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PS4 GTA V Script Loader/Injector v1.38 [Code]

May 10th, 2022 (edited)
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  1. //I tried using the R* method to load gta v scripts and it worked (:
  2.  
  3. unsigned int (*registerFile)(char *filepath, bool unk0, char *filename, bool unk1, bool unk2) = (void*)(0x200B720 /*EUR*/ + 0x400000);
  4.  
  5.  
  6. Usage in (gta payload):
  7. //you will need to gta v script compiler [PS4]
  8. //the method works on unencrypted/uncompressed scripts (I tested it with original & uncompressed scripts)
  9. //you can inject the scripts from your GTA V Payload (Menu)
  10. //add this in option to register the script file in gta memory
  11.  
  12. //load the script from "/data" folder (via ftp)
  13. u32 fileHandler = registerFile("/data/oysters_script.osc", 1, "oysters_script.osc", 0, 0);
  14.     if(fileHandler != -1)
  15.         print("script is registered.");
  16.  
  17. In looping:
  18. bool runScript = false;
  19.  
  20.  
  21. if(runScript) {
  22. REQUEST_SCRIPT("oysters_script");
  23.     if(HAS_SCRIPT_LOADED("oysters_script")) {
  24.         START_NEW_SCRIPT("oysters_script", 2024);
  25.         SET_SCRIPT_AS_NO_LONGER_NEEDED("oysters_script");
  26.         print("script loaded", 3000);
  27.         runScript = false;
  28.     }
  29. }
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