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- ;======================================================
- ; REBALANCE 30 04 2026
- ;======================================================
- [AudioVisual]
- OreTwinkleChance = 10 ;15 ;30
- IdleActionFrequency = 0.25 ;0.15
- LaserTargetColor = 0 ;9 ;1
- IronCurtainColor = 4 ;0 ;4
- BerserkColor = 4 ;0
- ForceShieldColor = 3 ;10 ;6
- [ColorAdd]
- None = 0,0,0 ;1 ;in game white pulsing transparent
- StrongRed = 31,0,0 ;2 ;in game green
- StrongGreen = 0,63,0 ;3 ;in game blue transparent
- StrongBlue = 0,0,31 ;4 in game red (transparent on buildings)
- HighRed = 24,0,0 ;5 ;in game green
- HighGreen = 0,56,0 ;6 ;in game blue transparent
- HighBlue = 0,0,24 ;7 ;in game white non transparent
- BrightWhite = 31,63,31 ;8 ;in game green non transparent
- LowWhite = 11,21,11 ;9 ;in game white
- HighWhite = 24,56,24 ;10 ;in game white non transparent
- MidWhite = 14,28,14 ;11 ;in game psychedelic white transparent
- Purple = 15,0,15 ;12 ;in game yellow non transparent
- HighYellow = 24,56,0 ;13 ;in game yellow transparent
- TopYellow = 16,32,0 ;14 ;in game black transparent
- [General]
- MaximumQueuedObjects = 98 ;29 (leads to 99 limit)
- RepairPercent = 50% ;25% ;15%
- RepairRate = .020 ;0.016
- RepairStep = 10 ;8
- URepairRate = 0.008 ;0.016
- SelfHealInfantryFrames = 55 ;50
- SelfHealInfantryAmount = 10 ;20
- SelfHealUnitFrames = 55 ;75
- SelfHealUnitAmount = 10 ;5
- GuardAreaTargetingDelay = 24 ;1 ;36
- NormalTargetingDelay = 16 ;1 ;27
- HarvesterTooFarDistance = 8 ;5 ;Undocumented
- ChronoHarvTooFarDistance = 18 ;24 ;512 ;16 ;12 ;50 ;Undocumented
- TiberiumShortScan = 8 ;2 ;8 ;8 ;6 ;Undocumented
- TiberiumLongScan = 28 ;24 ;32 ;48
- HarvesterDumpRate = 0.001 ;0 ;Undocumented
- SlaveMinerShortScan = 2 ;4 ;8 ;Undocumented
- SlaveMinerSlaveScan = 5 ;4 ;2 ;14
- SlaveMinerLongScan = 32 ;48
- SlaveMinerScanCorrection = 2 ;1 ;2 ;3
- SlaveMinerKickFrameDelay = 55 ;150
- V3RocketDamage = 300 ;200
- V3RocketEliteDamage = 500 ;400
- DMislPauseFrames = 0 ;20
- DMislTiltFrames = 165 ;60
- DMislPitchFinal = 0.70 ;1.0 ;0.5
- DMislAcceleration = 0.6 ;0.4 ;0.8
- DMislTurnRate = 0.03 ;0.08
- ;DMislLazyCurve = yes ;no
- DMislDamage = 120 ;140 ;300
- DMislEliteDamage = 250 ;600
- CMislPauseFrames = 110 ;55 ;0 ;20
- CMislTiltFrames = 0 ;100
- CMislDamage = 80 ;200
- CMislEliteDamage = 150 ;250
- CMislAcceleration = 0.6 ;2.0 ;1.0
- DominatorFireAtPercentage = 60 ;40 ;20
- CloakingStages = 3 ;9
- CloakDelay = 0.5 ;0.3 ;0.1 ;0.2
- PrismSupportMax = 3
- SpyMoneyStealPercent = 0.25
- ReloadRate = 0.35 ;0.25 ;.3
- ForceShieldRadius = 2 ;4
- ForceShieldDuration = 330 ;500 ;300 ;330f is equal to 6sec at 55fps.
- ForceShieldBlackoutDuration = 495 ;1000 ;495f is equal to 9sec at 55fps.
- ForceShieldPlayFadeSoundTime = 40 ;75
- ChronoDelay = 60 ;1 ;165 ;120 ;60 ;Undocumented
- ;CrewEscape = 100% ;50%
- ;SurvivorRate = 1.0 ;.4
- InfantryBlinkDisguiseTime = 10 ;20
- ;CameraRange = 20 ;9
- [CrateRules]
- CrateMaximum = 16 ;255
- CrateMinimum = 3 ;1
- CrateRadius = 1.5 ;3 ; radius (cells) for area effect crate powerup bonuses
- CrateRegen = 1 ; average minutes between random powerup crate regeneration
- [Powerups]
- Armor = 10,ARMOR,yes,1.33 ; armor of nearby objects increased (armor multiplier);gs Think of max strength being multiplied by this (in reality, damage is divided by this since you can't change the max in Type)
- Firepower = 10,FIREPOWR,yes,1.33 ; firepower of nearby objects increased (firepower multiplier)
- HealBase = 0,HEALALL,yes ;10 ; all buildings to full strength
- Money = 20,MONEY,yes,1500 ; a chunk o' cash (maximum cash)
- Reveal = 0,REVEAL,yes ;10 ; reveal entire radar map
- Speed = 10,SPEED,yes,1.2 ; speed of nearby objects increased (speed multiplier)
- Veteran = 40,VETERAN,yes,1 ; veteran upgrade (levels to upgrade)
- Unit = 5,<none>,no ;20 ; vehicle
- [Warheads]
- 106 = AEGISWH
- [Guard]
- Rate = 0.016 ;.030
- Recruitable = yes
- [Enter]
- Scatter = no ;ov not set
- [Eaten]
- Scatter = no ;ov not set
- [Capture]
- Scatter = no ;ov not set
- Rate = 0.012 ;.016
- [Area Guard]
- Recruitable = yes
- Rate = 0.024 ;.030
- [Stop]
- Retaliate = no
- Scatter = no
- Rate = 0.012
- [Hunt]
- Recruitable = no
- Retaliate = no
- [Sabotage]
- Retaliate = no ;ov not set
- Scatter = no ;ov not set
- [Construction]
- Recruitable = no
- Retaliate = no
- Scatter = no
- [Selling]
- Recruitable = no
- NoThreat = yes
- Retaliate = no
- Scatter = no
- [Deploy]
- Recruitable = no
- Retaliate = no
- Scatter = no
- Rate = 0.016
- [CombatDamage]
- IvanDamage = 9999 ;450
- IvanTimedDelay = 880 ;450
- BunkerDamageMultiplier = 1.0 ;1.3
- BunkerROFMultiplier = 1.0 ;1.3
- FallingDamageMultiplier = 0.35 ;0.30 ;1.0
- OverloadCount = 3,4,5,6 ;3,6,10,50
- OverloadDamage = 0,30,40,50 ;0,50,100,500
- OverloadFrames = 55,55,55,55 ;30,60,60,60
- OpenToppedDamageMultiplier = 1.0 ;1.2
- OpenToppedWarpDistance = 10 ;8 ;7
- IronCurtainDuration = 550 ;750 About 10 seconds, down from 13.
- [Warheads]
- 110 = SCMGWH ;Siege Chopper Machine Gun
- 111 = FlakCannonWH ;Separated Flak Cannon Warhead from Flak Track Weapon.
- 112 = SSAAIR ;Separated from SSA for air units.
- ;113 = Hijacker ;New Spy vehicle hijacker warhead
- [RadSite]
- Verses = 19%,16%,15%, 18%,10%,10%, 0%,0%,0%, 0%,10%
- ;100%,100%,100% ,50%,10%,10%, 0%,0%,0% ,100%,100%
- ;======================================================
- ; STRUCTURES
- ;======================================================
- [GACNST]
- BombSight = 512
- Sight = 10 ;8
- Cost = 2000 ;3000
- Soylent = 1000 ;3000
- [GAPOWR]
- Cost = 600 ;800
- Soylent = 300 ;400
- BombSight = 512
- EligibileForAllyBuilding = yes
- Strength = 600 ;750
- [GAPILE]
- BombSight = 512
- EligibileForAllyBuilding = yes
- ;BuildTimeMultiplier = 1.5 ;1.0
- [GAREFN]
- Cost = 1750 ;2000 ;1750 ;2000
- Soylent = 275 ;300 ;275
- BombSight = 512
- EligibileForAllyBuilding = yes
- [GAWEAP]
- BombSight = 512
- EligibileForAllyBuilding = yes
- ;BuildTimeMultiplier = 1.25 ;1.0
- [GAROBO]
- BombSight = 512
- EligibileForAllyBuilding = yes
- BuildTimeMultiplier = 1.5 ;1.0
- [GADEPT]
- BombSight = 512
- EligibileForAllyBuilding = yes
- [GAYARD]
- BombSight = 512
- BuildTimeMultiplier = 1.5 ;1.0
- [GAAIRC]
- BombSight = 512
- Sight = 10 ;5
- EligibileForAllyBuilding = yes
- [AMRADR]
- BombSight = 512
- Sight = 10 ;5
- EligibileForAllyBuilding = yes
- [ATESLA]
- Strength = 500 ;600
- BombSight = 512
- Drainable = no ;yes
- HasRadialIndicator = true
- Adjacent = 5 ;2 ;Undocumented
- VHPScan = Strong ;Prioritize high HP targets.
- [GATECH]
- BombSight = 512
- EligibileForAllyBuilding = yes
- Cost = 1750 ;2000
- Soylent = 275 ;300
- [GAOREP]
- BombSight = 512
- EligibileForAllyBuilding = yes
- [GAWALL] ;Undocumented
- ;Repairable = true ;false
- ;ClickRepairable = yes
- GuardRange = 8 ;5
- ;OmniCrushResistant = yes
- Adjacent = 10 ;8
- [GAGAP]
- BaseNormal = no ;yes
- BombSight = 512
- Strength = 400 ;600
- BuildTimeMultiplier = 1.5 ;1.0
- [GAPILL]
- BombSight = 512
- HasRadialIndicator = true
- Adjacent = 5 ;4 ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- [NASAM]
- BombSight = 512
- Drainable = no ;yes
- HasRadialIndicator = true
- Adjacent = 5 ;4 ;Undocumented
- VHPScan = Normal ;Strong ;Prioritize low HP targets.
- [RedEye2]
- ROF=120 ;110 ;55
- [SAMWH]
- CellSpread = 0.5 ;0.3
- PercentAtMax=0.5 ;1
- Verses = 133%,0%,0%, 200%,100%,100%, 0%,0%,0%, 0%,200%
- ;100%,100%,100%, 100%,100%,100%, 0%,0%,0%, 100%,100%
- [GTGCAN]
- BombSight = 512
- Drainable = no ;yes
- HasRadialIndicator = true
- Adjacent = 5 ;2 ;Undocumented
- VHPScan = Strong ;Prioritize high HP targets.
- ;Strength = 1000 ;900
- Cost = 1750
- Soylent = 875
- [GrandCannonWeapon]
- MinimumRange = 4 ;3
- ROF = 150 ;120
- [GrandCannonWH]
- Verses = 200%,200%,100%, 100%,100%,70%, 100%,67%,67%, 200%,0%
- ;100%,100%,100%, 100%,100%,100%, 50%,100%,50%, 100%,100%
- [GACSPH]
- BombSight = 512
- ;Drainable = yes ;no
- EligibileForAllyBuilding = yes
- RevealToAll = no ;yes
- [GAWEAT]
- Cost = 3000 ;5000
- Soylent = 1500 ;2500??
- BombSight = 512
- ;Drainable = yes ;no
- EligibileForAllyBuilding = yes
- RevealToAll = no ;yes
- [GASPYSAT]
- BombSight = 512
- EligibileForAllyBuilding = yes
- BuildTimeMultiplier = 1.5 ;1.0
- Strength = 600 ;1000
- Radar = yes ;no
- ;Spyable = yes ;no
- [NACNST] ; SOVIET STRUCTURES
- BombSight = 512
- Sight = 10 ;8
- Cost = 2000 ;3000
- Soylent = 1000 ;3000
- [NAPOWR]
- BombSight = 512
- EligibileForAllyBuilding = yes
- Strength = 600 ;750
- [NAHAND]
- BombSight = 512
- EligibileForAllyBuilding = yes
- ;BuildTimeMultiplier = 1.5 ;1.0
- [NABNKR]
- BombSight = 512
- PipsDrawForAll = no ;ov not set
- VHPScan = Normal ;Prioritize low HP targets.
- [NAREFN]
- BombSight = 512
- EligibileForAllyBuilding = yes
- Cost = 1750 ;2000
- Soylent = 275
- [NAWEAP]
- BombSight = 512
- EligibileForAllyBuilding = yes
- ;BuildTimeMultiplier = 1.25 ;1.0
- [NAYARD]
- BombSight = 512
- BuildTimeMultiplier = 1.5 ;1.0
- [NARADR]
- BombSight = 512
- EligibileForAllyBuilding = yes
- [NADEPT]
- BombSight = 512
- EligibileForAllyBuilding = yes
- [NATECH]
- BombSight = 512
- EligibileForAllyBuilding = yes
- Cost = 1750 ;2000
- Soylent = 275 ;300
- [NAINDP]
- BombSight = 512
- EligibileForAllyBuilding = yes
- [NANRCT]
- Power = 1000 ;2000
- BombSight = 512
- EligibileForAllyBuilding = yes
- DeathWeapon = Demobomb ;NukePayload
- [NAMISL]
- Cost = 3000 ;5000
- Soylent = 1500 ;2500??
- BombSight = 512
- ;Drainable = yes ;no
- EligibileForAllyBuilding = yes
- RevealToAll = no ;yes
- [NAIRON]
- BombSight = 512
- ;Drainable = yes ;no
- EligibileForAllyBuilding = yes
- RevealToAll = no ;yes
- [YACNST] ; YURI STRUCTURES
- BombSight = 512
- Sight = 10 ;8
- Cost = 2000 ;3000
- Soylent = 1000 ;3000
- [YAPOWR]
- Cost = 600 ;1000 ;600
- Soylent = 300 ;500 ;300???
- BombSight = 512
- EligibileForAllyBuilding = yes
- ExtraPower = 50 ;100
- Strength = 600 ;700
- [YABRCK]
- BombSight = 512
- EligibileForAllyBuilding = yes
- ;BuildTimeMultiplier = 1.5 ;1.0
- [YAREFN]
- Strength = 1200 ;1000 ;2000
- BombSight = 512
- BuildTimeMultiplier = 1.0 ;1.15
- SlavesNumber = 3 ;4 ;5
- HasRadialIndicator = false ;ov not set
- [SMIN]
- Strength = 1000 ;1200 ;1000 ;2000
- SlavesNumber = 3 ;4 ;5
- Speed = 4 ;3
- BombSight = 512
- Soylent = 875 ;1750
- BuildTimeMultiplier = 1.0 ;0.8
- ThreatAvoidanceCoefficient = 0 ;0.65
- ;CanPassiveAquire = yes ;ov not set
- ;DefaultToGuardArea = yes ;ov not set
- ;GuardRange = 16
- VHPScan = Normal ;Prioritize low HP targets.
- [SLAV]
- HarvestRate = 120 ;100 ;250 ;220 ;200 ;180 ;135 ;130 ;150 ;120 ;200 ;240 ;230 ;220 ;200 ;195 ;150 ;Smaller number is faster
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- Cost = 300 ;200 ;10
- Soylent = 50 ;0
- VHPScan = Normal ;Prioritize low HP targets.
- Speed = 4 ;3
- [YAWEAP]
- BombSight = 512
- EligibileForAllyBuilding = yes
- ;BuildTimeMultiplier = 1.25 ;1.0
- [YAGRND]
- Cost = 1200 ;600
- Soylent = 600 ;300???
- BombSight = 512
- EligibileForAllyBuilding = yes
- [NAPSIS]
- BombSight = 512
- EligibileForAllyBuilding = yes
- BuildTimeMultiplier = 1.5 ;1.0
- Strength = 500 ;750
- [YAYARD]
- BombSight = 512
- BuildTimeMultiplier = 1.5 ;1.0
- [YADEPT]
- BombSight = 512
- EligibileForAllyBuilding = yes
- [YATECH]
- BombSight = 512
- EligibileForAllyBuilding = yes
- Cost = 1750 ;2000
- Soylent = 275 ;300
- [NACLON]
- BombSight = 512
- EligibileForAllyBuilding = yes
- [NATBNK]
- Cost = 500 ;400
- Strength = 800 ;700 ;1000
- BombSight = 512
- Adjacent = 5 ;3 ;Undocumented
- [NAWALL] ;Undocumented
- ;Repairable = true ;false
- ;ClickRepairable = yes
- GuardRange = 16 ;5
- ;OmniCrushResistant = yes
- Adjacent = 10 ;8
- [FlakWeapon]
- ROF = 30 ;40 ;20
- Warhead = FlakCannonWH ;FlakWH
- [FlakCannonWH]
- Verses = 150%,80%,50%, 150%,100%,20%, 0%,0%,0%, 0%,100%
- ;150%,80%,50%, 100%,100%,20%, 0%,0%,0%, 100%,100%
- CellSpread = 1.0
- PercentAtMax = 0.3 ;0.1
- AnimList = SMKPUFF
- InfDeath = 3
- [NALASR]
- BombSight = 512
- HasRadialIndicator = true
- Adjacent = 5 ;4 ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- [NAFLAK]
- BombSight = 512
- Drainable = no ;yes
- HasRadialIndicator = true
- Adjacent = 5 ;4 ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- [TESLA]
- BombSight = 512
- Drainable = no ;yes
- HasRadialIndicator = true
- Adjacent = 5 ;4 ;Undocumented
- VHPScan = Strong ;Prioritize high HP targets.
- [OPCoilBolt]
- Range = 10 ;8
- ROF = 150 ;80
- Projectile = AltElectricBounce ;InvisibleHigh
- [AltElectricBounce]
- ShrapnelWeapon = AltTeslaFragment ;TeslaFragment
- ShrapnelCount = 2
- Inviso = yes
- Image = none
- SubjectToCliffs = no ;yes
- SubjectToElevation = no ;yes
- SubjectToWalls = no
- [AltTeslaFragment]
- Damage = 50 ;40 ;30
- ROF = 150
- Range = 2 ;3
- Projectile = SmallTeslaP
- Speed = 10
- Report = TeslaCoilAttack
- Warhead = Electric
- IsElectricBolt = true
- Anim = PIFFPIFF
- IsAlternateColor = true
- Bright = yes
- [XCOMET]
- EliteSecondary = AltTeslaFragment ;ov not set ;Required to load weapon into game.
- [YAGGUN]
- Powered = no ;yes
- Power = 0 ;-50
- Strength = 400 ;810
- BombSight = 512
- Drainable = no ;yes
- HasRadialIndicator = true
- Stage1 = 110 ;200
- Stage2 = 220 ;400
- Stage3 = 330 ;600
- EliteStage1 = 110 ;100
- EliteStage2 = 220 ;200
- EliteStage3 = 330 ;300
- RateDown = 2 ;50 ;at 55fps average the rate drops 110 per 1 second.
- VHPScan = Normal
- Adjacent = 5 ;4 ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- [AAGattCann]
- Damage = 25 ;30
- ROF = 40 ;16
- [AAGattCann2]
- ROF = 24 ;8
- [AAGattCann3]
- Damage = 40 ;30
- ROF = 8 ;4
- [YAPSYT]
- BombSight = 512
- PipsDrawForAll = no ;yes
- Drainable = no ;yes
- HasRadialIndicator = true
- EligibileForAllyBuilding = yes
- DetectDisguiseRange = 8 ;ov not set
- ;SensorArray = yes ;ov not set
- Sensors = yes
- SensorsSight = 8 ;ov not set
- NavalTargeting = 5 ;ov not set
- Adjacent = 5 ;2 ;Undocumented
- BaseNormal = no ;yes ;Undocumented
- VHPScan = Strong ;Prioritize high HP targets.
- [MultipleMindControlTower]
- ROF = 200 ;150 ;100
- Range = 8 ;7
- [YAGNTC]
- BombSight = 512
- ;Drainable = yes ;no
- EligibileForAllyBuilding = yes
- RevealToAll = no ;yes
- [YAPPET]
- Cost = 3000 ;5000
- Soylent = 1500 ;2500??
- BombSight = 512
- ;Drainable = yes ;no
- EligibileForAllyBuilding = yes
- RevealToAll = no ;yes
- [CAOUTP] ; NEUTRAL TECH STRUCTURES
- BombSight = 512
- EligibileForAllyBuilding = yes
- Cost = 2000 ;Added for promotion gaining purposes.
- Strength = 800 ;2000
- [CAAIRP]
- BombSight = 512
- EligibileForAllyBuilding = yes
- Cost = 2000 ;Added for promotion gaining purposes.
- [CAOILD]
- BombSight = 512
- EligibileForAllyBuilding = yes
- ProduceCashStartup = 500 ;1000 ; credits when captured from the Neutral house
- ProduceCashAmount = 20 ; Amount every Delay
- ProduceCashDelay = 55 ;100 ; Frame delay between Amounts
- LeaveRubble = no ;yes
- Armor = wood ;steel
- Strength = 750 ;1000
- MaxDebris = 24 ;8
- MinDebris = 8 ;4
- Cost = 2000 ;Added for promotion gaining purposes.
- [CAPOWR]
- BombSight = 512
- EligibileForAllyBuilding = yes
- Power = 300 ;200
- Cost = 2000 ;Added for promotion gaining purposes.
- [CAMACH]
- BombSight = 512
- EligibileForAllyBuilding = yes
- Cost = 2000 ;Added for promotion gaining purposes.
- [CATHOSP]
- BombSight = 512
- EligibileForAllyBuilding = yes
- Cost = 2000 ;Added for promotion gaining purposes.
- [CAHOSP]
- BombSight = 512
- EligibileForAllyBuilding = yes
- Cost = 2000 ;Added for promotion gaining purposes.
- [CASLAB]
- BombSight = 512
- EligibileForAllyBuilding = yes
- Cost = 2000 ;Added for promotion gaining purposes.
- ;======================================================
- ; INFANTRY
- ;======================================================
- [ENGINEER]
- CloseRange = yes ;ov not set
- Trainable = yes ;ov not set
- VeteranAbilities = SELF_HEAL,FASTER
- Strength = 50 ;75
- [SENGINEER]
- CloseRange = yes ;ov not set
- Trainable = yes ;ov not set
- VeteranAbilities = SELF_HEAL,FASTER
- Strength = 50 ;75
- [YENGINEER]
- CloseRange = yes ;ov not set
- Trainable = yes ;ov not set
- VeteranAbilities = SELF_HEAL,FASTER
- Strength = 50 ;75
- [E2]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [FLAKT]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [FlakGuyGun]
- Range = 6 ;5
- ROF=30 ;20
- [FlakGuyGunE]
- Range = 6 ;5
- Burst=1 ;2
- ROF=20
- Damage=30 ;20
- [FlakGuyAAGun]
- ROF = 15 ;25
- [FlakGuyAAGunE]
- Damage = 20 ;8
- ROF = 15 ;25
- Burst=1 ;2
- [CRFlakGuyGun]
- Damage = 40 ;30
- ROF = 25 ;15
- Range = 8 ;7
- Projectile = FlakIFVProj
- [CRFlakGuyGunE]
- Damage = 60 ;40 ;30
- ROF = 25 ;15
- Range = 8 ;7
- Projectile = FlakIFVProj
- Speed = 50
- Report = FlakTrackAttackGround
- Warhead = FlakTWH
- Anim = GUNFIRE
- [FlakIFVProj]
- Image = none
- Inviso = yes
- AA = yes
- AG = yes
- Shadow = no
- Ranged = yes
- Inaccurate = yes
- FlakScatter = yes
- SubjectToCliffs = no
- SubjectToElevation = yes
- SubjectToWalls = no
- [SHK]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [ElectricBolt]
- Damage=70 ;50
- ROF = 110 ;100 ;90 ;60
- Range = 5 ;3
- [ElectricBoltE]
- Damage=70 ;50
- ROF = 110 ;70 ;40
- Range = 5 ;5
- IsAlternateColor = yes
- Projectile = AltElectricBounce ;Electricbounce
- [CRElectricBolt]
- Damage = 90 ;80 ;60
- ROF = 100 ;80
- Range = 8 ;6
- Speed = 100
- Warhead = Shock
- Report = TeslaTankAttack
- Projectile = Electricbounce ;InvisibleLow
- IsElectricBolt = true
- [CRElectricBoltE]
- Damage = 100
- ROF = 100 ;60
- Range = 8
- Speed = 100
- Warhead = Shock
- Report = TeslaTankAttack
- Projectile = InvisibleLow
- IsElectricBolt = true
- IsAlternateColor = true ;ov not set
- Projectile = AltElectricBounce ;Electricbounce
- [IVAN]
- Trainable=yes ;no
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- Explodes = yes ;no ;yes
- DeathWeapon = IvanDeath ;IvanBomber
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [IvanDeath]
- Damage = 400
- ROF = 150
- Range = 1
- FireOnce = yes
- Projectile = Invisible
- Warhead = IvanWH ;IvanBomb
- FireInTransport = no
- [IvanWH]
- Verses = 100%,100%,100%, 100%,100%,100%, 100%,100%,100%, 100%,0%
- ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
- CellSpread = 0.25 ;1.5
- PercentAtMax = .25
- [CRNuke]
- Damage = 300 ;200
- ROF = 150 ;80
- Warhead = DemobombWH ;CRNUKEWH
- FireOnce = yes
- [CRNukeE]
- Damage = 1000 ;200
- ROF = 150 ;80
- Range = 1
- Projectile = InvisibleLow
- Speed = 35 ; was 10
- RadLevel = 500
- Warhead = DemobombWH ;CRNUKEWH
- Report = NukeExplosion
- Suicide = yes
- FireOnce = yes
- [TERROR]
- Cost = 300 ;200
- Soylent = 150 ;100
- ;BuildTimeMultiplier = 1.50
- Strength = 125 ;75
- Secondary = TerrorSuicide
- Deployer = yes
- DeployFire = yes
- ;UndeployDelay = 15
- CanPassiveAquire = yes ;no
- DefaultToGuardArea = yes
- GuardRange = 5 ;ov not set
- Crushable = no ;yes
- ;CanDisguise = yes
- ;PermaDisguise = yes
- OccupyPip = PersonRed
- BombSight = 512
- VHPScan = Strong ;Prioritize high HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- DeathWeapon=
- [TerrorSuicide]
- Damage = 225
- Warhead = TerrorBombWH
- Range = 1.5
- ROF = 10
- Anim = RING1
- Projectile = Invisible
- FireInTransport = no
- FireOnce = yes
- OmniFire = yes
- AreaFire = yes
- Suicide = yes
- [TerrorBombWH]
- Verses = 150%,100%,100%, 150%,100%,120%, 60%,150%,30%, 100%,0%
- ;150%,100%,100%, 90%,50%,50%, 100%,150%,30%, 100%,100%
- [CRTerrorBomb]
- FireOnce = yes
- OmniFire = yes
- AreaFire = yes
- Anim =
- [CRTerrorBombE]
- Damage = 500 ;250
- Range = 1.5
- ROF = 10
- Projectile = Invisible
- Warhead = TerrorBombWH
- Anim =
- Suicide = yes
- FireOnce = yes
- OmniFire = yes
- AreaFire = yes
- [DESO]
- SelfHealing = no ;yes
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- EliteSecondary=RadEruptionWeaponE
- [RadBeamWeapon]
- Damage = 150 ;125
- Range = 8 ;6
- ROF = 120 ;80 ;50
- [RadBeamWeaponE]
- ROF = 80 ;50
- [CRRadBeamWeapon]
- Range = 10 ;8 ;7
- ROF = 50 ;30
- [CRRadBeamWeaponE]
- Damage = 200 ;175
- ROF = 50 ;30
- Range = 10 ;8 ;7
- Speed = 100
- Projectile = InvisibleLow
- Warhead = RadBeamWarhead
- IsRadBeam = yes
- Report = DesolatorAttack
- [RadEruptionWeapon]
- ROF=40 ;60
- [RadEruptionWeaponE]
- Damage=1
- ROF=40
- Range=4
- Speed=1
- AreaFire=yes
- FireOnce=no
- Projectile=InvisibleLow
- Warhead=RadEruptionWarhead
- IsRadEruption=no
- RadLevel=1500 ;500
- Report=DesolatorDeploy
- [BORIS]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 3 ;OV not set ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 3 ;not set
- [E1] ; Allied GI
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- Cost = 150 ;200
- Soylent = 75 ;100
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [Para]
- Damage = 20 ;25
- Warhead = SA ;SSA
- [ParaE]
- Warhead = SA ;SSA
- [SA]
- Verses = 100%,75%,80%, 40%,25%,25%, 50%,30%,30%, 100%,0%
- ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
- ProneDamage = 50% ;70%
- [CRM60E]
- Damage = 35 ;25
- ROF = 15
- Range = 6
- Projectile = InvisibleLow
- Speed = 100
- Warhead = SSA
- Report = IFVAttackGround
- Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
- [GGI]
- Speed = 4 ;3
- Armor = plate ;none
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- VHPScan = Strong ;Prioritize high HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [MissileLauncher]
- ROF = 70 ;60 ;50 ;40
- ;Range = 9 ;8
- [MissileLauncherE]
- ROF = 40 ;30 ;40 ;20
- ;Range = 9 ;8
- [AAHeatSeeker2]
- ROT = 80 ;100
- Proximity = yes ;no
- CourseLockDuration = 11 ;0
- Acceleration = 1
- [GUARDWH]
- Verses = 50%,35%,25%, 125%,75%,100%, 30%,20%,20%, 150%,100%
- ;50%,50%,50%, 125%,50%,100%, 30%,20%,20%, 150%,100%
- ;20%,20%,20%, 100%,50%,100%, 10%,10%,10%, 100%,100%
- CellSpread = 0 ;0.5
- PercentAtMax = 0 ;0.5
- [CRMissileLauncher]
- Range = 9 ;8
- ROF = 90 ;70 ;55 ;40
- [CRMissileLauncherE]
- Damage = 50 ;30
- ROF = 40 ;20 ;40
- Range = 9 ;8
- Burst = 2
- Projectile = AAHeatSeeker2
- Speed = 30
- Warhead = GUARDWH
- Report = GuardianGIDeployedAttack
- MinimumRange = 1
- [JUMPJET]
- Cost = 600 ;800 ;600
- Soylent = 300 ;400 ;300
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- Sight = 10 ;8
- VHPScan = Normal ;Prioritize low HP targets.
- [20mm]
- Damage = 20 ;25
- Warhead = SSAAIR ;SSA
- [20mmE]
- Warhead = SSAAIR ;SSA
- [SSAAIR]
- Verses = 150%,100%,75%, 40%,40%,30%, 90%,50%,25%, 100%,75%
- ;100%,100%,100%, 60%,40%,40%, 75%,50%,25%, 100%,100%
- InfDeath = 1
- AnimList = PIFFPIFF,PIFFPIFF
- Bullets = yes
- ProneDamage = 80%
- [GHOST]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [MP5]
- ROF = 35 ;40 ;10
- [MP5E]
- ROF = 25 ;10
- [CRMP5]
- ROF = 30 ;35 ;30 ;10
- [CRMP5E]
- Damage = 125
- ROF = 25 ;10
- Range = 7
- Projectile = InvisibleLow
- Speed = 100
- Warhead = HollowPoint3
- Report = SealAttack
- [CCOMAND]
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER
- BombSight = 512
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [ChronoMP5]
- ROF = 35 ;10
- [ChronoMP5E]
- ROF = 25 ;10
- [HollowPoint]
- Verses = 200%,100%,50%, 1%,1%,1%, 1%,1%,1%, 50%,0%
- ;200%,100%,100%, 1%,1%,1%, 1%,1%,1%, 1%,100%
- [DOG]
- Strength = 60 ;100
- Trainable = yes ;no
- VeteranAbilities = SELF_HEAL,FASTER,STRONGER
- EliteAbilities = SCATTER,ROF
- BombSight = 512
- ImmuneToPsionics = no ;yes
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [ADOG]
- Strength = 60 ;100
- Trainable = yes ;no
- VeteranAbilities = SELF_HEAL,FASTER,STRONGER
- EliteAbilities = SCATTER,ROF
- BombSight = 512
- ImmuneToPsionics = no ;yes
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [YADOG]
- Strength = 60 ;100
- Trainable = yes ;no
- VeteranAbilities = SELF_HEAL,FASTER,STRONGER
- EliteAbilities = SCATTER,ROF
- BombSight = 512
- ImmuneToPsionics = no ;yes
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [YDOG]
- Strength = 60 ;100
- Trainable = yes ;no
- VeteranAbilities = SELF_HEAL,FASTER,STRONGER
- EliteAbilities = SCATTER,ROF
- BombSight = 512
- ImmuneToPsionics = no ;yes
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [BadTeeth]
- ROF=50 ;30
- [GoodTeeth]
- ROF=50 ;30
- [TANY]
- VeteranAbilities = FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- IFVMode = 12 ;4
- VHPScan = Strong
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 3 ;OV not set ;Undocumented
- Crushable = no ;For RA2 Mode ;Undocumented
- BuildLimit = 1 ;For RA2 Mode ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 3 ;not set
- Strength=200 ;200 ;Set for RA2 ;125
- [DoublePistols]
- Warhead = HollowPoint4 ;HollowPoint2
- ROF = 30 ;5
- [DoublePistolsE]
- Warhead = HollowPoint4 ;HollowPoint2
- ROF = 20 ;30 ;5
- [CRPistols]
- Damage = 100 ;125
- ROF = 20 ;10
- Range = 7
- Projectile = InvisibleLow
- Speed = 100
- Warhead = HollowPoint4
- Report = SealAttack
- AssaultAnim = UCBLOOD
- [HollowPoint4]
- Verses = 500%,500%,500%, 0%,0%,0%, 0%,0%,0%, 100%,0%
- [CLEG]
- Cost = 1400 ;1500
- Soylent = 700 ;750
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER
- BombSight = 512
- Armor = flak ;none
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- VHPScan = Strong ;Prioritize high HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [NeutronRifle]
- Damage = 2 ;4 ;1 ;5 ;8 ;Undocumented
- Range = 8 ;5
- [NeutronRifleE]
- Range = 8 ;5
- [CRNeutronRifle]
- Damage = 4 ;10
- Range = 10 ;8 ;6
- ROF = 200
- [CRNeutronRifleE]
- Damage = 10
- ROF = 200 ;120
- Range = 10 ;6
- Speed = 100
- Projectile = InvisibleLow
- Warhead = ChronoBeam
- IsRadBeam = yes
- Report = ChronoLegionAttack
- [PTROOP]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- NavalTargeting = 5 ;ov not set
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- VHPScan = Strong ;Prioritize high HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [SPY]
- BombSight = 512
- ;Secondary = Hijack ;Requires Ares MindControl.Permanent = yes
- Thief = yes ;OV not set ;Undocumented
- VehicleThief = yes ;OV not set ;Undocumented
- ;[Hijack]
- ;Damage = 1
- ;ROF = 150
- ;Range = 1
- ;Projectile = InvisibleAll
- ;Speed = 100
- ;FireOnce = yes
- ;Warhead = Hijacker
- ;RevealOnFire = no
- ;Report = SpyAttack
- ;FireInTransport = no
- ;[Hijacker]
- ;Verses = 0%,0%,0%,100%,100%,100%,0%,0%,0%,0%,0%
- ;Parasite = yes
- ;MindControl = yes
- ;MindControl.Permanent = yes ;Ares only
- ;AffectsAllies = yes
- [CIVAN]
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER
- Trainable = yes ;no ; Chrono Ivan can now gain experience with kills and attain veterancy bonuses.
- BombSight = 512
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [SNIPE]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 10 ;OV not set ;Undocumented
- VHPScan = Strong ;Prioritize high HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [CRAWP]
- ROF = 150 ;100
- Report = SniperAttack
- [CRAWPE]
- Damage = 250
- ROF = 100
- Range = 14
- Projectile = InvisibleLow
- Speed = 100
- Report = SniperAttack
- Warhead = HollowPoint2
- RevealOnFire = no
- [HollowPoint2]
- Verses = 200%,100%,40%, 0%,0%,0%, 1%,1%,1%, 100%,100%
- ;100%,100%,100%, 0%,0%,0%, 1%,1%,1%, 1%,100%
- [INIT]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [PsychicJab]
- Range = 5 ;4.5
- [UCPsychicJab]
- Damage = 20 ;63
- [UCElitePsychicJab]
- Damage = 25 ;73
- [SAFlame]
- Verses = 200%,200%,50%, 50%,25%,25%, 30%,30%,20%, 50%,0%
- ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
- [SSABFlame]
- Verses = 200%,200%,50%, 50%,25%,25%, 30%,30%,20%, 50%,0%
- ;100%,80%,80%, 50%,25%,25%, 75%,30%,20%, 100%,100%
- [CRPsychicJab]
- Range = 6 ;6.5
- [CRPsychicJabE]
- Damage = 35 ;25
- ROF = 15
- Range = 6 ;6.5
- Projectile = InvisibleLow
- Speed = 100
- Warhead = SAFlame
- Report = InitiateAttack
- [BRUTE]
- Armor = flak ;light ;heavy ;special_1 ;none ;plate ;Undocumented
- Cost = 300 ;400 ;500
- Soylent = 150 ;200 ;100 ;200 ;250
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- SelfHealing = no ;yes
- GuardRange = 5 ;2
- CanPassiveAquire = yes ;ov not set
- CanRetaliate = yes ;ov not set
- Strength = 250 ;300 ;400 ;300 ;250 ;200 ;Undocumented
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 1 ;OV not set ;Undocumented
- ImmuneToPsionics = no ;yes
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [PunchE]
- Damage = 200 ;100
- [Battering]
- Verses = 100%,100%,100%, 0%,0%,0%, 25%,20%,10%, 200%,0%
- ;100%,100%,100%, 0%,0%,0%, 30%,30%,20%, 200%,100%
- AnimList = UCINIT ;ov not set
- [SmashE]
- Damage = 200 ;100
- [Smashing]
- Verses = 0%,0%,0%, 100%,75%,75% ,0%,0%,0%, 0%,0%
- ;0%,0%,0%, 100%,20%,100% ,0%,0%,0%, 0%,0%
- AnimList = UCINIT ;ov not set
- [YURI]
- Cost = 1000 ;800
- Soylent = 500 ;400
- VeteranAbilities = SELF_HEAL,FASTER,SCATTER
- EliteAbilities = STRONGER ;Doesnt get to Elite through mind control only verteran through spy.
- Trainable = yes ;ov not set
- BombSight = 512 ;ov not set
- DetectDisguiseRange = 7 ;ov not set
- Sensors = yes ;ov not set
- SensorsSight = 7 ;ov not set
- NavalTargeting = 5 ;ov not set
- VHPScan = Strong ;Prioritize high HP targets.
- [MindControl]
- Range = 7 ;6 ;7
- FireInTransport = no ;Can't fire out of Battle Fortress
- [CRMindControl]
- Damage = 10
- InfiniteMindControl = no
- ROF = 150
- Range = 9 ;6
- Projectile = PsychicControl
- Speed = 100
- Warhead = Controller
- Report = YuriMindControl
- Anim = YURICNTL
- FireOnce = yes
- OmniFire = yes
- [CRMindControlE]
- Damage = 10
- InfiniteMindControl = no
- ROF = 150
- Range = 9 ;6
- Projectile = PsychicControl
- Speed = 100
- Warhead = Controller
- Report = YuriMindControl
- Anim = YURICNTL
- FireOnce = yes
- OmniFire = yes
- [VIRUS]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,SCATTER
- BombSight = 512
- Cost = 800 ;700
- Soylent = 400 ;350
- DetectDisguise = yes ;OV not set ;Undocumented
- DetectDisguiseRange = 10 ;OV not set ;Undocumented
- VHPScan = Normal ;Prioritize low HP targets.
- Sensors = yes ;not set
- SensorsSight = 1 ;not set
- [Virusgun]
- Range = 12 ;14 ;10
- ROF = 150 ;100
- [VirusgunE]
- Range = 12 ;14 ;16
- ROF = 100 ;80
- [CRVirusGun]
- ROF = 100 ;80
- Range = 14 ;12
- [CRVirusGunE]
- Damage = 250 ;125
- ROF = 80
- Range = 14 ;12
- Projectile = InvisibleLow
- Speed = 100
- Report = VirusAttack
- Warhead = Virus
- RevealOnFire = no
- [YURIPR]
- Speed = 5 ;6
- VeteranAbilities = SELF_HEAL,FASTER,SCATTER
- EliteAbilities = STRONGER ;Doesnt get to Elite through mind control only verteran through spy.
- Trainable = yes ;ov not set
- BombSight = 512
- DetectDisguise = yes ;ov not set
- DetectDisguiseRange = 7 ;ov not set
- Sensors = yes ;ov not set
- SensorsSight = 7 ;ov not set
- NavalTargeting = 5 ;ov not set
- VHPScan = Strong ;Prioritize high HP targets.
- PhysicalSize = 3
- ;======================================================
- ; VEHICLES
- ;======================================================
- [AMCV]
- Cost = 2000 ;3000
- Soylent = 1000 ;3000
- BombSight = 512
- [CMIN]
- BombSight = 512
- Cost=1200 ;1400
- Soylent = 600 ;700 ;1400
- Storage = 20 ;30 ;($600 per trip) ;20 ($500 per trip)
- ThreatAvoidanceCoefficient = 0 ;0.65
- Crewed = no ;yes ;no
- ;CanPassiveAquire = yes ;ov not set
- ;DefaultToGuardArea = yes ;ov not set
- ;GuardRange = 16 ;did not work
- CrateGoodie = no
- Strength=700 ;1000
- [MTNK]
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER,FASTER
- BombSight = 512
- Soylent = 350 ;700
- Crewed = no ;yes ;no
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [105mm]
- ROF = 80 ;70 ;60 ;75 ;60
- [105mmE]
- Damage = 100 ;65 (Burst 2 = 130)
- ROF = 80 ;60
- Burst = 1; 2
- [FV]
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER,FASTER
- BombSight = 512
- Speed = 8 ;10
- ROT = 4 ;5
- Crusher = yes ;no
- Soylent = 300 ;600
- Crewed = no ;yes ;no
- Weapon13 = CRPistols ;CowShot
- EliteWeapon13 = CRPistols ;CowShot
- VHPScan = Normal ;Prioritize low HP targets.
- EliteWeapon2 = RepairBulletE ;Engineer
- EliteWeapon3 = CRM60E ;GI
- EliteWeapon4 = CRFlakGuyGunE ;Flak Troop
- EliteWeapon5 = CRMP5E ;Seal
- EliteWeapon6 = CRAWPE ;Sniper
- EliteWeapon7 = CRElectricBoltE ;ShockTrooper
- EliteWeapon8 = CRNukeE ;Crazy Ivan
- EliteWeapon9 = CRMindControlE ;Yuri
- EliteWeapon10 = CRRadBeamWeaponE ;Desolator
- EliteWeapon11 = CRNeutronRifleE ;Chrono
- EliteWeapon12 = CRTerrorBombE ;Terrorist
- EliteWeapon14 = CRPsychicJabE ;Initiate
- EliteWeapon15 = CRVirusGunE ;Virus
- EliteWeapon16 = CRSuperMindBlast ;Yuri Prime
- EliteWeapon17 = CRMissileLauncherE ;Guardian GI
- CrateGoodie = no
- [HoverMissile]
- ROF = 75 ;50
- [HoverMissileE]
- Damage = 50 ;80
- Burst = 2
- [HE]
- Verses = 100%,100%,100%, 70%,70%,75%, 75%,40%,40%, 80%,100%
- ;100%,100%,100%, 70%,70%,35%, 75%,40%,20%, 80%,100%
- CellSpread = 1 ;0.5
- [AAHeatSeeker2]
- ROT = 80 ;60
- [RepairBulletE]
- Damage = -50
- ROF = 50 ;80
- Range = 1.8
- Projectile = Invisible
- Speed = 100
- Warhead = Mechanical
- Report = IFVRepair
- UseSparkParticles = yes
- AttachedParticleSystem = WeldingSys
- [CowShot]
- Damage = 50 ;300
- Range = 5 ;12;8
- [ROBO]
- Cost = 700 ;600
- Soylent = 350 ;600
- VeteranAbilities = FASTER
- EliteAbilities = STRONGER
- Trainable = yes
- BombSight = 512
- ElitePrimary = RobogunE
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [Robogun]
- ROF = 90 ;60
- [RobogunE]
- Damage = 120
- ROF = 60
- Range = 5
- Projectile = Cannon
- Speed = 60
- Warhead = GRIZAPE
- Report = RobotTankAttack
- Anim = GUNFIRE
- Bright = yes
- [TNKD]
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER
- BombSight = 512
- Cost = 1200 ;1000 ;900
- Soylent = 600 ;500 ;900
- Crewed = no ;yes ;no
- Speed = 6 ;5
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- ;Strength=500 ;400
- [SABOT]
- Range = 7 ;6 ;7 ;8 ;5
- ROF = 120 ;100 ;70
- [SABOTE]
- Range = 7 ;6 ;7 ;8 ;6.75
- [UltraAP]
- Verses = 20%,20%,10%, 100%,50%,100%, 20%,50%,10%, 100%,0%
- ;2%, 2%, 2%, 100%,40%,100%, 2%,2%,2%, 2%,100%
- [UltraAPE]
- Verses = 20%,20%,10%, 100%,50%,100%, 20%,50%,10%, 100%,0%
- ;2%,2%,2%, 100%,50%,100%, 2%,2%,2%, 100%,100%
- [MGTK]
- ElitePrimary = MirageGunE
- ;EliteSecondary = TankSnapshot ;MirageGunE
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER,FASTER
- BombSight = 512
- Soylent = 500 ;1000
- Crewed = no ;yes ;no
- Strength = 250 ;200
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [MirageGun]
- ROF = 115 ;100 ;85 ;70
- [MirageGunE]
- Range = 7 ;9
- Anim = VTMUZZLE
- [MirageWH]
- Verses = 200%,200%,50%, 100%,100%,100%, 30%,20%,20%, 200%,0%
- ;100%,100%,80%, 100%,100%,100%, 30%,20%,20%, 100%,100%
- [SREF]
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER,FASTER
- BombSight = 512
- Soylent = 600 ;1200
- Crewed = no ;yes ;no
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- Strength=200 ;150
- [Comet]
- ROF = 150 ;100
- Range = 10 ;12 ;10
- [LargeCometP]
- SubjectToElevation = no ;yes ;no
- ShrapnelCount = 0 ;5
- ShrapnelWeapon = Dummy
- [SuperComet]
- ROF = 150 ;100
- Range = 10 ;12 ;10
- [SuperCometP]
- SubjectToElevation = yes ;no
- ShrapnelCount = 0 ;5
- ShrapnelWeapon = Dummy ;SuperCometFragment
- [CometWH]
- Verses = 200%,200%,100%, 134%,50%,50%, 200%,250%,200%, 100%,0%
- ;100%,100%,100%, 75%,50%,50%, 200%,200%,200%, 100%,100%
- Wall = yes ;no
- Wood = yes
- Tiberium = yes
- [BFRT]
- OmniCrusher = no
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER
- BombSight =512
- Cost = 1750 ;2000
- Soylent = 875 ;2000
- Crewed = no ;yes ;no
- ImmuneToRadiation = yes
- Strength = 700 ;800 ;600
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [SHAD] ; Allied BlackHawk Transport Chopper
- VeteranAbilities = SELF_HEAL,FASTER,RADAR_INVISIBLE
- EliteAbilities = STRONGER
- Crewed = no ;yes ;no
- VHPScan = Normal ;Prioritize low HP targets.
- Strength = 300 ;175
- CrateGoodie = no
- [BlackHawkCannon] ;For both Allied Night Hawk Transport and the Soviet Siege Chopper
- Warhead = SSAAIR ;SA
- Damage = 40 ;50 ;35
- Range = 7; 6
- [BlackHawkCannonE] ;For both Allied Night Hawk Transport and the Soviet Siege Chopper
- Warhead = SSAAIR ;SSA
- Damage = 60 ;75 ;40
- Range = 7 ;6
- [LCRF]
- BombSight = 512
- Soylent = 450 ;900
- Armor = heavy ;light
- SpeedType = Amphibious ;Hover
- Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
- MovementZone = AmphibiousCrusher ;Amphibious
- Crusher = yes ;no
- CrateGoodie = no
- [DEST]
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER,FASTER
- BombSight = 512
- Speed = 5 ;6
- SensorsSight = 12 ;8
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [155mm]
- ROF = 150 ;110
- Damage=100 ;60
- [ARTYHE]
- Verses = 200%,100%,100%, 125%,125%,100%, 100%,75%,50%, 100%,0%
- ;100%,80%,60%, 100%,60%,60%, 100%,100%,60%, 100%,100%
- [ASW]
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER
- BombSight = 512
- Cost = 500 ;50
- ElitePrimary = ASWBombE
- Strength = 100 ;30
- [ASWBombE]
- Damage = 50
- ROF = 3
- Range = 3
- Projectile = DepthCharge
- Speed = 30
- Warhead = APSplash
- Report = OspreyAttack
- Burst = 3
- [DLPH]
- Cost = 600 ;500
- Soylent = 300 ;500
- Speed = 6 ;5 ;8
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [SonicWarhead]
- Verses = 100%,100%,100%, 100%,80%,80%, 100%,60%,30%, 100%,0%
- ;100%,100%,100%, 100%,80%,80%, 100%,60%,60%, 100%,100%
- [AEGIS]
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER,FASTER
- BombSight = 512
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [Medusa]
- Damage = 80 ;100
- ROF = 40 ;30 ;15
- [MedusaE]
- Damage = 80 ;100
- [AEGISWH]
- CellSpread = 0.75 ;0.3
- PercentAtMax = 0.5 ;1
- Verses = 170%,0%,0%, 50%,63%,0%, 0%,0%,0%, 0%,200%
- ;100%,100%,100%, 100%,100%,100%, 0%,0%,0%, 100%,100%
- InfDeath = 3
- AnimList = XGRYSML1,XGRYSML2,EXPLOSML
- ProneDamage = 100%
- [CARRIER]
- BombSight = 512
- SpawnReloadRate = 275 ;165 ;150 (3 seconds to 5 delay)
- VHPScan = Normal ;Prioritize low HP targets.
- Cost = 1750 ;2000
- Soylent = 875 ;2000
- [HORNET]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- Cost = 500 ;150 ;50 ;Affects rate of promotion.
- Sight = 10 ;2
- Strength = 125 ;75
- ;Ammo = 2 ;not set
- Speed = 15 ;12
- Ammo = 1 ;3 ;1
- [HornetBomb]
- Damage = 25 ;30 ;50 ;30 ;40 ;25 ;15 ;40
- Projectile = HornetProjectile ;AAHeatSeeker2 ;NormalBomb
- Warhead = HowitzerWH
- ;Burst = 2 ;1
- ROF = 5 ;3
- Range = 3 ;5
- [HornetBombE]
- Damage = 50 ;80
- ROF = 5 ;3
- Range = 3
- Projectile = HornetProjectile ;NormalBomb
- Warhead = HowitzerWH ;ARTYHE
- [HornetProjectile]
- Image = DRAGON ;120mm
- Shadow = no
- Proximity = yes
- Ranged = yes
- Inaccurate = yes ; Bullets do not snap onto targets when "close enough".
- FlakScatter = yes ; This weapon scatters its shots.
- ROT = 0 ;1
- [HowitzerWH]
- CellSpread = 1.0 ;0.5
- PercentAtMax = .5
- Verses = 200%,200%,160%, 160%,160%,150%, 100%,200%,50%, 100%,0%
- ;100%,100%,100%, 100%,100%,100%, 100%,100%,75%, 100%,0%
- [ORCA] ; Allied Harrier Jet
- VeteranAbilities = STRONGER,SELF_HEAL,FASTER
- EliteAbilities = RADAR_INVISIBLE
- BombSight = 512
- Crewed = no ;yes ;no
- Speed = 17 ;16 ;14
- Sight = 10 ;8
- CrateGoodie = no
- [BEAG] ; Allied Black Eagle Jet
- VeteranAbilities = STRONGER,SELF_HEAL,FASTER
- EliteAbilities = RADAR_INVISIBLE
- BombSight = 512
- Crewed = no ;yes ;no
- Speed = 18 ;14
- Sight = 10 ;8
- BuildTimeMultiplier = 1.67 ;Builds at $2004 cost rate.
- CrateGoodie = no
- [AirToGroundMissile]
- ROT = 80 ;100
- Proximity = yes ;no
- CourseLockDuration = 26 ;0
- Acceleration = 1
- [SMCV]
- Cost = 2000 ;3000
- Soylent = 1000 ;3000
- BombSight = 512
- [HARV]
- BombSight = 512
- Cost=1200 ;1400
- Soylent = 600 ;700 ;1400
- ThreatAvoidanceCoefficient = 0 ;0.65
- VeteranAbilities = FASTER
- EliteAbilities = STRONGER
- Crewed = no ;yes ;no
- ;CanPassiveAquire = yes ;ov not set
- ;DefaultToGuardArea = yes ;ov not set
- ;GuardRange = 16
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- Strength=700 ;1000
- [20mmRapid]
- ROF = 40 ;20
- [20mmRapidE]
- Damage = 50
- ROF = 20 ;50
- Range = 5.5 ;5.75
- Projectile = InvisibleLow ;Cannon
- Speed = 100 ;40
- Warhead = HARVWH ;HowitzerWH
- Report = WarMinerAttack ;RhinoTankAttack
- [HARVWH]
- Verses = 100%,80%,50%, 50%,20%,20%, 20%,15%,10%, 200%,0%
- ;100%,80%,70%,50%,20%,20%,20%,15%,10%,400%,100%
- [DRON]
- Cost = 600 ;500
- Soylent = 1 ;500
- Speed = 8 ;10
- BombSight = 512
- VHPScan = Strong ;Prioritize high HP targets.
- CrateGoodie = no
- [DroneJump]
- Damage = 40 ;50 ;Undocumented
- [HTK]
- Cost = 600 ;700 ;600 ;500
- Soylent = 300 ;400 ;300 ;500
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER,FASTER
- BombSight = 512
- ;OpportunityFire = yes ;no
- Crewed = no ;yes ;no
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [FlakTrackGun]
- Range = 7 ;6 ;5
- Lobber = yes ;ov not set
- Projectile = FlakTrackProj
- [FlakTrackGunE]
- Range = 7 ;6 ;5
- Lobber = yes ;ov not set
- Projectile = FlakTrackProj
- [FlakTrackProj] ; Anti-surface bullet for Flak Track and Sea Scorpion.
- Image = 120MM
- Arcing = true
- Inviso = no
- AA = no
- AG = yes
- Shadow = no
- Inaccurate = yes
- FlakScatter = yes
- SubjectToCliffs = no
- SubjectToElevation = yes
- SubjectToWalls = no ; yes
- [FlakTWH]
- Verses = 150%,125%,50%, 40%,15%,15%, 50%,25%,25%, 40%,150%
- ;150%,125%,100%, 60%,10%,10%, 30%,20%,10%, 100%,100%
- PercentAtMax = 0.3 ;0.5 ;1.0
- [FlakTrackAAGun]
- ROF = 35 ;25
- [FlakTrackAAGunE]
- ROF = 35 ;25
- [FlakWH]
- PercentAtMax = 0.3 ;0.1
- Verses = 150%,125%,50%, 50%,15%,15%, 0%,0%,0%, 0%,150%
- ;150%,80%,50%, 100%,100%,20%, 0%,0%,0%, 100%,100%
- [HTNK]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- Soylent = 450 ;900
- Crewed = no ;yes ;no
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [120mm]
- ROF = 90 ;80 ;65
- [120mmE]
- Damage = 125 ;90
- ROF = 90 ;65
- Burst = 1 ;2
- [V3]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- Soylent = 400 ;800
- Crewed = no ;yes ;no
- CrateGoodie = no
- [V3WH]
- Verses = 100%,100%,100%,100%,100%,100%,100%,200%,50%,100%,0%
- [V3EWH]
- Verses = 100%,100%,100%,100%,100%,100%,100%,200%,50%,100%,0%
- [TTNK]
- Speed = 6 ;7
- OpportunityFire = yes ;no
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER
- BombSight = 512
- Soylent = 600 ;1200
- Crewed = no ;yes ;no
- Strength = 400 ;300
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [TankBolt]
- Damage = 50 ;60 ;80 ;60 ;50 ;135
- Range = 8 ;4
- ROF = 150 ;75
- Projectile = Electricbounce
- [TankBoltE]
- Damage = 100 ;70 ;150
- Range = 8 ;6
- ROF = 120 ;60
- IsAlternateColor = true ;ov not set
- Projectile = AltElectricBounce ;Electricbounce
- [Electric]
- Verses = 200%,200%,75%, 75%,100%,75%, 50%,50%,25%, 200%,0%
- ;100%,100%,100%, 85%,100%,100%, 50%,50%,50%, 200%,100%
- [DTRUCK]
- Cost = 1200 ;1500
- Soylent = 600 ;1500
- Strength = 200 ;150
- Deployer = yes ;ov not set
- DeployFire = yes ;ov not set
- DeployFireWeapon = 0 ;ov not set
- Trainable = yes ;no
- VeteranAbilities = STRONGER,FASTER ;Bonuses applied by spy.
- EliteAbilities = STRONGER ;Doesn't actually reach this as it is destroyed on attack.
- BombSight = 512
- VHPScan = Strong ;Prioritize high HP targets.
- CrateGoodie = no
- Speed=6 ;5
- Crusher=yes ;no
- [Demobomb]
- RadLevel = 1500 ;100
- Projectile = DemobombProjectile ;InvisibleLow
- OmniFire = yes
- [DemobombProjectile]
- Inviso = yes
- Image = none
- SubjectToCliffs = yes
- SubjectToElevation = no ;yes
- SubjectToWalls = yes
- AA = no
- AG = yes
- AN = yes
- AS = yes
- [DemobombWH]
- Verses = 100%,100%,100%, 100%,100%,65%, 50%,120%,30%, 100%,0%
- ;100%,100%,100%, 100%,50%,50%, 80%,150%,10%, 100%,100%
- CellSpread = 5 ;6 ;7 ;6 ;8
- PercentAtMax = 0.25 ;0.10
- Rocker = yes ;ov not set
- Wood = yes ;ov not set
- Wall = yes ;ov not set
- [APOC]
- SelfHealing = no ;yes
- OpportunityFire = yes ;no
- ImmuneToRadiation = yes
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER
- BombSight = 512
- AirRangeBonus = 4
- Soylent = 875 ;1750
- Crewed = no ;yes ;no
- VHPScan = Strong ;Prioritize high HP targets.
- BuildTimeMultiplier = 0.80 ;0.86 ;Builds at $1400 cost rate.
- CrateGoodie = no
- EliteSecondary = MammothTuskE ;none
- Speed=4 ;5 ;4
- Accelerates=false
- [120mmx]
- ROF = 100 ;80
- [120mmxE]
- Damage = 150 ;100
- ROF = 100 ;80
- Burst = 2 ;4
- [MammothTusk]
- ROF = 130 ;110 ;80
- Range = 7 ;8
- Projectile = AAHeatSeeker2 ;AAHeatSeeker
- Speed = 30 ;20
- [MammothTuskE]
- Damage = 50
- ROF = 80
- Range = 7 ;8
- Projectile = AAHeatSeeker2 ;AAHeatSeeker
- Speed = 30 ;20
- Warhead = HE
- Burst = 2
- Report = ApocalypseAttackAir
- [ZEP]
- Cost = 1750 ;2000
- Soylent = 875 ;ov not set
- SelfHealing = no ;yes
- CanPassiveAquire = yes ;no
- OpportunityFire = yes ;ov not set
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- Speed = 6 ;7 ;5
- JumpjetSpeed = 6 ;5
- Strength = 1700 ;1800 ;2000
- Crewed = no ;yes ;no
- Sight = 10 ;8
- CrateGoodie = no
- [SCHP] ; Soviet Siege Chopper
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- Primary = SiegeChopperMG ;BlackHawkCannon
- ElitePrimary = SiegeChopperMGE ;BlackHawkCannonE
- Cost = 1200 ;1100
- Soylent = 600 ;1100
- Strength = 450 ;400 ;300
- Crewed = no ;yes ;no
- Sight = 10 ;7
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [SCHD]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- Primary = SiegeChopperMG ;BlackHawkCannon
- ElitePrimary = SiegeChopperMGE ;BlackHawkCannonE
- Cost = 1200 ;1100
- Soylent = 600 ;1100
- Strength = 400 ;200
- Sight = 10 ;7
- VHPScan = Normal ;Prioritize low HP targets.
- [SiegeChopperMG] ;BlackHawkCannon
- Damage = 35
- ROF = 40
- Range = 6
- Projectile = QuadShell
- Speed = 100
- Warhead = SCMGWH ;SA
- Report = BlackOpsAttack
- Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
- OmniFire = yes
- [SiegeChopperMGE] ;BlackHawkCannonE
- Damage = 40
- ROF = 40
- Range = 6
- Projectile = QuadShell
- Speed = 100
- Warhead = SCMGWH ;SSA
- Report = BlackOpsAttack
- Anim = MGUN-N,MGUN-NE,MGUN-E,MGUN-SE,MGUN-S,MGUN-SW,MGUN-W,MGUN-NW
- OmniFire = yes
- [SCMGWH]
- Verses = 150%,80%,50%, 50%,50%,25%, 50%,50%,25%, 100%,50%
- ;100%,80%,80%, 50%,25%,25%, 75%,50%,25%, 100%,100%
- InfDeath = 1
- AnimList = PIFFPIFF,PIFFPIFF
- Bullets = yes
- ProneDamage = 70%
- [160mm]
- ROF = 150 ;100
- MinimumRange = 1 ;ov not set
- [160mmE]
- MinimumRange = 1 ;ov not set
- [SAPC]
- BombSight = 512
- Soylent = 450 ;900
- SpeedType = Amphibious ;Hover
- Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
- MovementZone = AmphibiousCrusher ;Amphibious
- CrateGoodie = no
- [HYD]
- Cost = 800 ;600
- Soylent = 400 ;600
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- Secondary = FlakTrackAAGun ;FlakWeapon
- EliteSecondary = FlakTrackAAGunE ;FlakWeaponE
- Speed = 7 ;8
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [SUB]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- SensorsSight = 10 ;7
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [SubTorpedo]
- ROF = 100 ;80 ;120
- [SubTorpedoE]
- ROF = 80 ;120
- [SQD]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- CrateGoodie = no
- [DRED]
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- SpawnRegenRate = 330 ;220 ;165 ;80 (1.3 seconds to 4 delay)
- VHPScan = Strong ;Prioritize high HP targets.
- Cost = 1750 ;2000
- Soylent = 875 ;2000
- CrateGoodie = no
- [DMISL]
- Strength = 150 ;100 ;60 ;50
- Speed = 14 ;18 ;20
- ROT = 1 ;4
- ;MissileSpawn = yes ;no ;yes
- [DMISLWH]
- Verses = 100%,100%,75%, 100%,75%,75%, 100%,100%,50%, 100%,0%
- ;100%,90%,80%, 100%,80%,80%, 85%,65%,28%, 80%,0%
- CellSpread = 1.0 ;1.5
- Rocker = yes ;no
- CLDisableBlue = true ;ov not set ; Yellow Bright flash.
- CombatLightSize = 0.70
- [DMISLEWH]
- Verses = 100%,100%,75%, 100%,75%,75%, 100%,100%,50%, 100%,0%
- ;100%,90%,80%, 100%,80%,80%, 85%,65%,28%, 80%,0%
- CellSpread = 1.5 ;3
- Rocker = yes ;no
- CLDisableRed = true ;ov not set ; Yellow Bright flash.
- CLDisableGreen = true ;ov not set ; Yellow Bright flash.
- CombatLightSize = 1.25
- [PCV]
- Cost = 2000 ;3000
- Soylent = 1000 ;3000
- BombSight = 512
- [LTNK]
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER,FASTER
- BombSight = 512
- Soylent = 350 ;700
- Crewed = no ;yes ;no
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [ATGUN]
- ROF = 80 ;60 ;75 ;60
- [ATGUNE]
- Damage = 100 ;65 (Burst 2 = 130)
- ROF = 80 ;60
- Burst = 1; 2
- [YTNK]
- Cost = 700 ;600
- Soylent = 350 ;600
- Strength = 210 ;300 ;210
- PipScale = Passengers
- Passengers = 1
- SizeLimit = 2
- SpeedType = Wheel ;ov not set
- Crusher = yes ;no
- Stage1 = 110 ;200
- Stage2 = 220 ;400
- Stage3 = 330 ;600
- EliteStage1 = 110 ;100
- EliteStage2 = 220 ;200
- EliteStage3 = 330 ;300
- RateDown = 2 ;50 at 55fps average the rate drops 110 per 1 second.
- VHPScan = Normal
- VeteranAbilities = SELF_HEAL
- EliteAbilities = STRONGER,FASTER
- BombSight = 512
- Crewed = no ;yes ;no
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [AGGattling]
- ROF = 40 ;16
- ;DownReport = GattlingGunDecreaseLoop1 ;Experimental
- [AGGattling2]
- ROF = 24 ;16
- ;DownReport = GattlingGunDecreaseLoop2 ;Experimental
- [AGGattling3]
- ROF = 16 ;8 ;16
- Warhead = SA ;SSA
- ;DownReport = GattlingGunDecreaseLoop3 ;Experimental
- [AAGattling]
- ROF = 40 ;16
- [AAGattling2]
- ROF = 24 ;8
- [AAGattling3]
- ROF = 16 ;8 ;4
- [GattWH]
- Verses = 125%,100%,50%, 75%,30%,5%, 7%,5%,3%, 125%,200%
- ;100%,80%,70%, 50%,30%,10% ,10%,5%,3%, 200%,50%
- [CAOS]
- BombSight = 512
- Cost = 800 ;1000
- Soylent = 400 ;1000
- CrateGoodie = no
- Strength = 200 ;130
- [PsychGasCreate]
- Verses = 30%,30%,30%, 30%,30%,30%, 0%,0%,0%, 0%,0%
- ;100%,100%,100%, 50%,50%,50%, 0%,0%,0%, 100%,100%
- [TELE]
- Cost = 1200 ;1000
- Soylent = 600 ;1000
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- Crewed = no ;yes ;no
- VHPScan = Strong ;Prioritize high HP targets.
- CrateGoodie = no
- Crusher=yes ;no
- [MagneticBeam]
- ROF = 50 ;40 ;20
- Projectile = InvisibleMedium ;InvisibleHigh
- Range = 12 ;10 ;12
- [MagneticBeamE]
- Projectile = InvisibleMedium ;InvisibleHigh
- Range = 12 ;10 ;12
- [MagneShake]
- Damage = 60 ;80
- Projectile = InvisibleMedium ;InvisibleHigh
- Range = 12 ;10
- [MagneShakeE]
- Projectile = InvisibleMedium ;InvisibleHigh
- Range = 12 ;10
- [MIND]
- SelfHealing = no ;yes
- Speed = 5 ;4
- DetectDisguise = yes
- DetectDisguiseRange = 8 ;7
- BombSight = 512
- Soylent = 875 ;1750
- Sensors = yes ;ov not set
- SensorsSight = 8 ;ov not set
- Strength = 400 ;500
- NavalTargeting = 5 ;ov not set
- VHPScan = Strong ;Prioritize high HP targets.
- CrateGoodie = yes ;no
- Crusher=yes ;no
- [MultipleMindControlTank]
- ROF = 200 ;130 ;10
- Range = 8 ;7 ;6
- [PsychicControl]
- AS = yes ;no
- ASW = yes ;no
- [DISK]
- SelfHealing = no ;yes
- Speed = 25 ;18 ;17 ;14 ;15
- JumpjetSpeed = 25 ;18 ;17 ;14 ;16
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER,RADAR_INVISIBLE
- BombSight = 512
- Strength = 500 ;600
- Crewed = no ;yes ;no
- Sight = 10 ;9
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- [DiskLaser]
- Damage = 100 ;80 ;90
- ROF = 130 ;100 ;80
- Range = 8 ;9 ;7
- Speed = 100 ;40
- IsHouseColor = true ;ov not set
- [DiskLaserE]
- Damage = 150 ;90
- ROF = 100 ;80
- Range = 8 ;9 ;7
- Speed = 100 ;40
- IsHouseColor = true ;ov not set
- [DiskWH]
- Verses = 200%,200%,50%, 50%,50%,25%, 100%,100%,50%, 100%,100%
- ;100%,100%,100%, 50%,50%,50%, 100%,100%,100%, 100%,100%
- [YHVR]
- BombSight = 512
- Soylent = 450 ;900
- SpeedType = Amphibious ;Hover
- Locomotor = {4A582741-9839-11d1-B709-00A024DDAFD1} ;{4A582742-9839-11d1-B709-00A024DDAFD1}
- MovementZone = AmphibiousCrusher ;Amphibious
- CrateGoodie = no
- [BSUB]
- Cost = 1750 ;2000
- Soylent = 875 ;2000
- SpawnsNumber = 1 ;2
- SpawnRegenRate = 165 ;80
- VeteranAbilities = SELF_HEAL,FASTER
- EliteAbilities = STRONGER
- BombSight = 512
- VHPScan = Normal ;Prioritize low HP targets.
- CrateGoodie = no
- ;[BoomerTorpedo]
- ;Range = 8 ;7
- [BoomerTorpedoE]
- Burst = 2 ;4
- ;Range = 8 ;7
- [CruiseLauncher]
- Burst = 1 ;2
- Range = 16 ;20
- [IronCurtainSpecial]
- RechargeTime = 6 ;5
- [GeneticConverterSpecial]
- RechargeTime = 6 ;5
- [SPYP]
- Speed = 20 ;15
- [SpyCameraWeapon]
- Damage = 20 ;10 ;6 ;range of shroud to reveal
- Range = 5 ;3 ;10 ;20
- [SpyPlaneSpecial]
- LineMultiplier = 4 ;ov not set
- ShowTimer = yes ;no
- SW.TimerVisibility = team ;all
- [PsychicRevealSpecial]
- LineMultiplier = 3 ;ov not set
- ShowTimer = yes ;no
- SW.TimerVisibility = team ;all
- [ForceShieldSpecial]
- RechargeTime = 4 ;5
- Range = 1.4 ;3.4
- LineMultiplier = 4 ;5
- ShowTimer = yes ;no
- SW.TimerVisibility = team ;all
- ;======================================================
- ; CIVILIAN GARRISONS REBALANCE
- ;======================================================
- [CAPRS03]
- MaxNumberOccupants = 15 ;10
- Sight = 7 ;6
- [CARUS03]
- MaxNumberOccupants = 10 ;10
- Sight = 7 ;6
- [CAPARS12]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CARUS07]
- MaxNumberOccupants = 1 ;10
- Sight = 7 ;6
- [CAWASH17]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CACHIG05]
- MaxNumberOccupants = 7 ;10
- Sight = 9 ;6
- [CASTL04]
- MaxNumberOccupants = 7 ;10
- Sight = 9 ;6
- [CARUS01]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAWA2A]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAWA2B]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAWA2C]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAWA2D]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [YAPPPT]
- MaxNumberOccupants = 7 ;10
- Sight = 9 ;6
- [CASANF01]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CALAB]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CALOND04]
- MaxNumberOccupants = 20 ;10
- Sight = 9 ;6
- [CALOND05]
- MaxNumberOccupants = 5 ;10
- Sight = 9 ;6
- [CALOND07]
- MaxNumberOccupants = 7 ;10
- Sight = 9 ;7
- [CAEGYP02]
- MaxNumberOccupants = 5 ;10
- Sight = 9 ;6
- [CALA04]
- MaxNumberOccupants = 5 ;10
- Sight = 9 ;6
- [CALA14]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CALA15]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CALA05]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CALA06]
- MaxNumberOccupants = 5 ;10
- Sight = 9 ;6
- [CALA07]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CALA08]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CALA09]
- MaxNumberOccupants = 5 ;10
- Sight = 9 ;6
- [CASANF05]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CASANF06]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CASANF07]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CASANF08]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CASANF17]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CASANF18]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CASEAT01]
- MaxNumberOccupants = 7 ;10
- Sight = 9 ;6
- [CASEAT02]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CASYDN03]
- MaxNumberOccupants = 12 ;10
- Sight = 9 ;6
- [CALA01]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CALOND01]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CALOND03]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CAMORR01]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;8
- [CAMORR02]
- MaxNumberOccupants = 10
- Sight = 9 ;8
- [CAMORR03]
- MaxNumberOccupants = 10
- Sight = 9 ;8
- [CAMORR04]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;10
- [CAMORR05]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAMORR06]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAMORR07]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;10
- [CAMORR08]
- MaxNumberOccupants = 10
- Sight = 9 ;10
- [CAMORR09]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;10
- [CAMORR10]
- MaxNumberOccupants = 5 ;10
- Sight = 9 ;10
- [CASANF02]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CASANF03]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CASYDN02]
- MaxNumberOccupants = 8 ;10
- Sight = 7 ;6
- [CATRAN01]
- CanBeOccupied = no ;yes
- MaxNumberOccupants = 0 ;10
- Sight = 9 ;6
- [CATRAN02]
- CanBeOccupied = no ;yes
- MaxNumberOccupants = 0 ;10
- Sight = 9 ;6
- [CATRAN03]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAMEX02]
- MaxNumberOccupants = 5 ;10
- Sight = 9 ;6
- [CACITY01]
- MaxNumberOccupants = 6 ;10
- Sight = 9 ;4
- [CACITY02]
- MaxNumberOccupants = 6 ;10
- Sight = 9 ;4
- [CACITY03]
- MaxNumberOccupants = 6 ;10
- Sight = 9 ;4
- [CANEWY01]
- MaxNumberOccupants = 30 ;10
- Sight = 9 ;4
- [CANEWY05]
- MaxNumberOccupants = 6 ;10
- Sight = 9 ;4
- [CASWST01]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;4
- [CATECH01]
- MaxNumberOccupants = 8 ;10
- Sight = 7 ;4
- [CATEXS01]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;4
- [CATEXS02]
- MaxNumberOccupants = 15 ;10
- Sight = 7 ;6
- [CAWASH05]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAWASH06]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAWASH04]
- MaxNumberOccupants = 20 ;10
- Sight = 9 ;6
- [CAWASH03]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAWASH07]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAWASH11]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAWASH08]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAWASH09]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAWASH10]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAWASH13]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CAEUR1]
- MaxNumberOccupants = 3 ;3
- Sight = 6 ;6
- [CAEUR2]
- MaxNumberOccupants = 3 ;3
- Sight = 6 ;6
- [CAMIAM02]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CANWY05]
- MaxNumberOccupants = 6 ;10
- Sight = 9 ;6
- [CAEUR04]
- MaxNumberOccupants = 10 ;10
- Sight = 9 ;6
- [CANEWY06]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CANEWY07]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CANEWY08]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAPARS02]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAPARS08]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAPARS09]
- MaxNumberOccupants = 20 ;10
- Sight = 9 ;6
- [CANEWY10]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CANEWY11]
- MaxNumberOccupants = 10 ;10
- Sight = 9 ;6
- [CANEWY12]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CANEWY13]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CANEWY14]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CANEWY15]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CANEWY16]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CANEWY17]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CANEWY18]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAPARS04]
- MaxNumberOccupants = 10 ;6
- Sight = 9 ;6
- [CAPARS05]
- MaxNumberOccupants = 10 ;6
- Sight = 9 ;6
- [CAPARS06]
- MaxNumberOccupants = 10 ;6
- Sight = 9 ;6
- [CAPARS10]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAPARS13]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAPARS14]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAGAS01]
- MaxNumberOccupants = 5 ;10
- Sight = 7 ;6
- [CAFARM01]
- MaxNumberOccupants = 6
- Sight = 5 ;4
- [CAFARM06]
- MaxNumberOccupants = 5
- Sight = 9 ;6
- [CAMIAM04]
- MaxNumberOccupants = 1
- Sight = 7 ;6
- [CAIND01]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CANWY09]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CANWY22]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CANWY23]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CANWY24]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CANWY25]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CANWY26]
- MaxNumberOccupants = 20 ;10
- Sight = 9 ;6
- [CATEXS03]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CATEXS04]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CATEXS05]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CARUS02G]
- MaxNumberOccupants = 6 ;10
- Sight = 9 ;6
- [CACHIG04]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAMIAM03]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAMIAM01]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CATEXS06]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CATEXS07]
- MaxNumberOccupants = 10 ;10
- Sight = 9 ;6
- [CATEXS08]
- MaxNumberOccupants = 8 ;10
- Sight = 9 ;6
- [CACHIG01]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CACHIG02]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CACHIG03]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CARUS08]
- MaxNumberOccupants = 3 ;5
- Sight = 6 ;6
- [CARUS09]
- MaxNumberOccupants = 5 ;5
- Sight = 6 ;6
- [CARUS10]
- MaxNumberOccupants = 5 ;5
- Sight = 6 ;6
- [CARUS11]
- MaxNumberOccupants = 5 ;5
- Sight = 6 ;6
- [CANEWY20]
- MaxNumberOccupants = 20 ;10
- Sight = 9 ;6
- [CANEWY21]
- MaxNumberOccupants = 20 ;10
- Sight = 9 ;6
- [CARUS04]
- MaxNumberOccupants = 15 ;8
- Sight = 9 ;6
- [CARUS05]
- MaxNumberOccupants = 15 ;8
- Sight = 9 ;6
- [CARUS06]
- MaxNumberOccupants = 10 ;8
- Sight = 9 ;6
- [CAMSC07]
- MaxNumberOccupants = 5 ;6
- Sight = 9 ;6
- [CAMSC08]
- MaxNumberOccupants = 1 ;6
- Sight = 9 ;6
- [CAMSC09]
- MaxNumberOccupants = 1 ;6
- Sight = 9 ;6
- [CAHSE02]
- MaxNumberOccupants = 8 ;5
- Sight = 7 ;6
- [CAHSE03]
- MaxNumberOccupants = 10 ;5
- Sight = 7 ;6
- [CAHSE04]
- MaxNumberOccupants = 5 ;5
- Sight = 7 ;6
- [CASTL01]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CASTL02]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CASTL03]
- MaxNumberOccupants = 8
- Sight = 9 ;6
- [CAHSE05]
- MaxNumberOccupants = 3 ;5
- Sight = 7 ;6
- [CAHSE06]
- MaxNumberOccupants = 3 ;5
- Sight = 7 ;6
- [CAHSE07]
- MaxNumberOccupants = 5
- Sight = 7 ;6
- [CAMIAM05]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAMIAM06]
- MaxNumberOccupants = 20 ;10
- Sight = 9 ;6
- [CAMIAM07]
- MaxNumberOccupants = 15 ;10
- Sight = 9 ;6
- [CAARMY01]
- MaxNumberOccupants = 5 ;10
- Sight = 7 ;6
- [CAARMY02]
- MaxNumberOccupants = 1 ;4
- Sight = 7 ;6
- [CAARMY03]
- MaxNumberOccupants = 1 ;4
- Sight = 7 ;6
- [CAARMY04]
- MaxNumberOccupants = 1 ;4
- Sight = 7 ;6
- [CAFRMA]
- MaxNumberOccupants = 7 ;10
- Sight = 7 ;4
- [CAFRMB]
- MaxNumberOccupants = 1 ;1
- Sight = 6 ;4
- [CAHSE01]
- MaxNumberOccupants = 5
- Sight = 9 ;6
- [CABARN02]
- MaxNumberOccupants = 5
- Sight = 9 ;6
- [CAMSC10]
- MaxNumberOccupants = 10
- Sight = 9 ;6
- [CAMOV02]
- MaxNumberOccupants = 3 ;5
- Sight = 9 ;6
- [CABUNK01]
- Strength = 800 ;2000
- MaxNumberOccupants = 5 ;8
- Sight = 9 ;6
- [CABUNK02]
- Strength = 800 ;2000
- MaxNumberOccupants = 5 ;8
- Sight = 9 ;6
- [CABUNK03]
- Strength = 800 ;2000
- MaxNumberOccupants = 5 ;8
- Sight = 9 ;6
- [CABUNK04]
- Strength = 800 ;2000
- MaxNumberOccupants = 5 ;8
- Sight = 9 ;6
- ;======================================================
- ; NEUTRAL ANIMALS
- ;======================================================
- [POLARB]
- Strength = 25 ;200
- Primary = None ;BearBite
- Secondary = VirtualScanner
- IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
- AmbientSound = BearAmbient ;ov not set
- [JOSH]
- Strength = 25 ;200
- Primary = None ;ChimpBite
- Secondary = VirtualScanner
- Fraidycat = yes
- IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
- AmbientSound = ChimpAmbient
- [ALL]
- Strength = 25 ;200
- Primary = None ;AlligatorBite
- Secondary = VirtualScanner
- IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
- AmbientSound = AlligatorAmbient
- [CAML]
- Strength = 25 ;200
- Primary = None
- Secondary = VirtualScanner
- Fraidycat = yes
- IsCow = yes ;YRR Ares, Increases idle animations and random wondering.
- MoveSound = Dummy
- [COW]
- Strength = 25 ;150
- Primary = None
- Secondary = VirtualScanner
- Fraidycat = yes
- AmbientSound = CowAmbient
- [DNOA]
- Speed = 4 ;8
- WalkRate = 100
- SelfHealing = no ;yes
- NoShadow = no ;yes
- ;======================================================
- ; END OF MODIFICATIONS
- ;======================================================
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