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- @image1 — Main Character Reference
- Keep the character faithful to the uploaded reference image.
- Preserve their face shape, eye color, eye shape, mouth, hairstyle, hair color, ears, race, gender, species, age, markings, and overall silhouette exactly as seen in @image1.
- Transform the character into a futuristic fantasy warrior wearing highly detailed battle armor.
- The armor includes translucent holographic wings and futuristic protective components.
- The character holds a katana with a glowing energy blade, combining traditional Japanese sword design with futuristic energy technology. The sword must be clearly visible and held naturally.
- No arm cannons, wrist-mounted blasters, blaster gauntlets, integrated arm weapons, energy shields, or shield projectors.
- The character is caught mid-flight, soaring through the sky in a dynamic forward-moving action pose.
- Angle the torso and legs naturally to convey speed, momentum, and active flight rather than standing or stationary hovering. The holographic wings complement the movement, and the character's expression conveys determination, strength, and confidence.
- The background depicts fantastical Valhalla, the legendary Norse hall of heroes.
- Show monumental golden halls, ornate Norse architecture, towering pillars, ancient fortifications, celestial mountains, dramatic clouds, and heavenly light. The realm should feel majestic, divine, and otherworldly, blending Norse mythology with epic fantasy.
- Keep the distant scenery slightly less detailed than the character.
- Art style: authentic 256-color VGA pixel art from the early 1990s.
- Make the image resemble a high-quality retro fantasy PC game, using detailed character sprites, deliberate pixel clusters, crisp pixel edges, limited colors, dithered shading, and carefully placed highlights.
- Every element, including the armor, holographic wings, energy blade, and Valhalla architecture, must be rendered as genuine pixel art.
- Use a carefully controlled 256-color palette featuring celestial golds, heavenly whites, mythic blues, and rich fantasy colors.
- Illuminate the scene with dramatic daylight, golden sunlight, pixel-art god rays, and glowing magical particles. The wings and energy blade should emit bright, contrasting pixels to create a luminous effect without smooth gradients or photorealistic lighting.
- The final artwork should evoke an iconic cinematic moment from a lost early-1990s fantasy action-adventure game, with exceptional pixel-art craftsmanship and clear, readable details.
- Scene composition: 21:9 widescreen.
- Use a centered mid-shot showing the torso and above, while preserving enough space to communicate the character's forward flight and display the katana clearly. The character dominates the foreground, with Valhalla's monumental architecture establishing the scale and grandeur of the setting.
- Maintain one coherent character, recognizable anatomy, consistent pixel scale, and the exact identity established by @image1.
- Negative prompt: Low quality, bad anatomy, extra or missing fingers, extra digits, JPEG artifacts, logos, text, watermarks, pointillism, deformed features, blurry faces, cropped subjects, duplications, photorealism, semi-realistic rendering, 3D rendering, smooth CGI, modern AAA graphics, ray-traced lighting, vector art, smooth gradients, anti-aliased edges, excessive color depth, HD textures, pixel filters, modern cities, skyscrapers, ruined urban environments, post-apocalyptic landscapes, arm cannons, wrist-mounted blasters, blaster gauntlets, integrated arm weapons, energy shields, shield projectors, stationary standing poses, static hovering, and missing or obscured katana.
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