[2000] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mission_broker_seed CVAR PTR: 00007FF7B7689800 FLAG: 0 DESCRIPTION: Seed number for the mission broker random number generator, if zero the system time will be used as a seed -------------------------------------------------- [2001] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mission_broker_log_reputation_request_timeout CVAR PTR: 00007FF7B7689818 FLAG: 1 DESCRIPTION: Whether or not to log timing out of mission broker reputation requests -------------------------------------------------- [2002] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: shopAlert_enableDebugLog CVAR PTR: 00007FF7B7B62F30 FLAG: 0 DESCRIPTION: Enable debug logging for the shop inventory alert tracker -------------------------------------------------- [2003] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: shopAlert_expiryTime CVAR PTR: 00007FF7B76897F8 FLAG: 600.000000 DESCRIPTION: How long (in seconds) a shop inventory alert will remain since its last event was received from the shop service -------------------------------------------------- [2004] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: shopAlert_minTimeBetweenNotifications CVAR PTR: 00007FF7B76897FC FLAG: 300.000000 DESCRIPTION: Minimum time (in seconds) between notifications saying the shop alert journal entry has updated -------------------------------------------------- [2005] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.debugEventData CVAR PTR: 0000027196003720 FLAG: 0 DESCRIPTION: If enabled, logs to console the data received by the EV mission spawner -------------------------------------------------- [2006] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.maxMissionsPerPlayer CVAR PTR: 0000027196003724 FLAG: 3 DESCRIPTION: The total number of EV missions that can be currently active on one player -------------------------------------------------- [2007] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.maxMissions CVAR PTR: 0000027196003730 FLAG: 20 DESCRIPTION: The total number of EV missions that can be currently active -------------------------------------------------- [2008] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.forceDisableInterdiction CVAR PTR: 0000027196003734 FLAG: 0 DESCRIPTION: Force disable the interdiction system -------------------------------------------------- [2009] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.globalMissionLimitSpawnCheck CVAR PTR: 0000027196003738 FLAG: 1 DESCRIPTION: When enabled EV mission spawns will be prevented while the global limit has been reached. -------------------------------------------------- [2010] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.playerMissionLimitSpawnCheck CVAR PTR: 000002719600373C FLAG: 1 DESCRIPTION: When enabled EV mission spawns will be prevented for a player while that player's limit has been reached. -------------------------------------------------- [2011] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.roomIntersectionSpawnCheck CVAR PTR: 0000027196003740 FLAG: 1 DESCRIPTION: When enabled EV mission spawns will be prevented if the spawn point is inside a room. -------------------------------------------------- [2012] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.missionProximityCheckDistance CVAR PTR: 0000027196003744 FLAG: 50000.000000 DESCRIPTION: When greater than 0 EV mission spawns will be prevented if another mission entity is within the given distance. -------------------------------------------------- [2013] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.missionSpawnedEntityProximityCheckDistance CVAR PTR: 0000027196003748 FLAG: 5000.000000 DESCRIPTION: When greater than 0 EV mission spawns will be prevented if any mission spawned entities are within the given distance. -------------------------------------------------- [2014] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.locationAreaCheckDistance CVAR PTR: 000002719600374C FLAG: 5000.000000 DESCRIPTION: When greater than 0 EV mission spawns will be prevented if location database area is within the given distance. -------------------------------------------------- [2015] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.spawnDistanceMin CVAR PTR: 0000027196003750 FLAG: 5000.000000 DESCRIPTION: The minimum distance (in meters) that the mission should be spawned from the target player -------------------------------------------------- [2016] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_missions.spawnDistanceMax CVAR PTR: 0000027196003754 FLAG: 12000.000000 DESCRIPTION: The maximum distance (in meters) that the mission should be spawned from the target player -------------------------------------------------- [2017] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mission_spawning.defaultInactivityLifetime CVAR PTR: 0000027196003758 FLAG: 600.000000 DESCRIPTION: The default timeout duration for the entity lifetime policy applied to anything spawned by a mission. -------------------------------------------------- [2018] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mission_spawning.shortInactivityLifetime CVAR PTR: 000002719600375C FLAG: 60.000000 DESCRIPTION: The timeout duration for the ShortInactivity entity lifetime policy applied to entities via subsumption logic. -------------------------------------------------- [2019] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mission_ship_heartbeat_analytics CVAR PTR: 0000027196003780 FLAG: 20.000000 DESCRIPTION: The time interval in seconds that the Mission Ship Heartbeat Analytics will be sent. -------------------------------------------------- [2020] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_disable_green_zones CVAR PTR: 0000027196003760 FLAG: 0 DESCRIPTION: Disable the effects of Green/Armistice zones -------------------------------------------------- [2021] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_green_zone_obedience_debug CVAR PTR: 0000027196003764 FLAG: 0 DESCRIPTION: Enable on-screen debugging for green zone obedience components -------------------------------------------------- [2022] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mission_ui_use_building_blocks CVAR PTR: 0000027196003774 FLAG: 1 DESCRIPTION: Use building blocks for displaying the mission UI as opposed to the flash based dock item -------------------------------------------------- [2023] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mission_broker_client_debug CVAR PTR: 0000027196003778 FLAG: 0 DESCRIPTION: Display available mission debug information on the client -------------------------------------------------- [2024] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: law_trespass_area_debug CVAR PTR: 000002719600377C FLAG: 0 DESCRIPTION: Display trespass area debug rendering in the server 3d window -------------------------------------------------- [2025] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: legalRegistration.enableLostShipRecovery CVAR PTR: 0000027196003768 FLAG: 1 DESCRIPTION: When enabled ships will be tracked using a heart beat, allowing for recovery based on timeout. -------------------------------------------------- [2026] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: legalRegistration.aliveHeartBeatInterval CVAR PTR: 000002719600376C FLAG: 1 DESCRIPTION: The interval (in minutes) that the legal registration component will record an alive heart beat. -------------------------------------------------- [2027] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: legalRegistration.aliveHeartBeatTimeout CVAR PTR: 0000027196003770 FLAG: 3 DESCRIPTION: The time out period (in minutes) after which a ship will be considered lost because of server error or crash. -------------------------------------------------- [2028] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: sys_stressTestIndex CVAR PTR: 0000027196004F68 FLAG: 0 DESCRIPTION: Index to trigger stress tests. -------------------------------------------------- [2029] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debug_loudspeakerComponent CVAR PTR: 00007FF7B7AADB40 FLAG: 0 DESCRIPTION: Display min/max radii of loudspeaker components. -------------------------------------------------- [2030] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debugWindAreas CVAR PTR: 00007FF7B7AB4770 FLAG: 0 DESCRIPTION: Display wind area debug draw -------------------------------------------------- [2031] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_heat.thermalEnergyMultiplier CVAR PTR: 00007FF7B75B56B8 FLAG: 1.000000 DESCRIPTION: Multiplier for the amount of thermal energy generated by all items with heat connection components. Does not affect coolers. -------------------------------------------------- [2032] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.active CVAR PTR: 00007FF7B75B8728 FLAG: -1 DESCRIPTION: If enabled, the DOF will be active while the player is on foot, focusing on the point the player is looking at. 1 to enable always, 0 to disable always, -1 to let the game mode decide (in Dataforge) -------------------------------------------------- [2033] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.minDistance CVAR PTR: 00007FF7B75B872C FLAG: 0.150000 DESCRIPTION: When using the constant DOF mode, minimum focal distance to use even if the first raycast hit is closer -------------------------------------------------- [2034] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.maxDistance CVAR PTR: 00007FF7B75B8730 FLAG: 20.000000 DESCRIPTION: When using the constant DOF mode, maximum focal distance to use even if the first raycast hit is further away -------------------------------------------------- [2035] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.closeFocusTime CVAR PTR: 00007FF7B75B8734 FLAG: -1.000000 DESCRIPTION: When using the constant DOF mode, time to lerp the focal distance when suddenly looking at something close -------------------------------------------------- [2036] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.farFocusTime CVAR PTR: 00007FF7B75B8738 FLAG: -1.000000 DESCRIPTION: When using the constant DOF mode, time to lerp the focal distance when suddenly looking at something far away -------------------------------------------------- [2037] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.debugDraw CVAR PTR: 00007FF7B75B873C FLAG: 0 DESCRIPTION: Draw the rays and the collision points used during the detection of the constant DOF focus -------------------------------------------------- [2038] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.overrideRaycastGrid CVAR PTR: 00007FF7B75B8740 FLAG: 0 DESCRIPTION: If set to 1, the raycast grid cvars can be used to modify the grid -------------------------------------------------- [2039] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.raycastGridSize CVAR PTR: 00007FF7B75B8744 FLAG: 4 DESCRIPTION: Number of rays per axis in the ray cast grid. The total number of rays will be this number squared. Recommended to be an odd number. Requires overrideRaycastGrid = 1 -------------------------------------------------- [2040] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.raycastGridSpacing CVAR PTR: 00007FF7B75B8748 FLAG: 0.150000 DESCRIPTION: Separation (both X and Z in local space) between the raycasts in world space. Requires overrideRaycastGrid = 1 -------------------------------------------------- [2041] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.raycastGridConeSpacing CVAR PTR: 00007FF7B75B874C FLAG: 0.002000 DESCRIPTION: Separation (both X and Z in local space) between the raycasts in world space when using the raycast cone. Requires overrideRaycastGrid = 1 -------------------------------------------------- [2042] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.useRaycastCone CVAR PTR: 00007FF7B75B8750 FLAG: 1 DESCRIPTION: If the raycast grid should be a cone from the player eyes (1), or parallel rays from screen space (0) -------------------------------------------------- [2043] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_constantDOF.enableDuringInspect CVAR PTR: 00007FF7B75B8754 FLAG: 1 DESCRIPTION: If disabled, the whole constant dof effect will be disabled while inspecting items -------------------------------------------------- [2044] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_disableDynamicCameraFOVandDOF CVAR PTR: 00007FF7B7AB5A40 FLAG: 0 DESCRIPTION: Disable dynamic camera effects in game to allow flowgraph effects to take over -------------------------------------------------- [2045] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debugDynamicCameraEffectsFStop CVAR PTR: 00007FF7B7AB5A44 FLAG: 0 DESCRIPTION: Shows on-screen information about the current FStop and lerp progress while changing contexts in the dynamic camera effects -------------------------------------------------- [2046] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_dynamicCameraEffectsDisabledFStop CVAR PTR: 00007FF7B75B8758 FLAG: 100.000000 DESCRIPTION: Value used by the dynamic camera effects system to lerp towards or from a disabled value instead of lerping towards 0 (since FStop is more blurry the lower it is) -------------------------------------------------- [2047] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_applyDynamicCameraEffectsFOV CVAR PTR: 00007FF7B75B875C FLAG: 1 DESCRIPTION: Applies the FOV specified by the dynamic camera effects constant DOF when the conditions for the constant DOF are met -------------------------------------------------- [2048] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_weapon_controller.cm_time_per_burst_increment CVAR PTR: 00007FF7B7ABC538 FLAG: 0.450000 DESCRIPTION: Time it takes to increment the burst count of CMs. -------------------------------------------------- [2049] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_weapon_controller.max_stagger_fire_rate_threshold CVAR PTR: 00007FF7B7ABC53C FLAG: 750.000000 DESCRIPTION: The maximum rate that weapons are allowed to be staggered, beyond this threshold weapons will not be allowed to stagger and will fire only in standard mode. -------------------------------------------------- [2050] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_weapon_controller.block_secondary_weapon_group CVAR PTR: 00007FF7B7ABC540 FLAG: 1 DESCRIPTION: Prevents the second fire group from firing if weapon controller is attached to a turret with Dominant/Slaved movement. -------------------------------------------------- [2051] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.debug CVAR PTR: 00007FF7B75C1E14 FLAG: 0 DESCRIPTION: Draws Missile Controller related debug data to the screen. Usage: g_missile_controller.debug 1 (shows everything) Usage: g_missile_controller.debug abc... (flags can be combined in any order) 0: None. 1: Display all. a: Display states and timers. b: Display missile classes (racks and missiles). c: Display dynamic launch zone. d: Display locking process. e: Display bombing debug. -------------------------------------------------- [2052] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.missiles.max_armed_override CVAR PTR: 00007FF7B75C1DA0 FLAG: 0 DESCRIPTION: If > 0, max amount of armed missiles at once, otherwise uses DataCore param (does not live update) -------------------------------------------------- [2053] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.missiles.lock_angle_follows_IM CVAR PTR: 00007FF7B75C1DA4 FLAG: 1 DESCRIPTION: 1 = lock cone follows look direction even in interaction mode, 0 = lock cone gets cached at last non-IM direction -------------------------------------------------- [2054] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.missiles.ignore_lock_angle CVAR PTR: 00007FF7B75C1DA8 FLAG: 0 DESCRIPTION: 0 = lock process requires the target to be inside the cone, 1 = lock increases if target is in range -------------------------------------------------- [2055] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.missiles.lock_angle_dynamic CVAR PTR: 00007FF7B75C1DAC FLAG: 1 DESCRIPTION: 1 = lock angle changes based on lock value, 0 = lock angle is static and uses minimum lock value (i.e. angle at zero lock). -------------------------------------------------- [2056] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.missiles.lock_angle_dynamic_buffer CVAR PTR: 00007FF7B75C1DB0 FLAG: 0.100000 DESCRIPTION: Angle (degrees) of buffer ether side of the lock cone where the lock ratio will not change. Helps prevent jitter. -------------------------------------------------- [2057] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.missiles.min_lock_angle_override CVAR PTR: 00007FF7B75C1DB4 FLAG: -1.000000 DESCRIPTION: If >= 0, the angle of the lock cone (degrees) when at zero lock. Otherwise uses DataCore param. -------------------------------------------------- [2058] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.missiles.max_lock_angle_override CVAR PTR: 00007FF7B75C1DB8 FLAG: -1.000000 DESCRIPTION: If >= 0, the angle of the lock cone (degrees) when at full lock. Otherwise uses DataCore param. -------------------------------------------------- [2059] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.missiles.enable_dynamic_launch_zone CVAR PTR: 00007FF7B75C1DBC FLAG: 0 DESCRIPTION: Enables dynamic launch zone for missiles. -------------------------------------------------- [2060] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.missiles.enable_missile_distance_tracker CVAR PTR: 00007FF7B75C1DC0 FLAG: 0 DESCRIPTION: Enables missiles to appear on the distance-to-target HUD widget to track them as they fly -------------------------------------------------- [2061] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.debug_text CVAR PTR: 00007FF7B75C1DC4 FLAG: 0 DESCRIPTION: Draw text relating to the predicted path of the bomb. -------------------------------------------------- [2062] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.debug_desired_impact_point CVAR PTR: 00007FF7B75C1DC8 FLAG: 0 DESCRIPTION: Draw the position of the ghost point(s) and desired impact point, with a beam to designate gravity. -------------------------------------------------- [2063] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.debug_path_live CVAR PTR: 00007FF7B75C1DCC FLAG: 0 DESCRIPTION: Draw predicted path of the bomb to its predicted impact point, with extra data. 1: Display path only. 2: Display with centre of pressure direction. 3: Display with deflection comparison direction. 4: Display with all. -------------------------------------------------- [2064] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.debug_path_snapshot CVAR PTR: 00007FF7B75C1DD0 FLAG: 0 DESCRIPTION: Draw the path that was predicted at launch to compare actual bomb path to. -------------------------------------------------- [2065] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.enabled_in_zero_g CVAR PTR: 00007FF7B75C1DD4 FLAG: 0 DESCRIPTION: 1 = bombs can be dropped when in zero gravity. -------------------------------------------------- [2066] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.path_uses_average_rack_pos CVAR PTR: 00007FF7B75C1DD8 FLAG: 1 DESCRIPTION: Predicted bomb path starts from average rack position. If 0, uses the first rack position instead. -------------------------------------------------- [2067] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.path_performance_max_deflection_dist CVAR PTR: 00007FF7B75C1DDC FLAG: 5.000000 DESCRIPTION: Maximum distance (m) the path can deflect before starting a new raycast. Higher = collisions may be less accurate to the path, but less raycasts. -------------------------------------------------- [2068] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.path_performance_min_ray_length CVAR PTR: 00007FF7B75C1DE0 FLAG: 8.000000 DESCRIPTION: Minimum distance (m) of any raycasts (will never be shorter than this!) -------------------------------------------------- [2069] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.path_performance_max_ray_length CVAR PTR: 00007FF7B75C1DE4 FLAG: 1500.000000 DESCRIPTION: Maximum distance (m) of any raycasts (will never be longer than this!). Max 20,000m -------------------------------------------------- [2070] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.path_performance_max_total_length CVAR PTR: 00007FF7B75C1DE8 FLAG: 6000.000000 DESCRIPTION: Maximum length (m) of the predicted path in total (along the curve) -------------------------------------------------- [2071] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.snapshot_timeout CVAR PTR: 00007FF7B75C1DEC FLAG: 60.000000 DESCRIPTION: Time (s) to display predicted path snapshot for. -------------------------------------------------- [2072] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.desired_point_max_dist CVAR PTR: 00007FF7B75C1DF0 FLAG: 8000.000000 DESCRIPTION: Maximum distance (m) for placing a desired impact point. Max 20,000m -------------------------------------------------- [2073] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.desired_point_reset_dist CVAR PTR: 00007FF7B75C1DF4 FLAG: 12000.000000 DESCRIPTION: Distance (m) from a desired impact point at which it resets (i.e. gets removed). -------------------------------------------------- [2074] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.desired_impact_point_direction CVAR PTR: 00007FF7B75C1DF8 FLAG: 0 DESCRIPTION: DIP direction uses 0 = look direction when in free look, else fixed aim direction, 1 = look direction always, 2 = fixed aim direction always. -------------------------------------------------- [2075] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.shaders_visible_in_third_person CVAR PTR: 00007FF7B75C1DFC FLAG: 0 DESCRIPTION: If bomb ping shaders are visible in third person -------------------------------------------------- [2076] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.hud_default_range CVAR PTR: 00007FF7B75C1E00 FLAG: 1.500000 DESCRIPTION: The alignment range in kilometers of the predicted impact point with the desired impact point. -------------------------------------------------- [2077] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.hud_step CVAR PTR: 00007FF7B75C1E04 FLAG: 0.500000 DESCRIPTION: The alignment range step increase/decrease in kilometers. -------------------------------------------------- [2078] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.hud_max_range CVAR PTR: 00007FF7B75C1E08 FLAG: 10.000000 DESCRIPTION: The maximum alignment range in kilometers. -------------------------------------------------- [2079] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.hud_min_range CVAR PTR: 00007FF7B75C1E0C FLAG: 0.500000 DESCRIPTION: The minimum alignment range in kilometers. -------------------------------------------------- [2080] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.bombs.hud_display_bomb_dot CVAR PTR: 00007FF7B75C1E10 FLAG: 1 DESCRIPTION: 0 = Don't show the bomb dot; 1 = Show the bomb dot that represent the bomb's live position; 2 = Show the bomb dot that represents the bomb's predicted impact point. -------------------------------------------------- [2081] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.launch_when_expired CVAR PTR: 00007FF7B75C1E20 FLAG: 0 DESCRIPTION: If ordnance should auto-launch when the first timer expires (after arming to max, before cooldown). -------------------------------------------------- [2082] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.cycle_while_arming CVAR PTR: 00007FF7B75C1E24 FLAG: 1 DESCRIPTION: If you can cycle to a different ordnance class while arming the current one. -------------------------------------------------- [2083] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.numArmable_inits_at_max CVAR PTR: 00007FF7B75C1E34 FLAG: 0 DESCRIPTION: 1 = initialize armable ordnance to maximum, 0 = initialize armable ordnance to 1. -------------------------------------------------- [2084] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.numArmable_change_while_arming CVAR PTR: 00007FF7B75C1E28 FLAG: 1 DESCRIPTION: If you can change the number of armable ordnance while arming the current class. -------------------------------------------------- [2085] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.numArmable_overflow_controls CVAR PTR: 00007FF7B75C1E2C FLAG: 1 DESCRIPTION: 1 = increasing armable ordnance while at max will wrap around to min (and vice versa), 0 = armable ordnance will be clamped. -------------------------------------------------- [2086] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_missile_controller.numArmable_disarm_all_on_change CVAR PTR: 00007FF7B75C1E30 FLAG: 0 DESCRIPTION: If changing the number of armable ordnance resets all previously armed ones. -------------------------------------------------- [2087] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_aimableController.full_fixed_assist_snaps_to_aim CVAR PTR: 00007FF7B7ABDCD0 FLAG: 0 DESCRIPTION: Full fixed assist strength means snap to aim. -------------------------------------------------- [2088] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_aimableController.local_default_convergence CVAR PTR: 00007FF7B7ABDCD4 FLAG: 1500.000000 DESCRIPTION: Distance (m) in front of the ship that this clients controlled weapons will converge to if there is no target -------------------------------------------------- [2089] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_aimableController.pip_fastest_weapon CVAR PTR: 00007FF7B7ABDCD8 FLAG: 0 DESCRIPTION: Targeting pip should be calculated for the weapon with fastest bullets instead of slowest -------------------------------------------------- [2090] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_biomeAccumulation_secondsToMelt CVAR PTR: 00007FF7B75CCBD8 FLAG: 60.000000 DESCRIPTION: Time taken for snow/frost to melt at room temperature (20 celsius). -------------------------------------------------- [2091] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_biomeAccumulation_secondsToFreeze CVAR PTR: 00007FF7B75CCBDC FLAG: 60.000000 DESCRIPTION: Time taken to fully frost over at maximum humidity. -------------------------------------------------- [2092] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_biomeAccumulation_secondsToMaxSnow CVAR PTR: 00007FF7B75CCBE0 FLAG: 60.000000 DESCRIPTION: Time taken to fully accumulate snow at max wind speed. -------------------------------------------------- [2093] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_biomeAccumulation_maxFrostMapValue CVAR PTR: 00007FF7B75CCBE4 FLAG: 1.000000 DESCRIPTION: Rescales the frost effect so that it only uses the range [0, maxFrostMapValue] of the dirt map. 1.0 = use the full dirt map range -------------------------------------------------- [2094] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_health.debug CVAR PTR: 00007FF7B75CF220 FLAG: 0 DESCRIPTION: Show debug information for health components: 0 = off, 1 = simple at entity location, 2 = detailed as list, 3 = both -------------------------------------------------- [2095] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_health.override_damage CVAR PTR: 00007FF7B75CF224 FLAG: 0.000000 DESCRIPTION: Set to a value to override the damage being applied to all health components whenever one is hit -------------------------------------------------- [2096] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_health.allow_self_inflicted_distortion CVAR PTR: 00007FF7B75CF238 FLAG: 0 DESCRIPTION: 0 = Only accept distortion damage if it came from a different source (i.e. prevent you from EMPing yourself) -------------------------------------------------- [2097] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_seatDashboard.dynamicInteractionCheck CVAR PTR: 00007FF7B7AC9A10 FLAG: 0 DESCRIPTION: Enables the potentially expensive checking of duplicate dynamic interactions. -------------------------------------------------- [2098] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: sv_OverridePlayerSpawnSubLocation CVAR PTR: 00007FF7B75D3460 FLAG: -1 DESCRIPTION: Server only: overrides the player resource slot for the next player having to respawn -------------------------------------------------- [2099] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_flightController.velocity_indicator_display_mode CVAR PTR: 00007FF7B75D9C50 FLAG: 0 DESCRIPTION: Display mode for the velocity indicator 0 - Always on; 1 - Fading; 2 - Always off. -------------------------------------------------- [2100] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_flightController.useProjOffset CVAR PTR: 00007FF7B75D9C54 FLAG: 0 DESCRIPTION: Use projection offset. -------------------------------------------------- [2101] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_useFOVOffsets CVAR PTR: 00007FF7B7ACC338 FLAG: 0 DESCRIPTION: Enables the offset to the 1st person camera applied based on the FOV -------------------------------------------------- [2102] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_S42_StreamingBubbleSize CVAR PTR: 00007FF7B75DA850 FLAG: 150000.000000 DESCRIPTION: Size of the streaming bubble (meters) around the player during S42. -1 to disable the bubble -------------------------------------------------- [2103] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_quantum.DebugRaycasts CVAR PTR: 00007FF7B7AE8E48 FLAG: 0 DESCRIPTION: Enables verbose logging of quantum raycasting. 0 = Disable, 1 = Enabled -------------------------------------------------- [2104] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_debug_draw_jpointaccess CVAR PTR: 00007FF7B7AEAFE4 FLAG: 0 DESCRIPTION: Draw debug geometry around the jump point access to show radii of relevant logic -------------------------------------------------- [2105] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_debug_log_jpointaccess CVAR PTR: 00007FF7B7AEAFE8 FLAG: 0 DESCRIPTION: Log events for tracking jump point access behaviour -------------------------------------------------- [2106] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_enableOverTheShoulderCam CVAR PTR: 00007FF7B7AF2940 FLAG: 0 DESCRIPTION: Enables over the shoulder 3rd person camera during conversation using a sticky filter (has to be 1 before the sticky filter starts) -------------------------------------------------- [2107] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.debug_autoselection CVAR PTR: 00007FF7B75FEE70 FLAG: 0 DESCRIPTION: Debugs automatic selection process -------------------------------------------------- [2108] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.debug_subtargeting CVAR PTR: 00007FF7B75FEE74 FLAG: 0 DESCRIPTION: Debugs current subtarget -------------------------------------------------- [2109] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.debug_locked_trail CVAR PTR: 00007FF7B75FEE78 FLAG: 0 DESCRIPTION: Debugs the trail that follows locked targets. 1 = debug trail, 2 = debug fade distance, 3 = debug ring buffer -------------------------------------------------- [2110] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.debug_quantum_targets CVAR PTR: 00007FF7B75FEE7C FLAG: 0 DESCRIPTION: Debugs quantum targeting procedures -------------------------------------------------- [2111] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.ui_outline_show CVAR PTR: 00007FF7B75FEE88 FLAG: 0 DESCRIPTION: Show target outlines. -------------------------------------------------- [2112] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.ui_outline_min_width CVAR PTR: 00007FF7B75FEE8C FLAG: 0.200000 DESCRIPTION: Min target outline width. -------------------------------------------------- [2113] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.ui_outline_max_width CVAR PTR: 00007FF7B75FEE90 FLAG: 0.600000 DESCRIPTION: Max target outline width. -------------------------------------------------- [2114] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.ui_outline_min_alpha CVAR PTR: 00007FF7B75FEE94 FLAG: 0.200000 DESCRIPTION: Min target outline alpha. -------------------------------------------------- [2115] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.ui_outline_max_alpha CVAR PTR: 00007FF7B75FEE98 FLAG: 1.000000 DESCRIPTION: Max target outline alpha. -------------------------------------------------- [2116] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.ui_label_min_radius CVAR PTR: 00007FF7B75FEE9C FLAG: 0.050000 DESCRIPTION: Min screen ratio radius for the circular label bounds. -------------------------------------------------- [2117] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.ui_label_max_radius CVAR PTR: 00007FF7B75FEEA0 FLAG: 0.400000 DESCRIPTION: Max screen ratio radius for the circular label bounds. -------------------------------------------------- [2118] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.ui_3d_marker_eye_offset_dist CVAR PTR: 00007FF7B75FEEA4 FLAG: 0.300000 DESCRIPTION: Distance in meters to offset 3D reticle elements from the view camera or eye position. -------------------------------------------------- [2119] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.ui_3d_marker_min_size CVAR PTR: 00007FF7B75FEEA8 FLAG: 0.004500 DESCRIPTION: Minimum bounds of target brackets after eye position offset scaling. -------------------------------------------------- [2120] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.ui_offscreen_marker_padding_px CVAR PTR: 00007FF7B75FEEAC FLAG: 60.000000 DESCRIPTION: Amount of pixels to pad the offscreen marker from the edge of the screen bounds. -------------------------------------------------- [2121] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.auto_selection_enabled_in_IM CVAR PTR: 00007FF7B75FEEB0 FLAG: 0 DESCRIPTION: When in interaction mode: 0 = all selection is disabled, 1 = selection cones follow cursor direction -------------------------------------------------- [2122] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.auto_selection_includes_distance CVAR PTR: 00007FF7B75FEEB4 FLAG: 0 DESCRIPTION: Include distance to target when calculating automatic selection score -------------------------------------------------- [2123] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.auto_selection_includes_timer CVAR PTR: 00007FF7B75FEEB8 FLAG: 1 DESCRIPTION: Include time that the current selection has been active for when calculating automatic selection score for other contacts -------------------------------------------------- [2124] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.auto_selection_timer_override CVAR PTR: 00007FF7B75FEEBC FLAG: -1.000000 DESCRIPTION: Overrides value for timer score modifier DF param if >= 0 -------------------------------------------------- [2125] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.auto_selection_includes_movement CVAR PTR: 00007FF7B75FEEC0 FLAG: 0 DESCRIPTION: Include movement matching against the target when calculating automatic selection score -------------------------------------------------- [2126] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.cycling_order_timeout CVAR PTR: 00007FF7B75FEEC4 FLAG: 3.500000 DESCRIPTION: Time (s) after user cycling input that the order of the list will use live data rather than cached -------------------------------------------------- [2127] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.auto_selection_uses_vjoy CVAR PTR: 00007FF7B75FEEC8 FLAG: 0 DESCRIPTION: Use VJoy direction for automatic selection. If 0, uses actor look direction. -------------------------------------------------- [2128] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.pinning_new_replaces_oldest CVAR PTR: 00007FF7B75FEECC FLAG: 0 DESCRIPTION: 0 = when the pinned list is full, new FIFO pins will be ignored. 1 = when the pinned list is full, new FIFO pins replace the oldest pin -------------------------------------------------- [2129] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.target_show_trail CVAR PTR: 00007FF7B75FEEDC FLAG: 1 DESCRIPTION: Display a trail (UI element) to indicate the movement of the locked target. -------------------------------------------------- [2130] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.target_show_heading_arrow CVAR PTR: 00007FF7B75FEED0 FLAG: 1 DESCRIPTION: Display the heading (UI element) of the locked target as an arrow. -------------------------------------------------- [2131] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.target_show_label_distance CVAR PTR: 00007FF7B75FEED4 FLAG: 1 DESCRIPTION: Display the text (UI element) showing the name of the locked target. -------------------------------------------------- [2132] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_target_selector.target_show_label_name CVAR PTR: 00007FF7B75FEED8 FLAG: 1 DESCRIPTION: Display the text (UI element) showing the distance to the locked target. -------------------------------------------------- [2133] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_capacitorAssignment.debug CVAR PTR: 00007FF7B7AFC000 FLAG: 0 DESCRIPTION: Draw debug info for capacitor assignment -------------------------------------------------- [2134] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_capacitorAssignment.debug_local_player_only CVAR PTR: 00007FF7B7AFC004 FLAG: 0 DESCRIPTION: Draw debug info only for player -------------------------------------------------- [2135] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_capacitorAssignment.show_ui CVAR PTR: 00007FF7B7AFC008 FLAG: 1 DESCRIPTION: Enables the UI -------------------------------------------------- [2136] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_capacitorAssignment.step_assignment CVAR PTR: 00007FF7B7AFC00C FLAG: 0.500000 DESCRIPTION: Max step an assignment can change by -------------------------------------------------- [2137] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: dr_default_power CVAR PTR: 00007FF7B76023C0 FLAG: 1 DESCRIPTION: if doors without real power connections are powered(1) or not(0) -------------------------------------------------- [2138] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: al_default_power CVAR PTR: 00007FF7B76023C4 FLAG: 1 DESCRIPTION: if airlocks without real power connections are powered(1) or not(0) -------------------------------------------------- [2139] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_GroundEffects.mode CVAR PTR: 00007FF7B762C638 FLAG: 1 DESCRIPTION: Sets ship ground dust effect mode. 0 = Disabled, 1 = Thruster, 2 = Ship(Legacy) -------------------------------------------------- [2140] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_WakeEffect.mode CVAR PTR: 00007FF7B762C63C FLAG: 1 DESCRIPTION: Sets ship wake effect mode. 0 = Disable, 1 = Enabled -------------------------------------------------- [2141] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_WakeEffect.minimumAtmosphericDensityRequirement CVAR PTR: 00007FF7B762C640 FLAG: 0.100000 DESCRIPTION: Atmospheric density required to generate a wake -------------------------------------------------- [2142] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_WakeEffect.atmosphericDensityWeight CVAR PTR: 00007FF7B762C644 FLAG: 0.500000 DESCRIPTION: How much weighting atmospheric density has on the strength of the wake effect -------------------------------------------------- [2143] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_planetary.AreaTintEnable CVAR PTR: 00007FF7B762C634 FLAG: 1 DESCRIPTION: Enable/Disable the tinting of fog and space loop based on the average area color for the planetary effects. -------------------------------------------------- [2144] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_planetary.AreaTintDebug CVAR PTR: 00007FF7B7B077C8 FLAG: 0 DESCRIPTION: Draw debug information about the planet area fog and space loop tinting. -------------------------------------------------- [2145] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_lightningDisableImpact CVAR PTR: 00007FF7B7B07B9C FLAG: 0 DESCRIPTION: Disable all lightning impacts (impulse + damage) -------------------------------------------------- [2146] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_debugForceEnableServerImpulse CVAR PTR: 00007FF7B7B07BA0 FLAG: 0 DESCRIPTION: Force the server to apply impulses on targets regardless of net sync. Ensure fx_lightningDisableImpact = 0 -------------------------------------------------- [2147] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_debugLightningServerImpact CVAR PTR: 00007FF7B7B07BF4 FLAG: 0 DESCRIPTION: Display serverside impact position and normal. Must be set on server and client. Value = number of previous impacts to display. -------------------------------------------------- [2148] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_debugLightningRegionSlots CVAR PTR: 00007FF7B7B07BDC FLAG: 0 DESCRIPTION: How many times each lightning region has attempted to strike when all slots are full. -------------------------------------------------- [2149] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_debugLightningRegionPositions CVAR PTR: 00007FF7B7B07BF0 FLAG: 0 DESCRIPTION: Debug draw the points for the lightning strike path. -------------------------------------------------- [2150] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_debugLightningRegionRadii CVAR PTR: 00007FF7B7B07BE0 FLAG: 0 DESCRIPTION: Debug draws the spawn and target radii of lightning regions with a wireframe elipsoid (uses local scale, scale multiplier, and radii) -------------------------------------------------- [2151] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_debugLightningRegionControlPoints CVAR PTR: 00007FF7B7B07BE4 FLAG: 0 DESCRIPTION: 1: Display info about control point usage by lightning regions in the level. 2: Render spheres at each control point. -------------------------------------------------- [2152] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_lightningRegionStrikePoolSize CVAR PTR: 00007FF7B7B07BE8 FLAG: 15 DESCRIPTION: Sets the maximum number of strikes available at once per lightning region -------------------------------------------------- [2153] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_debugLightningRegionCascade CVAR PTR: 00007FF7B7B07BEC FLAG: 0 DESCRIPTION: Debug draw active lightning strike cascade radii and triggers -------------------------------------------------- [2154] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_LightningRegionEnable CVAR PTR: 00007FF7B7B07BA4 FLAG: 1 DESCRIPTION: Globally enable and disable lightning region entities -------------------------------------------------- [2155] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_LightningRegionDisableStrikeGasCloudLights CVAR PTR: 00007FF7B7B07BA8 FLAG: 0 DESCRIPTION: Disable initialising and rendering of the lightning strike gas cloud lights. -------------------------------------------------- [2156] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_LightningRegionMetersPerVoxel CVAR PTR: 00007FF7B7B07BAC FLAG: 100.000000 DESCRIPTION: Size of one voxel in a lightning region's flash -------------------------------------------------- [2157] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_LightningRegionCascadeProbability CVAR PTR: 00007FF7B7B07BB0 FLAG: 1.000000 DESCRIPTION: Percentage chance a cascade can be triggered via a lightning strike -------------------------------------------------- [2158] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_LightningRegionCascadeMaxTime CVAR PTR: 00007FF7B7B07BB4 FLAG: 1.000000 DESCRIPTION: Time it takes cascade radius to expand to maximum in seconds. -------------------------------------------------- [2159] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_LightningRegionStandardLightBrightnessMultiplier CVAR PTR: 00007FF7B7B07BB8 FLAG: 0.500000 DESCRIPTION: Temporary: Multiplier to reduce the effect of lightningregion lights on non-gas objects -------------------------------------------------- [2160] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_LightningRegionStandardLightBulbRadiusMultiplier CVAR PTR: 00007FF7B7B07BBC FLAG: 0.500000 DESCRIPTION: Temporary: Multiplier to reduce the effect of lightningregion lights on non-gas objects -------------------------------------------------- [2161] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_LightningRegionOverride_NoiseFrequency CVAR PTR: 00007FF7B7B07BC0 FLAG: -1.000000 DESCRIPTION: When >0, overrides all lightning regions noise frequency -------------------------------------------------- [2162] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_LightningRegionOverride_NoiseOctaves CVAR PTR: 00007FF7B7B07BC4 FLAG: -1.000000 DESCRIPTION: When >0, overrides all lightning regions' number of noise octaves -------------------------------------------------- [2163] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_LightningRegionOverride_NoiseExponent CVAR PTR: 00007FF7B7B07BC8 FLAG: -1.000000 DESCRIPTION: When >0, overrides all lightning regions' noise exponent -------------------------------------------------- [2164] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_LightningRegionOverride_NoiseStrength CVAR PTR: 00007FF7B7B07BCC FLAG: -1.000000 DESCRIPTION: When >0, overrides all lightning regions' noise strength parameter -------------------------------------------------- [2165] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_MaxControlPointsPerLightningStrike CVAR PTR: 00007FF7B7B07BD0 FLAG: 255 DESCRIPTION: Sets the maximum number of control points available per spline guided lightning region strike. -------------------------------------------------- [2166] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_MaxLightningMidpointDisplacementSteps CVAR PTR: 00007FF7B7B07BD4 FLAG: 10000 DESCRIPTION: Maximum number of control points to displace via midpoint displacement when generating lightning splines. -------------------------------------------------- [2167] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_debugLightningSpline CVAR PTR: 00007FF7B7B07BD8 FLAG: 0 DESCRIPTION: 1: display failures, 2: display list of nodes in lightning bolt spline trees on spawn. -------------------------------------------------- [2168] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_surfaceRaindrops.Enable CVAR PTR: 00007FF7B762F5D4 FLAG: 1 DESCRIPTION: Enable surface particle RTT's -------------------------------------------------- [2169] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_surfaceRaindrops.RainOverride CVAR PTR: 00007FF7B762F5D8 FLAG: -1.000000 DESCRIPTION: Override the amount of rain for surface raindrops range [0.0; 1.0] (negative values will disable the override) -------------------------------------------------- [2170] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_surfaceRaindrops.SnowOverride CVAR PTR: 00007FF7B762F5DC FLAG: -1.000000 DESCRIPTION: Override the amount of snow for surface raindrops range [0.0; 1.0] (negative values will disable the override) -------------------------------------------------- [2171] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_surfaceRaindrops.Draw CVAR PTR: 00007FF7B7B07D94 FLAG: 0 DESCRIPTION: Draws some info about how some values are set 2: Draw the location of the render objects spawned for surface particle RTT's (at root and on entities) 3: A different depth test mode for the locations -------------------------------------------------- [2172] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: fx_surfaceRaindrops.GizmoSize CVAR PTR: 00007FF7B762F5E0 FLAG: 1.000000 DESCRIPTION: Increase the size of the plane position gizmo for mode 2 and 3 -------------------------------------------------- [2173] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetWindEnable CVAR PTR: 00007FF7B76321B4 FLAG: 1 DESCRIPTION: Enable wind on planets, turning it off will disable it completely -------------------------------------------------- [2174] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetWindEnableGusts CVAR PTR: 00007FF7B76321B8 FLAG: 1 DESCRIPTION: Enable wind gusts on planetary wind calculations -------------------------------------------------- [2175] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetWindEnableRotation CVAR PTR: 00007FF7B76321BC FLAG: 1 DESCRIPTION: Enable the rotation of the wind map on planets when setup -------------------------------------------------- [2176] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetWindOffsetOverride CVAR PTR: 00007FF7B76321C0 FLAG: -1.000000 DESCRIPTION: Override the initial offset of the wind map. (Range [0.0; 360.0]. -1.0 to disable) -------------------------------------------------- [2177] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetWindSpeed CVAR PTR: 00007FF7B76321C4 FLAG: -1.000000 DESCRIPTION: Blunt override of the wind speed at any position on a planet. -------------------------------------------------- [2178] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetWindMaximumSpeed CVAR PTR: 00007FF7B76321C8 FLAG: -1.000000 DESCRIPTION: Override of the maximum wind speed, will keep the speed variation over altitude, object density, peak/valleys. -------------------------------------------------- [2179] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetWindDisableAltitude CVAR PTR: 00007FF7B76321CC FLAG: 1300.000000 DESCRIPTION: Height above terrain threshold to disable wind. -------------------------------------------------- [2180] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetClimateDebug CVAR PTR: 00007FF7B7B0861C FLAG: 0 DESCRIPTION: Show some debug data concerning the climate on planets. -------------------------------------------------- [2181] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetWindDebug CVAR PTR: 00007FF7B7B08620 FLAG: 0 DESCRIPTION: 1 = Show some debug data concerning the wind on planets. 2 = Include an arrow in front of the camera, showing the direction of the wind (if any) -------------------------------------------------- [2182] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetWindTerrainBuffer CVAR PTR: 00007FF7B76321D0 FLAG: 3.000000 DESCRIPTION: Change the height from the terrain below which the wind will not change. [in meters] -------------------------------------------------- [2183] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetWindMaximumWindSpeedAltitude CVAR PTR: 00007FF7B76321D4 FLAG: 6000.000000 DESCRIPTION: Altitude from sea level below which the maximum wind speed will be applied. [in meters] (works in combination with g_planetWindDropOffHeight) -------------------------------------------------- [2184] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_planetWindDropOffHeight CVAR PTR: 00007FF7B76321D8 FLAG: 2000.000000 DESCRIPTION: Height above the terrain below which a drop-off will happen in wind speed, from maximum wind speed. [in meters] (works in combination with g_planetWindMaximumWindSpeedAltitude) -------------------------------------------------- [2185] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mission_show_player_markers CVAR PTR: 00007FF7B7689748 FLAG: 1 DESCRIPTION: Enables contact markers on players with the same tracked mission as you -------------------------------------------------- [2186] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mission_player_markers_max_range CVAR PTR: 00007FF7B768974C FLAG: 250.000000 DESCRIPTION: Maximum range to display contact markers on players with the same tracked mission as you -------------------------------------------------- [2187] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: law_enable_warning_hud CVAR PTR: 00007FF7B768C0F0 FLAG: 1 DESCRIPTION: Enable warning messages in HUD for various law systems (trespassing, green zones, impounding, etc) -------------------------------------------------- [2188] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: law_enable_crimestats CVAR PTR: 00007FF7B768C0F4 FLAG: 1 DESCRIPTION: Disables the acquisition of any crimestat, 0 = Crimestats Disabled, 1 = Crimestats Enabled -------------------------------------------------- [2189] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: law_spawn_avoid_prison CVAR PTR: 00007FF7B7B65800 FLAG: 0 DESCRIPTION: Prevents going to prison, 0 = CVar Disabled, 1 = CVar Enabled -------------------------------------------------- [2190] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_debug_resource_container CVAR PTR: 00007FF7B76AA6F0 FLAG: 1 DESCRIPTION: Sets resource value for highlighted resource containers. Usage: g_resourceContainer.SetResource -------------------------------------------------- [2191] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_resourceContainerDebug.verbosity CVAR PTR: 00007FF7B76C0570 FLAG: 1 DESCRIPTION: Set debug verbosity level. -------------------------------------------------- [2192] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_resourceContainerDebug.syncValues CVAR PTR: 00007FF7B76C0574 FLAG: 0 DESCRIPTION: Synchronize serialized values to free form upon async change. -------------------------------------------------- [2193] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.enable CVAR PTR: 00007FF7B76AAE70 FLAG: 0 DESCRIPTION: Enable/disable fire. 0: force disable, 1: force enable, 2: allow game rules to enable or disable. Must be set in user.cfg -------------------------------------------------- [2194] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.forceUpdate CVAR PTR: 00007FF7B76AAE74 FLAG: 0 DESCRIPTION: Force update of voxels, even when not marked as having any fire -------------------------------------------------- [2195] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.behavior CVAR PTR: 00007FF7B76AAE78 FLAG: 65535 DESCRIPTION: Enable/Disable different parts of the fire behavior -------------------------------------------------- [2196] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.includeDamageInIgnitionChance CVAR PTR: 00007FF7B76AAE7C FLAG: 0 DESCRIPTION: Will use damage to calculate the ignition chance when receiving damage -------------------------------------------------- [2197] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.rigidVoxelization CVAR PTR: 00007FF7B76AAE80 FLAG: 0 DESCRIPTION: Add rigid entities for voxelization -------------------------------------------------- [2198] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.effectOptions CVAR PTR: 00007FF7B76AAE84 FLAG: 127 DESCRIPTION: Different options for controlling the effect emitters -------------------------------------------------- [2199] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.speedMultiplier CVAR PTR: 00007FF7B76AAE88 FLAG: 1.000000 DESCRIPTION: A multiplier to increase or decrease speed -------------------------------------------------- [2200] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.voxelSize CVAR PTR: 00007FF7B76AAE8C FLAG: 1.000000 DESCRIPTION: Override the size of the voxels used for fire hazards. [in meters] -------------------------------------------------- [2201] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.voxelGridBound CVAR PTR: 00007FF7B76AAE90 FLAG: 0.100000 DESCRIPTION: A buffer around the volume also covered by the voxels. [in meters] -------------------------------------------------- [2202] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.voxelOverlapDimensions CVAR PTR: 00007FF7B76AAE94 FLAG: 6 DESCRIPTION: If checking with an unrecognized shape, how many points per axis to check for overlap to calculate the volume -------------------------------------------------- [2203] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.surfaceTypeSource CVAR PTR: 00007FF7B76AAE98 FLAG: 1 DESCRIPTION: Which data to be used for surface type data (0 = physics proxies, 1 = compressed render meshes) -------------------------------------------------- [2204] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.globalCombustibility CVAR PTR: 00007FF7B76AAE9C FLAG: 1.000000 DESCRIPTION: Global multiplier for combustibility. Affects how fast fire grows on entities and how much chance to ignite when receiving damage. -------------------------------------------------- [2205] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.impactSafeSpeed CVAR PTR: 00007FF7B76AAEA0 FLAG: 0.000000 DESCRIPTION: Impact speed that deals no damage to ignite a fire -------------------------------------------------- [2206] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.impactDamagePerSpeedSquared CVAR PTR: 00007FF7B76AAEA4 FLAG: 1.000000 DESCRIPTION: Impact speed exceeding the safe threshold will be squared, multiplied by this value and applied as physical damage. -------------------------------------------------- [2207] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.gravity CVAR PTR: 00007FF7B76AAEA8 FLAG: -1.000000 DESCRIPTION: Override the standard gravity used for fire propagation calculations. [in g] -------------------------------------------------- [2208] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.windStrength CVAR PTR: 00007FF7B76AAEAC FLAG: -1.000000 DESCRIPTION: Override the gravity used for fire propagation calculations. [in m/s] -------------------------------------------------- [2209] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.windRotation CVAR PTR: 00007FF7B76AAEB0 FLAG: 0.000000 DESCRIPTION: Override the wind direction used for fire propagation calculations. [in degrees] -------------------------------------------------- [2210] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.drawVoxelDebug CVAR PTR: 00007FF7B76AAEB4 FLAG: 0 DESCRIPTION: Draw voxel grid visual debug for fire -------------------------------------------------- [2211] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.drawVolumeDebug CVAR PTR: 00007FF7B76AAEB8 FLAG: 0 DESCRIPTION: Draw options for various volumes tracked and used for interacting with fire -------------------------------------------------- [2212] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.drawEntityDebug CVAR PTR: 00007FF7B76AAEBC FLAG: 0 DESCRIPTION: Draw entity visual debug for fire -------------------------------------------------- [2213] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.drawFireRepairers CVAR PTR: 00007FF7B76AAEC0 FLAG: 0 DESCRIPTION: Draw fire repairers -------------------------------------------------- [2214] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.drawIgniterVolumes CVAR PTR: 00007FF7B76AAEC4 FLAG: 0 DESCRIPTION: Draw fire voumes of igniter entities -------------------------------------------------- [2215] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.drawVoxelizationDebug CVAR PTR: 00007FF7B76AAEC8 FLAG: 0 DESCRIPTION: Draw debug for the voxelization of static environments -------------------------------------------------- [2216] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.drawDamageEvents CVAR PTR: 00007FF7B76AAECC FLAG: 0 DESCRIPTION: Draw debug for when damage impacts happen -------------------------------------------------- [2217] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.oxygenReplenishRate CVAR PTR: 00007FF7B76AAED0 FLAG: 0.000000 DESCRIPTION: How quickly oxygen replenishes in the fire area room. Adds amount of room mass to refill the oxygen X times per hour. -------------------------------------------------- [2218] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_fire.roomTemperatureCooler CVAR PTR: 00007FF7B76AAED4 FLAG: 0.000000 DESCRIPTION: Cools down fire area rooms to default room temperture, after a fire has heated up the room. [in K/s] -------------------------------------------------- [2219] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: e_asteroidsDebugDraw CVAR PTR: 00007FF7BA77AFF8 FLAG: 0 DESCRIPTION: Asteroid field debug draw. 1 = Show overview text of active fields 2 = Draw active cells 3 = Draw active cells and their indices 4 = Draw physicalized asteroids 5 = Draw bounding boxes of occupants 6 = Draw bounding boxes of occupants and physicalized asteroids -------------------------------------------------- [2220] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: e_asteroidsFreezeBounds CVAR PTR: 00007FF7BA77AFFC FLAG: 0 DESCRIPTION: Freeze visible bounds on asteroid fields. -------------------------------------------------- [2221] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: e_asteroidsMaxDistanceKm CVAR PTR: 00007FF7B76BE00C FLAG: 256.000000 DESCRIPTION: Max distance to generate cells (in km). Will have a significant impact on performance. -------------------------------------------------- [2222] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: e_asteroidsPODCellSize CVAR PTR: 00007FF7B76BE000 FLAG: 512 DESCRIPTION: Size of asteroid physicalization-on-demand cells in meters. -------------------------------------------------- [2223] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: e_asteroidsPODInactiveFrames CVAR PTR: 00007FF7B76BE004 FLAG: 60 DESCRIPTION: Number of frames before inactive asteroid cells are dephysicalized. -------------------------------------------------- [2224] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: e_asteroidsSyncUpdates CVAR PTR: 00007FF7B76BE008 FLAG: 60 DESCRIPTION: Number of updates over which syncing of asteroid physics is distributed. -------------------------------------------------- [2225] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ser_debugRenderMode CVAR PTR: 00007FF7BA772DDC FLAG: 0 DESCRIPTION: 0 = disable, 1 = sort reads, 2 = sort read bits, 3 = sort writes, 4 = sort write bits, 5 = sort persistent writes, 6 = sort persistent write bits -------------------------------------------------- [2226] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ser_debugRenderMode_UpdateRateInterval CVAR PTR: 00007FF7BA772F14 FLAG: 1.000000 DESCRIPTION: time interval between updates of the SV profile display captures -------------------------------------------------- [2227] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ser_debugRenderMode_AnalyticsUpdateRateInterval CVAR PTR: 00007FF7BA772F10 FLAG: 30.000000 DESCRIPTION: time interval between the analytics updates (in seconds) -------------------------------------------------- [2228] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ser_debugRenderMode_AnalyticsMaxEvents CVAR PTR: 00007FF7BA772F18 FLAG: 5 DESCRIPTION: how many analytics events to send per ranking -------------------------------------------------- [2229] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_draw CVAR PTR: 00007FF7BA772968 FLAG: 1 DESCRIPTION: Draw UI Elements -------------------------------------------------- [2230] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_debugdraw CVAR PTR: 00007FF7BA77296C FLAG: 0 DESCRIPTION: Display UI Elements debug info. 0=Disabled1=UIElements2=UIActions4=UIActions12=UIStack per UI FG -------------------------------------------------- [2231] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_debug_dyn_textures CVAR PTR: 00007FF7BA772970 FLAG: 0 DESCRIPTION: Draw UI Elements that are on DynTextures additional as 2D -------------------------------------------------- [2232] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_uiaction_log CVAR PTR: 00007FF7BA772974 FLAG: 0 DESCRIPTION: Log UI Actions -------------------------------------------------- [2233] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_uiaction_enable CVAR PTR: 00007FF7BA772978 FLAG: 1 DESCRIPTION: Enables UI Actions -------------------------------------------------- [2234] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_loadtimethread CVAR PTR: 00007FF7BA77297C FLAG: 1 DESCRIPTION: Enables threaded rendering while loading -------------------------------------------------- [2235] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_reloadonlanguagechange CVAR PTR: 00007FF7BA772980 FLAG: 1 DESCRIPTION: Automatically reloads all UIElements on language change -------------------------------------------------- [2236] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_uievents_editorenabled CVAR PTR: 00007FF7BA772984 FLAG: 1 DESCRIPTION: Enabled UI->System events in editor (Disabled per default! handle with care!) -------------------------------------------------- [2237] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_ampserver CVAR PTR: 00007FF7BA772988 FLAG: 0 DESCRIPTION: Enables AMP flash profiling -------------------------------------------------- [2238] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_uievents_actionlistener CVAR PTR: 00007FF7BA77298C FLAG: 1 DESCRIPTION: Enables input action handling instead of just raw input device events. -------------------------------------------------- [2239] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_checkfilesforupdates CVAR PTR: 00007FF7BA772990 FLAG: 0 DESCRIPTION: Enables timestamp checking of flash files for updates on window regaining focus -------------------------------------------------- [2240] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_inputevents_triggerstart CVAR PTR: 00007FF7BA772994 FLAG: 0.300000 DESCRIPTION: Time in seconds to wait until input key triggering starts -------------------------------------------------- [2241] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gfx_inputevents_triggerrepeat CVAR PTR: 00007FF7BA772998 FLAG: 0.050000 DESCRIPTION: Time in seconds to wait between each input key trigger -------------------------------------------------- [2242] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_procedural_breaking CVAR PTR: 00007FF7BA76E8A0 FLAG: 1 DESCRIPTION: Toggles procedural mesh breaking (except explosion-breaking) -------------------------------------------------- [2243] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_joint_breaking CVAR PTR: 00007FF7B76ACC70 FLAG: 1 DESCRIPTION: Toggles jointed objects breaking -------------------------------------------------- [2244] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_tree_cut_reuse_dist CVAR PTR: 00007FF7BA76E8A4 FLAG: 1024.000000 DESCRIPTION: Maximum distance from a previously made cut that allows reusing -------------------------------------------------- [2245] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_no_secondary_breaking CVAR PTR: 00007FF7BA76E8A8 FLAG: 0 DESCRIPTION: Prevents secondary procedural breaks (to keep down memory usage) -------------------------------------------------- [2246] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_no_breaking_by_objects CVAR PTR: 00007FF7BA76E8AC FLAG: 0 DESCRIPTION: Prevents procedural breaking caused by rigid bodies -------------------------------------------------- [2247] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_breakage_mem_limit CVAR PTR: 00007FF7BA76E8B0 FLAG: 0 DESCRIPTION: Sets a budget for procedurally breakable objects (in KBs) -------------------------------------------------- [2248] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_breakage_debug CVAR PTR: 00007FF7BA76E8B4 FLAG: 0 DESCRIPTION: Turns on debug rendering for broken objects counted against g_breakage_mem_limit -------------------------------------------------- [2249] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_breakageFadeDelay CVAR PTR: 00007FF7BA76E8C0 FLAG: 6.000000 DESCRIPTION: -------------------------------------------------- [2250] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_breakageFadeTime CVAR PTR: 00007FF7BA76E8BC FLAG: 6.000000 DESCRIPTION: -------------------------------------------------- [2251] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_breakageMinAxisInertia CVAR PTR: 00007FF7B76ACC74 FLAG: 0.010000 DESCRIPTION: Set this to 1.0 to force broken trees to have spherical inertia -------------------------------------------------- [2252] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_breakageNoDebrisCollisions CVAR PTR: 00007FF7BA76E8C4 FLAG: 0 DESCRIPTION: Turns off all collisions for debris, apart from coltype_solid -------------------------------------------------- [2253] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_glassForceTimeout CVAR PTR: 00007FF7BA76E8C8 FLAG: 0.000000 DESCRIPTION: Make all glass break after a given time, overrides art settings -------------------------------------------------- [2254] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_glassForceTimeoutSpread CVAR PTR: 00007FF7BA76E8CC FLAG: 0.000000 DESCRIPTION: Add a random amount to forced glass shattering -------------------------------------------------- [2255] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_glassNoDecals CVAR PTR: 00007FF7BA76E8D0 FLAG: 0 DESCRIPTION: Turns off glass decals -------------------------------------------------- [2256] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_glassAutoShatter CVAR PTR: 00007FF7BA76E8D4 FLAG: 0 DESCRIPTION: Always smash the whole pane, and spawn fracture effect -------------------------------------------------- [2257] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_glassAutoShatterOnExplosions CVAR PTR: 00007FF7BA76E8D8 FLAG: 0 DESCRIPTION: Just smash the whole pane, and spawn fracture effect for explosions -------------------------------------------------- [2258] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_glassAutoShatterMinArea CVAR PTR: 00007FF7BA76E8F0 FLAG: 0.000000 DESCRIPTION: If the area of glass is below this, then autoshatter -------------------------------------------------- [2259] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_glassMaxPanesToBreakPerFrame CVAR PTR: 00007FF7BA76E8DC FLAG: 0 DESCRIPTION: Max glass breaks, before auto-shattering is forced -------------------------------------------------- [2260] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_glassSystemEnable CVAR PTR: 00007FF7B76ACC78 FLAG: 0 DESCRIPTION: Enables the new dynamic breaking system for glass -------------------------------------------------- [2261] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_breakageTreeMax CVAR PTR: 00007FF7BA76E8E0 FLAG: 0 DESCRIPTION: Please see comments in ActionGame.cpp -------------------------------------------------- [2262] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_breakageTreeInc CVAR PTR: 00007FF7BA76E8E4 FLAG: 0 DESCRIPTION: Please see comments in ActionGame.cpp -------------------------------------------------- [2263] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_breakageTreeDec CVAR PTR: 00007FF7BA76E8E8 FLAG: 0 DESCRIPTION: Please see comments in ActionGame.cpp -------------------------------------------------- [2264] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_breakageTreeIncGlass CVAR PTR: 00007FF7BA76E8EC FLAG: 0 DESCRIPTION: Please see comments in ActionGame.cpp -------------------------------------------------- [2265] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_threadCollisionProcessing CVAR PTR: 00007FF7BA76E8B8 FLAG: 0 DESCRIPTION: Process collision events over multiple cores -------------------------------------------------- [2266] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_cinematicCameraActionHoldTime CVAR PTR: 00000271C0D90804 FLAG: -1.000000 DESCRIPTION: The time you have to hold action input button/key down before cinematic camera triggers -------------------------------------------------- [2267] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_imageTestAutoCamEnable CVAR PTR: 00007FF7BA772DC4 FLAG: 1 DESCRIPTION: 1 - Enable/0 - Disable auto cameras. -------------------------------------------------- [2268] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_imageTestStatsMerge CVAR PTR: 00007FF7BA772DD8 FLAG: 0 DESCRIPTION: Gather all stats of all CSV files in CaptureOutput folder and save them in CaptureOutput/AllCapturesStats.csv. -------------------------------------------------- [2269] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_CameraComponentOverrideLogNames CVAR PTR: 00007FF7BA772DC0 FLAG: 0 DESCRIPTION: Output to the log all the camera entity components in the level. Format is [CameraOverrideFullName]: -------------------------------------------------- [2270] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_listActionMaps CVAR PTR: 00000271CD780338 FLAG: 0 DESCRIPTION: List action maps/filters on screen (1 = list all, 2 = list blocked inputs only) -------------------------------------------------- [2271] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_listActions CVAR PTR: 00000271CD78033C FLAG: 0 DESCRIPTION: List recently handled actions on screen -------------------------------------------------- [2272] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_multiTapTheshold CVAR PTR: 00000271CD7803C0 FLAG: 0.250000 DESCRIPTION: The time threshold between consecutive button presses to be considered part of a double (or more) tap sequence -------------------------------------------------- [2273] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_resolveModifierConflicts CVAR PTR: 00000271CD7803C4 FLAG: 1 DESCRIPTION: Modifier conflicts occur when there are actions assigned to multiple modifiers. This CVar allows the ActionMapManager to try to solve them. See RSI-19847 for more details. -------------------------------------------------- [2274] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_camera_noise CVAR PTR: 0000027233962AB0 FLAG: -1.000000 DESCRIPTION: Adds hand-held like camera noise to the camera view. The higher the value, the higher the noise. A value <= 0 disables it. -------------------------------------------------- [2275] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_camera_noise_freq CVAR PTR: 0000027233962AB4 FLAG: 2.532617 DESCRIPTION: Defines camera noise frequency for the camera view. The higher the value, the higher the noise. -------------------------------------------------- [2276] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_ViewSystemDebug CVAR PTR: 0000027233962AE8 FLAG: 0 DESCRIPTION: Sets Debug information of the ViewSystem. -------------------------------------------------- [2277] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_DropListener CVAR PTR: 0000027233962AC0 FLAG: 0 DESCRIPTION: Drop default listener at current location. Usage: s_DropListener [0..1] 0: Disabled 1: Enabled (client entity zone mode). Default listener's location will remain at location it was 'dropped' within the client entity's zone. (good for dropping the listener in a ship or on a planet surface)2: Enabled (world position mode). Default listener's location will remain at location it was 'dropped' in world space. (good for dropping the listener in space and testing passbys) -------------------------------------------------- [2278] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_ListenerDebugSphereRadius CVAR PTR: 0000027233962AC4 FLAG: 20.000000 DESCRIPTION: Set or modify the sphere size of the listener. Usage: s_ListenerDebugSphereRadius [float] Default size: 20.0 -------------------------------------------------- [2279] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_ListenerDebugSphereAlpha CVAR PTR: 0000027233962AC8 FLAG: 0.500000 DESCRIPTION: Set or modify the transparency of the listener sphere. Usage: s_ListenerDebugSphereRadius [float] Default alpha: 0.5 -------------------------------------------------- [2280] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_prefer1PTrackviewCameras CVAR PTR: 0000027233962AEC FLAG: 0 DESCRIPTION: If set to 1, default trackview cameras will behave as optional, leaving the player in 1st or 3rd person perspective, depending on which mode it was. Mandatory cameras still switch the view -------------------------------------------------- [2281] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_disable_hull CVAR PTR: 00000271C0D909A8 FLAG: 0 DESCRIPTION: Disable hull proxies -------------------------------------------------- [2282] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_godMode CVAR PTR: 00000271C0D909AC FLAG: 0 DESCRIPTION: Makes vehicles invincible (1 = no ships can take damage, 2 = only AI ships can take damage) -------------------------------------------------- [2283] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_force_static CVAR PTR: 00000271C0D909B0 FLAG: 0 DESCRIPTION: Force all vehicles to be static -------------------------------------------------- [2284] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_slipSlopeFront CVAR PTR: 00000271C0D909B8 FLAG: 0.000000 DESCRIPTION: coefficient for slip friction slope calculation (front wheels) -------------------------------------------------- [2285] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_slipSlopeRear CVAR PTR: 00000271C0D909BC FLAG: 0.000000 DESCRIPTION: coefficient for slip friction slope calculation (rear wheels) -------------------------------------------------- [2286] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_slipFrictionModFront CVAR PTR: 00000271C0D909C0 FLAG: 0.000000 DESCRIPTION: if non-zero, used as slip friction modifier (front wheels) -------------------------------------------------- [2287] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_slipFrictionModRear CVAR PTR: 00000271C0D909C4 FLAG: 0.000000 DESCRIPTION: if non-zero, used as slip friction modifier (rear wheels) -------------------------------------------------- [2288] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_dedi_follow CVAR PTR: 00000271C0D909D0 FLAG: -1 DESCRIPTION: Set debug renderer pos to follow this vehicle (by index) on dedicated server -------------------------------------------------- [2289] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_dedi_offset_x CVAR PTR: 00000271C0D909D4 FLAG: 0.000000 DESCRIPTION: Set debug renderer x offset -------------------------------------------------- [2290] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_dedi_offset_y CVAR PTR: 00000271C0D909D8 FLAG: -20.000000 DESCRIPTION: Set debug renderer y offset -------------------------------------------------- [2291] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_dedi_offset_z CVAR PTR: 00000271C0D909DC FLAG: 0.000000 DESCRIPTION: Set debug renderer z offset -------------------------------------------------- [2292] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_vehicle_quality CVAR PTR: 00000271C0D909C8 FLAG: 4 DESCRIPTION: Geometry/Physics quality (1-lowspec, 4-highspec) -------------------------------------------------- [2293] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_max_collisions CVAR PTR: 00000271C0D909CC FLAG: 64 DESCRIPTION: Maximal number of logged collisions per frame. -------------------------------------------------- [2294] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_debugSuspensionIK CVAR PTR: 00000271C0D909B4 FLAG: 0 DESCRIPTION: Debug draw the suspension ik -------------------------------------------------- [2295] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_debug_usage CVAR PTR: 00000271C0D909E0 FLAG: 0 DESCRIPTION: Debug vehicle usage stats: 1 = basic debug info, 2 = also list ships -------------------------------------------------- [2296] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_InitialSpawn_DamageDelay CVAR PTR: 00000271C0D909E4 FLAG: 1.500000 DESCRIPTION: Time in seconds the vehicle will be unable to take damage after being spawned. -------------------------------------------------- [2297] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_exportPhysicsGridVoxelData CVAR PTR: 00000271C0D909E8 FLAG: 0 DESCRIPTION: If set, vehicle will export the voxel data from the physics grid when spawned in the editor -------------------------------------------------- [2298] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_alertState CVAR PTR: 00000271C0D909EC FLAG: -1 DESCRIPTION: Debug vehicle damage state: -1 = turn off debug vehicle damage state, 0 = default, 1 = emergency -------------------------------------------------- [2299] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_cull_minPixels CVAR PTR: 00000271C0D909F0 FLAG: 3 DESCRIPTION: Sets the minimum number of pixels for vehicles' screen space culling -------------------------------------------------- [2300] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_cull_lodMul CVAR PTR: 00000271C0D909F4 FLAG: 2.550000 DESCRIPTION: Sets the LOD multiplier for vehicles' LOD culling. It has to be between 0 and 2.55 -------------------------------------------------- [2301] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_show_inspector CVAR PTR: 00000271C0D909F8 FLAG: 0 DESCRIPTION: -------------------------------------------------- [2302] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_debugTreads CVAR PTR: 00000271C0D909FC FLAG: 0 DESCRIPTION: Prints debug information about the vehicle treads to the screen -------------------------------------------------- [2303] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_treadUVScrollMultiplier CVAR PTR: 00000271C0D90A00 FLAG: 0.000000 DESCRIPTION: Sets the uv scroll multiplier for the vehicle treads -------------------------------------------------- [2304] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_treadSprocketRotationMultiplier CVAR PTR: 00000271C0D90A04 FLAG: 0.000000 DESCRIPTION: Sets the sprocket rotation multiplier for the vehicle treads -------------------------------------------------- [2305] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_delayPreloadingThreshold CVAR PTR: 00000271C0D90A08 FLAG: 2.000000 DESCRIPTION: If the total delay is above this level, it will begin preloading on vehicle destruction (rather than on low-health) -------------------------------------------------- [2306] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_healthRatioPreloadThreshold CVAR PTR: 00000271C0D90A0C FLAG: 0.750000 DESCRIPTION: Will begin preloading when the vehicle's health ratio rises above this level -------------------------------------------------- [2307] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: dlg_enableSubtitles CVAR PTR: 00000271CD510BC0 FLAG: 0 DESCRIPTION: Enable/Disable the subtitles from the dialogue system. -------------------------------------------------- [2308] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: dlg_maxSubtitleDistance CVAR PTR: 00000271CD510BC4 FLAG: 0.000000 DESCRIPTION: Maximum distance at which the dialogue system will trigger a subtitle. Zero or negative values imply infinite distance. -------------------------------------------------- [2309] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: dlg_enableComponentUpdate CVAR PTR: 00000271CD510BC8 FLAG: 1 DESCRIPTION: Allow DialogueComponents to regularly update. -------------------------------------------------- [2310] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: dlg_allowUnlinked CVAR PTR: 00000271CD510BCC FLAG: 1 DESCRIPTION: Allow unlinked audio (audio without any associated subtitle) to play. -------------------------------------------------- [2311] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: dlg_showMissingSubtitleWarnings CVAR PTR: 00000271CD510BD0 FLAG: 1 DESCRIPTION: Show console warnings for dialogue that is played but has no subtitles. -------------------------------------------------- [2312] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_cet_spawn_debug_level CVAR PTR: 0000027238FC2854 FLAG: 23 DESCRIPTION: CET Player spawn error handling: 0 = logging only, bitmask for fatals: 1 = Fatal On Network ID mismatch 2 = Fatal On Entity Class mismatch 4 = Fatal On Entity Initialization State 8 = Fatal On Entity Spawn failure -------------------------------------------------- [2313] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_cet_spawn_variable_retries CVAR PTR: 0000027238FC2858 FLAG: 5 DESCRIPTION: How many times CET Player spawn will retry fetching data from the variable service -------------------------------------------------- [2314] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_cet_spawn_variable_retry_delay CVAR PTR: 0000027238FC285C FLAG: 50.000000 DESCRIPTION: How long in seconds CET Player spawn will wait between retrying fetching data from the variable service -------------------------------------------------- [2315] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_cet_wait_game_context_batches_timeout_seconds CVAR PTR: 0000027238FC2860 FLAG: 240.000000 DESCRIPTION: How long in seconds client CET will wait for all server replicated spawn batches to complete before ending load process and removing the loading screen anyway -------------------------------------------------- [2316] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: br_breakmaxworldsize CVAR PTR: 0000027238FC2864 FLAG: 10000.000000 DESCRIPTION: The maximum value used for breakage world positions -------------------------------------------------- [2317] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: br_breakworldoffsetx CVAR PTR: 0000027238FC2868 FLAG: 0.000000 DESCRIPTION: Break world origin -------------------------------------------------- [2318] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: br_breakworldoffsety CVAR PTR: 0000027238FC286C FLAG: 0.000000 DESCRIPTION: Break world origin -------------------------------------------------- [2319] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_runtimeGridTypeFixup CVAR PTR: 00000271CD78040C FLAG: 1 DESCRIPTION: If enabled, grid type of interior grid will be based on AABB of the grid host. -------------------------------------------------- [2320] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_playerInteractorRadius CVAR PTR: 00000271CD780410 FLAG: 1.800000 DESCRIPTION: Maximum radius at which player can interact with other entities -------------------------------------------------- [2321] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debug_stats CVAR PTR: 00000271CD780414 FLAG: 0 DESCRIPTION: Enabled massive gameplay events debug -------------------------------------------------- [2322] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_statisticsMode CVAR PTR: 00000271CD780418 FLAG: 2 DESCRIPTION: Statistics mode 0 - disabled 1 - enabled crysis mode 2 - enabled K01 mode -------------------------------------------------- [2323] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_useCurrentUserNameAsDefault CVAR PTR: 00000271CD78041C FLAG: 1 DESCRIPTION: Use the current user name instead of the default profile's name -------------------------------------------------- [2324] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ai_FlowNodeAlertnessCheck CVAR PTR: 00000271CD780420 FLAG: 1 DESCRIPTION: Enable the alertness check in AI flownodes -------------------------------------------------- [2325] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ik_targetComponent.enable CVAR PTR: 00000271CD780424 FLAG: 1 DESCRIPTION: Enable/Disable the IK-Target System -------------------------------------------------- [2326] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_saveLoadBasicEntityOptimization CVAR PTR: 00000271CD780428 FLAG: 1 DESCRIPTION: Switch basic entity data optimization -------------------------------------------------- [2327] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_saveLoadUseExportedEntityList CVAR PTR: 00000271CD78042C FLAG: 1 DESCRIPTION: Only save entities in the editor-generated save list (if available). 0 is the previous behavior -------------------------------------------------- [2328] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_saveLoadExtendedLog CVAR PTR: 00000271CD780448 FLAG: 0 DESCRIPTION: Enables the generation of detailed log information regarding saveloads -------------------------------------------------- [2329] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_useXMLCPBinForSaveLoad CVAR PTR: 00000271CD780430 FLAG: 1 DESCRIPTION: Use XML compressed binary format for save and loads. DON'T CHANGE THIS DURING RUNTIME! -------------------------------------------------- [2330] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_XMLCPBGenerateXmlDebugFiles CVAR PTR: 00000271CD780434 FLAG: 0 DESCRIPTION: Activates the generation, for debug purposes, of a text xml file each time that there is a binary save (LastBinarySaved.xml) or load (LastBinaryLoaded.xml). -------------------------------------------------- [2331] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_XMLCPBAddExtraDebugInfoToXmlDebugFiles CVAR PTR: 00000271CD780438 FLAG: 0 DESCRIPTION: When the xml debug files are activated, this option adds the name and entity class name to every entity reference in the .xml . -------------------------------------------------- [2332] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_XMLCPBSizeReportThreshold CVAR PTR: 00000271CD78043C FLAG: 2048 DESCRIPTION: defines the minimun size needed for nodes to be shown in the xml report file -------------------------------------------------- [2333] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_XMLCPBUseExtraZLibCompression CVAR PTR: 00000271CD780440 FLAG: 1 DESCRIPTION: Enables an extra zlib compression pass on the binary saves. -------------------------------------------------- [2334] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_XMLCPBBlockQueueLimit CVAR PTR: 00000271CD780444 FLAG: 6 DESCRIPTION: Limits the number of blocks to queue for saving, causes a main thread stall if exceeded. 0 for no limit. -------------------------------------------------- [2335] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_allowDisconnectIfUpdateFails CVAR PTR: 00000271CD78044C FLAG: 1 DESCRIPTION: -------------------------------------------------- [2336] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_disableInputKeyFlowNodeInDevMode CVAR PTR: 00000271CD780450 FLAG: 0 DESCRIPTION: disables input Key flownodes even in dev mode. Pure game only, does not affect editor. -------------------------------------------------- [2337] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_disableSequencePlayback CVAR PTR: 00000271CD780454 FLAG: 0 DESCRIPTION: disable movie sequence playback -------------------------------------------------- [2338] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_DebugUISound CVAR PTR: 00000271CD780458 FLAG: 0 DESCRIPTION: enable ui sound log -------------------------------------------------- [2339] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_wrinkleMapDebug CVAR PTR: 00000271CD780468 FLAG: -1 DESCRIPTION: Select a wrinkle channel to maximise. All other channels will turn off. -------------------------------------------------- [2340] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_wrinkleMapExaggerate CVAR PTR: 00000271CD78046C FLAG: 1.000000 DESCRIPTION: Debugging multiplier for the effect of all wrinkle maps -------------------------------------------------- [2341] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_debug_events CVAR PTR: 00000271CD780528 FLAG: 0 DESCRIPTION: event logging flags 0: off 1: stats (screen) 2: stats (console) 4: stats (dump to log) 8: log each event -------------------------------------------------- [2342] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ev_debug_timeout CVAR PTR: 00000271CD780540 FLAG: 3.000000 DESCRIPTION: timeout for stats display (seconds) -------------------------------------------------- [2343] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableDevModeTagPoints CVAR PTR: 00000271CD780578 FLAG: 1 DESCRIPTION: Enable the dev mode tag points when running pure game mode. -------------------------------------------------- [2344] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: m_MusicSystemLogging CVAR PTR: 00000271CD780470 FLAG: 0 DESCRIPTION: enable/disable Music System logging 0: Disabled 1: Standard logging 2: Verbose logging -------------------------------------------------- [2345] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: m_DrawMusicSystemDebug CVAR PTR: 00000271CD780474 FLAG: 0 DESCRIPTION: enable/disable Music System debug drawing 0: Disabled 1: Enabled 2: Extended -------------------------------------------------- [2346] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: m_MusicSystemEnabled CVAR PTR: 00000271CD780478 FLAG: 1 DESCRIPTION: enable/disable Music System -------------------------------------------------- [2347] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: m_DisableParameters CVAR PTR: 00000271CD78047C FLAG: 0 DESCRIPTION: Music logic parameters will no longer get their values set from the game and will stop decaying. -------------------------------------------------- [2348] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cr_Logging CVAR PTR: 00000271CD780480 FLAG: 0 DESCRIPTION: Enable/disable cockpit response (ship computer) logging [0: off, 1:enable logging, 2:verbose logging, 3:extra verbose mode] -------------------------------------------------- [2349] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ee_AudioLogging CVAR PTR: 00000271CD78048C FLAG: 0 DESCRIPTION: enable/disable Entity Effects logging for audio 0: Disabled 1:Enabled 1: Standard logging 2: Verbose logging -------------------------------------------------- [2350] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_audioDefaultMaterialOcclusion CVAR PTR: 00000271CD780484 FLAG: 0.500000 DESCRIPTION: Default occlusion value for ray hits in CAudioRayOcclusionComponent -------------------------------------------------- [2351] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_allowFlowAudioPlaybackOnGlobalObject CVAR PTR: 00000271CD780488 FLAG: 0 DESCRIPTION: Allow Flowgraph Audio playback on global object. Default: 0 -------------------------------------------------- [2352] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableFacewareSystem CVAR PTR: 00000271CD780490 FLAG: 1 DESCRIPTION: enable/disable FacewareLive dll/system. -------------------------------------------------- [2353] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableFacewareSystemLive CVAR PTR: 00000271CD780494 FLAG: 1 DESCRIPTION: Use to toggle enable and disable tracking -------------------------------------------------- [2354] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableFacewareSystemInEditor CVAR PTR: 00000271CD780498 FLAG: 0 DESCRIPTION: enable/disable FacewareLive dll/system in editor. -------------------------------------------------- [2355] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableFacewareRegularRecalibration CVAR PTR: 00000271CD78049C FLAG: 0 DESCRIPTION: enable/disable FacewareLive regular recalibration for debugging. -------------------------------------------------- [2356] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareRecalibrate CVAR PTR: 00000271CD7804A0 FLAG: 0 DESCRIPTION: Recalibrates faceware SDK -------------------------------------------------- [2357] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackPitchMultiplier CVAR PTR: 00000271CD7804A4 FLAG: 3.000000 DESCRIPTION: Multiplier for FW head tracking pitch. -------------------------------------------------- [2358] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackYawMultiplier CVAR PTR: 00000271CD7804A8 FLAG: 3.000000 DESCRIPTION: Multiplier for FW head tracking yaw. -------------------------------------------------- [2359] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackRollMultiplier CVAR PTR: 00000271CD7804AC FLAG: 1.000000 DESCRIPTION: Multiplier for FW head tracking roll. -------------------------------------------------- [2360] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewarePushToRemoteHeadTrack CVAR PTR: 00000271CD7804B0 FLAG: 0 DESCRIPTION: If set remote head tracking respects push to head track setting. -------------------------------------------------- [2361] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareFreeLookLostTrackingTimeoutMS CVAR PTR: 00000271CD7804B4 FLAG: 2000 DESCRIPTION: Timeout for when tracking is lost to return free look to neutral. -------------------------------------------------- [2362] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareEnablePreOptimisation CVAR PTR: 00000271CD7804B8 FLAG: 1 DESCRIPTION: Enable image down res before processing tracking. -------------------------------------------------- [2363] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_foipCameraIdentifier CVAR PTR: 00000271CD7804BC FLAG: 0 DESCRIPTION: Internal Hash ID of the currently selected FOIP camera. -------------------------------------------------- [2364] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_foipCameraRotation CVAR PTR: 00000271CD7804C0 FLAG: 0 DESCRIPTION: Rotates the camera image before processing: 0: none, 1: 90, 2: 180, 3: 270. -------------------------------------------------- [2365] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_voip_testPushDataToLocalPlayerActor CVAR PTR: 00000271CD7804C4 FLAG: 0 DESCRIPTION: Push voip/faceware data to the local player actor. -------------------------------------------------- [2366] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_voip_testSyncOffset CVAR PTR: 00000271CD7804C8 FLAG: 0 DESCRIPTION: Facial playback sync delay to account for audio h/w output (milliseconds). -------------------------------------------------- [2367] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_voip_bufferDelaySize CVAR PTR: 00000271CD7804CC FLAG: 1 DESCRIPTION: Buffers to store up before beginning playback on rx machine. -------------------------------------------------- [2368] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_voip_minBuffersToCatchUp CVAR PTR: 00000271CD7804D0 FLAG: 4 DESCRIPTION: Min stored buffers to trigger a catch-up sequence. -------------------------------------------------- [2369] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_foip_facialCullDistance CVAR PTR: 00000271CD7804D4 FLAG: 40.000000 DESCRIPTION: Culling distance for foip facial data. -------------------------------------------------- [2370] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_foip_voiceCullDistance CVAR PTR: 00000271CD7804D8 FLAG: 60.000000 DESCRIPTION: Culling distance for foip voice data. -------------------------------------------------- [2371] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_foip_facialEnableDistance CVAR PTR: 00000271CD7804DC FLAG: 30.000000 DESCRIPTION: Enable distance for foip facial data. -------------------------------------------------- [2372] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_foip_voiceEnableDistance CVAR PTR: 00000271CD7804E0 FLAG: 50.000000 DESCRIPTION: Enable distance for foip voice data. -------------------------------------------------- [2373] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_foip_subscriptionCullDistance CVAR PTR: 00000271CD7804E8 FLAG: 70.000000 DESCRIPTION: Cull distance for foip subscription. -------------------------------------------------- [2374] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_foip_subscriptionEnableDistance CVAR PTR: 00000271CD7804E4 FLAG: 65.000000 DESCRIPTION: Enable distance for foip subscription. -------------------------------------------------- [2375] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_foip_skipEnableDialog CVAR PTR: 00000271CD7804EC FLAG: 0 DESCRIPTION: 0 = show FoIP enable dialog on camera detection, 1 = skip and enable, 2 = skip and disable -------------------------------------------------- [2376] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingDeadZoneOffset CVAR PTR: 00000271CD7804F0 FLAG: 2.000000 DESCRIPTION: Defines the deadzone for FaceWare head tracking in degrees. -------------------------------------------------- [2377] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingRotationDeadZoneYaw CVAR PTR: 00000271CD7804F4 FLAG: 0.000000 DESCRIPTION: Rotation deadzone for Faceware headtracking in yaw. -------------------------------------------------- [2378] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingRotationDeadZonePitch CVAR PTR: 00000271CD7804F8 FLAG: 0.000000 DESCRIPTION: Rotation deadzone for Faceware headtracking in pitch. -------------------------------------------------- [2379] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingRotationDeadZoneRoll CVAR PTR: 00000271CD7804FC FLAG: 0.000000 DESCRIPTION: Rotation deadzone for Faceware headtracking in roll. -------------------------------------------------- [2380] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingSmoothing CVAR PTR: 00000271CD780500 FLAG: 0.900000 DESCRIPTION: Defines the smoothing for FaceWare head tracking. -------------------------------------------------- [2381] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingSmoothingAdaptiveThreshold CVAR PTR: 00000271CD780504 FLAG: 1.000000 DESCRIPTION: Defines thresholds when faceware smoothing is applied. -------------------------------------------------- [2382] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingPositionSmoothing CVAR PTR: 00000271CD780508 FLAG: 0.100000 DESCRIPTION: Defines the smoothing speed for faceware based translational offset. -------------------------------------------------- [2383] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingPositionScale CVAR PTR: 00000271CD78050C FLAG: 0.030000 DESCRIPTION: Defines the internal Faceware position multiplier. -------------------------------------------------- [2384] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingPositionDeadZoneLeftRight CVAR PTR: 00000271CD780510 FLAG: 0.000000 DESCRIPTION: Defines the internal Faceware position deadzone in meters - left right. -------------------------------------------------- [2385] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingPositionDeadZoneUpDown CVAR PTR: 00000271CD780514 FLAG: 0.000000 DESCRIPTION: Defines the internal Faceware position deadzone in meters - up down. -------------------------------------------------- [2386] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingPositionDeadZoneForwardback CVAR PTR: 00000271CD780518 FLAG: 0.000000 DESCRIPTION: Defines the internal Faceware position deadzone in meters - forward back. -------------------------------------------------- [2387] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_facewareHeadTrackingCouplePositionOffsetToOrientation CVAR PTR: 00000271CD78051C FLAG: 1 DESCRIPTION: Defines whether or not the positional offset is based on the orientation. -------------------------------------------------- [2388] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_DebugDrawDeferredActionQueues CVAR PTR: 00000271CD780524 FLAG: 0 DESCRIPTION: Displays current usage statistics for deferred casters. -------------------------------------------------- [2389] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: gt_show CVAR PTR: 00000271CD78057C FLAG: 0 DESCRIPTION: Game token debug. Set to 1 to display game token value changes -------------------------------------------------- [2390] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mn_AllowForcingCatchupOnFaceScope CVAR PTR: 00000271CD780598 FLAG: 0 DESCRIPTION: Allows the audio proc clip to estimate the clip update error and feed this value back to the facial scope when the 'facial' checkbox is selected. -------------------------------------------------- [2391] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_ports_log_error CVAR PTR: 00000271CD780544 FLAG: 0 DESCRIPTION: Logs item port errors to the console if enabled -------------------------------------------------- [2392] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_ports_asserts CVAR PTR: 00000271CD780548 FLAG: 0 DESCRIPTION: Enables/Disables itemport asserts -------------------------------------------------- [2393] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_ports_debug_action CVAR PTR: 00000271CD78054C FLAG: 0 DESCRIPTION: Item port debug actions -------------------------------------------------- [2394] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_ports_debugdraw CVAR PTR: 00000271CD780550 FLAG: 0 DESCRIPTION: Display item port itemport debug information -------------------------------------------------- [2395] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_ports_debug_resource_links CVAR PTR: 00000271CD780554 FLAG: 0 DESCRIPTION: 1: Debug draw item port itemport resource links, 2: Also debug draw resource items -------------------------------------------------- [2396] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_ports_debugdist CVAR PTR: 00000271CD780558 FLAG: 10.000000 DESCRIPTION: Distance the items are visible -------------------------------------------------- [2397] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_attachable_debugLocalRules CVAR PTR: 00000271CD780570 FLAG: 0 DESCRIPTION: Draw (>0) and log (>1) information of any attachable entity currently using local rules. -------------------------------------------------- [2398] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_innerThoughts_displayInLookDir CVAR PTR: 00000271CD780574 FLAG: 0 DESCRIPTION: Forces the inner thoughts to spawn at cursor position -------------------------------------------------- [2399] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_debug_binds CVAR PTR: 00000271CD7805A0 FLAG: 0 DESCRIPTION: Enable/disable logging of network binding/unbinding. 0: Off, 1: State binds/unbinds only, 2: Connection binds/unbinds only, 3: All binds/unbinds -------------------------------------------------- [2400] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_debug_netbindbatches CVAR PTR: 00000271CD7805A8 FLAG: 0 DESCRIPTION: 0: no debug. 1: modest debug logs 2: verbose logging -------------------------------------------------- [2401] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_debug_dirty_flags_stress_test CVAR PTR: 00000271CD7805A4 FLAG: 0 DESCRIPTION: 0: disabled. >0: Bitmask of TEntityNetworkDirtyFlags to force on every entity every frame -------------------------------------------------- [2402] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_useLevelUnloadCET CVAR PTR: 00000271CD7805AC FLAG: 1 DESCRIPTION: 1: Enable CET based async disconnect flow on level exit -------------------------------------------------- [2403] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_useLevelUnloadCETDebug CVAR PTR: 00000271CD7805B0 FLAG: 0 DESCRIPTION: 1: Enable debug logs for async unload CETs -------------------------------------------------- [2404] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_toFEDelayMaxFrames CVAR PTR: 00000271CD7805B4 FLAG: 5 DESCRIPTION: Client: Number of frames to wait after clearing popups, before calling map cmd during Async shutdown -------------------------------------------------- [2405] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_unstreamable_asserts_enabled CVAR PTR: 00000271CD7805B8 FLAG: 0 DESCRIPTION: 1: Enable asserts about unstreamable entities having serialized variables, remote methods or tokens -------------------------------------------------- [2406] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: net_force_remote_method_asserts_enabled CVAR PTR: 00000271CD7805BC FLAG: 0 DESCRIPTION: 1: Force enable remote method asserts on failure for all remote methods -------------------------------------------------- [2407] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debugPortAttachment CVAR PTR: 00000271CD7805C0 FLAG: 0 DESCRIPTION: debug for RSI-399136 -------------------------------------------------- [2408] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_removePlayerOnDisconnect CVAR PTR: 00000271CD7805C4 FLAG: 0 DESCRIPTION: If disabled player entities will not be removed on the server when their client has disconnected. -------------------------------------------------- [2409] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_useNonActorPlayer CVAR PTR: 00000271CD7805C8 FLAG: 0 DESCRIPTION: If set the client player entity will not be an actor. -------------------------------------------------- [2410] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_OrbitalComponentSpeedScale CVAR PTR: 00000271CD7805CC FLAG: 1.000000 DESCRIPTION: Orbital speed scale for entity orbit component. -------------------------------------------------- [2411] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_OrbitalComponentSpeedOverride CVAR PTR: 00000271CD7805D0 FLAG: 0.000000 DESCRIPTION: Orbital speed override for entity orbit component. -------------------------------------------------- [2412] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_OrbitalComponentDebug CVAR PTR: 00000271CD7805D4 FLAG: 0 DESCRIPTION: Enable debug drawing of orbital component (Default = 0, 1 = 2D Mode, 2 = 3D Mode). -------------------------------------------------- [2413] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debugDrawObjectContainers CVAR PTR: 00000271CD7805D8 FLAG: 0 DESCRIPTION: Enable debug drawing of object container bounding boxes -------------------------------------------------- [2414] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableComponentEntityLinks CVAR PTR: 00000271CD7805DC FLAG: 0 DESCRIPTION: Enable component entity links feature (backend and frontend) -------------------------------------------------- [2415] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_logInteractableUseConditions CVAR PTR: 00000271CD7805E0 FLAG: 0 DESCRIPTION: Set to output debug logging for interaction conditions. -------------------------------------------------- [2416] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_DebugAudioRayOcclusion CVAR PTR: 00000271CD780520 FLAG: 0 DESCRIPTION: If set to 1 will display debug info for audio occlusion raycast components. [Default is 0] -------------------------------------------------- [2417] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_vsc.enableThrottling CVAR PTR: 00007FF7B76BE770 FLAG: 1 DESCRIPTION: If set to 1, enable throttling -------------------------------------------------- [2418] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_vsc.bandwidthLimitPerSecInBytes CVAR PTR: 00007FF7B76BE774 FLAG: 32768 DESCRIPTION: Set the number of bytes that the variable service can send per sec -------------------------------------------------- [2419] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_vsc.enableDirectConnects CVAR PTR: 00007FF7B76BE778 FLAG: 0 DESCRIPTION: Enable direct connects to variable service -------------------------------------------------- [2420] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_vsc.requestLogging CVAR PTR: 00007FF7B76BE77C FLAG: 0 DESCRIPTION: Track Variable Service requests -------------------------------------------------- [2421] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_entitlementProcessor.enableCustomizationQueries CVAR PTR: 00007FF7B76BE798 FLAG: 1 DESCRIPTION: If set to 1 (before boot) the DGS will support ship customization queries via RPC. -------------------------------------------------- [2422] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_entitlementProcessor.writeOutCachedCustomizationQueries CVAR PTR: 00007FF7B76BE79C FLAG: 0 DESCRIPTION: If set to 1 (before boot) the DGS will write all the cached queries to files. -------------------------------------------------- [2423] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_entitlementProcessor.verboseCustomizationMetaData CVAR PTR: 00007FF7B76BE7A0 FLAG: 0 DESCRIPTION: If set to 1 (before boot) will add extra metadata to requests for debugging. -------------------------------------------------- [2424] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_entitlementProcessor.enableFatalonProvisionFailure CVAR PTR: 00007FF7B76BE7A4 FLAG: 0 DESCRIPTION: If set to 1 (before boot) will add extra metadata to requests for debugging. -------------------------------------------------- [2425] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pdm.enableInsuranceFatals CVAR PTR: 00007FF7BA77B268 FLAG: 0 DESCRIPTION: Enables debugging fatals for insurance queries in the persistent data manager -------------------------------------------------- [2426] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pdm.enableDuplicatePortCheck CVAR PTR: 00007FF7BA77B26C FLAG: 0 DESCRIPTION: Enables debugging check for duplicate itemport entries in the items from pCache -------------------------------------------------- [2427] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pdm.enableDetachOldItem CVAR PTR: 00007FF7BA77B270 FLAG: 0 DESCRIPTION: If set to 1, actively detach the old item when attaching a new item to the same port -------------------------------------------------- [2428] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pdm.enableLegallyOwnedItemValidation CVAR PTR: 00007FF7BA77B274 FLAG: 0 DESCRIPTION: If set to 1, Enables validation for legally owned items -------------------------------------------------- [2429] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pdm.timeoutForStartupBlockUntilDataReady CVAR PTR: 00007FF7BA77B278 FLAG: 60.000000 DESCRIPTION: Time out for StartupBlockUntilDataReady -------------------------------------------------- [2430] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pdm.delayOnPlayerRemoval CVAR PTR: 00007FF7BA77B27C FLAG: 180.000000 DESCRIPTION: Time delay on Player Removal in sec -------------------------------------------------- [2431] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_platformInventory.showRequestData CVAR PTR: 00007FF7B76BE7B0 FLAG: 0 DESCRIPTION: Show platform inventory request data -------------------------------------------------- [2432] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_platformInventory.longTermPersistenceEnable CVAR PTR: 00007FF7B76BE7BC FLAG: 1 DESCRIPTION: If set to 1, physical onwership changes on entities are tracked and pushed to long-term persistence database -------------------------------------------------- [2433] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_platformInventory.maxPendingRequestNums CVAR PTR: 00007FF7B76BE7B4 FLAG: 2048 DESCRIPTION: max limit of pending requests -------------------------------------------------- [2434] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_platformInventory.exceedingLimitFatalEnable CVAR PTR: 00007FF7B76BE7B8 FLAG: 0 DESCRIPTION: If set to 1, DGS crashes when number of pending requests exceeds our max limit. Otherwise, we start dropping requests -------------------------------------------------- [2435] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_platformInventory.maxRequestsInBatch CVAR PTR: 00007FF7B76BE7C0 FLAG: 2048 DESCRIPTION: The max number of requests in a single batch request -------------------------------------------------- [2436] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_platformInventory.maxAttemptsForProvision CVAR PTR: 00007FF7B76BE7C4 FLAG: 5 DESCRIPTION: The max number of attempts on provision request failure due to service error -------------------------------------------------- [2437] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_platformInventory.maxRequestsInProvisionBatch CVAR PTR: 00007FF7B76BE7CC FLAG: 128 DESCRIPTION: The max number of requests in a single batch provision request -------------------------------------------------- [2438] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_platformInventory.maxProvisionBatchRequestNum CVAR PTR: 00007FF7B76BE7D0 FLAG: 128 DESCRIPTION: The max number of batch requests we send per second -------------------------------------------------- [2439] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_platformInventory.enableLoggingForProvisionRequests CVAR PTR: 00007FF7B76BE7D4 FLAG: 0 DESCRIPTION: If set to 1, DGS logs debug information for provision -------------------------------------------------- [2440] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_platformInventory.useWhiteList CVAR PTR: 00007FF7B76BE7D8 FLAG: 1 DESCRIPTION: If set to 1, Use while list instead of hard-coded blackList -------------------------------------------------- [2441] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_platformInventory.enableFatalOnMissingChange CVAR PTR: 00007FF7B76BE7C8 FLAG: 0 DESCRIPTION: If set to 1, DGS crashes when there's any missing changes in between the previous and new requests -------------------------------------------------- [2442] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: psm.localAccountDataReqTimeout CVAR PTR: 00007FF7B76BE784 FLAG: 120.000000 DESCRIPTION: Time out for LocalSessionStartResult -------------------------------------------------- [2443] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_walletService.showRequestData CVAR PTR: 00007FF7BA77B2A0 FLAG: 0 DESCRIPTION: Show wallet service request data -------------------------------------------------- [2444] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_loadoutService.v_show_loadouts_requests CVAR PTR: 00007FF7BA77B260 FLAG: 0 DESCRIPTION: Show loadout service request data. 1. default, 2. current & temp, 3. full dump. -------------------------------------------------- [2445] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: s_loadoutService.v_enable_direct_connects CVAR PTR: 00007FF7BA77B264 FLAG: 0 DESCRIPTION: Enable direct connects to loadout service -------------------------------------------------- [2446] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: item_resource.enable CVAR PTR: 00007FF7BA772F20 FLAG: 0 DESCRIPTION: 1 = enable item resource network system -------------------------------------------------- [2447] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: item_resource.link_everything CVAR PTR: 00007FF7BA772F24 FLAG: 0 DESCRIPTION: 1 = all items in a hierarchy are assumed to be linked -------------------------------------------------- nnapi error: unable to open library libneuralnetworks.so [2448] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mn_allowEditableDatabasesInPureGame CVAR PTR: 00007FF7BA77BD54 FLAG: 0 DESCRIPTION: Do not store editable databases -------------------------------------------------- [2449] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mn_logQueries CVAR PTR: 00007FF7BA77BD58 FLAG: 0 DESCRIPTION: Log details of query attempts for debugging, 1=all, 2=failures only, 3=successes only -------------------------------------------------- [2450] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pp_RichSaveGames CVAR PTR: 00007FF7BA771D20 FLAG: 0 DESCRIPTION: Enable RichSaveGame Format for SaveGames -------------------------------------------------- [2451] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pp_RSFDebugWrite CVAR PTR: 00007FF7BA771D24 FLAG: 0 DESCRIPTION: When RichSaveGames are enabled, save plain XML Data alongside for debugging -------------------------------------------------- [2452] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pp_RSFDebugWriteOnLoad CVAR PTR: 00007FF7BA771D28 FLAG: 0 DESCRIPTION: When RichSaveGames are enabled, save plain XML Data alongside for debugging when loading a savegame -------------------------------------------------- [2453] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_forceSimpleMovement CVAR PTR: 00000272DF204FD8 FLAG: 0 DESCRIPTION: Force enable simplified movement (not visible, dedicated server, etc). -------------------------------------------------- [2454] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_debugAnimEffects CVAR PTR: 00000272DF204FDC FLAG: 0 DESCRIPTION: Print log messages when anim events spawn effects. -------------------------------------------------- [2455] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_movementControlMethodHor CVAR PTR: 00000272DF204F74 FLAG: 0 DESCRIPTION: Overrides the horizontal movement control method specified by AG (overrides filter). -------------------------------------------------- [2456] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_movementControlMethodVer CVAR PTR: 00000272DF204F78 FLAG: 0 DESCRIPTION: Overrides the vertical movement control method specified by AG (overrides filter). -------------------------------------------------- [2457] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_movementControlMethodFilter CVAR PTR: 00000272DF204F7C FLAG: 0 DESCRIPTION: Force reinterprets Decoupled/CatchUp MCM specified by AG as Entity MCM (H/V overrides override this). -------------------------------------------------- [2458] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_templateMCMs CVAR PTR: 00000272DF204F80 FLAG: 1 DESCRIPTION: Use MCMs from AG state templates instead of AG state headers. -------------------------------------------------- [2459] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_ColliderModePlayer CVAR PTR: 00000272DF204F84 FLAG: 0 DESCRIPTION: Force override collider mode for all players. -------------------------------------------------- [2460] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_ColliderModeAI CVAR PTR: 00000272DF204F88 FLAG: 0 DESCRIPTION: Force override collider mode for all AI. -------------------------------------------------- [2461] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_enableExtraSolidCollider CVAR PTR: 00000272DF204F8C FLAG: 0 DESCRIPTION: Enable extra solid collider (for non-pushable characters). -------------------------------------------------- [2462] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_entityAnimClamp CVAR PTR: 00000272DF204F68 FLAG: 1 DESCRIPTION: Forces the entity movement to be limited by animation. -------------------------------------------------- [2463] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_debugAnimTarget CVAR PTR: 00000272DF204FB4 FLAG: 0 DESCRIPTION: Display debug history graphs of anim target correction. -------------------------------------------------- [2464] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_debugLocationsGraphs CVAR PTR: 00000272DF204FAC FLAG: 0 DESCRIPTION: Display debug history graphs of entity locations and movement. -------------------------------------------------- [2465] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_debugLocations CVAR PTR: 00000272DF204F90 FLAG: 0 DESCRIPTION: Debug render entity location. -------------------------------------------------- [2466] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_debugSlopes CVAR PTR: 00000272DF204FA4 FLAG: 0 DESCRIPTION: Debug render entity ground slope result. -------------------------------------------------- [2467] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_debugMotionParams CVAR PTR: 00000272DF204FA8 FLAG: 0 DESCRIPTION: Display graph of motion parameters. -------------------------------------------------- [2468] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_frametime CVAR PTR: 00000272DF204FD0 FLAG: 0 DESCRIPTION: Display a graph of the frametime. -------------------------------------------------- [2469] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_debugText CVAR PTR: 00000272DF204FA0 FLAG: 0 DESCRIPTION: Display entity/animation location/movement values, etc. -------------------------------------------------- [2470] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_debugXXXValues CVAR PTR: 00000272DF204FCC FLAG: 0 DESCRIPTION: Display some values temporarily hooked into temp history graphs. -------------------------------------------------- [2471] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_debugEntityParams CVAR PTR: 00000272DF204FD4 FLAG: 0 DESCRIPTION: Display entity params graphs -------------------------------------------------- [2472] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_debugColliderMode CVAR PTR: 00000272DF204FB8 FLAG: 0 DESCRIPTION: Display filtered and requested collider modes. -------------------------------------------------- [2473] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_debugMovementControlMethods CVAR PTR: 00000272DF204FC8 FLAG: 0 DESCRIPTION: Display movement control methods. -------------------------------------------------- [2474] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ac_useMovementPrediction CVAR PTR: 00000272DF204FE0 FLAG: 1 DESCRIPTION: When using animation driven motion sample animation for the root one frame ahead to take into account 1 frame of physics delay -------------------------------------------------- [2475] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_spectatorCollisions CVAR PTR: 00000272DF204F64 FLAG: 1 DESCRIPTION: Collide against the geometry in spectator mode -------------------------------------------------- [2476] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableSeatAnimationValidationFatal CVAR PTR: 0000028263ED01DC FLAG: 0 DESCRIPTION: CVAr added to skip a fatal error due to an incorrect initialization of an ItemSeat -------------------------------------------------- [2477] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_stationDockingEnabled CVAR PTR: 0000028263ED0080 FLAG: 1 DESCRIPTION: Station docking feature flag. Blocked at the ATC level -------------------------------------------------- [2478] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_fov CVAR PTR: 0000028263ED0008 FLAG: 55.000000 DESCRIPTION: field of view. -------------------------------------------------- [2479] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_camera_nearz CVAR PTR: 0000028263ED000C FLAG: 0.020000 DESCRIPTION: Sets the default near z-range for the camera. -------------------------------------------------- [2480] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_sensitivity CVAR PTR: 0000028263ED0010 FLAG: 30.000000 DESCRIPTION: Set mouse sensitivity! -------------------------------------------------- [2481] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_ads_sensitivity CVAR PTR: 0000028263ED0014 FLAG: 1.000000 DESCRIPTION: Set ADS mouse sensitivity multiplier. Expecting 0.1f to 2.0f -------------------------------------------------- [2482] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_zoom_sensitivity_multiplier_enabled CVAR PTR: 0000028263ED001C FLAG: 1 DESCRIPTION: Enable ADS mouse sensitivity multiplier. Expecting 0 or 1 -------------------------------------------------- [2483] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_zoom_sensitivity_multiplier CVAR PTR: 0000028263ED0018 FLAG: 0.750000 DESCRIPTION: Set ADS mouse sensitivity multiplier. Expecting 0.0f to 3.0f -------------------------------------------------- [2484] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_sensitivityController CVAR PTR: 0000028263ED0020 FLAG: 1.100000 DESCRIPTION: Set controller sensitivity! Expecting 0.0f to 2.0f -------------------------------------------------- [2485] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_invertMouse CVAR PTR: 0000028263ED0024 FLAG: 0 DESCRIPTION: mouse invert? -------------------------------------------------- [2486] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_invertController CVAR PTR: 0000028263ED0028 FLAG: 0 DESCRIPTION: Controller Look Up-Down invert -------------------------------------------------- [2487] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_zoomToggle CVAR PTR: 0000028263ED0038 FLAG: 0 DESCRIPTION: To make the zoom key work as a toggle -------------------------------------------------- [2488] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_crouchToggle CVAR PTR: 0000028263ED002C FLAG: 1 DESCRIPTION: To make the crouch key work as a toggle -------------------------------------------------- [2489] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_sprintToggle CVAR PTR: 0000028263ED0030 FLAG: 0 DESCRIPTION: To make the sprint key work as a toggle -------------------------------------------------- [2490] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_proneToggle CVAR PTR: 0000028263ED0034 FLAG: 1 DESCRIPTION: To make the prone key work as a toggle -------------------------------------------------- [2491] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_interactionToggle CVAR PTR: 0000028263ED003C FLAG: 0 DESCRIPTION: To make the interaction key work as a toggle -------------------------------------------------- [2492] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_leanToggle CVAR PTR: 0000028263ED0040 FLAG: 1 DESCRIPTION: To make the lean key work as a toggle -------------------------------------------------- [2493] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ip_debug_player CVAR PTR: 0000028263ED0068 FLAG: 0 DESCRIPTION: Draws debug info for the client player's item ports -------------------------------------------------- [2494] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_failedDetonation_lifetime CVAR PTR: 0000028263ED0FC8 FLAG: 1.000000 DESCRIPTION: Length of time from failed detonation until deletion -------------------------------------------------- [2495] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_debug_databank_contact_state_override CVAR PTR: 0000028263ED0FCC FLAG: 0 DESCRIPTION: Force radar to report contact state. Values: 0: default (disable cvar) 1: Live 2: Partial 3: Echo 4: Ghost -------------------------------------------------- [2496] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_debug_databank_contact_list_member CVAR PTR: 0000028263ED0FD0 FLAG: 0 DESCRIPTION: Force radar to treat all detected contacts as a member of the contact list. Values: 0: default (disable cvar) 1: Force include 2+: Force exclude -------------------------------------------------- [2497] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_debug_targetRTT_unknown_geo_scale CVAR PTR: 0000028263ED0FD4 FLAG: 0.500000 DESCRIPTION: Scale target focus RTT screen geo size for UNKNOWN marker only. -------------------------------------------------- [2498] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: cl_cameraEffectsDebug CVAR PTR: 0000028263ED0044 FLAG: 0 DESCRIPTION: Debug camera effects: 1=stack, 2=details, 3=both -------------------------------------------------- [2499] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_inputAccel CVAR PTR: 0000028263ED006C FLAG: 30.000000 DESCRIPTION: Movement input acceleration -------------------------------------------------- [2500] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableCinematicCamera CVAR PTR: 0000028263ED0070 FLAG: 1 DESCRIPTION: Enable/disable vehicle cinematic cameras (0 - off / 1 - on) -------------------------------------------------- [2501] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_cinematicCameraPlayChance CVAR PTR: 0000028263ED0074 FLAG: 0.250000 DESCRIPTION: Chance of cinematic camera playing (0 - 1 scale) -------------------------------------------------- [2502] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollEnabled CVAR PTR: 0000028263ED0EF4 FLAG: 1 DESCRIPTION: Whether to use special ragdoll smoothing algorithms -------------------------------------------------- [2503] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollUsePredictor CVAR PTR: 0000028263ED0EF8 FLAG: 0 DESCRIPTION: Whether or not the ragdoll uses the interpolated predictor values before smoothing with gravity -------------------------------------------------- [2504] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollUsePredictorNoGravity CVAR PTR: 0000028263ED0EFC FLAG: 1 DESCRIPTION: Whether or not the ragdoll uses the interpolated predictor values before smoothing in Zero Gravity -------------------------------------------------- [2505] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollSnapDistance CVAR PTR: 0000028263ED0F00 FLAG: 20.000000 DESCRIPTION: If the position is off by more than this number, smoothing will be skipped over -------------------------------------------------- [2506] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollVelocityRate CVAR PTR: 0000028263ED0F04 FLAG: 0.250000 DESCRIPTION: Velocity smoothing over speed correction with gravity -------------------------------------------------- [2507] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollQuaternionRate CVAR PTR: 0000028263ED0F08 FLAG: 0.050000 DESCRIPTION: Quaternion smoothing amount with gravity -------------------------------------------------- [2508] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollVelocityScale CVAR PTR: 0000028263ED0F0C FLAG: 0.000000 DESCRIPTION: Velocity smoothing scaler with gravity -------------------------------------------------- [2509] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollAngularRate CVAR PTR: 0000028263ED0F10 FLAG: 0.150000 DESCRIPTION: Angular rotation smoothing for articulated entities with gravity -------------------------------------------------- [2510] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollVelocityRateNoGravity CVAR PTR: 0000028263ED0F14 FLAG: 0.050000 DESCRIPTION: Velocity smoothing over speed correction in Zero Gravity -------------------------------------------------- [2511] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollQuaternionRateNoGravity CVAR PTR: 0000028263ED0F18 FLAG: 0.050000 DESCRIPTION: Quaternion smoothing amount in Zero Gravity -------------------------------------------------- [2512] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollVelocityScaleNoGravity CVAR PTR: 0000028263ED0F1C FLAG: 0.000000 DESCRIPTION: Velocity smoothing scaler in Zero Gravity -------------------------------------------------- [2513] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollAngularRateNoGravity CVAR PTR: 0000028263ED0F20 FLAG: 0.050000 DESCRIPTION: Angular rotation smoothing for articulated entities in Zero Gravity -------------------------------------------------- [2514] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollPredictionRate CVAR PTR: 0000028263ED0F24 FLAG: 0.700000 DESCRIPTION: Determines what portion (from 0 to 1) of the predicted movement to apply. Larger values result in longer correction times for sudden changes in direction, lower values decrease the smoothness of the motion on remote clients. -------------------------------------------------- [2515] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_SmoothingRagdollMaxPredictionTime CVAR PTR: 0000028263ED0F28 FLAG: 1.000000 DESCRIPTION: The time since last update in the predictor is limited by this value. -------------------------------------------------- [2516] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.control.capturableDebug CVAR PTR: 0000028263ED0B24 FLAG: 0 DESCRIPTION: Show debug Info on Capturable Entities -------------------------------------------------- [2517] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.control.phaseDebug CVAR PTR: 0000028263ED0B28 FLAG: 0 DESCRIPTION: Show the phase info for this control game mode. -------------------------------------------------- [2518] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.control.objectiveDebug CVAR PTR: 0000028263ED0B2C FLAG: 0 DESCRIPTION: Show the phase info for each Objective. -------------------------------------------------- [2519] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.state.log CVAR PTR: 0000028263ED0B34 FLAG: 0 DESCRIPTION: Enable/Disable logging for game rules state module -------------------------------------------------- [2520] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.damagehandling.log CVAR PTR: 0000028263ED0B38 FLAG: 0 DESCRIPTION: Enable/Disable logging for GameRulesSCDamageHandling -------------------------------------------------- [2521] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.damagehandling.disableCollisionFilter CVAR PTR: 0000028263ED0B3C FLAG: 1 DESCRIPTION: Enable/Disable collision damage filter for GameRulesSCDamageHandling. 0 - fully enabled, 1 - fully disabled, 2 - disabled for vehicles only -------------------------------------------------- [2522] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.damagehandling.deferVehicleDamage CVAR PTR: 0000028263ED0B40 FLAG: 0 DESCRIPTION: Enable/Disable deferred processing of vehicle hits for GameRulesSCDamageHandling. 0 - disabled, 1 - enabled -------------------------------------------------- [2523] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.showRaceCheckpoints CVAR PTR: 0000028263ED0B44 FLAG: 0 DESCRIPTION: Race mode show debug checkpoint info -------------------------------------------------- [2524] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.showRaceInfo CVAR PTR: 0000028263ED0B48 FLAG: 0 DESCRIPTION: Race mode show debug race info -------------------------------------------------- [2525] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.overrideRespawnTimer CVAR PTR: 0000028263ED0B4C FLAG: -1.000000 DESCRIPTION: Override for game mode respawn timer after death. Disabled if -1. -------------------------------------------------- [2526] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.editorUseSpawnpoints CVAR PTR: 0000028263ED0B50 FLAG: 0 DESCRIPTION: Go to game mode in editor spawns you at spawn point as chosen by game rules. Disabled if 0. -------------------------------------------------- [2527] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.allowNonLocationSpawnpoints CVAR PTR: 0000028263ED0B54 FLAG: 0 DESCRIPTION: In PU game modes, allow spawn points with unset location id. Defaults to 0. -------------------------------------------------- [2528] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRules.despawnOnProjectileHit CVAR PTR: 0000028263ED0B58 FLAG: 0 DESCRIPTION: Entity hit by projectile will be despawned. If part of OC, whole OC will get removed. Disabled if 0. -------------------------------------------------- [2529] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_transitSystem.debug CVAR PTR: 0000028263ED0B5C FLAG: 0 DESCRIPTION: Enable debug of transit system -------------------------------------------------- [2530] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_transitSystem.speedScale CVAR PTR: 0000028263ED0B60 FLAG: 1.000000 DESCRIPTION: Change the speed scale of the transit system (for debug purposes) -------------------------------------------------- [2531] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_activate_subscriber_perk CVAR PTR: 0000028263ED018C FLAG: 0 DESCRIPTION: Activates the subscriber perk feature. -------------------------------------------------- [2532] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flashBangMinSpeedMultiplier CVAR PTR: 0000028263ED00FC FLAG: 0.200000 DESCRIPTION: Set the minimum movement and rotation speed multiplier when stunned by a flashbang -------------------------------------------------- [2533] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flashBangSpeedMultiplierFallOffEase CVAR PTR: 0000028263ED0100 FLAG: 5.000000 DESCRIPTION: Alters the falloff curve for the flashbang multiplier -------------------------------------------------- [2534] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flashBangNotInFOVRadiusFraction CVAR PTR: 0000028263ED0104 FLAG: 0.660000 DESCRIPTION: Set the radius fraction which will still blind a player even if not looking at a flashbang -------------------------------------------------- [2535] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flashBangMinFOVMultiplier CVAR PTR: 0000028263ED0108 FLAG: 0.750000 DESCRIPTION: Set the minimum multiplier for the dot product comparison -------------------------------------------------- [2536] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_difficultyLevel CVAR PTR: 0000028263ED00F4 FLAG: 2 DESCRIPTION: Difficulty level -------------------------------------------------- [2537] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_difficultyLevelLowestPlayed CVAR PTR: 0000028263ED00F8 FLAG: -1 DESCRIPTION: Sets the lowest difficulty played (Used in completion for achievement determination)(Value is set to -1 in difficulty selection screen, becomes lowest difficulty 1,2,3,4 (Easy,Normal,Hard,Supersolder) when setting difficulty -------------------------------------------------- [2538] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableFriendlyAIHits CVAR PTR: 0000028263ED0FD8 FLAG: 0 DESCRIPTION: Enables AI-owning bullet hit feedback for friendly actors. -------------------------------------------------- [2539] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableFriendlyPlayerHits CVAR PTR: 0000028263ED0FDC FLAG: 1 DESCRIPTION: Enables Player-owning bullet hit feedback for friendly actors. -------------------------------------------------- [2540] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameRayCastQuota CVAR PTR: 0000028263ED0114 FLAG: 128 DESCRIPTION: Amount of deferred rays allowed to be cast per frame by Game -------------------------------------------------- [2541] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_gameIntersectionTestQuota CVAR PTR: 0000028263ED0118 FLAG: 6 DESCRIPTION: Amount of deferred intersection tests allowed to be cast per frame by Game -------------------------------------------------- [2542] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_playerLowHealthThreshold CVAR PTR: 0000028263ED011C FLAG: 20.000000 DESCRIPTION: The player health threshold when the low health effect kicks in. -------------------------------------------------- [2543] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_playerMidHealthThreshold CVAR PTR: 0000028263ED0120 FLAG: 60.000000 DESCRIPTION: The player health threshold when the mid health feedback kicks in. -------------------------------------------------- [2544] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_bulletPenetrationDebug CVAR PTR: 0000028263ED0128 FLAG: 0 DESCRIPTION: Enable bullet penetration debugging -------------------------------------------------- [2545] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_bulletPenetrationDebugTimeout CVAR PTR: 0000028263ED012C FLAG: 8.000000 DESCRIPTION: Display time of debug messages -------------------------------------------------- [2546] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_bulletHitImpulseScale CVAR PTR: 0000028263ED0130 FLAG: 0.000000 DESCRIPTION: The amount of a bullet's momentum to transfer over to HitInfo impulse scale. -------------------------------------------------- [2547] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_actorAudioDebug CVAR PTR: 0000028263ED0134 FLAG: 0 DESCRIPTION: Enable/Disable debugging info on actors with an audio controller -------------------------------------------------- [2548] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_actorVectorFieldDebug CVAR PTR: 0000028263ED0138 FLAG: 0 DESCRIPTION: Debug drawing for Actors with an attached vector field. 0: Disable, 1: Enable, 2: Enable AND force enableActorVectorFields param -------------------------------------------------- [2549] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_explosion_materialFX_raycastLength CVAR PTR: 0000028263ED013C FLAG: 1.000000 DESCRIPTION: Length of raycast for non-direct impact explosions to find appropriate surface effect -------------------------------------------------- [2550] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_explosion_debugRadius CVAR PTR: 0000028263ED0140 FLAG: 0 DESCRIPTION: Shows the radius of the physical explosions. -------------------------------------------------- [2551] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_explosion_localStateTimeOut CVAR PTR: 0000028263ED0144 FLAG: 750 DESCRIPTION: Length of time before checking local state matches remote state -------------------------------------------------- [2552] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableControllableManagerInEditorMode CVAR PTR: 0000028263ED0148 FLAG: 0 DESCRIPTION: Allows controllable manager updates and receiving power in editor editing mode -------------------------------------------------- [2553] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_controllableManagerMaxNodesProcessedPerFrame CVAR PTR: 0000028263ED014C FLAG: 20 DESCRIPTION: The maximum number of control nodes that can be processed per frame by the controllable manager -------------------------------------------------- [2554] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_breakableSubobjectDebug CVAR PTR: 0000028263ED0150 FLAG: 0 DESCRIPTION: Debugs terrain position and subobject position for children of root breakable objects -------------------------------------------------- [2555] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debug_hazardArea CVAR PTR: 0000028263ED0154 FLAG: 0 DESCRIPTION: 1. Display only the areas (no text info) 2. Display areas + damage type info 3. Display areas + affected entities info 4. Display everything -------------------------------------------------- [2556] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debugRangeEvents CVAR PTR: 0000028263ED0158 FLAG: 0 DESCRIPTION: Display some debug spheres to indicate the size of the ranged events an entity may listen for. -------------------------------------------------- [2557] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ui_allowUIViewForAllUsers CVAR PTR: 0000028263ED015C FLAG: 0 DESCRIPTION: Allow UI views such as MFDs to be visible for all players, not only for the local client -------------------------------------------------- [2558] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ui_loadAlwaysUIViews CVAR PTR: 0000028263ED0160 FLAG: 0 DESCRIPTION: Keep UI views loaded at all times, even if they're not in range. This will affect performance -------------------------------------------------- [2559] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ui_spectatormode_enabled CVAR PTR: 0000028263ED0164 FLAG: 1 DESCRIPTION: Pure spectator mode enabled if != 0 -------------------------------------------------- [2560] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ui_use_visorlens CVAR PTR: 0000028263ED0168 FLAG: 0 DESCRIPTION: 0: Disable 1: Enable new combined 'Visor/Lens' view on lens (2 also disables legacy Visor) -------------------------------------------------- [2561] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_disableShipListFiltering CVAR PTR: 0000028263ED016C FLAG: 0 DESCRIPTION: Disable the filtering in ship lists to allow all possible ships to be shown (e.g. ASOP terminals) -------------------------------------------------- [2562] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_radialBlur CVAR PTR: 0000028263ED0170 FLAG: 1.000000 DESCRIPTION: Radial blur on explosions. Default = 1, 0 to disable -------------------------------------------------- [2563] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_timeLimitOverride CVAR PTR: 0000028263ED0174 FLAG: -1.000000 DESCRIPTION: Override the duration of a time-limited game (in minutes). 0 means no time-limit. -------------------------------------------------- [2564] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_roundlimit CVAR PTR: 0000028263ED0178 FLAG: -1 DESCRIPTION: Maximum numbers of rounds to be played. Default is -1 (no override), 0 means no limit. -------------------------------------------------- [2565] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_scoreLimitOverride CVAR PTR: 0000028263ED01E0 FLAG: -1 DESCRIPTION: Max number of points need to win in a team game. 0 means no score limit. -------------------------------------------------- [2566] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_readyForceTime CVAR PTR: 0000028263ED017C FLAG: -1.000000 DESCRIPTION: Time before the game starts when the minimum number of players have joined -------------------------------------------------- [2567] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_maxNumberOfPlayers CVAR PTR: 0000028263ED0188 FLAG: -1 DESCRIPTION: Total number of players allowed to join the server -------------------------------------------------- [2568] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_autoReviveTime CVAR PTR: 0000028263ED0180 FLAG: 1.000000 DESCRIPTION: Time from death till the player is automatically revived -------------------------------------------------- [2569] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_spawn_recentSpawnTimer CVAR PTR: 0000028263ED0184 FLAG: 2.500000 DESCRIPTION: How recently a spawn has to have occurred for it to be considered 'recent' and result in a subsequent spawn being denied. -------------------------------------------------- [2570] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_logPrimaryRound CVAR PTR: 0000028263ED01E4 FLAG: 0 DESCRIPTION: Log various operations and calculations concerning the "primary" round and round changes. FOR DEBUGGING -------------------------------------------------- [2571] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_colorGradientArea_Logging CVAR PTR: 0000028263ED0048 FLAG: 0 DESCRIPTION: Enable/disable color gradient area logging [0/1] -------------------------------------------------- [2572] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_green_zone_debug CVAR PTR: 0000028263ED01E8 FLAG: 0 DESCRIPTION: Enable on-screen debugging for Green/Armistice zones -------------------------------------------------- [2573] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ShipComputer_Logging CVAR PTR: 0000028263ED01EC FLAG: 0 DESCRIPTION: Enable/disable ship computer logging [0/1] -------------------------------------------------- [2574] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ShipComputer_Debug CVAR PTR: 0000028263ED01F0 FLAG: 0 DESCRIPTION: Enable/disable ship computer on screen debug [0/1] -------------------------------------------------- [2575] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ShipComputer_TimeoutEnabled CVAR PTR: 0000028263ED01F4 FLAG: 1 DESCRIPTION: Enable/disable ship computer timeouts [0/1] -------------------------------------------------- [2576] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ShipComputer_ForceAllResponsesToBeQueued CVAR PTR: 0000028263ED01F8 FLAG: 0 DESCRIPTION: Ignore cockpit response setting and force queuing on everything [0/1] -------------------------------------------------- [2577] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ShipComputer_AllowInterruptions CVAR PTR: 0000028263ED01FC FLAG: 1 DESCRIPTION: Allow a newer response to interrupt something that is currently playing [0/1] -------------------------------------------------- [2578] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ShipComputer_AllowInitialDelay CVAR PTR: 0000028263ED0200 FLAG: 1 DESCRIPTION: Allow a delay when triggering a response [0/1] -------------------------------------------------- [2579] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debugSpawningLog CVAR PTR: 0000028263ED0084 FLAG: 0 DESCRIPTION: Enabled extra logging to debug spawning -------------------------------------------------- [2580] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debugSpawnPointValidity CVAR PTR: 0000028263ED0088 FLAG: 0 DESCRIPTION: Fatal error if a client is requesting an initial spawn point that is in the wrong spawn group -------------------------------------------------- [2581] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debugMedBedRespawnScreen CVAR PTR: 0000028263ED008C FLAG: 0 DESCRIPTION: Set to 1 to test the med bed queued respawn screen on med bed respawn (set on server) -------------------------------------------------- [2582] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableHospitalSpawn CVAR PTR: 0000028263ED0090 FLAG: 1 DESCRIPTION: Enable/disable respawning in hospital when dying -------------------------------------------------- [2583] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_enableHospitalSpawnLoadout CVAR PTR: 0000028263ED0094 FLAG: 1 DESCRIPTION: Enable/disable changing the players loadout when respawning in hospital -------------------------------------------------- [2584] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_randomSpawnPointCacheTime CVAR PTR: 0000028263ED009C FLAG: 1.000000 DESCRIPTION: Time to cache a spawn point for when picking random spawns, if you are the only one in the level. -------------------------------------------------- [2585] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_skipSpawnUsables CVAR PTR: 0000028263ED0098 FLAG: 0 DESCRIPTION: If enabled, the player will respawn outside of usables -------------------------------------------------- [2586] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_godMode CVAR PTR: 0000028263ED00A0 FLAG: 0 DESCRIPTION: God Mode 0 = off 1 = players and AI 2 = players only 3 = demi-god player (damage but no death) -------------------------------------------------- [2587] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCamera CVAR PTR: 0000028263ED00A4 FLAG: 0 DESCRIPTION: Detach camera modes: 0: Disabled 1: Locks the camera 2: Like 1, and draws view frustrum 3: Camera following the player from behind 4: Camera following the player's face from the side 5: Stable camera when in ZeroG or EVA 6: Like 5, and draws debug sphere for the center position 7: Full player face view -------------------------------------------------- [2588] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_pauseAndFlyMode CVAR PTR: 0000028263ED00A8 FLAG: 0 DESCRIPTION: Pauses the game and lets you fly around and look at things -------------------------------------------------- [2589] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCameraXRot CVAR PTR: 0000028263ED00AC FLAG: 20.000000 DESCRIPTION: when using g_detachCamera=5, you can specify the x-rotation around the player. -------------------------------------------------- [2590] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCameraYRot CVAR PTR: 0000028263ED00B0 FLAG: 0.000000 DESCRIPTION: when using g_detachCamera=5, you can specify the y-rotation around the player. -------------------------------------------------- [2591] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCameraZRot CVAR PTR: 0000028263ED00B4 FLAG: 0.000000 DESCRIPTION: when using g_detachCamera=5, you can specify the z-rotation around the player. -------------------------------------------------- [2592] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCameraXRotSpeed CVAR PTR: 0000028263ED00B8 FLAG: 0.000000 DESCRIPTION: when using g_detachCamera=5, you can specify the x-rotation around the player. -------------------------------------------------- [2593] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCameraYRotSpeed CVAR PTR: 0000028263ED00BC FLAG: 0.000000 DESCRIPTION: when using g_detachCamera=5, you can specify the y-rotation around the player. -------------------------------------------------- [2594] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCameraZRotSpeed CVAR PTR: 0000028263ED00C0 FLAG: 0.000000 DESCRIPTION: when using g_detachCamera=5, you can specify the z-rotation around the player. -------------------------------------------------- [2595] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCameraXTilt CVAR PTR: 0000028263ED00C4 FLAG: 0.000000 DESCRIPTION: when using g_detachCamera=5, you can smooth the motion of the camera LookAt point. -------------------------------------------------- [2596] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCameraYTilt CVAR PTR: 0000028263ED00C8 FLAG: 0.000000 DESCRIPTION: when using g_detachCamera=5, you can smooth the motion of the camera LookAt point. -------------------------------------------------- [2597] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCameraXSmooth CVAR PTR: 0000028263ED00CC FLAG: 0.150000 DESCRIPTION: when using g_detachCamera=5, you can smooth the motion of the camera LookAt point. -------------------------------------------------- [2598] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCameraYSmooth CVAR PTR: 0000028263ED00D0 FLAG: 0.150000 DESCRIPTION: when using g_detachCamera=5, you can smooth the motion of the camera LookAt point. -------------------------------------------------- [2599] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachCameraZSmooth CVAR PTR: 0000028263ED00D4 FLAG: 0.150000 DESCRIPTION: when using g_detachCamera=5, you can smooth the motion of the camera LookAt point. -------------------------------------------------- [2600] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_moveDetachedCamera CVAR PTR: 0000028263ED00D8 FLAG: 0 DESCRIPTION: Move detached camera -------------------------------------------------- [2601] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachedCameraMoveSpeed CVAR PTR: 0000028263ED00DC FLAG: 6.000000 DESCRIPTION: Detached camera move speed -------------------------------------------------- [2602] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachedCameraRotateSpeed CVAR PTR: 0000028263ED00E0 FLAG: 1.500000 DESCRIPTION: Detached camera rotate speed -------------------------------------------------- [2603] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachedCameraMouseRotateSpeed CVAR PTR: 0000028263ED00E4 FLAG: 2.500000 DESCRIPTION: Detached camera mouse rotate speed -------------------------------------------------- [2604] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachedCameraMouseRotateNormalizeValue CVAR PTR: 0000028263ED00E8 FLAG: 10.000000 DESCRIPTION: Detached camera mouse rotation normalization value -------------------------------------------------- [2605] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachedCameraTurboBoost CVAR PTR: 0000028263ED00EC FLAG: 4.000000 DESCRIPTION: Move speed turbo boost when holding down (360) A button -------------------------------------------------- [2606] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_detachedCameraDebug CVAR PTR: 0000028263ED00F0 FLAG: 0 DESCRIPTION: Display debug graphics for detached camera spline playback. -------------------------------------------------- [2607] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.actor.safeSpeed CVAR PTR: 0000028263ED0190 FLAG: 9.000000 DESCRIPTION: Impact speed that deals no damage to an actor. -------------------------------------------------- [2608] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.actor.warnSpeed CVAR PTR: 0000028263ED0194 FLAG: 6.000000 DESCRIPTION: Actor movement speed (EVA) that starts the collision warning check. -------------------------------------------------- [2609] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.actor.warnTime CVAR PTR: 0000028263ED0198 FLAG: 4.000000 DESCRIPTION: How far ahead to check for collisions. -------------------------------------------------- [2610] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.actor.damagePerSpeedSquared CVAR PTR: 0000028263ED019C FLAG: 0.250000 DESCRIPTION: Impact speed exceeding the safe threshold will be squared, multiplied by this value and applied as physical damage. -------------------------------------------------- [2611] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.vehicle.safeSpeed CVAR PTR: 0000028263ED01B0 FLAG: 9.000000 DESCRIPTION: Impact speed that deals no damage to a vehicle. -------------------------------------------------- [2612] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.vehicle.safeLandingSpeed CVAR PTR: 0000028263ED01B4 FLAG: 18.000000 DESCRIPTION: Impact speed that deals no damage to a vehicle while landing. -------------------------------------------------- [2613] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.vehicle.warnSpeed CVAR PTR: 0000028263ED01B8 FLAG: 6.000000 DESCRIPTION: Vehicle movement speed that starts the collision warning check. -------------------------------------------------- [2614] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.vehicle.warnTime CVAR PTR: 0000028263ED01BC FLAG: 2.000000 DESCRIPTION: How far ahead to check for collisions. -------------------------------------------------- [2615] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.vehicle.damagePerSpeedSquared CVAR PTR: 0000028263ED01C0 FLAG: 2.000000 DESCRIPTION: Impact speed exceeding the safe threshold will be squared, multiplied by this value and applied as physical damage. -------------------------------------------------- [2616] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.vehicle.damageLandingPerSpeedSquared CVAR PTR: 0000028263ED01C4 FLAG: 0.250000 DESCRIPTION: Impact speed exceeding the safe threshold will be squared, multiplied by this value and applied as physical damage when vehicle is landing. -------------------------------------------------- [2617] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.vehicle.landingLOSTolerance CVAR PTR: 0000028263ED01C8 FLAG: 0.996195 DESCRIPTION: The collision normal tolerance against gravity while landing to use the collision speeds and damage. COS(Angle) -------------------------------------------------- [2618] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.vehicle.preventStaticCollisionDamageWhenLanded CVAR PTR: 0000028263ED01CC FLAG: 136 DESCRIPTION: Allows collision damage to propagate to the parent item or vehicle -------------------------------------------------- [2619] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.prop.safeSpeed CVAR PTR: 0000028263ED01A0 FLAG: 8.000000 DESCRIPTION: Impact speed that deals no damage to a prop. -------------------------------------------------- [2620] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.prop.warnSpeed CVAR PTR: 0000028263ED01A4 FLAG: 6.000000 DESCRIPTION: Currently unused. -------------------------------------------------- [2621] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.prop.warnTime CVAR PTR: 0000028263ED01A8 FLAG: 2.000000 DESCRIPTION: Currently unused. -------------------------------------------------- [2622] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.prop.damagePerSpeedSquared CVAR PTR: 0000028263ED01AC FLAG: 2.500000 DESCRIPTION: Impact speed exceeding the safe threshold will be squared, multiplied by this value and applied as physical damage. -------------------------------------------------- [2623] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_collision.debug CVAR PTR: 0000028263ED01D0 FLAG: 0 DESCRIPTION: Log collisions (1=all collisions; 2=damaging collisions; 3=local player collisions) -------------------------------------------------- [2624] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_debug_movement CVAR PTR: 0000028263ED0210 FLAG: 0 DESCRIPTION: -------------------------------------------------- [2625] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_debug_jumping CVAR PTR: 0000028263ED0214 FLAG: 0 DESCRIPTION: -------------------------------------------------- [2626] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_debug_aiming CVAR PTR: 0000028263ED0218 FLAG: 0 DESCRIPTION: -------------------------------------------------- [2627] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_debug_speed CVAR PTR: 0000028263ED0228 FLAG: 0 DESCRIPTION: 1=Display current speed, 2=Also display stance speed -------------------------------------------------- [2628] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_debug_hit_recoil CVAR PTR: 0000028263ED022C FLAG: 0 DESCRIPTION: -------------------------------------------------- [2629] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_debug_actor_actions CVAR PTR: 0000028263ED0234 FLAG: 0 DESCRIPTION: Enable debug log for actor actions -------------------------------------------------- [2630] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_renderInNearest CVAR PTR: 0000028263ED0230 FLAG: 0 DESCRIPTION: Render player in nearest pass -------------------------------------------------- [2631] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_aim_acceleration_enabled CVAR PTR: 0000028263ED0268 FLAG: 1 DESCRIPTION: Aim Acceleration: Enable/Disable aim acceleration. -------------------------------------------------- [2632] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_medipen_quick_select CVAR PTR: 0000028263ED0058 FLAG: 1 DESCRIPTION: Skips the medipen stow/unstow animation -------------------------------------------------- [2633] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_equippableKnife CVAR PTR: 0000028263ED005C FLAG: 1 DESCRIPTION: Allows to eqip a knife -------------------------------------------------- [2634] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_hostility_UI_enabled CVAR PTR: 0000028263ED024C FLAG: 1 DESCRIPTION: UI for Player Hostility enabled (Icons and Notifications) -------------------------------------------------- [2635] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_controls_Exponent_minimum_value CVAR PTR: 0000028263ED0250 FLAG: 0.100000 DESCRIPTION: Set the minimum value of a control option exponent -------------------------------------------------- [2636] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_controls_Exponent_maximum_value CVAR PTR: 0000028263ED0254 FLAG: 3.000000 DESCRIPTION: Set the maximum value of a control option exponent -------------------------------------------------- [2637] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_controls_Exponent_step_value CVAR PTR: 0000028263ED0258 FLAG: 0.100000 DESCRIPTION: Set the step value of a control option exponent slider -------------------------------------------------- [2638] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_controls_Exponent_default_value CVAR PTR: 0000028263ED025C FLAG: 1.000000 DESCRIPTION: Set the default value of a control option exponent -------------------------------------------------- [2639] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_mobiglas_remote_client CVAR PTR: 0000028263ED0238 FLAG: 0 DESCRIPTION: allow display of full mobiGlas for remote clients -------------------------------------------------- [2640] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_mobiglas_viewlock_smooth_time CVAR PTR: 0000028263ED023C FLAG: 0.200000 DESCRIPTION: mobiGlas view lock smoothing time -------------------------------------------------- [2641] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_mobiglas_brightness CVAR PTR: 0000028263ED0240 FLAG: 1.000000 DESCRIPTION: Relative brightness of the mobiGlas interface (in camera stops) -------------------------------------------------- [2642] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_mobiglas_background_exposure CVAR PTR: 0000028263ED0244 FLAG: -3.000000 DESCRIPTION: Relative brightness of the environment (in camera stops) when interacting with mobiGlas -------------------------------------------------- [2643] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_mobiglas_log_validation_fail CVAR PTR: 0000028263ED0248 FLAG: 0 DESCRIPTION: enable log debug on mobiGlas validation fail. -------------------------------------------------- [2644] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_AbilityDebug CVAR PTR: 0000028263ED0260 FLAG: 0 DESCRIPTION: Display player abilities -------------------------------------------------- [2645] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_shipSelector_debugProvider CVAR PTR: 0000028263ED0F64 FLAG: 0 DESCRIPTION: Enable debug text for the provider state -------------------------------------------------- [2646] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_logVehicleSpawning CVAR PTR: 0000028263ED0F68 FLAG: 1 DESCRIPTION: vehicle spawn logging -------------------------------------------------- [2647] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_autoGiveAllDFMPass CVAR PTR: 0000028263ED0264 FLAG: 0 DESCRIPTION: automatically gives all access passes for the Arena Commander module (DFM & FPS) -------------------------------------------------- [2648] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_damage_multiplier_to_AI_spaceships CVAR PTR: 0000028263ED026C FLAG: 1.000000 DESCRIPTION: Damage multiplier applied to damage done by the player on AI spaceships -------------------------------------------------- [2649] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_damage_multiplier_from_AI_spaceships CVAR PTR: 0000028263ED0270 FLAG: 1.000000 DESCRIPTION: Damage multiplier applied to damage done by AI spaceships on the player -------------------------------------------------- [2650] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_jump.bumpSpeedMin CVAR PTR: 0000028263ED02E8 FLAG: 4.500000 DESCRIPTION: Speed that triggers the minimum bump on a landing. -------------------------------------------------- [2651] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_jump.bumpSpeedMax CVAR PTR: 0000028263ED02EC FLAG: 10.000000 DESCRIPTION: Speed that triggers the maximum bump on a landing. -------------------------------------------------- [2652] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_jump.enableGravity CVAR PTR: 0000028263ED02F0 FLAG: 1 DESCRIPTION: Enable gravity affecting jump height. -------------------------------------------------- [2653] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_jump.airControl.controlScale CVAR PTR: 0000028263ED02F4 FLAG: 1.000000 DESCRIPTION: Scales base air control while in air. -------------------------------------------------- [2654] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_jump.airControl.resistanceScale CVAR PTR: 0000028263ED02F8 FLAG: 1.300000 DESCRIPTION: Scales base air resistance while in air. -------------------------------------------------- [2655] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_jump.airControl.inertiaScale CVAR PTR: 0000028263ED02FC FLAG: 0.300000 DESCRIPTION: Scales inertia while in air. -------------------------------------------------- [2656] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_jump.overlay.minArcTimeScale CVAR PTR: 0000028263ED030C FLAG: 0.100000 DESCRIPTION: The slowest the arc can play -------------------------------------------------- [2657] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_jump.overlay.maxArcTimeScale CVAR PTR: 0000028263ED0308 FLAG: 2.000000 DESCRIPTION: The fastest the arc can play -------------------------------------------------- [2658] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_velocityInterpAirControlScale CVAR PTR: 0000028263ED0274 FLAG: 1.000000 DESCRIPTION: Use velocity based interpolation method with gravity adjustment -------------------------------------------------- [2659] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_adjustJumpAngleWithFloorNormal CVAR PTR: 0000028263ED0278 FLAG: 0 DESCRIPTION: Set to true to adjust the angle a player jumps relative to the floor normal they're stood on. Can make jumping on slopes frustrating. -------------------------------------------------- [2660] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.highlighting CVAR PTR: 0000028263ED0A4C FLAG: 2 DESCRIPTION: 0: no highlighting, 1: highlighting in IM and normal mode, 2: highlighting in IM only -------------------------------------------------- [2661] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.show_curve CVAR PTR: 0000028263ED0A50 FLAG: 0 DESCRIPTION: 0:disable 1:enable -------------------------------------------------- [2662] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.enable_dialogue_audio CVAR PTR: 0000028263ED0A54 FLAG: 1 DESCRIPTION: 0:don't play inner thought play dialogue 1: do play inner thought dialogue -------------------------------------------------- [2663] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.dialogue_audio_delay CVAR PTR: 0000028263ED0A58 FLAG: 0.600000 DESCRIPTION: Delay in seconds before triggering inner thought dialogue -------------------------------------------------- [2664] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.allow_audio_ui_with_dialogue CVAR PTR: 0000028263ED0A5C FLAG: 1 DESCRIPTION: 0: omit ui sounds when there is dialogue audio playing 1: allow ui sounds even when there is accompanying dialogue -------------------------------------------------- [2665] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.debug_thoughts CVAR PTR: 0000028263ED0A60 FLAG: 0 DESCRIPTION: 1: Debug draw some helper info for inner thoughts. 2: inner thought text is debug drawn to screen (helps check for rendering issues) -------------------------------------------------- [2666] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.debug_kiosk CVAR PTR: 0000028263ED0A64 FLAG: 0 DESCRIPTION: 1: debug kiosk interactions -------------------------------------------------- [2667] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.debug_headlook CVAR PTR: 0000028263ED0A68 FLAG: 0 DESCRIPTION: 1: debug headlook params -------------------------------------------------- [2668] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.debug_screenfocus CVAR PTR: 0000028263ED0A6C FLAG: 0 DESCRIPTION: 1: debug screen focus -------------------------------------------------- [2669] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.debug_entity CVAR PTR: 0000028263ED0A70 FLAG: 0 DESCRIPTION: 1: Information on the entity, physical entity and the physics part the cursor is over in Interaction Mode -------------------------------------------------- [2670] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.debug CVAR PTR: 0000028263ED0A74 FLAG: 0 DESCRIPTION: 0:Debugging off, 1: view signals, 2+: More debugging for the signal with this number -------------------------------------------------- [2671] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.world_display_cursormode CVAR PTR: 0000028263ED0A78 FLAG: 0 DESCRIPTION: 0: Default - 1: cursor stays still while dragging - 2: cursor snaps back to original position after dragging -------------------------------------------------- [2672] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.enable_quick_select CVAR PTR: 0000028263ED0A7C FLAG: 1 DESCRIPTION: 1: enable tapping the IM action to quickly select the default interaction -------------------------------------------------- [2673] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.show_cursor CVAR PTR: 0000028263ED0A80 FLAG: 1 DESCRIPTION: 0: don't draw the interaction mode cursor on the screen -------------------------------------------------- [2674] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.show_thoughts_delay CVAR PTR: 0000028263ED0A84 FLAG: 0.150000 DESCRIPTION: Time it takes for the inner thoughts to appear on screen after item selection -------------------------------------------------- [2675] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.global_timeout CVAR PTR: 0000028263ED0A88 FLAG: 0.000000 DESCRIPTION: Time it takes for the player choice inner thoughts to disappear and select a default option if the player doesn't select one in time. 0 to disable -------------------------------------------------- [2676] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.animation_timeout CVAR PTR: 0000028263ED0A8C FLAG: 0.000000 DESCRIPTION: Time it takes for the player choice inner thoughts to start animating before disappearing completely based on the global_timeout -------------------------------------------------- [2677] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.enable_wheel CVAR PTR: 0000028263ED0A90 FLAG: 0 DESCRIPTION: 1: Enable wheel PIS version -------------------------------------------------- [2678] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.wheel_pixelsFocus CVAR PTR: 0000028263ED0A98 FLAG: 150 DESCRIPTION: Margin (in pixels) of the screen size to focus the PIS wheel. If the IP is outside this area, the camera will move towards the IP until is inside the area. -------------------------------------------------- [2679] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_choice.wheel_debug CVAR PTR: 0000028263ED0A94 FLAG: 0 DESCRIPTION: Debug PIS wheel -------------------------------------------------- [2680] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_pit.enabled CVAR PTR: 0000028263ED0AA0 FLAG: 2 DESCRIPTION: 0: don't enable the personal thoughts menu 1: do enable the personal thoughts menu -------------------------------------------------- [2681] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_pit.debug CVAR PTR: 0000028263ED0AA8 FLAG: 0 DESCRIPTION: 1: debug personal thought menu 2: debug personal inventory -------------------------------------------------- [2682] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_pit.debugDisplay CVAR PTR: 0000028263ED0AAC FLAG: 0 DESCRIPTION: 1: debug personal thought display -------------------------------------------------- [2683] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_pit.logInventory CVAR PTR: 0000028263ED0AB0 FLAG: 0 DESCRIPTION: 1: Log inventory -------------------------------------------------- [2684] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_pit.allowInventoryCache CVAR PTR: 0000028263ED0AB4 FLAG: 1 DESCRIPTION: Keep inventory cached after closing UI - 1: enabled | 0: disabled -------------------------------------------------- [2685] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_pit.toggle_quick_access_wheel CVAR PTR: 0000028263ED0AA4 FLAG: 0 DESCRIPTION: Quick access works like a toggle, for testing purposes -------------------------------------------------- [2686] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_personal_inventory.debug CVAR PTR: 0000028263ED0AD0 FLAG: 0 DESCRIPTION: 1: debug inventory containers -------------------------------------------------- [2687] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_personal_inventory.log CVAR PTR: 0000028263ED0AE8 FLAG: 0 DESCRIPTION: 1: enable personal inventory logs -------------------------------------------------- [2688] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_personal_inventory.lootableItemDist CVAR PTR: 0000028263ED0AEC FLAG: 0.000000 DESCRIPTION: Distance items can be looted from a lootable container. -------------------------------------------------- [2689] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_personal_inventory.handleOutOfOrderRequests CVAR PTR: 0000028263ED0AF4 FLAG: 1 DESCRIPTION: For RSI-383702, allow local invalidation of all inventories when response for requests are received out of order. -------------------------------------------------- [2690] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: i_personal_inventory.allowStoreIntoTemporaryInventories CVAR PTR: 0000028263ED0AF8 FLAG: 0 DESCRIPTION: 1: allow storing items into temporary-entity inventories. -------------------------------------------------- [2691] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_defaultActions.log CVAR PTR: 0000028263ED0B04 FLAG: 0 DESCRIPTION: 1: Log default actions -------------------------------------------------- [2692] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_defaultActions.loadDefaults CVAR PTR: 0000028263ED0B08 FLAG: 0 DESCRIPTION: 1: Forces loading default actions from DF. -------------------------------------------------- [2693] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_visor.controlHints_debug CVAR PTR: 0000028263ED0B0C FLAG: 0 DESCRIPTION: 1: debug player control hints -------------------------------------------------- [2694] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_visor.controlHints_enabled CVAR PTR: 0000028263ED0B10 FLAG: 0 DESCRIPTION: 1: show control hints -------------------------------------------------- [2695] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_visor.controlHints_forceUpdate CVAR PTR: 0000028263ED0B14 FLAG: 0 DESCRIPTION: 1 - Force the control hints to update even if the player state is the same. -------------------------------------------------- [2696] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.debugDrawLedges CVAR PTR: 0000028263ED0618 FLAG: 0 DESCRIPTION: Turn on debug drawing of ledge markup. -------------------------------------------------- [2697] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.debugDrawInfo CVAR PTR: 0000028263ED061C FLAG: 0 DESCRIPTION: Turn on debug drawing of ledge info. -------------------------------------------------- [2698] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.debugDrawRaycasts CVAR PTR: 0000028263ED0620 FLAG: 0 DESCRIPTION: 1 - Draws raycasts if they fail. 2 - Draws raycasts even if they succeed -------------------------------------------------- [2699] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.fallMaxHeight CVAR PTR: 0000028263ED0628 FLAG: 3.010000 DESCRIPTION: The maximum fall distance we motion-warp to, above that we assume it's a botomless pit and enter fall mode. -------------------------------------------------- [2700] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.editorDrawMetrics CVAR PTR: 0000028263ED0624 FLAG: 1 DESCRIPTION: Turn on debug drawing of metrics in editor 0=Off 1=Only when selected, 2=Always -------------------------------------------------- [2701] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.edgeNearMaxVerticalOffset CVAR PTR: 0000028263ED062C FLAG: 0.500000 DESCRIPTION: When following terrain, How high/low can our detected ledge differ from the placed path. -------------------------------------------------- [2702] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.edgeNearMaxHorizontalOffset CVAR PTR: 0000028263ED0630 FLAG: 0.250000 DESCRIPTION: When following terrain, How inset/outset can our detected ledge be relative to the placed path. -------------------------------------------------- [2703] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.edgeFarMaxVerticalOffset CVAR PTR: 0000028263ED0634 FLAG: 0.500000 DESCRIPTION: When following terrain, How high/low can our detected far ledge differ from the placed path. -------------------------------------------------- [2704] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.obstacleTopMaxVerticalOffset CVAR PTR: 0000028263ED0638 FLAG: 0.500000 DESCRIPTION: When following terrain, How high/low can our obstacle top differ from the placed path. -------------------------------------------------- [2705] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.forceAutoDetectTransition CVAR PTR: 0000028263ED063C FLAG: 0 DESCRIPTION: When true, the player will auto-detect transition on all ledges -------------------------------------------------- [2706] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.autoTransition.vaultLowRunningMaxDepth CVAR PTR: 0000028263ED0640 FLAG: 2.000000 DESCRIPTION: When auto-detecting transition, this is the max depth of a low ledge that we can vault over when running -------------------------------------------------- [2707] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.autoTransition.minDistanceToWall CVAR PTR: 0000028263ED0644 FLAG: 1.000000 DESCRIPTION: When auto-detecting transition, this is the minimum distance to any wall that may be blocking our vault or mantle -------------------------------------------------- [2708] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.autoTransition.maxNarrowDepth CVAR PTR: 0000028263ED0648 FLAG: 1.000000 DESCRIPTION: When auto-detecting transition, this is the maximum depth of a vaultable ledge -------------------------------------------------- [2709] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.autoTransition.minStandDepth CVAR PTR: 0000028263ED064C FLAG: 0.750000 DESCRIPTION: When auto-detecting transition, this is the minimum depth of a mantle-able ledge -------------------------------------------------- [2710] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.autoTransition.minObstacleSpacing CVAR PTR: 0000028263ED0650 FLAG: 1.000000 DESCRIPTION: When auto-detecting transition, this is the max space between obstacles to accept it as one continuous obstacle -------------------------------------------------- [2711] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.autoTransition.maxHeightDif CVAR PTR: 0000028263ED0654 FLAG: 0.500000 DESCRIPTION: When auto-detecting transition, this is the max difference of height between the ledge point and any other point on the obstacle, both positive and negative -------------------------------------------------- [2712] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.maxHeightToLedge CVAR PTR: 0000028263ED0660 FLAG: 3.500000 DESCRIPTION: Maximum height to any grabbable ledge, ledges above this height relative to player will not be evaluated -------------------------------------------------- [2713] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.extendedSearchAngle CVAR PTR: 0000028263ED065C FLAG: 30.000000 DESCRIPTION: If we're not looking straight at a ledge, this is the tolerance for us to still accept it -------------------------------------------------- [2714] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.movingLedgeVelocityMultiplier CVAR PTR: 0000028263ED0664 FLAG: 1.500000 DESCRIPTION: When exiting a vault/mantle onto a moving ledge a we will speed up the players exit velocity in the direction of the ledge movement -------------------------------------------------- [2715] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.nearDistToLedge CVAR PTR: 0000028263ED0668 FLAG: 1.000000 DESCRIPTION: Maximum distance to the ledge for it to be considered a "Near" transition -------------------------------------------------- [2716] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.exitDistanceVault CVAR PTR: 0000028263ED066C FLAG: 0.700000 DESCRIPTION: After the ledge ends, this is the distance we expect to move while vaulting, used for collisions -------------------------------------------------- [2717] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.exitDistanceMantle CVAR PTR: 0000028263ED0670 FLAG: 0.500000 DESCRIPTION: After the ledge ends, this is the distance we expect to move while mantling, used for collisions -------------------------------------------------- [2718] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.debugDrawPlayerInfo CVAR PTR: 0000028263ED0674 FLAG: 0 DESCRIPTION: Turn on debug drawing of player ledge info, like the raycasts performed, or detected ledge. 0: Disabled, 1:Basic Checks Only, 2: Auto Ledge Checks, 4: Include Validation Checks, 7: Show All -------------------------------------------------- [2719] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ledge.debugOutputFailReason CVAR PTR: 0000028263ED0678 FLAG: 0 DESCRIPTION: Dump the reason for a ledge grab test failing. -------------------------------------------------- [2720] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ladder.debugDraw CVAR PTR: 0000028263ED067C FLAG: 1 DESCRIPTION: Show the ladder debug draw (0=none, 1=editor only, 2=always, 3=always extended. -------------------------------------------------- [2721] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ladder.debugAnimEmbarkPoints CVAR PTR: 0000028263ED0680 FLAG: 0 DESCRIPTION: Show the animation embark points on ladders (0=none, 1=walk, 2=run, 3=sprint) (requires pl_ladder.debugDraw). -------------------------------------------------- [2722] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ladder.debugAnimGetOnDistances CVAR PTR: 0000028263ED0684 FLAG: 0 DESCRIPTION: Show the animation get on distances on ladders (requires pl_ladder.debugDraw). -------------------------------------------------- [2723] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ladder.debugRungs CVAR PTR: 0000028263ED0688 FLAG: 0 DESCRIPTION: Show the rungs (requires pl_ladder.debugDraw). -------------------------------------------------- [2724] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_ladder.logVerbosity CVAR PTR: 0000028263ED068C FLAG: 0 DESCRIPTION: Do verbose logs whenever the player uses a ladder -------------------------------------------------- [2725] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.aimVsSpineLerp CVAR PTR: 0000028263ED0698 FLAG: 0.650000 DESCRIPTION: Lerp factor between entity rotation and spine rotation -------------------------------------------------- [2726] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.debug CVAR PTR: 0000028263ED06A4 FLAG: 0 DESCRIPTION: Show take-down debug draw (1=local only, 2=all) -------------------------------------------------- [2727] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.debugInterruptions CVAR PTR: 0000028263ED06A8 FLAG: 0 DESCRIPTION: Prints specific debug for take-down interruptions -------------------------------------------------- [2728] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.ignoreDFTakeDownQuadrantRestriction CVAR PTR: 0000028263ED06B0 FLAG: 1 DESCRIPTION: Disable the DF attacker quadrant restriction; allowing targets to be taken down from all quadrants -------------------------------------------------- [2729] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.ignoreFriendly CVAR PTR: 0000028263ED06B4 FLAG: 0 DESCRIPTION: Disable the friendly check for the take-down -------------------------------------------------- [2730] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.ignoreObstacleCheck CVAR PTR: 0000028263ED06B8 FLAG: 0 DESCRIPTION: Disable the obstacle check for the take-down -------------------------------------------------- [2731] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.ignoreVertDistanceCheck CVAR PTR: 0000028263ED06BC FLAG: 0 DESCRIPTION: Disable the vertical distance check for the take-down -------------------------------------------------- [2732] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.maxVelocitySquared CVAR PTR: 0000028263ED069C FLAG: 36.000000 DESCRIPTION: Maximum speed of target for attempting take-down in multiplayer -------------------------------------------------- [2733] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.mode CVAR PTR: 0000028263ED06C0 FLAG: 2 DESCRIPTION: 0: disabled, 1: PvE only, 2: PvE+PVP -------------------------------------------------- [2734] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.quickSelect CVAR PTR: 0000028263ED06C4 FLAG: 1 DESCRIPTION: Skips the take-down stow/unstow animation -------------------------------------------------- [2735] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.updateFrequency.passive CVAR PTR: 0000028263ED0694 FLAG: 0.150000 DESCRIPTION: How often should we perform the take-down check when there is no valid target (0 = every frame) [s] -------------------------------------------------- [2736] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.updateFrequency.active CVAR PTR: 0000028263ED0690 FLAG: 0.000000 DESCRIPTION: How often should we perform the take-down check when there exists a valid target (0 = every frame) [s] -------------------------------------------------- [2737] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_takedown.debugLog CVAR PTR: 0000028263ED06AC FLAG: 0 DESCRIPTION: Log takedown information to console -------------------------------------------------- [2738] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debug_hydraulic_pumpable CVAR PTR: 0000028263ED029C FLAG: 0 DESCRIPTION: If enabled, shows on screen information for the hydraulic pumpable component -------------------------------------------------- [2739] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_debug_entitycomponentlifetime CVAR PTR: 0000028263ED02A0 FLAG: 0 DESCRIPTION: If enabled, shows on screen information for the EntityComponentLifetime -------------------------------------------------- [2740] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_lifetime_authorizer_forceremoval_immune_player_vehicle_count CVAR PTR: 0000028263ED02A4 FLAG: 3 DESCRIPTION: Number of vehicles that are immune from lifetime authorizer force removal per player -------------------------------------------------- [2741] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_squadron_frontend CVAR PTR: 0000028263ED02AC FLAG: 0 DESCRIPTION: Enable Squadron 42 Frontend with any value above 0 -------------------------------------------------- [2742] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_spawnCloset_updateTime CVAR PTR: 0000028263ED02B0 FLAG: 0.500000 DESCRIPTION: Change SpawnClosetRequestManager update speed [s] -------------------------------------------------- [2743] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_spawnCloset_batchSizeMeanRatio CVAR PTR: 0000028263ED02B4 FLAG: 0.500000 DESCRIPTION: Change SpawnCloset mean batch size (proportion of capacity) -------------------------------------------------- [2744] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_spawnCloset_batchSizeDeviation CVAR PTR: 0000028263ED02B8 FLAG: 2.000000 DESCRIPTION: Change SpawnCloset batch size deviation -------------------------------------------------- [2745] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_spawnCloset_debugDraw CVAR PTR: 0000028263ED02BC FLAG: 0 DESCRIPTION: Enable/disable SpawnClosetArea debug draw -------------------------------------------------- [2746] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_spawnClosetNPC_debugDraw CVAR PTR: 0000028263ED02C0 FLAG: 0 DESCRIPTION: Enable/disable SpawnClosetNPC debug draw -------------------------------------------------- [2747] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_spawnClosetNPC_fixBadSpawns CVAR PTR: 0000028263ED02C4 FLAG: 1 DESCRIPTION: If enabled, will detect and attempt to fix bad NPC spawns where their spawn closet is streamed out when an NPC first spawns in -------------------------------------------------- [2748] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_spawnCloset_doorDelayTime CVAR PTR: 0000028263ED02C8 FLAG: 2.000000 DESCRIPTION: Change SpawnCloset door opening delay after spawn [s] -------------------------------------------------- [2749] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_spawnCloset_cleanupCount CVAR PTR: 0000028263ED02CC FLAG: 4 DESCRIPTION: Limit of dead, non mission linked NPCs to start SpawnClosetLifetimeAuthorizer cleanup (per SpawnClosetManager) -------------------------------------------------- [2750] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_spawnCloset_cleanupTime CVAR PTR: 0000028263ED02D0 FLAG: 300.000000 DESCRIPTION: Time (s) before dead, non mission linked NPCs can be picked up by SpawnClosetLifetimeAuthorizer cleanup (per SpawnClosetManager) -------------------------------------------------- [2751] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ent_GroupEntity.debugShow CVAR PTR: 0000028263ED06F0 FLAG: 0 DESCRIPTION: Debug render group entity member names. 0 = off, 1 = show current members, 2 = show recently removed members -------------------------------------------------- [2752] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.debug_gfx CVAR PTR: 0000028263ED0770 FLAG: 0 DESCRIPTION: Enable/Disables debug gfx for melees -------------------------------------------------- [2753] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.debug_gfx_hitOnly CVAR PTR: 0000028263ED0774 FLAG: 0 DESCRIPTION: Enable/Disables debug gfx for melees (successful hit only) -------------------------------------------------- [2754] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.debug_gfx_simple CVAR PTR: 0000028263ED0778 FLAG: 0 DESCRIPTION: Enables/Disables simplified debug gfx for melees, showing only boxes and no axes. -------------------------------------------------- [2755] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.debug_combos CVAR PTR: 0000028263ED077C FLAG: 0 DESCRIPTION: Show debug information for melee combos -------------------------------------------------- [2756] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.damage_multiplier_from_behind CVAR PTR: 0000028263ED0750 FLAG: 1.000000 DESCRIPTION: Damage multiplier for melee attacking somebody from behind -------------------------------------------------- [2757] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.debug_targetWarp CVAR PTR: 0000028263ED075C FLAG: 0.000000 DESCRIPTION: Show debug graphics for warp target -------------------------------------------------- [2758] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.debug_gfx_block CVAR PTR: 0000028263ED0790 FLAG: 0 DESCRIPTION: Enables/Disables debug gfx for melee blocking colliders. -------------------------------------------------- [2759] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.angle_limit_from_behind CVAR PTR: 0000028263ED0754 FLAG: 70.000000 DESCRIPTION: Angle limit (in degrees) in which behind damage multiplier will apply (x2 for full range) -------------------------------------------------- [2760] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.impulseScale CVAR PTR: 0000028263ED0758 FLAG: 20.000000 DESCRIPTION: Scale the impulse from melee attacks (0=no impulse) -------------------------------------------------- [2761] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.mp_melee_system CVAR PTR: 0000028263ED0780 FLAG: 1 DESCRIPTION: Enables the three-part melee system -------------------------------------------------- [2762] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.enabled CVAR PTR: 0000028263ED0784 FLAG: 2 DESCRIPTION: 0 = Disables melee attack, 1 = Enables old melee attack, 2 = Enables new melee attack. -------------------------------------------------- [2763] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.enableEVASyringeStab CVAR PTR: 0000028263ED0788 FLAG: 0 DESCRIPTION: 0 = Disables syringe stab in EVA, 1 = Enables syringe stab in EVA -------------------------------------------------- [2764] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.lockedBlock CVAR PTR: 0000028263ED078C FLAG: 0 DESCRIPTION: 1 = Block will remain on despite blocked buttons being released -------------------------------------------------- [2765] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.updateFrequency.passive CVAR PTR: 0000028263ED074C FLAG: 0.300000 DESCRIPTION: How often should we perform the melee check when there is no valid target (0 = every frame) [s] -------------------------------------------------- [2766] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_melee.updateFrequency.active CVAR PTR: 0000028263ED0748 FLAG: 0.000000 DESCRIPTION: How often should we perform the melee check when there exists a valid target (0 = every frame) [s] -------------------------------------------------- [2767] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_throw.throwModeAngle CVAR PTR: 0000028263ED0798 FLAG: -0.200000 DESCRIPTION: Angle(-1 to 1) to pick the throw mode(underhand or overhand), where -1 is down and 0 is forward and 1 is up. -------------------------------------------------- [2768] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_throw.quickSelect CVAR PTR: 0000028263ED079C FLAG: 1 DESCRIPTION: 1 - deselects the weapon without animation, 0 - plays the full animation for the weapon deselect -------------------------------------------------- [2769] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_throw.remoteCatchupStrategy CVAR PTR: 0000028263ED07A0 FLAG: 2 DESCRIPTION: Strategy to use to keep throw sequence better in sync 0: none 1: Speed up anim 2: Fast forward anim -------------------------------------------------- [2770] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_throw.serverInstantThrow CVAR PTR: 0000028263ED07A4 FLAG: 0 DESCRIPTION: Throw right away on server to minimize visual lag in physical object on clients. -------------------------------------------------- [2771] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.bloodEffect CVAR PTR: 0000028263ED0318 FLAG: 1 DESCRIPTION: Enable showing the blood effect on camera when hit. Disable this with g_godMode on. -------------------------------------------------- [2772] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.HealButtonPromptLevel CVAR PTR: 0000028263ED031C FLAG: 10 DESCRIPTION: The level at which the player will be shown a hint telling them to heal. -------------------------------------------------- [2773] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.HealButtonPromptPersist CVAR PTR: 0000028263ED0320 FLAG: 5.000000 DESCRIPTION: The number of seconds the Heal Button Prompt hint will persist after it appears -------------------------------------------------- [2774] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.HitIndicatorPersist CVAR PTR: 0000028263ED0324 FLAG: 3.500000 DESCRIPTION: The number of seconds the HitIndicator will persist after it appears -------------------------------------------------- [2775] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.hitBlur_maxIntensity CVAR PTR: 0000028263ED0328 FLAG: 0.500000 DESCRIPTION: maximum intensity of the radial blur when hit -------------------------------------------------- [2776] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.hitBlur_addPerHit CVAR PTR: 0000028263ED032C FLAG: 0.500000 DESCRIPTION: amount of radial blur to add per hit -------------------------------------------------- [2777] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.hitBlur_persistTime CVAR PTR: 0000028263ED0330 FLAG: 0.200000 DESCRIPTION: the time radial blur persists before decaying -------------------------------------------------- [2778] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.hitBlur_decayPerSecond CVAR PTR: 0000028263ED0334 FLAG: 1.000000 DESCRIPTION: how much radial blur decays every second -------------------------------------------------- [2779] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.hitColor_maxIntensity CVAR PTR: 0000028263ED0338 FLAG: -0.500000 DESCRIPTION: Cyan Color Correction per hit -------------------------------------------------- [2780] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.healBrightness CVAR PTR: 0000028263ED033C FLAG: 2.000000 DESCRIPTION: -------------------------------------------------- [2781] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.healBlur CVAR PTR: 0000028263ED0340 FLAG: 0.300000 DESCRIPTION: -------------------------------------------------- [2782] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.healSharpness CVAR PTR: 0000028263ED0344 FLAG: 10.000000 DESCRIPTION: -------------------------------------------------- [2783] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_health.healEffectDuration CVAR PTR: 0000028263ED0348 FLAG: 0.500000 DESCRIPTION: -------------------------------------------------- [2784] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_stamina.debug CVAR PTR: 0000028263ED0370 FLAG: 0 DESCRIPTION: display stamina debug info -------------------------------------------------- [2785] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_stamina.debugHelper CVAR PTR: 0000028263ED0374 FLAG: 0 DESCRIPTION: display breathing helper info (1=composition 2=location 3=both) -------------------------------------------------- [2786] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_stamina.debugSuffocation CVAR PTR: 0000028263ED0378 FLAG: 1 DESCRIPTION: log information when the player begins to suffocate/lose pressure -------------------------------------------------- [2787] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_stamina.debugProducerConsumer CVAR PTR: 0000028263ED037C FLAG: 0 DESCRIPTION: log information about the consume producer initialization -------------------------------------------------- [2788] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_stamina.enabled CVAR PTR: 0000028263ED0388 FLAG: 1 DESCRIPTION: enable the breathing-to-stamina gameplay -------------------------------------------------- [2789] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_stamina.gasTankAutoRefill CVAR PTR: 0000028263ED038C FLAG: 1 DESCRIPTION: Gas Tank automatically refills if the outer room has compatible gas composition -------------------------------------------------- [2790] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_stamina.staminaOverride CVAR PTR: 0000028263ED0390 FLAG: 0.000000 DESCRIPTION: Override the stamina (0=disabled) -------------------------------------------------- [2791] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_stamina.suitPunctureChance CVAR PTR: 0000028263ED0394 FLAG: 0 DESCRIPTION: [0-100] percent chance that a bullet impact will create a puncture -------------------------------------------------- [2792] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_status.logIncapacitated CVAR PTR: 0000028263ED03A0 FLAG: 0 DESCRIPTION: Log details about how actors get incapacitated -------------------------------------------------- [2793] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_status.logPrediction CVAR PTR: 0000028263ED03A4 FLAG: 0 DESCRIPTION: Log details about actor stat prediction -------------------------------------------------- [2794] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_status.enableHunger CVAR PTR: 0000028263ED03B8 FLAG: 1 DESCRIPTION: enable/disable the hunger actor status -------------------------------------------------- [2795] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_status.enableThirst CVAR PTR: 0000028263ED03BC FLAG: 1 DESCRIPTION: enable/disable the thirst actor status -------------------------------------------------- [2796] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_gforce.debug CVAR PTR: 0000028263ED03D0 FLAG: 0 DESCRIPTION: display GForce debug info (1=real time X and Z params, 2=history of all axis) -------------------------------------------------- [2797] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_gforce.enabled CVAR PTR: 0000028263ED03D4 FLAG: 1 DESCRIPTION: enable the GForce stress mechanic -------------------------------------------------- [2798] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_gforce.headbobScale CVAR PTR: 0000028263ED03D8 FLAG: 1.000000 DESCRIPTION: Scales the head bobbing effects based on gforces that act on the player. -------------------------------------------------- [2799] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_gforce.zoomScaleBoost CVAR PTR: 0000028263ED03DC FLAG: 0.000000 DESCRIPTION: Scales the FOV change when using AfterBurner. -------------------------------------------------- [2800] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_gforce.animation.exteriorBlendspaceBlendTime CVAR PTR: 0000028263ED03E4 FLAG: 0.800000 DESCRIPTION: Set blend time for the edge animations in the bspace -------------------------------------------------- [2801] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_gforce.animation.interiorBlendspaceBlendTime CVAR PTR: 0000028263ED03E0 FLAG: 0.200000 DESCRIPTION: Set blend time for the middle animations in the bspace -------------------------------------------------- [2802] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_gforce.animation.interiorBlendspaceLimit CVAR PTR: 0000028263ED03EC FLAG: 0.100000 DESCRIPTION: Specify when interiorBlendspaceBlendTime has to be used instead of the external one -------------------------------------------------- [2803] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_gforce.animation.scaleGForce CVAR PTR: 0000028263ED03E8 FLAG: -1.000000 DESCRIPTION: How much we scale the parameters passed to the bspace -------------------------------------------------- [2804] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.debug CVAR PTR: 0000028263ED03F0 FLAG: 0 DESCRIPTION: display breathing debug info -------------------------------------------------- [2805] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.enabled CVAR PTR: 0000028263ED03F4 FLAG: 1 DESCRIPTION: enable the actor breathing component -------------------------------------------------- [2806] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.consumeOxygenInRoom CVAR PTR: 0000028263ED03F8 FLAG: 0 DESCRIPTION: Enable the players breathing and oxygen tank consuming oxygen from room they are currently in (Excludes helmets as oxygen is always consumed from helmet) -------------------------------------------------- [2807] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.enableMistedBreathInHelmet CVAR PTR: 0000028263ED03FC FLAG: 0 DESCRIPTION: Enable the players misted breath when they are wearing a sealed helmet -------------------------------------------------- [2808] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.overrideStamina CVAR PTR: 0000028263ED0400 FLAG: -1.000000 DESCRIPTION: Stamina override value for breathing (negative=disabled) -------------------------------------------------- [2809] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.overrideGForce CVAR PTR: 0000028263ED0404 FLAG: -1.000000 DESCRIPTION: GForce for override value breathing (negative=disabled) -------------------------------------------------- [2810] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.overrideGForceStress CVAR PTR: 0000028263ED0408 FLAG: -1.000000 DESCRIPTION: GForceStress override value for breathing (negative=disabled) -------------------------------------------------- [2811] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.overrideGForcePassout CVAR PTR: 0000028263ED040C FLAG: -1.000000 DESCRIPTION: GForcePassout override value for breathing (negative=disabled) -------------------------------------------------- [2812] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.overrideBodyTemperature CVAR PTR: 0000028263ED0410 FLAG: -1.000000 DESCRIPTION: Body temperature override value for breathing (negative=disabled) -------------------------------------------------- [2813] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.overrideSuitTemperature CVAR PTR: 0000028263ED0414 FLAG: -1.000000 DESCRIPTION: Suit temperature override value for breathing (negative=disabled) -------------------------------------------------- [2814] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.overrideApparentTemperature CVAR PTR: 0000028263ED0418 FLAG: -1.000000 DESCRIPTION: Apparent temperature override value for breathing (negative=disabled) -------------------------------------------------- [2815] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.overrideMistedBreath CVAR PTR: 0000028263ED041C FLAG: -1.000000 DESCRIPTION: Misted breath strength override value for breathing between 0 and 1 (negative=disabled) -------------------------------------------------- [2816] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.proceduralBreathingAnim.debug CVAR PTR: 0000028263ED0420 FLAG: 0 DESCRIPTION: Display the procedural breathing anim debug. -------------------------------------------------- [2817] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.proceduralBreathingAnim.enabled CVAR PTR: 0000028263ED0424 FLAG: 1 DESCRIPTION: Enable the procedural breathing anim. -------------------------------------------------- [2818] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_breath.proceduralBreathingAnim.samplingStepCount CVAR PTR: 0000028263ED0430 FLAG: 10 DESCRIPTION: Step count when sampling breathing curves. -------------------------------------------------- [2819] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_followEntity.minDirectionMatch CVAR PTR: 0000028263ED043C FLAG: 0.700000 DESCRIPTION: how much should the directions match in order to start following -------------------------------------------------- [2820] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_followEntity.catchupModifier CVAR PTR: 0000028263ED0440 FLAG: 0.250000 DESCRIPTION: how much of the remaining distance should the player catch up each second -------------------------------------------------- [2821] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_followEntity.debugEnabled CVAR PTR: 0000028263ED0444 FLAG: 0 DESCRIPTION: display debug information -------------------------------------------------- [2822] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_hitReaction.debug CVAR PTR: 0000028263ED048C FLAG: 0 DESCRIPTION: Log hit reaction information. -------------------------------------------------- [2823] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_awarenessComponent.debug CVAR PTR: 0000028263ED04C8 FLAG: 0 DESCRIPTION: Show debug information for the awareness component -------------------------------------------------- [2824] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_awarenessComponent.hazards.debugOverride.enabled CVAR PTR: 0000028263ED04F8 FLAG: 0 DESCRIPTION: Use the override values for determining hazard direction, also enables face protection -------------------------------------------------- [2825] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_awarenessComponent.hazards.debugOverride.x CVAR PTR: 0000028263ED04FC FLAG: 0.000000 DESCRIPTION: Sets x component of hazard direction -------------------------------------------------- [2826] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_awarenessComponent.hazards.debugOverride.y CVAR PTR: 0000028263ED0500 FLAG: 0.000000 DESCRIPTION: Sets y component of hazard direction -------------------------------------------------- [2827] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_awarenessComponent.hazards.debugOverride.z CVAR PTR: 0000028263ED0504 FLAG: 0.000000 DESCRIPTION: Sets z component of hazard direction -------------------------------------------------- [2828] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_proceduralRecoil.debug CVAR PTR: 0000028263ED0508 FLAG: 0 DESCRIPTION: Show debug information for the procedural recoil. 1 = All, 2 = Hands, 3 = Aim, 4 = Body, 5 = Head -------------------------------------------------- [2829] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_proceduralRecoil.enable CVAR PTR: 0000028263ED050C FLAG: 1 DESCRIPTION: Enable/disable the entire procedural recoil system -------------------------------------------------- [2830] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_proceduralRecoil.enableHipsRecoil CVAR PTR: 0000028263ED0510 FLAG: 1 DESCRIPTION: Enable/disable the hips recoil -------------------------------------------------- [2831] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_proceduralRecoil.enableHandsRecoil CVAR PTR: 0000028263ED0514 FLAG: 1 DESCRIPTION: Enable/disable the hands recoil -------------------------------------------------- [2832] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_proceduralRecoil.enableRecoil CVAR PTR: 0000028263ED0518 FLAG: 1 DESCRIPTION: Enable/disable the standard recoil, not affecting hips, kick recoil or head recoil -------------------------------------------------- [2833] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_proceduralRecoil.enableHeadRecoil CVAR PTR: 0000028263ED051C FLAG: 1 DESCRIPTION: Enable/disable the head recoil -------------------------------------------------- [2834] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_proceduralRecoil.maxFrameTime CVAR PTR: 0000028263ED0520 FLAG: 0.066600 DESCRIPTION: Set maximal frame time used for recoil calculation to prevent large orientation jumps. -------------------------------------------------- [2835] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.walk_SpeedScale CVAR PTR: 0000028263ED0494 FLAG: 0.661765 DESCRIPTION: Walk speed scale -------------------------------------------------- [2836] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.ladder_walk_SpeedScale CVAR PTR: 0000028263ED049C FLAG: 0.661765 DESCRIPTION: Ladder walk on speed scale -------------------------------------------------- [2837] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.ladder_SlideSpeedMaxVel CVAR PTR: 0000028263ED04A0 FLAG: 24.000000 DESCRIPTION: Maximum velocity sliding down ladder -------------------------------------------------- [2838] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.ladder_SlideFriction CVAR PTR: 0000028263ED04A4 FLAG: 0.100000 DESCRIPTION: Slide friction, 0-1, higher value means more friction -------------------------------------------------- [2839] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.ladder_SlideMinGravity CVAR PTR: 0000028263ED04A8 FLAG: 2.000000 DESCRIPTION: Slide minimum gravity, if gravity falls below this value then acceleration is calculated using the minimum -------------------------------------------------- [2840] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.removeSpeedModifiersWhenWalking CVAR PTR: 0000028263ED0498 FLAG: 1 DESCRIPTION: Remove weight based speed modifiers when walking (and gradually apply them as speed increases up to fast run) -------------------------------------------------- [2841] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.prone.rayLength CVAR PTR: 0000028263ED04B4 FLAG: 0.750000 DESCRIPTION: Ray length for close quarters checking (moving pivot point and checking if the player can roll -------------------------------------------------- [2842] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.prone.debug CVAR PTR: 0000028263ED04B0 FLAG: 0 DESCRIPTION: Show debug info (pivot location, rays) for prone -------------------------------------------------- [2843] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.prediction.travelAngleSmoothing CVAR PTR: 0000028263ED04B8 FLAG: 0.100000 DESCRIPTION: Motion parameter 'TravelAngle' smoothing factor in MovementAction for local actors -------------------------------------------------- [2844] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.prediction.travelAngleSmoothingRemote CVAR PTR: 0000028263ED04BC FLAG: 0.100000 DESCRIPTION: Motion parameter 'TravelAngle' smoothing factor in MovementAction for remote actors -------------------------------------------------- [2845] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.prediction.moveSpeedSmoothing CVAR PTR: 0000028263ED04C0 FLAG: 0.040000 DESCRIPTION: Motion parameter 'MoveSpeed' smoothing factor in MovementAction for local actors -------------------------------------------------- [2846] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movement.prediction.moveSpeedSmoothingRemote CVAR PTR: 0000028263ED04C4 FLAG: 0.100000 DESCRIPTION: Motion parameter 'MoveSpeed' smoothing factor in MovementAction for remote actors -------------------------------------------------- [2847] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_speedThrottle.enabled CVAR PTR: 0000028263ED053C FLAG: 1 DESCRIPTION: Enable speed throttle and brake controls for player movement -------------------------------------------------- [2848] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_speedThrottle.enableGamepadMinSpeed CVAR PTR: 0000028263ED0540 FLAG: 1 DESCRIPTION: Enable making gamepad movement input zero unless it's high enough to reach minimum speed (SlowWalk) -------------------------------------------------- [2849] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_speedThrottle.defaultFixedSpeed CVAR PTR: 0000028263ED0544 FLAG: 0.000000 DESCRIPTION: Default speed to use when using inputMode 1; persists between sessions; if 0 will use default speed configured in DataForge -------------------------------------------------- [2850] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ai_grenade.debugDrawPrediction CVAR PTR: 0000028263ED1220 FLAG: 0 DESCRIPTION: Calculate ideal throw velocity from animation -------------------------------------------------- [2851] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ai_grenade.underhandMaxDist CVAR PTR: 0000028263ED1224 FLAG: 10.000000 DESCRIPTION: Max distance to use underhand grenade throw before switching to overhand -------------------------------------------------- [2852] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ai_grenade.underhandMaxAngleDegrees CVAR PTR: 0000028263ED1228 FLAG: 60.000000 DESCRIPTION: Max vertical angle to use for underhand grenade throw (tend to look silly if we allow too much vertical on short throws) -------------------------------------------------- [2853] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ai_target.debugDraw CVAR PTR: 0000028263ED122C FLAG: 0 DESCRIPTION: Draw AI attention Targets. -------------------------------------------------- [2854] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ai_debugDrawSkills CVAR PTR: 0000028263ED0D90 FLAG: 0 DESCRIPTION: Enable debug drawing of AI Skills. -------------------------------------------------- [2855] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ai_DebugDrawSkillsDistance CVAR PTR: 0000028263ED0D94 FLAG: 100 DESCRIPTION: Distance at which AI Skills debug drawing is visible. -------------------------------------------------- [2856] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ai_MovementTeleportOnFailure CVAR PTR: 0000028263ED0DA8 FLAG: 0 DESCRIPTION: Teleport AI characters when the move is failing to find a path. -------------------------------------------------- [2857] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_lean.enabled CVAR PTR: 0000028263ED0550 FLAG: 1 DESCRIPTION: Is player simple lean enabled -------------------------------------------------- [2858] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_lean.forceLean CVAR PTR: 0000028263ED0554 FLAG: 0 DESCRIPTION: Force leaning direction, 0 - Disable, 1 - Force left, 2 - ForceRight, 3 - Force No lean -------------------------------------------------- [2859] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_lean.debug CVAR PTR: 0000028263ED0558 FLAG: 0 DESCRIPTION: Draw debug markers and text -------------------------------------------------- [2860] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_lean.debugStateMachine CVAR PTR: 0000028263ED055C FLAG: 0 DESCRIPTION: Draw debug info for the state machine -------------------------------------------------- [2861] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_lean.collisionSweepOrigin.x CVAR PTR: 0000028263ED0560 FLAG: 0.000000 DESCRIPTION: X Origin of lean collision check -------------------------------------------------- [2862] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_lean.collisionSweepOrigin.y CVAR PTR: 0000028263ED0564 FLAG: 0.000000 DESCRIPTION: Y Origin of lean collision check -------------------------------------------------- [2863] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_lean.collisionSweepOrigin.z CVAR PTR: 0000028263ED0568 FLAG: 1.500000 DESCRIPTION: Z Origin of lean collision check -------------------------------------------------- [2864] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_lean.collisionSweepRadius CVAR PTR: 0000028263ED056C FLAG: 0.160000 DESCRIPTION: Sweep collision sphere radius -------------------------------------------------- [2865] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_lean.collisionSweepLengthFactor CVAR PTR: 0000028263ED0570 FLAG: 1.000000 DESCRIPTION: How much we extend the head the sweep in direction of head -------------------------------------------------- [2866] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_lean.helmetAngle CVAR PTR: 0000028263ED0584 FLAG: 1.600000 DESCRIPTION: How much we rotatate of helmet when leaning in degrees -------------------------------------------------- [2867] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_lean.helmetDuration CVAR PTR: 0000028263ED0580 FLAG: 0.300000 DESCRIPTION: How long does the rotation take to finish -------------------------------------------------- [2868] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movementTransition.enabled CVAR PTR: 0000028263ED05C0 FLAG: 1472 DESCRIPTION: Toggles filter to enable some transitions. Usage: pl_movementTransition.enabled [0ab...] (flags can be combined) +a : Starts +b : Stops +c : Steps +d : Jukes +e : Hip flip -------------------------------------------------- [2869] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movementTransition.logVerbosity CVAR PTR: 0000028263ED05C4 FLAG: 0 DESCRIPTION: Log out transition information if greater than 0 -------------------------------------------------- [2870] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movementTransition.allowProne CVAR PTR: 0000028263ED05C8 FLAG: 0 DESCRIPTION: For animation asset testing, allow transition logic to run for prone -------------------------------------------------- [2871] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movementTransition.zeroGStanceChange CVAR PTR: 0000028263ED05CC FLAG: 0.034000 DESCRIPTION: Time between zero G transitions (keep it above 0, if the transition is instant the physics bug out) -------------------------------------------------- [2872] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movementTransition.minJukeAngle CVAR PTR: 0000028263ED05D4 FLAG: 0.000000 DESCRIPTION: The smallest angle between current and desired movement direction where a juke transition request may be triggered. Set to 0 to turn jukes off. -------------------------------------------------- [2873] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movementTransition.naturalMotionAcceleration CVAR PTR: 0000028263ED05D0 FLAG: 0.000000 DESCRIPTION: If greater than 0, will cause the player to accelerate from a base motion set to the next target set (like walk fast to run slow) instead of going to the target speed instantly. -------------------------------------------------- [2874] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movementTransition.strafeHipFlipBlockTime CVAR PTR: 0000028263ED05D8 FLAG: 1.000000 DESCRIPTION: The time to block doing a hip flip when switching strafe direction. -------------------------------------------------- [2875] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movementTransition.strafeHipFlipBlockAngle CVAR PTR: 0000028263ED05DC FLAG: 10.000000 DESCRIPTION: The maximum angle to block hip flips when switching strafe direction (0 = perfect strafe in other direction, 90 = perpedicular). -------------------------------------------------- [2876] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ec_lootable.showDebug CVAR PTR: 0000028263ED05E0 FLAG: 0 DESCRIPTION: If enabled, shows on screen information for the lootable component -------------------------------------------------- [2877] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ec_lootable.blockAllInteractions CVAR PTR: 0000028263ED05E4 FLAG: 1 DESCRIPTION: If enabled, all interactions in an entity with a lootable container will be hidden if local player doesn't have access. -------------------------------------------------- [2878] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ec_spawner.showPortRefill CVAR PTR: 0000028263ED05E8 FLAG: 0 DESCRIPTION: If enabled, shows on screen the portRefilling timers in the CEntityComponentSpawner. -------------------------------------------------- [2879] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: ec_emotion.showDebug CVAR PTR: 0000028263ED05EC FLAG: 0 DESCRIPTION: If enabled, shows on screen information for the emotion component -------------------------------------------------- [2880] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_inspect.viewLimitH CVAR PTR: 0000028263ED0B18 FLAG: 85.000000 DESCRIPTION: Horizontal head / aim rotation limit. -------------------------------------------------- [2881] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_inspect.viewLimitV CVAR PTR: 0000028263ED0B1C FLAG: 75.000000 DESCRIPTION: Vertical head / aim rotation limit. -------------------------------------------------- [2882] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_heldEntityAttachments.debug CVAR PTR: 0000028263ED0B20 FLAG: 0 DESCRIPTION: Debug info for the held entity attachments. -------------------------------------------------- [2883] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_state_reload.interruptWhenSprinting CVAR PTR: 0000028263ED0610 FLAG: 1 DESCRIPTION: Enables the sprint to interrupt the reload. -------------------------------------------------- [2884] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_state_take.showDebugInfo CVAR PTR: 0000028263ED0614 FLAG: 0 DESCRIPTION: Displays debug info for the item being taken object. -------------------------------------------------- [2885] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_movementController.debugaimlook CVAR PTR: 0000028263ED06D4 FLAG: 0 DESCRIPTION: Debug aim/look direction in player movement controller -------------------------------------------------- [2886] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: mn_procContext.movementControlMethod.enabled CVAR PTR: 0000028263ED06EC FLAG: 1 DESCRIPTION: Enable/disable movement control method procedural clip (for testing only, will break usables if disabled!) -------------------------------------------------- [2887] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.DrawLookComponent CVAR PTR: 0000028263ED0870 FLAG: 0 DESCRIPTION: Render the look component -------------------------------------------------- [2888] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.DebugLookComponentForcePCAPLookIKOn CVAR PTR: 0000028263ED0874 FLAG: 0 DESCRIPTION: Forces PCAP LookIK on for testing -------------------------------------------------- [2889] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.proceduralPOI.filterActive CVAR PTR: 0000028263ED07D0 FLAG: 0 DESCRIPTION: -------------------------------------------------- [2890] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.proceduralPOI.debugLook CVAR PTR: 0000028263ED07D4 FLAG: 0 DESCRIPTION: available severities: 0/1/2/3/4/5 -------------------------------------------------- [2891] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.proceduralPOI.debugPoiTags CVAR PTR: 0000028263ED07D8 FLAG: 0 DESCRIPTION: available severities: 0/1/2 -------------------------------------------------- [2892] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.accuracyOverride CVAR PTR: 0000028263ED0808 FLAG: -1.000000 DESCRIPTION: A global override for all AI accuracy, for testing the accuracy formula at different levels of accuracy. Only takes effect if set to greater than 0. -------------------------------------------------- [2893] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.minInitialAimPositionAngle CVAR PTR: 0000028263ED080C FLAG: 2.500000 DESCRIPTION: Initial aim position cone angle for AI with an accuracy of 1, in degrees. -------------------------------------------------- [2894] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.maxInitialAimPositionAngle CVAR PTR: 0000028263ED0810 FLAG: 30.000000 DESCRIPTION: Initial aim position cone angle for AI with an accuracy of 0, in degrees. -------------------------------------------------- [2895] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.minConvergenceDriftAngle CVAR PTR: 0000028263ED0814 FLAG: 2.500000 DESCRIPTION: Convergence drift direction cone angle for AI with an accuracy of 1, in degrees. -------------------------------------------------- [2896] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.maxConvergenceDriftAngle CVAR PTR: 0000028263ED0818 FLAG: 30.000000 DESCRIPTION: Convergence drift direction cone angle for AI with an accuracy of 0, in degrees. -------------------------------------------------- [2897] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.matchVelocityBaseMinAcceleration CVAR PTR: 0000028263ED081C FLAG: 5.000000 DESCRIPTION: Base min match velocity acceleration for accuracy helper, will be the min acceleration for AI with an accuracy of 0. -------------------------------------------------- [2898] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.matchVelocityPossibleAdditionalMinAcceleration CVAR PTR: 0000028263ED0820 FLAG: 30.000000 DESCRIPTION: Possible additional acceleration to be added to the base min match velocity aceleration depending on AI accuracy. min acceleration = base + additional * accuracy. -------------------------------------------------- [2899] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.matchVelocityTime CVAR PTR: 0000028263ED0824 FLAG: 2.000000 DESCRIPTION: Rough time to match a new velocity for AI with accuracy of 0. -------------------------------------------------- [2900] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.convergenceBaseMinSpeed CVAR PTR: 0000028263ED0828 FLAG: 5.000000 DESCRIPTION: Base min convergence speed for accuracy helper, will be the min speed for AI with an accuracy of 0. -------------------------------------------------- [2901] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.convergencePossibleAdditionalMinSpeed CVAR PTR: 0000028263ED082C FLAG: 20.000000 DESCRIPTION: Possible additional convergence speed to be added to the base min convergence speed depending on AI accuracy. min convergence speed = base + additional * accuracy. -------------------------------------------------- [2902] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.convergenceTime CVAR PTR: 0000028263ED0830 FLAG: 3.000000 DESCRIPTION: Rough time to converge to a new target position for AI with accuracy of 0. -------------------------------------------------- [2903] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.accuracySettings.targetRadiusMultiplier CVAR PTR: 0000028263ED0834 FLAG: 0.500000 DESCRIPTION: Multiplier for the smallest axis of a targets bounding box, to get radius within which it is safe to stop convergence. -------------------------------------------------- [2904] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.DrawWeaponAccuracyCone CVAR PTR: 0000028263ED0850 FLAG: 0 DESCRIPTION: -------------------------------------------------- [2905] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.DrawWeaponFiringCone CVAR PTR: 0000028263ED0854 FLAG: 0 DESCRIPTION: AI weapons open fire when their targets predicted position enters their weapons' firing cone -------------------------------------------------- [2906] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.DrawWeaponOcclusions CVAR PTR: 0000028263ED085C FLAG: 0 DESCRIPTION: -------------------------------------------------- [2907] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.DrawWeaponAimingStatus CVAR PTR: 0000028263ED0858 FLAG: 0 DESCRIPTION: -------------------------------------------------- [2908] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.LogCounterMeasureUse CVAR PTR: 0000028263ED0860 FLAG: 0 DESCRIPTION: -------------------------------------------------- [2909] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.QDriveDebug CVAR PTR: 0000028263ED0864 FLAG: 0 DESCRIPTION: Draws text information pertinent to the state of QT -------------------------------------------------- [2910] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.burstFireSettings.UseBurstFire CVAR PTR: 0000028263ED0838 FLAG: 1 DESCRIPTION: If greater than 0 burst fire will be enabled for AI. -------------------------------------------------- [2911] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.burstFireSettings.minRateOfFire CVAR PTR: 0000028263ED083C FLAG: 0.500000 DESCRIPTION: Minimum shots per second for burst fire to be used with a weapon group. -------------------------------------------------- [2912] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.burstFireSettings.minBurstLength CVAR PTR: 0000028263ED0840 FLAG: 0.250000 DESCRIPTION: Minimum length of a burst of weapon fire. -------------------------------------------------- [2913] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.burstFireSettings.minShotCount CVAR PTR: 0000028263ED0844 FLAG: 3.000000 DESCRIPTION: Minimum number of shots per burst of weapon fire. -------------------------------------------------- [2914] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.burstFireSettings.gapLengthMultiplier CVAR PTR: 0000028263ED0848 FLAG: 1.000000 DESCRIPTION: The length gap between bursts of fire is the length of the burst of fire multiplied by this cvar. -------------------------------------------------- [2915] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.burstFireSettings.burstVariationMultiplier CVAR PTR: 0000028263ED084C FLAG: 1.000000 DESCRIPTION: The length of a burst of weapon fire is determined by a minimum, plus that minimum multiplied by a number randomly chosen between 0 and this cvar. -------------------------------------------------- [2916] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.vision.raycastQuota CVAR PTR: 0000028263ED07F0 FLAG: 512 DESCRIPTION: Max number of raycasts queued by the VisionComponent handled by physics each frame -------------------------------------------------- [2917] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.vision.pvsQuota CVAR PTR: 0000028263ED07F4 FLAG: 8 DESCRIPTION: Max number of PVS (Probable Visible Set) raycast requests that can be queued in the deferred queued by each component each update -------------------------------------------------- [2918] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.vision.useInstantRayCastOnTarget CVAR PTR: 0000028263ED07F8 FLAG: 1 DESCRIPTION: Enable instant ray cast against attention target -------------------------------------------------- [2919] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.vision.triggerOffset CVAR PTR: 0000028263ED07FC FLAG: 0.300000 DESCRIPTION: A change in the relative position between observer and observable that triggers a new raycast -------------------------------------------------- [2920] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.vision.visionComponentFrequencyUpdate CVAR PTR: 0000028263ED0800 FLAG: 1.000000 DESCRIPTION: Frequency of update for the vision component. It express how many times the component should be attempted to be updated in 1s. -------------------------------------------------- [2921] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.vision.maxVisionComponentUpdatesPerFrame CVAR PTR: 0000028263ED0804 FLAG: 50 DESCRIPTION: Max components that can be updated in the same frame if the frequency requires it. -------------------------------------------------- [2922] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.usePIDAiming CVAR PTR: 0000028263ED0868 FLAG: 0 DESCRIPTION: Enable the new PID enabled aiming and target following -------------------------------------------------- [2923] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.seatOperator.debugPIDAiming CVAR PTR: 0000028263ED086C FLAG: 0 DESCRIPTION: Debug draws and UI for the PID aiming -------------------------------------------------- [2924] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.enableGSafe CVAR PTR: 0000028263ED08D0 FLAG: 0 DESCRIPTION: -------------------------------------------------- [2925] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.flightBlockDebug CVAR PTR: 0000028263ED08D4 FLAG: 0 DESCRIPTION: If > 0, display the debug info of flightblocks that are currently being executed -------------------------------------------------- [2926] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.flightBlockDebugTextSize CVAR PTR: 0000028263ED08E0 FLAG: 1.000000 DESCRIPTION: Size of debug text used for flight blocks -------------------------------------------------- [2927] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.timeToCollisionDraw CVAR PTR: 0000028263ED08E4 FLAG: 0 DESCRIPTION: Draws the search AABB around each AI ships and all obstacles found inside the search area with a log of the TTC value (if any) at the center of their volume -------------------------------------------------- [2928] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.timeToCollisionRadiusScaler CVAR PTR: 0000028263ED08E8 FLAG: 0.500000 DESCRIPTION: Asteroid radiuses are inflated. This is a well functioning hack while waiting for a reasonable way to access the true radius of asteroids. -------------------------------------------------- [2929] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.localVelocityAvoidanceDebug CVAR PTR: 0000028263ED08EC FLAG: 0 DESCRIPTION: Draw SDF based local avoidance in velocity control mode -------------------------------------------------- [2930] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.formationsDebug CVAR PTR: 0000028263ED08F0 FLAG: 0 DESCRIPTION: -------------------------------------------------- [2931] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.flyToActionsBufferSize CVAR PTR: 0000028263ED08F8 FLAG: 6 DESCRIPTION: The Autopilot needs this number of FlyTo actions queued to smoothly interpolate through the waypoints -------------------------------------------------- [2932] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.landingSucceedsWhenLandingGearsCompress CVAR PTR: 0000028263ED08FC FLAG: 1 DESCRIPTION: If not zero, the landing block will override the landing target by an amount dictated by offsetFromOriginalTouchDownPosition and let the landing gears telling the pilot when the landing has been successful. -------------------------------------------------- [2933] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.landingOffsetFromOriginalTouchdownPosition CVAR PTR: 0000028263ED0900 FLAG: 5.000000 DESCRIPTION: The pilot should aim at a position this amount of meters below the original touchdown target -------------------------------------------------- [2934] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.activateAnalytics CVAR PTR: 0000028263ED08F4 FLAG: 0 DESCRIPTION: Activate analytics for the fligth ai movement blocks -------------------------------------------------- [2935] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.autopilotAccuracyWithMovingTargets CVAR PTR: 0000028263ED0904 FLAG: 1.000000 DESCRIPTION: How accurate should be the IFCS autopilot when tracking a moving target (0 to 1 where 1 is the most accurate) -------------------------------------------------- [2936] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.deployLandingGearsTimeOffsetToEndOfSpline CVAR PTR: 0000028263ED0908 FLAG: 3.000000 DESCRIPTION: The Ship will start deploying the landing gears this amount of seconds before reaching the end of the landing spline -------------------------------------------------- [2937] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.enteredAtmospherePressureThreshold CVAR PTR: 0000028263ED090C FLAG: 0.150000 DESCRIPTION: Minimum atmospheric pressure for an AI ship to be considered in atmosphere (differs from exitedAtmospherePressureThreshold to prevent state oscillation) -------------------------------------------------- [2938] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.exitedAtmospherePressureThreshold CVAR PTR: 0000028263ED0910 FLAG: 0.100000 DESCRIPTION: Maximum atmospheric pressure an AI ship can experience while still considering itself outside of any atmosphere (differs from enteredAtmospherePressureThreshold to prevent state oscillation) -------------------------------------------------- [2939] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.splineTunnelSegmentGap CVAR PTR: 0000028263ED0914 FLAG: 50.000000 DESCRIPTION: Distance between segments in a spline tunnel -------------------------------------------------- [2940] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.splineTunnelRepositioningSpeedRandomization CVAR PTR: 0000028263ED0918 FLAG: 0.000000 DESCRIPTION: How much randomization is allowed in the repositioning speed, E.g. if 0, repositioning speed will always be max, if 0.5, then repositioning speed will vary between 0.5 * max respoitioning speed and max -------------------------------------------------- [2941] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_flightAI.flyBySubTargetDeadzoneAngle CVAR PTR: 0000028263ED091C FLAG: 15.000000 DESCRIPTION: Angle in degrees. If the AI's ship is within this angle of passing the subtarget or aligned with the subtargets offset then it will stop trying to pass the specifically by the subtarget. -------------------------------------------------- [2942] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_aiProceduralSplines.maxNumberOfRuns CVAR PTR: 0000028263ED0920 FLAG: 4 DESCRIPTION: Maximum number of runs that can allowed to run. Each run comprises a number of iterations over all points -------------------------------------------------- [2943] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_aiProceduralSplines.iterationsPerRun CVAR PTR: 0000028263ED0924 FLAG: 16 DESCRIPTION: Number of iterations per each run. One iteration is one pass over all points. -------------------------------------------------- [2944] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_aiProceduralSplines.repulsionStrength CVAR PTR: 0000028263ED0928 FLAG: 1.000000 DESCRIPTION: How strong is the response to a close by obstacle. -------------------------------------------------- [2945] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_aiProceduralSplines.springStrength CVAR PTR: 0000028263ED092C FLAG: 1.000000 DESCRIPTION: How strong is the smoothing force between adjacent points -------------------------------------------------- [2946] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_aiProceduralSplines.debugElasticBand CVAR PTR: 0000028263ED0930 FLAG: 0 DESCRIPTION: Debug the outcome of the elastic band process. -------------------------------------------------- [2947] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_aiProceduralSplines.debugLandingSiteClearance CVAR PTR: 0000028263ED0934 FLAG: 0 DESCRIPTION: Only used when landing over terrain. Draws the OBBs found around the landing site and the highest vertex with respect to the terrain -------------------------------------------------- [2948] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.DrawAimTarget CVAR PTR: 0000028263ED0878 FLAG: 0 DESCRIPTION: Render the aiming component's aim target -------------------------------------------------- [2949] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.DrawWeaponTargeting CVAR PTR: 0000028263ED087C FLAG: 0 DESCRIPTION: Render the AI weapon component's targeting adjustments. You can set it to the following values [1] = Draws a line for each bullet. A red line represents an intentional miss. [2] = Draws the validation of the line of firing. Firing is not allowed when the gun doesn't point towards the target. The debug line is red in this case. [3] = Draws the cone representing the area where the possible misses/hits are calculated. [4] = Draws the accuracy directions (up and right) used to calculate the hit position adjustment. [5] = Draws the adjusted position and the direction used for the adjustment calculation. [6] = Draws the shooting frustum to debug the friendly fire. -------------------------------------------------- [2950] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.WeaponComponentEnableAlwaysMiss CVAR PTR: 0000028263ED08B0 FLAG: 0 DESCRIPTION: Forces the weapon component to always miss when shooting. -------------------------------------------------- [2951] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.DebugComponentDistance CVAR PTR: 0000028263ED0880 FLAG: 200.000000 DESCRIPTION: Debug draw distance for AI components -------------------------------------------------- [2952] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.WeaponComponentAimingDirectionTolerance CVAR PTR: 0000028263ED08B4 FLAG: 10.000000 DESCRIPTION: Tolerance between aiming direction and direction to the target to decide when stop shooting (in degrees). -------------------------------------------------- [2953] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.EnableAILODUpdate CVAR PTR: 0000028263ED08B8 FLAG: 1 DESCRIPTION: Enable/disable the AI LOD update. -------------------------------------------------- [2954] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.UseSimplePathFollower CVAR PTR: 0000028263ED08C4 FLAG: 0 DESCRIPTION: Enable simple pathfollower rather than locomotion path follower (for testing/debugging) -------------------------------------------------- [2955] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.MovementForceLightweightUpdate CVAR PTR: 0000028263ED08C8 FLAG: 0 DESCRIPTION: Force lightweight update on the movement system component -------------------------------------------------- [2956] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.DrawCrewManifests CVAR PTR: 0000028263ED08BC FLAG: 0 DESCRIPTION: Enable/disable the Crew Manifest debugging. -------------------------------------------------- [2957] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.DebugDrawNavLinks CVAR PTR: 0000028263ED08C0 FLAG: 0 DESCRIPTION: Enable/disable the Navigation Links. 0 : Off 1 : Draw invalid or queued links. 2 : Draw valid/invalid links. -------------------------------------------------- [2958] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.DrawMovementSystem CVAR PTR: 0000028263ED0884 FLAG: 0 DESCRIPTION: Draw debug information related to the Movement System component. -------------------------------------------------- [2959] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.LightweightMovementUpdatePeriod CVAR PTR: 0000028263ED0888 FLAG: 1.000000 DESCRIPTION: Amount in seconds that must pass between different lightweight updates for the movement system. -------------------------------------------------- [2960] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.DrawCollisionAvoidance CVAR PTR: 0000028263ED088C FLAG: 0 DESCRIPTION: Draw debug information related to the Collision Avoidance component. -------------------------------------------------- [2961] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AIComponents.EnableUsableStuckRecovery CVAR PTR: 0000028263ED0890 FLAG: 1 DESCRIPTION: Enables code to handle the stuck detection on top of a usable. -------------------------------------------------- [2962] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.DrawCollisions CVAR PTR: 0000028263ED0938 FLAG: 0 DESCRIPTION: Draw collision checks for the AI spawning system - Wont work on clients connected to a server. -------------------------------------------------- [2963] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.UseSpawnResolver CVAR PTR: 0000028263ED093C FLAG: 1 DESCRIPTION: Resolve spawns against existing entities to avoid collisions. -------------------------------------------------- [2964] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.PopulationDebug CVAR PTR: 0000028263ED0940 FLAG: 0 DESCRIPTION: Draw Population debugging: 0 : Off 1 : Draw bounding boxes / locations 2 : Print to log how many locations are lost due to anchor -------------------------------------------------- [2965] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.DebugSpawnResolver CVAR PTR: 0000028263ED0950 FLAG: 0 DESCRIPTION: Print resolver debugging to the log. -------------------------------------------------- [2966] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.ResolverDebugTime CVAR PTR: 0000028263ED0954 FLAG: 60.000000 DESCRIPTION: How long the resolver debugging should be on screen. -------------------------------------------------- [2967] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.DespawnTimer CVAR PTR: 0000028263ED0958 FLAG: 10.000000 DESCRIPTION: How long spawned entities should persist after a despawn request before being despawned - Used for preserving entities between missions. -------------------------------------------------- [2968] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.PopulationDebugTime CVAR PTR: 0000028263ED095C FLAG: 60.000000 DESCRIPTION: How long the population debugging should be on screen. -------------------------------------------------- [2969] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.debugSpawnRequests CVAR PTR: 0000028263ED0960 FLAG: 0 DESCRIPTION: Debug draw spawn request locations (server only). -------------------------------------------------- [2970] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.debugSpawnRequestRemoveTime CVAR PTR: 0000028263ED0964 FLAG: 600.000000 DESCRIPTION: How long to persist a requested spawn location after the entity despawns. -------------------------------------------------- [2971] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.debugSpawnRequestRadiusMultiplier CVAR PTR: 0000028263ED0968 FLAG: 1.000000 DESCRIPTION: Multiplier for the radius of the debug sphere drawn for each debug spawn request. -------------------------------------------------- [2972] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.debugSpawnRequestRemoveWithOwner CVAR PTR: 0000028263ED096C FLAG: 0 DESCRIPTION: If 1, the spawn location will be removed when the mission module that spawned it ends. -------------------------------------------------- [2973] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.enableSpawnViaQT CVAR PTR: 0000028263ED0970 FLAG: 1 DESCRIPTION: Enables spawning via QT in spawning tasks that use the SpawnDescription variable. -------------------------------------------------- [2974] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: g_AISpawning.useHighPriorityTPSQuery CVAR PTR: 0000028263ED0974 FLAG: 1 DESCRIPTION: Use high priority TPS queries when requesting to find spawn points -------------------------------------------------- [2975] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_mining.debugArm CVAR PTR: 0000028263ED0978 FLAG: 0.000000 DESCRIPTION: Mining arm debug -------------------------------------------------- [2976] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_mining.debugWeapon CVAR PTR: 0000028263ED097C FLAG: 0.000000 DESCRIPTION: Mining weapon (fracture and extraction) debug -------------------------------------------------- [2977] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_mining.debugController CVAR PTR: 0000028263ED0980 FLAG: 0.000000 DESCRIPTION: Mining controller debug -------------------------------------------------- [2978] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_radar.inflate_bounds_size CVAR PTR: 0000028263ED0984 FLAG: 20000.000000 DESCRIPTION: inflates the bounds of entities detected by radar -------------------------------------------------- [2979] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_radar.ping_wave_effect_force_360 CVAR PTR: 0000028263ED0988 FLAG: 1 DESCRIPTION: Forces the ping wave effect to always use the 360 effect -------------------------------------------------- [2980] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_radar.ping_wave_effect_force_attach CVAR PTR: 0000028263ED098C FLAG: 1 DESCRIPTION: Forces the ping wave effect to attach to the host -------------------------------------------------- [2981] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_radar.ping_wave_use_lens_rtt CVAR PTR: 0000028263ED0990 FLAG: 0 DESCRIPTION: Use RTT for ping wave effect -------------------------------------------------- [2982] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_radar.scan_wave_enabled CVAR PTR: 0000028263ED0994 FLAG: 0 DESCRIPTION: 0 - off, 1 - ping now scans, 2 - adds debug ui to the scan wave -------------------------------------------------- [2983] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.disabled CVAR PTR: 0000028263ED09A0 FLAG: 0 DESCRIPTION: Disable landing system vehicle item (remains in idle state). -------------------------------------------------- [2984] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.debug CVAR PTR: 0000028263ED0998 FLAG: 0 DESCRIPTION: Show debug movement requests. -------------------------------------------------- [2985] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.debugStateHierarchy CVAR PTR: 0000028263ED099C FLAG: 0 DESCRIPTION: Turn on CryState debugging. -------------------------------------------------- [2986] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.netlog CVAR PTR: 0000028263ED09A4 FLAG: 0 DESCRIPTION: Log network requests. -------------------------------------------------- [2987] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.eventlog CVAR PTR: 0000028263ED09A8 FLAG: 0 DESCRIPTION: Log landing events. -------------------------------------------------- [2988] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.drawBounds CVAR PTR: 0000028263ED09AC FLAG: 0 DESCRIPTION: Draw ship and landing area bounds (1 draws ship and area bounds, 2 includes physics bounds : non-Release) -------------------------------------------------- [2989] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.simpleLanding.debugArea CVAR PTR: 0000028263ED09B8 FLAG: 0 DESCRIPTION: Debug area processor state machine. -------------------------------------------------- [2990] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.simpleLanding.useLandingHelperNode CVAR PTR: 0000028263ED09BC FLAG: 1 DESCRIPTION: Use landing helper node to calculate touchdown position (as opposed to ship bounds). -------------------------------------------------- [2991] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.simpleLanding.orientWithPlane CVAR PTR: 0000028263ED09C0 FLAG: 0 DESCRIPTION: Orientate the ship to align it's up vector with the landing plane. -------------------------------------------------- [2992] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.simpleLanding.autotouchdown.enabled CVAR PTR: 0000028263ED09C4 FLAG: 0 DESCRIPTION: Enable autotouchdown. -------------------------------------------------- [2993] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.simpleLanding.autotouchdown.height CVAR PTR: 0000028263ED09C8 FLAG: 5.000000 DESCRIPTION: Height at which we kick-in auto-touchdown. -------------------------------------------------- [2994] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.simpleLanding.dockingSystem.autoDockEnabled CVAR PTR: 0000028263ED09CC FLAG: 1 DESCRIPTION: Enable/disable autodocking option. -------------------------------------------------- [2995] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.simpleLanding.dockingSystem.abortEnabled CVAR PTR: 0000028263ED09D0 FLAG: 0 DESCRIPTION: Enable/disable docking abort option. -------------------------------------------------- [2996] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.simpleLanding.dockingSystem.requirePlayerInteraction CVAR PTR: 0000028263ED09D4 FLAG: 1 DESCRIPTION: Requires player to press a button to advance hangar touchdown and post-takeoff. -------------------------------------------------- [2997] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.simpleLanding.dockingSystem.hoverTime CVAR PTR: 0000028263ED09D8 FLAG: 2.000000 DESCRIPTION: Default hover time. -------------------------------------------------- [2998] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: v_landingSystem.areaGeom.debugLandingUI CVAR PTR: 0000028263ED09DC FLAG: 0 DESCRIPTION: Show the bounding box of the landing corridor. -------------------------------------------------- [2999] REGISTERING FUNCTION-------- CLASS PTR: 24F164D0E00 CVAR: pl_portModification.drawDebug CVAR PTR: 0000028263ED09E0 FLAG: 0 DESCRIPTION: +1:Draw Spheres +2:Draw Names +4:Allow Forbidden Ports +8:Allow un-editable Ports --------------------------------------------------