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- [Log:]
- Using Facebook Unity SDK v7.11.1 with FBiOSSDK/4.28.0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Facebook.Unity.CompiledFacebookLoader:Start()
- [Log:]
- [DevToDev] 2018/10/02 21:58:54 : Application keys can't be empty.
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.SDKClient:Initialize(String, String)
- DTDEditor.DevToDevSDK:Start()
- [Log:]
- [DevToDev] 2018/10/02 21:58:54 : Initializing sdk with key b25efc8b-daa4-0ddc-9abc-159e9022d4df and version 2.7
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.SDKClient:Initialize(String, String)
- analytics.DevToDevController:Start()
- [Log:]
- [AD helper] deltaTime = 1538079372
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:updateHeyzapPrefsLifeTime(ITime)
- advertising.MonetizedAdsController:Start()
- [Log:]
- [AD] start initialization
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:Start()
- [Log:]
- [AD] unity-script: MyAppStart Start called
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:Start()
- [Log:]
- [AD] unity-script: IronSource.Agent.getAdvertiserId : 6C898483-CE36-45A4-B3A8-78CBE876345C
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:Start()
- [Log:]
- [AD] unity-script: IronSource.Agent.validateIntegration
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:Start()
- [Log:]
- [AD] unity-script: unity version2017.3.1f1
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:Start()
- [Log:]
- [AD] unity-script: IronSource.Agent.init
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:Start()
- [Log:]
- [DevToDev] 2018/10/02 21:58:55 : Metric Application Info added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/10/02 21:58:55 : Metric User Info added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/10/02 21:58:55 : Metric Device Info added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:AddSelfInfo()
- DevToDev.Logic.User:OnInitialized(Boolean)
- DevToDev.Logic.SDKClient:OnServerConfigReceived(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- AF : registerUninstall -> token = System.Byte[]
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- [Log:]
- [ SocialManager ] isSocialNetworkInitialized = True
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Social.<socialNetworkInit>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ SocialManager ] isLoggedIn = False, isOnline = False, reachability = True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Social.<socialNetworkInit>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: IntroWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- sound.SoundManager:PlaySound(String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- app.Game:<start>m__2(Window)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/10/02 21:58:56 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] I got OfferwallAvailableEvent, value = True
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:OfferwallAvailableEvent(Boolean)
- [Log:]
- [AD] unity-script: I got RewardedVideoAvailabilityChangedEvent, value = True
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:RewardedVideoAvailabilityChangedEvent(Boolean)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.<sendRequest>c__AnonStorey0:<>m__0()
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/mo/v, _isOnline=True, sendOnline=True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.<sendRequest>c__AnonStorey0:<>m__0()
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NET_REQUEST: url = https://kitchenstarfb.beargg.com/mo/v, headers = mobile-device=ios; mobile-device-version=1.1.4, data = uid=; atk=; ssn=0; v=1.1.4; session=0; counter=0; md5=8fb4e837fb86138c193a52343293fe8b, json = {"id":1,"url":"https://kitchenstarfb.beargg.com/mo/v","method":1,"headers":{"mobile-device":"ios","mobile-device-version":"1.1.4"},"type":"text","data":{"uid":"","atk":"","ssn":"0","v":"1.1.4","session":0,"counter":0,"md5":"8fb4e837fb86138c193a52343293fe8b"},"inProgress":true,"isPreconfigured":false,"requestAttempts":3,"suppressResultLogging":false}
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.<excuteRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.<sendRequest>c__AnonStorey0:<>m__0()
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NET_SUCCESS: requestId=1, text={"response":{"w":[{"p":"stat\/config\/Branch0\/Mobile\/1.1\/banners.xml","e":1532011949},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/game.xml","e":1536757332},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/actions.xml","e":1532523091},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/offers.xml","e":1533024779},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/payvault.xml","e":1532702276},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/special-offers.xml","e":1532011939},{"p":"stat\/offers\/offer_ru.xml","e":1537792885},{"p":"stat\/offers\/offer_en.xml","e":1533894793},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/texts_ru_ru.xml","e":1537792885},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/texts_en_en.xml","e":1537792885},{"p":"stat\/config\/Branch0\/Mobile\/1.1\/ads.xml","e":1537520602}],"u":"https:\/\/kitchenstarfb.beargg.com\/","init":{"ACTIVE_CLIENT_VERSION":"1.0.0","URL_FOR_LOGGING":"https:\/\/kitchenstarfb.beargg.com\/mo\/lo","ANDROID_DEVELOPER_PAYERS":["r0ssbi4@gmail.com","avetissargsian@gmail.com","massovik87@gmail.com","csmaster9@gmail.com","kamaelking@gmail.com","poetflash@gmail.com","andreyt.gamedev@gmail.com","zmeysss@gmail.com","hozyain@gmail.com","m.andrey.valeryevich@gmail.com","belovaanastasia80@gmail.com","inattentive1@gmail.com","xxxdezmond2@gmail.com","heidyas88@gmail.com","cafeUTester@gmail.com","vadymkravchenkogd@gmail.com","kamaelking@live.com","bearggames@gmail.com","elenamitnik4@gmail.com","xxxdezmondwork2@gmail.com","ekaterinamitnik44@gmail.com"],"TESTERS":["b5c87cd4-e043-49b2-bf0c-6d0da972faf7","fe919a75-0225-4014-a902-1c18260e6084","80d33936-1771-42d9-ae6d-b5ca99cd69ac","08c3fd90-a2b4-4d34-9ac7-62e96fbf7ce1","acca9eec-d7e3-4276-9dbb-1a30dc5bbe79","fc9dfc7c-1841-4141-ad9b-c77167587d48","E0F8F5EC-E9C4-4771-8630-7F148682DCCD","1FF2AE2B-F8D2-4AD8-B9C4-A3CB1869A69D","60ECDE66-3FAF-4DC0-95FC-84FE18FD7F5E","3C1A0DC8-B346-4806-AC07-AD28961B10B7","291024B3-F68F-4E24-8065-FA3EE459B0C9","1E5ADE2C-5E71-49D8-B3CF-21BDB3A566F4","7AE45A88-865A-43A2-BD81-D3D474CA49ED","746E089F-5B6B-4D50-888E-2536CF670CCF","23941e10-a271-4ca5-bba3-4574a0864205","eba451e8-284a-4d5c-ae1a-6bf846fb19a9","a1f03af7-3ad7-47bf-91d7-0db7da40bfdf","0d3505ca-cd47-4486-af08-2de5ccbdfa21"],"URL_FOR_INSTALLS_DATA_RECEIVE":"https:\/\/cafecms.beargg.com\/device\/add_install_restaurant.php","SIGNATURE":"fb8bff1bd337c4f9289eb9661dcf71dd"}},"md5":"b71a1903ae16e6bde1b8120ad5831e22"}
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.<excuteRequestImp>c__AnonStorey1:<>m__0()
- Engine.<waitForWWW>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest.success: id=1, url=https://kitchenstarfb.beargg.com/mo/v
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ DATA UPDATER ] u --> https://kitchenstarfb.beargg.com/
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__AnonStorey4:<>m__0(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- 11
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__AnonStorey4:<>m__0(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__0(Object)
- Engine.Net.<sendRequestImp>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [ DATA UPDATER ] files updateted
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.DataUpdater.<updateFiles>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Engine.DataUpdater.<checkForNewFilesVesrsion>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- advertizing content = <ads>
- <ad id="restore_products" views_number="10">
- <reward money="0" gold="0" energy="10"/>
- </ad>
- <ad id="level_complete" views_number="2" start_showing_level="15">
- <reward money="0" gold="500" energy="0"/>
- </ad>
- <ad id="lobby_icon" views_number="10"/>
- <ad id="offer_wall" />
- <wheel>
- <probability id="1">
- <item id="1" type="gold" qty="50" prob="0"/>
- <item id="2" type="gold" qty="100" prob="0"/>
- <item id="3" type="gold" qty="150" prob="0"/>
- <item id="4" type="gold" qty="200" prob="0"/>
- <item id="5" type="money" qty="5" prob="0"/>
- <item id="6" type="money" qty="3" prob="0"/>
- <item id="7" type="money" qty="2" prob="10"/>
- <item id="8" type="money" qty="1" prob="90"/>
- </probability>
- <probability id="2">
- <item id="1" type="gold" qty="50" prob="25"/>
- <item id="2" type="gold" qty="100" prob="25"/>
- <item id="3" type="gold" qty="150" prob="25"/>
- <item id="4" type="gold" qty="200" prob="20"/>
- <item id="5" type="money" qty="1" prob="2"/>
- <item id="6" type="money" qty="2" prob="1"/>
- <item id="7" type="money" qty="3" prob="1"/>
- <item id="8" type="money" qty="5" prob="1"/>
- </probability>
- </wheel>
- </ads>
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Xmls.AdvertismentXmlWrapper:load()
- app.<updateData>c__IteratorD:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts()
- app.Game:<initConnectionChecker>m__1(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 29
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- app.Game:<initConnectionChecker>m__1(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- UnityIAP Version: 1.20.0
- [Stacktrace:]
- UnityEngine.Purchasing.StandardPurchasingModule:Instance(AppStore)
- Purchases.PurchasesManager:Init()
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- app.Game:<initConnectionChecker>m__1(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- INSTALL AREADY SENT
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:authorize(Action`1, Action`1, String)
- app.<authorizeClient>c__IteratorE:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/a/i, _isOnline=True, sendOnline=False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:authorize(Action`1, Action`1, String)
- app.<authorizeClient>c__IteratorE:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SUCCESS
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:authorizationSucceeded(Object)
- app.<authorizeClient>c__AnonStorey1A:<>m__0(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:authorize(Action`1, Action`1, String)
- app.<authorizeClient>c__IteratorE:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Using configuration builder objects
- [Stacktrace:]
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts()
- app.Game:<initConnectionChecker>m__1(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 29
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- app.Game:<initConnectionChecker>m__1(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeAll
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: IntroWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- sound.SoundManager:PlaySound(String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- app.Game:<start>m__3(Window)
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: IntroWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- showWindow: MainMenuWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayMusicByInt(Dictionary`2, Int32, Single)
- sound.SoundManager:PlayMapMusic(Int32)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- mapLib.TMapNavigator:show(Int32)
- mapLib.TMap:show(Boolean)
- mapLib.TMap:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetInstance(IProvider, InjectContext, List`1)
- Zenject.PlaceholderFactory`1:CreateInternal(List`1)
- mapLib.TMapNavigator:initCurrentMap(Int32)
- mapLib.TMapNavigator:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.DiContainer:InjectExplicit(Object, List`1)
- Zenject.DiContainer:InjectGameObject(GameObject)
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
- mapLib.ChefInMapView:Idle()
- ChefInMap:instanceUpdated()
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
- mapLib.ChefInMapView:Idle()
- ChefInMap:instanceUpdated()
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- securityGuardView update
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- mapLib.SecurityGuardView:update()
- SecurityGuard:SetPostData(Post)
- mapLib.TMapView:connect(TMap)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- _presenter.scrollDirection None : -1
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Kitchen.MainMenuView:onMapLoaded(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- mapLib.TMapView:connect(TMap)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- [AD] TUpPanel update...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD] isAvailable: tag lobby_icon , offerWall False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD] isRewardedVideoAvailable True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD helper] isLimitRiched = False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:isLimitRiched(String, AdvertismentXmlWrapper)
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD helper] availableByLevel = True, startShowLevel = 0
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:availableByLevel(String, AdvertismentXmlWrapper, IMUser)
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- Try init products...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.Game:initProducts()
- app.Game:<initConnectionChecker>m__1(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- productsIDs :: 29
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:init(String, ProductID[], String)
- app.Game:initProducts()
- app.Game:<initConnectionChecker>m__1(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Server.CheckConnectionHelper:checkConnection(Boolean)
- Server.CheckConnectionHelper:onTicHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/10/02 21:59:18 : gender property was set successfully. Value: Male
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.PeopleLogic:set_Gender(Gender)
- analytics.DevToDevController:setUserData(IMUser)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/10/02 21:59:18 : age property was set successfully. Value: 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.PeopleLogic:set_Age(Int32)
- analytics.DevToDevController:setUserData(IMUser)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: TStartScreenWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.Game:ShowStartScreenWindow(Boolean)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeGameObject
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.Game:ShowStartScreenWindow(Boolean)
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- versioncheck: actualAppVersion=1.0.0, currentVersion=1.1.4
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- VersionComparer:isCurrentVersionActual(String, String)
- app.Game:checkForToUpdateClient()
- app.<processStartLoadMenu>c__Iterator2:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- Unavailable product com.beargg.restaurant.offer1011 -com.beargg.restaurant.offer1011
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.restaurant.offer1012 -com.beargg.restaurant.offer1012
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.restaurant.offer1013 -com.beargg.restaurant.offer1013
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Unavailable product com.beargg.restaurant.offer1014 -com.beargg.restaurant.offer1014
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- Purchasing manager is inited
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- QueueProcessor: started
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.Validators.ValidationQueueProcessor:start()
- Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- QueueProcessor: finished
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.Validators.<update>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Purchases.PurchasesManager:OnInitialized(IStoreController, IExtensionProvider)
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- UnityIAP: Promo interface is available for 25 items
- [Stacktrace:]
- UnityEngine.Purchasing.Extension.UnityUtil:Update()
- [Log:]
- [DevToDev] 2018/10/02 22:00:49 : Metric User Engagement Event added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:SessionClose(Int64, Boolean)
- DevToDev.Logic.Cross.UsersStorage:SessionClose(Int64, Boolean)
- DevToDev.Logic.<>c__DisplayClass35_0:<EndSession>b__0()
- DevToDev.Logic.SDKClient:Suspend(Int64)
- [Log:]
- [DevToDev] 2018/10/02 22:00:49 : Metric User Card added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:ForceSendEvents()
- DevToDev.Logic.User:SessionClose(Int64, Boolean)
- DevToDev.Logic.Cross.UsersStorage:SessionClose(Int64, Boolean)
- DevToDev.Logic.<>c__DisplayClass35_0:<EndSession>b__0()
- DevToDev.Logic.SDKClient:Suspend(Int64)
- [Log:]
- OnApplicationFocus False
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.UnityApplicationDelegate:OnApplicationFocus(Boolean)
- [Log:]
- PauseGame + 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.ApplicationPauseManager:PauseGame()
- app.UnityApplicationDelegate:OnApplicationFocus(Boolean)
- [Log:]
- SET_PAUSE: True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- app.Game:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- app.ApplicationPauseManager:PauseGame()
- app.UnityApplicationDelegate:OnApplicationFocus(Boolean)
- [Log:]
- [DevToDev] 2018/10/02 22:41:32 : Metric Session Start Event added to storage
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.MetricsStorage:AddMetric(Int32, Event)
- DevToDev.Logic.User:AddEvent(Event)
- DevToDev.Logic.User:SessionOpen()
- [Log:]
- OnApplicationFocus True
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.UnityApplicationDelegate:OnApplicationFocus(Boolean)
- [Log:]
- UnpauseGame + 1
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.ApplicationPauseManager:UnpauseGame()
- app.UnityApplicationDelegate:OnApplicationFocus(Boolean)
- [Log:]
- SET_PAUSE: False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- app.Game:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- app.ApplicationPauseManager:UnpauseGame()
- app.UnityApplicationDelegate:OnApplicationFocus(Boolean)
- [Log:]
- SET ENERGY 25
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SBaseUser:setEnergy(Int32)
- ui.TEnergy:setEnergyValueAndTime(Int32, Int32)
- ui.TEnergy:timerHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET ENERGY TIME 1538509277
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SBaseUser:setEnergyTime(Int32)
- ui.TEnergy:timerHandler(TimerEvent)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/10/02 22:41:33 : Metric Storage has been sent sucsessfully
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Logic.User:OnSendCallBack(Response, Object)
- DevToDev.Core.Network.<WaitForRequest>d__15:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeWindow: TStartScreenWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- app.Game:showStartWindowClosed(IWindowModel)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: TStartScreenWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- app.Game:showStartWindowClosed(IWindowModel)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- sound.SoundManager:PlaySound(String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- Door:<instanceUpdated>m__0()
- UnityEngine.Events.UnityEvent`3:Invoke(T0, T1, T2)
- ClickReciever:OnPointerUp(PointerEventData)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- showWindow: StartLevelWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<processStartKitchenWindow>c__Iterator8:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeGameObject
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<processStartKitchenWindow>c__Iterator8:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeWindow: StartLevelWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Kitchen.StartLevelModel:play(XmlNode[], XmlNode[])
- Kitchen.StartLevelPresenter:playPressed(XmlNode[], XmlNode[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: StartLevelWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.StartLevelModel:play(XmlNode[], XmlNode[])
- Kitchen.StartLevelPresenter:playPressed(XmlNode[], XmlNode[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayMusicByInt(Dictionary`2, Int32, Single)
- sound.SoundManager:PlayKitchenMusic(Int32)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [d2d] StartProgressionEvent = 12
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/10/02 22:41:46 : Progression event 12 is started.
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:.ctor(ProgressionEventParams)
- DevToDev.Logic.<>c__DisplayClass45_0:<StartProgressionEvent>b__0()
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- START KITCHEN: mapId=0, locationId = 11
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeAll
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: MainMenuWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: MainMenuWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- showWindow: MainGameWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- map.kitchenID = 14
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- animationConfig not found: itemId = 100
- [Stacktrace:]
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- itemsLib.DeviceData:configureAnimationBase(Int32)
- itemsLib.DeviceData:init(TItem, ILog)
- ItemDeviceView:connect(TItem)
- itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- stat.StatisticsManagerCCSoft:getGameGUID()
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s, _isOnline=True, sendOnline=False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- LevelStartExecuter => incoming params System.Collections.Generic.Dictionary`2[System.String,System.Object]
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start ls---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < ls >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < ls >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < ls > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- l < ls > 11
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- i < ls >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- g < ls > 0123
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < ls > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < ls > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < ls > eb01da1f5284ded882f2291ea99d2077
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end ls---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET ENERGY 15
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SBaseUser:setEnergy(Int32)
- Server.SUser:decEnergy(Int32)
- SLevelLocation:start(Int32, String)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- app.Game:firstAction(Int32)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: LevelGoalsPopup
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeGameObject
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeWindow: LevelGoalsPopup
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Kitchen.LevelGoalsModel:close()
- Kitchen.<autoClose>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendWindowResult: LevelGoalsPopup
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.LevelGoalsModel:close()
- Kitchen.<autoClose>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientCreated: name=Client30(Clone), id=1
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- Kitchen.LevelGoalsModel:close()
- Kitchen.<autoClose>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientCreated: name=Client0(Clone), id=2
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- Kitchen.LevelGoalsModel:close()
- Kitchen.<autoClose>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientCreated: name=Client30(Clone), id=3
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- Kitchen.LevelGoalsModel:close()
- Kitchen.<autoClose>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- girlView.currentAnimPlay
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.GirlView:currentAnimPlay()
- kitchenLib.TMyPers:pause(Boolean)
- kitchenLib.TKitchen:setPause()
- kitchenLib.TKitchen:set_paused(Boolean)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- Kitchen.LevelGoalsModel:close()
- Kitchen.<autoClose>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- try load resources of typeAudioClip
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- sound.SoundManager:PlayAnySound(Dictionary`2, String, Int32, Boolean, Single)
- sound.SoundManager:PlaySound(String, Int32, Boolean, Single)
- utils.TSounds:PlaySound(String, Int32, Boolean, Single)
- kitchenLib.TGuest:checkGuestsSound(String)
- Engine.Time.Timer:update(Int32)
- Engine.Time.TimersManager:update()
- app.<updateTimers>c__Iterator0:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: PauseWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MainGameModel:pause()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeGameObject
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MainGameModel:pause()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- PauseGame + 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.ApplicationPauseManager:PauseGame()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MainGameModel:pause()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- SET_PAUSE: True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- app.Game:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- app.ApplicationPauseManager:PauseGame()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MainGameModel:pause()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- girlView.currentAnimStop
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.GirlView:currentAnimStop()
- kitchenLib.TMyPers:pause(Boolean)
- kitchenLib.TKitchen:setPause()
- kitchenLib.TKitchen:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- app.ApplicationPauseManager:PauseGame()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MainGameModel:pause()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/c
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/c, _isOnline=True, sendOnline=False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ----------------------------- start lc---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- uid < lc >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- atk < lc >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ssn < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- l < lc > 11
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- g < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- s < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- t < lc > {"0":{"0":{"c":4240,"s":0},"1":{"c":60,"s":1},"2":{"c":11,"s":0}}}
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a < lc > {"900":0}
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- h < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- f < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- session < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- counter < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- md5 < lc > 56706de1c7e689ca21ee111d85954223
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ----------------------------- end lc---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- SET GOLD 3890
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SBaseUser:setGold(Int32)
- Server.SUser:addGold(Int32)
- SLevelLocation:complete(Int32, Int32, JsonData, String, Boolean)
- Server.SLevelController:completeAction(Int32, Int32, String, String, Boolean, Boolean, Int32)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: MainGameWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.MainGameModel:setApplicationPause(Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- clientRemoved: name=Client30(Clone), id=1
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:free(Object)
- kitchenLib.TKitchen:free(Boolean)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientRemoved: name=Client0(Clone), id=2
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:free(Object)
- kitchenLib.TKitchen:free(Boolean)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientRemoved: name=Client30(Clone), id=3
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:free(Object)
- kitchenLib.TKitchen:free(Boolean)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] GET OFFERWAL_REWARD
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:getOfferWallRewadWithId()
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeAll
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: PauseWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- UnpauseGame + 1
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.ApplicationPauseManager:UnpauseGame()
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- SET_PAUSE: False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- app.Game:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- app.ApplicationPauseManager:UnpauseGame()
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: PauseWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: MainGameWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: MainGameWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- showWindow: MainMenuWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
- mapLib.ChefInMapView:Idle()
- ChefInMap:instanceUpdated()
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
- mapLib.ChefInMapView:Idle()
- ChefInMap:instanceUpdated()
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- securityGuardView update
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- mapLib.SecurityGuardView:update()
- SecurityGuard:SetPostData(Post)
- mapLib.TMapView:connect(TMap)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- _presenter.scrollDirection None : -1
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Kitchen.MainMenuView:onMapLoaded(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- mapLib.TMapView:connect(TMap)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- [AD] TUpPanel update...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD] isAvailable: tag lobby_icon , offerWall False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD] isRewardedVideoAvailable True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD helper] isLimitRiched = False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:isLimitRiched(String, AdvertismentXmlWrapper)
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD helper] availableByLevel = True, startShowLevel = 0
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:availableByLevel(String, AdvertismentXmlWrapper, IMUser)
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD] I got OfferwallAdCreditedEvent, current credits = 0 totalCredits = 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:OfferwallAdCreditedEvent(Dictionary`2)
- [Log:]
- showWindow: StartLevelWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<processStartKitchenWindow>c__Iterator8:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeWindow: StartLevelWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Kitchen.StartLevelModel:play(XmlNode[], XmlNode[])
- Kitchen.StartLevelPresenter:playPressed(XmlNode[], XmlNode[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: StartLevelWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.StartLevelModel:play(XmlNode[], XmlNode[])
- Kitchen.StartLevelPresenter:playPressed(XmlNode[], XmlNode[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [d2d] StartProgressionEvent = 12
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [DevToDev] 2018/10/02 22:42:08 : Progression event 12 is started.
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- DevToDev.Core.Utils.Log:R(String, Object[])
- DevToDev.Data.Metrics.Aggregated.Progression.ProgressionEvent:.ctor(ProgressionEventParams)
- DevToDev.Logic.<>c__DisplayClass45_0:<StartProgressionEvent>b__0()
- analytics.DevToDevController:sendStartProgresstoDevToDev(Int32)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- START KITCHEN: mapId=0, locationId = 11
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeAll
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: MainMenuWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: MainMenuWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- showWindow: MainGameWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- map.kitchenID = 14
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- animationConfig not found: itemId = 100
- [Stacktrace:]
- UnityEngine.Debug:LogWarningFormat(String, Object[])
- itemsLib.DeviceData:configureAnimationBase(Int32)
- itemsLib.DeviceData:init(TItem, ILog)
- ItemDeviceView:connect(TItem)
- itemsLib.TItemDevice:init(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:newTItemDevice(Int32, MainGameView, Action`1, Int32)
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- stat.StatisticsManagerCCSoft:getGameGUID()
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/s, _isOnline=True, sendOnline=False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- LevelStartExecuter => incoming params System.Collections.Generic.Dictionary`2[System.String,System.Object]
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- start ls---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- uid < ls >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- atk < ls >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ssn < ls > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- l < ls > 11
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- i < ls >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- g < ls > 0123
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- session < ls > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- counter < ls > 1
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- md5 < ls > 28d989b6a2a28249c89c0150549fb08b
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- ----------------------------- end ls---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- SET ENERGY 5
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SBaseUser:setEnergy(Int32)
- Server.SUser:decEnergy(Int32)
- SLevelLocation:start(Int32, String)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: LevelGoalsPopup
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- kitchenLib.TKitchen:showStartAnimations(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.SLevelController:startAction(Int32, Int32, String, Boolean)
- Server.LevelStartExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelStart(Action`1, Action`1, String, String, Boolean, String)
- kitchenLib.TKitchen:startLevel()
- kitchenLib.TKitchen:init(TMap, TLocation, XmlNode[], XmlNode[], String, Action`1)
- Kitchen.MainGameView:showKitchen(StartKitchenData)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainGameModel:set_startData(StartKitchenData)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeWindow: LevelGoalsPopup
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Kitchen.LevelGoalsModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: LevelGoalsPopup
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.LevelGoalsModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- clientCreated: name=Client24(Clone), id=1
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- Kitchen.LevelGoalsModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- clientCreated: name=Client30(Clone), id=2
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- Kitchen.LevelGoalsModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- clientCreated: name=Client14(Clone), id=3
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:init(MainGameView, XmlNode, Action`1, List`1)
- kitchenLib.TGuest:showGuestsList(MainGameView, XmlNode, Action`1, Boolean, String, DiContainer)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- Kitchen.LevelGoalsModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- girlView.currentAnimPlay
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.GirlView:currentAnimPlay()
- kitchenLib.TMyPers:pause(Boolean)
- kitchenLib.TKitchen:setPause()
- kitchenLib.TKitchen:set_paused(Boolean)
- kitchenLib.TKitchen:start(Object)
- kitchenLib.TKitchen:showAllEvents(Object)
- Kitchen.LevelGoalsModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- showWindow: PauseWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MainGameModel:pause()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- PauseGame + 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.ApplicationPauseManager:PauseGame()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MainGameModel:pause()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- SET_PAUSE: True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- app.Game:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- app.ApplicationPauseManager:PauseGame()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MainGameModel:pause()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- girlView.currentAnimStop
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.GirlView:currentAnimStop()
- kitchenLib.TMyPers:pause(Boolean)
- kitchenLib.TKitchen:setPause()
- kitchenLib.TKitchen:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- app.ApplicationPauseManager:PauseGame()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MainGameModel:pause()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/l/c
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/l/c, _isOnline=True, sendOnline=False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ----------------------------- start lc---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- uid < lc >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- atk < lc >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ssn < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- l < lc > 11
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- g < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- s < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- t < lc > {"0":{"0":{"c":4240,"s":0},"1":{"c":60,"s":1},"2":{"c":11,"s":0}}}
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- a < lc > {"900":0}
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- h < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- f < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- session < lc > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- counter < lc > 1
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- md5 < lc > 947672ff9d29d3af8115cee12d1c4c55
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ----------------------------- end lc---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- SET GOLD 3890
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SBaseUser:setGold(Int32)
- Server.SUser:addGold(Int32)
- SLevelLocation:complete(Int32, Int32, JsonData, String, Boolean)
- Server.SLevelController:completeAction(Int32, Int32, String, String, Boolean, Boolean, Int32)
- Server.LevelCompleteExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:levelComplete(Action`1, Action`1, String, Int32, Boolean, String, Boolean, String, Int32, Int32)
- kitchenLib.TKitchen:locationFailed()
- Kitchen.PauseModel:gotoMap()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: MainGameWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.MainGameModel:setApplicationPause(Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- clientRemoved: name=Client24(Clone), id=1
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:free(Object)
- kitchenLib.TKitchen:free(Boolean)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientRemoved: name=Client30(Clone), id=2
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:free(Object)
- kitchenLib.TKitchen:free(Boolean)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- clientRemoved: name=Client14(Clone), id=3
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- kitchenLib.TGuest:free(Object)
- kitchenLib.TKitchen:free(Boolean)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- [AD] GET OFFERWAL_REWARD
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:getOfferWallRewadWithId()
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- app.<processKitchen>c__Iterator6:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- closeAll
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: PauseWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- UnpauseGame + 1
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- app.ApplicationPauseManager:UnpauseGame()
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- SET_PAUSE: False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- app.Game:set_paused(Boolean)
- app.ApplicationPauseManager:SetGamePause(Boolean)
- app.ApplicationPauseManager:UnpauseGame()
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: PauseWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- closeWindow: MainGameWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- sendWindowResult: MainGameWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Engine.UIManager:closeAll()
- Kitchen.MenuConfigurator:Start()
- [Log:]
- showWindow: MainMenuWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
- mapLib.ChefInMapView:Idle()
- ChefInMap:instanceUpdated()
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- Default clip could not be found in attached animations list.
- [Stacktrace:]
- Animations.AnimatorControllerHelper:PlayCurrentAnimator(String, Boolean)
- mapLib.ChefInMapView:Idle()
- ChefInMap:instanceUpdated()
- NestedPrefab:create()
- Zenject.DiContainer:InstantiatePrefab(Object, GameObjectCreationParameters)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- securityGuardView update
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- mapLib.SecurityGuardView:update()
- SecurityGuard:SetPostData(Post)
- mapLib.TMapView:connect(TMap)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- _presenter.scrollDirection None : -1
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Kitchen.MainMenuView:onMapLoaded(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- mapLib.TMapView:connect(TMap)
- Kitchen.MainMenuView:createNewMap(TMap, Boolean)
- Kitchen.MainMenuPresenter:OnModelChanged(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.MainMenuModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Zenject.DiContainer:InjectExplicit(Object, Type, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.MenuConfigurator:Start()
- [Log:]
- [AD] TUpPanel update...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD] isAvailable: tag lobby_icon , offerWall False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD] isRewardedVideoAvailable True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD helper] isLimitRiched = False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:isLimitRiched(String, AdvertismentXmlWrapper)
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD helper] availableByLevel = True, startShowLevel = 0
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:availableByLevel(String, AdvertismentXmlWrapper, IMUser)
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- TUpPanel:updateAdIcon()
- TUpPanel:Start()
- [Log:]
- [AD] I got OfferwallAdCreditedEvent, current credits = 0 totalCredits = 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:OfferwallAdCreditedEvent(Dictionary`2)
- [Log:]
- showWindow: StartLevelWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- app.<processStartKitchenWindow>c__Iterator8:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- app.<gameProcess>c__Iterator1:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- [Log:]
- showWindow: TBuyEnergy
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.StartLevelModel:play(XmlNode[], XmlNode[])
- Kitchen.StartLevelPresenter:playPressed(XmlNode[], XmlNode[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeGameObject
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.StartLevelModel:play(XmlNode[], XmlNode[])
- Kitchen.StartLevelPresenter:playPressed(XmlNode[], XmlNode[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- метод СТАРТ окна BuyEnergyView
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Kitchen.BuyEnergyView:Start()
- [Log:]
- 229 < product : com.beargg.restaurant.100groceries | price : RUB
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
- Purchases.PurchasesManager:GetProductPrice(XmlNode, String)
- Kitchen.BuyEnergyView:Start()
- [Log:]
- 75 < product : com.beargg.restaurant.unlim1.old | price : RUB
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
- Purchases.PurchasesManager:GetProductPrice(XmlNode, String)
- Kitchen.BuyEnergyView:Start()
- [Log:]
- 149 < product : com.beargg.restaurant.unlim2.old | price : RUB
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
- Purchases.PurchasesManager:GetProductPrice(XmlNode, String)
- Kitchen.BuyEnergyView:Start()
- [Log:]
- [AD] BuyEnergyView update...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Kitchen.BuyEnergyView:updateAd()
- [Log:]
- [AD] isAvailable: tag restore_products , offerWall False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- Kitchen.BuyEnergyView:updateAd()
- [Log:]
- [AD] isRewardedVideoAvailable True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- Kitchen.BuyEnergyView:updateAd()
- [Log:]
- [AD helper] isLimitRiched = False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:isLimitRiched(String, AdvertismentXmlWrapper)
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- Kitchen.BuyEnergyView:updateAd()
- [Log:]
- [AD helper] availableByLevel = True, startShowLevel = 0
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:availableByLevel(String, AdvertismentXmlWrapper, IMUser)
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- Kitchen.BuyEnergyView:updateAd()
- [Log:]
- [AD] BuyEnergyView update...
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Kitchen.BuyEnergyView:updateAd()
- Kitchen.BuyEnergyView:watchAdStart()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD] isAvailable: tag restore_products , offerWall False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- Kitchen.BuyEnergyView:updateAd()
- Kitchen.BuyEnergyView:watchAdStart()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD] isRewardedVideoAvailable True
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- Kitchen.BuyEnergyView:updateAd()
- Kitchen.BuyEnergyView:watchAdStart()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD helper] isLimitRiched = False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:isLimitRiched(String, AdvertismentXmlWrapper)
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- Kitchen.BuyEnergyView:updateAd()
- Kitchen.BuyEnergyView:watchAdStart()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD helper] availableByLevel = True, startShowLevel = 0
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:availableByLevel(String, AdvertismentXmlWrapper, IMUser)
- advertising.MonetizedAdsController:isAvailable(String, Boolean)
- Kitchen.BuyEnergyView:updateAd()
- Kitchen.BuyEnergyView:watchAdStart()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD] Show type=INCENTIVIZED, tag=restore_products
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.MonetizedAdsController:showAd(AdType, String)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD] unity-script: I got RewardedVideoAdOpenedEvent
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- [Log:]
- [AD] unity-script: I got RewardedVideoAdRewardedEvent, amount = 1 name = Virtual Item
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:RewardedVideoAdRewardedEvent(IronSourcePlacement)
- [Log:]
- showRaward = restore_products
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsViewController:showRaward(String, Int32)
- advertising.MonetizedAdsController:RewardedVideoAdRewardedEvent(IronSourcePlacement)
- [Log:]
- showChiefRewardWindow tag = restore_products, isGold = False, value = 0
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsViewController:showChiefRewardWindow(String, Boolean, Int32)
- advertising.AdsViewController:showRaward(String, Int32)
- advertising.MonetizedAdsController:RewardedVideoAdRewardedEvent(IronSourcePlacement)
- [Log:]
- MCharacter nodeXml = System.Xml.XmlElement
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Models.MCharacter:.ctor(RewardDataVO)
- advertising.AdsViewController:showChiefRewardWindow(String, Boolean, Int32)
- advertising.AdsViewController:showRaward(String, Int32)
- advertising.MonetizedAdsController:RewardedVideoAdRewardedEvent(IronSourcePlacement)
- [Log:]
- <reward money="0" gold="0" energy="10" />
- [Stacktrace:]
- UnityEngine.Debug:LogError(Object)
- Models.MCharacter:fillInCurrency(XmlNode)
- advertising.AdsViewController:showChiefRewardWindow(String, Boolean, Int32)
- advertising.AdsViewController:showRaward(String, Int32)
- advertising.MonetizedAdsController:RewardedVideoAdRewardedEvent(IronSourcePlacement)
- [Log:]
- showWindow: ChiefRewardPopup
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- advertising.AdsViewController:showChiefRewardWindow(String, Boolean, Int32)
- advertising.AdsViewController:showRaward(String, Int32)
- advertising.MonetizedAdsController:RewardedVideoAdRewardedEvent(IronSourcePlacement)
- [Log:]
- try load resources of typeGameObject
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- advertising.AdsViewController:showChiefRewardWindow(String, Boolean, Int32)
- advertising.AdsViewController:showRaward(String, Int32)
- advertising.MonetizedAdsController:RewardedVideoAdRewardedEvent(IronSourcePlacement)
- [Log:]
- [AD helper] isLimitRiched = False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:isLimitRiched(String, AdvertismentXmlWrapper)
- advertising.AdsHelper:updateHeyzapPrefs(String, AdvertismentXmlWrapper)
- advertising.MonetizedAdsController:RewardedVideoAdRewardedEvent(IronSourcePlacement)
- [Log:]
- [AD helper] HZ set count to 2, key = PREF__AD_RESTORE_PRODUCTS_ID, tag = restore_products
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- advertising.AdsHelper:updateHeyzapPrefs(String, AdvertismentXmlWrapper)
- advertising.MonetizedAdsController:RewardedVideoAdRewardedEvent(IronSourcePlacement)
- [Log:]
- [AD] unity-script: I got RewardedVideoAvailabilityChangedEvent, value = False
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:RewardedVideoAvailabilityChangedEvent(Boolean)
- [Log:]
- [AD] unity-script: I got RewardedVideoAdClosedEvent
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/r/h
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/r/h, _isOnline=True, sendOnline=False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ----------------------------- start rh---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.GetChiefRewardExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- uid < rh >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.GetChiefRewardExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- atk < rh >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.GetChiefRewardExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ssn < rh > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.GetChiefRewardExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- i < rh > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.GetChiefRewardExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- session < rh > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.GetChiefRewardExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- counter < rh > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.GetChiefRewardExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- md5 < rh > 4a7d1ed414474e4033ac29ccb8653d9b
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.GetChiefRewardExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ----------------------------- end rh---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.GetChiefRewardExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- SET ENERGY 15
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SBaseUser:setEnergy(Int32)
- Server.SUser:addEnergy(Int32)
- Kitchen.ChiefRewardPopupModel:completeHandler(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:getChiefReward(Action`1, Action`1, Int32)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- closeWindow: ChiefRewardPopup
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: ChiefRewardPopup
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.ChiefRewardPopupModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- [AD] unity-script: I got RewardedVideoAvailabilityChangedEvent, value = True
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- advertising.MonetizedAdsController:RewardedVideoAvailabilityChangedEvent(Boolean)
- [Log:]
- closeWindow: TBuyEnergy
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Kitchen.BuyEnergyModel:destroy()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: TBuyEnergy
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.BuyEnergyModel:destroy()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- showWindow: TOfferForStartLvl
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.BuyEnergyModel:destroy()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- try load resources of typeGameObject
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Engine.ResourceLoader:load(String)
- Engine.ResourceManager:load(String)
- Engine.ResourceManager:createInstanceAndGetComponent(String)
- Engine.UIBinder:createView(InjectContext)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Zenject.DiContainer:InstantiateInternal(Type, Boolean, InjectArgs)
- Zenject.DiContainer:InstantiateExplicit(Type, Boolean, InjectArgs)
- Zenject.<GetAllInstancesWithInjectSplit>c__Iterator0:MoveNext()
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext, List`1)
- Zenject.IProviderExtensions:GetAllInstances(IProvider, InjectContext)
- Zenject.DiContainer:SafeGetInstances(ProviderPair, InjectContext)
- Zenject.DiContainer:Resolve(InjectContext)
- Engine.UIManager:showWindow(Type, Int32, Action`2)
- Kitchen.BuyEnergyModel:destroy()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- 75 < product : com.beargg.restaurant.offer1004 | price : RUB
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Purchases.PurchasesManager:GetPriceByProductID(String, XmlNode, String)
- Purchases.PurchasesManager:GetProductPrice(XmlNode, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendRequest: id=0, url=https://kitchenstarfb.beargg.com/o/i
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- startRequest: id=0, url=https://kitchenstarfb.beargg.com/o/i, _isOnline=True, sendOnline=False
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ----------------------------- start oi---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.OfferInitExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- uid < oi >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.OfferInitExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- atk < oi >
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.OfferInitExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ssn < oi > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.OfferInitExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- i < oi > 1004
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.OfferInitExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- session < oi > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.OfferInitExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- counter < oi > 0
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.OfferInitExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- md5 < oi > 1dbbf212db6a3289d4ffe08afc4ba34e
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.OfferInitExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- ----------------------------- end oi---------------------------------
- [Stacktrace:]
- UnityEngine.Debug:Log(Object)
- Server.SUtils:debugParams(URLRequest, String)
- Server.OfferInitExecuter:execute(URLRequest, Action`2)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- ui.TStartOffer:initStartOffer(String)
- TUpPanel:startOffer()
- TUpPanel:onUserDataChange(String, Object, Object)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Models.MUser:update(JsonData)
- Kitchen.StartLevelsOfferView:update(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- NOT IMPLEMENTED
- [Stacktrace:]
- UnityEngine.Debug:LogWarning(Object)
- ui.TStartOffer:initStartOffer(String)
- TUpPanel:startOffer()
- Kitchen.StartLevelsOfferView:update(Object)
- Engine.Net.HTTPService:processSuccess(Object, URLRequest)
- Engine.Net.<startRequest>c__AnonStorey0:<>m__2(Object, URLRequest)
- Server.LocalServer:call(URLRequest, Action`2)
- Engine.Net.HTTPService:startRequest(URLRequest)
- Engine.Net.HTTPService:sendRequest(URLRequest, Boolean)
- Net.ServerFacade:initOffer(Action`1, Action`1, String)
- Kitchen.StartLevelsOfferView:initOfferData(XmlNode)
- System.Action`3:Invoke(T1, T2, T3)
- Engine.WindowModelHelper:safeCall(Action`3, String, Object, Object)
- Kitchen.StartLevelsOfferModel:init()
- System.Reflection.MethodBase:Invoke(Object, Object[])
- Engine.Window:setData(Object[])
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- closeWindow: TOfferForStartLvl
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Kitchen.StartLevelsOfferModel:close(Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: TOfferForStartLvl
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.StartLevelsOfferModel:close(Boolean)
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- closeWindow: StartLevelWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:closeWindow(Window, Object)
- Kitchen.StartLevelModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
- [Log:]
- sendWindowResult: StartLevelWindow
- [Stacktrace:]
- UnityEngine.Debug:LogFormat(String, Object[])
- Engine.UIManager:sendWindowResult(Window, Object)
- Kitchen.StartLevelModel:close()
- UnityEngine.EventSystems.StandaloneInputModule:Process()
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