xCENTx

StarCitizen Cvars Part3

Oct 27th, 2022
299
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 279.73 KB | None | 0 0
  1. [2000]
  2. REGISTERING FUNCTION--------
  3. CLASS PTR: 24F164D0E00
  4. CVAR: mission_broker_seed
  5. CVAR PTR: 00007FF7B7689800
  6. FLAG: 0
  7. DESCRIPTION: Seed number for the mission broker random number generator, if zero the system time will be used as a seed
  8. --------------------------------------------------
  9.  
  10.  
  11. [2001]
  12. REGISTERING FUNCTION--------
  13. CLASS PTR: 24F164D0E00
  14. CVAR: mission_broker_log_reputation_request_timeout
  15. CVAR PTR: 00007FF7B7689818
  16. FLAG: 1
  17. DESCRIPTION: Whether or not to log timing out of mission broker reputation requests
  18. --------------------------------------------------
  19.  
  20.  
  21. [2002]
  22. REGISTERING FUNCTION--------
  23. CLASS PTR: 24F164D0E00
  24. CVAR: shopAlert_enableDebugLog
  25. CVAR PTR: 00007FF7B7B62F30
  26. FLAG: 0
  27. DESCRIPTION: Enable debug logging for the shop inventory alert tracker
  28. --------------------------------------------------
  29.  
  30.  
  31. [2003]
  32. REGISTERING FUNCTION--------
  33. CLASS PTR: 24F164D0E00
  34. CVAR: shopAlert_expiryTime
  35. CVAR PTR: 00007FF7B76897F8
  36. FLAG: 600.000000
  37. DESCRIPTION: How long (in seconds) a shop inventory alert will remain since its last event was received from the shop service
  38. --------------------------------------------------
  39.  
  40.  
  41. [2004]
  42. REGISTERING FUNCTION--------
  43. CLASS PTR: 24F164D0E00
  44. CVAR: shopAlert_minTimeBetweenNotifications
  45. CVAR PTR: 00007FF7B76897FC
  46. FLAG: 300.000000
  47. DESCRIPTION: Minimum time (in seconds) between notifications saying the shop alert journal entry has updated
  48. --------------------------------------------------
  49.  
  50.  
  51. [2005]
  52. REGISTERING FUNCTION--------
  53. CLASS PTR: 24F164D0E00
  54. CVAR: ev_missions.debugEventData
  55. CVAR PTR: 0000027196003720
  56. FLAG: 0
  57. DESCRIPTION: If enabled, logs to console the data received by the EV mission spawner
  58. --------------------------------------------------
  59.  
  60.  
  61. [2006]
  62. REGISTERING FUNCTION--------
  63. CLASS PTR: 24F164D0E00
  64. CVAR: ev_missions.maxMissionsPerPlayer
  65. CVAR PTR: 0000027196003724
  66. FLAG: 3
  67. DESCRIPTION: The total number of EV missions that can be currently active on one player
  68. --------------------------------------------------
  69.  
  70.  
  71. [2007]
  72. REGISTERING FUNCTION--------
  73. CLASS PTR: 24F164D0E00
  74. CVAR: ev_missions.maxMissions
  75. CVAR PTR: 0000027196003730
  76. FLAG: 20
  77. DESCRIPTION: The total number of EV missions that can be currently active
  78. --------------------------------------------------
  79.  
  80.  
  81. [2008]
  82. REGISTERING FUNCTION--------
  83. CLASS PTR: 24F164D0E00
  84. CVAR: ev_missions.forceDisableInterdiction
  85. CVAR PTR: 0000027196003734
  86. FLAG: 0
  87. DESCRIPTION: Force disable the interdiction system
  88. --------------------------------------------------
  89.  
  90.  
  91. [2009]
  92. REGISTERING FUNCTION--------
  93. CLASS PTR: 24F164D0E00
  94. CVAR: ev_missions.globalMissionLimitSpawnCheck
  95. CVAR PTR: 0000027196003738
  96. FLAG: 1
  97. DESCRIPTION: When enabled EV mission spawns will be prevented while the global limit has been reached.
  98. --------------------------------------------------
  99.  
  100.  
  101. [2010]
  102. REGISTERING FUNCTION--------
  103. CLASS PTR: 24F164D0E00
  104. CVAR: ev_missions.playerMissionLimitSpawnCheck
  105. CVAR PTR: 000002719600373C
  106. FLAG: 1
  107. DESCRIPTION: When enabled EV mission spawns will be prevented for a player while that player's limit has been reached.
  108. --------------------------------------------------
  109.  
  110.  
  111. [2011]
  112. REGISTERING FUNCTION--------
  113. CLASS PTR: 24F164D0E00
  114. CVAR: ev_missions.roomIntersectionSpawnCheck
  115. CVAR PTR: 0000027196003740
  116. FLAG: 1
  117. DESCRIPTION: When enabled EV mission spawns will be prevented if the spawn point is inside a room.
  118. --------------------------------------------------
  119.  
  120.  
  121. [2012]
  122. REGISTERING FUNCTION--------
  123. CLASS PTR: 24F164D0E00
  124. CVAR: ev_missions.missionProximityCheckDistance
  125. CVAR PTR: 0000027196003744
  126. FLAG: 50000.000000
  127. DESCRIPTION: When greater than 0 EV mission spawns will be prevented if another mission entity is within the given distance.
  128. --------------------------------------------------
  129.  
  130.  
  131. [2013]
  132. REGISTERING FUNCTION--------
  133. CLASS PTR: 24F164D0E00
  134. CVAR: ev_missions.missionSpawnedEntityProximityCheckDistance
  135. CVAR PTR: 0000027196003748
  136. FLAG: 5000.000000
  137. DESCRIPTION: When greater than 0 EV mission spawns will be prevented if any mission spawned entities are within the given distance.
  138. --------------------------------------------------
  139.  
  140.  
  141. [2014]
  142. REGISTERING FUNCTION--------
  143. CLASS PTR: 24F164D0E00
  144. CVAR: ev_missions.locationAreaCheckDistance
  145. CVAR PTR: 000002719600374C
  146. FLAG: 5000.000000
  147. DESCRIPTION: When greater than 0 EV mission spawns will be prevented if location database area is within the given distance.
  148. --------------------------------------------------
  149.  
  150.  
  151. [2015]
  152. REGISTERING FUNCTION--------
  153. CLASS PTR: 24F164D0E00
  154. CVAR: ev_missions.spawnDistanceMin
  155. CVAR PTR: 0000027196003750
  156. FLAG: 5000.000000
  157. DESCRIPTION: The minimum distance (in meters) that the mission should be spawned from the target player
  158. --------------------------------------------------
  159.  
  160.  
  161. [2016]
  162. REGISTERING FUNCTION--------
  163. CLASS PTR: 24F164D0E00
  164. CVAR: ev_missions.spawnDistanceMax
  165. CVAR PTR: 0000027196003754
  166. FLAG: 12000.000000
  167. DESCRIPTION: The maximum distance (in meters) that the mission should be spawned from the target player
  168. --------------------------------------------------
  169.  
  170.  
  171. [2017]
  172. REGISTERING FUNCTION--------
  173. CLASS PTR: 24F164D0E00
  174. CVAR: mission_spawning.defaultInactivityLifetime
  175. CVAR PTR: 0000027196003758
  176. FLAG: 600.000000
  177. DESCRIPTION: The default timeout duration for the entity lifetime policy applied to anything spawned by a mission.
  178. --------------------------------------------------
  179.  
  180.  
  181. [2018]
  182. REGISTERING FUNCTION--------
  183. CLASS PTR: 24F164D0E00
  184. CVAR: mission_spawning.shortInactivityLifetime
  185. CVAR PTR: 000002719600375C
  186. FLAG: 60.000000
  187. DESCRIPTION: The timeout duration for the ShortInactivity entity lifetime policy applied to entities via subsumption logic.
  188. --------------------------------------------------
  189.  
  190.  
  191. [2019]
  192. REGISTERING FUNCTION--------
  193. CLASS PTR: 24F164D0E00
  194. CVAR: mission_ship_heartbeat_analytics
  195. CVAR PTR: 0000027196003780
  196. FLAG: 20.000000
  197. DESCRIPTION: The time interval in seconds that the Mission Ship Heartbeat Analytics will be sent.
  198. --------------------------------------------------
  199.  
  200.  
  201. [2020]
  202. REGISTERING FUNCTION--------
  203. CLASS PTR: 24F164D0E00
  204. CVAR: g_disable_green_zones
  205. CVAR PTR: 0000027196003760
  206. FLAG: 0
  207. DESCRIPTION: Disable the effects of Green/Armistice zones
  208. --------------------------------------------------
  209.  
  210.  
  211. [2021]
  212. REGISTERING FUNCTION--------
  213. CLASS PTR: 24F164D0E00
  214. CVAR: g_green_zone_obedience_debug
  215. CVAR PTR: 0000027196003764
  216. FLAG: 0
  217. DESCRIPTION: Enable on-screen debugging for green zone obedience components
  218. --------------------------------------------------
  219.  
  220.  
  221. [2022]
  222. REGISTERING FUNCTION--------
  223. CLASS PTR: 24F164D0E00
  224. CVAR: mission_ui_use_building_blocks
  225. CVAR PTR: 0000027196003774
  226. FLAG: 1
  227. DESCRIPTION: Use building blocks for displaying the mission UI as opposed to the flash based dock item
  228. --------------------------------------------------
  229.  
  230.  
  231. [2023]
  232. REGISTERING FUNCTION--------
  233. CLASS PTR: 24F164D0E00
  234. CVAR: mission_broker_client_debug
  235. CVAR PTR: 0000027196003778
  236. FLAG: 0
  237. DESCRIPTION: Display available mission debug information on the client
  238. --------------------------------------------------
  239.  
  240.  
  241. [2024]
  242. REGISTERING FUNCTION--------
  243. CLASS PTR: 24F164D0E00
  244. CVAR: law_trespass_area_debug
  245. CVAR PTR: 000002719600377C
  246. FLAG: 0
  247. DESCRIPTION: Display trespass area debug rendering in the server 3d window
  248. --------------------------------------------------
  249.  
  250.  
  251. [2025]
  252. REGISTERING FUNCTION--------
  253. CLASS PTR: 24F164D0E00
  254. CVAR: legalRegistration.enableLostShipRecovery
  255. CVAR PTR: 0000027196003768
  256. FLAG: 1
  257. DESCRIPTION: When enabled ships will be tracked using a heart beat, allowing for recovery based on timeout.
  258. --------------------------------------------------
  259.  
  260.  
  261. [2026]
  262. REGISTERING FUNCTION--------
  263. CLASS PTR: 24F164D0E00
  264. CVAR: legalRegistration.aliveHeartBeatInterval
  265. CVAR PTR: 000002719600376C
  266. FLAG: 1
  267. DESCRIPTION: The interval (in minutes) that the legal registration component will record an alive heart beat.
  268. --------------------------------------------------
  269.  
  270.  
  271. [2027]
  272. REGISTERING FUNCTION--------
  273. CLASS PTR: 24F164D0E00
  274. CVAR: legalRegistration.aliveHeartBeatTimeout
  275. CVAR PTR: 0000027196003770
  276. FLAG: 3
  277. DESCRIPTION: The time out period (in minutes) after which a ship will be considered lost because of server error or crash.
  278. --------------------------------------------------
  279.  
  280.  
  281. [2028]
  282. REGISTERING FUNCTION--------
  283. CLASS PTR: 24F164D0E00
  284. CVAR: sys_stressTestIndex
  285. CVAR PTR: 0000027196004F68
  286. FLAG: 0
  287. DESCRIPTION: Index to trigger stress tests.
  288. --------------------------------------------------
  289.  
  290.  
  291. [2029]
  292. REGISTERING FUNCTION--------
  293. CLASS PTR: 24F164D0E00
  294. CVAR: g_debug_loudspeakerComponent
  295. CVAR PTR: 00007FF7B7AADB40
  296. FLAG: 0
  297. DESCRIPTION: Display min/max radii of loudspeaker components.
  298. --------------------------------------------------
  299.  
  300.  
  301. [2030]
  302. REGISTERING FUNCTION--------
  303. CLASS PTR: 24F164D0E00
  304. CVAR: g_debugWindAreas
  305. CVAR PTR: 00007FF7B7AB4770
  306. FLAG: 0
  307. DESCRIPTION: Display wind area debug draw
  308. --------------------------------------------------
  309.  
  310.  
  311. [2031]
  312. REGISTERING FUNCTION--------
  313. CLASS PTR: 24F164D0E00
  314. CVAR: i_heat.thermalEnergyMultiplier
  315. CVAR PTR: 00007FF7B75B56B8
  316. FLAG: 1.000000
  317. DESCRIPTION: Multiplier for the amount of thermal energy generated by all items with heat connection components. Does not affect coolers.
  318. --------------------------------------------------
  319.  
  320.  
  321. [2032]
  322. REGISTERING FUNCTION--------
  323. CLASS PTR: 24F164D0E00
  324. CVAR: g_constantDOF.active
  325. CVAR PTR: 00007FF7B75B8728
  326. FLAG: -1
  327. DESCRIPTION: If enabled, the DOF will be active while the player is on foot, focusing on the point the player is looking at. 1 to enable always, 0 to disable always, -1 to let the game mode decide (in Dataforge)
  328. --------------------------------------------------
  329.  
  330.  
  331. [2033]
  332. REGISTERING FUNCTION--------
  333. CLASS PTR: 24F164D0E00
  334. CVAR: g_constantDOF.minDistance
  335. CVAR PTR: 00007FF7B75B872C
  336. FLAG: 0.150000
  337. DESCRIPTION: When using the constant DOF mode, minimum focal distance to use even if the first raycast hit is closer
  338. --------------------------------------------------
  339.  
  340.  
  341. [2034]
  342. REGISTERING FUNCTION--------
  343. CLASS PTR: 24F164D0E00
  344. CVAR: g_constantDOF.maxDistance
  345. CVAR PTR: 00007FF7B75B8730
  346. FLAG: 20.000000
  347. DESCRIPTION: When using the constant DOF mode, maximum focal distance to use even if the first raycast hit is further away
  348. --------------------------------------------------
  349.  
  350.  
  351. [2035]
  352. REGISTERING FUNCTION--------
  353. CLASS PTR: 24F164D0E00
  354. CVAR: g_constantDOF.closeFocusTime
  355. CVAR PTR: 00007FF7B75B8734
  356. FLAG: -1.000000
  357. DESCRIPTION: When using the constant DOF mode, time to lerp the focal distance when suddenly looking at something close
  358. --------------------------------------------------
  359.  
  360.  
  361. [2036]
  362. REGISTERING FUNCTION--------
  363. CLASS PTR: 24F164D0E00
  364. CVAR: g_constantDOF.farFocusTime
  365. CVAR PTR: 00007FF7B75B8738
  366. FLAG: -1.000000
  367. DESCRIPTION: When using the constant DOF mode, time to lerp the focal distance when suddenly looking at something far away
  368. --------------------------------------------------
  369.  
  370.  
  371. [2037]
  372. REGISTERING FUNCTION--------
  373. CLASS PTR: 24F164D0E00
  374. CVAR: g_constantDOF.debugDraw
  375. CVAR PTR: 00007FF7B75B873C
  376. FLAG: 0
  377. DESCRIPTION: Draw the rays and the collision points used during the detection of the constant DOF focus
  378. --------------------------------------------------
  379.  
  380.  
  381. [2038]
  382. REGISTERING FUNCTION--------
  383. CLASS PTR: 24F164D0E00
  384. CVAR: g_constantDOF.overrideRaycastGrid
  385. CVAR PTR: 00007FF7B75B8740
  386. FLAG: 0
  387. DESCRIPTION: If set to 1, the raycast grid cvars can be used to modify the grid
  388. --------------------------------------------------
  389.  
  390.  
  391. [2039]
  392. REGISTERING FUNCTION--------
  393. CLASS PTR: 24F164D0E00
  394. CVAR: g_constantDOF.raycastGridSize
  395. CVAR PTR: 00007FF7B75B8744
  396. FLAG: 4
  397. DESCRIPTION: Number of rays per axis in the ray cast grid. The total number of rays will be this number squared. Recommended to be an odd number. Requires overrideRaycastGrid = 1
  398. --------------------------------------------------
  399.  
  400.  
  401. [2040]
  402. REGISTERING FUNCTION--------
  403. CLASS PTR: 24F164D0E00
  404. CVAR: g_constantDOF.raycastGridSpacing
  405. CVAR PTR: 00007FF7B75B8748
  406. FLAG: 0.150000
  407. DESCRIPTION: Separation (both X and Z in local space) between the raycasts in world space. Requires overrideRaycastGrid = 1
  408. --------------------------------------------------
  409.  
  410.  
  411. [2041]
  412. REGISTERING FUNCTION--------
  413. CLASS PTR: 24F164D0E00
  414. CVAR: g_constantDOF.raycastGridConeSpacing
  415. CVAR PTR: 00007FF7B75B874C
  416. FLAG: 0.002000
  417. DESCRIPTION: Separation (both X and Z in local space) between the raycasts in world space when using the raycast cone. Requires overrideRaycastGrid = 1
  418. --------------------------------------------------
  419.  
  420.  
  421. [2042]
  422. REGISTERING FUNCTION--------
  423. CLASS PTR: 24F164D0E00
  424. CVAR: g_constantDOF.useRaycastCone
  425. CVAR PTR: 00007FF7B75B8750
  426. FLAG: 1
  427. DESCRIPTION: If the raycast grid should be a cone from the player eyes (1), or parallel rays from screen space (0)
  428. --------------------------------------------------
  429.  
  430.  
  431. [2043]
  432. REGISTERING FUNCTION--------
  433. CLASS PTR: 24F164D0E00
  434. CVAR: g_constantDOF.enableDuringInspect
  435. CVAR PTR: 00007FF7B75B8754
  436. FLAG: 1
  437. DESCRIPTION: If disabled, the whole constant dof effect will be disabled while inspecting items
  438. --------------------------------------------------
  439.  
  440.  
  441. [2044]
  442. REGISTERING FUNCTION--------
  443. CLASS PTR: 24F164D0E00
  444. CVAR: g_disableDynamicCameraFOVandDOF
  445. CVAR PTR: 00007FF7B7AB5A40
  446. FLAG: 0
  447. DESCRIPTION: Disable dynamic camera effects in game to allow flowgraph effects to take over
  448. --------------------------------------------------
  449.  
  450.  
  451. [2045]
  452. REGISTERING FUNCTION--------
  453. CLASS PTR: 24F164D0E00
  454. CVAR: g_debugDynamicCameraEffectsFStop
  455. CVAR PTR: 00007FF7B7AB5A44
  456. FLAG: 0
  457. DESCRIPTION: Shows on-screen information about the current FStop and lerp progress while changing contexts in the dynamic camera effects
  458. --------------------------------------------------
  459.  
  460.  
  461. [2046]
  462. REGISTERING FUNCTION--------
  463. CLASS PTR: 24F164D0E00
  464. CVAR: g_dynamicCameraEffectsDisabledFStop
  465. CVAR PTR: 00007FF7B75B8758
  466. FLAG: 100.000000
  467. DESCRIPTION: Value used by the dynamic camera effects system to lerp towards or from a disabled value instead of lerping towards 0 (since FStop is more blurry the lower it is)
  468. --------------------------------------------------
  469.  
  470.  
  471. [2047]
  472. REGISTERING FUNCTION--------
  473. CLASS PTR: 24F164D0E00
  474. CVAR: g_applyDynamicCameraEffectsFOV
  475. CVAR PTR: 00007FF7B75B875C
  476. FLAG: 1
  477. DESCRIPTION: Applies the FOV specified by the dynamic camera effects constant DOF when the conditions for the constant DOF are met
  478. --------------------------------------------------
  479.  
  480.  
  481. [2048]
  482. REGISTERING FUNCTION--------
  483. CLASS PTR: 24F164D0E00
  484. CVAR: g_weapon_controller.cm_time_per_burst_increment
  485. CVAR PTR: 00007FF7B7ABC538
  486. FLAG: 0.450000
  487. DESCRIPTION: Time it takes to increment the burst count of CMs.
  488. --------------------------------------------------
  489.  
  490.  
  491. [2049]
  492. REGISTERING FUNCTION--------
  493. CLASS PTR: 24F164D0E00
  494. CVAR: g_weapon_controller.max_stagger_fire_rate_threshold
  495. CVAR PTR: 00007FF7B7ABC53C
  496. FLAG: 750.000000
  497. DESCRIPTION: The maximum rate that weapons are allowed to be staggered, beyond this threshold weapons will not be allowed to stagger and will fire only in standard mode.
  498. --------------------------------------------------
  499.  
  500.  
  501. [2050]
  502. REGISTERING FUNCTION--------
  503. CLASS PTR: 24F164D0E00
  504. CVAR: g_weapon_controller.block_secondary_weapon_group
  505. CVAR PTR: 00007FF7B7ABC540
  506. FLAG: 1
  507. DESCRIPTION: Prevents the second fire group from firing if weapon controller is attached to a turret with Dominant/Slaved movement.
  508. --------------------------------------------------
  509.  
  510.  
  511. [2051]
  512. REGISTERING FUNCTION--------
  513. CLASS PTR: 24F164D0E00
  514. CVAR: g_missile_controller.debug
  515. CVAR PTR: 00007FF7B75C1E14
  516. FLAG: 0
  517. DESCRIPTION: Draws Missile Controller related debug data to the screen.
  518. Usage: g_missile_controller.debug 1 (shows everything)
  519. Usage: g_missile_controller.debug abc... (flags can be combined in any order)
  520. 0: None.
  521. 1: Display all.
  522. a: Display states and timers.
  523. b: Display missile classes (racks and missiles).
  524. c: Display dynamic launch zone.
  525. d: Display locking process.
  526. e: Display bombing debug.
  527.  
  528. --------------------------------------------------
  529.  
  530.  
  531. [2052]
  532. REGISTERING FUNCTION--------
  533. CLASS PTR: 24F164D0E00
  534. CVAR: g_missile_controller.missiles.max_armed_override
  535. CVAR PTR: 00007FF7B75C1DA0
  536. FLAG: 0
  537. DESCRIPTION: If > 0, max amount of armed missiles at once, otherwise uses DataCore param (does not live update)
  538. --------------------------------------------------
  539.  
  540.  
  541. [2053]
  542. REGISTERING FUNCTION--------
  543. CLASS PTR: 24F164D0E00
  544. CVAR: g_missile_controller.missiles.lock_angle_follows_IM
  545. CVAR PTR: 00007FF7B75C1DA4
  546. FLAG: 1
  547. DESCRIPTION: 1 = lock cone follows look direction even in interaction mode, 0 = lock cone gets cached at last non-IM direction
  548. --------------------------------------------------
  549.  
  550.  
  551. [2054]
  552. REGISTERING FUNCTION--------
  553. CLASS PTR: 24F164D0E00
  554. CVAR: g_missile_controller.missiles.ignore_lock_angle
  555. CVAR PTR: 00007FF7B75C1DA8
  556. FLAG: 0
  557. DESCRIPTION: 0 = lock process requires the target to be inside the cone, 1 = lock increases if target is in range
  558. --------------------------------------------------
  559.  
  560.  
  561. [2055]
  562. REGISTERING FUNCTION--------
  563. CLASS PTR: 24F164D0E00
  564. CVAR: g_missile_controller.missiles.lock_angle_dynamic
  565. CVAR PTR: 00007FF7B75C1DAC
  566. FLAG: 1
  567. DESCRIPTION: 1 = lock angle changes based on lock value, 0 = lock angle is static and uses minimum lock value (i.e. angle at zero lock).
  568. --------------------------------------------------
  569.  
  570.  
  571. [2056]
  572. REGISTERING FUNCTION--------
  573. CLASS PTR: 24F164D0E00
  574. CVAR: g_missile_controller.missiles.lock_angle_dynamic_buffer
  575. CVAR PTR: 00007FF7B75C1DB0
  576. FLAG: 0.100000
  577. DESCRIPTION: Angle (degrees) of buffer ether side of the lock cone where the lock ratio will not change. Helps prevent jitter.
  578. --------------------------------------------------
  579.  
  580.  
  581. [2057]
  582. REGISTERING FUNCTION--------
  583. CLASS PTR: 24F164D0E00
  584. CVAR: g_missile_controller.missiles.min_lock_angle_override
  585. CVAR PTR: 00007FF7B75C1DB4
  586. FLAG: -1.000000
  587. DESCRIPTION: If >= 0, the angle of the lock cone (degrees) when at zero lock. Otherwise uses DataCore param.
  588. --------------------------------------------------
  589.  
  590.  
  591. [2058]
  592. REGISTERING FUNCTION--------
  593. CLASS PTR: 24F164D0E00
  594. CVAR: g_missile_controller.missiles.max_lock_angle_override
  595. CVAR PTR: 00007FF7B75C1DB8
  596. FLAG: -1.000000
  597. DESCRIPTION: If >= 0, the angle of the lock cone (degrees) when at full lock. Otherwise uses DataCore param.
  598. --------------------------------------------------
  599.  
  600.  
  601. [2059]
  602. REGISTERING FUNCTION--------
  603. CLASS PTR: 24F164D0E00
  604. CVAR: g_missile_controller.missiles.enable_dynamic_launch_zone
  605. CVAR PTR: 00007FF7B75C1DBC
  606. FLAG: 0
  607. DESCRIPTION: Enables dynamic launch zone for missiles.
  608. --------------------------------------------------
  609.  
  610.  
  611. [2060]
  612. REGISTERING FUNCTION--------
  613. CLASS PTR: 24F164D0E00
  614. CVAR: g_missile_controller.missiles.enable_missile_distance_tracker
  615. CVAR PTR: 00007FF7B75C1DC0
  616. FLAG: 0
  617. DESCRIPTION: Enables missiles to appear on the distance-to-target HUD widget to track them as they fly
  618. --------------------------------------------------
  619.  
  620.  
  621. [2061]
  622. REGISTERING FUNCTION--------
  623. CLASS PTR: 24F164D0E00
  624. CVAR: g_missile_controller.bombs.debug_text
  625. CVAR PTR: 00007FF7B75C1DC4
  626. FLAG: 0
  627. DESCRIPTION: Draw text relating to the predicted path of the bomb.
  628. --------------------------------------------------
  629.  
  630.  
  631. [2062]
  632. REGISTERING FUNCTION--------
  633. CLASS PTR: 24F164D0E00
  634. CVAR: g_missile_controller.bombs.debug_desired_impact_point
  635. CVAR PTR: 00007FF7B75C1DC8
  636. FLAG: 0
  637. DESCRIPTION: Draw the position of the ghost point(s) and desired impact point, with a beam to designate gravity.
  638. --------------------------------------------------
  639.  
  640.  
  641. [2063]
  642. REGISTERING FUNCTION--------
  643. CLASS PTR: 24F164D0E00
  644. CVAR: g_missile_controller.bombs.debug_path_live
  645. CVAR PTR: 00007FF7B75C1DCC
  646. FLAG: 0
  647. DESCRIPTION: Draw predicted path of the bomb to its predicted impact point, with extra data.
  648. 1: Display path only.
  649. 2: Display with centre of pressure direction.
  650. 3: Display with deflection comparison direction.
  651. 4: Display with all.
  652.  
  653. --------------------------------------------------
  654.  
  655.  
  656. [2064]
  657. REGISTERING FUNCTION--------
  658. CLASS PTR: 24F164D0E00
  659. CVAR: g_missile_controller.bombs.debug_path_snapshot
  660. CVAR PTR: 00007FF7B75C1DD0
  661. FLAG: 0
  662. DESCRIPTION: Draw the path that was predicted at launch to compare actual bomb path to.
  663. --------------------------------------------------
  664.  
  665.  
  666. [2065]
  667. REGISTERING FUNCTION--------
  668. CLASS PTR: 24F164D0E00
  669. CVAR: g_missile_controller.bombs.enabled_in_zero_g
  670. CVAR PTR: 00007FF7B75C1DD4
  671. FLAG: 0
  672. DESCRIPTION: 1 = bombs can be dropped when in zero gravity.
  673. --------------------------------------------------
  674.  
  675.  
  676. [2066]
  677. REGISTERING FUNCTION--------
  678. CLASS PTR: 24F164D0E00
  679. CVAR: g_missile_controller.bombs.path_uses_average_rack_pos
  680. CVAR PTR: 00007FF7B75C1DD8
  681. FLAG: 1
  682. DESCRIPTION: Predicted bomb path starts from average rack position. If 0, uses the first rack position instead.
  683. --------------------------------------------------
  684.  
  685.  
  686. [2067]
  687. REGISTERING FUNCTION--------
  688. CLASS PTR: 24F164D0E00
  689. CVAR: g_missile_controller.bombs.path_performance_max_deflection_dist
  690. CVAR PTR: 00007FF7B75C1DDC
  691. FLAG: 5.000000
  692. DESCRIPTION: Maximum distance (m) the path can deflect before starting a new raycast. Higher = collisions may be less accurate to the path, but less raycasts.
  693. --------------------------------------------------
  694.  
  695.  
  696. [2068]
  697. REGISTERING FUNCTION--------
  698. CLASS PTR: 24F164D0E00
  699. CVAR: g_missile_controller.bombs.path_performance_min_ray_length
  700. CVAR PTR: 00007FF7B75C1DE0
  701. FLAG: 8.000000
  702. DESCRIPTION: Minimum distance (m) of any raycasts (will never be shorter than this!)
  703. --------------------------------------------------
  704.  
  705.  
  706. [2069]
  707. REGISTERING FUNCTION--------
  708. CLASS PTR: 24F164D0E00
  709. CVAR: g_missile_controller.bombs.path_performance_max_ray_length
  710. CVAR PTR: 00007FF7B75C1DE4
  711. FLAG: 1500.000000
  712. DESCRIPTION: Maximum distance (m) of any raycasts (will never be longer than this!). Max 20,000m
  713. --------------------------------------------------
  714.  
  715.  
  716. [2070]
  717. REGISTERING FUNCTION--------
  718. CLASS PTR: 24F164D0E00
  719. CVAR: g_missile_controller.bombs.path_performance_max_total_length
  720. CVAR PTR: 00007FF7B75C1DE8
  721. FLAG: 6000.000000
  722. DESCRIPTION: Maximum length (m) of the predicted path in total (along the curve)
  723. --------------------------------------------------
  724.  
  725.  
  726. [2071]
  727. REGISTERING FUNCTION--------
  728. CLASS PTR: 24F164D0E00
  729. CVAR: g_missile_controller.bombs.snapshot_timeout
  730. CVAR PTR: 00007FF7B75C1DEC
  731. FLAG: 60.000000
  732. DESCRIPTION: Time (s) to display predicted path snapshot for.
  733. --------------------------------------------------
  734.  
  735.  
  736. [2072]
  737. REGISTERING FUNCTION--------
  738. CLASS PTR: 24F164D0E00
  739. CVAR: g_missile_controller.bombs.desired_point_max_dist
  740. CVAR PTR: 00007FF7B75C1DF0
  741. FLAG: 8000.000000
  742. DESCRIPTION: Maximum distance (m) for placing a desired impact point. Max 20,000m
  743. --------------------------------------------------
  744.  
  745.  
  746. [2073]
  747. REGISTERING FUNCTION--------
  748. CLASS PTR: 24F164D0E00
  749. CVAR: g_missile_controller.bombs.desired_point_reset_dist
  750. CVAR PTR: 00007FF7B75C1DF4
  751. FLAG: 12000.000000
  752. DESCRIPTION: Distance (m) from a desired impact point at which it resets (i.e. gets removed).
  753. --------------------------------------------------
  754.  
  755.  
  756. [2074]
  757. REGISTERING FUNCTION--------
  758. CLASS PTR: 24F164D0E00
  759. CVAR: g_missile_controller.bombs.desired_impact_point_direction
  760. CVAR PTR: 00007FF7B75C1DF8
  761. FLAG: 0
  762. DESCRIPTION: DIP direction uses 0 = look direction when in free look, else fixed aim direction, 1 = look direction always, 2 = fixed aim direction always.
  763. --------------------------------------------------
  764.  
  765.  
  766. [2075]
  767. REGISTERING FUNCTION--------
  768. CLASS PTR: 24F164D0E00
  769. CVAR: g_missile_controller.bombs.shaders_visible_in_third_person
  770. CVAR PTR: 00007FF7B75C1DFC
  771. FLAG: 0
  772. DESCRIPTION: If bomb ping shaders are visible in third person
  773. --------------------------------------------------
  774.  
  775.  
  776. [2076]
  777. REGISTERING FUNCTION--------
  778. CLASS PTR: 24F164D0E00
  779. CVAR: g_missile_controller.bombs.hud_default_range
  780. CVAR PTR: 00007FF7B75C1E00
  781. FLAG: 1.500000
  782. DESCRIPTION: The alignment range in kilometers of the predicted impact point with the desired impact point.
  783. --------------------------------------------------
  784.  
  785.  
  786. [2077]
  787. REGISTERING FUNCTION--------
  788. CLASS PTR: 24F164D0E00
  789. CVAR: g_missile_controller.bombs.hud_step
  790. CVAR PTR: 00007FF7B75C1E04
  791. FLAG: 0.500000
  792. DESCRIPTION: The alignment range step increase/decrease in kilometers.
  793. --------------------------------------------------
  794.  
  795.  
  796. [2078]
  797. REGISTERING FUNCTION--------
  798. CLASS PTR: 24F164D0E00
  799. CVAR: g_missile_controller.bombs.hud_max_range
  800. CVAR PTR: 00007FF7B75C1E08
  801. FLAG: 10.000000
  802. DESCRIPTION: The maximum alignment range in kilometers.
  803. --------------------------------------------------
  804.  
  805.  
  806. [2079]
  807. REGISTERING FUNCTION--------
  808. CLASS PTR: 24F164D0E00
  809. CVAR: g_missile_controller.bombs.hud_min_range
  810. CVAR PTR: 00007FF7B75C1E0C
  811. FLAG: 0.500000
  812. DESCRIPTION: The minimum alignment range in kilometers.
  813. --------------------------------------------------
  814.  
  815.  
  816. [2080]
  817. REGISTERING FUNCTION--------
  818. CLASS PTR: 24F164D0E00
  819. CVAR: g_missile_controller.bombs.hud_display_bomb_dot
  820. CVAR PTR: 00007FF7B75C1E10
  821. FLAG: 1
  822. DESCRIPTION: 0 = Don't show the bomb dot; 1 = Show the bomb dot that represent the bomb's live position; 2 = Show the bomb dot that represents the bomb's predicted impact point.
  823. --------------------------------------------------
  824.  
  825.  
  826. [2081]
  827. REGISTERING FUNCTION--------
  828. CLASS PTR: 24F164D0E00
  829. CVAR: g_missile_controller.launch_when_expired
  830. CVAR PTR: 00007FF7B75C1E20
  831. FLAG: 0
  832. DESCRIPTION: If ordnance should auto-launch when the first timer expires (after arming to max, before cooldown).
  833. --------------------------------------------------
  834.  
  835.  
  836. [2082]
  837. REGISTERING FUNCTION--------
  838. CLASS PTR: 24F164D0E00
  839. CVAR: g_missile_controller.cycle_while_arming
  840. CVAR PTR: 00007FF7B75C1E24
  841. FLAG: 1
  842. DESCRIPTION: If you can cycle to a different ordnance class while arming the current one.
  843. --------------------------------------------------
  844.  
  845.  
  846. [2083]
  847. REGISTERING FUNCTION--------
  848. CLASS PTR: 24F164D0E00
  849. CVAR: g_missile_controller.numArmable_inits_at_max
  850. CVAR PTR: 00007FF7B75C1E34
  851. FLAG: 0
  852. DESCRIPTION: 1 = initialize armable ordnance to maximum, 0 = initialize armable ordnance to 1.
  853. --------------------------------------------------
  854.  
  855.  
  856. [2084]
  857. REGISTERING FUNCTION--------
  858. CLASS PTR: 24F164D0E00
  859. CVAR: g_missile_controller.numArmable_change_while_arming
  860. CVAR PTR: 00007FF7B75C1E28
  861. FLAG: 1
  862. DESCRIPTION: If you can change the number of armable ordnance while arming the current class.
  863. --------------------------------------------------
  864.  
  865.  
  866. [2085]
  867. REGISTERING FUNCTION--------
  868. CLASS PTR: 24F164D0E00
  869. CVAR: g_missile_controller.numArmable_overflow_controls
  870. CVAR PTR: 00007FF7B75C1E2C
  871. FLAG: 1
  872. DESCRIPTION: 1 = increasing armable ordnance while at max will wrap around to min (and vice versa), 0 = armable ordnance will be clamped.
  873. --------------------------------------------------
  874.  
  875.  
  876. [2086]
  877. REGISTERING FUNCTION--------
  878. CLASS PTR: 24F164D0E00
  879. CVAR: g_missile_controller.numArmable_disarm_all_on_change
  880. CVAR PTR: 00007FF7B75C1E30
  881. FLAG: 0
  882. DESCRIPTION: If changing the number of armable ordnance resets all previously armed ones.
  883. --------------------------------------------------
  884.  
  885.  
  886. [2087]
  887. REGISTERING FUNCTION--------
  888. CLASS PTR: 24F164D0E00
  889. CVAR: g_aimableController.full_fixed_assist_snaps_to_aim
  890. CVAR PTR: 00007FF7B7ABDCD0
  891. FLAG: 0
  892. DESCRIPTION: Full fixed assist strength means snap to aim.
  893. --------------------------------------------------
  894.  
  895.  
  896. [2088]
  897. REGISTERING FUNCTION--------
  898. CLASS PTR: 24F164D0E00
  899. CVAR: g_aimableController.local_default_convergence
  900. CVAR PTR: 00007FF7B7ABDCD4
  901. FLAG: 1500.000000
  902. DESCRIPTION: Distance (m) in front of the ship that this clients controlled weapons will converge to if there is no target
  903. --------------------------------------------------
  904.  
  905.  
  906. [2089]
  907. REGISTERING FUNCTION--------
  908. CLASS PTR: 24F164D0E00
  909. CVAR: g_aimableController.pip_fastest_weapon
  910. CVAR PTR: 00007FF7B7ABDCD8
  911. FLAG: 0
  912. DESCRIPTION: Targeting pip should be calculated for the weapon with fastest bullets instead of slowest
  913. --------------------------------------------------
  914.  
  915.  
  916. [2090]
  917. REGISTERING FUNCTION--------
  918. CLASS PTR: 24F164D0E00
  919. CVAR: g_biomeAccumulation_secondsToMelt
  920. CVAR PTR: 00007FF7B75CCBD8
  921. FLAG: 60.000000
  922. DESCRIPTION: Time taken for snow/frost to melt at room temperature (20 celsius).
  923. --------------------------------------------------
  924.  
  925.  
  926. [2091]
  927. REGISTERING FUNCTION--------
  928. CLASS PTR: 24F164D0E00
  929. CVAR: g_biomeAccumulation_secondsToFreeze
  930. CVAR PTR: 00007FF7B75CCBDC
  931. FLAG: 60.000000
  932. DESCRIPTION: Time taken to fully frost over at maximum humidity.
  933. --------------------------------------------------
  934.  
  935.  
  936. [2092]
  937. REGISTERING FUNCTION--------
  938. CLASS PTR: 24F164D0E00
  939. CVAR: g_biomeAccumulation_secondsToMaxSnow
  940. CVAR PTR: 00007FF7B75CCBE0
  941. FLAG: 60.000000
  942. DESCRIPTION: Time taken to fully accumulate snow at max wind speed.
  943. --------------------------------------------------
  944.  
  945.  
  946. [2093]
  947. REGISTERING FUNCTION--------
  948. CLASS PTR: 24F164D0E00
  949. CVAR: g_biomeAccumulation_maxFrostMapValue
  950. CVAR PTR: 00007FF7B75CCBE4
  951. FLAG: 1.000000
  952. DESCRIPTION: Rescales the frost effect so that it only uses the range [0, maxFrostMapValue] of the dirt map. 1.0 = use the full dirt map range
  953. --------------------------------------------------
  954.  
  955.  
  956. [2094]
  957. REGISTERING FUNCTION--------
  958. CLASS PTR: 24F164D0E00
  959. CVAR: i_health.debug
  960. CVAR PTR: 00007FF7B75CF220
  961. FLAG: 0
  962. DESCRIPTION: Show debug information for health components: 0 = off, 1 = simple at entity location, 2 = detailed as list, 3 = both
  963. --------------------------------------------------
  964.  
  965.  
  966. [2095]
  967. REGISTERING FUNCTION--------
  968. CLASS PTR: 24F164D0E00
  969. CVAR: i_health.override_damage
  970. CVAR PTR: 00007FF7B75CF224
  971. FLAG: 0.000000
  972. DESCRIPTION: Set to a value to override the damage being applied to all health components whenever one is hit
  973. --------------------------------------------------
  974.  
  975.  
  976. [2096]
  977. REGISTERING FUNCTION--------
  978. CLASS PTR: 24F164D0E00
  979. CVAR: i_health.allow_self_inflicted_distortion
  980. CVAR PTR: 00007FF7B75CF238
  981. FLAG: 0
  982. DESCRIPTION: 0 = Only accept distortion damage if it came from a different source (i.e. prevent you from EMPing yourself)
  983. --------------------------------------------------
  984.  
  985.  
  986. [2097]
  987. REGISTERING FUNCTION--------
  988. CLASS PTR: 24F164D0E00
  989. CVAR: i_seatDashboard.dynamicInteractionCheck
  990. CVAR PTR: 00007FF7B7AC9A10
  991. FLAG: 0
  992. DESCRIPTION: Enables the potentially expensive checking of duplicate dynamic interactions.
  993. --------------------------------------------------
  994.  
  995.  
  996. [2098]
  997. REGISTERING FUNCTION--------
  998. CLASS PTR: 24F164D0E00
  999. CVAR: sv_OverridePlayerSpawnSubLocation
  1000. CVAR PTR: 00007FF7B75D3460
  1001. FLAG: -1
  1002. DESCRIPTION: Server only: overrides the player resource slot for the next player having to respawn
  1003. --------------------------------------------------
  1004.  
  1005.  
  1006. [2099]
  1007. REGISTERING FUNCTION--------
  1008. CLASS PTR: 24F164D0E00
  1009. CVAR: v_flightController.velocity_indicator_display_mode
  1010. CVAR PTR: 00007FF7B75D9C50
  1011. FLAG: 0
  1012. DESCRIPTION: Display mode for the velocity indicator 0 - Always on; 1 - Fading; 2 - Always off.
  1013. --------------------------------------------------
  1014.  
  1015.  
  1016. [2100]
  1017. REGISTERING FUNCTION--------
  1018. CLASS PTR: 24F164D0E00
  1019. CVAR: v_flightController.useProjOffset
  1020. CVAR PTR: 00007FF7B75D9C54
  1021. FLAG: 0
  1022. DESCRIPTION: Use projection offset.
  1023. --------------------------------------------------
  1024.  
  1025.  
  1026. [2101]
  1027. REGISTERING FUNCTION--------
  1028. CLASS PTR: 24F164D0E00
  1029. CVAR: pl_useFOVOffsets
  1030. CVAR PTR: 00007FF7B7ACC338
  1031. FLAG: 0
  1032. DESCRIPTION: Enables the offset to the 1st person camera applied based on the FOV
  1033. --------------------------------------------------
  1034.  
  1035.  
  1036. [2102]
  1037. REGISTERING FUNCTION--------
  1038. CLASS PTR: 24F164D0E00
  1039. CVAR: g_S42_StreamingBubbleSize
  1040. CVAR PTR: 00007FF7B75DA850
  1041. FLAG: 150000.000000
  1042. DESCRIPTION: Size of the streaming bubble (meters) around the player during S42. -1 to disable the bubble
  1043. --------------------------------------------------
  1044.  
  1045.  
  1046. [2103]
  1047. REGISTERING FUNCTION--------
  1048. CLASS PTR: 24F164D0E00
  1049. CVAR: v_quantum.DebugRaycasts
  1050. CVAR PTR: 00007FF7B7AE8E48
  1051. FLAG: 0
  1052. DESCRIPTION: Enables verbose logging of quantum raycasting. 0 = Disable, 1 = Enabled
  1053. --------------------------------------------------
  1054.  
  1055.  
  1056. [2104]
  1057. REGISTERING FUNCTION--------
  1058. CLASS PTR: 24F164D0E00
  1059. CVAR: i_debug_draw_jpointaccess
  1060. CVAR PTR: 00007FF7B7AEAFE4
  1061. FLAG: 0
  1062. DESCRIPTION: Draw debug geometry around the jump point access to show radii of relevant logic
  1063. --------------------------------------------------
  1064.  
  1065.  
  1066. [2105]
  1067. REGISTERING FUNCTION--------
  1068. CLASS PTR: 24F164D0E00
  1069. CVAR: i_debug_log_jpointaccess
  1070. CVAR PTR: 00007FF7B7AEAFE8
  1071. FLAG: 0
  1072. DESCRIPTION: Log events for tracking jump point access behaviour
  1073. --------------------------------------------------
  1074.  
  1075.  
  1076. [2106]
  1077. REGISTERING FUNCTION--------
  1078. CLASS PTR: 24F164D0E00
  1079. CVAR: pl_enableOverTheShoulderCam
  1080. CVAR PTR: 00007FF7B7AF2940
  1081. FLAG: 0
  1082. DESCRIPTION: Enables over the shoulder 3rd person camera during conversation using a sticky filter (has to be 1 before the sticky filter starts)
  1083. --------------------------------------------------
  1084.  
  1085.  
  1086. [2107]
  1087. REGISTERING FUNCTION--------
  1088. CLASS PTR: 24F164D0E00
  1089. CVAR: i_target_selector.debug_autoselection
  1090. CVAR PTR: 00007FF7B75FEE70
  1091. FLAG: 0
  1092. DESCRIPTION: Debugs automatic selection process
  1093. --------------------------------------------------
  1094.  
  1095.  
  1096. [2108]
  1097. REGISTERING FUNCTION--------
  1098. CLASS PTR: 24F164D0E00
  1099. CVAR: i_target_selector.debug_subtargeting
  1100. CVAR PTR: 00007FF7B75FEE74
  1101. FLAG: 0
  1102. DESCRIPTION: Debugs current subtarget
  1103. --------------------------------------------------
  1104.  
  1105.  
  1106. [2109]
  1107. REGISTERING FUNCTION--------
  1108. CLASS PTR: 24F164D0E00
  1109. CVAR: i_target_selector.debug_locked_trail
  1110. CVAR PTR: 00007FF7B75FEE78
  1111. FLAG: 0
  1112. DESCRIPTION: Debugs the trail that follows locked targets. 1 = debug trail, 2 = debug fade distance, 3 = debug ring buffer
  1113. --------------------------------------------------
  1114.  
  1115.  
  1116. [2110]
  1117. REGISTERING FUNCTION--------
  1118. CLASS PTR: 24F164D0E00
  1119. CVAR: i_target_selector.debug_quantum_targets
  1120. CVAR PTR: 00007FF7B75FEE7C
  1121. FLAG: 0
  1122. DESCRIPTION: Debugs quantum targeting procedures
  1123. --------------------------------------------------
  1124.  
  1125.  
  1126. [2111]
  1127. REGISTERING FUNCTION--------
  1128. CLASS PTR: 24F164D0E00
  1129. CVAR: i_target_selector.ui_outline_show
  1130. CVAR PTR: 00007FF7B75FEE88
  1131. FLAG: 0
  1132. DESCRIPTION: Show target outlines.
  1133. --------------------------------------------------
  1134.  
  1135.  
  1136. [2112]
  1137. REGISTERING FUNCTION--------
  1138. CLASS PTR: 24F164D0E00
  1139. CVAR: i_target_selector.ui_outline_min_width
  1140. CVAR PTR: 00007FF7B75FEE8C
  1141. FLAG: 0.200000
  1142. DESCRIPTION: Min target outline width.
  1143. --------------------------------------------------
  1144.  
  1145.  
  1146. [2113]
  1147. REGISTERING FUNCTION--------
  1148. CLASS PTR: 24F164D0E00
  1149. CVAR: i_target_selector.ui_outline_max_width
  1150. CVAR PTR: 00007FF7B75FEE90
  1151. FLAG: 0.600000
  1152. DESCRIPTION: Max target outline width.
  1153. --------------------------------------------------
  1154.  
  1155.  
  1156. [2114]
  1157. REGISTERING FUNCTION--------
  1158. CLASS PTR: 24F164D0E00
  1159. CVAR: i_target_selector.ui_outline_min_alpha
  1160. CVAR PTR: 00007FF7B75FEE94
  1161. FLAG: 0.200000
  1162. DESCRIPTION: Min target outline alpha.
  1163. --------------------------------------------------
  1164.  
  1165.  
  1166. [2115]
  1167. REGISTERING FUNCTION--------
  1168. CLASS PTR: 24F164D0E00
  1169. CVAR: i_target_selector.ui_outline_max_alpha
  1170. CVAR PTR: 00007FF7B75FEE98
  1171. FLAG: 1.000000
  1172. DESCRIPTION: Max target outline alpha.
  1173. --------------------------------------------------
  1174.  
  1175.  
  1176. [2116]
  1177. REGISTERING FUNCTION--------
  1178. CLASS PTR: 24F164D0E00
  1179. CVAR: i_target_selector.ui_label_min_radius
  1180. CVAR PTR: 00007FF7B75FEE9C
  1181. FLAG: 0.050000
  1182. DESCRIPTION: Min screen ratio radius for the circular label bounds.
  1183. --------------------------------------------------
  1184.  
  1185.  
  1186. [2117]
  1187. REGISTERING FUNCTION--------
  1188. CLASS PTR: 24F164D0E00
  1189. CVAR: i_target_selector.ui_label_max_radius
  1190. CVAR PTR: 00007FF7B75FEEA0
  1191. FLAG: 0.400000
  1192. DESCRIPTION: Max screen ratio radius for the circular label bounds.
  1193. --------------------------------------------------
  1194.  
  1195.  
  1196. [2118]
  1197. REGISTERING FUNCTION--------
  1198. CLASS PTR: 24F164D0E00
  1199. CVAR: i_target_selector.ui_3d_marker_eye_offset_dist
  1200. CVAR PTR: 00007FF7B75FEEA4
  1201. FLAG: 0.300000
  1202. DESCRIPTION: Distance in meters to offset 3D reticle elements from the view camera or eye position.
  1203. --------------------------------------------------
  1204.  
  1205.  
  1206. [2119]
  1207. REGISTERING FUNCTION--------
  1208. CLASS PTR: 24F164D0E00
  1209. CVAR: i_target_selector.ui_3d_marker_min_size
  1210. CVAR PTR: 00007FF7B75FEEA8
  1211. FLAG: 0.004500
  1212. DESCRIPTION: Minimum bounds of target brackets after eye position offset scaling.
  1213. --------------------------------------------------
  1214.  
  1215.  
  1216. [2120]
  1217. REGISTERING FUNCTION--------
  1218. CLASS PTR: 24F164D0E00
  1219. CVAR: i_target_selector.ui_offscreen_marker_padding_px
  1220. CVAR PTR: 00007FF7B75FEEAC
  1221. FLAG: 60.000000
  1222. DESCRIPTION: Amount of pixels to pad the offscreen marker from the edge of the screen bounds.
  1223. --------------------------------------------------
  1224.  
  1225.  
  1226. [2121]
  1227. REGISTERING FUNCTION--------
  1228. CLASS PTR: 24F164D0E00
  1229. CVAR: i_target_selector.auto_selection_enabled_in_IM
  1230. CVAR PTR: 00007FF7B75FEEB0
  1231. FLAG: 0
  1232. DESCRIPTION: When in interaction mode: 0 = all selection is disabled, 1 = selection cones follow cursor direction
  1233. --------------------------------------------------
  1234.  
  1235.  
  1236. [2122]
  1237. REGISTERING FUNCTION--------
  1238. CLASS PTR: 24F164D0E00
  1239. CVAR: i_target_selector.auto_selection_includes_distance
  1240. CVAR PTR: 00007FF7B75FEEB4
  1241. FLAG: 0
  1242. DESCRIPTION: Include distance to target when calculating automatic selection score
  1243. --------------------------------------------------
  1244.  
  1245.  
  1246. [2123]
  1247. REGISTERING FUNCTION--------
  1248. CLASS PTR: 24F164D0E00
  1249. CVAR: i_target_selector.auto_selection_includes_timer
  1250. CVAR PTR: 00007FF7B75FEEB8
  1251. FLAG: 1
  1252. DESCRIPTION: Include time that the current selection has been active for when calculating automatic selection score for other contacts
  1253. --------------------------------------------------
  1254.  
  1255.  
  1256. [2124]
  1257. REGISTERING FUNCTION--------
  1258. CLASS PTR: 24F164D0E00
  1259. CVAR: i_target_selector.auto_selection_timer_override
  1260. CVAR PTR: 00007FF7B75FEEBC
  1261. FLAG: -1.000000
  1262. DESCRIPTION: Overrides value for timer score modifier DF param if >= 0
  1263. --------------------------------------------------
  1264.  
  1265.  
  1266. [2125]
  1267. REGISTERING FUNCTION--------
  1268. CLASS PTR: 24F164D0E00
  1269. CVAR: i_target_selector.auto_selection_includes_movement
  1270. CVAR PTR: 00007FF7B75FEEC0
  1271. FLAG: 0
  1272. DESCRIPTION: Include movement matching against the target when calculating automatic selection score
  1273. --------------------------------------------------
  1274.  
  1275.  
  1276. [2126]
  1277. REGISTERING FUNCTION--------
  1278. CLASS PTR: 24F164D0E00
  1279. CVAR: i_target_selector.cycling_order_timeout
  1280. CVAR PTR: 00007FF7B75FEEC4
  1281. FLAG: 3.500000
  1282. DESCRIPTION: Time (s) after user cycling input that the order of the list will use live data rather than cached
  1283. --------------------------------------------------
  1284.  
  1285.  
  1286. [2127]
  1287. REGISTERING FUNCTION--------
  1288. CLASS PTR: 24F164D0E00
  1289. CVAR: i_target_selector.auto_selection_uses_vjoy
  1290. CVAR PTR: 00007FF7B75FEEC8
  1291. FLAG: 0
  1292. DESCRIPTION: Use VJoy direction for automatic selection. If 0, uses actor look direction.
  1293. --------------------------------------------------
  1294.  
  1295.  
  1296. [2128]
  1297. REGISTERING FUNCTION--------
  1298. CLASS PTR: 24F164D0E00
  1299. CVAR: i_target_selector.pinning_new_replaces_oldest
  1300. CVAR PTR: 00007FF7B75FEECC
  1301. FLAG: 0
  1302. DESCRIPTION: 0 = when the pinned list is full, new FIFO pins will be ignored. 1 = when the pinned list is full, new FIFO pins replace the oldest pin
  1303. --------------------------------------------------
  1304.  
  1305.  
  1306. [2129]
  1307. REGISTERING FUNCTION--------
  1308. CLASS PTR: 24F164D0E00
  1309. CVAR: i_target_selector.target_show_trail
  1310. CVAR PTR: 00007FF7B75FEEDC
  1311. FLAG: 1
  1312. DESCRIPTION: Display a trail (UI element) to indicate the movement of the locked target.
  1313. --------------------------------------------------
  1314.  
  1315.  
  1316. [2130]
  1317. REGISTERING FUNCTION--------
  1318. CLASS PTR: 24F164D0E00
  1319. CVAR: i_target_selector.target_show_heading_arrow
  1320. CVAR PTR: 00007FF7B75FEED0
  1321. FLAG: 1
  1322. DESCRIPTION: Display the heading (UI element) of the locked target as an arrow.
  1323. --------------------------------------------------
  1324.  
  1325.  
  1326. [2131]
  1327. REGISTERING FUNCTION--------
  1328. CLASS PTR: 24F164D0E00
  1329. CVAR: i_target_selector.target_show_label_distance
  1330. CVAR PTR: 00007FF7B75FEED4
  1331. FLAG: 1
  1332. DESCRIPTION: Display the text (UI element) showing the name of the locked target.
  1333. --------------------------------------------------
  1334.  
  1335.  
  1336. [2132]
  1337. REGISTERING FUNCTION--------
  1338. CLASS PTR: 24F164D0E00
  1339. CVAR: i_target_selector.target_show_label_name
  1340. CVAR PTR: 00007FF7B75FEED8
  1341. FLAG: 1
  1342. DESCRIPTION: Display the text (UI element) showing the distance to the locked target.
  1343. --------------------------------------------------
  1344.  
  1345.  
  1346. [2133]
  1347. REGISTERING FUNCTION--------
  1348. CLASS PTR: 24F164D0E00
  1349. CVAR: g_capacitorAssignment.debug
  1350. CVAR PTR: 00007FF7B7AFC000
  1351. FLAG: 0
  1352. DESCRIPTION: Draw debug info for capacitor assignment
  1353. --------------------------------------------------
  1354.  
  1355.  
  1356. [2134]
  1357. REGISTERING FUNCTION--------
  1358. CLASS PTR: 24F164D0E00
  1359. CVAR: g_capacitorAssignment.debug_local_player_only
  1360. CVAR PTR: 00007FF7B7AFC004
  1361. FLAG: 0
  1362. DESCRIPTION: Draw debug info only for player
  1363. --------------------------------------------------
  1364.  
  1365.  
  1366. [2135]
  1367. REGISTERING FUNCTION--------
  1368. CLASS PTR: 24F164D0E00
  1369. CVAR: g_capacitorAssignment.show_ui
  1370. CVAR PTR: 00007FF7B7AFC008
  1371. FLAG: 1
  1372. DESCRIPTION: Enables the UI
  1373. --------------------------------------------------
  1374.  
  1375.  
  1376. [2136]
  1377. REGISTERING FUNCTION--------
  1378. CLASS PTR: 24F164D0E00
  1379. CVAR: g_capacitorAssignment.step_assignment
  1380. CVAR PTR: 00007FF7B7AFC00C
  1381. FLAG: 0.500000
  1382. DESCRIPTION: Max step an assignment can change by
  1383. --------------------------------------------------
  1384.  
  1385.  
  1386. [2137]
  1387. REGISTERING FUNCTION--------
  1388. CLASS PTR: 24F164D0E00
  1389. CVAR: dr_default_power
  1390. CVAR PTR: 00007FF7B76023C0
  1391. FLAG: 1
  1392. DESCRIPTION: if doors without real power connections are powered(1) or not(0)
  1393. --------------------------------------------------
  1394.  
  1395.  
  1396. [2138]
  1397. REGISTERING FUNCTION--------
  1398. CLASS PTR: 24F164D0E00
  1399. CVAR: al_default_power
  1400. CVAR PTR: 00007FF7B76023C4
  1401. FLAG: 1
  1402. DESCRIPTION: if airlocks without real power connections are powered(1) or not(0)
  1403. --------------------------------------------------
  1404.  
  1405.  
  1406. [2139]
  1407. REGISTERING FUNCTION--------
  1408. CLASS PTR: 24F164D0E00
  1409. CVAR: fx_GroundEffects.mode
  1410. CVAR PTR: 00007FF7B762C638
  1411. FLAG: 1
  1412. DESCRIPTION: Sets ship ground dust effect mode. 0 = Disabled, 1 = Thruster, 2 = Ship(Legacy)
  1413. --------------------------------------------------
  1414.  
  1415.  
  1416. [2140]
  1417. REGISTERING FUNCTION--------
  1418. CLASS PTR: 24F164D0E00
  1419. CVAR: fx_WakeEffect.mode
  1420. CVAR PTR: 00007FF7B762C63C
  1421. FLAG: 1
  1422. DESCRIPTION: Sets ship wake effect mode. 0 = Disable, 1 = Enabled
  1423. --------------------------------------------------
  1424.  
  1425.  
  1426. [2141]
  1427. REGISTERING FUNCTION--------
  1428. CLASS PTR: 24F164D0E00
  1429. CVAR: fx_WakeEffect.minimumAtmosphericDensityRequirement
  1430. CVAR PTR: 00007FF7B762C640
  1431. FLAG: 0.100000
  1432. DESCRIPTION: Atmospheric density required to generate a wake
  1433. --------------------------------------------------
  1434.  
  1435.  
  1436. [2142]
  1437. REGISTERING FUNCTION--------
  1438. CLASS PTR: 24F164D0E00
  1439. CVAR: fx_WakeEffect.atmosphericDensityWeight
  1440. CVAR PTR: 00007FF7B762C644
  1441. FLAG: 0.500000
  1442. DESCRIPTION: How much weighting atmospheric density has on the strength of the wake effect
  1443. --------------------------------------------------
  1444.  
  1445.  
  1446. [2143]
  1447. REGISTERING FUNCTION--------
  1448. CLASS PTR: 24F164D0E00
  1449. CVAR: fx_planetary.AreaTintEnable
  1450. CVAR PTR: 00007FF7B762C634
  1451. FLAG: 1
  1452. DESCRIPTION: Enable/Disable the tinting of fog and space loop based on the average area color for the planetary effects.
  1453. --------------------------------------------------
  1454.  
  1455.  
  1456. [2144]
  1457. REGISTERING FUNCTION--------
  1458. CLASS PTR: 24F164D0E00
  1459. CVAR: fx_planetary.AreaTintDebug
  1460. CVAR PTR: 00007FF7B7B077C8
  1461. FLAG: 0
  1462. DESCRIPTION: Draw debug information about the planet area fog and space loop tinting.
  1463. --------------------------------------------------
  1464.  
  1465.  
  1466. [2145]
  1467. REGISTERING FUNCTION--------
  1468. CLASS PTR: 24F164D0E00
  1469. CVAR: fx_lightningDisableImpact
  1470. CVAR PTR: 00007FF7B7B07B9C
  1471. FLAG: 0
  1472. DESCRIPTION: Disable all lightning impacts (impulse + damage)
  1473. --------------------------------------------------
  1474.  
  1475.  
  1476. [2146]
  1477. REGISTERING FUNCTION--------
  1478. CLASS PTR: 24F164D0E00
  1479. CVAR: fx_debugForceEnableServerImpulse
  1480. CVAR PTR: 00007FF7B7B07BA0
  1481. FLAG: 0
  1482. DESCRIPTION: Force the server to apply impulses on targets regardless of net sync. Ensure fx_lightningDisableImpact = 0
  1483. --------------------------------------------------
  1484.  
  1485.  
  1486. [2147]
  1487. REGISTERING FUNCTION--------
  1488. CLASS PTR: 24F164D0E00
  1489. CVAR: fx_debugLightningServerImpact
  1490. CVAR PTR: 00007FF7B7B07BF4
  1491. FLAG: 0
  1492. DESCRIPTION: Display serverside impact position and normal. Must be set on server and client. Value = number of previous impacts to display.
  1493. --------------------------------------------------
  1494.  
  1495.  
  1496. [2148]
  1497. REGISTERING FUNCTION--------
  1498. CLASS PTR: 24F164D0E00
  1499. CVAR: fx_debugLightningRegionSlots
  1500. CVAR PTR: 00007FF7B7B07BDC
  1501. FLAG: 0
  1502. DESCRIPTION: How many times each lightning region has attempted to strike when all slots are full.
  1503.  
  1504. --------------------------------------------------
  1505.  
  1506.  
  1507. [2149]
  1508. REGISTERING FUNCTION--------
  1509. CLASS PTR: 24F164D0E00
  1510. CVAR: fx_debugLightningRegionPositions
  1511. CVAR PTR: 00007FF7B7B07BF0
  1512. FLAG: 0
  1513. DESCRIPTION: Debug draw the points for the lightning strike path.
  1514. --------------------------------------------------
  1515.  
  1516.  
  1517. [2150]
  1518. REGISTERING FUNCTION--------
  1519. CLASS PTR: 24F164D0E00
  1520. CVAR: fx_debugLightningRegionRadii
  1521. CVAR PTR: 00007FF7B7B07BE0
  1522. FLAG: 0
  1523. DESCRIPTION: Debug draws the spawn and target radii of lightning regions with a wireframe elipsoid (uses local scale, scale multiplier, and radii)
  1524. --------------------------------------------------
  1525.  
  1526.  
  1527. [2151]
  1528. REGISTERING FUNCTION--------
  1529. CLASS PTR: 24F164D0E00
  1530. CVAR: fx_debugLightningRegionControlPoints
  1531. CVAR PTR: 00007FF7B7B07BE4
  1532. FLAG: 0
  1533. DESCRIPTION: 1: Display info about control point usage by lightning regions in the level. 2: Render spheres at each control point.
  1534. --------------------------------------------------
  1535.  
  1536.  
  1537. [2152]
  1538. REGISTERING FUNCTION--------
  1539. CLASS PTR: 24F164D0E00
  1540. CVAR: fx_lightningRegionStrikePoolSize
  1541. CVAR PTR: 00007FF7B7B07BE8
  1542. FLAG: 15
  1543. DESCRIPTION: Sets the maximum number of strikes available at once per lightning region
  1544. --------------------------------------------------
  1545.  
  1546.  
  1547. [2153]
  1548. REGISTERING FUNCTION--------
  1549. CLASS PTR: 24F164D0E00
  1550. CVAR: fx_debugLightningRegionCascade
  1551. CVAR PTR: 00007FF7B7B07BEC
  1552. FLAG: 0
  1553. DESCRIPTION: Debug draw active lightning strike cascade radii and triggers
  1554. --------------------------------------------------
  1555.  
  1556.  
  1557. [2154]
  1558. REGISTERING FUNCTION--------
  1559. CLASS PTR: 24F164D0E00
  1560. CVAR: g_LightningRegionEnable
  1561. CVAR PTR: 00007FF7B7B07BA4
  1562. FLAG: 1
  1563. DESCRIPTION: Globally enable and disable lightning region entities
  1564. --------------------------------------------------
  1565.  
  1566.  
  1567. [2155]
  1568. REGISTERING FUNCTION--------
  1569. CLASS PTR: 24F164D0E00
  1570. CVAR: g_LightningRegionDisableStrikeGasCloudLights
  1571. CVAR PTR: 00007FF7B7B07BA8
  1572. FLAG: 0
  1573. DESCRIPTION: Disable initialising and rendering of the lightning strike gas cloud lights.
  1574. --------------------------------------------------
  1575.  
  1576.  
  1577. [2156]
  1578. REGISTERING FUNCTION--------
  1579. CLASS PTR: 24F164D0E00
  1580. CVAR: g_LightningRegionMetersPerVoxel
  1581. CVAR PTR: 00007FF7B7B07BAC
  1582. FLAG: 100.000000
  1583. DESCRIPTION: Size of one voxel in a lightning region's flash
  1584. --------------------------------------------------
  1585.  
  1586.  
  1587. [2157]
  1588. REGISTERING FUNCTION--------
  1589. CLASS PTR: 24F164D0E00
  1590. CVAR: g_LightningRegionCascadeProbability
  1591. CVAR PTR: 00007FF7B7B07BB0
  1592. FLAG: 1.000000
  1593. DESCRIPTION: Percentage chance a cascade can be triggered via a lightning strike
  1594. --------------------------------------------------
  1595.  
  1596.  
  1597. [2158]
  1598. REGISTERING FUNCTION--------
  1599. CLASS PTR: 24F164D0E00
  1600. CVAR: g_LightningRegionCascadeMaxTime
  1601. CVAR PTR: 00007FF7B7B07BB4
  1602. FLAG: 1.000000
  1603. DESCRIPTION: Time it takes cascade radius to expand to maximum in seconds.
  1604. --------------------------------------------------
  1605.  
  1606.  
  1607. [2159]
  1608. REGISTERING FUNCTION--------
  1609. CLASS PTR: 24F164D0E00
  1610. CVAR: g_LightningRegionStandardLightBrightnessMultiplier
  1611. CVAR PTR: 00007FF7B7B07BB8
  1612. FLAG: 0.500000
  1613. DESCRIPTION: Temporary: Multiplier to reduce the effect of lightningregion lights on non-gas objects
  1614. --------------------------------------------------
  1615.  
  1616.  
  1617. [2160]
  1618. REGISTERING FUNCTION--------
  1619. CLASS PTR: 24F164D0E00
  1620. CVAR: g_LightningRegionStandardLightBulbRadiusMultiplier
  1621. CVAR PTR: 00007FF7B7B07BBC
  1622. FLAG: 0.500000
  1623. DESCRIPTION: Temporary: Multiplier to reduce the effect of lightningregion lights on non-gas objects
  1624. --------------------------------------------------
  1625.  
  1626.  
  1627. [2161]
  1628. REGISTERING FUNCTION--------
  1629. CLASS PTR: 24F164D0E00
  1630. CVAR: g_LightningRegionOverride_NoiseFrequency
  1631. CVAR PTR: 00007FF7B7B07BC0
  1632. FLAG: -1.000000
  1633. DESCRIPTION: When >0, overrides all lightning regions noise frequency
  1634. --------------------------------------------------
  1635.  
  1636.  
  1637. [2162]
  1638. REGISTERING FUNCTION--------
  1639. CLASS PTR: 24F164D0E00
  1640. CVAR: g_LightningRegionOverride_NoiseOctaves
  1641. CVAR PTR: 00007FF7B7B07BC4
  1642. FLAG: -1.000000
  1643. DESCRIPTION: When >0, overrides all lightning regions' number of noise octaves
  1644. --------------------------------------------------
  1645.  
  1646.  
  1647. [2163]
  1648. REGISTERING FUNCTION--------
  1649. CLASS PTR: 24F164D0E00
  1650. CVAR: g_LightningRegionOverride_NoiseExponent
  1651. CVAR PTR: 00007FF7B7B07BC8
  1652. FLAG: -1.000000
  1653. DESCRIPTION: When >0, overrides all lightning regions' noise exponent
  1654. --------------------------------------------------
  1655.  
  1656.  
  1657. [2164]
  1658. REGISTERING FUNCTION--------
  1659. CLASS PTR: 24F164D0E00
  1660. CVAR: g_LightningRegionOverride_NoiseStrength
  1661. CVAR PTR: 00007FF7B7B07BCC
  1662. FLAG: -1.000000
  1663. DESCRIPTION: When >0, overrides all lightning regions' noise strength parameter
  1664. --------------------------------------------------
  1665.  
  1666.  
  1667. [2165]
  1668. REGISTERING FUNCTION--------
  1669. CLASS PTR: 24F164D0E00
  1670. CVAR: fx_MaxControlPointsPerLightningStrike
  1671. CVAR PTR: 00007FF7B7B07BD0
  1672. FLAG: 255
  1673. DESCRIPTION: Sets the maximum number of control points available per spline guided lightning region strike.
  1674. --------------------------------------------------
  1675.  
  1676.  
  1677. [2166]
  1678. REGISTERING FUNCTION--------
  1679. CLASS PTR: 24F164D0E00
  1680. CVAR: fx_MaxLightningMidpointDisplacementSteps
  1681. CVAR PTR: 00007FF7B7B07BD4
  1682. FLAG: 10000
  1683. DESCRIPTION: Maximum number of control points to displace via midpoint displacement when generating lightning splines.
  1684. --------------------------------------------------
  1685.  
  1686.  
  1687. [2167]
  1688. REGISTERING FUNCTION--------
  1689. CLASS PTR: 24F164D0E00
  1690. CVAR: fx_debugLightningSpline
  1691. CVAR PTR: 00007FF7B7B07BD8
  1692. FLAG: 0
  1693. DESCRIPTION: 1: display failures, 2: display list of nodes in lightning bolt spline trees on spawn.
  1694.  
  1695. --------------------------------------------------
  1696.  
  1697.  
  1698. [2168]
  1699. REGISTERING FUNCTION--------
  1700. CLASS PTR: 24F164D0E00
  1701. CVAR: fx_surfaceRaindrops.Enable
  1702. CVAR PTR: 00007FF7B762F5D4
  1703. FLAG: 1
  1704. DESCRIPTION: Enable surface particle RTT's
  1705. --------------------------------------------------
  1706.  
  1707.  
  1708. [2169]
  1709. REGISTERING FUNCTION--------
  1710. CLASS PTR: 24F164D0E00
  1711. CVAR: fx_surfaceRaindrops.RainOverride
  1712. CVAR PTR: 00007FF7B762F5D8
  1713. FLAG: -1.000000
  1714. DESCRIPTION: Override the amount of rain for surface raindrops range [0.0; 1.0] (negative values will disable the override)
  1715. --------------------------------------------------
  1716.  
  1717.  
  1718. [2170]
  1719. REGISTERING FUNCTION--------
  1720. CLASS PTR: 24F164D0E00
  1721. CVAR: fx_surfaceRaindrops.SnowOverride
  1722. CVAR PTR: 00007FF7B762F5DC
  1723. FLAG: -1.000000
  1724. DESCRIPTION: Override the amount of snow for surface raindrops range [0.0; 1.0] (negative values will disable the override)
  1725. --------------------------------------------------
  1726.  
  1727.  
  1728. [2171]
  1729. REGISTERING FUNCTION--------
  1730. CLASS PTR: 24F164D0E00
  1731. CVAR: fx_surfaceRaindrops.Draw
  1732. CVAR PTR: 00007FF7B7B07D94
  1733. FLAG: 0
  1734. DESCRIPTION: Draws some info about how some values are set
  1735. 2: Draw the location of the render objects spawned for surface particle RTT's (at root and on entities)
  1736. 3: A different depth test mode for the locations
  1737. --------------------------------------------------
  1738.  
  1739.  
  1740. [2172]
  1741. REGISTERING FUNCTION--------
  1742. CLASS PTR: 24F164D0E00
  1743. CVAR: fx_surfaceRaindrops.GizmoSize
  1744. CVAR PTR: 00007FF7B762F5E0
  1745. FLAG: 1.000000
  1746. DESCRIPTION: Increase the size of the plane position gizmo for mode 2 and 3
  1747. --------------------------------------------------
  1748.  
  1749.  
  1750. [2173]
  1751. REGISTERING FUNCTION--------
  1752. CLASS PTR: 24F164D0E00
  1753. CVAR: g_planetWindEnable
  1754. CVAR PTR: 00007FF7B76321B4
  1755. FLAG: 1
  1756. DESCRIPTION: Enable wind on planets, turning it off will disable it completely
  1757. --------------------------------------------------
  1758.  
  1759.  
  1760. [2174]
  1761. REGISTERING FUNCTION--------
  1762. CLASS PTR: 24F164D0E00
  1763. CVAR: g_planetWindEnableGusts
  1764. CVAR PTR: 00007FF7B76321B8
  1765. FLAG: 1
  1766. DESCRIPTION: Enable wind gusts on planetary wind calculations
  1767. --------------------------------------------------
  1768.  
  1769.  
  1770. [2175]
  1771. REGISTERING FUNCTION--------
  1772. CLASS PTR: 24F164D0E00
  1773. CVAR: g_planetWindEnableRotation
  1774. CVAR PTR: 00007FF7B76321BC
  1775. FLAG: 1
  1776. DESCRIPTION: Enable the rotation of the wind map on planets when setup
  1777. --------------------------------------------------
  1778.  
  1779.  
  1780. [2176]
  1781. REGISTERING FUNCTION--------
  1782. CLASS PTR: 24F164D0E00
  1783. CVAR: g_planetWindOffsetOverride
  1784. CVAR PTR: 00007FF7B76321C0
  1785. FLAG: -1.000000
  1786. DESCRIPTION: Override the initial offset of the wind map. (Range [0.0; 360.0]. -1.0 to disable)
  1787. --------------------------------------------------
  1788.  
  1789.  
  1790. [2177]
  1791. REGISTERING FUNCTION--------
  1792. CLASS PTR: 24F164D0E00
  1793. CVAR: g_planetWindSpeed
  1794. CVAR PTR: 00007FF7B76321C4
  1795. FLAG: -1.000000
  1796. DESCRIPTION: Blunt override of the wind speed at any position on a planet.
  1797. --------------------------------------------------
  1798.  
  1799.  
  1800. [2178]
  1801. REGISTERING FUNCTION--------
  1802. CLASS PTR: 24F164D0E00
  1803. CVAR: g_planetWindMaximumSpeed
  1804. CVAR PTR: 00007FF7B76321C8
  1805. FLAG: -1.000000
  1806. DESCRIPTION: Override of the maximum wind speed, will keep the speed variation over altitude, object density, peak/valleys.
  1807. --------------------------------------------------
  1808.  
  1809.  
  1810. [2179]
  1811. REGISTERING FUNCTION--------
  1812. CLASS PTR: 24F164D0E00
  1813. CVAR: g_planetWindDisableAltitude
  1814. CVAR PTR: 00007FF7B76321CC
  1815. FLAG: 1300.000000
  1816. DESCRIPTION: Height above terrain threshold to disable wind.
  1817. --------------------------------------------------
  1818.  
  1819.  
  1820. [2180]
  1821. REGISTERING FUNCTION--------
  1822. CLASS PTR: 24F164D0E00
  1823. CVAR: g_planetClimateDebug
  1824. CVAR PTR: 00007FF7B7B0861C
  1825. FLAG: 0
  1826. DESCRIPTION: Show some debug data concerning the climate on planets.
  1827. --------------------------------------------------
  1828.  
  1829.  
  1830. [2181]
  1831. REGISTERING FUNCTION--------
  1832. CLASS PTR: 24F164D0E00
  1833. CVAR: g_planetWindDebug
  1834. CVAR PTR: 00007FF7B7B08620
  1835. FLAG: 0
  1836. DESCRIPTION: 1 = Show some debug data concerning the wind on planets. 2 = Include an arrow in front of the camera, showing the direction of the wind (if any)
  1837. --------------------------------------------------
  1838.  
  1839.  
  1840. [2182]
  1841. REGISTERING FUNCTION--------
  1842. CLASS PTR: 24F164D0E00
  1843. CVAR: g_planetWindTerrainBuffer
  1844. CVAR PTR: 00007FF7B76321D0
  1845. FLAG: 3.000000
  1846. DESCRIPTION: Change the height from the terrain below which the wind will not change. [in meters]
  1847. --------------------------------------------------
  1848.  
  1849.  
  1850. [2183]
  1851. REGISTERING FUNCTION--------
  1852. CLASS PTR: 24F164D0E00
  1853. CVAR: g_planetWindMaximumWindSpeedAltitude
  1854. CVAR PTR: 00007FF7B76321D4
  1855. FLAG: 6000.000000
  1856. DESCRIPTION: Altitude from sea level below which the maximum wind speed will be applied. [in meters]
  1857. (works in combination with g_planetWindDropOffHeight)
  1858. --------------------------------------------------
  1859.  
  1860.  
  1861. [2184]
  1862. REGISTERING FUNCTION--------
  1863. CLASS PTR: 24F164D0E00
  1864. CVAR: g_planetWindDropOffHeight
  1865. CVAR PTR: 00007FF7B76321D8
  1866. FLAG: 2000.000000
  1867. DESCRIPTION: Height above the terrain below which a drop-off will happen in wind speed, from maximum wind speed. [in meters]
  1868. (works in combination with g_planetWindMaximumWindSpeedAltitude)
  1869. --------------------------------------------------
  1870.  
  1871.  
  1872. [2185]
  1873. REGISTERING FUNCTION--------
  1874. CLASS PTR: 24F164D0E00
  1875. CVAR: mission_show_player_markers
  1876. CVAR PTR: 00007FF7B7689748
  1877. FLAG: 1
  1878. DESCRIPTION: Enables contact markers on players with the same tracked mission as you
  1879. --------------------------------------------------
  1880.  
  1881.  
  1882. [2186]
  1883. REGISTERING FUNCTION--------
  1884. CLASS PTR: 24F164D0E00
  1885. CVAR: mission_player_markers_max_range
  1886. CVAR PTR: 00007FF7B768974C
  1887. FLAG: 250.000000
  1888. DESCRIPTION: Maximum range to display contact markers on players with the same tracked mission as you
  1889. --------------------------------------------------
  1890.  
  1891.  
  1892. [2187]
  1893. REGISTERING FUNCTION--------
  1894. CLASS PTR: 24F164D0E00
  1895. CVAR: law_enable_warning_hud
  1896. CVAR PTR: 00007FF7B768C0F0
  1897. FLAG: 1
  1898. DESCRIPTION: Enable warning messages in HUD for various law systems (trespassing, green zones, impounding, etc)
  1899. --------------------------------------------------
  1900.  
  1901.  
  1902. [2188]
  1903. REGISTERING FUNCTION--------
  1904. CLASS PTR: 24F164D0E00
  1905. CVAR: law_enable_crimestats
  1906. CVAR PTR: 00007FF7B768C0F4
  1907. FLAG: 1
  1908. DESCRIPTION: Disables the acquisition of any crimestat, 0 = Crimestats Disabled, 1 = Crimestats Enabled
  1909. --------------------------------------------------
  1910.  
  1911.  
  1912. [2189]
  1913. REGISTERING FUNCTION--------
  1914. CLASS PTR: 24F164D0E00
  1915. CVAR: law_spawn_avoid_prison
  1916. CVAR PTR: 00007FF7B7B65800
  1917. FLAG: 0
  1918. DESCRIPTION: Prevents going to prison, 0 = CVar Disabled, 1 = CVar Enabled
  1919. --------------------------------------------------
  1920.  
  1921.  
  1922. [2190]
  1923. REGISTERING FUNCTION--------
  1924. CLASS PTR: 24F164D0E00
  1925. CVAR: i_debug_resource_container
  1926. CVAR PTR: 00007FF7B76AA6F0
  1927. FLAG: 1
  1928. DESCRIPTION: Sets resource value for highlighted resource containers. Usage: g_resourceContainer.SetResource <record name> <SCU>
  1929. --------------------------------------------------
  1930.  
  1931.  
  1932. [2191]
  1933. REGISTERING FUNCTION--------
  1934. CLASS PTR: 24F164D0E00
  1935. CVAR: g_resourceContainerDebug.verbosity
  1936. CVAR PTR: 00007FF7B76C0570
  1937. FLAG: 1
  1938. DESCRIPTION: Set debug verbosity level.
  1939. --------------------------------------------------
  1940.  
  1941.  
  1942. [2192]
  1943. REGISTERING FUNCTION--------
  1944. CLASS PTR: 24F164D0E00
  1945. CVAR: g_resourceContainerDebug.syncValues
  1946. CVAR PTR: 00007FF7B76C0574
  1947. FLAG: 0
  1948. DESCRIPTION: Synchronize serialized values to free form upon async change.
  1949. --------------------------------------------------
  1950.  
  1951.  
  1952. [2193]
  1953. REGISTERING FUNCTION--------
  1954. CLASS PTR: 24F164D0E00
  1955. CVAR: g_fire.enable
  1956. CVAR PTR: 00007FF7B76AAE70
  1957. FLAG: 0
  1958. DESCRIPTION: Enable/disable fire. 0: force disable, 1: force enable, 2: allow game rules to enable or disable. Must be set in user.cfg
  1959. --------------------------------------------------
  1960.  
  1961.  
  1962. [2194]
  1963. REGISTERING FUNCTION--------
  1964. CLASS PTR: 24F164D0E00
  1965. CVAR: g_fire.forceUpdate
  1966. CVAR PTR: 00007FF7B76AAE74
  1967. FLAG: 0
  1968. DESCRIPTION: Force update of voxels, even when not marked as having any fire
  1969. --------------------------------------------------
  1970.  
  1971.  
  1972. [2195]
  1973. REGISTERING FUNCTION--------
  1974. CLASS PTR: 24F164D0E00
  1975. CVAR: g_fire.behavior
  1976. CVAR PTR: 00007FF7B76AAE78
  1977. FLAG: 65535
  1978. DESCRIPTION: Enable/Disable different parts of the fire behavior
  1979. --------------------------------------------------
  1980.  
  1981.  
  1982. [2196]
  1983. REGISTERING FUNCTION--------
  1984. CLASS PTR: 24F164D0E00
  1985. CVAR: g_fire.includeDamageInIgnitionChance
  1986. CVAR PTR: 00007FF7B76AAE7C
  1987. FLAG: 0
  1988. DESCRIPTION: Will use damage to calculate the ignition chance when receiving damage
  1989. --------------------------------------------------
  1990.  
  1991.  
  1992. [2197]
  1993. REGISTERING FUNCTION--------
  1994. CLASS PTR: 24F164D0E00
  1995. CVAR: g_fire.rigidVoxelization
  1996. CVAR PTR: 00007FF7B76AAE80
  1997. FLAG: 0
  1998. DESCRIPTION: Add rigid entities for voxelization
  1999. --------------------------------------------------
  2000.  
  2001.  
  2002. [2198]
  2003. REGISTERING FUNCTION--------
  2004. CLASS PTR: 24F164D0E00
  2005. CVAR: g_fire.effectOptions
  2006. CVAR PTR: 00007FF7B76AAE84
  2007. FLAG: 127
  2008. DESCRIPTION: Different options for controlling the effect emitters
  2009. --------------------------------------------------
  2010.  
  2011.  
  2012. [2199]
  2013. REGISTERING FUNCTION--------
  2014. CLASS PTR: 24F164D0E00
  2015. CVAR: g_fire.speedMultiplier
  2016. CVAR PTR: 00007FF7B76AAE88
  2017. FLAG: 1.000000
  2018. DESCRIPTION: A multiplier to increase or decrease speed
  2019. --------------------------------------------------
  2020.  
  2021.  
  2022. [2200]
  2023. REGISTERING FUNCTION--------
  2024. CLASS PTR: 24F164D0E00
  2025. CVAR: g_fire.voxelSize
  2026. CVAR PTR: 00007FF7B76AAE8C
  2027. FLAG: 1.000000
  2028. DESCRIPTION: Override the size of the voxels used for fire hazards. [in meters]
  2029. --------------------------------------------------
  2030.  
  2031.  
  2032. [2201]
  2033. REGISTERING FUNCTION--------
  2034. CLASS PTR: 24F164D0E00
  2035. CVAR: g_fire.voxelGridBound
  2036. CVAR PTR: 00007FF7B76AAE90
  2037. FLAG: 0.100000
  2038. DESCRIPTION: A buffer around the volume also covered by the voxels. [in meters]
  2039. --------------------------------------------------
  2040.  
  2041.  
  2042. [2202]
  2043. REGISTERING FUNCTION--------
  2044. CLASS PTR: 24F164D0E00
  2045. CVAR: g_fire.voxelOverlapDimensions
  2046. CVAR PTR: 00007FF7B76AAE94
  2047. FLAG: 6
  2048. DESCRIPTION: If checking with an unrecognized shape, how many points per axis to check for overlap to calculate the volume
  2049. --------------------------------------------------
  2050.  
  2051.  
  2052. [2203]
  2053. REGISTERING FUNCTION--------
  2054. CLASS PTR: 24F164D0E00
  2055. CVAR: g_fire.surfaceTypeSource
  2056. CVAR PTR: 00007FF7B76AAE98
  2057. FLAG: 1
  2058. DESCRIPTION: Which data to be used for surface type data (0 = physics proxies, 1 = compressed render meshes)
  2059. --------------------------------------------------
  2060.  
  2061.  
  2062. [2204]
  2063. REGISTERING FUNCTION--------
  2064. CLASS PTR: 24F164D0E00
  2065. CVAR: g_fire.globalCombustibility
  2066. CVAR PTR: 00007FF7B76AAE9C
  2067. FLAG: 1.000000
  2068. DESCRIPTION: Global multiplier for combustibility. Affects how fast fire grows on entities and how much chance to ignite when receiving damage.
  2069. --------------------------------------------------
  2070.  
  2071.  
  2072. [2205]
  2073. REGISTERING FUNCTION--------
  2074. CLASS PTR: 24F164D0E00
  2075. CVAR: g_fire.impactSafeSpeed
  2076. CVAR PTR: 00007FF7B76AAEA0
  2077. FLAG: 0.000000
  2078. DESCRIPTION: Impact speed that deals no damage to ignite a fire
  2079. --------------------------------------------------
  2080.  
  2081.  
  2082. [2206]
  2083. REGISTERING FUNCTION--------
  2084. CLASS PTR: 24F164D0E00
  2085. CVAR: g_fire.impactDamagePerSpeedSquared
  2086. CVAR PTR: 00007FF7B76AAEA4
  2087. FLAG: 1.000000
  2088. DESCRIPTION: Impact speed exceeding the safe threshold will be squared, multiplied by this value and applied as physical damage.
  2089. --------------------------------------------------
  2090.  
  2091.  
  2092. [2207]
  2093. REGISTERING FUNCTION--------
  2094. CLASS PTR: 24F164D0E00
  2095. CVAR: g_fire.gravity
  2096. CVAR PTR: 00007FF7B76AAEA8
  2097. FLAG: -1.000000
  2098. DESCRIPTION: Override the standard gravity used for fire propagation calculations. [in g]
  2099. --------------------------------------------------
  2100.  
  2101.  
  2102. [2208]
  2103. REGISTERING FUNCTION--------
  2104. CLASS PTR: 24F164D0E00
  2105. CVAR: g_fire.windStrength
  2106. CVAR PTR: 00007FF7B76AAEAC
  2107. FLAG: -1.000000
  2108. DESCRIPTION: Override the gravity used for fire propagation calculations. [in m/s]
  2109. --------------------------------------------------
  2110.  
  2111.  
  2112. [2209]
  2113. REGISTERING FUNCTION--------
  2114. CLASS PTR: 24F164D0E00
  2115. CVAR: g_fire.windRotation
  2116. CVAR PTR: 00007FF7B76AAEB0
  2117. FLAG: 0.000000
  2118. DESCRIPTION: Override the wind direction used for fire propagation calculations. [in degrees]
  2119. --------------------------------------------------
  2120.  
  2121.  
  2122. [2210]
  2123. REGISTERING FUNCTION--------
  2124. CLASS PTR: 24F164D0E00
  2125. CVAR: g_fire.drawVoxelDebug
  2126. CVAR PTR: 00007FF7B76AAEB4
  2127. FLAG: 0
  2128. DESCRIPTION: Draw voxel grid visual debug for fire
  2129. --------------------------------------------------
  2130.  
  2131.  
  2132. [2211]
  2133. REGISTERING FUNCTION--------
  2134. CLASS PTR: 24F164D0E00
  2135. CVAR: g_fire.drawVolumeDebug
  2136. CVAR PTR: 00007FF7B76AAEB8
  2137. FLAG: 0
  2138. DESCRIPTION: Draw options for various volumes tracked and used for interacting with fire
  2139. --------------------------------------------------
  2140.  
  2141.  
  2142. [2212]
  2143. REGISTERING FUNCTION--------
  2144. CLASS PTR: 24F164D0E00
  2145. CVAR: g_fire.drawEntityDebug
  2146. CVAR PTR: 00007FF7B76AAEBC
  2147. FLAG: 0
  2148. DESCRIPTION: Draw entity visual debug for fire
  2149. --------------------------------------------------
  2150.  
  2151.  
  2152. [2213]
  2153. REGISTERING FUNCTION--------
  2154. CLASS PTR: 24F164D0E00
  2155. CVAR: g_fire.drawFireRepairers
  2156. CVAR PTR: 00007FF7B76AAEC0
  2157. FLAG: 0
  2158. DESCRIPTION: Draw fire repairers
  2159. --------------------------------------------------
  2160.  
  2161.  
  2162. [2214]
  2163. REGISTERING FUNCTION--------
  2164. CLASS PTR: 24F164D0E00
  2165. CVAR: g_fire.drawIgniterVolumes
  2166. CVAR PTR: 00007FF7B76AAEC4
  2167. FLAG: 0
  2168. DESCRIPTION: Draw fire voumes of igniter entities
  2169. --------------------------------------------------
  2170.  
  2171.  
  2172. [2215]
  2173. REGISTERING FUNCTION--------
  2174. CLASS PTR: 24F164D0E00
  2175. CVAR: g_fire.drawVoxelizationDebug
  2176. CVAR PTR: 00007FF7B76AAEC8
  2177. FLAG: 0
  2178. DESCRIPTION: Draw debug for the voxelization of static environments
  2179. --------------------------------------------------
  2180.  
  2181.  
  2182. [2216]
  2183. REGISTERING FUNCTION--------
  2184. CLASS PTR: 24F164D0E00
  2185. CVAR: g_fire.drawDamageEvents
  2186. CVAR PTR: 00007FF7B76AAECC
  2187. FLAG: 0
  2188. DESCRIPTION: Draw debug for when damage impacts happen
  2189. --------------------------------------------------
  2190.  
  2191.  
  2192. [2217]
  2193. REGISTERING FUNCTION--------
  2194. CLASS PTR: 24F164D0E00
  2195. CVAR: g_fire.oxygenReplenishRate
  2196. CVAR PTR: 00007FF7B76AAED0
  2197. FLAG: 0.000000
  2198. DESCRIPTION: How quickly oxygen replenishes in the fire area room. Adds amount of room mass to refill the oxygen X times per hour.
  2199. --------------------------------------------------
  2200.  
  2201.  
  2202. [2218]
  2203. REGISTERING FUNCTION--------
  2204. CLASS PTR: 24F164D0E00
  2205. CVAR: g_fire.roomTemperatureCooler
  2206. CVAR PTR: 00007FF7B76AAED4
  2207. FLAG: 0.000000
  2208. DESCRIPTION: Cools down fire area rooms to default room temperture, after a fire has heated up the room. [in K/s]
  2209. --------------------------------------------------
  2210.  
  2211.  
  2212. [2219]
  2213. REGISTERING FUNCTION--------
  2214. CLASS PTR: 24F164D0E00
  2215. CVAR: e_asteroidsDebugDraw
  2216. CVAR PTR: 00007FF7BA77AFF8
  2217. FLAG: 0
  2218. DESCRIPTION: Asteroid field debug draw.
  2219. 1 = Show overview text of active fields
  2220. 2 = Draw active cells
  2221. 3 = Draw active cells and their indices
  2222. 4 = Draw physicalized asteroids
  2223. 5 = Draw bounding boxes of occupants
  2224. 6 = Draw bounding boxes of occupants and physicalized asteroids
  2225.  
  2226. --------------------------------------------------
  2227.  
  2228.  
  2229. [2220]
  2230. REGISTERING FUNCTION--------
  2231. CLASS PTR: 24F164D0E00
  2232. CVAR: e_asteroidsFreezeBounds
  2233. CVAR PTR: 00007FF7BA77AFFC
  2234. FLAG: 0
  2235. DESCRIPTION: Freeze visible bounds on asteroid fields.
  2236. --------------------------------------------------
  2237.  
  2238.  
  2239. [2221]
  2240. REGISTERING FUNCTION--------
  2241. CLASS PTR: 24F164D0E00
  2242. CVAR: e_asteroidsMaxDistanceKm
  2243. CVAR PTR: 00007FF7B76BE00C
  2244. FLAG: 256.000000
  2245. DESCRIPTION: Max distance to generate cells (in km). Will have a significant impact on performance.
  2246. --------------------------------------------------
  2247.  
  2248.  
  2249. [2222]
  2250. REGISTERING FUNCTION--------
  2251. CLASS PTR: 24F164D0E00
  2252. CVAR: e_asteroidsPODCellSize
  2253. CVAR PTR: 00007FF7B76BE000
  2254. FLAG: 512
  2255. DESCRIPTION: Size of asteroid physicalization-on-demand cells in meters.
  2256. --------------------------------------------------
  2257.  
  2258.  
  2259. [2223]
  2260. REGISTERING FUNCTION--------
  2261. CLASS PTR: 24F164D0E00
  2262. CVAR: e_asteroidsPODInactiveFrames
  2263. CVAR PTR: 00007FF7B76BE004
  2264. FLAG: 60
  2265. DESCRIPTION: Number of frames before inactive asteroid cells are dephysicalized.
  2266. --------------------------------------------------
  2267.  
  2268.  
  2269. [2224]
  2270. REGISTERING FUNCTION--------
  2271. CLASS PTR: 24F164D0E00
  2272. CVAR: e_asteroidsSyncUpdates
  2273. CVAR PTR: 00007FF7B76BE008
  2274. FLAG: 60
  2275. DESCRIPTION: Number of updates over which syncing of asteroid physics is distributed.
  2276. --------------------------------------------------
  2277.  
  2278.  
  2279. [2225]
  2280. REGISTERING FUNCTION--------
  2281. CLASS PTR: 24F164D0E00
  2282. CVAR: ser_debugRenderMode
  2283. CVAR PTR: 00007FF7BA772DDC
  2284. FLAG: 0
  2285. DESCRIPTION: 0 = disable, 1 = sort reads, 2 = sort read bits, 3 = sort writes, 4 = sort write bits, 5 = sort persistent writes, 6 = sort persistent write bits
  2286. --------------------------------------------------
  2287.  
  2288.  
  2289. [2226]
  2290. REGISTERING FUNCTION--------
  2291. CLASS PTR: 24F164D0E00
  2292. CVAR: ser_debugRenderMode_UpdateRateInterval
  2293. CVAR PTR: 00007FF7BA772F14
  2294. FLAG: 1.000000
  2295. DESCRIPTION: time interval between updates of the SV profile display captures
  2296. --------------------------------------------------
  2297.  
  2298.  
  2299. [2227]
  2300. REGISTERING FUNCTION--------
  2301. CLASS PTR: 24F164D0E00
  2302. CVAR: ser_debugRenderMode_AnalyticsUpdateRateInterval
  2303. CVAR PTR: 00007FF7BA772F10
  2304. FLAG: 30.000000
  2305. DESCRIPTION: time interval between the analytics updates (in seconds)
  2306. --------------------------------------------------
  2307.  
  2308.  
  2309. [2228]
  2310. REGISTERING FUNCTION--------
  2311. CLASS PTR: 24F164D0E00
  2312. CVAR: ser_debugRenderMode_AnalyticsMaxEvents
  2313. CVAR PTR: 00007FF7BA772F18
  2314. FLAG: 5
  2315. DESCRIPTION: how many analytics events to send per ranking
  2316. --------------------------------------------------
  2317.  
  2318.  
  2319. [2229]
  2320. REGISTERING FUNCTION--------
  2321. CLASS PTR: 24F164D0E00
  2322. CVAR: gfx_draw
  2323. CVAR PTR: 00007FF7BA772968
  2324. FLAG: 1
  2325. DESCRIPTION: Draw UI Elements
  2326. --------------------------------------------------
  2327.  
  2328.  
  2329. [2230]
  2330. REGISTERING FUNCTION--------
  2331. CLASS PTR: 24F164D0E00
  2332. CVAR: gfx_debugdraw
  2333. CVAR PTR: 00007FF7BA77296C
  2334. FLAG: 0
  2335. DESCRIPTION: Display UI Elements debug info.
  2336. 0=Disabled1=UIElements2=UIActions4=UIActions12=UIStack per UI FG
  2337. --------------------------------------------------
  2338.  
  2339.  
  2340. [2231]
  2341. REGISTERING FUNCTION--------
  2342. CLASS PTR: 24F164D0E00
  2343. CVAR: gfx_debug_dyn_textures
  2344. CVAR PTR: 00007FF7BA772970
  2345. FLAG: 0
  2346. DESCRIPTION: Draw UI Elements that are on DynTextures additional as 2D
  2347. --------------------------------------------------
  2348.  
  2349.  
  2350. [2232]
  2351. REGISTERING FUNCTION--------
  2352. CLASS PTR: 24F164D0E00
  2353. CVAR: gfx_uiaction_log
  2354. CVAR PTR: 00007FF7BA772974
  2355. FLAG: 0
  2356. DESCRIPTION: Log UI Actions
  2357. --------------------------------------------------
  2358.  
  2359.  
  2360. [2233]
  2361. REGISTERING FUNCTION--------
  2362. CLASS PTR: 24F164D0E00
  2363. CVAR: gfx_uiaction_enable
  2364. CVAR PTR: 00007FF7BA772978
  2365. FLAG: 1
  2366. DESCRIPTION: Enables UI Actions
  2367. --------------------------------------------------
  2368.  
  2369.  
  2370. [2234]
  2371. REGISTERING FUNCTION--------
  2372. CLASS PTR: 24F164D0E00
  2373. CVAR: gfx_loadtimethread
  2374. CVAR PTR: 00007FF7BA77297C
  2375. FLAG: 1
  2376. DESCRIPTION: Enables threaded rendering while loading
  2377. --------------------------------------------------
  2378.  
  2379.  
  2380. [2235]
  2381. REGISTERING FUNCTION--------
  2382. CLASS PTR: 24F164D0E00
  2383. CVAR: gfx_reloadonlanguagechange
  2384. CVAR PTR: 00007FF7BA772980
  2385. FLAG: 1
  2386. DESCRIPTION: Automatically reloads all UIElements on language change
  2387. --------------------------------------------------
  2388.  
  2389.  
  2390. [2236]
  2391. REGISTERING FUNCTION--------
  2392. CLASS PTR: 24F164D0E00
  2393. CVAR: gfx_uievents_editorenabled
  2394. CVAR PTR: 00007FF7BA772984
  2395. FLAG: 1
  2396. DESCRIPTION: Enabled UI->System events in editor (Disabled per default! handle with care!)
  2397. --------------------------------------------------
  2398.  
  2399.  
  2400. [2237]
  2401. REGISTERING FUNCTION--------
  2402. CLASS PTR: 24F164D0E00
  2403. CVAR: gfx_ampserver
  2404. CVAR PTR: 00007FF7BA772988
  2405. FLAG: 0
  2406. DESCRIPTION: Enables AMP flash profiling
  2407. --------------------------------------------------
  2408.  
  2409.  
  2410. [2238]
  2411. REGISTERING FUNCTION--------
  2412. CLASS PTR: 24F164D0E00
  2413. CVAR: gfx_uievents_actionlistener
  2414. CVAR PTR: 00007FF7BA77298C
  2415. FLAG: 1
  2416. DESCRIPTION: Enables input action handling instead of just raw input device events.
  2417. --------------------------------------------------
  2418.  
  2419.  
  2420. [2239]
  2421. REGISTERING FUNCTION--------
  2422. CLASS PTR: 24F164D0E00
  2423. CVAR: gfx_checkfilesforupdates
  2424. CVAR PTR: 00007FF7BA772990
  2425. FLAG: 0
  2426. DESCRIPTION: Enables timestamp checking of flash files for updates on window regaining focus
  2427. --------------------------------------------------
  2428.  
  2429.  
  2430. [2240]
  2431. REGISTERING FUNCTION--------
  2432. CLASS PTR: 24F164D0E00
  2433. CVAR: gfx_inputevents_triggerstart
  2434. CVAR PTR: 00007FF7BA772994
  2435. FLAG: 0.300000
  2436. DESCRIPTION: Time in seconds to wait until input key triggering starts
  2437. --------------------------------------------------
  2438.  
  2439.  
  2440. [2241]
  2441. REGISTERING FUNCTION--------
  2442. CLASS PTR: 24F164D0E00
  2443. CVAR: gfx_inputevents_triggerrepeat
  2444. CVAR PTR: 00007FF7BA772998
  2445. FLAG: 0.050000
  2446. DESCRIPTION: Time in seconds to wait between each input key trigger
  2447. --------------------------------------------------
  2448.  
  2449.  
  2450. [2242]
  2451. REGISTERING FUNCTION--------
  2452. CLASS PTR: 24F164D0E00
  2453. CVAR: g_procedural_breaking
  2454. CVAR PTR: 00007FF7BA76E8A0
  2455. FLAG: 1
  2456. DESCRIPTION: Toggles procedural mesh breaking (except explosion-breaking)
  2457. --------------------------------------------------
  2458.  
  2459.  
  2460. [2243]
  2461. REGISTERING FUNCTION--------
  2462. CLASS PTR: 24F164D0E00
  2463. CVAR: g_joint_breaking
  2464. CVAR PTR: 00007FF7B76ACC70
  2465. FLAG: 1
  2466. DESCRIPTION: Toggles jointed objects breaking
  2467. --------------------------------------------------
  2468.  
  2469.  
  2470. [2244]
  2471. REGISTERING FUNCTION--------
  2472. CLASS PTR: 24F164D0E00
  2473. CVAR: g_tree_cut_reuse_dist
  2474. CVAR PTR: 00007FF7BA76E8A4
  2475. FLAG: 1024.000000
  2476. DESCRIPTION: Maximum distance from a previously made cut that allows reusing
  2477. --------------------------------------------------
  2478.  
  2479.  
  2480. [2245]
  2481. REGISTERING FUNCTION--------
  2482. CLASS PTR: 24F164D0E00
  2483. CVAR: g_no_secondary_breaking
  2484. CVAR PTR: 00007FF7BA76E8A8
  2485. FLAG: 0
  2486. DESCRIPTION: Prevents secondary procedural breaks (to keep down memory usage)
  2487. --------------------------------------------------
  2488.  
  2489.  
  2490. [2246]
  2491. REGISTERING FUNCTION--------
  2492. CLASS PTR: 24F164D0E00
  2493. CVAR: g_no_breaking_by_objects
  2494. CVAR PTR: 00007FF7BA76E8AC
  2495. FLAG: 0
  2496. DESCRIPTION: Prevents procedural breaking caused by rigid bodies
  2497. --------------------------------------------------
  2498.  
  2499.  
  2500. [2247]
  2501. REGISTERING FUNCTION--------
  2502. CLASS PTR: 24F164D0E00
  2503. CVAR: g_breakage_mem_limit
  2504. CVAR PTR: 00007FF7BA76E8B0
  2505. FLAG: 0
  2506. DESCRIPTION: Sets a budget for procedurally breakable objects (in KBs)
  2507. --------------------------------------------------
  2508.  
  2509.  
  2510. [2248]
  2511. REGISTERING FUNCTION--------
  2512. CLASS PTR: 24F164D0E00
  2513. CVAR: g_breakage_debug
  2514. CVAR PTR: 00007FF7BA76E8B4
  2515. FLAG: 0
  2516. DESCRIPTION: Turns on debug rendering for broken objects counted against g_breakage_mem_limit
  2517. --------------------------------------------------
  2518.  
  2519.  
  2520. [2249]
  2521. REGISTERING FUNCTION--------
  2522. CLASS PTR: 24F164D0E00
  2523. CVAR: g_breakageFadeDelay
  2524. CVAR PTR: 00007FF7BA76E8C0
  2525. FLAG: 6.000000
  2526. DESCRIPTION:
  2527. --------------------------------------------------
  2528.  
  2529.  
  2530. [2250]
  2531. REGISTERING FUNCTION--------
  2532. CLASS PTR: 24F164D0E00
  2533. CVAR: g_breakageFadeTime
  2534. CVAR PTR: 00007FF7BA76E8BC
  2535. FLAG: 6.000000
  2536. DESCRIPTION:
  2537. --------------------------------------------------
  2538.  
  2539.  
  2540. [2251]
  2541. REGISTERING FUNCTION--------
  2542. CLASS PTR: 24F164D0E00
  2543. CVAR: g_breakageMinAxisInertia
  2544. CVAR PTR: 00007FF7B76ACC74
  2545. FLAG: 0.010000
  2546. DESCRIPTION: Set this to 1.0 to force broken trees to have spherical inertia
  2547. --------------------------------------------------
  2548.  
  2549.  
  2550. [2252]
  2551. REGISTERING FUNCTION--------
  2552. CLASS PTR: 24F164D0E00
  2553. CVAR: g_breakageNoDebrisCollisions
  2554. CVAR PTR: 00007FF7BA76E8C4
  2555. FLAG: 0
  2556. DESCRIPTION: Turns off all collisions for debris, apart from coltype_solid
  2557. --------------------------------------------------
  2558.  
  2559.  
  2560. [2253]
  2561. REGISTERING FUNCTION--------
  2562. CLASS PTR: 24F164D0E00
  2563. CVAR: g_glassForceTimeout
  2564. CVAR PTR: 00007FF7BA76E8C8
  2565. FLAG: 0.000000
  2566. DESCRIPTION: Make all glass break after a given time, overrides art settings
  2567. --------------------------------------------------
  2568.  
  2569.  
  2570. [2254]
  2571. REGISTERING FUNCTION--------
  2572. CLASS PTR: 24F164D0E00
  2573. CVAR: g_glassForceTimeoutSpread
  2574. CVAR PTR: 00007FF7BA76E8CC
  2575. FLAG: 0.000000
  2576. DESCRIPTION: Add a random amount to forced glass shattering
  2577. --------------------------------------------------
  2578.  
  2579.  
  2580. [2255]
  2581. REGISTERING FUNCTION--------
  2582. CLASS PTR: 24F164D0E00
  2583. CVAR: g_glassNoDecals
  2584. CVAR PTR: 00007FF7BA76E8D0
  2585. FLAG: 0
  2586. DESCRIPTION: Turns off glass decals
  2587. --------------------------------------------------
  2588.  
  2589.  
  2590. [2256]
  2591. REGISTERING FUNCTION--------
  2592. CLASS PTR: 24F164D0E00
  2593. CVAR: g_glassAutoShatter
  2594. CVAR PTR: 00007FF7BA76E8D4
  2595. FLAG: 0
  2596. DESCRIPTION: Always smash the whole pane, and spawn fracture effect
  2597. --------------------------------------------------
  2598.  
  2599.  
  2600. [2257]
  2601. REGISTERING FUNCTION--------
  2602. CLASS PTR: 24F164D0E00
  2603. CVAR: g_glassAutoShatterOnExplosions
  2604. CVAR PTR: 00007FF7BA76E8D8
  2605. FLAG: 0
  2606. DESCRIPTION: Just smash the whole pane, and spawn fracture effect for explosions
  2607. --------------------------------------------------
  2608.  
  2609.  
  2610. [2258]
  2611. REGISTERING FUNCTION--------
  2612. CLASS PTR: 24F164D0E00
  2613. CVAR: g_glassAutoShatterMinArea
  2614. CVAR PTR: 00007FF7BA76E8F0
  2615. FLAG: 0.000000
  2616. DESCRIPTION: If the area of glass is below this, then autoshatter
  2617. --------------------------------------------------
  2618.  
  2619.  
  2620. [2259]
  2621. REGISTERING FUNCTION--------
  2622. CLASS PTR: 24F164D0E00
  2623. CVAR: g_glassMaxPanesToBreakPerFrame
  2624. CVAR PTR: 00007FF7BA76E8DC
  2625. FLAG: 0
  2626. DESCRIPTION: Max glass breaks, before auto-shattering is forced
  2627. --------------------------------------------------
  2628.  
  2629.  
  2630. [2260]
  2631. REGISTERING FUNCTION--------
  2632. CLASS PTR: 24F164D0E00
  2633. CVAR: g_glassSystemEnable
  2634. CVAR PTR: 00007FF7B76ACC78
  2635. FLAG: 0
  2636. DESCRIPTION: Enables the new dynamic breaking system for glass
  2637. --------------------------------------------------
  2638.  
  2639.  
  2640. [2261]
  2641. REGISTERING FUNCTION--------
  2642. CLASS PTR: 24F164D0E00
  2643. CVAR: g_breakageTreeMax
  2644. CVAR PTR: 00007FF7BA76E8E0
  2645. FLAG: 0
  2646. DESCRIPTION: Please see comments in ActionGame.cpp
  2647. --------------------------------------------------
  2648.  
  2649.  
  2650. [2262]
  2651. REGISTERING FUNCTION--------
  2652. CLASS PTR: 24F164D0E00
  2653. CVAR: g_breakageTreeInc
  2654. CVAR PTR: 00007FF7BA76E8E4
  2655. FLAG: 0
  2656. DESCRIPTION: Please see comments in ActionGame.cpp
  2657. --------------------------------------------------
  2658.  
  2659.  
  2660. [2263]
  2661. REGISTERING FUNCTION--------
  2662. CLASS PTR: 24F164D0E00
  2663. CVAR: g_breakageTreeDec
  2664. CVAR PTR: 00007FF7BA76E8E8
  2665. FLAG: 0
  2666. DESCRIPTION: Please see comments in ActionGame.cpp
  2667. --------------------------------------------------
  2668.  
  2669.  
  2670. [2264]
  2671. REGISTERING FUNCTION--------
  2672. CLASS PTR: 24F164D0E00
  2673. CVAR: g_breakageTreeIncGlass
  2674. CVAR PTR: 00007FF7BA76E8EC
  2675. FLAG: 0
  2676. DESCRIPTION: Please see comments in ActionGame.cpp
  2677. --------------------------------------------------
  2678.  
  2679.  
  2680. [2265]
  2681. REGISTERING FUNCTION--------
  2682. CLASS PTR: 24F164D0E00
  2683. CVAR: g_threadCollisionProcessing
  2684. CVAR PTR: 00007FF7BA76E8B8
  2685. FLAG: 0
  2686. DESCRIPTION: Process collision events over multiple cores
  2687. --------------------------------------------------
  2688.  
  2689.  
  2690. [2266]
  2691. REGISTERING FUNCTION--------
  2692. CLASS PTR: 24F164D0E00
  2693. CVAR: g_cinematicCameraActionHoldTime
  2694. CVAR PTR: 00000271C0D90804
  2695. FLAG: -1.000000
  2696. DESCRIPTION: The time you have to hold action input button/key down before cinematic camera triggers
  2697. --------------------------------------------------
  2698.  
  2699.  
  2700. [2267]
  2701. REGISTERING FUNCTION--------
  2702. CLASS PTR: 24F164D0E00
  2703. CVAR: g_imageTestAutoCamEnable
  2704. CVAR PTR: 00007FF7BA772DC4
  2705. FLAG: 1
  2706. DESCRIPTION: 1 - Enable/0 - Disable auto cameras.
  2707. --------------------------------------------------
  2708.  
  2709.  
  2710. [2268]
  2711. REGISTERING FUNCTION--------
  2712. CLASS PTR: 24F164D0E00
  2713. CVAR: g_imageTestStatsMerge
  2714. CVAR PTR: 00007FF7BA772DD8
  2715. FLAG: 0
  2716. DESCRIPTION: Gather all stats of all CSV files in CaptureOutput folder and save them in CaptureOutput/AllCapturesStats.csv.
  2717. --------------------------------------------------
  2718.  
  2719.  
  2720. [2269]
  2721. REGISTERING FUNCTION--------
  2722. CLASS PTR: 24F164D0E00
  2723. CVAR: g_CameraComponentOverrideLogNames
  2724. CVAR PTR: 00007FF7BA772DC0
  2725. FLAG: 0
  2726. DESCRIPTION: Output to the log all the camera entity components in the level. Format is [CameraOverrideFullName]:
  2727. --------------------------------------------------
  2728.  
  2729.  
  2730. [2270]
  2731. REGISTERING FUNCTION--------
  2732. CLASS PTR: 24F164D0E00
  2733. CVAR: i_listActionMaps
  2734. CVAR PTR: 00000271CD780338
  2735. FLAG: 0
  2736. DESCRIPTION: List action maps/filters on screen (1 = list all, 2 = list blocked inputs only)
  2737. --------------------------------------------------
  2738.  
  2739.  
  2740. [2271]
  2741. REGISTERING FUNCTION--------
  2742. CLASS PTR: 24F164D0E00
  2743. CVAR: i_listActions
  2744. CVAR PTR: 00000271CD78033C
  2745. FLAG: 0
  2746. DESCRIPTION: List recently handled actions on screen
  2747. --------------------------------------------------
  2748.  
  2749.  
  2750. [2272]
  2751. REGISTERING FUNCTION--------
  2752. CLASS PTR: 24F164D0E00
  2753. CVAR: cl_multiTapTheshold
  2754. CVAR PTR: 00000271CD7803C0
  2755. FLAG: 0.250000
  2756. DESCRIPTION: The time threshold between consecutive button presses to be considered part of a double (or more) tap sequence
  2757. --------------------------------------------------
  2758.  
  2759.  
  2760. [2273]
  2761. REGISTERING FUNCTION--------
  2762. CLASS PTR: 24F164D0E00
  2763. CVAR: i_resolveModifierConflicts
  2764. CVAR PTR: 00000271CD7803C4
  2765. FLAG: 1
  2766. DESCRIPTION: Modifier conflicts occur when there are actions assigned to multiple modifiers. This CVar allows the ActionMapManager to try to solve them. See RSI-19847 for more details.
  2767. --------------------------------------------------
  2768.  
  2769.  
  2770. [2274]
  2771. REGISTERING FUNCTION--------
  2772. CLASS PTR: 24F164D0E00
  2773. CVAR: cl_camera_noise
  2774. CVAR PTR: 0000027233962AB0
  2775. FLAG: -1.000000
  2776. DESCRIPTION: Adds hand-held like camera noise to the camera view.
  2777. The higher the value, the higher the noise.
  2778. A value <= 0 disables it.
  2779. --------------------------------------------------
  2780.  
  2781.  
  2782. [2275]
  2783. REGISTERING FUNCTION--------
  2784. CLASS PTR: 24F164D0E00
  2785. CVAR: cl_camera_noise_freq
  2786. CVAR PTR: 0000027233962AB4
  2787. FLAG: 2.532617
  2788. DESCRIPTION: Defines camera noise frequency for the camera view.
  2789. The higher the value, the higher the noise.
  2790. --------------------------------------------------
  2791.  
  2792.  
  2793. [2276]
  2794. REGISTERING FUNCTION--------
  2795. CLASS PTR: 24F164D0E00
  2796. CVAR: cl_ViewSystemDebug
  2797. CVAR PTR: 0000027233962AE8
  2798. FLAG: 0
  2799. DESCRIPTION: Sets Debug information of the ViewSystem.
  2800. --------------------------------------------------
  2801.  
  2802.  
  2803. [2277]
  2804. REGISTERING FUNCTION--------
  2805. CLASS PTR: 24F164D0E00
  2806. CVAR: s_DropListener
  2807. CVAR PTR: 0000027233962AC0
  2808. FLAG: 0
  2809. DESCRIPTION: Drop default listener at current location.
  2810. Usage: s_DropListener [0..1]
  2811. 0: Disabled
  2812. 1: Enabled (client entity zone mode). Default listener's location will remain at location it was 'dropped' within the client entity's zone.
  2813. (good for dropping the listener in a ship or on a planet surface)2: Enabled (world position mode). Default listener's location will remain at location it was 'dropped' in world space.
  2814. (good for dropping the listener in space and testing passbys)
  2815. --------------------------------------------------
  2816.  
  2817.  
  2818. [2278]
  2819. REGISTERING FUNCTION--------
  2820. CLASS PTR: 24F164D0E00
  2821. CVAR: s_ListenerDebugSphereRadius
  2822. CVAR PTR: 0000027233962AC4
  2823. FLAG: 20.000000
  2824. DESCRIPTION: Set or modify the sphere size of the listener.
  2825. Usage: s_ListenerDebugSphereRadius [float]
  2826. Default size: 20.0
  2827.  
  2828. --------------------------------------------------
  2829.  
  2830.  
  2831. [2279]
  2832. REGISTERING FUNCTION--------
  2833. CLASS PTR: 24F164D0E00
  2834. CVAR: s_ListenerDebugSphereAlpha
  2835. CVAR PTR: 0000027233962AC8
  2836. FLAG: 0.500000
  2837. DESCRIPTION: Set or modify the transparency of the listener sphere.
  2838. Usage: s_ListenerDebugSphereRadius [float]
  2839. Default alpha: 0.5
  2840.  
  2841. --------------------------------------------------
  2842.  
  2843.  
  2844. [2280]
  2845. REGISTERING FUNCTION--------
  2846. CLASS PTR: 24F164D0E00
  2847. CVAR: cl_prefer1PTrackviewCameras
  2848. CVAR PTR: 0000027233962AEC
  2849. FLAG: 0
  2850. DESCRIPTION: If set to 1, default trackview cameras will behave as optional, leaving the player in 1st or 3rd person perspective, depending on which mode it was. Mandatory cameras still switch the view
  2851. --------------------------------------------------
  2852.  
  2853.  
  2854. [2281]
  2855. REGISTERING FUNCTION--------
  2856. CLASS PTR: 24F164D0E00
  2857. CVAR: v_disable_hull
  2858. CVAR PTR: 00000271C0D909A8
  2859. FLAG: 0
  2860. DESCRIPTION: Disable hull proxies
  2861. --------------------------------------------------
  2862.  
  2863.  
  2864. [2282]
  2865. REGISTERING FUNCTION--------
  2866. CLASS PTR: 24F164D0E00
  2867. CVAR: v_godMode
  2868. CVAR PTR: 00000271C0D909AC
  2869. FLAG: 0
  2870. DESCRIPTION: Makes vehicles invincible (1 = no ships can take damage, 2 = only AI ships can take damage)
  2871. --------------------------------------------------
  2872.  
  2873.  
  2874. [2283]
  2875. REGISTERING FUNCTION--------
  2876. CLASS PTR: 24F164D0E00
  2877. CVAR: v_force_static
  2878. CVAR PTR: 00000271C0D909B0
  2879. FLAG: 0
  2880. DESCRIPTION: Force all vehicles to be static
  2881. --------------------------------------------------
  2882.  
  2883.  
  2884. [2284]
  2885. REGISTERING FUNCTION--------
  2886. CLASS PTR: 24F164D0E00
  2887. CVAR: v_slipSlopeFront
  2888. CVAR PTR: 00000271C0D909B8
  2889. FLAG: 0.000000
  2890. DESCRIPTION: coefficient for slip friction slope calculation (front wheels)
  2891. --------------------------------------------------
  2892.  
  2893.  
  2894. [2285]
  2895. REGISTERING FUNCTION--------
  2896. CLASS PTR: 24F164D0E00
  2897. CVAR: v_slipSlopeRear
  2898. CVAR PTR: 00000271C0D909BC
  2899. FLAG: 0.000000
  2900. DESCRIPTION: coefficient for slip friction slope calculation (rear wheels)
  2901. --------------------------------------------------
  2902.  
  2903.  
  2904. [2286]
  2905. REGISTERING FUNCTION--------
  2906. CLASS PTR: 24F164D0E00
  2907. CVAR: v_slipFrictionModFront
  2908. CVAR PTR: 00000271C0D909C0
  2909. FLAG: 0.000000
  2910. DESCRIPTION: if non-zero, used as slip friction modifier (front wheels)
  2911. --------------------------------------------------
  2912.  
  2913.  
  2914. [2287]
  2915. REGISTERING FUNCTION--------
  2916. CLASS PTR: 24F164D0E00
  2917. CVAR: v_slipFrictionModRear
  2918. CVAR PTR: 00000271C0D909C4
  2919. FLAG: 0.000000
  2920. DESCRIPTION: if non-zero, used as slip friction modifier (rear wheels)
  2921. --------------------------------------------------
  2922.  
  2923.  
  2924. [2288]
  2925. REGISTERING FUNCTION--------
  2926. CLASS PTR: 24F164D0E00
  2927. CVAR: v_dedi_follow
  2928. CVAR PTR: 00000271C0D909D0
  2929. FLAG: -1
  2930. DESCRIPTION: Set debug renderer pos to follow this vehicle (by index) on dedicated server
  2931. --------------------------------------------------
  2932.  
  2933.  
  2934. [2289]
  2935. REGISTERING FUNCTION--------
  2936. CLASS PTR: 24F164D0E00
  2937. CVAR: v_dedi_offset_x
  2938. CVAR PTR: 00000271C0D909D4
  2939. FLAG: 0.000000
  2940. DESCRIPTION: Set debug renderer x offset
  2941. --------------------------------------------------
  2942.  
  2943.  
  2944. [2290]
  2945. REGISTERING FUNCTION--------
  2946. CLASS PTR: 24F164D0E00
  2947. CVAR: v_dedi_offset_y
  2948. CVAR PTR: 00000271C0D909D8
  2949. FLAG: -20.000000
  2950. DESCRIPTION: Set debug renderer y offset
  2951. --------------------------------------------------
  2952.  
  2953.  
  2954. [2291]
  2955. REGISTERING FUNCTION--------
  2956. CLASS PTR: 24F164D0E00
  2957. CVAR: v_dedi_offset_z
  2958. CVAR PTR: 00000271C0D909DC
  2959. FLAG: 0.000000
  2960. DESCRIPTION: Set debug renderer z offset
  2961. --------------------------------------------------
  2962.  
  2963.  
  2964. [2292]
  2965. REGISTERING FUNCTION--------
  2966. CLASS PTR: 24F164D0E00
  2967. CVAR: v_vehicle_quality
  2968. CVAR PTR: 00000271C0D909C8
  2969. FLAG: 4
  2970. DESCRIPTION: Geometry/Physics quality (1-lowspec, 4-highspec)
  2971. --------------------------------------------------
  2972.  
  2973.  
  2974. [2293]
  2975. REGISTERING FUNCTION--------
  2976. CLASS PTR: 24F164D0E00
  2977. CVAR: v_max_collisions
  2978. CVAR PTR: 00000271C0D909CC
  2979. FLAG: 64
  2980. DESCRIPTION: Maximal number of logged collisions per frame.
  2981. --------------------------------------------------
  2982.  
  2983.  
  2984. [2294]
  2985. REGISTERING FUNCTION--------
  2986. CLASS PTR: 24F164D0E00
  2987. CVAR: v_debugSuspensionIK
  2988. CVAR PTR: 00000271C0D909B4
  2989. FLAG: 0
  2990. DESCRIPTION: Debug draw the suspension ik
  2991. --------------------------------------------------
  2992.  
  2993.  
  2994. [2295]
  2995. REGISTERING FUNCTION--------
  2996. CLASS PTR: 24F164D0E00
  2997. CVAR: v_debug_usage
  2998. CVAR PTR: 00000271C0D909E0
  2999. FLAG: 0
  3000. DESCRIPTION: Debug vehicle usage stats: 1 = basic debug info, 2 = also list ships
  3001. --------------------------------------------------
  3002.  
  3003.  
  3004. [2296]
  3005. REGISTERING FUNCTION--------
  3006. CLASS PTR: 24F164D0E00
  3007. CVAR: v_InitialSpawn_DamageDelay
  3008. CVAR PTR: 00000271C0D909E4
  3009. FLAG: 1.500000
  3010. DESCRIPTION: Time in seconds the vehicle will be unable to take damage after being spawned.
  3011. --------------------------------------------------
  3012.  
  3013.  
  3014. [2297]
  3015. REGISTERING FUNCTION--------
  3016. CLASS PTR: 24F164D0E00
  3017. CVAR: v_exportPhysicsGridVoxelData
  3018. CVAR PTR: 00000271C0D909E8
  3019. FLAG: 0
  3020. DESCRIPTION: If set, vehicle will export the voxel data from the physics grid when spawned in the editor
  3021. --------------------------------------------------
  3022.  
  3023.  
  3024. [2298]
  3025. REGISTERING FUNCTION--------
  3026. CLASS PTR: 24F164D0E00
  3027. CVAR: v_alertState
  3028. CVAR PTR: 00000271C0D909EC
  3029. FLAG: -1
  3030. DESCRIPTION: Debug vehicle damage state: -1 = turn off debug vehicle damage state, 0 = default, 1 = emergency
  3031. --------------------------------------------------
  3032.  
  3033.  
  3034. [2299]
  3035. REGISTERING FUNCTION--------
  3036. CLASS PTR: 24F164D0E00
  3037. CVAR: v_cull_minPixels
  3038. CVAR PTR: 00000271C0D909F0
  3039. FLAG: 3
  3040. DESCRIPTION: Sets the minimum number of pixels for vehicles' screen space culling
  3041. --------------------------------------------------
  3042.  
  3043.  
  3044. [2300]
  3045. REGISTERING FUNCTION--------
  3046. CLASS PTR: 24F164D0E00
  3047. CVAR: v_cull_lodMul
  3048. CVAR PTR: 00000271C0D909F4
  3049. FLAG: 2.550000
  3050. DESCRIPTION: Sets the LOD multiplier for vehicles' LOD culling. It has to be between 0 and 2.55
  3051. --------------------------------------------------
  3052.  
  3053.  
  3054. [2301]
  3055. REGISTERING FUNCTION--------
  3056. CLASS PTR: 24F164D0E00
  3057. CVAR: v_show_inspector
  3058. CVAR PTR: 00000271C0D909F8
  3059. FLAG: 0
  3060. DESCRIPTION:
  3061. --------------------------------------------------
  3062.  
  3063.  
  3064. [2302]
  3065. REGISTERING FUNCTION--------
  3066. CLASS PTR: 24F164D0E00
  3067. CVAR: v_debugTreads
  3068. CVAR PTR: 00000271C0D909FC
  3069. FLAG: 0
  3070. DESCRIPTION: Prints debug information about the vehicle treads to the screen
  3071. --------------------------------------------------
  3072.  
  3073.  
  3074. [2303]
  3075. REGISTERING FUNCTION--------
  3076. CLASS PTR: 24F164D0E00
  3077. CVAR: v_treadUVScrollMultiplier
  3078. CVAR PTR: 00000271C0D90A00
  3079. FLAG: 0.000000
  3080. DESCRIPTION: Sets the uv scroll multiplier for the vehicle treads
  3081. --------------------------------------------------
  3082.  
  3083.  
  3084. [2304]
  3085. REGISTERING FUNCTION--------
  3086. CLASS PTR: 24F164D0E00
  3087. CVAR: v_treadSprocketRotationMultiplier
  3088. CVAR PTR: 00000271C0D90A04
  3089. FLAG: 0.000000
  3090. DESCRIPTION: Sets the sprocket rotation multiplier for the vehicle treads
  3091. --------------------------------------------------
  3092.  
  3093.  
  3094. [2305]
  3095. REGISTERING FUNCTION--------
  3096. CLASS PTR: 24F164D0E00
  3097. CVAR: v_delayPreloadingThreshold
  3098. CVAR PTR: 00000271C0D90A08
  3099. FLAG: 2.000000
  3100. DESCRIPTION: If the total delay is above this level, it will begin preloading on vehicle destruction (rather than on low-health)
  3101. --------------------------------------------------
  3102.  
  3103.  
  3104. [2306]
  3105. REGISTERING FUNCTION--------
  3106. CLASS PTR: 24F164D0E00
  3107. CVAR: v_healthRatioPreloadThreshold
  3108. CVAR PTR: 00000271C0D90A0C
  3109. FLAG: 0.750000
  3110. DESCRIPTION: Will begin preloading when the vehicle's health ratio rises above this level
  3111. --------------------------------------------------
  3112.  
  3113.  
  3114. [2307]
  3115. REGISTERING FUNCTION--------
  3116. CLASS PTR: 24F164D0E00
  3117. CVAR: dlg_enableSubtitles
  3118. CVAR PTR: 00000271CD510BC0
  3119. FLAG: 0
  3120. DESCRIPTION: Enable/Disable the subtitles from the dialogue system.
  3121. --------------------------------------------------
  3122.  
  3123.  
  3124. [2308]
  3125. REGISTERING FUNCTION--------
  3126. CLASS PTR: 24F164D0E00
  3127. CVAR: dlg_maxSubtitleDistance
  3128. CVAR PTR: 00000271CD510BC4
  3129. FLAG: 0.000000
  3130. DESCRIPTION: Maximum distance at which the dialogue system will trigger a subtitle. Zero or negative values imply infinite distance.
  3131. --------------------------------------------------
  3132.  
  3133.  
  3134. [2309]
  3135. REGISTERING FUNCTION--------
  3136. CLASS PTR: 24F164D0E00
  3137. CVAR: dlg_enableComponentUpdate
  3138. CVAR PTR: 00000271CD510BC8
  3139. FLAG: 1
  3140. DESCRIPTION: Allow DialogueComponents to regularly update.
  3141. --------------------------------------------------
  3142.  
  3143.  
  3144. [2310]
  3145. REGISTERING FUNCTION--------
  3146. CLASS PTR: 24F164D0E00
  3147. CVAR: dlg_allowUnlinked
  3148. CVAR PTR: 00000271CD510BCC
  3149. FLAG: 1
  3150. DESCRIPTION: Allow unlinked audio (audio without any associated subtitle) to play.
  3151. --------------------------------------------------
  3152.  
  3153.  
  3154. [2311]
  3155. REGISTERING FUNCTION--------
  3156. CLASS PTR: 24F164D0E00
  3157. CVAR: dlg_showMissingSubtitleWarnings
  3158. CVAR PTR: 00000271CD510BD0
  3159. FLAG: 1
  3160. DESCRIPTION: Show console warnings for dialogue that is played but has no subtitles.
  3161. --------------------------------------------------
  3162.  
  3163.  
  3164. [2312]
  3165. REGISTERING FUNCTION--------
  3166. CLASS PTR: 24F164D0E00
  3167. CVAR: net_cet_spawn_debug_level
  3168. CVAR PTR: 0000027238FC2854
  3169. FLAG: 23
  3170. DESCRIPTION: CET Player spawn error handling:
  3171. 0 = logging only, bitmask for fatals:
  3172. 1 = Fatal On Network ID mismatch
  3173. 2 = Fatal On Entity Class mismatch
  3174. 4 = Fatal On Entity Initialization State
  3175. 8 = Fatal On Entity Spawn failure
  3176. --------------------------------------------------
  3177.  
  3178.  
  3179. [2313]
  3180. REGISTERING FUNCTION--------
  3181. CLASS PTR: 24F164D0E00
  3182. CVAR: net_cet_spawn_variable_retries
  3183. CVAR PTR: 0000027238FC2858
  3184. FLAG: 5
  3185. DESCRIPTION: How many times CET Player spawn will retry fetching data from the variable service
  3186. --------------------------------------------------
  3187.  
  3188.  
  3189. [2314]
  3190. REGISTERING FUNCTION--------
  3191. CLASS PTR: 24F164D0E00
  3192. CVAR: net_cet_spawn_variable_retry_delay
  3193. CVAR PTR: 0000027238FC285C
  3194. FLAG: 50.000000
  3195. DESCRIPTION: How long in seconds CET Player spawn will wait between retrying fetching data from the variable service
  3196. --------------------------------------------------
  3197.  
  3198.  
  3199. [2315]
  3200. REGISTERING FUNCTION--------
  3201. CLASS PTR: 24F164D0E00
  3202. CVAR: net_cet_wait_game_context_batches_timeout_seconds
  3203. CVAR PTR: 0000027238FC2860
  3204. FLAG: 240.000000
  3205. DESCRIPTION: How long in seconds client CET will wait for all server replicated spawn batches to complete before ending load process and removing the loading screen anyway
  3206. --------------------------------------------------
  3207.  
  3208.  
  3209. [2316]
  3210. REGISTERING FUNCTION--------
  3211. CLASS PTR: 24F164D0E00
  3212. CVAR: br_breakmaxworldsize
  3213. CVAR PTR: 0000027238FC2864
  3214. FLAG: 10000.000000
  3215. DESCRIPTION: The maximum value used for breakage world positions
  3216. --------------------------------------------------
  3217.  
  3218.  
  3219. [2317]
  3220. REGISTERING FUNCTION--------
  3221. CLASS PTR: 24F164D0E00
  3222. CVAR: br_breakworldoffsetx
  3223. CVAR PTR: 0000027238FC2868
  3224. FLAG: 0.000000
  3225. DESCRIPTION: Break world origin
  3226. --------------------------------------------------
  3227.  
  3228.  
  3229. [2318]
  3230. REGISTERING FUNCTION--------
  3231. CLASS PTR: 24F164D0E00
  3232. CVAR: br_breakworldoffsety
  3233. CVAR PTR: 0000027238FC286C
  3234. FLAG: 0.000000
  3235. DESCRIPTION: Break world origin
  3236. --------------------------------------------------
  3237.  
  3238.  
  3239. [2319]
  3240. REGISTERING FUNCTION--------
  3241. CLASS PTR: 24F164D0E00
  3242. CVAR: g_runtimeGridTypeFixup
  3243. CVAR PTR: 00000271CD78040C
  3244. FLAG: 1
  3245. DESCRIPTION: If enabled, grid type of interior grid will be based on AABB of the grid host.
  3246. --------------------------------------------------
  3247.  
  3248.  
  3249. [2320]
  3250. REGISTERING FUNCTION--------
  3251. CLASS PTR: 24F164D0E00
  3252. CVAR: g_playerInteractorRadius
  3253. CVAR PTR: 00000271CD780410
  3254. FLAG: 1.800000
  3255. DESCRIPTION: Maximum radius at which player can interact with other entities
  3256. --------------------------------------------------
  3257.  
  3258.  
  3259. [2321]
  3260. REGISTERING FUNCTION--------
  3261. CLASS PTR: 24F164D0E00
  3262. CVAR: g_debug_stats
  3263. CVAR PTR: 00000271CD780414
  3264. FLAG: 0
  3265. DESCRIPTION: Enabled massive gameplay events debug
  3266. --------------------------------------------------
  3267.  
  3268.  
  3269. [2322]
  3270. REGISTERING FUNCTION--------
  3271. CLASS PTR: 24F164D0E00
  3272. CVAR: g_statisticsMode
  3273. CVAR PTR: 00000271CD780418
  3274. FLAG: 2
  3275. DESCRIPTION: Statistics mode
  3276. 0 - disabled
  3277. 1 - enabled crysis mode
  3278. 2 - enabled K01 mode
  3279.  
  3280. --------------------------------------------------
  3281.  
  3282.  
  3283. [2323]
  3284. REGISTERING FUNCTION--------
  3285. CLASS PTR: 24F164D0E00
  3286. CVAR: cl_useCurrentUserNameAsDefault
  3287. CVAR PTR: 00000271CD78041C
  3288. FLAG: 1
  3289. DESCRIPTION: Use the current user name instead of the default profile's name
  3290. --------------------------------------------------
  3291.  
  3292.  
  3293. [2324]
  3294. REGISTERING FUNCTION--------
  3295. CLASS PTR: 24F164D0E00
  3296. CVAR: ai_FlowNodeAlertnessCheck
  3297. CVAR PTR: 00000271CD780420
  3298. FLAG: 1
  3299. DESCRIPTION: Enable the alertness check in AI flownodes
  3300. --------------------------------------------------
  3301.  
  3302.  
  3303. [2325]
  3304. REGISTERING FUNCTION--------
  3305. CLASS PTR: 24F164D0E00
  3306. CVAR: ik_targetComponent.enable
  3307. CVAR PTR: 00000271CD780424
  3308. FLAG: 1
  3309. DESCRIPTION: Enable/Disable the IK-Target System
  3310. --------------------------------------------------
  3311.  
  3312.  
  3313. [2326]
  3314. REGISTERING FUNCTION--------
  3315. CLASS PTR: 24F164D0E00
  3316. CVAR: g_saveLoadBasicEntityOptimization
  3317. CVAR PTR: 00000271CD780428
  3318. FLAG: 1
  3319. DESCRIPTION: Switch basic entity data optimization
  3320. --------------------------------------------------
  3321.  
  3322.  
  3323. [2327]
  3324. REGISTERING FUNCTION--------
  3325. CLASS PTR: 24F164D0E00
  3326. CVAR: g_saveLoadUseExportedEntityList
  3327. CVAR PTR: 00000271CD78042C
  3328. FLAG: 1
  3329. DESCRIPTION: Only save entities in the editor-generated save list (if available). 0 is the previous behavior
  3330. --------------------------------------------------
  3331.  
  3332.  
  3333. [2328]
  3334. REGISTERING FUNCTION--------
  3335. CLASS PTR: 24F164D0E00
  3336. CVAR: g_saveLoadExtendedLog
  3337. CVAR PTR: 00000271CD780448
  3338. FLAG: 0
  3339. DESCRIPTION: Enables the generation of detailed log information regarding saveloads
  3340. --------------------------------------------------
  3341.  
  3342.  
  3343. [2329]
  3344. REGISTERING FUNCTION--------
  3345. CLASS PTR: 24F164D0E00
  3346. CVAR: g_useXMLCPBinForSaveLoad
  3347. CVAR PTR: 00000271CD780430
  3348. FLAG: 1
  3349. DESCRIPTION: Use XML compressed binary format for save and loads. DON'T CHANGE THIS DURING RUNTIME!
  3350. --------------------------------------------------
  3351.  
  3352.  
  3353. [2330]
  3354. REGISTERING FUNCTION--------
  3355. CLASS PTR: 24F164D0E00
  3356. CVAR: g_XMLCPBGenerateXmlDebugFiles
  3357. CVAR PTR: 00000271CD780434
  3358. FLAG: 0
  3359. DESCRIPTION: Activates the generation, for debug purposes, of a text xml file each time that there is a binary save (LastBinarySaved.xml) or load (LastBinaryLoaded.xml).
  3360. --------------------------------------------------
  3361.  
  3362.  
  3363. [2331]
  3364. REGISTERING FUNCTION--------
  3365. CLASS PTR: 24F164D0E00
  3366. CVAR: g_XMLCPBAddExtraDebugInfoToXmlDebugFiles
  3367. CVAR PTR: 00000271CD780438
  3368. FLAG: 0
  3369. DESCRIPTION: When the xml debug files are activated, this option adds the name and entity class name to every entity reference in the .xml .
  3370. --------------------------------------------------
  3371.  
  3372.  
  3373. [2332]
  3374. REGISTERING FUNCTION--------
  3375. CLASS PTR: 24F164D0E00
  3376. CVAR: g_XMLCPBSizeReportThreshold
  3377. CVAR PTR: 00000271CD78043C
  3378. FLAG: 2048
  3379. DESCRIPTION: defines the minimun size needed for nodes to be shown in the xml report file
  3380. --------------------------------------------------
  3381.  
  3382.  
  3383. [2333]
  3384. REGISTERING FUNCTION--------
  3385. CLASS PTR: 24F164D0E00
  3386. CVAR: g_XMLCPBUseExtraZLibCompression
  3387. CVAR PTR: 00000271CD780440
  3388. FLAG: 1
  3389. DESCRIPTION: Enables an extra zlib compression pass on the binary saves.
  3390. --------------------------------------------------
  3391.  
  3392.  
  3393. [2334]
  3394. REGISTERING FUNCTION--------
  3395. CLASS PTR: 24F164D0E00
  3396. CVAR: g_XMLCPBBlockQueueLimit
  3397. CVAR PTR: 00000271CD780444
  3398. FLAG: 6
  3399. DESCRIPTION: Limits the number of blocks to queue for saving, causes a main thread stall if exceeded. 0 for no limit.
  3400. --------------------------------------------------
  3401.  
  3402.  
  3403. [2335]
  3404. REGISTERING FUNCTION--------
  3405. CLASS PTR: 24F164D0E00
  3406. CVAR: g_allowDisconnectIfUpdateFails
  3407. CVAR PTR: 00000271CD78044C
  3408. FLAG: 1
  3409. DESCRIPTION:
  3410. --------------------------------------------------
  3411.  
  3412.  
  3413. [2336]
  3414. REGISTERING FUNCTION--------
  3415. CLASS PTR: 24F164D0E00
  3416. CVAR: g_disableInputKeyFlowNodeInDevMode
  3417. CVAR PTR: 00000271CD780450
  3418. FLAG: 0
  3419. DESCRIPTION: disables input Key flownodes even in dev mode. Pure game only, does not affect editor.
  3420. --------------------------------------------------
  3421.  
  3422.  
  3423. [2337]
  3424. REGISTERING FUNCTION--------
  3425. CLASS PTR: 24F164D0E00
  3426. CVAR: g_disableSequencePlayback
  3427. CVAR PTR: 00000271CD780454
  3428. FLAG: 0
  3429. DESCRIPTION: disable movie sequence playback
  3430. --------------------------------------------------
  3431.  
  3432.  
  3433. [2338]
  3434. REGISTERING FUNCTION--------
  3435. CLASS PTR: 24F164D0E00
  3436. CVAR: g_DebugUISound
  3437. CVAR PTR: 00000271CD780458
  3438. FLAG: 0
  3439. DESCRIPTION: enable ui sound log
  3440. --------------------------------------------------
  3441.  
  3442.  
  3443. [2339]
  3444. REGISTERING FUNCTION--------
  3445. CLASS PTR: 24F164D0E00
  3446. CVAR: g_wrinkleMapDebug
  3447. CVAR PTR: 00000271CD780468
  3448. FLAG: -1
  3449. DESCRIPTION: Select a wrinkle channel to maximise. All other channels will turn off.
  3450. --------------------------------------------------
  3451.  
  3452.  
  3453. [2340]
  3454. REGISTERING FUNCTION--------
  3455. CLASS PTR: 24F164D0E00
  3456. CVAR: g_wrinkleMapExaggerate
  3457. CVAR PTR: 00000271CD78046C
  3458. FLAG: 1.000000
  3459. DESCRIPTION: Debugging multiplier for the effect of all wrinkle maps
  3460. --------------------------------------------------
  3461.  
  3462.  
  3463. [2341]
  3464. REGISTERING FUNCTION--------
  3465. CLASS PTR: 24F164D0E00
  3466. CVAR: ev_debug_events
  3467. CVAR PTR: 00000271CD780528
  3468. FLAG: 0
  3469. DESCRIPTION: event logging flags
  3470. 0: off
  3471. 1: stats (screen)
  3472. 2: stats (console)
  3473. 4: stats (dump to log)
  3474. 8: log each event
  3475. --------------------------------------------------
  3476.  
  3477.  
  3478. [2342]
  3479. REGISTERING FUNCTION--------
  3480. CLASS PTR: 24F164D0E00
  3481. CVAR: ev_debug_timeout
  3482. CVAR PTR: 00000271CD780540
  3483. FLAG: 3.000000
  3484. DESCRIPTION: timeout for stats display (seconds)
  3485. --------------------------------------------------
  3486.  
  3487.  
  3488. [2343]
  3489. REGISTERING FUNCTION--------
  3490. CLASS PTR: 24F164D0E00
  3491. CVAR: g_enableDevModeTagPoints
  3492. CVAR PTR: 00000271CD780578
  3493. FLAG: 1
  3494. DESCRIPTION: Enable the dev mode tag points when running pure game mode.
  3495. --------------------------------------------------
  3496.  
  3497.  
  3498. [2344]
  3499. REGISTERING FUNCTION--------
  3500. CLASS PTR: 24F164D0E00
  3501. CVAR: m_MusicSystemLogging
  3502. CVAR PTR: 00000271CD780470
  3503. FLAG: 0
  3504. DESCRIPTION: enable/disable Music System logging
  3505. 0: Disabled
  3506. 1: Standard logging
  3507. 2: Verbose logging
  3508. --------------------------------------------------
  3509.  
  3510.  
  3511. [2345]
  3512. REGISTERING FUNCTION--------
  3513. CLASS PTR: 24F164D0E00
  3514. CVAR: m_DrawMusicSystemDebug
  3515. CVAR PTR: 00000271CD780474
  3516. FLAG: 0
  3517. DESCRIPTION: enable/disable Music System debug drawing
  3518. 0: Disabled
  3519. 1: Enabled
  3520. 2: Extended
  3521. --------------------------------------------------
  3522.  
  3523.  
  3524. [2346]
  3525. REGISTERING FUNCTION--------
  3526. CLASS PTR: 24F164D0E00
  3527. CVAR: m_MusicSystemEnabled
  3528. CVAR PTR: 00000271CD780478
  3529. FLAG: 1
  3530. DESCRIPTION: enable/disable Music System
  3531. --------------------------------------------------
  3532.  
  3533.  
  3534. [2347]
  3535. REGISTERING FUNCTION--------
  3536. CLASS PTR: 24F164D0E00
  3537. CVAR: m_DisableParameters
  3538. CVAR PTR: 00000271CD78047C
  3539. FLAG: 0
  3540. DESCRIPTION: Music logic parameters will no longer get their values set from the game and will stop decaying.
  3541.  
  3542. --------------------------------------------------
  3543.  
  3544.  
  3545. [2348]
  3546. REGISTERING FUNCTION--------
  3547. CLASS PTR: 24F164D0E00
  3548. CVAR: cr_Logging
  3549. CVAR PTR: 00000271CD780480
  3550. FLAG: 0
  3551. DESCRIPTION: Enable/disable cockpit response (ship computer) logging
  3552. [0: off, 1:enable logging, 2:verbose logging, 3:extra verbose mode]
  3553. --------------------------------------------------
  3554.  
  3555.  
  3556. [2349]
  3557. REGISTERING FUNCTION--------
  3558. CLASS PTR: 24F164D0E00
  3559. CVAR: ee_AudioLogging
  3560. CVAR PTR: 00000271CD78048C
  3561. FLAG: 0
  3562. DESCRIPTION: enable/disable Entity Effects logging for audio
  3563. 0: Disabled
  3564. 1:Enabled
  3565. 1: Standard logging
  3566. 2: Verbose logging
  3567. --------------------------------------------------
  3568.  
  3569.  
  3570. [2350]
  3571. REGISTERING FUNCTION--------
  3572. CLASS PTR: 24F164D0E00
  3573. CVAR: s_audioDefaultMaterialOcclusion
  3574. CVAR PTR: 00000271CD780484
  3575. FLAG: 0.500000
  3576. DESCRIPTION: Default occlusion value for ray hits in CAudioRayOcclusionComponent
  3577. --------------------------------------------------
  3578.  
  3579.  
  3580. [2351]
  3581. REGISTERING FUNCTION--------
  3582. CLASS PTR: 24F164D0E00
  3583. CVAR: s_allowFlowAudioPlaybackOnGlobalObject
  3584. CVAR PTR: 00000271CD780488
  3585. FLAG: 0
  3586. DESCRIPTION: Allow Flowgraph Audio playback on global object. Default: 0
  3587. --------------------------------------------------
  3588.  
  3589.  
  3590. [2352]
  3591. REGISTERING FUNCTION--------
  3592. CLASS PTR: 24F164D0E00
  3593. CVAR: g_enableFacewareSystem
  3594. CVAR PTR: 00000271CD780490
  3595. FLAG: 1
  3596. DESCRIPTION: enable/disable FacewareLive dll/system.
  3597. --------------------------------------------------
  3598.  
  3599.  
  3600. [2353]
  3601. REGISTERING FUNCTION--------
  3602. CLASS PTR: 24F164D0E00
  3603. CVAR: g_enableFacewareSystemLive
  3604. CVAR PTR: 00000271CD780494
  3605. FLAG: 1
  3606. DESCRIPTION: Use to toggle enable and disable tracking
  3607. --------------------------------------------------
  3608.  
  3609.  
  3610. [2354]
  3611. REGISTERING FUNCTION--------
  3612. CLASS PTR: 24F164D0E00
  3613. CVAR: g_enableFacewareSystemInEditor
  3614. CVAR PTR: 00000271CD780498
  3615. FLAG: 0
  3616. DESCRIPTION: enable/disable FacewareLive dll/system in editor.
  3617. --------------------------------------------------
  3618.  
  3619.  
  3620. [2355]
  3621. REGISTERING FUNCTION--------
  3622. CLASS PTR: 24F164D0E00
  3623. CVAR: g_enableFacewareRegularRecalibration
  3624. CVAR PTR: 00000271CD78049C
  3625. FLAG: 0
  3626. DESCRIPTION: enable/disable FacewareLive regular recalibration for debugging.
  3627. --------------------------------------------------
  3628.  
  3629.  
  3630. [2356]
  3631. REGISTERING FUNCTION--------
  3632. CLASS PTR: 24F164D0E00
  3633. CVAR: g_facewareRecalibrate
  3634. CVAR PTR: 00000271CD7804A0
  3635. FLAG: 0
  3636. DESCRIPTION: Recalibrates faceware SDK
  3637. --------------------------------------------------
  3638.  
  3639.  
  3640. [2357]
  3641. REGISTERING FUNCTION--------
  3642. CLASS PTR: 24F164D0E00
  3643. CVAR: g_facewareHeadTrackPitchMultiplier
  3644. CVAR PTR: 00000271CD7804A4
  3645. FLAG: 3.000000
  3646. DESCRIPTION: Multiplier for FW head tracking pitch.
  3647. --------------------------------------------------
  3648.  
  3649.  
  3650. [2358]
  3651. REGISTERING FUNCTION--------
  3652. CLASS PTR: 24F164D0E00
  3653. CVAR: g_facewareHeadTrackYawMultiplier
  3654. CVAR PTR: 00000271CD7804A8
  3655. FLAG: 3.000000
  3656. DESCRIPTION: Multiplier for FW head tracking yaw.
  3657. --------------------------------------------------
  3658.  
  3659.  
  3660. [2359]
  3661. REGISTERING FUNCTION--------
  3662. CLASS PTR: 24F164D0E00
  3663. CVAR: g_facewareHeadTrackRollMultiplier
  3664. CVAR PTR: 00000271CD7804AC
  3665. FLAG: 1.000000
  3666. DESCRIPTION: Multiplier for FW head tracking roll.
  3667. --------------------------------------------------
  3668.  
  3669.  
  3670. [2360]
  3671. REGISTERING FUNCTION--------
  3672. CLASS PTR: 24F164D0E00
  3673. CVAR: g_facewarePushToRemoteHeadTrack
  3674. CVAR PTR: 00000271CD7804B0
  3675. FLAG: 0
  3676. DESCRIPTION: If set remote head tracking respects push to head track setting.
  3677. --------------------------------------------------
  3678.  
  3679.  
  3680. [2361]
  3681. REGISTERING FUNCTION--------
  3682. CLASS PTR: 24F164D0E00
  3683. CVAR: g_facewareFreeLookLostTrackingTimeoutMS
  3684. CVAR PTR: 00000271CD7804B4
  3685. FLAG: 2000
  3686. DESCRIPTION: Timeout for when tracking is lost to return free look to neutral.
  3687. --------------------------------------------------
  3688.  
  3689.  
  3690. [2362]
  3691. REGISTERING FUNCTION--------
  3692. CLASS PTR: 24F164D0E00
  3693. CVAR: g_facewareEnablePreOptimisation
  3694. CVAR PTR: 00000271CD7804B8
  3695. FLAG: 1
  3696. DESCRIPTION: Enable image down res before processing tracking.
  3697. --------------------------------------------------
  3698.  
  3699.  
  3700. [2363]
  3701. REGISTERING FUNCTION--------
  3702. CLASS PTR: 24F164D0E00
  3703. CVAR: g_foipCameraIdentifier
  3704. CVAR PTR: 00000271CD7804BC
  3705. FLAG: 0
  3706. DESCRIPTION: Internal Hash ID of the currently selected FOIP camera.
  3707. --------------------------------------------------
  3708.  
  3709.  
  3710. [2364]
  3711. REGISTERING FUNCTION--------
  3712. CLASS PTR: 24F164D0E00
  3713. CVAR: g_foipCameraRotation
  3714. CVAR PTR: 00000271CD7804C0
  3715. FLAG: 0
  3716. DESCRIPTION: Rotates the camera image before processing: 0: none, 1: 90, 2: 180, 3: 270.
  3717. --------------------------------------------------
  3718.  
  3719.  
  3720. [2365]
  3721. REGISTERING FUNCTION--------
  3722. CLASS PTR: 24F164D0E00
  3723. CVAR: g_voip_testPushDataToLocalPlayerActor
  3724. CVAR PTR: 00000271CD7804C4
  3725. FLAG: 0
  3726. DESCRIPTION: Push voip/faceware data to the local player actor.
  3727. --------------------------------------------------
  3728.  
  3729.  
  3730. [2366]
  3731. REGISTERING FUNCTION--------
  3732. CLASS PTR: 24F164D0E00
  3733. CVAR: g_voip_testSyncOffset
  3734. CVAR PTR: 00000271CD7804C8
  3735. FLAG: 0
  3736. DESCRIPTION: Facial playback sync delay to account for audio h/w output (milliseconds).
  3737. --------------------------------------------------
  3738.  
  3739.  
  3740. [2367]
  3741. REGISTERING FUNCTION--------
  3742. CLASS PTR: 24F164D0E00
  3743. CVAR: g_voip_bufferDelaySize
  3744. CVAR PTR: 00000271CD7804CC
  3745. FLAG: 1
  3746. DESCRIPTION: Buffers to store up before beginning playback on rx machine.
  3747. --------------------------------------------------
  3748.  
  3749.  
  3750. [2368]
  3751. REGISTERING FUNCTION--------
  3752. CLASS PTR: 24F164D0E00
  3753. CVAR: g_voip_minBuffersToCatchUp
  3754. CVAR PTR: 00000271CD7804D0
  3755. FLAG: 4
  3756. DESCRIPTION: Min stored buffers to trigger a catch-up sequence.
  3757. --------------------------------------------------
  3758.  
  3759.  
  3760. [2369]
  3761. REGISTERING FUNCTION--------
  3762. CLASS PTR: 24F164D0E00
  3763. CVAR: g_foip_facialCullDistance
  3764. CVAR PTR: 00000271CD7804D4
  3765. FLAG: 40.000000
  3766. DESCRIPTION: Culling distance for foip facial data.
  3767. --------------------------------------------------
  3768.  
  3769.  
  3770. [2370]
  3771. REGISTERING FUNCTION--------
  3772. CLASS PTR: 24F164D0E00
  3773. CVAR: g_foip_voiceCullDistance
  3774. CVAR PTR: 00000271CD7804D8
  3775. FLAG: 60.000000
  3776. DESCRIPTION: Culling distance for foip voice data.
  3777. --------------------------------------------------
  3778.  
  3779.  
  3780. [2371]
  3781. REGISTERING FUNCTION--------
  3782. CLASS PTR: 24F164D0E00
  3783. CVAR: g_foip_facialEnableDistance
  3784. CVAR PTR: 00000271CD7804DC
  3785. FLAG: 30.000000
  3786. DESCRIPTION: Enable distance for foip facial data.
  3787. --------------------------------------------------
  3788.  
  3789.  
  3790. [2372]
  3791. REGISTERING FUNCTION--------
  3792. CLASS PTR: 24F164D0E00
  3793. CVAR: g_foip_voiceEnableDistance
  3794. CVAR PTR: 00000271CD7804E0
  3795. FLAG: 50.000000
  3796. DESCRIPTION: Enable distance for foip voice data.
  3797. --------------------------------------------------
  3798.  
  3799.  
  3800. [2373]
  3801. REGISTERING FUNCTION--------
  3802. CLASS PTR: 24F164D0E00
  3803. CVAR: g_foip_subscriptionCullDistance
  3804. CVAR PTR: 00000271CD7804E8
  3805. FLAG: 70.000000
  3806. DESCRIPTION: Cull distance for foip subscription.
  3807. --------------------------------------------------
  3808.  
  3809.  
  3810. [2374]
  3811. REGISTERING FUNCTION--------
  3812. CLASS PTR: 24F164D0E00
  3813. CVAR: g_foip_subscriptionEnableDistance
  3814. CVAR PTR: 00000271CD7804E4
  3815. FLAG: 65.000000
  3816. DESCRIPTION: Enable distance for foip subscription.
  3817. --------------------------------------------------
  3818.  
  3819.  
  3820. [2375]
  3821. REGISTERING FUNCTION--------
  3822. CLASS PTR: 24F164D0E00
  3823. CVAR: g_foip_skipEnableDialog
  3824. CVAR PTR: 00000271CD7804EC
  3825. FLAG: 0
  3826. DESCRIPTION: 0 = show FoIP enable dialog on camera detection, 1 = skip and enable, 2 = skip and disable
  3827. --------------------------------------------------
  3828.  
  3829.  
  3830. [2376]
  3831. REGISTERING FUNCTION--------
  3832. CLASS PTR: 24F164D0E00
  3833. CVAR: g_facewareHeadTrackingDeadZoneOffset
  3834. CVAR PTR: 00000271CD7804F0
  3835. FLAG: 2.000000
  3836. DESCRIPTION: Defines the deadzone for FaceWare head tracking in degrees.
  3837. --------------------------------------------------
  3838.  
  3839.  
  3840. [2377]
  3841. REGISTERING FUNCTION--------
  3842. CLASS PTR: 24F164D0E00
  3843. CVAR: g_facewareHeadTrackingRotationDeadZoneYaw
  3844. CVAR PTR: 00000271CD7804F4
  3845. FLAG: 0.000000
  3846. DESCRIPTION: Rotation deadzone for Faceware headtracking in yaw.
  3847. --------------------------------------------------
  3848.  
  3849.  
  3850. [2378]
  3851. REGISTERING FUNCTION--------
  3852. CLASS PTR: 24F164D0E00
  3853. CVAR: g_facewareHeadTrackingRotationDeadZonePitch
  3854. CVAR PTR: 00000271CD7804F8
  3855. FLAG: 0.000000
  3856. DESCRIPTION: Rotation deadzone for Faceware headtracking in pitch.
  3857. --------------------------------------------------
  3858.  
  3859.  
  3860. [2379]
  3861. REGISTERING FUNCTION--------
  3862. CLASS PTR: 24F164D0E00
  3863. CVAR: g_facewareHeadTrackingRotationDeadZoneRoll
  3864. CVAR PTR: 00000271CD7804FC
  3865. FLAG: 0.000000
  3866. DESCRIPTION: Rotation deadzone for Faceware headtracking in roll.
  3867. --------------------------------------------------
  3868.  
  3869.  
  3870. [2380]
  3871. REGISTERING FUNCTION--------
  3872. CLASS PTR: 24F164D0E00
  3873. CVAR: g_facewareHeadTrackingSmoothing
  3874. CVAR PTR: 00000271CD780500
  3875. FLAG: 0.900000
  3876. DESCRIPTION: Defines the smoothing for FaceWare head tracking.
  3877. --------------------------------------------------
  3878.  
  3879.  
  3880. [2381]
  3881. REGISTERING FUNCTION--------
  3882. CLASS PTR: 24F164D0E00
  3883. CVAR: g_facewareHeadTrackingSmoothingAdaptiveThreshold
  3884. CVAR PTR: 00000271CD780504
  3885. FLAG: 1.000000
  3886. DESCRIPTION: Defines thresholds when faceware smoothing is applied.
  3887. --------------------------------------------------
  3888.  
  3889.  
  3890. [2382]
  3891. REGISTERING FUNCTION--------
  3892. CLASS PTR: 24F164D0E00
  3893. CVAR: g_facewareHeadTrackingPositionSmoothing
  3894. CVAR PTR: 00000271CD780508
  3895. FLAG: 0.100000
  3896. DESCRIPTION: Defines the smoothing speed for faceware based translational offset.
  3897. --------------------------------------------------
  3898.  
  3899.  
  3900. [2383]
  3901. REGISTERING FUNCTION--------
  3902. CLASS PTR: 24F164D0E00
  3903. CVAR: g_facewareHeadTrackingPositionScale
  3904. CVAR PTR: 00000271CD78050C
  3905. FLAG: 0.030000
  3906. DESCRIPTION: Defines the internal Faceware position multiplier.
  3907. --------------------------------------------------
  3908.  
  3909.  
  3910. [2384]
  3911. REGISTERING FUNCTION--------
  3912. CLASS PTR: 24F164D0E00
  3913. CVAR: g_facewareHeadTrackingPositionDeadZoneLeftRight
  3914. CVAR PTR: 00000271CD780510
  3915. FLAG: 0.000000
  3916. DESCRIPTION: Defines the internal Faceware position deadzone in meters - left right.
  3917. --------------------------------------------------
  3918.  
  3919.  
  3920. [2385]
  3921. REGISTERING FUNCTION--------
  3922. CLASS PTR: 24F164D0E00
  3923. CVAR: g_facewareHeadTrackingPositionDeadZoneUpDown
  3924. CVAR PTR: 00000271CD780514
  3925. FLAG: 0.000000
  3926. DESCRIPTION: Defines the internal Faceware position deadzone in meters - up down.
  3927. --------------------------------------------------
  3928.  
  3929.  
  3930. [2386]
  3931. REGISTERING FUNCTION--------
  3932. CLASS PTR: 24F164D0E00
  3933. CVAR: g_facewareHeadTrackingPositionDeadZoneForwardback
  3934. CVAR PTR: 00000271CD780518
  3935. FLAG: 0.000000
  3936. DESCRIPTION: Defines the internal Faceware position deadzone in meters - forward back.
  3937. --------------------------------------------------
  3938.  
  3939.  
  3940. [2387]
  3941. REGISTERING FUNCTION--------
  3942. CLASS PTR: 24F164D0E00
  3943. CVAR: g_facewareHeadTrackingCouplePositionOffsetToOrientation
  3944. CVAR PTR: 00000271CD78051C
  3945. FLAG: 1
  3946. DESCRIPTION: Defines whether or not the positional offset is based on the orientation.
  3947. --------------------------------------------------
  3948.  
  3949.  
  3950. [2388]
  3951. REGISTERING FUNCTION--------
  3952. CLASS PTR: 24F164D0E00
  3953. CVAR: g_DebugDrawDeferredActionQueues
  3954. CVAR PTR: 00000271CD780524
  3955. FLAG: 0
  3956. DESCRIPTION: Displays current usage statistics for deferred casters.
  3957. --------------------------------------------------
  3958.  
  3959.  
  3960. [2389]
  3961. REGISTERING FUNCTION--------
  3962. CLASS PTR: 24F164D0E00
  3963. CVAR: gt_show
  3964. CVAR PTR: 00000271CD78057C
  3965. FLAG: 0
  3966. DESCRIPTION: Game token debug. Set to 1 to display game token value changes
  3967. --------------------------------------------------
  3968.  
  3969.  
  3970. [2390]
  3971. REGISTERING FUNCTION--------
  3972. CLASS PTR: 24F164D0E00
  3973. CVAR: mn_AllowForcingCatchupOnFaceScope
  3974. CVAR PTR: 00000271CD780598
  3975. FLAG: 0
  3976. DESCRIPTION: Allows the audio proc clip to estimate the clip update error and feed this value back to the facial scope when the 'facial' checkbox is selected.
  3977.  
  3978. --------------------------------------------------
  3979.  
  3980.  
  3981. [2391]
  3982. REGISTERING FUNCTION--------
  3983. CLASS PTR: 24F164D0E00
  3984. CVAR: i_ports_log_error
  3985. CVAR PTR: 00000271CD780544
  3986. FLAG: 0
  3987. DESCRIPTION: Logs item port errors to the console if enabled
  3988. --------------------------------------------------
  3989.  
  3990.  
  3991. [2392]
  3992. REGISTERING FUNCTION--------
  3993. CLASS PTR: 24F164D0E00
  3994. CVAR: i_ports_asserts
  3995. CVAR PTR: 00000271CD780548
  3996. FLAG: 0
  3997. DESCRIPTION: Enables/Disables itemport asserts
  3998. --------------------------------------------------
  3999.  
  4000.  
  4001. [2393]
  4002. REGISTERING FUNCTION--------
  4003. CLASS PTR: 24F164D0E00
  4004. CVAR: i_ports_debug_action
  4005. CVAR PTR: 00000271CD78054C
  4006. FLAG: 0
  4007. DESCRIPTION: Item port debug actions
  4008. --------------------------------------------------
  4009.  
  4010.  
  4011. [2394]
  4012. REGISTERING FUNCTION--------
  4013. CLASS PTR: 24F164D0E00
  4014. CVAR: i_ports_debugdraw
  4015. CVAR PTR: 00000271CD780550
  4016. FLAG: 0
  4017. DESCRIPTION: Display item port itemport debug information
  4018. --------------------------------------------------
  4019.  
  4020.  
  4021. [2395]
  4022. REGISTERING FUNCTION--------
  4023. CLASS PTR: 24F164D0E00
  4024. CVAR: i_ports_debug_resource_links
  4025. CVAR PTR: 00000271CD780554
  4026. FLAG: 0
  4027. DESCRIPTION: 1: Debug draw item port itemport resource links, 2: Also debug draw resource items
  4028. --------------------------------------------------
  4029.  
  4030.  
  4031. [2396]
  4032. REGISTERING FUNCTION--------
  4033. CLASS PTR: 24F164D0E00
  4034. CVAR: i_ports_debugdist
  4035. CVAR PTR: 00000271CD780558
  4036. FLAG: 10.000000
  4037. DESCRIPTION: Distance the items are visible
  4038. --------------------------------------------------
  4039.  
  4040.  
  4041. [2397]
  4042. REGISTERING FUNCTION--------
  4043. CLASS PTR: 24F164D0E00
  4044. CVAR: i_attachable_debugLocalRules
  4045. CVAR PTR: 00000271CD780570
  4046. FLAG: 0
  4047. DESCRIPTION: Draw (>0) and log (>1) information of any attachable entity currently using local rules.
  4048. --------------------------------------------------
  4049.  
  4050.  
  4051. [2398]
  4052. REGISTERING FUNCTION--------
  4053. CLASS PTR: 24F164D0E00
  4054. CVAR: i_innerThoughts_displayInLookDir
  4055. CVAR PTR: 00000271CD780574
  4056. FLAG: 0
  4057. DESCRIPTION: Forces the inner thoughts to spawn at cursor position
  4058. --------------------------------------------------
  4059.  
  4060.  
  4061. [2399]
  4062. REGISTERING FUNCTION--------
  4063. CLASS PTR: 24F164D0E00
  4064. CVAR: net_debug_binds
  4065. CVAR PTR: 00000271CD7805A0
  4066. FLAG: 0
  4067. DESCRIPTION: Enable/disable logging of network binding/unbinding. 0: Off, 1: State binds/unbinds only, 2: Connection binds/unbinds only, 3: All binds/unbinds
  4068. --------------------------------------------------
  4069.  
  4070.  
  4071. [2400]
  4072. REGISTERING FUNCTION--------
  4073. CLASS PTR: 24F164D0E00
  4074. CVAR: net_debug_netbindbatches
  4075. CVAR PTR: 00000271CD7805A8
  4076. FLAG: 0
  4077. DESCRIPTION: 0: no debug. 1: modest debug logs 2: verbose logging
  4078. --------------------------------------------------
  4079.  
  4080.  
  4081. [2401]
  4082. REGISTERING FUNCTION--------
  4083. CLASS PTR: 24F164D0E00
  4084. CVAR: net_debug_dirty_flags_stress_test
  4085. CVAR PTR: 00000271CD7805A4
  4086. FLAG: 0
  4087. DESCRIPTION: 0: disabled. >0: Bitmask of TEntityNetworkDirtyFlags to force on every entity every frame
  4088. --------------------------------------------------
  4089.  
  4090.  
  4091. [2402]
  4092. REGISTERING FUNCTION--------
  4093. CLASS PTR: 24F164D0E00
  4094. CVAR: net_useLevelUnloadCET
  4095. CVAR PTR: 00000271CD7805AC
  4096. FLAG: 1
  4097. DESCRIPTION: 1: Enable CET based async disconnect flow on level exit
  4098. --------------------------------------------------
  4099.  
  4100.  
  4101. [2403]
  4102. REGISTERING FUNCTION--------
  4103. CLASS PTR: 24F164D0E00
  4104. CVAR: net_useLevelUnloadCETDebug
  4105. CVAR PTR: 00000271CD7805B0
  4106. FLAG: 0
  4107. DESCRIPTION: 1: Enable debug logs for async unload CETs
  4108. --------------------------------------------------
  4109.  
  4110.  
  4111. [2404]
  4112. REGISTERING FUNCTION--------
  4113. CLASS PTR: 24F164D0E00
  4114. CVAR: net_toFEDelayMaxFrames
  4115. CVAR PTR: 00000271CD7805B4
  4116. FLAG: 5
  4117. DESCRIPTION: Client: Number of frames to wait after clearing popups, before calling map cmd during Async shutdown
  4118. --------------------------------------------------
  4119.  
  4120.  
  4121. [2405]
  4122. REGISTERING FUNCTION--------
  4123. CLASS PTR: 24F164D0E00
  4124. CVAR: net_unstreamable_asserts_enabled
  4125. CVAR PTR: 00000271CD7805B8
  4126. FLAG: 0
  4127. DESCRIPTION: 1: Enable asserts about unstreamable entities having serialized variables, remote methods or tokens
  4128. --------------------------------------------------
  4129.  
  4130.  
  4131. [2406]
  4132. REGISTERING FUNCTION--------
  4133. CLASS PTR: 24F164D0E00
  4134. CVAR: net_force_remote_method_asserts_enabled
  4135. CVAR PTR: 00000271CD7805BC
  4136. FLAG: 0
  4137. DESCRIPTION: 1: Force enable remote method asserts on failure for all remote methods
  4138. --------------------------------------------------
  4139.  
  4140.  
  4141. [2407]
  4142. REGISTERING FUNCTION--------
  4143. CLASS PTR: 24F164D0E00
  4144. CVAR: g_debugPortAttachment
  4145. CVAR PTR: 00000271CD7805C0
  4146. FLAG: 0
  4147. DESCRIPTION: debug for RSI-399136
  4148. --------------------------------------------------
  4149.  
  4150.  
  4151. [2408]
  4152. REGISTERING FUNCTION--------
  4153. CLASS PTR: 24F164D0E00
  4154. CVAR: g_removePlayerOnDisconnect
  4155. CVAR PTR: 00000271CD7805C4
  4156. FLAG: 0
  4157. DESCRIPTION: If disabled player entities will not be removed on the server when their client has disconnected.
  4158. --------------------------------------------------
  4159.  
  4160.  
  4161. [2409]
  4162. REGISTERING FUNCTION--------
  4163. CLASS PTR: 24F164D0E00
  4164. CVAR: g_useNonActorPlayer
  4165. CVAR PTR: 00000271CD7805C8
  4166. FLAG: 0
  4167. DESCRIPTION: If set the client player entity will not be an actor.
  4168. --------------------------------------------------
  4169.  
  4170.  
  4171. [2410]
  4172. REGISTERING FUNCTION--------
  4173. CLASS PTR: 24F164D0E00
  4174. CVAR: g_OrbitalComponentSpeedScale
  4175. CVAR PTR: 00000271CD7805CC
  4176. FLAG: 1.000000
  4177. DESCRIPTION: Orbital speed scale for entity orbit component.
  4178. --------------------------------------------------
  4179.  
  4180.  
  4181. [2411]
  4182. REGISTERING FUNCTION--------
  4183. CLASS PTR: 24F164D0E00
  4184. CVAR: g_OrbitalComponentSpeedOverride
  4185. CVAR PTR: 00000271CD7805D0
  4186. FLAG: 0.000000
  4187. DESCRIPTION: Orbital speed override for entity orbit component.
  4188. --------------------------------------------------
  4189.  
  4190.  
  4191. [2412]
  4192. REGISTERING FUNCTION--------
  4193. CLASS PTR: 24F164D0E00
  4194. CVAR: g_OrbitalComponentDebug
  4195. CVAR PTR: 00000271CD7805D4
  4196. FLAG: 0
  4197. DESCRIPTION: Enable debug drawing of orbital component (Default = 0, 1 = 2D Mode, 2 = 3D Mode).
  4198. --------------------------------------------------
  4199.  
  4200.  
  4201. [2413]
  4202. REGISTERING FUNCTION--------
  4203. CLASS PTR: 24F164D0E00
  4204. CVAR: g_debugDrawObjectContainers
  4205. CVAR PTR: 00000271CD7805D8
  4206. FLAG: 0
  4207. DESCRIPTION: Enable debug drawing of object container bounding boxes
  4208. --------------------------------------------------
  4209.  
  4210.  
  4211. [2414]
  4212. REGISTERING FUNCTION--------
  4213. CLASS PTR: 24F164D0E00
  4214. CVAR: g_enableComponentEntityLinks
  4215. CVAR PTR: 00000271CD7805DC
  4216. FLAG: 0
  4217. DESCRIPTION: Enable component entity links feature (backend and frontend)
  4218. --------------------------------------------------
  4219.  
  4220.  
  4221. [2415]
  4222. REGISTERING FUNCTION--------
  4223. CLASS PTR: 24F164D0E00
  4224. CVAR: g_logInteractableUseConditions
  4225. CVAR PTR: 00000271CD7805E0
  4226. FLAG: 0
  4227. DESCRIPTION: Set to output debug logging for interaction conditions.
  4228. --------------------------------------------------
  4229.  
  4230.  
  4231. [2416]
  4232. REGISTERING FUNCTION--------
  4233. CLASS PTR: 24F164D0E00
  4234. CVAR: s_DebugAudioRayOcclusion
  4235. CVAR PTR: 00000271CD780520
  4236. FLAG: 0
  4237. DESCRIPTION: If set to 1 will display debug info for audio occlusion raycast components.
  4238. [Default is 0]
  4239. --------------------------------------------------
  4240.  
  4241.  
  4242. [2417]
  4243. REGISTERING FUNCTION--------
  4244. CLASS PTR: 24F164D0E00
  4245. CVAR: s_vsc.enableThrottling
  4246. CVAR PTR: 00007FF7B76BE770
  4247. FLAG: 1
  4248. DESCRIPTION: If set to 1, enable throttling
  4249. --------------------------------------------------
  4250.  
  4251.  
  4252. [2418]
  4253. REGISTERING FUNCTION--------
  4254. CLASS PTR: 24F164D0E00
  4255. CVAR: s_vsc.bandwidthLimitPerSecInBytes
  4256. CVAR PTR: 00007FF7B76BE774
  4257. FLAG: 32768
  4258. DESCRIPTION: Set the number of bytes that the variable service can send per sec
  4259. --------------------------------------------------
  4260.  
  4261.  
  4262. [2419]
  4263. REGISTERING FUNCTION--------
  4264. CLASS PTR: 24F164D0E00
  4265. CVAR: s_vsc.enableDirectConnects
  4266. CVAR PTR: 00007FF7B76BE778
  4267. FLAG: 0
  4268. DESCRIPTION: Enable direct connects to variable service
  4269. --------------------------------------------------
  4270.  
  4271.  
  4272. [2420]
  4273. REGISTERING FUNCTION--------
  4274. CLASS PTR: 24F164D0E00
  4275. CVAR: s_vsc.requestLogging
  4276. CVAR PTR: 00007FF7B76BE77C
  4277. FLAG: 0
  4278. DESCRIPTION: Track Variable Service requests
  4279. --------------------------------------------------
  4280.  
  4281.  
  4282. [2421]
  4283. REGISTERING FUNCTION--------
  4284. CLASS PTR: 24F164D0E00
  4285. CVAR: s_entitlementProcessor.enableCustomizationQueries
  4286. CVAR PTR: 00007FF7B76BE798
  4287. FLAG: 1
  4288. DESCRIPTION: If set to 1 (before boot) the DGS will support ship customization queries via RPC.
  4289. --------------------------------------------------
  4290.  
  4291.  
  4292. [2422]
  4293. REGISTERING FUNCTION--------
  4294. CLASS PTR: 24F164D0E00
  4295. CVAR: s_entitlementProcessor.writeOutCachedCustomizationQueries
  4296. CVAR PTR: 00007FF7B76BE79C
  4297. FLAG: 0
  4298. DESCRIPTION: If set to 1 (before boot) the DGS will write all the cached queries to files.
  4299. --------------------------------------------------
  4300.  
  4301.  
  4302. [2423]
  4303. REGISTERING FUNCTION--------
  4304. CLASS PTR: 24F164D0E00
  4305. CVAR: s_entitlementProcessor.verboseCustomizationMetaData
  4306. CVAR PTR: 00007FF7B76BE7A0
  4307. FLAG: 0
  4308. DESCRIPTION: If set to 1 (before boot) will add extra metadata to requests for debugging.
  4309. --------------------------------------------------
  4310.  
  4311.  
  4312. [2424]
  4313. REGISTERING FUNCTION--------
  4314. CLASS PTR: 24F164D0E00
  4315. CVAR: s_entitlementProcessor.enableFatalonProvisionFailure
  4316. CVAR PTR: 00007FF7B76BE7A4
  4317. FLAG: 0
  4318. DESCRIPTION: If set to 1 (before boot) will add extra metadata to requests for debugging.
  4319. --------------------------------------------------
  4320.  
  4321.  
  4322. [2425]
  4323. REGISTERING FUNCTION--------
  4324. CLASS PTR: 24F164D0E00
  4325. CVAR: pdm.enableInsuranceFatals
  4326. CVAR PTR: 00007FF7BA77B268
  4327. FLAG: 0
  4328. DESCRIPTION: Enables debugging fatals for insurance queries in the persistent data manager
  4329. --------------------------------------------------
  4330.  
  4331.  
  4332. [2426]
  4333. REGISTERING FUNCTION--------
  4334. CLASS PTR: 24F164D0E00
  4335. CVAR: pdm.enableDuplicatePortCheck
  4336. CVAR PTR: 00007FF7BA77B26C
  4337. FLAG: 0
  4338. DESCRIPTION: Enables debugging check for duplicate itemport entries in the items from pCache
  4339. --------------------------------------------------
  4340.  
  4341.  
  4342. [2427]
  4343. REGISTERING FUNCTION--------
  4344. CLASS PTR: 24F164D0E00
  4345. CVAR: pdm.enableDetachOldItem
  4346. CVAR PTR: 00007FF7BA77B270
  4347. FLAG: 0
  4348. DESCRIPTION: If set to 1, actively detach the old item when attaching a new item to the same port
  4349. --------------------------------------------------
  4350.  
  4351.  
  4352. [2428]
  4353. REGISTERING FUNCTION--------
  4354. CLASS PTR: 24F164D0E00
  4355. CVAR: pdm.enableLegallyOwnedItemValidation
  4356. CVAR PTR: 00007FF7BA77B274
  4357. FLAG: 0
  4358. DESCRIPTION: If set to 1, Enables validation for legally owned items
  4359. --------------------------------------------------
  4360.  
  4361.  
  4362. [2429]
  4363. REGISTERING FUNCTION--------
  4364. CLASS PTR: 24F164D0E00
  4365. CVAR: pdm.timeoutForStartupBlockUntilDataReady
  4366. CVAR PTR: 00007FF7BA77B278
  4367. FLAG: 60.000000
  4368. DESCRIPTION: Time out for StartupBlockUntilDataReady
  4369. --------------------------------------------------
  4370.  
  4371.  
  4372. [2430]
  4373. REGISTERING FUNCTION--------
  4374. CLASS PTR: 24F164D0E00
  4375. CVAR: pdm.delayOnPlayerRemoval
  4376. CVAR PTR: 00007FF7BA77B27C
  4377. FLAG: 180.000000
  4378. DESCRIPTION: Time delay on Player Removal in sec
  4379. --------------------------------------------------
  4380.  
  4381.  
  4382. [2431]
  4383. REGISTERING FUNCTION--------
  4384. CLASS PTR: 24F164D0E00
  4385. CVAR: s_platformInventory.showRequestData
  4386. CVAR PTR: 00007FF7B76BE7B0
  4387. FLAG: 0
  4388. DESCRIPTION: Show platform inventory request data
  4389. --------------------------------------------------
  4390.  
  4391.  
  4392. [2432]
  4393. REGISTERING FUNCTION--------
  4394. CLASS PTR: 24F164D0E00
  4395. CVAR: s_platformInventory.longTermPersistenceEnable
  4396. CVAR PTR: 00007FF7B76BE7BC
  4397. FLAG: 1
  4398. DESCRIPTION: If set to 1, physical onwership changes on entities are tracked and pushed to long-term persistence database
  4399. --------------------------------------------------
  4400.  
  4401.  
  4402. [2433]
  4403. REGISTERING FUNCTION--------
  4404. CLASS PTR: 24F164D0E00
  4405. CVAR: s_platformInventory.maxPendingRequestNums
  4406. CVAR PTR: 00007FF7B76BE7B4
  4407. FLAG: 2048
  4408. DESCRIPTION: max limit of pending requests
  4409. --------------------------------------------------
  4410.  
  4411.  
  4412. [2434]
  4413. REGISTERING FUNCTION--------
  4414. CLASS PTR: 24F164D0E00
  4415. CVAR: s_platformInventory.exceedingLimitFatalEnable
  4416. CVAR PTR: 00007FF7B76BE7B8
  4417. FLAG: 0
  4418. DESCRIPTION: If set to 1, DGS crashes when number of pending requests exceeds our max limit. Otherwise, we start dropping requests
  4419. --------------------------------------------------
  4420.  
  4421.  
  4422. [2435]
  4423. REGISTERING FUNCTION--------
  4424. CLASS PTR: 24F164D0E00
  4425. CVAR: s_platformInventory.maxRequestsInBatch
  4426. CVAR PTR: 00007FF7B76BE7C0
  4427. FLAG: 2048
  4428. DESCRIPTION: The max number of requests in a single batch request
  4429. --------------------------------------------------
  4430.  
  4431.  
  4432. [2436]
  4433. REGISTERING FUNCTION--------
  4434. CLASS PTR: 24F164D0E00
  4435. CVAR: s_platformInventory.maxAttemptsForProvision
  4436. CVAR PTR: 00007FF7B76BE7C4
  4437. FLAG: 5
  4438. DESCRIPTION: The max number of attempts on provision request failure due to service error
  4439. --------------------------------------------------
  4440.  
  4441.  
  4442. [2437]
  4443. REGISTERING FUNCTION--------
  4444. CLASS PTR: 24F164D0E00
  4445. CVAR: s_platformInventory.maxRequestsInProvisionBatch
  4446. CVAR PTR: 00007FF7B76BE7CC
  4447. FLAG: 128
  4448. DESCRIPTION: The max number of requests in a single batch provision request
  4449. --------------------------------------------------
  4450.  
  4451.  
  4452. [2438]
  4453. REGISTERING FUNCTION--------
  4454. CLASS PTR: 24F164D0E00
  4455. CVAR: s_platformInventory.maxProvisionBatchRequestNum
  4456. CVAR PTR: 00007FF7B76BE7D0
  4457. FLAG: 128
  4458. DESCRIPTION: The max number of batch requests we send per second
  4459. --------------------------------------------------
  4460.  
  4461.  
  4462. [2439]
  4463. REGISTERING FUNCTION--------
  4464. CLASS PTR: 24F164D0E00
  4465. CVAR: s_platformInventory.enableLoggingForProvisionRequests
  4466. CVAR PTR: 00007FF7B76BE7D4
  4467. FLAG: 0
  4468. DESCRIPTION: If set to 1, DGS logs debug information for provision
  4469. --------------------------------------------------
  4470.  
  4471.  
  4472. [2440]
  4473. REGISTERING FUNCTION--------
  4474. CLASS PTR: 24F164D0E00
  4475. CVAR: s_platformInventory.useWhiteList
  4476. CVAR PTR: 00007FF7B76BE7D8
  4477. FLAG: 1
  4478. DESCRIPTION: If set to 1, Use while list instead of hard-coded blackList
  4479. --------------------------------------------------
  4480.  
  4481.  
  4482. [2441]
  4483. REGISTERING FUNCTION--------
  4484. CLASS PTR: 24F164D0E00
  4485. CVAR: s_platformInventory.enableFatalOnMissingChange
  4486. CVAR PTR: 00007FF7B76BE7C8
  4487. FLAG: 0
  4488. DESCRIPTION: If set to 1, DGS crashes when there's any missing changes in between the previous and new requests
  4489. --------------------------------------------------
  4490.  
  4491.  
  4492. [2442]
  4493. REGISTERING FUNCTION--------
  4494. CLASS PTR: 24F164D0E00
  4495. CVAR: psm.localAccountDataReqTimeout
  4496. CVAR PTR: 00007FF7B76BE784
  4497. FLAG: 120.000000
  4498. DESCRIPTION: Time out for LocalSessionStartResult
  4499. --------------------------------------------------
  4500.  
  4501.  
  4502. [2443]
  4503. REGISTERING FUNCTION--------
  4504. CLASS PTR: 24F164D0E00
  4505. CVAR: s_walletService.showRequestData
  4506. CVAR PTR: 00007FF7BA77B2A0
  4507. FLAG: 0
  4508. DESCRIPTION: Show wallet service request data
  4509. --------------------------------------------------
  4510.  
  4511.  
  4512. [2444]
  4513. REGISTERING FUNCTION--------
  4514. CLASS PTR: 24F164D0E00
  4515. CVAR: s_loadoutService.v_show_loadouts_requests
  4516. CVAR PTR: 00007FF7BA77B260
  4517. FLAG: 0
  4518. DESCRIPTION: Show loadout service request data. 1. default, 2. current & temp, 3. full dump.
  4519. --------------------------------------------------
  4520.  
  4521.  
  4522. [2445]
  4523. REGISTERING FUNCTION--------
  4524. CLASS PTR: 24F164D0E00
  4525. CVAR: s_loadoutService.v_enable_direct_connects
  4526. CVAR PTR: 00007FF7BA77B264
  4527. FLAG: 0
  4528. DESCRIPTION: Enable direct connects to loadout service
  4529. --------------------------------------------------
  4530.  
  4531.  
  4532. [2446]
  4533. REGISTERING FUNCTION--------
  4534. CLASS PTR: 24F164D0E00
  4535. CVAR: item_resource.enable
  4536. CVAR PTR: 00007FF7BA772F20
  4537. FLAG: 0
  4538. DESCRIPTION: 1 = enable item resource network system
  4539. --------------------------------------------------
  4540.  
  4541.  
  4542. [2447]
  4543. REGISTERING FUNCTION--------
  4544. CLASS PTR: 24F164D0E00
  4545. CVAR: item_resource.link_everything
  4546. CVAR PTR: 00007FF7BA772F24
  4547. FLAG: 0
  4548. DESCRIPTION: 1 = all items in a hierarchy are assumed to be linked
  4549. --------------------------------------------------
  4550.  
  4551.  
  4552. nnapi error: unable to open library libneuralnetworks.so
  4553. [2448]
  4554. REGISTERING FUNCTION--------
  4555. CLASS PTR: 24F164D0E00
  4556. CVAR: mn_allowEditableDatabasesInPureGame
  4557. CVAR PTR: 00007FF7BA77BD54
  4558. FLAG: 0
  4559. DESCRIPTION: Do not store editable databases
  4560. --------------------------------------------------
  4561.  
  4562.  
  4563. [2449]
  4564. REGISTERING FUNCTION--------
  4565. CLASS PTR: 24F164D0E00
  4566. CVAR: mn_logQueries
  4567. CVAR PTR: 00007FF7BA77BD58
  4568. FLAG: 0
  4569. DESCRIPTION: Log details of query attempts for debugging, 1=all, 2=failures only, 3=successes only
  4570. --------------------------------------------------
  4571.  
  4572.  
  4573. [2450]
  4574. REGISTERING FUNCTION--------
  4575. CLASS PTR: 24F164D0E00
  4576. CVAR: pp_RichSaveGames
  4577. CVAR PTR: 00007FF7BA771D20
  4578. FLAG: 0
  4579. DESCRIPTION: Enable RichSaveGame Format for SaveGames
  4580. --------------------------------------------------
  4581.  
  4582.  
  4583. [2451]
  4584. REGISTERING FUNCTION--------
  4585. CLASS PTR: 24F164D0E00
  4586. CVAR: pp_RSFDebugWrite
  4587. CVAR PTR: 00007FF7BA771D24
  4588. FLAG: 0
  4589. DESCRIPTION: When RichSaveGames are enabled, save plain XML Data alongside for debugging
  4590. --------------------------------------------------
  4591.  
  4592.  
  4593. [2452]
  4594. REGISTERING FUNCTION--------
  4595. CLASS PTR: 24F164D0E00
  4596. CVAR: pp_RSFDebugWriteOnLoad
  4597. CVAR PTR: 00007FF7BA771D28
  4598. FLAG: 0
  4599. DESCRIPTION: When RichSaveGames are enabled, save plain XML Data alongside for debugging when loading a savegame
  4600. --------------------------------------------------
  4601.  
  4602.  
  4603. [2453]
  4604. REGISTERING FUNCTION--------
  4605. CLASS PTR: 24F164D0E00
  4606. CVAR: ac_forceSimpleMovement
  4607. CVAR PTR: 00000272DF204FD8
  4608. FLAG: 0
  4609. DESCRIPTION: Force enable simplified movement (not visible, dedicated server, etc).
  4610. --------------------------------------------------
  4611.  
  4612.  
  4613. [2454]
  4614. REGISTERING FUNCTION--------
  4615. CLASS PTR: 24F164D0E00
  4616. CVAR: ac_debugAnimEffects
  4617. CVAR PTR: 00000272DF204FDC
  4618. FLAG: 0
  4619. DESCRIPTION: Print log messages when anim events spawn effects.
  4620. --------------------------------------------------
  4621.  
  4622.  
  4623. [2455]
  4624. REGISTERING FUNCTION--------
  4625. CLASS PTR: 24F164D0E00
  4626. CVAR: ac_movementControlMethodHor
  4627. CVAR PTR: 00000272DF204F74
  4628. FLAG: 0
  4629. DESCRIPTION: Overrides the horizontal movement control method specified by AG (overrides filter).
  4630. --------------------------------------------------
  4631.  
  4632.  
  4633. [2456]
  4634. REGISTERING FUNCTION--------
  4635. CLASS PTR: 24F164D0E00
  4636. CVAR: ac_movementControlMethodVer
  4637. CVAR PTR: 00000272DF204F78
  4638. FLAG: 0
  4639. DESCRIPTION: Overrides the vertical movement control method specified by AG (overrides filter).
  4640. --------------------------------------------------
  4641.  
  4642.  
  4643. [2457]
  4644. REGISTERING FUNCTION--------
  4645. CLASS PTR: 24F164D0E00
  4646. CVAR: ac_movementControlMethodFilter
  4647. CVAR PTR: 00000272DF204F7C
  4648. FLAG: 0
  4649. DESCRIPTION: Force reinterprets Decoupled/CatchUp MCM specified by AG as Entity MCM (H/V overrides override this).
  4650. --------------------------------------------------
  4651.  
  4652.  
  4653. [2458]
  4654. REGISTERING FUNCTION--------
  4655. CLASS PTR: 24F164D0E00
  4656. CVAR: ac_templateMCMs
  4657. CVAR PTR: 00000272DF204F80
  4658. FLAG: 1
  4659. DESCRIPTION: Use MCMs from AG state templates instead of AG state headers.
  4660. --------------------------------------------------
  4661.  
  4662.  
  4663. [2459]
  4664. REGISTERING FUNCTION--------
  4665. CLASS PTR: 24F164D0E00
  4666. CVAR: ac_ColliderModePlayer
  4667. CVAR PTR: 00000272DF204F84
  4668. FLAG: 0
  4669. DESCRIPTION: Force override collider mode for all players.
  4670. --------------------------------------------------
  4671.  
  4672.  
  4673. [2460]
  4674. REGISTERING FUNCTION--------
  4675. CLASS PTR: 24F164D0E00
  4676. CVAR: ac_ColliderModeAI
  4677. CVAR PTR: 00000272DF204F88
  4678. FLAG: 0
  4679. DESCRIPTION: Force override collider mode for all AI.
  4680. --------------------------------------------------
  4681.  
  4682.  
  4683. [2461]
  4684. REGISTERING FUNCTION--------
  4685. CLASS PTR: 24F164D0E00
  4686. CVAR: ac_enableExtraSolidCollider
  4687. CVAR PTR: 00000272DF204F8C
  4688. FLAG: 0
  4689. DESCRIPTION: Enable extra solid collider (for non-pushable characters).
  4690. --------------------------------------------------
  4691.  
  4692.  
  4693. [2462]
  4694. REGISTERING FUNCTION--------
  4695. CLASS PTR: 24F164D0E00
  4696. CVAR: ac_entityAnimClamp
  4697. CVAR PTR: 00000272DF204F68
  4698. FLAG: 1
  4699. DESCRIPTION: Forces the entity movement to be limited by animation.
  4700. --------------------------------------------------
  4701.  
  4702.  
  4703. [2463]
  4704. REGISTERING FUNCTION--------
  4705. CLASS PTR: 24F164D0E00
  4706. CVAR: ac_debugAnimTarget
  4707. CVAR PTR: 00000272DF204FB4
  4708. FLAG: 0
  4709. DESCRIPTION: Display debug history graphs of anim target correction.
  4710. --------------------------------------------------
  4711.  
  4712.  
  4713. [2464]
  4714. REGISTERING FUNCTION--------
  4715. CLASS PTR: 24F164D0E00
  4716. CVAR: ac_debugLocationsGraphs
  4717. CVAR PTR: 00000272DF204FAC
  4718. FLAG: 0
  4719. DESCRIPTION: Display debug history graphs of entity locations and movement.
  4720. --------------------------------------------------
  4721.  
  4722.  
  4723. [2465]
  4724. REGISTERING FUNCTION--------
  4725. CLASS PTR: 24F164D0E00
  4726. CVAR: ac_debugLocations
  4727. CVAR PTR: 00000272DF204F90
  4728. FLAG: 0
  4729. DESCRIPTION: Debug render entity location.
  4730. --------------------------------------------------
  4731.  
  4732.  
  4733. [2466]
  4734. REGISTERING FUNCTION--------
  4735. CLASS PTR: 24F164D0E00
  4736. CVAR: ac_debugSlopes
  4737. CVAR PTR: 00000272DF204FA4
  4738. FLAG: 0
  4739. DESCRIPTION: Debug render entity ground slope result.
  4740. --------------------------------------------------
  4741.  
  4742.  
  4743. [2467]
  4744. REGISTERING FUNCTION--------
  4745. CLASS PTR: 24F164D0E00
  4746. CVAR: ac_debugMotionParams
  4747. CVAR PTR: 00000272DF204FA8
  4748. FLAG: 0
  4749. DESCRIPTION: Display graph of motion parameters.
  4750. --------------------------------------------------
  4751.  
  4752.  
  4753. [2468]
  4754. REGISTERING FUNCTION--------
  4755. CLASS PTR: 24F164D0E00
  4756. CVAR: ac_frametime
  4757. CVAR PTR: 00000272DF204FD0
  4758. FLAG: 0
  4759. DESCRIPTION: Display a graph of the frametime.
  4760. --------------------------------------------------
  4761.  
  4762.  
  4763. [2469]
  4764. REGISTERING FUNCTION--------
  4765. CLASS PTR: 24F164D0E00
  4766. CVAR: ac_debugText
  4767. CVAR PTR: 00000272DF204FA0
  4768. FLAG: 0
  4769. DESCRIPTION: Display entity/animation location/movement values, etc.
  4770. --------------------------------------------------
  4771.  
  4772.  
  4773. [2470]
  4774. REGISTERING FUNCTION--------
  4775. CLASS PTR: 24F164D0E00
  4776. CVAR: ac_debugXXXValues
  4777. CVAR PTR: 00000272DF204FCC
  4778. FLAG: 0
  4779. DESCRIPTION: Display some values temporarily hooked into temp history graphs.
  4780. --------------------------------------------------
  4781.  
  4782.  
  4783. [2471]
  4784. REGISTERING FUNCTION--------
  4785. CLASS PTR: 24F164D0E00
  4786. CVAR: ac_debugEntityParams
  4787. CVAR PTR: 00000272DF204FD4
  4788. FLAG: 0
  4789. DESCRIPTION: Display entity params graphs
  4790. --------------------------------------------------
  4791.  
  4792.  
  4793. [2472]
  4794. REGISTERING FUNCTION--------
  4795. CLASS PTR: 24F164D0E00
  4796. CVAR: ac_debugColliderMode
  4797. CVAR PTR: 00000272DF204FB8
  4798. FLAG: 0
  4799. DESCRIPTION: Display filtered and requested collider modes.
  4800. --------------------------------------------------
  4801.  
  4802.  
  4803. [2473]
  4804. REGISTERING FUNCTION--------
  4805. CLASS PTR: 24F164D0E00
  4806. CVAR: ac_debugMovementControlMethods
  4807. CVAR PTR: 00000272DF204FC8
  4808. FLAG: 0
  4809. DESCRIPTION: Display movement control methods.
  4810. --------------------------------------------------
  4811.  
  4812.  
  4813. [2474]
  4814. REGISTERING FUNCTION--------
  4815. CLASS PTR: 24F164D0E00
  4816. CVAR: ac_useMovementPrediction
  4817. CVAR PTR: 00000272DF204FE0
  4818. FLAG: 1
  4819. DESCRIPTION: When using animation driven motion sample animation for the root one frame ahead to take into account 1 frame of physics delay
  4820. --------------------------------------------------
  4821.  
  4822.  
  4823. [2475]
  4824. REGISTERING FUNCTION--------
  4825. CLASS PTR: 24F164D0E00
  4826. CVAR: g_spectatorCollisions
  4827. CVAR PTR: 00000272DF204F64
  4828. FLAG: 1
  4829. DESCRIPTION: Collide against the geometry in spectator mode
  4830. --------------------------------------------------
  4831.  
  4832.  
  4833. [2476]
  4834. REGISTERING FUNCTION--------
  4835. CLASS PTR: 24F164D0E00
  4836. CVAR: g_enableSeatAnimationValidationFatal
  4837. CVAR PTR: 0000028263ED01DC
  4838. FLAG: 0
  4839. DESCRIPTION: CVAr added to skip a fatal error due to an incorrect initialization of an ItemSeat
  4840. --------------------------------------------------
  4841.  
  4842.  
  4843. [2477]
  4844. REGISTERING FUNCTION--------
  4845. CLASS PTR: 24F164D0E00
  4846. CVAR: v_stationDockingEnabled
  4847. CVAR PTR: 0000028263ED0080
  4848. FLAG: 1
  4849. DESCRIPTION: Station docking feature flag. Blocked at the ATC level
  4850. --------------------------------------------------
  4851.  
  4852.  
  4853. [2478]
  4854. REGISTERING FUNCTION--------
  4855. CLASS PTR: 24F164D0E00
  4856. CVAR: cl_fov
  4857. CVAR PTR: 0000028263ED0008
  4858. FLAG: 55.000000
  4859. DESCRIPTION: field of view.
  4860. --------------------------------------------------
  4861.  
  4862.  
  4863. [2479]
  4864. REGISTERING FUNCTION--------
  4865. CLASS PTR: 24F164D0E00
  4866. CVAR: cl_camera_nearz
  4867. CVAR PTR: 0000028263ED000C
  4868. FLAG: 0.020000
  4869. DESCRIPTION: Sets the default near z-range for the camera.
  4870. --------------------------------------------------
  4871.  
  4872.  
  4873. [2480]
  4874. REGISTERING FUNCTION--------
  4875. CLASS PTR: 24F164D0E00
  4876. CVAR: cl_sensitivity
  4877. CVAR PTR: 0000028263ED0010
  4878. FLAG: 30.000000
  4879. DESCRIPTION: Set mouse sensitivity!
  4880. --------------------------------------------------
  4881.  
  4882.  
  4883. [2481]
  4884. REGISTERING FUNCTION--------
  4885. CLASS PTR: 24F164D0E00
  4886. CVAR: cl_ads_sensitivity
  4887. CVAR PTR: 0000028263ED0014
  4888. FLAG: 1.000000
  4889. DESCRIPTION: Set ADS mouse sensitivity multiplier. Expecting 0.1f to 2.0f
  4890. --------------------------------------------------
  4891.  
  4892.  
  4893. [2482]
  4894. REGISTERING FUNCTION--------
  4895. CLASS PTR: 24F164D0E00
  4896. CVAR: cl_zoom_sensitivity_multiplier_enabled
  4897. CVAR PTR: 0000028263ED001C
  4898. FLAG: 1
  4899. DESCRIPTION: Enable ADS mouse sensitivity multiplier. Expecting 0 or 1
  4900. --------------------------------------------------
  4901.  
  4902.  
  4903. [2483]
  4904. REGISTERING FUNCTION--------
  4905. CLASS PTR: 24F164D0E00
  4906. CVAR: cl_zoom_sensitivity_multiplier
  4907. CVAR PTR: 0000028263ED0018
  4908. FLAG: 0.750000
  4909. DESCRIPTION: Set ADS mouse sensitivity multiplier. Expecting 0.0f to 3.0f
  4910. --------------------------------------------------
  4911.  
  4912.  
  4913. [2484]
  4914. REGISTERING FUNCTION--------
  4915. CLASS PTR: 24F164D0E00
  4916. CVAR: cl_sensitivityController
  4917. CVAR PTR: 0000028263ED0020
  4918. FLAG: 1.100000
  4919. DESCRIPTION: Set controller sensitivity! Expecting 0.0f to 2.0f
  4920. --------------------------------------------------
  4921.  
  4922.  
  4923. [2485]
  4924. REGISTERING FUNCTION--------
  4925. CLASS PTR: 24F164D0E00
  4926. CVAR: cl_invertMouse
  4927. CVAR PTR: 0000028263ED0024
  4928. FLAG: 0
  4929. DESCRIPTION: mouse invert?
  4930. --------------------------------------------------
  4931.  
  4932.  
  4933. [2486]
  4934. REGISTERING FUNCTION--------
  4935. CLASS PTR: 24F164D0E00
  4936. CVAR: cl_invertController
  4937. CVAR PTR: 0000028263ED0028
  4938. FLAG: 0
  4939. DESCRIPTION: Controller Look Up-Down invert
  4940. --------------------------------------------------
  4941.  
  4942.  
  4943. [2487]
  4944. REGISTERING FUNCTION--------
  4945. CLASS PTR: 24F164D0E00
  4946. CVAR: cl_zoomToggle
  4947. CVAR PTR: 0000028263ED0038
  4948. FLAG: 0
  4949. DESCRIPTION: To make the zoom key work as a toggle
  4950. --------------------------------------------------
  4951.  
  4952.  
  4953. [2488]
  4954. REGISTERING FUNCTION--------
  4955. CLASS PTR: 24F164D0E00
  4956. CVAR: cl_crouchToggle
  4957. CVAR PTR: 0000028263ED002C
  4958. FLAG: 1
  4959. DESCRIPTION: To make the crouch key work as a toggle
  4960. --------------------------------------------------
  4961.  
  4962.  
  4963. [2489]
  4964. REGISTERING FUNCTION--------
  4965. CLASS PTR: 24F164D0E00
  4966. CVAR: cl_sprintToggle
  4967. CVAR PTR: 0000028263ED0030
  4968. FLAG: 0
  4969. DESCRIPTION: To make the sprint key work as a toggle
  4970. --------------------------------------------------
  4971.  
  4972.  
  4973. [2490]
  4974. REGISTERING FUNCTION--------
  4975. CLASS PTR: 24F164D0E00
  4976. CVAR: cl_proneToggle
  4977. CVAR PTR: 0000028263ED0034
  4978. FLAG: 1
  4979. DESCRIPTION: To make the prone key work as a toggle
  4980. --------------------------------------------------
  4981.  
  4982.  
  4983. [2491]
  4984. REGISTERING FUNCTION--------
  4985. CLASS PTR: 24F164D0E00
  4986. CVAR: cl_interactionToggle
  4987. CVAR PTR: 0000028263ED003C
  4988. FLAG: 0
  4989. DESCRIPTION: To make the interaction key work as a toggle
  4990. --------------------------------------------------
  4991.  
  4992.  
  4993. [2492]
  4994. REGISTERING FUNCTION--------
  4995. CLASS PTR: 24F164D0E00
  4996. CVAR: cl_leanToggle
  4997. CVAR PTR: 0000028263ED0040
  4998. FLAG: 1
  4999. DESCRIPTION: To make the lean key work as a toggle
  5000. --------------------------------------------------
  5001.  
  5002.  
  5003. [2493]
  5004. REGISTERING FUNCTION--------
  5005. CLASS PTR: 24F164D0E00
  5006. CVAR: ip_debug_player
  5007. CVAR PTR: 0000028263ED0068
  5008. FLAG: 0
  5009. DESCRIPTION: Draws debug info for the client player's item ports
  5010. --------------------------------------------------
  5011.  
  5012.  
  5013. [2494]
  5014. REGISTERING FUNCTION--------
  5015. CLASS PTR: 24F164D0E00
  5016. CVAR: i_failedDetonation_lifetime
  5017. CVAR PTR: 0000028263ED0FC8
  5018. FLAG: 1.000000
  5019. DESCRIPTION: Length of time from failed detonation until deletion
  5020. --------------------------------------------------
  5021.  
  5022.  
  5023. [2495]
  5024. REGISTERING FUNCTION--------
  5025. CLASS PTR: 24F164D0E00
  5026. CVAR: i_debug_databank_contact_state_override
  5027. CVAR PTR: 0000028263ED0FCC
  5028. FLAG: 0
  5029. DESCRIPTION: Force radar to report contact state.
  5030. Values:
  5031. 0: default (disable cvar)
  5032. 1: Live
  5033. 2: Partial
  5034. 3: Echo
  5035. 4: Ghost
  5036.  
  5037. --------------------------------------------------
  5038.  
  5039.  
  5040. [2496]
  5041. REGISTERING FUNCTION--------
  5042. CLASS PTR: 24F164D0E00
  5043. CVAR: i_debug_databank_contact_list_member
  5044. CVAR PTR: 0000028263ED0FD0
  5045. FLAG: 0
  5046. DESCRIPTION: Force radar to treat all detected contacts as a member of the contact list.
  5047. Values:
  5048. 0: default (disable cvar)
  5049. 1: Force include
  5050. 2+: Force exclude
  5051. --------------------------------------------------
  5052.  
  5053.  
  5054. [2497]
  5055. REGISTERING FUNCTION--------
  5056. CLASS PTR: 24F164D0E00
  5057. CVAR: i_debug_targetRTT_unknown_geo_scale
  5058. CVAR PTR: 0000028263ED0FD4
  5059. FLAG: 0.500000
  5060. DESCRIPTION: Scale target focus RTT screen geo size for UNKNOWN marker only.
  5061. --------------------------------------------------
  5062.  
  5063.  
  5064. [2498]
  5065. REGISTERING FUNCTION--------
  5066. CLASS PTR: 24F164D0E00
  5067. CVAR: cl_cameraEffectsDebug
  5068. CVAR PTR: 0000028263ED0044
  5069. FLAG: 0
  5070. DESCRIPTION: Debug camera effects: 1=stack, 2=details, 3=both
  5071. --------------------------------------------------
  5072.  
  5073.  
  5074. [2499]
  5075. REGISTERING FUNCTION--------
  5076. CLASS PTR: 24F164D0E00
  5077. CVAR: pl_inputAccel
  5078. CVAR PTR: 0000028263ED006C
  5079. FLAG: 30.000000
  5080. DESCRIPTION: Movement input acceleration
  5081. --------------------------------------------------
  5082.  
  5083.  
  5084. [2500]
  5085. REGISTERING FUNCTION--------
  5086. CLASS PTR: 24F164D0E00
  5087. CVAR: g_enableCinematicCamera
  5088. CVAR PTR: 0000028263ED0070
  5089. FLAG: 1
  5090. DESCRIPTION: Enable/disable vehicle cinematic cameras (0 - off / 1 - on)
  5091. --------------------------------------------------
  5092.  
  5093.  
  5094. [2501]
  5095. REGISTERING FUNCTION--------
  5096. CLASS PTR: 24F164D0E00
  5097. CVAR: g_cinematicCameraPlayChance
  5098. CVAR PTR: 0000028263ED0074
  5099. FLAG: 0.250000
  5100. DESCRIPTION: Chance of cinematic camera playing (0 - 1 scale)
  5101. --------------------------------------------------
  5102.  
  5103.  
  5104. [2502]
  5105. REGISTERING FUNCTION--------
  5106. CLASS PTR: 24F164D0E00
  5107. CVAR: pl_SmoothingRagdollEnabled
  5108. CVAR PTR: 0000028263ED0EF4
  5109. FLAG: 1
  5110. DESCRIPTION: Whether to use special ragdoll smoothing algorithms
  5111. --------------------------------------------------
  5112.  
  5113.  
  5114. [2503]
  5115. REGISTERING FUNCTION--------
  5116. CLASS PTR: 24F164D0E00
  5117. CVAR: pl_SmoothingRagdollUsePredictor
  5118. CVAR PTR: 0000028263ED0EF8
  5119. FLAG: 0
  5120. DESCRIPTION: Whether or not the ragdoll uses the interpolated predictor values before smoothing with gravity
  5121. --------------------------------------------------
  5122.  
  5123.  
  5124. [2504]
  5125. REGISTERING FUNCTION--------
  5126. CLASS PTR: 24F164D0E00
  5127. CVAR: pl_SmoothingRagdollUsePredictorNoGravity
  5128. CVAR PTR: 0000028263ED0EFC
  5129. FLAG: 1
  5130. DESCRIPTION: Whether or not the ragdoll uses the interpolated predictor values before smoothing in Zero Gravity
  5131. --------------------------------------------------
  5132.  
  5133.  
  5134. [2505]
  5135. REGISTERING FUNCTION--------
  5136. CLASS PTR: 24F164D0E00
  5137. CVAR: pl_SmoothingRagdollSnapDistance
  5138. CVAR PTR: 0000028263ED0F00
  5139. FLAG: 20.000000
  5140. DESCRIPTION: If the position is off by more than this number, smoothing will be skipped over
  5141. --------------------------------------------------
  5142.  
  5143.  
  5144. [2506]
  5145. REGISTERING FUNCTION--------
  5146. CLASS PTR: 24F164D0E00
  5147. CVAR: pl_SmoothingRagdollVelocityRate
  5148. CVAR PTR: 0000028263ED0F04
  5149. FLAG: 0.250000
  5150. DESCRIPTION: Velocity smoothing over speed correction with gravity
  5151. --------------------------------------------------
  5152.  
  5153.  
  5154. [2507]
  5155. REGISTERING FUNCTION--------
  5156. CLASS PTR: 24F164D0E00
  5157. CVAR: pl_SmoothingRagdollQuaternionRate
  5158. CVAR PTR: 0000028263ED0F08
  5159. FLAG: 0.050000
  5160. DESCRIPTION: Quaternion smoothing amount with gravity
  5161. --------------------------------------------------
  5162.  
  5163.  
  5164. [2508]
  5165. REGISTERING FUNCTION--------
  5166. CLASS PTR: 24F164D0E00
  5167. CVAR: pl_SmoothingRagdollVelocityScale
  5168. CVAR PTR: 0000028263ED0F0C
  5169. FLAG: 0.000000
  5170. DESCRIPTION: Velocity smoothing scaler with gravity
  5171. --------------------------------------------------
  5172.  
  5173.  
  5174. [2509]
  5175. REGISTERING FUNCTION--------
  5176. CLASS PTR: 24F164D0E00
  5177. CVAR: pl_SmoothingRagdollAngularRate
  5178. CVAR PTR: 0000028263ED0F10
  5179. FLAG: 0.150000
  5180. DESCRIPTION: Angular rotation smoothing for articulated entities with gravity
  5181. --------------------------------------------------
  5182.  
  5183.  
  5184. [2510]
  5185. REGISTERING FUNCTION--------
  5186. CLASS PTR: 24F164D0E00
  5187. CVAR: pl_SmoothingRagdollVelocityRateNoGravity
  5188. CVAR PTR: 0000028263ED0F14
  5189. FLAG: 0.050000
  5190. DESCRIPTION: Velocity smoothing over speed correction in Zero Gravity
  5191. --------------------------------------------------
  5192.  
  5193.  
  5194. [2511]
  5195. REGISTERING FUNCTION--------
  5196. CLASS PTR: 24F164D0E00
  5197. CVAR: pl_SmoothingRagdollQuaternionRateNoGravity
  5198. CVAR PTR: 0000028263ED0F18
  5199. FLAG: 0.050000
  5200. DESCRIPTION: Quaternion smoothing amount in Zero Gravity
  5201. --------------------------------------------------
  5202.  
  5203.  
  5204. [2512]
  5205. REGISTERING FUNCTION--------
  5206. CLASS PTR: 24F164D0E00
  5207. CVAR: pl_SmoothingRagdollVelocityScaleNoGravity
  5208. CVAR PTR: 0000028263ED0F1C
  5209. FLAG: 0.000000
  5210. DESCRIPTION: Velocity smoothing scaler in Zero Gravity
  5211. --------------------------------------------------
  5212.  
  5213.  
  5214. [2513]
  5215. REGISTERING FUNCTION--------
  5216. CLASS PTR: 24F164D0E00
  5217. CVAR: pl_SmoothingRagdollAngularRateNoGravity
  5218. CVAR PTR: 0000028263ED0F20
  5219. FLAG: 0.050000
  5220. DESCRIPTION: Angular rotation smoothing for articulated entities in Zero Gravity
  5221. --------------------------------------------------
  5222.  
  5223.  
  5224. [2514]
  5225. REGISTERING FUNCTION--------
  5226. CLASS PTR: 24F164D0E00
  5227. CVAR: pl_SmoothingRagdollPredictionRate
  5228. CVAR PTR: 0000028263ED0F24
  5229. FLAG: 0.700000
  5230. DESCRIPTION: Determines what portion (from 0 to 1) of the predicted movement to apply. Larger values result in longer correction times for sudden changes in direction, lower values decrease the smoothness of the motion on remote clients.
  5231. --------------------------------------------------
  5232.  
  5233.  
  5234. [2515]
  5235. REGISTERING FUNCTION--------
  5236. CLASS PTR: 24F164D0E00
  5237. CVAR: pl_SmoothingRagdollMaxPredictionTime
  5238. CVAR PTR: 0000028263ED0F28
  5239. FLAG: 1.000000
  5240. DESCRIPTION: The time since last update in the predictor is limited by this value.
  5241. --------------------------------------------------
  5242.  
  5243.  
  5244. [2516]
  5245. REGISTERING FUNCTION--------
  5246. CLASS PTR: 24F164D0E00
  5247. CVAR: g_gameRules.control.capturableDebug
  5248. CVAR PTR: 0000028263ED0B24
  5249. FLAG: 0
  5250. DESCRIPTION: Show debug Info on Capturable Entities
  5251. --------------------------------------------------
  5252.  
  5253.  
  5254. [2517]
  5255. REGISTERING FUNCTION--------
  5256. CLASS PTR: 24F164D0E00
  5257. CVAR: g_gameRules.control.phaseDebug
  5258. CVAR PTR: 0000028263ED0B28
  5259. FLAG: 0
  5260. DESCRIPTION: Show the phase info for this control game mode.
  5261. --------------------------------------------------
  5262.  
  5263.  
  5264. [2518]
  5265. REGISTERING FUNCTION--------
  5266. CLASS PTR: 24F164D0E00
  5267. CVAR: g_gameRules.control.objectiveDebug
  5268. CVAR PTR: 0000028263ED0B2C
  5269. FLAG: 0
  5270. DESCRIPTION: Show the phase info for each Objective.
  5271. --------------------------------------------------
  5272.  
  5273.  
  5274. [2519]
  5275. REGISTERING FUNCTION--------
  5276. CLASS PTR: 24F164D0E00
  5277. CVAR: g_gameRules.state.log
  5278. CVAR PTR: 0000028263ED0B34
  5279. FLAG: 0
  5280. DESCRIPTION: Enable/Disable logging for game rules state module
  5281. --------------------------------------------------
  5282.  
  5283.  
  5284. [2520]
  5285. REGISTERING FUNCTION--------
  5286. CLASS PTR: 24F164D0E00
  5287. CVAR: g_gameRules.damagehandling.log
  5288. CVAR PTR: 0000028263ED0B38
  5289. FLAG: 0
  5290. DESCRIPTION: Enable/Disable logging for GameRulesSCDamageHandling
  5291. --------------------------------------------------
  5292.  
  5293.  
  5294. [2521]
  5295. REGISTERING FUNCTION--------
  5296. CLASS PTR: 24F164D0E00
  5297. CVAR: g_gameRules.damagehandling.disableCollisionFilter
  5298. CVAR PTR: 0000028263ED0B3C
  5299. FLAG: 1
  5300. DESCRIPTION: Enable/Disable collision damage filter for GameRulesSCDamageHandling. 0 - fully enabled, 1 - fully disabled, 2 - disabled for vehicles only
  5301. --------------------------------------------------
  5302.  
  5303.  
  5304. [2522]
  5305. REGISTERING FUNCTION--------
  5306. CLASS PTR: 24F164D0E00
  5307. CVAR: g_gameRules.damagehandling.deferVehicleDamage
  5308. CVAR PTR: 0000028263ED0B40
  5309. FLAG: 0
  5310. DESCRIPTION: Enable/Disable deferred processing of vehicle hits for GameRulesSCDamageHandling. 0 - disabled, 1 - enabled
  5311. --------------------------------------------------
  5312.  
  5313.  
  5314. [2523]
  5315. REGISTERING FUNCTION--------
  5316. CLASS PTR: 24F164D0E00
  5317. CVAR: g_gameRules.showRaceCheckpoints
  5318. CVAR PTR: 0000028263ED0B44
  5319. FLAG: 0
  5320. DESCRIPTION: Race mode show debug checkpoint info
  5321. --------------------------------------------------
  5322.  
  5323.  
  5324. [2524]
  5325. REGISTERING FUNCTION--------
  5326. CLASS PTR: 24F164D0E00
  5327. CVAR: g_gameRules.showRaceInfo
  5328. CVAR PTR: 0000028263ED0B48
  5329. FLAG: 0
  5330. DESCRIPTION: Race mode show debug race info
  5331. --------------------------------------------------
  5332.  
  5333.  
  5334. [2525]
  5335. REGISTERING FUNCTION--------
  5336. CLASS PTR: 24F164D0E00
  5337. CVAR: g_gameRules.overrideRespawnTimer
  5338. CVAR PTR: 0000028263ED0B4C
  5339. FLAG: -1.000000
  5340. DESCRIPTION: Override for game mode respawn timer after death. Disabled if -1.
  5341. --------------------------------------------------
  5342.  
  5343.  
  5344. [2526]
  5345. REGISTERING FUNCTION--------
  5346. CLASS PTR: 24F164D0E00
  5347. CVAR: g_gameRules.editorUseSpawnpoints
  5348. CVAR PTR: 0000028263ED0B50
  5349. FLAG: 0
  5350. DESCRIPTION: Go to game mode in editor spawns you at spawn point as chosen by game rules. Disabled if 0.
  5351. --------------------------------------------------
  5352.  
  5353.  
  5354. [2527]
  5355. REGISTERING FUNCTION--------
  5356. CLASS PTR: 24F164D0E00
  5357. CVAR: g_gameRules.allowNonLocationSpawnpoints
  5358. CVAR PTR: 0000028263ED0B54
  5359. FLAG: 0
  5360. DESCRIPTION: In PU game modes, allow spawn points with unset location id. Defaults to 0.
  5361. --------------------------------------------------
  5362.  
  5363.  
  5364. [2528]
  5365. REGISTERING FUNCTION--------
  5366. CLASS PTR: 24F164D0E00
  5367. CVAR: g_gameRules.despawnOnProjectileHit
  5368. CVAR PTR: 0000028263ED0B58
  5369. FLAG: 0
  5370. DESCRIPTION: Entity hit by projectile will be despawned. If part of OC, whole OC will get removed. Disabled if 0.
  5371. --------------------------------------------------
  5372.  
  5373.  
  5374. [2529]
  5375. REGISTERING FUNCTION--------
  5376. CLASS PTR: 24F164D0E00
  5377. CVAR: g_transitSystem.debug
  5378. CVAR PTR: 0000028263ED0B5C
  5379. FLAG: 0
  5380. DESCRIPTION: Enable debug of transit system
  5381. --------------------------------------------------
  5382.  
  5383.  
  5384. [2530]
  5385. REGISTERING FUNCTION--------
  5386. CLASS PTR: 24F164D0E00
  5387. CVAR: g_transitSystem.speedScale
  5388. CVAR PTR: 0000028263ED0B60
  5389. FLAG: 1.000000
  5390. DESCRIPTION: Change the speed scale of the transit system (for debug purposes)
  5391. --------------------------------------------------
  5392.  
  5393.  
  5394. [2531]
  5395. REGISTERING FUNCTION--------
  5396. CLASS PTR: 24F164D0E00
  5397. CVAR: g_activate_subscriber_perk
  5398. CVAR PTR: 0000028263ED018C
  5399. FLAG: 0
  5400. DESCRIPTION: Activates the subscriber perk feature.
  5401. --------------------------------------------------
  5402.  
  5403.  
  5404. [2532]
  5405. REGISTERING FUNCTION--------
  5406. CLASS PTR: 24F164D0E00
  5407. CVAR: g_flashBangMinSpeedMultiplier
  5408. CVAR PTR: 0000028263ED00FC
  5409. FLAG: 0.200000
  5410. DESCRIPTION: Set the minimum movement and rotation speed multiplier when stunned by a flashbang
  5411. --------------------------------------------------
  5412.  
  5413.  
  5414. [2533]
  5415. REGISTERING FUNCTION--------
  5416. CLASS PTR: 24F164D0E00
  5417. CVAR: g_flashBangSpeedMultiplierFallOffEase
  5418. CVAR PTR: 0000028263ED0100
  5419. FLAG: 5.000000
  5420. DESCRIPTION: Alters the falloff curve for the flashbang multiplier
  5421. --------------------------------------------------
  5422.  
  5423.  
  5424. [2534]
  5425. REGISTERING FUNCTION--------
  5426. CLASS PTR: 24F164D0E00
  5427. CVAR: g_flashBangNotInFOVRadiusFraction
  5428. CVAR PTR: 0000028263ED0104
  5429. FLAG: 0.660000
  5430. DESCRIPTION: Set the radius fraction which will still blind a player even if not looking at a flashbang
  5431. --------------------------------------------------
  5432.  
  5433.  
  5434. [2535]
  5435. REGISTERING FUNCTION--------
  5436. CLASS PTR: 24F164D0E00
  5437. CVAR: g_flashBangMinFOVMultiplier
  5438. CVAR PTR: 0000028263ED0108
  5439. FLAG: 0.750000
  5440. DESCRIPTION: Set the minimum multiplier for the dot product comparison
  5441. --------------------------------------------------
  5442.  
  5443.  
  5444. [2536]
  5445. REGISTERING FUNCTION--------
  5446. CLASS PTR: 24F164D0E00
  5447. CVAR: g_difficultyLevel
  5448. CVAR PTR: 0000028263ED00F4
  5449. FLAG: 2
  5450. DESCRIPTION: Difficulty level
  5451. --------------------------------------------------
  5452.  
  5453.  
  5454. [2537]
  5455. REGISTERING FUNCTION--------
  5456. CLASS PTR: 24F164D0E00
  5457. CVAR: g_difficultyLevelLowestPlayed
  5458. CVAR PTR: 0000028263ED00F8
  5459. FLAG: -1
  5460. DESCRIPTION: Sets the lowest difficulty played (Used in completion for achievement determination)(Value is set to -1 in difficulty selection screen, becomes lowest difficulty 1,2,3,4 (Easy,Normal,Hard,Supersolder) when setting difficulty
  5461. --------------------------------------------------
  5462.  
  5463.  
  5464. [2538]
  5465. REGISTERING FUNCTION--------
  5466. CLASS PTR: 24F164D0E00
  5467. CVAR: g_enableFriendlyAIHits
  5468. CVAR PTR: 0000028263ED0FD8
  5469. FLAG: 0
  5470. DESCRIPTION: Enables AI-owning bullet hit feedback for friendly actors.
  5471. --------------------------------------------------
  5472.  
  5473.  
  5474. [2539]
  5475. REGISTERING FUNCTION--------
  5476. CLASS PTR: 24F164D0E00
  5477. CVAR: g_enableFriendlyPlayerHits
  5478. CVAR PTR: 0000028263ED0FDC
  5479. FLAG: 1
  5480. DESCRIPTION: Enables Player-owning bullet hit feedback for friendly actors.
  5481. --------------------------------------------------
  5482.  
  5483.  
  5484. [2540]
  5485. REGISTERING FUNCTION--------
  5486. CLASS PTR: 24F164D0E00
  5487. CVAR: g_gameRayCastQuota
  5488. CVAR PTR: 0000028263ED0114
  5489. FLAG: 128
  5490. DESCRIPTION: Amount of deferred rays allowed to be cast per frame by Game
  5491. --------------------------------------------------
  5492.  
  5493.  
  5494. [2541]
  5495. REGISTERING FUNCTION--------
  5496. CLASS PTR: 24F164D0E00
  5497. CVAR: g_gameIntersectionTestQuota
  5498. CVAR PTR: 0000028263ED0118
  5499. FLAG: 6
  5500. DESCRIPTION: Amount of deferred intersection tests allowed to be cast per frame by Game
  5501. --------------------------------------------------
  5502.  
  5503.  
  5504. [2542]
  5505. REGISTERING FUNCTION--------
  5506. CLASS PTR: 24F164D0E00
  5507. CVAR: g_playerLowHealthThreshold
  5508. CVAR PTR: 0000028263ED011C
  5509. FLAG: 20.000000
  5510. DESCRIPTION: The player health threshold when the low health effect kicks in.
  5511. --------------------------------------------------
  5512.  
  5513.  
  5514. [2543]
  5515. REGISTERING FUNCTION--------
  5516. CLASS PTR: 24F164D0E00
  5517. CVAR: g_playerMidHealthThreshold
  5518. CVAR PTR: 0000028263ED0120
  5519. FLAG: 60.000000
  5520. DESCRIPTION: The player health threshold when the mid health feedback kicks in.
  5521. --------------------------------------------------
  5522.  
  5523.  
  5524. [2544]
  5525. REGISTERING FUNCTION--------
  5526. CLASS PTR: 24F164D0E00
  5527. CVAR: g_bulletPenetrationDebug
  5528. CVAR PTR: 0000028263ED0128
  5529. FLAG: 0
  5530. DESCRIPTION: Enable bullet penetration debugging
  5531. --------------------------------------------------
  5532.  
  5533.  
  5534. [2545]
  5535. REGISTERING FUNCTION--------
  5536. CLASS PTR: 24F164D0E00
  5537. CVAR: g_bulletPenetrationDebugTimeout
  5538. CVAR PTR: 0000028263ED012C
  5539. FLAG: 8.000000
  5540. DESCRIPTION: Display time of debug messages
  5541. --------------------------------------------------
  5542.  
  5543.  
  5544. [2546]
  5545. REGISTERING FUNCTION--------
  5546. CLASS PTR: 24F164D0E00
  5547. CVAR: g_bulletHitImpulseScale
  5548. CVAR PTR: 0000028263ED0130
  5549. FLAG: 0.000000
  5550. DESCRIPTION: The amount of a bullet's momentum to transfer over to HitInfo impulse scale.
  5551. --------------------------------------------------
  5552.  
  5553.  
  5554. [2547]
  5555. REGISTERING FUNCTION--------
  5556. CLASS PTR: 24F164D0E00
  5557. CVAR: g_actorAudioDebug
  5558. CVAR PTR: 0000028263ED0134
  5559. FLAG: 0
  5560. DESCRIPTION: Enable/Disable debugging info on actors with an audio controller
  5561. --------------------------------------------------
  5562.  
  5563.  
  5564. [2548]
  5565. REGISTERING FUNCTION--------
  5566. CLASS PTR: 24F164D0E00
  5567. CVAR: g_actorVectorFieldDebug
  5568. CVAR PTR: 0000028263ED0138
  5569. FLAG: 0
  5570. DESCRIPTION: Debug drawing for Actors with an attached vector field. 0: Disable, 1: Enable, 2: Enable AND force enableActorVectorFields param
  5571. --------------------------------------------------
  5572.  
  5573.  
  5574. [2549]
  5575. REGISTERING FUNCTION--------
  5576. CLASS PTR: 24F164D0E00
  5577. CVAR: g_explosion_materialFX_raycastLength
  5578. CVAR PTR: 0000028263ED013C
  5579. FLAG: 1.000000
  5580. DESCRIPTION: Length of raycast for non-direct impact explosions to find appropriate surface effect
  5581. --------------------------------------------------
  5582.  
  5583.  
  5584. [2550]
  5585. REGISTERING FUNCTION--------
  5586. CLASS PTR: 24F164D0E00
  5587. CVAR: g_explosion_debugRadius
  5588. CVAR PTR: 0000028263ED0140
  5589. FLAG: 0
  5590. DESCRIPTION: Shows the radius of the physical explosions.
  5591. --------------------------------------------------
  5592.  
  5593.  
  5594. [2551]
  5595. REGISTERING FUNCTION--------
  5596. CLASS PTR: 24F164D0E00
  5597. CVAR: g_explosion_localStateTimeOut
  5598. CVAR PTR: 0000028263ED0144
  5599. FLAG: 750
  5600. DESCRIPTION: Length of time before checking local state matches remote state
  5601. --------------------------------------------------
  5602.  
  5603.  
  5604. [2552]
  5605. REGISTERING FUNCTION--------
  5606. CLASS PTR: 24F164D0E00
  5607. CVAR: g_enableControllableManagerInEditorMode
  5608. CVAR PTR: 0000028263ED0148
  5609. FLAG: 0
  5610. DESCRIPTION: Allows controllable manager updates and receiving power in editor editing mode
  5611. --------------------------------------------------
  5612.  
  5613.  
  5614. [2553]
  5615. REGISTERING FUNCTION--------
  5616. CLASS PTR: 24F164D0E00
  5617. CVAR: g_controllableManagerMaxNodesProcessedPerFrame
  5618. CVAR PTR: 0000028263ED014C
  5619. FLAG: 20
  5620. DESCRIPTION: The maximum number of control nodes that can be processed per frame by the controllable manager
  5621. --------------------------------------------------
  5622.  
  5623.  
  5624. [2554]
  5625. REGISTERING FUNCTION--------
  5626. CLASS PTR: 24F164D0E00
  5627. CVAR: g_breakableSubobjectDebug
  5628. CVAR PTR: 0000028263ED0150
  5629. FLAG: 0
  5630. DESCRIPTION: Debugs terrain position and subobject position for children of root breakable objects
  5631. --------------------------------------------------
  5632.  
  5633.  
  5634. [2555]
  5635. REGISTERING FUNCTION--------
  5636. CLASS PTR: 24F164D0E00
  5637. CVAR: g_debug_hazardArea
  5638. CVAR PTR: 0000028263ED0154
  5639. FLAG: 0
  5640. DESCRIPTION: 1. Display only the areas (no text info) 2. Display areas + damage type info 3. Display areas + affected entities info 4. Display everything
  5641. --------------------------------------------------
  5642.  
  5643.  
  5644. [2556]
  5645. REGISTERING FUNCTION--------
  5646. CLASS PTR: 24F164D0E00
  5647. CVAR: g_debugRangeEvents
  5648. CVAR PTR: 0000028263ED0158
  5649. FLAG: 0
  5650. DESCRIPTION: Display some debug spheres to indicate the size of the ranged events an entity may listen for.
  5651. --------------------------------------------------
  5652.  
  5653.  
  5654. [2557]
  5655. REGISTERING FUNCTION--------
  5656. CLASS PTR: 24F164D0E00
  5657. CVAR: ui_allowUIViewForAllUsers
  5658. CVAR PTR: 0000028263ED015C
  5659. FLAG: 0
  5660. DESCRIPTION: Allow UI views such as MFDs to be visible for all players, not only for the local client
  5661. --------------------------------------------------
  5662.  
  5663.  
  5664. [2558]
  5665. REGISTERING FUNCTION--------
  5666. CLASS PTR: 24F164D0E00
  5667. CVAR: ui_loadAlwaysUIViews
  5668. CVAR PTR: 0000028263ED0160
  5669. FLAG: 0
  5670. DESCRIPTION: Keep UI views loaded at all times, even if they're not in range. This will affect performance
  5671. --------------------------------------------------
  5672.  
  5673.  
  5674. [2559]
  5675. REGISTERING FUNCTION--------
  5676. CLASS PTR: 24F164D0E00
  5677. CVAR: ui_spectatormode_enabled
  5678. CVAR PTR: 0000028263ED0164
  5679. FLAG: 1
  5680. DESCRIPTION: Pure spectator mode enabled if != 0
  5681. --------------------------------------------------
  5682.  
  5683.  
  5684. [2560]
  5685. REGISTERING FUNCTION--------
  5686. CLASS PTR: 24F164D0E00
  5687. CVAR: ui_use_visorlens
  5688. CVAR PTR: 0000028263ED0168
  5689. FLAG: 0
  5690. DESCRIPTION: 0: Disable 1: Enable new combined 'Visor/Lens' view on lens (2 also disables legacy Visor)
  5691. --------------------------------------------------
  5692.  
  5693.  
  5694. [2561]
  5695. REGISTERING FUNCTION--------
  5696. CLASS PTR: 24F164D0E00
  5697. CVAR: g_disableShipListFiltering
  5698. CVAR PTR: 0000028263ED016C
  5699. FLAG: 0
  5700. DESCRIPTION: Disable the filtering in ship lists to allow all possible ships to be shown (e.g. ASOP terminals)
  5701. --------------------------------------------------
  5702.  
  5703.  
  5704. [2562]
  5705. REGISTERING FUNCTION--------
  5706. CLASS PTR: 24F164D0E00
  5707. CVAR: g_radialBlur
  5708. CVAR PTR: 0000028263ED0170
  5709. FLAG: 1.000000
  5710. DESCRIPTION: Radial blur on explosions. Default = 1, 0 to disable
  5711. --------------------------------------------------
  5712.  
  5713.  
  5714. [2563]
  5715. REGISTERING FUNCTION--------
  5716. CLASS PTR: 24F164D0E00
  5717. CVAR: g_timeLimitOverride
  5718. CVAR PTR: 0000028263ED0174
  5719. FLAG: -1.000000
  5720. DESCRIPTION: Override the duration of a time-limited game (in minutes). 0 means no time-limit.
  5721. --------------------------------------------------
  5722.  
  5723.  
  5724. [2564]
  5725. REGISTERING FUNCTION--------
  5726. CLASS PTR: 24F164D0E00
  5727. CVAR: g_roundlimit
  5728. CVAR PTR: 0000028263ED0178
  5729. FLAG: -1
  5730. DESCRIPTION: Maximum numbers of rounds to be played. Default is -1 (no override), 0 means no limit.
  5731. --------------------------------------------------
  5732.  
  5733.  
  5734. [2565]
  5735. REGISTERING FUNCTION--------
  5736. CLASS PTR: 24F164D0E00
  5737. CVAR: g_scoreLimitOverride
  5738. CVAR PTR: 0000028263ED01E0
  5739. FLAG: -1
  5740. DESCRIPTION: Max number of points need to win in a team game. 0 means no score limit.
  5741. --------------------------------------------------
  5742.  
  5743.  
  5744. [2566]
  5745. REGISTERING FUNCTION--------
  5746. CLASS PTR: 24F164D0E00
  5747. CVAR: g_readyForceTime
  5748. CVAR PTR: 0000028263ED017C
  5749. FLAG: -1.000000
  5750. DESCRIPTION: Time before the game starts when the minimum number of players have joined
  5751. --------------------------------------------------
  5752.  
  5753.  
  5754. [2567]
  5755. REGISTERING FUNCTION--------
  5756. CLASS PTR: 24F164D0E00
  5757. CVAR: g_maxNumberOfPlayers
  5758. CVAR PTR: 0000028263ED0188
  5759. FLAG: -1
  5760. DESCRIPTION: Total number of players allowed to join the server
  5761. --------------------------------------------------
  5762.  
  5763.  
  5764. [2568]
  5765. REGISTERING FUNCTION--------
  5766. CLASS PTR: 24F164D0E00
  5767. CVAR: g_autoReviveTime
  5768. CVAR PTR: 0000028263ED0180
  5769. FLAG: 1.000000
  5770. DESCRIPTION: Time from death till the player is automatically revived
  5771. --------------------------------------------------
  5772.  
  5773.  
  5774. [2569]
  5775. REGISTERING FUNCTION--------
  5776. CLASS PTR: 24F164D0E00
  5777. CVAR: g_spawn_recentSpawnTimer
  5778. CVAR PTR: 0000028263ED0184
  5779. FLAG: 2.500000
  5780. DESCRIPTION: How recently a spawn has to have occurred for it to be considered 'recent' and result in a subsequent spawn being denied.
  5781. --------------------------------------------------
  5782.  
  5783.  
  5784. [2570]
  5785. REGISTERING FUNCTION--------
  5786. CLASS PTR: 24F164D0E00
  5787. CVAR: g_logPrimaryRound
  5788. CVAR PTR: 0000028263ED01E4
  5789. FLAG: 0
  5790. DESCRIPTION: Log various operations and calculations concerning the "primary" round and round changes. FOR DEBUGGING
  5791. --------------------------------------------------
  5792.  
  5793.  
  5794. [2571]
  5795. REGISTERING FUNCTION--------
  5796. CLASS PTR: 24F164D0E00
  5797. CVAR: g_colorGradientArea_Logging
  5798. CVAR PTR: 0000028263ED0048
  5799. FLAG: 0
  5800. DESCRIPTION: Enable/disable color gradient area logging
  5801. [0/1]
  5802. --------------------------------------------------
  5803.  
  5804.  
  5805. [2572]
  5806. REGISTERING FUNCTION--------
  5807. CLASS PTR: 24F164D0E00
  5808. CVAR: g_green_zone_debug
  5809. CVAR PTR: 0000028263ED01E8
  5810. FLAG: 0
  5811. DESCRIPTION: Enable on-screen debugging for Green/Armistice zones
  5812. --------------------------------------------------
  5813.  
  5814.  
  5815. [2573]
  5816. REGISTERING FUNCTION--------
  5817. CLASS PTR: 24F164D0E00
  5818. CVAR: ShipComputer_Logging
  5819. CVAR PTR: 0000028263ED01EC
  5820. FLAG: 0
  5821. DESCRIPTION: Enable/disable ship computer logging
  5822. [0/1]
  5823. --------------------------------------------------
  5824.  
  5825.  
  5826. [2574]
  5827. REGISTERING FUNCTION--------
  5828. CLASS PTR: 24F164D0E00
  5829. CVAR: ShipComputer_Debug
  5830. CVAR PTR: 0000028263ED01F0
  5831. FLAG: 0
  5832. DESCRIPTION: Enable/disable ship computer on screen debug
  5833. [0/1]
  5834. --------------------------------------------------
  5835.  
  5836.  
  5837. [2575]
  5838. REGISTERING FUNCTION--------
  5839. CLASS PTR: 24F164D0E00
  5840. CVAR: ShipComputer_TimeoutEnabled
  5841. CVAR PTR: 0000028263ED01F4
  5842. FLAG: 1
  5843. DESCRIPTION: Enable/disable ship computer timeouts
  5844. [0/1]
  5845. --------------------------------------------------
  5846.  
  5847.  
  5848. [2576]
  5849. REGISTERING FUNCTION--------
  5850. CLASS PTR: 24F164D0E00
  5851. CVAR: ShipComputer_ForceAllResponsesToBeQueued
  5852. CVAR PTR: 0000028263ED01F8
  5853. FLAG: 0
  5854. DESCRIPTION: Ignore cockpit response setting and force queuing on everything
  5855. [0/1]
  5856. --------------------------------------------------
  5857.  
  5858.  
  5859. [2577]
  5860. REGISTERING FUNCTION--------
  5861. CLASS PTR: 24F164D0E00
  5862. CVAR: ShipComputer_AllowInterruptions
  5863. CVAR PTR: 0000028263ED01FC
  5864. FLAG: 1
  5865. DESCRIPTION: Allow a newer response to interrupt something that is currently playing
  5866. [0/1]
  5867. --------------------------------------------------
  5868.  
  5869.  
  5870. [2578]
  5871. REGISTERING FUNCTION--------
  5872. CLASS PTR: 24F164D0E00
  5873. CVAR: ShipComputer_AllowInitialDelay
  5874. CVAR PTR: 0000028263ED0200
  5875. FLAG: 1
  5876. DESCRIPTION: Allow a delay when triggering a response
  5877. [0/1]
  5878. --------------------------------------------------
  5879.  
  5880.  
  5881. [2579]
  5882. REGISTERING FUNCTION--------
  5883. CLASS PTR: 24F164D0E00
  5884. CVAR: g_debugSpawningLog
  5885. CVAR PTR: 0000028263ED0084
  5886. FLAG: 0
  5887. DESCRIPTION: Enabled extra logging to debug spawning
  5888. --------------------------------------------------
  5889.  
  5890.  
  5891. [2580]
  5892. REGISTERING FUNCTION--------
  5893. CLASS PTR: 24F164D0E00
  5894. CVAR: g_debugSpawnPointValidity
  5895. CVAR PTR: 0000028263ED0088
  5896. FLAG: 0
  5897. DESCRIPTION: Fatal error if a client is requesting an initial spawn point that is in the wrong spawn group
  5898. --------------------------------------------------
  5899.  
  5900.  
  5901. [2581]
  5902. REGISTERING FUNCTION--------
  5903. CLASS PTR: 24F164D0E00
  5904. CVAR: g_debugMedBedRespawnScreen
  5905. CVAR PTR: 0000028263ED008C
  5906. FLAG: 0
  5907. DESCRIPTION: Set to 1 to test the med bed queued respawn screen on med bed respawn (set on server)
  5908. --------------------------------------------------
  5909.  
  5910.  
  5911. [2582]
  5912. REGISTERING FUNCTION--------
  5913. CLASS PTR: 24F164D0E00
  5914. CVAR: g_enableHospitalSpawn
  5915. CVAR PTR: 0000028263ED0090
  5916. FLAG: 1
  5917. DESCRIPTION: Enable/disable respawning in hospital when dying
  5918. --------------------------------------------------
  5919.  
  5920.  
  5921. [2583]
  5922. REGISTERING FUNCTION--------
  5923. CLASS PTR: 24F164D0E00
  5924. CVAR: g_enableHospitalSpawnLoadout
  5925. CVAR PTR: 0000028263ED0094
  5926. FLAG: 1
  5927. DESCRIPTION: Enable/disable changing the players loadout when respawning in hospital
  5928. --------------------------------------------------
  5929.  
  5930.  
  5931. [2584]
  5932. REGISTERING FUNCTION--------
  5933. CLASS PTR: 24F164D0E00
  5934. CVAR: g_randomSpawnPointCacheTime
  5935. CVAR PTR: 0000028263ED009C
  5936. FLAG: 1.000000
  5937. DESCRIPTION: Time to cache a spawn point for when picking random spawns, if you are the only one in the level.
  5938. --------------------------------------------------
  5939.  
  5940.  
  5941. [2585]
  5942. REGISTERING FUNCTION--------
  5943. CLASS PTR: 24F164D0E00
  5944. CVAR: g_skipSpawnUsables
  5945. CVAR PTR: 0000028263ED0098
  5946. FLAG: 0
  5947. DESCRIPTION: If enabled, the player will respawn outside of usables
  5948. --------------------------------------------------
  5949.  
  5950.  
  5951. [2586]
  5952. REGISTERING FUNCTION--------
  5953. CLASS PTR: 24F164D0E00
  5954. CVAR: g_godMode
  5955. CVAR PTR: 0000028263ED00A0
  5956. FLAG: 0
  5957. DESCRIPTION: God Mode
  5958. 0 = off
  5959. 1 = players and AI
  5960. 2 = players only
  5961. 3 = demi-god player (damage but no death)
  5962. --------------------------------------------------
  5963.  
  5964.  
  5965. [2587]
  5966. REGISTERING FUNCTION--------
  5967. CLASS PTR: 24F164D0E00
  5968. CVAR: g_detachCamera
  5969. CVAR PTR: 0000028263ED00A4
  5970. FLAG: 0
  5971. DESCRIPTION: Detach camera modes:
  5972. 0: Disabled
  5973. 1: Locks the camera
  5974. 2: Like 1, and draws view frustrum
  5975. 3: Camera following the player from behind
  5976. 4: Camera following the player's face from the side
  5977. 5: Stable camera when in ZeroG or EVA
  5978. 6: Like 5, and draws debug sphere for the center position
  5979. 7: Full player face view
  5980. --------------------------------------------------
  5981.  
  5982.  
  5983. [2588]
  5984. REGISTERING FUNCTION--------
  5985. CLASS PTR: 24F164D0E00
  5986. CVAR: g_pauseAndFlyMode
  5987. CVAR PTR: 0000028263ED00A8
  5988. FLAG: 0
  5989. DESCRIPTION: Pauses the game and lets you fly around and look at things
  5990. --------------------------------------------------
  5991.  
  5992.  
  5993. [2589]
  5994. REGISTERING FUNCTION--------
  5995. CLASS PTR: 24F164D0E00
  5996. CVAR: g_detachCameraXRot
  5997. CVAR PTR: 0000028263ED00AC
  5998. FLAG: 20.000000
  5999. DESCRIPTION: when using g_detachCamera=5, you can specify the x-rotation around the player.
  6000. --------------------------------------------------
  6001.  
  6002.  
  6003. [2590]
  6004. REGISTERING FUNCTION--------
  6005. CLASS PTR: 24F164D0E00
  6006. CVAR: g_detachCameraYRot
  6007. CVAR PTR: 0000028263ED00B0
  6008. FLAG: 0.000000
  6009. DESCRIPTION: when using g_detachCamera=5, you can specify the y-rotation around the player.
  6010. --------------------------------------------------
  6011.  
  6012.  
  6013. [2591]
  6014. REGISTERING FUNCTION--------
  6015. CLASS PTR: 24F164D0E00
  6016. CVAR: g_detachCameraZRot
  6017. CVAR PTR: 0000028263ED00B4
  6018. FLAG: 0.000000
  6019. DESCRIPTION: when using g_detachCamera=5, you can specify the z-rotation around the player.
  6020. --------------------------------------------------
  6021.  
  6022.  
  6023. [2592]
  6024. REGISTERING FUNCTION--------
  6025. CLASS PTR: 24F164D0E00
  6026. CVAR: g_detachCameraXRotSpeed
  6027. CVAR PTR: 0000028263ED00B8
  6028. FLAG: 0.000000
  6029. DESCRIPTION: when using g_detachCamera=5, you can specify the x-rotation around the player.
  6030. --------------------------------------------------
  6031.  
  6032.  
  6033. [2593]
  6034. REGISTERING FUNCTION--------
  6035. CLASS PTR: 24F164D0E00
  6036. CVAR: g_detachCameraYRotSpeed
  6037. CVAR PTR: 0000028263ED00BC
  6038. FLAG: 0.000000
  6039. DESCRIPTION: when using g_detachCamera=5, you can specify the y-rotation around the player.
  6040. --------------------------------------------------
  6041.  
  6042.  
  6043. [2594]
  6044. REGISTERING FUNCTION--------
  6045. CLASS PTR: 24F164D0E00
  6046. CVAR: g_detachCameraZRotSpeed
  6047. CVAR PTR: 0000028263ED00C0
  6048. FLAG: 0.000000
  6049. DESCRIPTION: when using g_detachCamera=5, you can specify the z-rotation around the player.
  6050. --------------------------------------------------
  6051.  
  6052.  
  6053. [2595]
  6054. REGISTERING FUNCTION--------
  6055. CLASS PTR: 24F164D0E00
  6056. CVAR: g_detachCameraXTilt
  6057. CVAR PTR: 0000028263ED00C4
  6058. FLAG: 0.000000
  6059. DESCRIPTION: when using g_detachCamera=5, you can smooth the motion of the camera LookAt point.
  6060. --------------------------------------------------
  6061.  
  6062.  
  6063. [2596]
  6064. REGISTERING FUNCTION--------
  6065. CLASS PTR: 24F164D0E00
  6066. CVAR: g_detachCameraYTilt
  6067. CVAR PTR: 0000028263ED00C8
  6068. FLAG: 0.000000
  6069. DESCRIPTION: when using g_detachCamera=5, you can smooth the motion of the camera LookAt point.
  6070. --------------------------------------------------
  6071.  
  6072.  
  6073. [2597]
  6074. REGISTERING FUNCTION--------
  6075. CLASS PTR: 24F164D0E00
  6076. CVAR: g_detachCameraXSmooth
  6077. CVAR PTR: 0000028263ED00CC
  6078. FLAG: 0.150000
  6079. DESCRIPTION: when using g_detachCamera=5, you can smooth the motion of the camera LookAt point.
  6080. --------------------------------------------------
  6081.  
  6082.  
  6083. [2598]
  6084. REGISTERING FUNCTION--------
  6085. CLASS PTR: 24F164D0E00
  6086. CVAR: g_detachCameraYSmooth
  6087. CVAR PTR: 0000028263ED00D0
  6088. FLAG: 0.150000
  6089. DESCRIPTION: when using g_detachCamera=5, you can smooth the motion of the camera LookAt point.
  6090. --------------------------------------------------
  6091.  
  6092.  
  6093. [2599]
  6094. REGISTERING FUNCTION--------
  6095. CLASS PTR: 24F164D0E00
  6096. CVAR: g_detachCameraZSmooth
  6097. CVAR PTR: 0000028263ED00D4
  6098. FLAG: 0.150000
  6099. DESCRIPTION: when using g_detachCamera=5, you can smooth the motion of the camera LookAt point.
  6100. --------------------------------------------------
  6101.  
  6102.  
  6103. [2600]
  6104. REGISTERING FUNCTION--------
  6105. CLASS PTR: 24F164D0E00
  6106. CVAR: g_moveDetachedCamera
  6107. CVAR PTR: 0000028263ED00D8
  6108. FLAG: 0
  6109. DESCRIPTION: Move detached camera
  6110. --------------------------------------------------
  6111.  
  6112.  
  6113. [2601]
  6114. REGISTERING FUNCTION--------
  6115. CLASS PTR: 24F164D0E00
  6116. CVAR: g_detachedCameraMoveSpeed
  6117. CVAR PTR: 0000028263ED00DC
  6118. FLAG: 6.000000
  6119. DESCRIPTION: Detached camera move speed
  6120. --------------------------------------------------
  6121.  
  6122.  
  6123. [2602]
  6124. REGISTERING FUNCTION--------
  6125. CLASS PTR: 24F164D0E00
  6126. CVAR: g_detachedCameraRotateSpeed
  6127. CVAR PTR: 0000028263ED00E0
  6128. FLAG: 1.500000
  6129. DESCRIPTION: Detached camera rotate speed
  6130. --------------------------------------------------
  6131.  
  6132.  
  6133. [2603]
  6134. REGISTERING FUNCTION--------
  6135. CLASS PTR: 24F164D0E00
  6136. CVAR: g_detachedCameraMouseRotateSpeed
  6137. CVAR PTR: 0000028263ED00E4
  6138. FLAG: 2.500000
  6139. DESCRIPTION: Detached camera mouse rotate speed
  6140. --------------------------------------------------
  6141.  
  6142.  
  6143. [2604]
  6144. REGISTERING FUNCTION--------
  6145. CLASS PTR: 24F164D0E00
  6146. CVAR: g_detachedCameraMouseRotateNormalizeValue
  6147. CVAR PTR: 0000028263ED00E8
  6148. FLAG: 10.000000
  6149. DESCRIPTION: Detached camera mouse rotation normalization value
  6150. --------------------------------------------------
  6151.  
  6152.  
  6153. [2605]
  6154. REGISTERING FUNCTION--------
  6155. CLASS PTR: 24F164D0E00
  6156. CVAR: g_detachedCameraTurboBoost
  6157. CVAR PTR: 0000028263ED00EC
  6158. FLAG: 4.000000
  6159. DESCRIPTION: Move speed turbo boost when holding down (360) A button
  6160. --------------------------------------------------
  6161.  
  6162.  
  6163. [2606]
  6164. REGISTERING FUNCTION--------
  6165. CLASS PTR: 24F164D0E00
  6166. CVAR: g_detachedCameraDebug
  6167. CVAR PTR: 0000028263ED00F0
  6168. FLAG: 0
  6169. DESCRIPTION: Display debug graphics for detached camera spline playback.
  6170. --------------------------------------------------
  6171.  
  6172.  
  6173. [2607]
  6174. REGISTERING FUNCTION--------
  6175. CLASS PTR: 24F164D0E00
  6176. CVAR: g_collision.actor.safeSpeed
  6177. CVAR PTR: 0000028263ED0190
  6178. FLAG: 9.000000
  6179. DESCRIPTION: Impact speed that deals no damage to an actor.
  6180. --------------------------------------------------
  6181.  
  6182.  
  6183. [2608]
  6184. REGISTERING FUNCTION--------
  6185. CLASS PTR: 24F164D0E00
  6186. CVAR: g_collision.actor.warnSpeed
  6187. CVAR PTR: 0000028263ED0194
  6188. FLAG: 6.000000
  6189. DESCRIPTION: Actor movement speed (EVA) that starts the collision warning check.
  6190. --------------------------------------------------
  6191.  
  6192.  
  6193. [2609]
  6194. REGISTERING FUNCTION--------
  6195. CLASS PTR: 24F164D0E00
  6196. CVAR: g_collision.actor.warnTime
  6197. CVAR PTR: 0000028263ED0198
  6198. FLAG: 4.000000
  6199. DESCRIPTION: How far ahead to check for collisions.
  6200. --------------------------------------------------
  6201.  
  6202.  
  6203. [2610]
  6204. REGISTERING FUNCTION--------
  6205. CLASS PTR: 24F164D0E00
  6206. CVAR: g_collision.actor.damagePerSpeedSquared
  6207. CVAR PTR: 0000028263ED019C
  6208. FLAG: 0.250000
  6209. DESCRIPTION: Impact speed exceeding the safe threshold will be squared, multiplied by this value and applied as physical damage.
  6210. --------------------------------------------------
  6211.  
  6212.  
  6213. [2611]
  6214. REGISTERING FUNCTION--------
  6215. CLASS PTR: 24F164D0E00
  6216. CVAR: g_collision.vehicle.safeSpeed
  6217. CVAR PTR: 0000028263ED01B0
  6218. FLAG: 9.000000
  6219. DESCRIPTION: Impact speed that deals no damage to a vehicle.
  6220. --------------------------------------------------
  6221.  
  6222.  
  6223. [2612]
  6224. REGISTERING FUNCTION--------
  6225. CLASS PTR: 24F164D0E00
  6226. CVAR: g_collision.vehicle.safeLandingSpeed
  6227. CVAR PTR: 0000028263ED01B4
  6228. FLAG: 18.000000
  6229. DESCRIPTION: Impact speed that deals no damage to a vehicle while landing.
  6230. --------------------------------------------------
  6231.  
  6232.  
  6233. [2613]
  6234. REGISTERING FUNCTION--------
  6235. CLASS PTR: 24F164D0E00
  6236. CVAR: g_collision.vehicle.warnSpeed
  6237. CVAR PTR: 0000028263ED01B8
  6238. FLAG: 6.000000
  6239. DESCRIPTION: Vehicle movement speed that starts the collision warning check.
  6240. --------------------------------------------------
  6241.  
  6242.  
  6243. [2614]
  6244. REGISTERING FUNCTION--------
  6245. CLASS PTR: 24F164D0E00
  6246. CVAR: g_collision.vehicle.warnTime
  6247. CVAR PTR: 0000028263ED01BC
  6248. FLAG: 2.000000
  6249. DESCRIPTION: How far ahead to check for collisions.
  6250. --------------------------------------------------
  6251.  
  6252.  
  6253. [2615]
  6254. REGISTERING FUNCTION--------
  6255. CLASS PTR: 24F164D0E00
  6256. CVAR: g_collision.vehicle.damagePerSpeedSquared
  6257. CVAR PTR: 0000028263ED01C0
  6258. FLAG: 2.000000
  6259. DESCRIPTION: Impact speed exceeding the safe threshold will be squared, multiplied by this value and applied as physical damage.
  6260. --------------------------------------------------
  6261.  
  6262.  
  6263. [2616]
  6264. REGISTERING FUNCTION--------
  6265. CLASS PTR: 24F164D0E00
  6266. CVAR: g_collision.vehicle.damageLandingPerSpeedSquared
  6267. CVAR PTR: 0000028263ED01C4
  6268. FLAG: 0.250000
  6269. DESCRIPTION: Impact speed exceeding the safe threshold will be squared, multiplied by this value and applied as physical damage when vehicle is landing.
  6270. --------------------------------------------------
  6271.  
  6272.  
  6273. [2617]
  6274. REGISTERING FUNCTION--------
  6275. CLASS PTR: 24F164D0E00
  6276. CVAR: g_collision.vehicle.landingLOSTolerance
  6277. CVAR PTR: 0000028263ED01C8
  6278. FLAG: 0.996195
  6279. DESCRIPTION: The collision normal tolerance against gravity while landing to use the collision speeds and damage. COS(Angle)
  6280. --------------------------------------------------
  6281.  
  6282.  
  6283. [2618]
  6284. REGISTERING FUNCTION--------
  6285. CLASS PTR: 24F164D0E00
  6286. CVAR: g_collision.vehicle.preventStaticCollisionDamageWhenLanded
  6287. CVAR PTR: 0000028263ED01CC
  6288. FLAG: 136
  6289. DESCRIPTION: Allows collision damage to propagate to the parent item or vehicle
  6290. --------------------------------------------------
  6291.  
  6292.  
  6293. [2619]
  6294. REGISTERING FUNCTION--------
  6295. CLASS PTR: 24F164D0E00
  6296. CVAR: g_collision.prop.safeSpeed
  6297. CVAR PTR: 0000028263ED01A0
  6298. FLAG: 8.000000
  6299. DESCRIPTION: Impact speed that deals no damage to a prop.
  6300. --------------------------------------------------
  6301.  
  6302.  
  6303. [2620]
  6304. REGISTERING FUNCTION--------
  6305. CLASS PTR: 24F164D0E00
  6306. CVAR: g_collision.prop.warnSpeed
  6307. CVAR PTR: 0000028263ED01A4
  6308. FLAG: 6.000000
  6309. DESCRIPTION: Currently unused.
  6310. --------------------------------------------------
  6311.  
  6312.  
  6313. [2621]
  6314. REGISTERING FUNCTION--------
  6315. CLASS PTR: 24F164D0E00
  6316. CVAR: g_collision.prop.warnTime
  6317. CVAR PTR: 0000028263ED01A8
  6318. FLAG: 2.000000
  6319. DESCRIPTION: Currently unused.
  6320. --------------------------------------------------
  6321.  
  6322.  
  6323. [2622]
  6324. REGISTERING FUNCTION--------
  6325. CLASS PTR: 24F164D0E00
  6326. CVAR: g_collision.prop.damagePerSpeedSquared
  6327. CVAR PTR: 0000028263ED01AC
  6328. FLAG: 2.500000
  6329. DESCRIPTION: Impact speed exceeding the safe threshold will be squared, multiplied by this value and applied as physical damage.
  6330. --------------------------------------------------
  6331.  
  6332.  
  6333. [2623]
  6334. REGISTERING FUNCTION--------
  6335. CLASS PTR: 24F164D0E00
  6336. CVAR: g_collision.debug
  6337. CVAR PTR: 0000028263ED01D0
  6338. FLAG: 0
  6339. DESCRIPTION: Log collisions (1=all collisions; 2=damaging collisions; 3=local player collisions)
  6340. --------------------------------------------------
  6341.  
  6342.  
  6343. [2624]
  6344. REGISTERING FUNCTION--------
  6345. CLASS PTR: 24F164D0E00
  6346. CVAR: pl_debug_movement
  6347. CVAR PTR: 0000028263ED0210
  6348. FLAG: 0
  6349. DESCRIPTION:
  6350. --------------------------------------------------
  6351.  
  6352.  
  6353. [2625]
  6354. REGISTERING FUNCTION--------
  6355. CLASS PTR: 24F164D0E00
  6356. CVAR: pl_debug_jumping
  6357. CVAR PTR: 0000028263ED0214
  6358. FLAG: 0
  6359. DESCRIPTION:
  6360. --------------------------------------------------
  6361.  
  6362.  
  6363. [2626]
  6364. REGISTERING FUNCTION--------
  6365. CLASS PTR: 24F164D0E00
  6366. CVAR: pl_debug_aiming
  6367. CVAR PTR: 0000028263ED0218
  6368. FLAG: 0
  6369. DESCRIPTION:
  6370. --------------------------------------------------
  6371.  
  6372.  
  6373. [2627]
  6374. REGISTERING FUNCTION--------
  6375. CLASS PTR: 24F164D0E00
  6376. CVAR: pl_debug_speed
  6377. CVAR PTR: 0000028263ED0228
  6378. FLAG: 0
  6379. DESCRIPTION: 1=Display current speed, 2=Also display stance speed
  6380. --------------------------------------------------
  6381.  
  6382.  
  6383. [2628]
  6384. REGISTERING FUNCTION--------
  6385. CLASS PTR: 24F164D0E00
  6386. CVAR: pl_debug_hit_recoil
  6387. CVAR PTR: 0000028263ED022C
  6388. FLAG: 0
  6389. DESCRIPTION:
  6390. --------------------------------------------------
  6391.  
  6392.  
  6393. [2629]
  6394. REGISTERING FUNCTION--------
  6395. CLASS PTR: 24F164D0E00
  6396. CVAR: pl_debug_actor_actions
  6397. CVAR PTR: 0000028263ED0234
  6398. FLAG: 0
  6399. DESCRIPTION: Enable debug log for actor actions
  6400. --------------------------------------------------
  6401.  
  6402.  
  6403. [2630]
  6404. REGISTERING FUNCTION--------
  6405. CLASS PTR: 24F164D0E00
  6406. CVAR: pl_renderInNearest
  6407. CVAR PTR: 0000028263ED0230
  6408. FLAG: 0
  6409. DESCRIPTION: Render player in nearest pass
  6410. --------------------------------------------------
  6411.  
  6412.  
  6413. [2631]
  6414. REGISTERING FUNCTION--------
  6415. CLASS PTR: 24F164D0E00
  6416. CVAR: pl_aim_acceleration_enabled
  6417. CVAR PTR: 0000028263ED0268
  6418. FLAG: 1
  6419. DESCRIPTION: Aim Acceleration: Enable/Disable aim acceleration.
  6420. --------------------------------------------------
  6421.  
  6422.  
  6423. [2632]
  6424. REGISTERING FUNCTION--------
  6425. CLASS PTR: 24F164D0E00
  6426. CVAR: i_medipen_quick_select
  6427. CVAR PTR: 0000028263ED0058
  6428. FLAG: 1
  6429. DESCRIPTION: Skips the medipen stow/unstow animation
  6430. --------------------------------------------------
  6431.  
  6432.  
  6433. [2633]
  6434. REGISTERING FUNCTION--------
  6435. CLASS PTR: 24F164D0E00
  6436. CVAR: i_equippableKnife
  6437. CVAR PTR: 0000028263ED005C
  6438. FLAG: 1
  6439. DESCRIPTION: Allows to eqip a knife
  6440. --------------------------------------------------
  6441.  
  6442.  
  6443. [2634]
  6444. REGISTERING FUNCTION--------
  6445. CLASS PTR: 24F164D0E00
  6446. CVAR: pl_hostility_UI_enabled
  6447. CVAR PTR: 0000028263ED024C
  6448. FLAG: 1
  6449. DESCRIPTION: UI for Player Hostility enabled (Icons and Notifications)
  6450. --------------------------------------------------
  6451.  
  6452.  
  6453. [2635]
  6454. REGISTERING FUNCTION--------
  6455. CLASS PTR: 24F164D0E00
  6456. CVAR: pl_controls_Exponent_minimum_value
  6457. CVAR PTR: 0000028263ED0250
  6458. FLAG: 0.100000
  6459. DESCRIPTION: Set the minimum value of a control option exponent
  6460. --------------------------------------------------
  6461.  
  6462.  
  6463. [2636]
  6464. REGISTERING FUNCTION--------
  6465. CLASS PTR: 24F164D0E00
  6466. CVAR: pl_controls_Exponent_maximum_value
  6467. CVAR PTR: 0000028263ED0254
  6468. FLAG: 3.000000
  6469. DESCRIPTION: Set the maximum value of a control option exponent
  6470. --------------------------------------------------
  6471.  
  6472.  
  6473. [2637]
  6474. REGISTERING FUNCTION--------
  6475. CLASS PTR: 24F164D0E00
  6476. CVAR: pl_controls_Exponent_step_value
  6477. CVAR PTR: 0000028263ED0258
  6478. FLAG: 0.100000
  6479. DESCRIPTION: Set the step value of a control option exponent slider
  6480. --------------------------------------------------
  6481.  
  6482.  
  6483. [2638]
  6484. REGISTERING FUNCTION--------
  6485. CLASS PTR: 24F164D0E00
  6486. CVAR: pl_controls_Exponent_default_value
  6487. CVAR PTR: 0000028263ED025C
  6488. FLAG: 1.000000
  6489. DESCRIPTION: Set the default value of a control option exponent
  6490. --------------------------------------------------
  6491.  
  6492.  
  6493. [2639]
  6494. REGISTERING FUNCTION--------
  6495. CLASS PTR: 24F164D0E00
  6496. CVAR: pl_mobiglas_remote_client
  6497. CVAR PTR: 0000028263ED0238
  6498. FLAG: 0
  6499. DESCRIPTION: allow display of full mobiGlas for remote clients
  6500. --------------------------------------------------
  6501.  
  6502.  
  6503. [2640]
  6504. REGISTERING FUNCTION--------
  6505. CLASS PTR: 24F164D0E00
  6506. CVAR: pl_mobiglas_viewlock_smooth_time
  6507. CVAR PTR: 0000028263ED023C
  6508. FLAG: 0.200000
  6509. DESCRIPTION: mobiGlas view lock smoothing time
  6510. --------------------------------------------------
  6511.  
  6512.  
  6513. [2641]
  6514. REGISTERING FUNCTION--------
  6515. CLASS PTR: 24F164D0E00
  6516. CVAR: pl_mobiglas_brightness
  6517. CVAR PTR: 0000028263ED0240
  6518. FLAG: 1.000000
  6519. DESCRIPTION: Relative brightness of the mobiGlas interface (in camera stops)
  6520. --------------------------------------------------
  6521.  
  6522.  
  6523. [2642]
  6524. REGISTERING FUNCTION--------
  6525. CLASS PTR: 24F164D0E00
  6526. CVAR: pl_mobiglas_background_exposure
  6527. CVAR PTR: 0000028263ED0244
  6528. FLAG: -3.000000
  6529. DESCRIPTION: Relative brightness of the environment (in camera stops) when interacting with mobiGlas
  6530. --------------------------------------------------
  6531.  
  6532.  
  6533. [2643]
  6534. REGISTERING FUNCTION--------
  6535. CLASS PTR: 24F164D0E00
  6536. CVAR: pl_mobiglas_log_validation_fail
  6537. CVAR PTR: 0000028263ED0248
  6538. FLAG: 0
  6539. DESCRIPTION: enable log debug on mobiGlas validation fail.
  6540. --------------------------------------------------
  6541.  
  6542.  
  6543. [2644]
  6544. REGISTERING FUNCTION--------
  6545. CLASS PTR: 24F164D0E00
  6546. CVAR: pl_AbilityDebug
  6547. CVAR PTR: 0000028263ED0260
  6548. FLAG: 0
  6549. DESCRIPTION: Display player abilities
  6550. --------------------------------------------------
  6551.  
  6552.  
  6553. [2645]
  6554. REGISTERING FUNCTION--------
  6555. CLASS PTR: 24F164D0E00
  6556. CVAR: g_shipSelector_debugProvider
  6557. CVAR PTR: 0000028263ED0F64
  6558. FLAG: 0
  6559. DESCRIPTION: Enable debug text for the provider state
  6560. --------------------------------------------------
  6561.  
  6562.  
  6563. [2646]
  6564. REGISTERING FUNCTION--------
  6565. CLASS PTR: 24F164D0E00
  6566. CVAR: g_logVehicleSpawning
  6567. CVAR PTR: 0000028263ED0F68
  6568. FLAG: 1
  6569. DESCRIPTION: vehicle spawn logging
  6570. --------------------------------------------------
  6571.  
  6572.  
  6573. [2647]
  6574. REGISTERING FUNCTION--------
  6575. CLASS PTR: 24F164D0E00
  6576. CVAR: g_autoGiveAllDFMPass
  6577. CVAR PTR: 0000028263ED0264
  6578. FLAG: 0
  6579. DESCRIPTION: automatically gives all access passes for the Arena Commander module (DFM & FPS)
  6580. --------------------------------------------------
  6581.  
  6582.  
  6583. [2648]
  6584. REGISTERING FUNCTION--------
  6585. CLASS PTR: 24F164D0E00
  6586. CVAR: pl_damage_multiplier_to_AI_spaceships
  6587. CVAR PTR: 0000028263ED026C
  6588. FLAG: 1.000000
  6589. DESCRIPTION: Damage multiplier applied to damage done by the player on AI spaceships
  6590. --------------------------------------------------
  6591.  
  6592.  
  6593. [2649]
  6594. REGISTERING FUNCTION--------
  6595. CLASS PTR: 24F164D0E00
  6596. CVAR: pl_damage_multiplier_from_AI_spaceships
  6597. CVAR PTR: 0000028263ED0270
  6598. FLAG: 1.000000
  6599. DESCRIPTION: Damage multiplier applied to damage done by AI spaceships on the player
  6600. --------------------------------------------------
  6601.  
  6602.  
  6603. [2650]
  6604. REGISTERING FUNCTION--------
  6605. CLASS PTR: 24F164D0E00
  6606. CVAR: pl_jump.bumpSpeedMin
  6607. CVAR PTR: 0000028263ED02E8
  6608. FLAG: 4.500000
  6609. DESCRIPTION: Speed that triggers the minimum bump on a landing.
  6610. --------------------------------------------------
  6611.  
  6612.  
  6613. [2651]
  6614. REGISTERING FUNCTION--------
  6615. CLASS PTR: 24F164D0E00
  6616. CVAR: pl_jump.bumpSpeedMax
  6617. CVAR PTR: 0000028263ED02EC
  6618. FLAG: 10.000000
  6619. DESCRIPTION: Speed that triggers the maximum bump on a landing.
  6620. --------------------------------------------------
  6621.  
  6622.  
  6623. [2652]
  6624. REGISTERING FUNCTION--------
  6625. CLASS PTR: 24F164D0E00
  6626. CVAR: pl_jump.enableGravity
  6627. CVAR PTR: 0000028263ED02F0
  6628. FLAG: 1
  6629. DESCRIPTION: Enable gravity affecting jump height.
  6630. --------------------------------------------------
  6631.  
  6632.  
  6633. [2653]
  6634. REGISTERING FUNCTION--------
  6635. CLASS PTR: 24F164D0E00
  6636. CVAR: pl_jump.airControl.controlScale
  6637. CVAR PTR: 0000028263ED02F4
  6638. FLAG: 1.000000
  6639. DESCRIPTION: Scales base air control while in air.
  6640. --------------------------------------------------
  6641.  
  6642.  
  6643. [2654]
  6644. REGISTERING FUNCTION--------
  6645. CLASS PTR: 24F164D0E00
  6646. CVAR: pl_jump.airControl.resistanceScale
  6647. CVAR PTR: 0000028263ED02F8
  6648. FLAG: 1.300000
  6649. DESCRIPTION: Scales base air resistance while in air.
  6650. --------------------------------------------------
  6651.  
  6652.  
  6653. [2655]
  6654. REGISTERING FUNCTION--------
  6655. CLASS PTR: 24F164D0E00
  6656. CVAR: pl_jump.airControl.inertiaScale
  6657. CVAR PTR: 0000028263ED02FC
  6658. FLAG: 0.300000
  6659. DESCRIPTION: Scales inertia while in air.
  6660. --------------------------------------------------
  6661.  
  6662.  
  6663. [2656]
  6664. REGISTERING FUNCTION--------
  6665. CLASS PTR: 24F164D0E00
  6666. CVAR: pl_jump.overlay.minArcTimeScale
  6667. CVAR PTR: 0000028263ED030C
  6668. FLAG: 0.100000
  6669. DESCRIPTION: The slowest the arc can play
  6670. --------------------------------------------------
  6671.  
  6672.  
  6673. [2657]
  6674. REGISTERING FUNCTION--------
  6675. CLASS PTR: 24F164D0E00
  6676. CVAR: pl_jump.overlay.maxArcTimeScale
  6677. CVAR PTR: 0000028263ED0308
  6678. FLAG: 2.000000
  6679. DESCRIPTION: The fastest the arc can play
  6680. --------------------------------------------------
  6681.  
  6682.  
  6683. [2658]
  6684. REGISTERING FUNCTION--------
  6685. CLASS PTR: 24F164D0E00
  6686. CVAR: pl_velocityInterpAirControlScale
  6687. CVAR PTR: 0000028263ED0274
  6688. FLAG: 1.000000
  6689. DESCRIPTION: Use velocity based interpolation method with gravity adjustment
  6690. --------------------------------------------------
  6691.  
  6692.  
  6693. [2659]
  6694. REGISTERING FUNCTION--------
  6695. CLASS PTR: 24F164D0E00
  6696. CVAR: pl_adjustJumpAngleWithFloorNormal
  6697. CVAR PTR: 0000028263ED0278
  6698. FLAG: 0
  6699. DESCRIPTION: Set to true to adjust the angle a player jumps relative to the floor normal they're stood on. Can make jumping on slopes frustrating.
  6700. --------------------------------------------------
  6701.  
  6702.  
  6703. [2660]
  6704. REGISTERING FUNCTION--------
  6705. CLASS PTR: 24F164D0E00
  6706. CVAR: pl_choice.highlighting
  6707. CVAR PTR: 0000028263ED0A4C
  6708. FLAG: 2
  6709. DESCRIPTION: 0: no highlighting, 1: highlighting in IM and normal mode, 2: highlighting in IM only
  6710. --------------------------------------------------
  6711.  
  6712.  
  6713. [2661]
  6714. REGISTERING FUNCTION--------
  6715. CLASS PTR: 24F164D0E00
  6716. CVAR: pl_choice.show_curve
  6717. CVAR PTR: 0000028263ED0A50
  6718. FLAG: 0
  6719. DESCRIPTION: 0:disable 1:enable
  6720. --------------------------------------------------
  6721.  
  6722.  
  6723. [2662]
  6724. REGISTERING FUNCTION--------
  6725. CLASS PTR: 24F164D0E00
  6726. CVAR: pl_choice.enable_dialogue_audio
  6727. CVAR PTR: 0000028263ED0A54
  6728. FLAG: 1
  6729. DESCRIPTION: 0:don't play inner thought play dialogue 1: do play inner thought dialogue
  6730. --------------------------------------------------
  6731.  
  6732.  
  6733. [2663]
  6734. REGISTERING FUNCTION--------
  6735. CLASS PTR: 24F164D0E00
  6736. CVAR: pl_choice.dialogue_audio_delay
  6737. CVAR PTR: 0000028263ED0A58
  6738. FLAG: 0.600000
  6739. DESCRIPTION: Delay in seconds before triggering inner thought dialogue
  6740. --------------------------------------------------
  6741.  
  6742.  
  6743. [2664]
  6744. REGISTERING FUNCTION--------
  6745. CLASS PTR: 24F164D0E00
  6746. CVAR: pl_choice.allow_audio_ui_with_dialogue
  6747. CVAR PTR: 0000028263ED0A5C
  6748. FLAG: 1
  6749. DESCRIPTION: 0: omit ui sounds when there is dialogue audio playing 1: allow ui sounds even when there is accompanying dialogue
  6750. --------------------------------------------------
  6751.  
  6752.  
  6753. [2665]
  6754. REGISTERING FUNCTION--------
  6755. CLASS PTR: 24F164D0E00
  6756. CVAR: pl_choice.debug_thoughts
  6757. CVAR PTR: 0000028263ED0A60
  6758. FLAG: 0
  6759. DESCRIPTION: 1: Debug draw some helper info for inner thoughts. 2: inner thought text is debug drawn to screen (helps check for rendering issues)
  6760. --------------------------------------------------
  6761.  
  6762.  
  6763. [2666]
  6764. REGISTERING FUNCTION--------
  6765. CLASS PTR: 24F164D0E00
  6766. CVAR: pl_choice.debug_kiosk
  6767. CVAR PTR: 0000028263ED0A64
  6768. FLAG: 0
  6769. DESCRIPTION: 1: debug kiosk interactions
  6770. --------------------------------------------------
  6771.  
  6772.  
  6773. [2667]
  6774. REGISTERING FUNCTION--------
  6775. CLASS PTR: 24F164D0E00
  6776. CVAR: pl_choice.debug_headlook
  6777. CVAR PTR: 0000028263ED0A68
  6778. FLAG: 0
  6779. DESCRIPTION: 1: debug headlook params
  6780. --------------------------------------------------
  6781.  
  6782.  
  6783. [2668]
  6784. REGISTERING FUNCTION--------
  6785. CLASS PTR: 24F164D0E00
  6786. CVAR: pl_choice.debug_screenfocus
  6787. CVAR PTR: 0000028263ED0A6C
  6788. FLAG: 0
  6789. DESCRIPTION: 1: debug screen focus
  6790. --------------------------------------------------
  6791.  
  6792.  
  6793. [2669]
  6794. REGISTERING FUNCTION--------
  6795. CLASS PTR: 24F164D0E00
  6796. CVAR: pl_choice.debug_entity
  6797. CVAR PTR: 0000028263ED0A70
  6798. FLAG: 0
  6799. DESCRIPTION: 1: Information on the entity, physical entity and the physics part the cursor is over in Interaction Mode
  6800. --------------------------------------------------
  6801.  
  6802.  
  6803. [2670]
  6804. REGISTERING FUNCTION--------
  6805. CLASS PTR: 24F164D0E00
  6806. CVAR: pl_choice.debug
  6807. CVAR PTR: 0000028263ED0A74
  6808. FLAG: 0
  6809. DESCRIPTION: 0:Debugging off, 1: view signals, 2+: More debugging for the signal with this number
  6810. --------------------------------------------------
  6811.  
  6812.  
  6813. [2671]
  6814. REGISTERING FUNCTION--------
  6815. CLASS PTR: 24F164D0E00
  6816. CVAR: pl_choice.world_display_cursormode
  6817. CVAR PTR: 0000028263ED0A78
  6818. FLAG: 0
  6819. DESCRIPTION: 0: Default - 1: cursor stays still while dragging - 2: cursor snaps back to original position after dragging
  6820. --------------------------------------------------
  6821.  
  6822.  
  6823. [2672]
  6824. REGISTERING FUNCTION--------
  6825. CLASS PTR: 24F164D0E00
  6826. CVAR: pl_choice.enable_quick_select
  6827. CVAR PTR: 0000028263ED0A7C
  6828. FLAG: 1
  6829. DESCRIPTION: 1: enable tapping the IM action to quickly select the default interaction
  6830. --------------------------------------------------
  6831.  
  6832.  
  6833. [2673]
  6834. REGISTERING FUNCTION--------
  6835. CLASS PTR: 24F164D0E00
  6836. CVAR: pl_choice.show_cursor
  6837. CVAR PTR: 0000028263ED0A80
  6838. FLAG: 1
  6839. DESCRIPTION: 0: don't draw the interaction mode cursor on the screen
  6840. --------------------------------------------------
  6841.  
  6842.  
  6843. [2674]
  6844. REGISTERING FUNCTION--------
  6845. CLASS PTR: 24F164D0E00
  6846. CVAR: pl_choice.show_thoughts_delay
  6847. CVAR PTR: 0000028263ED0A84
  6848. FLAG: 0.150000
  6849. DESCRIPTION: Time it takes for the inner thoughts to appear on screen after item selection
  6850. --------------------------------------------------
  6851.  
  6852.  
  6853. [2675]
  6854. REGISTERING FUNCTION--------
  6855. CLASS PTR: 24F164D0E00
  6856. CVAR: pl_choice.global_timeout
  6857. CVAR PTR: 0000028263ED0A88
  6858. FLAG: 0.000000
  6859. DESCRIPTION: Time it takes for the player choice inner thoughts to disappear and select a default option if the player doesn't select one in time. 0 to disable
  6860. --------------------------------------------------
  6861.  
  6862.  
  6863. [2676]
  6864. REGISTERING FUNCTION--------
  6865. CLASS PTR: 24F164D0E00
  6866. CVAR: pl_choice.animation_timeout
  6867. CVAR PTR: 0000028263ED0A8C
  6868. FLAG: 0.000000
  6869. DESCRIPTION: Time it takes for the player choice inner thoughts to start animating before disappearing completely based on the global_timeout
  6870. --------------------------------------------------
  6871.  
  6872.  
  6873. [2677]
  6874. REGISTERING FUNCTION--------
  6875. CLASS PTR: 24F164D0E00
  6876. CVAR: pl_choice.enable_wheel
  6877. CVAR PTR: 0000028263ED0A90
  6878. FLAG: 0
  6879. DESCRIPTION: 1: Enable wheel PIS version
  6880. --------------------------------------------------
  6881.  
  6882.  
  6883. [2678]
  6884. REGISTERING FUNCTION--------
  6885. CLASS PTR: 24F164D0E00
  6886. CVAR: pl_choice.wheel_pixelsFocus
  6887. CVAR PTR: 0000028263ED0A98
  6888. FLAG: 150
  6889. DESCRIPTION: Margin (in pixels) of the screen size to focus the PIS wheel. If the IP is outside this area, the camera will move towards the IP until is inside the area.
  6890. --------------------------------------------------
  6891.  
  6892.  
  6893. [2679]
  6894. REGISTERING FUNCTION--------
  6895. CLASS PTR: 24F164D0E00
  6896. CVAR: pl_choice.wheel_debug
  6897. CVAR PTR: 0000028263ED0A94
  6898. FLAG: 0
  6899. DESCRIPTION: Debug PIS wheel
  6900. --------------------------------------------------
  6901.  
  6902.  
  6903. [2680]
  6904. REGISTERING FUNCTION--------
  6905. CLASS PTR: 24F164D0E00
  6906. CVAR: pl_pit.enabled
  6907. CVAR PTR: 0000028263ED0AA0
  6908. FLAG: 2
  6909. DESCRIPTION: 0: don't enable the personal thoughts menu 1: do enable the personal thoughts menu
  6910. --------------------------------------------------
  6911.  
  6912.  
  6913. [2681]
  6914. REGISTERING FUNCTION--------
  6915. CLASS PTR: 24F164D0E00
  6916. CVAR: pl_pit.debug
  6917. CVAR PTR: 0000028263ED0AA8
  6918. FLAG: 0
  6919. DESCRIPTION: 1: debug personal thought menu
  6920. 2: debug personal inventory
  6921. --------------------------------------------------
  6922.  
  6923.  
  6924. [2682]
  6925. REGISTERING FUNCTION--------
  6926. CLASS PTR: 24F164D0E00
  6927. CVAR: pl_pit.debugDisplay
  6928. CVAR PTR: 0000028263ED0AAC
  6929. FLAG: 0
  6930. DESCRIPTION: 1: debug personal thought display
  6931. --------------------------------------------------
  6932.  
  6933.  
  6934. [2683]
  6935. REGISTERING FUNCTION--------
  6936. CLASS PTR: 24F164D0E00
  6937. CVAR: pl_pit.logInventory
  6938. CVAR PTR: 0000028263ED0AB0
  6939. FLAG: 0
  6940. DESCRIPTION: 1: Log inventory
  6941. --------------------------------------------------
  6942.  
  6943.  
  6944. [2684]
  6945. REGISTERING FUNCTION--------
  6946. CLASS PTR: 24F164D0E00
  6947. CVAR: pl_pit.allowInventoryCache
  6948. CVAR PTR: 0000028263ED0AB4
  6949. FLAG: 1
  6950. DESCRIPTION: Keep inventory cached after closing UI - 1: enabled | 0: disabled
  6951. --------------------------------------------------
  6952.  
  6953.  
  6954. [2685]
  6955. REGISTERING FUNCTION--------
  6956. CLASS PTR: 24F164D0E00
  6957. CVAR: pl_pit.toggle_quick_access_wheel
  6958. CVAR PTR: 0000028263ED0AA4
  6959. FLAG: 0
  6960. DESCRIPTION: Quick access works like a toggle, for testing purposes
  6961. --------------------------------------------------
  6962.  
  6963.  
  6964. [2686]
  6965. REGISTERING FUNCTION--------
  6966. CLASS PTR: 24F164D0E00
  6967. CVAR: i_personal_inventory.debug
  6968. CVAR PTR: 0000028263ED0AD0
  6969. FLAG: 0
  6970. DESCRIPTION: 1: debug inventory containers
  6971. --------------------------------------------------
  6972.  
  6973.  
  6974. [2687]
  6975. REGISTERING FUNCTION--------
  6976. CLASS PTR: 24F164D0E00
  6977. CVAR: i_personal_inventory.log
  6978. CVAR PTR: 0000028263ED0AE8
  6979. FLAG: 0
  6980. DESCRIPTION: 1: enable personal inventory logs
  6981. --------------------------------------------------
  6982.  
  6983.  
  6984. [2688]
  6985. REGISTERING FUNCTION--------
  6986. CLASS PTR: 24F164D0E00
  6987. CVAR: i_personal_inventory.lootableItemDist
  6988. CVAR PTR: 0000028263ED0AEC
  6989. FLAG: 0.000000
  6990. DESCRIPTION: Distance items can be looted from a lootable container.
  6991. --------------------------------------------------
  6992.  
  6993.  
  6994. [2689]
  6995. REGISTERING FUNCTION--------
  6996. CLASS PTR: 24F164D0E00
  6997. CVAR: i_personal_inventory.handleOutOfOrderRequests
  6998. CVAR PTR: 0000028263ED0AF4
  6999. FLAG: 1
  7000. DESCRIPTION: For RSI-383702, allow local invalidation of all inventories when response for requests are received out of order.
  7001. --------------------------------------------------
  7002.  
  7003.  
  7004. [2690]
  7005. REGISTERING FUNCTION--------
  7006. CLASS PTR: 24F164D0E00
  7007. CVAR: i_personal_inventory.allowStoreIntoTemporaryInventories
  7008. CVAR PTR: 0000028263ED0AF8
  7009. FLAG: 0
  7010. DESCRIPTION: 1: allow storing items into temporary-entity inventories.
  7011. --------------------------------------------------
  7012.  
  7013.  
  7014. [2691]
  7015. REGISTERING FUNCTION--------
  7016. CLASS PTR: 24F164D0E00
  7017. CVAR: pl_defaultActions.log
  7018. CVAR PTR: 0000028263ED0B04
  7019. FLAG: 0
  7020. DESCRIPTION: 1: Log default actions
  7021. --------------------------------------------------
  7022.  
  7023.  
  7024. [2692]
  7025. REGISTERING FUNCTION--------
  7026. CLASS PTR: 24F164D0E00
  7027. CVAR: pl_defaultActions.loadDefaults
  7028. CVAR PTR: 0000028263ED0B08
  7029. FLAG: 0
  7030. DESCRIPTION: 1: Forces loading default actions from DF.
  7031. --------------------------------------------------
  7032.  
  7033.  
  7034. [2693]
  7035. REGISTERING FUNCTION--------
  7036. CLASS PTR: 24F164D0E00
  7037. CVAR: pl_visor.controlHints_debug
  7038. CVAR PTR: 0000028263ED0B0C
  7039. FLAG: 0
  7040. DESCRIPTION: 1: debug player control hints
  7041. --------------------------------------------------
  7042.  
  7043.  
  7044. [2694]
  7045. REGISTERING FUNCTION--------
  7046. CLASS PTR: 24F164D0E00
  7047. CVAR: pl_visor.controlHints_enabled
  7048. CVAR PTR: 0000028263ED0B10
  7049. FLAG: 0
  7050. DESCRIPTION: 1: show control hints
  7051. --------------------------------------------------
  7052.  
  7053.  
  7054. [2695]
  7055. REGISTERING FUNCTION--------
  7056. CLASS PTR: 24F164D0E00
  7057. CVAR: pl_visor.controlHints_forceUpdate
  7058. CVAR PTR: 0000028263ED0B14
  7059. FLAG: 0
  7060. DESCRIPTION: 1 - Force the control hints to update even if the player state is the same.
  7061. --------------------------------------------------
  7062.  
  7063.  
  7064. [2696]
  7065. REGISTERING FUNCTION--------
  7066. CLASS PTR: 24F164D0E00
  7067. CVAR: pl_ledge.debugDrawLedges
  7068. CVAR PTR: 0000028263ED0618
  7069. FLAG: 0
  7070. DESCRIPTION: Turn on debug drawing of ledge markup.
  7071. --------------------------------------------------
  7072.  
  7073.  
  7074. [2697]
  7075. REGISTERING FUNCTION--------
  7076. CLASS PTR: 24F164D0E00
  7077. CVAR: pl_ledge.debugDrawInfo
  7078. CVAR PTR: 0000028263ED061C
  7079. FLAG: 0
  7080. DESCRIPTION: Turn on debug drawing of ledge info.
  7081. --------------------------------------------------
  7082.  
  7083.  
  7084. [2698]
  7085. REGISTERING FUNCTION--------
  7086. CLASS PTR: 24F164D0E00
  7087. CVAR: pl_ledge.debugDrawRaycasts
  7088. CVAR PTR: 0000028263ED0620
  7089. FLAG: 0
  7090. DESCRIPTION: 1 - Draws raycasts if they fail. 2 - Draws raycasts even if they succeed
  7091. --------------------------------------------------
  7092.  
  7093.  
  7094. [2699]
  7095. REGISTERING FUNCTION--------
  7096. CLASS PTR: 24F164D0E00
  7097. CVAR: pl_ledge.fallMaxHeight
  7098. CVAR PTR: 0000028263ED0628
  7099. FLAG: 3.010000
  7100. DESCRIPTION: The maximum fall distance we motion-warp to, above that we assume it's a botomless pit and enter fall mode.
  7101. --------------------------------------------------
  7102.  
  7103.  
  7104. [2700]
  7105. REGISTERING FUNCTION--------
  7106. CLASS PTR: 24F164D0E00
  7107. CVAR: pl_ledge.editorDrawMetrics
  7108. CVAR PTR: 0000028263ED0624
  7109. FLAG: 1
  7110. DESCRIPTION: Turn on debug drawing of metrics in editor 0=Off 1=Only when selected, 2=Always
  7111. --------------------------------------------------
  7112.  
  7113.  
  7114. [2701]
  7115. REGISTERING FUNCTION--------
  7116. CLASS PTR: 24F164D0E00
  7117. CVAR: pl_ledge.edgeNearMaxVerticalOffset
  7118. CVAR PTR: 0000028263ED062C
  7119. FLAG: 0.500000
  7120. DESCRIPTION: When following terrain, How high/low can our detected ledge differ from the placed path.
  7121. --------------------------------------------------
  7122.  
  7123.  
  7124. [2702]
  7125. REGISTERING FUNCTION--------
  7126. CLASS PTR: 24F164D0E00
  7127. CVAR: pl_ledge.edgeNearMaxHorizontalOffset
  7128. CVAR PTR: 0000028263ED0630
  7129. FLAG: 0.250000
  7130. DESCRIPTION: When following terrain, How inset/outset can our detected ledge be relative to the placed path.
  7131. --------------------------------------------------
  7132.  
  7133.  
  7134. [2703]
  7135. REGISTERING FUNCTION--------
  7136. CLASS PTR: 24F164D0E00
  7137. CVAR: pl_ledge.edgeFarMaxVerticalOffset
  7138. CVAR PTR: 0000028263ED0634
  7139. FLAG: 0.500000
  7140. DESCRIPTION: When following terrain, How high/low can our detected far ledge differ from the placed path.
  7141. --------------------------------------------------
  7142.  
  7143.  
  7144. [2704]
  7145. REGISTERING FUNCTION--------
  7146. CLASS PTR: 24F164D0E00
  7147. CVAR: pl_ledge.obstacleTopMaxVerticalOffset
  7148. CVAR PTR: 0000028263ED0638
  7149. FLAG: 0.500000
  7150. DESCRIPTION: When following terrain, How high/low can our obstacle top differ from the placed path.
  7151. --------------------------------------------------
  7152.  
  7153.  
  7154. [2705]
  7155. REGISTERING FUNCTION--------
  7156. CLASS PTR: 24F164D0E00
  7157. CVAR: pl_ledge.forceAutoDetectTransition
  7158. CVAR PTR: 0000028263ED063C
  7159. FLAG: 0
  7160. DESCRIPTION: When true, the player will auto-detect transition on all ledges
  7161. --------------------------------------------------
  7162.  
  7163.  
  7164. [2706]
  7165. REGISTERING FUNCTION--------
  7166. CLASS PTR: 24F164D0E00
  7167. CVAR: pl_ledge.autoTransition.vaultLowRunningMaxDepth
  7168. CVAR PTR: 0000028263ED0640
  7169. FLAG: 2.000000
  7170. DESCRIPTION: When auto-detecting transition, this is the max depth of a low ledge that we can vault over when running
  7171. --------------------------------------------------
  7172.  
  7173.  
  7174. [2707]
  7175. REGISTERING FUNCTION--------
  7176. CLASS PTR: 24F164D0E00
  7177. CVAR: pl_ledge.autoTransition.minDistanceToWall
  7178. CVAR PTR: 0000028263ED0644
  7179. FLAG: 1.000000
  7180. DESCRIPTION: When auto-detecting transition, this is the minimum distance to any wall that may be blocking our vault or mantle
  7181. --------------------------------------------------
  7182.  
  7183.  
  7184. [2708]
  7185. REGISTERING FUNCTION--------
  7186. CLASS PTR: 24F164D0E00
  7187. CVAR: pl_ledge.autoTransition.maxNarrowDepth
  7188. CVAR PTR: 0000028263ED0648
  7189. FLAG: 1.000000
  7190. DESCRIPTION: When auto-detecting transition, this is the maximum depth of a vaultable ledge
  7191. --------------------------------------------------
  7192.  
  7193.  
  7194. [2709]
  7195. REGISTERING FUNCTION--------
  7196. CLASS PTR: 24F164D0E00
  7197. CVAR: pl_ledge.autoTransition.minStandDepth
  7198. CVAR PTR: 0000028263ED064C
  7199. FLAG: 0.750000
  7200. DESCRIPTION: When auto-detecting transition, this is the minimum depth of a mantle-able ledge
  7201. --------------------------------------------------
  7202.  
  7203.  
  7204. [2710]
  7205. REGISTERING FUNCTION--------
  7206. CLASS PTR: 24F164D0E00
  7207. CVAR: pl_ledge.autoTransition.minObstacleSpacing
  7208. CVAR PTR: 0000028263ED0650
  7209. FLAG: 1.000000
  7210. DESCRIPTION: When auto-detecting transition, this is the max space between obstacles to accept it as one continuous obstacle
  7211. --------------------------------------------------
  7212.  
  7213.  
  7214. [2711]
  7215. REGISTERING FUNCTION--------
  7216. CLASS PTR: 24F164D0E00
  7217. CVAR: pl_ledge.autoTransition.maxHeightDif
  7218. CVAR PTR: 0000028263ED0654
  7219. FLAG: 0.500000
  7220. DESCRIPTION: When auto-detecting transition, this is the max difference of height between the ledge point and any other point on the obstacle, both positive and negative
  7221. --------------------------------------------------
  7222.  
  7223.  
  7224. [2712]
  7225. REGISTERING FUNCTION--------
  7226. CLASS PTR: 24F164D0E00
  7227. CVAR: pl_ledge.maxHeightToLedge
  7228. CVAR PTR: 0000028263ED0660
  7229. FLAG: 3.500000
  7230. DESCRIPTION: Maximum height to any grabbable ledge, ledges above this height relative to player will not be evaluated
  7231. --------------------------------------------------
  7232.  
  7233.  
  7234. [2713]
  7235. REGISTERING FUNCTION--------
  7236. CLASS PTR: 24F164D0E00
  7237. CVAR: pl_ledge.extendedSearchAngle
  7238. CVAR PTR: 0000028263ED065C
  7239. FLAG: 30.000000
  7240. DESCRIPTION: If we're not looking straight at a ledge, this is the tolerance for us to still accept it
  7241. --------------------------------------------------
  7242.  
  7243.  
  7244. [2714]
  7245. REGISTERING FUNCTION--------
  7246. CLASS PTR: 24F164D0E00
  7247. CVAR: pl_ledge.movingLedgeVelocityMultiplier
  7248. CVAR PTR: 0000028263ED0664
  7249. FLAG: 1.500000
  7250. DESCRIPTION: When exiting a vault/mantle onto a moving ledge a we will speed up the players exit velocity in the direction of the ledge movement
  7251. --------------------------------------------------
  7252.  
  7253.  
  7254. [2715]
  7255. REGISTERING FUNCTION--------
  7256. CLASS PTR: 24F164D0E00
  7257. CVAR: pl_ledge.nearDistToLedge
  7258. CVAR PTR: 0000028263ED0668
  7259. FLAG: 1.000000
  7260. DESCRIPTION: Maximum distance to the ledge for it to be considered a "Near" transition
  7261. --------------------------------------------------
  7262.  
  7263.  
  7264. [2716]
  7265. REGISTERING FUNCTION--------
  7266. CLASS PTR: 24F164D0E00
  7267. CVAR: pl_ledge.exitDistanceVault
  7268. CVAR PTR: 0000028263ED066C
  7269. FLAG: 0.700000
  7270. DESCRIPTION: After the ledge ends, this is the distance we expect to move while vaulting, used for collisions
  7271. --------------------------------------------------
  7272.  
  7273.  
  7274. [2717]
  7275. REGISTERING FUNCTION--------
  7276. CLASS PTR: 24F164D0E00
  7277. CVAR: pl_ledge.exitDistanceMantle
  7278. CVAR PTR: 0000028263ED0670
  7279. FLAG: 0.500000
  7280. DESCRIPTION: After the ledge ends, this is the distance we expect to move while mantling, used for collisions
  7281. --------------------------------------------------
  7282.  
  7283.  
  7284. [2718]
  7285. REGISTERING FUNCTION--------
  7286. CLASS PTR: 24F164D0E00
  7287. CVAR: pl_ledge.debugDrawPlayerInfo
  7288. CVAR PTR: 0000028263ED0674
  7289. FLAG: 0
  7290. DESCRIPTION: Turn on debug drawing of player ledge info, like the raycasts performed, or detected ledge. 0: Disabled, 1:Basic Checks Only, 2: Auto Ledge Checks, 4: Include Validation Checks, 7: Show All
  7291. --------------------------------------------------
  7292.  
  7293.  
  7294. [2719]
  7295. REGISTERING FUNCTION--------
  7296. CLASS PTR: 24F164D0E00
  7297. CVAR: pl_ledge.debugOutputFailReason
  7298. CVAR PTR: 0000028263ED0678
  7299. FLAG: 0
  7300. DESCRIPTION: Dump the reason for a ledge grab test failing.
  7301. --------------------------------------------------
  7302.  
  7303.  
  7304. [2720]
  7305. REGISTERING FUNCTION--------
  7306. CLASS PTR: 24F164D0E00
  7307. CVAR: pl_ladder.debugDraw
  7308. CVAR PTR: 0000028263ED067C
  7309. FLAG: 1
  7310. DESCRIPTION: Show the ladder debug draw (0=none, 1=editor only, 2=always, 3=always extended.
  7311. --------------------------------------------------
  7312.  
  7313.  
  7314. [2721]
  7315. REGISTERING FUNCTION--------
  7316. CLASS PTR: 24F164D0E00
  7317. CVAR: pl_ladder.debugAnimEmbarkPoints
  7318. CVAR PTR: 0000028263ED0680
  7319. FLAG: 0
  7320. DESCRIPTION: Show the animation embark points on ladders (0=none, 1=walk, 2=run, 3=sprint) (requires pl_ladder.debugDraw).
  7321. --------------------------------------------------
  7322.  
  7323.  
  7324. [2722]
  7325. REGISTERING FUNCTION--------
  7326. CLASS PTR: 24F164D0E00
  7327. CVAR: pl_ladder.debugAnimGetOnDistances
  7328. CVAR PTR: 0000028263ED0684
  7329. FLAG: 0
  7330. DESCRIPTION: Show the animation get on distances on ladders (requires pl_ladder.debugDraw).
  7331. --------------------------------------------------
  7332.  
  7333.  
  7334. [2723]
  7335. REGISTERING FUNCTION--------
  7336. CLASS PTR: 24F164D0E00
  7337. CVAR: pl_ladder.debugRungs
  7338. CVAR PTR: 0000028263ED0688
  7339. FLAG: 0
  7340. DESCRIPTION: Show the rungs (requires pl_ladder.debugDraw).
  7341. --------------------------------------------------
  7342.  
  7343.  
  7344. [2724]
  7345. REGISTERING FUNCTION--------
  7346. CLASS PTR: 24F164D0E00
  7347. CVAR: pl_ladder.logVerbosity
  7348. CVAR PTR: 0000028263ED068C
  7349. FLAG: 0
  7350. DESCRIPTION: Do verbose logs whenever the player uses a ladder
  7351. --------------------------------------------------
  7352.  
  7353.  
  7354. [2725]
  7355. REGISTERING FUNCTION--------
  7356. CLASS PTR: 24F164D0E00
  7357. CVAR: pl_takedown.aimVsSpineLerp
  7358. CVAR PTR: 0000028263ED0698
  7359. FLAG: 0.650000
  7360. DESCRIPTION: Lerp factor between entity rotation and spine rotation
  7361. --------------------------------------------------
  7362.  
  7363.  
  7364. [2726]
  7365. REGISTERING FUNCTION--------
  7366. CLASS PTR: 24F164D0E00
  7367. CVAR: pl_takedown.debug
  7368. CVAR PTR: 0000028263ED06A4
  7369. FLAG: 0
  7370. DESCRIPTION: Show take-down debug draw (1=local only, 2=all)
  7371. --------------------------------------------------
  7372.  
  7373.  
  7374. [2727]
  7375. REGISTERING FUNCTION--------
  7376. CLASS PTR: 24F164D0E00
  7377. CVAR: pl_takedown.debugInterruptions
  7378. CVAR PTR: 0000028263ED06A8
  7379. FLAG: 0
  7380. DESCRIPTION: Prints specific debug for take-down interruptions
  7381. --------------------------------------------------
  7382.  
  7383.  
  7384. [2728]
  7385. REGISTERING FUNCTION--------
  7386. CLASS PTR: 24F164D0E00
  7387. CVAR: pl_takedown.ignoreDFTakeDownQuadrantRestriction
  7388. CVAR PTR: 0000028263ED06B0
  7389. FLAG: 1
  7390. DESCRIPTION: Disable the DF attacker quadrant restriction; allowing targets to be taken down from all quadrants
  7391. --------------------------------------------------
  7392.  
  7393.  
  7394. [2729]
  7395. REGISTERING FUNCTION--------
  7396. CLASS PTR: 24F164D0E00
  7397. CVAR: pl_takedown.ignoreFriendly
  7398. CVAR PTR: 0000028263ED06B4
  7399. FLAG: 0
  7400. DESCRIPTION: Disable the friendly check for the take-down
  7401. --------------------------------------------------
  7402.  
  7403.  
  7404. [2730]
  7405. REGISTERING FUNCTION--------
  7406. CLASS PTR: 24F164D0E00
  7407. CVAR: pl_takedown.ignoreObstacleCheck
  7408. CVAR PTR: 0000028263ED06B8
  7409. FLAG: 0
  7410. DESCRIPTION: Disable the obstacle check for the take-down
  7411. --------------------------------------------------
  7412.  
  7413.  
  7414. [2731]
  7415. REGISTERING FUNCTION--------
  7416. CLASS PTR: 24F164D0E00
  7417. CVAR: pl_takedown.ignoreVertDistanceCheck
  7418. CVAR PTR: 0000028263ED06BC
  7419. FLAG: 0
  7420. DESCRIPTION: Disable the vertical distance check for the take-down
  7421. --------------------------------------------------
  7422.  
  7423.  
  7424. [2732]
  7425. REGISTERING FUNCTION--------
  7426. CLASS PTR: 24F164D0E00
  7427. CVAR: pl_takedown.maxVelocitySquared
  7428. CVAR PTR: 0000028263ED069C
  7429. FLAG: 36.000000
  7430. DESCRIPTION: Maximum speed of target for attempting take-down in multiplayer
  7431. --------------------------------------------------
  7432.  
  7433.  
  7434. [2733]
  7435. REGISTERING FUNCTION--------
  7436. CLASS PTR: 24F164D0E00
  7437. CVAR: pl_takedown.mode
  7438. CVAR PTR: 0000028263ED06C0
  7439. FLAG: 2
  7440. DESCRIPTION: 0: disabled, 1: PvE only, 2: PvE+PVP
  7441. --------------------------------------------------
  7442.  
  7443.  
  7444. [2734]
  7445. REGISTERING FUNCTION--------
  7446. CLASS PTR: 24F164D0E00
  7447. CVAR: pl_takedown.quickSelect
  7448. CVAR PTR: 0000028263ED06C4
  7449. FLAG: 1
  7450. DESCRIPTION: Skips the take-down stow/unstow animation
  7451. --------------------------------------------------
  7452.  
  7453.  
  7454. [2735]
  7455. REGISTERING FUNCTION--------
  7456. CLASS PTR: 24F164D0E00
  7457. CVAR: pl_takedown.updateFrequency.passive
  7458. CVAR PTR: 0000028263ED0694
  7459. FLAG: 0.150000
  7460. DESCRIPTION: How often should we perform the take-down check when there is no valid target (0 = every frame) [s]
  7461. --------------------------------------------------
  7462.  
  7463.  
  7464. [2736]
  7465. REGISTERING FUNCTION--------
  7466. CLASS PTR: 24F164D0E00
  7467. CVAR: pl_takedown.updateFrequency.active
  7468. CVAR PTR: 0000028263ED0690
  7469. FLAG: 0.000000
  7470. DESCRIPTION: How often should we perform the take-down check when there exists a valid target (0 = every frame) [s]
  7471. --------------------------------------------------
  7472.  
  7473.  
  7474. [2737]
  7475. REGISTERING FUNCTION--------
  7476. CLASS PTR: 24F164D0E00
  7477. CVAR: pl_takedown.debugLog
  7478. CVAR PTR: 0000028263ED06AC
  7479. FLAG: 0
  7480. DESCRIPTION: Log takedown information to console
  7481. --------------------------------------------------
  7482.  
  7483.  
  7484. [2738]
  7485. REGISTERING FUNCTION--------
  7486. CLASS PTR: 24F164D0E00
  7487. CVAR: g_debug_hydraulic_pumpable
  7488. CVAR PTR: 0000028263ED029C
  7489. FLAG: 0
  7490. DESCRIPTION: If enabled, shows on screen information for the hydraulic pumpable component
  7491. --------------------------------------------------
  7492.  
  7493.  
  7494. [2739]
  7495. REGISTERING FUNCTION--------
  7496. CLASS PTR: 24F164D0E00
  7497. CVAR: g_debug_entitycomponentlifetime
  7498. CVAR PTR: 0000028263ED02A0
  7499. FLAG: 0
  7500. DESCRIPTION: If enabled, shows on screen information for the EntityComponentLifetime
  7501. --------------------------------------------------
  7502.  
  7503.  
  7504. [2740]
  7505. REGISTERING FUNCTION--------
  7506. CLASS PTR: 24F164D0E00
  7507. CVAR: g_lifetime_authorizer_forceremoval_immune_player_vehicle_count
  7508. CVAR PTR: 0000028263ED02A4
  7509. FLAG: 3
  7510. DESCRIPTION: Number of vehicles that are immune from lifetime authorizer force removal per player
  7511. --------------------------------------------------
  7512.  
  7513.  
  7514. [2741]
  7515. REGISTERING FUNCTION--------
  7516. CLASS PTR: 24F164D0E00
  7517. CVAR: g_squadron_frontend
  7518. CVAR PTR: 0000028263ED02AC
  7519. FLAG: 0
  7520. DESCRIPTION: Enable Squadron 42 Frontend with any value above 0
  7521. --------------------------------------------------
  7522.  
  7523.  
  7524. [2742]
  7525. REGISTERING FUNCTION--------
  7526. CLASS PTR: 24F164D0E00
  7527. CVAR: g_spawnCloset_updateTime
  7528. CVAR PTR: 0000028263ED02B0
  7529. FLAG: 0.500000
  7530. DESCRIPTION: Change SpawnClosetRequestManager update speed [s]
  7531. --------------------------------------------------
  7532.  
  7533.  
  7534. [2743]
  7535. REGISTERING FUNCTION--------
  7536. CLASS PTR: 24F164D0E00
  7537. CVAR: g_spawnCloset_batchSizeMeanRatio
  7538. CVAR PTR: 0000028263ED02B4
  7539. FLAG: 0.500000
  7540. DESCRIPTION: Change SpawnCloset mean batch size (proportion of capacity)
  7541. --------------------------------------------------
  7542.  
  7543.  
  7544. [2744]
  7545. REGISTERING FUNCTION--------
  7546. CLASS PTR: 24F164D0E00
  7547. CVAR: g_spawnCloset_batchSizeDeviation
  7548. CVAR PTR: 0000028263ED02B8
  7549. FLAG: 2.000000
  7550. DESCRIPTION: Change SpawnCloset batch size deviation
  7551. --------------------------------------------------
  7552.  
  7553.  
  7554. [2745]
  7555. REGISTERING FUNCTION--------
  7556. CLASS PTR: 24F164D0E00
  7557. CVAR: g_spawnCloset_debugDraw
  7558. CVAR PTR: 0000028263ED02BC
  7559. FLAG: 0
  7560. DESCRIPTION: Enable/disable SpawnClosetArea debug draw
  7561. --------------------------------------------------
  7562.  
  7563.  
  7564. [2746]
  7565. REGISTERING FUNCTION--------
  7566. CLASS PTR: 24F164D0E00
  7567. CVAR: g_spawnClosetNPC_debugDraw
  7568. CVAR PTR: 0000028263ED02C0
  7569. FLAG: 0
  7570. DESCRIPTION: Enable/disable SpawnClosetNPC debug draw
  7571. --------------------------------------------------
  7572.  
  7573.  
  7574. [2747]
  7575. REGISTERING FUNCTION--------
  7576. CLASS PTR: 24F164D0E00
  7577. CVAR: g_spawnClosetNPC_fixBadSpawns
  7578. CVAR PTR: 0000028263ED02C4
  7579. FLAG: 1
  7580. DESCRIPTION: If enabled, will detect and attempt to fix bad NPC spawns where their spawn closet is streamed out when an NPC first spawns in
  7581. --------------------------------------------------
  7582.  
  7583.  
  7584. [2748]
  7585. REGISTERING FUNCTION--------
  7586. CLASS PTR: 24F164D0E00
  7587. CVAR: g_spawnCloset_doorDelayTime
  7588. CVAR PTR: 0000028263ED02C8
  7589. FLAG: 2.000000
  7590. DESCRIPTION: Change SpawnCloset door opening delay after spawn [s]
  7591. --------------------------------------------------
  7592.  
  7593.  
  7594. [2749]
  7595. REGISTERING FUNCTION--------
  7596. CLASS PTR: 24F164D0E00
  7597. CVAR: g_spawnCloset_cleanupCount
  7598. CVAR PTR: 0000028263ED02CC
  7599. FLAG: 4
  7600. DESCRIPTION: Limit of dead, non mission linked NPCs to start SpawnClosetLifetimeAuthorizer cleanup (per SpawnClosetManager)
  7601. --------------------------------------------------
  7602.  
  7603.  
  7604. [2750]
  7605. REGISTERING FUNCTION--------
  7606. CLASS PTR: 24F164D0E00
  7607. CVAR: g_spawnCloset_cleanupTime
  7608. CVAR PTR: 0000028263ED02D0
  7609. FLAG: 300.000000
  7610. DESCRIPTION: Time (s) before dead, non mission linked NPCs can be picked up by SpawnClosetLifetimeAuthorizer cleanup (per SpawnClosetManager)
  7611. --------------------------------------------------
  7612.  
  7613.  
  7614. [2751]
  7615. REGISTERING FUNCTION--------
  7616. CLASS PTR: 24F164D0E00
  7617. CVAR: ent_GroupEntity.debugShow
  7618. CVAR PTR: 0000028263ED06F0
  7619. FLAG: 0
  7620. DESCRIPTION: Debug render group entity member names.
  7621. 0 = off, 1 = show current members, 2 = show recently removed members
  7622. --------------------------------------------------
  7623.  
  7624.  
  7625. [2752]
  7626. REGISTERING FUNCTION--------
  7627. CLASS PTR: 24F164D0E00
  7628. CVAR: pl_melee.debug_gfx
  7629. CVAR PTR: 0000028263ED0770
  7630. FLAG: 0
  7631. DESCRIPTION: Enable/Disables debug gfx for melees
  7632. --------------------------------------------------
  7633.  
  7634.  
  7635. [2753]
  7636. REGISTERING FUNCTION--------
  7637. CLASS PTR: 24F164D0E00
  7638. CVAR: pl_melee.debug_gfx_hitOnly
  7639. CVAR PTR: 0000028263ED0774
  7640. FLAG: 0
  7641. DESCRIPTION: Enable/Disables debug gfx for melees (successful hit only)
  7642. --------------------------------------------------
  7643.  
  7644.  
  7645. [2754]
  7646. REGISTERING FUNCTION--------
  7647. CLASS PTR: 24F164D0E00
  7648. CVAR: pl_melee.debug_gfx_simple
  7649. CVAR PTR: 0000028263ED0778
  7650. FLAG: 0
  7651. DESCRIPTION: Enables/Disables simplified debug gfx for melees, showing only boxes and no axes.
  7652. --------------------------------------------------
  7653.  
  7654.  
  7655. [2755]
  7656. REGISTERING FUNCTION--------
  7657. CLASS PTR: 24F164D0E00
  7658. CVAR: pl_melee.debug_combos
  7659. CVAR PTR: 0000028263ED077C
  7660. FLAG: 0
  7661. DESCRIPTION: Show debug information for melee combos
  7662. --------------------------------------------------
  7663.  
  7664.  
  7665. [2756]
  7666. REGISTERING FUNCTION--------
  7667. CLASS PTR: 24F164D0E00
  7668. CVAR: pl_melee.damage_multiplier_from_behind
  7669. CVAR PTR: 0000028263ED0750
  7670. FLAG: 1.000000
  7671. DESCRIPTION: Damage multiplier for melee attacking somebody from behind
  7672. --------------------------------------------------
  7673.  
  7674.  
  7675. [2757]
  7676. REGISTERING FUNCTION--------
  7677. CLASS PTR: 24F164D0E00
  7678. CVAR: pl_melee.debug_targetWarp
  7679. CVAR PTR: 0000028263ED075C
  7680. FLAG: 0.000000
  7681. DESCRIPTION: Show debug graphics for warp target
  7682. --------------------------------------------------
  7683.  
  7684.  
  7685. [2758]
  7686. REGISTERING FUNCTION--------
  7687. CLASS PTR: 24F164D0E00
  7688. CVAR: pl_melee.debug_gfx_block
  7689. CVAR PTR: 0000028263ED0790
  7690. FLAG: 0
  7691. DESCRIPTION: Enables/Disables debug gfx for melee blocking colliders.
  7692. --------------------------------------------------
  7693.  
  7694.  
  7695. [2759]
  7696. REGISTERING FUNCTION--------
  7697. CLASS PTR: 24F164D0E00
  7698. CVAR: pl_melee.angle_limit_from_behind
  7699. CVAR PTR: 0000028263ED0754
  7700. FLAG: 70.000000
  7701. DESCRIPTION: Angle limit (in degrees) in which behind damage multiplier will apply (x2 for full range)
  7702. --------------------------------------------------
  7703.  
  7704.  
  7705. [2760]
  7706. REGISTERING FUNCTION--------
  7707. CLASS PTR: 24F164D0E00
  7708. CVAR: pl_melee.impulseScale
  7709. CVAR PTR: 0000028263ED0758
  7710. FLAG: 20.000000
  7711. DESCRIPTION: Scale the impulse from melee attacks (0=no impulse)
  7712. --------------------------------------------------
  7713.  
  7714.  
  7715. [2761]
  7716. REGISTERING FUNCTION--------
  7717. CLASS PTR: 24F164D0E00
  7718. CVAR: pl_melee.mp_melee_system
  7719. CVAR PTR: 0000028263ED0780
  7720. FLAG: 1
  7721. DESCRIPTION: Enables the three-part melee system
  7722. --------------------------------------------------
  7723.  
  7724.  
  7725. [2762]
  7726. REGISTERING FUNCTION--------
  7727. CLASS PTR: 24F164D0E00
  7728. CVAR: pl_melee.enabled
  7729. CVAR PTR: 0000028263ED0784
  7730. FLAG: 2
  7731. DESCRIPTION: 0 = Disables melee attack, 1 = Enables old melee attack, 2 = Enables new melee attack.
  7732. --------------------------------------------------
  7733.  
  7734.  
  7735. [2763]
  7736. REGISTERING FUNCTION--------
  7737. CLASS PTR: 24F164D0E00
  7738. CVAR: pl_melee.enableEVASyringeStab
  7739. CVAR PTR: 0000028263ED0788
  7740. FLAG: 0
  7741. DESCRIPTION: 0 = Disables syringe stab in EVA, 1 = Enables syringe stab in EVA
  7742. --------------------------------------------------
  7743.  
  7744.  
  7745. [2764]
  7746. REGISTERING FUNCTION--------
  7747. CLASS PTR: 24F164D0E00
  7748. CVAR: pl_melee.lockedBlock
  7749. CVAR PTR: 0000028263ED078C
  7750. FLAG: 0
  7751. DESCRIPTION: 1 = Block will remain on despite blocked buttons being released
  7752. --------------------------------------------------
  7753.  
  7754.  
  7755. [2765]
  7756. REGISTERING FUNCTION--------
  7757. CLASS PTR: 24F164D0E00
  7758. CVAR: pl_melee.updateFrequency.passive
  7759. CVAR PTR: 0000028263ED074C
  7760. FLAG: 0.300000
  7761. DESCRIPTION: How often should we perform the melee check when there is no valid target (0 = every frame) [s]
  7762. --------------------------------------------------
  7763.  
  7764.  
  7765. [2766]
  7766. REGISTERING FUNCTION--------
  7767. CLASS PTR: 24F164D0E00
  7768. CVAR: pl_melee.updateFrequency.active
  7769. CVAR PTR: 0000028263ED0748
  7770. FLAG: 0.000000
  7771. DESCRIPTION: How often should we perform the melee check when there exists a valid target (0 = every frame) [s]
  7772. --------------------------------------------------
  7773.  
  7774.  
  7775. [2767]
  7776. REGISTERING FUNCTION--------
  7777. CLASS PTR: 24F164D0E00
  7778. CVAR: pl_throw.throwModeAngle
  7779. CVAR PTR: 0000028263ED0798
  7780. FLAG: -0.200000
  7781. DESCRIPTION: Angle(-1 to 1) to pick the throw mode(underhand or overhand), where -1 is down and 0 is forward and 1 is up.
  7782. --------------------------------------------------
  7783.  
  7784.  
  7785. [2768]
  7786. REGISTERING FUNCTION--------
  7787. CLASS PTR: 24F164D0E00
  7788. CVAR: pl_throw.quickSelect
  7789. CVAR PTR: 0000028263ED079C
  7790. FLAG: 1
  7791. DESCRIPTION: 1 - deselects the weapon without animation, 0 - plays the full animation for the weapon deselect
  7792. --------------------------------------------------
  7793.  
  7794.  
  7795. [2769]
  7796. REGISTERING FUNCTION--------
  7797. CLASS PTR: 24F164D0E00
  7798. CVAR: pl_throw.remoteCatchupStrategy
  7799. CVAR PTR: 0000028263ED07A0
  7800. FLAG: 2
  7801. DESCRIPTION: Strategy to use to keep throw sequence better in sync
  7802. 0: none
  7803. 1: Speed up anim
  7804. 2: Fast forward anim
  7805. --------------------------------------------------
  7806.  
  7807.  
  7808. [2770]
  7809. REGISTERING FUNCTION--------
  7810. CLASS PTR: 24F164D0E00
  7811. CVAR: pl_throw.serverInstantThrow
  7812. CVAR PTR: 0000028263ED07A4
  7813. FLAG: 0
  7814. DESCRIPTION: Throw right away on server to minimize visual lag in physical object on clients.
  7815. --------------------------------------------------
  7816.  
  7817.  
  7818. [2771]
  7819. REGISTERING FUNCTION--------
  7820. CLASS PTR: 24F164D0E00
  7821. CVAR: pl_health.bloodEffect
  7822. CVAR PTR: 0000028263ED0318
  7823. FLAG: 1
  7824. DESCRIPTION: Enable showing the blood effect on camera when hit. Disable this with g_godMode on.
  7825. --------------------------------------------------
  7826.  
  7827.  
  7828. [2772]
  7829. REGISTERING FUNCTION--------
  7830. CLASS PTR: 24F164D0E00
  7831. CVAR: pl_health.HealButtonPromptLevel
  7832. CVAR PTR: 0000028263ED031C
  7833. FLAG: 10
  7834. DESCRIPTION: The level at which the player will be shown a hint telling them to heal.
  7835. --------------------------------------------------
  7836.  
  7837.  
  7838. [2773]
  7839. REGISTERING FUNCTION--------
  7840. CLASS PTR: 24F164D0E00
  7841. CVAR: pl_health.HealButtonPromptPersist
  7842. CVAR PTR: 0000028263ED0320
  7843. FLAG: 5.000000
  7844. DESCRIPTION: The number of seconds the Heal Button Prompt hint will persist after it appears
  7845. --------------------------------------------------
  7846.  
  7847.  
  7848. [2774]
  7849. REGISTERING FUNCTION--------
  7850. CLASS PTR: 24F164D0E00
  7851. CVAR: pl_health.HitIndicatorPersist
  7852. CVAR PTR: 0000028263ED0324
  7853. FLAG: 3.500000
  7854. DESCRIPTION: The number of seconds the HitIndicator will persist after it appears
  7855. --------------------------------------------------
  7856.  
  7857.  
  7858. [2775]
  7859. REGISTERING FUNCTION--------
  7860. CLASS PTR: 24F164D0E00
  7861. CVAR: pl_health.hitBlur_maxIntensity
  7862. CVAR PTR: 0000028263ED0328
  7863. FLAG: 0.500000
  7864. DESCRIPTION: maximum intensity of the radial blur when hit
  7865. --------------------------------------------------
  7866.  
  7867.  
  7868. [2776]
  7869. REGISTERING FUNCTION--------
  7870. CLASS PTR: 24F164D0E00
  7871. CVAR: pl_health.hitBlur_addPerHit
  7872. CVAR PTR: 0000028263ED032C
  7873. FLAG: 0.500000
  7874. DESCRIPTION: amount of radial blur to add per hit
  7875. --------------------------------------------------
  7876.  
  7877.  
  7878. [2777]
  7879. REGISTERING FUNCTION--------
  7880. CLASS PTR: 24F164D0E00
  7881. CVAR: pl_health.hitBlur_persistTime
  7882. CVAR PTR: 0000028263ED0330
  7883. FLAG: 0.200000
  7884. DESCRIPTION: the time radial blur persists before decaying
  7885. --------------------------------------------------
  7886.  
  7887.  
  7888. [2778]
  7889. REGISTERING FUNCTION--------
  7890. CLASS PTR: 24F164D0E00
  7891. CVAR: pl_health.hitBlur_decayPerSecond
  7892. CVAR PTR: 0000028263ED0334
  7893. FLAG: 1.000000
  7894. DESCRIPTION: how much radial blur decays every second
  7895. --------------------------------------------------
  7896.  
  7897.  
  7898. [2779]
  7899. REGISTERING FUNCTION--------
  7900. CLASS PTR: 24F164D0E00
  7901. CVAR: pl_health.hitColor_maxIntensity
  7902. CVAR PTR: 0000028263ED0338
  7903. FLAG: -0.500000
  7904. DESCRIPTION: Cyan Color Correction per hit
  7905. --------------------------------------------------
  7906.  
  7907.  
  7908. [2780]
  7909. REGISTERING FUNCTION--------
  7910. CLASS PTR: 24F164D0E00
  7911. CVAR: pl_health.healBrightness
  7912. CVAR PTR: 0000028263ED033C
  7913. FLAG: 2.000000
  7914. DESCRIPTION:
  7915. --------------------------------------------------
  7916.  
  7917.  
  7918. [2781]
  7919. REGISTERING FUNCTION--------
  7920. CLASS PTR: 24F164D0E00
  7921. CVAR: pl_health.healBlur
  7922. CVAR PTR: 0000028263ED0340
  7923. FLAG: 0.300000
  7924. DESCRIPTION:
  7925. --------------------------------------------------
  7926.  
  7927.  
  7928. [2782]
  7929. REGISTERING FUNCTION--------
  7930. CLASS PTR: 24F164D0E00
  7931. CVAR: pl_health.healSharpness
  7932. CVAR PTR: 0000028263ED0344
  7933. FLAG: 10.000000
  7934. DESCRIPTION:
  7935. --------------------------------------------------
  7936.  
  7937.  
  7938. [2783]
  7939. REGISTERING FUNCTION--------
  7940. CLASS PTR: 24F164D0E00
  7941. CVAR: pl_health.healEffectDuration
  7942. CVAR PTR: 0000028263ED0348
  7943. FLAG: 0.500000
  7944. DESCRIPTION:
  7945. --------------------------------------------------
  7946.  
  7947.  
  7948. [2784]
  7949. REGISTERING FUNCTION--------
  7950. CLASS PTR: 24F164D0E00
  7951. CVAR: pl_stamina.debug
  7952. CVAR PTR: 0000028263ED0370
  7953. FLAG: 0
  7954. DESCRIPTION: display stamina debug info
  7955. --------------------------------------------------
  7956.  
  7957.  
  7958. [2785]
  7959. REGISTERING FUNCTION--------
  7960. CLASS PTR: 24F164D0E00
  7961. CVAR: pl_stamina.debugHelper
  7962. CVAR PTR: 0000028263ED0374
  7963. FLAG: 0
  7964. DESCRIPTION: display breathing helper info (1=composition 2=location 3=both)
  7965. --------------------------------------------------
  7966.  
  7967.  
  7968. [2786]
  7969. REGISTERING FUNCTION--------
  7970. CLASS PTR: 24F164D0E00
  7971. CVAR: pl_stamina.debugSuffocation
  7972. CVAR PTR: 0000028263ED0378
  7973. FLAG: 1
  7974. DESCRIPTION: log information when the player begins to suffocate/lose pressure
  7975. --------------------------------------------------
  7976.  
  7977.  
  7978. [2787]
  7979. REGISTERING FUNCTION--------
  7980. CLASS PTR: 24F164D0E00
  7981. CVAR: pl_stamina.debugProducerConsumer
  7982. CVAR PTR: 0000028263ED037C
  7983. FLAG: 0
  7984. DESCRIPTION: log information about the consume producer initialization
  7985. --------------------------------------------------
  7986.  
  7987.  
  7988. [2788]
  7989. REGISTERING FUNCTION--------
  7990. CLASS PTR: 24F164D0E00
  7991. CVAR: pl_stamina.enabled
  7992. CVAR PTR: 0000028263ED0388
  7993. FLAG: 1
  7994. DESCRIPTION: enable the breathing-to-stamina gameplay
  7995. --------------------------------------------------
  7996.  
  7997.  
  7998. [2789]
  7999. REGISTERING FUNCTION--------
  8000. CLASS PTR: 24F164D0E00
  8001. CVAR: pl_stamina.gasTankAutoRefill
  8002. CVAR PTR: 0000028263ED038C
  8003. FLAG: 1
  8004. DESCRIPTION: Gas Tank automatically refills if the outer room has compatible gas composition
  8005. --------------------------------------------------
  8006.  
  8007.  
  8008. [2790]
  8009. REGISTERING FUNCTION--------
  8010. CLASS PTR: 24F164D0E00
  8011. CVAR: pl_stamina.staminaOverride
  8012. CVAR PTR: 0000028263ED0390
  8013. FLAG: 0.000000
  8014. DESCRIPTION: Override the stamina (0=disabled)
  8015. --------------------------------------------------
  8016.  
  8017.  
  8018. [2791]
  8019. REGISTERING FUNCTION--------
  8020. CLASS PTR: 24F164D0E00
  8021. CVAR: pl_stamina.suitPunctureChance
  8022. CVAR PTR: 0000028263ED0394
  8023. FLAG: 0
  8024. DESCRIPTION: [0-100] percent chance that a bullet impact will create a puncture
  8025. --------------------------------------------------
  8026.  
  8027.  
  8028. [2792]
  8029. REGISTERING FUNCTION--------
  8030. CLASS PTR: 24F164D0E00
  8031. CVAR: pl_status.logIncapacitated
  8032. CVAR PTR: 0000028263ED03A0
  8033. FLAG: 0
  8034. DESCRIPTION: Log details about how actors get incapacitated
  8035. --------------------------------------------------
  8036.  
  8037.  
  8038. [2793]
  8039. REGISTERING FUNCTION--------
  8040. CLASS PTR: 24F164D0E00
  8041. CVAR: pl_status.logPrediction
  8042. CVAR PTR: 0000028263ED03A4
  8043. FLAG: 0
  8044. DESCRIPTION: Log details about actor stat prediction
  8045. --------------------------------------------------
  8046.  
  8047.  
  8048. [2794]
  8049. REGISTERING FUNCTION--------
  8050. CLASS PTR: 24F164D0E00
  8051. CVAR: pl_status.enableHunger
  8052. CVAR PTR: 0000028263ED03B8
  8053. FLAG: 1
  8054. DESCRIPTION: enable/disable the hunger actor status
  8055. --------------------------------------------------
  8056.  
  8057.  
  8058. [2795]
  8059. REGISTERING FUNCTION--------
  8060. CLASS PTR: 24F164D0E00
  8061. CVAR: pl_status.enableThirst
  8062. CVAR PTR: 0000028263ED03BC
  8063. FLAG: 1
  8064. DESCRIPTION: enable/disable the thirst actor status
  8065. --------------------------------------------------
  8066.  
  8067.  
  8068. [2796]
  8069. REGISTERING FUNCTION--------
  8070. CLASS PTR: 24F164D0E00
  8071. CVAR: pl_gforce.debug
  8072. CVAR PTR: 0000028263ED03D0
  8073. FLAG: 0
  8074. DESCRIPTION: display GForce debug info (1=real time X and Z params, 2=history of all axis)
  8075. --------------------------------------------------
  8076.  
  8077.  
  8078. [2797]
  8079. REGISTERING FUNCTION--------
  8080. CLASS PTR: 24F164D0E00
  8081. CVAR: pl_gforce.enabled
  8082. CVAR PTR: 0000028263ED03D4
  8083. FLAG: 1
  8084. DESCRIPTION: enable the GForce stress mechanic
  8085. --------------------------------------------------
  8086.  
  8087.  
  8088. [2798]
  8089. REGISTERING FUNCTION--------
  8090. CLASS PTR: 24F164D0E00
  8091. CVAR: pl_gforce.headbobScale
  8092. CVAR PTR: 0000028263ED03D8
  8093. FLAG: 1.000000
  8094. DESCRIPTION: Scales the head bobbing effects based on gforces that act on the player.
  8095. --------------------------------------------------
  8096.  
  8097.  
  8098. [2799]
  8099. REGISTERING FUNCTION--------
  8100. CLASS PTR: 24F164D0E00
  8101. CVAR: pl_gforce.zoomScaleBoost
  8102. CVAR PTR: 0000028263ED03DC
  8103. FLAG: 0.000000
  8104. DESCRIPTION: Scales the FOV change when using AfterBurner.
  8105. --------------------------------------------------
  8106.  
  8107.  
  8108. [2800]
  8109. REGISTERING FUNCTION--------
  8110. CLASS PTR: 24F164D0E00
  8111. CVAR: pl_gforce.animation.exteriorBlendspaceBlendTime
  8112. CVAR PTR: 0000028263ED03E4
  8113. FLAG: 0.800000
  8114. DESCRIPTION: Set blend time for the edge animations in the bspace
  8115. --------------------------------------------------
  8116.  
  8117.  
  8118. [2801]
  8119. REGISTERING FUNCTION--------
  8120. CLASS PTR: 24F164D0E00
  8121. CVAR: pl_gforce.animation.interiorBlendspaceBlendTime
  8122. CVAR PTR: 0000028263ED03E0
  8123. FLAG: 0.200000
  8124. DESCRIPTION: Set blend time for the middle animations in the bspace
  8125. --------------------------------------------------
  8126.  
  8127.  
  8128. [2802]
  8129. REGISTERING FUNCTION--------
  8130. CLASS PTR: 24F164D0E00
  8131. CVAR: pl_gforce.animation.interiorBlendspaceLimit
  8132. CVAR PTR: 0000028263ED03EC
  8133. FLAG: 0.100000
  8134. DESCRIPTION: Specify when interiorBlendspaceBlendTime has to be used instead of the external one
  8135. --------------------------------------------------
  8136.  
  8137.  
  8138. [2803]
  8139. REGISTERING FUNCTION--------
  8140. CLASS PTR: 24F164D0E00
  8141. CVAR: pl_gforce.animation.scaleGForce
  8142. CVAR PTR: 0000028263ED03E8
  8143. FLAG: -1.000000
  8144. DESCRIPTION: How much we scale the parameters passed to the bspace
  8145. --------------------------------------------------
  8146.  
  8147.  
  8148. [2804]
  8149. REGISTERING FUNCTION--------
  8150. CLASS PTR: 24F164D0E00
  8151. CVAR: pl_breath.debug
  8152. CVAR PTR: 0000028263ED03F0
  8153. FLAG: 0
  8154. DESCRIPTION: display breathing debug info
  8155. --------------------------------------------------
  8156.  
  8157.  
  8158. [2805]
  8159. REGISTERING FUNCTION--------
  8160. CLASS PTR: 24F164D0E00
  8161. CVAR: pl_breath.enabled
  8162. CVAR PTR: 0000028263ED03F4
  8163. FLAG: 1
  8164. DESCRIPTION: enable the actor breathing component
  8165. --------------------------------------------------
  8166.  
  8167.  
  8168. [2806]
  8169. REGISTERING FUNCTION--------
  8170. CLASS PTR: 24F164D0E00
  8171. CVAR: pl_breath.consumeOxygenInRoom
  8172. CVAR PTR: 0000028263ED03F8
  8173. FLAG: 0
  8174. DESCRIPTION: Enable the players breathing and oxygen tank consuming oxygen from room they are currently in (Excludes helmets as oxygen is always consumed from helmet)
  8175. --------------------------------------------------
  8176.  
  8177.  
  8178. [2807]
  8179. REGISTERING FUNCTION--------
  8180. CLASS PTR: 24F164D0E00
  8181. CVAR: pl_breath.enableMistedBreathInHelmet
  8182. CVAR PTR: 0000028263ED03FC
  8183. FLAG: 0
  8184. DESCRIPTION: Enable the players misted breath when they are wearing a sealed helmet
  8185. --------------------------------------------------
  8186.  
  8187.  
  8188. [2808]
  8189. REGISTERING FUNCTION--------
  8190. CLASS PTR: 24F164D0E00
  8191. CVAR: pl_breath.overrideStamina
  8192. CVAR PTR: 0000028263ED0400
  8193. FLAG: -1.000000
  8194. DESCRIPTION: Stamina override value for breathing (negative=disabled)
  8195. --------------------------------------------------
  8196.  
  8197.  
  8198. [2809]
  8199. REGISTERING FUNCTION--------
  8200. CLASS PTR: 24F164D0E00
  8201. CVAR: pl_breath.overrideGForce
  8202. CVAR PTR: 0000028263ED0404
  8203. FLAG: -1.000000
  8204. DESCRIPTION: GForce for override value breathing (negative=disabled)
  8205. --------------------------------------------------
  8206.  
  8207.  
  8208. [2810]
  8209. REGISTERING FUNCTION--------
  8210. CLASS PTR: 24F164D0E00
  8211. CVAR: pl_breath.overrideGForceStress
  8212. CVAR PTR: 0000028263ED0408
  8213. FLAG: -1.000000
  8214. DESCRIPTION: GForceStress override value for breathing (negative=disabled)
  8215. --------------------------------------------------
  8216.  
  8217.  
  8218. [2811]
  8219. REGISTERING FUNCTION--------
  8220. CLASS PTR: 24F164D0E00
  8221. CVAR: pl_breath.overrideGForcePassout
  8222. CVAR PTR: 0000028263ED040C
  8223. FLAG: -1.000000
  8224. DESCRIPTION: GForcePassout override value for breathing (negative=disabled)
  8225. --------------------------------------------------
  8226.  
  8227.  
  8228. [2812]
  8229. REGISTERING FUNCTION--------
  8230. CLASS PTR: 24F164D0E00
  8231. CVAR: pl_breath.overrideBodyTemperature
  8232. CVAR PTR: 0000028263ED0410
  8233. FLAG: -1.000000
  8234. DESCRIPTION: Body temperature override value for breathing (negative=disabled)
  8235. --------------------------------------------------
  8236.  
  8237.  
  8238. [2813]
  8239. REGISTERING FUNCTION--------
  8240. CLASS PTR: 24F164D0E00
  8241. CVAR: pl_breath.overrideSuitTemperature
  8242. CVAR PTR: 0000028263ED0414
  8243. FLAG: -1.000000
  8244. DESCRIPTION: Suit temperature override value for breathing (negative=disabled)
  8245. --------------------------------------------------
  8246.  
  8247.  
  8248. [2814]
  8249. REGISTERING FUNCTION--------
  8250. CLASS PTR: 24F164D0E00
  8251. CVAR: pl_breath.overrideApparentTemperature
  8252. CVAR PTR: 0000028263ED0418
  8253. FLAG: -1.000000
  8254. DESCRIPTION: Apparent temperature override value for breathing (negative=disabled)
  8255. --------------------------------------------------
  8256.  
  8257.  
  8258. [2815]
  8259. REGISTERING FUNCTION--------
  8260. CLASS PTR: 24F164D0E00
  8261. CVAR: pl_breath.overrideMistedBreath
  8262. CVAR PTR: 0000028263ED041C
  8263. FLAG: -1.000000
  8264. DESCRIPTION: Misted breath strength override value for breathing between 0 and 1 (negative=disabled)
  8265. --------------------------------------------------
  8266.  
  8267.  
  8268. [2816]
  8269. REGISTERING FUNCTION--------
  8270. CLASS PTR: 24F164D0E00
  8271. CVAR: pl_breath.proceduralBreathingAnim.debug
  8272. CVAR PTR: 0000028263ED0420
  8273. FLAG: 0
  8274. DESCRIPTION: Display the procedural breathing anim debug.
  8275. --------------------------------------------------
  8276.  
  8277.  
  8278. [2817]
  8279. REGISTERING FUNCTION--------
  8280. CLASS PTR: 24F164D0E00
  8281. CVAR: pl_breath.proceduralBreathingAnim.enabled
  8282. CVAR PTR: 0000028263ED0424
  8283. FLAG: 1
  8284. DESCRIPTION: Enable the procedural breathing anim.
  8285. --------------------------------------------------
  8286.  
  8287.  
  8288. [2818]
  8289. REGISTERING FUNCTION--------
  8290. CLASS PTR: 24F164D0E00
  8291. CVAR: pl_breath.proceduralBreathingAnim.samplingStepCount
  8292. CVAR PTR: 0000028263ED0430
  8293. FLAG: 10
  8294. DESCRIPTION: Step count when sampling breathing curves.
  8295. --------------------------------------------------
  8296.  
  8297.  
  8298. [2819]
  8299. REGISTERING FUNCTION--------
  8300. CLASS PTR: 24F164D0E00
  8301. CVAR: pl_followEntity.minDirectionMatch
  8302. CVAR PTR: 0000028263ED043C
  8303. FLAG: 0.700000
  8304. DESCRIPTION: how much should the directions match in order to start following
  8305. --------------------------------------------------
  8306.  
  8307.  
  8308. [2820]
  8309. REGISTERING FUNCTION--------
  8310. CLASS PTR: 24F164D0E00
  8311. CVAR: pl_followEntity.catchupModifier
  8312. CVAR PTR: 0000028263ED0440
  8313. FLAG: 0.250000
  8314. DESCRIPTION: how much of the remaining distance should the player catch up each second
  8315. --------------------------------------------------
  8316.  
  8317.  
  8318. [2821]
  8319. REGISTERING FUNCTION--------
  8320. CLASS PTR: 24F164D0E00
  8321. CVAR: pl_followEntity.debugEnabled
  8322. CVAR PTR: 0000028263ED0444
  8323. FLAG: 0
  8324. DESCRIPTION: display debug information
  8325. --------------------------------------------------
  8326.  
  8327.  
  8328. [2822]
  8329. REGISTERING FUNCTION--------
  8330. CLASS PTR: 24F164D0E00
  8331. CVAR: pl_hitReaction.debug
  8332. CVAR PTR: 0000028263ED048C
  8333. FLAG: 0
  8334. DESCRIPTION: Log hit reaction information.
  8335. --------------------------------------------------
  8336.  
  8337.  
  8338. [2823]
  8339. REGISTERING FUNCTION--------
  8340. CLASS PTR: 24F164D0E00
  8341. CVAR: pl_awarenessComponent.debug
  8342. CVAR PTR: 0000028263ED04C8
  8343. FLAG: 0
  8344. DESCRIPTION: Show debug information for the awareness component
  8345. --------------------------------------------------
  8346.  
  8347.  
  8348. [2824]
  8349. REGISTERING FUNCTION--------
  8350. CLASS PTR: 24F164D0E00
  8351. CVAR: pl_awarenessComponent.hazards.debugOverride.enabled
  8352. CVAR PTR: 0000028263ED04F8
  8353. FLAG: 0
  8354. DESCRIPTION: Use the override values for determining hazard direction, also enables face protection
  8355. --------------------------------------------------
  8356.  
  8357.  
  8358. [2825]
  8359. REGISTERING FUNCTION--------
  8360. CLASS PTR: 24F164D0E00
  8361. CVAR: pl_awarenessComponent.hazards.debugOverride.x
  8362. CVAR PTR: 0000028263ED04FC
  8363. FLAG: 0.000000
  8364. DESCRIPTION: Sets x component of hazard direction
  8365. --------------------------------------------------
  8366.  
  8367.  
  8368. [2826]
  8369. REGISTERING FUNCTION--------
  8370. CLASS PTR: 24F164D0E00
  8371. CVAR: pl_awarenessComponent.hazards.debugOverride.y
  8372. CVAR PTR: 0000028263ED0500
  8373. FLAG: 0.000000
  8374. DESCRIPTION: Sets y component of hazard direction
  8375. --------------------------------------------------
  8376.  
  8377.  
  8378. [2827]
  8379. REGISTERING FUNCTION--------
  8380. CLASS PTR: 24F164D0E00
  8381. CVAR: pl_awarenessComponent.hazards.debugOverride.z
  8382. CVAR PTR: 0000028263ED0504
  8383. FLAG: 0.000000
  8384. DESCRIPTION: Sets z component of hazard direction
  8385. --------------------------------------------------
  8386.  
  8387.  
  8388. [2828]
  8389. REGISTERING FUNCTION--------
  8390. CLASS PTR: 24F164D0E00
  8391. CVAR: pl_proceduralRecoil.debug
  8392. CVAR PTR: 0000028263ED0508
  8393. FLAG: 0
  8394. DESCRIPTION: Show debug information for the procedural recoil. 1 = All, 2 = Hands, 3 = Aim, 4 = Body, 5 = Head
  8395. --------------------------------------------------
  8396.  
  8397.  
  8398. [2829]
  8399. REGISTERING FUNCTION--------
  8400. CLASS PTR: 24F164D0E00
  8401. CVAR: pl_proceduralRecoil.enable
  8402. CVAR PTR: 0000028263ED050C
  8403. FLAG: 1
  8404. DESCRIPTION: Enable/disable the entire procedural recoil system
  8405. --------------------------------------------------
  8406.  
  8407.  
  8408. [2830]
  8409. REGISTERING FUNCTION--------
  8410. CLASS PTR: 24F164D0E00
  8411. CVAR: pl_proceduralRecoil.enableHipsRecoil
  8412. CVAR PTR: 0000028263ED0510
  8413. FLAG: 1
  8414. DESCRIPTION: Enable/disable the hips recoil
  8415. --------------------------------------------------
  8416.  
  8417.  
  8418. [2831]
  8419. REGISTERING FUNCTION--------
  8420. CLASS PTR: 24F164D0E00
  8421. CVAR: pl_proceduralRecoil.enableHandsRecoil
  8422. CVAR PTR: 0000028263ED0514
  8423. FLAG: 1
  8424. DESCRIPTION: Enable/disable the hands recoil
  8425. --------------------------------------------------
  8426.  
  8427.  
  8428. [2832]
  8429. REGISTERING FUNCTION--------
  8430. CLASS PTR: 24F164D0E00
  8431. CVAR: pl_proceduralRecoil.enableRecoil
  8432. CVAR PTR: 0000028263ED0518
  8433. FLAG: 1
  8434. DESCRIPTION: Enable/disable the standard recoil, not affecting hips, kick recoil or head recoil
  8435. --------------------------------------------------
  8436.  
  8437.  
  8438. [2833]
  8439. REGISTERING FUNCTION--------
  8440. CLASS PTR: 24F164D0E00
  8441. CVAR: pl_proceduralRecoil.enableHeadRecoil
  8442. CVAR PTR: 0000028263ED051C
  8443. FLAG: 1
  8444. DESCRIPTION: Enable/disable the head recoil
  8445. --------------------------------------------------
  8446.  
  8447.  
  8448. [2834]
  8449. REGISTERING FUNCTION--------
  8450. CLASS PTR: 24F164D0E00
  8451. CVAR: pl_proceduralRecoil.maxFrameTime
  8452. CVAR PTR: 0000028263ED0520
  8453. FLAG: 0.066600
  8454. DESCRIPTION: Set maximal frame time used for recoil calculation to prevent large orientation jumps.
  8455. --------------------------------------------------
  8456.  
  8457.  
  8458. [2835]
  8459. REGISTERING FUNCTION--------
  8460. CLASS PTR: 24F164D0E00
  8461. CVAR: pl_movement.walk_SpeedScale
  8462. CVAR PTR: 0000028263ED0494
  8463. FLAG: 0.661765
  8464. DESCRIPTION: Walk speed scale
  8465. --------------------------------------------------
  8466.  
  8467.  
  8468. [2836]
  8469. REGISTERING FUNCTION--------
  8470. CLASS PTR: 24F164D0E00
  8471. CVAR: pl_movement.ladder_walk_SpeedScale
  8472. CVAR PTR: 0000028263ED049C
  8473. FLAG: 0.661765
  8474. DESCRIPTION: Ladder walk on speed scale
  8475. --------------------------------------------------
  8476.  
  8477.  
  8478. [2837]
  8479. REGISTERING FUNCTION--------
  8480. CLASS PTR: 24F164D0E00
  8481. CVAR: pl_movement.ladder_SlideSpeedMaxVel
  8482. CVAR PTR: 0000028263ED04A0
  8483. FLAG: 24.000000
  8484. DESCRIPTION: Maximum velocity sliding down ladder
  8485. --------------------------------------------------
  8486.  
  8487.  
  8488. [2838]
  8489. REGISTERING FUNCTION--------
  8490. CLASS PTR: 24F164D0E00
  8491. CVAR: pl_movement.ladder_SlideFriction
  8492. CVAR PTR: 0000028263ED04A4
  8493. FLAG: 0.100000
  8494. DESCRIPTION: Slide friction, 0-1, higher value means more friction
  8495. --------------------------------------------------
  8496.  
  8497.  
  8498. [2839]
  8499. REGISTERING FUNCTION--------
  8500. CLASS PTR: 24F164D0E00
  8501. CVAR: pl_movement.ladder_SlideMinGravity
  8502. CVAR PTR: 0000028263ED04A8
  8503. FLAG: 2.000000
  8504. DESCRIPTION: Slide minimum gravity, if gravity falls below this value then acceleration is calculated using the minimum
  8505. --------------------------------------------------
  8506.  
  8507.  
  8508. [2840]
  8509. REGISTERING FUNCTION--------
  8510. CLASS PTR: 24F164D0E00
  8511. CVAR: pl_movement.removeSpeedModifiersWhenWalking
  8512. CVAR PTR: 0000028263ED0498
  8513. FLAG: 1
  8514. DESCRIPTION: Remove weight based speed modifiers when walking (and gradually apply them as speed increases up to fast run)
  8515. --------------------------------------------------
  8516.  
  8517.  
  8518. [2841]
  8519. REGISTERING FUNCTION--------
  8520. CLASS PTR: 24F164D0E00
  8521. CVAR: pl_movement.prone.rayLength
  8522. CVAR PTR: 0000028263ED04B4
  8523. FLAG: 0.750000
  8524. DESCRIPTION: Ray length for close quarters checking (moving pivot point and checking if the player can roll
  8525. --------------------------------------------------
  8526.  
  8527.  
  8528. [2842]
  8529. REGISTERING FUNCTION--------
  8530. CLASS PTR: 24F164D0E00
  8531. CVAR: pl_movement.prone.debug
  8532. CVAR PTR: 0000028263ED04B0
  8533. FLAG: 0
  8534. DESCRIPTION: Show debug info (pivot location, rays) for prone
  8535. --------------------------------------------------
  8536.  
  8537.  
  8538. [2843]
  8539. REGISTERING FUNCTION--------
  8540. CLASS PTR: 24F164D0E00
  8541. CVAR: pl_movement.prediction.travelAngleSmoothing
  8542. CVAR PTR: 0000028263ED04B8
  8543. FLAG: 0.100000
  8544. DESCRIPTION: Motion parameter 'TravelAngle' smoothing factor in MovementAction for local actors
  8545. --------------------------------------------------
  8546.  
  8547.  
  8548. [2844]
  8549. REGISTERING FUNCTION--------
  8550. CLASS PTR: 24F164D0E00
  8551. CVAR: pl_movement.prediction.travelAngleSmoothingRemote
  8552. CVAR PTR: 0000028263ED04BC
  8553. FLAG: 0.100000
  8554. DESCRIPTION: Motion parameter 'TravelAngle' smoothing factor in MovementAction for remote actors
  8555. --------------------------------------------------
  8556.  
  8557.  
  8558. [2845]
  8559. REGISTERING FUNCTION--------
  8560. CLASS PTR: 24F164D0E00
  8561. CVAR: pl_movement.prediction.moveSpeedSmoothing
  8562. CVAR PTR: 0000028263ED04C0
  8563. FLAG: 0.040000
  8564. DESCRIPTION: Motion parameter 'MoveSpeed' smoothing factor in MovementAction for local actors
  8565. --------------------------------------------------
  8566.  
  8567.  
  8568. [2846]
  8569. REGISTERING FUNCTION--------
  8570. CLASS PTR: 24F164D0E00
  8571. CVAR: pl_movement.prediction.moveSpeedSmoothingRemote
  8572. CVAR PTR: 0000028263ED04C4
  8573. FLAG: 0.100000
  8574. DESCRIPTION: Motion parameter 'MoveSpeed' smoothing factor in MovementAction for remote actors
  8575. --------------------------------------------------
  8576.  
  8577.  
  8578. [2847]
  8579. REGISTERING FUNCTION--------
  8580. CLASS PTR: 24F164D0E00
  8581. CVAR: pl_speedThrottle.enabled
  8582. CVAR PTR: 0000028263ED053C
  8583. FLAG: 1
  8584. DESCRIPTION: Enable speed throttle and brake controls for player movement
  8585. --------------------------------------------------
  8586.  
  8587.  
  8588. [2848]
  8589. REGISTERING FUNCTION--------
  8590. CLASS PTR: 24F164D0E00
  8591. CVAR: pl_speedThrottle.enableGamepadMinSpeed
  8592. CVAR PTR: 0000028263ED0540
  8593. FLAG: 1
  8594. DESCRIPTION: Enable making gamepad movement input zero unless it's high enough to reach minimum speed (SlowWalk)
  8595. --------------------------------------------------
  8596.  
  8597.  
  8598. [2849]
  8599. REGISTERING FUNCTION--------
  8600. CLASS PTR: 24F164D0E00
  8601. CVAR: pl_speedThrottle.defaultFixedSpeed
  8602. CVAR PTR: 0000028263ED0544
  8603. FLAG: 0.000000
  8604. DESCRIPTION: Default speed to use when using inputMode 1; persists between sessions; if 0 will use default speed configured in DataForge
  8605. --------------------------------------------------
  8606.  
  8607.  
  8608. [2850]
  8609. REGISTERING FUNCTION--------
  8610. CLASS PTR: 24F164D0E00
  8611. CVAR: ai_grenade.debugDrawPrediction
  8612. CVAR PTR: 0000028263ED1220
  8613. FLAG: 0
  8614. DESCRIPTION: Calculate ideal throw velocity from animation
  8615. --------------------------------------------------
  8616.  
  8617.  
  8618. [2851]
  8619. REGISTERING FUNCTION--------
  8620. CLASS PTR: 24F164D0E00
  8621. CVAR: ai_grenade.underhandMaxDist
  8622. CVAR PTR: 0000028263ED1224
  8623. FLAG: 10.000000
  8624. DESCRIPTION: Max distance to use underhand grenade throw before switching to overhand
  8625. --------------------------------------------------
  8626.  
  8627.  
  8628. [2852]
  8629. REGISTERING FUNCTION--------
  8630. CLASS PTR: 24F164D0E00
  8631. CVAR: ai_grenade.underhandMaxAngleDegrees
  8632. CVAR PTR: 0000028263ED1228
  8633. FLAG: 60.000000
  8634. DESCRIPTION: Max vertical angle to use for underhand grenade throw (tend to look silly if we allow too much vertical on short throws)
  8635. --------------------------------------------------
  8636.  
  8637.  
  8638. [2853]
  8639. REGISTERING FUNCTION--------
  8640. CLASS PTR: 24F164D0E00
  8641. CVAR: ai_target.debugDraw
  8642. CVAR PTR: 0000028263ED122C
  8643. FLAG: 0
  8644. DESCRIPTION: Draw AI attention Targets.
  8645. --------------------------------------------------
  8646.  
  8647.  
  8648. [2854]
  8649. REGISTERING FUNCTION--------
  8650. CLASS PTR: 24F164D0E00
  8651. CVAR: ai_debugDrawSkills
  8652. CVAR PTR: 0000028263ED0D90
  8653. FLAG: 0
  8654. DESCRIPTION: Enable debug drawing of AI Skills.
  8655. --------------------------------------------------
  8656.  
  8657.  
  8658. [2855]
  8659. REGISTERING FUNCTION--------
  8660. CLASS PTR: 24F164D0E00
  8661. CVAR: ai_DebugDrawSkillsDistance
  8662. CVAR PTR: 0000028263ED0D94
  8663. FLAG: 100
  8664. DESCRIPTION: Distance at which AI Skills debug drawing is visible.
  8665. --------------------------------------------------
  8666.  
  8667.  
  8668. [2856]
  8669. REGISTERING FUNCTION--------
  8670. CLASS PTR: 24F164D0E00
  8671. CVAR: ai_MovementTeleportOnFailure
  8672. CVAR PTR: 0000028263ED0DA8
  8673. FLAG: 0
  8674. DESCRIPTION: Teleport AI characters when the move is failing to find a path.
  8675. --------------------------------------------------
  8676.  
  8677.  
  8678. [2857]
  8679. REGISTERING FUNCTION--------
  8680. CLASS PTR: 24F164D0E00
  8681. CVAR: pl_lean.enabled
  8682. CVAR PTR: 0000028263ED0550
  8683. FLAG: 1
  8684. DESCRIPTION: Is player simple lean enabled
  8685. --------------------------------------------------
  8686.  
  8687.  
  8688. [2858]
  8689. REGISTERING FUNCTION--------
  8690. CLASS PTR: 24F164D0E00
  8691. CVAR: pl_lean.forceLean
  8692. CVAR PTR: 0000028263ED0554
  8693. FLAG: 0
  8694. DESCRIPTION: Force leaning direction, 0 - Disable, 1 - Force left, 2 - ForceRight, 3 - Force No lean
  8695. --------------------------------------------------
  8696.  
  8697.  
  8698. [2859]
  8699. REGISTERING FUNCTION--------
  8700. CLASS PTR: 24F164D0E00
  8701. CVAR: pl_lean.debug
  8702. CVAR PTR: 0000028263ED0558
  8703. FLAG: 0
  8704. DESCRIPTION: Draw debug markers and text
  8705. --------------------------------------------------
  8706.  
  8707.  
  8708. [2860]
  8709. REGISTERING FUNCTION--------
  8710. CLASS PTR: 24F164D0E00
  8711. CVAR: pl_lean.debugStateMachine
  8712. CVAR PTR: 0000028263ED055C
  8713. FLAG: 0
  8714. DESCRIPTION: Draw debug info for the state machine
  8715. --------------------------------------------------
  8716.  
  8717.  
  8718. [2861]
  8719. REGISTERING FUNCTION--------
  8720. CLASS PTR: 24F164D0E00
  8721. CVAR: pl_lean.collisionSweepOrigin.x
  8722. CVAR PTR: 0000028263ED0560
  8723. FLAG: 0.000000
  8724. DESCRIPTION: X Origin of lean collision check
  8725. --------------------------------------------------
  8726.  
  8727.  
  8728. [2862]
  8729. REGISTERING FUNCTION--------
  8730. CLASS PTR: 24F164D0E00
  8731. CVAR: pl_lean.collisionSweepOrigin.y
  8732. CVAR PTR: 0000028263ED0564
  8733. FLAG: 0.000000
  8734. DESCRIPTION: Y Origin of lean collision check
  8735. --------------------------------------------------
  8736.  
  8737.  
  8738. [2863]
  8739. REGISTERING FUNCTION--------
  8740. CLASS PTR: 24F164D0E00
  8741. CVAR: pl_lean.collisionSweepOrigin.z
  8742. CVAR PTR: 0000028263ED0568
  8743. FLAG: 1.500000
  8744. DESCRIPTION: Z Origin of lean collision check
  8745. --------------------------------------------------
  8746.  
  8747.  
  8748. [2864]
  8749. REGISTERING FUNCTION--------
  8750. CLASS PTR: 24F164D0E00
  8751. CVAR: pl_lean.collisionSweepRadius
  8752. CVAR PTR: 0000028263ED056C
  8753. FLAG: 0.160000
  8754. DESCRIPTION: Sweep collision sphere radius
  8755. --------------------------------------------------
  8756.  
  8757.  
  8758. [2865]
  8759. REGISTERING FUNCTION--------
  8760. CLASS PTR: 24F164D0E00
  8761. CVAR: pl_lean.collisionSweepLengthFactor
  8762. CVAR PTR: 0000028263ED0570
  8763. FLAG: 1.000000
  8764. DESCRIPTION: How much we extend the head the sweep in direction of head
  8765. --------------------------------------------------
  8766.  
  8767.  
  8768. [2866]
  8769. REGISTERING FUNCTION--------
  8770. CLASS PTR: 24F164D0E00
  8771. CVAR: pl_lean.helmetAngle
  8772. CVAR PTR: 0000028263ED0584
  8773. FLAG: 1.600000
  8774. DESCRIPTION: How much we rotatate of helmet when leaning in degrees
  8775. --------------------------------------------------
  8776.  
  8777.  
  8778. [2867]
  8779. REGISTERING FUNCTION--------
  8780. CLASS PTR: 24F164D0E00
  8781. CVAR: pl_lean.helmetDuration
  8782. CVAR PTR: 0000028263ED0580
  8783. FLAG: 0.300000
  8784. DESCRIPTION: How long does the rotation take to finish
  8785. --------------------------------------------------
  8786.  
  8787.  
  8788. [2868]
  8789. REGISTERING FUNCTION--------
  8790. CLASS PTR: 24F164D0E00
  8791. CVAR: pl_movementTransition.enabled
  8792. CVAR PTR: 0000028263ED05C0
  8793. FLAG: 1472
  8794. DESCRIPTION: Toggles filter to enable some transitions.
  8795. Usage: pl_movementTransition.enabled [0ab...] (flags can be combined)
  8796. +a : Starts
  8797. +b : Stops
  8798. +c : Steps
  8799. +d : Jukes
  8800. +e : Hip flip
  8801. --------------------------------------------------
  8802.  
  8803.  
  8804. [2869]
  8805. REGISTERING FUNCTION--------
  8806. CLASS PTR: 24F164D0E00
  8807. CVAR: pl_movementTransition.logVerbosity
  8808. CVAR PTR: 0000028263ED05C4
  8809. FLAG: 0
  8810. DESCRIPTION: Log out transition information if greater than 0
  8811. --------------------------------------------------
  8812.  
  8813.  
  8814. [2870]
  8815. REGISTERING FUNCTION--------
  8816. CLASS PTR: 24F164D0E00
  8817. CVAR: pl_movementTransition.allowProne
  8818. CVAR PTR: 0000028263ED05C8
  8819. FLAG: 0
  8820. DESCRIPTION: For animation asset testing, allow transition logic to run for prone
  8821. --------------------------------------------------
  8822.  
  8823.  
  8824. [2871]
  8825. REGISTERING FUNCTION--------
  8826. CLASS PTR: 24F164D0E00
  8827. CVAR: pl_movementTransition.zeroGStanceChange
  8828. CVAR PTR: 0000028263ED05CC
  8829. FLAG: 0.034000
  8830. DESCRIPTION: Time between zero G transitions (keep it above 0, if the transition is instant the physics bug out)
  8831. --------------------------------------------------
  8832.  
  8833.  
  8834. [2872]
  8835. REGISTERING FUNCTION--------
  8836. CLASS PTR: 24F164D0E00
  8837. CVAR: pl_movementTransition.minJukeAngle
  8838. CVAR PTR: 0000028263ED05D4
  8839. FLAG: 0.000000
  8840. DESCRIPTION: The smallest angle between current and desired movement direction where a juke transition request may be triggered.
  8841. Set to 0 to turn jukes off.
  8842. --------------------------------------------------
  8843.  
  8844.  
  8845. [2873]
  8846. REGISTERING FUNCTION--------
  8847. CLASS PTR: 24F164D0E00
  8848. CVAR: pl_movementTransition.naturalMotionAcceleration
  8849. CVAR PTR: 0000028263ED05D0
  8850. FLAG: 0.000000
  8851. DESCRIPTION: If greater than 0, will cause the player to accelerate from a base motion set to the next target set (like walk fast to run slow) instead of going to the target speed instantly.
  8852. --------------------------------------------------
  8853.  
  8854.  
  8855. [2874]
  8856. REGISTERING FUNCTION--------
  8857. CLASS PTR: 24F164D0E00
  8858. CVAR: pl_movementTransition.strafeHipFlipBlockTime
  8859. CVAR PTR: 0000028263ED05D8
  8860. FLAG: 1.000000
  8861. DESCRIPTION: The time to block doing a hip flip when switching strafe direction.
  8862. --------------------------------------------------
  8863.  
  8864.  
  8865. [2875]
  8866. REGISTERING FUNCTION--------
  8867. CLASS PTR: 24F164D0E00
  8868. CVAR: pl_movementTransition.strafeHipFlipBlockAngle
  8869. CVAR PTR: 0000028263ED05DC
  8870. FLAG: 10.000000
  8871. DESCRIPTION: The maximum angle to block hip flips when switching strafe direction (0 = perfect strafe in other direction, 90 = perpedicular).
  8872. --------------------------------------------------
  8873.  
  8874.  
  8875. [2876]
  8876. REGISTERING FUNCTION--------
  8877. CLASS PTR: 24F164D0E00
  8878. CVAR: ec_lootable.showDebug
  8879. CVAR PTR: 0000028263ED05E0
  8880. FLAG: 0
  8881. DESCRIPTION: If enabled, shows on screen information for the lootable component
  8882. --------------------------------------------------
  8883.  
  8884.  
  8885. [2877]
  8886. REGISTERING FUNCTION--------
  8887. CLASS PTR: 24F164D0E00
  8888. CVAR: ec_lootable.blockAllInteractions
  8889. CVAR PTR: 0000028263ED05E4
  8890. FLAG: 1
  8891. DESCRIPTION: If enabled, all interactions in an entity with a lootable container will be hidden if local player doesn't have access.
  8892. --------------------------------------------------
  8893.  
  8894.  
  8895. [2878]
  8896. REGISTERING FUNCTION--------
  8897. CLASS PTR: 24F164D0E00
  8898. CVAR: ec_spawner.showPortRefill
  8899. CVAR PTR: 0000028263ED05E8
  8900. FLAG: 0
  8901. DESCRIPTION: If enabled, shows on screen the portRefilling timers in the CEntityComponentSpawner.
  8902. --------------------------------------------------
  8903.  
  8904.  
  8905. [2879]
  8906. REGISTERING FUNCTION--------
  8907. CLASS PTR: 24F164D0E00
  8908. CVAR: ec_emotion.showDebug
  8909. CVAR PTR: 0000028263ED05EC
  8910. FLAG: 0
  8911. DESCRIPTION: If enabled, shows on screen information for the emotion component
  8912. --------------------------------------------------
  8913.  
  8914.  
  8915. [2880]
  8916. REGISTERING FUNCTION--------
  8917. CLASS PTR: 24F164D0E00
  8918. CVAR: pl_inspect.viewLimitH
  8919. CVAR PTR: 0000028263ED0B18
  8920. FLAG: 85.000000
  8921. DESCRIPTION: Horizontal head / aim rotation limit.
  8922. --------------------------------------------------
  8923.  
  8924.  
  8925. [2881]
  8926. REGISTERING FUNCTION--------
  8927. CLASS PTR: 24F164D0E00
  8928. CVAR: pl_inspect.viewLimitV
  8929. CVAR PTR: 0000028263ED0B1C
  8930. FLAG: 75.000000
  8931. DESCRIPTION: Vertical head / aim rotation limit.
  8932. --------------------------------------------------
  8933.  
  8934.  
  8935. [2882]
  8936. REGISTERING FUNCTION--------
  8937. CLASS PTR: 24F164D0E00
  8938. CVAR: pl_heldEntityAttachments.debug
  8939. CVAR PTR: 0000028263ED0B20
  8940. FLAG: 0
  8941. DESCRIPTION: Debug info for the held entity attachments.
  8942. --------------------------------------------------
  8943.  
  8944.  
  8945. [2883]
  8946. REGISTERING FUNCTION--------
  8947. CLASS PTR: 24F164D0E00
  8948. CVAR: pl_state_reload.interruptWhenSprinting
  8949. CVAR PTR: 0000028263ED0610
  8950. FLAG: 1
  8951. DESCRIPTION: Enables the sprint to interrupt the reload.
  8952. --------------------------------------------------
  8953.  
  8954.  
  8955. [2884]
  8956. REGISTERING FUNCTION--------
  8957. CLASS PTR: 24F164D0E00
  8958. CVAR: pl_state_take.showDebugInfo
  8959. CVAR PTR: 0000028263ED0614
  8960. FLAG: 0
  8961. DESCRIPTION: Displays debug info for the item being taken object.
  8962. --------------------------------------------------
  8963.  
  8964.  
  8965. [2885]
  8966. REGISTERING FUNCTION--------
  8967. CLASS PTR: 24F164D0E00
  8968. CVAR: pl_movementController.debugaimlook
  8969. CVAR PTR: 0000028263ED06D4
  8970. FLAG: 0
  8971. DESCRIPTION: Debug aim/look direction in player movement controller
  8972. --------------------------------------------------
  8973.  
  8974.  
  8975. [2886]
  8976. REGISTERING FUNCTION--------
  8977. CLASS PTR: 24F164D0E00
  8978. CVAR: mn_procContext.movementControlMethod.enabled
  8979. CVAR PTR: 0000028263ED06EC
  8980. FLAG: 1
  8981. DESCRIPTION: Enable/disable movement control method procedural clip (for testing only, will break usables if disabled!)
  8982. --------------------------------------------------
  8983.  
  8984.  
  8985. [2887]
  8986. REGISTERING FUNCTION--------
  8987. CLASS PTR: 24F164D0E00
  8988. CVAR: g_AIComponents.DrawLookComponent
  8989. CVAR PTR: 0000028263ED0870
  8990. FLAG: 0
  8991. DESCRIPTION: Render the look component
  8992. --------------------------------------------------
  8993.  
  8994.  
  8995. [2888]
  8996. REGISTERING FUNCTION--------
  8997. CLASS PTR: 24F164D0E00
  8998. CVAR: g_AIComponents.DebugLookComponentForcePCAPLookIKOn
  8999. CVAR PTR: 0000028263ED0874
  9000. FLAG: 0
  9001. DESCRIPTION: Forces PCAP LookIK on for testing
  9002. --------------------------------------------------
  9003.  
  9004.  
  9005. [2889]
  9006. REGISTERING FUNCTION--------
  9007. CLASS PTR: 24F164D0E00
  9008. CVAR: g_AIComponents.proceduralPOI.filterActive
  9009. CVAR PTR: 0000028263ED07D0
  9010. FLAG: 0
  9011. DESCRIPTION:
  9012. --------------------------------------------------
  9013.  
  9014.  
  9015. [2890]
  9016. REGISTERING FUNCTION--------
  9017. CLASS PTR: 24F164D0E00
  9018. CVAR: g_AIComponents.proceduralPOI.debugLook
  9019. CVAR PTR: 0000028263ED07D4
  9020. FLAG: 0
  9021. DESCRIPTION: available severities: 0/1/2/3/4/5
  9022. --------------------------------------------------
  9023.  
  9024.  
  9025. [2891]
  9026. REGISTERING FUNCTION--------
  9027. CLASS PTR: 24F164D0E00
  9028. CVAR: g_AIComponents.proceduralPOI.debugPoiTags
  9029. CVAR PTR: 0000028263ED07D8
  9030. FLAG: 0
  9031. DESCRIPTION: available severities: 0/1/2
  9032. --------------------------------------------------
  9033.  
  9034.  
  9035. [2892]
  9036. REGISTERING FUNCTION--------
  9037. CLASS PTR: 24F164D0E00
  9038. CVAR: g_AIComponents.seatOperator.accuracySettings.accuracyOverride
  9039. CVAR PTR: 0000028263ED0808
  9040. FLAG: -1.000000
  9041. DESCRIPTION: A global override for all AI accuracy, for testing the accuracy formula at different levels of accuracy. Only takes effect if set to greater than 0.
  9042. --------------------------------------------------
  9043.  
  9044.  
  9045. [2893]
  9046. REGISTERING FUNCTION--------
  9047. CLASS PTR: 24F164D0E00
  9048. CVAR: g_AIComponents.seatOperator.accuracySettings.minInitialAimPositionAngle
  9049. CVAR PTR: 0000028263ED080C
  9050. FLAG: 2.500000
  9051. DESCRIPTION: Initial aim position cone angle for AI with an accuracy of 1, in degrees.
  9052. --------------------------------------------------
  9053.  
  9054.  
  9055. [2894]
  9056. REGISTERING FUNCTION--------
  9057. CLASS PTR: 24F164D0E00
  9058. CVAR: g_AIComponents.seatOperator.accuracySettings.maxInitialAimPositionAngle
  9059. CVAR PTR: 0000028263ED0810
  9060. FLAG: 30.000000
  9061. DESCRIPTION: Initial aim position cone angle for AI with an accuracy of 0, in degrees.
  9062. --------------------------------------------------
  9063.  
  9064.  
  9065. [2895]
  9066. REGISTERING FUNCTION--------
  9067. CLASS PTR: 24F164D0E00
  9068. CVAR: g_AIComponents.seatOperator.accuracySettings.minConvergenceDriftAngle
  9069. CVAR PTR: 0000028263ED0814
  9070. FLAG: 2.500000
  9071. DESCRIPTION: Convergence drift direction cone angle for AI with an accuracy of 1, in degrees.
  9072. --------------------------------------------------
  9073.  
  9074.  
  9075. [2896]
  9076. REGISTERING FUNCTION--------
  9077. CLASS PTR: 24F164D0E00
  9078. CVAR: g_AIComponents.seatOperator.accuracySettings.maxConvergenceDriftAngle
  9079. CVAR PTR: 0000028263ED0818
  9080. FLAG: 30.000000
  9081. DESCRIPTION: Convergence drift direction cone angle for AI with an accuracy of 0, in degrees.
  9082. --------------------------------------------------
  9083.  
  9084.  
  9085. [2897]
  9086. REGISTERING FUNCTION--------
  9087. CLASS PTR: 24F164D0E00
  9088. CVAR: g_AIComponents.seatOperator.accuracySettings.matchVelocityBaseMinAcceleration
  9089. CVAR PTR: 0000028263ED081C
  9090. FLAG: 5.000000
  9091. DESCRIPTION: Base min match velocity acceleration for accuracy helper, will be the min acceleration for AI with an accuracy of 0.
  9092. --------------------------------------------------
  9093.  
  9094.  
  9095. [2898]
  9096. REGISTERING FUNCTION--------
  9097. CLASS PTR: 24F164D0E00
  9098. CVAR: g_AIComponents.seatOperator.accuracySettings.matchVelocityPossibleAdditionalMinAcceleration
  9099. CVAR PTR: 0000028263ED0820
  9100. FLAG: 30.000000
  9101. DESCRIPTION: Possible additional acceleration to be added to the base min match velocity aceleration depending on AI accuracy. min acceleration = base + additional * accuracy.
  9102. --------------------------------------------------
  9103.  
  9104.  
  9105. [2899]
  9106. REGISTERING FUNCTION--------
  9107. CLASS PTR: 24F164D0E00
  9108. CVAR: g_AIComponents.seatOperator.accuracySettings.matchVelocityTime
  9109. CVAR PTR: 0000028263ED0824
  9110. FLAG: 2.000000
  9111. DESCRIPTION: Rough time to match a new velocity for AI with accuracy of 0.
  9112. --------------------------------------------------
  9113.  
  9114.  
  9115. [2900]
  9116. REGISTERING FUNCTION--------
  9117. CLASS PTR: 24F164D0E00
  9118. CVAR: g_AIComponents.seatOperator.accuracySettings.convergenceBaseMinSpeed
  9119. CVAR PTR: 0000028263ED0828
  9120. FLAG: 5.000000
  9121. DESCRIPTION: Base min convergence speed for accuracy helper, will be the min speed for AI with an accuracy of 0.
  9122. --------------------------------------------------
  9123.  
  9124.  
  9125. [2901]
  9126. REGISTERING FUNCTION--------
  9127. CLASS PTR: 24F164D0E00
  9128. CVAR: g_AIComponents.seatOperator.accuracySettings.convergencePossibleAdditionalMinSpeed
  9129. CVAR PTR: 0000028263ED082C
  9130. FLAG: 20.000000
  9131. DESCRIPTION: Possible additional convergence speed to be added to the base min convergence speed depending on AI accuracy. min convergence speed = base + additional * accuracy.
  9132. --------------------------------------------------
  9133.  
  9134.  
  9135. [2902]
  9136. REGISTERING FUNCTION--------
  9137. CLASS PTR: 24F164D0E00
  9138. CVAR: g_AIComponents.seatOperator.accuracySettings.convergenceTime
  9139. CVAR PTR: 0000028263ED0830
  9140. FLAG: 3.000000
  9141. DESCRIPTION: Rough time to converge to a new target position for AI with accuracy of 0.
  9142. --------------------------------------------------
  9143.  
  9144.  
  9145. [2903]
  9146. REGISTERING FUNCTION--------
  9147. CLASS PTR: 24F164D0E00
  9148. CVAR: g_AIComponents.seatOperator.accuracySettings.targetRadiusMultiplier
  9149. CVAR PTR: 0000028263ED0834
  9150. FLAG: 0.500000
  9151. DESCRIPTION: Multiplier for the smallest axis of a targets bounding box, to get radius within which it is safe to stop convergence.
  9152. --------------------------------------------------
  9153.  
  9154.  
  9155. [2904]
  9156. REGISTERING FUNCTION--------
  9157. CLASS PTR: 24F164D0E00
  9158. CVAR: g_AIComponents.seatOperator.DrawWeaponAccuracyCone
  9159. CVAR PTR: 0000028263ED0850
  9160. FLAG: 0
  9161. DESCRIPTION:
  9162. --------------------------------------------------
  9163.  
  9164.  
  9165. [2905]
  9166. REGISTERING FUNCTION--------
  9167. CLASS PTR: 24F164D0E00
  9168. CVAR: g_AIComponents.seatOperator.DrawWeaponFiringCone
  9169. CVAR PTR: 0000028263ED0854
  9170. FLAG: 0
  9171. DESCRIPTION: AI weapons open fire when their targets predicted position enters their weapons' firing cone
  9172. --------------------------------------------------
  9173.  
  9174.  
  9175. [2906]
  9176. REGISTERING FUNCTION--------
  9177. CLASS PTR: 24F164D0E00
  9178. CVAR: g_AIComponents.seatOperator.DrawWeaponOcclusions
  9179. CVAR PTR: 0000028263ED085C
  9180. FLAG: 0
  9181. DESCRIPTION:
  9182. --------------------------------------------------
  9183.  
  9184.  
  9185. [2907]
  9186. REGISTERING FUNCTION--------
  9187. CLASS PTR: 24F164D0E00
  9188. CVAR: g_AIComponents.seatOperator.DrawWeaponAimingStatus
  9189. CVAR PTR: 0000028263ED0858
  9190. FLAG: 0
  9191. DESCRIPTION:
  9192. --------------------------------------------------
  9193.  
  9194.  
  9195. [2908]
  9196. REGISTERING FUNCTION--------
  9197. CLASS PTR: 24F164D0E00
  9198. CVAR: g_AIComponents.seatOperator.LogCounterMeasureUse
  9199. CVAR PTR: 0000028263ED0860
  9200. FLAG: 0
  9201. DESCRIPTION:
  9202. --------------------------------------------------
  9203.  
  9204.  
  9205. [2909]
  9206. REGISTERING FUNCTION--------
  9207. CLASS PTR: 24F164D0E00
  9208. CVAR: g_AIComponents.seatOperator.QDriveDebug
  9209. CVAR PTR: 0000028263ED0864
  9210. FLAG: 0
  9211. DESCRIPTION: Draws text information pertinent to the state of QT
  9212. --------------------------------------------------
  9213.  
  9214.  
  9215. [2910]
  9216. REGISTERING FUNCTION--------
  9217. CLASS PTR: 24F164D0E00
  9218. CVAR: g_AIComponents.seatOperator.burstFireSettings.UseBurstFire
  9219. CVAR PTR: 0000028263ED0838
  9220. FLAG: 1
  9221. DESCRIPTION: If greater than 0 burst fire will be enabled for AI.
  9222. --------------------------------------------------
  9223.  
  9224.  
  9225. [2911]
  9226. REGISTERING FUNCTION--------
  9227. CLASS PTR: 24F164D0E00
  9228. CVAR: g_AIComponents.seatOperator.burstFireSettings.minRateOfFire
  9229. CVAR PTR: 0000028263ED083C
  9230. FLAG: 0.500000
  9231. DESCRIPTION: Minimum shots per second for burst fire to be used with a weapon group.
  9232. --------------------------------------------------
  9233.  
  9234.  
  9235. [2912]
  9236. REGISTERING FUNCTION--------
  9237. CLASS PTR: 24F164D0E00
  9238. CVAR: g_AIComponents.seatOperator.burstFireSettings.minBurstLength
  9239. CVAR PTR: 0000028263ED0840
  9240. FLAG: 0.250000
  9241. DESCRIPTION: Minimum length of a burst of weapon fire.
  9242. --------------------------------------------------
  9243.  
  9244.  
  9245. [2913]
  9246. REGISTERING FUNCTION--------
  9247. CLASS PTR: 24F164D0E00
  9248. CVAR: g_AIComponents.seatOperator.burstFireSettings.minShotCount
  9249. CVAR PTR: 0000028263ED0844
  9250. FLAG: 3.000000
  9251. DESCRIPTION: Minimum number of shots per burst of weapon fire.
  9252. --------------------------------------------------
  9253.  
  9254.  
  9255. [2914]
  9256. REGISTERING FUNCTION--------
  9257. CLASS PTR: 24F164D0E00
  9258. CVAR: g_AIComponents.seatOperator.burstFireSettings.gapLengthMultiplier
  9259. CVAR PTR: 0000028263ED0848
  9260. FLAG: 1.000000
  9261. DESCRIPTION: The length gap between bursts of fire is the length of the burst of fire multiplied by this cvar.
  9262. --------------------------------------------------
  9263.  
  9264.  
  9265. [2915]
  9266. REGISTERING FUNCTION--------
  9267. CLASS PTR: 24F164D0E00
  9268. CVAR: g_AIComponents.seatOperator.burstFireSettings.burstVariationMultiplier
  9269. CVAR PTR: 0000028263ED084C
  9270. FLAG: 1.000000
  9271. DESCRIPTION: The length of a burst of weapon fire is determined by a minimum, plus that minimum multiplied by a number randomly chosen between 0 and this cvar.
  9272. --------------------------------------------------
  9273.  
  9274.  
  9275. [2916]
  9276. REGISTERING FUNCTION--------
  9277. CLASS PTR: 24F164D0E00
  9278. CVAR: g_AIComponents.vision.raycastQuota
  9279. CVAR PTR: 0000028263ED07F0
  9280. FLAG: 512
  9281. DESCRIPTION: Max number of raycasts queued by the VisionComponent handled by physics each frame
  9282. --------------------------------------------------
  9283.  
  9284.  
  9285. [2917]
  9286. REGISTERING FUNCTION--------
  9287. CLASS PTR: 24F164D0E00
  9288. CVAR: g_AIComponents.vision.pvsQuota
  9289. CVAR PTR: 0000028263ED07F4
  9290. FLAG: 8
  9291. DESCRIPTION: Max number of PVS (Probable Visible Set) raycast requests that can be queued in the deferred queued by each component each update
  9292. --------------------------------------------------
  9293.  
  9294.  
  9295. [2918]
  9296. REGISTERING FUNCTION--------
  9297. CLASS PTR: 24F164D0E00
  9298. CVAR: g_AIComponents.vision.useInstantRayCastOnTarget
  9299. CVAR PTR: 0000028263ED07F8
  9300. FLAG: 1
  9301. DESCRIPTION: Enable instant ray cast against attention target
  9302. --------------------------------------------------
  9303.  
  9304.  
  9305. [2919]
  9306. REGISTERING FUNCTION--------
  9307. CLASS PTR: 24F164D0E00
  9308. CVAR: g_AIComponents.vision.triggerOffset
  9309. CVAR PTR: 0000028263ED07FC
  9310. FLAG: 0.300000
  9311. DESCRIPTION: A change in the relative position between observer and observable that triggers a new raycast
  9312. --------------------------------------------------
  9313.  
  9314.  
  9315. [2920]
  9316. REGISTERING FUNCTION--------
  9317. CLASS PTR: 24F164D0E00
  9318. CVAR: g_AIComponents.vision.visionComponentFrequencyUpdate
  9319. CVAR PTR: 0000028263ED0800
  9320. FLAG: 1.000000
  9321. DESCRIPTION: Frequency of update for the vision component. It express how many times the component should be attempted to be updated in 1s.
  9322. --------------------------------------------------
  9323.  
  9324.  
  9325. [2921]
  9326. REGISTERING FUNCTION--------
  9327. CLASS PTR: 24F164D0E00
  9328. CVAR: g_AIComponents.vision.maxVisionComponentUpdatesPerFrame
  9329. CVAR PTR: 0000028263ED0804
  9330. FLAG: 50
  9331. DESCRIPTION: Max components that can be updated in the same frame if the frequency requires it.
  9332. --------------------------------------------------
  9333.  
  9334.  
  9335. [2922]
  9336. REGISTERING FUNCTION--------
  9337. CLASS PTR: 24F164D0E00
  9338. CVAR: g_AIComponents.seatOperator.usePIDAiming
  9339. CVAR PTR: 0000028263ED0868
  9340. FLAG: 0
  9341. DESCRIPTION: Enable the new PID enabled aiming and target following
  9342. --------------------------------------------------
  9343.  
  9344.  
  9345. [2923]
  9346. REGISTERING FUNCTION--------
  9347. CLASS PTR: 24F164D0E00
  9348. CVAR: g_AIComponents.seatOperator.debugPIDAiming
  9349. CVAR PTR: 0000028263ED086C
  9350. FLAG: 0
  9351. DESCRIPTION: Debug draws and UI for the PID aiming
  9352. --------------------------------------------------
  9353.  
  9354.  
  9355. [2924]
  9356. REGISTERING FUNCTION--------
  9357. CLASS PTR: 24F164D0E00
  9358. CVAR: g_flightAI.enableGSafe
  9359. CVAR PTR: 0000028263ED08D0
  9360. FLAG: 0
  9361. DESCRIPTION:
  9362. --------------------------------------------------
  9363.  
  9364.  
  9365. [2925]
  9366. REGISTERING FUNCTION--------
  9367. CLASS PTR: 24F164D0E00
  9368. CVAR: g_flightAI.flightBlockDebug
  9369. CVAR PTR: 0000028263ED08D4
  9370. FLAG: 0
  9371. DESCRIPTION: If > 0, display the debug info of flightblocks that are currently being executed
  9372. --------------------------------------------------
  9373.  
  9374.  
  9375. [2926]
  9376. REGISTERING FUNCTION--------
  9377. CLASS PTR: 24F164D0E00
  9378. CVAR: g_flightAI.flightBlockDebugTextSize
  9379. CVAR PTR: 0000028263ED08E0
  9380. FLAG: 1.000000
  9381. DESCRIPTION: Size of debug text used for flight blocks
  9382. --------------------------------------------------
  9383.  
  9384.  
  9385. [2927]
  9386. REGISTERING FUNCTION--------
  9387. CLASS PTR: 24F164D0E00
  9388. CVAR: g_flightAI.timeToCollisionDraw
  9389. CVAR PTR: 0000028263ED08E4
  9390. FLAG: 0
  9391. DESCRIPTION: Draws the search AABB around each AI ships and all obstacles found inside the search area with a log of the TTC value (if any) at the center of their volume
  9392. --------------------------------------------------
  9393.  
  9394.  
  9395. [2928]
  9396. REGISTERING FUNCTION--------
  9397. CLASS PTR: 24F164D0E00
  9398. CVAR: g_flightAI.timeToCollisionRadiusScaler
  9399. CVAR PTR: 0000028263ED08E8
  9400. FLAG: 0.500000
  9401. DESCRIPTION: Asteroid radiuses are inflated. This is a well functioning hack while waiting for a reasonable way to access the true radius of asteroids.
  9402. --------------------------------------------------
  9403.  
  9404.  
  9405. [2929]
  9406. REGISTERING FUNCTION--------
  9407. CLASS PTR: 24F164D0E00
  9408. CVAR: g_flightAI.localVelocityAvoidanceDebug
  9409. CVAR PTR: 0000028263ED08EC
  9410. FLAG: 0
  9411. DESCRIPTION: Draw SDF based local avoidance in velocity control mode
  9412. --------------------------------------------------
  9413.  
  9414.  
  9415. [2930]
  9416. REGISTERING FUNCTION--------
  9417. CLASS PTR: 24F164D0E00
  9418. CVAR: g_flightAI.formationsDebug
  9419. CVAR PTR: 0000028263ED08F0
  9420. FLAG: 0
  9421. DESCRIPTION:
  9422. --------------------------------------------------
  9423.  
  9424.  
  9425. [2931]
  9426. REGISTERING FUNCTION--------
  9427. CLASS PTR: 24F164D0E00
  9428. CVAR: g_flightAI.flyToActionsBufferSize
  9429. CVAR PTR: 0000028263ED08F8
  9430. FLAG: 6
  9431. DESCRIPTION: The Autopilot needs this number of FlyTo actions queued to smoothly interpolate through the waypoints
  9432. --------------------------------------------------
  9433.  
  9434.  
  9435. [2932]
  9436. REGISTERING FUNCTION--------
  9437. CLASS PTR: 24F164D0E00
  9438. CVAR: g_flightAI.landingSucceedsWhenLandingGearsCompress
  9439. CVAR PTR: 0000028263ED08FC
  9440. FLAG: 1
  9441. DESCRIPTION: If not zero, the landing block will override the landing target by an amount dictated by offsetFromOriginalTouchDownPosition and let the landing gears telling the pilot when the landing has been successful.
  9442. --------------------------------------------------
  9443.  
  9444.  
  9445. [2933]
  9446. REGISTERING FUNCTION--------
  9447. CLASS PTR: 24F164D0E00
  9448. CVAR: g_flightAI.landingOffsetFromOriginalTouchdownPosition
  9449. CVAR PTR: 0000028263ED0900
  9450. FLAG: 5.000000
  9451. DESCRIPTION: The pilot should aim at a position this amount of meters below the original touchdown target
  9452. --------------------------------------------------
  9453.  
  9454.  
  9455. [2934]
  9456. REGISTERING FUNCTION--------
  9457. CLASS PTR: 24F164D0E00
  9458. CVAR: g_flightAI.activateAnalytics
  9459. CVAR PTR: 0000028263ED08F4
  9460. FLAG: 0
  9461. DESCRIPTION: Activate analytics for the fligth ai movement blocks
  9462. --------------------------------------------------
  9463.  
  9464.  
  9465. [2935]
  9466. REGISTERING FUNCTION--------
  9467. CLASS PTR: 24F164D0E00
  9468. CVAR: g_flightAI.autopilotAccuracyWithMovingTargets
  9469. CVAR PTR: 0000028263ED0904
  9470. FLAG: 1.000000
  9471. DESCRIPTION: How accurate should be the IFCS autopilot when tracking a moving target (0 to 1 where 1 is the most accurate)
  9472. --------------------------------------------------
  9473.  
  9474.  
  9475. [2936]
  9476. REGISTERING FUNCTION--------
  9477. CLASS PTR: 24F164D0E00
  9478. CVAR: g_flightAI.deployLandingGearsTimeOffsetToEndOfSpline
  9479. CVAR PTR: 0000028263ED0908
  9480. FLAG: 3.000000
  9481. DESCRIPTION: The Ship will start deploying the landing gears this amount of seconds before reaching the end of the landing spline
  9482. --------------------------------------------------
  9483.  
  9484.  
  9485. [2937]
  9486. REGISTERING FUNCTION--------
  9487. CLASS PTR: 24F164D0E00
  9488. CVAR: g_flightAI.enteredAtmospherePressureThreshold
  9489. CVAR PTR: 0000028263ED090C
  9490. FLAG: 0.150000
  9491. DESCRIPTION: Minimum atmospheric pressure for an AI ship to be considered in atmosphere (differs from exitedAtmospherePressureThreshold to prevent state oscillation)
  9492. --------------------------------------------------
  9493.  
  9494.  
  9495. [2938]
  9496. REGISTERING FUNCTION--------
  9497. CLASS PTR: 24F164D0E00
  9498. CVAR: g_flightAI.exitedAtmospherePressureThreshold
  9499. CVAR PTR: 0000028263ED0910
  9500. FLAG: 0.100000
  9501. DESCRIPTION: Maximum atmospheric pressure an AI ship can experience while still considering itself outside of any atmosphere (differs from enteredAtmospherePressureThreshold to prevent state oscillation)
  9502. --------------------------------------------------
  9503.  
  9504.  
  9505. [2939]
  9506. REGISTERING FUNCTION--------
  9507. CLASS PTR: 24F164D0E00
  9508. CVAR: g_flightAI.splineTunnelSegmentGap
  9509. CVAR PTR: 0000028263ED0914
  9510. FLAG: 50.000000
  9511. DESCRIPTION: Distance between segments in a spline tunnel
  9512. --------------------------------------------------
  9513.  
  9514.  
  9515. [2940]
  9516. REGISTERING FUNCTION--------
  9517. CLASS PTR: 24F164D0E00
  9518. CVAR: g_flightAI.splineTunnelRepositioningSpeedRandomization
  9519. CVAR PTR: 0000028263ED0918
  9520. FLAG: 0.000000
  9521. DESCRIPTION: How much randomization is allowed in the repositioning speed, E.g. if 0, repositioning speed will always be max, if 0.5, then repositioning speed will vary between 0.5 * max respoitioning speed and max
  9522. --------------------------------------------------
  9523.  
  9524.  
  9525. [2941]
  9526. REGISTERING FUNCTION--------
  9527. CLASS PTR: 24F164D0E00
  9528. CVAR: g_flightAI.flyBySubTargetDeadzoneAngle
  9529. CVAR PTR: 0000028263ED091C
  9530. FLAG: 15.000000
  9531. DESCRIPTION: Angle in degrees. If the AI's ship is within this angle of passing the subtarget or aligned with the subtargets offset then it will stop trying to pass the specifically by the subtarget.
  9532. --------------------------------------------------
  9533.  
  9534.  
  9535. [2942]
  9536. REGISTERING FUNCTION--------
  9537. CLASS PTR: 24F164D0E00
  9538. CVAR: g_aiProceduralSplines.maxNumberOfRuns
  9539. CVAR PTR: 0000028263ED0920
  9540. FLAG: 4
  9541. DESCRIPTION: Maximum number of runs that can allowed to run. Each run comprises a number of iterations over all points
  9542. --------------------------------------------------
  9543.  
  9544.  
  9545. [2943]
  9546. REGISTERING FUNCTION--------
  9547. CLASS PTR: 24F164D0E00
  9548. CVAR: g_aiProceduralSplines.iterationsPerRun
  9549. CVAR PTR: 0000028263ED0924
  9550. FLAG: 16
  9551. DESCRIPTION: Number of iterations per each run. One iteration is one pass over all points.
  9552. --------------------------------------------------
  9553.  
  9554.  
  9555. [2944]
  9556. REGISTERING FUNCTION--------
  9557. CLASS PTR: 24F164D0E00
  9558. CVAR: g_aiProceduralSplines.repulsionStrength
  9559. CVAR PTR: 0000028263ED0928
  9560. FLAG: 1.000000
  9561. DESCRIPTION: How strong is the response to a close by obstacle.
  9562. --------------------------------------------------
  9563.  
  9564.  
  9565. [2945]
  9566. REGISTERING FUNCTION--------
  9567. CLASS PTR: 24F164D0E00
  9568. CVAR: g_aiProceduralSplines.springStrength
  9569. CVAR PTR: 0000028263ED092C
  9570. FLAG: 1.000000
  9571. DESCRIPTION: How strong is the smoothing force between adjacent points
  9572. --------------------------------------------------
  9573.  
  9574.  
  9575. [2946]
  9576. REGISTERING FUNCTION--------
  9577. CLASS PTR: 24F164D0E00
  9578. CVAR: g_aiProceduralSplines.debugElasticBand
  9579. CVAR PTR: 0000028263ED0930
  9580. FLAG: 0
  9581. DESCRIPTION: Debug the outcome of the elastic band process.
  9582. --------------------------------------------------
  9583.  
  9584.  
  9585. [2947]
  9586. REGISTERING FUNCTION--------
  9587. CLASS PTR: 24F164D0E00
  9588. CVAR: g_aiProceduralSplines.debugLandingSiteClearance
  9589. CVAR PTR: 0000028263ED0934
  9590. FLAG: 0
  9591. DESCRIPTION: Only used when landing over terrain.
  9592. Draws the OBBs found around the landing site and the highest vertex with respect to the terrain
  9593. --------------------------------------------------
  9594.  
  9595.  
  9596. [2948]
  9597. REGISTERING FUNCTION--------
  9598. CLASS PTR: 24F164D0E00
  9599. CVAR: g_AIComponents.DrawAimTarget
  9600. CVAR PTR: 0000028263ED0878
  9601. FLAG: 0
  9602. DESCRIPTION: Render the aiming component's aim target
  9603. --------------------------------------------------
  9604.  
  9605.  
  9606. [2949]
  9607. REGISTERING FUNCTION--------
  9608. CLASS PTR: 24F164D0E00
  9609. CVAR: g_AIComponents.DrawWeaponTargeting
  9610. CVAR PTR: 0000028263ED087C
  9611. FLAG: 0
  9612. DESCRIPTION: Render the AI weapon component's targeting adjustments. You can set it to the following values
  9613. [1] = Draws a line for each bullet. A red line represents an intentional miss.
  9614. [2] = Draws the validation of the line of firing. Firing is not allowed when the gun doesn't point towards the target. The debug line is red in this case.
  9615. [3] = Draws the cone representing the area where the possible misses/hits are calculated.
  9616. [4] = Draws the accuracy directions (up and right) used to calculate the hit position adjustment.
  9617. [5] = Draws the adjusted position and the direction used for the adjustment calculation.
  9618. [6] = Draws the shooting frustum to debug the friendly fire.
  9619. --------------------------------------------------
  9620.  
  9621.  
  9622. [2950]
  9623. REGISTERING FUNCTION--------
  9624. CLASS PTR: 24F164D0E00
  9625. CVAR: g_AIComponents.WeaponComponentEnableAlwaysMiss
  9626. CVAR PTR: 0000028263ED08B0
  9627. FLAG: 0
  9628. DESCRIPTION: Forces the weapon component to always miss when shooting.
  9629. --------------------------------------------------
  9630.  
  9631.  
  9632. [2951]
  9633. REGISTERING FUNCTION--------
  9634. CLASS PTR: 24F164D0E00
  9635. CVAR: g_AIComponents.DebugComponentDistance
  9636. CVAR PTR: 0000028263ED0880
  9637. FLAG: 200.000000
  9638. DESCRIPTION: Debug draw distance for AI components
  9639. --------------------------------------------------
  9640.  
  9641.  
  9642. [2952]
  9643. REGISTERING FUNCTION--------
  9644. CLASS PTR: 24F164D0E00
  9645. CVAR: g_AIComponents.WeaponComponentAimingDirectionTolerance
  9646. CVAR PTR: 0000028263ED08B4
  9647. FLAG: 10.000000
  9648. DESCRIPTION: Tolerance between aiming direction and direction to the target to decide when stop shooting (in degrees).
  9649. --------------------------------------------------
  9650.  
  9651.  
  9652. [2953]
  9653. REGISTERING FUNCTION--------
  9654. CLASS PTR: 24F164D0E00
  9655. CVAR: g_AIComponents.EnableAILODUpdate
  9656. CVAR PTR: 0000028263ED08B8
  9657. FLAG: 1
  9658. DESCRIPTION: Enable/disable the AI LOD update.
  9659. --------------------------------------------------
  9660.  
  9661.  
  9662. [2954]
  9663. REGISTERING FUNCTION--------
  9664. CLASS PTR: 24F164D0E00
  9665. CVAR: g_AIComponents.UseSimplePathFollower
  9666. CVAR PTR: 0000028263ED08C4
  9667. FLAG: 0
  9668. DESCRIPTION: Enable simple pathfollower rather than locomotion path follower (for testing/debugging)
  9669. --------------------------------------------------
  9670.  
  9671.  
  9672. [2955]
  9673. REGISTERING FUNCTION--------
  9674. CLASS PTR: 24F164D0E00
  9675. CVAR: g_AIComponents.MovementForceLightweightUpdate
  9676. CVAR PTR: 0000028263ED08C8
  9677. FLAG: 0
  9678. DESCRIPTION: Force lightweight update on the movement system component
  9679. --------------------------------------------------
  9680.  
  9681.  
  9682. [2956]
  9683. REGISTERING FUNCTION--------
  9684. CLASS PTR: 24F164D0E00
  9685. CVAR: g_AIComponents.DrawCrewManifests
  9686. CVAR PTR: 0000028263ED08BC
  9687. FLAG: 0
  9688. DESCRIPTION: Enable/disable the Crew Manifest debugging.
  9689. --------------------------------------------------
  9690.  
  9691.  
  9692. [2957]
  9693. REGISTERING FUNCTION--------
  9694. CLASS PTR: 24F164D0E00
  9695. CVAR: g_AIComponents.DebugDrawNavLinks
  9696. CVAR PTR: 0000028263ED08C0
  9697. FLAG: 0
  9698. DESCRIPTION: Enable/disable the Navigation Links.
  9699. 0 : Off
  9700. 1 : Draw invalid or queued links.
  9701. 2 : Draw valid/invalid links.
  9702. --------------------------------------------------
  9703.  
  9704.  
  9705. [2958]
  9706. REGISTERING FUNCTION--------
  9707. CLASS PTR: 24F164D0E00
  9708. CVAR: g_AIComponents.DrawMovementSystem
  9709. CVAR PTR: 0000028263ED0884
  9710. FLAG: 0
  9711. DESCRIPTION: Draw debug information related to the Movement System component.
  9712. --------------------------------------------------
  9713.  
  9714.  
  9715. [2959]
  9716. REGISTERING FUNCTION--------
  9717. CLASS PTR: 24F164D0E00
  9718. CVAR: g_AIComponents.LightweightMovementUpdatePeriod
  9719. CVAR PTR: 0000028263ED0888
  9720. FLAG: 1.000000
  9721. DESCRIPTION: Amount in seconds that must pass between different lightweight updates for the movement system.
  9722. --------------------------------------------------
  9723.  
  9724.  
  9725. [2960]
  9726. REGISTERING FUNCTION--------
  9727. CLASS PTR: 24F164D0E00
  9728. CVAR: g_AIComponents.DrawCollisionAvoidance
  9729. CVAR PTR: 0000028263ED088C
  9730. FLAG: 0
  9731. DESCRIPTION: Draw debug information related to the Collision Avoidance component.
  9732. --------------------------------------------------
  9733.  
  9734.  
  9735. [2961]
  9736. REGISTERING FUNCTION--------
  9737. CLASS PTR: 24F164D0E00
  9738. CVAR: g_AIComponents.EnableUsableStuckRecovery
  9739. CVAR PTR: 0000028263ED0890
  9740. FLAG: 1
  9741. DESCRIPTION: Enables code to handle the stuck detection on top of a usable.
  9742. --------------------------------------------------
  9743.  
  9744.  
  9745. [2962]
  9746. REGISTERING FUNCTION--------
  9747. CLASS PTR: 24F164D0E00
  9748. CVAR: g_AISpawning.DrawCollisions
  9749. CVAR PTR: 0000028263ED0938
  9750. FLAG: 0
  9751. DESCRIPTION: Draw collision checks for the AI spawning system - Wont work on clients connected to a server.
  9752. --------------------------------------------------
  9753.  
  9754.  
  9755. [2963]
  9756. REGISTERING FUNCTION--------
  9757. CLASS PTR: 24F164D0E00
  9758. CVAR: g_AISpawning.UseSpawnResolver
  9759. CVAR PTR: 0000028263ED093C
  9760. FLAG: 1
  9761. DESCRIPTION: Resolve spawns against existing entities to avoid collisions.
  9762. --------------------------------------------------
  9763.  
  9764.  
  9765. [2964]
  9766. REGISTERING FUNCTION--------
  9767. CLASS PTR: 24F164D0E00
  9768. CVAR: g_AISpawning.PopulationDebug
  9769. CVAR PTR: 0000028263ED0940
  9770. FLAG: 0
  9771. DESCRIPTION: Draw Population debugging:
  9772. 0 : Off
  9773. 1 : Draw bounding boxes / locations
  9774. 2 : Print to log how many locations are lost due to anchor
  9775. --------------------------------------------------
  9776.  
  9777.  
  9778. [2965]
  9779. REGISTERING FUNCTION--------
  9780. CLASS PTR: 24F164D0E00
  9781. CVAR: g_AISpawning.DebugSpawnResolver
  9782. CVAR PTR: 0000028263ED0950
  9783. FLAG: 0
  9784. DESCRIPTION: Print resolver debugging to the log.
  9785. --------------------------------------------------
  9786.  
  9787.  
  9788. [2966]
  9789. REGISTERING FUNCTION--------
  9790. CLASS PTR: 24F164D0E00
  9791. CVAR: g_AISpawning.ResolverDebugTime
  9792. CVAR PTR: 0000028263ED0954
  9793. FLAG: 60.000000
  9794. DESCRIPTION: How long the resolver debugging should be on screen.
  9795. --------------------------------------------------
  9796.  
  9797.  
  9798. [2967]
  9799. REGISTERING FUNCTION--------
  9800. CLASS PTR: 24F164D0E00
  9801. CVAR: g_AISpawning.DespawnTimer
  9802. CVAR PTR: 0000028263ED0958
  9803. FLAG: 10.000000
  9804. DESCRIPTION: How long spawned entities should persist after a despawn request before being despawned - Used for preserving entities between missions.
  9805. --------------------------------------------------
  9806.  
  9807.  
  9808. [2968]
  9809. REGISTERING FUNCTION--------
  9810. CLASS PTR: 24F164D0E00
  9811. CVAR: g_AISpawning.PopulationDebugTime
  9812. CVAR PTR: 0000028263ED095C
  9813. FLAG: 60.000000
  9814. DESCRIPTION: How long the population debugging should be on screen.
  9815. --------------------------------------------------
  9816.  
  9817.  
  9818. [2969]
  9819. REGISTERING FUNCTION--------
  9820. CLASS PTR: 24F164D0E00
  9821. CVAR: g_AISpawning.debugSpawnRequests
  9822. CVAR PTR: 0000028263ED0960
  9823. FLAG: 0
  9824. DESCRIPTION: Debug draw spawn request locations (server only).
  9825. --------------------------------------------------
  9826.  
  9827.  
  9828. [2970]
  9829. REGISTERING FUNCTION--------
  9830. CLASS PTR: 24F164D0E00
  9831. CVAR: g_AISpawning.debugSpawnRequestRemoveTime
  9832. CVAR PTR: 0000028263ED0964
  9833. FLAG: 600.000000
  9834. DESCRIPTION: How long to persist a requested spawn location after the entity despawns.
  9835. --------------------------------------------------
  9836.  
  9837.  
  9838. [2971]
  9839. REGISTERING FUNCTION--------
  9840. CLASS PTR: 24F164D0E00
  9841. CVAR: g_AISpawning.debugSpawnRequestRadiusMultiplier
  9842. CVAR PTR: 0000028263ED0968
  9843. FLAG: 1.000000
  9844. DESCRIPTION: Multiplier for the radius of the debug sphere drawn for each debug spawn request.
  9845. --------------------------------------------------
  9846.  
  9847.  
  9848. [2972]
  9849. REGISTERING FUNCTION--------
  9850. CLASS PTR: 24F164D0E00
  9851. CVAR: g_AISpawning.debugSpawnRequestRemoveWithOwner
  9852. CVAR PTR: 0000028263ED096C
  9853. FLAG: 0
  9854. DESCRIPTION: If 1, the spawn location will be removed when the mission module that spawned it ends.
  9855. --------------------------------------------------
  9856.  
  9857.  
  9858. [2973]
  9859. REGISTERING FUNCTION--------
  9860. CLASS PTR: 24F164D0E00
  9861. CVAR: g_AISpawning.enableSpawnViaQT
  9862. CVAR PTR: 0000028263ED0970
  9863. FLAG: 1
  9864. DESCRIPTION: Enables spawning via QT in spawning tasks that use the SpawnDescription variable.
  9865. --------------------------------------------------
  9866.  
  9867.  
  9868. [2974]
  9869. REGISTERING FUNCTION--------
  9870. CLASS PTR: 24F164D0E00
  9871. CVAR: g_AISpawning.useHighPriorityTPSQuery
  9872. CVAR PTR: 0000028263ED0974
  9873. FLAG: 1
  9874. DESCRIPTION: Use high priority TPS queries when requesting to find spawn points
  9875. --------------------------------------------------
  9876.  
  9877.  
  9878. [2975]
  9879. REGISTERING FUNCTION--------
  9880. CLASS PTR: 24F164D0E00
  9881. CVAR: v_mining.debugArm
  9882. CVAR PTR: 0000028263ED0978
  9883. FLAG: 0.000000
  9884. DESCRIPTION: Mining arm debug
  9885. --------------------------------------------------
  9886.  
  9887.  
  9888. [2976]
  9889. REGISTERING FUNCTION--------
  9890. CLASS PTR: 24F164D0E00
  9891. CVAR: v_mining.debugWeapon
  9892. CVAR PTR: 0000028263ED097C
  9893. FLAG: 0.000000
  9894. DESCRIPTION: Mining weapon (fracture and extraction) debug
  9895. --------------------------------------------------
  9896.  
  9897.  
  9898. [2977]
  9899. REGISTERING FUNCTION--------
  9900. CLASS PTR: 24F164D0E00
  9901. CVAR: v_mining.debugController
  9902. CVAR PTR: 0000028263ED0980
  9903. FLAG: 0.000000
  9904. DESCRIPTION: Mining controller debug
  9905. --------------------------------------------------
  9906.  
  9907.  
  9908. [2978]
  9909. REGISTERING FUNCTION--------
  9910. CLASS PTR: 24F164D0E00
  9911. CVAR: v_radar.inflate_bounds_size
  9912. CVAR PTR: 0000028263ED0984
  9913. FLAG: 20000.000000
  9914. DESCRIPTION: inflates the bounds of entities detected by radar
  9915. --------------------------------------------------
  9916.  
  9917.  
  9918. [2979]
  9919. REGISTERING FUNCTION--------
  9920. CLASS PTR: 24F164D0E00
  9921. CVAR: v_radar.ping_wave_effect_force_360
  9922. CVAR PTR: 0000028263ED0988
  9923. FLAG: 1
  9924. DESCRIPTION: Forces the ping wave effect to always use the 360 effect
  9925. --------------------------------------------------
  9926.  
  9927.  
  9928. [2980]
  9929. REGISTERING FUNCTION--------
  9930. CLASS PTR: 24F164D0E00
  9931. CVAR: v_radar.ping_wave_effect_force_attach
  9932. CVAR PTR: 0000028263ED098C
  9933. FLAG: 1
  9934. DESCRIPTION: Forces the ping wave effect to attach to the host
  9935. --------------------------------------------------
  9936.  
  9937.  
  9938. [2981]
  9939. REGISTERING FUNCTION--------
  9940. CLASS PTR: 24F164D0E00
  9941. CVAR: v_radar.ping_wave_use_lens_rtt
  9942. CVAR PTR: 0000028263ED0990
  9943. FLAG: 0
  9944. DESCRIPTION: Use RTT for ping wave effect
  9945. --------------------------------------------------
  9946.  
  9947.  
  9948. [2982]
  9949. REGISTERING FUNCTION--------
  9950. CLASS PTR: 24F164D0E00
  9951. CVAR: v_radar.scan_wave_enabled
  9952. CVAR PTR: 0000028263ED0994
  9953. FLAG: 0
  9954. DESCRIPTION: 0 - off, 1 - ping now scans, 2 - adds debug ui to the scan wave
  9955. --------------------------------------------------
  9956.  
  9957.  
  9958. [2983]
  9959. REGISTERING FUNCTION--------
  9960. CLASS PTR: 24F164D0E00
  9961. CVAR: v_landingSystem.disabled
  9962. CVAR PTR: 0000028263ED09A0
  9963. FLAG: 0
  9964. DESCRIPTION: Disable landing system vehicle item (remains in idle state).
  9965. --------------------------------------------------
  9966.  
  9967.  
  9968. [2984]
  9969. REGISTERING FUNCTION--------
  9970. CLASS PTR: 24F164D0E00
  9971. CVAR: v_landingSystem.debug
  9972. CVAR PTR: 0000028263ED0998
  9973. FLAG: 0
  9974. DESCRIPTION: Show debug movement requests.
  9975. --------------------------------------------------
  9976.  
  9977.  
  9978. [2985]
  9979. REGISTERING FUNCTION--------
  9980. CLASS PTR: 24F164D0E00
  9981. CVAR: v_landingSystem.debugStateHierarchy
  9982. CVAR PTR: 0000028263ED099C
  9983. FLAG: 0
  9984. DESCRIPTION: Turn on CryState debugging.
  9985. --------------------------------------------------
  9986.  
  9987.  
  9988. [2986]
  9989. REGISTERING FUNCTION--------
  9990. CLASS PTR: 24F164D0E00
  9991. CVAR: v_landingSystem.netlog
  9992. CVAR PTR: 0000028263ED09A4
  9993. FLAG: 0
  9994. DESCRIPTION: Log network requests.
  9995. --------------------------------------------------
  9996.  
  9997.  
  9998. [2987]
  9999. REGISTERING FUNCTION--------
  10000. CLASS PTR: 24F164D0E00
  10001. CVAR: v_landingSystem.eventlog
  10002. CVAR PTR: 0000028263ED09A8
  10003. FLAG: 0
  10004. DESCRIPTION: Log landing events.
  10005. --------------------------------------------------
  10006.  
  10007.  
  10008. [2988]
  10009. REGISTERING FUNCTION--------
  10010. CLASS PTR: 24F164D0E00
  10011. CVAR: v_landingSystem.drawBounds
  10012. CVAR PTR: 0000028263ED09AC
  10013. FLAG: 0
  10014. DESCRIPTION: Draw ship and landing area bounds (1 draws ship and area bounds, 2 includes physics bounds : non-Release)
  10015. --------------------------------------------------
  10016.  
  10017.  
  10018. [2989]
  10019. REGISTERING FUNCTION--------
  10020. CLASS PTR: 24F164D0E00
  10021. CVAR: v_landingSystem.simpleLanding.debugArea
  10022. CVAR PTR: 0000028263ED09B8
  10023. FLAG: 0
  10024. DESCRIPTION: Debug area processor state machine.
  10025. --------------------------------------------------
  10026.  
  10027.  
  10028. [2990]
  10029. REGISTERING FUNCTION--------
  10030. CLASS PTR: 24F164D0E00
  10031. CVAR: v_landingSystem.simpleLanding.useLandingHelperNode
  10032. CVAR PTR: 0000028263ED09BC
  10033. FLAG: 1
  10034. DESCRIPTION: Use landing helper node to calculate touchdown position (as opposed to ship bounds).
  10035. --------------------------------------------------
  10036.  
  10037.  
  10038. [2991]
  10039. REGISTERING FUNCTION--------
  10040. CLASS PTR: 24F164D0E00
  10041. CVAR: v_landingSystem.simpleLanding.orientWithPlane
  10042. CVAR PTR: 0000028263ED09C0
  10043. FLAG: 0
  10044. DESCRIPTION: Orientate the ship to align it's up vector with the landing plane.
  10045. --------------------------------------------------
  10046.  
  10047.  
  10048. [2992]
  10049. REGISTERING FUNCTION--------
  10050. CLASS PTR: 24F164D0E00
  10051. CVAR: v_landingSystem.simpleLanding.autotouchdown.enabled
  10052. CVAR PTR: 0000028263ED09C4
  10053. FLAG: 0
  10054. DESCRIPTION: Enable autotouchdown.
  10055. --------------------------------------------------
  10056.  
  10057.  
  10058. [2993]
  10059. REGISTERING FUNCTION--------
  10060. CLASS PTR: 24F164D0E00
  10061. CVAR: v_landingSystem.simpleLanding.autotouchdown.height
  10062. CVAR PTR: 0000028263ED09C8
  10063. FLAG: 5.000000
  10064. DESCRIPTION: Height at which we kick-in auto-touchdown.
  10065. --------------------------------------------------
  10066.  
  10067.  
  10068. [2994]
  10069. REGISTERING FUNCTION--------
  10070. CLASS PTR: 24F164D0E00
  10071. CVAR: v_landingSystem.simpleLanding.dockingSystem.autoDockEnabled
  10072. CVAR PTR: 0000028263ED09CC
  10073. FLAG: 1
  10074. DESCRIPTION: Enable/disable autodocking option.
  10075. --------------------------------------------------
  10076.  
  10077.  
  10078. [2995]
  10079. REGISTERING FUNCTION--------
  10080. CLASS PTR: 24F164D0E00
  10081. CVAR: v_landingSystem.simpleLanding.dockingSystem.abortEnabled
  10082. CVAR PTR: 0000028263ED09D0
  10083. FLAG: 0
  10084. DESCRIPTION: Enable/disable docking abort option.
  10085. --------------------------------------------------
  10086.  
  10087.  
  10088. [2996]
  10089. REGISTERING FUNCTION--------
  10090. CLASS PTR: 24F164D0E00
  10091. CVAR: v_landingSystem.simpleLanding.dockingSystem.requirePlayerInteraction
  10092. CVAR PTR: 0000028263ED09D4
  10093. FLAG: 1
  10094. DESCRIPTION: Requires player to press a button to advance hangar touchdown and post-takeoff.
  10095. --------------------------------------------------
  10096.  
  10097.  
  10098. [2997]
  10099. REGISTERING FUNCTION--------
  10100. CLASS PTR: 24F164D0E00
  10101. CVAR: v_landingSystem.simpleLanding.dockingSystem.hoverTime
  10102. CVAR PTR: 0000028263ED09D8
  10103. FLAG: 2.000000
  10104. DESCRIPTION: Default hover time.
  10105. --------------------------------------------------
  10106.  
  10107.  
  10108. [2998]
  10109. REGISTERING FUNCTION--------
  10110. CLASS PTR: 24F164D0E00
  10111. CVAR: v_landingSystem.areaGeom.debugLandingUI
  10112. CVAR PTR: 0000028263ED09DC
  10113. FLAG: 0
  10114. DESCRIPTION: Show the bounding box of the landing corridor.
  10115. --------------------------------------------------
  10116.  
  10117.  
  10118. [2999]
  10119. REGISTERING FUNCTION--------
  10120. CLASS PTR: 24F164D0E00
  10121. CVAR: pl_portModification.drawDebug
  10122. CVAR PTR: 0000028263ED09E0
  10123. FLAG: 0
  10124. DESCRIPTION: +1:Draw Spheres
  10125. +2:Draw Names
  10126. +4:Allow Forbidden Ports
  10127. +8:Allow un-editable Ports
  10128. --------------------------------------------------
Add Comment
Please, Sign In to add comment