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- public enum StageID
- {
- MagicForest = 1,
- SnowyMountain = 2,
- PirateBay = 3,
- MysticLand = 4,
- ParadiceFalls = 5,
- }
- ---------------------------------------------
- public enum StageDifficulty
- {
- VeryEasy = 1,
- Easy = 2,
- Medium = 3,
- Hard = 4,
- VeryHard = 5,
- }
- --------------------------------------------
- public enum StunnedAnimations
- {
- TripForward,
- TripBackward,
- OuchFoot,
- ScreenCrash,
- LaunchBack,
- }
- -----------------------------------
- public enum WeaponID
- {
- testWeapon = -1,
- none = 0,
- LandMine = 2,
- Goo = 3,
- HomingMissile = 6,
- Chainsaw = 7,
- MountAttack = 12,
- ThrowingAxe = 14,
- MeteorShower = 15,
- ThrowingEgg = 17,
- Fireball = 18,
- BGE = 20,
- Boomerang = 21,
- Yarn = 22,
- ThrowingBone = 23,
- RoboDash = 24,
- BlueShell = 25,
- Poo = 26,
- TinySpider = 27,
- TankBullet = 28,
- MissileSalvo = 30,
- TinyBolt = 31,
- VioletMagic = 32,
- Bats = 33,
- NinjaStar = 34,
- SpeederWeapon = 35,
- SlimeGun = 36,
- SuperDash = 37,
- LuchadorPride = 38,
- AlienLazer = 40,
- TurtleEgg = 41,
- OstrichYarn = 42,
- }
- ----------------------------------
- public enum HeadAccessoryID
- {
- none = 0,
- Bandage = 1,
- BeeCap = 2,
- BlueZCap = 3,
- Construction = 7,
- Fishball = 8,
- Flowers = 9,
- Hairband1 = 10,
- Hairband2 = 11,
- LadyBug = 12,
- MechCap = 13,
- Princess = 14,
- PurpleGem = 15,
- Roman = 16,
- VikingCap = 17,
- Army1 = 18,
- Army2 = 19,
- PenguinCap = 20,
- PinkBow = 21,
- CowboyHat = 22,
- DeerHat = 23,
- FootballHelmet = 24,
- GoldenHelm = 25,
- ElfHat = 26,
- RedRobotHelmet = 27,
- GoldenCrown = 28,
- SpaceHelmet = 29,
- SantaHat = 30,
- Dreidel = 31,
- NinjaMask = 32,
- CoinMask = 33,
- BunnyEars = 34,
- RacingHelmet = 35,
- BowlerHat = 36,
- DragonCrown = 37,
- MilitaryHat = 38,
- TotoroHat = 39,
- }
- --------------------
- public enum HazardID
- {
- testHazard = -1,
- none = 0,
- Fall = 1,
- Mushroom = 2,
- MushroomSmall = 3,
- MushroomGroup = 4,
- }
- ----------------------
- public enum CustomizationType
- {
- BaseCharacter = 1,
- Clothes = 2,
- HeadAccessory = 3,
- FaceAccessory = 4,
- Trail = 5,
- Mount = 6,
- }
- ----------------------
- public enum CustomizationState
- {
- Locked,
- InStore,
- Purchased,
- }
- ---------------------------
- public enum CoinType
- {
- Coin = 1,
- BlueCoin = 2,
- Diamond = 3,
- }
- -----------------------------
- public enum CharacterState
- {
- none = -1,
- waitingToRace = 0,
- racing = 1,
- respawning = 2,
- mountedRespawning = 3,
- mountedRacing = 4,
- finishedRace = 5,
- }
- ---------------------------
- public enum BaseCharacterID
- {
- none,
- Joe,
- Dust,
- Macie,
- Molly,
- Spoon,
- Robot,
- Violet,
- Vamp,
- Ninja,
- BlackGuy,
- SuperBlackGirl,
- Luchador,
- Rabbit,
- Alien,
- }
- -----------------------
- using UnityEngine;
- public class DummyScript : MonoBehaviour
- {
- public DummyScript()
- {
- base.\u002Ector();
- }
- }
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