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Kuroji

Jump 233: Command & Conquer: Tiberium Wars

Jan 29th, 2018
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  1. Jump #233: Command & Conquer: Tiberium Wars
  2. >Nine of Swords (Cruelty), reversed: Attempting to avert a shameful or regrettable act.
  3. This is a crapsack world, it needs fixing. So yeah.
  4. >Age: 23
  5. >Location: Yellow Zone
  6. >Identity: Drop-In
  7. >Drawbacks: Scrin Beacon (+300)
  8. It's okay, I'd want to exterminate them with the quickness, anyway.
  9. >Tactical Genius (Free, Drop-In)
  10. Not quite on Creed's level, I'm sure, but every little bit helps.
  11. >Health Bars (1200, Drop-In)
  12. This seems eerily familiar...
  13. >Tiberium-Resistant (1000)
  14. This is an absolute must for this jump. I don't want to accidentally bring any tiberium with me.
  15. >Call For Fire (Free, Drop-In)
  16. Being able to call in support fire at the drop of a hat is good. Being able to actually ensure it hits the target is better.
  17. >Silo King (800, Drop-In)
  18. >Propagandist (400)
  19. Now all I need is a catchy slogan. Kane lives in death, jumper lives with bonus charisma? Sure.
  20. >Sound Master (0)
  21. There's a whole lot of cool sound-based technologies here. I'd rather play with them than tiberium, that's a genie that can stay in the bottle as far as any future jumps are concerned. With this I can construct an orbital bass cannon. Or something close enough to it.
  22.  
  23. This is one jump where I will be happy to abuse the fuck out of SupCom tech. Just give me one engineer to set up shop in a remote section of the yellow zone that I start in. That's fine. Beats taking Sajuuk's carcass out of mothballs and using it to build - while something the size of that could build planetside while it's in orbit, it wouldn't be the ideal solution for many a reason.
  24.  
  25. Now I'll take that engineer, and I'll set him to the task of replicating himself. After I've got... oh let's say sixteen of them, I'll set them to the task of building a base. I'll be taking my time, as there's really no reason to cannibalize the planet, after all. At least, most of the planet.
  26.  
  27. After that's been established and the base has some solid defenses, I'll start poking around. Looking to see where in the world other places are to set up shop in the yellow zones. And once THOSE bases are established... we start making some sort of aircraft that can harvest resources via particle beams, and begin mass production of those. In addition to that, making complexes to filter the atmosphere through, since tiberium particles are apparently a thing to worry about in yellow zones, not to mention red zones.
  28.  
  29. With aircraft using the Homeworld method of resource collection, it wouldn't take so long to clean up the Tiberium worldwide so as to be burdensome. In fact, if I use the resources I collect to set up MORE harvesters, back-of-the-envelope calculations say that I could clean up the majority of the world within a year, and the red zones within three years.
  30.  
  31. Of course, since some dick named Kane just set off a liquid tiberium bomb, it means I have to redouble my efforts, but it's certainly doable. Sure, it means I'll take twice as long to get everything done, but it should keep the long term casualties to a minimum. Especially because if I don't do a perfect job at it, eventually tiberium will manifest again and I won't be around to clean up the planet. And if the planet doesn't get cleaned up, it's going to be uninhabitable to humans inside of a century.
  32.  
  33. That is of course when the Scrin invade. Because we need aliens on top of everything else, right? So that's the point that I decide to get serious. Suddenly there are mechs the size of office buildings running around and annihilating aliens, engineers capturing their bases wholesale while the mechs soak up the attacks, and GDI has not the slightest clue what the hell is going on.
  34.  
  35. And although Kane is a cool guy and doesn't afraid of anything etc, after the liquid tiberium bomb went off, I made a point of tracking him down, then just giving him a small self-sufficient warp capable ship so he can go wherever the hell he needs to go, and told him to fuck off to space so as to leave Earth to humanity. Because whatever he is, human is not it. And if he wants to reverse engineer a fusion-powered warp drive, since there's no dilithium in the universe, let him.
  36.  
  37. For that matter, the world's governments can have the husks of my scrapped tech once the planet's free of tiberium. They can probably make something useful out of them, even if I made sure to take away the best bits.
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