 | ||
1855 | ||
1856 | ||
1857 | ||
1858 | ||
1859 | ||
1860 | ||
1861 | ||
1862 | ||
1863 | ||
1864 | ||
1865 | end | |
1866 | ||
1867 | ||
1868 | ------------------------------------------------------------------------ |