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Battle Run Misc

Jun 13th, 2014
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  1. public enum StageID
  2. {
  3.   MagicForest = 1,
  4.   SnowyMountain = 2,
  5.   PirateBay = 3,
  6.   MysticLand = 4,
  7.   ParadiceFalls = 5,
  8. }
  9. ---------------------------------------------
  10. public enum StageDifficulty
  11. {
  12.   VeryEasy = 1,
  13.   Easy = 2,
  14.   Medium = 3,
  15.   Hard = 4,
  16.   VeryHard = 5,
  17. }
  18. --------------------------------------------
  19. public enum StunnedAnimations
  20. {
  21.   TripForward,
  22.   TripBackward,
  23.   OuchFoot,
  24.   ScreenCrash,
  25.   LaunchBack,
  26. }
  27. -----------------------------------
  28. public enum WeaponID
  29. {
  30.   testWeapon = -1,
  31.   none = 0,
  32.   LandMine = 2,
  33.   Goo = 3,
  34.   HomingMissile = 6,
  35.   Chainsaw = 7,
  36.   MountAttack = 12,
  37.   ThrowingAxe = 14,
  38.   MeteorShower = 15,
  39.   ThrowingEgg = 17,
  40.   Fireball = 18,
  41.   BGE = 20,
  42.   Boomerang = 21,
  43.   Yarn = 22,
  44.   ThrowingBone = 23,
  45.   RoboDash = 24,
  46.   BlueShell = 25,
  47.   Poo = 26,
  48.   TinySpider = 27,
  49.   TankBullet = 28,
  50.   MissileSalvo = 30,
  51.   TinyBolt = 31,
  52.   VioletMagic = 32,
  53.   Bats = 33,
  54.   NinjaStar = 34,
  55.   SpeederWeapon = 35,
  56.   SlimeGun = 36,
  57.   SuperDash = 37,
  58.   LuchadorPride = 38,
  59.   AlienLazer = 40,
  60.   TurtleEgg = 41,
  61.   OstrichYarn = 42,
  62. }
  63. ----------------------------------
  64. public enum HeadAccessoryID
  65. {
  66.   none = 0,
  67.   Bandage = 1,
  68.   BeeCap = 2,
  69.   BlueZCap = 3,
  70.   Construction = 7,
  71.   Fishball = 8,
  72.   Flowers = 9,
  73.   Hairband1 = 10,
  74.   Hairband2 = 11,
  75.   LadyBug = 12,
  76.   MechCap = 13,
  77.   Princess = 14,
  78.   PurpleGem = 15,
  79.   Roman = 16,
  80.   VikingCap = 17,
  81.   Army1 = 18,
  82.   Army2 = 19,
  83.   PenguinCap = 20,
  84.   PinkBow = 21,
  85.   CowboyHat = 22,
  86.   DeerHat = 23,
  87.   FootballHelmet = 24,
  88.   GoldenHelm = 25,
  89.   ElfHat = 26,
  90.   RedRobotHelmet = 27,
  91.   GoldenCrown = 28,
  92.   SpaceHelmet = 29,
  93.   SantaHat = 30,
  94.   Dreidel = 31,
  95.   NinjaMask = 32,
  96.   CoinMask = 33,
  97.   BunnyEars = 34,
  98.   RacingHelmet = 35,
  99.   BowlerHat = 36,
  100.   DragonCrown = 37,
  101.   MilitaryHat = 38,
  102.   TotoroHat = 39,
  103. }
  104. --------------------
  105. public enum HazardID
  106. {
  107.   testHazard = -1,
  108.   none = 0,
  109.   Fall = 1,
  110.   Mushroom = 2,
  111.   MushroomSmall = 3,
  112.   MushroomGroup = 4,
  113. }
  114. ----------------------
  115. public enum CustomizationType
  116. {
  117.   BaseCharacter = 1,
  118.   Clothes = 2,
  119.   HeadAccessory = 3,
  120.   FaceAccessory = 4,
  121.   Trail = 5,
  122.   Mount = 6,
  123. }
  124. ----------------------
  125. public enum CustomizationState
  126. {
  127.   Locked,
  128.   InStore,
  129.   Purchased,
  130. }
  131. ---------------------------
  132. public enum CoinType
  133. {
  134.   Coin = 1,
  135.   BlueCoin = 2,
  136.   Diamond = 3,
  137. }
  138. -----------------------------
  139. public enum CharacterState
  140. {
  141.   none = -1,
  142.   waitingToRace = 0,
  143.   racing = 1,
  144.   respawning = 2,
  145.   mountedRespawning = 3,
  146.   mountedRacing = 4,
  147.   finishedRace = 5,
  148. }
  149. ---------------------------
  150. public enum BaseCharacterID
  151. {
  152.   none,
  153.   Joe,
  154.   Dust,
  155.   Macie,
  156.   Molly,
  157.   Spoon,
  158.   Robot,
  159.   Violet,
  160.   Vamp,
  161.   Ninja,
  162.   BlackGuy,
  163.   SuperBlackGirl,
  164.   Luchador,
  165.   Rabbit,
  166.   Alien,
  167. }
  168. -----------------------
  169. using UnityEngine;
  170.  
  171. public class DummyScript : MonoBehaviour
  172. {
  173.   public DummyScript()
  174.   {
  175.     base.\u002Ector();
  176.   }
  177. }
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