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anonymous321313

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Mar 27th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by Artkiller_exe")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87.  
  88. Player=owner
  89.  
  90. Character=Player.Character
  91. PlayerGui=Player.PlayerGui
  92. Backpack=Player.Backpack
  93. Torso=Character.Torso
  94. Head=Character.Head
  95. Humanoid=Character.Humanoid
  96. m=Instance.new('Model',Character)
  97. LeftArm=Character["Left Arm"]
  98. LeftLeg=Character["Left Leg"]
  99. RightArm=Character["Right Arm"]
  100. RightLeg=Character["Right Leg"]
  101. LS=Torso["Left Shoulder"]
  102. LH=Torso["Left Hip"]
  103. RS=Torso["Right Shoulder"]
  104. RH=Torso["Right Hip"]
  105. Face = Head.face
  106. Neck=Torso.Neck
  107. it=Instance.new
  108. attacktype=1
  109. vt=Vector3.new
  110. cf=CFrame.new
  111. euler=CFrame.fromEulerAnglesXYZ
  112. angles=CFrame.Angles
  113. cloaked=false
  114. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  115. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  116. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  117. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  118. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  119. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  120. RootPart=Character.HumanoidRootPart
  121. RootJoint=RootPart.RootJoint
  122. RootCF=euler(-1.57,0,3.14)
  123. attack = false
  124. attackdebounce = false
  125. deb=false
  126. equipped=true
  127. hand=false
  128. MMouse=nil
  129. combo=0
  130. mana=0
  131. trispeed=.2
  132. attackmode='none'
  133. local idle=0
  134. local Anim="Idle"
  135. local Effects={}
  136. local gun=false
  137. local shoot=false
  138. player=nil
  139. mana=0
  140.  
  141. --save shoulders
  142. RSH, LSH=nil, nil
  143. --welds
  144. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  145. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  146. LH=Torso["Left Hip"]
  147. RH=Torso["Right Hip"]
  148. TorsoColor=Torso.BrickColor
  149. function NoOutline(Part)
  150. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  151. end
  152. player=Player
  153. ch=Character
  154. RSH=ch.Torso["Right Shoulder"]
  155. LSH=ch.Torso["Left Shoulder"]
  156. --
  157. RSH.Parent=nil
  158. LSH.Parent=nil
  159. --
  160. RW.Name="Right Shoulder"
  161. RW.Part0=ch.Torso
  162. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  163. RW.C1=cf(0, 0.5, 0)
  164. RW.Part1=ch["Right Arm"]
  165. RW.Parent=ch.Torso
  166. --
  167. LW.Name="Left Shoulder"
  168. LW.Part0=ch.Torso
  169. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  170. LW.C1=cf(0, 0.5, 0)
  171. LW.Part1=ch["Left Arm"]
  172. LW.Parent=ch.Torso
  173.  
  174. Player=owner
  175. Character=Player.Character
  176. m=Instance.new('Model',Character)
  177.  
  178.  
  179. local function weldBetween(a, b)
  180. local weldd = Instance.new("ManualWeld")
  181. weldd.Part0 = a
  182. weldd.Part1 = b
  183. weldd.C0 = CFrame.new()
  184. weldd.C1 = b.CFrame:inverse() * a.CFrame
  185. weldd.Parent = a
  186. return weldd
  187. end
  188.  
  189. function swait(num)
  190. if num==0 or num==nil then
  191. game:service'RunService'.Stepped:wait(0)
  192. else
  193. for i=0,num do
  194. game:service'RunService'.Stepped:wait(0)
  195. end
  196. end
  197. end
  198.  
  199. function nooutline(part)
  200. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  201. end
  202.  
  203. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  204. local fp=it("Part")
  205. fp.formFactor=formfactor
  206. fp.Parent=parent
  207. fp.Reflectance=reflectance
  208. fp.Transparency=transparency
  209. fp.CanCollide=false
  210. fp.Locked=true
  211. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  212. fp.Name=name
  213. fp.Size=size
  214. fp.Position=Character.Torso.Position
  215. nooutline(fp)
  216. fp.Material=material
  217. fp:BreakJoints()
  218. return fp
  219. end
  220.  
  221. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  222. local mesh=it(Mesh)
  223. mesh.Parent=part
  224. if Mesh=="SpecialMesh" then
  225. mesh.MeshType=meshtype
  226. mesh.MeshId=meshid
  227. end
  228. mesh.Offset=offset
  229. mesh.Scale=scale
  230. return mesh
  231. end
  232.  
  233. function weld(parent,part0,part1,c0,c1)
  234. local weld=it("Weld")
  235. weld.Parent=parent
  236. weld.Part0=part0
  237. weld.Part1=part1
  238. weld.C0=c0
  239. weld.C1=c1
  240. return weld
  241. end
  242.  
  243.  
  244. local function CFrameFromTopBack(at, top, back)
  245. local right = top:Cross(back)
  246. return CFrame.new(at.x, at.y, at.z,
  247. right.x, top.x, back.x,
  248. right.y, top.y, back.y,
  249. right.z, top.z, back.z)
  250. end
  251.  
  252. function Triangle(a, b, c)
  253. local edg1 = (c-a):Dot((b-a).unit)
  254. local edg2 = (a-b):Dot((c-b).unit)
  255. local edg3 = (b-c):Dot((a-c).unit)
  256. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  257. a, b, c = a, b, c
  258. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  259. a, b, c = b, c, a
  260. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  261. a, b, c = c, a, b
  262. else
  263. assert(false, "unreachable")
  264. end
  265.  
  266. local len1 = (c-a):Dot((b-a).unit)
  267. local len2 = (b-a).magnitude - len1
  268. local width = (a + (b-a).unit*len1 - c).magnitude
  269.  
  270. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  271.  
  272. local list = {}
  273.  
  274. local Color = BrickColor.new("Dark grey")
  275.  
  276. if len1 > 0.01 then
  277. local w1 = Instance.new('WedgePart', m)
  278. game:GetService("Debris"):AddItem(w1,5)
  279. w1.Material = "SmoothPlastic"
  280. w1.FormFactor = 'Custom'
  281. w1.BrickColor = BrickColor.new(Color)
  282. w1.Transparency = 0
  283. w1.Reflectance = 0
  284. w1.Material = "SmoothPlastic"
  285. w1.CanCollide = false
  286. NoOutline(w1)
  287. local sz = Vector3.new(0.2, width, len1)
  288. w1.Size = sz
  289. local sp = Instance.new("SpecialMesh",w1)
  290. sp.MeshType = "Wedge"
  291. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  292. w1:BreakJoints()
  293. w1.Anchored = true
  294. w1.Parent = workspace
  295. w1.Transparency = 0.7
  296. table.insert(Effects,{w1,"Disappear",.01})
  297. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  298. table.insert(list,w1)
  299. end
  300.  
  301. if len2 > 0.01 then
  302. local w2 = Instance.new('WedgePart', m)
  303. game:GetService("Debris"):AddItem(w2,5)
  304. w2.Material = "SmoothPlastic"
  305. w2.FormFactor = 'Custom'
  306. w2.BrickColor = BrickColor.new(Color)
  307. w2.Transparency = 0
  308. w2.Reflectance = 0
  309. w2.Material = "SmoothPlastic"
  310. w2.CanCollide = false
  311. NoOutline(w2)
  312. local sz = Vector3.new(0.2, width, len2)
  313. w2.Size = sz
  314. local sp = Instance.new("SpecialMesh",w2)
  315. sp.MeshType = "Wedge"
  316. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  317. w2:BreakJoints()
  318. w2.Anchored = true
  319. w2.Parent = workspace
  320. w2.Transparency = 0.7
  321. table.insert(Effects,{w2,"Disappear",.01})
  322. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  323. table.insert(list,w2)
  324. end
  325. return unpack(list)
  326. end
  327.  
  328.  
  329. so = function(id,par,vol,pit)
  330. coroutine.resume(coroutine.create(function()
  331. local sou = Instance.new("Sound",par or workspace)
  332. sou.Volume=vol
  333. sou.Pitch=pit or 1
  334. sou.SoundId=id
  335. swait()
  336. sou:play()
  337. game:GetService("Debris"):AddItem(sou,6)
  338. end))
  339. end
  340.  
  341. function clerp(a,b,t)
  342. local qa = {QuaternionFromCFrame(a)}
  343. local qb = {QuaternionFromCFrame(b)}
  344. local ax, ay, az = a.x, a.y, a.z
  345. local bx, by, bz = b.x, b.y, b.z
  346. local _t = 1-t
  347. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  348. end
  349.  
  350. function QuaternionFromCFrame(cf)
  351. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  352. local trace = m00 + m11 + m22
  353. if trace > 0 then
  354. local s = math.sqrt(1 + trace)
  355. local recip = 0.5/s
  356. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  357. else
  358. local i = 0
  359. if m11 > m00 then
  360. i = 1
  361. end
  362. if m22 > (i == 0 and m00 or m11) then
  363. i = 2
  364. end
  365. if i == 0 then
  366. local s = math.sqrt(m00-m11-m22+1)
  367. local recip = 0.5/s
  368. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  369. elseif i == 1 then
  370. local s = math.sqrt(m11-m22-m00+1)
  371. local recip = 0.5/s
  372. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  373. elseif i == 2 then
  374. local s = math.sqrt(m22-m00-m11+1)
  375. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  376. end
  377. end
  378. end
  379.  
  380. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  381. local xs, ys, zs = x + x, y + y, z + z
  382. local wx, wy, wz = w*xs, w*ys, w*zs
  383. local xx = x*xs
  384. local xy = x*ys
  385. local xz = x*zs
  386. local yy = y*ys
  387. local yz = y*zs
  388. local zz = z*zs
  389. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  390. end
  391.  
  392. function QuaternionSlerp(a, b, t)
  393. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  394. local startInterp, finishInterp;
  395. if cosTheta >= 0.0001 then
  396. if (1 - cosTheta) > 0.0001 then
  397. local theta = math.acos(cosTheta)
  398. local invSinTheta = 1/math.sin(theta)
  399. startInterp = math.sin((1-t)*theta)*invSinTheta
  400. finishInterp = math.sin(t*theta)*invSinTheta
  401. else
  402. startInterp = 1-t
  403. finishInterp = t
  404. end
  405. else
  406. if (1+cosTheta) > 0.0001 then
  407. local theta = math.acos(-cosTheta)
  408. local invSinTheta = 1/math.sin(theta)
  409. startInterp = math.sin((t-1)*theta)*invSinTheta
  410. finishInterp = math.sin(t*theta)*invSinTheta
  411. else
  412. startInterp = t-1
  413. finishInterp = t
  414. end
  415. end
  416. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  417. end
  418.  
  419. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  420.  
  421.  
  422. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  423. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  424. end
  425.  
  426. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  427. if hit.Parent==nil then
  428. return
  429. end
  430. h=hit.Parent:FindFirstChild("Humanoid")
  431. for _,v in pairs(hit.Parent:children()) do
  432. if v:IsA("Humanoid") then
  433. h=v
  434. end
  435. end
  436. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  437. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  438. end
  439. if hit.Parent.className=="Hat" then
  440. hit=hit.Parent.Parent:findFirstChild("Head")
  441. end
  442. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  443. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  444. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  445. return
  446. end]]
  447. -- hs(hit,1.2)
  448. c=Instance.new("ObjectValue")
  449. c.Name="creator"
  450. c.Value=owner
  451. c.Parent=h
  452. game:GetService("Debris"):AddItem(c,.5)
  453. Damage=math.random(minim,maxim)
  454. -- h:TakeDamage(Damage)
  455. blocked=false
  456. block=hit.Parent:findFirstChild("Block")
  457. if block~=nil then
  458. print(block.className)
  459. if block.className=="NumberValue" then
  460. if block.Value>0 then
  461. blocked=true
  462. if decreaseblock==nil then
  463. block.Value=block.Value-1
  464. end
  465. end
  466. end
  467. if block.className=="IntValue" then
  468. if block.Value>0 then
  469. blocked=true
  470. if decreaseblock~=nil then
  471. block.Value=block.Value-1
  472. end
  473. end
  474. end
  475. end
  476. if blocked==false then
  477. -- h:TakeDamage(Damage)
  478. h.Health=h.Health-Damage
  479. showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
  480. else
  481. h.Health=h.Health-(Damage/2)
  482. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  483. end
  484. if Type=="Knockdown" then
  485. hum=hit.Parent.Humanoid
  486. hum.PlatformStand=true
  487. coroutine.resume(coroutine.create(function(HHumanoid)
  488. swait(1)
  489. HHumanoid.PlatformStand=false
  490. end),hum)
  491. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  492. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  493. local bodvol=Instance.new("BodyVelocity")
  494. bodvol.velocity=angle*knockback
  495. bodvol.P=5000
  496. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  497. bodvol.Parent=hit
  498. rl=Instance.new("BodyAngularVelocity")
  499. rl.P=3000
  500. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  501. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  502. rl.Parent=hit
  503. game:GetService("Debris"):AddItem(bodvol,.5)
  504. game:GetService("Debris"):AddItem(rl,.5)
  505. elseif Type=="Normal" then
  506. vp=Instance.new("BodyVelocity")
  507. vp.P=500
  508. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  509. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  510. if KnockbackType==1 then
  511. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  512. elseif KnockbackType==2 then
  513. vp.velocity=Property.CFrame.lookVector*knockback
  514. end
  515. if knockback>0 then
  516. vp.Parent=hit.Parent.Torso
  517. end
  518. game:GetService("Debris"):AddItem(vp,.5)
  519. elseif Type=="Up" then
  520. local bodyVelocity=Instance.new("BodyVelocity")
  521. bodyVelocity.velocity=vt(0,60,0)
  522. bodyVelocity.P=5000
  523. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  524. bodyVelocity.Parent=hit
  525. game:GetService("Debris"):AddItem(bodyVelocity,1)
  526. rl=Instance.new("BodyAngularVelocity")
  527. rl.P=3000
  528. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  529. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  530. rl.Parent=hit
  531. game:GetService("Debris"):AddItem(rl,.5)
  532. elseif Type=="Snare" then
  533. bp=Instance.new("BodyPosition")
  534. bp.P=2000
  535. bp.D=100
  536. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  537. bp.position=hit.Parent.Torso.Position
  538. bp.Parent=hit.Parent.Torso
  539. game:GetService("Debris"):AddItem(bp,1)
  540. elseif Type=="Target" then
  541. if Targetting==false then
  542. ZTarget=hit.Parent.Torso
  543. coroutine.resume(coroutine.create(function(Part)
  544. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  545. swait(5)
  546. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  547. end),ZTarget)
  548. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  549. targetgui=Instance.new("BillboardGui")
  550. targetgui.Parent=ZTarget
  551. targetgui.Size=UDim2.new(10,100,10,100)
  552. targ=Instance.new("ImageLabel")
  553. targ.Parent=targetgui
  554. targ.BackgroundTransparency=1
  555. targ.Image="rbxassetid://4834067"
  556. targ.Size=UDim2.new(1,0,1,0)
  557. cam.CameraType="Scriptable"
  558. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  559. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  560. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  561. Targetting=true
  562. RocketTarget=ZTarget
  563. for i=1,Property do
  564. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  565. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  566. swait()
  567. end
  568. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  569. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  570. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  571. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  572. end
  573. Targetting=false
  574. RocketTarget=nil
  575. targetgui.Parent=nil
  576. cam.CameraType="Custom"
  577. end
  578. end
  579. debounce=Instance.new("BoolValue")
  580. debounce.Name="DebounceHit"
  581. debounce.Parent=hit.Parent
  582. debounce.Value=true
  583. game:GetService("Debris"):AddItem(debounce,Delay)
  584. c=Instance.new("ObjectValue")
  585. c.Name="creator"
  586. c.Value=Player
  587. c.Parent=h
  588. game:GetService("Debris"):AddItem(c,.5)
  589. CRIT=false
  590. hitDeb=true
  591. AttackPos=6
  592. end
  593. end
  594.  
  595. showDamage=function(Char,Dealt,du,Color)
  596. m=Instance.new("Model")
  597. m.Name=tostring(Dealt)
  598. h=Instance.new("Humanoid")
  599. h.Health=0
  600. h.MaxHealth=0
  601. h.Parent=m
  602. c=Instance.new("Part")
  603. c.Transparency=0
  604. c.BrickColor=Color
  605. c.Name="Head"
  606. c.TopSurface=0
  607. c.BottomSurface=0
  608. c.formFactor="Plate"
  609. c.Size=Vector3.new(1,.4,1)
  610. ms=Instance.new("CylinderMesh")
  611. ms.Scale=Vector3.new(.8,.8,.8)
  612. if CRIT==true then
  613. ms.Scale=Vector3.new(1,1.25,1)
  614. end
  615. ms.Parent=c
  616. c.Reflectance=0
  617. Instance.new("BodyGyro").Parent=c
  618. c.Parent=m
  619. if Char:findFirstChild("Head")~=nil then
  620. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  621. elseif Char.Parent:findFirstChild("Head")~=nil then
  622. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  623. end
  624. f=Instance.new("BodyPosition")
  625. f.P=2000
  626. f.D=100
  627. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  628. f.position=c.Position+Vector3.new(0,3,0)
  629. f.Parent=c
  630. game:GetService("Debris"):AddItem(m,.5+du)
  631. c.CanCollide=false
  632. m.Parent=workspace
  633. c.CanCollide=false
  634. end
  635.  
  636. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.356057793, 0.801126003, 0.267042011))
  637. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.516218185, -0.761173248, -0.203582764, -0.000413556583, 0.865570247, -0.500785589, -0.000715887581, -0.50078547, -0.865570009, -0.999999523, 4.89967135e-007, 0.000826762407))
  638. Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Barrel",Vector3.new(0.356055647, 0.534083903, 0.200000003))
  639. Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993667603, -5.6562829, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404))
  640. mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.15718198))
  641. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.930197001, 0.200000003, 0.453971326))
  642. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00457763672, -0.765160799, 1.5292244, 8.4777188e-005, 0.000156341121, 0.999999702, -0.866025567, 0.499996573, -4.72138709e-006, -0.499996901, -0.866025567, 0.000177754438))
  643. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.0890140012, 0.100000001))
  644. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.267042011, 0.200000003))
  645. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.71396184, -0.902069092, 0.271377563, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999374, 0.866023779, -4.71902313e-005, 2.19600042e-005, 4.17576521e-005, 0.999999106))
  646. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445069969, 1, 0.890139937))
  647. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356057793, 2.84844708, 0.200000003))
  648. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0047454834, -2.18133688, 0.323482513, 3.66997556e-005, 6.66387496e-005, 0.999999702, -0.866023839, 0.499998808, -1.47526384e-006, -0.499999315, -0.866023958, 7.61135016e-005))
  649. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139937))
  650. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962))
  651. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52576447, -1.15971661, -0.00486755371, -0.499999493, -0.866024137, 2.11432925e-005, -0.866023958, 0.499998957, -1.77337063e-006, -8.95379344e-006, -1.92798325e-005, -0.999999523))
  652. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  653. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  654. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403086185, -0.00352478027, 1.25802231, -0.866025269, 0.499996424, -4.6921532e-006, -9.06756031e-005, -0.000166724145, -0.999999344, -0.499996811, -0.866025388, 0.000189673912))
  655. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969))
  656. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.78027892, 0.356056005, 0.356055975))
  657. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.28802133, -0.764591217, 0.00480651855, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642))
  658. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.04732227, 0.356055945, 0.200000003))
  659. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.892075658, -0.00434875488, 1.16921997, -0.866025567, 0.499996573, -4.72138709e-006, -7.90221384e-005, -0.000146495877, -0.999999702, -0.499996871, -0.866025686, 0.000166340207))
  660. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
  661. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
  662. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.22940516, -0.813667297, 0.00457763672, 0.866022527, -0.499998182, -2.70454257e-005, 0.499996722, 0.866019726, -0.000830525416, 0.000437630806, 0.000706389663, 0.999996006))
  663. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.69999998807907,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962))
  664. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52544785, -0.358213902, -0.00482177734, -0.499999493, -0.866024137, 2.40192167e-005, -0.866023958, 0.499998957, -1.77337063e-006, -1.03506318e-005, -2.18485948e-005, -0.999999523))
  665. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  666. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
  667. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.33963394, -0.813163757, 0.0027923584, 0.866024017, -0.499998927, -4.7385638e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000456154085, 0.000695649476, 0.999999225))
  668. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
  669. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
  670. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.05157065, -0.813426971, 0.00283813477, 0.866022587, -0.499998361, -5.13193481e-005, 0.499996722, 0.866019726, -0.000830421108, 0.000458621944, 0.000694207207, 0.999996126))
  671. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
  672. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356057793, 0.200000003, 0.267042011))
  673. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14440918e-005, 0.489593506, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
  674. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  675. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.890139997, 0.267042011))
  676. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267049789, -0.0444793701, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
  677. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 1, 1))
  678. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.267042011))
  679. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267055511, 0.489589691, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
  680. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 0.890139997, 1))
  681. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.801127911, 0.200000003, 0.267042011))
  682. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227118, 0.47756958, 0.00357055664, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762))
  683. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  684. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.13633513, 0.200000003, 0.356055975))
  685. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1099844, -0.141490936, 0.00482177734, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642))
  686. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  687. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
  688. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404))
  689. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.475334674, 0.4699938, 1.67168295))
  690. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.293745786, 0.71211195, 0.369408011))
  691. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06669998, -0.402664542, 0.0329284668, -0.499999374, -0.866023779, 1.51824788e-005, -0.866023958, 0.499998957, -1.77337063e-006, -5.93662844e-006, -1.40970806e-005, -0.999999642))
  692. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  693. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704067, 0.445069999, 0.356055915))
  694. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.264636993, -0.812721252, 0.0051574707, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024017, -5.00066672e-005, 2.3368164e-005, 4.43152385e-005, 0.999999702))
  695. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003))
  696. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.821731567, 7.62939453e-005, -1.15725255, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006))
  697. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
  698. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003))
  699. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.82062149, 7.62939453e-005, -2.58165002, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006))
  700. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
  701. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
  702. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.40779829, -0.813220978, 0.00286865234, 0.866024137, -0.499999076, -5.31224941e-005, 0.499999106, 0.866023898, -0.000830529374, 0.000461086805, 0.000692783156, 0.999999285))
  703. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
  704. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.937464, 0.356056005, 0.356055945))
  705. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.708334684, -0.41254425, 0.00485229492, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999404, 0.866023839, -2.39146757e-005, 1.03168713e-005, 2.17378838e-005, 0.999999702))
  706. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.267042011, 0.200000003))
  707. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770758, -0.902065277, 0.137817383, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166))
  708. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
  709. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
  710. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87373841, -0.813194275, 0.00457763672, 0.866024017, -0.499998868, -3.39000762e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000444560981, 0.000702324207, 0.999999285))
  711. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.445069999, 0.356055915))
  712. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0422852039, -0.813350677, 0.00514221191, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -5.29420795e-005, 2.48118013e-005, 4.68230573e-005, 0.999999702))
  713. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139937, 1, 1))
  714. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.356056958, 0.356055915))
  715. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03561783, -4.05199051, -0.00440979004, -0.499999374, -0.866023779, 5.3821248e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.52545578e-005, -4.75892448e-005, -0.999999702))
  716. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  717. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
  718. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5254631, -4.57763672e-005, -1.33689678, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
  719. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886737, 0.587492347, 2.43898368))
  720. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.445069999, 0.623098075, 0.534084022))
  721. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52507019, -4.57763672e-005, -0.758278728, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
  722. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.498478353, 0.498478293, 7.21013451))
  723. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267041624, 0.200000003, 0.356055915))
  724. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.991195679, -4.27400589, -0.0052947998, -0.499999285, -0.866023958, 3.51352501e-005, -0.866018832, 0.499996156, -1.77348545e-006, -1.60587661e-005, -3.15416837e-005, -0.999993682))
  725. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  726. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.200000003, 0.356055915))
  727. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402687311, -0.679267883, 0.00505065918, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166))
  728. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890140235, 1))
  729. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.200000003, 0.356055915))
  730. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03623199, 0.0421948433, -0.00440979004, -0.499999255, -0.866023898, 5.00364113e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.34013132e-005, -4.41999873e-005, -0.999999642))
  731. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
  732. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99999994, 1))
  733. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  734. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.11522019, -0.00350952148, 1.25802612, -0.866025269, 0.499996424, -4.6921341e-006, -9.35725402e-005, -0.00017174182, -0.999999344, -0.499996811, -0.866025388, 0.000195467321))
  735. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969))
  736. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
  737. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.51749039, -0.813407898, 0.00457763672, 0.866024137, -0.499999076, -4.25724756e-005, 0.499999136, 0.866023719, -0.000830633566, 0.000451922766, 0.000698114221, 0.999999344))
  738. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.84844756, 0.623098075, 0.356055915))
  739. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.18314743, -0.724628448, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.62502872e-005, 4.93772677e-005, 0.999999642))
  740. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.200000003, 0.200000003))
  741. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.403198361, -0.888397217, 0.631103516, 0.8660236, -0.499999017, 1.84802866e-006, 0.43302834, 0.750028789, 0.499940455, -0.249971539, -0.432960272, 0.866058707))
  742. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139937, 0.445069969))
  743. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 2.84844851, 0.356055915))
  744. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03583908, -2.18302703, -0.0052947998, -0.499999493, -0.866023898, 7.92279025e-005, -0.866023958, 0.499998957, -1.77337063e-006, -3.79744743e-005, -6.95118215e-005, -0.999999642))
  745. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  746. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.413914353, 1.00140691, 0.200000003))
  747. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993293762, -4.91016245, -0.00451660156, -0.499999255, -0.86602366, 0.000819979236, -0.866023958, 0.499998957, -1.77337063e-006, -0.000408323831, -0.000711051165, -0.999999464))
  748. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
  749. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267042011, 0.801125944, 0.356055915))
  750. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74128556, -0.635295868, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999285, 0.866024017, -3.13802739e-005, 1.40639022e-005, 2.82098772e-005, 0.999999702))
  751. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.801127911, 0.623098075, 0.267042011))
  752. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227416, 0.0769958496, 0.00352478027, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762))
  753. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267041951, 0.356055915))
  754. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03563309, 0.264527798, -0.00439453125, -0.499999464, -0.866024137, 5.87239629e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.77429353e-005, -5.17922454e-005, -0.999999642))
  755. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  756. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
  757. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.525383, -4.57763672e-005, -0.179089904, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
  758. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886797, 0.587492406, 2.43898368))
  759. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
  760. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404))
  761. mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.516281128, 0.534083903, 1.67168295))
  762. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
  763. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.69532752, -0.813652039, 0.00280761719, 0.866024017, -0.499998927, -4.9620794e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000458155992, 0.000694434391, 0.999999464))
  764. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
  765. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
  766. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16124141, -0.813632965, 0.00457763672, 0.866024017, -0.499998927, -4.7102516e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000455903384, 0.00069573865, 0.999999285))
  767. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
  768. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.58563924, -0.81344223, 0.0046081543, 0.866024017, -0.499998868, -3.2305652e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000443078374, 0.000703191035, 0.999999344))
  769. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.445069909, 0.200000003))
  770. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.990428925, -4.54400349, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404))
  771. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1, 1.05036521))
  772. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.267042071, 0.200000003))
  773. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770162, -0.902275085, -0.128295898, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -4.71604289e-005, 2.19338981e-005, 4.17148112e-005, 0.999999881))
  774. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
  775. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267043382, 0.356055915))
  776. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03567123, -3.73954415, -0.00442504883, -0.499999374, -0.866023779, 6.7038578e-005, -0.866018832, 0.499996156, -1.77348545e-006, -3.20452091e-005, -5.923555e-005, -0.999993443))
  777. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  778. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.534083724, 0.890139997, 0.71211195))
  779. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.853614807, 1.73310804, -0.00483703613, -0.500008345, -0.866018832, 3.29770846e-005, -0.866018772, 0.500007927, -1.81967221e-006, -1.48173713e-005, -2.9586372e-005, -0.999999821))
  780. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  781. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356056005, 0.801126003, 0.356056005))
  782. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.05088663, -0.643760681, 0.00584411621, 0.866018832, -0.499996156, 1.77348545e-006, 0.499999464, 0.866023779, -3.45093431e-005, 1.5754078e-005, 3.11076874e-005, 0.999993443))
  783.  
  784. ready = false
  785.  
  786. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  787. local fp = it("Part")
  788. fp.formFactor = formfactor
  789. fp.Parent = parent
  790. fp.Reflectance = reflectance
  791. fp.Transparency = transparency
  792. fp.CanCollide = false
  793. fp.Locked=true
  794. fp.BrickColor = brickcolor
  795. fp.Name = name
  796. fp.Size = size
  797. fp.Position = Torso.Position
  798. NoOutline(fp)
  799. fp.Material="SmoothPlastic"
  800. fp:BreakJoints()
  801. return fp
  802. end
  803.  
  804. function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  805. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
  806. prt.Anchored=true
  807. prt.CFrame=cframe
  808. msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
  809. game:GetService("Debris"):AddItem(prt,2)
  810. coroutine.resume(coroutine.create(function(Part,Mesh)
  811. for i=0,1,delay do
  812. swait()
  813. Part.CFrame=Part.CFrame
  814. Part.Transparency=i
  815. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  816. end
  817. Part.Parent=nil
  818. end),prt,msh)
  819. end
  820.  
  821. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  822. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  823. prt.Anchored=true
  824. prt.CFrame=cframe
  825. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  826. game:GetService("Debris"):AddItem(prt,2)
  827. coroutine.resume(coroutine.create(function(Part,Mesh)
  828. for i=0,1,delay do
  829. swait()
  830. Part.CFrame=Part.CFrame
  831. Part.Transparency=i
  832. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  833. end
  834. Part.Parent=nil
  835. end),prt,msh)
  836. end
  837.  
  838. function LaserBarrage(Prt,Parent)
  839. attack=true
  840. --so("BeamLockon",Prt,1,1)
  841. local efprt=part(3,Parent,0,0.5,BrickColor.new("Dark stone grey"),"Effect",vt(0.2,0.2,0.2))
  842. efprt.Anchored=true
  843. local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
  844. spread=vt((math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0)*(Prt.Position-Mouse.Hit.p).magnitude/100
  845. --spread=vt(0,0,0)
  846. coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded)
  847. game:GetService("Debris"):AddItem(Part,6)
  848. local TheHit=Mouse.Hit.p
  849. local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded)
  850. local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent)
  851. so("Elec",Prt,0.2,1)
  852. local tefprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
  853. tefprt.CFrame=cf(pos)
  854. MagicCircle(BrickColor.new("Dark stone grey"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.04)
  855. so("Elec",tefprt,0.3,1)
  856. game:GetService("Debris"):AddItem(tefprt,3)
  857. Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0)
  858. if(hit.Parent:findFirstChild("Humanoid")~= nil)then
  859. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then
  860. hit.Parent.Humanoid:TakeDamage(50)
  861. end
  862. end
  863. local mag=(Prt.Position-pos).magnitude
  864. MagicCylinder(BrickColor.new("Dark stone grey"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
  865. Part.Parent=nil
  866. end),efprt,efmsh,spread)
  867. end
  868.  
  869. function shoot()
  870. if ready==true then
  871. attack=true
  872. ready = false
  873. LaserBarrage(Barrel,m)
  874. so("http://roblox.com/asset/?id=130767489",Barrel,1,1)
  875. so("http://roblox.com/asset/?id=151112832",Barrel,1,1)
  876. for i=0,1,0.1 do
  877. swait()
  878. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  879. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-10),math.rad(0)),.3)
  880. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3)
  881. LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(120), math.rad(0), math.rad(30)), 0.3)
  882. RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
  883. LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
  884. handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  885. end
  886. for i=0,1,0.1 do
  887. swait()
  888. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  889. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
  890. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3)
  891. LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3)
  892. RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
  893. LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
  894. handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  895. end
  896. attack=false
  897. end
  898. end
  899.  
  900. mouse.Button1Down:connect(function()
  901. pcall(function()
  902. shoot()
  903. end)
  904. end)
  905.  
  906. mouse.KeyDown:connect(function(k)
  907. k=k:lower()
  908. if k=='f' then
  909. if ready==false then
  910. ready=true
  911. attack=true
  912. elseif ready==true then
  913. ready=false
  914. attack=false
  915. end
  916. end
  917. end)
  918.  
  919.  
  920.  
  921. local sine = 0
  922. local change = 1
  923. local val = 0
  924.  
  925. while true do
  926. swait()
  927. sine = sine + change
  928. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  929. local velderp=RootPart.Velocity.y
  930. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  931. if equipped==true or equipped==false then
  932. if attack==false then
  933. idle=idle+1
  934. else
  935. idle=0
  936. end
  937. if idle>=500 then
  938. if attack==false then
  939. --Sheath()
  940. end
  941. end
  942. if RootPart.Velocity.y > 1 and hitfloor==nil then
  943. Anim="Jump"
  944. if attack==false then
  945. Humanoid.WalkSpeed = 16
  946. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  947. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  948. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  949. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  950. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  951. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  952. end
  953. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  954. Anim="Fall"
  955. if attack==false then
  956. Humanoid.WalkSpeed = 16
  957. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  958. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  959. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  960. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  961. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  962. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  963. end
  964. elseif torvel<1 and hitfloor~=nil then
  965. Anim="Idle"
  966. if attack==false then
  967. Humanoid.WalkSpeed = 16
  968. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.3)
  969. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  970. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
  971. LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3)
  972. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-5)),.3)
  973. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  974. handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  975. end
  976. elseif torvel>2 and hitfloor~=nil then
  977. Anim="Walk"
  978. if attack==false then
  979. change=3
  980. Humanoid.WalkSpeed = 16
  981. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  982. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  983. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
  984. LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3)
  985. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  986. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  987. handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  988. end
  989. end
  990. end
  991. if ready==true then
  992. Humanoid.WalkSpeed = 5
  993. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  994. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
  995. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3)
  996. LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3)
  997. RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
  998. LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
  999. handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1000. end
  1001. end
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