Cinealma

No Skips BB Code Edit

Feb 20th, 2017
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  1. TTYD No Skips Route by Almolicious and Cinealma
  2. Timing starts when you accept the file name
  3. [section=prologue]
  4. [b]Prologue[/b]
  5.  
  6. [b]Rougeport[/b]
  7.  
  8. [b]Lord Crump[/b]
  9. ● Mario: Jump x2
  10. ● Superguard
  11. ● Mario: Jump x2
  12. ● Note: It's always faster to fail the action command for the 2nd jump.
  13.  
  14. Goombella joins your party
  15. Break Contact Lens
  16. [b]Toad Bros. Bazaar[/b]
  17. ● -Order Contact Lens
  18. ● -Buy 3 Fire Flowers
  19. ● -Buy 5 Fright Masks
  20. Hit the Save Block (If you don't, Goombella will explain saving to you. If you never save it is faster to have Goombella explain it)
  21. Robbed by Bandit (Don't chase him to get the coins back, you make it up later)
  22. Meet Frankly
  23.  
  24. [b]Rougeport Sewers[/b]
  25.  
  26. [b]Goomba Trio[/b]
  27. ● Mario: Fright Mask
  28.  
  29. Get Pretty Lucky from invisible block
  30. Get Black Key and Plane Curse
  31. Go to the Thousand-Year Door
  32.  
  33. [b]Rougeport[/b]
  34. ● Equip Power Smash (before you go down the pipe)
  35.  
  36. [b]Rougeport Sewers[/b]
  37.  
  38. [b]Blooper Battle[/b]
  39. ● Goombella: Fire Flower
  40. ● Mario: Full Power Smash
  41. ● Goombella: Headbonk x2
  42. ● Mario: Failed Power Smash
  43. Go to Petal Meadows
  44. [/section]
  45. [section=Petal Meadows]
  46. [b]Chapter 1[/b]
  47.  
  48. [b]Petal Meadows[/b]
  49. Collect Close Call on the 2nd screen
  50. Go to Petalburg
  51.  
  52. [b]Petalburg[/b]
  53. Get [b]Turtley Leaf[/b] from bushes in front of Kroop’s house (You can skip this if you feel confident about dodging encounters)
  54. Talk to Mayor Kroop
  55. E-Mail on the way to the gate
  56.  
  57. Get [b]POW block[/b] in box
  58.  
  59. [b]Bald Clefts[/b]
  60. ● Mario: POW Block
  61.  
  62. Get [b]POW Block[/b] from bush
  63.  
  64. [b]Bristles[/b]
  65. ● Mario: POW Block
  66.  
  67. Get [b]Fire Flower[/b] from Block
  68. Hit heart block (Or use turtley leaf if low on coins)
  69.  
  70. [b]Shhwonk Fortress[/b]
  71.  
  72. Thwomp Quiz
  73. Q1: “Stone Keys” (1st Answer)
  74. Q2: “16 Coins” (3rd Answer)
  75. Q3: “Kroop” (4th Answer)
  76. Q4: “Hooktail Castle” (2nd Answer)
  77. Q5: “Go Through a Pipe” (3rd Answer)
  78.  
  79. Get Moon Stone
  80.  
  81. [b]Fuzzy Battle[/b]
  82. ● Mario: Fire Flower
  83.  
  84. Get Sun Stone
  85.  
  86. [b]Fuzzy Battle[/b]
  87. ● Mario: Fright Mask
  88.  
  89. [b]Gold Fuzzy Battle[/b]
  90. ● Mario: Full Power Smash
  91. ● (Fuzzy horde appears)
  92. ● Goombella: Headbonk x2 on Gold Fuzzy
  93. ● Guard Fuzzy horde
  94. ● Superguard Gold Fuzzy
  95. ● Mario: Jump x2 on Gold Fuzzy
  96. ● Goombella: Headbonk x2 on Gold Fuzzy (x1 if you land the superguard)
  97.  
  98. Get [b]Multibounce[/b] from block
  99. Go Back to Petal Meadows
  100.  
  101. [b]Petal Meadows[/b]
  102. Koops joins your party
  103. Get Fire Flower from block
  104. Go to Hooktail Castle
  105. [/section]
  106. [section=Hooktail Castle]
  107. [b]Hooktail Castle[/b]
  108. Get [b]Power Bounce[/b] in first hall from block
  109. Koops’ Dad letter (don’t read)
  110.  
  111. [b]Red Bones Battle[/b]
  112. ● Koops: Fire Flower
  113. ● Mario: Failed Power Smash
  114. ● Level up! (FP > 10)
  115.  
  116. Do the staircase puzzle to get the key
  117. Go all the way to the right and get Black Key from chest
  118. Get Paper Curse
  119. Get Attack FX R
  120. (Pause while unspinning to skip animation)
  121. Read Email (Do this now or the game will explain emails every time)
  122.  
  123. [b]Unequip:[/b]
  124. ● Power Smash
  125. [b]Equip:[/b]
  126. ● Power Bounce
  127. ● Attack FX R
  128.  
  129. Backtrack to Red Bones room and get Castle Key
  130. Go back to Save Block/Big Green block room
  131. In Upper Hallway, hit first “!” block
  132. Use Koops to hit 2nd “!” block
  133. In big green block room, grab life shroom on the way up with Koops.
  134.  
  135. Ms. Mowz Cutscene
  136. Get Castle Key
  137.  
  138. [b]Dry Bones[/b]
  139. ●Mario: Run Away (You can do 8 frame perfect pauses here to skip this, but lol)
  140.  
  141. Go through locked door
  142. Get last Castle Key and go through big locked door
  143.  
  144. [b]Boss: Hooktail[/b]
  145. ● Mario: Power Bounce x9
  146. ● Koops: Shell Toss
  147. ● Guard Hooktail Fire
  148. ● Mario: Power Bounce x8
  149. ● Koops: Shell Toss (If at any point you get less than these numbers, just jump and shell shot until her cutscene activates. DO NOT use FP)
  150. ● Guard Hooktail Foot
  151. ● Hooktail Cutscene (Answer “Yes” for 1000 coins to take 5HP of damage)
  152. ● Mario: Power Bounce x8
  153. ● Koops: Shell Toss
  154. [/section]
  155. [section=Pre-Chapter 2]
  156. [b]Peach Segment[/b]
  157. Enter shower area and leave immediately to open door
  158. Visit TEC
  159.  
  160. [b]Bowser Segment[/b]
  161. Walk to the end of the hall
  162.  
  163. [b]Intermission[/b]
  164. Go back to the Thousand-Year Door
  165. Go to Boggly Woods
  166. [/section]
  167. [section=Boggly Woods]
  168. [b]Chapter 2[/b]
  169.  
  170. [b]Boggly Woods[/b]
  171. Go right for Shadow Sirens cutscene
  172. Go to the Great Tree
  173. Get [b]FP Plus[/b] by the running water to the left of the tree
  174.  
  175. Leave Great Tree for Flurrie cutscene
  176. Go to Flurrie’s House
  177. Get [b]P-Down, D-Up[/b] in the hidden block on the way to Flurrie’s (This block is on the stump behind the first full grass patch)
  178. Raise Plane panel
  179. Talk to Flurrie
  180. Leave Flurrie’s house for Shadow Sirens cutscene
  181. Go back to the Shadow Sirens
  182. Get [b]Quake Hammer[/b] in the block on the way to the Shadow Sirens
  183.  
  184. [b]Shadow Sirens[/b]
  185. ● Koops: Power Shell
  186. ● Mario: Jump x2 on Marilyn
  187. ● Guard all attacks (You can superguard Vivian and Marilyn in order to skip an Earth Tremor bar)
  188. ● Koops: Power Shell
  189. ● Mario: Full Earth Tremor (4 Bars if superguards landed)
  190.  
  191. Grab necklace
  192. Go back to Flurrie’s House
  193. Flurrie joins your party
  194. Go back to Great Tree
  195. (E-mail on screen with great tree)
  196. Blow away secret entrance and enter Great Tree
  197. [/section]
  198. [section=The Great Tree]
  199. [b]The Great Tree[/b]
  200.  
  201. [b]X-Nauts[/b]
  202. ● Mario: Fright Mask
  203.  
  204. Go to the top of the tree (where the cells are)
  205. Enter storage room
  206.  
  207. [b]X-Naut[/b]
  208. ● Mario: Power Bounce x4
  209.  
  210. Get [b]Ultra Shroom[/b] from Chest
  211. Get Red Key and unlock Elder
  212. Get [/b]Power Punch[/b] on the way back to Tree Entrance (You can hold R while going off the ledge to cancel forward momentum and land closer to the bush)
  213. Get 10 Punies and Puni Orb
  214. Use Puni Orb to make Pipe appear
  215.  
  216. [b]X-Nauts[/b]
  217. ● Mario: Fright Mask
  218. ● Level up! (FP > 15)
  219.  
  220.  
  221. Blow Punies across gap (unlock door while they are in bubbles, save this for later if on JP to avoid a crash)
  222. 10 Jabbi fight
  223. Get Blue Key
  224. Backtrack to bubble room
  225. Pick up [b]Thunder Rage[/b] from the bush in the bubble room (You can hold R while going off the ledge to cancel forward momentum and land closer to the bush)
  226. Go back to cells and release all Punies (leave 10 punies in the bubble room on your way up)
  227. Go back to bubble room and blow the 91 Punies across
  228.  
  229. Run by Pider using Flurrie in the zig zag room
  230. Reveal Hidden block below Damage Dodge P with Koops (switch fast) (You can also walk to the very edge and hit the block with your hammer)
  231. Grab Damage Dodge P (If you miss it you will come back for it later)
  232.  
  233. 100 Jabbi fight
  234. Lock the Punis in the cage
  235. Use paper mode to get out of the cage and go down the pipe. Hit the switch.
  236. Backtrack to the room where you got the blue key
  237. The order of the switches is Sun-Moon-Puni-Star
  238. Get super boots
  239. Backtrack to the punis and smash the floor panels (if you missed Damage Dodge P grab it here)
  240. Blow the punis down the hole
  241. Take the punis back up the pipe and smash the floor panel. Blow them through the hole down on to the stump and go through the pipe
  242. Do the water room puzzle
  243. Take the punis down to the basement of the tree and activate the escape
  244. Head up to the room where you get the blue key (Leave the Punis behind, you don't need them)
  245.  
  246. [b]X-Nauts[/b]
  247. ● Mario: Fright Mask
  248.  
  249. Go up to the top of the tree
  250.  
  251. [b]Boss: Magnus Von Grapple[/b]
  252. ● Koops: Power Punch on Mario
  253. ● Mario: Power Bounce x7
  254. ● Superguard Magnus Attack
  255. ● Koops: Shell Toss
  256. ● Mario: Power Bounce x6
  257. ● Magnus creates fists
  258. ● Mario: Power Bounce x6
  259. ● Koops: Shell Toss (if needed)
  260. [/section]
  261. [section=Pre-Chapter 3]
  262. [b]Peach Segment[/b]
  263. Visit TEC for dancing (just walk around the door until it opens)
  264.  
  265. [b]Bowser Segment[/b]
  266. Beat 1-1 (161 is best possible time, 160 if you get the meats)
  267.  
  268. [b]Intermission[/b]
  269. (Peach e-mail outside Great Tree)
  270. Leave Boggly Woods and grab Damage Dodge in the sewers
  271. Go to The Thousand-Year Door
  272.  
  273. [b]Howz of Badges[/b]
  274. ● -Sell Damage Dodge
  275. ● -Sell Damage Dodge P
  276. ● -Sell P-Down, D-Up P
  277. ● -Sell FP Plus
  278. ● -Sell Attack FX R
  279. ● -Sell Close Call
  280. ● -Sell Pretty Lucky
  281. ● -Buy Power Rush
  282.  
  283. [b]Toad Bros Bazaar[/b]
  284. ● -Buy Contact Lens
  285.  
  286. [b]Charlieton[/b]
  287. ● -Buy Mega Rush from Charlieton (Go to the area with the blimp if he doesn't have it, in order to reset his inventory)
  288.  
  289. [b]West Side Goods[/b]
  290. ● -Buy Dried Shroom
  291. ● -Buy Dizzy Dial (Get Mushroom)
  292. ● Answer anything for first question, “Yellow” for second
  293. ● -Buy 1 Thunder Bolt
  294.  
  295. Talk to Don Pianta
  296. ● -Store 1 Thunder Bolt, 1 Dizzy Dial, 1 Dried Shroom, 1 Mushroom
  297. ● -Sell Ultra Shroom
  298.  
  299. [b]Toad Bros Bazaar[/b]
  300. ● -Buy 6 Fright Masks
  301. ● -Store Ice Storm
  302.  
  303. Go to Rougeport Harbor and talk to Francesca
  304. Give Lumpy 300 coins
  305. Go Back to Don Pianta and get Blimp Ticket
  306. (e-mail on way to blimp)
  307. Go to Glitzville
  308. [/section]
  309. [section=Chapter 3]
  310. [b]Chapter 3[/b]
  311.  
  312. [b]Glitzville[/b]
  313. Go inside the lower lobby doors
  314. Sign up to be a fighter
  315.  
  316. ● For the 5 fights you use fright masks on, you only have 1 extra. Do not waste your extra unless it is absolutely necessary. You need 1 star point from these battles to not be over-leveled, but it is ok to normally kill 2-3 enemies.
  317.  
  318. [b]Rank 19: Goomba Bros.[/b]
  319. ● Standard - Appeal, Powershell
  320.  
  321. [b]Rank 18: KP Koopas[/b]
  322. ● Standard - Fright Mask
  323. ● Don't Use Items - Spin Jump, Quake Hammer
  324.  
  325. [b]Rank 17: Pokey Triplets[/b]
  326. ● Standard - Fright Mask
  327. ● Don't Use Items - Quake Hammer, Power Shell
  328.  
  329. [b]Rank 16: Dead Bones[/b]
  330. ● Standard - Power Shell
  331. ● Don't Attack With Partner - Quake Hammer
  332. ● Don't Use Flower Points - Hammer, Shell Toss
  333.  
  334. [b]Rank 15: Spike Storm[/b]
  335. ● Standard - Fright Mask
  336. ● Don't Use Items - Earth Tremor
  337.  
  338. [b]Rank 14: Hand-It-Overs[/b]
  339. ● Standard - Fright Mask
  340. ● Don't Use Items - Gale Force, Power Bounce
  341.  
  342. [b]Rank 13: Mind Bogglers[/b]
  343. ● Standard - Fright Mask
  344. ● Don't Use Items - Gale Force
  345.  
  346. After you rank up to #13, Go outside and get Yoshi Egg
  347.  
  348. [b]Souvenir Shop[/b]
  349. ● Withdraw Ice Storm
  350. ● Buy 5 Earthquakes
  351.  
  352. You should have 5 Earthquakes, 1 Ice Storm, 1 Thunder Rage, 1 Life Shroom and 2 Fire Flowers.
  353.  
  354. (E-mail entering the Glitz Pit after getting Yoshi egg)
  355.  
  356. [b]Rank 12: Punk Rocks[/b]
  357. ● Standard - Earthquake
  358. ● Don't Use Items - Quake Hammer
  359.  
  360. [b]Rank 11: Bomb Squad[/b]
  361. ● Standard - Fire Flower
  362. ● Don't Use Items - Multibounce, Powershell
  363.  
  364. [b]Armored Harriers (before Yoshi)[/b]
  365. ● Mario: Run Away
  366.  
  367. Yoshi hatches and joins your part
  368.  
  369. [b]Rank 10: Armored Harriers[/b]
  370. ● Standard - Gulp
  371.  
  372. [b]Rank 10: Armored Harriers[/b]
  373. ● Mario: Defend
  374. ● Yoshi: Gulp
  375. ● Mario: Defend
  376. ● Yoshi: Gulp
  377.  
  378. Beat Armored Harriers: Level up! (FP > 20)
  379.  
  380. Enter Major League
  381.  
  382. [b]Rank 9: Tiny Spinies[/b]
  383. ● Standard - Earthquake
  384. ● Don't Use Items - Quake Hammer, Gulp
  385.  
  386. [b]Rank 8: Poker Faces[/b]
  387. ● Standard - Quake Hammer
  388. ● Don't Attack With Mario - Superguard
  389. ● Don't Use Flower Points - Superguard
  390. ● Don't Use Your Hammer - Superguard
  391.  
  392. After you get to rank #8, Get Super Hammer
  393. Break Block in Minor League locker room
  394. Get Dubious Paper confiscated
  395.  
  396. [b]Rank 7: Shell Shockers[/b]
  397. ● Standard - Earthquake, Ice Storm, Power Bounce
  398. ● Don't Attack With Mario - Earthquake, Ice Storm, Ground Pound
  399. ● Don't Use Items - Power Bounce, Gulp
  400. ● Don't Use Your Jump - Earthquake, Ice Storm, Ground Pound
  401.  
  402. [b]Rank 6: The Fuzz[/b]
  403. ● Standard - Earthquake, Jump
  404. ● Don't Attack With Mario - Earthquake, Shell Toss
  405. ● Don't Use Items - Gulp, Power Bounce
  406. ● Don't Use Your Jump - Earthquake, Shell Toss
  407.  
  408. [b]Rank 5: Magikoopa Masters[/b]
  409. ● Standard - Thunder Rage, Fire Flower
  410. ● Don't Use Items - Power Bounce, Gulp
  411.  
  412. [b]Rank 4: Craw Daddy[/b]
  413. ● Standard - Gale Force
  414. ● Don't Attack With Partner - Power Smash
  415. ● Don't Use Flower Points - Hammer, Shell Toss
  416.  
  417. Beat Rank #4 or #5 (depending on star points): Level up! (BP > 6)
  418.  
  419. Go to telephone booth to get Key
  420. Go to storage room
  421.  
  422. Blow away/break boxes and hit switch to reveal staircase
  423. Go left and into the vent and listen to Grubba/Jolene
  424.  
  425. [b]Rank 3: Hamma, Bamma, and Flare[/b]
  426. ● Standard - Earthquake, Earth Tremor
  427. ● Don't Attack With Mario - Earthquake, Gulp
  428. ● Don't Use Items - Earth Tremor, Power Shell
  429. ● Don't Use Special Moves - Earthquake, Gulp
  430.  
  431. You need the badges Power Bounce, Multibounce, Power Rush, and Mega Rush equiped before going into this fight and for the rest of the chapter
  432.  
  433. [b]Rank 2: Chomp Country[/b]
  434. Note: Get into peril during Chomp Country by blocking one chomp (-4 HP) and letting the other attack you (-5 HP)
  435. ● Standard - Multibounce In Peril
  436. ● Don't Attack With Mario - Gulp
  437. ● Don't Use Flower Points - Hammer In Peril
  438. ● Don't Use Your Jump - Gulp
  439.  
  440. [b]Rank 1: The Koopinator[/b]
  441. ● Standard: Quake Hammer, Jump
  442. ● Don't Attack With Mario - Gale Force
  443. ● Don't Use Flower Points - Hammer
  444. ● Don't Use Your Hammer - Gale Force
  445. ● Don't Use Your Jump - Quake Hammer
  446.  
  447. Register for Rawk Hawk fight
  448. Pick up Ice Storm in Major League locker room
  449. Escape locker room and make your way to the ring
  450. You need the badges Power Bounce, Multibounce, Power Rush, and Mega Rush equiped before going into this fight
  451.  
  452. [b]Rawk Hawk[/b]
  453. ● Mario: Power Bounce x7
  454.  
  455.  
  456. Backup strat: Defend x3 (do not guard any attacks) will put you in Peril
  457. Note: Watch for falling ceiling items and adjust accordingly to make sure you’re at 1HP for the Power Bounces
  458.  
  459. Go to Grubba’s office from Champion room and chase after him
  460.  
  461. [b]Boss: Macho Grubba[/b]
  462. ● Mario: Power Bounce x4
  463. ● Yoshi: Ice Storm (hopefully freezes him to skip power up)
  464. ● Grubba Powers Up
  465. ● Mario: Power Bounce x4
  466.  
  467. Note: You can do 6 Power Bounces and then Jump x2 if you are low on FP. Just make sure you do 60 HP of damage before he takes his second turn
  468.  
  469. Level Up! (BP > 9)
  470. [/section]
  471. [section=Pre-Chapter 4]
  472. [b]Peach Segment[/b]
  473. Visit TEC
  474. Ride Elevator Up
  475. Go right and change into X-Naut
  476. Talk to Grodus
  477. Change back to Peach
  478.  
  479. [b]Bowser Segment[/b]
  480. Talk to Puni Elder
  481.  
  482. [b]Intermission[/b]
  483. Leave Glitzville
  484.  
  485. [b]Rougeport[/b]
  486. (Peach e-mail before grate)
  487. Get rejected by Twilight Pipe
  488. Go to Thousand-Year Door
  489. (e-mail leaving frankly's house)
  490. Talk to Darkly
  491. Go to Twilight Town
  492. [/section]
  493. [section=Twlight Town and Creepy Steeple]
  494. [b]Chapter 4[/b]
  495.  
  496. [b]Twilight Town[/b]
  497. Go Talk to Gatekeeper
  498. Talk to shop manager’s Wife
  499. See Mayor turned into a pig
  500. See gatekeeper turned into a pig
  501.  
  502. Get Shop Key with Koops
  503. Get Black Key
  504.  
  505. Pick up [b]Life Shroom[/b]
  506. Pick up [b]Boo’s Sheet[/b]
  507. Get Tube Curse
  508. (e-mail leaving shop)
  509. Go to Creepy Steeple
  510.  
  511. [b]Creepy Steeple[/b]
  512.  
  513. Drop down into the well
  514.  
  515. [b]Buzzy Beetle[/b]
  516. ● Buzzy Beetle first attack
  517. ● Mario: swap partner out
  518. ● Partner: swap partner out
  519. ● Don’t guard Buzzy Beetle attack
  520. ● Mario: swap partner out
  521. ● Partner: swap partner out
  522. ● Don’t guard Buzzy Beetle attack
  523. ● Mario: Run Away
  524.  
  525. Go inside the Steeple
  526. Release the Boos (Guess 50 for 1 coin)
  527. Talk to the Boo and answer “No”
  528.  
  529. Go through bottom door
  530. Hit red “!” switch once
  531. Go up the stairs and grab Steeple Key
  532. Go through top door in boo room
  533. Hit red “!” switch twice
  534. Go to the top of the steeple
  535.  
  536. [b]Boss: Doopliss[/b]
  537. ● Mario: Power Bounce x7
  538. ● Doopliss Copies Mario
  539. ● Partner: Boo Sheet on Mario
  540. ● Mario: Jump x2
  541.  
  542. End of Chapter?
  543.  
  544. [b]Creepy Steeple[/b]
  545. Make your way back to Twilight Town
  546. Run Away from Doopliss
  547.  
  548. [b]Twilight Town[/b]
  549. Find Superbomb
  550. Vivian Joins your party
  551. Run away from Doopliss again
  552. Go Back to Creepy Steeple
  553.  
  554. [b]Creepy Steeple[/b]
  555. Go into well and make your way to the room with the parrot
  556. Get [b]Power Plus[/b]
  557. Get [b]The Letter “P”[/b]
  558. Get Steeple Key
  559.  
  560. Go back to Doopliss and spell his name out
  561. Chase him back to Creepy Steeple
  562.  
  563. Hit top red “!” switch once
  564.  
  565. [b]Boss: Doopliss[/b]
  566. ● Mario: Power Bounce x7
  567.  
  568. Vivian really joins your party
  569. [/section]
  570. [section=Pre-Chapter 5]
  571. [b]Peach Segment[/b]
  572. TEC Quiz
  573. Q1: Thousand-Year Door Opens (2nd Answer)
  574. Q2: To conquer the world (1st answer)
  575. Q3: A 1,000 year-old demon’s soul (3rd answer)
  576. Q4: Bring the demon back to life (2nd answer)
  577. Q5: Crystal Stars (3rd Answer)
  578.  
  579. [b]Bowser Segment[/b]
  580. Beat 2-1 (153 is best possible)
  581.  
  582. [b]Intermission[/b]
  583. Leave Twilight Town
  584. Go to The Thousand-Year Door
  585. Talk to Flavio in Rougeport Bar
  586. Talk to Flavio again at the harbor
  587. Talk to Frankly
  588. Break into Bobbery’s House
  589. Talk to Podley to get the [b]Old Letter[/b]
  590. Give Bobbery the old letter
  591. (e-mail in rogueport square)
  592. Go to Keelhaul Key by boat
  593.  
  594. Note: Pay Gus both times you pass him in this segment. It’s only 20 coins.
  595. [/section]
  596. [section=Keelhaul Key]
  597. [b]Chapter 5[/b]
  598.  
  599. [b]Keelhaul Key[/b]
  600. Go right and fight embers
  601.  
  602. [b]Embers[/b]
  603. ● Mario: Art Attack
  604.  
  605. Hit invisible block by cliff area
  606. Get [b]Thunder Rage[/b] in Yellow box
  607. Go to Bobbery
  608.  
  609. [b]Embers[/b]
  610. ● First strike with hammer
  611. ● Mario: Thunder Rage
  612. ● Yoshi: Gulp
  613.  
  614. Level Up! (BP > 12)
  615.  
  616. Knock Down Bobbery
  617. [b]Get a coconut[/b]
  618. Go back to Flavio and trade the coconut for the Chuckola Cola
  619. Go back to Bobbery and give him the Chuckola Cola
  620. Bobbery joins your party
  621. Go back to flavio and lead him to the door, open it with Bobbery (Hammer the tall statue 4 times and spin jump on the small statue 3 times)
  622. [/section]
  623. [section=Pirate's Grotto]
  624. [b]Pirate's Grotto[/b]
  625.  
  626. Use Yoshi to cross the floor spikes
  627. Use Yoshi hover to go past the Bullet Bill Blaster
  628. Go up the cliffs and head left
  629. Use Koops to hit the “!” switch
  630. Get the key and head back down to the locked door in the save block room
  631. Use tube mode to get by the wall spikes
  632. Use Bobbery to blast away the wooden planks
  633. Do the two cannon skips by going into paper mode and going above the first cannons and in front of the second cannons
  634. Talk to black chest
  635.  
  636. [b]Embers[/b]
  637. ● Mario: Art Attack
  638.  
  639. Get Boat Curse
  640. On the way back, get hit by one of the bullet bills
  641.  
  642. [b]Bullet Bills[/b]
  643. ● Mario: Swap Partners
  644. ● Partner: Swap to Yoshi
  645. ● DON'T Block (You should be at 2 HP after this) (in the event that a bullet bill targets the partner, just fall in the water later) (this is optional, but it will be slower to get into peril later)
  646.  
  647. Head back up to the top and use boat mode to sail back to the first room and get the [b]gate handle[/b]
  648. Go back to the third room of grotto and use the gate handle
  649. Go back up to the top and go down the waterfall and through the gate
  650. Dodge the waves and head to the right (If one is coming right at you, move backwards for a moment before going up/down)
  651.  
  652. Complete the puzzle to get the toads to dry land
  653. Go into the area with Cortez's ship. At this point, fall in the water until you are at 1HP
  654. Enter Cortez's room
  655.  
  656. [b]Boss: Cortez (3 phases, 20 HP each)[/b]
  657.  
  658. ● Mario: Power Bounce x3
  659. ● Mario: Power Bounce x3
  660. ● Mario: Power Bounce x3
  661.  
  662. (If you level here, get into peril on the water)
  663.  
  664. Go back to the room with the toads and blow up the wall
  665.  
  666. [b]Boss: Lord Crump[/b]
  667.  
  668. ● Power Bounce x4
  669. ● Crump Heals
  670. ● Yoshi: Boo Sheet on Mario
  671. ● Guard Crump's attack lest you burn a life shroom
  672. ● Mario: Power Bounce x4
  673. [/section]
  674. [section=Pre-Chapter 6]
  675. [b]Peach Segment:[/b]
  676.  
  677. Go up to the potion room
  678.  
  679. Place the potions in the order: Red Blue Yellow Green
  680. Play the minigame. Make sure you get around 30 seconds for cooking, the timer is lenient but not very
  681. Upload the disk drive
  682. Go back to the room and drink the green potion
  683. Go back to tech
  684.  
  685. [b]Bowser Segment:[/b]
  686. Mash Text
  687.  
  688. [b]Intermission[/b]
  689. Go talk to Don Pianta
  690. Take the boat to Keelhaul and go get the [b]wedding ring[/b]
  691. Take it back to Franky and Franchesca
  692. Go back to Don Pianta and get the train ticket
  693. Enter the train
  694. [/section]
  695. [section=Excess Express]
  696. [b]Chapter 6[/b]
  697.  
  698. [b]Sales Stall (Express Excess Shop)[/b]
  699. ● -Buy 3 Boo Sheets
  700. ● -Withdraw 1 Thunder Bolt
  701.  
  702.  
  703. Tell the conductor about the “sticky, yummy threat”
  704. Talk to Pennington in the Kitchen
  705. Examine the floor in front of room 3
  706. Talk to Heff. T
  707. Get the Galley Pot from the drawer
  708. Talk to Pennington in Room 6
  709.  
  710. Talk to Sylvia in Room 8 to find out about Bub’s present
  711. Talk to Bub twice
  712. Talk to the conductor
  713. Get the [b]autograph[/b] from the engineer
  714. Give Bub the autograph
  715.  
  716. Talk to the conductor to learn about the missing blanket
  717. Use Vivian to talk to the ghost in room 4
  718. Get [b]Diary[/b] from the baggage car
  719. Give Diary to the ghost
  720. Give blanket to the conductor (Receive Mushroom)
  721. Go to sleep in room 5
  722.  
  723. (e-mail in dining car)
  724. Talk to Pennington in room 6
  725. Get [b]vital paper[/b] in Room 1
  726. Give Pennington the Vital Paper
  727. Use Vivian to catch Zip Toad in Room 5
  728. Return the briefcase
  729. [/section]
  730. [section=Riverside and Smorg]
  731. [b]Riverside Station[/b]
  732. Talk to the Riverside worker to get the Key
  733. Unlock the door and head inside
  734. Use Tube Mode to hit the blue “!” switch
  735. Go up the stairs and get the Station Key in the next room
  736. Unlock the door and go outside
  737. Blow away the posters with Flurrie
  738. Use Tube Mode to get down the vertical tunnel
  739.  
  740. [b]3 Goomba Fights[/b]
  741.  
  742. ●Multibounce on all Goombas
  743.  
  744. Level up! (BP > 15)
  745.  
  746. Hit the “!” switches as instructed
  747. Get the Ultra Boots
  748. Drop down the grate (Pause as you unspin to cancel the animation)
  749. While paused, equip [b]power plus[/b]
  750. Spring out of the room and get the Elevator Key
  751.  
  752. Get Thunder Rage in the area outside from invisible block
  753. Ride elevator up and hammer Smorgs away
  754. Pull switch and hit blue “!” switch
  755. Get back on the Excess Express
  756. (e-mail in front of train)
  757.  
  758. Go to sleep
  759. (e-mail leaving cabin 5)
  760. Go talk to Engineer
  761.  
  762. Get rid of Smorg’s in the baggage car
  763.  
  764. [b]Boss: Smorg[/b]
  765. ● Yoshi: Thunder rage
  766. ● Mario: Spin Jump
  767. ● Yoshi: Thunder Bolt
  768. ● Mario: Spin Jump
  769. ● Guard Smorg Attack to be put in peril (if you miss this guard it's run over unless you have a lifeshroom or saved)
  770. ● Mario: Spin Jump
  771.  
  772. Go to Poshley Sanctum
  773. Spring Jump up on the poles to reveal the pipe (You can skip one of these poles by spring jumping in front of the 5th shadow on the left under the window)
  774. Grab the Garnet Star
  775. Leave Sanctum
  776. [/section]
  777. [section=Pre-Chapter 7]
  778. [b]Peach Segment[/b]
  779. Visit TEC
  780.  
  781. [b]Bowser Segment[/b]
  782. Beat 3-1 (156 is best possible)
  783.  
  784. [b]Intermission[/b]
  785. (peach e-mail leaving train)
  786. Go to The Thousand-Year Door
  787. Go to the Trouble Center (pay Gus)
  788. Take on Frankie’s trouble
  789. (e-mail in front of Frankly's house)
  790. Go to Chet Rippo in the sewers
  791. -Raise BP (15), Lower HP (5)
  792.  
  793. Get Ultra Hammer
  794. Talk to Frankie about the trouble
  795. Get 999 coins from Lumpy
  796. Talk to Professor Frankly to learn about Fahr Outpost
  797. Get the [b]wedding ring[/b] (pay Gus again)
  798. Give Frankie the wedding ring to get the gold card
  799. Go to Pianta Parlor and buy exactly [b]204 piantas[/b]
  800. Buy [b]6 Power Rushes[/b] from the Pianta Parlor
  801. De-equip Power Plus
  802. Equip all [b]6 power rushes[/b]
  803. Go to Fahr Outpost
  804. [/section]
  805. [section=Fahr Outpost and General White]
  806. [b]Chapter 7[/b]
  807.  
  808. [b]Fahr Outpost[/b]
  809. Go all the way right
  810. Speak to the Mayor with Bobbery out
  811. Go back to Rougeport sewers
  812. Break the large blocks blocking the warp pipes and hit all the switches
  813.  
  814. [b]The Hunt for General White[/b]
  815. 1. Go to Petalburg and talk to Kroop
  816. 2. Go to Keelhaul and talk to Pa-Patch
  817. Enter Keelhaul Galleria and withdraw 4 Boo Sheets and 2 Thunder Bolts
  818. 3. Go to Glitzville and talk to Podler
  819. 4. Go to the Great Tree and talk to first Puni inside
  820. 5. Go to Poshley Heights and talk to Goldbob (give him all your coins)
  821. 6. Go to Twilight Town and talk to the Twilighter by the Inn
  822. 7. Go back to Fahr Outpost
  823. Wake up General White
  824. Go to the Moon
  825. [/section]
  826. [section=Xnaut Fortress]
  827. [b]Moon[/b]
  828. Go 3 screens to the right and blow up the rock to reveal the pipe
  829. Enter the X-Naut Fortress
  830. Equip [b]Multibounce[/b]
  831.  
  832. [b]X-Naut Fortress[/b]
  833.  
  834. [b]X-Nauts[/b]
  835. ● Mario: Multibounce
  836.  
  837. Level up! (BP > 18)
  838.  
  839. Equip [b]Power Plus[/b]
  840.  
  841. Go to the first electric tile room and get the elevator key
  842. Go to Sublevel 1
  843. Go right and enter access code (014029)
  844.  
  845. [b]Thwomp Quiz[/b]
  846. Q1: Elevator Key (3rd answer)
  847. Q2: Koopie Koo (4th answer)
  848. Q3: 6 Feet (2nd answer)
  849. Q4: Hooktail’s Belly (3rd answer)
  850. Q5: Prince Mush (1st answer)
  851. Get Elevator Key
  852. Go to Sublevel 2
  853.  
  854. Go left to the second electric tile room and get card key
  855. Go all the way right to Grodus’ office and get a card key
  856. Go to Sublevel 3
  857.  
  858. Go left to the third electric tile room and get card key (You can make the tiles move faster by going on to them while riding yoshi then hopping off)
  859. Pick up the [b]HP Drain[/b] in this room
  860. Go right and use the 3 card keys
  861.  
  862. Navigate the room and hit the stairs switch
  863. Hover with Yoshi to get the card key
  864. Go through the pipe and do the background puzzle again
  865. Use Card key to enter the final room
  866.  
  867. [b]Boss: Magnus Von Grapple 2.0[/b]
  868. ● Mario: Power Bounce x5
  869. [/section]
  870. [section=Pre-Chapter 8]
  871. [b]Bowser Segment[/b]
  872. Go into Poshley Sanctum
  873.  
  874. [b]Intermission[/b]
  875. Go to Sublevel 4 and talk to TEC
  876. Head to sublevel 2 and go 2 rooms to the left
  877. Leave the X-Naut Fortress via teleport
  878. Open The Thousand-Year Door
  879. [/section]
  880. [section=Chapter 8 P.1]
  881. [b]Chapter 8[/b]
  882.  
  883. Run past swoopulas on first staircase
  884. Get the [b]shooting star[/b]
  885. Avoid Bombshell Bills by running between them with Yoshi or using Vivian for safety
  886. Do cannon skip 1 (Spring jump up to the lamp above the cannons)
  887.  
  888. Go through Spike Room
  889. Go through Fire Bar room (there is a hidden boo sheet on the stand between the 2 fire bars if you want an extra)
  890.  
  891. [b]Dark Bones[/b]
  892.  
  893. ● Mario: Multibounce
  894. ● Yoshi: HP Drain on Dark Bones
  895.  
  896. Level Up! (BP > 21)
  897.  
  898. Get Palace Key
  899.  
  900. Run between Bombshell Bills (or use Vivian)
  901. Do cannon skip 2
  902.  
  903. Run between second Bombshell Bills (or use Vivian)
  904. Do cannon skip 3
  905.  
  906. Endless Room
  907. Down - Down - Up - Up - Down - Up - Down
  908.  
  909. Break Chain Chomp statues outside the Riddle Tower with Bobbery to reveal pipes
  910. Hit blue “!” switches to reveal boat panels
  911.  
  912. Go right to Gloomtail
  913.  
  914. [b]Gloomtail[/b]
  915. ● Mario: Power Bounce x6
  916.  
  917. Get the Star Key
  918. Make your way back to the Riddle Tower
  919. Use the Boat panels to reach the Riddle Tower
  920.  
  921. [b]Riddle Tower[/b]
  922. 1F Bottom Left: Hit lift switch 3 times, right switch 2 times
  923. 1F Top Left: Break Gray block and leave
  924. 1F Top Right: Run through the wall and hit the switch
  925. 1F Bottom Right: Blow away center with Flurrie
  926. 2F Bottom Left: First Strike Dull Bones, Red Bones, Dry Bones, then Dark Bones
  927. 2F Top Left: Break 2 Gray blocks and leave
  928. 2F Top Right: Blow up wall with Bobbery
  929. 2F Bottom Right: Hit invisible Block
  930. 1F Top Left: Break Last Block and get key
  931. 2F Top Left: Get Key
  932. 3F: Insert Star Key, Insert all Palace Keys
  933.  
  934. [b]Shadow Sirens[/b]
  935. ● Mario: Jump on Beldam x2
  936. ● Yoshi: Boo Sheet on Mario
  937. ● Guard Attacks
  938. ● Mario: Power Bounce Doopliss x3
  939. ● Yoshi: Defend
  940. ● Guard Attack
  941. ● Mario: Power Bounce Marilyn x3
  942.  
  943. Level Up! (BP > 24)
  944. [/section]
  945. [section=Chapter 8 P.2]
  946. Uncover staircase with Flurrie
  947. Use Yoshi to cross the gap
  948. Use Koops on red “!” switch
  949. Hit Green switch once
  950. Use Yoshi to cross the Gap
  951. Do the block puzzle to lower the blocks, then walk across
  952.  
  953. Spring Jump to the poles (you can skip the second one by hovering across with Yoshi)
  954. Use Bobbery to hit red “!” switch and cross gap to chain chomp
  955. Do the wooden wheel puzzle
  956. Cross the turning wheel
  957. Blow away block with Flurrie
  958. Spin Hammer and Spin Jump through the floor
  959. Use the plane panel to reach the area in the middle of the room
  960. Hit red “!” switch and use Yoshi to get to the Palace Key
  961. Fall down and use the spring to get back up to the plane panel
  962. Fly across the room and unlock the door
  963.  
  964. [b]Boss: Grodus[/b]
  965. ● Yoshi: Shooting Star
  966. ● Mario: Power Bounce Grodus x4
  967.  
  968. [b]Boss: Bowser / Kammy Koopa[/b]
  969. ● Mario: Power Bounce Bowser x5
  970. ● Yoshi: Defend
  971. ● Guard Kammy’s Attack if she targets Mario
  972. ● Mario: Power Bounce Kammy x3
  973.  
  974. Level Up! (BP > 27)
  975.  
  976. Have Bobbery as your partner before Shadow Queen
  977.  
  978. [b]Final Boss: Shadow Queen[/b]
  979. ● Bobbery: Bomb Squad
  980. ● Mario: Power Bounce x4
  981. ● Phase 2 Starts
  982. ● Mario: Failed Jump
  983. ● Bobbery: Boo Sheet on Mario
  984. ● Bomb Squad goes off
  985.  
  986. Crystal Stars Cutscene
  987. ● Mario: Power Bounce x5
  988. ● Bobbery: Boo Sheet on Mario
  989. ● Shadow Queen Attacks
  990. ● Mario: Power Bounce x5
  991.  
  992. Aftermath
  993. Credits Roll
  994. [/section]
  995. Timing Ends as soon as you see “The End” on screen after the credits.
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