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- local toolname = script.Parent.Parent.Parent
- local proximityprompt = script.Parent
- local handle = script.Parent.Parent
- if toolname: FindFirstChild("TouchInerest", true) then
- toolname: FindFirstChild("TouchInterest", true):Destroy()
- end
- proximityprompt.Triggered:Connect(function(player)
- local humanoid = player.Character:FindFirstChildOfClass("Humanoid")
- if humanoid then humanoid:UnequipTools()
- end
- toolname.Parent = player.Character.proximityprompt:Destroy()
- end)
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