Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Create Bomb
- Options: Action
- Return Type: (None)
- Parameters
- Point = No Point <Point>
- Grammar Text: Create a Bomb On Point
- Hint Text: (None)
- Custom Script Code
- Local Variables
- Units = No Unit <Unit[3]>
- Checker = 0 <Integer>
- Actions
- Environment - Create a Large Terran explosion at Point
- Unit - Create 1 Box for player 0 at Point facing 90.0 degrees (Ignore Placement)
- Unit - Turn (Last created unit) Movable state Off
- Variable - Set Units[0] = (Last created unit)
- Unit - Create 1 Box for player 0 at Point facing 180.0 degrees (Ignore Placement)
- Unit - Turn (Last created unit) Movable state Off
- Variable - Set Units[1] = (Last created unit)
- Unit - Create 1 Box for player 0 at Point facing 270.0 degrees (Ignore Placement)
- Unit - Turn (Last created unit) Movable state Off
- Variable - Set Units[2] = (Last created unit)
- Unit - Create 1 Box for player 0 at Point facing 360.0 degrees (Ignore Placement)
- Unit - Turn (Last created unit) Movable state Off
- Variable - Set Units[3] = (Last created unit)
- Sound - Play Terran_ExplosionLarge for (All players) at Point with Z offset 0.0 (at 100.0% volume, skip the first 0.0 seconds)
- General - Pick each integer from 0 to 3, and do (Actions)
- Actions
- Unit - Turn Units[(Picked integer)] Invulnerable state On
- Unit - Turn Units[(Picked integer)] Hidden state On
- Actor - Attach Hellion Attack Beam to Weapon Left on Units[(Picked integer)]
- Unit Group - Pick each unit in (Any units in (Region(((X of Point) - 1.0), ((Y of Point) - 6.5), ((X of Point 001) + 1.0), ((Y of Point) + 6.5))) owned by player Any Player matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
- Actions
- Unit - Kill (Picked unit)
- Unit Group - Pick each unit in (Any units in (Region(((X of Point) - 6.5), ((Y of Point) - 1.0), ((X of Point 001) + 6.5), ((Y of Point) + 1.0))) owned by player Any Player matching Excluded: Missile, Dead, Hidden, with at most Any Amount) and do (Actions)
- Actions
- Unit - Kill (Picked unit)
- General - Wait 0.6 Real Time seconds
- General - Pick each integer from 0 to 3, and do (Actions)
- Actions
- Unit - Remove Units[(Picked integer)] from the game
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement