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Path of the Plumber skills

Feb 14th, 2020
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  1. Path of the Plumber skills:
  2. -------------------
  3. 25000 Jump
  4. Type: Combat
  5. MP Cost: N/A
  6. You jump!
  7.  
  8. 25001 Hammer Throw
  9. Type: Passive
  10. MP Cost: N/A
  11. Hammers are only limited to melee because of a lack of imagination.
  12. Level 1: Briefly stun your foe and reduce their stats by 10%
  13. Level 2: Reduction increased to 15%
  14. Level 3: Reduction increased to 20%
  15.  
  16. 25002 Ultra Smash
  17. Type: Passive
  18. MP Cost: N/A
  19. If you really put your back into it, you can make almost every problem as thin as a nail.
  20. Level 1: Deal 100% of your Muscle as Physical Damage
  21. Level 2: Deal 200% of your Muscle as Physical Damage
  22. Level 3: Banish foe for the rest of the day
  23.  
  24. 25003 Juggle Fireballs
  25. Type: Passive
  26. MP Cost: N/A
  27. Jugglers. Always upping the ante.
  28. Level 1: Briefly stun enemy and increase your stats by 100%
  29. Level 2: Stat gain raised to 200%
  30. Level 3: Also recover some HP
  31.  
  32. 25004 Fireball Barrage
  33. Type: Passive
  34. MP Cost: N/A
  35. You know what's better than a fireball? A billion fireballs.
  36. Level 1: Deal 200% of your Mysticality as Hot Damage
  37. Level 2: Damage increased to 300%
  38. Level 3: Obliterate foe, causing them to drop all of their items
  39.  
  40. 25005 Spin Jump
  41. Type: Passive
  42. MP Cost: N/A
  43. Centripetal force gives your jumps the extra oomph they need to really dazzle your foes.
  44. Level 1: Stun your foe for 3 rounds
  45. Level 2: Stun your foe for 4 rounds
  46. Level 3: Stun your foe for 5 rounds
  47.  
  48. 25006 Multi-Bounce
  49. Type: Passive
  50. MP Cost: N/A
  51. Why bounce once when you can bounce a whole bunch of times?
  52. Level 1: Deal 50% of your Moxie as Physical Damage 3 times
  53. Level 2: 4 times
  54. Level 3: 5 times, knocking some coins loose with the fifth.
  55.  
  56. 25007 Power Plus
  57. Type: Passive
  58. MP Cost: N/A
  59. This badge has a hidden compartment for storing additional energy.
  60. +1 Maximum Power Point
  61.  
  62. 25008 Secret Eye
  63. Type: Passive
  64. MP Cost: N/A
  65. This badge vibrates in the presence of invisible secrets.
  66. Sometimes find hidden blocks after fights
  67.  
  68. 25009 Lucky Buckle
  69. Type: Passive
  70. MP Cost: N/A
  71. Badges like this one were why the pilgrims found so many coins in their hats.
  72. Find more coins after combat
  73.  
  74. 25010 Rainbow Shield
  75. Type: Passive
  76. MP Cost: N/A
  77. This badge is fireproof, iceproof, and everything-elseproof.
  78. So-So Hot Resistance (+2)
  79. So-So Cold Resistance (+2)
  80. So-So Stench Resistance (+2)
  81. So-So Spooky Resistance (+2)
  82. So-So Sleaze Resistance (+2)
  83.  
  84. 25011 Lucky Pin
  85. Type: Passive
  86. MP Cost: N/A
  87. +30% Item Drops from Monsters
  88.  
  89. 25012 Lucky Brooch
  90. Type: Passive
  91. MP Cost: N/A
  92. +30% Item Drops from Monsters
  93.  
  94. 25013 Lucky Insignia
  95. Type: Passive
  96. MP Cost: N/A
  97. +30% Item Drops from Monsters
  98.  
  99. 25014 Health Symbol
  100. Type: Passive
  101. MP Cost: N/A
  102. Recover 5 HP at the end of every fight
  103.  
  104. Combat skills?
  105. -------------------
  106. 7328 Hammer Smash
  107. Type: Combat
  108. MP Cost: N/A
  109. Level 1: Deal 20 Physical Damage
  110. Level 2: Deal 40 Physical Damage
  111. Level 3: Deal 100% of your Muscle as Physical Damage
  112.  
  113. 7329 Hammer Throw
  114. Type: Combat
  115. MP Cost: N/A
  116. Level 1: Briefly stun your foe and reduce their stats by 10%
  117. Level 2: Reduction increased to 15%
  118. Level 3: Reduction increased to 20%
  119.  
  120. 7330 Ultra Smash
  121. Type: Combat
  122. MP Cost: N/A
  123. Level 1: Deal 100% of your Muscle as Physical Damage
  124. Level 2: Deal 200% of your Muscle as Physical Damage
  125. Level 3: Banish foe for the rest of the day
  126.  
  127. 7331 Fireball Toss
  128. Type: Combat
  129. MP Cost: N/A
  130. Level 1: Deal 15 Hot Damage
  131. Level 2: Deal 25 Hot Damage
  132. Level 3: Deal 100% of your Mysticality as Hot Damage
  133.  
  134. 7332 Juggle Fireballs
  135. Type: Combat
  136. MP Cost: N/A
  137. Level 1: Briefly stun enemy and increase your stats by 100%
  138. Level 2: Stat gain raised to 200%
  139. Level 3: Also recover some HP
  140.  
  141. 7333 Fireball Barrage
  142. Type: Combat
  143. MP Cost: N/A
  144. Level 1: Deal 200% of your Mysticality as Hot Damage
  145. Level 2: Damage increased to 300%
  146. Level 3: Obliterate foe, causing them to drop all of their items
  147.  
  148. 7334 Jump Attack
  149. Type: Combat
  150. MP Cost: N/A
  151. Level 1: Deal 15 Physical Damage
  152. Level 2: Deal 25 Physical Damage
  153. Level 3: Deal 100% of your Moxie as Physical Damage
  154.  
  155. 7335 Spin Jump
  156. Type: Combat
  157. MP Cost: N/A
  158. Level 1: Stun your foe for 3 rounds
  159. Level 2: Stun your foe for 4 rounds
  160. Level 3: Stun your foe for 5 rounds
  161.  
  162. 7336 Multi-Bounce
  163. Type: Combat
  164. MP Cost: N/A
  165. Level 1: Deal 50% of your Moxie as Physical Damage 3 times
  166. Level 2: 4 times
  167. Level 3: 5 times, knocking some coins loose with the fifth.
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