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  1. 16:17:11:557 [15216] | INFO | Initializing R.E.A.L. VR by LukeRoss, version '17.0.0.19827' (64-bit) built on '2025-02-15 17:58:46' loaded from "C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\dxgi.dll" into "C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\AtomicHeart-Win64-Shipping.exe" ...
  2. 16:17:11:557 [MAIN ] | INFO | (Kudos to crosire for creating his awesome ReShade injector.)
  3. 16:17:11:583 [MAIN ] | INFO | Registering hooks for "user32.dll" ...
  4. 16:17:11:583 [MAIN ] | INFO | > Libraries loaded.
  5. 16:17:11:583 [MAIN ] | INFO | > Found 28 match(es). Installing ...
  6. 16:17:11:607 [MAIN ] | INFO | Registering hooks for "ws2_32.dll" ...
  7. 16:17:11:607 [MAIN ] | INFO | > Libraries loaded.
  8. 16:17:11:607 [MAIN ] | INFO | > Found 8 match(es). Installing ...
  9. 16:17:11:630 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d2d1.dll" ...
  10. 16:17:11:630 [MAIN ] | INFO | > Delayed.
  11. 16:17:11:630 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
  12. 16:17:11:630 [MAIN ] | INFO | > Libraries loaded.
  13. 16:17:11:630 [MAIN ] | INFO | > Found 9 match(es). Installing ...
  14. 16:17:11:652 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
  15. 16:17:11:652 [MAIN ] | INFO | > Delayed.
  16. 16:17:11:652 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
  17. 16:17:11:652 [MAIN ] | INFO | > Delayed.
  18. 16:17:11:652 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
  19. 16:17:11:652 [MAIN ] | INFO | > Libraries loaded.
  20. 16:17:11:652 [MAIN ] | INFO | > Found 2 match(es). Installing ...
  21. 16:17:11:675 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
  22. 16:17:11:676 [MAIN ] | INFO | > Delayed.
  23. 16:17:11:676 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
  24. 16:17:11:676 [MAIN ] | INFO | > Delayed until first call to an exported function.
  25. 16:17:11:676 [MAIN ] | INFO | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
  26. 16:17:11:676 [MAIN ] | INFO | > Libraries loaded.
  27. 16:17:11:677 [MAIN ] | INFO | > Found 360 match(es). Installing ...
  28. 16:17:11:703 [MAIN ] | INFO | Registering hooks for "bink2w64.dll" ...
  29. 16:17:11:703 [MAIN ] | INFO | > Delayed.
  30. 16:17:11:703 [MAIN ] | INFO | Registering hooks for "XInput9_1_0.dll" ...
  31. 16:17:11:703 [MAIN ] | INFO | > Delayed.
  32. 16:17:11:703 [MAIN ] | INFO | Registering hooks for "kernel32.dll" ...
  33. 16:17:11:703 [MAIN ] | INFO | > Libraries loaded.
  34. 16:17:11:705 [MAIN ] | INFO | > Found 6 match(es). Installing ...
  35. 16:17:11:727 [MAIN ] | INFO | Registering hooks for "steam_api64.dll" ...
  36. 16:17:11:727 [MAIN ] | INFO | > Delayed.
  37. 16:17:11:727 [MAIN ] | INFO | Registering hooks for "Hid.dll" ...
  38. 16:17:11:727 [MAIN ] | INFO | > Delayed.
  39. 16:17:11:727 [MAIN ] | INFO | Registering hooks for "_nvngx.dll" ...
  40. 16:17:11:727 [MAIN ] | INFO | > Delayed.
  41. 16:17:11:993 [MAIN ] | INFO | 14 RVR patch(es) applied successfully in 266 ms.
  42. 16:17:11:993 [MAIN ] | INFO | Initialized.
  43. 16:17:12:120 [MAIN ] | INFO | Installing delayed hooks for "steam_api64.dll" (Just loaded via LoadLibrary("api-ms-win-core-synch-l1-2-0")) ...
  44. 16:17:12:120 [MAIN ] | INFO | > Found 4 match(es). Installing ...
  45. 16:17:12:166 [MAIN ] | INFO | Redirecting RegisterClassExW(lpWndClassEx = 0000000000F781F0 { SteamWinsockInitFakeClass_1 }) ...
  46. 16:17:12:166 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'SteamWinsockInitFakeClass_1'.
  47. 16:17:12:626 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7E100) ...
  48. 16:17:12:626 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  49. 16:17:12:626 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7E100) ...
  50. 16:17:12:638 [MAIN ] | INFO | Installing export hooks for "C:\WINDOWS\system32\dxgi.dll" ...
  51. 16:17:12:638 [MAIN ] | INFO | > Found 5 match(es). Installing ...
  52. 16:17:12:644 [MAIN ] | INFO | Installing delayed hooks for "C:\WINDOWS\system32\d3d12.dll" (Just loaded via LoadLibrary("d3d12.dll")) ...
  53. 16:17:12:644 [MAIN ] | INFO | > Found 7 match(es). Installing ...
  54. 16:17:12:669 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 000000000FAF1E50, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000F7E028) ...
  55. 16:17:12:753 [MAIN ] | DEBUG | Modules:
  56. C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\AtomicHeart-Win64-Shipping.exe (4.27.2.0)
  57. C:\WINDOWS\SYSTEM32\ntdll.dll (10.0.26100.3037)
  58. C:\WINDOWS\System32\KERNEL32.DLL (10.0.26100.3037)
  59. C:\WINDOWS\System32\KERNELBASE.dll (10.0.26100.3037)
  60. C:\WINDOWS\System32\advapi32.dll (10.0.26100.2033)
  61. C:\WINDOWS\System32\msvcrt.dll (7.0.26100.1882)
  62. C:\WINDOWS\System32\sechost.dll (10.0.26100.3037)
  63. C:\WINDOWS\System32\RPCRT4.dll (10.0.26100.3037)
  64. C:\WINDOWS\System32\ucrtbase.dll (10.0.26100.3037)
  65. C:\WINDOWS\System32\crypt32.dll (10.0.26100.3037)
  66. C:\WINDOWS\System32\gdi32.dll (10.0.26100.2033)
  67. C:\WINDOWS\System32\win32u.dll (10.0.26100.3194)
  68. C:\WINDOWS\SYSTEM32\bcrypt.dll (10.0.26100.3037)
  69. C:\WINDOWS\System32\gdi32full.dll (10.0.26100.3037)
  70. C:\WINDOWS\SYSTEM32\d3d11.dll (10.0.26100.3037)
  71. C:\WINDOWS\System32\msvcp_win.dll (10.0.26100.1882)
  72. C:\WINDOWS\SYSTEM32\d3d9.dll (10.0.26100.3037)
  73. C:\WINDOWS\System32\USER32.dll (10.0.26100.3037)
  74. C:\WINDOWS\SYSTEM32\d3dcompiler_43.dll (9.29.952.3111)
  75. C:\WINDOWS\System32\imm32.dll (10.0.26100.1150)
  76. C:\WINDOWS\SYSTEM32\dsound.dll (10.0.26100.3037)
  77. C:\WINDOWS\System32\normaliz.dll (10.0.26100.1)
  78. C:\WINDOWS\SYSTEM32\dwmapi.dll (10.0.26100.3037)
  79. C:\WINDOWS\System32\ole32.dll (10.0.26100.3037)
  80. C:\WINDOWS\System32\combase.dll (10.0.26100.3037)
  81. C:\WINDOWS\System32\oleaut32.dll (10.0.26100.3037)
  82. C:\WINDOWS\SYSTEM32\dxva2.dll (10.0.26100.1)
  83. C:\WINDOWS\System32\setupapi.dll (10.0.26100.3037)
  84. C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\dxgi.dll (17.0.0.19827)
  85. C:\WINDOWS\System32\shell32.dll (10.0.26100.3037)
  86. C:\WINDOWS\System32\shlwapi.dll (10.0.26100.3037)
  87. C:\WINDOWS\System32\wldap32.dll (10.0.26100.3037)
  88. C:\WINDOWS\System32\ws2_32.dll (10.0.26100.1882)
  89. C:\WINDOWS\SYSTEM32\VERSION.dll (10.0.26100.1150)
  90. C:\WINDOWS\SYSTEM32\iphlpapi.dll (10.0.26100.3194)
  91. C:\WINDOWS\SYSTEM32\msvcp140.dll (14.42.34433.0)
  92. C:\WINDOWS\SYSTEM32\powrprof.dll (10.0.26100.1150)
  93. C:\WINDOWS\SYSTEM32\ResampleDmo.DLL (10.0.26100.1150)
  94. C:\WINDOWS\SYSTEM32\winmmbase.dll (10.0.26100.1150)
  95. C:\WINDOWS\SYSTEM32\opengl32.dll (10.0.26100.1882)
  96. C:\WINDOWS\SYSTEM32\vcruntime140.dll (14.42.34433.0)
  97. C:\WINDOWS\SYSTEM32\vcruntime140_1.dll (14.42.34433.0)
  98. C:\WINDOWS\SYSTEM32\uiautomationcore.dll (7.2.26100.3037)
  99. C:\WINDOWS\SYSTEM32\wininet.dll (11.0.26100.3037)
  100. C:\WINDOWS\SYSTEM32\winhttp.dll (10.0.26100.3037)
  101. C:\WINDOWS\SYSTEM32\winmm.dll (10.0.26100.3037)
  102. C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\cudart64_110.dll (6.14.11.11080)
  103. C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\AtomicHeart\Binaries\Win64\openvr_api.dll (1.16.8.0)
  104. C:\WINDOWS\SYSTEM32\D3DCOMPILER_47.dll (10.0.26100.3194)
  105. C:\WINDOWS\SYSTEM32\x3daudio1_7.dll (9.28.1886.0)
  106. C:\WINDOWS\SYSTEM32\xapofx1_5.dll (9.29.1962.0)
  107. C:\WINDOWS\SYSTEM32\msdmo.dll (10.0.26100.1150)
  108. C:\WINDOWS\SYSTEM32\GLU32.dll (10.0.26100.1150)
  109. C:\WINDOWS\SYSTEM32\cryptsp.dll (10.0.26100.2454)
  110. C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL (10.0.26100.2894)
  111. C:\WINDOWS\SYSTEM32\dxcore.dll (10.0.26100.3037)
  112. C:\WINDOWS\SYSTEM32\xinput1_3.dll (9.18.944.0)
  113. C:\WINDOWS\SYSTEM32\cfgmgr32.DLL (10.0.26100.3037)
  114. C:\WINDOWS\SYSTEM32\UMPDC.dll (10.0.26100.1301)
  115. C:\Program Files (x86)\Steam\gameoverlayrenderer64.dll (9.48.97.91)
  116. C:\WINDOWS\System32\PSAPI.DLL (10.0.26100.1)
  117. C:\WINDOWS\system32\uxtheme.dll (10.0.26100.3037)
  118. C:\WINDOWS\System32\MSCTF.dll (10.0.26100.3037)
  119. C:\WINDOWS\System32\shcore.dll (10.0.26100.3194)
  120. C:\WINDOWS\SYSTEM32\SspiCli.dll (10.0.26100.3037)
  121. C:\WINDOWS\system32\rsaenh.dll (10.0.26100.2894)
  122. C:\WINDOWS\SYSTEM32\USERENV.dll (10.0.26100.2454)
  123. C:\WINDOWS\SYSTEM32\profapi.dll (10.0.26100.3037)
  124. C:\WINDOWS\System32\bcryptprimitives.dll (10.0.26100.3037)
  125. C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\Steamworks\Steamv151\Win64\steam_api64.dll (7.40.51.27)
  126. C:\Program Files (x86)\Steam\steamclient64.dll (9.48.97.91)
  127. C:\WINDOWS\System32\imagehlp.dll (10.0.26100.1150)
  128. C:\Program Files (x86)\Steam\tier0_s64.dll (9.48.97.91)
  129. C:\WINDOWS\SYSTEM32\MSWSOCK.dll (10.0.26100.3194)
  130. C:\Program Files (x86)\Steam\vstdlib_s64.dll (9.48.97.91)
  131. C:\WINDOWS\SYSTEM32\Secur32.dll (10.0.26100.1)
  132. C:\WINDOWS\SYSTEM32\windows.storage.dll (10.0.26100.3194)
  133. C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\DbgHelp\dbghelp.dll (10.0.19041.1)
  134. C:\WINDOWS\System32\NSI.dll (10.0.26100.2894)
  135. C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL (10.0.26100.3194)
  136. C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL (10.0.26100.3194)
  137. C:\WINDOWS\SYSTEM32\MSASN1.dll (10.0.26100.2894)
  138. C:\Program Files (x86)\Steam\steamapps\common\Atomic Heart\Engine\Binaries\ThirdParty\NVIDIA\NVaftermath\Win64\GFSDK_Aftermath_Lib.x64.dll (2.9.0.0)
  139. C:\WINDOWS\system32\dxgi.dll (10.0.26100.3037)
  140. C:\WINDOWS\SYSTEM32\directxdatabasehelper.dll (10.0.26100.3037)
  141. C:\WINDOWS\SYSTEM32\kernel.appcore.dll (10.0.26100.1591)
  142. C:\WINDOWS\SYSTEM32\d3d12.dll (10.0.26100.3037)
  143. Callstack:
  144. dxgi.dll+99da0!D3D12CreateDevice()+220
  145. AtomicHeart-Win64-Shipping.exe+2a5fb88!AK::WriteBytesBuffer::GetPos()+11afb88
  146. AtomicHeart-Win64-Shipping.exe+2a5ffe5!AK::WriteBytesBuffer::GetPos()+11affe5
  147. AtomicHeart-Win64-Shipping.exe+2a5fc39!AK::WriteBytesBuffer::GetPos()+11afc39
  148. AtomicHeart-Win64-Shipping.exe+37e2304!AK::WriteBytesBuffer::GetPos()+1f32304
  149. AtomicHeart-Win64-Shipping.exe+184921b!AK::WriteBytesMem::SetCount()+5783b
  150. AtomicHeart-Win64-Shipping.exe+24fbfaa!AK::WriteBytesBuffer::GetPos()+c4bfaa
  151. AtomicHeart-Win64-Shipping.exe+2544507!AK::WriteBytesBuffer::GetPos()+c94507
  152. AtomicHeart-Win64-Shipping.exe+2552756!AK::WriteBytesBuffer::GetPos()+ca2756
  153. AtomicHeart-Win64-Shipping.exe+2553f03!AK::WriteBytesBuffer::GetPos()+ca3f03
  154. AtomicHeart-Win64-Shipping.exe+e6ee1f!AK::Monitor::MonitorStreamingDeviceInit()+1044f
  155. AtomicHeart-Win64-Shipping.exe+e649d9!AK::Monitor::MonitorStreamingDeviceInit()+6009
  156. AtomicHeart-Win64-Shipping.exe+e67979!AK::Monitor::MonitorStreamingDeviceInit()+8fa9
  157. AtomicHeart-Win64-Shipping.exe+e5ecad!AK::Monitor::MonitorStreamingDeviceInit()+2dd
  158. AtomicHeart-Win64-Shipping.exe+e7026a!AK::Monitor::MonitorStreamingDeviceInit()+1189a
  159. AtomicHeart-Win64-Shipping.exe+e70d50!AK::Monitor::MonitorStreamingDeviceInit()+12380
  160. AtomicHeart-Win64-Shipping.exe+8419144!AK::IAkStreamMgr::m_pStreamMgr()+14d156c
  161. AtomicHeart-Win64-Shipping.exe+507098a!agsCheckDriverVersion()+8b40a
  162. KERNEL32.DLL+2e8d7!BaseThreadInitThunk()+17
  163. ntdll.dll+bbf2c!RtlUserThreadStart()+2c
  164. 16:17:12:760 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7D148) ...
  165. 16:17:12:850 [04340] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  166. 16:17:12:850 [29972] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  167. 16:17:12:920 [MAIN ] | INFO | Created D3D12 device 0000000012701C70
  168. 16:17:12:920 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  169. 16:17:12:937 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 00000000115ACF90, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000F7E028) ...
  170. 16:17:13:013 [MAIN ] | DEBUG | Callstack:
  171. dxgi.dll+99da0!D3D12CreateDevice()+220
  172. AtomicHeart-Win64-Shipping.exe+2a5fb88!AK::WriteBytesBuffer::GetPos()+11afb88
  173. AtomicHeart-Win64-Shipping.exe+2a5ffe5!AK::WriteBytesBuffer::GetPos()+11affe5
  174. AtomicHeart-Win64-Shipping.exe+2a5fc39!AK::WriteBytesBuffer::GetPos()+11afc39
  175. AtomicHeart-Win64-Shipping.exe+37e2304!AK::WriteBytesBuffer::GetPos()+1f32304
  176. AtomicHeart-Win64-Shipping.exe+184921b!AK::WriteBytesMem::SetCount()+5783b
  177. AtomicHeart-Win64-Shipping.exe+24fbfaa!AK::WriteBytesBuffer::GetPos()+c4bfaa
  178. AtomicHeart-Win64-Shipping.exe+2544507!AK::WriteBytesBuffer::GetPos()+c94507
  179. AtomicHeart-Win64-Shipping.exe+2552756!AK::WriteBytesBuffer::GetPos()+ca2756
  180. AtomicHeart-Win64-Shipping.exe+2553f03!AK::WriteBytesBuffer::GetPos()+ca3f03
  181. AtomicHeart-Win64-Shipping.exe+e6ee1f!AK::Monitor::MonitorStreamingDeviceInit()+1044f
  182. AtomicHeart-Win64-Shipping.exe+e649d9!AK::Monitor::MonitorStreamingDeviceInit()+6009
  183. AtomicHeart-Win64-Shipping.exe+e67979!AK::Monitor::MonitorStreamingDeviceInit()+8fa9
  184. AtomicHeart-Win64-Shipping.exe+e5ecad!AK::Monitor::MonitorStreamingDeviceInit()+2dd
  185. AtomicHeart-Win64-Shipping.exe+e7026a!AK::Monitor::MonitorStreamingDeviceInit()+1189a
  186. AtomicHeart-Win64-Shipping.exe+e70d50!AK::Monitor::MonitorStreamingDeviceInit()+12380
  187. AtomicHeart-Win64-Shipping.exe+8419144!AK::IAkStreamMgr::m_pStreamMgr()+14d156c
  188. AtomicHeart-Win64-Shipping.exe+507098a!agsCheckDriverVersion()+8b40a
  189. KERNEL32.DLL+2e8d7!BaseThreadInitThunk()+17
  190. ntdll.dll+bbf2c!RtlUserThreadStart()+2c
  191. 16:17:13:019 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7D148) ...
  192. 16:17:13:025 [MAIN ] | INFO | Created D3D12 device 000000001134B640
  193. 16:17:13:026 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  194. 16:17:13:027 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 00000000115ACF90, MinimumFeatureLevel = 0xb000, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 0000000000F7E028) ...
  195. 16:17:13:102 [MAIN ] | DEBUG | Callstack:
  196. dxgi.dll+99da0!D3D12CreateDevice()+220
  197. AtomicHeart-Win64-Shipping.exe+2a5fb88!AK::WriteBytesBuffer::GetPos()+11afb88
  198. AtomicHeart-Win64-Shipping.exe+2a5ffe5!AK::WriteBytesBuffer::GetPos()+11affe5
  199. AtomicHeart-Win64-Shipping.exe+2a5fc39!AK::WriteBytesBuffer::GetPos()+11afc39
  200. AtomicHeart-Win64-Shipping.exe+37e2304!AK::WriteBytesBuffer::GetPos()+1f32304
  201. AtomicHeart-Win64-Shipping.exe+184921b!AK::WriteBytesMem::SetCount()+5783b
  202. AtomicHeart-Win64-Shipping.exe+24fbfaa!AK::WriteBytesBuffer::GetPos()+c4bfaa
  203. AtomicHeart-Win64-Shipping.exe+2544507!AK::WriteBytesBuffer::GetPos()+c94507
  204. AtomicHeart-Win64-Shipping.exe+2552756!AK::WriteBytesBuffer::GetPos()+ca2756
  205. AtomicHeart-Win64-Shipping.exe+2553f03!AK::WriteBytesBuffer::GetPos()+ca3f03
  206. AtomicHeart-Win64-Shipping.exe+e6ee1f!AK::Monitor::MonitorStreamingDeviceInit()+1044f
  207. AtomicHeart-Win64-Shipping.exe+e649d9!AK::Monitor::MonitorStreamingDeviceInit()+6009
  208. AtomicHeart-Win64-Shipping.exe+e67979!AK::Monitor::MonitorStreamingDeviceInit()+8fa9
  209. AtomicHeart-Win64-Shipping.exe+e5ecad!AK::Monitor::MonitorStreamingDeviceInit()+2dd
  210. AtomicHeart-Win64-Shipping.exe+e7026a!AK::Monitor::MonitorStreamingDeviceInit()+1189a
  211. AtomicHeart-Win64-Shipping.exe+e70d50!AK::Monitor::MonitorStreamingDeviceInit()+12380
  212. AtomicHeart-Win64-Shipping.exe+8419144!AK::IAkStreamMgr::m_pStreamMgr()+14d156c
  213. AtomicHeart-Win64-Shipping.exe+507098a!agsCheckDriverVersion()+8b40a
  214. KERNEL32.DLL+2e8d7!BaseThreadInitThunk()+17
  215. ntdll.dll+bbf2c!RtlUserThreadStart()+2c
  216. 16:17:13:110 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7D148) ...
  217. 16:17:13:179 [26536] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  218. 16:17:13:180 [03872] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  219. 16:17:13:215 [MAIN ] | INFO | Created D3D12 device 000000001BD9CD10
  220. 16:17:13:215 [MAIN ] | INFO | Skipping device because it is not the main one created by the game.
  221. 16:17:13:369 [MAIN ] | INFO | Redirecting RegisterClassW(lpWndClass = 0000000000F7F3A0 { UnrealWindow }) ...
  222. 16:17:13:370 [MAIN ] | INFO | > Adding 'CS_OWNDC' window class style flag to 'UnrealWindow'.
  223. 16:17:13:387 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0, riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000001A929B18) ...
  224. 16:17:13:389 [MAIN ] | INFO | Redirecting D3D12CreateDevice(pAdapter = 00000000126940F0, MinimumFeatureLevel = 0xc100, riid = {189819F1-1DB6-4B57-BE54-1821339B85F7}, ppDevice = 000000001A9295D8) ...
  225. 16:17:13:475 [MAIN ] | DEBUG | Callstack:
  226. dxgi.dll+99da0!D3D12CreateDevice()+220
  227. AtomicHeart-Win64-Shipping.exe+29ff522!AK::WriteBytesBuffer::GetPos()+114f522
  228. AtomicHeart-Win64-Shipping.exe+2a002dc!AK::WriteBytesBuffer::GetPos()+11502dc
  229. AtomicHeart-Win64-Shipping.exe+2a60c58!AK::WriteBytesBuffer::GetPos()+11b0c58
  230. AtomicHeart-Win64-Shipping.exe+37bf506!AK::WriteBytesBuffer::GetPos()+1f0f506
  231. AtomicHeart-Win64-Shipping.exe+e65611!AK::Monitor::MonitorStreamingDeviceInit()+6c41
  232. AtomicHeart-Win64-Shipping.exe+e67979!AK::Monitor::MonitorStreamingDeviceInit()+8fa9
  233. AtomicHeart-Win64-Shipping.exe+e5ecad!AK::Monitor::MonitorStreamingDeviceInit()+2dd
  234. AtomicHeart-Win64-Shipping.exe+e7026a!AK::Monitor::MonitorStreamingDeviceInit()+1189a
  235. AtomicHeart-Win64-Shipping.exe+e70d50!AK::Monitor::MonitorStreamingDeviceInit()+12380
  236. AtomicHeart-Win64-Shipping.exe+8419144!AK::IAkStreamMgr::m_pStreamMgr()+14d156c
  237. AtomicHeart-Win64-Shipping.exe+507098a!agsCheckDriverVersion()+8b40a
  238. KERNEL32.DLL+2e8d7!BaseThreadInitThunk()+17
  239. ntdll.dll+bbf2c!RtlUserThreadStart()+2c
  240. 16:17:13:481 [MAIN ] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7E128) ...
  241. 16:17:13:549 [02872] | INFO | Ignoring LoadLibrary("api-ms-win-appmodel-runtime-l1-1-2") call to avoid possible deadlock.
  242. 16:17:13:590 [MAIN ] | INFO | Created D3D12 device 000000001BCD1900
  243. 16:17:13:963 [MAIN ] | INFO | Recreated runtime environment on runtime 000000002C8BA040.
  244. 16:17:13:963 [MAIN ] | DEBUG | Active OpenXR runtime is Oculus
  245. 16:17:13:967 [MAIN ] | INFO | Returning ID3D12Device0 object 0000000012AE7880 wrapping device 000000001BCD1900.
  246. 16:17:13:972 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 0000000012AE7880, pDesc = 0000000000F7E890, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000000000EFAB6A8) ...
  247. 16:17:13:972 [MAIN ] | INFO | > Dumping command queue description:
  248. 16:17:13:972 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  249. 16:17:13:972 [MAIN ] | INFO | | Parameter | Value |
  250. 16:17:13:972 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  251. 16:17:13:972 [MAIN ] | INFO | | Type | 0 |
  252. 16:17:13:973 [MAIN ] | INFO | | Priority | 0 |
  253. 16:17:13:973 [MAIN ] | INFO | | Flags | 0 |
  254. 16:17:13:973 [MAIN ] | INFO | | NodeMask | 0x1 |
  255. 16:17:13:973 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  256. 16:17:13:993 [MAIN ] | INFO | Created command queue 0000000011511AF0
  257. 16:17:13:995 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 0000000012AE7880, pDesc = 0000000000F7E890, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000000001552BBE8) ...
  258. 16:17:13:995 [MAIN ] | INFO | > Dumping command queue description:
  259. 16:17:13:995 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  260. 16:17:13:995 [MAIN ] | INFO | | Parameter | Value |
  261. 16:17:13:995 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  262. 16:17:13:995 [MAIN ] | INFO | | Type | 3 |
  263. 16:17:13:995 [MAIN ] | INFO | | Priority | 0 |
  264. 16:17:13:995 [MAIN ] | INFO | | Flags | 0 |
  265. 16:17:13:995 [MAIN ] | INFO | | NodeMask | 0x1 |
  266. 16:17:13:995 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  267. 16:17:14:000 [MAIN ] | INFO | Created command queue 0000000011511D30
  268. 16:17:14:000 [MAIN ] | INFO | Redirecting ID3D12Device::CreateCommandQueue(this = 0000000012AE7880, pDesc = 0000000000F7E890, riid = {0EC870A6-5D7E-4C22-8CFC-5BAAE07616ED}, ppCommandQueue = 000000000EFABA28) ...
  269. 16:17:14:000 [MAIN ] | INFO | > Dumping command queue description:
  270. 16:17:14:000 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  271. 16:17:14:000 [MAIN ] | INFO | | Parameter | Value |
  272. 16:17:14:000 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  273. 16:17:14:000 [MAIN ] | INFO | | Type | 2 |
  274. 16:17:14:000 [MAIN ] | INFO | | Priority | 0 |
  275. 16:17:14:000 [MAIN ] | INFO | | Flags | 0 |
  276. 16:17:14:000 [MAIN ] | INFO | | NodeMask | 0x1 |
  277. 16:17:14:000 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  278. 16:17:14:013 [MAIN ] | INFO | Created command queue 0000000011512AB0
  279. 16:17:14:053 [MAIN ] | INFO | Ignoring LoadLibrary("cryptnet.dll") call to avoid possible deadlock.
  280. 16:17:14:055 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000000000F7F160) ...
  281. 16:17:14:055 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  282. 16:17:14:055 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 0000000000F7F160) ...
  283. 16:17:14:276 [MAIN ] | INFO | Redirecting IDXGIFactory::CreateSwapChain(this = 000000001170D430, pDevice = 0000000012737960, pDesc = 0000000000F7E250, ppSwapChain = 0000000000F7E210) ...
  284. 16:17:14:276 [MAIN ] | INFO | > Dumping swap chain description:
  285. 16:17:14:278 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  286. 16:17:14:278 [MAIN ] | INFO | | Parameter | Value |
  287. 16:17:14:278 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  288. 16:17:14:278 [MAIN ] | INFO | | Width | 3840 |
  289. 16:17:14:278 [MAIN ] | INFO | | Height | 2160 |
  290. 16:17:14:278 [MAIN ] | INFO | | RefreshRate | 0 0 |
  291. 16:17:14:278 [MAIN ] | INFO | | Format | DXGI_FORMAT_R10G10B10A2_UNORM |
  292. 16:17:14:278 [MAIN ] | INFO | | ScanlineOrdering | 0 |
  293. 16:17:14:278 [MAIN ] | INFO | | Scaling | 0 |
  294. 16:17:14:278 [MAIN ] | INFO | | SampleCount | 1 |
  295. 16:17:14:278 [MAIN ] | INFO | | SampleQuality | 0 |
  296. 16:17:14:278 [MAIN ] | INFO | | BufferUsage | 0x30 |
  297. 16:17:14:278 [MAIN ] | INFO | | BufferCount | 3 |
  298. 16:17:14:278 [MAIN ] | INFO | | OutputWindow | 00000000001307E6 |
  299. 16:17:14:278 [MAIN ] | INFO | | Windowed | TRUE |
  300. 16:17:14:278 [MAIN ] | INFO | | SwapEffect | 4 |
  301. 16:17:14:278 [MAIN ] | INFO | | Flags | 0x802 |
  302. 16:17:14:278 [MAIN ] | INFO | +-----------------------------------------+-----------------------------------------+
  303. 16:17:14:287 [MAIN ] | INFO | Resetting runtime environment on runtime 000000002C8BA040.
  304. 16:17:14:289 [MAIN ] | INFO | Running on NVIDIA GeForce RTX 4060
  305. 16:17:14:315 [MAIN ] | INFO | Estimated performance index = 1 / 4.4778
  306. 16:17:14:316 [MAIN ] | INFO | Suggested initial PPD = 13.232
  307. 16:17:14:319 [MAIN ] | INFO | Recreated runtime environment on runtime 000000002C8BA040.
  308. 16:17:14:321 [MAIN ] | DEBUG | Active OpenXR runtime is Oculus
  309. 16:17:14:332 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000000001C95F4C0, BufferCount = 3, Width = 3840, Height = 2160, NewFormat = 24, SwapChainFlags = 0x802) ...
  310. 16:17:14:332 [MAIN ] | INFO | Resetting runtime environment on runtime 000000002C8BA040.
  311. 16:17:15:038 [MAIN ] | INFO | Redirecting CreateDXGIFactory(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7ED80) ...
  312. 16:17:15:038 [MAIN ] | INFO | > Passing on to CreateDXGIFactory1:
  313. 16:17:15:038 [MAIN ] | INFO | Redirecting CreateDXGIFactory1(riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 0000000000F7ED80) ...
  314. 16:17:15:040 [MAIN ] | INFO | Passing D3D11CreateDevice on to D3D11CreateDeviceAndSwapChain:
  315. 16:17:15:040 [MAIN ] | INFO | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 000000001155FB70, DriverType = 0, Software = 0000000000000000, Flags = 0, pFeatureLevels = 0000000000000000, FeatureLevels = 0, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 00000000538D1448, pFeatureLevel = 0000000000F7ED88, ppImmediateContext = 00000000538D1450) ...
  316. 16:17:15:040 [MAIN ] | INFO | Skipping device because the graphics API is not supported.
  317. 16:17:15:060 [MAIN ] | INFO | Created D3D11 device 000000001B8947A0
  318. 16:17:15:818 [MAIN ] | INFO | Installing delayed hooks for "_nvngx.dll" (Just loaded via LoadLibrary("api-ms-win-core-synch-l1-2-0")) ...
  319. 16:17:15:818 [MAIN ] | INFO | > Found 6 match(es). Installing ...
  320. 16:17:15:840 [21188] | INFO | Ignoring LoadLibrary("d3d11.dll") call to avoid possible deadlock.
  321. 16:17:15:840 [21188] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000003DA4EA70) ...
  322. 16:17:16:266 [MAIN ] | INFO | Ignoring LoadLibrary("cryptnet.dll") call to avoid possible deadlock.
  323. 16:17:17:039 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000000001C95F4C0, BufferCount = 3, Width = 2032, Height = 1616, NewFormat = 24, SwapChainFlags = 0x802) ...
  324. 16:17:17:039 [MAIN ] | INFO | Runtime environment was never initialized on runtime 000000002C8BA040.
  325. 16:17:17:054 [MAIN ] | INFO | Recreated runtime environment on runtime 000000002C8BA040.
  326. 16:17:17:054 [MAIN ] | DEBUG | Active OpenXR runtime is Oculus
  327. 16:17:17:151 [21188] | INFO | Redirecting CreateDXGIFactory2(Flags = 0x80000000, riid = {1BC6EA02-EF36-464F-BF0C-21CA39E5168A}, ppFactory = 000000003DA4EA70) ...
  328. 16:17:17:161 [21188] | INFO | Loading image files for textures ...
  329. 16:17:18:208 [21188] | INFO | RVRMgr created.
  330. 16:17:18:209 [21188] | INFO | Calling AttachD3D with initial size 2032x1616
  331. 16:17:18:428 [26356] | DEBUG | Initialized Oculus library
  332. 16:17:18:429 [26356] | DEBUG | Created Oculus session
  333. 16:17:18:429 [26356] | DEBUG | VendorId is 0xd23e
  334. 16:17:18:429 [26356] | DEBUG | Reported left eye FOV: U = 1.110613, D = 1.191754, L = 1.279942, R = 1.000000
  335. -> angles in degrees: U = 48.0000, D = 50.0000, L = 52.0000, R = 45.0000
  336. 16:17:18:431 [26356] | DEBUG | Reported right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 1.279942
  337. -> angles in degrees: U = 48.0000, D = 50.0000, L = 45.0000, R = 52.0000
  338. 16:17:18:431 [26356] | DEBUG | Adjusted left eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  339. -> angles in degrees: U = 49.0000, D = 49.0000, L = 48.5000, R = 48.5000
  340. 16:17:18:431 [26356] | DEBUG | Adjusted right eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  341. -> angles in degrees: U = 49.0000, D = 49.0000, L = 48.5000, R = 48.5000
  342. 16:17:18:431 [26356] | DEBUG | Rendering to "Oculus Quest2"
  343. 16:17:18:442 [26356] | DEBUG | Detected NVIDIA driver version 566.14 (r565_00)
  344. 16:17:18:475 [26356] | DEBUG | Detected CUDA driver version 12.7
  345. 16:17:18:478 [26356] | DEBUG | Using left eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  346. 16:17:18:478 [26356] | DEBUG | Using right eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  347. 16:17:18:478 [26356] | DEBUG | Pixels per degree: 12.3
  348. 16:17:18:478 [26356] | DEBUG | Source AR is 1.2574 (ideal AR would be 0.9825)
  349. 16:17:18:478 [26356] | DEBUG | Optimal total vertical FOV = 98.000 degrees
  350. 16:17:18:550 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  351. 16:17:18:552 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  352. 16:17:18:553 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  353. 16:17:18:584 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  354. 16:17:18:585 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  355. 16:17:18:585 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  356. 16:17:18:604 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  357. 16:17:18:606 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  358. 16:17:18:607 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  359. 16:17:18:625 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  360. 16:17:18:627 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  361. 16:17:18:628 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  362. 16:17:18:650 [26356] | DEBUG | Successfully initialized VR textures
  363. 16:17:18:650 [26356] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
  364. 16:17:18:650 [26356] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
  365. 16:17:24:554 [26356] | DEBUG | Shutting down Oculus library
  366. 16:17:24:864 [26356] | DEBUG | Initialized Oculus library
  367. 16:17:24:864 [26356] | DEBUG | Created Oculus session
  368. 16:17:24:864 [26356] | DEBUG | VendorId is 0xd23e
  369. 16:17:24:865 [26356] | DEBUG | Reported left eye FOV: U = 1.110613, D = 1.191754, L = 1.279942, R = 1.000000
  370. -> angles in degrees: U = 48.0000, D = 50.0000, L = 52.0000, R = 45.0000
  371. 16:17:24:865 [26356] | DEBUG | Reported right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 1.279942
  372. -> angles in degrees: U = 48.0000, D = 50.0000, L = 45.0000, R = 52.0000
  373. 16:17:24:865 [26356] | DEBUG | Adjusted left eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  374. -> angles in degrees: U = 49.0000, D = 49.0000, L = 48.5000, R = 48.5000
  375. 16:17:24:865 [26356] | DEBUG | Adjusted right eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  376. -> angles in degrees: U = 49.0000, D = 49.0000, L = 48.5000, R = 48.5000
  377. 16:17:24:865 [26356] | DEBUG | Rendering to "Oculus Quest2"
  378. 16:17:24:877 [26356] | DEBUG | Detected NVIDIA driver version 566.14 (r565_00)
  379. 16:17:24:903 [26356] | DEBUG | Detected CUDA driver version 12.7
  380. 16:17:24:905 [26356] | DEBUG | Using left eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  381. 16:17:24:905 [26356] | DEBUG | Using right eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  382. 16:17:24:905 [26356] | DEBUG | Pixels per degree: 12.3
  383. 16:17:24:905 [26356] | DEBUG | Source AR is 1.2574 (ideal AR would be 0.9825)
  384. 16:17:24:907 [26356] | DEBUG | Optimal total vertical FOV = 98.000 degrees
  385. 16:17:24:982 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  386. 16:17:24:984 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  387. 16:17:24:984 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  388. 16:17:25:015 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  389. 16:17:25:015 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  390. 16:17:25:016 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  391. 16:17:25:037 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  392. 16:17:25:038 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  393. 16:17:25:038 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  394. 16:17:25:057 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  395. 16:17:25:059 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  396. 16:17:25:059 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  397. 16:17:25:082 [26356] | DEBUG | Successfully initialized VR textures
  398. 16:17:25:082 [21188] | DEBUG | WARNING: appFrameIndex went back to 0 (expected 398)
  399. 16:17:25:088 [26356] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
  400. 16:17:25:088 [26356] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
  401. 16:17:26:824 [26356] | DEBUG | Shutting down Oculus library
  402. 16:17:27:117 [26356] | DEBUG | Initialized Oculus library
  403. 16:17:27:118 [26356] | DEBUG | Created Oculus session
  404. 16:17:27:118 [26356] | DEBUG | VendorId is 0xd23e
  405. 16:17:27:118 [26356] | DEBUG | Reported left eye FOV: U = 1.110613, D = 1.191754, L = 1.279942, R = 1.000000
  406. -> angles in degrees: U = 48.0000, D = 50.0000, L = 52.0000, R = 45.0000
  407. 16:17:27:118 [26356] | DEBUG | Reported right eye FOV: U = 1.110613, D = 1.191754, L = 1.000000, R = 1.279942
  408. -> angles in degrees: U = 48.0000, D = 50.0000, L = 45.0000, R = 52.0000
  409. 16:17:27:118 [26356] | DEBUG | Adjusted left eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  410. -> angles in degrees: U = 49.0000, D = 49.0000, L = 48.5000, R = 48.5000
  411. 16:17:27:118 [26356] | DEBUG | Adjusted right eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  412. -> angles in degrees: U = 49.0000, D = 49.0000, L = 48.5000, R = 48.5000
  413. 16:17:27:118 [26356] | DEBUG | Rendering to "Oculus Quest2"
  414. 16:17:27:132 [26356] | DEBUG | Detected NVIDIA driver version 566.14 (r565_00)
  415. 16:17:27:158 [26356] | DEBUG | Detected CUDA driver version 12.7
  416. 16:17:27:159 [26356] | DEBUG | Using left eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  417. 16:17:27:159 [26356] | DEBUG | Using right eye FOV: U = 1.150368, D = 1.150368, L = 1.130294, R = 1.130294
  418. 16:17:27:159 [26356] | DEBUG | Pixels per degree: 12.3
  419. 16:17:27:161 [26356] | DEBUG | Source AR is 1.2574 (ideal AR would be 0.9825)
  420. 16:17:27:161 [26356] | DEBUG | Optimal total vertical FOV = 98.000 degrees
  421. 16:17:27:268 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  422. 16:17:27:270 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  423. 16:17:27:270 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  424. 16:17:27:318 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  425. 16:17:27:318 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  426. 16:17:27:319 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  427. 16:17:27:344 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  428. 16:17:27:345 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  429. 16:17:27:347 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  430. 16:17:27:373 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  431. 16:17:27:373 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  432. 16:17:27:375 [26356] | DEBUG | Registering 1588x1616 R8G8B8A8_UNORM
  433. 16:17:27:403 [26356] | DEBUG | Successfully initialized VR textures
  434. 16:17:27:410 [26356] | DEBUG | Detected display cant [L] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = (-0.034, 0.000, 0.000)}
  435. 16:17:27:410 [26356] | DEBUG | Detected display cant [R] {yaw = 0.00, pitch = -0.00, roll = 0.00; pos = ( 0.034, 0.000, 0.000)}
  436. 16:17:27:437 [21188] | DEBUG | WARNING: appFrameIndex went back to 0 (expected 85)
  437. 16:17:54:334 [MAIN ] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000000001C95F4C0, Fullscreen = TRUE, pTarget = 0000000000000000) ...
  438. 16:17:54:897 [MAIN ] | INFO | Redirecting IDXGISwapChain::ResizeBuffers(this = 000000001C95F4C0, BufferCount = 3, Width = 2120, Height = 1696, NewFormat = 24, SwapChainFlags = 0x802) ...
  439. 16:17:54:910 [26356] | DEBUG | Shutting down Oculus library
  440. 16:17:55:122 [MAIN ] | INFO | Resetting runtime environment on runtime 000000002C8BA040.
  441. 16:36:42:400 [20840] | INFO | Redirecting IDXGISwapChain::SetFullscreenState(this = 000000001C95F4C0, Fullscreen = FALSE, pTarget = 0000000000000000) ...
  442. 16:36:42:944 [20840] | INFO | Runtime environment was never initialized on runtime 000000002C8BA040.
  443. 16:36:42:944 [20840] | WARN | Reference count for IDXGISwapChain4 object 000000001C95F4C0 is inconsistent (1).
  444. 16:36:43:387 [MAIN ] | WARN | Reference count for ID3D12CommandQueue0 object 0000000012737960 is inconsistent (1).
  445. 16:36:47:873 [MAIN ] | INFO | Runtime environment was never initialized on runtime 000000002C8BA040.
  446. 16:36:47:873 [MAIN ] | INFO | Destroying runtime environment on runtime 000000002C8BA040.
  447. 16:36:47:889 [MAIN ] | WARN | Reference count for ID3D12Device7 object 0000000012AE7880 is inconsistent (19).
  448. 16:36:49:362 [MAIN ] | INFO | Exiting ...
  449. 16:36:49:362 [MAIN ] | INFO | Uninstalling 451 hook(s) ...
  450. 16:36:50:437 [MAIN ] | INFO | Finished exiting.
  451.  
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