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1-
Player=game:GetService("Players").LocalPlayer
1+
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by Artkiller_exe")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53-
mouse=Player:GetMouse()
53+
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87-
	Player=game:GetService('Players').LocalPlayer
87+
88
Player=owner
89-
	Mouse=Player:GetMouse()
89+
90
Character=Player.Character 
91
PlayerGui=Player.PlayerGui
92
Backpack=Player.Backpack 
93
Torso=Character.Torso 
94
Head=Character.Head 
95
Humanoid=Character.Humanoid
96
m=Instance.new('Model',Character)
97
LeftArm=Character["Left Arm"] 
98
LeftLeg=Character["Left Leg"] 
99
RightArm=Character["Right Arm"] 
100
RightLeg=Character["Right Leg"] 
101
LS=Torso["Left Shoulder"] 
102
LH=Torso["Left Hip"] 
103
RS=Torso["Right Shoulder"] 
104
RH=Torso["Right Hip"] 
105
Face = Head.face
106
Neck=Torso.Neck
107
it=Instance.new
108
attacktype=1
109
vt=Vector3.new
110
cf=CFrame.new
111
euler=CFrame.fromEulerAnglesXYZ
112
angles=CFrame.Angles
113
cloaked=false
114
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
115
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
116
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
117
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
118
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
119
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
120
RootPart=Character.HumanoidRootPart
121
RootJoint=RootPart.RootJoint
122
RootCF=euler(-1.57,0,3.14)
123
attack = false 
124
attackdebounce = false 
125
deb=false
126
equipped=true
127
hand=false
128
MMouse=nil
129
combo=0
130
mana=0
131
trispeed=.2
132
attackmode='none'
133
local idle=0
134
local Anim="Idle"
135
local Effects={}
136
local gun=false
137
local shoot=false
138
player=nil 
139
mana=0
140
141
--save shoulders 
142
RSH, LSH=nil, nil 
143
--welds 
144
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
145
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
146
LH=Torso["Left Hip"]
147
RH=Torso["Right Hip"]
148
TorsoColor=Torso.BrickColor
149
function NoOutline(Part)
150
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
151
end
152
player=Player 
153
ch=Character
154
RSH=ch.Torso["Right Shoulder"] 
155
LSH=ch.Torso["Left Shoulder"] 
156
-- 
157
RSH.Parent=nil 
158
LSH.Parent=nil 
159
-- 
160
RW.Name="Right Shoulder"
161
RW.Part0=ch.Torso 
162
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
163
RW.C1=cf(0, 0.5, 0) 
164
RW.Part1=ch["Right Arm"] 
165
RW.Parent=ch.Torso 
166
-- 
167
LW.Name="Left Shoulder"
168
LW.Part0=ch.Torso 
169
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
170
LW.C1=cf(0, 0.5, 0) 
171
LW.Part1=ch["Left Arm"] 
172
LW.Parent=ch.Torso 
173
174
	Player=owner
175
	Character=Player.Character
176
	m=Instance.new('Model',Character)
177
178
179
	local function weldBetween(a, b)
180
	    local weldd = Instance.new("ManualWeld")
181
	    weldd.Part0 = a
182
	    weldd.Part1 = b
183
	    weldd.C0 = CFrame.new()
184
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
185
	    weldd.Parent = a
186
	    return weldd
187
	end
188
	
189
	function swait(num)
190
    if num==0 or num==nil then
191
    game:service'RunService'.Stepped:wait(0)
192
    else
193
    for i=0,num do
194
    game:service'RunService'.Stepped:wait(0)
195
    end
196
    end
197
	    end
198
	
199
	function nooutline(part)
200
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
201
	end
202
	
203
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
204
		local fp=it("Part")
205
		fp.formFactor=formfactor
206
		fp.Parent=parent
207
		fp.Reflectance=reflectance
208
		fp.Transparency=transparency
209
		fp.CanCollide=false
210
		fp.Locked=true
211
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
212
		fp.Name=name
213
		fp.Size=size
214
		fp.Position=Character.Torso.Position
215
		nooutline(fp)
216
		fp.Material=material
217
		fp:BreakJoints()
218
		return fp
219
	end
220
	
221
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
222
		local mesh=it(Mesh)
223
		mesh.Parent=part
224
		if Mesh=="SpecialMesh" then
225
			mesh.MeshType=meshtype
226
			mesh.MeshId=meshid
227
		end
228
		mesh.Offset=offset
229
		mesh.Scale=scale
230
		return mesh
231
	end
232
	
233
	function weld(parent,part0,part1,c0,c1)
234
		local weld=it("Weld")
235
		weld.Parent=parent
236
		weld.Part0=part0
237
		weld.Part1=part1
238
		weld.C0=c0
239
		weld.C1=c1
240
		return weld
241
	end
242
	
243
	
244
local function CFrameFromTopBack(at, top, back)
245
local right = top:Cross(back)
246
return CFrame.new(at.x, at.y, at.z,
247
right.x, top.x, back.x,
248
right.y, top.y, back.y,
249
right.z, top.z, back.z)
250
end
251
252
function Triangle(a, b, c)
253
local edg1 = (c-a):Dot((b-a).unit)
254
local edg2 = (a-b):Dot((c-b).unit)
255
local edg3 = (b-c):Dot((a-c).unit)
256
if edg1 <= (b-a).magnitude and edg1 >= 0 then
257
a, b, c = a, b, c
258
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
259
a, b, c = b, c, a
260
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
261
a, b, c = c, a, b
262
else
263
assert(false, "unreachable")
264
end
265
 
266
local len1 = (c-a):Dot((b-a).unit)
267
local len2 = (b-a).magnitude - len1
268
local width = (a + (b-a).unit*len1 - c).magnitude
269
 
270
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
271
 
272
local list = {}
273
274
local Color = BrickColor.new("Dark grey")
275
 
276
if len1 > 0.01 then
277
local w1 = Instance.new('WedgePart', m)
278
game:GetService("Debris"):AddItem(w1,5)
279
w1.Material = "SmoothPlastic"
280
w1.FormFactor = 'Custom'
281
w1.BrickColor = BrickColor.new(Color)
282
w1.Transparency = 0
283
w1.Reflectance = 0
284
w1.Material = "SmoothPlastic"
285
w1.CanCollide = false
286
NoOutline(w1)
287
local sz = Vector3.new(0.2, width, len1)
288
w1.Size = sz
289
local sp = Instance.new("SpecialMesh",w1)
290
sp.MeshType = "Wedge"
291
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
292
w1:BreakJoints()
293
w1.Anchored = true
294
w1.Parent = workspace
295
w1.Transparency = 0.7
296
table.insert(Effects,{w1,"Disappear",.01})
297
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
298
table.insert(list,w1)
299
end
300
 
301
if len2 > 0.01 then
302
local w2 = Instance.new('WedgePart', m)
303
game:GetService("Debris"):AddItem(w2,5)
304
w2.Material = "SmoothPlastic"
305
w2.FormFactor = 'Custom'
306
w2.BrickColor = BrickColor.new(Color)
307
w2.Transparency = 0
308
w2.Reflectance = 0
309
w2.Material = "SmoothPlastic"
310
w2.CanCollide = false
311
NoOutline(w2)
312
local sz = Vector3.new(0.2, width, len2)
313
w2.Size = sz
314
local sp = Instance.new("SpecialMesh",w2)
315
sp.MeshType = "Wedge"
316
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
317
w2:BreakJoints()
318
w2.Anchored = true
319
w2.Parent = workspace
320
w2.Transparency = 0.7
321
table.insert(Effects,{w2,"Disappear",.01})
322
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
323
table.insert(list,w2)
324
end
325
return unpack(list)
326
end
327
	
328
	
329
so = function(id,par,vol,pit) 
330
coroutine.resume(coroutine.create(function()
331
local sou = Instance.new("Sound",par or workspace)
332
sou.Volume=vol
333
sou.Pitch=pit or 1
334
sou.SoundId=id
335
swait() 
336
sou:play() 
337
game:GetService("Debris"):AddItem(sou,6)
338
end))
339
end
340
 
341
function clerp(a,b,t) 
342
local qa = {QuaternionFromCFrame(a)}
343
local qb = {QuaternionFromCFrame(b)} 
344
local ax, ay, az = a.x, a.y, a.z 
345
local bx, by, bz = b.x, b.y, b.z
346
local _t = 1-t
347
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
348
end 
349
 
350
function QuaternionFromCFrame(cf) 
351
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
352
local trace = m00 + m11 + m22 
353
if trace > 0 then 
354
local s = math.sqrt(1 + trace) 
355
local recip = 0.5/s 
356
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
357
else 
358
local i = 0 
359
if m11 > m00 then
360
i = 1
361
end
362
if m22 > (i == 0 and m00 or m11) then 
363
i = 2 
364-
                        c.Value=game:service("Players").LocalPlayer
364+
365
if i == 0 then 
366
local s = math.sqrt(m00-m11-m22+1) 
367
local recip = 0.5/s 
368
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
369
elseif i == 1 then 
370
local s = math.sqrt(m11-m22-m00+1) 
371
local recip = 0.5/s 
372
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
373
elseif i == 2 then 
374
local s = math.sqrt(m22-m00-m11+1) 
375
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
376
end 
377
end 
378
end
379
 
380
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
381
local xs, ys, zs = x + x, y + y, z + z 
382
local wx, wy, wz = w*xs, w*ys, w*zs 
383
local xx = x*xs 
384
local xy = x*ys 
385
local xz = x*zs 
386
local yy = y*ys 
387
local yz = y*zs 
388
local zz = z*zs 
389
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
390
end
391
 
392
function QuaternionSlerp(a, b, t) 
393
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
394
local startInterp, finishInterp; 
395
if cosTheta >= 0.0001 then 
396
if (1 - cosTheta) > 0.0001 then 
397
local theta = math.acos(cosTheta) 
398
local invSinTheta = 1/math.sin(theta) 
399
startInterp = math.sin((1-t)*theta)*invSinTheta 
400
finishInterp = math.sin(t*theta)*invSinTheta  
401
else 
402
startInterp = 1-t 
403
finishInterp = t 
404
end 
405
else 
406
if (1+cosTheta) > 0.0001 then 
407
local theta = math.acos(-cosTheta) 
408
local invSinTheta = 1/math.sin(theta) 
409
startInterp = math.sin((t-1)*theta)*invSinTheta 
410
finishInterp = math.sin(t*theta)*invSinTheta 
411
else 
412
startInterp = t-1 
413
finishInterp = t 
414
end 
415
end 
416
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
417
end
418
419
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
420
421
422
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
423
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
424
end 
425
426
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
427
        if hit.Parent==nil then
428
                return
429
        end
430
        h=hit.Parent:FindFirstChild("Humanoid")
431
        for _,v in pairs(hit.Parent:children()) do
432
        if v:IsA("Humanoid") then
433
        h=v
434
        end
435
        end
436
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
437
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
438
        end
439
        if hit.Parent.className=="Hat" then
440
        hit=hit.Parent.Parent:findFirstChild("Head")
441
        end
442
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
443
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
444
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
445
                        return
446
                end]]
447
--                        hs(hit,1.2) 
448
                        c=Instance.new("ObjectValue")
449
                        c.Name="creator"
450
                        c.Value=owner
451
                        c.Parent=h
452
                        game:GetService("Debris"):AddItem(c,.5)
453
                Damage=math.random(minim,maxim)
454
--                h:TakeDamage(Damage)
455
                blocked=false
456
                block=hit.Parent:findFirstChild("Block")
457
                if block~=nil then
458
                print(block.className)
459
                if block.className=="NumberValue" then
460
                if block.Value>0 then
461
                blocked=true
462
                if decreaseblock==nil then
463
                block.Value=block.Value-1
464
                end
465
                end
466
                end
467
                if block.className=="IntValue" then
468
                if block.Value>0 then
469
                blocked=true
470
                if decreaseblock~=nil then
471
                block.Value=block.Value-1
472
                end
473
                end
474
                end
475
                end
476
                if blocked==false then
477
--                h:TakeDamage(Damage)
478
                h.Health=h.Health-Damage
479
                showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
480
                else
481
                h.Health=h.Health-(Damage/2)
482
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
483
                end
484
                if Type=="Knockdown" then
485
                hum=hit.Parent.Humanoid
486
hum.PlatformStand=true
487
coroutine.resume(coroutine.create(function(HHumanoid)
488
swait(1)
489
HHumanoid.PlatformStand=false
490
end),hum)
491
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
492
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
493
local bodvol=Instance.new("BodyVelocity")
494
bodvol.velocity=angle*knockback
495
bodvol.P=5000
496
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
497
bodvol.Parent=hit
498
rl=Instance.new("BodyAngularVelocity")
499
rl.P=3000
500
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
501
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
502
rl.Parent=hit
503
game:GetService("Debris"):AddItem(bodvol,.5)
504
game:GetService("Debris"):AddItem(rl,.5)
505
                elseif Type=="Normal" then
506
                vp=Instance.new("BodyVelocity")
507
                vp.P=500
508
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
509
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
510
                if KnockbackType==1 then
511
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
512
                elseif KnockbackType==2 then
513
                vp.velocity=Property.CFrame.lookVector*knockback
514
                end
515
                if knockback>0 then
516
                        vp.Parent=hit.Parent.Torso
517
                end
518
                game:GetService("Debris"):AddItem(vp,.5)
519
                elseif Type=="Up" then
520
                local bodyVelocity=Instance.new("BodyVelocity")
521
                bodyVelocity.velocity=vt(0,60,0)
522
                bodyVelocity.P=5000
523
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
524
                bodyVelocity.Parent=hit
525
                game:GetService("Debris"):AddItem(bodyVelocity,1)
526
                rl=Instance.new("BodyAngularVelocity")
527
                rl.P=3000
528
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
529
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
530
                rl.Parent=hit
531
                game:GetService("Debris"):AddItem(rl,.5)
532
                elseif Type=="Snare" then
533
                bp=Instance.new("BodyPosition")
534
                bp.P=2000
535
                bp.D=100
536
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
537
                bp.position=hit.Parent.Torso.Position
538
                bp.Parent=hit.Parent.Torso
539
                game:GetService("Debris"):AddItem(bp,1)
540
                elseif Type=="Target" then
541
                if Targetting==false then
542
                ZTarget=hit.Parent.Torso
543
                coroutine.resume(coroutine.create(function(Part) 
544
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
545
                swait(5)
546
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
547
                end),ZTarget)
548
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
549
                targetgui=Instance.new("BillboardGui")
550
                targetgui.Parent=ZTarget
551
                targetgui.Size=UDim2.new(10,100,10,100)
552
                targ=Instance.new("ImageLabel")
553
                targ.Parent=targetgui
554
                targ.BackgroundTransparency=1
555
                targ.Image="rbxassetid://4834067"
556
                targ.Size=UDim2.new(1,0,1,0)
557
                cam.CameraType="Scriptable"
558
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
559
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
560
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
561
                Targetting=true
562
                RocketTarget=ZTarget
563
                for i=1,Property do
564
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
565
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
566
                swait()
567
                end
568
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
569
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
570
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
571
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
572
                end
573
                Targetting=false
574
                RocketTarget=nil
575
                targetgui.Parent=nil
576
                cam.CameraType="Custom"
577
                end
578
                end
579
                        debounce=Instance.new("BoolValue")
580
                        debounce.Name="DebounceHit"
581
                        debounce.Parent=hit.Parent
582
                        debounce.Value=true
583
                        game:GetService("Debris"):AddItem(debounce,Delay)
584
                        c=Instance.new("ObjectValue")
585
                        c.Name="creator"
586
                        c.Value=Player
587
                        c.Parent=h
588
                        game:GetService("Debris"):AddItem(c,.5)
589
                CRIT=false
590
                hitDeb=true
591
                AttackPos=6
592
        end
593
end
594
 
595
showDamage=function(Char,Dealt,du,Color)
596
        m=Instance.new("Model")
597
        m.Name=tostring(Dealt)
598
        h=Instance.new("Humanoid")
599
        h.Health=0
600
        h.MaxHealth=0
601
        h.Parent=m
602
        c=Instance.new("Part")
603
        c.Transparency=0
604
        c.BrickColor=Color
605
        c.Name="Head"
606
        c.TopSurface=0
607
        c.BottomSurface=0
608
        c.formFactor="Plate"
609
        c.Size=Vector3.new(1,.4,1)
610
        ms=Instance.new("CylinderMesh")
611
        ms.Scale=Vector3.new(.8,.8,.8)
612
        if CRIT==true then
613
                ms.Scale=Vector3.new(1,1.25,1)
614
        end
615
        ms.Parent=c
616
        c.Reflectance=0
617
        Instance.new("BodyGyro").Parent=c
618
        c.Parent=m
619
        if Char:findFirstChild("Head")~=nil then
620
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
621
        elseif Char.Parent:findFirstChild("Head")~=nil then
622
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
623
        end
624
        f=Instance.new("BodyPosition")
625
        f.P=2000
626
        f.D=100
627
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
628
        f.position=c.Position+Vector3.new(0,3,0)
629
        f.Parent=c
630
        game:GetService("Debris"):AddItem(m,.5+du)
631
        c.CanCollide=false
632
        m.Parent=workspace
633
        c.CanCollide=false
634
end
635
636
handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.356057793, 0.801126003, 0.267042011))
637
handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.516218185, -0.761173248, -0.203582764, -0.000413556583, 0.865570247, -0.500785589, -0.000715887581, -0.50078547, -0.865570009, -0.999999523, 4.89967135e-007, 0.000826762407))
638
Barrel=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Barrel",Vector3.new(0.356055647, 0.534083903, 0.200000003))
639
Barrelweld=weld(m,handle,Barrel,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993667603, -5.6562829, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404))
640
mesh("CylinderMesh",Barrel,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.15718198))
641
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.930197001, 0.200000003, 0.453971326))
642
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00457763672, -0.765160799, 1.5292244, 8.4777188e-005, 0.000156341121, 0.999999702, -0.866025567, 0.499996573, -4.72138709e-006, -0.499996901, -0.866025567, 0.000177754438))
643
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.0890140012, 0.100000001))
644
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.267042011, 0.200000003))
645
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.71396184, -0.902069092, 0.271377563, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999374, 0.866023779, -4.71902313e-005, 2.19600042e-005, 4.17576521e-005, 0.999999106))
646
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445069969, 1, 0.890139937))
647
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356057793, 2.84844708, 0.200000003))
648
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0047454834, -2.18133688, 0.323482513, 3.66997556e-005, 6.66387496e-005, 0.999999702, -0.866023839, 0.499998808, -1.47526384e-006, -0.499999315, -0.866023958, 7.61135016e-005))
649
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139937))
650
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.60000002384186,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962))
651
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52576447, -1.15971661, -0.00486755371, -0.499999493, -0.866024137, 2.11432925e-005, -0.866023958, 0.499998957, -1.77337063e-006, -8.95379344e-006, -1.92798325e-005, -0.999999523))
652
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
653
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
654
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.403086185, -0.00352478027, 1.25802231, -0.866025269, 0.499996424, -4.6921532e-006, -9.06756031e-005, -0.000166724145, -0.999999344, -0.499996811, -0.866025388, 0.000189673912))
655
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969))
656
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.78027892, 0.356056005, 0.356055975))
657
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.28802133, -0.764591217, 0.00480651855, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642))
658
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.04732227, 0.356055945, 0.200000003))
659
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.892075658, -0.00434875488, 1.16921997, -0.866025567, 0.499996573, -4.72138709e-006, -7.90221384e-005, -0.000146495877, -0.999999702, -0.499996871, -0.866025686, 0.000166340207))
660
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
661
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
662
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.22940516, -0.813667297, 0.00457763672, 0.866022527, -0.499998182, -2.70454257e-005, 0.499996722, 0.866019726, -0.000830525416, 0.000437630806, 0.000706389663, 0.999996006))
663
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0.69999998807907,"Mid gray","Part",Vector3.new(0.445069641, 0.200000003, 0.534083962))
664
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.52544785, -0.358213902, -0.00482177734, -0.499999493, -0.866024137, 2.40192167e-005, -0.866023958, 0.499998957, -1.77337063e-006, -1.03506318e-005, -2.18485948e-005, -0.999999523))
665
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
666
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
667
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.33963394, -0.813163757, 0.0027923584, 0.866024017, -0.499998927, -4.7385638e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000456154085, 0.000695649476, 0.999999225))
668
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
669
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
670
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.05157065, -0.813426971, 0.00283813477, 0.866022587, -0.499998361, -5.13193481e-005, 0.499996722, 0.866019726, -0.000830421108, 0.000458621944, 0.000694207207, 0.999996126))
671
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
672
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356057793, 0.200000003, 0.267042011))
673
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.14440918e-005, 0.489593506, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
674
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
675
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.890139997, 0.267042011))
676
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267049789, -0.0444793701, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
677
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 1, 1))
678
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.267042011))
679
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.267055511, 0.489589691, 0, 0.99999845, 1.49011612e-007, -5.02332114e-008, 1.49011612e-007, 0.999998093, 2.11293809e-008, -5.02332114e-008, 2.11293809e-008, 0.999999702))
680
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139997, 0.890139997, 1))
681
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.801127911, 0.200000003, 0.267042011))
682
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227118, 0.47756958, 0.00357055664, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762))
683
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
684
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(2.13633513, 0.200000003, 0.356055975))
685
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1099844, -0.141490936, 0.00482177734, 0.866019368, -0.500006795, 1.81821065e-006, 0.500007212, 0.866019428, -3.18681123e-005, 1.42879144e-005, 2.85067945e-005, 0.999999642))
686
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
687
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
688
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404))
689
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.475334674, 0.4699938, 1.67168295))
690
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.293745786, 0.71211195, 0.369408011))
691
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06669998, -0.402664542, 0.0329284668, -0.499999374, -0.866023779, 1.51824788e-005, -0.866023958, 0.499998957, -1.77337063e-006, -5.93662844e-006, -1.40970806e-005, -0.999999642))
692
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
693
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704067, 0.445069999, 0.356055915))
694
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.264636993, -0.812721252, 0.0051574707, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024017, -5.00066672e-005, 2.3368164e-005, 4.43152385e-005, 0.999999702))
695
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003))
696
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.821731567, 7.62939453e-005, -1.15725255, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006))
697
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
698
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Mid gray","Part",Vector3.new(0.356055647, 0.56968981, 0.200000003))
699
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.82062149, 7.62939453e-005, -2.58165002, -0.500571489, -0.865693092, 0.000803722185, 0.000400191813, 0.000697065494, 0.999999285, -0.86569351, 0.500571311, -2.36438291e-006))
700
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
701
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
702
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.40779829, -0.813220978, 0.00286865234, 0.866024137, -0.499999076, -5.31224941e-005, 0.499999106, 0.866023898, -0.000830529374, 0.000461086805, 0.000692783156, 0.999999285))
703
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
704
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.937464, 0.356056005, 0.356055945))
705
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.708334684, -0.41254425, 0.00485229492, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999404, 0.866023839, -2.39146757e-005, 1.03168713e-005, 2.17378838e-005, 0.999999702))
706
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.267042011, 0.200000003))
707
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770758, -0.902065277, 0.137817383, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166))
708
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
709
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
710
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87373841, -0.813194275, 0.00457763672, 0.866024017, -0.499998868, -3.39000762e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000444560981, 0.000702324207, 0.999999285))
711
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.200000003, 0.445069999, 0.356055915))
712
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0422852039, -0.813350677, 0.00514221191, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -5.29420795e-005, 2.48118013e-005, 4.68230573e-005, 0.999999702))
713
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890139937, 1, 1))
714
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.356056958, 0.356055915))
715
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03561783, -4.05199051, -0.00440979004, -0.499999374, -0.866023779, 5.3821248e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.52545578e-005, -4.75892448e-005, -0.999999702))
716
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
717
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
718
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.5254631, -4.57763672e-005, -1.33689678, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
719
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886737, 0.587492347, 2.43898368))
720
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.445069999, 0.623098075, 0.534084022))
721
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.52507019, -4.57763672e-005, -0.758278728, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
722
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.498478353, 0.498478293, 7.21013451))
723
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267041624, 0.200000003, 0.356055915))
724
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.991195679, -4.27400589, -0.0052947998, -0.499999285, -0.866023958, 3.51352501e-005, -0.866018832, 0.499996156, -1.77348545e-006, -1.60587661e-005, -3.15416837e-005, -0.999993682))
725
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
726
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.200000003, 0.356055915))
727
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402687311, -0.679267883, 0.00505065918, 0.8660236, -0.499999017, 1.84802866e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.6284717e-005, 4.92944382e-005, 0.999999166))
728
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890140235, 1))
729
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 0.200000003, 0.356055915))
730
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03623199, 0.0421948433, -0.00440979004, -0.499999255, -0.866023898, 5.00364113e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.34013132e-005, -4.41999873e-005, -0.999999642))
731
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139997, 1))
732
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99999994, 1))
733
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
734
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.11522019, -0.00350952148, 1.25802612, -0.866025269, 0.499996424, -4.6921341e-006, -9.35725402e-005, -0.00017174182, -0.999999344, -0.499996811, -0.866025388, 0.000195467321))
735
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.890141726, 0.890139937, 0.445069969))
736
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
737
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.51749039, -0.813407898, 0.00457763672, 0.866024137, -0.499999076, -4.25724756e-005, 0.499999136, 0.866023719, -0.000830633566, 0.000451922766, 0.000698114221, 0.999999344))
738
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(2.84844756, 0.623098075, 0.356055915))
739
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.18314743, -0.724628448, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866023958, -5.58628235e-005, 2.62502872e-005, 4.93772677e-005, 0.999999642))
740
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.712112248, 0.200000003, 0.200000003))
741
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.403198361, -0.888397217, 0.631103516, 0.8660236, -0.499999017, 1.84802866e-006, 0.43302834, 0.750028789, 0.499940455, -0.249971539, -0.432960272, 0.866058707))
742
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.890139937, 0.445069969))
743
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356055647, 2.84844851, 0.356055915))
744
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03583908, -2.18302703, -0.0052947998, -0.499999493, -0.866023898, 7.92279025e-005, -0.866023958, 0.499998957, -1.77337063e-006, -3.79744743e-005, -6.95118215e-005, -0.999999642))
745
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
746
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.413914353, 1.00140691, 0.200000003))
747
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.993293762, -4.91016245, -0.00451660156, -0.499999255, -0.86602366, 0.000819979236, -0.866023958, 0.499998957, -1.77337063e-006, -0.000408323831, -0.000711051165, -0.999999464))
748
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.890139997))
749
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.267042011, 0.801125944, 0.356055915))
750
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.74128556, -0.635295868, 0.00506591797, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999285, 0.866024017, -3.13802739e-005, 1.40639022e-005, 2.82098772e-005, 0.999999702))
751
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.801127911, 0.623098075, 0.267042011))
752
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.87227416, 0.0769958496, 0.00352478027, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999315, 0.866024077, 2.50057201e-005, -1.41441415e-005, -2.06979457e-005, 0.999999762))
753
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267041951, 0.356055915))
754
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03563309, 0.264527798, -0.00439453125, -0.499999464, -0.866024137, 5.87239629e-005, -0.866023958, 0.499998957, -1.77337063e-006, -2.77429353e-005, -5.17922454e-005, -0.999999642))
755
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
756
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
757
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.525383, -4.57763672e-005, -0.179089904, 0.499999136, 0.866023719, -0.000830871984, -0.000413789938, -0.000720565615, -0.999999225, -0.866023839, 0.499998927, -1.78828543e-006))
758
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.551886797, 0.587492406, 2.43898368))
759
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.445069999, 0.623098075, 0.445069999))
760
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.190181732, -0.535319328, 4.57763672e-005, 0.499999255, 0.86602366, -0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, 0.000413693022, 0.000720331562, 0.999999404))
761
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.516281128, 0.534083903, 1.67168295))
762
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.445069999, 0.39611277))
763
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.69532752, -0.813652039, 0.00280761719, 0.866024017, -0.499998927, -4.9620794e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000458155992, 0.000694434391, 0.999999464))
764
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.445071131, 1, 1))
765
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
766
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16124141, -0.813632965, 0.00457763672, 0.866024017, -0.499998927, -4.7102516e-005, 0.499999076, 0.866023779, -0.000830544159, 0.000455903384, 0.00069573865, 0.999999285))
767
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.26704222, 0.445069999, 0.534084022))
768
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.58563924, -0.81344223, 0.0046081543, 0.866024017, -0.499998868, -3.2305652e-005, 0.499999076, 0.866023839, -0.00083060388, 0.000443078374, 0.000703191035, 0.999999344))
769
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.445069909, 0.200000003))
770
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.990428925, -4.54400349, -0.00450134277, -0.499999255, -0.86602366, 0.000830708072, -0.866023958, 0.499998957, -1.77337063e-006, -0.000413693022, -0.000720331562, -0.999999404))
771
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 1, 1.05036521))
772
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.712112248, 0.267042071, 0.200000003))
773
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.402770162, -0.902275085, -0.128295898, 0.866023958, -0.499998957, 1.77337063e-006, 0.499999374, 0.866023779, -4.71604289e-005, 2.19338981e-005, 4.17148112e-005, 0.999999881))
774
mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.445069969))
775
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.356055647, 0.267043382, 0.356055915))
776
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.03567123, -3.73954415, -0.00442504883, -0.499999374, -0.866023779, 6.7038578e-005, -0.866018832, 0.499996156, -1.77348545e-006, -3.20452091e-005, -5.923555e-005, -0.999993443))
777
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
778
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.534083724, 0.890139997, 0.71211195))
779
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.853614807, 1.73310804, -0.00483703613, -0.500008345, -0.866018832, 3.29770846e-005, -0.866018772, 0.500007927, -1.81967221e-006, -1.48173713e-005, -2.9586372e-005, -0.999999821))
780
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
781
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.356056005, 0.801126003, 0.356056005))
782
Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.05088663, -0.643760681, 0.00584411621, 0.866018832, -0.499996156, 1.77348545e-006, 0.499999464, 0.866023779, -3.45093431e-005, 1.5754078e-005, 3.11076874e-005, 0.999993443))
783
784
ready = false
785
786
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
787
local fp = it("Part")
788
fp.formFactor = formfactor 
789
fp.Parent = parent
790
fp.Reflectance = reflectance
791
fp.Transparency = transparency
792
fp.CanCollide = false 
793
fp.Locked=true
794
fp.BrickColor = brickcolor
795
fp.Name = name
796
fp.Size = size
797
fp.Position = Torso.Position 
798
NoOutline(fp)
799
fp.Material="SmoothPlastic"
800
fp:BreakJoints()
801
return fp 
802
end 
803
804
function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
805
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
806
prt.Anchored=true
807
prt.CFrame=cframe
808
msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
809
game:GetService("Debris"):AddItem(prt,2)
810
coroutine.resume(coroutine.create(function(Part,Mesh) 
811
for i=0,1,delay do
812
swait()
813
Part.CFrame=Part.CFrame
814
Part.Transparency=i
815
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
816
end
817
Part.Parent=nil
818
end),prt,msh)
819
end
820
 
821
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
822
local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
823
prt.Anchored=true
824
prt.CFrame=cframe
825
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
826
game:GetService("Debris"):AddItem(prt,2)
827
coroutine.resume(coroutine.create(function(Part,Mesh) 
828
for i=0,1,delay do
829
swait()
830
Part.CFrame=Part.CFrame
831
Part.Transparency=i
832
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
833
end
834
Part.Parent=nil
835
end),prt,msh)
836
end
837
838
function LaserBarrage(Prt,Parent)
839
attack=true
840
--so("BeamLockon",Prt,1,1) 
841
local efprt=part(3,Parent,0,0.5,BrickColor.new("Dark stone grey"),"Effect",vt(0.2,0.2,0.2))
842
efprt.Anchored=true
843
local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
844
spread=vt((math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0,(math.random(0,0)+math.random())*0)*(Prt.Position-Mouse.Hit.p).magnitude/100
845
--spread=vt(0,0,0)
846
coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded) 
847
game:GetService("Debris"):AddItem(Part,6)
848
local TheHit=Mouse.Hit.p
849
local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded)
850
local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent)
851
so("Elec",Prt,0.2,1) 
852
local tefprt=part(3,workspace,0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
853
tefprt.CFrame=cf(pos)
854
MagicCircle(BrickColor.new("Dark stone grey"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.04)
855
so("Elec",tefprt,0.3,1) 
856
game:GetService("Debris"):AddItem(tefprt,3)
857
Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0) 
858
if(hit.Parent:findFirstChild("Humanoid")~= nil)then 
859
if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then 
860
hit.Parent.Humanoid:TakeDamage(50) 
861
end 
862
end 
863
local mag=(Prt.Position-pos).magnitude 
864
MagicCylinder(BrickColor.new("Dark stone grey"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
865
Part.Parent=nil
866
end),efprt,efmsh,spread)
867
end
868
869
function shoot()
870
 if ready==true then
871
                attack=true
872
                ready = false
873
LaserBarrage(Barrel,m)
874
so("http://roblox.com/asset/?id=130767489",Barrel,1,1) 
875
so("http://roblox.com/asset/?id=151112832",Barrel,1,1) 
876
                for i=0,1,0.1 do
877
                        swait()
878
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
879
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-10),math.rad(0)),.3)
880
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.3)
881
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(120), math.rad(0), math.rad(30)), 0.3)
882
RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
883
LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
884
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
885
                end
886
for i=0,1,0.1 do
887
swait()
888
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
889
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
890
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3)
891
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3)
892
RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
893
LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
894
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
895
end
896
                attack=false
897
        end
898
end
899
900
mouse.Button1Down:connect(function()
901
        pcall(function()
902
                shoot()
903
        end)
904
end)
905
906
mouse.KeyDown:connect(function(k)
907
        k=k:lower()
908
        if k=='f' then
909
                if ready==false then
910
                        ready=true
911
                        attack=true
912
                elseif ready==true then
913
                        ready=false
914
                        attack=false
915
                end
916
end
917
end)
918
919
920
921
local sine = 0
922
local change = 1
923
local val = 0
924
925
while true do
926
swait()
927
sine = sine + change
928
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
929
local velderp=RootPart.Velocity.y
930
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
931
if equipped==true or equipped==false then
932
if attack==false then
933
idle=idle+1
934
else
935
idle=0
936
end
937
if idle>=500 then
938
if attack==false then
939
--Sheath()
940
end
941
end
942
if RootPart.Velocity.y > 1 and hitfloor==nil then 
943
Anim="Jump"
944
if attack==false then
945
Humanoid.WalkSpeed = 16
946
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
947
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
948
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
949
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
950
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
951
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
952
end
953
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
954
Anim="Fall"
955
if attack==false then
956
Humanoid.WalkSpeed = 16
957
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
958
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3)
959
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
960
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
961
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
962
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
963
end
964
elseif torvel<1 and hitfloor~=nil then
965
Anim="Idle"
966
if attack==false then
967
Humanoid.WalkSpeed = 16
968
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.3)
969
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
970
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
971
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3)
972
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-5)),.3)
973
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
974
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
975
end
976
elseif torvel>2 and hitfloor~=nil then
977
Anim="Walk"
978
if attack==false then
979
change=3
980
Humanoid.WalkSpeed = 16
981
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
982
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
983
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.3) * angles(math.rad(70), math.rad(0), math.rad(0)), 0.3)
984
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(80), math.rad(0), math.rad(60)), 0.3)
985
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
986
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
987
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
988
end
989
end
990
end
991
if ready==true then
992
Humanoid.WalkSpeed = 5
993
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
994
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
995
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.3) * angles(math.rad(80), math.rad(0), math.rad(0)), 0.3)
996
LW.C0 = clerp(LW.C0, CFrame.new(-.3, 0.4, -0.8) * angles(math.rad(90), math.rad(0), math.rad(30)), 0.3)
997
RH.C0=clerp(RH.C0,cf(1,0,-0.5)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3)
998
LH.C0=clerp(LH.C0,cf(-1,-1,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(70)),.3)
999
handleweld.C0=clerp(handleweld.C0,cf(0,0,.5)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
1000
        end
1001
end