Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- [CreateAssetMenu(fileName = "Level Scores", menuName = "Level Scores", order = 1)]
- public class Ranking : ScriptableObject
- {
- public int[] teamSonic = new int[4];
- public int[] teamDark = new int[4];
- public int[] teamRose = new int[4];
- public int[] teamChaotix = new int[4];
- }
Add Comment
Please, Sign In to add comment