Rhorse

Artfag official paste.

Apr 1st, 2013
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  1. If there are any concerns I'm usually in the IRC, if not then you may contact me on skype under the name "RatChief". Alternatively, ask the co-head artists if there are any concerns.
  2.  
  3. Section 1: FAQ - line 7
  4. Section 2: Process - line 32
  5. Section 3: Lists of artists and jobs - line 101
  6.  
  7. http://m.imgur.com/a/XJjho
  8. he animatic, I would like you to know how to use Flash and Illustrator in depth. There are hundreds of tutorials you can watch/read online.
  9.  
  10. Q: Now that there's pretty much only writing meetings going on, what should I do?
  11.  
  12. A: If possible, keep discussing with the writers for this project. Our aim here is to translate whatever they discuss into the form of visual art, however keep the meeting rules in mind. ( https://docs.google.com/document/d/1h17Rl00h97r8hucNp4nAkxpWJ0pu3vVtf1xnI0YUSSM/edit ) You don't even need to contribute, just being there to see and understand what the writers envision can be a big help for later stages.
  13.  
  14. I will speak with the coordinator about having set meetings strictly for the artists. Thing is, we are still trying to work out meetings for the writers and that’s a little bit more urgent. You may also look down below a current job we need to take care of. Also, there are alternate smaller things we may get done in secret, contact me for this and if anything down below seems unclear.
  15.  
  16. __________________________
  17.  
  18. -Concept artists
  19.  
  20. *Post and rough drafts here http://indigo-ib.net/art/res/79.html or the dropbox.
  21.  
  22. *Make it look nice in terms of composition, but don't focus on details. The closer it looks to the show and the nicer it looks the better, but don't worry too much about it.
  23.  
  24. *As long as the ideas are there, lose, and subject to change, it's alright.
  25.  
  26. Now here's what we want to see.
  27.  
  28. >http://i.imgur.com/VVUydJI.gif
  29.  
  30. >Nomadic Celtic druid/normal deer
  31.  
  32. >Background ideas of the deer society
  33.  
  34. >white tail woods during spring time
  35.  
  36. >Story art (Not to be mistaken for story board art, we will need this once the outline is finalized)
  37.  
  38.  
  39. -Story board artists-
  40.  
  41.  
  42. *We will flush out the inexperienced or help them improve before the actual story boarding starts. So here's what we're going to do.
  43.  
  44. OPTION 1
  45.  
  46. *Chose one script sample from 3 shown in the paste below and make a quick story board out of it.
  47. *No need to do any tight line work, I just want good composition and perspective on this. Of course, you can make it really nice if you want to impress us.
  48.  
  49. http://pastebin.com/cBs9t2WA
  50.  
  51. http://www.mediafire.com/?d211ug147a1iltq <--Template The resolution is kind of a lot higher than I thought it was, good luck with that.
  52.  
  53. The example and things is just a guide to how you could do it. A lot of story board artists do things differently and as long as it conveys the idea well along with a simple explanation, you will probably pass. You can even do it traditionally, if it's what makes you feel comfortable
  54.  
  55. OPTION 2
  56.  
  57. Alternatively, there's something else you can do that may prove to be more worthwhile, but might be a little more difficult. (Please contact me for this)
  58.  
  59. __________________________
  60.  
  61. Mission-2
  62.  
  63. We will discuss and critique designs submitted on the /art/ thread and the drawfag drop box. Here we will finalize designs and I will be stricter on presentation, so be ready for that. We will change a lot of things and possibly keep doing concept if are not satisfied with what we have.
  64.  
  65. -Stage 1- We discuss design for deerpone.
  66. -Stage 2- We discuss designs for deer
  67. -Stage 3- We discuss forest and scenery.
  68. -Stage 4- Finalize designs.
  69.  
  70. Note- we discussed these topics already but haven't finalized the design. When you find yourself in the IRC, Skype, or in a google hangout I can brief you on what we have so far.
  71. __________________________
  72.  
  73. Mission- Whenever the script gets finalized
  74.  
  75. I will assign the story board artist's each a scene to be completed in 1-2 weeks time, or more. I'm going to assign this either randomly or maybe I'll make a game of who gets what part.
  76. One week will be allowed for us to discuss what we have for the story board. We will still keep it rough but we may change things as we look over each others work.
  77.  
  78. __________________________
  79. Final Mission-
  80.  
  81. We will do the animatics, which is pretty much the story board in the form of a rough animation. first without sounds, then we may make another with sounds. Alternatively, we will make one with sounds.
  82.  
  83. Here we will also implement basic elements of animation and cinematics such as blurring, panning, focusing, ect.
  84.  
  85. __________________________
  86.  
  87.  
  88. Head Artfag:
  89.  
  90. RatChieftain
  91.  
  92. Co-head Artfags:
  93.  
  94. Paladin
  95. Mr. Shooper
  96.  
  97. Concept artists:
  98.  
  99. Art-Anon
  100. ConceptFag
  101. Ethermic
  102. Endercat
  103. LZ
  104. Paladin
  105. Pinkinfrench
  106. Plot
  107. RatChieftain
  108. RD
  109. Sketchy
  110. SomeAnon (Placeholder name for now)
  111. Swaggykun
  112. Oblivinite
  113. Quantzz
  114. Pippa
  115. Wreckingfist
  116.  
  117. Story board artists:
  118.  
  119. DaRi
  120. Ethermic
  121. LZ
  122. RatChieftain
  123. SC
  124. Sketchy
  125. SomeAnon
  126. Swaggykun
  127. Oblivinite
  128. Pippa
  129. Wreckingfist
  130.  
  131. Vector Artists:
  132.  
  133. LZ
  134. MrShooper/RainbowDosh
  135. Wreckingfist
  136.  
  137. Animatics:
  138.  
  139. LZ
  140. Nuclear
  141. Paladin
  142. RatChieftain
  143. Slashy
  144.  
  145. __________________________
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