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1
 if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
2
do
3
    script.Parent = owner.Character
4
    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
5
    local function NewFakeEvent()
6
        local Bind = Instance.new("BindableEvent")
7
        local Fake;Fake = {Connections = {},
8
        fakeEvent=true;
9
        Connect=function(self,Func)
10
            Bind.Event:connect(Func)
11
            self.Connections[Bind] = true
12
            return setmetatable({Connected = true},{
13
            __index = function (self,Index)
14
                if Index:lower() == "disconnect" then
15
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
16
                end
17
                return Fake[Index]
18
            end;
19
            __tostring = function() return "Connection" end;
20
        })
21
        end}
22
        Fake.connect = Fake.Connect;return Fake;
23
    end
24
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
25
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
26
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
27
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
28
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
29
    local function TriggerEvent(self,Event,...)
30
        local Trigger = Mouse[Event]
31
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
32
            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33
        end
34
    end
35
    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
36
    Event.OnServerEvent:Connect(function(FiredBy,Input)
37
        if FiredBy.Name ~= owner.Name then return end
38
        if Input.MouseEvent then
39
            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
40
        else
41
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
42
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
43
            for _,Action in pairs(ContextActionService.Actions) do
44
                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
45
            end
46
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
47
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
48
        end
49
    end)
50
    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
51
    Event.Parent = NLS([[
52
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
53
        local Input = function(Input,gameProcessedEvent)
54
            if gameProcessedEvent then return end
55
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
56
        end
57
        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
58
        local Hit,Target
59
        while wait(1/30) do
60
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
61
                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
62
            end
63
        end
64
    ]],owner.Character)
65
end
66
RealGame = game;game = setmetatable({},{
67
    __index = function (self,Index)
68
        local Sandbox = function (Thing)
69
            if Thing:IsA("Player") then
70
                local RealPlayer = Thing
71
                return setmetatable({},{
72
                    __index = function (self,Index)
73
                        local Type = type(RealPlayer[Index])
74
                        if Type == "function" then
75
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
76
                                return function (self)return InternalData["Mouse"] end
77
                            end
78
                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
79
                        end
80
                        return RealPlayer[Index]
81
                    end;
82
                    __tostring = function(self) return RealPlayer.Name end
83
                })
84
            end
85
        end
86
        if RealGame[Index] then
87
            local Type = type(RealGame[Index])
88
            if Type == "function" then
89
                if Index:lower() == "getservice" or Index:lower() == "service" then
90
                    return function (self,Service)
91
                        local FakeServices = {
92
                            ["players"] = function()
93
                                return setmetatable({},{
94
                                    __index = function (self2,Index2)
95
                                        local RealService = RealGame:GetService(Service)
96
                                        local Type2 = type(Index2)
97
                                        if Type2 == "function" then
98
                                            return function (self,...) return RealService[Index2](RealService,...)end
99
                                        else
100
                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
101
                                            return RealService[Index2]
102
                                        end
103
                                    end;
104
                                    __tostring = function(self) return RealGame:GetService(Service).Name end
105
                                })
106
                            end;
107
                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
108
                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
109
                            ["runservice"] = function()
110
                                return setmetatable({},{
111
                                    __index = function(self2,Index2)
112
                                        local RealService = RealGame:GetService(Service)
113
                                        local Type2 = type(Index2)
114
                                        if Type2 == "function" then
115
                                            return function (self,...) return RealService[Index2](RealService,...) end
116
                                        else
117
                                            local RunServices = {
118
                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
119
                                                ["renderstepped"] = function() return RealService["Stepped"] end
120
                                            }
121
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
122
                                            return RealService[Index2]
123
                                        end
124
                                    end
125
                                })
126
                            end
127
                        }
128
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
129
                        return RealGame:GetService(Service)
130
                    end
131
                end
132
                return function (self,...) return RealGame[Index](RealGame,...) end
133
            else
134
                if game:GetService(Index) then return game:GetService(Index) end
135
                return RealGame[Index]
136
            end
137
        end
138
        return nil
139
    end
140
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
141
142
math.randomseed(tick())
143
local pwn = game:service('Players').LocalPlayer
144
local char = pwn.Character
145
local pk = pwn.Backpack
146
local Human = char.Humanoid
147
local Torso = char.Torso
148
local Head = char.Head
149
local LeftArm = char["Left Arm"]
150
local RightArm = char["Right Arm"]
151
local LeftLeg = char["Left Leg"]
152
local RightLeg = char["Right Leg"]
153
local Neck = char.Torso["Neck"]
154
local RightShoulder = char.Torso["Right Shoulder"]
155
local LeftShoulder = char.Torso["Left Shoulder"]
156
local RightHip = char.Torso["Right Hip"]
157
local LeftHip = char.Torso["Left Hip"]
158
local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
159
local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
160
local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
161
local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
162
local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
163
local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
164
local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1,0,1, 0, 1, 0, 0)
165
local LeftHipC1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1, 0, 0)
166
local RightHipC0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
167
local RightHipC1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
168
local Tewl = Instance.new("HopperBin",pk)
169
local Nim = "Time Blast"
170
local disabled = false
171
function ChargeWelds()
172
if Torso.Anchored then
173
Torso.CFrame = Torso.CFrame * CFrame.new(0,5,0)
174
else
175
Torso.Anchored = true
176
Torso.CFrame = Torso.CFrame * CFrame.new(0,5,0)
177
end
178
coroutine.resume(meshInsertion)
179
TiltX = 2
180
TiltY = 0
181
TiltZ = 2
182
RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
183
LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
184
TiltX = 2
185
TiltY = 0
186
TiltZ = 2
187
MoveX = 0
188
MoveY = 0
189
MoveZ = 0
190
RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
191
LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX,MoveY,MoveZ)
192
TiltX = 0.3
193
TiltY = 0
194
TiltZ = 0.3
195
MoveX = 0
196
MoveY = 0
197
MoveZ = 0
198
RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
199
LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
200
end
201
function RefreshWelds()
202
Neck.C0 = NeckC0
203
Neck.C1 = NeckC1
204
RightShoulder.C0 = RightShoulderC0
205
RightShoulder.C1 = RightShoulderC1
206
LeftShoulder.C0 = LeftShoulderC0
207
LeftShoulder.C1 = LeftShoulderC1
208
RightHip.C0 = RightHipC0
209
RightHip.C1 = RightHipC1
210
LeftHip.C0 = LeftHipC0
211
LeftHip.C1 = LeftHipC1
212
end
213
function Welds1()
214
TiltX = 0
215
TiltY = 0
216
TiltZ = 1.57
217
RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
218
LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, -TiltZ)
219
TiltX = 0.6
220
TiltY = 0
221
TiltZ = 0
222
MoveX = 0
223
MoveY = 0
224
MoveZ = -0.3
225
RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
226
LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
227
TiltX = -0.05
228
TiltY = 0
229
TiltZ = 0
230
MoveX = 0
231
MoveY = 0.1
232
MoveZ = 0
233
RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
234
LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
235
end
236
function Welds2()
237
TiltX = 100
238
TiltY = 20
239
TiltZ = -20
240
RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
241
LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(TiltX, TiltY, TiltZ)
242
TiltX = 0.6
243
TiltY = 0
244
TiltZ = 0
245
MoveX = 0
246
MoveY = 0
247
MoveZ = -0.3
248
RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
249
LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
250
TiltX = 0
251
TiltY = 0
252
TiltZ = 0
253
MoveX = 0
254
MoveY = 0
255
MoveZ = 0
256
RightHip.C0 = RightHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
257
LeftHip.C0 = LeftHipC0 * CFrame.Angles(TiltX, TiltY, TiltZ) * CFrame.new(MoveX, MoveY, MoveZ)
258
end
259
function onButton1Down(mouse)
260
if disabled == true then
261
return
262
end
263
Torso.Anchored = true
264
Human.PlatformStand = true
265
Human.WalkSpeed = 0
266
disabled = true
267
narb = Instance.new("ForceField",char)
268
noob = narb:clone()
269
noobz = narb:clone()
270
nubz = narb:clone()
271
coroutine.resume(coroutine.create(function()
272
for x = 1,150 do
273
Torso.CFrame = Torso.CFrame * CFrame.fromEulerAnglesXYZ(0,math.random(-100,100),0)
274
wait()
275
end
276
end))
277
chargeup()
278
local wow = Instance.new("Part",workspace)
279
wow.Anchored = true
280
wow.CanCollide = false
281
wow.Reflectance = 0.32
282
wow.formFactor = "Custom"
283
wow.Size = Vector3.new(0.2,0.2,0.2)
284
wow.TopSurface = "Smooth"
285
wow.Transparency = 0
286
wow.BottomSurface = "Smooth"
287
wow.CFrame = Torso.CFrame
288
wow.BrickColor = BrickColor.new("Really black")
289
local Mesh2 = Instance.new("SpecialMesh",wow)
290
Mesh2.MeshType = "FileMesh"
291
Mesh2.Scale = Vector3.new(4.5,0.5,4.5)
292
Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
293
Mesh2.TextureId = ""
294
for i = 1,30 do
295
wow.CFrame = Torso.CFrame * CFrame.new(0,-7.5,0)
296
wait()
297
wow.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(0,-6,0)
298
wow.Transparency = wow.Transparency + 0.1
299
end
300
local p = Instance.new("Part",char)
301
p.Anchored = true
302
p.CanCollide = false
303
p.Transparency = 0
304
p.Reflectance = 0.3
305
p.formFactor = "Symmetric"
306
p.Size = Vector3.new(12, 12, 12)
307
p.TopSurface = "Smooth"
308
p.BottomSurface = "Smooth"
309
p.Name = "Sharingan"
310
p.Shape = "Ball"
311
p.CFrame = Torso.CFrame
312
p.BrickColor = BrickColor.new("Lime green")
313
local lol = Instance.new("Explosion",workspace) 
314
lol.Position = Torso.Position
315
lol.BlastRadius = 450
316
lol.BlastPressure = 0
317
for i = 1,10 do
318
wait()
319
p.Size = p.Size + Vector3.new(3,3,3)
320
p.CFrame = Torso.CFrame
321
p.Transparency = p.Transparency + 0.1
322
end
323
game.Lighting.TimeOfDay = 6
324
p:remove()
325
wow:remove()
326
Welds2()
327
wait(0.5)
328
Welds1()
329
wait(0.5)
330
RightShoulder.C0 = RightShoulderC0 * CFrame.Angles(0.1, 0, 2)
331
LeftShoulder.C0 = LeftShoulderC0 * CFrame.Angles(0.1, 0, -2)
332
wait(1)
333
for i = 1,20 do
334
game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
335
wait()
336
end
337
game.Lighting.Ambient = Color3.new(1,1,1)
338
local model = Instance.new("Model",char)
339
local fer = Instance.new("Fire",Torso)
340
fer.Size = 30
341
fer.Heat = 18
342
fer.Color = BrickColor.new("Really red").Color
343
fer.SecondaryColor = BrickColor.new("Really black").Color
344
local smk = Instance.new("Smoke",Torso)
345
smk.Opacity = 1
346
smk.RiseVelocity = 25
347
smk.Size = 12
348
smk.Color = BrickColor.new("Really red").Color
349
local O = Instance.new("Part",model)
350
O.Anchored = true
351
O.CanCollide = false
352
O.Transparency = 0
353
O.Reflectance = 0.3
354
O.formFactor = "Symmetric"
355
O.Size = Vector3.new(0, 0, 0)
356
O.TopSurface = "Smooth"
357
O.BottomSurface = "Smooth"
358
O.Name = "Sharingan"
359
O.Shape = "Ball"
360
O.CFrame = Torso.CFrame*CFrame.fromEulerAnglesXYZ(1.5, 0, 0)
361
O.BrickColor = BrickColor.new("Really red")
362
local Mesh = Instance.new("SpecialMesh")
363
Mesh.Parent = O
364
Mesh.MeshType = "FileMesh"
365
Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
366
Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
367
Mesh.TextureId = ""
368
local O2 = Instance.new("Part",model)
369
O2.Anchored = true
370
O2.CanCollide = false
371
O2.Transparency = 0
372
O2.Reflectance = 0.3
373
O2.formFactor = "Symmetric"
374
O2.Size = Vector3.new(0, 0, 0)
375
O2.TopSurface = "Smooth"
376
O2.BottomSurface = "Smooth"
377
O2.Name = "Sharingan"
378
O2.Shape = "Ball"
379
O2.CFrame = Torso.CFrame
380
O2.BrickColor = BrickColor.new("Really red")
381
local Mesh3 = Instance.new("SpecialMesh")
382
Mesh3.Parent = O2
383
Mesh3.MeshType = "FileMesh"
384
Mesh3.Scale = Vector3.new(1, 1, 1)
385
Mesh3.MeshId = "http://www.roblox.com/asset/?id=3270017"
386
Mesh3.TextureId = ""
387
local O3 = Instance.new("Part",model)
388
O3.Anchored = true
389
O3.CanCollide = false
390
O3.Transparency = 0
391
O3.Reflectance = 0.3
392
O3.formFactor = "Symmetric"
393
O3.Size = Vector3.new(0, 0, 0)
394
O3.TopSurface = "Smooth"
395
O3.BottomSurface = "Smooth"
396
O3.Name = "Sharingan"
397
O3.Shape = "Ball"
398
O3.CFrame = Torso.CFrame*CFrame.fromEulerAnglesXYZ(1.5, 0, 0)
399
O3.BrickColor = BrickColor.new("Really red")
400
local Mesh4 = Instance.new("SpecialMesh")
401
Mesh4.Parent = O3
402
Mesh4.MeshType = "FileMesh"
403
Mesh4.Scale = Vector3.new(1.3, 1.3, 1.3)
404
Mesh4.MeshId = "http://www.roblox.com/asset/?id=3270017"
405
Mesh4.TextureId = ""
406
local O4 = Instance.new("Part",model)
407
O4.Anchored = true
408
O4.CanCollide = false
409
O4.Transparency = 0
410
O4.Reflectance = 0.3
411
O4.formFactor = "Symmetric"
412
O4.Size = Vector3.new(0, 0, 0)
413
O4.TopSurface = "Smooth"
414
O4.BottomSurface = "Smooth"
415
O4.Name = "Sharingan"
416
O4.Shape = "Ball"
417
O4.CFrame = Torso.CFrame
418
O4.BrickColor = BrickColor.new("Really red")
419
local Mesh5 = Instance.new("SpecialMesh")
420
Mesh5.Parent = O4
421
Mesh5.MeshType = "FileMesh"
422
Mesh5.Scale = Vector3.new(1, 1, 1)
423
Mesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
424
Mesh5.TextureId = ""
425
local pro = Instance.new("Part",char)
426
pro.Anchored = true
427
pro.CanCollide = true
428
pro.Transparency = 0.2
429
pro.Reflectance = 0.3
430
pro.formFactor = "Symmetric"
431
pro.Size = Vector3.new(1, 1, 1)
432
pro.TopSurface = "Smooth"
433
pro.BottomSurface = "Smooth"
434
pro.Name = "Sharingan"
435
pro.Shape = "Ball"
436
pro.BrickColor = BrickColor.new("White")
437
pro.CFrame = Torso.CFrame
438
pro.Touched:connect(onTouched)
439
local lol = Instance.new("Explosion",workspace) 
440
lol.Position = Torso.Position
441
lol.BlastRadius = 65
442
lol.BlastPressure = 900000
443
lol.Hit:connect(explhit)
444
local Effect = Instance.new("Part",pro) 
445
Effect.Anchored = true 
446
Effect.CanCollide = false 
447
Effect.Size = Vector3.new(1, 1, 1)
448
Effect.formFactor = "Symmetric" 
449
Effect.Transparency = 0.6
450
Effect.BrickColor = BrickColor.new("Toothpaste")
451
Effect.CFrame = Torso.CFrame
452
Effect.Reflectance = 0.6
453
Effect.TopSurface = "Smooth" 
454
Effect.BottomSurface = "Smooth" 
455
local EffectMesh = Instance.new("CylinderMesh",Effect) 
456
EffectMesh.Scale = Vector3.new(3, 90000, 3)
457
local effect = Effect:Clone()
458
local effectmesh = EffectMesh:Clone()
459
effect.Parent = pro
460
effectmesh.Parent = effect
461
for i = 1,75 do
462
effect.Reflectance = math.random()
463
Effect.Reflectance = math.random()
464
effectmesh.Scale = effectmesh.Scale + Vector3.new(1,0,1)
465
EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2,0,2)
466
Mesh.Scale = Mesh.Scale + Vector3.new(3, 3, 3)
467
Mesh3.Scale = Mesh.Scale
468
Mesh4.Scale = Mesh.Scale
469
Mesh5.Scale = Mesh.Scale
470
O.CFrame = O.CFrame * CFrame.fromEulerAnglesXYZ(6,0,0)
471
O2.CFrame = O2.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0)
472
O3.CFrame = O3.CFrame * CFrame.fromEulerAnglesXYZ(0,6,6)
473
O4.CFrame = O4.CFrame * CFrame.fromEulerAnglesXYZ(6,0,6)
474
pro.Size = pro.Size + Vector3.new(3,3,3)
475
pro.CFrame = Torso.CFrame
476
O.BrickColor = BrickColor.new("Lime green")
477
O2.BrickColor = BrickColor.new("Lime green")
478
O3.BrickColor = BrickColor.new("Lime green")
479
O4.BrickColor = BrickColor.new("Lime green")
480
pro.BrickColor = BrickColor.new("Really black")
481
wait()
482
end
483
coroutine.resume(core)
484
for i = 1,10 do
485
Effect.Reflectance = 0 + 0.1
486
effect.Reflectance = 0 + 0.1
487
EffectMesh.Scale = EffectMesh.Scale - Vector3.new(12,30,12)
488
effectmesh.Scale = effectmesh.Scale - Vector3.new(11,29,11)
489
O.Transparency = O.Transparency + 0.1
490
O2.Transparency = O2.Transparency + 0.1
491
O3.Transparency = O3.Transparency + 0.1
492
O4.Transparency = O4.Transparency + 0.1
493
pro.Transparency = p.Transparency + 0.01
494
wait()
495
end
496
Effect:remove()	
497
pro:remove()
498
fer:remove()
499
smk:remove()
500
noob:remove()
501
noobz:remove()
502
nubz:remove()
503
narb:remove()
504
RefreshWelds()
505
game.Lighting.TimeOfDay = 14
506
game.Lighting.Brightness = 0
507
model:remove()
508
Human.PlatformStand = false
509
Torso.Anchored = false
510
Human.WalkSpeed = 16
511
wait(10)
512
disabled = false
513
end
514
function lul(mouse)
515
mouse.Icon = "http://www.roblox.com/asset/?id=41672909"
516
mouse.Button1Down:connect(onButton1Down)
517
end
518
function explhit(drumstep)
519
for d,s in pairs (drumstep:children()) do
520
if s.className == "Humanoid" then
521
s:takeDamage(80)
522
end
523
end
524
end
525
function chargeup()
526
Welds1()
527
wait(0.4)
528
ChargeWelds()
529
wait(0.3)
530
StartCharge()
531
wait()
532
MidCharge()
533
wait(0.5)
534
EndCharge()
535
wait(0.4)
536
end
537
function EndCharge()
538
local p = Instance.new("Part",char)
539
p.Anchored = true
540
p.CanCollide = false
541
p.Transparency = 0
542
p.Reflectance = 0.3
543
p.formFactor = "Symmetric"
544
p.Size = Vector3.new(12, 12, 12)
545
p.TopSurface = "Smooth"
546
p.BottomSurface = "Smooth"
547
p.Name = "Sharingan"
548
p.Shape = "Ball"
549
p.CFrame = Torso.CFrame
550
p.BrickColor = BrickColor.new("Really black")
551
for i = 1,10 do
552
p.Size = p.Size - Vector3.new(3,3,3)
553
p.CFrame = Torso.CFrame
554
wait()
555
end
556
p:remove()
557
end
558
function MidCharge()
559
local wow = Instance.new("Part",workspace)
560
wow.Anchored = true
561
wow.CanCollide = false
562
wow.Reflectance = 0.32
563
wow.formFactor = "Custom"
564
wow.Size = Vector3.new(12,12,12)
565
wow.TopSurface = "Smooth"
566
wow.Transparency = 0.5
567
wow.BottomSurface = "Smooth"
568
wow.CFrame = Torso.CFrame * CFrame.new(0,0,0)
569
wow.BrickColor = BrickColor.new("Really black")
570
local wow2 = Instance.new("Part",workspace)
571
wow2.Anchored = true
572
wow2.CanCollide = false
573
wow2.Reflectance = 0.32
574
wow2.formFactor = "Custom"
575
wow2.Size = Vector3.new(12,12,12)
576
wow2.TopSurface = "Smooth"
577
wow2.Transparency = 0.5
578
wow2.BottomSurface = "Smooth"
579
wow2.CFrame = Torso.CFrame * CFrame.new(0,0,0)
580
wow2.BrickColor = BrickColor.new("Lime green")
581
local wow11 = Instance.new("Part",workspace)
582
wow11.Anchored = true
583
wow11.CanCollide = false
584
wow11.Reflectance = 0.32
585
wow11.formFactor = "Custom"
586
wow11.Size = Vector3.new(12,12,12)
587
wow11.TopSurface = "Smooth"
588
wow11.Transparency = 0.5
589
wow11.BottomSurface = "Smooth"
590
wow11.CFrame = Torso.CFrame * CFrame.new(0,0,0)
591
wow11.BrickColor = BrickColor.new("Lavender")
592
local wow4 = Instance.new("Part",workspace)
593
wow4.Anchored = true
594
wow4.CanCollide = false
595
wow4.Reflectance = 0.32
596
wow4.formFactor = "Custom"
597
wow4.Size = Vector3.new(12,12,12)
598
wow4.TopSurface = "Smooth"
599
wow4.Transparency = 0.5
600
wow4.BottomSurface = "Smooth"
601
wow4.CFrame = Torso.CFrame * CFrame.new(0,0,0)
602
wow4.BrickColor = BrickColor.new("Toothpaste")
603
local Taco = Instance.new("SelectionBox",wow)
604
Taco.Visible = true
605
Taco.Color = BrickColor.new("Lime green")
606
Taco.Adornee = Taco.Parent
607
local Tacoz = Taco:clone()
608
Tacoz.Parent = wow2
609
Tacoz.Color = BrickColor.new("Really black")
610
Tacoz.Adornee = Tacoz.Parent
611
local Taco5 = Tacoz:clone()
612
Taco5.Parent = wow4
613
Taco5.Adornee = Taco5.Parent
614
Taco5.Color = BrickColor.new("Lavender")
615
local Tacosh = Tacoz:clone()
616
Tacosh.Parent = wow11
617
Tacosh.Adornee = Tacosh.Parent
618
Tacosh.Color = BrickColor.new("Toothpaste")
619
for i = 1,20 do
620
wait()
621
wow11.CFrame = wow11.CFrame * CFrame.fromEulerAnglesXYZ(6,6,6)
622
wow4.CFrame = wow4.CFrame * CFrame.fromEulerAnglesXYZ(-6,-6,-6)
623
wow2.CFrame = wow2.CFrame * CFrame.fromEulerAnglesXYZ(-3,2,6)
624
wow.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(5,1,-6)
625
end
626
wow:remove()
627
wow2:remove()
628
wow4:remove()
629
wow11:remove()
630
end
631
function StartCharge()
632
local p = Instance.new("Part",char)
633
p.Anchored = true
634
p.CanCollide = false
635
p.Transparency = 0.6
636
p.Reflectance = 0.3
637
p.formFactor = "Symmetric"
638
p.Size = Vector3.new(3,3,3)
639
p.TopSurface = "Smooth"
640
p.BottomSurface = "Smooth"
641
p.Name = "Sharingan"
642
p.Shape = "Ball"
643
p.CFrame = Torso.CFrame
644
p.BrickColor = BrickColor.new("Really black")
645
local O = Instance.new("Part",model)
646
O.Anchored = true
647
O.CanCollide = false
648
O.Transparency = 0
649
O.Reflectance = 0.3
650
O.formFactor = "Symmetric"
651
O.Size = Vector3.new(0, 0, 0)
652
O.TopSurface = "Smooth"
653
O.BottomSurface = "Smooth"
654
O.Name = "Sharingan"
655
O.Shape = "Ball"
656
O.CFrame = Torso.CFrame
657
O.BrickColor = BrickColor.new("Lime green")
658
local Mesh = Instance.new("SpecialMesh")
659
Mesh.Parent = O
660
Mesh.MeshType = "FileMesh"
661
Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
662
Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
663
Mesh.TextureId = ""
664
for i = 1,10 do
665
p.Size = p.Size + Vector3.new(3,3,3)
666
p.CFrame = Torso.CFrame
667
p.Transparency = p.Transparency + 0.1
668
O.Transparency = O.Transparency + 0.1
669
Mesh.Scale = Mesh.Scale + Vector3.new(4, 4, 4)
670
wait()
671
end
672
p:remove()
673
O:remove()
674
end
675
function onTouched(Taco)
676
if Taco.Parent.Name ~= pwn.Name and Taco.Parent.Parent.Name ~= pwn.Name then
677
if Taco.Parent.className == "Model" or Taco.Parent.Parent.className == "Model" then
678
for k,f in pairs(Taco.Parent:children()) do
679
if f.className == "Part" then
680
f.Anchored = false
681
coroutine.resume(coroutine.create(function()
682
f.Velocity = (Head.Position - f.Position).unit * -150
683
wait(0.4)
684
f.Veclovity = Vector3.new(0,0,0)
685
end))
686
elseif f.className == "ForceField" then
687
f:remove()
688
elseif f.className == "Hat" then
689
f:remove()
690
end
691
end
692
end
693
end
694
end
695
function shock()
696
local wowz = Instance.new("Part",workspace)
697
wowz.Anchored = true
698
wowz.CanCollide = false
699
wowz.Reflectance = 0.32
700
wowz.formFactor = "Custom"
701
wowz.Size = Vector3.new(0.2,0.2,0.2)
702
wowz.TopSurface = "Smooth"
703
wowz.Transparency = 0
704
wowz.BottomSurface = "Smooth"
705
wowz.CFrame = Torso.CFrame * CFrame.new(0,0,0)
706
wowz.BrickColor = BrickColor.new("Really black")
707
local Mesh2 = Instance.new("SpecialMesh",wow)
708
Mesh2.MeshType = "FileMesh"
709
Mesh2.Scale = Vector3.new(6,0.5,6)
710
Mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976"
711
Mesh2.TextureId = ""
712
for i = 1,30 do
713
wowz.CFrame = Torso.CFrame * CFrame.new(0,-2.5,0)
714
wait()
715
wowz.CFrame = wow.CFrame * CFrame.fromEulerAnglesXYZ(0,6,0)
716
wowz.BrickColor = BrickColor.Random()
717
end
718
wowz:remove()
719
end
720
function spinmesh()
721
local wowz = Instance.new("Part",char)
722
wowz.Anchored = true
723
wowz.CanCollide = false
724
wowz.Reflectance = 0.32
725
wowz.Shape = "Ball"
726
wowz.Transparency = 0
727
wowz.formFactor = "Custom"
728
wowz.Size = Vector3.new(9,9,9)
729
wowz.TopSurface = "Smooth"
730
wowz.BottomSurface = "Smooth"
731
wowz.CFrame = Torso.CFrame
732
wowz.BrickColor = BrickColor.new("Really black")
733
wait(3)
734
wowz:remove()
735
end
736
meshInsertion = coroutine.create(spinmesh)
737
core = coroutine.create(shock)
738
Tewl.Name = Nim
739
Tewl.Selected:connect(lul)