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-- autist's fov circle
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-- coded in notepad lmfao
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--check if exploit supports drawing lib:
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if Drawing and Drawing.new then
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--variables:
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local rainbow = true -- change to false for no rainbow
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local gs = game:GetService("GuiService"):GetGuiInset()
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local mouse = game:GetService("Players").LocalPlayer:GetMouse()
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local a = Drawing.create("Circle")
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local a = Drawing.new("Circle")
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--functions:
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local function Rainbow() return C3.fromHSV(sin((tick() / 3) % 1), 0.5, 1) end -- credit to gamesense v2.0
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--on execute:
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a.Radius = 40
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a.Thickness = .50
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a.Filled = false
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a.Transparency =1
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if rainbow then a.Color = Rainbow() else a.Color = Color3.new(0,255,0) end --if rainbow
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a.Visible - true
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while wait() do
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   a.Position = Vector2.new(mouse.X,mouse.Y+gs.Y)
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end
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else
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    game:GetService("Players").LocalPlayer:kick("unsupported exploit")
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end