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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- using UnityEngine.UI;
- public class Money : MonoBehaviour
- {
- private int score = 0;
- public Text ScoreText;
- public void vov(int scoremoney)
- {
- score = scoremoney;
- }
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- }
- public void UpCoin(bool f)
- {
- score = score + 5;
- ScoreText.text = score + "" ;
- GetComponent<SaveLoad>().Ggdrop(score);
- }
- }
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