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- --[=[
- d888b db db d888888b .d888b. db db db .d8b.
- 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
- 88 88 88 88 odD' 88 88 88 88ooo88
- 88 ooo 88 88 88 .88' 88 88 88 88~~~88
- 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
- Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
- designed using localmaze gui creator
- ]=]
- local CollectionService = game:GetService("CollectionService");
- local G2L = {};
- G2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
- G2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
- CollectionService:AddTag(G2L["ScreenGui_1"], [[main]]);
- G2L["Frame_2"] = Instance.new("Frame", G2L["ScreenGui_1"]);
- G2L["Frame_2"]["BorderSizePixel"] = 0;
- G2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- G2L["Frame_2"]["Size"] = UDim2.new(0.42047, 0, 0.65128, 0);
- G2L["Frame_2"]["Position"] = UDim2.new(0.29482, 0, 0.0239, 0);
- G2L["ImageLabel_3"] = Instance.new("ImageLabel", G2L["Frame_2"]);
- G2L["ImageLabel_3"]["BorderSizePixel"] = 0;
- G2L["ImageLabel_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- G2L["ImageLabel_3"]["Size"] = UDim2.new(1, 0, 1.00917, 0);
- G2L["TextBox_4"] = Instance.new("TextBox", G2L["Frame_2"]);
- G2L["TextBox_4"]["CursorPosition"] = -1;
- G2L["TextBox_4"]["BorderSizePixel"] = 0;
- G2L["TextBox_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- G2L["TextBox_4"]["Size"] = UDim2.new(0.85632, 0, 0.30275, 0);
- G2L["TextBox_4"]["Position"] = UDim2.new(0.05172, 0, 0.62385, 0);
- G2L["TextBox_4"]["Text"] = [[enter message]];
- G2L["TextButton_5"] = Instance.new("TextButton", G2L["Frame_2"]);
- G2L["TextButton_5"]["BorderSizePixel"] = 0;
- G2L["TextButton_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- G2L["TextButton_5"]["Size"] = UDim2.new(0.16092, 0, 0.21101, 0);
- G2L["TextButton_5"]["Text"] = [[send]];
- G2L["TextButton_5"]["Position"] = UDim2.new(0.74713, 0, 0.63303, 0);
- G2L["TextLabel_6"] = Instance.new("TextLabel", G2L["Frame_2"]);
- G2L["TextLabel_6"]["BorderSizePixel"] = 0;
- G2L["TextLabel_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
- G2L["TextLabel_6"]["Size"] = UDim2.new(0.26437, 0, 0.30275, 0);
- G2L["TextLabel_6"]["Text"] = [[ZeroGpt]];
- G2L["TextLabel_6"]["Position"] = UDim2.new(-0.03448, 0, -0.07339, 0);
- G2L["UIAspectRatioConstraint_7"] = Instance.new("UIAspectRatioConstraint", G2L["Frame_2"]);
- G2L["UIAspectRatioConstraint_7"]["AspectRatio"] = 1.59633;
- return G2L["ScreenGui_1"], require;
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