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Nov 10th, 2018
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  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. -- [[[
  143. --000000[[====================================================================================\\
  144. --000000[[ TAMEDONOTCLICK EDIT
  145. --000000[[====================================================================================//
  146. -- [[[
  147. warn'Mutant (TameDoNotClick edit) loaded'
  148. plr = game.Players.LocalPlayer
  149. char = plr.Character
  150. hum = char.Humanoid
  151. local cam = game.Workspace.CurrentCamera
  152. t = char.Torso
  153. h = char.Head
  154. ra = char["Right Arm"]
  155. la = char["Left Arm"]
  156. rl = char["Right Leg"]
  157. ll = char["Left Leg"]
  158. tors = char.Torso
  159. lleg = char["Left Leg"]
  160. root = char.HumanoidRootPart
  161. hed = char.Head
  162. rleg = char["Right Leg"]
  163. rarm = char["Right Arm"]
  164. larm = char["Left Arm"]
  165. vt = Vector3.new
  166. bc = BrickColor.new
  167. br = BrickColor.random
  168. it = Instance.new
  169. cf = CFrame.new
  170. local targetted = nil
  171. local killcount = 0
  172. local requirekillA = 0
  173. local requirekillX = 0
  174. local maxA = 0
  175. local maxX = 0
  176. if plr.Name == "soins1" then
  177. maxX = 0
  178. requirekillX = maxX
  179. end
  180. local unlockedA = true
  181. local unlockedX = true
  182. local LeftModeUnlocked = false
  183.  
  184. kan = Instance.new("Sound",char)
  185. kan.Volume = 9999
  186. kan.SoundId = "rbxassetid://247896174"
  187. kan.Name = "kreepery"
  188. kan.Looped = true
  189. kan:Play()
  190.  
  191.  
  192. abss = Instance.new("BillboardGui",char)
  193. abss.Size = UDim2.new(10,0,10,0)
  194. abss.Enabled = false
  195. imgl = Instance.new("ImageLabel",abss)
  196. imgl.Position = UDim2.new(0,0,0,0)
  197. imgl.Size = UDim2.new(1,0,1,0)
  198. imgl.Image = "http://www.roblox.com/asset/?id=118777235"
  199. imgl.BackgroundTransparency = 1
  200. imgl.ImageColor3 = Color3.new(0,255,255)
  201. imgl2 = Instance.new("ImageLabel",abss)
  202. imgl2.Position = UDim2.new(-0.5,0,-0.5,0)
  203. imgl2.Size = UDim2.new(2,0,2,0)
  204. imgl2.Image = "http://www.roblox.com/asset/?id=1490455495"
  205. imgl2.BackgroundTransparency = 1
  206. img2 = Instance.new("ImageLabel",abss)
  207. img2.Position = UDim2.new(0,0,0,0)
  208. img2.Size = UDim2.new(1,0,1,0)
  209. img2.Image = "rbxassetid://118777235"
  210. img2.BackgroundTransparency = 1
  211. img2.ImageColor3 = Color3.new(0,0,0)
  212.  
  213. function CameraShake(Times, Power)
  214. coroutine.resume(coroutine.create(function()
  215. FV = Instance.new("BoolValue", Character)
  216. FV.Name = "CameraShake"
  217. for ShakeNum=1,Times do
  218. swait()
  219. local ef=Power
  220. if ef>=1 then
  221. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  222. else
  223. ef=Power*10
  224. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  225. end
  226. end
  227. Humanoid.CameraOffset = Vector3.new(0,0,0)
  228. FV:Destroy()
  229. end))
  230. end
  231.  
  232. CamShake=function(Part,Distan,Power,Times)
  233. local de=Part.Position
  234. for i,v in pairs(workspace:children()) do
  235. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  236. for _,c in pairs(v:children()) do
  237. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  238. local Noob=v.Humanoid
  239. if Noob~=nil then
  240. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  241. --[[local ss=script.CamShake:clone()
  242. ss.Parent=Noob
  243. ss.Power.Value=Power
  244. ss.Times.Value=Times
  245. ss.Disabled=false]]
  246. CameraShake(Times, Power)
  247. end
  248. end
  249. end
  250. end
  251. end
  252. end
  253. end
  254.  
  255. function chatfunc(text,color)
  256. local chat = coroutine.wrap(function()
  257. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  258. Character:FindFirstChild("TalkingBillBoard"):destroy()
  259. end
  260. local naeeym2 = Instance.new("BillboardGui",Character)
  261. naeeym2.Size = UDim2.new(0,100,0,40)
  262. naeeym2.StudsOffset = Vector3.new(0,3,0)
  263. naeeym2.Adornee = Character.Head
  264. naeeym2.Name = "TalkingBillBoard"
  265. local tecks2 = Instance.new("TextLabel",naeeym2)
  266. tecks2.BackgroundTransparency = 1
  267. tecks2.BorderSizePixel = 0
  268. tecks2.Text = ""
  269. tecks2.Font = "SciFi"
  270. tecks2.TextSize = 90
  271. tecks2.TextStrokeTransparency = 0
  272. tecks2.TextColor3 = color
  273. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  274. tecks2.Size = UDim2.new(1,0,1,0)
  275. local tecks3 = Instance.new("TextLabel",naeeym2)
  276. tecks3.BackgroundTransparency = 1
  277. tecks3.BorderSizePixel = 0
  278. tecks3.Text = ""
  279. tecks3.Font = "SciFi"
  280. tecks3.TextSize = 90
  281. tecks3.TextStrokeTransparency = 0
  282. tecks3.TextColor3 = Color3.new(0,0,0)
  283. tecks3.TextStrokeColor3 = color
  284. tecks3.Size = UDim2.new(1,0,1,0)
  285. coroutine.resume(coroutine.create(function()
  286. while true do
  287. swait(1)
  288. tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10))
  289. tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10))
  290. tecks2.Rotation = math.random(-15,15)
  291. tecks3.Rotation = math.random(-15,15)
  292. end
  293. end))
  294. for i = 1,string.len(text),1 do
  295. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  296. tecks2.Text = string.sub(text,1,i)
  297. tecks3.Text = string.sub(text,1,i)
  298. swait(1)
  299. end
  300. wait(1)
  301. local randomrot = math.random(1,2)
  302. if randomrot == 1 then
  303. for i = 1, 50 do
  304. swait()
  305. tecks2.Rotation = tecks2.Rotation - .75
  306. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  307. tecks2.TextTransparency = tecks2.TextTransparency + .04
  308. tecks3.Rotation = tecks2.Rotation + .75
  309. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  310. tecks3.TextTransparency = tecks2.TextTransparency + .04
  311. end
  312. elseif randomrot == 2 then
  313. for i = 1, 50 do
  314. swait()
  315. tecks2.Rotation = tecks2.Rotation + .75
  316. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  317. tecks2.TextTransparency = tecks2.TextTransparency + .04
  318. tecks3.Rotation = tecks2.Rotation - .75
  319. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  320. tecks3.TextTransparency = tecks2.TextTransparency + .04
  321. end
  322. end
  323. naeeym2:Destroy()
  324. end)
  325. chat()
  326. end
  327.  
  328.  
  329. local Create = LoadLibrary("RbxUtility").Create
  330.  
  331. CFuncs = {
  332. ["Part"] = {
  333. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  334. local Part = Create("Part"){
  335. Parent = Parent,
  336. Reflectance = Reflectance,
  337. Transparency = Transparency,
  338. CanCollide = false,
  339. Locked = true,
  340. BrickColor = BrickColor.new(tostring(BColor)),
  341. Name = Name,
  342. Size = Size,
  343. Material = Material,
  344. }
  345. RemoveOutlines(Part)
  346. return Part
  347. end;
  348. };
  349.  
  350. ["Mesh"] = {
  351. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  352. local Msh = Create(Mesh){
  353. Parent = Part,
  354. Offset = OffSet,
  355. Scale = Scale,
  356. }
  357. if Mesh == "SpecialMesh" then
  358. Msh.MeshType = MeshType
  359. Msh.MeshId = MeshId
  360. end
  361. return Msh
  362. end;
  363. };
  364.  
  365. ["Mesh"] = {
  366. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  367. local Msh = Create(Mesh){
  368. Parent = Part,
  369. Offset = OffSet,
  370. Scale = Scale,
  371. }
  372. if Mesh == "SpecialMesh" then
  373. Msh.MeshType = MeshType
  374. Msh.MeshId = MeshId
  375. end
  376. return Msh
  377. end;
  378. };
  379.  
  380. ["Weld"] = {
  381. Create = function(Parent, Part0, Part1, C0, C1)
  382. local Weld = Create("Weld"){
  383. Parent = Parent,
  384. Part0 = Part0,
  385. Part1 = Part1,
  386. C0 = C0,
  387. C1 = C1,
  388. }
  389. return Weld
  390. end;
  391. };
  392.  
  393. ["Sound"] = {
  394. Create = function(id, par, vol, pit)
  395. coroutine.resume(coroutine.create(function()
  396. local S = Create("Sound"){
  397. Volume = vol,
  398. Pitch = pit or 1,
  399. SoundId = id,
  400. Parent = par or workspace,
  401. }
  402. wait()
  403. S:play()
  404. game:GetService("Debris"):AddItem(S, 10)
  405. end))
  406. end;
  407. };
  408.  
  409. ["LongSound"] = {
  410. Create = function(id, par, vol, pit)
  411. coroutine.resume(coroutine.create(function()
  412. local S = Create("Sound"){
  413. Volume = vol,
  414. Pitch = pit or 1,
  415. SoundId = id,
  416. Parent = par or workspace,
  417. }
  418. wait()
  419. S:play()
  420. game:GetService("Debris"):AddItem(S, 30)
  421. end))
  422. end;
  423. };
  424.  
  425. ["ParticleEmitter"] = {
  426. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  427. local fp = Create("ParticleEmitter"){
  428. Parent = Parent,
  429. Color = ColorSequence.new(Color1, Color2),
  430. LightEmission = LightEmission,
  431. Size = Size,
  432. Texture = Texture,
  433. Transparency = Transparency,
  434. ZOffset = ZOffset,
  435. Acceleration = Accel,
  436. Drag = Drag,
  437. LockedToPart = LockedToPart,
  438. VelocityInheritance = VelocityInheritance,
  439. EmissionDirection = EmissionDirection,
  440. Enabled = Enabled,
  441. Lifetime = LifeTime,
  442. Rate = Rate,
  443. Rotation = Rotation,
  444. RotSpeed = RotSpeed,
  445. Speed = Speed,
  446. VelocitySpread = VelocitySpread,
  447. }
  448. return fp
  449. end;
  450. };
  451.  
  452. CreateTemplate = {
  453.  
  454. };
  455. }
  456.  
  457.  
  458.  
  459. New = function(Object, Parent, Name, Data)
  460. local Object = Instance.new(Object)
  461. for Index, Value in pairs(Data or {}) do
  462. Object[Index] = Value
  463. end
  464. Object.Parent = Parent
  465. Object.Name = Name
  466. return Object
  467. end
  468. local halocolor = BrickColor.new("Dark indigo")
  469. local wepcolor = BrickColor.new("Really black")
  470. local MutantParts = Instance.new("Model",char)
  471. local MutantParts2 = Instance.new("Model",char)
  472.  
  473. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  474. local p = Instance.new("Part")
  475. p.TopSurface = 0
  476. p.BottomSurface = 0
  477. p.Parent = parent
  478. p.Size = Vector3.new(0.1,0.1,0.1)
  479. p.Transparency = transparency
  480. p.Reflectance = reflectance
  481. p.CanCollide = false
  482. p.Locked = true
  483. p.BrickColor = brickcolor
  484. p.Material = material
  485. return p
  486. end
  487.  
  488. function CreateMesh(parent,meshtype,x1,y1,z1)
  489. local mesh = Instance.new("SpecialMesh",parent)
  490. mesh.MeshType = meshtype
  491. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  492. return mesh
  493. end
  494.  
  495. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  496. local mesh = Instance.new("SpecialMesh",parent)
  497. mesh.MeshType = "FileMesh"
  498. mesh.MeshId = meshid
  499. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  500. mesh.Scale = Vector3.new(x1,y1,z1)
  501. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  502. return mesh
  503. end
  504.  
  505. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  506. local weld = Instance.new("Weld")
  507. weld.Parent = parent
  508. weld.Part0 = part0
  509. weld.Part1 = part1
  510. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  511. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  512. return weld
  513. end
  514.  
  515. --larm.Name = "MutatedLeftArm"
  516.  
  517. extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
  518. CreateMesh(extend,"Brick",0.65,1,0.65)
  519. CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  520. extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
  521. CreateMesh(extend,"Brick",0.65,1,0.65)
  522. CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  523. extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
  524. CreateMesh(extend,"Brick",0.65,1,0.65)
  525. CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  526. extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
  527. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  528. CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  529. extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
  530. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  531. CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  532. extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
  533. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  534. CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  535. extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
  536. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  537. CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  538. extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
  539. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  540. CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  541. extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
  542. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  543. CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  544. extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
  545. CreateMesh(extendblood,"Brick",0.05,1.5,0.05)
  546. CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  547. extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
  548. CreateMesh(extendsph,"Sphere",1.25,1.25,1.25)
  549. CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  550. extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
  551. CreateMesh(extendsph,"Sphere",0.75,0.75,0.75)
  552. CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  553. extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
  554. CreateMesh(extendsph,"Sphere",0.75,0.75,0.75)
  555. CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  556. extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson"))
  557. CreateMesh(extendcl,"Wedge",0.05,0.5,2)
  558. CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  559. extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson"))
  560. CreateMesh(extendcl,"Wedge",0.05,0.5,2)
  561. CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  562. extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson"))
  563. CreateMesh(extendcl,"Wedge",0.05,0.5,2)
  564. CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  565.  
  566. --- Secondary
  567. extendcl = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Crimson"))
  568. CreateMesh(extendcl,"Wedge",0.05,1,3)
  569. CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  570. extendcl = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Crimson"))
  571. CreateMesh(extendcl,"Wedge",0.05,1,1)
  572. CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  573. extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
  574. CreateMesh(extend,"Brick",0.65,1,0.65)
  575. CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  576. extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
  577. CreateMesh(extend,"Brick",0.65,1,0.65)
  578. CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  579. extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
  580. CreateMesh(extend,"Brick",0.65,1,0.65)
  581. CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  582. extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
  583. CreateMesh(extendsph,"Sphere",1.25,1.25,1.25)
  584. CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  585. extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
  586. CreateMesh(extendsph,"Sphere",0.75,0.75,0.75)
  587. CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  588. extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
  589. CreateMesh(extendsph,"Sphere",0.75,0.75,0.75)
  590. CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  591. extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
  592. CreateMesh(extendsph,"Sphere",0.75,0.75,0.75)
  593. CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  594. extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
  595. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  596. CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  597. extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
  598. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  599. CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  600. extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
  601. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  602. CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  603. extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
  604. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  605. CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  606. extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
  607. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  608. CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  609. extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
  610. CreateMesh(extendblood,"Brick",0.05,1.25,0.05)
  611. CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  612. extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
  613. CreateMesh(extendblood,"Brick",0.05,1.5,0.05)
  614. CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  615.  
  616. for i, v in pairs(MutantParts:GetChildren()) do
  617. if v:IsA("Part") then
  618. v.Transparency = 1
  619. end
  620. end
  621.  
  622. for i, v in pairs(MutantParts2:GetChildren()) do
  623. if v:IsA("Part") then
  624. v.Transparency = 1
  625. end
  626. end
  627. function RemoveOutlines(part)
  628. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  629. end
  630. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  631. local Part = Create("Part")({
  632. Parent = Parent,
  633. Reflectance = Reflectance,
  634. Transparency = Transparency,
  635. CanCollide = false,
  636. Locked = true,
  637. BrickColor = BrickColor.new(tostring(BColor)),
  638. Name = Name,
  639. Size = Size,
  640. Material = Material
  641. })
  642. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  643. RemoveOutlines(Part)
  644. return Part
  645. end
  646. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  647. local Msh = Create(Mesh)({
  648. Parent = Part,
  649. Offset = OffSet,
  650. Scale = Scale
  651. })
  652. if Mesh == "SpecialMesh" then
  653. Msh.MeshType = MeshType
  654. Msh.MeshId = MeshId
  655. end
  656. return Msh
  657. end
  658. function CreateWeld(Parent, Part0, Part1, C0, C1)
  659. local Weld = Create("Weld")({
  660. Parent = Parent,
  661. Part0 = Part0,
  662. Part1 = Part1,
  663. C0 = C0,
  664. C1 = C1
  665. })
  666. return Weld
  667. end
  668.  
  669. local ff = Instance.new("ForceField",char)
  670. ff.Visible = false
  671.  
  672. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  673. local gui = it(GuiType)
  674. gui.Parent = parent
  675. gui.Text = text
  676. gui.BackgroundTransparency = backtrans
  677. gui.BackgroundColor3 = backcol
  678. gui.SizeConstraint = "RelativeXY"
  679. gui.TextXAlignment = "Center"
  680. gui.TextYAlignment = "Center"
  681. gui.Position = pos
  682. gui.Size = size
  683. gui.Font = "SourceSans"
  684. gui.FontSize = "Size14"
  685. gui.TextWrapped = false
  686. gui.TextStrokeTransparency = 0
  687. gui.TextColor = BrickColor.new("White")
  688. return gui
  689. end
  690. ---- GUI set
  691. local basgui = it("GuiMain")
  692. basgui.Parent = plr.PlayerGui
  693. basgui.Name = "Killcounter GUI"
  694. local basframe = it("Frame")
  695. basframe.Parent = basgui
  696. basframe.BackgroundColor3 = Color3.new(255, 255, 255)
  697. basframe.BackgroundTransparency = 1
  698. basframe.BorderColor3 = Color3.new(17, 17, 17)
  699. basframe.Size = UDim2.new(0.2, 0, 0.2, 0)
  700. basframe.Position = UDim2.new(0.8, 0, 0.8, 0)
  701.  
  702. local basframelist = it("Frame")
  703. basframelist.Parent = basgui
  704. basframelist.BackgroundColor3 = Color3.new(255, 255, 255)
  705. basframelist.BackgroundTransparency = 1
  706. basframelist.BorderColor3 = Color3.new(17, 17, 17)
  707. basframelist.Size = UDim2.new(0.2, 0, 0.2, 0)
  708. basframelist.Position = UDim2.new(0.8, 0, 0.8, 0)
  709.  
  710. local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
  711. uhh.ZIndex = 2
  712. uhh.Font = "Arcade"
  713. uhh.TextStrokeColor3 = Color3.new(180,180,0)
  714. uhh.TextColor3 = Color3.new(0,0,0)
  715. uhh.BackgroundTransparency = 1
  716. uhh.BorderSizePixel = 0.65
  717. uhh.TextScaled = false
  718. uhh.TextXAlignment = "Left"
  719. uhh.Text = "Kills : 0"
  720. uhh.TextSize = 54
  721.  
  722.  
  723. local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
  724. uhh2.ZIndex = 2
  725. uhh2.Font = "Bodoni"
  726. uhh2.TextStrokeColor3 = Color3.new(1,0,0)
  727. uhh2.TextColor3 = Color3.new(0,0,0)
  728. uhh2.BackgroundTransparency = 1
  729. uhh2.BorderSizePixel = 0.65
  730. uhh2.TextScaled = false
  731. uhh2.TextXAlignment = "Left"
  732. uhh2.Text = "Required kills for second mutated arm: 15"
  733. uhh2.TextSize = 24
  734. local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0))
  735. uhh3.ZIndex = 2
  736. uhh3.Font = "Bodoni"
  737. uhh3.TextStrokeColor3 = Color3.new(1,0,0)
  738. uhh3.TextColor3 = Color3.new(0,0,0)
  739. uhh3.BackgroundTransparency = 1
  740. uhh3.BorderSizePixel = 0.65
  741. uhh3.TextScaled = false
  742. uhh3.TextXAlignment = "Left"
  743. uhh3.Text = "Required kills for the end: 50"
  744. uhh3.TextSize = 24
  745.  
  746. Player=game:GetService("Players").LocalPlayer
  747. Character=Player.Character
  748. local Mouse = Player:GetMouse()
  749. PlayerGui=Player.PlayerGui
  750. Backpack=Player.Backpack
  751. Torso=Character.Torso
  752. Head=Character.Head
  753. Humanoid=Character.Humanoid
  754. m=Instance.new('Model',Character)
  755. LeftArm=Character["Left Arm"]
  756. LeftLeg=Character["Left Leg"]
  757. RightArm=Character["Right Arm"]
  758. RightLeg=Character["Right Leg"]
  759. LS=Torso["Left Shoulder"]
  760. LH=Torso["Left Hip"]
  761. RS=Torso["Right Shoulder"]
  762. RH=Torso["Right Hip"]
  763. Face = Head.face
  764. Neck=Torso.Neck
  765. it=Instance.new
  766. attacktype=1
  767. vt=Vector3.new
  768. cf=CFrame.new
  769. euler=CFrame.fromEulerAnglesXYZ
  770. angles=CFrame.Angles
  771. cloaked=false
  772. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  773. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  774. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  775. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  776. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  777. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  778. RootPart=Character.HumanoidRootPart
  779. RootJoint=RootPart.RootJoint
  780. RootCF=euler(-1.57,0,3.14)
  781. attack = false
  782. attackdebounce = false
  783. deb=false
  784. equipped=true
  785. hand=false
  786. MMouse=nil
  787. combo=0
  788. mana=0
  789. trispeed=.2
  790. attackmode='none'
  791. local idle=0
  792. local Anim="Idle"
  793. local Effects={}
  794. local gun=false
  795. local shoot=false
  796. local sine = 0
  797. local change = 1
  798. player=nil
  799.  
  800. mouse=Player:GetMouse()
  801. --save shoulders
  802. RSH, LSH=nil, nil
  803. --welds
  804. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  805. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  806. LH=Torso["Left Hip"]
  807. RH=Torso["Right Hip"]
  808. TorsoColor=Torso.BrickColor
  809. function NoOutline(Part)
  810. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  811. end
  812. player=Player
  813. ch=Character
  814. RSH=ch.Torso["Right Shoulder"]
  815. LSH=ch.Torso["Left Shoulder"]
  816. --
  817. RSH.Parent=nil
  818. LSH.Parent=nil
  819. --
  820. RW.Name="Right Shoulder"
  821. RW.Part0=ch.Torso
  822. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  823. RW.C1=cf(0, 0.5, 0)
  824. RW.Part1=ch["Right Arm"]
  825. RW.Parent=ch.Torso
  826. --
  827. LW.Name="Left Shoulder"
  828. LW.Part0=ch.Torso
  829. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  830. LW.C1=cf(0, 0.5, 0)
  831. LW.Part1=ch["Left Arm"]
  832. LW.Parent=ch.Torso
  833.  
  834. local Stats=Instance.new("BoolValue")
  835. Stats.Name="Stats"
  836. Stats.Parent=Character
  837. local Atk=Instance.new("NumberValue")
  838. Atk.Name="Damage"
  839. Atk.Parent=Stats
  840. Atk.Value=1
  841. local Def=Instance.new("NumberValue")
  842. Def.Name="Defense"
  843. Def.Parent=Stats
  844. Def.Value=1
  845. local Speed=Instance.new("NumberValue")
  846. Speed.Name="Speed"
  847. Speed.Parent=Stats
  848. Speed.Value=1
  849. local Mvmt=Instance.new("NumberValue")
  850. Mvmt.Name="Movement"
  851. Mvmt.Parent=Stats
  852. Mvmt.Value=1
  853.  
  854. local donum=0
  855.  
  856.  
  857. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  858. local fp=it("Part")
  859. fp.formFactor=formfactor
  860. fp.Parent=parent
  861. fp.Reflectance=reflectance
  862. fp.Transparency=transparency
  863. fp.CanCollide=false
  864. fp.Locked=true
  865. fp.BrickColor=brickcolor
  866. fp.Name=name
  867. fp.Size=size
  868. fp.Position=Torso.Position
  869. NoOutline(fp)
  870. fp.Material="SmoothPlastic"
  871. fp:BreakJoints()
  872. return fp
  873. end
  874.  
  875. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  876. local mesh=it(Mesh)
  877. mesh.Parent=part
  878. if Mesh=="SpecialMesh" then
  879. mesh.MeshType=meshtype
  880. if meshid~="nil" then
  881. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  882. end
  883. end
  884. mesh.Offset=offset
  885. mesh.Scale=scale
  886. return mesh
  887. end
  888.  
  889. function weld(parent,part0,part1,c0)
  890. local weld=it("Weld")
  891. weld.Parent=parent
  892. weld.Part0=part0
  893. weld.Part1=part1
  894. weld.C0=c0
  895. return weld
  896. end
  897.  
  898. local Color1=Torso.BrickColor
  899.  
  900. local bodvel=Instance.new("BodyVelocity")
  901. local bg=Instance.new("BodyGyro")
  902.  
  903. function swait(num)
  904. if num==0 or num==nil then
  905. game:service'RunService'.Stepped:wait(0)
  906. else
  907. for i=0,num do
  908. game:service'RunService'.Stepped:wait(0)
  909. end
  910. end
  911. end
  912.  
  913.  
  914. so = function(id,par,vol,pit)
  915. coroutine.resume(coroutine.create(function()
  916. local sou = Instance.new("Sound",par or workspace)
  917. sou.Volume=vol
  918. sou.Pitch=pit or 1
  919. sou.SoundId=id
  920. swait()
  921. sou:play()
  922. game:GetService("Debris"):AddItem(sou,6)
  923. end))
  924. end
  925.  
  926. function clerp(a,b,t)
  927. local qa = {QuaternionFromCFrame(a)}
  928. local qb = {QuaternionFromCFrame(b)}
  929. local ax, ay, az = a.x, a.y, a.z
  930. local bx, by, bz = b.x, b.y, b.z
  931. local _t = 1-t
  932. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  933. end
  934.  
  935. function QuaternionFromCFrame(cf)
  936. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  937. local trace = m00 + m11 + m22
  938. if trace > 0 then
  939. local s = math.sqrt(1 + trace)
  940. local recip = 0.5/s
  941. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  942. else
  943. local i = 0
  944. if m11 > m00 then
  945. i = 1
  946. end
  947. if m22 > (i == 0 and m00 or m11) then
  948. i = 2
  949. end
  950. if i == 0 then
  951. local s = math.sqrt(m00-m11-m22+1)
  952. local recip = 0.5/s
  953. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  954. elseif i == 1 then
  955. local s = math.sqrt(m11-m22-m00+1)
  956. local recip = 0.5/s
  957. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  958. elseif i == 2 then
  959. local s = math.sqrt(m22-m00-m11+1)
  960. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  961. end
  962. end
  963. end
  964.  
  965. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  966. local xs, ys, zs = x + x, y + y, z + z
  967. local wx, wy, wz = w*xs, w*ys, w*zs
  968. local xx = x*xs
  969. local xy = x*ys
  970. local xz = x*zs
  971. local yy = y*ys
  972. local yz = y*zs
  973. local zz = z*zs
  974. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  975. end
  976.  
  977. function QuaternionSlerp(a, b, t)
  978. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  979. local startInterp, finishInterp;
  980. if cosTheta >= 0.0001 then
  981. if (1 - cosTheta) > 0.0001 then
  982. local theta = math.acos(cosTheta)
  983. local invSinTheta = 1/math.sin(theta)
  984. startInterp = math.sin((1-t)*theta)*invSinTheta
  985. finishInterp = math.sin(t*theta)*invSinTheta
  986. else
  987. startInterp = 1-t
  988. finishInterp = t
  989. end
  990. else
  991. if (1+cosTheta) > 0.0001 then
  992. local theta = math.acos(-cosTheta)
  993. local invSinTheta = 1/math.sin(theta)
  994. startInterp = math.sin((t-1)*theta)*invSinTheta
  995. finishInterp = math.sin(t*theta)*invSinTheta
  996. else
  997. startInterp = t-1
  998. finishInterp = t
  999. end
  1000. end
  1001. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1002. end
  1003.  
  1004. local function CFrameFromTopBack(at, top, back)
  1005. local right = top:Cross(back)
  1006. return CFrame.new(at.x, at.y, at.z,
  1007. right.x, top.x, back.x,
  1008. right.y, top.y, back.y,
  1009. right.z, top.z, back.z)
  1010. end
  1011.  
  1012. function Triangle(a, b, c)
  1013. local edg1 = (c-a):Dot((b-a).unit)
  1014. local edg2 = (a-b):Dot((c-b).unit)
  1015. local edg3 = (b-c):Dot((a-c).unit)
  1016. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1017. a, b, c = a, b, c
  1018. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1019. a, b, c = b, c, a
  1020. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1021. a, b, c = c, a, b
  1022. else
  1023. assert(false, "unreachable")
  1024. end
  1025.  
  1026. local len1 = (c-a):Dot((b-a).unit)
  1027. local len2 = (b-a).magnitude - len1
  1028. local width = (a + (b-a).unit*len1 - c).magnitude
  1029.  
  1030. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1031.  
  1032. local list = {}
  1033.  
  1034. if len1 > 0.01 then
  1035. local w1 = Instance.new('WedgePart', m)
  1036. game:GetService("Debris"):AddItem(w1,5)
  1037. w1.Material = "SmoothPlastic"
  1038. w1.FormFactor = 'Custom'
  1039. w1.BrickColor = BrickColor.new("Really red")
  1040. w1.Transparency = 0
  1041. w1.Reflectance = 0
  1042. w1.Material = "SmoothPlastic"
  1043. w1.CanCollide = false
  1044. local l1 = Instance.new("PointLight",w1)
  1045. l1.Color = Color3.new(170,0,0)
  1046. NoOutline(w1)
  1047. local sz = Vector3.new(0.2, width, len1)
  1048. w1.Size = sz
  1049. local sp = Instance.new("SpecialMesh",w1)
  1050. sp.MeshType = "Wedge"
  1051. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1052. w1:BreakJoints()
  1053. w1.Anchored = true
  1054. w1.Parent = workspace
  1055. w1.Transparency = 0.7
  1056. table.insert(Effects,{w1,"Disappear",.01})
  1057. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1058. table.insert(list,w1)
  1059. end
  1060.  
  1061. if len2 > 0.01 then
  1062. local w2 = Instance.new('WedgePart', m)
  1063. game:GetService("Debris"):AddItem(w2,5)
  1064. w2.Material = "SmoothPlastic"
  1065. w2.FormFactor = 'Custom'
  1066. w2.BrickColor = BrickColor.new("Really red")
  1067. w2.Transparency = 0
  1068. w2.Reflectance = 0
  1069. w2.Material = "SmoothPlastic"
  1070. w2.CanCollide = false
  1071. local l2 = Instance.new("PointLight",w2)
  1072. l2.Color = Color3.new(170,0,0)
  1073. NoOutline(w2)
  1074. local sz = Vector3.new(0.2, width, len2)
  1075. w2.Size = sz
  1076. local sp = Instance.new("SpecialMesh",w2)
  1077. sp.MeshType = "Wedge"
  1078. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1079. w2:BreakJoints()
  1080. w2.Anchored = true
  1081. w2.Parent = workspace
  1082. w2.Transparency = 0.7
  1083. table.insert(Effects,{w2,"Disappear",.01})
  1084. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1085. table.insert(list,w2)
  1086. end
  1087. return unpack(list)
  1088. end
  1089.  
  1090.  
  1091. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1092. if hit.Parent == nil then
  1093. return
  1094. end
  1095. local h = hit.Parent:FindFirstChild("Humanoid")
  1096. for _, v in pairs(hit.Parent:children()) do
  1097. if v:IsA("Humanoid") then
  1098. h = v
  1099. end
  1100. end
  1101. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  1102. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1103. return
  1104. end
  1105. local c = Create("ObjectValue")({
  1106. Name = "creator",
  1107. Value = game:service("Players").LocalPlayer,
  1108. Parent = h
  1109. })
  1110. game:GetService("Debris"):AddItem(c, 0.5)
  1111. if HitSound ~= nil and HitPitch ~= nil then
  1112. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1113. end
  1114. local Damage = math.random(minim, maxim)
  1115. local blocked = false
  1116. local block = hit.Parent:findFirstChild("Block")
  1117. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1118. blocked = true
  1119. block.Value = block.Value - 1
  1120. print(block.Value)
  1121. end
  1122. if blocked == false then
  1123. HitHealth = h.Health
  1124. h.Health = h.Health - Damage
  1125. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1126. print("gained kill")
  1127. end
  1128. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1129. else
  1130. h.Health = h.Health - Damage / 2
  1131. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1132. end
  1133. if Type == "Knockdown" then
  1134. local hum = hit.Parent.Humanoid
  1135. hum.PlatformStand = true
  1136. coroutine.resume(coroutine.create(function(HHumanoid)
  1137. swait(1)
  1138. HHumanoid.PlatformStand = false
  1139. end), hum)
  1140. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1141. local bodvol = Create("BodyVelocity")({
  1142. velocity = angle * knockback,
  1143. P = 5000,
  1144. maxForce = Vector3.new(8000, 8000, 8000),
  1145. Parent = hit
  1146. })
  1147. local rl = Create("BodyAngularVelocity")({
  1148. P = 3000,
  1149. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1150. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1151. Parent = hit
  1152. })
  1153. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1154. game:GetService("Debris"):AddItem(rl, 0.5)
  1155. elseif Type == "Normal" then
  1156. local vp = Create("BodyVelocity")({
  1157. P = 500,
  1158. maxForce = Vector3.new(math.huge, 0, math.huge),
  1159. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1160. })
  1161. if knockback > 0 then
  1162. vp.Parent = hit.Parent.Torso
  1163. end
  1164. game:GetService("Debris"):AddItem(vp, 0.5)
  1165. elseif Type == "Up" then
  1166. local bodyVelocity = Create("BodyVelocity")({
  1167. velocity = Vector3.new(0, 20, 0),
  1168. P = 5000,
  1169. maxForce = Vector3.new(8000, 8000, 8000),
  1170. Parent = hit
  1171. })
  1172. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1173. local bodyVelocity = Create("BodyVelocity")({
  1174. velocity = Vector3.new(0, 20, 0),
  1175. P = 5000,
  1176. maxForce = Vector3.new(8000, 8000, 8000),
  1177. Parent = hit
  1178. })
  1179. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1180. elseif Type == "Leech" then
  1181. local hum = hit.Parent.Humanoid
  1182. if hum ~= nil then
  1183. for i = 0, 2 do
  1184. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1185. end
  1186. Humanoid.Health = Humanoid.Health + 10
  1187. end
  1188. elseif Type == "UpKnock" then
  1189. local hum = hit.Parent.Humanoid
  1190. hum.PlatformStand = true
  1191. if hum ~= nil then
  1192. hitr = true
  1193. end
  1194. coroutine.resume(coroutine.create(function(HHumanoid)
  1195. swait(5)
  1196. HHumanoid.PlatformStand = false
  1197. hitr = false
  1198. end), hum)
  1199. local bodyVelocity = Create("BodyVelocity")({
  1200. velocity = Vector3.new(0, 20, 0),
  1201. P = 5000,
  1202. maxForce = Vector3.new(8000, 8000, 8000),
  1203. Parent = hit
  1204. })
  1205. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1206. local bodyVelocity = Create("BodyVelocity")({
  1207. velocity = Vector3.new(0, 20, 0),
  1208. P = 5000,
  1209. maxForce = Vector3.new(8000, 8000, 8000),
  1210. Parent = hit
  1211. })
  1212. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1213. elseif Type == "Snare" then
  1214. local bp = Create("BodyPosition")({
  1215. P = 2000,
  1216. D = 100,
  1217. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1218. position = hit.Parent.Torso.Position,
  1219. Parent = hit.Parent.Torso
  1220. })
  1221. game:GetService("Debris"):AddItem(bp, 1)
  1222. elseif Type == "Slashnare" then
  1223. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1224. for i = 1, math.random(4, 5) do
  1225. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1226. end
  1227. local bp = Create("BodyPosition")({
  1228. P = 2000,
  1229. D = 100,
  1230. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1231. position = hit.Parent.Torso.Position,
  1232. Parent = hit.Parent.Torso
  1233. })
  1234. game:GetService("Debris"):AddItem(bp, 1)
  1235. elseif Type == "Spike" then
  1236. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1237. local bp = Create("BodyPosition")({
  1238. P = 2000,
  1239. D = 100,
  1240. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1241. position = hit.Parent.Torso.Position,
  1242. Parent = hit.Parent.Torso
  1243. })
  1244. game:GetService("Debris"):AddItem(bp, 1)
  1245. elseif Type == "Freeze" then
  1246. local BodPos = Create("BodyPosition")({
  1247. P = 50000,
  1248. D = 1000,
  1249. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1250. position = hit.Parent.Torso.Position,
  1251. Parent = hit.Parent.Torso
  1252. })
  1253. local BodGy = Create("BodyGyro")({
  1254. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1255. P = 20000,
  1256. Parent = hit.Parent.Torso,
  1257. cframe = hit.Parent.Torso.CFrame
  1258. })
  1259. hit.Parent.Torso.Anchored = true
  1260. coroutine.resume(coroutine.create(function(Part)
  1261. swait(1.5)
  1262. Part.Anchored = false
  1263. end), hit.Parent.Torso)
  1264. game:GetService("Debris"):AddItem(BodPos, 3)
  1265. game:GetService("Debris"):AddItem(BodGy, 3)
  1266. end
  1267. local debounce = Create("BoolValue")({
  1268. Name = "DebounceHit",
  1269. Parent = hit.Parent,
  1270. Value = true
  1271. })
  1272. game:GetService("Debris"):AddItem(debounce, Delay)
  1273. c = Instance.new("ObjectValue")
  1274. c.Name = "creator"
  1275. c.Value = Player
  1276. c.Parent = h
  1277. game:GetService("Debris"):AddItem(c, 0.5)
  1278. end
  1279. end
  1280. function ShowDamage(Pos, Text, Time, Color)
  1281. local Rate = 0.03333333333333333
  1282. local Pos = Pos or Vector3.new(0, 0, 0)
  1283. local Text = Text or ""
  1284. local Time = Time or 2
  1285. local Color = Color or Color3.new(1, 0, 1)
  1286. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1287. EffectPart.Anchored = true
  1288. local BillboardGui = Create("BillboardGui")({
  1289. Size = UDim2.new(3, 0, 3, 0),
  1290. Adornee = EffectPart,
  1291. Parent = EffectPart
  1292. })
  1293. local TextLabel = Create("TextLabel")({
  1294. BackgroundTransparency = 1,
  1295. Size = UDim2.new(1, 0, 1, 0),
  1296. Text = Text,
  1297. TextColor3 = Color,
  1298. TextScaled = true,
  1299. Font = Enum.Font.ArialBold,
  1300. Parent = BillboardGui
  1301. })
  1302. game.Debris:AddItem(EffectPart, Time + 0.1)
  1303. EffectPart.Parent = game:GetService("Workspace")
  1304. delay(0, function()
  1305. local Frames = Time / Rate
  1306. for Frame = 1, Frames do
  1307. wait(Rate)
  1308. local Percent = Frame / Frames
  1309. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1310. TextLabel.TextTransparency = Percent
  1311. end
  1312. if EffectPart and EffectPart.Parent then
  1313. EffectPart:Destroy()
  1314. end
  1315. end)
  1316. end
  1317. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1318. for _, c in pairs(workspace:children()) do
  1319. local hum = c:findFirstChild("Humanoid")
  1320. if hum ~= nil then
  1321. local head = c:findFirstChild("Torso")
  1322. if head ~= nil then
  1323. local targ = head.Position - Part.Position
  1324. local mag = targ.magnitude
  1325. if magni >= mag and c.Name ~= Player.Name then
  1326. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1327. end
  1328. end
  1329. end
  1330. end
  1331. end
  1332.  
  1333. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1334. for _, c in pairs(workspace:children()) do
  1335. local hum = c:findFirstChild("Humanoid")
  1336. if hum ~= nil then
  1337. local head = c:findFirstChild("Torso")
  1338. if head ~= nil then
  1339. local targ = head.Position - Part.Position
  1340. local mag = targ.magnitude
  1341. if magni >= mag and c.Name ~= Player.Name then
  1342. MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05)
  1343. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1344. end
  1345. end
  1346. end
  1347. end
  1348. end
  1349.  
  1350. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1351. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1352. end
  1353.  
  1354. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1355. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1356. prt.Anchored=true
  1357. prt.CFrame=cframe
  1358. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1359. --http://www.roblox.com/asset/?id=4770560
  1360. game:GetService("Debris"):AddItem(prt,2)
  1361. CF=prt.CFrame
  1362. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1363. for i=0,1,0.2 do
  1364. wait()
  1365. Part.CFrame=CF*cf(0,0,-0.4)
  1366. end
  1367. for i=0,1,delay do
  1368. wait()
  1369. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1370. Mesh.Scale=Mesh.Scale
  1371. end
  1372. for i=0,1,0.1 do
  1373. wait()
  1374. Part.Transparency=i
  1375. end
  1376. Part.Parent=nil
  1377. end),prt,msh,CF)
  1378. end
  1379.  
  1380. local m = Instance.new("Model",Character)
  1381. m.Name = "Cosmetic"
  1382.  
  1383. function Armor() -- Don't like how the armor shows up at first while the character is invisible
  1384.  
  1385. LeftLeg.Transparency = 1
  1386. RightLeg.Transparency = 1
  1387.  
  1388. LeftArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","LeftArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  1389. LeftArmHandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],LeftArmHandle,CFrame.new(0.015, 0, 0),CFrame.new(0, 0, 0))
  1390. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.500605762, 0.582337081))
  1391. PartWeld=CFuncs.Weld.Create(m,LeftArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.438323975, -0.114891961, -0.0029296875, 1, 3.53828436e-005, -0.000341972976, 3.41876548e-005, -0.999999881, 0.000266408344, -0.000347743538, -0.00026641952, -1))
  1392. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.398441344, 0.480172575))
  1393. PartWeld=CFuncs.Weld.Create(m,LeftArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458751678, -0.114888698, -0.00293731689, 1, 3.53828436e-005, -0.000341972976, 3.41876548e-005, -0.999999881, 0.000266408344, -0.000347743538, -0.00026641952, -1))
  1394. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1395. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020904541, -0.448642731, -0.605269909, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  1396. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1397. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1398. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308547974, -0.448638916, -0.605277181, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  1399. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1400. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1401. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133708954, -0.431167603, -0.605293989, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1402. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1403. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1404. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.155349731, -0.448631287, -0.605272412, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  1405. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1406. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1407. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.287002563, -0.431282043, -0.605283678, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1408. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1409. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1410. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.326065063, -0.431236267, -0.605268002, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1411. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1412. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1413. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.479263306, -0.431190491, -0.605278552, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1414. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1415. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1416. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.172805786, -0.431243896, -0.605256319, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1417. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1418. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1419. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.437179565, -0.448581696, -0.60526216, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  1420. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1421. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1422. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0195350647, -0.431289673, -0.605306566, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1423. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1424. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1425. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.461807251, -0.448627472, -0.605276942, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  1426. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1427. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1428. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.304367065, -0.448646545, -0.60526371, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  1429. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1430. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1431. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.151168823, -0.448638916, -0.605267644, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005))
  1432. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1433. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1434. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.440177917, -0.431221008, -0.605271757, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1435. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1436. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1437. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.469100952, 0.41683197, -0.605265558, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1438. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1439. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1440. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.172821045, 0.416717529, -0.605305016, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1441. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1442. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1443. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702371776, -0.00820922852, -0.545623779, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549))
  1444. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  1445. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1446. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702369869, -0.0348815918, -0.512863159, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1))
  1447. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  1448. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1449. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498031259, -0.00798797607, 0.475971222, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549))
  1450. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  1451. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1452. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.28698349, 0.416732788, -0.605268598, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1453. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1454. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1455. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133693695, 0.416854858, -0.605279148, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1456. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1457. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1458. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0195579529, 0.416725159, -0.605292082, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1459. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1460. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1461. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.326019287, 0.416725159, -0.60531503, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1462. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1463. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1464. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498088717, -0.0349082947, -0.512939453, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1))
  1465. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  1466. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1467. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498029083, -0.00820159912, -0.545642853, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549))
  1468. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  1469. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1470. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.440158844, 0.416740417, -0.605256677, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005))
  1471. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  1472. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1473. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702377617, -0.00806427002, 0.475990295, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549))
  1474. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  1475. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1476. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702378154, -0.0347557068, 0.508743286, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1))
  1477. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  1478. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1479. BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498033345, -0.0347824097, 0.508605957, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1))
  1480. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
  1481. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1482. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476074219, 0.702378571, 0.513114929, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1483. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  1484. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1485. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476043701, 0.702355623, -0.508605957, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1486. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  1487. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1488. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545562744, 0.702369809, -0.508575439, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1489. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  1490. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1491. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545597076, 0.4980883, -0.508575439, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1492. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  1493. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1494. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545532227, 0.70239538, 0.513031006, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1495. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  1496. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1497. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545562744, 0.498053908, 0.513145447, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1498. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  1499. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1500. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476013184, 0.498069584, -0.508598328, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1501. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  1502. Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1503. SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476043701, 0.498034835, 0.513122559, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1504. CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
  1505. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","BlockPart",Vector3.new(1.03186011, 1.61419833, 1.03186023))
  1506. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0296173096, -0.206890911, -0.00724029541, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1507. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","BlockPart",Vector3.new(1.1340245, 0.38822481, 1.23618889))
  1508. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0806465149, -0.615587652, -0.0072555542, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1509. BlockPart=CFuncs.Part.Create(m,Enum.Material.Fabric,0,0,"Really black","BlockPart",Vector3.new(1.08294213, 0.20432891, 1.1340245))
  1510. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0552101135, -0.31925866, -0.00730133057, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1511. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1512. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615546405, 0.610099792, -0.40265274, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  1513. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
  1514. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1515. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615591347, -0.585273743, -0.402488708, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  1516. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
  1517. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  1518. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996056497, -0.488204956, -0.0449676514, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  1519. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.5))
  1520. BlockPart=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1521. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615568459, 0.610153198, -0.0348625183, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  1522. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
  1523. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  1524. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995882899, -0.525165558, -0.00215911865, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1))
  1525. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.53999996))
  1526. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1527. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.61554879, -0.595466614, 0.00614929199, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  1528. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1529. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1530. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615568757, 0.630607605, 0.00597000122, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  1531. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  1532. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  1533. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615555465, -0.627300262, -0.00736236572, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.000193783562, 0.000199568065, 3.73314797e-005, 1))
  1534. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.21000004))
  1535. BlockPart=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  1536. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615548491, -0.585220337, -0.034702301, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  1537. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
  1538. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.418873847, 0.245194674, 1.03186023))
  1539. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.276817322, 0.722777784, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1540. BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  1541. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996034965, -0.498390198, -0.0143318176, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  1542. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.5))
  1543. BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  1544. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995925367, 0.464801788, 0.00168609619, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1))
  1545. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.56700003))
  1546. BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  1547. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995789021, 0.495742798, -0.0451889038, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  1548. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.5))
  1549. BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  1550. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995293558, -0.526256561, 0.000831604004, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1))
  1551. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.55700004))
  1552. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.20432879, 0.20432891, 1.03186023))
  1553. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.118488312, 0.79431659, -0.00726318359, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1554. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  1555. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.099578917, 0.4947052, -0.0451889038, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034))
  1556. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.5))
  1557. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.623202682, 0.439307153, 1.03186023))
  1558. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.233989716, 0.819848657, -0.00727844238, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1559. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816))
  1560. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995963886, 0.463737488, -0.00240325928, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1))
  1561. CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.54999995))
  1562. BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(1.03288174, 0.245194659, 1.03288198))
  1563. BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0296516418, 0.620620668, -0.00731658936, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  1564. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1565. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517189026, -0.730190277, -0.575263977, 0.000245539792, -0.000146586797, -1, 0.719249189, -0.694751203, 0.000282603694, -0.694752395, -0.719250023, -6.91713649e-005))
  1566. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1567. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1568. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504592896, -0.857043505, 0.359676361, 0.000245539792, -0.000146586797, -1, -0.0698879734, -0.997554898, 0.00012866543, -0.997554898, 0.0698866397, -0.000260949659))
  1569. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1570. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1571. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504562378, -0.936662674, -0.0744056702, 0.000245539792, -0.000146586797, -1, 0.275509149, -0.961298108, 0.000210155704, -0.961298525, -0.27551043, -0.000201206683))
  1572. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1573. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1574. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517227173, -0.936897278, -0.0741348267, 0.000245539792, -0.000146586797, -1, 0.275509149, -0.961298108, 0.000210155704, -0.961298525, -0.27551043, -0.000201206683))
  1575. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1576. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1577. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51713562, -0.857171297, 0.36000824, 0.000245539792, -0.000146586797, -1, -0.0698879734, -0.997554898, 0.00012866543, -0.997554898, 0.0698866397, -0.000260949659))
  1578. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1579. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1580. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517173767, -0.739536285, 0.587677002, 0.000245539792, -0.000146586797, -1, -0.242048025, -0.970264554, 8.13978186e-005, -0.970264316, 0.242046624, -0.000279327651))
  1581. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1582. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1583. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504562378, -0.739466667, 0.587333679, 0.000245539792, -0.000146586797, -1, -0.242048025, -0.970264554, 8.13978186e-005, -0.970264316, 0.242046624, -0.000279327651))
  1584. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1585. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1586. WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453949, -0.729885101, -0.575344086, 0.000245539792, -0.000146586797, -1, 0.719249189, -0.694751203, 0.000282603694, -0.694752395, -0.719250023, -6.91713649e-005))
  1587. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1588. RightArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","RightArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  1589. RightArmHandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],RightArmHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000328063965, 0.000292792916, 0.000274658203, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1))
  1590. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1591. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005))
  1592. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  1593. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.326925993))
  1594. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  1595. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  1596. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.367791742))
  1597. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1598. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  1599. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  1600. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 0.000147737563, 3.67819157e-005, -7.9684818e-005, -0.258836746, -0.965921104, -0.000132944187, -0.965921104, 0.258836895))
  1601. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.800000012))
  1602. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  1603. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1604. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1605. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  1606. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.38829422, -0.000816345215, -0.0369873047, -1, 0.000147737563, 3.67819157e-005, 6.32018055e-005, 0.642772079, -0.766057611, -0.000141528857, -0.766057432, -0.642772198))
  1607. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.10000002))
  1608. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1609. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -0.000232767779, 0.865926564, -0.50017041, -0.000295688864, -0.000378248165, -5.36642074e-005, -1))
  1610. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.349999994, 0.800000012))
  1611. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.224761635))
  1612. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074))
  1613. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012))
  1614. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  1615. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 0.000147737563, 3.67819157e-005, 8.68119532e-005, 0.766031206, -0.642803371, -0.000128410262, -0.642803311, -0.766031444))
  1616. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012))
  1617. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  1618. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 0.000147737563, 3.67819157e-005, 3.76535245e-005, 0.499982685, -0.866035581, -0.000150358697, -0.866035402, -0.499982744))
  1619. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012))
  1620. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.03186011, 0.776449621, 1.03186023))
  1621. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-005, -0.625537932, 0.00699615479, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1622. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.224761769, 0.296276659))
  1623. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1))
  1624. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  1625. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775))
  1626. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074))
  1627. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012))
  1628. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.316709578))
  1629. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 0.000147737563, 3.67819157e-005, -6.77998178e-005, -0.173666015, -0.98480463, -0.000139387237, -0.984804511, 0.17366603))
  1630. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
  1631. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1632. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.227526337, -0.459342957, -0.405273438, -0.000203925607, -0.99999994, 5.83409928e-005, -1.00000012, 0.000202648298, 0.000364783366, -0.000370574882, -5.82661487e-005, -1))
  1633. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1634. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.216838658, 0.216838822, 0.776449323))
  1635. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 0.000219255715, -0.00039579341, -0.00040155524, -8.14841624e-005, -1, -0.000217994995, 0.999999881, -8.13983061e-005))
  1636. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1))
  1637. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1638. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -0.000403211976, -0.0004070047, -7.65974837e-005, -1, -0.342226416, 0.939617038, 6.53370662e-005))
  1639. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.800000012, 1.10000002))
  1640. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1641. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -0.00030468902, -0.000408853055, -8.88829672e-005, -1, 0.499817163, 0.866131425, -0.000278447667))
  1642. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002))
  1643. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1644. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -0.000411116838, -0.000409536355, -7.77006935e-005, -1, -0.173864245, 0.984769404, -6.31882904e-006))
  1645. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.800000012, 1.10000002))
  1646. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1647. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1))
  1648. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1))
  1649. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1650. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -0.00024379525, -0.642942488, -0.765915334, 0.000285808288, -0.000376264245, -6.21579675e-005, -1))
  1651. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1652. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1653. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1))
  1654. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1))
  1655. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  1656. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -0.000235747983, 0.865926564, -0.50017041, -0.000293662306, -0.000377983903, -5.72584322e-005, -1))
  1657. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1658. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 1.17489111, 0.367791772))
  1659. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -0.000117756375, -0.000372785726, -0.000378575787, -8.74835532e-005, -1, 0.000119009223, 0.999999881, -8.75283658e-005))
  1660. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002))
  1661. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.572120905, 0.204328775))
  1662. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  1663. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  1664. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.357575566, 0.204328775))
  1665. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  1666. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  1667. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1668. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504524231, 0.468618393, -0.209846497, 0.00030053372, -0.00018155307, -1, -0.484704494, 0.874677181, -0.000307273061, 0.874678075, 0.484705657, 0.000179925206))
  1669. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.5))
  1670. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1671. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504516602, 0.421760559, 0.405538559, 0.000272540521, -0.000140570803, -1, -0.994534075, -0.10441269, -0.000262121524, -0.104411356, 0.994533956, -0.000168863568))
  1672. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  1673. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1674. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504447937, 0.383110046, 0.154088974, 0.000271539786, -0.000144593927, -1, -0.961293817, -0.275526524, -0.000226745877, -0.275525302, 0.961293459, -0.000215407039))
  1675. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.699999988))
  1676. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1677. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504211426, 0.418453217, 0.430289507, -0.000270541554, 0.000133567024, 1, 0.997555554, -0.0698769838, 0.000284979236, 0.0698783174, 0.997555673, -0.000113932976))
  1678. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.5))
  1679. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1680. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504425049, 0.29598999, -0.320083618, 0.000272540085, -0.000143580837, -1, -0.913495362, 0.406848073, -0.000312660093, 0.406849205, 0.913495779, -1.79274466e-005))
  1681. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 0.699999988))
  1682. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1683. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  1684. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  1685. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1686. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504241943, 0.160745621, -0.344959259, -0.000224551739, 7.25848513e-005, 1, 0.55929637, 0.828968465, 6.86519197e-005, -0.82896781, 0.559295177, -0.000231534301))
  1687. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  1688. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1689. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 0.000116743155, 3.67826069e-005, 6.2420324e-005, 0.173694044, 0.984799623, 0.00010886728, 0.984799683, -0.173694074))
  1690. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1691. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1692. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -0.000147737563, -3.67819157e-005, 7.2914263e-005, 0.69463259, -0.719364643, 0.000136784278, 0.719364524, 0.694632947))
  1693. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  1694. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1695. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -0.000147737563, -3.67819157e-005, 0.000143772035, 0.994518042, -0.104565434, 5.79129264e-005, 0.104565397, 0.994518161))
  1696. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  1697. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1698. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 0.000282533205, -0.000185603378, -1, -0.819082558, 0.57367456, -0.00034262886, 0.573675692, 0.819083273, 1.33724207e-005))
  1699. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  1700. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1701. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.483680725, 0.272553444, -0.396469116, 0.000288938085, 0.0521913469, -0.99863714, 0.000111813541, 0.998637021, 0.0521913953, 1, -0.000125445484, 0.000288488518))
  1702. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  1703. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1704. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -0.000147737563, -3.67819157e-005, 0.000122033991, 0.587812066, 0.808997691, -9.55414725e-005, -0.808997452, 0.587812245))
  1705. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  1706. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1707. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -0.000147737563, -3.67819157e-005, -3.20669205e-005, 0.0697234422, -0.997566521, 0.000151642118, 0.997566342, 0.0697234422))
  1708. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  1709. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1710. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 0.000114746399, 3.67826324e-005, -1.53697183e-005, 0.224910572, -0.97437942, -0.000122634956, -0.974379301, -0.224910572))
  1711. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  1712. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1713. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 0.000114746399, 3.67826324e-005, -0.000103830207, -0.601848364, -0.798610389, -6.70543523e-005, -0.79861033, 0.601848423))
  1714. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  1715. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1716. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -0.000147737563, -3.67819157e-005, 3.20669205e-005, -0.0697234422, 0.997566521, -0.000151642118, -0.997566342, -0.0697234422))
  1717. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  1718. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1719. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -0.000147737563, -3.67819157e-005, -0.000147369865, -0.829057157, -0.559163868, 4.80528724e-005, 0.559163809, -0.829057395))
  1720. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  1721. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1722. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -0.000147737563, -3.67819157e-005, -0.000103596474, -0.438400656, -0.89877975, 0.000115300703, 0.898779631, -0.438400716))
  1723. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
  1724. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1725. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 0.000114746399, 3.67826324e-005, 2.75017555e-005, 0.544602752, -0.838694274, -0.000120498778, -0.838694036, -0.544602811))
  1726. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012))
  1727. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1728. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504508972, 0.24685958, -0.461833954, 0.000283539703, -0.000144595819, -1, 0.000129905311, 0.999999881, -0.000144559541, 1, -0.000128574728, 0.000289338117))
  1729. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  1730. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1731. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -0.000106737025, -3.67828397e-005, -8.56020197e-005, -0.933564425, 0.358409822, -7.84567528e-005, -0.358409703, -0.933564544))
  1732. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  1733. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.275843859))
  1734. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -0.000111751266, -3.67827379e-005, -0.000113044436, -0.99999994, 4.43603894e-005, -4.25673643e-005, -4.43553618e-005, -1))
  1735. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  1736. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1737. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -0.000114746399, -3.67826324e-005, -9.44891872e-005, -0.939675748, 0.342066318, -7.96902168e-005, -0.342066258, -0.939675927))
  1738. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.400000006))
  1739. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1740. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 0.000116743155, 3.67826069e-005, 0.000117783602, 0.766076028, 0.642749846, 4.3264783e-005, 0.642749786, -0.766076267))
  1741. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1742. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1743. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 0.000116743155, 3.67826069e-005, 3.84225677e-005, -0.0348523967, 0.99939245, 0.000119450931, 0.99939245, 0.0348524116))
  1744. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  1745. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1746. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -0.000115752227, -3.67825705e-005, -8.0032718e-005, -0.342061341, -0.939677656, 9.54284333e-005, 0.939677477, -0.3420614))
  1747. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  1748. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1749. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854e-005, 3.67835273e-005, 6.9411195e-005, 0.406802952, 0.913516104, 5.12315346e-005, 0.913515866, -0.406803012))
  1750. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.400000006))
  1751. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1752. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 0.000116743155, 3.67826069e-005, -0.000108874476, -0.984799147, 0.173697144, 6.24205131e-005, 0.173697129, 0.984799147))
  1753. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988))
  1754. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1755. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -0.000114746399, -3.67826324e-005, -0.000121785037, -0.866048515, -0.499960005, 2.11590668e-005, 0.499959975, -0.866048634))
  1756. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
  1757. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1758. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666e-005, 3.67832727e-005, -5.00770693e-005, -0.087201342, -0.996190786, -8.39964559e-005, -0.996190786, 0.0872013792))
  1759. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  1760. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1761. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 0.000116743155, 3.67826069e-005, 9.58899691e-005, 0.500041127, 0.866001785, 8.09386984e-005, 0.866001606, -0.500041246))
  1762. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1763. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1764. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 0.000116743155, 3.67826069e-005, -3.7389691e-007, -0.341975003, 0.939709127, 0.000125485472, 0.939709008, 0.341974974))
  1765. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
  1766. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1767. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 0.000116743155, 3.67826069e-005, 8.03718576e-005, 0.342064261, 0.939676583, 9.63669227e-005, 0.939676464, -0.342064351))
  1768. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988))
  1769. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1770. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417160034, 0.085773468, -0.189151764, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101))
  1771. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988))
  1772. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1773. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504264832, -0.250984192, -0.259490967, 0.000228549266, -8.85594054e-005, -1, -0.559294462, -0.828969836, -5.76447565e-005, -0.828969181, 0.559293211, -0.000243782881))
  1774. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  1775. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1776. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.244930267, -0.0811271667, -0.000403443584, -8.0506652e-005, -1, 0.17351748, -0.984830439, 1.0284165e-005, -0.984831035, -0.173518762, 0.000405601342))
  1777. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1778. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1779. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41734314, 0.298152924, -0.0665493011, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101))
  1780. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988))
  1781. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1782. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -0.000117741496, -0.000241784524, -0.000250321988, -0.766075134, -0.642750919, -0.000113137648, 0.642750978, -0.766075313))
  1783. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1784. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1785. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -0.000117741496, -0.000241784524, -0.000196534165, -0.939709306, -0.34197405, -0.000191927538, 0.341974109, -0.939709485))
  1786. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1787. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1788. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -0.000117741496, -0.000241784524, 2.71728131e-005, 0.939674377, -0.342070103, 0.000273349637, 0.342070013, 0.939674616))
  1789. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1790. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1791. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624))
  1792. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1793. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1794. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -0.000117741496, -0.000241784524, -7.42440752e-005, -0.984798908, 0.173698202, -0.000264480303, -0.173698187, -0.984798968))
  1795. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1796. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1797. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -0.000117741496, -0.000241784524, 0.000247569813, 4.74790759e-005, 1, -0.00011903447, -0.999999881, 4.75084635e-005))
  1798. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1799. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689))
  1800. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -0.000118747324, -0.000239784378, -0.000271812751, -0.342066288, -0.939675927, 2.88048632e-005, 0.939675808, -0.342066348))
  1801. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1802. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1803. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -0.000117741496, -0.000241784524, 0.00022687536, 0.866050601, 0.49995628, 0.000154883688, -0.49995622, 0.86605078))
  1804. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1805. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1806. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -0.000117741496, -0.000241784524, -0.000266168005, -0.642823577, -0.766014159, -6.79542354e-005, 0.766014099, -0.642823696))
  1807. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1808. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1809. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -0.000117741496, -0.000241784524, 0.000273349404, 0.342065394, 0.939676285, -2.71807221e-005, -0.939676106, 0.342065483))
  1810. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1811. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1812. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -0.000117741496, -0.000241784524, -2.71879162e-005, -0.939675093, 0.342068017, -0.000273351383, -0.342067957, -0.939675331))
  1813. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1814. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1815. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -0.000119745702, -0.000241784408, 0.000247569929, 4.84923949e-005, 1, -0.000121038604, -0.999999881, 4.8522259e-005))
  1816. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.5, 0.699999988))
  1817. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1818. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -0.000117741496, -0.000241784524, 0.000196526613, 0.939710021, 0.341971993, 0.000191927742, -0.341972053, 0.939710259))
  1819. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1820. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1821. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  1822. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1823. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1824. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431))
  1825. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1826. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1827. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -0.000117741496, -0.000241784524, -6.79472723e-005, 0.766011059, -0.642827451, 0.000266168063, 0.642827272, 0.766011119))
  1828. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1829. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1830. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768))
  1831. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1832. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1833. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -0.000117741496, -0.000241784524, -0.000223140451, 0.173599422, -0.984816372, 0.000160211639, 0.984816313, 0.173599422))
  1834. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1835. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1836. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -0.000117741496, -0.000241784524, 0.000160211508, 0.984816611, 0.173597425, 0.000223140611, -0.17359744, 0.98481673))
  1837. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1838. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1839. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624))
  1840. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1841. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1842. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -0.000115752191, -0.000241784524, -6.94746414e-005, 0.766011059, -0.642827451, 0.000264882838, 0.642827272, 0.766011119))
  1843. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1844. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1845. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 0.000113755435, 0.000240784531, 0.000192356209, -0.341971576, 0.939710438, 0.000192436244, 0.939710259, 0.341971576))
  1846. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1847. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1848. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  1849. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1850. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1851. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159))
  1852. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1853. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1854. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 0.000113755435, 0.000240784531, 7.03688638e-005, -0.766010165, 0.642828584, 0.000262826507, 0.642828465, 0.766010225))
  1855. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1856. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1857. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434))
  1858. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1859. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1860. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159))
  1861. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1862. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1863. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 0.000113755435, 0.000240784531, 0.000222849951, -0.173598513, 0.984816492, 0.000156098875, 0.984816432, 0.173598528))
  1864. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1865. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1866. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -0.000117741496, -0.000241784524, -0.000273349462, -0.342067122, -0.939675629, 2.71805529e-005, 0.93967545, -0.342067212))
  1867. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1868. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689))
  1869. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -0.000117741496, -0.000241784524, 0.000273351296, 0.342066258, 0.939675927, -2.71806366e-005, -0.939675808, 0.342066348))
  1870. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1871. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1872. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416992188, 0.459632874, 0.00236076862, -0.000396448741, -0.00011150194, -1, 1.00000012, -0.000118754753, -0.000390655739, -0.000120005861, -0.999999881, 0.000111549271))
  1873. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1874. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1875. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768))
  1876. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1877. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1878. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.233234406, 0.0431079865, -0.000389445486, -9.04924964e-005, -1, -0.939651012, 0.342134237, 0.000329551112, 0.342135549, 0.939651072, -0.000216297456))
  1879. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1880. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1881. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, -0.156667709, 0.0191993713, -0.000339440623, -5.64659931e-005, -1, 0.34189257, -0.939738572, -6.10124189e-005, -0.939739287, -0.341893673, 0.000332859723))
  1882. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  1883. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1884. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431))
  1885. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1886. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1887. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0805511475, 0.250875473, -0.000396447169, -0.000101518206, -1, -0.939651966, 0.342131168, 0.000332358759, 0.342132419, 0.939652205, -0.000229052181))
  1888. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  1889. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1890. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.231136322, 0.100609779, -0.000371439994, -5.55074948e-005, -1, -0.984786391, 0.173769146, 0.000350451679, 0.173770443, 0.984786391, -0.000118204414))
  1891. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  1892. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1893. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.224536896, -0.0618000031, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363))
  1894. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  1895. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1896. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417160034, 0.255838394, -0.430774689, 0.000386443135, 7.55024375e-005, 1, -0.499885589, 0.866090715, 0.0001248958, -0.866091669, -0.499886721, 0.000367432192))
  1897. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.200000003, 1))
  1898. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1899. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416999817, -0.275058746, 0.355922699, -0.000391443638, -7.84819276e-005, -1, -0.642685592, 0.766129196, 0.000187732905, 0.766130328, 0.642686427, -0.000345908309))
  1900. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
  1901. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1902. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.416999817, -0.283462524, -0.326116562, 0.000390444708, 8.55153776e-005, 1, -0.86596179, 0.500109196, 0.000290337892, -0.500110388, -0.865962446, 0.000266428367))
  1903. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1904. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1905. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417144775, 0.175773621, -0.36309433, 0.000385444175, 8.25061143e-005, 1, 0.17377694, 0.984785199, -0.000147228187, -0.984785259, 0.173775703, 0.000359550351))
  1906. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.800000012))
  1907. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1908. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41708374, 0.656784058, 0.361309052, 0.000403443235, 7.64833676e-005, 1, 0.866086483, 0.499895841, -0.000382644823, -0.499894738, 0.866085529, 0.000132548375))
  1909. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1910. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1911. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417121887, -0.273510188, -0.377922058, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032))
  1912. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1913. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1914. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, 0.527671814, 0.117294312, 0.000399442564, 7.24904676e-005, 1, 0.866086483, 0.499895841, -0.000377183896, -0.499894738, 0.866085529, 0.000134006681))
  1915. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1916. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1917. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417106628, 0.498235762, -0.367706299, 0.000391444686, 8.55152175e-005, 1, 0.000131913781, 0.999999881, -8.55665203e-005, -1, 0.000130660788, 0.000385653751))
  1918. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1919. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1920. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, -0.301620483, -0.465762138, 0.00038944374, 7.94954976e-005, 1, -0.98478663, 0.173767999, 0.000364013307, -0.17376928, -0.98478657, 0.000144955571))
  1921. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1922. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1923. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, 0.149868011, -0.202709198, -0.00038744061, -5.95283491e-005, -1, 0.765962422, -0.642884314, -0.000254067825, -0.642885566, -0.765963256, 0.000290961121))
  1924. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
  1925. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1926. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417068481, 0.459686279, 0.436964452, 0.000403446611, 9.84773505e-005, 1, 1.00000012, -0.000118754753, -0.000397655182, 0.000120006807, 0.999999881, -9.85254956e-005))
  1927. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  1928. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1929. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.276691437, 0.103364944, -0.000395444047, -8.25045863e-005, -1, -0.939734519, -0.341907352, 0.000394390052, -0.34190613, 0.939733624, 5.56958839e-005))
  1930. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1931. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1932. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417366028, 0.413482666, 0.0416736603, -0.000389445486, -9.04924964e-005, -1, -0.865962803, 0.500107288, 0.000286984112, 0.500108421, 0.865963399, -0.00027023803))
  1933. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  1934. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1935. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417137146, -0.399623871, -0.145516396, -0.000394444418, -8.34882085e-005, -1, -0.984829068, -0.173529476, 0.000397255935, -0.173528224, 0.984828591, -1.47777164e-005))
  1936. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1937. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1938. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417182922, -0.285552979, 0.0272340775, -0.000394444069, -8.25047318e-005, -1, -0.984786272, 0.17377013, 0.000368414272, 0.173771366, 0.984786272, -0.00014878872))
  1939. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1940. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1941. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0754985809, -0.157909393, -0.000396443676, -8.05076852e-005, -1, -0.342140973, -0.939649105, 0.000209311504, -0.939648867, 0.342139602, 0.000339541904))
  1942. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1943. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1944. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417175293, -0.338485718, 0.120929718, -0.000390444038, -8.14921077e-005, -1, -0.765962422, 0.642884314, 0.000242248134, 0.642885625, 0.765963197, -0.000309715339))
  1945. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1946. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1947. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -0.000400449906, -0.000118475073, -1, -0.939652264, 0.342130303, 0.000330318551, 0.342131466, 0.939652503, -0.000246354903))
  1948. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  1949. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1950. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.123802185, 0.0236358643, -0.00039244676, -9.84789949e-005, -1, -0.642691612, 0.766124129, 0.000173060107, 0.766125202, 0.642692447, -0.000359527301))
  1951. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  1952. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1953. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417167664, 0.186263442, -0.388122559, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032))
  1954. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1955. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1956. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.0655403137, -0.000379562378, -0.000396447955, -0.000106495165, -1, -0.939732671, -0.341912329, 0.000403535814, -0.341911107, 0.939731777, 3.34964789e-005))
  1957. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1958. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1959. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, -0.113883972, 0.0671386719, -0.000390446512, -9.74958384e-005, -1, -0.341900557, 0.939735591, 3.98970442e-005, 0.939736485, 0.341901779, -0.000394819508))
  1960. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  1961. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1962. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417358398, 0.214199066, 0.262556076, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363))
  1963. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
  1964. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1965. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417411804, 0.384922028, 0.137599945, -0.000392445567, -9.15052951e-005, -1, -0.939733267, -0.341910571, 0.000394649367, -0.341909379, 0.939732552, 4.62137323e-005))
  1966. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
  1967. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091))
  1968. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417381287, 0.203924179, 0.28465271, -0.000391446025, -9.44856729e-005, -1, -0.342136979, -0.939650536, 0.000220734597, -0.939650416, 0.342135727, 0.000330064388))
  1969. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
  1970. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1971. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  1972. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  1973. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1974. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061))
  1975. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  1976. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1977. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  1978. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  1979. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1980. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426))
  1981. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  1982. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1983. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005))
  1984. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006))
  1985. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1986. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  1987. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  1988. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1989. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, 0.717723846, 0.156257629, -0.000248541008, 0.000139553944, 1, 0.694746673, 0.719255567, 7.63125136e-005, -0.719254673, 0.694745421, -0.000279876695))
  1990. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  1991. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1992. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 0.000261540321, -0.000142595687, -1, 0.275510103, -0.96129775, 0.000210727507, -0.961298227, -0.275511324, -0.000217687237))
  1993. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  1994. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1995. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504226685, 0.298980713, -0.314445496, -0.000224551972, 7.15715869e-005, 1, 0.898846865, 0.43826443, 0.000175664987, -0.438263148, 0.89884603, -0.000165278834))
  1996. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988))
  1997. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  1998. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414))
  1999. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  2000. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2001. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005))
  2002. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
  2003. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.265627563, 0.347358912))
  2004. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2005. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  2006. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.224761769, 0.245194495))
  2007. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2008. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.34735921, 0.418873906))
  2009. PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1))
  2010. CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
  2011. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2012. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504501343, 0.496192932, 0.182048798, 0.000278538238, -0.000154578782, -1, -0.997555554, 0.069876954, -0.000294424593, 0.0698782951, 0.997555673, -0.000134334594))
  2013. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
  2014. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2015. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504295349, 0.526973724, 0.0621414185, -0.000248541008, 0.000139553944, 1, 0.559296191, 0.828968585, 2.65537165e-005, -0.828967929, 0.559294999, -0.000288876297))
  2016. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
  2017. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2018. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 0.000260543165, -0.000124565253, -1, -0.913495183, 0.406848371, -0.000293964404, 0.406849533, 0.913495719, -5.43762144e-006))
  2019. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  2020. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2021. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504180908, 0.371734619, -0.189682007, 0.000231549464, -8.656313e-005, -1, 0.913494408, -0.40685004, 0.000252017577, -0.406851351, -0.913494885, -1.74815414e-005))
  2022. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012))
  2023. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2024. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 0.000258544402, -0.000117591262, -1, 0.898846149, 0.438265622, 0.000186049961, 0.43826443, -0.898845375, 0.000221541355))
  2025. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988))
  2026. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2027. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 0.000259542488, -0.000129571839, -1, -0.913495183, 0.406848371, -0.000295087229, 0.406849504, 0.91349566, -1.04182855e-005))
  2028. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
  2029. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2030. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504249573, 0.213688374, -0.24924469, -0.000226548815, 9.15691489e-005, 1, 0.0698869452, 0.997555017, -7.51097541e-005, -0.997554898, 0.0698856264, -0.000238159919))
  2031. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2032. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2033. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 0.000258541375, -0.000135591763, -1, -0.997555614, 0.0698769987, -0.000273149926, 0.0698783323, 0.997555673, -0.000116791285))
  2034. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2035. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2036. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504257202, 0.372005463, 0.267033577, -0.000228548219, 9.45794454e-005, 1, 0.96129477, 0.275523484, 0.000199199072, -0.275522202, 0.961294353, -0.000155482398))
  2037. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012))
  2038. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2039. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, -0.302482605, -0.169031143, -0.000228548772, 9.15694254e-005, 1, -0.828965902, 0.559297919, -0.000245465635, -0.559299171, -0.828966618, -5.51506855e-005))
  2040. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2041. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2042. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504150391, -0.158781052, 0.506530762, -0.000224551128, 7.65783479e-005, 1, -0.55929637, -0.828968465, -6.53411553e-005, 0.82896781, -0.559295177, 0.000233767438))
  2043. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.300000012))
  2044. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2045. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504264832, 0.147003174, -0.495708466, -0.000252541358, 0.000136604111, 1, -0.587679029, 0.809093356, -0.000262336369, -0.809094489, -0.587679863, -0.000128725864))
  2046. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2047. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2048. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504196167, -0.602104187, -0.254190445, -0.000258542714, 0.000127574982, 1, -0.96129477, -0.275523454, -0.000218941539, 0.275522202, -0.961294293, 0.000195465007))
  2049. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
  2050. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2051. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426))
  2052. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
  2053. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2054. WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061))
  2055. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995))
  2056. LeftLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","LeftLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  2057. LeftLegHandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],LeftLegHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335693359, -0.000207066536, 0.000152587891, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1))
  2058. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(1.03186011, 2.02285647, 1.03186023))
  2059. BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0191879272, 0.0484238863, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  2060. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022))
  2061. BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0192871094, 0.937266469, 0.242759705, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  2062. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.04207659, 0.38822481, 1.04207695))
  2063. BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0193328857, 0.866779923, -0.00755310059, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  2064. RightLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","RightLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254))
  2065. RightLegHandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],RightLegHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335693359, -0.000207066536, 0.000152587891, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1))
  2066. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(1.03186011, 2.02285647, 1.03186023))
  2067. BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0191879272, 0.0484238863, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  2068. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022))
  2069. BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0192871094, 0.937266469, 0.242759705, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  2070. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.04207659, 0.38822481, 1.04207695))
  2071. BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0193328857, 0.866779923, -0.00755310059, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1))
  2072. TorsoHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","TorsoHandle",Vector3.new(2.02340341, 2.02340055, 1.01170254))
  2073. TorsoHandleWeld=CFuncs.Weld.Create(m,Character["Torso"],TorsoHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.2479248e-005, 0.000236198306, 0.000152587891, 1, 6.4818812e-007, 2.88982847e-006, 6.4818812e-007, 0.999999881, -4.57326621e-010, 2.88982847e-006, -4.57326621e-010, 1))
  2074. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  2075. Part.Shape = "Cylinder"
  2076. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.43221283, -0.279815674, -0.0484636724, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  2077. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2078. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106277466, 0.437164307, -0.523692966, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  2079. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  2080. Chain=CFuncs.Part.Create(m,Enum.Material.Glass,0,0,"Gold","Chain",Vector3.new(1.02164352, 1.02164447, 2.04328704))
  2081. ChainWeld=CFuncs.Weld.Create(m,TorsoHandle,Chain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0293579102, 0.0640106201, -1.84176445, 7.15616552e-005, -1.86178404e-005, -1, 0.866100311, 0.49987179, 5.76783059e-005, 0.499870747, -0.866099358, 5.47864438e-005))
  2082. CFuncs.Mesh.Create("SpecialMesh",Chain,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=29750668",Vector3.new(0, 0, 0),Vector3.new(1.22597265, 1.02164447, 1.02164352))
  2083. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.766233265, 0.204328775))
  2084. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0163879395, -1.57710409, -0.778968811, -0.00032053265, 5.74369406e-005, -1, -0.173681721, -0.984802067, -1.89667662e-006, -0.984802067, 0.17368035, 0.000319945102))
  2085. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.23618877, 1.14424181, 0.204328775))
  2086. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.727314, 0.435474396, 0.0424423218, -0.000128910935, -0.939656138, 0.34212032, -1, 0.000150963664, 3.55795091e-005, -9.09497903e-005, -0.342120141, -0.939656258))
  2087. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.623202622, 0.326926231, 0.204328775))
  2088. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.56653595, -2.16213417, -0.778991699, 0.029844597, 0.171066761, -0.984807372, -0.171098381, -0.969830513, -0.173651263, -0.984802127, 0.173680142, 0.000319354323))
  2089. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298691183, 0.528419495, 0.358577728, 0.000130843444, 0.999999881, -5.04387062e-005, -0.000213440624, -5.04108903e-005, -1, -1, 0.000129550681, 0.000207654404))
  2090. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  2091. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.296276867, 0.204328775))
  2092. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.42980957, -2.26263809, -0.721710205, 0.000102296312, -5.74113947e-005, 1, 0.173456281, -0.984841287, -7.32817862e-005, 0.984841645, 0.173457533, -8.50954239e-005))
  2093. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.23618877, 1.14424181, 0.204328775))
  2094. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.72732544, -0.484031677, 0.0424575806, -0.000128910935, -0.939656138, 0.34212032, -1, 0.000150963664, 3.55795091e-005, -9.09497903e-005, -0.342120141, -0.939656258))
  2095. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2096. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916976035, -0.211868286, -0.527198792, 0.00013084439, 0.999999881, -3.7444941e-005, 0.000215438544, 3.74168667e-005, 1, 1, -0.000129550681, -0.000209654012))
  2097. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  2098. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.296276867, 0.204328775))
  2099. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.430038452, -2.27284431, -0.780128479, -0.00032053265, 5.74369406e-005, -1, -0.173681721, -0.984802067, -1.89667662e-006, -0.984802067, 0.17368035, 0.000319945102))
  2100. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.408657789, 0.21454522))
  2101. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.270210266, -1.12802124, -0.0889282227, 0.13309826, -0.642770529, 0.754408181, 0.111850806, 0.766058624, 0.632965088, -0.984771311, 0.000133351612, 0.173849806))
  2102. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193))
  2103. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199523926, -1.26028442, -0.0317230225, -0.603908837, -0.341920435, 0.719989359, -0.219676614, 0.939728916, 0.262014866, -0.766183019, 6.82739847e-005, -0.64262253))
  2104. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2105. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917022169, 0.207015991, -0.527252197, 0.00013084439, 0.999999881, -3.7444941e-005, 0.000215438544, 3.74168667e-005, 1, 1, -0.000129550681, -0.000209654012))
  2106. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  2107. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.653851986, 0.234978244, 0.204328775))
  2108. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.197502136, -2.03866005, -0.720588684, 0.000102296188, -5.83948749e-005, 1, 0.173456281, -0.984841347, -7.42503471e-005, 0.984841645, 0.173457503, -8.49247153e-005))
  2109. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.766233265, 0.204328775))
  2110. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0160751343, -1.56690121, -0.720497131, 0.000102296312, -5.74113947e-005, 1, 0.173456281, -0.984841287, -7.32817862e-005, 0.984841645, 0.173457533, -8.50954239e-005))
  2111. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.623202622, 0.326926231, 0.204328775))
  2112. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.564483643, -2.15213394, -0.720565796, 0.0302218646, -0.171073586, 0.984794796, 0.170802951, -0.969869256, -0.173721626, 0.984841704, 0.17345725, -8.56973347e-005))
  2113. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2114. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19311714, 0.387729645, 0.0229797363, -0.34189558, 0.93973738, 3.24834182e-005, -0.939738095, -0.341896743, 0.000193244865, 0.000198485068, 3.55429875e-005, 1))
  2115. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  2116. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.653851986, 0.234978244, 0.204328775))
  2117. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.197738647, -2.04886627, -0.779018402, -0.000320532621, 5.84204208e-005, -1, -0.173681706, -0.984802127, -2.86521299e-006, -0.984802067, 0.17368035, 0.000320115883))
  2118. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193))
  2119. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.157455444, -1.24506378, 0.0211410522, -0.604127288, 0.342061698, -0.719738901, 0.220016405, 0.939677596, 0.261914074, 0.765913248, -0.000124911487, -0.642943919))
  2120. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193))
  2121. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0385856628, -1.24954796, 0.00178527832, -0.906255782, 0.422728926, 0.000155452013, 0.422729999, 0.906256139, -0.000111849964, -0.000193941232, -3.56497767e-005, -1))
  2122. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.357575327, 0.623203099, 0.204328775))
  2123. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.31264877, 0.0659294128, 0.320365906, 0.342142045, 0.936079502, 0.0818242952, -0.939648449, 0.340835601, 0.0298496094, 5.86125861e-005, -0.0870988518, 0.996199906))
  2124. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.418873847, 0.837748349, 0.204328775))
  2125. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.803085327, 1.46542358, 0.320526123, 1, -0.00010365247, -0.000185784273, 0.000121238889, 0.99619931, 0.0871028528, 0.000181693526, -0.0871028602, 0.996199489))
  2126. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2127. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15074539, 0.22561264, 0.3204422, 0.422734737, 0.9028126, 0.0789060444, -0.906253576, 0.421122849, 0.0368615165, 5.55565639e-005, -0.0870915055, 0.996200502))
  2128. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.306493163, 0.510822177, 0.204328775))
  2129. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.48254204, 0.514205933, 0.320602417, 0.573467374, -0.816104829, -0.0714554712, 0.81922859, 0.571302295, 0.0498023666, 0.000184351404, -0.0870983824, 0.996199846))
  2130. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.306493163, 0.510822177, 0.204328775))
  2131. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.4988327, 0.490982056, 0.320457458, 0.573678732, 0.815971553, 0.0713104978, -0.81908077, 0.571493149, 0.0500086695, 5.78284853e-005, -0.0870979279, 0.996200025))
  2132. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2133. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08162117, 0.373813629, 0.320381165, 0.422734737, 0.9028126, 0.0789060444, -0.906253576, 0.421122849, 0.0368615165, 5.55565639e-005, -0.0870915055, 0.996200502))
  2134. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.378008485, 0.204328775))
  2135. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.05677414, 1.37703896, 0.320663452, 0.93965137, -0.340822607, -0.029903261, 0.34213379, 0.93608427, 0.0818045363, 0.000116775089, -0.0870986506, 0.996199846))
  2136. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.418873847, 0.837748349, 0.204328775))
  2137. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.831409454, 1.46547031, 0.320373535, 1, -0.000114656985, -6.47828638e-005, 0.000121656121, 0.99619925, 0.0871028751, 6.01945867e-005, -0.0871028751, 0.996199548))
  2138. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2139. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14737129, 0.232673645, 0.320594788, 0.422497094, -0.902912974, -0.0790129155, 0.906364381, 0.420907468, 0.0366332717, 0.000186115387, -0.0870919153, 0.996200383))
  2140. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2141. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.49298096, -1.31683159, -0.930618286, 0.118712634, 0.671592176, 0.731349945, -0.96218729, -0.104052804, 0.251726419, 0.245159224, -0.733578086, 0.633846581))
  2142. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 2.34379125))
  2143. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2144. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0427017212, -2.4785614, -0.0754623413, -7.91625207e-005, -0.3419514, -0.93971771, -0.000342930667, -0.939717531, 0.341951519, -1, 0.000348038942, -4.86533972e-005))
  2145. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
  2146. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Block",Vector3.new(0.20432879, 1.499047136, 1.03186023))
  2147. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.093, -0.084485474, -0.0379180908, 0.865963578, 3.500106037, -0.000136621151, -0.500107229, 0.865964115, -0.000138875926, 0.000193541375, 5.19355781e-005, 1))
  2148. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Block",Vector3.new(0.20432879, 1.499047136, 1.03186023))
  2149. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.098110199, -0.084485474, -0.0379180908, 0.865963578, 0.500106037, -0.000136621151, 0.500107229, 0.865964115, -0.000138875926, 0.000193541375, 5.19355781e-005, 1))
  2150. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  2151. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.248695374, 0.528419495, 0.43561554, -0.499885619, 0.866090834, 5.09700003e-005, -0.000208811485, -5.83334549e-005, -1, -0.866091549, -0.499886632, 0.00020500453))
  2152. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  2153. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  2154. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.19166483, 0.528396606, 0.409698486, 0.000130843444, 0.999999881, -5.04387062e-005, -0.000213440624, -5.04108903e-005, -1, -1, 0.000129550681, 0.000207654404))
  2155. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  2156. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  2157. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.172019958, 0.528419495, 0.400695801, -0.34189558, 0.93973738, 2.64931423e-005, -0.000211181527, -4.65366356e-005, -1, -0.939738095, -0.341896743, 0.000208934856))
  2158. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  2159. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  2160. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5366745, 0.528266907, -0.546220779, 0.965893507, -0.258939236, -0.000170726416, -0.000192740612, -3.80698657e-005, -1, 0.258940369, 0.965893626, -8.51838486e-005))
  2161. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  2162. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  2163. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.295816422, 0.528526306, 0.371753693, -0.34189564, 0.93973738, 1.64795474e-005, -0.000210413418, -5.69129188e-005, -1, -0.939738035, -0.341896802, 0.000211760693))
  2164. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
  2165. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2166. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0426177979, -2.47837067, 0.690757751, -7.91625207e-005, -0.3419514, -0.93971771, -0.000342930667, -0.939717531, 0.341951519, -1, 0.000348038942, -4.86533972e-005))
  2167. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
  2168. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2169. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.042755127, -2.47822952, -0.047203064, 0.000202162293, 0.34195137, 0.93971765, -9.89315886e-005, -0.939717531, 0.341951489, 1, -0.000160813332, -0.000150366162))
  2170. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
  2171. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2172. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.733070374, -0.896598816, 1.82460499, -0.431915879, 0.0761658996, -0.898694754, -0.901586056, -0.0633394867, 0.427933335, -0.0243270826, 0.995081306, 0.0960273147))
  2173. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 0.36627984))
  2174. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2175. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0426940918, -2.47821045, 0.719017029, 0.000202162293, 0.34195137, 0.93971765, -9.89315886e-005, -0.939717531, 0.341951489, 1, -0.000160813332, -0.000150366162))
  2176. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
  2177. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2178. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.653182983, 0.869350433, 1.44331264, 0.344746232, -0.0818130225, 0.935125887, 0.938380778, 0.0558550358, -0.341054887, -0.0243269037, 0.995081365, 0.0960274413))
  2179. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 4.09860706))
  2180. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2181. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.733078003, -0.896640778, -1.37849998, 0.431915879, -0.0761658996, 0.898694754, -0.901586056, -0.0633393973, 0.427933365, 0.0243269932, -0.995081306, -0.0960272551))
  2182. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 4.00051117))
  2183. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2184. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.835861206, 1.76192474, -0.117393494, -0.869637787, -0.168936968, -0.463886231, -0.070332408, 0.972440481, -0.222290292, 0.488654792, -0.160685822, -0.857552707))
  2185. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 5.98837423, 0.861329198))
  2186. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2187. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.80958748, -1.02048492, 0.143783569, 0.52525717, -0.650066257, -0.549103439, -0.106815293, -0.690556228, 0.715347409, -0.844213188, -0.317089707, -0.43216148))
  2188. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.448923111))
  2189. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2190. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.36268234, 0.569274902, 0.499229431, -0.166665018, 0.946187198, -0.277403265, -0.884956539, -0.267610669, -0.381101966, -0.434827268, 0.181973174, 0.881934762))
  2191. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 0.39670372))
  2192. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2193. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.36268616, 0.569229126, -0.228744507, 0.166665018, -0.946187198, 0.277403265, -0.884956717, -0.267610669, -0.381101876, 0.434827119, -0.181973204, -0.881934762))
  2194. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 2.25125289))
  2195. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2196. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.48622894, -1.259758, -0.944999695, 0.118250139, -0.671621263, -0.731396198, 0.962263584, -0.104288563, 0.251347929, -0.245084226, -0.733517885, 0.6339432))
  2197. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 2.34379125))
  2198. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2199. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.81331825, -1.02017975, -0.0510482788, -0.52525717, 0.650066257, 0.549103439, -0.10681539, -0.690556228, 0.71534735, 0.844213068, 0.317089587, 0.43216157))
  2200. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.520646214))
  2201. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 1.22359776, 0.297242999))
  2202. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.835800171, 1.76186562, 0.353996277, 0.869637787, 0.168936998, 0.463886261, -0.0703323781, 0.972440481, -0.222290382, -0.488654852, 0.160685912, 0.857552588))
  2203. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2204. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48616791, -1.25975037, 1.22211456, -0.118250139, 0.671621263, 0.731396198, 0.962263525, -0.104288623, 0.251347959, 0.245084256, 0.733517885, -0.633943081))
  2205. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 0.368614644))
  2206. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.216975361, 0.226115584, 0.204328775))
  2207. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.289352417, 0.788764954, 0.837745667, -0.106263191, -0.660668671, 0.743118048, -0.693411529, -0.4864057, -0.531596839, 0.712663114, -0.5717749, -0.406424135))
  2208. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2209. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.289306641, 0.788833618, -0.655715942, 0.106263191, 0.660668671, -0.743118048, -0.69341141, -0.48640576, -0.531596899, -0.712663233, 0.57177484, 0.406424046))
  2210. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.06189334, 1.10662568, 0.782044649))
  2211. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2212. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.17351532, -0.908821106, -0.59318924, 0.282709837, -0.296140879, 0.912347913, 0.642017603, 0.76509726, 0.0494060405, -0.712663114, 0.5717749, 0.406424046))
  2213. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54893827, 0.498059273, 0.170772836))
  2214. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2215. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173492432, -0.908805847, 0.804264069, -0.282709837, 0.296140879, -0.912347913, 0.642017543, 0.765097439, 0.0494061261, 0.712663293, -0.571774781, -0.406424016))
  2216. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54893827, 0.498059273, 1.89491391))
  2217. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2218. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589288712, -0.913322449, -0.416030884, -0.380909294, -0.805445433, 0.454053432, 0.00865703914, 0.487948269, 0.872829616, -0.924572051, 0.336398393, -0.178896636))
  2219. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.94255471, 0.851256251, 1.2318716))
  2220. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2221. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.589271545, -0.913383484, 0.668037415, 0.380909294, 0.805445433, -0.454053432, 0.00865696091, 0.487948328, 0.872829616, 0.924572051, -0.336398363, 0.178896725))
  2222. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.94255471, 0.851256251, 1.23506224))
  2223. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.387691706, 0.391955018, 0.259938806))
  2224. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.794935226, 0.492752075, 0.664306641, -0.368865371, -0.907897532, 0.199149236, 0.095420517, -0.250116348, -0.963501751, 0.92457217, -0.336398184, 0.178896695))
  2225. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.387691706, 0.391955018, 0.244126722))
  2226. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.794984818, 0.492767334, -0.412269592, 0.368865371, 0.907897532, -0.199149236, 0.0954206139, -0.250116378, -0.963501751, -0.924572051, 0.336398125, -0.178896755))
  2227. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.216279984, 0.268463403, 0.211804286))
  2228. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.133033752, 0.894514084, -0.629932404, -0.593129337, 0.35604313, -0.722101808, -0.618662477, -0.775523007, 0.125781745, -0.515222788, 0.521342099, 0.68025583))
  2229. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2230. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133010864, 0.8944664, 0.814159393, 0.593129218, -0.35604316, 0.722101808, -0.618662477, -0.775522888, 0.125781819, 0.515222609, -0.521342218, -0.68025583))
  2231. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.05849016, 1.31387877, 0.766175389))
  2232. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2233. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0940704346, -1.10329437, -0.166370392, -0.593506873, 0.384419501, -0.707086444, -0.00224121055, 0.877762198, 0.479091406, 0.804825783, 0.285928816, -0.520096302))
  2234. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.10899508, 0.464785218, 0.247388422))
  2235. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2236. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0940475464, -1.10327911, 0.337337494, 0.593506932, -0.384419501, 0.707086384, -0.00224115117, 0.877762198, 0.479091376, -0.804825783, -0.285928756, 0.520096362))
  2237. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.10899508, 0.464785218, 1.42616677))
  2238. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2239. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.581382751, -0.872062683, -0.449806213, -0.389106125, 0.795986891, -0.463683754, -0.0806557238, 0.471977741, 0.87791276, 0.917655289, 0.379000992, -0.119443215))
  2240. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77654254, 0.939429104, 1.01966178))
  2241. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2242. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.581329346, -0.872131348, 0.673458099, 0.389106125, -0.795986891, 0.463683754, -0.0806556195, 0.471977741, 0.8779127, -0.917655289, -0.379000962, 0.119443297))
  2243. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77654254, 0.939429104, 1.16938007))
  2244. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.256694704, 0.345953107, 0.217528462))
  2245. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.28805542, 0.984390259, 0.553504944, 0.349464387, -0.626595259, 0.696601748, -0.58984983, -0.724786162, -0.356039286, 0.727977872, -0.286466926, -0.622882009))
  2246. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.256694704, 0.345953107, 0.283513159))
  2247. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.288063049, 0.984405518, -0.303031921, -0.349464387, 0.626595259, -0.696601748, -0.58984977, -0.724786162, -0.356039315, -0.727977931, 0.286466867, 0.622882068))
  2248. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2249. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30206108, 0.210021973, 0.0918807983, 0.213602901, -0.93970108, -0.267085344, -0.239669487, 0.214633793, -0.946833491, 0.947065353, 0.26625973, -0.179365799))
  2250. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.610000014, 0.610000014, 0.819999993))
  2251. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2252. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.20340919, 0.209495544, 0.0651016235, -0.213602901, 0.93970108, 0.267085344, -0.239669427, 0.214633867, -0.946833551, -0.947065353, -0.2662597, 0.179365695))
  2253. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56573594, 0.610362649, 0.730387509))
  2254. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2255. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17146301, -0.0792198181, 0.34438324, -0.0869988501, 0.750661254, 0.654933631, -0.987280965, -0.152786821, 0.0439651422, 0.133071706, -0.642778158, 0.754406452))
  2256. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.69480586, 1.4974947, 0.274708271))
  2257. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2258. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17146301, -0.0792541504, -0.242202759, 0.0869988501, -0.750661254, -0.654933631, -0.987280846, -0.152786896, 0.0439652018, -0.133071795, 0.642778158, -0.754406452))
  2259. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.69480586, 1.4974947, 0.725284159))
  2260. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2261. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.160186768, -0.180229187, 1.31716919, 0.320789039, 0.323206872, -0.890296996, 0.921328843, 0.111509696, 0.372455925, 0.219654351, -0.939735472, -0.262007415))
  2262. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.61094129, 1.60385787, 0.442908227))
  2263. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2264. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.160263062, -0.180236816, -1.21509933, -0.320789039, -0.323206872, 0.890296996, 0.921328843, 0.111509636, 0.372455895, -0.219654307, 0.939735532, 0.262007475))
  2265. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.61094129, 1.60385787, 0.557083368))
  2266. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2267. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.303962708, 1.05537224, -0.499168396, -0.100719966, -0.624946356, 0.774142683, 0.593835354, -0.662059665, -0.457200617, 0.798257649, 0.413665026, 0.437802613))
  2268. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 0.730152011, 1.01456404))
  2269. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2270. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.303970337, 1.05539703, 0.672561646, 0.100719966, 0.624946356, -0.774142683, 0.593835413, -0.662059665, -0.457200557, -0.79825747, -0.413664997, -0.437802583))
  2271. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 0.730152011, 0.683287978))
  2272. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2273. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.303977966, -0.356681824, -1.00946808, 0.100720018, 0.624946415, -0.774142563, -0.988609254, 0.150328442, -0.00727142533, 0.111836076, 0.766056776, 0.632969797))
  2274. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 1.2396872, 0.839884996))
  2275. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.372847736, 0.253303885, 0.23704578))
  2276. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.304000854, -0.356693268, 1.21382141, -0.100720018, -0.624946415, 0.774142563, -0.988609254, 0.150328502, -0.00727137411, -0.11183615, -0.766056776, -0.632969797))
  2277. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2278. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.777759552, 0.625682831, 0.443702698, 0.590519965, -0.394368023, -0.704102337, -0.057478819, -0.890805781, 0.450734109, -0.804973543, -0.225696489, -0.548706412))
  2279. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.30175447, 0.368513346, 1.65737736))
  2280. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2281. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.777755737, 0.625671387, -0.125808716, -0.590519965, 0.394368023, 0.704102337, -0.0574789084, -0.8908059, 0.450734019, 0.804973543, 0.2256964, 0.548706472))
  2282. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.30175447, 0.368513346, 1.45403373))
  2283. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2284. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22268677, 0.302383423, 0.0618515015, -0.0160375927, -0.762472272, -0.646822155, -0.523417056, -0.544784069, 0.655167878, -0.851925731, 0.349065065, -0.390353948))
  2285. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995311439, 0.774772108, 0.529077947))
  2286. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2287. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22258759, 0.302444458, 0.0568466187, 0.0160375927, 0.762472272, 0.646822155, -0.523417115, -0.544784069, 0.655167818, 0.851925671, -0.349065125, 0.390354007))
  2288. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995311439, 0.774772108, 0.632228613))
  2289. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2290. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18283844, -0.260612488, 0.20174408, -0.274878114, -0.93256408, -0.234024808, -0.877319396, 0.143687353, 0.457886159, -0.393386394, 0.331176847, -0.857655346))
  2291. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52094769, 0.718637109, 0.912246406))
  2292. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2293. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18282318, -0.260601044, -0.0488891602, 0.274878114, 0.93256408, 0.234024808, -0.877319455, 0.143687382, 0.45788607, 0.393386245, -0.331176728, 0.857655287))
  2294. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52094769, 0.718637109, 0.583401918))
  2295. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2296. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.365692139, 0.812561035, 0.923587799, -0.0180520453, -0.635292768, 0.772060573, -0.816389382, -0.436429083, -0.378209621, 0.577219725, -0.637128532, -0.510764539))
  2297. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.92601693, 0.665026605, 0.746825218))
  2298. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2299. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.142150879, -0.927974701, 0.949180603, -0.393373668, 0.331174374, -0.857661068, 0.715592921, 0.695981979, -0.05946666, 0.577220917, -0.637128353, -0.510765314))
  2300. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.49563551, 0.795872152, 0.496771097))
  2301. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2302. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.14214325, -0.92798233, -0.83659935, 0.393373668, -0.331174374, 0.857661068, 0.715592921, 0.69598192, -0.0594666786, -0.577220917, 0.637128353, 0.510765314))
  2303. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.49563551, 0.795872152, 0.605472267))
  2304. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2305. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.365684509, 0.812530518, -0.811040878, 0.0180520453, 0.635292768, -0.772060573, -0.816389322, -0.436429173, -0.378209651, -0.577219665, 0.637128472, 0.51076448))
  2306. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.92601693, 0.665026605, 0.355418116))
  2307. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2308. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1647644, -0.25113678, 0.241355896, 0.394208491, 0.845286489, -0.36068055, 0.794160008, -0.115810141, 0.596571803, 0.462503612, -0.52161175, -0.716946065))
  2309. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.47358465, 0.76854372, 0.639793634))
  2310. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2311. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16476631, -0.251144409, -0.027923584, -0.394208491, -0.845286489, 0.36068058, 0.794160068, -0.115810178, 0.596571803, -0.462503552, 0.52161175, 0.716946125))
  2312. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.47358465, 0.76854372, 1.44932234))
  2313. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2314. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18397713, -0.0475769043, 0.0525474548, 0.477965951, 0.827753663, -0.293892175, -0.746752262, 0.206749544, -0.632151723, -0.462503791, 0.521611631, 0.716946065))
  2315. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.39288604, 0.749927998, 0.661516845))
  2316. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2317. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18399811, -0.0476379395, 0.16085434, -0.477965951, -0.827753663, 0.293892205, -0.746752322, 0.206749573, -0.632151663, 0.462503731, -0.521611631, -0.716946125))
  2318. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.39288604, 0.749927998, 1.42759919))
  2319. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2320. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.201507568, -0.459602356, 1.14183044, -0.583255231, 0.218789414, -0.782268822, 0.751457036, 0.510999739, -0.41736272, 0.308424652, -0.831270337, -0.46245411))
  2321. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.8984164, 0.703295708, 0.799203038))
  2322. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2323. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20149231, -0.459648132, -0.996704102, 0.583255231, -0.218789384, 0.782268822, 0.751456976, 0.510999739, -0.417362779, -0.308424592, 0.831270397, 0.462454081))
  2324. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.8984164, 0.703295708, 0.621487975))
  2325. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2326. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0147323608, -0.973236084, 0.914958954, -0.156483904, 0.435198843, -0.886632025, 0.683841348, 0.695461452, 0.220674947, 0.712652802, -0.57178241, -0.406431377))
  2327. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46008873, 0.666695833, 0.811124384))
  2328. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2329. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0147171021, -0.973182678, -0.783901215, 0.156483904, -0.435198843, 0.886632025, 0.683841527, 0.695461452, 0.220674947, -0.712652802, 0.571782529, 0.406431407))
  2330. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46008873, 0.666695833, 0.472502589))
  2331. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2332. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00747680664, 0.491611481, 1.14885712, 0.15648216, -0.435194016, 0.886634767, -0.93828851, -0.345830202, -0.00415303372, 0.308428675, -0.831268728, -0.462451935))
  2333. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.677845, 0.366974115, 0.730107963))
  2334. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2335. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0075302124, 0.491550446, -1.00376511, -0.15648216, 0.435194016, -0.886634767, -0.93828851, -0.345830232, -0.00415305141, -0.308428705, 0.831268787, 0.462451965))
  2336. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.677845, 0.366974115, 0.69058305))
  2337. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2338. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193820953, 0.709960938, -0.841911316, -0.874475479, -0.30871588, 0.374148548, 0.482719928, -0.629681706, 0.608672738, 0.0476875678, 0.712878287, 0.699664593))
  2339. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54733896, 0.538285136, 1.11585033))
  2340. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2341. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.193775177, 0.709960938, 1.0419693, 0.874475479, 0.30871594, -0.374148577, 0.482719988, -0.629681706, 0.608672738, -0.0476875678, -0.712878346, -0.699664533))
  2342. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54733896, 0.538285136, 0.842755437))
  2343. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2344. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.158584595, -0.902748108, -0.82408905, 0.848674536, 0.340479612, -0.404753417, -0.526761472, 0.613088965, -0.588765144, 0.0476873368, 0.712878346, 0.699664533))
  2345. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.50549781, 1.18244338, 0.941709101))
  2346. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.307616472, 0.241607338, 0.207781255))
  2347. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.158584595, -0.90272522, 1.02418518, -0.848674536, -0.340479553, 0.404753417, -0.526761413, 0.613088965, -0.588765144, -0.0476873666, -0.712878346, -0.699664533))
  2348. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2349. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19345474, -0.119552612, 0.239513397, 0.3351264, -0.928513765, -0.159852102, -0.723190963, -0.144759417, -0.675307095, 0.60389179, 0.3419168, -0.720005393))
  2350. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77400637, 1.43617654, 0.608117402))
  2351. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2352. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19345284, -0.119468689, -0.137443542, -0.33512637, 0.928513646, 0.159852102, -0.723190844, -0.144759372, -0.675307155, -0.60389179, -0.3419168, 0.720005274))
  2353. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77400637, 1.43617654, 0.391861618))
  2354. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2355. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18893051, -0.143814087, -0.0478820801, 0.364204645, -0.903420329, -0.226240769, -0.925450444, -0.323840916, -0.196651235, 0.104387544, 0.280996025, -0.954014301))
  2356. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.85433221, 1.42614818, 0.426919371))
  2357. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2358. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18892097, -0.143798828, 0.127159119, -0.364204645, 0.903420329, 0.226240769, -0.925450444, -0.323840886, -0.19665134, -0.104387648, -0.280996084, 0.954014301))
  2359. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.85433221, 1.42614818, 0.349282175))
  2360. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2361. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.125923157, -0.187637329, 1.31838608, -0.849575102, 0.31651327, -0.421949774, 0.479390979, 0.129658356, -0.867970645, -0.220014945, -0.939685106, -0.261888117))
  2362. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.60906887, 1.60550332, 0.282343328))
  2363. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2364. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.125892639, -0.187728882, -1.21619415, 0.849575102, -0.31651333, 0.421949744, 0.479390949, 0.129658341, -0.867970645, 0.220014974, 0.939685166, 0.261888087))
  2365. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.60906887, 1.60550332, 0.717650354))
  2366. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2367. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0220947266, 0.982192993, 0.778064728, -0.844950199, 0.394084632, -0.361602783, -0.0886972621, -0.769973457, -0.631881058, -0.527439177, -0.50183481, 0.685543478))
  2368. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.6173017, 0.73521018, 0.677838624))
  2369. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2370. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.022064209, 0.98210907, -0.598415375, 0.84495008, -0.394084692, 0.361602813, -0.088697277, -0.769973457, -0.631881058, 0.527439177, 0.50183481, -0.685543418))
  2371. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.6173017, 0.73521018, 1.08075833))
  2372. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2373. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1960907, -0.250663757, -0.128540039, -0.304940253, 0.909325957, -0.28308621, -0.740459204, -0.413307071, -0.529997647, -0.598942161, 0.0479961559, 0.799352646))
  2374. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.37767649, 0.819024384, 0.573752046))
  2375. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2376. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19606018, -0.250579834, 0.291267395, 0.304940253, -0.909325957, 0.283086181, -0.740459263, -0.413307071, -0.529997528, 0.598942041, -0.0479962192, -0.799352705))
  2377. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.37767649, 0.819024384, 1.01813722))
  2378. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2379. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19810486, -0.0906600952, 0.341804504, -0.396177769, 0.849719644, -0.347879052, 0.695916116, 0.525045455, 0.48992914, 0.598952413, -0.0479951911, -0.799343288))
  2380. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.45940757, 0.852486551, 0.522749722))
  2381. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2382. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1980896, -0.0906600952, -0.179210663, 0.396177769, -0.849719644, 0.347879052, 0.695916176, 0.525045395, 0.48992902, -0.598952353, 0.0479953066, 0.799343348))
  2383. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.45940757, 0.852486551, 1.0691396))
  2384. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2385. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16056633, -0.287460327, -0.298797607, -0.341383576, 0.938276768, -0.0556189939, 0.423022717, 0.100534245, -0.900522351, -0.839350402, -0.330952615, -0.431237996))
  2386. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34054089, 0.432091653, 0.206000254))
  2387. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2388. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16056061, -0.287406921, 0.411987305, 0.341383576, -0.938276768, 0.0556189939, 0.423022598, 0.10053423, -0.900522411, 0.839350462, 0.330952585, 0.431237876))
  2389. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34054089, 0.432091653, 0.901821733))
  2390. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2391. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17240524, 0.10735321, -0.368659973, 0.311656386, -0.942955077, 0.117069989, -0.445377439, -0.03613583, 0.894610882, -0.839350581, -0.330952555, -0.431237936))
  2392. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.35788095, 0.456353605, 0.88979423))
  2393. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2394. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17238617, 0.107315063, 0.481796265, -0.311656386, 0.942955077, -0.117069989, -0.445377558, -0.0361358784, 0.894610882, 0.839350402, 0.330952495, 0.431237996))
  2395. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.35788095, 0.456353605, 0.218027741))
  2396. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2397. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.707763672, -0.843032837, -1.38007164, 0.431558937, 0.0760657713, -0.898869574, 0.901749432, -0.0635482073, 0.42756781, -0.0246001333, -0.995075643, -0.0960171968))
  2398. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 4.00051117))
  2399. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2400. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35168457, -0.766448975, -1.44050694, 0.499652296, 0.0880823061, -0.861736119, 0.866216838, -0.0553927086, 0.496588379, -0.00399324391, -0.994571924, -0.103975467))
  2401. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(4.85897541, 0.767845988, 3.67054677))
  2402. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2403. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.351707458, -0.766471863, 1.85136318, -0.499652296, -0.0880823061, 0.861736119, 0.866216838, -0.0553927943, 0.496588379, 0.00399331842, 0.994571924, 0.103975512))
  2404. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(4.85897541, 0.767845988, 0.351230234))
  2405. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2406. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.854278564, 0.179862976, -1.05461311, 0.974913418, 0.0192669258, -0.221743852, 0.222584799, -0.0849288478, 0.971208513, -0.00012204994, -0.996200621, -0.0870868042))
  2407. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.22106624, 0.0699908063, 0.078826271))
  2408. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2409. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.854242325, 0.179824829, 1.47348976, -0.974913418, -0.0192669258, 0.221743852, 0.222584784, -0.0849289373, 0.971208513, 0.000122072292, 0.996200621, 0.0870868936))
  2410. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.22106624, 0.0699908063, 4.02116823))
  2411. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2412. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21919632, -0.0326881409, -0.0951690674, -0.359190404, -0.923120201, -0.137227714, 0.711338758, -0.175616279, -0.680555761, 0.604135334, -0.34206447, 0.719730794))
  2413. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.26254737, 1.51202679, 0.390782684))
  2414. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2415. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21922302, -0.0326271057, 0.197357178, 0.359190404, 0.923120141, 0.137227759, 0.711338818, -0.175616309, -0.680555761, -0.604135275, 0.34206447, -0.719730914))
  2416. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.26254737, 1.51202679, 0.609207273))
  2417. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2418. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21037292, -0.143875122, 0.126155853, 0.409395009, 0.877541602, 0.249636665, -0.356349826, 0.405680567, -0.841689527, -0.83988744, 0.255624324, 0.478790551))
  2419. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34293306, 0.494276524, 0.869299412))
  2420. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2421. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21037674, -0.143844604, 0.0334014893, -0.409395009, -0.877541602, -0.249636665, -0.356349856, 0.405680597, -0.841689527, 0.83988744, -0.255624294, -0.478790611))
  2422. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34293306, 0.494276524, 0.692410111))
  2423. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2424. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.281303406, -0.0255355835, -1.09235001, 0.936334133, 0.340577036, 0.0853662863, 0.174037009, -0.239044428, -0.955283642, -0.304941863, 0.90932107, -0.283100277))
  2425. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99632597, 0.303129911, 0.36273855))
  2426. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2427. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.281280518, -0.0254974365, 1.23389816, -0.936334133, -0.340577036, -0.0853662863, 0.17403698, -0.239044324, -0.955283701, 0.304941863, -0.909321129, 0.283100188))
  2428. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99632597, 0.303129911, 1.02286696))
  2429. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.300009131, 0.318958759, 0.308870733))
  2430. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.109375, -0.0329818726, -1.2195549, -0.92370671, -0.381412029, 0.0359371938, 0.0237883106, 0.0365352854, 0.999049604, -0.382361412, 0.923682928, -0.02467696))
  2431. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2432. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.195072174, 0.757850647, -0.789703369, -0.950788319, -0.306532681, -0.045175951, 0.184521183, -0.677290559, 0.712201357, -0.248905346, 0.668816149, 0.700520277))
  2433. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56093466, 0.59068346, 1.36605966))
  2434. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2435. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195049286, 0.757858276, 1.01163483, 0.950788319, 0.306532681, 0.045175951, 0.184521154, -0.677290499, 0.712201416, 0.248905331, -0.668816209, -0.700520217))
  2436. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56093466, 0.59068346, 0.806907356))
  2437. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2438. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21956635, -0.0637664795, -0.151447296, -0.382345438, 0.923689306, -0.0246913396, -0.358557761, -0.172939762, -0.917349517, -0.851615131, -0.341891676, 0.397316217))
  2439. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.51162803, 1.45380855, 0.431501448))
  2440. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2441. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21951485, -0.0637512207, 0.25359726, 0.382345438, -0.923689306, 0.0246913396, -0.35855782, -0.172939792, -0.917349458, 0.851615131, 0.341891646, -0.397316307))
  2442. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.51162803, 1.45380855, 0.568490505))
  2443. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2444. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22348022, -0.0297927856, -0.0385665894, -0.42246747, 0.906299114, 0.0119684767, 0.691414475, 0.330781877, -0.642284513, -0.586060822, -0.263069153, -0.7663728))
  2445. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52209508, 0.766567051, 0.874328911))
  2446. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2447. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22348785, -0.0297851563, 0.19354248, 0.42246753, -0.906299114, -0.011968445, 0.691414416, 0.330781788, -0.642284691, 0.586061001, 0.263069242, 0.766372681))
  2448. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52209508, 0.766567051, 0.642164826))
  2449. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2450. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298576355, -0.0441589355, 1.22732544, -0.935637772, -0.340421289, -0.0932586938, 0.181173086, -0.236450061, -0.954602361, 0.302916467, -0.910057485, 0.282908499))
  2451. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.13579595, 0.270692378, 0.913378119))
  2452. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2453. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16928291, -0.231796265, -0.020275116, -0.39572525, -0.848519921, 0.351305455, 0.812094152, -0.14468956, 0.565303504, -0.428840995, 0.508997977, 0.746335387))
  2454. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46309757, 0.797017336, 1.56692863))
  2455. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2456. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16924667, -0.231811523, 0.242053986, 0.39572525, 0.848519921, -0.351305425, 0.812094152, -0.14468953, 0.565303564, 0.428841114, -0.508997917, -0.746335447))
  2457. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46309757, 0.797017336, 0.603948653))
  2458. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2459. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16946411, 0.0625610352, 0.136352539, -0.39654845, -0.848372757, 0.350732058, -0.811692536, 0.145549893, -0.565659344, 0.428840965, -0.508997858, -0.746335506))
  2460. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46245193, 0.846652985, 1.6387167))
  2461. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2462. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16942978, 0.0625152588, 0.0853347778, 0.39654845, 0.848372877, -0.350731909, -0.811692536, 0.145549878, -0.565659404, -0.428841054, 0.508997858, 0.746335387))
  2463. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46245193, 0.846652985, 0.53216064))
  2464. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2465. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.633041382, 0.813529968, 1.44483662, 0.344373345, 0.0817331821, -0.935266376, -0.938510537, 0.0560721718, -0.340672195, 0.0246000513, 0.995075703, 0.0960173607))
  2466. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 4.09860706))
  2467. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2468. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.643669128, 0.842651367, -0.99784565, -0.344488174, -0.0817330554, 0.935224235, -0.938468814, 0.0560724102, -0.3407875, -0.0245885253, -0.995075643, -0.096020326))
  2469. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 0.268184096))
  2470. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2471. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134666443, 0.0933227539, 1.28321838, -0.281085044, -0.00132162112, 0.959680498, -0.446045697, 0.885602355, -0.129427373, -0.849726319, -0.464442343, -0.249523982))
  2472. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  2473. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2474. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134864807, -0.249932289, 1.22412872, -0.281084031, -0.00131962809, 0.959680676, -0.128520384, 0.991042852, -0.0362810865, -0.95103848, -0.133537784, -0.278741479))
  2475. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  2476. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2477. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.657094955, 0.268882751, 1.38109589, -0.192165166, 0.972471178, -0.13180314, 0.253973722, -0.0804480314, -0.963858247, -0.947929382, -0.218695641, -0.231528327))
  2478. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  2479. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2480. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0532608032, -0.737085342, 1.26184082, -0.312324136, -0.170946971, 0.934466541, -0.177306131, 0.976880133, 0.119443841, -0.933282614, -0.128382668, -0.335418671))
  2481. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
  2482. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2483. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.041015625, -1.05544662, 0.94883728, -0.312324136, -0.170946956, 0.934466541, 0.152587712, 0.96187675, 0.226960301, -0.937641144, 0.213472098, -0.274338275))
  2484. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
  2485. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2486. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134513855, -0.913040161, 1.00812531, -0.281082004, -0.00131965615, 0.959681392, 0.204503432, 0.976948619, 0.0612413213, -0.937641442, 0.213470697, -0.274338156))
  2487. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  2488. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2489. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.142997742, -0.618379593, 1.24410248, -0.281082004, -0.00131965615, 0.959681392, -0.128520504, 0.991042793, -0.0362807848, -0.951039076, -0.133537799, -0.278739423))
  2490. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
  2491. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2492. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.709629059, 0.115264893, 1.28879547, 0.192162216, -0.972471297, 0.131806165, -0.253972739, 0.0804520026, 0.963858247, -0.947930336, -0.218693405, -0.231526896))
  2493. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  2494. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2495. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0950088501, -0.908855438, 0.785774231, -0.451516688, -0.0763901398, 0.888986647, 0.464072257, 0.830859721, 0.307097852, -0.762082398, 0.551213861, -0.339696497))
  2496. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  2497. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2498. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.675924301, 0.391967773, 1.33868027, -0.19216305, 0.972471595, -0.13180308, 0.0855095014, -0.117201947, -0.98941946, -0.977630556, -0.201401472, -0.0606393404))
  2499. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  2500. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2501. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.253860474, -0.323736191, 1.56922913, 0.173673511, -7.3144829e-006, 0.984804332, -0.492261946, 0.866105974, 0.0868159309, -0.852945447, -0.499860287, 0.150411159))
  2502. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  2503. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2504. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.730560303, -0.162284851, 1.27997208, 0.19216305, -0.972471595, 0.13180308, 0.0855543092, 0.150394559, 0.984917939, -0.977626741, -0.177989632, 0.112093799))
  2505. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1))
  2506. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2507. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.745353699, -0.371025085, 1.27064514, -0.192163259, 0.972471595, -0.1318032, 0.253974766, -0.080448322, -0.963858068, -0.947929561, -0.218693852, -0.231529504))
  2508. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  2509. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2510. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.715274811, -0.650196075, 1.09525299, -0.192163274, 0.97247237, -0.131798893, 0.693910718, 0.0396773107, -0.71896714, -0.693946123, -0.229615763, -0.682433426))
  2511. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  2512. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2513. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.758314133, 0.0522842407, 1.36688614, 0.19216305, -0.972471595, 0.13180308, 0.0855543092, 0.150394559, 0.984917939, -0.977626741, -0.177989632, 0.112093799))
  2514. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  2515. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2516. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.721757889, -0.0192871094, 1.28364944, 0.19216305, -0.972471595, 0.13180308, -0.0855075866, 0.117202349, 0.989419639, -0.977630734, -0.201401249, -0.0606374033))
  2517. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  2518. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2519. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243873596, -0.495903969, 1.4525795, 0.173673511, -7.3144829e-006, 0.984804332, -0.336670876, 0.93974781, 0.0593783446, -0.92546773, -0.341868401, 0.163201511))
  2520. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
  2521. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2522. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.692108154, 0.497634888, 1.26395416, -0.19216305, 0.972471595, -0.13180308, -0.0855522454, -0.150394201, -0.984918237, -0.97762692, -0.177989975, 0.112091713))
  2523. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
  2524. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2525. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243888855, -1.01602936, 0.902326584, 0.173671409, -7.31526143e-006, 0.984804749, 0.336968005, 0.939639807, -0.05941559, -0.925360024, 0.342165112, 0.163185701))
  2526. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  2527. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2528. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.319404602, -0.914527893, 0.690523148, 0.142561167, -0.170562282, 0.974980354, 0.64707607, 0.761448801, 0.0385958962, -0.748978674, 0.625383019, 0.218915507))
  2529. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  2530. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2531. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.322914124, -0.328063965, 1.17824173, 0.142568156, -0.170563221, 0.974979222, 0.0142656704, 0.985292077, 0.170281798, -0.989682257, -0.0103693129, 0.142898783))
  2532. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  2533. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2534. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.743279457, 1.08272171, 0.173671409, -7.31526143e-006, 0.984804749, 0.171164095, 0.98478049, -0.0301764794, -0.969815075, 0.173802719, 0.171023846))
  2535. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1))
  2536. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2537. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.809600115, 1.19537735, 0.173671514, -7.34507103e-006, 0.98480469, 0.000159187621, 0.999999881, -2.03871987e-005, -0.984803677, 0.000159036135, 0.173665836))
  2538. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
  2539. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2540. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.0735530853, 1.29883575, 0.173670441, -7.3440624e-006, 0.984804928, -0.336670905, 0.93974787, 0.059377294, -0.925468206, -0.341868252, 0.16319859))
  2541. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  2542. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2543. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134651184, -0.803262711, 1.03211212, -0.281082004, -0.00131965615, 0.959681392, 0.204503432, 0.976948619, 0.0612413213, -0.937641442, 0.213470697, -0.274338156))
  2544. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  2545. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2546. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243850708, -0.461564064, 1.13243103, 0.17366752, -7.28517716e-006, 0.984805346, 0.171164066, 0.98478061, -0.030175807, -0.96981591, 0.173802599, 0.171020046))
  2547. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
  2548. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2549. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.21591949, -1.04887199, 0.149971008, 0.738176703, -0.633985758, 0.23055996, -0.671119869, -0.724850059, 0.155533791, 0.068509303, -0.269544721, -0.960547388))
  2550. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.102075592, 0.99475044))
  2551. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.418873966))
  2552. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00539398193, -0.518615723, -0.523536682, 0.866129518, 0.499821275, 0.000181923358, 0.000226406322, -3.83719525e-005, -1, -0.499820113, 0.866128623, -0.000149287356))
  2553. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1.5))
  2554. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.4495233))
  2555. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.167789459, -0.518707275, -0.438488007, 0.81902945, -0.573750377, 0.000221751005, 0.000211779436, -7.59266695e-005, -1, 0.573751569, 0.819030166, 6.26376714e-005))
  2556. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1.5))
  2557. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2558. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.143371582, -0.600265503, -0.916534424, 0.766179204, 0.642628253, 0.000149400657, 0.000222153642, -3.92702314e-005, -1, -0.642627597, 0.766177952, -0.000176565052))
  2559. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.5))
  2560. Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023))
  2561. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.282157898, -0.600479126, -0.832672119, 0.706954181, -0.707258344, 0.000205863966, 0.000208647136, -7.67374149e-005, -1, 0.707259595, 0.706955075, 9.74045834e-005))
  2562. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.5))
  2563. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2564. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.49295807, -1.31685257, 1.20770264, -0.118712634, -0.671592176, -0.731349945, -0.96218735, -0.104052857, 0.251726508, -0.245159283, 0.733578146, -0.633846521))
  2565. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 0.368614644))
  2566. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2567. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.37257385, 0.621868134, -0.254203796, 0.166764513, 0.946150839, -0.277467132, 0.884746373, -0.267804444, -0.381445229, -0.435217023, -0.181876972, -0.8817662))
  2568. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 2.25125289))
  2569. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2570. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.37258148, 0.621910095, 0.524650574, -0.166764513, -0.946150839, 0.277467132, 0.884746313, -0.267804474, -0.381445378, 0.435217172, 0.181876898, 0.88176614))
  2571. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 0.39670372))
  2572. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2573. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.2597084, -1.00904465, 0.146209717, 0.738231182, 0.633818805, -0.230841458, 0.671015143, -0.725001514, 0.155278623, -0.0689477846, -0.269529611, -0.960521162))
  2574. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.102075592, 0.99475044))
  2575. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2576. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.84049988, -1.01443481, 0.194034576, 0.52563417, 0.649938822, 0.548901021, 0.106950767, -0.690589964, 0.715295672, 0.843961179, -0.317277342, -0.432504386))
  2577. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.448923111))
  2578. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 1.22359776, 0.297242999))
  2579. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.887481689, 1.76607323, 0.3826828, 0.869409382, -0.169139594, -0.46423772, 0.0704672337, 0.972423315, -0.222322136, 0.489041686, 0.160575718, 0.857354224))
  2580. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2581. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.887508392, 1.76605225, -0.146125793, -0.869409382, 0.169139594, 0.46423772, 0.0704672784, 0.972423434, -0.222322106, -0.489041686, -0.160575658, -0.857354224))
  2582. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 5.98837423, 0.861329198))
  2583. Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2584. WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.84049988, -1.01435852, -0.0949707031, -0.52563417, -0.649938822, -0.548901021, 0.106950872, -0.690589964, 0.715295613, -0.843961239, 0.317277282, 0.432504505))
  2585. CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.520646214))
  2586. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2587. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.06961441, 0.39944458, 0.320617676, 0.422497094, -0.902912974, -0.0790129155, 0.906364381, 0.420907468, 0.0366332717, 0.000186115387, -0.0870919153, 0.996200383))
  2588. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.378008485, 0.204328775))
  2589. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08344269, 1.36742687, 0.320472717, 0.939735532, 0.340614736, 0.0296679195, -0.341902643, 0.93615973, 0.0818906799, 0.000124904109, -0.0870991424, 0.996199846))
  2590. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.357575327, 0.623203099, 0.204328775))
  2591. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.30290413, 0.0924987793, 0.320655823, 0.341894269, -0.936161101, -0.0819110945, 0.939738512, 0.340611249, 0.0296118464, 0.00018402352, -0.0870991275, 0.996199727))
  2592. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2593. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916990221, -0.770381927, -0.0481796265, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  2594. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  2595. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2596. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917011857, -0.167484283, -0.0483169556, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  2597. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  2598. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2599. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916977465, 0.425041199, -0.0483932495, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  2600. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  2601. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2602. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19165039, 0.459186554, 0.132827759, -0.258729309, 0.951277912, -0.167717412, -0.965949833, -0.254761547, 0.0451389551, 0.000217641791, 0.173685327, 0.984801352))
  2603. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  2604. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.653852522, 0.204328775))
  2605. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0140762329, -0.692106426, -0.421150208, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  2606. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  2607. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.351108551, -0.503547668, -0.252998352, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333))
  2608. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987))
  2609. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  2610. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.657119751, -0.534034729, -0.269756317, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333))
  2611. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987))
  2612. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885))
  2613. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504066467, -0.523918152, -0.261383057, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333))
  2614. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987))
  2615. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2616. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.187904358, 0.426956177, 0.416240185, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  2617. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  2618. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775))
  2619. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.208106995, -0.565958023, 0.378990173, 0.819080472, -0.57367754, -0.000128238316, 0.571478665, 0.815960288, -0.0873012841, 0.05019328, 0.0714335442, 0.996182084))
  2620. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1))
  2621. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.429090559, 1.03186023))
  2622. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.353622437, -0.564400077, -0.00731658936, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  2623. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2624. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.065574646, 0.62374115, -1.12470627, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353))
  2625. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  2626. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2627. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.273571014, 0.611114502, -1.07255173, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353))
  2628. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  2629. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.22476162, 0.316709787, 1.03186023))
  2630. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.407535553, -0.508210003, -0.00720977783, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  2631. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2632. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06333923, 0.570411682, -0.264526367, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353))
  2633. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.5, 0.300000012))
  2634. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2635. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00056458, 0.575164795, -0.461666107, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353))
  2636. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.5, 0.300000012))
  2637. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2638. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.279945374, 0.447395325, 0.549048066, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  2639. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  2640. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2641. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.101985931, 0.762905121, 0.454162598, -0.866100073, -0.49987188, 4.3054155e-005, 0.49797231, -0.862801492, 0.0871576145, -0.0435246266, 0.0755085647, 0.996194601))
  2642. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2.5, 0.300000012))
  2643. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2644. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399791718, 0.986255646, 0.143608093, -0.716332436, 0.693889797, -0.073376894, -0.654266179, -0.63141346, 0.416234016, 0.242495134, 0.346170187, 0.906291902))
  2645. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
  2646. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2647. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0467643738, 0.60241127, 0.518814087, -0.819062412, 0.573703408, 1.72674372e-005, -0.573704541, -0.819063067, 3.94681665e-005, 4.25657854e-005, 2.2419621e-005, 1))
  2648. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
  2649. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2650. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.361625671, 0.447395325, 0.671660423, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  2651. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  2652. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2653. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0806465149, 1.09708405, 0.229934692, -0.77137357, -0.633601725, 0.0594341755, 0.612998188, -0.714692771, 0.336821318, -0.170927599, 0.29624778, 0.939691007))
  2654. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.60000002, 0.300000012))
  2655. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.326926231, 0.204328775))
  2656. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.261711121, 0.948196411, 0.0397186279, -0.771373272, -0.633602023, 0.0594346672, 0.574004948, -0.652392149, 0.494879007, -0.274776191, 0.415851742, 0.866927087))
  2657. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
  2658. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2659. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.202278137, 1.05443192, 0.074256897, -0.718370676, 0.691030681, -0.0801227838, -0.630975664, -0.598741949, 0.493330777, 0.292939425, 0.404950142, 0.866143882))
  2660. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
  2661. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.316709608))
  2662. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000926971436, -1.14476585, 0.615692139, 0.865963578, -0.500106096, -0.000144638005, 0.500107288, 0.865964115, -0.00013586595, 0.000198978407, 4.5319739e-005, 1))
  2663. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2664. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106266022, 0.437164307, -0.67688632, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  2665. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  2666. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2667. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.247322083, -1.1689949, 0.610839844, 0.93973273, 0.341911435, -0.000195256172, -0.341910303, 0.939732194, 2.05054221e-005, 0.000196279201, 4.7489797e-005, 1))
  2668. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.408657581, 0.20432891, 1.03186023))
  2669. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.578826904, -0.258167267, 0.146263123, 0.852841854, -0.492498308, 0.173514232, 0.500106514, 0.865964472, -0.000140637043, -0.150182083, 0.0868953019, 0.984831333))
  2670. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1))
  2671. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2672. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.498118222, 0.0346755981, 0.0129394531, -0.000128846688, -0.999999881, 5.04386444e-005, 1, -0.000127546475, -0.000190783467, 0.000196569599, 5.04133932e-005, 1))
  2673. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1))
  2674. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.40865761, 0.20432891, 0.204328775))
  2675. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.631591797, 0.165372849, 0.569297791, 0.852961361, 0.4923127, 0.173459724, -0.499897003, 0.866084218, 4.82927644e-005, -0.150201395, -0.0867533609, 0.984841049))
  2676. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1))
  2677. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(2.0739367, 0.20432891, 1.05229294))
  2678. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0142211914, 0.917001307, -0.00724029541, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  2679. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  2680. Part.Shape = "Cylinder"
  2681. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.401390076, 0.414894104, -0.0484144688, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  2682. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2683. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.514907837, 0.467842102, 0.171043664, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  2684. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  2685. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2686. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106197357, 0.437164307, -0.370426983, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  2687. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  2688. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.459739625, 0.20432891, 1.03186023))
  2689. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0470962524, 0.247809082, 0.0537490845, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  2690. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1))
  2691. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  2692. Part.Shape = "Cylinder"
  2693. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.43208313, 0.118618011, -0.0484086573, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  2694. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(2.05350399, 1.40986931, 1.03186023))
  2695. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0141868591, 0.334668666, -0.00722503662, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  2696. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775))
  2697. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.101119995, 0.487908572, 0.426948547, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  2698. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1))
  2699. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.521038294, 0.664068878, 1.03186023))
  2700. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.780406952, -0.681897581, -0.00723266602, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  2701. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2702. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.138961792, -0.794376075, 0.0231781006, -1, 0.000118657939, 0.000197783986, -0.00011994403, -0.999999881, 3.9439692e-005, 0.000203568343, 3.94153103e-005, 1))
  2703. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.200000003, 1))
  2704. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2705. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916997552, -0.933769226, 0.0233154297, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  2706. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  2707. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2708. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0266075134, 0.916997254, 0.0231323242, 1, -0.000120654695, -0.000185783865, 0.000121955258, 0.999999881, -4.5430148e-005, 0.000191569037, 4.54068067e-005, 1))
  2709. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1))
  2710. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.521038294, 0.643636048, 1.03186023))
  2711. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.752067566, -0.692039907, -0.00748443604, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  2712. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  2713. Part.Shape = "Cylinder"
  2714. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442298889, -0.0346221924, -0.048402667, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  2715. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2716. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.138973236, -1.03961945, 0.0231170654, -1, 0.000118657939, 0.000197783986, -0.00011994403, -0.999999881, 3.9439692e-005, 0.000203568343, 3.94153103e-005, 1))
  2717. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.200000003, 1))
  2718. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2719. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917024016, 0.619155884, 0.0230560303, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  2720. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  2721. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2722. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.9169783, 0.353458405, 0.0231399536, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  2723. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.670000017, 0.200000003, 1))
  2724. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2725. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917004466, -0.075553894, 0.0230789185, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  2726. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.670000017, 0.200000003, 1))
  2727. Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023))
  2728. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916968167, -0.453540802, 0.0232543945, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1))
  2729. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
  2730. Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775))
  2731. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.514881134, 0.467788696, -0.0639477298, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005))
  2732. CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
  2733. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.510822237, 0.633419156))
  2734. Part.Shape = "Cylinder"
  2735. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452613831, -0.0346183777, -0.0484021753, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  2736. Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.408657581, 0.20432891, 1.03186023))
  2737. BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.052192688, -0.344719172, 0.0537796021, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1))
  2738. CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1))
  2739. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  2740. Part.Shape = "Cylinder"
  2741. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442321777, -0.136814117, -0.0484017283, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  2742. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156))
  2743. Part.Shape = "Cylinder"
  2744. PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.421798706, 0.302509308, -0.0484103411, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117))
  2745. end
  2746. Armor()
  2747. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2748. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2749. prt.Anchored=true
  2750. prt.Material = "Neon"
  2751. prt.CFrame=cframe
  2752. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2753. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2754. game:GetService("Debris"):AddItem(prt,5)
  2755. coroutine.resume(coroutine.create(function(Part,Mesh)
  2756. for i=0,1,delay do
  2757. swait()
  2758. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2759. Part.Transparency=i
  2760. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2761. end
  2762. Part.Parent=nil
  2763. end),prt,msh)
  2764. end
  2765.  
  2766. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2767. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2768. prt.Anchored=true
  2769. prt.Material = "Neon"
  2770. prt.CFrame=cframe
  2771. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2772. game:GetService("Debris"):AddItem(prt,5)
  2773. coroutine.resume(coroutine.create(function(Part,Mesh)
  2774. local rtype = rottype
  2775. for i=0,1,delay do
  2776. swait()
  2777. if rtype == 1 then
  2778. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2779. elseif rtype == 2 then
  2780. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2781. end
  2782. Part.Transparency=i
  2783. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2784. end
  2785. Part.Parent=nil
  2786. end),prt,msh)
  2787. end
  2788.  
  2789. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2790. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2791. prt.Anchored=true
  2792. prt.CFrame=cframe
  2793. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2794. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2795. game:GetService("Debris"):AddItem(prt,5)
  2796. coroutine.resume(coroutine.create(function(Part,Mesh)
  2797. for i=0,1,delay do
  2798. wait()
  2799. Part.Transparency=i
  2800. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2801. end
  2802. Part.Parent=nil
  2803. end),prt,msh)
  2804. end
  2805.  
  2806. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2807. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2808. prt.Anchored=true
  2809. prt.Material = "Neon"
  2810. prt.CFrame=cframe
  2811. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2812. game:GetService("Debris"):AddItem(prt,5)
  2813. coroutine.resume(coroutine.create(function(Part,Mesh)
  2814. local rtype = rottype
  2815. for i=0,1,delay do
  2816. swait()
  2817. if rtype == 1 then
  2818. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2819. elseif rtype == 2 then
  2820. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2821. end
  2822. Part.Transparency=i
  2823. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2824. end
  2825. Part.Parent=nil
  2826. end),prt,msh)
  2827. end
  2828.  
  2829. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2830. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2831. prt.Anchored=true
  2832. prt.Material = "Neon"
  2833. prt.CFrame=cframe
  2834. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2835. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  2836. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2837. game:GetService("Debris"):AddItem(prt,5)
  2838. coroutine.resume(coroutine.create(function(Part,Mesh)
  2839. local rtype = rottype
  2840. for i=0,1,delay do
  2841. swait()
  2842. if rtype == 1 then
  2843. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2844. elseif rtype == 2 then
  2845. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2846. end
  2847. dec.Transparency=i
  2848. dec2.Transparency=i
  2849. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2850. end
  2851. Part.Parent=nil
  2852. end),prt,msh)
  2853. end
  2854.  
  2855. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2856. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2857. prt.Anchored=true
  2858. prt.Material = "Neon"
  2859. prt.CFrame=cframe
  2860. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2861. game:GetService("Debris"):AddItem(prt,5)
  2862. coroutine.resume(coroutine.create(function(Part,Mesh)
  2863. local rtype = rottype
  2864. for i=0,1,delay do
  2865. swait()
  2866. if rtype == 1 then
  2867. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2868. elseif rtype == 2 then
  2869. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2870. end
  2871. prt.Transparency=i
  2872. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2873. end
  2874. Part.Parent=nil
  2875. end),prt,msh)
  2876. end
  2877.  
  2878. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2879. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2880. prt.Anchored=true
  2881. prt.Material = "Neon"
  2882. prt.CFrame=cframe
  2883. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2884. game:GetService("Debris"):AddItem(prt,5)
  2885. coroutine.resume(coroutine.create(function(Part,Mesh)
  2886. local rtype = rottype
  2887. for i=0,1,delay do
  2888. swait()
  2889. if rtype == 1 then
  2890. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2891. elseif rtype == 2 then
  2892. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2893. end
  2894. prt.Transparency=i
  2895. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2896. end
  2897. Part.Parent=nil
  2898. end),prt,msh)
  2899. end
  2900.  
  2901. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2902. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2903. prt.Anchored=true
  2904. prt.Material = "Neon"
  2905. prt.CFrame=cframe
  2906. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2907. game:GetService("Debris"):AddItem(prt,5)
  2908. coroutine.resume(coroutine.create(function(Part,Mesh)
  2909. local rtype = rottype
  2910. for i=0,1,delay do
  2911. swait()
  2912. if rtype == 1 then
  2913. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2914. elseif rtype == 2 then
  2915. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2916. end
  2917. prt.Transparency=i
  2918. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2919. end
  2920. Part.Parent=nil
  2921. end),prt,msh)
  2922. end
  2923.  
  2924. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2925. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2926. prt.Anchored=true
  2927. prt.Material = "Neon"
  2928. prt.CFrame=cframe
  2929. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2930. game:GetService("Debris"):AddItem(prt,5)
  2931. coroutine.resume(coroutine.create(function(Part,Mesh)
  2932. local rtype = rottype
  2933. for i=0,1,delay do
  2934. swait()
  2935. if rtype == 1 then
  2936. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2937. elseif rtype == 2 then
  2938. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2939. end
  2940. prt.Transparency=i
  2941. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2942. end
  2943. Part.Parent=nil
  2944. end),prt,msh)
  2945. end
  2946.  
  2947. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2948. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2949. prt.Anchored=false
  2950. prt.CFrame=cframe
  2951. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2952. local wld=weld(prt,prt,Parent,cframe)
  2953. game:GetService("Debris"):AddItem(prt,5)
  2954. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2955. for i=0,1,delay do
  2956. wait()
  2957. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2958. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2959. Part.Transparency=i
  2960. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2961. end
  2962. Part.Parent=nil
  2963. end),prt,msh,wld)
  2964. end
  2965.  
  2966. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2967. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2968. prt.Anchored=false
  2969. prt.CFrame=cframe
  2970. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2971. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2972. game:GetService("Debris"):AddItem(prt,5)
  2973. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2974. for i=0,1,delay do
  2975. wait()
  2976. Weld.C0=euler(i*20,0,0)
  2977. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2978. Part.Transparency=i
  2979. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2980. end
  2981. Part.Parent=nil
  2982. end),prt,msh,wld)
  2983. end
  2984.  
  2985. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2986. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2987. prt.Anchored=true
  2988. prt.CFrame=cframe
  2989. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2990. game:GetService("Debris"):AddItem(prt,2)
  2991. coroutine.resume(coroutine.create(function(Part,Mesh)
  2992. for i=0,1,delay do
  2993. wait()
  2994. Part.CFrame=Part.CFrame
  2995. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2996. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2997. prt2.Anchored=true
  2998. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2999. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  3000. game:GetService("Debris"):AddItem(prt2,2)
  3001. coroutine.resume(coroutine.create(function(Part,Mesh)
  3002. for i=0,1,0.1 do
  3003. wait()
  3004. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  3005. end
  3006. Part.Parent=nil
  3007. end),prt2,msh2)
  3008. end
  3009. for i=0,1,delay*2 do
  3010. wait()
  3011. Part.CFrame=Part.CFrame
  3012. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  3013. end
  3014. Part.Parent=nil
  3015. end),prt,msh)
  3016. end
  3017.  
  3018. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3019. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3020. prt.Anchored=true
  3021. prt.CFrame=cframe
  3022. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  3023. game:GetService("Debris"):AddItem(prt,2)
  3024. coroutine.resume(coroutine.create(function(Part,Mesh)
  3025. for i=0,1,delay do
  3026. wait()
  3027. Part.CFrame=Part.CFrame
  3028. Part.Transparency=i
  3029. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3030. end
  3031. Part.Parent=nil
  3032. end),prt,msh)
  3033. end
  3034.  
  3035. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  3036. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3037. prt.Anchored=true
  3038. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  3039. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  3040. game:GetService("Debris"):AddItem(prt,2)
  3041. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  3042. CF=Part.CFrame
  3043. Numbb=0
  3044. randnumb=math.random()/10
  3045. rand1=math.random()/10
  3046. for i=0,1,rand1 do
  3047. wait()
  3048. CF=CF*cf(0,math.random()/2,0)
  3049. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  3050. Part.CFrame=CF*euler(Numbb,0,0)
  3051. Part.Transparency=i
  3052. Numbb=Numbb+randnumb
  3053. end
  3054. Part.Parent=nil
  3055. end),prt,CF,Numbb,randnumb)
  3056. end
  3057.  
  3058. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3059. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3060. prt.Anchored=true
  3061. prt.CFrame=cframe
  3062. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  3063. game:GetService("Debris"):AddItem(prt,5)
  3064. coroutine.resume(coroutine.create(function(Part,Mesh)
  3065. for i=0,1,delay do
  3066. wait()
  3067. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  3068. Part.Transparency=i
  3069. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3070. end
  3071. Part.Parent=nil
  3072. end),prt,msh)
  3073. end
  3074.  
  3075. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  3076. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3077. prt.Anchored=true
  3078. prt.CFrame=cframe
  3079. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  3080. game:GetService("Debris"):AddItem(prt,2)
  3081. coroutine.resume(coroutine.create(function(Part,Mesh)
  3082. for i=0,1,delay do
  3083. wait()
  3084. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  3085. Part.Transparency=i
  3086. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  3087. end
  3088. Part.Parent=nil
  3089. end),prt,msh)
  3090. end
  3091.  
  3092. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  3093. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  3094. prt.Anchored=true
  3095. prt.CFrame=cframe*cf(x,y,z)
  3096. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  3097. game:GetService("Debris"):AddItem(prt,5)
  3098. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  3099. local num=math.random()
  3100. local num2=math.random(-3,2)+math.random()
  3101. local numm=0
  3102. for i=0,1,delay*2 do
  3103. swait()
  3104. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  3105. Part.Transparency=i
  3106. numm=numm+0.01
  3107. end
  3108. Part.Parent=nil
  3109. Mesh.Parent=nil
  3110. end),prt,msh,x,y,z)
  3111. end
  3112.  
  3113. function dmgstart(dmg,what)
  3114. hitcon = what.Touched:connect(function(hit)
  3115. local hum = hit.Parent:FindFirstChild("Humanoid")
  3116. if hum and not hum:IsDescendantOf(Character) then
  3117. hum:TakeDamage(dmg)
  3118. end
  3119. end)
  3120. end
  3121.  
  3122. function dmgstop()
  3123. hitcon:disconnect()
  3124. end
  3125.  
  3126. function Cloak()
  3127. Face.Parent=nil
  3128. cloaked=true
  3129. for _,v in pairs(Torso.Parent:children()) do
  3130. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  3131. coroutine.resume(coroutine.create(function()
  3132. for i=0,1,0.2 do
  3133. wait()
  3134. v.Transparency=i
  3135. end
  3136. v.Transparency=1
  3137. end))
  3138. end
  3139. if v.className=="Hat" then
  3140. hatp=v.Handle
  3141. coroutine.resume(coroutine.create(function(derp)
  3142. for i=0,1,0.2 do
  3143. wait()
  3144. derp.Transparency=i
  3145. end
  3146. derp.Transparency=1
  3147. end),hatp)
  3148. end
  3149. end
  3150. for _,v in pairs(m:children()) do
  3151. if v.className=="Part" then
  3152. coroutine.resume(coroutine.create(function()
  3153. for i=0,1,0.2 do
  3154. wait()
  3155. v.Transparency=i
  3156. end
  3157. v.Transparency=1
  3158. end))
  3159. end
  3160. end
  3161. end
  3162.  
  3163. function UnCloak()
  3164. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  3165. Face.Parent=Head
  3166. cloaked=false
  3167. for _,v in pairs(Torso.Parent:children()) do
  3168. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  3169. coroutine.resume(coroutine.create(function()
  3170. for i=0,1,0.1 do
  3171. wait()
  3172. v.Transparency=v.Transparency-0.1
  3173. end
  3174. v.Transparency=0
  3175. end))
  3176. end
  3177. if v.className=="Hat" then
  3178. hatp=v.Handle
  3179. coroutine.resume(coroutine.create(function(derp)
  3180. for i=0,1,0.1 do
  3181. wait()
  3182. derp.Transparency=derp.Transparency-0.1
  3183. end
  3184. derp.Transparency=0
  3185. end),hatp)
  3186. end
  3187. end
  3188. for _,v in pairs(m:children()) do
  3189. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  3190. coroutine.resume(coroutine.create(function()
  3191. for i=0,1,0.1 do
  3192. wait()
  3193. v.Transparency=v.Transparency-0.1
  3194. end
  3195. v.Transparency=0
  3196. end))
  3197. v.Transparency=0
  3198. end
  3199. end
  3200. end
  3201.  
  3202. local origcolor = BrickColor.new("Dark indigo")
  3203. ---- This section of explosions.
  3204. function Explode(rad,par,pitch,vol,mindam,maxdam)
  3205. local expart = Instance.new("Part",char)
  3206. local expart2 = Instance.new("Part",char)
  3207. local rin = Instance.new("Part",char)
  3208. local rin2 = Instance.new("Part",char)
  3209. local partMesh = Instance.new("SpecialMesh",expart)
  3210. partMesh.MeshType = "Sphere"
  3211. local partMesh2 = Instance.new("SpecialMesh",expart2)
  3212. partMesh2.MeshType = "Sphere"
  3213. local partMesh3 = Instance.new("SpecialMesh",rin)
  3214. partMesh3.MeshType = "Brick"
  3215. local partMesh4 = Instance.new("SpecialMesh",rin2)
  3216. partMesh4.MeshType = "Brick"
  3217. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  3218. partMesh.Scale = vt(rad,rad,rad)
  3219. expart.Size = vt(1,1,1)
  3220. expart.Transparency = 1
  3221. expart.Anchored = true
  3222. expart.Material = "Neon"
  3223. expart.BrickColor = bc("White")
  3224. expart.CFrame = par.CFrame
  3225. partMesh2.Scale = vt(rad,rad,rad)
  3226. expart2.Size = vt(1.15,1.15,1.15)
  3227. expart2.Transparency = 0.75
  3228. expart2.Anchored = true
  3229. expart2.Material = "Glass"
  3230. expart2.BrickColor = par.BrickColor
  3231. expart2.CFrame = par.CFrame
  3232. rin.Size = vt(1.15,1.15,1.15)
  3233. rin.Transparency = 1
  3234. rin.Anchored = true
  3235. rin.Material = "Neon"
  3236. rin.BrickColor = par.BrickColor
  3237. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3238. rin2.Size = vt(1.15,1.15,1.15)
  3239. rin2.Transparency = 1
  3240. rin2.Anchored = true
  3241. rin2.Material = "Neon"
  3242. rin2.BrickColor = par.BrickColor
  3243. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  3244. partMesh3.Scale = vt(0,1,0)
  3245. partMesh4.Scale = vt(0,1,0)
  3246. local dec2 = Instance.new("Decal", rin)
  3247. dec2.Face = "Top"
  3248. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  3249. dec2.Parent = rin
  3250. local dec2b = dec2:Clone()
  3251. dec2b.Face = "Bottom"
  3252. dec2b.Parent = rin
  3253.  
  3254. local dec2a = Instance.new("Decal", rin2)
  3255. dec2a.Face = "Top"
  3256. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  3257. dec2a.Parent = rin2
  3258. local dec2ab = dec2a:Clone()
  3259. dec2ab.Face = "Bottom"
  3260. dec2ab.Parent = rin2
  3261. expart.CanCollide = false
  3262. expart2.CanCollide = false
  3263. rin.CanCollide = false
  3264. rin2.CanCollide = false
  3265. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  3266. local value = 1*rad/6.5
  3267. for i = 0, 199 do
  3268. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  3269. expart.CFrame = expart.CFrame
  3270. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  3271. expart2.CFrame = expart.CFrame
  3272. value = value - 0.035*rad/30
  3273. if value < 7.5 then
  3274. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  3275. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  3276. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  3277. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  3278. end
  3279. if value < 0 then
  3280. dec2.Transparency = dec2.Transparency + 0.025
  3281. dec2a.Transparency = dec2a.Transparency + 0.025
  3282. dec2b.Transparency = dec2b.Transparency + 0.025
  3283. dec2ab.Transparency = dec2ab.Transparency + 0.025
  3284. expart.Transparency = expart.Transparency + 0.025
  3285. expart2.Transparency = expart2.Transparency + 0.025
  3286. rin.Transparency = rin.Transparency + 0.025
  3287. rin2.Transparency = rin2.Transparency + 0.025
  3288. end
  3289. swait()
  3290. end
  3291. game:GetService("Debris"):AddItem(expart, 1)
  3292. game:GetService("Debris"):AddItem(expart2, 1)
  3293. game:GetService("Debris"):AddItem(rin, 1)
  3294. game:GetService("Debris"):AddItem(rin2, 1)
  3295. end
  3296.  
  3297. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  3298. local expart = Instance.new("Part",char)
  3299. local expart2 = Instance.new("Part",char)
  3300. local partMesh = Instance.new("SpecialMesh",expart)
  3301. partMesh.MeshType = "Sphere"
  3302. local partMesh2 = Instance.new("SpecialMesh",expart2)
  3303. partMesh2.MeshType = "Sphere"
  3304. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  3305. partMesh.Scale = vt(rad,rad,rad)
  3306. expart.Size = vt(1,1,1)
  3307. expart.Transparency = 0
  3308. expart.Anchored = true
  3309. expart.Material = "Neon"
  3310. expart.BrickColor = bc("White")
  3311. expart.CFrame = par.CFrame
  3312. partMesh2.Scale = vt(rad,rad,rad)
  3313. expart2.Size = vt(1.15,1.15,1.15)
  3314. expart2.Transparency = 0.5
  3315. expart2.Anchored = true
  3316. expart2.Material = "Neon"
  3317. expart2.BrickColor = par.BrickColor
  3318. expart2.CFrame = par.CFrame
  3319. expart.CanCollide = false
  3320. expart2.CanCollide = false
  3321. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  3322. local value = 1*rad/6.5
  3323. for i = 0, 75 do
  3324. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  3325. expart.CFrame = expart.CFrame
  3326. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  3327. expart2.CFrame = expart.CFrame
  3328. value = value - 0.035*rad/5
  3329. if value < 0 then
  3330. value = 0
  3331. expart.Transparency = expart.Transparency + 0.05
  3332. expart2.Transparency = expart2.Transparency + 0.05
  3333. end
  3334. swait()
  3335. end
  3336. game:GetService("Debris"):AddItem(expart, 1)
  3337. game:GetService("Debris"):AddItem(expart2, 1)
  3338. end
  3339.  
  3340. function AreaDanger(rad,par,mindam,maxdam)
  3341. local expart = Instance.new("Part",char)
  3342. local partMesh = Instance.new("SpecialMesh",expart)
  3343. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  3344. partMesh.MeshType = "Sphere"
  3345. partMesh.Scale = vt(rad,rad,rad)
  3346. expart.Size = vt(1,1,1)
  3347. expart.Transparency = 0.5
  3348. expart.Anchored = true
  3349. expart.Material = "Neon"
  3350. expart.CanCollide = false
  3351. expart.BrickColor = par.BrickColor
  3352. expart.CFrame = par.CFrame
  3353. local value = 1*rad/5
  3354. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  3355. for i = 0, 14 do
  3356. wait()
  3357. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  3358. expart.CFrame = expart.CFrame
  3359. value = value - 0.035*rad
  3360. if value < 0 then
  3361. value = 0
  3362. end
  3363. end
  3364. wait(0.25)
  3365. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  3366. wait(0.5)
  3367. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  3368. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  3369. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  3370. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  3371. for i = 0, 14 do
  3372. wait()
  3373. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  3374. expart.CFrame = expart.CFrame
  3375. value = value - 0.035*rad/2
  3376. end
  3377. expart.Transparency = 1
  3378. game:GetService("Debris"):AddItem(expart, 5)
  3379. end
  3380.  
  3381. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  3382. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  3383. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  3384. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  3385. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  3386. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  3387. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  3388. for i = 0, 24 do
  3389. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  3390. end
  3391. for i = 0, 24 do
  3392. local expart = Instance.new("Part",char)
  3393. expart.Transparency = 1
  3394. expart.Anchored = true
  3395. expart.CanCollide = false
  3396. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  3397. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  3398. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  3399. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  3400. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  3401. for i = 0, 9 do
  3402. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  3403. end
  3404. game:GetService("Debris"):AddItem(expart, 2)
  3405. wait(0.1)
  3406. end
  3407. end
  3408.  
  3409. function EXterPlosion(par)
  3410. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  3411. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  3412. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  3413. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  3414. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  3415. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  3416. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  3417. for i = 0, 24 do
  3418. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  3419. end
  3420. for i = 0, 24 do
  3421. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  3422. end
  3423. end
  3424. ----
  3425.  
  3426. local stackingpower = 1
  3427.  
  3428. function HellsCore()
  3429. attack = true
  3430. --[[for i = 0,1,0.1 do
  3431. swait()
  3432. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  3433. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  3434. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  3435. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  3436. end]]--
  3437.  
  3438. local rng = Instance.new("Part", char)
  3439. CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
  3440. rng.Anchored = true
  3441. rng.BrickColor = origcolor
  3442. rng.CanCollide = false
  3443. rng.FormFactor = 3
  3444. rng.Name = "Ring"
  3445. rng.Material = "Neon"
  3446. rng.Size = Vector3.new(1, 1, 1)
  3447. rng.Transparency = 1
  3448. rng.TopSurface = 0
  3449. rng.BottomSurface = 0
  3450. rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0)
  3451. local rngm = Instance.new("SpecialMesh", rng)
  3452. rngm.MeshType = "Brick"
  3453. local dec = Instance.new("Decal",rng)
  3454. dec.Texture = "http://www.roblox.com/asset/?id=401466968"
  3455. dec.Face = "Top"
  3456. local dec2 = dec:Clone()
  3457. dec2.Parent = rng
  3458. dec2.Face = "Bottom"
  3459.  
  3460. local scaler2 = 1
  3461. scaler2 = 1*3
  3462. for i = 0,10,0.1 do
  3463. swait()
  3464. scaler2 = scaler2 - 0.01*3
  3465. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  3466. end
  3467. wait(3)
  3468. for i = 0,10,0.1 do
  3469. swait()
  3470. scaler2 = scaler2 - 0.01*3
  3471. dec.Transparency = dec.Transparency + 0.01
  3472. dec2.Transparency = dec2.Transparency + 0.01
  3473. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  3474. end
  3475. rng:Destroy()
  3476. attack = false
  3477. end
  3478.  
  3479.  
  3480. function FaceMouse()
  3481. Cam = workspace.CurrentCamera
  3482. return {
  3483. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3484. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3485. }
  3486. end
  3487.  
  3488. function FaceMouse2()
  3489. Cam = workspace.CurrentCamera
  3490. return {
  3491. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3492. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3493. }
  3494. end
  3495.  
  3496.  
  3497. local HoldingZ = false
  3498. local HoldingX = false
  3499. local HoldingC = false
  3500. local HoldingV = false
  3501. local HoldingB = false
  3502.  
  3503.  
  3504. function RingEffect(pos,startsize,size,col)
  3505. local lb = Instance.new("Part")
  3506. lb.Parent = char
  3507. lb.BrickColor = col
  3508. lb.CanCollide = false
  3509. lb.Material = "Neon"
  3510. lb.Anchored = true
  3511. lb.TopSurface = 0
  3512. lb.BottomSurface = 0
  3513. lb.Transparency = 1
  3514. lb.Size = vt(1,1,1)
  3515. lb.CFrame = pos
  3516. local thingery = Instance.new("SpecialMesh",lb)
  3517. thingery.MeshType = "Brick"
  3518. thingery.Scale = vt(startsize,0.1,startsize)
  3519. local dec2 = Instance.new("Texture", lb)
  3520. dec2.Face = "Top"
  3521. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  3522. dec2.Color3 = lb.Color
  3523. dec2.Parent = lb
  3524. dec2.StudsPerTileU = startsize
  3525. dec2.StudsPerTileV = startsize
  3526. local dec2b = dec2:Clone()
  3527. dec2b.Face = "Bottom"
  3528. dec2b.Parent = lb
  3529. local randomrot = math.random(1,2)
  3530. coroutine.resume(coroutine.create(function()
  3531. for i = 0, 19 do
  3532. swait()
  3533. if randomrot == 1 then
  3534. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  3535. elseif randomrot == 2 then
  3536. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  3537. end
  3538. dec2.Transparency = dec2.Transparency + 0.05
  3539. dec2b.Transparency = dec2b.Transparency + 0.05
  3540. dec2.StudsPerTileU = dec2.StudsPerTileU + size
  3541. dec2.StudsPerTileV = dec2.StudsPerTileV + size
  3542. dec2b.StudsPerTileU = dec2b.StudsPerTileU + size
  3543. dec2b.StudsPerTileV = dec2b.StudsPerTileV + size
  3544. thingery.Scale = thingery.Scale + vt(size,0,size)
  3545. end
  3546. lb:Destroy()
  3547. end))
  3548. end
  3549.  
  3550. function SlowRingEffect(pos,startsize,size,col)
  3551. local lb = Instance.new("Part")
  3552. lb.Parent = char
  3553. lb.BrickColor = col
  3554. lb.CanCollide = false
  3555. lb.Material = "Neon"
  3556. lb.Anchored = true
  3557. lb.TopSurface = 0
  3558. lb.BottomSurface = 0
  3559. lb.Transparency = 1
  3560. lb.Size = vt(1,1,1)
  3561. lb.CFrame = pos
  3562. local thingery = Instance.new("SpecialMesh",lb)
  3563. thingery.MeshType = "Brick"
  3564. thingery.Scale = vt(startsize,0.1,startsize)
  3565. local dec2 = Instance.new("Decal", lb)
  3566. dec2.Face = "Top"
  3567. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  3568. dec2.Color3 = lb.Color
  3569. dec2.Parent = lb
  3570. local dec2b = dec2:Clone()
  3571. dec2b.Face = "Bottom"
  3572. dec2b.Parent = lb
  3573. local randomrot = math.random(1,2)
  3574. coroutine.resume(coroutine.create(function()
  3575. for i = 0, 49 do
  3576. swait()
  3577. if randomrot == 1 then
  3578. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  3579. elseif randomrot == 2 then
  3580. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  3581. end
  3582. dec2.Transparency = dec2.Transparency + 0.02
  3583. dec2b.Transparency = dec2b.Transparency + 0.02
  3584. thingery.Scale = thingery.Scale + vt(size,0,size)
  3585. end
  3586. lb:Destroy()
  3587. end))
  3588. end
  3589.  
  3590.  
  3591. function groundringaa(pos)
  3592. local rng = Instance.new("Part", char)
  3593. rng.Anchored = true
  3594. rng.BrickColor = origcolor
  3595. rng.CanCollide = false
  3596. rng.FormFactor = 3
  3597. rng.Name = "Ring"
  3598. rng.Size = Vector3.new(1, 1, 1)
  3599. rng.Transparency = 1
  3600. rng.TopSurface = 0
  3601. rng.BottomSurface = 0
  3602. rng.CFrame = pos
  3603. local rngm = Instance.new("SpecialMesh", rng)
  3604. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3605. rngm.Scale = Vector3.new(100,100,5)
  3606. local scaler2 = -10/2
  3607. coroutine.resume(coroutine.create(function()
  3608. for i = 0,10,0.1 do
  3609. swait()
  3610. scaler2 = scaler2 + 0.1/2
  3611. rng.Transparency = rng.Transparency - 0.01
  3612. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  3613. end
  3614. rng:Destroy()
  3615. end))
  3616. end
  3617.  
  3618. function groundringbb(pos)
  3619. local rng = Instance.new("Part", char)
  3620. rng.Anchored = true
  3621. rng.BrickColor = origcolor
  3622. rng.CanCollide = false
  3623. rng.FormFactor = 3
  3624. rng.Name = "Ring"
  3625. rng.Size = Vector3.new(1, 1, 1)
  3626. rng.Transparency = 0
  3627. rng.TopSurface = 0
  3628. rng.BottomSurface = 0
  3629. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  3630. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  3631. local rngm = Instance.new("SpecialMesh", rng)
  3632. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3633. rngm.Scale = Vector3.new(0,0,5)
  3634. local scaler2 = 10
  3635. coroutine.resume(coroutine.create(function()
  3636. for i = 0,10*2,0.1 do
  3637. swait()
  3638. scaler2 = scaler2 - 0.1/2
  3639. rng.Transparency = rng.Transparency + 0.005
  3640. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  3641. end
  3642. rng:Destroy()
  3643. end))
  3644. end
  3645.  
  3646. function groundglowaa(pos)
  3647. local rng = Instance.new("Part", char)
  3648. rng.Anchored = true
  3649. rng.BrickColor = origcolor
  3650. rng.CanCollide = false
  3651. rng.FormFactor = 3
  3652. rng.Material = "Neon"
  3653. rng.Name = "Ring"
  3654. rng.Size = Vector3.new(1, 1, 1)
  3655. rng.Transparency = 0
  3656. rng.TopSurface = 0
  3657. rng.BottomSurface = 0
  3658. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  3659. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  3660. local rngm = Instance.new("SpecialMesh", rng)
  3661. rngm.MeshType = "Sphere"
  3662. rngm.Scale = Vector3.new(0,0,25)
  3663. local scaler2 = 10*2
  3664. coroutine.resume(coroutine.create(function()
  3665. for i = 0,10*2,0.1 do
  3666. swait()
  3667. scaler2 = scaler2 - 0.1*2/2
  3668. rng.Transparency = rng.Transparency + 0.005
  3669. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  3670. end
  3671. rng:Destroy()
  3672. end))
  3673. end
  3674.  
  3675. function bemaa(pos)
  3676. local rng = Instance.new("Part", char)
  3677. rng.Anchored = true
  3678. rng.BrickColor = origcolor
  3679. rng.CanCollide = false
  3680. rng.FormFactor = 3
  3681. rng.Material = "Neon"
  3682. rng.Name = "Ring"
  3683. rng.Size = Vector3.new(1, 1, 1)
  3684. rng.Transparency = 0
  3685. rng.TopSurface = 0
  3686. rng.BottomSurface = 0
  3687. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  3688. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  3689. local rngm = Instance.new("SpecialMesh", rng)
  3690. rngm.MeshType = "Sphere"
  3691. rngm.Scale = Vector3.new(0,0,10000)
  3692. local scaler2 = 1
  3693. coroutine.resume(coroutine.create(function()
  3694. for i = 0,99,0.1 do
  3695. swait()
  3696. scaler2 = scaler2 - 0.0025
  3697. rng.Transparency = rng.Transparency + 0.0025
  3698. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  3699. end
  3700. rng:Destroy()
  3701. end))
  3702. end
  3703.  
  3704. function bemaashake(pos)
  3705. local rng = Instance.new("Part", char)
  3706. rng.Anchored = true
  3707. rng.BrickColor = origcolor
  3708. rng.CanCollide = false
  3709. rng.FormFactor = 3
  3710. rng.Material = "Neon"
  3711. rng.Name = "Ring"
  3712. rng.Size = Vector3.new(1, 1, 1)
  3713. rng.Transparency = 0
  3714. rng.TopSurface = 0
  3715. rng.BottomSurface = 0
  3716. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  3717. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  3718. local rngm = Instance.new("SpecialMesh", rng)
  3719. rngm.MeshType = "Sphere"
  3720. local oof = Instance.new("Part",char)
  3721. oof.Parent = rng
  3722. oof.CFrame = rng.CFrame
  3723. oof.CanCollide = false
  3724. oof.Anchored = true
  3725. oof.Transparency = 1
  3726. rngm.Scale = Vector3.new(0,0,10000)
  3727. local scaler2 = 1*10
  3728. coroutine.resume(coroutine.create(function()
  3729. for i = 0,99,0.1 do
  3730. swait()
  3731. scaler2 = scaler2 - 0.0025*10
  3732. rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
  3733. rng.Transparency = rng.Transparency + 0.0025
  3734. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  3735. end
  3736. rng:Destroy()
  3737. end))
  3738. end
  3739.  
  3740. function groundringlarge(pos)
  3741. local rng = Instance.new("Part", char)
  3742. rng.Anchored = true
  3743. rng.BrickColor = origcolor
  3744. rng.CanCollide = false
  3745. rng.FormFactor = 3
  3746. rng.Name = "Ring"
  3747. rng.Size = Vector3.new(1, 1, 1)
  3748. rng.Transparency = 0
  3749. rng.TopSurface = 0
  3750. rng.BottomSurface = 0
  3751. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  3752. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  3753. local rngm = Instance.new("SpecialMesh", rng)
  3754. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3755. rngm.Scale = Vector3.new(0,0,5)
  3756. local scaler2 = 10*10
  3757. coroutine.resume(coroutine.create(function()
  3758. for i = 0,10*2,0.1 do
  3759. swait()
  3760. scaler2 = scaler2 - 0.1*10/2
  3761. rng.Transparency = rng.Transparency + 0.005
  3762. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  3763. end
  3764. rng:Destroy()
  3765. end))
  3766. end
  3767.  
  3768. function sphere(bonuspeed,type,pos,scale,value,color)
  3769. local type = type
  3770. local rng = Instance.new("Part", char)
  3771. rng.Anchored = true
  3772. rng.BrickColor = color
  3773. rng.CanCollide = false
  3774. rng.FormFactor = 3
  3775. rng.Name = "Ring"
  3776. rng.Material = "Neon"
  3777. rng.Size = Vector3.new(1, 1, 1)
  3778. rng.Transparency = 0
  3779. rng.TopSurface = 0
  3780. rng.BottomSurface = 0
  3781. rng.CFrame = pos
  3782. local rngm = Instance.new("SpecialMesh", rng)
  3783. rngm.MeshType = "Sphere"
  3784. rngm.Scale = scale
  3785. local scaler2 = 1
  3786. if type == "Add" then
  3787. scaler2 = 1*value
  3788. elseif type == "Divide" then
  3789. scaler2 = 1/value
  3790. end
  3791. coroutine.resume(coroutine.create(function()
  3792. for i = 0,10/bonuspeed,0.1 do
  3793. swait()
  3794. if type == "Add" then
  3795. scaler2 = scaler2 - 0.01*value/bonuspeed
  3796. elseif type == "Divide" then
  3797. scaler2 = scaler2 - 0.01/value*bonuspeed
  3798. end
  3799. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3800. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  3801. end
  3802. rng:Destroy()
  3803. end))
  3804. end
  3805. Humanoid.Animator.Parent = nil
  3806.  
  3807. function AppearMutatedLimbs()
  3808. hum.WalkSpeed = 0
  3809. hum.MaxHealth = math.huge
  3810. attack = true
  3811. for i = 0,14,0.1 do
  3812. swait()
  3813. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1)
  3814. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1)
  3815. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
  3816. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1)
  3817. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1)
  3818. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1)
  3819. end
  3820. for i = 0,8,0.1 do
  3821. swait()
  3822. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1)
  3823. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1)
  3824. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
  3825. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1)
  3826. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1)
  3827. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1)
  3828. end
  3829. for i = 0,2,0.1 do
  3830. swait()
  3831. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3832. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3833. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3834. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3835. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3836. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4)
  3837. end
  3838. for i, v in pairs(MutantParts:GetChildren()) do
  3839. if v:IsA("Part") then
  3840. v.Transparency = 0
  3841. end
  3842. end
  3843. local bld = Instance.new("ParticleEmitter",larm)
  3844. bld.LightEmission = 0.1
  3845. bld.Texture = "rbxassetid://284205403"
  3846. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3847. bld.Rate = 500
  3848. bld.Lifetime = NumberRange.new(1)
  3849. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3850. bld.Acceleration = vt(0,-25,0)
  3851. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3852. bld.Speed = NumberRange.new(10,25)
  3853. bld.EmissionDirection = "Bottom"
  3854. bld.VelocitySpread = 100
  3855. bld.Rotation = NumberRange.new(-500,500)
  3856. bld.RotSpeed = NumberRange.new(-500,500)
  3857. local bldef = Instance.new("ParticleEmitter",larm)
  3858. bldef.LightEmission = 0.1
  3859. bldef.Texture = "rbxassetid://243457340"
  3860. bldef.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,0,0))
  3861. bldef.Rate = 250
  3862. bldef.Lifetime = NumberRange.new(1)
  3863. bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
  3864. bldef.Acceleration = vt(0,-5,0)
  3865. bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3866. bldef.Speed = NumberRange.new(0,0,0)
  3867. bldef.EmissionDirection = "Bottom"
  3868. bldef.VelocitySpread = 150
  3869. bldef.Rotation = NumberRange.new(-360,360)
  3870. bldef.RotSpeed = NumberRange.new(36,50)
  3871. game:GetService("Debris"):AddItem(bld,3)
  3872. CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1)
  3873. CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1)
  3874. for i = 0,1,0.1 do
  3875. swait()
  3876. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3877. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3878. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8)
  3879. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8)
  3880. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3881. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8)
  3882. end
  3883. bld.Enabled = false
  3884. attack = false
  3885. hum.WalkSpeed = 6
  3886. end
  3887.  
  3888. function AppearMutatedLimbs2()
  3889. hum.WalkSpeed = 0
  3890. attack = true
  3891. LeftModeUnlocked = true
  3892. for i = 0,8,0.1 do
  3893. swait()
  3894. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1)
  3895. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1)
  3896. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
  3897. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1)
  3898. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1)
  3899. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1)
  3900. end
  3901. for i = 0,2,0.1 do
  3902. swait()
  3903. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3904. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3905. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4)
  3906. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4)
  3907. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4)
  3908. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4)
  3909. end
  3910. for i, v in pairs(MutantParts2:GetChildren()) do
  3911. if v:IsA("Part") then
  3912. v.Transparency = 0
  3913. end
  3914. end
  3915. local bld = Instance.new("ParticleEmitter",rarm)
  3916. bld.LightEmission = 0.3
  3917. bld.Texture = "rbxassetid://162595515"
  3918. bld.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,0,0))
  3919. bld.Rate = 500
  3920. bld.Lifetime = NumberRange.new(35)
  3921. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3922. bld.Acceleration = vt(0,25,0)
  3923. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3924. bld.Speed = NumberRange.new(10,25)
  3925. bld.EmissionDirection = "Bottom"
  3926. bld.VelocitySpread = 100
  3927. bld.Rotation = NumberRange.new(360,360)
  3928. bld.RotSpeed = NumberRange.new(360,360)
  3929. local bldef = Instance.new("ParticleEmitter",rarm)
  3930. bldef.LightEmission = 0
  3931. bldef.Texture = "rbxassetid://162595515"
  3932. bldef.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,255,255))
  3933. bldef.Rate = 5000
  3934. bldef.Lifetime = NumberRange.new(1)
  3935. bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
  3936. bldef.Acceleration = vt(0,0.4,0)
  3937. bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3938. bldef.Speed = NumberRange.new(0.2,0.3)
  3939. bldef.EmissionDirection = "Bottom"
  3940. bldef.VelocitySpread = 0.4
  3941. bldef.Rotation = NumberRange.new(-360,360)
  3942. bldef.RotSpeed = NumberRange.new(360,360)
  3943. bldef.LockedToPart = true
  3944. game:GetService("Debris"):AddItem(bld,3)
  3945. CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1)
  3946. CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1)
  3947. for i = 0,1,0.1 do
  3948. swait()
  3949. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8)
  3950. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8)
  3951. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8)
  3952. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8)
  3953. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8)
  3954. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8)
  3955. end
  3956. bld.Enabled = false
  3957. attack = false
  3958. hum.WalkSpeed = 6
  3959. end
  3960.  
  3961. function TargetSelect(person)
  3962. local dd=coroutine.wrap(function()
  3963. if targetted ~= person then
  3964. targetted = person
  3965. img2.Size = UDim2.new(1,0,1,0)
  3966. img2.ImageTransparency = 0
  3967. img2.Position = UDim2.new(0,0,0,0)
  3968. img2.ImageColor3 = Color3.new(0,0,0)
  3969. for i = 0, 2, 0.1 do
  3970. swait()
  3971. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  3972. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  3973. img2.ImageTransparency = img2.ImageTransparency + 0.05
  3974. end
  3975. end
  3976. end)
  3977. dd()
  3978. end
  3979.  
  3980. function FindNearestTorso(Position, Distance, SinglePlayer)
  3981. if SinglePlayer then
  3982. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3983. end
  3984. local List = {}
  3985. for i, v in pairs(workspace:GetChildren()) do
  3986. if v:IsA("Model") then
  3987. if v:findFirstChild("Torso") then
  3988. if v ~= Character then
  3989. if (v.Torso.Position - Position).magnitude <= Distance then
  3990. table.insert(List, v)
  3991. end
  3992. end
  3993. end
  3994. end
  3995. end
  3996. return List
  3997. end
  3998.  
  3999. function LockOn()
  4000. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  4001. TargetSelect(Mouse.Target.Parent)
  4002. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
  4003. elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then
  4004. TargetSelect(Mouse.Target.Parent)
  4005. if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then
  4006. targetted = nil
  4007. end
  4008. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
  4009. end
  4010. end
  4011.  
  4012. function dmg(dude)
  4013. if dude.Name ~= Character then
  4014. local bgf = Instance.new("BodyGyro",dude.Head)
  4015. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  4016. local val = Instance.new("BoolValue",dude)
  4017. val.Name = "IsHit"
  4018. local ds = coroutine.wrap(function()
  4019. if dude.Name ~= "isaacsantamaria01" then
  4020. killcount = killcount + 1
  4021. dude:WaitForChild("Torso"):BreakJoints()
  4022. wait(0.5)
  4023. targetted = nil
  4024. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  4025. coroutine.resume(coroutine.create(function()
  4026. for i, v in pairs(dude:GetChildren()) do
  4027. if v:IsA("Accessory") then
  4028. v:Destroy()
  4029. end
  4030. if v:IsA("Humanoid") then
  4031. v:Destroy()
  4032. end
  4033. if v:IsA("CharacterMesh") then
  4034. v:Destroy()
  4035. end
  4036. if v:IsA("Model") then
  4037. v:Destroy()
  4038. end
  4039. if v:IsA("Part") then
  4040. for x, o in pairs(v:GetChildren()) do
  4041. if o:IsA("Decal") then
  4042. o:Destroy()
  4043. end
  4044. end
  4045. coroutine.resume(coroutine.create(function()
  4046. v.Material = "Neon"
  4047. v.CanCollide = false
  4048. local bld = Instance.new("ParticleEmitter",v)
  4049. bld.LightEmission = 1
  4050. bld.Texture = "rbxassetid://284205403"
  4051. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  4052. bld.Rate = 50
  4053. bld.Lifetime = NumberRange.new(1)
  4054. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  4055. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  4056. bld.Speed = NumberRange.new(0,0,0)
  4057. bld.Rotation = NumberRange.new(-500,500)
  4058. bld.RotSpeed = NumberRange.new(-500,500)
  4059. local sbs = Instance.new("BodyPosition", v)
  4060. sbs.P = 3000
  4061. sbs.D = 1000
  4062. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  4063. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  4064. v.Color = Color3.new(0,0,0)
  4065. end))
  4066. coroutine.resume(coroutine.create(function()
  4067. for i = 0, 49 do
  4068. swait(1)
  4069. v.Transparency = v.Transparency + 0.02
  4070. end
  4071. v:Destroy()
  4072. dude:Destroy()
  4073. end))
  4074. end
  4075. end
  4076. end))
  4077. else
  4078. bgf:Destroy()
  4079. sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red"))
  4080. end
  4081. end)
  4082. ds()
  4083. end
  4084. end
  4085.  
  4086.  
  4087. local Grabbed = false
  4088.  
  4089. function QuickStab()
  4090. attack = true
  4091. hum.WalkSpeed = 0
  4092. swait(1)
  4093. CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
  4094. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3)
  4095. if targetted.Name ~= "deivis97" then
  4096. local grab = nil
  4097. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do
  4098. if v:FindFirstChild('Head') then
  4099. Grabbed = true
  4100. grab = v
  4101. end
  4102. end
  4103. if Grabbed == true then
  4104. for i = 0,2,0.1 do
  4105. swait()
  4106. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4107. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4108. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  4109. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  4110. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  4111. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4)
  4112. end
  4113. dmg(grab)
  4114. local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  4115. bld.LightEmission = 0.1
  4116. bld.Texture = "rbxassetid://284205403"
  4117. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  4118. bld.Rate = 500
  4119. bld.Lifetime = NumberRange.new(1)
  4120. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  4121. bld.Acceleration = vt(0,-25,0)
  4122. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  4123. bld.Speed = NumberRange.new(10,50)
  4124. bld.EmissionDirection = "Front"
  4125. bld.VelocitySpread = 25
  4126. bld.Rotation = NumberRange.new(-500,500)
  4127. bld.RotSpeed = NumberRange.new(-500,500)
  4128. game:GetService("Debris"):AddItem(bld,3)
  4129. CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9)
  4130. for i = 0,1,0.1 do
  4131. swait()
  4132. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  4133. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  4134. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  4135. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  4136. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  4137. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8)
  4138. end
  4139. bld.Enabled = false
  4140. end
  4141. else
  4142. for i = 0,8,0.1 do
  4143. swait()
  4144. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4145. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4146. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4)
  4147. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8)
  4148. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  4149. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4)
  4150. end
  4151. local randomized = math.random(1,3)
  4152. if randomized == 1 then
  4153. chatfunc("No... i cant.",Color3.new(0.5,0,0))
  4154. elseif randomized == 2 then
  4155. chatfunc("Why would i do this...",Color3.new(0.5,0,0))
  4156. elseif randomized == 3 then
  4157. chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0))
  4158. end
  4159. --[[for i = 0,3,0.1 do
  4160. swait()
  4161. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4162. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4163. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  4164. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8)
  4165. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  4166. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4)
  4167. end]]--
  4168. end
  4169. Grabbed = false
  4170. attack = false
  4171. hum.WalkSpeed = 6
  4172. end
  4173.  
  4174.  
  4175. function BlinkingStab()
  4176. attack = true
  4177. hum.WalkSpeed = 0
  4178. swait(1)
  4179. if targetted.Name ~= "isaacsantamaria01" then
  4180. for i = 0,2,0.1 do
  4181. swait()
  4182. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4183. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4184. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4)
  4185. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  4186. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  4187. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4)
  4188. end
  4189. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2)
  4190. CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1)
  4191. dmg(targetted)
  4192. local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  4193. bld.LightEmission = 0.1
  4194. bld.Texture = "rbxassetid://284205403"
  4195. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  4196. bld.Rate = 500
  4197. bld.Lifetime = NumberRange.new(1)
  4198. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  4199. bld.Acceleration = vt(0,-25,0)
  4200. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  4201. bld.Speed = NumberRange.new(10,50)
  4202. bld.EmissionDirection = "Front"
  4203. bld.VelocitySpread = 25
  4204. bld.Rotation = NumberRange.new(-500,500)
  4205. bld.RotSpeed = NumberRange.new(-500,500)
  4206. game:GetService("Debris"):AddItem(bld,3)
  4207. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1)
  4208. for i = 0,1,0.1 do
  4209. swait()
  4210. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  4211. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  4212. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  4213. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  4214. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  4215. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8)
  4216. end
  4217. bld.Enabled = false
  4218. else
  4219. for i = 0,8,0.1 do
  4220. swait()
  4221. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4222. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4223. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4)
  4224. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  4225. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  4226. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4)
  4227. end
  4228. local randomized = math.random(1,3)
  4229. if randomized == 1 then
  4230. chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0))
  4231. elseif randomized == 2 then
  4232. chatfunc("I forgot about you...",Color3.new(0.5,0,0))
  4233. elseif randomized == 3 then
  4234. chatfunc("Oh. sorry...",Color3.new(0.5,0,0))
  4235. end
  4236. --[[for i = 0,3,0.1 do
  4237. swait()
  4238. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4239. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  4240. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4)
  4241. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8)
  4242. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  4243. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4)
  4244. end]]--
  4245. end
  4246. attack = false
  4247. hum.WalkSpeed = 6
  4248. end
  4249.  
  4250. function Tele()
  4251. sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
  4252. sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
  4253. CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
  4254. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3)
  4255. sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
  4256. sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
  4257. end
  4258.  
  4259. function uhhnolikeokthen()
  4260. hum.WalkSpeed = 0
  4261. attack = true
  4262. CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1)
  4263. for i = 0,10,0.1 do
  4264. swait()
  4265. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4266. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4267. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1)
  4268. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1)
  4269. RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1)
  4270. LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1)
  4271. end
  4272. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White"))
  4273. sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White"))
  4274. sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White"))
  4275. CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1)
  4276. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1)
  4277. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9)
  4278. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do
  4279. if v:FindFirstChild('Torso') then
  4280. dmg(v)
  4281. CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9)
  4282. local bld = Instance.new("ParticleEmitter",v.Torso)
  4283. bld.LightEmission = 0.1
  4284. bld.Texture = "rbxassetid://284205403"
  4285. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  4286. bld.Rate = 500
  4287. bld.Lifetime = NumberRange.new(1)
  4288. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  4289. bld.Acceleration = vt(0,-25,0)
  4290. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  4291. bld.Speed = NumberRange.new(10,50)
  4292. bld.EmissionDirection = "Front"
  4293. bld.VelocitySpread = 2500
  4294. bld.Rotation = NumberRange.new(-500,500)
  4295. bld.RotSpeed = NumberRange.new(-500,500)
  4296. coroutine.resume(coroutine.create(function()
  4297. swait(4)
  4298. bld.Enabled = false
  4299. game:GetService("Debris"):AddItem(bld,3)
  4300. end))
  4301. end
  4302. end
  4303. for i = 0,28,0.1 do
  4304. swait()
  4305. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4306. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4307. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  4308. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5)
  4309. RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5)
  4310. LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5)
  4311. end
  4312. attack = false
  4313. hum.WalkSpeed = 6
  4314. end
  4315.  
  4316. function deadworld()
  4317. hum.WalkSpeed = 0
  4318. attack = true
  4319. chatfunc("You... you will regret this!",Color3.new(0.5,0,0))
  4320. for i = 0,10,0.1 do
  4321. swait()
  4322. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  4323. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  4324. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1)
  4325. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1)
  4326. RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1)
  4327. LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1)
  4328. end
  4329. coroutine.resume(coroutine.create(function()
  4330. CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1)
  4331. sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  4332. sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  4333. sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  4334. coroutine.resume(coroutine.create(function()
  4335. for i = 0, 9 do
  4336. swait(3)
  4337. sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
  4338. end
  4339. end))
  4340. CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1)
  4341. CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1)
  4342. local blastpitch = 1
  4343. for i = 0,2 do
  4344. wait(1.5)
  4345. sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  4346. sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  4347. sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
  4348. coroutine.resume(coroutine.create(function()
  4349. for i = 0, 9 do
  4350. swait(3)
  4351. sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
  4352. end
  4353. end))
  4354. blastpitch = blastpitch - 0.15
  4355. CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch)
  4356. end
  4357. wait(2)
  4358. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do
  4359. if v:FindFirstChild('Torso') then
  4360. dmg(v)
  4361. end
  4362. end
  4363. CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75)
  4364. CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5)
  4365. sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
  4366. sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
  4367. sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
  4368. coroutine.resume(coroutine.create(function()
  4369. for i = 0, 49 do
  4370. swait(3)
  4371. sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red"))
  4372. sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red"))
  4373. end
  4374. end))
  4375. end))
  4376. for i = 0,28,0.1 do
  4377. swait()
  4378. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
  4379. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
  4380. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
  4381. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5)
  4382. RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5)
  4383. LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5)
  4384. end
  4385. attack = false
  4386. hum.WalkSpeed = 6
  4387. end
  4388. coroutine.resume(coroutine.create(function()
  4389. AppearMutatedLimbs()
  4390. end))
  4391.  
  4392. mouse.Button1Down:connect(function()
  4393. if attack == false and targetted ~= nil then
  4394. BlinkingStab()
  4395. end
  4396. end)
  4397.  
  4398. mouse.KeyDown:connect(function(k)
  4399. if k == "q" and attack == false then
  4400. LockOn()
  4401. end
  4402. if k == "e" and attack == false and targetted ~= nil then
  4403. Tele()
  4404. end
  4405. if k == "z" and attack == false and targetted ~= nil then
  4406. QuickStab()
  4407. end
  4408. if k == "x" and attack == false then
  4409. uhhnolikeokthen()
  4410. end
  4411. if k == "p" and attack == false and unlockedX == true then
  4412. deadworld()
  4413. end
  4414. if k == "t" and attack == false then
  4415. attack = true
  4416. chatfunc("HAHAHAHAHAHAHAHA",Color3.new(0.5,0,0))
  4417. CFuncs["Sound"].Create("rbxassetid://752783199", char, 99999,1)
  4418. for i = 0, 7, 0.1 do
  4419. swait()
  4420. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9)
  4421. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9)
  4422. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9)
  4423. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9)
  4424. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9)
  4425. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9)
  4426. end
  4427. attack = false
  4428. end
  4429. end)
  4430. idleanim=.4
  4431. while true do
  4432. swait()
  4433. imgl.Rotation = imgl.Rotation + 3
  4434. imgl2.Rotation = imgl2.Rotation - 3
  4435. img2.Rotation = img2.Rotation - 3
  4436. if targetted ~= nil then
  4437. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  4438. abss.Enabled = true
  4439. elseif targetted == nil then
  4440. abss.Adornee = nil
  4441. abss.Enabled = false
  4442. end
  4443. while true and imgl.Rotation >= 360 do
  4444. imgl.Rotation = 0
  4445. imgl2.Rotation = 0
  4446. img2.Rotation = 0
  4447. end
  4448. uhh.Rotation = math.random(-1,1)
  4449. uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1))
  4450. uhh.Text = "Kills : " ..killcount
  4451. if killcount < maxA then
  4452. uhh2.Text = ""
  4453. elseif killcount >= maxA then
  4454. unlockedA = true
  4455. uhh2.Text = "deivis97 edit"
  4456. end
  4457. if killcount < maxX then
  4458. uhh3.Text = ""
  4459. elseif killcount >= maxX then
  4460. unlockedX = true
  4461. uhh3.Text = "No mercy for no one.."
  4462. end
  4463. sine = sine + change
  4464. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  4465. local velderp=RootPart.Velocity.y
  4466. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  4467. if equipped==true or equipped==false then
  4468. if attack==false then
  4469. idle=idle+1
  4470. else
  4471. idle=0
  4472. end
  4473. if idle>=500 then
  4474. if attack==false then
  4475. --Sheath()
  4476. end
  4477. end
  4478. if RootPart.Velocity.y > 1 and hitfloor==nil then
  4479. Anim="Jump"
  4480. if attack==false then
  4481. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  4482. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  4483. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  4484. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  4485. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  4486. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  4487. end
  4488. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  4489. Anim="Fall"
  4490. if attack==false then
  4491. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  4492. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  4493. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4494. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  4495. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  4496. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  4497. end
  4498. elseif torvel<1 and hitfloor~=nil then
  4499. Anim="Idle"
  4500. if attack==false then
  4501. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1)
  4502. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1)
  4503. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
  4504. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1)
  4505. if LeftModeUnlocked == false then
  4506. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1)
  4507. else
  4508. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1)
  4509. end
  4510. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1)
  4511. end
  4512. if LeftModeUnlocked == false then
  4513. AppearMutatedLimbs2()
  4514. chatfunc("get ready to see my definition of insanity...",Color3.new(0.5,0,0))
  4515. end
  4516. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  4517. Anim="Walk"
  4518. if attack==false then
  4519. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1)
  4520. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1)
  4521. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
  4522. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1)
  4523. if LeftModeUnlocked == false then
  4524. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1)
  4525. else
  4526. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1)
  4527. end
  4528. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1)
  4529. end
  4530. elseif torvel>=22 and hitfloor~=nil then
  4531. Anim="Run"
  4532. if attack==false then
  4533. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  4534. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  4535. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  4536. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  4537. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  4538. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  4539. end
  4540. end
  4541. end
  4542. end
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