iravage

RA2 & YR Rebalance 30042026

Apr 30th, 2026
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  1.  
  2. ;======================================================
  3. ;                                            REBALANCE 30 04 2026
  4. ;======================================================
  5.  
  6. [AudioVisual]
  7. OreTwinkleChance = 10 ;15 ;30
  8. IdleActionFrequency = 0.25 ;0.15
  9.  
  10. LaserTargetColor = 0 ;9 ;1
  11. IronCurtainColor = 4 ;0 ;4
  12. BerserkColor = 4 ;0
  13. ForceShieldColor = 3 ;10 ;6
  14.  
  15. [ColorAdd]
  16. None = 0,0,0 ;1 ;in game white pulsing transparent
  17. StrongRed = 31,0,0 ;2 ;in game green
  18. StrongGreen = 0,63,0 ;3 ;in game blue transparent
  19. StrongBlue = 0,0,31 ;4 in game red (transparent on buildings)
  20. HighRed = 24,0,0 ;5 ;in game green
  21. HighGreen = 0,56,0 ;6 ;in game blue transparent
  22. HighBlue = 0,0,24 ;7 ;in game white non transparent
  23. BrightWhite = 31,63,31 ;8 ;in game green non transparent
  24. LowWhite = 11,21,11 ;9 ;in game white
  25. HighWhite = 24,56,24 ;10 ;in game white non transparent
  26. MidWhite = 14,28,14 ;11 ;in game psychedelic white transparent
  27. Purple = 15,0,15 ;12 ;in game yellow non transparent
  28. HighYellow = 24,56,0 ;13 ;in game yellow transparent
  29. TopYellow = 16,32,0 ;14 ;in game black transparent
  30.  
  31. [General]
  32. MaximumQueuedObjects = 98 ;29 (leads to 99 limit)
  33.  
  34. RepairPercent = 50% ;25% ;15%
  35.  
  36. RepairRate = .020 ;0.016
  37. RepairStep = 10 ;8  
  38. URepairRate = 0.008 ;0.016
  39.  
  40. SelfHealInfantryFrames = 55 ;50
  41. SelfHealInfantryAmount = 10 ;20
  42. SelfHealUnitFrames = 55 ;75
  43. SelfHealUnitAmount = 10 ;5
  44.  
  45. GuardAreaTargetingDelay = 24 ;1 ;36
  46. NormalTargetingDelay = 16 ;1 ;27
  47.  
  48. HarvesterTooFarDistance = 8 ;5   ;Undocumented
  49. ChronoHarvTooFarDistance = 18 ;24 ;512 ;16 ;12 ;50  ;Undocumented
  50.  
  51. TiberiumShortScan = 8 ;2 ;8 ;8 ;6  ;Undocumented
  52. TiberiumLongScan = 28 ;24 ;32 ;48
  53.  
  54. HarvesterDumpRate = 0.001 ;0 ;Undocumented
  55.  
  56. SlaveMinerShortScan = 2 ;4 ;8  ;Undocumented
  57. SlaveMinerSlaveScan = 5 ;4 ;2 ;14
  58. SlaveMinerLongScan = 32 ;48
  59. SlaveMinerScanCorrection = 2 ;1 ;2 ;3
  60. SlaveMinerKickFrameDelay = 55 ;150
  61.  
  62. V3RocketDamage = 300 ;200
  63. V3RocketEliteDamage = 500 ;400
  64.  
  65. DMislPauseFrames = 0 ;20
  66. DMislTiltFrames = 165 ;60
  67. DMislPitchFinal = 0.70 ;1.0 ;0.5
  68. DMislAcceleration = 0.6 ;0.4 ;0.8
  69. DMislTurnRate = 0.03 ;0.08
  70. ;DMislLazyCurve = yes ;no
  71. DMislDamage = 120 ;140 ;300
  72. DMislEliteDamage = 250 ;600    
  73.  
  74. CMislPauseFrames = 110 ;55 ;0 ;20
  75. CMislTiltFrames = 0 ;100
  76. CMislDamage = 80 ;200      
  77. CMislEliteDamage = 150 ;250
  78. CMislAcceleration = 0.6 ;2.0 ;1.0
  79.  
  80. DominatorFireAtPercentage = 60 ;40 ;20
  81.  
  82. CloakingStages = 3 ;9
  83. CloakDelay = 0.5 ;0.3 ;0.1 ;0.2  
  84.  
  85. PrismSupportMax = 3
  86.  
  87. SpyMoneyStealPercent = 0.25
  88.  
  89. ReloadRate = 0.35 ;0.25 ;.3
  90.  
  91. ForceShieldRadius = 2 ;4
  92. ForceShieldDuration = 330 ;500 ;300 ;330f is equal to 6sec at 55fps.
  93. ForceShieldBlackoutDuration = 495 ;1000 ;495f is equal to 9sec at 55fps.
  94. ForceShieldPlayFadeSoundTime = 40 ;75
  95.  
  96. ChronoDelay = 60 ;1 ;165 ;120 ;60 ;Undocumented
  97.  
  98. ;CrewEscape = 100% ;50%
  99. ;SurvivorRate = 1.0 ;.4
  100.  
  101. InfantryBlinkDisguiseTime = 10 ;20
  102.  
  103. ;CameraRange = 20 ;9
  104.  
  105. [CrateRules]
  106. CrateMaximum = 16 ;255
  107. CrateMinimum = 3 ;1
  108. CrateRadius = 1.5 ;3         ; radius (cells) for area effect crate powerup bonuses
  109. CrateRegen = 1            ; average minutes between random powerup crate regeneration
  110.  
  111. [Powerups]
  112. Armor = 10,ARMOR,yes,1.33              ; armor of nearby objects increased (armor multiplier);gs Think of max strength being multiplied by this (in reality, damage is divided by this since you can't change the max in Type)
  113. Firepower = 10,FIREPOWR,yes,1.33       ; firepower of nearby objects increased (firepower multiplier)
  114. HealBase = 0,HEALALL,yes  ;10             ; all buildings to full strength
  115. Money = 20,MONEY,yes,1500             ; a chunk o' cash (maximum cash)
  116. Reveal = 0,REVEAL,yes ;10                 ; reveal entire radar map
  117. Speed = 10,SPEED,yes,1.2              ; speed of nearby objects increased (speed multiplier)
  118. Veteran = 40,VETERAN,yes,1             ; veteran upgrade (levels to upgrade)
  119. Unit = 5,<none>,no  ;20                 ; vehicle
  120.  
  121. [Warheads]
  122. 106 = AEGISWH
  123.  
  124. [Guard]
  125. Rate = 0.016 ;.030
  126. Recruitable = yes
  127.  
  128. [Enter]
  129. Scatter = no ;ov not set
  130.  
  131. [Eaten]
  132. Scatter = no ;ov not set
  133.  
  134. [Capture]
  135. Scatter = no ;ov not set
  136. Rate = 0.012 ;.016
  137.  
  138. [Area Guard]
  139. Recruitable = yes
  140. Rate = 0.024 ;.030
  141.  
  142. [Stop]
  143. Retaliate = no
  144. Scatter = no
  145. Rate = 0.012
  146.  
  147. [Hunt]
  148. Recruitable = no
  149. Retaliate = no
  150.  
  151. [Sabotage]
  152. Retaliate = no ;ov not set
  153. Scatter = no ;ov not set
  154.  
  155. [Construction]
  156. Recruitable = no
  157. Retaliate = no
  158. Scatter = no
  159.  
  160. [Selling]
  161. Recruitable = no
  162. NoThreat = yes
  163. Retaliate = no
  164. Scatter = no
  165.  
  166. [Deploy]
  167. Recruitable = no
  168. Retaliate = no
  169. Scatter = no
  170. Rate = 0.016
  171.  
  172. [CombatDamage]
  173. IvanDamage = 9999 ;450
  174. IvanTimedDelay = 880 ;450
  175.  
  176. BunkerDamageMultiplier = 1.0 ;1.3
  177. BunkerROFMultiplier = 1.0 ;1.3
  178.  
  179. FallingDamageMultiplier = 0.35 ;0.30 ;1.0
  180.  
  181. OverloadCount = 3,4,5,6 ;3,6,10,50
  182. OverloadDamage = 0,30,40,50 ;0,50,100,500
  183. OverloadFrames = 55,55,55,55 ;30,60,60,60
  184.  
  185. OpenToppedDamageMultiplier = 1.0 ;1.2
  186. OpenToppedWarpDistance = 10 ;8 ;7
  187.  
  188. IronCurtainDuration = 550 ;750 About 10 seconds, down from 13.
  189.  
  190. [Warheads]
  191. 110 = SCMGWH ;Siege Chopper Machine Gun
  192. 111 = FlakCannonWH ;Separated Flak Cannon Warhead from Flak Track Weapon.
  193. 112 = SSAAIR ;Separated from SSA for air units.
  194. ;113 = Hijacker ;New Spy vehicle hijacker warhead
  195.  
  196. [RadSite]
  197. Verses = 19%,16%,15%, 18%,10%,10%, 0%,0%,0%, 0%,10%
  198.             ;100%,100%,100% ,50%,10%,10%, 0%,0%,0% ,100%,100%
  199.  
  200.  
  201.  
  202. ;======================================================
  203. ;                                                      STRUCTURES
  204. ;======================================================
  205.  
  206. [GACNST]
  207. BombSight = 512
  208. Sight = 10 ;8
  209. Cost = 2000 ;3000
  210. Soylent = 1000 ;3000
  211.  
  212. [GAPOWR]
  213. Cost = 600 ;800
  214. Soylent = 300 ;400
  215. BombSight = 512
  216. EligibileForAllyBuilding = yes
  217. Strength = 600 ;750
  218.  
  219. [GAPILE]
  220. BombSight = 512
  221. EligibileForAllyBuilding = yes
  222. ;BuildTimeMultiplier = 1.5 ;1.0
  223.  
  224. [GAREFN]
  225. Cost = 1750 ;2000 ;1750 ;2000
  226. Soylent = 275 ;300 ;275
  227. BombSight = 512
  228. EligibileForAllyBuilding = yes
  229.  
  230. [GAWEAP]
  231. BombSight = 512
  232. EligibileForAllyBuilding = yes
  233. ;BuildTimeMultiplier = 1.25 ;1.0
  234.  
  235. [GAROBO]
  236. BombSight = 512
  237. EligibileForAllyBuilding = yes
  238. BuildTimeMultiplier = 1.5 ;1.0
  239.  
  240. [GADEPT]
  241. BombSight = 512
  242. EligibileForAllyBuilding = yes
  243.  
  244. [GAYARD]
  245. BombSight = 512
  246. BuildTimeMultiplier = 1.5 ;1.0
  247.  
  248. [GAAIRC]
  249. BombSight = 512
  250. Sight = 10 ;5
  251. EligibileForAllyBuilding = yes
  252.  
  253. [AMRADR]
  254. BombSight = 512
  255. Sight = 10 ;5
  256. EligibileForAllyBuilding = yes
  257.  
  258. [ATESLA]
  259. Strength = 500 ;600
  260. BombSight = 512
  261. Drainable = no ;yes
  262. HasRadialIndicator = true
  263. Adjacent = 5 ;2 ;Undocumented
  264. VHPScan = Strong ;Prioritize high HP targets.
  265.  
  266. [GATECH]
  267. BombSight = 512
  268. EligibileForAllyBuilding = yes
  269. Cost = 1750 ;2000
  270. Soylent = 275 ;300
  271.  
  272. [GAOREP]
  273. BombSight = 512
  274. EligibileForAllyBuilding = yes
  275.  
  276. [GAWALL]  ;Undocumented
  277. ;Repairable = true ;false
  278. ;ClickRepairable = yes
  279. GuardRange = 8 ;5
  280. ;OmniCrushResistant = yes
  281. Adjacent = 10 ;8
  282.  
  283. [GAGAP]
  284. BaseNormal = no ;yes
  285. BombSight = 512
  286. Strength = 400 ;600
  287. BuildTimeMultiplier = 1.5 ;1.0
  288.  
  289. [GAPILL]
  290. BombSight = 512
  291. HasRadialIndicator = true
  292. Adjacent = 5 ;4 ;Undocumented
  293. VHPScan = Normal ;Prioritize low HP targets.
  294.  
  295. [NASAM]
  296. BombSight = 512
  297. Drainable = no ;yes
  298. HasRadialIndicator = true
  299. Adjacent = 5 ;4 ;Undocumented
  300. VHPScan = Normal ;Strong ;Prioritize low HP targets.
  301.  
  302. [RedEye2]
  303. ROF=120 ;110 ;55
  304.  
  305. [SAMWH]
  306. CellSpread = 0.5 ;0.3
  307. PercentAtMax=0.5 ;1
  308. Verses = 133%,0%,0%, 200%,100%,100%, 0%,0%,0%, 0%,200%
  309.              ;100%,100%,100%, 100%,100%,100%, 0%,0%,0%, 100%,100%
  310.  
  311. [GTGCAN]
  312. BombSight = 512
  313. Drainable = no ;yes
  314. HasRadialIndicator = true
  315. Adjacent = 5 ;2 ;Undocumented
  316. VHPScan = Strong ;Prioritize high HP targets.
  317. ;Strength = 1000 ;900
  318. Cost = 1750
  319. Soylent = 875
  320.  
  321. [GrandCannonWeapon]
  322. MinimumRange = 4 ;3
  323. ROF = 150 ;120
  324.  
  325. [GrandCannonWH]
  326. Verses = 200%,200%,100%, 100%,100%,70%, 100%,67%,67%, 200%,0%
  327.             ;100%,100%,100%, 100%,100%,100%, 50%,100%,50%, 100%,100%
  328.  
  329. [GACSPH]
  330. BombSight = 512
  331. ;Drainable = yes ;no
  332. EligibileForAllyBuilding = yes
  333. RevealToAll = no ;yes
  334.  
  335. [GAWEAT]
  336. Cost = 3000 ;5000
  337. Soylent = 1500 ;2500??
  338. BombSight = 512
  339. ;Drainable = yes ;no
  340. EligibileForAllyBuilding = yes
  341. RevealToAll = no ;yes
  342.  
  343. [GASPYSAT]
  344. BombSight = 512
  345. EligibileForAllyBuilding = yes
  346. BuildTimeMultiplier = 1.5 ;1.0
  347. Strength = 600 ;1000
  348. Radar = yes ;no
  349. ;Spyable = yes ;no
  350.  
  351. [NACNST] ; SOVIET STRUCTURES
  352. BombSight = 512
  353. Sight = 10 ;8
  354. Cost = 2000 ;3000
  355. Soylent = 1000 ;3000
  356.  
  357. [NAPOWR]
  358. BombSight = 512
  359. EligibileForAllyBuilding = yes
  360. Strength = 600 ;750
  361.  
  362. [NAHAND]
  363. BombSight = 512
  364. EligibileForAllyBuilding = yes
  365. ;BuildTimeMultiplier = 1.5 ;1.0
  366.  
  367. [NABNKR]
  368. BombSight = 512
  369. PipsDrawForAll = no ;ov not set
  370. VHPScan = Normal ;Prioritize low HP targets.
  371.  
  372. [NAREFN]
  373. BombSight = 512
  374. EligibileForAllyBuilding = yes
  375. Cost = 1750 ;2000
  376. Soylent = 275
  377.  
  378. [NAWEAP]
  379. BombSight = 512
  380. EligibileForAllyBuilding = yes
  381. ;BuildTimeMultiplier = 1.25 ;1.0
  382.  
  383. [NAYARD]
  384. BombSight = 512
  385. BuildTimeMultiplier = 1.5 ;1.0
  386.  
  387. [NARADR]
  388. BombSight = 512
  389. EligibileForAllyBuilding = yes
  390.  
  391. [NADEPT]
  392. BombSight = 512
  393. EligibileForAllyBuilding = yes
  394.  
  395. [NATECH]
  396. BombSight = 512
  397. EligibileForAllyBuilding = yes
  398. Cost = 1750 ;2000
  399. Soylent = 275 ;300
  400.  
  401. [NAINDP]
  402. BombSight = 512
  403. EligibileForAllyBuilding = yes
  404.  
  405. [NANRCT]
  406. Power = 1000 ;2000
  407. BombSight = 512
  408. EligibileForAllyBuilding = yes
  409. DeathWeapon = Demobomb ;NukePayload
  410.  
  411. [NAMISL]
  412. Cost = 3000 ;5000
  413. Soylent = 1500 ;2500??
  414. BombSight = 512
  415. ;Drainable = yes ;no
  416. EligibileForAllyBuilding = yes
  417. RevealToAll = no ;yes
  418.  
  419. [NAIRON]
  420. BombSight = 512
  421. ;Drainable = yes ;no
  422. EligibileForAllyBuilding = yes
  423. RevealToAll = no ;yes
  424.  
  425. [YACNST] ; YURI STRUCTURES
  426. BombSight = 512
  427. Sight = 10 ;8
  428. Cost = 2000 ;3000
  429. Soylent = 1000 ;3000
  430.  
  431. [YAPOWR]
  432. Cost = 600 ;1000 ;600
  433. Soylent = 300 ;500 ;300???
  434. BombSight = 512
  435. EligibileForAllyBuilding = yes
  436. ExtraPower = 50 ;100
  437. Strength = 600 ;700
  438.  
  439. [YABRCK]
  440. BombSight = 512
  441. EligibileForAllyBuilding = yes
  442. ;BuildTimeMultiplier = 1.5 ;1.0
  443.  
  444. [YAREFN]
  445. Strength = 1200 ;1000 ;2000
  446. BombSight = 512
  447. BuildTimeMultiplier = 1.0 ;1.15
  448. SlavesNumber = 3 ;4 ;5
  449. HasRadialIndicator = false ;ov not set
  450.  
  451. [SMIN]
  452. Strength = 1000 ;1200 ;1000 ;2000
  453. SlavesNumber = 3 ;4 ;5
  454. Speed = 4 ;3
  455. BombSight = 512
  456. Soylent = 875 ;1750
  457. BuildTimeMultiplier = 1.0 ;0.8
  458. ThreatAvoidanceCoefficient = 0 ;0.65
  459. ;CanPassiveAquire = yes ;ov not set
  460. ;DefaultToGuardArea = yes ;ov not set
  461. ;GuardRange = 16
  462. VHPScan = Normal ;Prioritize low HP targets.
  463.  
  464. [SLAV]
  465. HarvestRate = 120 ;100 ;250 ;220 ;200 ;180 ;135 ;130 ;150 ;120 ;200 ;240 ;230 ;220 ;200 ;195 ;150 ;Smaller number is faster
  466. VeteranAbilities = SELF_HEAL,FASTER
  467. EliteAbilities = STRONGER,SCATTER
  468. BombSight = 512
  469. Cost = 300 ;200 ;10
  470. Soylent = 50 ;0
  471. VHPScan = Normal ;Prioritize low HP targets.
  472. Speed = 4 ;3
  473.  
  474. [YAWEAP]
  475. BombSight = 512
  476. EligibileForAllyBuilding = yes
  477. ;BuildTimeMultiplier = 1.25 ;1.0
  478.  
  479. [YAGRND]
  480. Cost = 1200 ;600
  481. Soylent = 600 ;300???
  482. BombSight = 512
  483. EligibileForAllyBuilding = yes
  484.  
  485. [NAPSIS]
  486. BombSight = 512
  487. EligibileForAllyBuilding = yes
  488. BuildTimeMultiplier = 1.5 ;1.0
  489. Strength = 500 ;750
  490.  
  491. [YAYARD]
  492. BombSight = 512
  493. BuildTimeMultiplier = 1.5 ;1.0
  494.  
  495. [YADEPT]
  496. BombSight = 512
  497. EligibileForAllyBuilding = yes
  498.  
  499. [YATECH]
  500. BombSight = 512
  501. EligibileForAllyBuilding = yes
  502. Cost = 1750 ;2000
  503. Soylent = 275 ;300
  504.  
  505. [NACLON]
  506. BombSight = 512
  507. EligibileForAllyBuilding = yes
  508.  
  509. [NATBNK]
  510. Cost = 500 ;400
  511. Strength = 800 ;700 ;1000
  512. BombSight = 512
  513. Adjacent = 5 ;3 ;Undocumented
  514.  
  515. [NAWALL]  ;Undocumented
  516. ;Repairable = true ;false
  517. ;ClickRepairable = yes
  518. GuardRange = 16 ;5
  519. ;OmniCrushResistant = yes
  520. Adjacent = 10 ;8
  521.  
  522. [FlakWeapon]
  523. ROF = 30 ;40 ;20
  524. Warhead = FlakCannonWH ;FlakWH
  525.  
  526. [FlakCannonWH]
  527. Verses = 150%,80%,50%, 150%,100%,20%, 0%,0%,0%, 0%,100%
  528.             ;150%,80%,50%, 100%,100%,20%, 0%,0%,0%, 100%,100%
  529. CellSpread = 1.0
  530. PercentAtMax = 0.3 ;0.1
  531. AnimList = SMKPUFF
  532. InfDeath = 3
  533.  
  534. [NALASR]
  535. BombSight = 512
  536. HasRadialIndicator = true
  537. Adjacent = 5 ;4 ;Undocumented
  538. VHPScan = Normal ;Prioritize low HP targets.
  539.  
  540. [NAFLAK]
  541. BombSight = 512
  542. Drainable = no ;yes
  543. HasRadialIndicator = true
  544. Adjacent = 5 ;4 ;Undocumented
  545. VHPScan = Normal ;Prioritize low HP targets.
  546.  
  547. [TESLA]
  548. BombSight = 512
  549. Drainable = no ;yes
  550. HasRadialIndicator = true
  551. Adjacent = 5 ;4 ;Undocumented
  552. VHPScan = Strong ;Prioritize high HP targets.
  553.  
  554. [OPCoilBolt]
  555. Range = 10 ;8
  556. ROF = 150 ;80
  557. Projectile = AltElectricBounce ;InvisibleHigh
  558.  
  559. [AltElectricBounce]
  560. ShrapnelWeapon = AltTeslaFragment ;TeslaFragment
  561. ShrapnelCount = 2
  562. Inviso = yes
  563. Image = none
  564. SubjectToCliffs = no ;yes
  565. SubjectToElevation = no ;yes
  566. SubjectToWalls = no
  567.  
  568. [AltTeslaFragment]
  569. Damage = 50 ;40 ;30
  570. ROF = 150
  571. Range = 2 ;3
  572. Projectile = SmallTeslaP
  573. Speed = 10
  574. Report = TeslaCoilAttack
  575. Warhead = Electric
  576. IsElectricBolt = true
  577. Anim = PIFFPIFF
  578. IsAlternateColor = true
  579. Bright = yes
  580.  
  581. [XCOMET]
  582. EliteSecondary = AltTeslaFragment ;ov not set ;Required to load weapon into game.
  583.  
  584. [YAGGUN]
  585. Powered = no ;yes
  586. Power = 0 ;-50
  587. Strength = 400 ;810
  588. BombSight = 512
  589. Drainable = no ;yes
  590. HasRadialIndicator = true
  591. Stage1 = 110 ;200
  592. Stage2 = 220 ;400
  593. Stage3 = 330 ;600
  594. EliteStage1 = 110 ;100
  595. EliteStage2 = 220 ;200
  596. EliteStage3 = 330 ;300
  597. RateDown = 2 ;50 ;at 55fps average the rate drops 110 per 1 second.
  598. VHPScan = Normal
  599. Adjacent = 5 ;4 ;Undocumented
  600. VHPScan = Normal ;Prioritize low HP targets.
  601.  
  602. [AAGattCann]
  603. Damage = 25 ;30
  604. ROF = 40 ;16
  605.  
  606. [AAGattCann2]
  607. ROF = 24 ;8
  608.  
  609. [AAGattCann3]
  610. Damage = 40 ;30
  611. ROF = 8 ;4
  612.  
  613. [YAPSYT]
  614. BombSight = 512
  615. PipsDrawForAll = no ;yes
  616. Drainable = no ;yes
  617. HasRadialIndicator = true
  618. EligibileForAllyBuilding = yes
  619. DetectDisguiseRange = 8 ;ov not set  
  620. ;SensorArray = yes ;ov not set
  621. Sensors = yes
  622. SensorsSight = 8 ;ov not set
  623. NavalTargeting = 5 ;ov not set
  624. Adjacent = 5 ;2 ;Undocumented
  625. BaseNormal = no ;yes ;Undocumented
  626. VHPScan = Strong ;Prioritize high HP targets.
  627.  
  628. [MultipleMindControlTower]
  629. ROF = 200 ;150 ;100
  630. Range = 8 ;7
  631.  
  632. [YAGNTC]
  633. BombSight = 512
  634. ;Drainable = yes ;no
  635. EligibileForAllyBuilding = yes
  636. RevealToAll = no ;yes
  637.  
  638. [YAPPET]
  639. Cost = 3000 ;5000
  640. Soylent = 1500 ;2500??
  641. BombSight = 512
  642. ;Drainable = yes ;no
  643. EligibileForAllyBuilding = yes
  644. RevealToAll = no ;yes
  645.  
  646. [CAOUTP] ; NEUTRAL TECH STRUCTURES
  647. BombSight = 512
  648. EligibileForAllyBuilding = yes
  649. Cost = 2000 ;Added for promotion gaining purposes.
  650. Strength = 800 ;2000
  651.  
  652. [CAAIRP]
  653. BombSight = 512
  654. EligibileForAllyBuilding = yes
  655. Cost = 2000 ;Added for promotion gaining purposes.
  656.  
  657. [CAOILD]
  658. BombSight = 512
  659. EligibileForAllyBuilding = yes
  660. ProduceCashStartup = 500 ;1000 ; credits when captured from the Neutral house
  661. ProduceCashAmount = 20 ; Amount every Delay
  662. ProduceCashDelay = 55 ;100 ; Frame delay between Amounts
  663. LeaveRubble = no ;yes
  664. Armor = wood ;steel
  665. Strength = 750 ;1000
  666. MaxDebris = 24 ;8
  667. MinDebris = 8 ;4
  668. Cost = 2000 ;Added for promotion gaining purposes.
  669.  
  670. [CAPOWR]
  671. BombSight = 512
  672. EligibileForAllyBuilding = yes
  673. Power = 300 ;200
  674. Cost = 2000 ;Added for promotion gaining purposes.
  675.  
  676. [CAMACH]
  677. BombSight = 512
  678. EligibileForAllyBuilding = yes
  679. Cost = 2000 ;Added for promotion gaining purposes.
  680.  
  681. [CATHOSP]
  682. BombSight = 512
  683. EligibileForAllyBuilding = yes
  684. Cost = 2000 ;Added for promotion gaining purposes.
  685.  
  686. [CAHOSP]
  687. BombSight = 512
  688. EligibileForAllyBuilding = yes
  689. Cost = 2000 ;Added for promotion gaining purposes.
  690.  
  691. [CASLAB]
  692. BombSight = 512
  693. EligibileForAllyBuilding = yes
  694. Cost = 2000 ;Added for promotion gaining purposes.
  695.  
  696. ;======================================================
  697. ;                                                          INFANTRY
  698. ;======================================================
  699.  
  700. [ENGINEER]
  701. CloseRange = yes ;ov not set
  702. Trainable = yes ;ov not set
  703. VeteranAbilities = SELF_HEAL,FASTER
  704. Strength = 50 ;75
  705.  
  706. [SENGINEER]
  707. CloseRange = yes ;ov not set
  708. Trainable = yes ;ov not set
  709. VeteranAbilities = SELF_HEAL,FASTER
  710. Strength = 50 ;75
  711.  
  712. [YENGINEER]
  713. CloseRange = yes ;ov not set
  714. Trainable = yes ;ov not set
  715. VeteranAbilities = SELF_HEAL,FASTER
  716. Strength = 50 ;75
  717.  
  718. [E2]
  719. VeteranAbilities = SELF_HEAL,FASTER
  720. EliteAbilities = STRONGER,SCATTER
  721. BombSight = 512
  722. DetectDisguise = yes ;OV not set ;Undocumented
  723. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  724. VHPScan = Normal ;Prioritize low HP targets.
  725. Sensors = yes ;not set
  726. SensorsSight = 1 ;not set
  727.  
  728. [FLAKT]
  729. VeteranAbilities = SELF_HEAL,FASTER
  730. EliteAbilities = STRONGER,SCATTER
  731. BombSight = 512
  732. DetectDisguise = yes ;OV not set ;Undocumented
  733. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  734. VHPScan = Normal ;Prioritize low HP targets.
  735. Sensors = yes ;not set
  736. SensorsSight = 1 ;not set
  737.  
  738. [FlakGuyGun]
  739. Range = 6 ;5
  740. ROF=30 ;20
  741.  
  742. [FlakGuyGunE]
  743. Range = 6 ;5
  744. Burst=1 ;2
  745. ROF=20
  746. Damage=30 ;20
  747.  
  748. [FlakGuyAAGun]
  749. ROF = 15 ;25
  750.  
  751. [FlakGuyAAGunE]
  752. Damage = 20 ;8
  753. ROF = 15 ;25
  754. Burst=1 ;2
  755.  
  756. [CRFlakGuyGun]
  757. Damage = 40 ;30
  758. ROF = 25 ;15
  759. Range = 8 ;7
  760. Projectile = FlakIFVProj
  761.  
  762. [CRFlakGuyGunE]
  763. Damage = 60 ;40 ;30
  764. ROF = 25 ;15
  765. Range = 8 ;7
  766. Projectile = FlakIFVProj
  767. Speed = 50
  768. Report = FlakTrackAttackGround
  769. Warhead = FlakTWH
  770. Anim = GUNFIRE
  771.  
  772. [FlakIFVProj]
  773. Image = none
  774. Inviso = yes
  775. AA = yes
  776. AG = yes
  777. Shadow = no
  778. Ranged = yes
  779. Inaccurate = yes
  780. FlakScatter = yes
  781. SubjectToCliffs = no
  782. SubjectToElevation = yes
  783. SubjectToWalls = no
  784.  
  785. [SHK]
  786. VeteranAbilities = SELF_HEAL,FASTER
  787. EliteAbilities = STRONGER
  788. BombSight = 512
  789. DetectDisguise = yes ;OV not set ;Undocumented
  790. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  791. VHPScan = Normal ;Prioritize low HP targets.
  792. Sensors = yes ;not set
  793. SensorsSight = 1 ;not set
  794.  
  795. [ElectricBolt]
  796. Damage=70 ;50
  797. ROF = 110 ;100 ;90 ;60
  798. Range = 5 ;3
  799.  
  800. [ElectricBoltE]
  801. Damage=70 ;50
  802. ROF = 110 ;70 ;40
  803. Range = 5 ;5
  804. IsAlternateColor = yes
  805. Projectile = AltElectricBounce ;Electricbounce
  806.  
  807. [CRElectricBolt]
  808. Damage = 90 ;80 ;60
  809. ROF = 100 ;80
  810. Range = 8 ;6
  811. Speed = 100
  812. Warhead = Shock
  813. Report = TeslaTankAttack
  814. Projectile = Electricbounce ;InvisibleLow
  815. IsElectricBolt = true
  816.  
  817. [CRElectricBoltE]
  818. Damage = 100
  819. ROF = 100 ;60
  820. Range = 8
  821. Speed = 100
  822. Warhead = Shock
  823. Report = TeslaTankAttack
  824. Projectile = InvisibleLow
  825. IsElectricBolt = true
  826. IsAlternateColor = true ;ov not set
  827. Projectile = AltElectricBounce ;Electricbounce
  828.  
  829. [IVAN]
  830. Trainable=yes ;no
  831. VeteranAbilities = SELF_HEAL,FASTER
  832. EliteAbilities = STRONGER,SCATTER
  833. BombSight = 512
  834. Explodes = yes ;no ;yes
  835. DeathWeapon = IvanDeath ;IvanBomber
  836. DetectDisguise = yes ;OV not set ;Undocumented
  837. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  838. Sensors = yes ;not set
  839. SensorsSight = 1 ;not set
  840.  
  841. [IvanDeath]
  842. Damage = 400
  843. ROF = 150
  844. Range = 1
  845. FireOnce = yes
  846. Projectile = Invisible
  847. Warhead = IvanWH ;IvanBomb
  848. FireInTransport = no
  849.  
  850. [IvanWH]
  851. Verses = 100%,100%,100%, 100%,100%,100%, 100%,100%,100%, 100%,0%
  852.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  853. CellSpread = 0.25 ;1.5
  854. PercentAtMax = .25
  855.  
  856. [CRNuke]
  857. Damage = 300 ;200
  858. ROF = 150 ;80
  859. Warhead = DemobombWH ;CRNUKEWH
  860. FireOnce = yes
  861.  
  862. [CRNukeE]
  863. Damage = 1000 ;200
  864. ROF = 150 ;80
  865. Range = 1
  866. Projectile = InvisibleLow
  867. Speed = 35  ; was 10
  868. RadLevel = 500
  869. Warhead = DemobombWH ;CRNUKEWH
  870. Report = NukeExplosion
  871. Suicide = yes
  872. FireOnce = yes
  873.  
  874. [TERROR]
  875. Cost = 300 ;200
  876. Soylent = 150 ;100
  877. ;BuildTimeMultiplier = 1.50
  878. Strength = 125 ;75
  879. Secondary = TerrorSuicide
  880. Deployer = yes
  881. DeployFire = yes
  882. ;UndeployDelay = 15
  883. CanPassiveAquire = yes ;no
  884. DefaultToGuardArea = yes
  885. GuardRange = 5 ;ov not set
  886. Crushable = no ;yes
  887. ;CanDisguise = yes
  888. ;PermaDisguise = yes
  889. OccupyPip = PersonRed
  890. BombSight = 512
  891. VHPScan = Strong ;Prioritize high HP targets.
  892. Sensors = yes ;not set
  893. SensorsSight = 1 ;not set
  894. DeathWeapon=
  895.  
  896. [TerrorSuicide]
  897. Damage = 225
  898. Warhead = TerrorBombWH
  899. Range = 1.5
  900. ROF = 10
  901. Anim = RING1
  902. Projectile = Invisible
  903. FireInTransport = no
  904. FireOnce = yes
  905. OmniFire = yes
  906. AreaFire = yes
  907. Suicide = yes
  908.  
  909. [TerrorBombWH]
  910. Verses = 150%,100%,100%, 150%,100%,120%, 60%,150%,30%, 100%,0%
  911.             ;150%,100%,100%, 90%,50%,50%, 100%,150%,30%, 100%,100%
  912.  
  913. [CRTerrorBomb]
  914. FireOnce = yes
  915. OmniFire = yes
  916. AreaFire = yes
  917. Anim =
  918.  
  919. [CRTerrorBombE]
  920. Damage = 500 ;250
  921. Range = 1.5
  922. ROF = 10
  923. Projectile = Invisible
  924. Warhead = TerrorBombWH
  925. Anim =
  926. Suicide = yes
  927. FireOnce = yes
  928. OmniFire = yes
  929. AreaFire = yes
  930.  
  931. [DESO]
  932. SelfHealing = no ;yes
  933. VeteranAbilities = SELF_HEAL,FASTER
  934. EliteAbilities = STRONGER
  935. BombSight = 512
  936. DetectDisguise = yes ;OV not set ;Undocumented
  937. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  938. VHPScan = Normal ;Prioritize low HP targets.
  939. Sensors = yes ;not set
  940. SensorsSight = 1 ;not set
  941. EliteSecondary=RadEruptionWeaponE
  942.  
  943. [RadBeamWeapon]
  944. Damage = 150 ;125
  945. Range = 8 ;6
  946. ROF = 120 ;80 ;50
  947.  
  948. [RadBeamWeaponE]
  949. ROF = 80 ;50
  950.  
  951. [CRRadBeamWeapon]
  952. Range = 10 ;8 ;7
  953. ROF = 50 ;30
  954.  
  955. [CRRadBeamWeaponE]
  956. Damage = 200 ;175
  957. ROF = 50 ;30
  958. Range = 10 ;8 ;7
  959. Speed = 100
  960. Projectile = InvisibleLow
  961. Warhead = RadBeamWarhead
  962. IsRadBeam = yes
  963. Report = DesolatorAttack
  964.  
  965. [RadEruptionWeapon]
  966. ROF=40 ;60
  967.  
  968. [RadEruptionWeaponE]
  969. Damage=1
  970. ROF=40
  971. Range=4
  972. Speed=1
  973. AreaFire=yes
  974. FireOnce=no
  975. Projectile=InvisibleLow
  976. Warhead=RadEruptionWarhead
  977. IsRadEruption=no
  978. RadLevel=1500 ;500
  979. Report=DesolatorDeploy
  980.  
  981. [BORIS]
  982. VeteranAbilities = SELF_HEAL,FASTER
  983. EliteAbilities = STRONGER
  984. BombSight = 512
  985. DetectDisguise = yes ;OV not set ;Undocumented
  986. DetectDisguiseRange = 3 ;OV not set ;Undocumented
  987. VHPScan = Normal ;Prioritize low HP targets.
  988. Sensors = yes ;not set
  989. SensorsSight = 3 ;not set
  990.  
  991. [E1] ; Allied GI
  992. VeteranAbilities = SELF_HEAL,FASTER
  993. EliteAbilities = STRONGER,SCATTER
  994. BombSight = 512
  995. Cost = 150 ;200
  996. Soylent = 75 ;100
  997. DetectDisguise = yes ;OV not set ;Undocumented
  998. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  999. VHPScan = Normal ;Prioritize low HP targets.
  1000. Sensors = yes ;not set
  1001. SensorsSight = 1 ;not set
  1002.  
  1003. [Para]
  1004. Damage = 20 ;25
  1005. Warhead = SA ;SSA
  1006.  
  1007. [ParaE]
  1008. Warhead = SA ;SSA
  1009.  
  1010. [SA]
  1011. Verses = 100%,75%,80%, 40%,25%,25%, 50%,30%,30%, 100%,0%
  1012.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  1013. ProneDamage = 50% ;70%
  1014.  
  1015. [CRM60E]
  1016. Damage = 35 ;25
  1017. ROF = 15
  1018. Range = 6
  1019. Projectile = InvisibleLow
  1020. Speed = 100
  1021. Warhead = SSA
  1022. Report = IFVAttackGround
  1023. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  1024.  
  1025. [GGI]
  1026. Speed = 4 ;3
  1027. Armor = plate ;none
  1028. VeteranAbilities = SELF_HEAL,FASTER
  1029. EliteAbilities = STRONGER,SCATTER
  1030. BombSight = 512
  1031. DetectDisguise = yes ;OV not set ;Undocumented
  1032. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1033. VHPScan = Strong ;Prioritize high HP targets.
  1034. Sensors = yes ;not set
  1035. SensorsSight = 1 ;not set
  1036.  
  1037. [MissileLauncher]
  1038. ROF = 70 ;60 ;50 ;40
  1039. ;Range = 9 ;8
  1040.  
  1041. [MissileLauncherE]
  1042. ROF = 40 ;30 ;40 ;20
  1043. ;Range = 9 ;8
  1044.  
  1045. [AAHeatSeeker2]
  1046. ROT = 80 ;100
  1047. Proximity = yes ;no
  1048. CourseLockDuration = 11 ;0
  1049. Acceleration = 1
  1050.  
  1051. [GUARDWH]
  1052. Verses = 50%,35%,25%, 125%,75%,100%, 30%,20%,20%, 150%,100%
  1053.             ;50%,50%,50%, 125%,50%,100%, 30%,20%,20%, 150%,100%
  1054.             ;20%,20%,20%, 100%,50%,100%, 10%,10%,10%, 100%,100%
  1055. CellSpread = 0 ;0.5
  1056. PercentAtMax = 0 ;0.5
  1057.  
  1058. [CRMissileLauncher]
  1059. Range = 9 ;8
  1060. ROF = 90 ;70 ;55 ;40
  1061.  
  1062. [CRMissileLauncherE]
  1063. Damage = 50 ;30
  1064. ROF = 40 ;20 ;40
  1065. Range = 9 ;8
  1066. Burst = 2
  1067. Projectile = AAHeatSeeker2
  1068. Speed = 30
  1069. Warhead = GUARDWH
  1070. Report = GuardianGIDeployedAttack
  1071. MinimumRange = 1
  1072.  
  1073. [JUMPJET]
  1074. Cost = 600 ;800 ;600
  1075. Soylent = 300 ;400 ;300
  1076. VeteranAbilities = SELF_HEAL,FASTER
  1077. EliteAbilities = STRONGER
  1078. BombSight = 512
  1079. Sight = 10 ;8
  1080. VHPScan = Normal ;Prioritize low HP targets.
  1081.  
  1082. [20mm]
  1083. Damage = 20 ;25
  1084. Warhead = SSAAIR ;SSA
  1085.  
  1086. [20mmE]
  1087. Warhead = SSAAIR ;SSA
  1088.  
  1089. [SSAAIR]
  1090. Verses = 150%,100%,75%, 40%,40%,30%, 90%,50%,25%, 100%,75%
  1091.             ;100%,100%,100%, 60%,40%,40%, 75%,50%,25%, 100%,100%
  1092. InfDeath = 1
  1093. AnimList = PIFFPIFF,PIFFPIFF
  1094. Bullets = yes
  1095. ProneDamage = 80%
  1096.  
  1097. [GHOST]
  1098. VeteranAbilities = SELF_HEAL,FASTER
  1099. EliteAbilities = STRONGER,SCATTER
  1100. BombSight = 512
  1101. DetectDisguise = yes ;OV not set ;Undocumented
  1102. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1103. VHPScan = Normal ;Prioritize low HP targets.
  1104. Sensors = yes ;not set
  1105. SensorsSight = 1 ;not set
  1106.  
  1107. [MP5]
  1108. ROF = 35 ;40 ;10
  1109.  
  1110. [MP5E]
  1111. ROF = 25 ;10
  1112.  
  1113. [CRMP5]
  1114. ROF = 30 ;35 ;30 ;10
  1115.  
  1116. [CRMP5E]
  1117. Damage = 125
  1118. ROF = 25 ;10
  1119. Range = 7
  1120. Projectile = InvisibleLow
  1121. Speed = 100
  1122. Warhead = HollowPoint3
  1123. Report = SealAttack
  1124.  
  1125. [CCOMAND]
  1126. VeteranAbilities = SELF_HEAL
  1127. EliteAbilities = STRONGER
  1128. BombSight = 512
  1129. DetectDisguise = yes ;OV not set ;Undocumented
  1130. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1131. VHPScan = Normal ;Prioritize low HP targets.
  1132. Sensors = yes ;not set
  1133. SensorsSight = 1 ;not set
  1134.  
  1135. [ChronoMP5]
  1136. ROF = 35 ;10
  1137.  
  1138. [ChronoMP5E]
  1139. ROF = 25 ;10
  1140.  
  1141. [HollowPoint]
  1142. Verses = 200%,100%,50%, 1%,1%,1%, 1%,1%,1%, 50%,0%
  1143.             ;200%,100%,100%, 1%,1%,1%, 1%,1%,1%, 1%,100%
  1144.  
  1145. [DOG]
  1146. Strength = 60 ;100
  1147. Trainable = yes ;no
  1148. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1149. EliteAbilities = SCATTER,ROF
  1150. BombSight = 512
  1151. ImmuneToPsionics = no ;yes
  1152. Sensors = yes ;not set
  1153. SensorsSight = 1 ;not set
  1154.  
  1155. [ADOG]
  1156. Strength = 60 ;100
  1157. Trainable = yes ;no
  1158. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1159. EliteAbilities = SCATTER,ROF
  1160. BombSight = 512
  1161. ImmuneToPsionics = no ;yes
  1162. Sensors = yes ;not set
  1163. SensorsSight = 1 ;not set
  1164.  
  1165. [YADOG]
  1166. Strength = 60 ;100
  1167. Trainable = yes ;no
  1168. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1169. EliteAbilities = SCATTER,ROF
  1170. BombSight = 512
  1171. ImmuneToPsionics = no ;yes
  1172. Sensors = yes ;not set
  1173. SensorsSight = 1 ;not set
  1174.  
  1175. [YDOG]
  1176. Strength = 60 ;100
  1177. Trainable = yes ;no
  1178. VeteranAbilities = SELF_HEAL,FASTER,STRONGER
  1179. EliteAbilities = SCATTER,ROF
  1180. BombSight = 512
  1181. ImmuneToPsionics = no ;yes
  1182. Sensors = yes ;not set
  1183. SensorsSight = 1 ;not set
  1184.  
  1185. [BadTeeth]
  1186. ROF=50 ;30
  1187.  
  1188. [GoodTeeth]
  1189. ROF=50 ;30
  1190.  
  1191. [TANY]
  1192. VeteranAbilities = FASTER
  1193. EliteAbilities = STRONGER
  1194. BombSight = 512
  1195. IFVMode = 12 ;4
  1196. VHPScan = Strong
  1197. DetectDisguise = yes ;OV not set ;Undocumented
  1198. DetectDisguiseRange = 3 ;OV not set ;Undocumented
  1199. Crushable = no ;For RA2 Mode ;Undocumented
  1200. BuildLimit = 1 ;For RA2 Mode ;Undocumented
  1201. VHPScan = Normal ;Prioritize low HP targets.
  1202. Sensors = yes ;not set
  1203. SensorsSight = 3 ;not set
  1204. Strength=200 ;200 ;Set for RA2 ;125
  1205.  
  1206. [DoublePistols]
  1207. Warhead = HollowPoint4 ;HollowPoint2
  1208. ROF = 30 ;5
  1209.  
  1210. [DoublePistolsE]
  1211. Warhead = HollowPoint4 ;HollowPoint2
  1212. ROF = 20 ;30 ;5
  1213.  
  1214. [CRPistols]
  1215. Damage = 100 ;125
  1216. ROF = 20 ;10
  1217. Range = 7
  1218. Projectile = InvisibleLow
  1219. Speed = 100
  1220. Warhead = HollowPoint4
  1221. Report = SealAttack
  1222. AssaultAnim = UCBLOOD
  1223.  
  1224. [HollowPoint4]
  1225. Verses = 500%,500%,500%, 0%,0%,0%, 0%,0%,0%, 100%,0%
  1226.  
  1227. [CLEG]
  1228. Cost = 1400 ;1500
  1229. Soylent = 700 ;750
  1230. VeteranAbilities = SELF_HEAL
  1231. EliteAbilities = STRONGER
  1232. BombSight = 512
  1233. Armor = flak ;none
  1234. DetectDisguise = yes ;OV not set ;Undocumented
  1235. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1236. VHPScan = Strong ;Prioritize high HP targets.
  1237. Sensors = yes ;not set
  1238. SensorsSight = 1 ;not set
  1239.  
  1240. [NeutronRifle]
  1241. Damage = 2 ;4 ;1 ;5 ;8 ;Undocumented
  1242. Range = 8 ;5
  1243.  
  1244. [NeutronRifleE]
  1245. Range = 8 ;5
  1246.  
  1247. [CRNeutronRifle]
  1248. Damage = 4 ;10
  1249. Range = 10 ;8 ;6
  1250. ROF = 200
  1251.  
  1252. [CRNeutronRifleE]
  1253. Damage = 10
  1254. ROF = 200 ;120
  1255. Range = 10 ;6
  1256. Speed = 100
  1257. Projectile = InvisibleLow
  1258. Warhead = ChronoBeam
  1259. IsRadBeam = yes
  1260. Report = ChronoLegionAttack
  1261.  
  1262. [PTROOP]
  1263. VeteranAbilities = SELF_HEAL,FASTER
  1264. EliteAbilities = STRONGER,SCATTER
  1265. BombSight = 512
  1266. NavalTargeting = 5 ;ov not set
  1267. DetectDisguise = yes ;OV not set ;Undocumented
  1268. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1269. VHPScan = Strong ;Prioritize high HP targets.
  1270. Sensors = yes ;not set
  1271. SensorsSight = 1 ;not set
  1272.  
  1273. [SPY]
  1274. BombSight = 512
  1275. ;Secondary = Hijack ;Requires Ares MindControl.Permanent = yes
  1276. Thief = yes  ;OV not set ;Undocumented
  1277. VehicleThief = yes  ;OV not set ;Undocumented
  1278.  
  1279. ;[Hijack]
  1280. ;Damage = 1
  1281. ;ROF = 150
  1282. ;Range = 1
  1283. ;Projectile = InvisibleAll
  1284. ;Speed = 100
  1285. ;FireOnce = yes
  1286. ;Warhead = Hijacker
  1287. ;RevealOnFire = no
  1288. ;Report = SpyAttack
  1289. ;FireInTransport = no
  1290.  
  1291. ;[Hijacker]
  1292. ;Verses = 0%,0%,0%,100%,100%,100%,0%,0%,0%,0%,0%
  1293. ;Parasite = yes
  1294. ;MindControl = yes
  1295. ;MindControl.Permanent = yes ;Ares only
  1296. ;AffectsAllies = yes
  1297.  
  1298. [CIVAN]
  1299. VeteranAbilities = SELF_HEAL
  1300. EliteAbilities = STRONGER
  1301. Trainable = yes ;no ; Chrono Ivan can now gain experience with kills and attain veterancy bonuses.
  1302. BombSight = 512
  1303. DetectDisguise = yes ;OV not set ;Undocumented
  1304. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1305. Sensors = yes ;not set
  1306. SensorsSight = 1 ;not set
  1307.  
  1308. [SNIPE]
  1309. VeteranAbilities = SELF_HEAL,FASTER
  1310. EliteAbilities = STRONGER,SCATTER
  1311. BombSight = 512
  1312. DetectDisguise = yes ;OV not set ;Undocumented
  1313. DetectDisguiseRange = 10 ;OV not set ;Undocumented
  1314. VHPScan = Strong ;Prioritize high HP targets.
  1315. Sensors = yes ;not set
  1316. SensorsSight = 1 ;not set
  1317.  
  1318. [CRAWP]
  1319. ROF = 150 ;100
  1320. Report = SniperAttack
  1321.  
  1322. [CRAWPE]
  1323. Damage = 250
  1324. ROF = 100
  1325. Range = 14
  1326. Projectile = InvisibleLow
  1327. Speed = 100
  1328. Report = SniperAttack
  1329. Warhead = HollowPoint2
  1330. RevealOnFire = no
  1331.  
  1332. [HollowPoint2]
  1333. Verses = 200%,100%,40%, 0%,0%,0%, 1%,1%,1%, 100%,100%
  1334.             ;100%,100%,100%, 0%,0%,0%, 1%,1%,1%, 1%,100%
  1335.  
  1336. [INIT]
  1337. VeteranAbilities = SELF_HEAL,FASTER
  1338. EliteAbilities = STRONGER,SCATTER
  1339. BombSight = 512
  1340. DetectDisguise = yes ;OV not set ;Undocumented
  1341. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1342. VHPScan = Normal ;Prioritize low HP targets.
  1343. Sensors = yes ;not set
  1344. SensorsSight = 1 ;not set
  1345.  
  1346. [PsychicJab]
  1347. Range = 5 ;4.5
  1348.  
  1349. [UCPsychicJab]
  1350. Damage = 20 ;63
  1351.  
  1352. [UCElitePsychicJab]
  1353. Damage = 25 ;73
  1354.  
  1355. [SAFlame]
  1356. Verses = 200%,200%,50%, 50%,25%,25%, 30%,30%,20%, 50%,0%
  1357.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  1358.  
  1359. [SSABFlame]
  1360. Verses = 200%,200%,50%, 50%,25%,25%, 30%,30%,20%, 50%,0%
  1361.             ;100%,80%,80%, 50%,25%,25%, 75%,30%,20%, 100%,100%
  1362.  
  1363. [CRPsychicJab]
  1364. Range = 6 ;6.5
  1365.  
  1366. [CRPsychicJabE]
  1367. Damage = 35 ;25
  1368. ROF = 15
  1369. Range = 6 ;6.5
  1370. Projectile = InvisibleLow
  1371. Speed = 100
  1372. Warhead = SAFlame
  1373. Report = InitiateAttack
  1374.  
  1375. [BRUTE]
  1376. Armor = flak ;light ;heavy ;special_1 ;none ;plate ;Undocumented
  1377. Cost = 300 ;400 ;500
  1378. Soylent = 150 ;200 ;100 ;200 ;250
  1379. VeteranAbilities = SELF_HEAL,FASTER
  1380. EliteAbilities = STRONGER,SCATTER
  1381. BombSight = 512
  1382. SelfHealing = no ;yes
  1383. GuardRange = 5 ;2
  1384. CanPassiveAquire = yes ;ov not set
  1385. CanRetaliate = yes ;ov not set
  1386. Strength = 250 ;300 ;400 ;300 ;250 ;200 ;Undocumented
  1387. DetectDisguise = yes ;OV not set ;Undocumented
  1388. DetectDisguiseRange = 1 ;OV not set ;Undocumented
  1389. ImmuneToPsionics = no ;yes
  1390. VHPScan = Normal ;Prioritize low HP targets.
  1391. Sensors = yes ;not set
  1392. SensorsSight = 1 ;not set
  1393.  
  1394. [PunchE]
  1395. Damage = 200 ;100
  1396.  
  1397. [Battering]
  1398. Verses = 100%,100%,100%, 0%,0%,0%, 25%,20%,10%, 200%,0%
  1399.             ;100%,100%,100%, 0%,0%,0%, 30%,30%,20%, 200%,100%
  1400. AnimList = UCINIT ;ov not set
  1401.  
  1402. [SmashE]
  1403. Damage = 200 ;100
  1404.  
  1405. [Smashing]
  1406. Verses = 0%,0%,0%, 100%,75%,75% ,0%,0%,0%, 0%,0%
  1407.             ;0%,0%,0%, 100%,20%,100% ,0%,0%,0%, 0%,0%
  1408. AnimList = UCINIT ;ov not set
  1409.  
  1410. [YURI]
  1411. Cost = 1000 ;800
  1412. Soylent = 500 ;400
  1413. VeteranAbilities = SELF_HEAL,FASTER,SCATTER
  1414. EliteAbilities = STRONGER ;Doesnt get to Elite through mind control only verteran through spy.
  1415. Trainable = yes ;ov not set
  1416. BombSight = 512 ;ov not set
  1417. DetectDisguiseRange = 7 ;ov not set
  1418. Sensors = yes ;ov not set
  1419. SensorsSight = 7 ;ov not set
  1420. NavalTargeting = 5 ;ov not set
  1421. VHPScan = Strong ;Prioritize high HP targets.
  1422.  
  1423. [MindControl]
  1424. Range = 7 ;6 ;7
  1425. FireInTransport = no ;Can't fire out of Battle Fortress
  1426.  
  1427. [CRMindControl]
  1428. Damage = 10
  1429. InfiniteMindControl = no
  1430. ROF = 150
  1431. Range = 9 ;6
  1432. Projectile = PsychicControl
  1433. Speed = 100
  1434. Warhead = Controller
  1435. Report = YuriMindControl
  1436. Anim = YURICNTL
  1437. FireOnce = yes
  1438. OmniFire = yes
  1439.  
  1440. [CRMindControlE]
  1441. Damage = 10
  1442. InfiniteMindControl = no
  1443. ROF = 150
  1444. Range = 9 ;6
  1445. Projectile = PsychicControl
  1446. Speed = 100
  1447. Warhead = Controller
  1448. Report = YuriMindControl
  1449. Anim = YURICNTL
  1450. FireOnce = yes
  1451. OmniFire = yes
  1452.  
  1453. [VIRUS]
  1454. VeteranAbilities = SELF_HEAL,FASTER
  1455. EliteAbilities = STRONGER,SCATTER
  1456. BombSight = 512
  1457. Cost = 800 ;700
  1458. Soylent = 400 ;350
  1459. DetectDisguise = yes ;OV not set ;Undocumented
  1460. DetectDisguiseRange = 10 ;OV not set ;Undocumented
  1461. VHPScan = Normal ;Prioritize low HP targets.
  1462. Sensors = yes ;not set
  1463. SensorsSight = 1 ;not set
  1464.  
  1465. [Virusgun]
  1466. Range = 12 ;14 ;10
  1467. ROF = 150 ;100
  1468.  
  1469. [VirusgunE]
  1470. Range = 12 ;14 ;16
  1471. ROF = 100 ;80
  1472.  
  1473. [CRVirusGun]
  1474. ROF = 100 ;80
  1475. Range = 14 ;12
  1476.  
  1477. [CRVirusGunE]
  1478. Damage = 250 ;125
  1479. ROF = 80
  1480. Range = 14 ;12
  1481. Projectile = InvisibleLow
  1482. Speed = 100
  1483. Report = VirusAttack
  1484. Warhead = Virus
  1485. RevealOnFire = no
  1486.  
  1487. [YURIPR]
  1488. Speed = 5 ;6
  1489. VeteranAbilities = SELF_HEAL,FASTER,SCATTER
  1490. EliteAbilities = STRONGER ;Doesnt get to Elite through mind control only verteran through spy.
  1491. Trainable = yes ;ov not set
  1492. BombSight = 512
  1493. DetectDisguise = yes ;ov not set
  1494. DetectDisguiseRange = 7 ;ov not set
  1495. Sensors = yes ;ov not set
  1496. SensorsSight = 7 ;ov not set
  1497. NavalTargeting = 5 ;ov not set
  1498. VHPScan = Strong ;Prioritize high HP targets.
  1499. PhysicalSize = 3
  1500.  
  1501.  
  1502.  
  1503. ;======================================================
  1504. ;                                                          VEHICLES
  1505. ;======================================================
  1506.  
  1507. [AMCV]
  1508. Cost = 2000 ;3000
  1509. Soylent = 1000 ;3000
  1510. BombSight = 512
  1511.  
  1512. [CMIN]
  1513. BombSight = 512
  1514. Cost=1200 ;1400
  1515. Soylent = 600 ;700 ;1400
  1516. Storage = 20 ;30 ;($600 per trip) ;20 ($500 per trip)
  1517. ThreatAvoidanceCoefficient = 0 ;0.65
  1518. Crewed = no ;yes ;no
  1519. ;CanPassiveAquire = yes ;ov not set
  1520. ;DefaultToGuardArea = yes ;ov not set
  1521. ;GuardRange = 16 ;did not work
  1522. CrateGoodie = no
  1523. Strength=700 ;1000
  1524.  
  1525. [MTNK]
  1526. VeteranAbilities = SELF_HEAL
  1527. EliteAbilities = STRONGER,FASTER
  1528. BombSight = 512
  1529. Soylent = 350 ;700
  1530. Crewed = no ;yes ;no
  1531. VHPScan = Normal ;Prioritize low HP targets.
  1532. CrateGoodie = no
  1533.  
  1534. [105mm]
  1535. ROF = 80 ;70 ;60 ;75 ;60
  1536.  
  1537. [105mmE]
  1538. Damage = 100 ;65 (Burst 2  =  130)
  1539. ROF = 80 ;60
  1540. Burst = 1; 2
  1541.  
  1542. [FV]
  1543. VeteranAbilities = SELF_HEAL
  1544. EliteAbilities = STRONGER,FASTER
  1545. BombSight = 512
  1546. Speed = 8 ;10
  1547. ROT = 4 ;5
  1548. Crusher = yes ;no
  1549. Soylent = 300 ;600
  1550. Crewed = no ;yes ;no
  1551. Weapon13 = CRPistols ;CowShot
  1552. EliteWeapon13 = CRPistols ;CowShot
  1553. VHPScan = Normal ;Prioritize low HP targets.
  1554. EliteWeapon2 = RepairBulletE    ;Engineer
  1555. EliteWeapon3 = CRM60E           ;GI
  1556. EliteWeapon4 = CRFlakGuyGunE        ;Flak Troop
  1557. EliteWeapon5 = CRMP5E           ;Seal
  1558. EliteWeapon6 = CRAWPE           ;Sniper
  1559. EliteWeapon7 = CRElectricBoltE  ;ShockTrooper
  1560. EliteWeapon8 = CRNukeE          ;Crazy Ivan
  1561. EliteWeapon9 = CRMindControlE   ;Yuri
  1562. EliteWeapon10 = CRRadBeamWeaponE ;Desolator
  1563. EliteWeapon11 = CRNeutronRifleE ;Chrono
  1564. EliteWeapon12 = CRTerrorBombE       ;Terrorist
  1565. EliteWeapon14 = CRPsychicJabE       ;Initiate
  1566. EliteWeapon15 = CRVirusGunE     ;Virus
  1567. EliteWeapon16 = CRSuperMindBlast        ;Yuri Prime
  1568. EliteWeapon17 = CRMissileLauncherE      ;Guardian GI
  1569. CrateGoodie = no
  1570.  
  1571. [HoverMissile]
  1572. ROF = 75 ;50
  1573.  
  1574. [HoverMissileE]
  1575. Damage = 50 ;80
  1576. Burst = 2
  1577.  
  1578. [HE]
  1579. Verses = 100%,100%,100%, 70%,70%,75%, 75%,40%,40%, 80%,100%
  1580.             ;100%,100%,100%, 70%,70%,35%, 75%,40%,20%, 80%,100%
  1581. CellSpread = 1 ;0.5
  1582.  
  1583. [AAHeatSeeker2]
  1584. ROT = 80 ;60
  1585.  
  1586. [RepairBulletE]
  1587. Damage = -50
  1588. ROF = 50 ;80
  1589. Range = 1.8
  1590. Projectile = Invisible
  1591. Speed = 100
  1592. Warhead = Mechanical
  1593. Report = IFVRepair
  1594. UseSparkParticles = yes
  1595. AttachedParticleSystem = WeldingSys
  1596.  
  1597. [CowShot]
  1598. Damage = 50 ;300
  1599. Range = 5 ;12;8
  1600.  
  1601. [ROBO]
  1602. Cost = 700 ;600
  1603. Soylent = 350 ;600
  1604. VeteranAbilities = FASTER
  1605. EliteAbilities = STRONGER
  1606. Trainable = yes
  1607. BombSight = 512
  1608. ElitePrimary = RobogunE
  1609. VHPScan = Normal ;Prioritize low HP targets.
  1610. CrateGoodie = no
  1611.  
  1612. [Robogun]
  1613. ROF = 90 ;60
  1614.  
  1615. [RobogunE]
  1616. Damage = 120
  1617. ROF = 60
  1618. Range = 5
  1619. Projectile = Cannon
  1620. Speed = 60
  1621. Warhead = GRIZAPE
  1622. Report = RobotTankAttack
  1623. Anim = GUNFIRE
  1624. Bright = yes
  1625.  
  1626. [TNKD]
  1627. VeteranAbilities = SELF_HEAL
  1628. EliteAbilities = STRONGER
  1629. BombSight = 512
  1630. Cost = 1200 ;1000 ;900
  1631. Soylent = 600 ;500 ;900
  1632. Crewed = no ;yes ;no
  1633. Speed = 6 ;5
  1634. VHPScan = Normal ;Prioritize low HP targets.
  1635. CrateGoodie = no
  1636. ;Strength=500 ;400
  1637.  
  1638. [SABOT]
  1639. Range = 7 ;6 ;7 ;8 ;5
  1640. ROF = 120 ;100 ;70
  1641.  
  1642. [SABOTE]
  1643. Range = 7 ;6 ;7 ;8 ;6.75
  1644.  
  1645. [UltraAP]
  1646. Verses = 20%,20%,10%, 100%,50%,100%, 20%,50%,10%, 100%,0%
  1647.             ;2%,  2%,  2%, 100%,40%,100%, 2%,2%,2%, 2%,100%
  1648.  
  1649. [UltraAPE]
  1650. Verses = 20%,20%,10%, 100%,50%,100%, 20%,50%,10%, 100%,0%
  1651.             ;2%,2%,2%, 100%,50%,100%, 2%,2%,2%, 100%,100%
  1652.  
  1653. [MGTK]
  1654. ElitePrimary = MirageGunE
  1655. ;EliteSecondary = TankSnapshot ;MirageGunE
  1656. VeteranAbilities = SELF_HEAL
  1657. EliteAbilities = STRONGER,FASTER
  1658. BombSight = 512
  1659. Soylent = 500 ;1000
  1660. Crewed = no ;yes ;no
  1661. Strength = 250 ;200
  1662. VHPScan = Normal ;Prioritize low HP targets.
  1663. CrateGoodie = no
  1664.  
  1665. [MirageGun]
  1666. ROF = 115 ;100 ;85 ;70
  1667.  
  1668. [MirageGunE]
  1669. Range = 7 ;9
  1670. Anim = VTMUZZLE
  1671.  
  1672. [MirageWH]
  1673. Verses = 200%,200%,50%, 100%,100%,100%, 30%,20%,20%, 200%,0%
  1674.             ;100%,100%,80%, 100%,100%,100%, 30%,20%,20%, 100%,100%
  1675.  
  1676. [SREF]
  1677. VeteranAbilities = SELF_HEAL
  1678. EliteAbilities = STRONGER,FASTER
  1679. BombSight = 512
  1680. Soylent = 600 ;1200
  1681. Crewed = no ;yes ;no
  1682. VHPScan = Normal ;Prioritize low HP targets.
  1683. CrateGoodie = no
  1684. Strength=200 ;150
  1685.  
  1686. [Comet]
  1687. ROF = 150 ;100
  1688. Range = 10 ;12 ;10
  1689.  
  1690. [LargeCometP]
  1691. SubjectToElevation = no ;yes ;no
  1692. ShrapnelCount = 0 ;5
  1693. ShrapnelWeapon = Dummy
  1694.  
  1695. [SuperComet]
  1696. ROF = 150 ;100
  1697. Range = 10 ;12 ;10
  1698.  
  1699. [SuperCometP]
  1700. SubjectToElevation = yes ;no
  1701. ShrapnelCount = 0 ;5
  1702. ShrapnelWeapon = Dummy ;SuperCometFragment
  1703.  
  1704. [CometWH]
  1705. Verses = 200%,200%,100%, 134%,50%,50%, 200%,250%,200%, 100%,0%
  1706.             ;100%,100%,100%, 75%,50%,50%, 200%,200%,200%, 100%,100%
  1707. Wall = yes ;no
  1708. Wood = yes
  1709. Tiberium = yes
  1710.  
  1711. [BFRT]
  1712. OmniCrusher = no
  1713. VeteranAbilities = SELF_HEAL
  1714. EliteAbilities = STRONGER
  1715. BombSight =512
  1716. Cost = 1750 ;2000
  1717. Soylent = 875 ;2000
  1718. Crewed = no ;yes ;no
  1719. ImmuneToRadiation = yes
  1720. Strength = 700 ;800 ;600
  1721. VHPScan = Normal ;Prioritize low HP targets.
  1722. CrateGoodie = no
  1723.  
  1724. [SHAD] ; Allied BlackHawk Transport Chopper
  1725. VeteranAbilities = SELF_HEAL,FASTER,RADAR_INVISIBLE
  1726. EliteAbilities = STRONGER
  1727. Crewed = no ;yes ;no
  1728. VHPScan = Normal ;Prioritize low HP targets.
  1729. Strength = 300 ;175
  1730. CrateGoodie = no
  1731.  
  1732. [BlackHawkCannon] ;For both Allied Night Hawk Transport and the Soviet Siege Chopper
  1733. Warhead = SSAAIR ;SA
  1734. Damage = 40 ;50 ;35
  1735. Range = 7; 6
  1736.  
  1737. [BlackHawkCannonE] ;For both Allied Night Hawk Transport and the Soviet Siege Chopper
  1738. Warhead = SSAAIR ;SSA
  1739. Damage = 60 ;75 ;40
  1740. Range = 7 ;6
  1741.  
  1742. [LCRF]
  1743. BombSight = 512
  1744. Soylent = 450 ;900
  1745. Armor = heavy ;light
  1746. SpeedType = Amphibious ;Hover
  1747. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  1748. MovementZone = AmphibiousCrusher ;Amphibious
  1749. Crusher = yes ;no
  1750. CrateGoodie = no
  1751.  
  1752. [DEST]
  1753. VeteranAbilities = SELF_HEAL
  1754. EliteAbilities = STRONGER,FASTER
  1755. BombSight = 512
  1756. Speed = 5 ;6
  1757. SensorsSight = 12 ;8
  1758. VHPScan = Normal ;Prioritize low HP targets.
  1759. CrateGoodie = no
  1760.  
  1761. [155mm]
  1762. ROF = 150 ;110
  1763. Damage=100 ;60
  1764.  
  1765. [ARTYHE]
  1766. Verses = 200%,100%,100%, 125%,125%,100%, 100%,75%,50%, 100%,0%
  1767.             ;100%,80%,60%, 100%,60%,60%, 100%,100%,60%, 100%,100%
  1768.  
  1769. [ASW]
  1770. VeteranAbilities = SELF_HEAL
  1771. EliteAbilities = STRONGER
  1772. BombSight = 512
  1773. Cost = 500 ;50
  1774. ElitePrimary = ASWBombE
  1775. Strength = 100 ;30
  1776.  
  1777. [ASWBombE]
  1778. Damage = 50
  1779. ROF = 3
  1780. Range = 3
  1781. Projectile = DepthCharge
  1782. Speed = 30
  1783. Warhead = APSplash
  1784. Report = OspreyAttack
  1785. Burst = 3
  1786.  
  1787. [DLPH]
  1788. Cost = 600 ;500
  1789. Soylent = 300 ;500
  1790. Speed = 6 ;5 ;8
  1791. VeteranAbilities = SELF_HEAL,FASTER
  1792. EliteAbilities = STRONGER
  1793. BombSight = 512
  1794. VHPScan = Normal ;Prioritize low HP targets.
  1795. CrateGoodie = no
  1796.  
  1797. [SonicWarhead]
  1798. Verses = 100%,100%,100%, 100%,80%,80%, 100%,60%,30%, 100%,0%
  1799.             ;100%,100%,100%, 100%,80%,80%, 100%,60%,60%, 100%,100%
  1800.  
  1801. [AEGIS]
  1802. VeteranAbilities = SELF_HEAL
  1803. EliteAbilities = STRONGER,FASTER
  1804. BombSight = 512
  1805. VHPScan = Normal ;Prioritize low HP targets.
  1806. CrateGoodie = no
  1807.  
  1808. [Medusa]
  1809. Damage = 80 ;100
  1810. ROF = 40 ;30 ;15
  1811.  
  1812. [MedusaE]
  1813. Damage = 80 ;100
  1814.  
  1815. [AEGISWH]
  1816. CellSpread = 0.75 ;0.3
  1817. PercentAtMax = 0.5 ;1
  1818. Verses = 170%,0%,0%, 50%,63%,0%, 0%,0%,0%, 0%,200%
  1819.             ;100%,100%,100%, 100%,100%,100%, 0%,0%,0%, 100%,100%
  1820. InfDeath = 3
  1821. AnimList = XGRYSML1,XGRYSML2,EXPLOSML
  1822. ProneDamage = 100%
  1823.  
  1824. [CARRIER]
  1825. BombSight = 512
  1826. SpawnReloadRate = 275 ;165 ;150 (3 seconds to 5 delay)
  1827. VHPScan = Normal ;Prioritize low HP targets.
  1828. Cost = 1750 ;2000
  1829. Soylent = 875 ;2000
  1830.  
  1831. [HORNET]
  1832. VeteranAbilities = SELF_HEAL,FASTER
  1833. EliteAbilities = STRONGER
  1834. Cost = 500 ;150 ;50 ;Affects rate of promotion.
  1835. Sight = 10 ;2
  1836. Strength = 125 ;75
  1837. ;Ammo = 2 ;not set
  1838. Speed = 15 ;12
  1839. Ammo = 1 ;3 ;1
  1840.  
  1841. [HornetBomb]
  1842. Damage = 25 ;30 ;50 ;30 ;40 ;25 ;15 ;40
  1843. Projectile = HornetProjectile ;AAHeatSeeker2 ;NormalBomb
  1844. Warhead = HowitzerWH
  1845. ;Burst = 2 ;1
  1846. ROF = 5 ;3
  1847. Range = 3 ;5
  1848.  
  1849. [HornetBombE]
  1850. Damage = 50 ;80
  1851. ROF = 5 ;3
  1852. Range = 3
  1853. Projectile = HornetProjectile ;NormalBomb
  1854. Warhead = HowitzerWH ;ARTYHE
  1855.  
  1856. [HornetProjectile]
  1857. Image = DRAGON ;120mm
  1858. Shadow = no
  1859. Proximity = yes
  1860. Ranged = yes
  1861. Inaccurate = yes ; Bullets do not snap onto targets when "close enough".
  1862. FlakScatter = yes ; This weapon scatters its shots.
  1863. ROT = 0 ;1
  1864.  
  1865. [HowitzerWH]
  1866. CellSpread = 1.0 ;0.5
  1867. PercentAtMax = .5
  1868. Verses = 200%,200%,160%, 160%,160%,150%, 100%,200%,50%, 100%,0%
  1869.             ;100%,100%,100%, 100%,100%,100%, 100%,100%,75%, 100%,0%
  1870.  
  1871. [ORCA] ; Allied Harrier Jet
  1872. VeteranAbilities = STRONGER,SELF_HEAL,FASTER
  1873. EliteAbilities = RADAR_INVISIBLE
  1874. BombSight = 512
  1875. Crewed = no ;yes ;no
  1876. Speed = 17 ;16 ;14
  1877. Sight = 10 ;8
  1878. CrateGoodie = no
  1879.  
  1880. [BEAG] ; Allied Black Eagle Jet
  1881. VeteranAbilities = STRONGER,SELF_HEAL,FASTER
  1882. EliteAbilities = RADAR_INVISIBLE
  1883. BombSight = 512
  1884. Crewed = no ;yes ;no
  1885. Speed = 18 ;14
  1886. Sight = 10 ;8
  1887. BuildTimeMultiplier = 1.67 ;Builds at $2004 cost rate.
  1888. CrateGoodie = no
  1889.  
  1890. [AirToGroundMissile]
  1891. ROT = 80 ;100
  1892. Proximity = yes ;no
  1893. CourseLockDuration = 26 ;0
  1894. Acceleration = 1
  1895.  
  1896. [SMCV]
  1897. Cost = 2000 ;3000
  1898. Soylent = 1000 ;3000
  1899. BombSight = 512
  1900.  
  1901. [HARV]
  1902. BombSight = 512
  1903. Cost=1200 ;1400
  1904. Soylent = 600 ;700 ;1400
  1905. ThreatAvoidanceCoefficient = 0 ;0.65
  1906. VeteranAbilities = FASTER
  1907. EliteAbilities = STRONGER
  1908. Crewed = no ;yes ;no
  1909. ;CanPassiveAquire = yes ;ov not set
  1910. ;DefaultToGuardArea = yes ;ov not set
  1911. ;GuardRange = 16
  1912. VHPScan = Normal ;Prioritize low HP targets.
  1913. CrateGoodie = no
  1914. Strength=700 ;1000
  1915.  
  1916. [20mmRapid]
  1917. ROF = 40 ;20
  1918.  
  1919. [20mmRapidE]
  1920. Damage = 50
  1921. ROF = 20 ;50
  1922. Range = 5.5 ;5.75
  1923. Projectile = InvisibleLow ;Cannon
  1924. Speed = 100 ;40
  1925. Warhead = HARVWH ;HowitzerWH
  1926. Report = WarMinerAttack ;RhinoTankAttack
  1927.  
  1928. [HARVWH]
  1929. Verses = 100%,80%,50%, 50%,20%,20%, 20%,15%,10%, 200%,0%
  1930.             ;100%,80%,70%,50%,20%,20%,20%,15%,10%,400%,100%
  1931.  
  1932. [DRON]
  1933. Cost = 600 ;500
  1934. Soylent = 1 ;500
  1935. Speed = 8 ;10
  1936. BombSight = 512
  1937. VHPScan = Strong ;Prioritize high HP targets.
  1938. CrateGoodie = no
  1939.  
  1940. [DroneJump]
  1941. Damage = 40 ;50 ;Undocumented
  1942.  
  1943. [HTK]
  1944. Cost = 600 ;700 ;600 ;500
  1945. Soylent = 300 ;400 ;300 ;500
  1946. VeteranAbilities = SELF_HEAL
  1947. EliteAbilities = STRONGER,FASTER
  1948. BombSight = 512
  1949. ;OpportunityFire = yes ;no
  1950. Crewed = no ;yes ;no
  1951. VHPScan = Normal ;Prioritize low HP targets.
  1952. CrateGoodie = no
  1953.  
  1954. [FlakTrackGun] 
  1955. Range = 7 ;6 ;5
  1956. Lobber = yes ;ov not set
  1957. Projectile = FlakTrackProj
  1958.  
  1959. [FlakTrackGunE]
  1960. Range = 7 ;6 ;5
  1961. Lobber = yes ;ov not set
  1962. Projectile = FlakTrackProj
  1963.  
  1964. [FlakTrackProj] ; Anti-surface bullet for Flak Track and Sea Scorpion.
  1965. Image = 120MM
  1966. Arcing = true
  1967. Inviso = no
  1968. AA = no
  1969. AG = yes
  1970. Shadow = no
  1971. Inaccurate = yes
  1972. FlakScatter = yes
  1973. SubjectToCliffs = no
  1974. SubjectToElevation = yes
  1975. SubjectToWalls = no ; yes
  1976.  
  1977. [FlakTWH]
  1978. Verses = 150%,125%,50%, 40%,15%,15%, 50%,25%,25%, 40%,150%
  1979.               ;150%,125%,100%, 60%,10%,10%, 30%,20%,10%, 100%,100%
  1980. PercentAtMax = 0.3 ;0.5 ;1.0
  1981.  
  1982. [FlakTrackAAGun]
  1983. ROF = 35 ;25
  1984.  
  1985. [FlakTrackAAGunE]
  1986. ROF = 35 ;25
  1987.  
  1988. [FlakWH]
  1989. PercentAtMax = 0.3 ;0.1
  1990. Verses = 150%,125%,50%, 50%,15%,15%, 0%,0%,0%, 0%,150% 
  1991.             ;150%,80%,50%, 100%,100%,20%, 0%,0%,0%, 100%,100%
  1992.  
  1993. [HTNK]
  1994. VeteranAbilities = SELF_HEAL,FASTER
  1995. EliteAbilities = STRONGER
  1996. BombSight = 512
  1997. Soylent = 450 ;900
  1998. Crewed = no ;yes ;no
  1999. VHPScan = Normal ;Prioritize low HP targets.
  2000. CrateGoodie = no
  2001.  
  2002. [120mm]
  2003. ROF = 90 ;80 ;65
  2004.  
  2005. [120mmE]
  2006. Damage = 125 ;90
  2007. ROF = 90 ;65
  2008. Burst = 1 ;2
  2009.  
  2010. [V3]
  2011. VeteranAbilities = SELF_HEAL,FASTER
  2012. EliteAbilities = STRONGER
  2013. BombSight = 512
  2014. Soylent = 400 ;800
  2015. Crewed = no ;yes ;no
  2016. CrateGoodie = no
  2017.  
  2018. [V3WH]
  2019. Verses = 100%,100%,100%,100%,100%,100%,100%,200%,50%,100%,0%
  2020.  
  2021. [V3EWH]
  2022. Verses = 100%,100%,100%,100%,100%,100%,100%,200%,50%,100%,0%
  2023.  
  2024. [TTNK]
  2025. Speed = 6 ;7
  2026. OpportunityFire = yes ;no
  2027. VeteranAbilities = SELF_HEAL
  2028. EliteAbilities = STRONGER
  2029. BombSight = 512
  2030. Soylent = 600 ;1200
  2031. Crewed = no ;yes ;no
  2032. Strength = 400 ;300
  2033. VHPScan = Normal ;Prioritize low HP targets.
  2034. CrateGoodie = no
  2035.  
  2036. [TankBolt]
  2037. Damage = 50 ;60 ;80 ;60 ;50 ;135
  2038. Range = 8 ;4
  2039. ROF = 150 ;75
  2040. Projectile = Electricbounce
  2041.  
  2042. [TankBoltE]
  2043. Damage = 100 ;70 ;150
  2044. Range = 8 ;6
  2045. ROF = 120 ;60
  2046. IsAlternateColor = true ;ov not set
  2047. Projectile = AltElectricBounce ;Electricbounce
  2048.  
  2049. [Electric]
  2050. Verses = 200%,200%,75%, 75%,100%,75%, 50%,50%,25%, 200%,0%
  2051.             ;100%,100%,100%, 85%,100%,100%, 50%,50%,50%, 200%,100%
  2052.  
  2053. [DTRUCK]
  2054. Cost = 1200 ;1500
  2055. Soylent = 600 ;1500
  2056. Strength = 200 ;150
  2057. Deployer = yes ;ov not set
  2058. DeployFire = yes ;ov not set
  2059. DeployFireWeapon = 0 ;ov not set
  2060. Trainable = yes ;no
  2061. VeteranAbilities = STRONGER,FASTER ;Bonuses applied by spy.
  2062. EliteAbilities = STRONGER ;Doesn't actually reach this as it is destroyed on attack.
  2063. BombSight = 512
  2064. VHPScan = Strong ;Prioritize high HP targets.
  2065. CrateGoodie = no
  2066. Speed=6 ;5
  2067. Crusher=yes ;no
  2068.  
  2069. [Demobomb]
  2070. RadLevel = 1500 ;100
  2071. Projectile = DemobombProjectile ;InvisibleLow
  2072. OmniFire = yes
  2073.  
  2074. [DemobombProjectile]
  2075. Inviso = yes
  2076. Image = none
  2077. SubjectToCliffs = yes
  2078. SubjectToElevation = no ;yes
  2079. SubjectToWalls = yes
  2080. AA = no
  2081. AG = yes
  2082. AN = yes
  2083. AS = yes
  2084.  
  2085. [DemobombWH]
  2086. Verses = 100%,100%,100%, 100%,100%,65%, 50%,120%,30%, 100%,0%
  2087.             ;100%,100%,100%, 100%,50%,50%, 80%,150%,10%, 100%,100%
  2088. CellSpread = 5 ;6 ;7 ;6 ;8
  2089. PercentAtMax = 0.25 ;0.10
  2090. Rocker = yes ;ov not set
  2091. Wood = yes ;ov not set
  2092. Wall = yes ;ov not set
  2093.  
  2094. [APOC]
  2095. SelfHealing = no ;yes
  2096. OpportunityFire = yes ;no
  2097. ImmuneToRadiation = yes
  2098. VeteranAbilities = SELF_HEAL
  2099. EliteAbilities = STRONGER
  2100. BombSight = 512
  2101. AirRangeBonus = 4
  2102. Soylent = 875 ;1750
  2103. Crewed = no ;yes ;no
  2104. VHPScan = Strong ;Prioritize high HP targets.
  2105. BuildTimeMultiplier = 0.80 ;0.86 ;Builds at $1400 cost rate.
  2106. CrateGoodie = no
  2107. EliteSecondary = MammothTuskE ;none
  2108. Speed=4 ;5 ;4
  2109. Accelerates=false
  2110.  
  2111. [120mmx]
  2112. ROF = 100 ;80
  2113.  
  2114. [120mmxE]
  2115. Damage = 150 ;100
  2116. ROF = 100 ;80
  2117. Burst = 2 ;4
  2118.  
  2119. [MammothTusk]
  2120. ROF = 130 ;110 ;80
  2121. Range = 7 ;8
  2122. Projectile = AAHeatSeeker2 ;AAHeatSeeker
  2123. Speed = 30 ;20
  2124.  
  2125. [MammothTuskE]
  2126. Damage = 50
  2127. ROF = 80
  2128. Range = 7 ;8
  2129. Projectile = AAHeatSeeker2 ;AAHeatSeeker
  2130. Speed = 30 ;20
  2131. Warhead = HE
  2132. Burst = 2
  2133. Report = ApocalypseAttackAir
  2134.  
  2135. [ZEP]
  2136. Cost = 1750 ;2000
  2137. Soylent = 875 ;ov not set
  2138. SelfHealing = no ;yes
  2139. CanPassiveAquire = yes ;no
  2140. OpportunityFire = yes ;ov not set
  2141. VeteranAbilities = SELF_HEAL,FASTER
  2142. EliteAbilities = STRONGER
  2143. BombSight = 512
  2144. Speed = 6 ;7 ;5
  2145. JumpjetSpeed = 6 ;5
  2146. Strength = 1700 ;1800 ;2000
  2147. Crewed = no ;yes ;no
  2148. Sight = 10 ;8
  2149. CrateGoodie = no
  2150.  
  2151. [SCHP] ; Soviet Siege Chopper
  2152. VeteranAbilities = SELF_HEAL,FASTER
  2153. EliteAbilities = STRONGER
  2154. BombSight = 512
  2155. Primary = SiegeChopperMG ;BlackHawkCannon
  2156. ElitePrimary = SiegeChopperMGE ;BlackHawkCannonE
  2157. Cost = 1200 ;1100
  2158. Soylent = 600 ;1100
  2159. Strength = 450 ;400 ;300
  2160. Crewed = no ;yes ;no
  2161. Sight = 10 ;7
  2162. VHPScan = Normal ;Prioritize low HP targets.
  2163. CrateGoodie = no
  2164.  
  2165. [SCHD]
  2166. VeteranAbilities = SELF_HEAL,FASTER
  2167. EliteAbilities = STRONGER
  2168. BombSight = 512
  2169. Primary = SiegeChopperMG ;BlackHawkCannon
  2170. ElitePrimary = SiegeChopperMGE ;BlackHawkCannonE
  2171. Cost = 1200 ;1100
  2172. Soylent = 600 ;1100
  2173. Strength = 400 ;200
  2174. Sight = 10 ;7
  2175. VHPScan = Normal ;Prioritize low HP targets.
  2176.  
  2177. [SiegeChopperMG] ;BlackHawkCannon
  2178. Damage = 35
  2179. ROF = 40
  2180. Range = 6
  2181. Projectile = QuadShell
  2182. Speed = 100
  2183. Warhead = SCMGWH ;SA
  2184. Report = BlackOpsAttack
  2185. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  2186. OmniFire = yes
  2187.  
  2188. [SiegeChopperMGE] ;BlackHawkCannonE
  2189. Damage = 40
  2190. ROF = 40
  2191. Range = 6
  2192. Projectile = QuadShell
  2193. Speed = 100
  2194. Warhead = SCMGWH ;SSA
  2195. Report = BlackOpsAttack
  2196. Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
  2197. OmniFire = yes
  2198.  
  2199. [SCMGWH]
  2200. Verses = 150%,80%,50%, 50%,50%,25%, 50%,50%,25%, 100%,50%
  2201.             ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
  2202. InfDeath = 1
  2203. AnimList = PIFFPIFF,PIFFPIFF
  2204. Bullets = yes
  2205. ProneDamage = 70%
  2206.  
  2207. [160mm]
  2208. ROF = 150 ;100
  2209. MinimumRange = 1 ;ov not set
  2210.  
  2211. [160mmE]
  2212. MinimumRange = 1 ;ov not set
  2213.  
  2214. [SAPC]
  2215. BombSight = 512
  2216. Soylent = 450 ;900
  2217. SpeedType = Amphibious ;Hover
  2218. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  2219. MovementZone = AmphibiousCrusher ;Amphibious
  2220. CrateGoodie = no
  2221.  
  2222. [HYD]
  2223. Cost = 800 ;600
  2224. Soylent = 400 ;600
  2225. VeteranAbilities = SELF_HEAL,FASTER
  2226. EliteAbilities = STRONGER
  2227. BombSight = 512
  2228. Secondary = FlakTrackAAGun ;FlakWeapon
  2229. EliteSecondary = FlakTrackAAGunE ;FlakWeaponE
  2230. Speed = 7 ;8
  2231. VHPScan = Normal ;Prioritize low HP targets.
  2232. CrateGoodie = no
  2233.  
  2234. [SUB]
  2235. VeteranAbilities = SELF_HEAL,FASTER
  2236. EliteAbilities = STRONGER
  2237. BombSight = 512
  2238. SensorsSight = 10 ;7
  2239. VHPScan = Normal ;Prioritize low HP targets.
  2240. CrateGoodie = no
  2241.  
  2242. [SubTorpedo]
  2243. ROF = 100 ;80 ;120
  2244.  
  2245. [SubTorpedoE]
  2246. ROF = 80 ;120
  2247.  
  2248. [SQD]
  2249. VeteranAbilities = SELF_HEAL,FASTER
  2250. EliteAbilities = STRONGER
  2251. BombSight = 512
  2252. CrateGoodie = no
  2253.  
  2254. [DRED]
  2255. VeteranAbilities = SELF_HEAL,FASTER
  2256. EliteAbilities = STRONGER
  2257. BombSight = 512
  2258. SpawnRegenRate = 330 ;220 ;165 ;80 (1.3 seconds to 4 delay)
  2259. VHPScan = Strong ;Prioritize high HP targets.
  2260. Cost = 1750 ;2000
  2261. Soylent = 875 ;2000
  2262. CrateGoodie = no
  2263.  
  2264. [DMISL]
  2265. Strength = 150 ;100 ;60 ;50
  2266. Speed = 14 ;18 ;20
  2267. ROT = 1 ;4
  2268. ;MissileSpawn = yes ;no ;yes
  2269.  
  2270. [DMISLWH]
  2271. Verses = 100%,100%,75%, 100%,75%,75%, 100%,100%,50%, 100%,0%
  2272.             ;100%,90%,80%, 100%,80%,80%, 85%,65%,28%, 80%,0%
  2273. CellSpread = 1.0 ;1.5
  2274. Rocker = yes ;no
  2275. CLDisableBlue = true ;ov not set ; Yellow Bright flash.
  2276. CombatLightSize = 0.70
  2277.  
  2278. [DMISLEWH]
  2279. Verses = 100%,100%,75%, 100%,75%,75%, 100%,100%,50%, 100%,0%
  2280.             ;100%,90%,80%, 100%,80%,80%, 85%,65%,28%, 80%,0%
  2281. CellSpread = 1.5 ;3
  2282. Rocker = yes ;no
  2283. CLDisableRed = true ;ov not set ; Yellow Bright flash.
  2284. CLDisableGreen = true ;ov not set ; Yellow Bright flash.
  2285. CombatLightSize = 1.25
  2286.  
  2287. [PCV]
  2288. Cost = 2000 ;3000
  2289. Soylent = 1000 ;3000
  2290. BombSight = 512
  2291.  
  2292. [LTNK]
  2293. VeteranAbilities = SELF_HEAL
  2294. EliteAbilities = STRONGER,FASTER
  2295. BombSight = 512
  2296. Soylent = 350 ;700
  2297. Crewed = no ;yes ;no
  2298. VHPScan = Normal ;Prioritize low HP targets.
  2299. CrateGoodie = no
  2300.  
  2301. [ATGUN]
  2302. ROF = 80 ;60 ;75 ;60
  2303.  
  2304. [ATGUNE]
  2305. Damage = 100 ;65 (Burst 2  =  130)
  2306. ROF = 80 ;60
  2307. Burst = 1; 2
  2308.  
  2309. [YTNK]
  2310. Cost = 700 ;600
  2311. Soylent = 350 ;600
  2312. Strength = 210 ;300 ;210
  2313. PipScale = Passengers
  2314. Passengers = 1
  2315. SizeLimit = 2
  2316. SpeedType = Wheel ;ov not  set
  2317. Crusher = yes ;no
  2318. Stage1 = 110 ;200
  2319. Stage2 = 220 ;400
  2320. Stage3 = 330 ;600
  2321. EliteStage1 = 110 ;100
  2322. EliteStage2 = 220 ;200
  2323. EliteStage3 = 330 ;300
  2324. RateDown = 2 ;50 at 55fps average the rate drops 110 per 1 second.
  2325. VHPScan = Normal
  2326. VeteranAbilities = SELF_HEAL
  2327. EliteAbilities = STRONGER,FASTER
  2328. BombSight = 512
  2329. Crewed = no ;yes ;no
  2330. VHPScan = Normal ;Prioritize low HP targets.
  2331. CrateGoodie = no
  2332.  
  2333. [AGGattling]
  2334. ROF = 40 ;16
  2335. ;DownReport = GattlingGunDecreaseLoop1 ;Experimental
  2336. [AGGattling2]
  2337. ROF = 24 ;16
  2338. ;DownReport = GattlingGunDecreaseLoop2  ;Experimental
  2339. [AGGattling3]
  2340. ROF = 16 ;8 ;16
  2341. Warhead = SA ;SSA
  2342. ;DownReport = GattlingGunDecreaseLoop3  ;Experimental
  2343. [AAGattling]
  2344. ROF = 40 ;16
  2345. [AAGattling2]
  2346. ROF = 24 ;8
  2347. [AAGattling3]
  2348. ROF = 16 ;8 ;4
  2349.  
  2350. [GattWH]
  2351. Verses = 125%,100%,50%, 75%,30%,5%, 7%,5%,3%, 125%,200%
  2352.             ;100%,80%,70%, 50%,30%,10% ,10%,5%,3%, 200%,50%
  2353.  
  2354. [CAOS]
  2355. BombSight = 512
  2356. Cost = 800 ;1000
  2357. Soylent = 400 ;1000
  2358. CrateGoodie = no
  2359. Strength = 200 ;130
  2360.  
  2361. [PsychGasCreate]
  2362. Verses = 30%,30%,30%, 30%,30%,30%, 0%,0%,0%, 0%,0%
  2363.             ;100%,100%,100%, 50%,50%,50%, 0%,0%,0%, 100%,100%
  2364.  
  2365. [TELE]
  2366. Cost = 1200 ;1000
  2367. Soylent = 600 ;1000
  2368. VeteranAbilities = SELF_HEAL,FASTER
  2369. EliteAbilities = STRONGER
  2370. BombSight = 512
  2371. Crewed = no ;yes ;no
  2372. VHPScan = Strong ;Prioritize high HP targets.
  2373. CrateGoodie = no
  2374. Crusher=yes ;no
  2375.  
  2376. [MagneticBeam]
  2377. ROF = 50 ;40 ;20
  2378. Projectile = InvisibleMedium ;InvisibleHigh
  2379. Range = 12 ;10 ;12
  2380.  
  2381. [MagneticBeamE]
  2382. Projectile = InvisibleMedium ;InvisibleHigh
  2383. Range = 12 ;10 ;12
  2384.  
  2385. [MagneShake]
  2386. Damage = 60 ;80
  2387. Projectile = InvisibleMedium ;InvisibleHigh
  2388. Range = 12 ;10
  2389.  
  2390. [MagneShakeE]
  2391. Projectile = InvisibleMedium ;InvisibleHigh
  2392. Range = 12 ;10
  2393.  
  2394. [MIND]
  2395. SelfHealing = no ;yes
  2396. Speed = 5 ;4
  2397. DetectDisguise = yes
  2398. DetectDisguiseRange = 8 ;7
  2399. BombSight = 512
  2400. Soylent = 875 ;1750
  2401. Sensors = yes ;ov not set
  2402. SensorsSight = 8 ;ov not set
  2403. Strength = 400 ;500
  2404. NavalTargeting = 5 ;ov not set
  2405. VHPScan = Strong ;Prioritize high HP targets.
  2406. CrateGoodie = yes ;no
  2407. Crusher=yes ;no
  2408.  
  2409. [MultipleMindControlTank]
  2410. ROF = 200 ;130 ;10
  2411. Range = 8 ;7 ;6
  2412.  
  2413. [PsychicControl]
  2414. AS = yes ;no
  2415. ASW = yes ;no
  2416.  
  2417. [DISK]
  2418. SelfHealing = no ;yes
  2419. Speed = 25 ;18 ;17 ;14 ;15
  2420. JumpjetSpeed = 25 ;18 ;17 ;14 ;16
  2421. VeteranAbilities = SELF_HEAL,FASTER
  2422. EliteAbilities = STRONGER,RADAR_INVISIBLE
  2423. BombSight = 512
  2424. Strength = 500 ;600
  2425. Crewed = no ;yes ;no
  2426. Sight = 10 ;9
  2427. VHPScan = Normal ;Prioritize low HP targets.
  2428. CrateGoodie = no
  2429.  
  2430. [DiskLaser]
  2431. Damage = 100 ;80 ;90
  2432. ROF = 130 ;100 ;80
  2433. Range = 8 ;9 ;7
  2434. Speed = 100 ;40
  2435. IsHouseColor = true ;ov not set
  2436.  
  2437. [DiskLaserE]
  2438. Damage = 150 ;90
  2439. ROF = 100 ;80
  2440. Range = 8 ;9 ;7
  2441. Speed = 100 ;40
  2442. IsHouseColor = true ;ov not set
  2443.  
  2444. [DiskWH]
  2445. Verses = 200%,200%,50%, 50%,50%,25%, 100%,100%,50%, 100%,100%
  2446.             ;100%,100%,100%, 50%,50%,50%, 100%,100%,100%, 100%,100%
  2447.  
  2448. [YHVR]
  2449. BombSight = 512
  2450. Soylent = 450 ;900
  2451. SpeedType = Amphibious ;Hover
  2452. Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
  2453. MovementZone = AmphibiousCrusher ;Amphibious
  2454. CrateGoodie = no
  2455.  
  2456. [BSUB]
  2457. Cost = 1750 ;2000
  2458. Soylent = 875 ;2000
  2459. SpawnsNumber = 1 ;2
  2460. SpawnRegenRate = 165 ;80
  2461. VeteranAbilities = SELF_HEAL,FASTER
  2462. EliteAbilities = STRONGER
  2463. BombSight = 512
  2464. VHPScan = Normal ;Prioritize low HP targets.
  2465. CrateGoodie = no
  2466.  
  2467. ;[BoomerTorpedo]
  2468. ;Range = 8 ;7
  2469.  
  2470. [BoomerTorpedoE]
  2471. Burst = 2 ;4
  2472. ;Range = 8 ;7
  2473.  
  2474. [CruiseLauncher]
  2475. Burst = 1 ;2
  2476. Range = 16 ;20
  2477.  
  2478. [IronCurtainSpecial]
  2479. RechargeTime = 6 ;5
  2480.  
  2481. [GeneticConverterSpecial]
  2482. RechargeTime = 6 ;5
  2483.  
  2484. [SPYP]
  2485. Speed = 20 ;15
  2486.  
  2487. [SpyCameraWeapon]
  2488. Damage = 20 ;10 ;6 ;range of shroud to reveal
  2489. Range = 5 ;3 ;10 ;20
  2490.  
  2491. [SpyPlaneSpecial]
  2492. LineMultiplier = 4  ;ov not set
  2493. ShowTimer = yes ;no
  2494. SW.TimerVisibility = team ;all
  2495.  
  2496. [PsychicRevealSpecial]
  2497. LineMultiplier = 3 ;ov not set
  2498. ShowTimer = yes ;no
  2499. SW.TimerVisibility = team ;all
  2500.  
  2501. [ForceShieldSpecial]
  2502. RechargeTime = 4 ;5
  2503. Range = 1.4 ;3.4
  2504. LineMultiplier = 4 ;5
  2505. ShowTimer = yes ;no
  2506. SW.TimerVisibility = team ;all
  2507.  
  2508.  
  2509.  
  2510. ;======================================================
  2511. ;                                      CIVILIAN GARRISONS REBALANCE
  2512. ;======================================================
  2513.  
  2514. [CAPRS03]
  2515. MaxNumberOccupants = 15 ;10
  2516. Sight = 7 ;6
  2517. [CARUS03]
  2518. MaxNumberOccupants = 10 ;10
  2519. Sight = 7 ;6
  2520. [CAPARS12]
  2521. MaxNumberOccupants = 15 ;10
  2522. Sight = 9 ;6
  2523. [CARUS07]
  2524. MaxNumberOccupants = 1 ;10
  2525. Sight = 7 ;6
  2526. [CAWASH17]
  2527. MaxNumberOccupants = 15 ;10
  2528. Sight = 9 ;6
  2529. [CACHIG05]
  2530. MaxNumberOccupants = 7 ;10
  2531. Sight = 9 ;6
  2532. [CASTL04]
  2533. MaxNumberOccupants = 7 ;10
  2534. Sight = 9 ;6
  2535. [CARUS01]
  2536. MaxNumberOccupants = 10
  2537. Sight = 9 ;6
  2538. [CAWA2A]
  2539. MaxNumberOccupants = 10
  2540. Sight = 9 ;6
  2541. [CAWA2B]
  2542. MaxNumberOccupants = 10
  2543. Sight = 9 ;6
  2544. [CAWA2C]
  2545. MaxNumberOccupants = 10
  2546. Sight = 9 ;6
  2547. [CAWA2D]
  2548. MaxNumberOccupants = 10
  2549. Sight = 9 ;6
  2550. [YAPPPT]
  2551. MaxNumberOccupants = 7 ;10
  2552. Sight = 9 ;6
  2553. [CASANF01]
  2554. MaxNumberOccupants = 8 ;10
  2555. Sight = 9 ;6
  2556. [CALAB]
  2557. MaxNumberOccupants = 8 ;10
  2558. Sight = 9 ;6
  2559. [CALOND04]
  2560. MaxNumberOccupants = 20 ;10
  2561. Sight = 9 ;6
  2562. [CALOND05]
  2563. MaxNumberOccupants = 5 ;10
  2564. Sight = 9 ;6
  2565. [CALOND07]
  2566. MaxNumberOccupants = 7 ;10
  2567. Sight = 9 ;7
  2568. [CAEGYP02]
  2569. MaxNumberOccupants = 5 ;10
  2570. Sight = 9 ;6
  2571. [CALA04]
  2572. MaxNumberOccupants = 5 ;10
  2573. Sight = 9 ;6
  2574. [CALA14]
  2575. MaxNumberOccupants = 10
  2576. Sight = 9 ;6
  2577. [CALA15]
  2578. MaxNumberOccupants = 10
  2579. Sight = 9 ;6
  2580. [CALA05]
  2581. MaxNumberOccupants = 8 ;10
  2582. Sight = 9 ;6
  2583. [CALA06]
  2584. MaxNumberOccupants = 5 ;10
  2585. Sight = 9 ;6
  2586. [CALA07]
  2587. MaxNumberOccupants = 8 ;10
  2588. Sight = 9 ;6
  2589. [CALA08]
  2590. MaxNumberOccupants = 8 ;10
  2591. Sight = 9 ;6
  2592. [CALA09]
  2593. MaxNumberOccupants = 5 ;10
  2594. Sight = 9 ;6
  2595. [CASANF05]
  2596. MaxNumberOccupants = 15 ;10
  2597. Sight = 9 ;6
  2598. [CASANF06]
  2599. MaxNumberOccupants = 8 ;10
  2600. Sight = 9 ;6
  2601. [CASANF07]
  2602. MaxNumberOccupants = 8 ;10
  2603. Sight = 9 ;6
  2604. [CASANF08]
  2605. MaxNumberOccupants = 10
  2606. Sight = 9 ;6
  2607. [CASANF17]
  2608. MaxNumberOccupants = 8 ;10
  2609. Sight = 9 ;6
  2610. [CASANF18]
  2611. MaxNumberOccupants = 10
  2612. Sight = 9 ;6
  2613. [CASEAT01]
  2614. MaxNumberOccupants = 7 ;10
  2615. Sight = 9 ;6
  2616. [CASEAT02]
  2617. MaxNumberOccupants = 15 ;10
  2618. Sight = 9 ;6
  2619. [CASYDN03]
  2620. MaxNumberOccupants = 12 ;10
  2621. Sight = 9 ;6
  2622. [CALA01]
  2623. MaxNumberOccupants = 10
  2624. Sight = 9 ;6
  2625. [CALOND01]
  2626. MaxNumberOccupants = 8 ;10
  2627. Sight = 9 ;6
  2628. [CALOND03]
  2629. MaxNumberOccupants = 8 ;10
  2630. Sight = 9 ;6
  2631. [CAMORR01]
  2632. MaxNumberOccupants = 15 ;10
  2633. Sight = 9 ;8
  2634. [CAMORR02]
  2635. MaxNumberOccupants = 10
  2636. Sight = 9 ;8
  2637. [CAMORR03]
  2638. MaxNumberOccupants = 10
  2639. Sight = 9 ;8
  2640. [CAMORR04]
  2641. MaxNumberOccupants = 15 ;10
  2642. Sight = 9 ;10
  2643. [CAMORR05]
  2644. MaxNumberOccupants = 15 ;10
  2645. Sight = 9 ;6
  2646. [CAMORR06]
  2647. MaxNumberOccupants = 10
  2648. Sight = 9 ;6
  2649. [CAMORR07]
  2650. MaxNumberOccupants = 8 ;10
  2651. Sight = 9 ;10
  2652. [CAMORR08]
  2653. MaxNumberOccupants = 10
  2654. Sight = 9 ;10
  2655. [CAMORR09]
  2656. MaxNumberOccupants = 8 ;10
  2657. Sight = 9 ;10
  2658. [CAMORR10]
  2659. MaxNumberOccupants = 5 ;10
  2660. Sight = 9 ;10
  2661. [CASANF02]
  2662. MaxNumberOccupants = 10
  2663. Sight = 9 ;6
  2664. [CASANF03]
  2665. MaxNumberOccupants = 8 ;10
  2666. Sight = 9 ;6
  2667. [CASYDN02]
  2668. MaxNumberOccupants = 8 ;10
  2669. Sight = 7 ;6
  2670. [CATRAN01]
  2671. CanBeOccupied = no ;yes
  2672. MaxNumberOccupants = 0 ;10
  2673. Sight = 9 ;6
  2674. [CATRAN02]
  2675. CanBeOccupied = no ;yes
  2676. MaxNumberOccupants = 0 ;10
  2677. Sight = 9 ;6
  2678. [CATRAN03]
  2679. MaxNumberOccupants = 10
  2680. Sight = 9 ;6
  2681. [CAMEX02]
  2682. MaxNumberOccupants = 5 ;10
  2683. Sight = 9 ;6
  2684. [CACITY01]
  2685. MaxNumberOccupants = 6 ;10
  2686. Sight = 9 ;4
  2687. [CACITY02]
  2688. MaxNumberOccupants = 6 ;10
  2689. Sight = 9 ;4
  2690. [CACITY03]
  2691. MaxNumberOccupants = 6 ;10
  2692. Sight = 9 ;4
  2693. [CANEWY01]
  2694. MaxNumberOccupants = 30 ;10
  2695. Sight = 9 ;4
  2696. [CANEWY05]
  2697. MaxNumberOccupants = 6 ;10
  2698. Sight = 9 ;4
  2699. [CASWST01]
  2700. MaxNumberOccupants = 15 ;10
  2701. Sight = 9 ;4
  2702. [CATECH01]
  2703. MaxNumberOccupants = 8 ;10
  2704. Sight = 7 ;4
  2705. [CATEXS01]
  2706. MaxNumberOccupants = 8 ;10
  2707. Sight = 9 ;4
  2708. [CATEXS02]
  2709. MaxNumberOccupants = 15 ;10
  2710. Sight = 7 ;6
  2711. [CAWASH05]
  2712. MaxNumberOccupants = 15 ;10
  2713. Sight = 9 ;6
  2714. [CAWASH06]
  2715. MaxNumberOccupants = 15 ;10
  2716. Sight = 9 ;6
  2717. [CAWASH04]
  2718. MaxNumberOccupants = 20 ;10
  2719. Sight = 9 ;6
  2720. [CAWASH03]
  2721. MaxNumberOccupants = 15 ;10
  2722. Sight = 9 ;6
  2723. [CAWASH07]
  2724. MaxNumberOccupants = 15 ;10
  2725. Sight = 9 ;6
  2726. [CAWASH11]
  2727. MaxNumberOccupants = 15 ;10
  2728. Sight = 9 ;6
  2729. [CAWASH08]
  2730. MaxNumberOccupants = 15 ;10
  2731. Sight = 9 ;6
  2732. [CAWASH09]
  2733. MaxNumberOccupants = 10
  2734. Sight = 9 ;6
  2735. [CAWASH10]
  2736. MaxNumberOccupants = 15 ;10
  2737. Sight = 9 ;6
  2738. [CAWASH13]
  2739. MaxNumberOccupants = 8 ;10
  2740. Sight = 9 ;6
  2741. [CAEUR1]
  2742. MaxNumberOccupants = 3 ;3
  2743. Sight = 6 ;6
  2744. [CAEUR2]
  2745. MaxNumberOccupants = 3 ;3
  2746. Sight = 6 ;6
  2747. [CAMIAM02]
  2748. MaxNumberOccupants = 15 ;10
  2749. Sight = 9 ;6
  2750. [CANWY05]
  2751. MaxNumberOccupants = 6 ;10
  2752. Sight = 9 ;6
  2753. [CAEUR04]
  2754. MaxNumberOccupants = 10 ;10
  2755. Sight = 9 ;6
  2756. [CANEWY06]
  2757. MaxNumberOccupants = 15 ;10
  2758. Sight = 9 ;6
  2759. [CANEWY07]
  2760. MaxNumberOccupants = 10
  2761. Sight = 9 ;6
  2762. [CANEWY08]
  2763. MaxNumberOccupants = 10
  2764. Sight = 9 ;6
  2765. [CAPARS02]
  2766. MaxNumberOccupants = 15 ;10
  2767. Sight = 9 ;6
  2768. [CAPARS08]
  2769. MaxNumberOccupants = 15 ;10
  2770. Sight = 9 ;6
  2771. [CAPARS09]
  2772. MaxNumberOccupants = 20 ;10
  2773. Sight = 9 ;6
  2774. [CANEWY10]
  2775. MaxNumberOccupants = 15 ;10
  2776. Sight = 9 ;6
  2777. [CANEWY11]
  2778. MaxNumberOccupants = 10 ;10
  2779. Sight = 9 ;6
  2780. [CANEWY12]
  2781. MaxNumberOccupants = 10
  2782. Sight = 9 ;6
  2783. [CANEWY13]
  2784. MaxNumberOccupants = 15 ;10
  2785. Sight = 9 ;6
  2786. [CANEWY14]
  2787. MaxNumberOccupants = 15 ;10
  2788. Sight = 9 ;6
  2789. [CANEWY15]
  2790. MaxNumberOccupants = 15 ;10
  2791. Sight = 9 ;6
  2792. [CANEWY16]
  2793. MaxNumberOccupants = 15 ;10
  2794. Sight = 9 ;6
  2795. [CANEWY17]
  2796. MaxNumberOccupants = 10
  2797. Sight = 9 ;6
  2798. [CANEWY18]
  2799. MaxNumberOccupants = 10
  2800. Sight = 9 ;6
  2801. [CAPARS04]
  2802. MaxNumberOccupants = 10 ;6
  2803. Sight = 9 ;6
  2804. [CAPARS05]
  2805. MaxNumberOccupants = 10 ;6
  2806. Sight = 9 ;6
  2807. [CAPARS06]
  2808. MaxNumberOccupants = 10 ;6
  2809. Sight = 9 ;6
  2810. [CAPARS10]
  2811. MaxNumberOccupants = 15 ;10
  2812. Sight = 9 ;6
  2813. [CAPARS13]
  2814. MaxNumberOccupants = 15 ;10
  2815. Sight = 9 ;6
  2816. [CAPARS14]
  2817. MaxNumberOccupants = 15 ;10
  2818. Sight = 9 ;6
  2819. [CAGAS01]
  2820. MaxNumberOccupants = 5 ;10
  2821. Sight = 7 ;6
  2822. [CAFARM01]
  2823. MaxNumberOccupants = 6
  2824. Sight = 5 ;4
  2825. [CAFARM06]
  2826. MaxNumberOccupants = 5
  2827. Sight = 9 ;6
  2828. [CAMIAM04]
  2829. MaxNumberOccupants = 1
  2830. Sight = 7 ;6
  2831. [CAIND01]
  2832. MaxNumberOccupants = 10
  2833. Sight = 9 ;6
  2834. [CANWY09]
  2835. MaxNumberOccupants = 10
  2836. Sight = 9 ;6
  2837. [CANWY22]
  2838. MaxNumberOccupants = 8 ;10
  2839. Sight = 9 ;6
  2840. [CANWY23]
  2841. MaxNumberOccupants = 15 ;10
  2842. Sight = 9 ;6
  2843. [CANWY24]
  2844. MaxNumberOccupants = 10
  2845. Sight = 9 ;6
  2846. [CANWY25]
  2847. MaxNumberOccupants = 10
  2848. Sight = 9 ;6
  2849. [CANWY26]
  2850. MaxNumberOccupants = 20 ;10
  2851. Sight = 9 ;6
  2852. [CATEXS03]
  2853. MaxNumberOccupants = 15 ;10
  2854. Sight = 9 ;6
  2855. [CATEXS04]
  2856. MaxNumberOccupants = 15 ;10
  2857. Sight = 9 ;6
  2858. [CATEXS05]
  2859. MaxNumberOccupants = 10
  2860. Sight = 9 ;6
  2861. [CARUS02G]
  2862. MaxNumberOccupants = 6 ;10
  2863. Sight = 9 ;6
  2864. [CACHIG04]
  2865. MaxNumberOccupants = 10
  2866. Sight = 9 ;6
  2867. [CAMIAM03]
  2868. MaxNumberOccupants = 15 ;10
  2869. Sight = 9 ;6
  2870. [CAMIAM01]
  2871. MaxNumberOccupants = 15 ;10
  2872. Sight = 9 ;6
  2873. [CATEXS06]
  2874. MaxNumberOccupants = 8 ;10
  2875. Sight = 9 ;6
  2876. [CATEXS07]
  2877. MaxNumberOccupants = 10 ;10
  2878. Sight = 9 ;6
  2879. [CATEXS08]
  2880. MaxNumberOccupants = 8 ;10
  2881. Sight = 9 ;6
  2882. [CACHIG01]
  2883. MaxNumberOccupants = 10
  2884. Sight = 9 ;6
  2885. [CACHIG02]
  2886. MaxNumberOccupants = 10
  2887. Sight = 9 ;6
  2888. [CACHIG03]
  2889. MaxNumberOccupants = 15 ;10
  2890. Sight = 9 ;6
  2891. [CARUS08]
  2892. MaxNumberOccupants = 3 ;5
  2893. Sight = 6 ;6
  2894. [CARUS09]
  2895. MaxNumberOccupants = 5 ;5
  2896. Sight = 6 ;6
  2897. [CARUS10]
  2898. MaxNumberOccupants = 5 ;5
  2899. Sight = 6 ;6
  2900. [CARUS11]
  2901. MaxNumberOccupants = 5 ;5
  2902. Sight = 6 ;6
  2903. [CANEWY20]
  2904. MaxNumberOccupants = 20 ;10
  2905. Sight = 9 ;6
  2906. [CANEWY21]
  2907. MaxNumberOccupants = 20 ;10
  2908. Sight = 9 ;6
  2909. [CARUS04]
  2910. MaxNumberOccupants = 15 ;8
  2911. Sight = 9 ;6
  2912. [CARUS05]
  2913. MaxNumberOccupants = 15 ;8
  2914. Sight = 9 ;6
  2915. [CARUS06]
  2916. MaxNumberOccupants = 10 ;8
  2917. Sight = 9 ;6
  2918. [CAMSC07]
  2919. MaxNumberOccupants = 5 ;6
  2920. Sight = 9 ;6
  2921. [CAMSC08]
  2922. MaxNumberOccupants = 1 ;6
  2923. Sight = 9 ;6
  2924. [CAMSC09]
  2925. MaxNumberOccupants = 1 ;6
  2926. Sight = 9 ;6
  2927. [CAHSE02]
  2928. MaxNumberOccupants = 8 ;5
  2929. Sight = 7 ;6
  2930. [CAHSE03]
  2931. MaxNumberOccupants = 10 ;5
  2932. Sight = 7 ;6
  2933. [CAHSE04]
  2934. MaxNumberOccupants = 5 ;5
  2935. Sight = 7 ;6
  2936. [CASTL01]
  2937. MaxNumberOccupants = 10
  2938. Sight = 9 ;6
  2939. [CASTL02]
  2940. MaxNumberOccupants = 10
  2941. Sight = 9 ;6
  2942. [CASTL03]
  2943. MaxNumberOccupants = 8
  2944. Sight = 9 ;6
  2945. [CAHSE05]
  2946. MaxNumberOccupants = 3 ;5
  2947. Sight = 7 ;6
  2948. [CAHSE06]
  2949. MaxNumberOccupants = 3 ;5
  2950. Sight = 7 ;6
  2951. [CAHSE07]
  2952. MaxNumberOccupants = 5
  2953. Sight = 7 ;6
  2954. [CAMIAM05]
  2955. MaxNumberOccupants = 10
  2956. Sight = 9 ;6
  2957. [CAMIAM06]
  2958. MaxNumberOccupants = 20 ;10
  2959. Sight = 9 ;6
  2960. [CAMIAM07]
  2961. MaxNumberOccupants = 15 ;10
  2962. Sight = 9 ;6
  2963. [CAARMY01]
  2964. MaxNumberOccupants = 5 ;10
  2965. Sight = 7 ;6
  2966. [CAARMY02]
  2967. MaxNumberOccupants = 1 ;4
  2968. Sight = 7 ;6
  2969. [CAARMY03]
  2970. MaxNumberOccupants = 1 ;4
  2971. Sight = 7 ;6
  2972. [CAARMY04]
  2973. MaxNumberOccupants = 1 ;4
  2974. Sight = 7 ;6
  2975. [CAFRMA]
  2976. MaxNumberOccupants = 7 ;10
  2977. Sight = 7 ;4
  2978. [CAFRMB]
  2979. MaxNumberOccupants = 1 ;1
  2980. Sight = 6 ;4
  2981. [CAHSE01]
  2982. MaxNumberOccupants = 5
  2983. Sight = 9 ;6
  2984. [CABARN02]
  2985. MaxNumberOccupants = 5
  2986. Sight = 9 ;6
  2987. [CAMSC10]
  2988. MaxNumberOccupants = 10
  2989. Sight = 9 ;6
  2990. [CAMOV02]
  2991. MaxNumberOccupants = 3 ;5
  2992. Sight = 9 ;6
  2993. [CABUNK01]
  2994. Strength = 800 ;2000
  2995. MaxNumberOccupants = 5 ;8
  2996. Sight = 9 ;6
  2997. [CABUNK02]
  2998. Strength = 800 ;2000
  2999. MaxNumberOccupants = 5 ;8
  3000. Sight = 9 ;6
  3001. [CABUNK03]
  3002. Strength = 800 ;2000
  3003. MaxNumberOccupants = 5 ;8
  3004. Sight = 9 ;6
  3005. [CABUNK04]
  3006. Strength = 800 ;2000
  3007. MaxNumberOccupants = 5 ;8
  3008. Sight = 9 ;6
  3009.  
  3010.  
  3011.  
  3012. ;======================================================
  3013. ;                                                  NEUTRAL ANIMALS
  3014. ;======================================================
  3015.  
  3016. [POLARB]
  3017. Strength = 25 ;200
  3018. Primary = None ;BearBite
  3019. Secondary = VirtualScanner
  3020. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3021. AmbientSound = BearAmbient ;ov not set
  3022.  
  3023. [JOSH]
  3024. Strength = 25 ;200
  3025. Primary = None ;ChimpBite
  3026. Secondary = VirtualScanner
  3027. Fraidycat = yes
  3028. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3029. AmbientSound = ChimpAmbient
  3030.  
  3031. [ALL]
  3032. Strength = 25 ;200
  3033. Primary = None ;AlligatorBite
  3034. Secondary = VirtualScanner
  3035. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3036. AmbientSound = AlligatorAmbient
  3037.  
  3038. [CAML]
  3039. Strength = 25 ;200
  3040. Primary = None
  3041. Secondary = VirtualScanner
  3042. Fraidycat = yes
  3043. IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
  3044. MoveSound = Dummy
  3045.  
  3046. [COW]
  3047. Strength = 25 ;150
  3048. Primary = None
  3049. Secondary = VirtualScanner
  3050. Fraidycat = yes
  3051. AmbientSound = CowAmbient
  3052.  
  3053. [DNOA]
  3054. Speed = 4 ;8
  3055. WalkRate = 100
  3056. SelfHealing = no ;yes
  3057. NoShadow = no ;yes
  3058.  
  3059. ;======================================================
  3060. ;                                             END OF MODIFICATIONS
  3061. ;======================================================
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