MINEOGO

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Oct 7th, 2025
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  1. --[=[
  2. d888b db db d888888b .d888b. db db db .d8b.
  3. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
  4. 88 88 88 88 odD' 88 88 88 88ooo88
  5. 88 ooo 88 88 88 .88' 88 88 88 88~~~88
  6. 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
  7. Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
  8.  
  9. designed using localmaze gui creator
  10. ]=]
  11.  
  12. local CollectionService = game:GetService("CollectionService");
  13. local G2L = {};
  14.  
  15. G2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
  16. G2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
  17.  
  18. CollectionService:AddTag(G2L["ScreenGui_1"], [[main]]);
  19.  
  20. G2L["Frame_2"] = Instance.new("Frame", G2L["ScreenGui_1"]);
  21. G2L["Frame_2"]["BorderSizePixel"] = 0;
  22. G2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  23. G2L["Frame_2"]["Size"] = UDim2.new(0.42047, 0, 0.65128, 0);
  24. G2L["Frame_2"]["Position"] = UDim2.new(0.29482, 0, 0.0239, 0);
  25.  
  26.  
  27. G2L["ImageLabel_3"] = Instance.new("ImageLabel", G2L["Frame_2"]);
  28. G2L["ImageLabel_3"]["BorderSizePixel"] = 0;
  29. G2L["ImageLabel_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  30. G2L["ImageLabel_3"]["Size"] = UDim2.new(1, 0, 1.00917, 0);
  31.  
  32.  
  33. G2L["TextBox_4"] = Instance.new("TextBox", G2L["Frame_2"]);
  34. G2L["TextBox_4"]["CursorPosition"] = -1;
  35. G2L["TextBox_4"]["BorderSizePixel"] = 0;
  36. G2L["TextBox_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  37. G2L["TextBox_4"]["Size"] = UDim2.new(0.85632, 0, 0.30275, 0);
  38. G2L["TextBox_4"]["Position"] = UDim2.new(0.05172, 0, 0.62385, 0);
  39. G2L["TextBox_4"]["Text"] = [[enter message]];
  40.  
  41.  
  42. G2L["TextButton_5"] = Instance.new("TextButton", G2L["Frame_2"]);
  43. G2L["TextButton_5"]["BorderSizePixel"] = 0;
  44. G2L["TextButton_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  45. G2L["TextButton_5"]["Size"] = UDim2.new(0.16092, 0, 0.21101, 0);
  46. G2L["TextButton_5"]["Text"] = [[send]];
  47. G2L["TextButton_5"]["Position"] = UDim2.new(0.74713, 0, 0.63303, 0);
  48.  
  49.  
  50. G2L["TextLabel_6"] = Instance.new("TextLabel", G2L["Frame_2"]);
  51. G2L["TextLabel_6"]["BorderSizePixel"] = 0;
  52. G2L["TextLabel_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
  53. G2L["TextLabel_6"]["Size"] = UDim2.new(0.26437, 0, 0.30275, 0);
  54. G2L["TextLabel_6"]["Text"] = [[ZeroGpt]];
  55. G2L["TextLabel_6"]["Position"] = UDim2.new(-0.03448, 0, -0.07339, 0);
  56.  
  57.  
  58. G2L["UIAspectRatioConstraint_7"] = Instance.new("UIAspectRatioConstraint", G2L["Frame_2"]);
  59. G2L["UIAspectRatioConstraint_7"]["AspectRatio"] = 1.59633;
  60.  
  61.  
  62.  
  63. return G2L["ScreenGui_1"], require;
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