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- -- autist's fov circle
- -- coded in notepad lmfao
- --check if exploit supports drawing lib:
- if Drawing and Drawing.new then
- --variables:
- local rainbow = true -- change to false for no rainbow
- local gs = game:GetService("GuiService"):GetGuiInset()
- local mouse = game:GetService("Players").LocalPlayer:GetMouse()
- local a = Drawing.new("Circle")
- --functions:
- local function Rainbow() return C3.fromHSV(sin((tick() / 3) % 1), 0.5, 1) end -- credit to gamesense v2.0
- --on execute:
- a.Radius = 40
- a.Thickness = .50
- a.Filled = false
- a.Transparency =1
- if rainbow then a.Color = Rainbow() else a.Color = Color3.new(0,255,0) end --if rainbow
- a.Visible - true
- while wait() do
- a.Position = Vector2.new(mouse.X,mouse.Y+gs.Y)
- end
- else
- game:GetService("Players").LocalPlayer:kick("unsupported exploit")
- end
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