Awooslayer699

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Feb 2nd, 2019
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  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. math.randomseed(tick())
  143. local pwn = game:service('Players').LocalPlayer
  144. local char = pwn.Character
  145. local pk = pwn.Backpack
  146. local Human = char.Humanoid
  147. local Torso = char.Torso
  148. local Head = char.Head
  149. local LeftArm = char["Left Arm"]
  150. local RightArm = char["Right Arm"]
  151. local LeftLeg = char["Left Leg"]
  152. local RightLeg = char["Right Leg"]
  153. local Neck = char.Torso["Neck"]
  154. local RightShoulder = char.Torso["Right Shoulder"]
  155. local LeftShoulder = char.Torso["Left Shoulder"]
  156. local RightHip = char.Torso["Right Hip"]
  157. local LeftHip = char.Torso["Left Hip"]
  158. local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  159. local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  160. local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  161. local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  162. local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  163. local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  164. local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0)
  165. local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0)
  166. local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
  167. local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
  168. local Tewl = Instance.new("HopperBin",pk)
  169. local Nim = "Time Blast"
  170. local disabled = false
  171. function ChargeWelds()
  172. if Torso.Anchored then
  173. Torso.CFrame = Torso.CFrame * CFrame.new(0,5,0)
  174. else
  175. Torso.Anchored = true
  176. Torso.CFrame = Torso.CFrame * CFrame.new(0,5,0)
  177. end
  178. coroutine.resume(meshInsertion)
  179. TiltX = 2
  180. TiltY = 0
  181. TiltZ = 2
  182. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  183. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  184. TiltX = 2
  185. TiltY = 0
  186. TiltZ = 2
  187. MoveX = 0
  188. MoveY = 0
  189. MoveZ = 0
  190. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  191. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
  192. TiltX = 0.3
  193. TiltY = 0
  194. TiltZ = 0.3
  195. MoveX = 0
  196. MoveY = 0
  197. MoveZ = 0
  198. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  199. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  200. end
  201. function RefreshWelds()
  202. Neck.C0 = NeckC0
  203. Neck.C1 = NeckC1
  204. RightShoulder.C0 = RightShoulderC0
  205. RightShoulder.C1 = RightShoulderC1
  206. LeftShoulder.C0 = LeftShoulderC0
  207. LeftShoulder.C1 = LeftShoulderC1
  208. RightHip.C0 = RightHipC0
  209. RightHip.C1 = RightHipC1
  210. LeftHip.C0 = LeftHipC0
  211. LeftHip.C1 = LeftHipC1
  212. end
  213. function Welds1()
  214. TiltX = 0
  215. TiltY = 0
  216. TiltZ = 1.57
  217. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  218. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
  219. TiltX = 0.6
  220. TiltY = 0
  221. TiltZ = 0
  222. MoveX = 0
  223. MoveY = 0
  224. MoveZ = -0.3
  225. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  226. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  227. TiltX = -0.05
  228. TiltY = 0
  229. TiltZ = 0
  230. MoveX = 0
  231. MoveY = 0.1
  232. MoveZ = 0
  233. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  234. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  235. end
  236. function Welds2()
  237. TiltX = 100
  238. TiltY = 20
  239. TiltZ = -20
  240. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  241. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
  242. TiltX = 0.6
  243. TiltY = 0
  244. TiltZ = 0
  245. MoveX = 0
  246. MoveY = 0
  247. MoveZ = -0.3
  248. RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  249. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  250. TiltX = 0
  251. TiltY = 0
  252. TiltZ = 0
  253. MoveX = 0
  254. MoveY = 0
  255. MoveZ = 0
  256. RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  257. LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
  258. end
  259. function onButton1Down(mouse)
  260. if disabled == true then
  261. return
  262. end
  263. Torso.Anchored = true
  264. Human.PlatformStand = true
  265. Human.WalkSpeed = 0
  266. disabled = true
  267. narb = Instance.new("ForceField",char)
  268. noob = narb:clone()
  269. noobz = narb:clone()
  270. nubz = narb:clone()
  271. coroutine.resume(coroutine.create(function()
  272. for x = 1,150 do
  273. Torso.CFrame = Torso.CFrame * CFrame.fromEulerAnglesXYZ(0,math.random(-100,100),0)
  274. wait()
  275. end
  276. end))
  277. chargeup()
  278. local wow = Instance.new("Part",workspace)
  279. wow.Anchored = true
  280. wow.CanCollide = false
  281. wow.Reflectance = 0.32
  282. wow.formFactor = "Custom"
  283. wow.Size = Vector3.new(0.2,0.2,0.2)
  284. wow.TopSurface = "Smooth"
  285. wow.Transparency = 0
  286. wow.BottomSurface = "Smooth"
  287. wow.CFrame = Torso.CFrame
  288. wow.BrickColor = BrickColor.new("Really black")
  289. local Mesh2 = Instance.new("SpecialMesh",wow)
  290. Mesh2.MeshType = "FileMesh"
  291. Mesh2.Scale = Vector3.new(4.5,0.5,4.5)
  292. Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  293. Mesh2.TextureId = ""
  294. for i = 1,30 do
  295. wow.CFrame = Torso.CFrame * CFrame.new(0,-7.5,0)
  296. wait()
  297. wow.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(0,-6,0)
  298. wow.Transparency = wow.Transparency + 0.1
  299. end
  300. local p = Instance.new("Part",char)
  301. p.Anchored = true
  302. p.CanCollide = false
  303. p.Transparency = 0
  304. p.Reflectance = 0.3
  305. p.formFactor = "Symmetric"
  306. p.Size = Vector3.new(12, 12, 12)
  307. p.TopSurface = "Smooth"
  308. p.BottomSurface = "Smooth"
  309. p.Name = "Sharingan"
  310. p.Shape = "Ball"
  311. p.CFrame = Torso.CFrame
  312. p.BrickColor = BrickColor.new("Lime green")
  313. local lol = Instance.new("Explosion",workspace)
  314. lol.Position = Torso.Position
  315. lol.BlastRadius = 450
  316. lol.BlastPressure = 0
  317. for i = 1,10 do
  318. wait()
  319. p.Size = p.Size + Vector3.new(3,3,3)
  320. p.CFrame = Torso.CFrame
  321. p.Transparency = p.Transparency + 0.1
  322. end
  323. game.Lighting.TimeOfDay = 6
  324. p:remove()
  325. wow:remove()
  326. Welds2()
  327. wait(0.5)
  328. Welds1()
  329. wait(0.5)
  330. RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0.1, 0, 2)
  331. LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0.1, 0, -2)
  332. wait(1)
  333. for i = 1,20 do
  334. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  335. wait()
  336. end
  337. game.Lighting.Ambient = Color3.new(1,1,1)
  338. local model = Instance.new("Model",char)
  339. local fer = Instance.new("Fire",Torso)
  340. fer.Size = 30
  341. fer.Heat = 18
  342. fer.Color = BrickColor.new("Really red").Color
  343. fer.SecondaryColor = BrickColor.new("Really black").Color
  344. local smk = Instance.new("Smoke",Torso)
  345. smk.Opacity = 1
  346. smk.RiseVelocity = 25
  347. smk.Size = 12
  348. smk.Color = BrickColor.new("Really red").Color
  349. local O = Instance.new("Part",model)
  350. O.Anchored = true
  351. O.CanCollide = false
  352. O.Transparency = 0
  353. O.Reflectance = 0.3
  354. O.formFactor = "Symmetric"
  355. O.Size = Vector3.new(0, 0, 0)
  356. O.TopSurface = "Smooth"
  357. O.BottomSurface = "Smooth"
  358. O.Name = "Sharingan"
  359. O.Shape = "Ball"
  360. O.CFrame = Torso.CFrame*CFrame.fromEulerAnglesXYZ(1.5, 0, 0)
  361. O.BrickColor = BrickColor.new("Really red")
  362. local Mesh = Instance.new("SpecialMesh")
  363. Mesh.Parent = O
  364. Mesh.MeshType = "FileMesh"
  365. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  366. Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  367. Mesh.TextureId = ""
  368. local O2 = Instance.new("Part",model)
  369. O2.Anchored = true
  370. O2.CanCollide = false
  371. O2.Transparency = 0
  372. O2.Reflectance = 0.3
  373. O2.formFactor = "Symmetric"
  374. O2.Size = Vector3.new(0, 0, 0)
  375. O2.TopSurface = "Smooth"
  376. O2.BottomSurface = "Smooth"
  377. O2.Name = "Sharingan"
  378. O2.Shape = "Ball"
  379. O2.CFrame = Torso.CFrame
  380. O2.BrickColor = BrickColor.new("Really red")
  381. local Mesh3 = Instance.new("SpecialMesh")
  382. Mesh3.Parent = O2
  383. Mesh3.MeshType = "FileMesh"
  384. Mesh3.Scale = Vector3.new(1, 1, 1)
  385. Mesh3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  386. Mesh3.TextureId = ""
  387. local O3 = Instance.new("Part",model)
  388. O3.Anchored = true
  389. O3.CanCollide = false
  390. O3.Transparency = 0
  391. O3.Reflectance = 0.3
  392. O3.formFactor = "Symmetric"
  393. O3.Size = Vector3.new(0, 0, 0)
  394. O3.TopSurface = "Smooth"
  395. O3.BottomSurface = "Smooth"
  396. O3.Name = "Sharingan"
  397. O3.Shape = "Ball"
  398. O3.CFrame = Torso.CFrame*CFrame.fromEulerAnglesXYZ(1.5, 0, 0)
  399. O3.BrickColor = BrickColor.new("Really red")
  400. local Mesh4 = Instance.new("SpecialMesh")
  401. Mesh4.Parent = O3
  402. Mesh4.MeshType = "FileMesh"
  403. Mesh4.Scale = Vector3.new(1.3, 1.3, 1.3)
  404. Mesh4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  405. Mesh4.TextureId = ""
  406. local O4 = Instance.new("Part",model)
  407. O4.Anchored = true
  408. O4.CanCollide = false
  409. O4.Transparency = 0
  410. O4.Reflectance = 0.3
  411. O4.formFactor = "Symmetric"
  412. O4.Size = Vector3.new(0, 0, 0)
  413. O4.TopSurface = "Smooth"
  414. O4.BottomSurface = "Smooth"
  415. O4.Name = "Sharingan"
  416. O4.Shape = "Ball"
  417. O4.CFrame = Torso.CFrame
  418. O4.BrickColor = BrickColor.new("Really red")
  419. local Mesh5 = Instance.new("SpecialMesh")
  420. Mesh5.Parent = O4
  421. Mesh5.MeshType = "FileMesh"
  422. Mesh5.Scale = Vector3.new(1, 1, 1)
  423. Mesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  424. Mesh5.TextureId = ""
  425. local pro = Instance.new("Part",char)
  426. pro.Anchored = true
  427. pro.CanCollide = true
  428. pro.Transparency = 0.2
  429. pro.Reflectance = 0.3
  430. pro.formFactor = "Symmetric"
  431. pro.Size = Vector3.new(1, 1, 1)
  432. pro.TopSurface = "Smooth"
  433. pro.BottomSurface = "Smooth"
  434. pro.Name = "Sharingan"
  435. pro.Shape = "Ball"
  436. pro.BrickColor = BrickColor.new("White")
  437. pro.CFrame = Torso.CFrame
  438. pro.Touched:connect(onTouched)
  439. local lol = Instance.new("Explosion",workspace)
  440. lol.Position = Torso.Position
  441. lol.BlastRadius = 65
  442. lol.BlastPressure = 900000
  443. lol.Hit:connect(explhit)
  444. local Effect = Instance.new("Part",pro)
  445. Effect.Anchored = true
  446. Effect.CanCollide = false
  447. Effect.Size = Vector3.new(1, 1, 1)
  448. Effect.formFactor = "Symmetric"
  449. Effect.Transparency = 0.6
  450. Effect.BrickColor = BrickColor.new("Toothpaste")
  451. Effect.CFrame = Torso.CFrame
  452. Effect.Reflectance = 0.6
  453. Effect.TopSurface = "Smooth"
  454. Effect.BottomSurface = "Smooth"
  455. local EffectMesh = Instance.new("CylinderMesh",Effect)
  456. EffectMesh.Scale = Vector3.new(3, 90000, 3)
  457. local effect = Effect:Clone()
  458. local effectmesh = EffectMesh:Clone()
  459. effect.Parent = pro
  460. effectmesh.Parent = effect
  461. for i = 1,75 do
  462. effect.Reflectance = math.random()
  463. Effect.Reflectance = math.random()
  464. effectmesh.Scale = effectmesh.Scale + Vector3.new(1,0,1)
  465. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2,0,2)
  466. Mesh.Scale = Mesh.Scale + Vector3.new(3, 3, 3)
  467. Mesh3.Scale = Mesh.Scale
  468. Mesh4.Scale = Mesh.Scale
  469. Mesh5.Scale = Mesh.Scale
  470. O.CFrame = O.CFrame * CFrame.fromEulerAnglesXYZ(6,0,0)
  471. O2.CFrame = O2.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0)
  472. O3.CFrame = O3.CFrame * CFrame.fromEulerAnglesXYZ(0,6,6)
  473. O4.CFrame = O4.CFrame * CFrame.fromEulerAnglesXYZ(6,0,6)
  474. pro.Size = pro.Size + Vector3.new(3,3,3)
  475. pro.CFrame = Torso.CFrame
  476. O.BrickColor = BrickColor.new("Lime green")
  477. O2.BrickColor = BrickColor.new("Lime green")
  478. O3.BrickColor = BrickColor.new("Lime green")
  479. O4.BrickColor = BrickColor.new("Lime green")
  480. pro.BrickColor = BrickColor.new("Really black")
  481. wait()
  482. end
  483. coroutine.resume(core)
  484. for i = 1,10 do
  485. Effect.Reflectance = 0 + 0.1
  486. effect.Reflectance = 0 + 0.1
  487. EffectMesh.Scale = EffectMesh.Scale - Vector3.new(12,30,12)
  488. effectmesh.Scale = effectmesh.Scale - Vector3.new(11,29,11)
  489. O.Transparency = O.Transparency + 0.1
  490. O2.Transparency = O2.Transparency + 0.1
  491. O3.Transparency = O3.Transparency + 0.1
  492. O4.Transparency = O4.Transparency + 0.1
  493. pro.Transparency = p.Transparency + 0.01
  494. wait()
  495. end
  496. Effect:remove()
  497. pro:remove()
  498. fer:remove()
  499. smk:remove()
  500. noob:remove()
  501. noobz:remove()
  502. nubz:remove()
  503. narb:remove()
  504. RefreshWelds()
  505. game.Lighting.TimeOfDay = 14
  506. game.Lighting.Brightness = 0
  507. model:remove()
  508. Human.PlatformStand = false
  509. Torso.Anchored = false
  510. Human.WalkSpeed = 16
  511. wait(10)
  512. disabled = false
  513. end
  514. function lul(mouse)
  515. mouse.Icon = "http://www.roblox.com/asset/?id=41672909"
  516. mouse.Button1Down:connect(onButton1Down)
  517. end
  518. function explhit(drumstep)
  519. for d,s in pairs (drumstep:children()) do
  520. if s.className == "Humanoid" then
  521. s:takeDamage(80)
  522. end
  523. end
  524. end
  525. function chargeup()
  526. Welds1()
  527. wait(0.4)
  528. ChargeWelds()
  529. wait(0.3)
  530. StartCharge()
  531. wait()
  532. MidCharge()
  533. wait(0.5)
  534. EndCharge()
  535. wait(0.4)
  536. end
  537. function EndCharge()
  538. local p = Instance.new("Part",char)
  539. p.Anchored = true
  540. p.CanCollide = false
  541. p.Transparency = 0
  542. p.Reflectance = 0.3
  543. p.formFactor = "Symmetric"
  544. p.Size = Vector3.new(12, 12, 12)
  545. p.TopSurface = "Smooth"
  546. p.BottomSurface = "Smooth"
  547. p.Name = "Sharingan"
  548. p.Shape = "Ball"
  549. p.CFrame = Torso.CFrame
  550. p.BrickColor = BrickColor.new("Really black")
  551. for i = 1,10 do
  552. p.Size = p.Size - Vector3.new(3,3,3)
  553. p.CFrame = Torso.CFrame
  554. wait()
  555. end
  556. p:remove()
  557. end
  558. function MidCharge()
  559. local wow = Instance.new("Part",workspace)
  560. wow.Anchored = true
  561. wow.CanCollide = false
  562. wow.Reflectance = 0.32
  563. wow.formFactor = "Custom"
  564. wow.Size = Vector3.new(12,12,12)
  565. wow.TopSurface = "Smooth"
  566. wow.Transparency = 0.5
  567. wow.BottomSurface = "Smooth"
  568. wow.CFrame = Torso.CFrame * CFrame.new(0,0,0)
  569. wow.BrickColor = BrickColor.new("Really black")
  570. local wow2 = Instance.new("Part",workspace)
  571. wow2.Anchored = true
  572. wow2.CanCollide = false
  573. wow2.Reflectance = 0.32
  574. wow2.formFactor = "Custom"
  575. wow2.Size = Vector3.new(12,12,12)
  576. wow2.TopSurface = "Smooth"
  577. wow2.Transparency = 0.5
  578. wow2.BottomSurface = "Smooth"
  579. wow2.CFrame = Torso.CFrame * CFrame.new(0,0,0)
  580. wow2.BrickColor = BrickColor.new("Lime green")
  581. local wow11 = Instance.new("Part",workspace)
  582. wow11.Anchored = true
  583. wow11.CanCollide = false
  584. wow11.Reflectance = 0.32
  585. wow11.formFactor = "Custom"
  586. wow11.Size = Vector3.new(12,12,12)
  587. wow11.TopSurface = "Smooth"
  588. wow11.Transparency = 0.5
  589. wow11.BottomSurface = "Smooth"
  590. wow11.CFrame = Torso.CFrame * CFrame.new(0,0,0)
  591. wow11.BrickColor = BrickColor.new("Lavender")
  592. local wow4 = Instance.new("Part",workspace)
  593. wow4.Anchored = true
  594. wow4.CanCollide = false
  595. wow4.Reflectance = 0.32
  596. wow4.formFactor = "Custom"
  597. wow4.Size = Vector3.new(12,12,12)
  598. wow4.TopSurface = "Smooth"
  599. wow4.Transparency = 0.5
  600. wow4.BottomSurface = "Smooth"
  601. wow4.CFrame = Torso.CFrame * CFrame.new(0,0,0)
  602. wow4.BrickColor = BrickColor.new("Toothpaste")
  603. local Taco = Instance.new("SelectionBox",wow)
  604. Taco.Visible = true
  605. Taco.Color = BrickColor.new("Lime green")
  606. Taco.Adornee = Taco.Parent
  607. local Tacoz = Taco:clone()
  608. Tacoz.Parent = wow2
  609. Tacoz.Color = BrickColor.new("Really black")
  610. Tacoz.Adornee = Tacoz.Parent
  611. local Taco5 = Tacoz:clone()
  612. Taco5.Parent = wow4
  613. Taco5.Adornee = Taco5.Parent
  614. Taco5.Color = BrickColor.new("Lavender")
  615. local Tacosh = Tacoz:clone()
  616. Tacosh.Parent = wow11
  617. Tacosh.Adornee = Tacosh.Parent
  618. Tacosh.Color = BrickColor.new("Toothpaste")
  619. for i = 1,20 do
  620. wait()
  621. wow11.CFrame = wow11.CFrame * CFrame.fromEulerAnglesXYZ(6,6,6)
  622. wow4.CFrame = wow4.CFrame * CFrame.fromEulerAnglesXYZ(-6,-6,-6)
  623. wow2.CFrame = wow2.CFrame * CFrame.fromEulerAnglesXYZ(-3,2,6)
  624. wow.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(5,1,-6)
  625. end
  626. wow:remove()
  627. wow2:remove()
  628. wow4:remove()
  629. wow11:remove()
  630. end
  631. function StartCharge()
  632. local p = Instance.new("Part",char)
  633. p.Anchored = true
  634. p.CanCollide = false
  635. p.Transparency = 0.6
  636. p.Reflectance = 0.3
  637. p.formFactor = "Symmetric"
  638. p.Size = Vector3.new(3,3,3)
  639. p.TopSurface = "Smooth"
  640. p.BottomSurface = "Smooth"
  641. p.Name = "Sharingan"
  642. p.Shape = "Ball"
  643. p.CFrame = Torso.CFrame
  644. p.BrickColor = BrickColor.new("Really black")
  645. local O = Instance.new("Part",model)
  646. O.Anchored = true
  647. O.CanCollide = false
  648. O.Transparency = 0
  649. O.Reflectance = 0.3
  650. O.formFactor = "Symmetric"
  651. O.Size = Vector3.new(0, 0, 0)
  652. O.TopSurface = "Smooth"
  653. O.BottomSurface = "Smooth"
  654. O.Name = "Sharingan"
  655. O.Shape = "Ball"
  656. O.CFrame = Torso.CFrame
  657. O.BrickColor = BrickColor.new("Lime green")
  658. local Mesh = Instance.new("SpecialMesh")
  659. Mesh.Parent = O
  660. Mesh.MeshType = "FileMesh"
  661. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  662. Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  663. Mesh.TextureId = ""
  664. for i = 1,10 do
  665. p.Size = p.Size + Vector3.new(3,3,3)
  666. p.CFrame = Torso.CFrame
  667. p.Transparency = p.Transparency + 0.1
  668. O.Transparency = O.Transparency + 0.1
  669. Mesh.Scale = Mesh.Scale + Vector3.new(4, 4, 4)
  670. wait()
  671. end
  672. p:remove()
  673. O:remove()
  674. end
  675. function onTouched(Taco)
  676. if Taco.Parent.Name ~= pwn.Name and Taco.Parent.Parent.Name ~= pwn.Name then
  677. if Taco.Parent.className == "Model" or Taco.Parent.Parent.className == "Model" then
  678. for k,f in pairs(Taco.Parent:children()) do
  679. if f.className == "Part" then
  680. f.Anchored = false
  681. coroutine.resume(coroutine.create(function()
  682. f.Velocity = (Head.Position - f.Position).unit * -150
  683. wait(0.4)
  684. f.Veclovity = Vector3.new(0,0,0)
  685. end))
  686. elseif f.className == "ForceField" then
  687. f:remove()
  688. elseif f.className == "Hat" then
  689. f:remove()
  690. end
  691. end
  692. end
  693. end
  694. end
  695. function shock()
  696. local wowz = Instance.new("Part",workspace)
  697. wowz.Anchored = true
  698. wowz.CanCollide = false
  699. wowz.Reflectance = 0.32
  700. wowz.formFactor = "Custom"
  701. wowz.Size = Vector3.new(0.2,0.2,0.2)
  702. wowz.TopSurface = "Smooth"
  703. wowz.Transparency = 0
  704. wowz.BottomSurface = "Smooth"
  705. wowz.CFrame = Torso.CFrame * CFrame.new(0,0,0)
  706. wowz.BrickColor = BrickColor.new("Really black")
  707. local Mesh2 = Instance.new("SpecialMesh",wow)
  708. Mesh2.MeshType = "FileMesh"
  709. Mesh2.Scale = Vector3.new(6,0.5,6)
  710. Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  711. Mesh2.TextureId = ""
  712. for i = 1,30 do
  713. wowz.CFrame = Torso.CFrame * CFrame.new(0,-2.5,0)
  714. wait()
  715. wowz.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0)
  716. wowz.BrickColor = BrickColor.Random()
  717. end
  718. wowz:remove()
  719. end
  720. function spinmesh()
  721. local wowz = Instance.new("Part",char)
  722. wowz.Anchored = true
  723. wowz.CanCollide = false
  724. wowz.Reflectance = 0.32
  725. wowz.Shape = "Ball"
  726. wowz.Transparency = 0
  727. wowz.formFactor = "Custom"
  728. wowz.Size = Vector3.new(9,9,9)
  729. wowz.TopSurface = "Smooth"
  730. wowz.BottomSurface = "Smooth"
  731. wowz.CFrame = Torso.CFrame
  732. wowz.BrickColor = BrickColor.new("Really black")
  733. wait(3)
  734. wowz:remove()
  735. end
  736. meshInsertion = coroutine.create(spinmesh)
  737. core = coroutine.create(shock)
  738. Tewl.Name = Nim
  739. Tewl.Selected:connect(lul)
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