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| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
| |
| 2 | do | |
| 3 | - | --000000[[ DEIVIS97 EDIT |
| 3 | + | script.Parent = owner.Character |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | - | warn'Mutant (deivis97 edit) loaded' |
| 6 | + | local Bind = Instance.new("BindableEvent")
|
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
| |
| 141 | ||
| 142 | -- [[[ | |
| 143 | --000000[[====================================================================================\\ | |
| 144 | --000000[[ TAMEDONOTCLICK EDIT | |
| 145 | --000000[[====================================================================================// | |
| 146 | -- [[[ | |
| 147 | warn'Mutant (TameDoNotClick edit) loaded' | |
| 148 | plr = game.Players.LocalPlayer | |
| 149 | char = plr.Character | |
| 150 | hum = char.Humanoid | |
| 151 | local cam = game.Workspace.CurrentCamera | |
| 152 | t = char.Torso | |
| 153 | h = char.Head | |
| 154 | ra = char["Right Arm"] | |
| 155 | la = char["Left Arm"] | |
| 156 | rl = char["Right Leg"] | |
| 157 | ll = char["Left Leg"] | |
| 158 | tors = char.Torso | |
| 159 | lleg = char["Left Leg"] | |
| 160 | root = char.HumanoidRootPart | |
| 161 | hed = char.Head | |
| 162 | rleg = char["Right Leg"] | |
| 163 | rarm = char["Right Arm"] | |
| 164 | larm = char["Left Arm"] | |
| 165 | vt = Vector3.new | |
| 166 | bc = BrickColor.new | |
| 167 | br = BrickColor.random | |
| 168 | it = Instance.new | |
| 169 | cf = CFrame.new | |
| 170 | local targetted = nil | |
| 171 | local killcount = 0 | |
| 172 | local requirekillA = 0 | |
| 173 | local requirekillX = 0 | |
| 174 | local maxA = 0 | |
| 175 | local maxX = 0 | |
| 176 | if plr.Name == "soins1" then | |
| 177 | maxX = 0 | |
| 178 | requirekillX = maxX | |
| 179 | end | |
| 180 | local unlockedA = true | |
| 181 | local unlockedX = true | |
| 182 | local LeftModeUnlocked = false | |
| 183 | ||
| 184 | kan = Instance.new("Sound",char)
| |
| 185 | kan.Volume = 9999 | |
| 186 | kan.SoundId = "rbxassetid://247896174" | |
| 187 | kan.Name = "kreepery" | |
| 188 | kan.Looped = true | |
| 189 | kan:Play() | |
| 190 | ||
| 191 | ||
| 192 | abss = Instance.new("BillboardGui",char)
| |
| 193 | abss.Size = UDim2.new(10,0,10,0) | |
| 194 | abss.Enabled = false | |
| 195 | imgl = Instance.new("ImageLabel",abss)
| |
| 196 | imgl.Position = UDim2.new(0,0,0,0) | |
| 197 | imgl.Size = UDim2.new(1,0,1,0) | |
| 198 | imgl.Image = "http://www.roblox.com/asset/?id=118777235" | |
| 199 | imgl.BackgroundTransparency = 1 | |
| 200 | imgl.ImageColor3 = Color3.new(0,255,255) | |
| 201 | imgl2 = Instance.new("ImageLabel",abss)
| |
| 202 | imgl2.Position = UDim2.new(-0.5,0,-0.5,0) | |
| 203 | imgl2.Size = UDim2.new(2,0,2,0) | |
| 204 | imgl2.Image = "http://www.roblox.com/asset/?id=1490455495" | |
| 205 | imgl2.BackgroundTransparency = 1 | |
| 206 | img2 = Instance.new("ImageLabel",abss)
| |
| 207 | img2.Position = UDim2.new(0,0,0,0) | |
| 208 | img2.Size = UDim2.new(1,0,1,0) | |
| 209 | img2.Image = "rbxassetid://118777235" | |
| 210 | img2.BackgroundTransparency = 1 | |
| 211 | img2.ImageColor3 = Color3.new(0,0,0) | |
| 212 | ||
| 213 | function CameraShake(Times, Power) | |
| 214 | coroutine.resume(coroutine.create(function() | |
| 215 | FV = Instance.new("BoolValue", Character)
| |
| 216 | FV.Name = "CameraShake" | |
| 217 | for ShakeNum=1,Times do | |
| 218 | swait() | |
| 219 | local ef=Power | |
| 220 | if ef>=1 then | |
| 221 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
| 222 | else | |
| 223 | ef=Power*10 | |
| 224 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
| 225 | end | |
| 226 | end | |
| 227 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
| 228 | FV:Destroy() | |
| 229 | end)) | |
| 230 | end | |
| 231 | ||
| 232 | CamShake=function(Part,Distan,Power,Times) | |
| 233 | local de=Part.Position | |
| 234 | for i,v in pairs(workspace:children()) do | |
| 235 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 236 | for _,c in pairs(v:children()) do | |
| 237 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
| 238 | local Noob=v.Humanoid | |
| 239 | if Noob~=nil then | |
| 240 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
| |
| 241 | --[[local ss=script.CamShake:clone() | |
| 242 | ss.Parent=Noob | |
| 243 | ss.Power.Value=Power | |
| 244 | ss.Times.Value=Times | |
| 245 | ss.Disabled=false]] | |
| 246 | CameraShake(Times, Power) | |
| 247 | end | |
| 248 | end | |
| 249 | end | |
| 250 | end | |
| 251 | end | |
| 252 | end | |
| 253 | end | |
| 254 | ||
| 255 | function chatfunc(text,color) | |
| 256 | local chat = coroutine.wrap(function() | |
| 257 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 258 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 259 | end | |
| 260 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 261 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 262 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 263 | naeeym2.Adornee = Character.Head | |
| 264 | naeeym2.Name = "TalkingBillBoard" | |
| 265 | local tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 266 | tecks2.BackgroundTransparency = 1 | |
| 267 | tecks2.BorderSizePixel = 0 | |
| 268 | tecks2.Text = "" | |
| 269 | tecks2.Font = "SciFi" | |
| 270 | tecks2.TextSize = 90 | |
| 271 | tecks2.TextStrokeTransparency = 0 | |
| 272 | tecks2.TextColor3 = color | |
| 273 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 274 | tecks2.Size = UDim2.new(1,0,1,0) | |
| 275 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 276 | tecks3.BackgroundTransparency = 1 | |
| 277 | tecks3.BorderSizePixel = 0 | |
| 278 | tecks3.Text = "" | |
| 279 | tecks3.Font = "SciFi" | |
| 280 | tecks3.TextSize = 90 | |
| 281 | tecks3.TextStrokeTransparency = 0 | |
| 282 | tecks3.TextColor3 = Color3.new(0,0,0) | |
| 283 | tecks3.TextStrokeColor3 = color | |
| 284 | tecks3.Size = UDim2.new(1,0,1,0) | |
| 285 | coroutine.resume(coroutine.create(function() | |
| 286 | while true do | |
| 287 | swait(1) | |
| 288 | tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
| 289 | tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
| 290 | tecks2.Rotation = math.random(-15,15) | |
| 291 | tecks3.Rotation = math.random(-15,15) | |
| 292 | end | |
| 293 | end)) | |
| 294 | for i = 1,string.len(text),1 do | |
| 295 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
| |
| 296 | tecks2.Text = string.sub(text,1,i) | |
| 297 | tecks3.Text = string.sub(text,1,i) | |
| 298 | swait(1) | |
| 299 | end | |
| 300 | wait(1) | |
| 301 | local randomrot = math.random(1,2) | |
| 302 | if randomrot == 1 then | |
| 303 | for i = 1, 50 do | |
| 304 | swait() | |
| 305 | tecks2.Rotation = tecks2.Rotation - .75 | |
| 306 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 307 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 308 | tecks3.Rotation = tecks2.Rotation + .75 | |
| 309 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 310 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 311 | end | |
| 312 | elseif randomrot == 2 then | |
| 313 | for i = 1, 50 do | |
| 314 | swait() | |
| 315 | tecks2.Rotation = tecks2.Rotation + .75 | |
| 316 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 317 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 318 | tecks3.Rotation = tecks2.Rotation - .75 | |
| 319 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 320 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 321 | end | |
| 322 | end | |
| 323 | naeeym2:Destroy() | |
| 324 | end) | |
| 325 | chat() | |
| 326 | end | |
| 327 | ||
| 328 | ||
| 329 | local Create = LoadLibrary("RbxUtility").Create
| |
| 330 | ||
| 331 | CFuncs = {
| |
| 332 | ["Part"] = {
| |
| 333 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 334 | local Part = Create("Part"){
| |
| 335 | Parent = Parent, | |
| 336 | Reflectance = Reflectance, | |
| 337 | Transparency = Transparency, | |
| 338 | CanCollide = false, | |
| 339 | Locked = true, | |
| 340 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 341 | Name = Name, | |
| 342 | Size = Size, | |
| 343 | Material = Material, | |
| 344 | } | |
| 345 | RemoveOutlines(Part) | |
| 346 | return Part | |
| 347 | end; | |
| 348 | }; | |
| 349 | ||
| 350 | ["Mesh"] = {
| |
| 351 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 352 | local Msh = Create(Mesh){
| |
| 353 | Parent = Part, | |
| 354 | Offset = OffSet, | |
| 355 | Scale = Scale, | |
| 356 | } | |
| 357 | if Mesh == "SpecialMesh" then | |
| 358 | Msh.MeshType = MeshType | |
| 359 | Msh.MeshId = MeshId | |
| 360 | end | |
| 361 | return Msh | |
| 362 | end; | |
| 363 | }; | |
| 364 | ||
| 365 | ["Mesh"] = {
| |
| 366 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 367 | local Msh = Create(Mesh){
| |
| 368 | Parent = Part, | |
| 369 | Offset = OffSet, | |
| 370 | Scale = Scale, | |
| 371 | } | |
| 372 | if Mesh == "SpecialMesh" then | |
| 373 | Msh.MeshType = MeshType | |
| 374 | Msh.MeshId = MeshId | |
| 375 | end | |
| 376 | return Msh | |
| 377 | end; | |
| 378 | }; | |
| 379 | ||
| 380 | ["Weld"] = {
| |
| 381 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 382 | local Weld = Create("Weld"){
| |
| 383 | Parent = Parent, | |
| 384 | Part0 = Part0, | |
| 385 | Part1 = Part1, | |
| 386 | C0 = C0, | |
| 387 | C1 = C1, | |
| 388 | } | |
| 389 | return Weld | |
| 390 | end; | |
| 391 | }; | |
| 392 | ||
| 393 | ["Sound"] = {
| |
| 394 | Create = function(id, par, vol, pit) | |
| 395 | coroutine.resume(coroutine.create(function() | |
| 396 | local S = Create("Sound"){
| |
| 397 | Volume = vol, | |
| 398 | Pitch = pit or 1, | |
| 399 | SoundId = id, | |
| 400 | Parent = par or workspace, | |
| 401 | } | |
| 402 | wait() | |
| 403 | S:play() | |
| 404 | game:GetService("Debris"):AddItem(S, 10)
| |
| 405 | end)) | |
| 406 | end; | |
| 407 | }; | |
| 408 | ||
| 409 | ["LongSound"] = {
| |
| 410 | Create = function(id, par, vol, pit) | |
| 411 | coroutine.resume(coroutine.create(function() | |
| 412 | local S = Create("Sound"){
| |
| 413 | Volume = vol, | |
| 414 | Pitch = pit or 1, | |
| 415 | SoundId = id, | |
| 416 | Parent = par or workspace, | |
| 417 | } | |
| 418 | wait() | |
| 419 | S:play() | |
| 420 | game:GetService("Debris"):AddItem(S, 30)
| |
| 421 | end)) | |
| 422 | end; | |
| 423 | }; | |
| 424 | ||
| 425 | ["ParticleEmitter"] = {
| |
| 426 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 427 | local fp = Create("ParticleEmitter"){
| |
| 428 | Parent = Parent, | |
| 429 | Color = ColorSequence.new(Color1, Color2), | |
| 430 | LightEmission = LightEmission, | |
| 431 | Size = Size, | |
| 432 | Texture = Texture, | |
| 433 | Transparency = Transparency, | |
| 434 | ZOffset = ZOffset, | |
| 435 | Acceleration = Accel, | |
| 436 | Drag = Drag, | |
| 437 | LockedToPart = LockedToPart, | |
| 438 | VelocityInheritance = VelocityInheritance, | |
| 439 | EmissionDirection = EmissionDirection, | |
| 440 | Enabled = Enabled, | |
| 441 | Lifetime = LifeTime, | |
| 442 | Rate = Rate, | |
| 443 | Rotation = Rotation, | |
| 444 | RotSpeed = RotSpeed, | |
| 445 | Speed = Speed, | |
| 446 | VelocitySpread = VelocitySpread, | |
| 447 | } | |
| 448 | return fp | |
| 449 | end; | |
| 450 | }; | |
| 451 | ||
| 452 | CreateTemplate = {
| |
| 453 | ||
| 454 | }; | |
| 455 | } | |
| 456 | ||
| 457 | ||
| 458 | ||
| 459 | New = function(Object, Parent, Name, Data) | |
| 460 | local Object = Instance.new(Object) | |
| 461 | for Index, Value in pairs(Data or {}) do
| |
| 462 | Object[Index] = Value | |
| 463 | end | |
| 464 | Object.Parent = Parent | |
| 465 | Object.Name = Name | |
| 466 | return Object | |
| 467 | end | |
| 468 | local halocolor = BrickColor.new("Dark indigo")
| |
| 469 | local wepcolor = BrickColor.new("Really black")
| |
| 470 | local MutantParts = Instance.new("Model",char)
| |
| 471 | local MutantParts2 = Instance.new("Model",char)
| |
| 472 | ||
| 473 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
| 474 | local p = Instance.new("Part")
| |
| 475 | p.TopSurface = 0 | |
| 476 | p.BottomSurface = 0 | |
| 477 | p.Parent = parent | |
| 478 | p.Size = Vector3.new(0.1,0.1,0.1) | |
| 479 | p.Transparency = transparency | |
| 480 | p.Reflectance = reflectance | |
| 481 | p.CanCollide = false | |
| 482 | p.Locked = true | |
| 483 | p.BrickColor = brickcolor | |
| 484 | p.Material = material | |
| 485 | return p | |
| 486 | end | |
| 487 | ||
| 488 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
| 489 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 490 | mesh.MeshType = meshtype | |
| 491 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
| 492 | return mesh | |
| 493 | end | |
| 494 | ||
| 495 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
| 496 | local mesh = Instance.new("SpecialMesh",parent)
| |
| 497 | mesh.MeshType = "FileMesh" | |
| 498 | mesh.MeshId = meshid | |
| 499 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
| 500 | mesh.Scale = Vector3.new(x1,y1,z1) | |
| 501 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
| 502 | return mesh | |
| 503 | end | |
| 504 | ||
| 505 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
| 506 | local weld = Instance.new("Weld")
| |
| 507 | weld.Parent = parent | |
| 508 | weld.Part0 = part0 | |
| 509 | weld.Part1 = part1 | |
| 510 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
| 511 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
| 512 | return weld | |
| 513 | end | |
| 514 | ||
| 515 | --larm.Name = "MutatedLeftArm" | |
| 516 | ||
| 517 | extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 518 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 519 | CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 520 | extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 521 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 522 | CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 523 | extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 524 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 525 | CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 526 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 527 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 528 | CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 529 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 530 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 531 | CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 532 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 533 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 534 | CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 535 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 536 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 537 | CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 538 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 539 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 540 | CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 541 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 542 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 543 | CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 544 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 545 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
| 546 | CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 547 | extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 548 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
| 549 | CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 550 | extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 551 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 552 | CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 553 | extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 554 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 555 | CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 556 | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson"))
| |
| 557 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 558 | CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 559 | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson"))
| |
| 560 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 561 | CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 562 | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson"))
| |
| 563 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
| 564 | CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 565 | ||
| 566 | --- Secondary | |
| 567 | extendcl = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Crimson"))
| |
| 568 | CreateMesh(extendcl,"Wedge",0.05,1,3) | |
| 569 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 570 | extendcl = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Crimson"))
| |
| 571 | CreateMesh(extendcl,"Wedge",0.05,1,1) | |
| 572 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 573 | extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 574 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 575 | CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 576 | extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 577 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 578 | CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 579 | extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 580 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
| 581 | CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 582 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 583 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
| 584 | CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 585 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 586 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 587 | CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 588 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 589 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 590 | CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 591 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm)
| |
| 592 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
| 593 | CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 594 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 595 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 596 | CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 597 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 598 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 599 | CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 600 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 601 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 602 | CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 603 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 604 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 605 | CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 606 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 607 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 608 | CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 609 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 610 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
| 611 | CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 612 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste"))
| |
| 613 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
| 614 | CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
| 615 | ||
| 616 | for i, v in pairs(MutantParts:GetChildren()) do | |
| 617 | if v:IsA("Part") then
| |
| 618 | v.Transparency = 1 | |
| 619 | end | |
| 620 | end | |
| 621 | ||
| 622 | for i, v in pairs(MutantParts2:GetChildren()) do | |
| 623 | if v:IsA("Part") then
| |
| 624 | v.Transparency = 1 | |
| 625 | end | |
| 626 | end | |
| 627 | function RemoveOutlines(part) | |
| 628 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 629 | end | |
| 630 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 631 | local Part = Create("Part")({
| |
| 632 | Parent = Parent, | |
| 633 | Reflectance = Reflectance, | |
| 634 | Transparency = Transparency, | |
| 635 | CanCollide = false, | |
| 636 | Locked = true, | |
| 637 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 638 | Name = Name, | |
| 639 | Size = Size, | |
| 640 | Material = Material | |
| 641 | }) | |
| 642 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
| 643 | RemoveOutlines(Part) | |
| 644 | return Part | |
| 645 | end | |
| 646 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 647 | local Msh = Create(Mesh)({
| |
| 648 | Parent = Part, | |
| 649 | Offset = OffSet, | |
| 650 | Scale = Scale | |
| 651 | }) | |
| 652 | if Mesh == "SpecialMesh" then | |
| 653 | Msh.MeshType = MeshType | |
| 654 | Msh.MeshId = MeshId | |
| 655 | end | |
| 656 | return Msh | |
| 657 | end | |
| 658 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 659 | local Weld = Create("Weld")({
| |
| 660 | Parent = Parent, | |
| 661 | Part0 = Part0, | |
| 662 | Part1 = Part1, | |
| 663 | C0 = C0, | |
| 664 | C1 = C1 | |
| 665 | }) | |
| 666 | return Weld | |
| 667 | end | |
| 668 | ||
| 669 | local ff = Instance.new("ForceField",char)
| |
| 670 | ff.Visible = false | |
| 671 | ||
| 672 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 673 | local gui = it(GuiType) | |
| 674 | gui.Parent = parent | |
| 675 | gui.Text = text | |
| 676 | gui.BackgroundTransparency = backtrans | |
| 677 | gui.BackgroundColor3 = backcol | |
| 678 | gui.SizeConstraint = "RelativeXY" | |
| 679 | gui.TextXAlignment = "Center" | |
| 680 | gui.TextYAlignment = "Center" | |
| 681 | gui.Position = pos | |
| 682 | gui.Size = size | |
| 683 | gui.Font = "SourceSans" | |
| 684 | gui.FontSize = "Size14" | |
| 685 | gui.TextWrapped = false | |
| 686 | gui.TextStrokeTransparency = 0 | |
| 687 | gui.TextColor = BrickColor.new("White")
| |
| 688 | return gui | |
| 689 | end | |
| 690 | ---- GUI set | |
| 691 | local basgui = it("GuiMain")
| |
| 692 | basgui.Parent = plr.PlayerGui | |
| 693 | basgui.Name = "Killcounter GUI" | |
| 694 | local basframe = it("Frame")
| |
| 695 | basframe.Parent = basgui | |
| 696 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 697 | basframe.BackgroundTransparency = 1 | |
| 698 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
| 699 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 700 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 701 | ||
| 702 | local basframelist = it("Frame")
| |
| 703 | basframelist.Parent = basgui | |
| 704 | basframelist.BackgroundColor3 = Color3.new(255, 255, 255) | |
| 705 | basframelist.BackgroundTransparency = 1 | |
| 706 | basframelist.BorderColor3 = Color3.new(17, 17, 17) | |
| 707 | basframelist.Size = UDim2.new(0.2, 0, 0.2, 0) | |
| 708 | basframelist.Position = UDim2.new(0.8, 0, 0.8, 0) | |
| 709 | ||
| 710 | local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 711 | uhh.ZIndex = 2 | |
| 712 | uhh.Font = "Arcade" | |
| 713 | uhh.TextStrokeColor3 = Color3.new(180,180,0) | |
| 714 | uhh.TextColor3 = Color3.new(0,0,0) | |
| 715 | uhh.BackgroundTransparency = 1 | |
| 716 | uhh.BorderSizePixel = 0.65 | |
| 717 | uhh.TextScaled = false | |
| 718 | uhh.TextXAlignment = "Left" | |
| 719 | uhh.Text = "Kills : 0" | |
| 720 | uhh.TextSize = 54 | |
| 721 | ||
| 722 | ||
| 723 | local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 724 | uhh2.ZIndex = 2 | |
| 725 | uhh2.Font = "Bodoni" | |
| 726 | uhh2.TextStrokeColor3 = Color3.new(1,0,0) | |
| 727 | uhh2.TextColor3 = Color3.new(0,0,0) | |
| 728 | uhh2.BackgroundTransparency = 1 | |
| 729 | uhh2.BorderSizePixel = 0.65 | |
| 730 | uhh2.TextScaled = false | |
| 731 | uhh2.TextXAlignment = "Left" | |
| 732 | uhh2.Text = "Required kills for second mutated arm: 15" | |
| 733 | uhh2.TextSize = 24 | |
| 734 | local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0))
| |
| 735 | uhh3.ZIndex = 2 | |
| 736 | uhh3.Font = "Bodoni" | |
| 737 | uhh3.TextStrokeColor3 = Color3.new(1,0,0) | |
| 738 | uhh3.TextColor3 = Color3.new(0,0,0) | |
| 739 | uhh3.BackgroundTransparency = 1 | |
| 740 | uhh3.BorderSizePixel = 0.65 | |
| 741 | uhh3.TextScaled = false | |
| 742 | uhh3.TextXAlignment = "Left" | |
| 743 | uhh3.Text = "Required kills for the end: 50" | |
| 744 | uhh3.TextSize = 24 | |
| 745 | ||
| 746 | Player=game:GetService("Players").LocalPlayer
| |
| 747 | Character=Player.Character | |
| 748 | local Mouse = Player:GetMouse() | |
| 749 | PlayerGui=Player.PlayerGui | |
| 750 | Backpack=Player.Backpack | |
| 751 | Torso=Character.Torso | |
| 752 | Head=Character.Head | |
| 753 | Humanoid=Character.Humanoid | |
| 754 | m=Instance.new('Model',Character)
| |
| 755 | LeftArm=Character["Left Arm"] | |
| 756 | LeftLeg=Character["Left Leg"] | |
| 757 | RightArm=Character["Right Arm"] | |
| 758 | RightLeg=Character["Right Leg"] | |
| 759 | LS=Torso["Left Shoulder"] | |
| 760 | LH=Torso["Left Hip"] | |
| 761 | RS=Torso["Right Shoulder"] | |
| 762 | RH=Torso["Right Hip"] | |
| 763 | Face = Head.face | |
| 764 | Neck=Torso.Neck | |
| 765 | it=Instance.new | |
| 766 | attacktype=1 | |
| 767 | vt=Vector3.new | |
| 768 | cf=CFrame.new | |
| 769 | euler=CFrame.fromEulerAnglesXYZ | |
| 770 | angles=CFrame.Angles | |
| 771 | cloaked=false | |
| 772 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 773 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 774 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 775 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 776 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 777 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 778 | RootPart=Character.HumanoidRootPart | |
| 779 | RootJoint=RootPart.RootJoint | |
| 780 | RootCF=euler(-1.57,0,3.14) | |
| 781 | attack = false | |
| 782 | attackdebounce = false | |
| 783 | deb=false | |
| 784 | equipped=true | |
| 785 | hand=false | |
| 786 | MMouse=nil | |
| 787 | combo=0 | |
| 788 | mana=0 | |
| 789 | trispeed=.2 | |
| 790 | attackmode='none' | |
| 791 | local idle=0 | |
| 792 | local Anim="Idle" | |
| 793 | local Effects={}
| |
| 794 | local gun=false | |
| 795 | local shoot=false | |
| 796 | local sine = 0 | |
| 797 | local change = 1 | |
| 798 | player=nil | |
| 799 | ||
| 800 | mouse=Player:GetMouse() | |
| 801 | --save shoulders | |
| 802 | RSH, LSH=nil, nil | |
| 803 | --welds | |
| 804 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 805 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 806 | LH=Torso["Left Hip"] | |
| 807 | RH=Torso["Right Hip"] | |
| 808 | TorsoColor=Torso.BrickColor | |
| 809 | function NoOutline(Part) | |
| 810 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 811 | end | |
| 812 | player=Player | |
| 813 | ch=Character | |
| 814 | RSH=ch.Torso["Right Shoulder"] | |
| 815 | LSH=ch.Torso["Left Shoulder"] | |
| 816 | -- | |
| 817 | RSH.Parent=nil | |
| 818 | LSH.Parent=nil | |
| 819 | -- | |
| 820 | RW.Name="Right Shoulder" | |
| 821 | RW.Part0=ch.Torso | |
| 822 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 823 | RW.C1=cf(0, 0.5, 0) | |
| 824 | RW.Part1=ch["Right Arm"] | |
| 825 | RW.Parent=ch.Torso | |
| 826 | -- | |
| 827 | LW.Name="Left Shoulder" | |
| 828 | LW.Part0=ch.Torso | |
| 829 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 830 | LW.C1=cf(0, 0.5, 0) | |
| 831 | LW.Part1=ch["Left Arm"] | |
| 832 | LW.Parent=ch.Torso | |
| 833 | ||
| 834 | local Stats=Instance.new("BoolValue")
| |
| 835 | Stats.Name="Stats" | |
| 836 | Stats.Parent=Character | |
| 837 | local Atk=Instance.new("NumberValue")
| |
| 838 | Atk.Name="Damage" | |
| 839 | Atk.Parent=Stats | |
| 840 | Atk.Value=1 | |
| 841 | local Def=Instance.new("NumberValue")
| |
| 842 | Def.Name="Defense" | |
| 843 | Def.Parent=Stats | |
| 844 | Def.Value=1 | |
| 845 | local Speed=Instance.new("NumberValue")
| |
| 846 | Speed.Name="Speed" | |
| 847 | Speed.Parent=Stats | |
| 848 | Speed.Value=1 | |
| 849 | local Mvmt=Instance.new("NumberValue")
| |
| 850 | Mvmt.Name="Movement" | |
| 851 | Mvmt.Parent=Stats | |
| 852 | Mvmt.Value=1 | |
| 853 | ||
| 854 | local donum=0 | |
| 855 | ||
| 856 | ||
| 857 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
| 858 | local fp=it("Part")
| |
| 859 | fp.formFactor=formfactor | |
| 860 | fp.Parent=parent | |
| 861 | fp.Reflectance=reflectance | |
| 862 | fp.Transparency=transparency | |
| 863 | fp.CanCollide=false | |
| 864 | fp.Locked=true | |
| 865 | fp.BrickColor=brickcolor | |
| 866 | fp.Name=name | |
| 867 | fp.Size=size | |
| 868 | fp.Position=Torso.Position | |
| 869 | NoOutline(fp) | |
| 870 | fp.Material="SmoothPlastic" | |
| 871 | fp:BreakJoints() | |
| 872 | return fp | |
| 873 | end | |
| 874 | ||
| 875 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 876 | local mesh=it(Mesh) | |
| 877 | mesh.Parent=part | |
| 878 | if Mesh=="SpecialMesh" then | |
| 879 | mesh.MeshType=meshtype | |
| 880 | if meshid~="nil" then | |
| 881 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
| 882 | end | |
| 883 | end | |
| 884 | mesh.Offset=offset | |
| 885 | mesh.Scale=scale | |
| 886 | return mesh | |
| 887 | end | |
| 888 | ||
| 889 | function weld(parent,part0,part1,c0) | |
| 890 | local weld=it("Weld")
| |
| 891 | weld.Parent=parent | |
| 892 | weld.Part0=part0 | |
| 893 | weld.Part1=part1 | |
| 894 | weld.C0=c0 | |
| 895 | return weld | |
| 896 | end | |
| 897 | ||
| 898 | local Color1=Torso.BrickColor | |
| 899 | ||
| 900 | local bodvel=Instance.new("BodyVelocity")
| |
| 901 | local bg=Instance.new("BodyGyro")
| |
| 902 | ||
| 903 | function swait(num) | |
| 904 | if num==0 or num==nil then | |
| 905 | game:service'RunService'.Stepped:wait(0) | |
| 906 | else | |
| 907 | for i=0,num do | |
| 908 | game:service'RunService'.Stepped:wait(0) | |
| 909 | end | |
| 910 | end | |
| 911 | end | |
| 912 | ||
| 913 | ||
| 914 | so = function(id,par,vol,pit) | |
| 915 | coroutine.resume(coroutine.create(function() | |
| 916 | local sou = Instance.new("Sound",par or workspace)
| |
| 917 | sou.Volume=vol | |
| 918 | sou.Pitch=pit or 1 | |
| 919 | sou.SoundId=id | |
| 920 | swait() | |
| 921 | sou:play() | |
| 922 | game:GetService("Debris"):AddItem(sou,6)
| |
| 923 | end)) | |
| 924 | end | |
| 925 | ||
| 926 | function clerp(a,b,t) | |
| 927 | local qa = {QuaternionFromCFrame(a)}
| |
| 928 | local qb = {QuaternionFromCFrame(b)}
| |
| 929 | local ax, ay, az = a.x, a.y, a.z | |
| 930 | local bx, by, bz = b.x, b.y, b.z | |
| 931 | local _t = 1-t | |
| 932 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 933 | end | |
| 934 | ||
| 935 | function QuaternionFromCFrame(cf) | |
| 936 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 937 | local trace = m00 + m11 + m22 | |
| 938 | if trace > 0 then | |
| 939 | local s = math.sqrt(1 + trace) | |
| 940 | local recip = 0.5/s | |
| 941 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 942 | else | |
| 943 | local i = 0 | |
| 944 | if m11 > m00 then | |
| 945 | i = 1 | |
| 946 | end | |
| 947 | if m22 > (i == 0 and m00 or m11) then | |
| 948 | i = 2 | |
| 949 | end | |
| 950 | if i == 0 then | |
| 951 | local s = math.sqrt(m00-m11-m22+1) | |
| 952 | local recip = 0.5/s | |
| 953 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 954 | elseif i == 1 then | |
| 955 | local s = math.sqrt(m11-m22-m00+1) | |
| 956 | local recip = 0.5/s | |
| 957 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 958 | elseif i == 2 then | |
| 959 | local s = math.sqrt(m22-m00-m11+1) | |
| 960 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 961 | end | |
| 962 | end | |
| 963 | end | |
| 964 | ||
| 965 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 966 | local xs, ys, zs = x + x, y + y, z + z | |
| 967 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 968 | local xx = x*xs | |
| 969 | local xy = x*ys | |
| 970 | local xz = x*zs | |
| 971 | local yy = y*ys | |
| 972 | local yz = y*zs | |
| 973 | local zz = z*zs | |
| 974 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 975 | end | |
| 976 | ||
| 977 | function QuaternionSlerp(a, b, t) | |
| 978 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 979 | local startInterp, finishInterp; | |
| 980 | if cosTheta >= 0.0001 then | |
| 981 | if (1 - cosTheta) > 0.0001 then | |
| 982 | local theta = math.acos(cosTheta) | |
| 983 | local invSinTheta = 1/math.sin(theta) | |
| 984 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 985 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 986 | else | |
| 987 | startInterp = 1-t | |
| 988 | finishInterp = t | |
| 989 | end | |
| 990 | else | |
| 991 | if (1+cosTheta) > 0.0001 then | |
| 992 | local theta = math.acos(-cosTheta) | |
| 993 | local invSinTheta = 1/math.sin(theta) | |
| 994 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 995 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 996 | else | |
| 997 | startInterp = t-1 | |
| 998 | finishInterp = t | |
| 999 | end | |
| 1000 | end | |
| 1001 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 1002 | end | |
| 1003 | ||
| 1004 | local function CFrameFromTopBack(at, top, back) | |
| 1005 | local right = top:Cross(back) | |
| 1006 | return CFrame.new(at.x, at.y, at.z, | |
| 1007 | right.x, top.x, back.x, | |
| 1008 | right.y, top.y, back.y, | |
| 1009 | right.z, top.z, back.z) | |
| 1010 | end | |
| 1011 | ||
| 1012 | function Triangle(a, b, c) | |
| 1013 | local edg1 = (c-a):Dot((b-a).unit) | |
| 1014 | local edg2 = (a-b):Dot((c-b).unit) | |
| 1015 | local edg3 = (b-c):Dot((a-c).unit) | |
| 1016 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 1017 | a, b, c = a, b, c | |
| 1018 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 1019 | a, b, c = b, c, a | |
| 1020 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 1021 | a, b, c = c, a, b | |
| 1022 | else | |
| 1023 | assert(false, "unreachable") | |
| 1024 | end | |
| 1025 | ||
| 1026 | local len1 = (c-a):Dot((b-a).unit) | |
| 1027 | local len2 = (b-a).magnitude - len1 | |
| 1028 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 1029 | ||
| 1030 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 1031 | ||
| 1032 | local list = {}
| |
| 1033 | ||
| 1034 | if len1 > 0.01 then | |
| 1035 | local w1 = Instance.new('WedgePart', m)
| |
| 1036 | game:GetService("Debris"):AddItem(w1,5)
| |
| 1037 | w1.Material = "SmoothPlastic" | |
| 1038 | w1.FormFactor = 'Custom' | |
| 1039 | w1.BrickColor = BrickColor.new("Really red")
| |
| 1040 | w1.Transparency = 0 | |
| 1041 | w1.Reflectance = 0 | |
| 1042 | w1.Material = "SmoothPlastic" | |
| 1043 | w1.CanCollide = false | |
| 1044 | local l1 = Instance.new("PointLight",w1)
| |
| 1045 | l1.Color = Color3.new(170,0,0) | |
| 1046 | NoOutline(w1) | |
| 1047 | local sz = Vector3.new(0.2, width, len1) | |
| 1048 | w1.Size = sz | |
| 1049 | local sp = Instance.new("SpecialMesh",w1)
| |
| 1050 | sp.MeshType = "Wedge" | |
| 1051 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 1052 | w1:BreakJoints() | |
| 1053 | w1.Anchored = true | |
| 1054 | w1.Parent = workspace | |
| 1055 | w1.Transparency = 0.7 | |
| 1056 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 1057 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 1058 | table.insert(list,w1) | |
| 1059 | end | |
| 1060 | ||
| 1061 | if len2 > 0.01 then | |
| 1062 | local w2 = Instance.new('WedgePart', m)
| |
| 1063 | game:GetService("Debris"):AddItem(w2,5)
| |
| 1064 | w2.Material = "SmoothPlastic" | |
| 1065 | w2.FormFactor = 'Custom' | |
| 1066 | w2.BrickColor = BrickColor.new("Really red")
| |
| 1067 | w2.Transparency = 0 | |
| 1068 | w2.Reflectance = 0 | |
| 1069 | w2.Material = "SmoothPlastic" | |
| 1070 | w2.CanCollide = false | |
| 1071 | local l2 = Instance.new("PointLight",w2)
| |
| 1072 | l2.Color = Color3.new(170,0,0) | |
| 1073 | NoOutline(w2) | |
| 1074 | local sz = Vector3.new(0.2, width, len2) | |
| 1075 | w2.Size = sz | |
| 1076 | local sp = Instance.new("SpecialMesh",w2)
| |
| 1077 | sp.MeshType = "Wedge" | |
| 1078 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 1079 | w2:BreakJoints() | |
| 1080 | w2.Anchored = true | |
| 1081 | w2.Parent = workspace | |
| 1082 | w2.Transparency = 0.7 | |
| 1083 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 1084 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 1085 | table.insert(list,w2) | |
| 1086 | end | |
| 1087 | return unpack(list) | |
| 1088 | end | |
| 1089 | ||
| 1090 | ||
| 1091 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 1092 | if hit.Parent == nil then | |
| 1093 | return | |
| 1094 | end | |
| 1095 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 1096 | for _, v in pairs(hit.Parent:children()) do | |
| 1097 | if v:IsA("Humanoid") then
| |
| 1098 | h = v | |
| 1099 | end | |
| 1100 | end | |
| 1101 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 1102 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 1103 | return | |
| 1104 | end | |
| 1105 | local c = Create("ObjectValue")({
| |
| 1106 | Name = "creator", | |
| 1107 | Value = game:service("Players").LocalPlayer,
| |
| 1108 | Parent = h | |
| 1109 | }) | |
| 1110 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1111 | if HitSound ~= nil and HitPitch ~= nil then | |
| 1112 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
| 1113 | end | |
| 1114 | local Damage = math.random(minim, maxim) | |
| 1115 | local blocked = false | |
| 1116 | local block = hit.Parent:findFirstChild("Block")
| |
| 1117 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
| 1118 | blocked = true | |
| 1119 | block.Value = block.Value - 1 | |
| 1120 | print(block.Value) | |
| 1121 | end | |
| 1122 | if blocked == false then | |
| 1123 | HitHealth = h.Health | |
| 1124 | h.Health = h.Health - Damage | |
| 1125 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
| 1126 | print("gained kill")
| |
| 1127 | end | |
| 1128 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 1129 | else | |
| 1130 | h.Health = h.Health - Damage / 2 | |
| 1131 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
| 1132 | end | |
| 1133 | if Type == "Knockdown" then | |
| 1134 | local hum = hit.Parent.Humanoid | |
| 1135 | hum.PlatformStand = true | |
| 1136 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1137 | swait(1) | |
| 1138 | HHumanoid.PlatformStand = false | |
| 1139 | end), hum) | |
| 1140 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
| 1141 | local bodvol = Create("BodyVelocity")({
| |
| 1142 | velocity = angle * knockback, | |
| 1143 | P = 5000, | |
| 1144 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1145 | Parent = hit | |
| 1146 | }) | |
| 1147 | local rl = Create("BodyAngularVelocity")({
| |
| 1148 | P = 3000, | |
| 1149 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 1150 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 1151 | Parent = hit | |
| 1152 | }) | |
| 1153 | game:GetService("Debris"):AddItem(bodvol, 0.5)
| |
| 1154 | game:GetService("Debris"):AddItem(rl, 0.5)
| |
| 1155 | elseif Type == "Normal" then | |
| 1156 | local vp = Create("BodyVelocity")({
| |
| 1157 | P = 500, | |
| 1158 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 1159 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
| 1160 | }) | |
| 1161 | if knockback > 0 then | |
| 1162 | vp.Parent = hit.Parent.Torso | |
| 1163 | end | |
| 1164 | game:GetService("Debris"):AddItem(vp, 0.5)
| |
| 1165 | elseif Type == "Up" then | |
| 1166 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1167 | velocity = Vector3.new(0, 20, 0), | |
| 1168 | P = 5000, | |
| 1169 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1170 | Parent = hit | |
| 1171 | }) | |
| 1172 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 1173 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1174 | velocity = Vector3.new(0, 20, 0), | |
| 1175 | P = 5000, | |
| 1176 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1177 | Parent = hit | |
| 1178 | }) | |
| 1179 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1180 | elseif Type == "Leech" then | |
| 1181 | local hum = hit.Parent.Humanoid | |
| 1182 | if hum ~= nil then | |
| 1183 | for i = 0, 2 do | |
| 1184 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 1185 | end | |
| 1186 | Humanoid.Health = Humanoid.Health + 10 | |
| 1187 | end | |
| 1188 | elseif Type == "UpKnock" then | |
| 1189 | local hum = hit.Parent.Humanoid | |
| 1190 | hum.PlatformStand = true | |
| 1191 | if hum ~= nil then | |
| 1192 | hitr = true | |
| 1193 | end | |
| 1194 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1195 | swait(5) | |
| 1196 | HHumanoid.PlatformStand = false | |
| 1197 | hitr = false | |
| 1198 | end), hum) | |
| 1199 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1200 | velocity = Vector3.new(0, 20, 0), | |
| 1201 | P = 5000, | |
| 1202 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1203 | Parent = hit | |
| 1204 | }) | |
| 1205 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
| |
| 1206 | local bodyVelocity = Create("BodyVelocity")({
| |
| 1207 | velocity = Vector3.new(0, 20, 0), | |
| 1208 | P = 5000, | |
| 1209 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1210 | Parent = hit | |
| 1211 | }) | |
| 1212 | game:GetService("Debris"):AddItem(bodyVelocity, 1)
| |
| 1213 | elseif Type == "Snare" then | |
| 1214 | local bp = Create("BodyPosition")({
| |
| 1215 | P = 2000, | |
| 1216 | D = 100, | |
| 1217 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1218 | position = hit.Parent.Torso.Position, | |
| 1219 | Parent = hit.Parent.Torso | |
| 1220 | }) | |
| 1221 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1222 | elseif Type == "Slashnare" then | |
| 1223 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
| |
| 1224 | for i = 1, math.random(4, 5) do | |
| 1225 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
| |
| 1226 | end | |
| 1227 | local bp = Create("BodyPosition")({
| |
| 1228 | P = 2000, | |
| 1229 | D = 100, | |
| 1230 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1231 | position = hit.Parent.Torso.Position, | |
| 1232 | Parent = hit.Parent.Torso | |
| 1233 | }) | |
| 1234 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1235 | elseif Type == "Spike" then | |
| 1236 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
| 1237 | local bp = Create("BodyPosition")({
| |
| 1238 | P = 2000, | |
| 1239 | D = 100, | |
| 1240 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1241 | position = hit.Parent.Torso.Position, | |
| 1242 | Parent = hit.Parent.Torso | |
| 1243 | }) | |
| 1244 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 1245 | elseif Type == "Freeze" then | |
| 1246 | local BodPos = Create("BodyPosition")({
| |
| 1247 | P = 50000, | |
| 1248 | D = 1000, | |
| 1249 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 1250 | position = hit.Parent.Torso.Position, | |
| 1251 | Parent = hit.Parent.Torso | |
| 1252 | }) | |
| 1253 | local BodGy = Create("BodyGyro")({
| |
| 1254 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
| 1255 | P = 20000, | |
| 1256 | Parent = hit.Parent.Torso, | |
| 1257 | cframe = hit.Parent.Torso.CFrame | |
| 1258 | }) | |
| 1259 | hit.Parent.Torso.Anchored = true | |
| 1260 | coroutine.resume(coroutine.create(function(Part) | |
| 1261 | swait(1.5) | |
| 1262 | Part.Anchored = false | |
| 1263 | end), hit.Parent.Torso) | |
| 1264 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 1265 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 1266 | end | |
| 1267 | local debounce = Create("BoolValue")({
| |
| 1268 | Name = "DebounceHit", | |
| 1269 | Parent = hit.Parent, | |
| 1270 | Value = true | |
| 1271 | }) | |
| 1272 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 1273 | c = Instance.new("ObjectValue")
| |
| 1274 | c.Name = "creator" | |
| 1275 | c.Value = Player | |
| 1276 | c.Parent = h | |
| 1277 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 1278 | end | |
| 1279 | end | |
| 1280 | function ShowDamage(Pos, Text, Time, Color) | |
| 1281 | local Rate = 0.03333333333333333 | |
| 1282 | local Pos = Pos or Vector3.new(0, 0, 0) | |
| 1283 | local Text = Text or "" | |
| 1284 | local Time = Time or 2 | |
| 1285 | local Color = Color or Color3.new(1, 0, 1) | |
| 1286 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
| 1287 | EffectPart.Anchored = true | |
| 1288 | local BillboardGui = Create("BillboardGui")({
| |
| 1289 | Size = UDim2.new(3, 0, 3, 0), | |
| 1290 | Adornee = EffectPart, | |
| 1291 | Parent = EffectPart | |
| 1292 | }) | |
| 1293 | local TextLabel = Create("TextLabel")({
| |
| 1294 | BackgroundTransparency = 1, | |
| 1295 | Size = UDim2.new(1, 0, 1, 0), | |
| 1296 | Text = Text, | |
| 1297 | TextColor3 = Color, | |
| 1298 | TextScaled = true, | |
| 1299 | Font = Enum.Font.ArialBold, | |
| 1300 | Parent = BillboardGui | |
| 1301 | }) | |
| 1302 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
| 1303 | EffectPart.Parent = game:GetService("Workspace")
| |
| 1304 | delay(0, function() | |
| 1305 | local Frames = Time / Rate | |
| 1306 | for Frame = 1, Frames do | |
| 1307 | wait(Rate) | |
| 1308 | local Percent = Frame / Frames | |
| 1309 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 1310 | TextLabel.TextTransparency = Percent | |
| 1311 | end | |
| 1312 | if EffectPart and EffectPart.Parent then | |
| 1313 | EffectPart:Destroy() | |
| 1314 | end | |
| 1315 | end) | |
| 1316 | end | |
| 1317 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
| 1318 | for _, c in pairs(workspace:children()) do | |
| 1319 | local hum = c:findFirstChild("Humanoid")
| |
| 1320 | if hum ~= nil then | |
| 1321 | local head = c:findFirstChild("Torso")
| |
| 1322 | if head ~= nil then | |
| 1323 | local targ = head.Position - Part.Position | |
| 1324 | local mag = targ.magnitude | |
| 1325 | if magni >= mag and c.Name ~= Player.Name then | |
| 1326 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 1327 | end | |
| 1328 | end | |
| 1329 | end | |
| 1330 | end | |
| 1331 | end | |
| 1332 | ||
| 1333 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
| 1334 | for _, c in pairs(workspace:children()) do | |
| 1335 | local hum = c:findFirstChild("Humanoid")
| |
| 1336 | if hum ~= nil then | |
| 1337 | local head = c:findFirstChild("Torso")
| |
| 1338 | if head ~= nil then | |
| 1339 | local targ = head.Position - Part.Position | |
| 1340 | local mag = targ.magnitude | |
| 1341 | if magni >= mag and c.Name ~= Player.Name then | |
| 1342 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05)
| |
| 1343 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
| 1344 | end | |
| 1345 | end | |
| 1346 | end | |
| 1347 | end | |
| 1348 | end | |
| 1349 | ||
| 1350 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1351 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1352 | end | |
| 1353 | ||
| 1354 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
| 1355 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 1356 | prt.Anchored=true | |
| 1357 | prt.CFrame=cframe | |
| 1358 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
| |
| 1359 | --http://www.roblox.com/asset/?id=4770560 | |
| 1360 | game:GetService("Debris"):AddItem(prt,2)
| |
| 1361 | CF=prt.CFrame | |
| 1362 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
| 1363 | for i=0,1,0.2 do | |
| 1364 | wait() | |
| 1365 | Part.CFrame=CF*cf(0,0,-0.4) | |
| 1366 | end | |
| 1367 | for i=0,1,delay do | |
| 1368 | wait() | |
| 1369 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
| 1370 | Mesh.Scale=Mesh.Scale | |
| 1371 | end | |
| 1372 | for i=0,1,0.1 do | |
| 1373 | wait() | |
| 1374 | Part.Transparency=i | |
| 1375 | end | |
| 1376 | Part.Parent=nil | |
| 1377 | end),prt,msh,CF) | |
| 1378 | end | |
| 1379 | ||
| 1380 | local m = Instance.new("Model",Character)
| |
| 1381 | m.Name = "Cosmetic" | |
| 1382 | ||
| 1383 | function Armor() -- Don't like how the armor shows up at first while the character is invisible | |
| 1384 | ||
| 1385 | LeftLeg.Transparency = 1 | |
| 1386 | RightLeg.Transparency = 1 | |
| 1387 | ||
| 1388 | LeftArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","LeftArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
| 1389 | LeftArmHandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],LeftArmHandle,CFrame.new(0.015, 0, 0),CFrame.new(0, 0, 0)) | |
| 1390 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.500605762, 0.582337081)) | |
| 1391 | PartWeld=CFuncs.Weld.Create(m,LeftArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.438323975, -0.114891961, -0.0029296875, 1, 3.53828436e-005, -0.000341972976, 3.41876548e-005, -0.999999881, 0.000266408344, -0.000347743538, -0.00026641952, -1)) | |
| 1392 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.398441344, 0.480172575)) | |
| 1393 | PartWeld=CFuncs.Weld.Create(m,LeftArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458751678, -0.114888698, -0.00293731689, 1, 3.53828436e-005, -0.000341972976, 3.41876548e-005, -0.999999881, 0.000266408344, -0.000347743538, -0.00026641952, -1)) | |
| 1394 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1395 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020904541, -0.448642731, -0.605269909, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1396 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1397 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1398 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308547974, -0.448638916, -0.605277181, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1399 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1400 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1401 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133708954, -0.431167603, -0.605293989, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1402 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1403 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1404 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.155349731, -0.448631287, -0.605272412, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1405 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1406 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1407 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.287002563, -0.431282043, -0.605283678, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1408 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1409 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1410 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.326065063, -0.431236267, -0.605268002, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1411 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1412 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1413 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.479263306, -0.431190491, -0.605278552, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1414 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1415 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1416 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.172805786, -0.431243896, -0.605256319, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1417 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1418 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1419 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.437179565, -0.448581696, -0.60526216, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1420 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1421 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1422 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0195350647, -0.431289673, -0.605306566, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1423 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1424 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1425 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.461807251, -0.448627472, -0.605276942, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1426 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1427 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1428 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.304367065, -0.448646545, -0.60526371, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1429 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1430 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1431 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.151168823, -0.448638916, -0.605267644, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1432 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1433 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1434 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.440177917, -0.431221008, -0.605271757, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1435 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1436 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1437 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.469100952, 0.41683197, -0.605265558, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1438 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1439 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1440 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.172821045, 0.416717529, -0.605305016, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1441 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1442 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1443 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702371776, -0.00820922852, -0.545623779, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
| 1444 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
| |
| 1445 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1446 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702369869, -0.0348815918, -0.512863159, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
| 1447 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
| |
| 1448 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1449 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498031259, -0.00798797607, 0.475971222, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
| 1450 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
| |
| 1451 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1452 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.28698349, 0.416732788, -0.605268598, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1453 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1454 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1455 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133693695, 0.416854858, -0.605279148, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1456 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1457 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1458 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0195579529, 0.416725159, -0.605292082, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1459 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1460 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1461 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.326019287, 0.416725159, -0.60531503, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1462 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1463 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1464 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498088717, -0.0349082947, -0.512939453, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
| 1465 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
| |
| 1466 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1467 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498029083, -0.00820159912, -0.545642853, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
| 1468 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
| |
| 1469 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1470 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.440158844, 0.416740417, -0.605256677, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
| 1471 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 1472 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1473 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702377617, -0.00806427002, 0.475990295, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
| 1474 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
| |
| 1475 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1476 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702378154, -0.0347557068, 0.508743286, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
| 1477 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
| |
| 1478 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1479 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498033345, -0.0347824097, 0.508605957, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
| 1480 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012))
| |
| 1481 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1482 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476074219, 0.702378571, 0.513114929, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1483 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
| |
| 1484 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1485 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476043701, 0.702355623, -0.508605957, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1486 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
| |
| 1487 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1488 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545562744, 0.702369809, -0.508575439, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1489 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
| |
| 1490 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1491 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545597076, 0.4980883, -0.508575439, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1492 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
| |
| 1493 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1494 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545532227, 0.70239538, 0.513031006, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1495 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
| |
| 1496 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1497 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545562744, 0.498053908, 0.513145447, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1498 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
| |
| 1499 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1500 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476013184, 0.498069584, -0.508598328, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1501 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
| |
| 1502 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1503 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476043701, 0.498034835, 0.513122559, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1504 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012))
| |
| 1505 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","BlockPart",Vector3.new(1.03186011, 1.61419833, 1.03186023)) | |
| 1506 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0296173096, -0.206890911, -0.00724029541, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 1507 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","BlockPart",Vector3.new(1.1340245, 0.38822481, 1.23618889)) | |
| 1508 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0806465149, -0.615587652, -0.0072555542, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 1509 | BlockPart=CFuncs.Part.Create(m,Enum.Material.Fabric,0,0,"Really black","BlockPart",Vector3.new(1.08294213, 0.20432891, 1.1340245)) | |
| 1510 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0552101135, -0.31925866, -0.00730133057, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 1511 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 1512 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615546405, 0.610099792, -0.40265274, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
| 1513 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
| |
| 1514 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 1515 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615591347, -0.585273743, -0.402488708, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
| 1516 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
| |
| 1517 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
| 1518 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996056497, -0.488204956, -0.0449676514, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
| 1519 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.5))
| |
| 1520 | BlockPart=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 1521 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615568459, 0.610153198, -0.0348625183, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
| 1522 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
| |
| 1523 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
| 1524 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995882899, -0.525165558, -0.00215911865, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1)) | |
| 1525 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.53999996))
| |
| 1526 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 1527 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.61554879, -0.595466614, 0.00614929199, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
| 1528 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
| |
| 1529 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 1530 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615568757, 0.630607605, 0.00597000122, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
| 1531 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
| |
| 1532 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 1533 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615555465, -0.627300262, -0.00736236572, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.000193783562, 0.000199568065, 3.73314797e-005, 1)) | |
| 1534 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.21000004))
| |
| 1535 | BlockPart=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 1536 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615548491, -0.585220337, -0.034702301, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
| 1537 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
| |
| 1538 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.418873847, 0.245194674, 1.03186023)) | |
| 1539 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.276817322, 0.722777784, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 1540 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
| 1541 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996034965, -0.498390198, -0.0143318176, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
| 1542 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.5))
| |
| 1543 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
| 1544 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995925367, 0.464801788, 0.00168609619, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1)) | |
| 1545 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.56700003))
| |
| 1546 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
| 1547 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995789021, 0.495742798, -0.0451889038, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
| 1548 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.5))
| |
| 1549 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
| 1550 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995293558, -0.526256561, 0.000831604004, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1)) | |
| 1551 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.55700004))
| |
| 1552 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.20432879, 0.20432891, 1.03186023)) | |
| 1553 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.118488312, 0.79431659, -0.00726318359, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 1554 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
| 1555 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.099578917, 0.4947052, -0.0451889038, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
| 1556 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.5))
| |
| 1557 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.623202682, 0.439307153, 1.03186023)) | |
| 1558 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.233989716, 0.819848657, -0.00727844238, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 1559 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
| 1560 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995963886, 0.463737488, -0.00240325928, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1)) | |
| 1561 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.54999995))
| |
| 1562 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(1.03288174, 0.245194659, 1.03288198)) | |
| 1563 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0296516418, 0.620620668, -0.00731658936, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 1564 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1565 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517189026, -0.730190277, -0.575263977, 0.000245539792, -0.000146586797, -1, 0.719249189, -0.694751203, 0.000282603694, -0.694752395, -0.719250023, -6.91713649e-005)) | |
| 1566 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1567 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1568 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504592896, -0.857043505, 0.359676361, 0.000245539792, -0.000146586797, -1, -0.0698879734, -0.997554898, 0.00012866543, -0.997554898, 0.0698866397, -0.000260949659)) | |
| 1569 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1570 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1571 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504562378, -0.936662674, -0.0744056702, 0.000245539792, -0.000146586797, -1, 0.275509149, -0.961298108, 0.000210155704, -0.961298525, -0.27551043, -0.000201206683)) | |
| 1572 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1573 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1574 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517227173, -0.936897278, -0.0741348267, 0.000245539792, -0.000146586797, -1, 0.275509149, -0.961298108, 0.000210155704, -0.961298525, -0.27551043, -0.000201206683)) | |
| 1575 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1576 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1577 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51713562, -0.857171297, 0.36000824, 0.000245539792, -0.000146586797, -1, -0.0698879734, -0.997554898, 0.00012866543, -0.997554898, 0.0698866397, -0.000260949659)) | |
| 1578 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1579 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1580 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517173767, -0.739536285, 0.587677002, 0.000245539792, -0.000146586797, -1, -0.242048025, -0.970264554, 8.13978186e-005, -0.970264316, 0.242046624, -0.000279327651)) | |
| 1581 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1582 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1583 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504562378, -0.739466667, 0.587333679, 0.000245539792, -0.000146586797, -1, -0.242048025, -0.970264554, 8.13978186e-005, -0.970264316, 0.242046624, -0.000279327651)) | |
| 1584 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1585 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1586 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453949, -0.729885101, -0.575344086, 0.000245539792, -0.000146586797, -1, 0.719249189, -0.694751203, 0.000282603694, -0.694752395, -0.719250023, -6.91713649e-005)) | |
| 1587 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1588 | RightArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","RightArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
| 1589 | RightArmHandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],RightArmHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000328063965, 0.000292792916, 0.000274658203, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1)) | |
| 1590 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1591 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005)) | |
| 1592 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006))
| |
| 1593 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.326925993)) | |
| 1594 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
| 1595 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 1596 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.367791742)) | |
| 1597 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1598 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
| |
| 1599 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 1600 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 0.000147737563, 3.67819157e-005, -7.9684818e-005, -0.258836746, -0.965921104, -0.000132944187, -0.965921104, 0.258836895)) | |
| 1601 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.800000012))
| |
| 1602 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 1603 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1604 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
| |
| 1605 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 1606 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.38829422, -0.000816345215, -0.0369873047, -1, 0.000147737563, 3.67819157e-005, 6.32018055e-005, 0.642772079, -0.766057611, -0.000141528857, -0.766057432, -0.642772198)) | |
| 1607 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.10000002))
| |
| 1608 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1609 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -0.000232767779, 0.865926564, -0.50017041, -0.000295688864, -0.000378248165, -5.36642074e-005, -1)) | |
| 1610 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.349999994, 0.800000012))
| |
| 1611 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.224761635)) | |
| 1612 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074)) | |
| 1613 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012))
| |
| 1614 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 1615 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 0.000147737563, 3.67819157e-005, 8.68119532e-005, 0.766031206, -0.642803371, -0.000128410262, -0.642803311, -0.766031444)) | |
| 1616 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012))
| |
| 1617 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 1618 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 0.000147737563, 3.67819157e-005, 3.76535245e-005, 0.499982685, -0.866035581, -0.000150358697, -0.866035402, -0.499982744)) | |
| 1619 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012))
| |
| 1620 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.03186011, 0.776449621, 1.03186023)) | |
| 1621 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-005, -0.625537932, 0.00699615479, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1622 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.224761769, 0.296276659)) | |
| 1623 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
| 1624 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
| |
| 1625 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
| 1626 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074)) | |
| 1627 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012))
| |
| 1628 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.316709578)) | |
| 1629 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 0.000147737563, 3.67819157e-005, -6.77998178e-005, -0.173666015, -0.98480463, -0.000139387237, -0.984804511, 0.17366603)) | |
| 1630 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002))
| |
| 1631 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1632 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.227526337, -0.459342957, -0.405273438, -0.000203925607, -0.99999994, 5.83409928e-005, -1.00000012, 0.000202648298, 0.000364783366, -0.000370574882, -5.82661487e-005, -1)) | |
| 1633 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
| |
| 1634 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.216838658, 0.216838822, 0.776449323)) | |
| 1635 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 0.000219255715, -0.00039579341, -0.00040155524, -8.14841624e-005, -1, -0.000217994995, 0.999999881, -8.13983061e-005)) | |
| 1636 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1))
| |
| 1637 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1638 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -0.000403211976, -0.0004070047, -7.65974837e-005, -1, -0.342226416, 0.939617038, 6.53370662e-005)) | |
| 1639 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.800000012, 1.10000002))
| |
| 1640 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1641 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -0.00030468902, -0.000408853055, -8.88829672e-005, -1, 0.499817163, 0.866131425, -0.000278447667)) | |
| 1642 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002))
| |
| 1643 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1644 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -0.000411116838, -0.000409536355, -7.77006935e-005, -1, -0.173864245, 0.984769404, -6.31882904e-006)) | |
| 1645 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.800000012, 1.10000002))
| |
| 1646 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1647 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1)) | |
| 1648 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1))
| |
| 1649 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1650 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -0.00024379525, -0.642942488, -0.765915334, 0.000285808288, -0.000376264245, -6.21579675e-005, -1)) | |
| 1651 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
| |
| 1652 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1653 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1)) | |
| 1654 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1))
| |
| 1655 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 1656 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -0.000235747983, 0.865926564, -0.50017041, -0.000293662306, -0.000377983903, -5.72584322e-005, -1)) | |
| 1657 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
| |
| 1658 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 1.17489111, 0.367791772)) | |
| 1659 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -0.000117756375, -0.000372785726, -0.000378575787, -8.74835532e-005, -1, 0.000119009223, 0.999999881, -8.75283658e-005)) | |
| 1660 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002))
| |
| 1661 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.572120905, 0.204328775)) | |
| 1662 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
| 1663 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 1664 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.357575566, 0.204328775)) | |
| 1665 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
| 1666 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 1667 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1668 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504524231, 0.468618393, -0.209846497, 0.00030053372, -0.00018155307, -1, -0.484704494, 0.874677181, -0.000307273061, 0.874678075, 0.484705657, 0.000179925206)) | |
| 1669 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.5))
| |
| 1670 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1671 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504516602, 0.421760559, 0.405538559, 0.000272540521, -0.000140570803, -1, -0.994534075, -0.10441269, -0.000262121524, -0.104411356, 0.994533956, -0.000168863568)) | |
| 1672 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 1673 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1674 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504447937, 0.383110046, 0.154088974, 0.000271539786, -0.000144593927, -1, -0.961293817, -0.275526524, -0.000226745877, -0.275525302, 0.961293459, -0.000215407039)) | |
| 1675 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.699999988))
| |
| 1676 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1677 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504211426, 0.418453217, 0.430289507, -0.000270541554, 0.000133567024, 1, 0.997555554, -0.0698769838, 0.000284979236, 0.0698783174, 0.997555673, -0.000113932976)) | |
| 1678 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.5))
| |
| 1679 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1680 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504425049, 0.29598999, -0.320083618, 0.000272540085, -0.000143580837, -1, -0.913495362, 0.406848073, -0.000312660093, 0.406849205, 0.913495779, -1.79274466e-005)) | |
| 1681 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 0.699999988))
| |
| 1682 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1683 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005)) | |
| 1684 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 1685 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1686 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504241943, 0.160745621, -0.344959259, -0.000224551739, 7.25848513e-005, 1, 0.55929637, 0.828968465, 6.86519197e-005, -0.82896781, 0.559295177, -0.000231534301)) | |
| 1687 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988))
| |
| 1688 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1689 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 0.000116743155, 3.67826069e-005, 6.2420324e-005, 0.173694044, 0.984799623, 0.00010886728, 0.984799683, -0.173694074)) | |
| 1690 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
| |
| 1691 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1692 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -0.000147737563, -3.67819157e-005, 7.2914263e-005, 0.69463259, -0.719364643, 0.000136784278, 0.719364524, 0.694632947)) | |
| 1693 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
| |
| 1694 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1695 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -0.000147737563, -3.67819157e-005, 0.000143772035, 0.994518042, -0.104565434, 5.79129264e-005, 0.104565397, 0.994518161)) | |
| 1696 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
| |
| 1697 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1698 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 0.000282533205, -0.000185603378, -1, -0.819082558, 0.57367456, -0.00034262886, 0.573675692, 0.819083273, 1.33724207e-005)) | |
| 1699 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 1700 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1701 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.483680725, 0.272553444, -0.396469116, 0.000288938085, 0.0521913469, -0.99863714, 0.000111813541, 0.998637021, 0.0521913953, 1, -0.000125445484, 0.000288488518)) | |
| 1702 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988))
| |
| 1703 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1704 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -0.000147737563, -3.67819157e-005, 0.000122033991, 0.587812066, 0.808997691, -9.55414725e-005, -0.808997452, 0.587812245)) | |
| 1705 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
| |
| 1706 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1707 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -0.000147737563, -3.67819157e-005, -3.20669205e-005, 0.0697234422, -0.997566521, 0.000151642118, 0.997566342, 0.0697234422)) | |
| 1708 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
| |
| 1709 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1710 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 0.000114746399, 3.67826324e-005, -1.53697183e-005, 0.224910572, -0.97437942, -0.000122634956, -0.974379301, -0.224910572)) | |
| 1711 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
| |
| 1712 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1713 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 0.000114746399, 3.67826324e-005, -0.000103830207, -0.601848364, -0.798610389, -6.70543523e-005, -0.79861033, 0.601848423)) | |
| 1714 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
| |
| 1715 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1716 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -0.000147737563, -3.67819157e-005, 3.20669205e-005, -0.0697234422, 0.997566521, -0.000151642118, -0.997566342, -0.0697234422)) | |
| 1717 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
| |
| 1718 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1719 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -0.000147737563, -3.67819157e-005, -0.000147369865, -0.829057157, -0.559163868, 4.80528724e-005, 0.559163809, -0.829057395)) | |
| 1720 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
| |
| 1721 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1722 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -0.000147737563, -3.67819157e-005, -0.000103596474, -0.438400656, -0.89877975, 0.000115300703, 0.898779631, -0.438400716)) | |
| 1723 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012))
| |
| 1724 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1725 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 0.000114746399, 3.67826324e-005, 2.75017555e-005, 0.544602752, -0.838694274, -0.000120498778, -0.838694036, -0.544602811)) | |
| 1726 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012))
| |
| 1727 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1728 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504508972, 0.24685958, -0.461833954, 0.000283539703, -0.000144595819, -1, 0.000129905311, 0.999999881, -0.000144559541, 1, -0.000128574728, 0.000289338117)) | |
| 1729 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 1730 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1731 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -0.000106737025, -3.67828397e-005, -8.56020197e-005, -0.933564425, 0.358409822, -7.84567528e-005, -0.358409703, -0.933564544)) | |
| 1732 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
| |
| 1733 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.275843859)) | |
| 1734 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -0.000111751266, -3.67827379e-005, -0.000113044436, -0.99999994, 4.43603894e-005, -4.25673643e-005, -4.43553618e-005, -1)) | |
| 1735 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
| |
| 1736 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1737 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -0.000114746399, -3.67826324e-005, -9.44891872e-005, -0.939675748, 0.342066318, -7.96902168e-005, -0.342066258, -0.939675927)) | |
| 1738 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.400000006))
| |
| 1739 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1740 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 0.000116743155, 3.67826069e-005, 0.000117783602, 0.766076028, 0.642749846, 4.3264783e-005, 0.642749786, -0.766076267)) | |
| 1741 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
| |
| 1742 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1743 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 0.000116743155, 3.67826069e-005, 3.84225677e-005, -0.0348523967, 0.99939245, 0.000119450931, 0.99939245, 0.0348524116)) | |
| 1744 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
| |
| 1745 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1746 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -0.000115752227, -3.67825705e-005, -8.0032718e-005, -0.342061341, -0.939677656, 9.54284333e-005, 0.939677477, -0.3420614)) | |
| 1747 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
| |
| 1748 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1749 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854e-005, 3.67835273e-005, 6.9411195e-005, 0.406802952, 0.913516104, 5.12315346e-005, 0.913515866, -0.406803012)) | |
| 1750 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.400000006))
| |
| 1751 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1752 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 0.000116743155, 3.67826069e-005, -0.000108874476, -0.984799147, 0.173697144, 6.24205131e-005, 0.173697129, 0.984799147)) | |
| 1753 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988))
| |
| 1754 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1755 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -0.000114746399, -3.67826324e-005, -0.000121785037, -0.866048515, -0.499960005, 2.11590668e-005, 0.499959975, -0.866048634)) | |
| 1756 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012))
| |
| 1757 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1758 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666e-005, 3.67832727e-005, -5.00770693e-005, -0.087201342, -0.996190786, -8.39964559e-005, -0.996190786, 0.0872013792)) | |
| 1759 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
| |
| 1760 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1761 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 0.000116743155, 3.67826069e-005, 9.58899691e-005, 0.500041127, 0.866001785, 8.09386984e-005, 0.866001606, -0.500041246)) | |
| 1762 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
| |
| 1763 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1764 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 0.000116743155, 3.67826069e-005, -3.7389691e-007, -0.341975003, 0.939709127, 0.000125485472, 0.939709008, 0.341974974)) | |
| 1765 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1))
| |
| 1766 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1767 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 0.000116743155, 3.67826069e-005, 8.03718576e-005, 0.342064261, 0.939676583, 9.63669227e-005, 0.939676464, -0.342064351)) | |
| 1768 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988))
| |
| 1769 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1770 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417160034, 0.085773468, -0.189151764, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101)) | |
| 1771 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988))
| |
| 1772 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1773 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504264832, -0.250984192, -0.259490967, 0.000228549266, -8.85594054e-005, -1, -0.559294462, -0.828969836, -5.76447565e-005, -0.828969181, 0.559293211, -0.000243782881)) | |
| 1774 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
| |
| 1775 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1776 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.244930267, -0.0811271667, -0.000403443584, -8.0506652e-005, -1, 0.17351748, -0.984830439, 1.0284165e-005, -0.984831035, -0.173518762, 0.000405601342)) | |
| 1777 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1778 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1779 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41734314, 0.298152924, -0.0665493011, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101)) | |
| 1780 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988))
| |
| 1781 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1782 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -0.000117741496, -0.000241784524, -0.000250321988, -0.766075134, -0.642750919, -0.000113137648, 0.642750978, -0.766075313)) | |
| 1783 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1784 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1785 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -0.000117741496, -0.000241784524, -0.000196534165, -0.939709306, -0.34197405, -0.000191927538, 0.341974109, -0.939709485)) | |
| 1786 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1787 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1788 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -0.000117741496, -0.000241784524, 2.71728131e-005, 0.939674377, -0.342070103, 0.000273349637, 0.342070013, 0.939674616)) | |
| 1789 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1790 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1791 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624)) | |
| 1792 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1793 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1794 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -0.000117741496, -0.000241784524, -7.42440752e-005, -0.984798908, 0.173698202, -0.000264480303, -0.173698187, -0.984798968)) | |
| 1795 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1796 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1797 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -0.000117741496, -0.000241784524, 0.000247569813, 4.74790759e-005, 1, -0.00011903447, -0.999999881, 4.75084635e-005)) | |
| 1798 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1799 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
| 1800 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -0.000118747324, -0.000239784378, -0.000271812751, -0.342066288, -0.939675927, 2.88048632e-005, 0.939675808, -0.342066348)) | |
| 1801 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1802 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1803 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -0.000117741496, -0.000241784524, 0.00022687536, 0.866050601, 0.49995628, 0.000154883688, -0.49995622, 0.86605078)) | |
| 1804 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1805 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1806 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -0.000117741496, -0.000241784524, -0.000266168005, -0.642823577, -0.766014159, -6.79542354e-005, 0.766014099, -0.642823696)) | |
| 1807 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1808 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1809 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -0.000117741496, -0.000241784524, 0.000273349404, 0.342065394, 0.939676285, -2.71807221e-005, -0.939676106, 0.342065483)) | |
| 1810 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1811 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1812 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -0.000117741496, -0.000241784524, -2.71879162e-005, -0.939675093, 0.342068017, -0.000273351383, -0.342067957, -0.939675331)) | |
| 1813 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1814 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1815 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -0.000119745702, -0.000241784408, 0.000247569929, 4.84923949e-005, 1, -0.000121038604, -0.999999881, 4.8522259e-005)) | |
| 1816 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.5, 0.699999988))
| |
| 1817 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1818 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -0.000117741496, -0.000241784524, 0.000196526613, 0.939710021, 0.341971993, 0.000191927742, -0.341972053, 0.939710259)) | |
| 1819 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1820 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1821 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434)) | |
| 1822 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1823 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1824 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431)) | |
| 1825 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1826 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1827 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -0.000117741496, -0.000241784524, -6.79472723e-005, 0.766011059, -0.642827451, 0.000266168063, 0.642827272, 0.766011119)) | |
| 1828 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1829 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1830 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768)) | |
| 1831 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1832 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1833 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -0.000117741496, -0.000241784524, -0.000223140451, 0.173599422, -0.984816372, 0.000160211639, 0.984816313, 0.173599422)) | |
| 1834 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1835 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1836 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -0.000117741496, -0.000241784524, 0.000160211508, 0.984816611, 0.173597425, 0.000223140611, -0.17359744, 0.98481673)) | |
| 1837 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1838 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1839 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624)) | |
| 1840 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1841 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1842 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -0.000115752191, -0.000241784524, -6.94746414e-005, 0.766011059, -0.642827451, 0.000264882838, 0.642827272, 0.766011119)) | |
| 1843 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1844 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1845 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 0.000113755435, 0.000240784531, 0.000192356209, -0.341971576, 0.939710438, 0.000192436244, 0.939710259, 0.341971576)) | |
| 1846 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1847 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1848 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434)) | |
| 1849 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1850 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1851 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159)) | |
| 1852 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1853 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1854 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 0.000113755435, 0.000240784531, 7.03688638e-005, -0.766010165, 0.642828584, 0.000262826507, 0.642828465, 0.766010225)) | |
| 1855 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1856 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1857 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434)) | |
| 1858 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1859 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1860 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159)) | |
| 1861 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1862 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1863 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 0.000113755435, 0.000240784531, 0.000222849951, -0.173598513, 0.984816492, 0.000156098875, 0.984816432, 0.173598528)) | |
| 1864 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1865 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1866 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -0.000117741496, -0.000241784524, -0.000273349462, -0.342067122, -0.939675629, 2.71805529e-005, 0.93967545, -0.342067212)) | |
| 1867 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1868 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
| 1869 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -0.000117741496, -0.000241784524, 0.000273351296, 0.342066258, 0.939675927, -2.71806366e-005, -0.939675808, 0.342066348)) | |
| 1870 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1871 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1872 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416992188, 0.459632874, 0.00236076862, -0.000396448741, -0.00011150194, -1, 1.00000012, -0.000118754753, -0.000390655739, -0.000120005861, -0.999999881, 0.000111549271)) | |
| 1873 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1874 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1875 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768)) | |
| 1876 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1877 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1878 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.233234406, 0.0431079865, -0.000389445486, -9.04924964e-005, -1, -0.939651012, 0.342134237, 0.000329551112, 0.342135549, 0.939651072, -0.000216297456)) | |
| 1879 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1880 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1881 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, -0.156667709, 0.0191993713, -0.000339440623, -5.64659931e-005, -1, 0.34189257, -0.939738572, -6.10124189e-005, -0.939739287, -0.341893673, 0.000332859723)) | |
| 1882 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
| |
| 1883 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1884 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431)) | |
| 1885 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1886 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1887 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0805511475, 0.250875473, -0.000396447169, -0.000101518206, -1, -0.939651966, 0.342131168, 0.000332358759, 0.342132419, 0.939652205, -0.000229052181)) | |
| 1888 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
| |
| 1889 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1890 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.231136322, 0.100609779, -0.000371439994, -5.55074948e-005, -1, -0.984786391, 0.173769146, 0.000350451679, 0.173770443, 0.984786391, -0.000118204414)) | |
| 1891 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
| |
| 1892 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1893 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.224536896, -0.0618000031, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363)) | |
| 1894 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
| |
| 1895 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1896 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417160034, 0.255838394, -0.430774689, 0.000386443135, 7.55024375e-005, 1, -0.499885589, 0.866090715, 0.0001248958, -0.866091669, -0.499886721, 0.000367432192)) | |
| 1897 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.200000003, 1))
| |
| 1898 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1899 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416999817, -0.275058746, 0.355922699, -0.000391443638, -7.84819276e-005, -1, -0.642685592, 0.766129196, 0.000187732905, 0.766130328, 0.642686427, -0.000345908309)) | |
| 1900 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988))
| |
| 1901 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1902 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.416999817, -0.283462524, -0.326116562, 0.000390444708, 8.55153776e-005, 1, -0.86596179, 0.500109196, 0.000290337892, -0.500110388, -0.865962446, 0.000266428367)) | |
| 1903 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1904 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1905 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417144775, 0.175773621, -0.36309433, 0.000385444175, 8.25061143e-005, 1, 0.17377694, 0.984785199, -0.000147228187, -0.984785259, 0.173775703, 0.000359550351)) | |
| 1906 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.800000012))
| |
| 1907 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1908 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41708374, 0.656784058, 0.361309052, 0.000403443235, 7.64833676e-005, 1, 0.866086483, 0.499895841, -0.000382644823, -0.499894738, 0.866085529, 0.000132548375)) | |
| 1909 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1910 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1911 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417121887, -0.273510188, -0.377922058, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032)) | |
| 1912 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
| |
| 1913 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1914 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, 0.527671814, 0.117294312, 0.000399442564, 7.24904676e-005, 1, 0.866086483, 0.499895841, -0.000377183896, -0.499894738, 0.866085529, 0.000134006681)) | |
| 1915 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1916 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1917 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417106628, 0.498235762, -0.367706299, 0.000391444686, 8.55152175e-005, 1, 0.000131913781, 0.999999881, -8.55665203e-005, -1, 0.000130660788, 0.000385653751)) | |
| 1918 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1919 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1920 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, -0.301620483, -0.465762138, 0.00038944374, 7.94954976e-005, 1, -0.98478663, 0.173767999, 0.000364013307, -0.17376928, -0.98478657, 0.000144955571)) | |
| 1921 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1922 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1923 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, 0.149868011, -0.202709198, -0.00038744061, -5.95283491e-005, -1, 0.765962422, -0.642884314, -0.000254067825, -0.642885566, -0.765963256, 0.000290961121)) | |
| 1924 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
| |
| 1925 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1926 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417068481, 0.459686279, 0.436964452, 0.000403446611, 9.84773505e-005, 1, 1.00000012, -0.000118754753, -0.000397655182, 0.000120006807, 0.999999881, -9.85254956e-005)) | |
| 1927 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
| |
| 1928 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1929 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.276691437, 0.103364944, -0.000395444047, -8.25045863e-005, -1, -0.939734519, -0.341907352, 0.000394390052, -0.34190613, 0.939733624, 5.56958839e-005)) | |
| 1930 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1931 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1932 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417366028, 0.413482666, 0.0416736603, -0.000389445486, -9.04924964e-005, -1, -0.865962803, 0.500107288, 0.000286984112, 0.500108421, 0.865963399, -0.00027023803)) | |
| 1933 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
| |
| 1934 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1935 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417137146, -0.399623871, -0.145516396, -0.000394444418, -8.34882085e-005, -1, -0.984829068, -0.173529476, 0.000397255935, -0.173528224, 0.984828591, -1.47777164e-005)) | |
| 1936 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1937 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1938 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417182922, -0.285552979, 0.0272340775, -0.000394444069, -8.25047318e-005, -1, -0.984786272, 0.17377013, 0.000368414272, 0.173771366, 0.984786272, -0.00014878872)) | |
| 1939 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1940 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1941 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0754985809, -0.157909393, -0.000396443676, -8.05076852e-005, -1, -0.342140973, -0.939649105, 0.000209311504, -0.939648867, 0.342139602, 0.000339541904)) | |
| 1942 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1943 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1944 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417175293, -0.338485718, 0.120929718, -0.000390444038, -8.14921077e-005, -1, -0.765962422, 0.642884314, 0.000242248134, 0.642885625, 0.765963197, -0.000309715339)) | |
| 1945 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1946 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1947 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -0.000400449906, -0.000118475073, -1, -0.939652264, 0.342130303, 0.000330318551, 0.342131466, 0.939652503, -0.000246354903)) | |
| 1948 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
| |
| 1949 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1950 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.123802185, 0.0236358643, -0.00039244676, -9.84789949e-005, -1, -0.642691612, 0.766124129, 0.000173060107, 0.766125202, 0.642692447, -0.000359527301)) | |
| 1951 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
| |
| 1952 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1953 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417167664, 0.186263442, -0.388122559, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032)) | |
| 1954 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
| |
| 1955 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1956 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.0655403137, -0.000379562378, -0.000396447955, -0.000106495165, -1, -0.939732671, -0.341912329, 0.000403535814, -0.341911107, 0.939731777, 3.34964789e-005)) | |
| 1957 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
| |
| 1958 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1959 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, -0.113883972, 0.0671386719, -0.000390446512, -9.74958384e-005, -1, -0.341900557, 0.939735591, 3.98970442e-005, 0.939736485, 0.341901779, -0.000394819508)) | |
| 1960 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
| |
| 1961 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1962 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417358398, 0.214199066, 0.262556076, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363)) | |
| 1963 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1))
| |
| 1964 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1965 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417411804, 0.384922028, 0.137599945, -0.000392445567, -9.15052951e-005, -1, -0.939733267, -0.341910571, 0.000394649367, -0.341909379, 0.939732552, 4.62137323e-005)) | |
| 1966 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1))
| |
| 1967 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
| 1968 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417381287, 0.203924179, 0.28465271, -0.000391446025, -9.44856729e-005, -1, -0.342136979, -0.939650536, 0.000220734597, -0.939650416, 0.342135727, 0.000330064388)) | |
| 1969 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1))
| |
| 1970 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1971 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414)) | |
| 1972 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 1973 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1974 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061)) | |
| 1975 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995))
| |
| 1976 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1977 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005)) | |
| 1978 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 1979 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1980 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426)) | |
| 1981 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
| |
| 1982 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1983 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005)) | |
| 1984 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006))
| |
| 1985 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1986 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414)) | |
| 1987 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 1988 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1989 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, 0.717723846, 0.156257629, -0.000248541008, 0.000139553944, 1, 0.694746673, 0.719255567, 7.63125136e-005, -0.719254673, 0.694745421, -0.000279876695)) | |
| 1990 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 1991 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1992 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 0.000261540321, -0.000142595687, -1, 0.275510103, -0.96129775, 0.000210727507, -0.961298227, -0.275511324, -0.000217687237)) | |
| 1993 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 1994 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1995 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504226685, 0.298980713, -0.314445496, -0.000224551972, 7.15715869e-005, 1, 0.898846865, 0.43826443, 0.000175664987, -0.438263148, 0.89884603, -0.000165278834)) | |
| 1996 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988))
| |
| 1997 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 1998 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414)) | |
| 1999 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 2000 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2001 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005)) | |
| 2002 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1))
| |
| 2003 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.265627563, 0.347358912)) | |
| 2004 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
| 2005 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 2006 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.224761769, 0.245194495)) | |
| 2007 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
| 2008 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.34735921, 0.418873906)) | |
| 2009 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
| 2010 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002))
| |
| 2011 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2012 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504501343, 0.496192932, 0.182048798, 0.000278538238, -0.000154578782, -1, -0.997555554, 0.069876954, -0.000294424593, 0.0698782951, 0.997555673, -0.000134334594)) | |
| 2013 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012))
| |
| 2014 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2015 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504295349, 0.526973724, 0.0621414185, -0.000248541008, 0.000139553944, 1, 0.559296191, 0.828968585, 2.65537165e-005, -0.828967929, 0.559294999, -0.000288876297)) | |
| 2016 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988))
| |
| 2017 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2018 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 0.000260543165, -0.000124565253, -1, -0.913495183, 0.406848371, -0.000293964404, 0.406849533, 0.913495719, -5.43762144e-006)) | |
| 2019 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
| |
| 2020 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2021 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504180908, 0.371734619, -0.189682007, 0.000231549464, -8.656313e-005, -1, 0.913494408, -0.40685004, 0.000252017577, -0.406851351, -0.913494885, -1.74815414e-005)) | |
| 2022 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012))
| |
| 2023 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2024 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 0.000258544402, -0.000117591262, -1, 0.898846149, 0.438265622, 0.000186049961, 0.43826443, -0.898845375, 0.000221541355)) | |
| 2025 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988))
| |
| 2026 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2027 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 0.000259542488, -0.000129571839, -1, -0.913495183, 0.406848371, -0.000295087229, 0.406849504, 0.91349566, -1.04182855e-005)) | |
| 2028 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1))
| |
| 2029 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2030 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504249573, 0.213688374, -0.24924469, -0.000226548815, 9.15691489e-005, 1, 0.0698869452, 0.997555017, -7.51097541e-005, -0.997554898, 0.0698856264, -0.000238159919)) | |
| 2031 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
| |
| 2032 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2033 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 0.000258541375, -0.000135591763, -1, -0.997555614, 0.0698769987, -0.000273149926, 0.0698783323, 0.997555673, -0.000116791285)) | |
| 2034 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
| |
| 2035 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2036 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504257202, 0.372005463, 0.267033577, -0.000228548219, 9.45794454e-005, 1, 0.96129477, 0.275523484, 0.000199199072, -0.275522202, 0.961294353, -0.000155482398)) | |
| 2037 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012))
| |
| 2038 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2039 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, -0.302482605, -0.169031143, -0.000228548772, 9.15694254e-005, 1, -0.828965902, 0.559297919, -0.000245465635, -0.559299171, -0.828966618, -5.51506855e-005)) | |
| 2040 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
| |
| 2041 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2042 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504150391, -0.158781052, 0.506530762, -0.000224551128, 7.65783479e-005, 1, -0.55929637, -0.828968465, -6.53411553e-005, 0.82896781, -0.559295177, 0.000233767438)) | |
| 2043 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.300000012))
| |
| 2044 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2045 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504264832, 0.147003174, -0.495708466, -0.000252541358, 0.000136604111, 1, -0.587679029, 0.809093356, -0.000262336369, -0.809094489, -0.587679863, -0.000128725864)) | |
| 2046 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
| |
| 2047 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2048 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504196167, -0.602104187, -0.254190445, -0.000258542714, 0.000127574982, 1, -0.96129477, -0.275523454, -0.000218941539, 0.275522202, -0.961294293, 0.000195465007)) | |
| 2049 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1))
| |
| 2050 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2051 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426)) | |
| 2052 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012))
| |
| 2053 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2054 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061)) | |
| 2055 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995))
| |
| 2056 | LeftLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","LeftLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
| 2057 | LeftLegHandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],LeftLegHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335693359, -0.000207066536, 0.000152587891, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1)) | |
| 2058 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(1.03186011, 2.02285647, 1.03186023)) | |
| 2059 | BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0191879272, 0.0484238863, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 2060 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022)) | |
| 2061 | BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0192871094, 0.937266469, 0.242759705, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 2062 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.04207659, 0.38822481, 1.04207695)) | |
| 2063 | BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0193328857, 0.866779923, -0.00755310059, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 2064 | RightLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","RightLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
| 2065 | RightLegHandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],RightLegHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335693359, -0.000207066536, 0.000152587891, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1)) | |
| 2066 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(1.03186011, 2.02285647, 1.03186023)) | |
| 2067 | BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0191879272, 0.0484238863, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 2068 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022)) | |
| 2069 | BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0192871094, 0.937266469, 0.242759705, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 2070 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.04207659, 0.38822481, 1.04207695)) | |
| 2071 | BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0193328857, 0.866779923, -0.00755310059, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
| 2072 | TorsoHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","TorsoHandle",Vector3.new(2.02340341, 2.02340055, 1.01170254)) | |
| 2073 | TorsoHandleWeld=CFuncs.Weld.Create(m,Character["Torso"],TorsoHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.2479248e-005, 0.000236198306, 0.000152587891, 1, 6.4818812e-007, 2.88982847e-006, 6.4818812e-007, 0.999999881, -4.57326621e-010, 2.88982847e-006, -4.57326621e-010, 1)) | |
| 2074 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
| 2075 | Part.Shape = "Cylinder" | |
| 2076 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.43221283, -0.279815674, -0.0484636724, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
| 2077 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2078 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106277466, 0.437164307, -0.523692966, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
| 2079 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 2080 | Chain=CFuncs.Part.Create(m,Enum.Material.Glass,0,0,"Gold","Chain",Vector3.new(1.02164352, 1.02164447, 2.04328704)) | |
| 2081 | ChainWeld=CFuncs.Weld.Create(m,TorsoHandle,Chain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0293579102, 0.0640106201, -1.84176445, 7.15616552e-005, -1.86178404e-005, -1, 0.866100311, 0.49987179, 5.76783059e-005, 0.499870747, -0.866099358, 5.47864438e-005)) | |
| 2082 | CFuncs.Mesh.Create("SpecialMesh",Chain,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=29750668",Vector3.new(0, 0, 0),Vector3.new(1.22597265, 1.02164447, 1.02164352))
| |
| 2083 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.766233265, 0.204328775)) | |
| 2084 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0163879395, -1.57710409, -0.778968811, -0.00032053265, 5.74369406e-005, -1, -0.173681721, -0.984802067, -1.89667662e-006, -0.984802067, 0.17368035, 0.000319945102)) | |
| 2085 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.23618877, 1.14424181, 0.204328775)) | |
| 2086 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.727314, 0.435474396, 0.0424423218, -0.000128910935, -0.939656138, 0.34212032, -1, 0.000150963664, 3.55795091e-005, -9.09497903e-005, -0.342120141, -0.939656258)) | |
| 2087 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.623202622, 0.326926231, 0.204328775)) | |
| 2088 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.56653595, -2.16213417, -0.778991699, 0.029844597, 0.171066761, -0.984807372, -0.171098381, -0.969830513, -0.173651263, -0.984802127, 0.173680142, 0.000319354323)) | |
| 2089 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298691183, 0.528419495, 0.358577728, 0.000130843444, 0.999999881, -5.04387062e-005, -0.000213440624, -5.04108903e-005, -1, -1, 0.000129550681, 0.000207654404)) | |
| 2090 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
| |
| 2091 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.296276867, 0.204328775)) | |
| 2092 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.42980957, -2.26263809, -0.721710205, 0.000102296312, -5.74113947e-005, 1, 0.173456281, -0.984841287, -7.32817862e-005, 0.984841645, 0.173457533, -8.50954239e-005)) | |
| 2093 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.23618877, 1.14424181, 0.204328775)) | |
| 2094 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.72732544, -0.484031677, 0.0424575806, -0.000128910935, -0.939656138, 0.34212032, -1, 0.000150963664, 3.55795091e-005, -9.09497903e-005, -0.342120141, -0.939656258)) | |
| 2095 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2096 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916976035, -0.211868286, -0.527198792, 0.00013084439, 0.999999881, -3.7444941e-005, 0.000215438544, 3.74168667e-005, 1, 1, -0.000129550681, -0.000209654012)) | |
| 2097 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
| |
| 2098 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.296276867, 0.204328775)) | |
| 2099 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.430038452, -2.27284431, -0.780128479, -0.00032053265, 5.74369406e-005, -1, -0.173681721, -0.984802067, -1.89667662e-006, -0.984802067, 0.17368035, 0.000319945102)) | |
| 2100 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.408657789, 0.21454522)) | |
| 2101 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.270210266, -1.12802124, -0.0889282227, 0.13309826, -0.642770529, 0.754408181, 0.111850806, 0.766058624, 0.632965088, -0.984771311, 0.000133351612, 0.173849806)) | |
| 2102 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193)) | |
| 2103 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199523926, -1.26028442, -0.0317230225, -0.603908837, -0.341920435, 0.719989359, -0.219676614, 0.939728916, 0.262014866, -0.766183019, 6.82739847e-005, -0.64262253)) | |
| 2104 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2105 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917022169, 0.207015991, -0.527252197, 0.00013084439, 0.999999881, -3.7444941e-005, 0.000215438544, 3.74168667e-005, 1, 1, -0.000129550681, -0.000209654012)) | |
| 2106 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
| |
| 2107 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.653851986, 0.234978244, 0.204328775)) | |
| 2108 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.197502136, -2.03866005, -0.720588684, 0.000102296188, -5.83948749e-005, 1, 0.173456281, -0.984841347, -7.42503471e-005, 0.984841645, 0.173457503, -8.49247153e-005)) | |
| 2109 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.766233265, 0.204328775)) | |
| 2110 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0160751343, -1.56690121, -0.720497131, 0.000102296312, -5.74113947e-005, 1, 0.173456281, -0.984841287, -7.32817862e-005, 0.984841645, 0.173457533, -8.50954239e-005)) | |
| 2111 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.623202622, 0.326926231, 0.204328775)) | |
| 2112 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.564483643, -2.15213394, -0.720565796, 0.0302218646, -0.171073586, 0.984794796, 0.170802951, -0.969869256, -0.173721626, 0.984841704, 0.17345725, -8.56973347e-005)) | |
| 2113 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2114 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19311714, 0.387729645, 0.0229797363, -0.34189558, 0.93973738, 3.24834182e-005, -0.939738095, -0.341896743, 0.000193244865, 0.000198485068, 3.55429875e-005, 1)) | |
| 2115 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
| |
| 2116 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.653851986, 0.234978244, 0.204328775)) | |
| 2117 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.197738647, -2.04886627, -0.779018402, -0.000320532621, 5.84204208e-005, -1, -0.173681706, -0.984802127, -2.86521299e-006, -0.984802067, 0.17368035, 0.000320115883)) | |
| 2118 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193)) | |
| 2119 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.157455444, -1.24506378, 0.0211410522, -0.604127288, 0.342061698, -0.719738901, 0.220016405, 0.939677596, 0.261914074, 0.765913248, -0.000124911487, -0.642943919)) | |
| 2120 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193)) | |
| 2121 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0385856628, -1.24954796, 0.00178527832, -0.906255782, 0.422728926, 0.000155452013, 0.422729999, 0.906256139, -0.000111849964, -0.000193941232, -3.56497767e-005, -1)) | |
| 2122 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.357575327, 0.623203099, 0.204328775)) | |
| 2123 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.31264877, 0.0659294128, 0.320365906, 0.342142045, 0.936079502, 0.0818242952, -0.939648449, 0.340835601, 0.0298496094, 5.86125861e-005, -0.0870988518, 0.996199906)) | |
| 2124 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.418873847, 0.837748349, 0.204328775)) | |
| 2125 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.803085327, 1.46542358, 0.320526123, 1, -0.00010365247, -0.000185784273, 0.000121238889, 0.99619931, 0.0871028528, 0.000181693526, -0.0871028602, 0.996199489)) | |
| 2126 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2127 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15074539, 0.22561264, 0.3204422, 0.422734737, 0.9028126, 0.0789060444, -0.906253576, 0.421122849, 0.0368615165, 5.55565639e-005, -0.0870915055, 0.996200502)) | |
| 2128 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.306493163, 0.510822177, 0.204328775)) | |
| 2129 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.48254204, 0.514205933, 0.320602417, 0.573467374, -0.816104829, -0.0714554712, 0.81922859, 0.571302295, 0.0498023666, 0.000184351404, -0.0870983824, 0.996199846)) | |
| 2130 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.306493163, 0.510822177, 0.204328775)) | |
| 2131 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.4988327, 0.490982056, 0.320457458, 0.573678732, 0.815971553, 0.0713104978, -0.81908077, 0.571493149, 0.0500086695, 5.78284853e-005, -0.0870979279, 0.996200025)) | |
| 2132 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2133 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08162117, 0.373813629, 0.320381165, 0.422734737, 0.9028126, 0.0789060444, -0.906253576, 0.421122849, 0.0368615165, 5.55565639e-005, -0.0870915055, 0.996200502)) | |
| 2134 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.378008485, 0.204328775)) | |
| 2135 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.05677414, 1.37703896, 0.320663452, 0.93965137, -0.340822607, -0.029903261, 0.34213379, 0.93608427, 0.0818045363, 0.000116775089, -0.0870986506, 0.996199846)) | |
| 2136 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.418873847, 0.837748349, 0.204328775)) | |
| 2137 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.831409454, 1.46547031, 0.320373535, 1, -0.000114656985, -6.47828638e-005, 0.000121656121, 0.99619925, 0.0871028751, 6.01945867e-005, -0.0871028751, 0.996199548)) | |
| 2138 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2139 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14737129, 0.232673645, 0.320594788, 0.422497094, -0.902912974, -0.0790129155, 0.906364381, 0.420907468, 0.0366332717, 0.000186115387, -0.0870919153, 0.996200383)) | |
| 2140 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2141 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.49298096, -1.31683159, -0.930618286, 0.118712634, 0.671592176, 0.731349945, -0.96218729, -0.104052804, 0.251726419, 0.245159224, -0.733578086, 0.633846581)) | |
| 2142 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 2.34379125))
| |
| 2143 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2144 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0427017212, -2.4785614, -0.0754623413, -7.91625207e-005, -0.3419514, -0.93971771, -0.000342930667, -0.939717531, 0.341951519, -1, 0.000348038942, -4.86533972e-005)) | |
| 2145 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
| |
| 2146 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Block",Vector3.new(0.20432879, 1.499047136, 1.03186023)) | |
| 2147 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.093, -0.084485474, -0.0379180908, 0.865963578, 3.500106037, -0.000136621151, -0.500107229, 0.865964115, -0.000138875926, 0.000193541375, 5.19355781e-005, 1)) | |
| 2148 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Block",Vector3.new(0.20432879, 1.499047136, 1.03186023)) | |
| 2149 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.098110199, -0.084485474, -0.0379180908, 0.865963578, 0.500106037, -0.000136621151, 0.500107229, 0.865964115, -0.000138875926, 0.000193541375, 5.19355781e-005, 1)) | |
| 2150 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 2151 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.248695374, 0.528419495, 0.43561554, -0.499885619, 0.866090834, 5.09700003e-005, -0.000208811485, -5.83334549e-005, -1, -0.866091549, -0.499886632, 0.00020500453)) | |
| 2152 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
| |
| 2153 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 2154 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.19166483, 0.528396606, 0.409698486, 0.000130843444, 0.999999881, -5.04387062e-005, -0.000213440624, -5.04108903e-005, -1, -1, 0.000129550681, 0.000207654404)) | |
| 2155 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
| |
| 2156 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 2157 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.172019958, 0.528419495, 0.400695801, -0.34189558, 0.93973738, 2.64931423e-005, -0.000211181527, -4.65366356e-005, -1, -0.939738095, -0.341896743, 0.000208934856)) | |
| 2158 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
| |
| 2159 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 2160 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5366745, 0.528266907, -0.546220779, 0.965893507, -0.258939236, -0.000170726416, -0.000192740612, -3.80698657e-005, -1, 0.258940369, 0.965893626, -8.51838486e-005)) | |
| 2161 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
| |
| 2162 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 2163 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.295816422, 0.528526306, 0.371753693, -0.34189564, 0.93973738, 1.64795474e-005, -0.000210413418, -5.69129188e-005, -1, -0.939738035, -0.341896802, 0.000211760693)) | |
| 2164 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001))
| |
| 2165 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2166 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0426177979, -2.47837067, 0.690757751, -7.91625207e-005, -0.3419514, -0.93971771, -0.000342930667, -0.939717531, 0.341951519, -1, 0.000348038942, -4.86533972e-005)) | |
| 2167 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
| |
| 2168 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2169 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.042755127, -2.47822952, -0.047203064, 0.000202162293, 0.34195137, 0.93971765, -9.89315886e-005, -0.939717531, 0.341951489, 1, -0.000160813332, -0.000150366162)) | |
| 2170 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
| |
| 2171 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2172 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.733070374, -0.896598816, 1.82460499, -0.431915879, 0.0761658996, -0.898694754, -0.901586056, -0.0633394867, 0.427933335, -0.0243270826, 0.995081306, 0.0960273147)) | |
| 2173 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 0.36627984))
| |
| 2174 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2175 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0426940918, -2.47821045, 0.719017029, 0.000202162293, 0.34195137, 0.93971765, -9.89315886e-005, -0.939717531, 0.341951489, 1, -0.000160813332, -0.000150366162)) | |
| 2176 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2))
| |
| 2177 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2178 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.653182983, 0.869350433, 1.44331264, 0.344746232, -0.0818130225, 0.935125887, 0.938380778, 0.0558550358, -0.341054887, -0.0243269037, 0.995081365, 0.0960274413)) | |
| 2179 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 4.09860706))
| |
| 2180 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2181 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.733078003, -0.896640778, -1.37849998, 0.431915879, -0.0761658996, 0.898694754, -0.901586056, -0.0633393973, 0.427933365, 0.0243269932, -0.995081306, -0.0960272551)) | |
| 2182 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 4.00051117))
| |
| 2183 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2184 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.835861206, 1.76192474, -0.117393494, -0.869637787, -0.168936968, -0.463886231, -0.070332408, 0.972440481, -0.222290292, 0.488654792, -0.160685822, -0.857552707)) | |
| 2185 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 5.98837423, 0.861329198))
| |
| 2186 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2187 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.80958748, -1.02048492, 0.143783569, 0.52525717, -0.650066257, -0.549103439, -0.106815293, -0.690556228, 0.715347409, -0.844213188, -0.317089707, -0.43216148)) | |
| 2188 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.448923111))
| |
| 2189 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2190 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.36268234, 0.569274902, 0.499229431, -0.166665018, 0.946187198, -0.277403265, -0.884956539, -0.267610669, -0.381101966, -0.434827268, 0.181973174, 0.881934762)) | |
| 2191 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 0.39670372))
| |
| 2192 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2193 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.36268616, 0.569229126, -0.228744507, 0.166665018, -0.946187198, 0.277403265, -0.884956717, -0.267610669, -0.381101876, 0.434827119, -0.181973204, -0.881934762)) | |
| 2194 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 2.25125289))
| |
| 2195 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2196 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.48622894, -1.259758, -0.944999695, 0.118250139, -0.671621263, -0.731396198, 0.962263584, -0.104288563, 0.251347929, -0.245084226, -0.733517885, 0.6339432)) | |
| 2197 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 2.34379125))
| |
| 2198 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2199 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.81331825, -1.02017975, -0.0510482788, -0.52525717, 0.650066257, 0.549103439, -0.10681539, -0.690556228, 0.71534735, 0.844213068, 0.317089587, 0.43216157)) | |
| 2200 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.520646214))
| |
| 2201 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 1.22359776, 0.297242999)) | |
| 2202 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.835800171, 1.76186562, 0.353996277, 0.869637787, 0.168936998, 0.463886261, -0.0703323781, 0.972440481, -0.222290382, -0.488654852, 0.160685912, 0.857552588)) | |
| 2203 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2204 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48616791, -1.25975037, 1.22211456, -0.118250139, 0.671621263, 0.731396198, 0.962263525, -0.104288623, 0.251347959, 0.245084256, 0.733517885, -0.633943081)) | |
| 2205 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 0.368614644))
| |
| 2206 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.216975361, 0.226115584, 0.204328775)) | |
| 2207 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.289352417, 0.788764954, 0.837745667, -0.106263191, -0.660668671, 0.743118048, -0.693411529, -0.4864057, -0.531596839, 0.712663114, -0.5717749, -0.406424135)) | |
| 2208 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2209 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.289306641, 0.788833618, -0.655715942, 0.106263191, 0.660668671, -0.743118048, -0.69341141, -0.48640576, -0.531596899, -0.712663233, 0.57177484, 0.406424046)) | |
| 2210 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.06189334, 1.10662568, 0.782044649))
| |
| 2211 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2212 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.17351532, -0.908821106, -0.59318924, 0.282709837, -0.296140879, 0.912347913, 0.642017603, 0.76509726, 0.0494060405, -0.712663114, 0.5717749, 0.406424046)) | |
| 2213 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54893827, 0.498059273, 0.170772836))
| |
| 2214 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2215 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173492432, -0.908805847, 0.804264069, -0.282709837, 0.296140879, -0.912347913, 0.642017543, 0.765097439, 0.0494061261, 0.712663293, -0.571774781, -0.406424016)) | |
| 2216 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54893827, 0.498059273, 1.89491391))
| |
| 2217 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2218 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589288712, -0.913322449, -0.416030884, -0.380909294, -0.805445433, 0.454053432, 0.00865703914, 0.487948269, 0.872829616, -0.924572051, 0.336398393, -0.178896636)) | |
| 2219 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.94255471, 0.851256251, 1.2318716))
| |
| 2220 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2221 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.589271545, -0.913383484, 0.668037415, 0.380909294, 0.805445433, -0.454053432, 0.00865696091, 0.487948328, 0.872829616, 0.924572051, -0.336398363, 0.178896725)) | |
| 2222 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.94255471, 0.851256251, 1.23506224))
| |
| 2223 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.387691706, 0.391955018, 0.259938806)) | |
| 2224 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.794935226, 0.492752075, 0.664306641, -0.368865371, -0.907897532, 0.199149236, 0.095420517, -0.250116348, -0.963501751, 0.92457217, -0.336398184, 0.178896695)) | |
| 2225 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.387691706, 0.391955018, 0.244126722)) | |
| 2226 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.794984818, 0.492767334, -0.412269592, 0.368865371, 0.907897532, -0.199149236, 0.0954206139, -0.250116378, -0.963501751, -0.924572051, 0.336398125, -0.178896755)) | |
| 2227 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.216279984, 0.268463403, 0.211804286)) | |
| 2228 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.133033752, 0.894514084, -0.629932404, -0.593129337, 0.35604313, -0.722101808, -0.618662477, -0.775523007, 0.125781745, -0.515222788, 0.521342099, 0.68025583)) | |
| 2229 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2230 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133010864, 0.8944664, 0.814159393, 0.593129218, -0.35604316, 0.722101808, -0.618662477, -0.775522888, 0.125781819, 0.515222609, -0.521342218, -0.68025583)) | |
| 2231 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.05849016, 1.31387877, 0.766175389))
| |
| 2232 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2233 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0940704346, -1.10329437, -0.166370392, -0.593506873, 0.384419501, -0.707086444, -0.00224121055, 0.877762198, 0.479091406, 0.804825783, 0.285928816, -0.520096302)) | |
| 2234 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.10899508, 0.464785218, 0.247388422))
| |
| 2235 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2236 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0940475464, -1.10327911, 0.337337494, 0.593506932, -0.384419501, 0.707086384, -0.00224115117, 0.877762198, 0.479091376, -0.804825783, -0.285928756, 0.520096362)) | |
| 2237 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.10899508, 0.464785218, 1.42616677))
| |
| 2238 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2239 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.581382751, -0.872062683, -0.449806213, -0.389106125, 0.795986891, -0.463683754, -0.0806557238, 0.471977741, 0.87791276, 0.917655289, 0.379000992, -0.119443215)) | |
| 2240 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77654254, 0.939429104, 1.01966178))
| |
| 2241 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2242 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.581329346, -0.872131348, 0.673458099, 0.389106125, -0.795986891, 0.463683754, -0.0806556195, 0.471977741, 0.8779127, -0.917655289, -0.379000962, 0.119443297)) | |
| 2243 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77654254, 0.939429104, 1.16938007))
| |
| 2244 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.256694704, 0.345953107, 0.217528462)) | |
| 2245 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.28805542, 0.984390259, 0.553504944, 0.349464387, -0.626595259, 0.696601748, -0.58984983, -0.724786162, -0.356039286, 0.727977872, -0.286466926, -0.622882009)) | |
| 2246 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.256694704, 0.345953107, 0.283513159)) | |
| 2247 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.288063049, 0.984405518, -0.303031921, -0.349464387, 0.626595259, -0.696601748, -0.58984977, -0.724786162, -0.356039315, -0.727977931, 0.286466867, 0.622882068)) | |
| 2248 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2249 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30206108, 0.210021973, 0.0918807983, 0.213602901, -0.93970108, -0.267085344, -0.239669487, 0.214633793, -0.946833491, 0.947065353, 0.26625973, -0.179365799)) | |
| 2250 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.610000014, 0.610000014, 0.819999993))
| |
| 2251 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2252 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.20340919, 0.209495544, 0.0651016235, -0.213602901, 0.93970108, 0.267085344, -0.239669427, 0.214633867, -0.946833551, -0.947065353, -0.2662597, 0.179365695)) | |
| 2253 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56573594, 0.610362649, 0.730387509))
| |
| 2254 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2255 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17146301, -0.0792198181, 0.34438324, -0.0869988501, 0.750661254, 0.654933631, -0.987280965, -0.152786821, 0.0439651422, 0.133071706, -0.642778158, 0.754406452)) | |
| 2256 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.69480586, 1.4974947, 0.274708271))
| |
| 2257 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2258 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17146301, -0.0792541504, -0.242202759, 0.0869988501, -0.750661254, -0.654933631, -0.987280846, -0.152786896, 0.0439652018, -0.133071795, 0.642778158, -0.754406452)) | |
| 2259 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.69480586, 1.4974947, 0.725284159))
| |
| 2260 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2261 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.160186768, -0.180229187, 1.31716919, 0.320789039, 0.323206872, -0.890296996, 0.921328843, 0.111509696, 0.372455925, 0.219654351, -0.939735472, -0.262007415)) | |
| 2262 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.61094129, 1.60385787, 0.442908227))
| |
| 2263 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2264 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.160263062, -0.180236816, -1.21509933, -0.320789039, -0.323206872, 0.890296996, 0.921328843, 0.111509636, 0.372455895, -0.219654307, 0.939735532, 0.262007475)) | |
| 2265 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.61094129, 1.60385787, 0.557083368))
| |
| 2266 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2267 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.303962708, 1.05537224, -0.499168396, -0.100719966, -0.624946356, 0.774142683, 0.593835354, -0.662059665, -0.457200617, 0.798257649, 0.413665026, 0.437802613)) | |
| 2268 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 0.730152011, 1.01456404))
| |
| 2269 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2270 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.303970337, 1.05539703, 0.672561646, 0.100719966, 0.624946356, -0.774142683, 0.593835413, -0.662059665, -0.457200557, -0.79825747, -0.413664997, -0.437802583)) | |
| 2271 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 0.730152011, 0.683287978))
| |
| 2272 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2273 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.303977966, -0.356681824, -1.00946808, 0.100720018, 0.624946415, -0.774142563, -0.988609254, 0.150328442, -0.00727142533, 0.111836076, 0.766056776, 0.632969797)) | |
| 2274 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 1.2396872, 0.839884996))
| |
| 2275 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.372847736, 0.253303885, 0.23704578)) | |
| 2276 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.304000854, -0.356693268, 1.21382141, -0.100720018, -0.624946415, 0.774142563, -0.988609254, 0.150328502, -0.00727137411, -0.11183615, -0.766056776, -0.632969797)) | |
| 2277 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2278 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.777759552, 0.625682831, 0.443702698, 0.590519965, -0.394368023, -0.704102337, -0.057478819, -0.890805781, 0.450734109, -0.804973543, -0.225696489, -0.548706412)) | |
| 2279 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.30175447, 0.368513346, 1.65737736))
| |
| 2280 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2281 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.777755737, 0.625671387, -0.125808716, -0.590519965, 0.394368023, 0.704102337, -0.0574789084, -0.8908059, 0.450734019, 0.804973543, 0.2256964, 0.548706472)) | |
| 2282 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.30175447, 0.368513346, 1.45403373))
| |
| 2283 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2284 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22268677, 0.302383423, 0.0618515015, -0.0160375927, -0.762472272, -0.646822155, -0.523417056, -0.544784069, 0.655167878, -0.851925731, 0.349065065, -0.390353948)) | |
| 2285 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995311439, 0.774772108, 0.529077947))
| |
| 2286 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2287 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22258759, 0.302444458, 0.0568466187, 0.0160375927, 0.762472272, 0.646822155, -0.523417115, -0.544784069, 0.655167818, 0.851925671, -0.349065125, 0.390354007)) | |
| 2288 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995311439, 0.774772108, 0.632228613))
| |
| 2289 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2290 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18283844, -0.260612488, 0.20174408, -0.274878114, -0.93256408, -0.234024808, -0.877319396, 0.143687353, 0.457886159, -0.393386394, 0.331176847, -0.857655346)) | |
| 2291 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52094769, 0.718637109, 0.912246406))
| |
| 2292 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2293 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18282318, -0.260601044, -0.0488891602, 0.274878114, 0.93256408, 0.234024808, -0.877319455, 0.143687382, 0.45788607, 0.393386245, -0.331176728, 0.857655287)) | |
| 2294 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52094769, 0.718637109, 0.583401918))
| |
| 2295 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2296 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.365692139, 0.812561035, 0.923587799, -0.0180520453, -0.635292768, 0.772060573, -0.816389382, -0.436429083, -0.378209621, 0.577219725, -0.637128532, -0.510764539)) | |
| 2297 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.92601693, 0.665026605, 0.746825218))
| |
| 2298 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2299 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.142150879, -0.927974701, 0.949180603, -0.393373668, 0.331174374, -0.857661068, 0.715592921, 0.695981979, -0.05946666, 0.577220917, -0.637128353, -0.510765314)) | |
| 2300 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.49563551, 0.795872152, 0.496771097))
| |
| 2301 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2302 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.14214325, -0.92798233, -0.83659935, 0.393373668, -0.331174374, 0.857661068, 0.715592921, 0.69598192, -0.0594666786, -0.577220917, 0.637128353, 0.510765314)) | |
| 2303 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.49563551, 0.795872152, 0.605472267))
| |
| 2304 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2305 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.365684509, 0.812530518, -0.811040878, 0.0180520453, 0.635292768, -0.772060573, -0.816389322, -0.436429173, -0.378209651, -0.577219665, 0.637128472, 0.51076448)) | |
| 2306 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.92601693, 0.665026605, 0.355418116))
| |
| 2307 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2308 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1647644, -0.25113678, 0.241355896, 0.394208491, 0.845286489, -0.36068055, 0.794160008, -0.115810141, 0.596571803, 0.462503612, -0.52161175, -0.716946065)) | |
| 2309 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.47358465, 0.76854372, 0.639793634))
| |
| 2310 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2311 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16476631, -0.251144409, -0.027923584, -0.394208491, -0.845286489, 0.36068058, 0.794160068, -0.115810178, 0.596571803, -0.462503552, 0.52161175, 0.716946125)) | |
| 2312 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.47358465, 0.76854372, 1.44932234))
| |
| 2313 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2314 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18397713, -0.0475769043, 0.0525474548, 0.477965951, 0.827753663, -0.293892175, -0.746752262, 0.206749544, -0.632151723, -0.462503791, 0.521611631, 0.716946065)) | |
| 2315 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.39288604, 0.749927998, 0.661516845))
| |
| 2316 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2317 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18399811, -0.0476379395, 0.16085434, -0.477965951, -0.827753663, 0.293892205, -0.746752322, 0.206749573, -0.632151663, 0.462503731, -0.521611631, -0.716946125)) | |
| 2318 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.39288604, 0.749927998, 1.42759919))
| |
| 2319 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2320 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.201507568, -0.459602356, 1.14183044, -0.583255231, 0.218789414, -0.782268822, 0.751457036, 0.510999739, -0.41736272, 0.308424652, -0.831270337, -0.46245411)) | |
| 2321 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.8984164, 0.703295708, 0.799203038))
| |
| 2322 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2323 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20149231, -0.459648132, -0.996704102, 0.583255231, -0.218789384, 0.782268822, 0.751456976, 0.510999739, -0.417362779, -0.308424592, 0.831270397, 0.462454081)) | |
| 2324 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.8984164, 0.703295708, 0.621487975))
| |
| 2325 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2326 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0147323608, -0.973236084, 0.914958954, -0.156483904, 0.435198843, -0.886632025, 0.683841348, 0.695461452, 0.220674947, 0.712652802, -0.57178241, -0.406431377)) | |
| 2327 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46008873, 0.666695833, 0.811124384))
| |
| 2328 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2329 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0147171021, -0.973182678, -0.783901215, 0.156483904, -0.435198843, 0.886632025, 0.683841527, 0.695461452, 0.220674947, -0.712652802, 0.571782529, 0.406431407)) | |
| 2330 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46008873, 0.666695833, 0.472502589))
| |
| 2331 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2332 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00747680664, 0.491611481, 1.14885712, 0.15648216, -0.435194016, 0.886634767, -0.93828851, -0.345830202, -0.00415303372, 0.308428675, -0.831268728, -0.462451935)) | |
| 2333 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.677845, 0.366974115, 0.730107963))
| |
| 2334 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2335 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0075302124, 0.491550446, -1.00376511, -0.15648216, 0.435194016, -0.886634767, -0.93828851, -0.345830232, -0.00415305141, -0.308428705, 0.831268787, 0.462451965)) | |
| 2336 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.677845, 0.366974115, 0.69058305))
| |
| 2337 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2338 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193820953, 0.709960938, -0.841911316, -0.874475479, -0.30871588, 0.374148548, 0.482719928, -0.629681706, 0.608672738, 0.0476875678, 0.712878287, 0.699664593)) | |
| 2339 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54733896, 0.538285136, 1.11585033))
| |
| 2340 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2341 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.193775177, 0.709960938, 1.0419693, 0.874475479, 0.30871594, -0.374148577, 0.482719988, -0.629681706, 0.608672738, -0.0476875678, -0.712878346, -0.699664533)) | |
| 2342 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54733896, 0.538285136, 0.842755437))
| |
| 2343 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2344 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.158584595, -0.902748108, -0.82408905, 0.848674536, 0.340479612, -0.404753417, -0.526761472, 0.613088965, -0.588765144, 0.0476873368, 0.712878346, 0.699664533)) | |
| 2345 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.50549781, 1.18244338, 0.941709101))
| |
| 2346 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.307616472, 0.241607338, 0.207781255)) | |
| 2347 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.158584595, -0.90272522, 1.02418518, -0.848674536, -0.340479553, 0.404753417, -0.526761413, 0.613088965, -0.588765144, -0.0476873666, -0.712878346, -0.699664533)) | |
| 2348 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2349 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19345474, -0.119552612, 0.239513397, 0.3351264, -0.928513765, -0.159852102, -0.723190963, -0.144759417, -0.675307095, 0.60389179, 0.3419168, -0.720005393)) | |
| 2350 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77400637, 1.43617654, 0.608117402))
| |
| 2351 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2352 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19345284, -0.119468689, -0.137443542, -0.33512637, 0.928513646, 0.159852102, -0.723190844, -0.144759372, -0.675307155, -0.60389179, -0.3419168, 0.720005274)) | |
| 2353 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77400637, 1.43617654, 0.391861618))
| |
| 2354 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2355 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18893051, -0.143814087, -0.0478820801, 0.364204645, -0.903420329, -0.226240769, -0.925450444, -0.323840916, -0.196651235, 0.104387544, 0.280996025, -0.954014301)) | |
| 2356 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.85433221, 1.42614818, 0.426919371))
| |
| 2357 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2358 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18892097, -0.143798828, 0.127159119, -0.364204645, 0.903420329, 0.226240769, -0.925450444, -0.323840886, -0.19665134, -0.104387648, -0.280996084, 0.954014301)) | |
| 2359 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.85433221, 1.42614818, 0.349282175))
| |
| 2360 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2361 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.125923157, -0.187637329, 1.31838608, -0.849575102, 0.31651327, -0.421949774, 0.479390979, 0.129658356, -0.867970645, -0.220014945, -0.939685106, -0.261888117)) | |
| 2362 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.60906887, 1.60550332, 0.282343328))
| |
| 2363 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2364 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.125892639, -0.187728882, -1.21619415, 0.849575102, -0.31651333, 0.421949744, 0.479390949, 0.129658341, -0.867970645, 0.220014974, 0.939685166, 0.261888087)) | |
| 2365 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.60906887, 1.60550332, 0.717650354))
| |
| 2366 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2367 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0220947266, 0.982192993, 0.778064728, -0.844950199, 0.394084632, -0.361602783, -0.0886972621, -0.769973457, -0.631881058, -0.527439177, -0.50183481, 0.685543478)) | |
| 2368 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.6173017, 0.73521018, 0.677838624))
| |
| 2369 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2370 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.022064209, 0.98210907, -0.598415375, 0.84495008, -0.394084692, 0.361602813, -0.088697277, -0.769973457, -0.631881058, 0.527439177, 0.50183481, -0.685543418)) | |
| 2371 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.6173017, 0.73521018, 1.08075833))
| |
| 2372 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2373 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1960907, -0.250663757, -0.128540039, -0.304940253, 0.909325957, -0.28308621, -0.740459204, -0.413307071, -0.529997647, -0.598942161, 0.0479961559, 0.799352646)) | |
| 2374 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.37767649, 0.819024384, 0.573752046))
| |
| 2375 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2376 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19606018, -0.250579834, 0.291267395, 0.304940253, -0.909325957, 0.283086181, -0.740459263, -0.413307071, -0.529997528, 0.598942041, -0.0479962192, -0.799352705)) | |
| 2377 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.37767649, 0.819024384, 1.01813722))
| |
| 2378 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2379 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19810486, -0.0906600952, 0.341804504, -0.396177769, 0.849719644, -0.347879052, 0.695916116, 0.525045455, 0.48992914, 0.598952413, -0.0479951911, -0.799343288)) | |
| 2380 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.45940757, 0.852486551, 0.522749722))
| |
| 2381 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2382 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1980896, -0.0906600952, -0.179210663, 0.396177769, -0.849719644, 0.347879052, 0.695916176, 0.525045395, 0.48992902, -0.598952353, 0.0479953066, 0.799343348)) | |
| 2383 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.45940757, 0.852486551, 1.0691396))
| |
| 2384 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2385 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16056633, -0.287460327, -0.298797607, -0.341383576, 0.938276768, -0.0556189939, 0.423022717, 0.100534245, -0.900522351, -0.839350402, -0.330952615, -0.431237996)) | |
| 2386 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34054089, 0.432091653, 0.206000254))
| |
| 2387 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2388 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16056061, -0.287406921, 0.411987305, 0.341383576, -0.938276768, 0.0556189939, 0.423022598, 0.10053423, -0.900522411, 0.839350462, 0.330952585, 0.431237876)) | |
| 2389 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34054089, 0.432091653, 0.901821733))
| |
| 2390 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2391 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17240524, 0.10735321, -0.368659973, 0.311656386, -0.942955077, 0.117069989, -0.445377439, -0.03613583, 0.894610882, -0.839350581, -0.330952555, -0.431237936)) | |
| 2392 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.35788095, 0.456353605, 0.88979423))
| |
| 2393 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2394 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17238617, 0.107315063, 0.481796265, -0.311656386, 0.942955077, -0.117069989, -0.445377558, -0.0361358784, 0.894610882, 0.839350402, 0.330952495, 0.431237996)) | |
| 2395 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.35788095, 0.456353605, 0.218027741))
| |
| 2396 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2397 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.707763672, -0.843032837, -1.38007164, 0.431558937, 0.0760657713, -0.898869574, 0.901749432, -0.0635482073, 0.42756781, -0.0246001333, -0.995075643, -0.0960171968)) | |
| 2398 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 4.00051117))
| |
| 2399 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2400 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35168457, -0.766448975, -1.44050694, 0.499652296, 0.0880823061, -0.861736119, 0.866216838, -0.0553927086, 0.496588379, -0.00399324391, -0.994571924, -0.103975467)) | |
| 2401 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(4.85897541, 0.767845988, 3.67054677))
| |
| 2402 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2403 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.351707458, -0.766471863, 1.85136318, -0.499652296, -0.0880823061, 0.861736119, 0.866216838, -0.0553927943, 0.496588379, 0.00399331842, 0.994571924, 0.103975512)) | |
| 2404 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(4.85897541, 0.767845988, 0.351230234))
| |
| 2405 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2406 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.854278564, 0.179862976, -1.05461311, 0.974913418, 0.0192669258, -0.221743852, 0.222584799, -0.0849288478, 0.971208513, -0.00012204994, -0.996200621, -0.0870868042)) | |
| 2407 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.22106624, 0.0699908063, 0.078826271))
| |
| 2408 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2409 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.854242325, 0.179824829, 1.47348976, -0.974913418, -0.0192669258, 0.221743852, 0.222584784, -0.0849289373, 0.971208513, 0.000122072292, 0.996200621, 0.0870868936)) | |
| 2410 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.22106624, 0.0699908063, 4.02116823))
| |
| 2411 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2412 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21919632, -0.0326881409, -0.0951690674, -0.359190404, -0.923120201, -0.137227714, 0.711338758, -0.175616279, -0.680555761, 0.604135334, -0.34206447, 0.719730794)) | |
| 2413 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.26254737, 1.51202679, 0.390782684))
| |
| 2414 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2415 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21922302, -0.0326271057, 0.197357178, 0.359190404, 0.923120141, 0.137227759, 0.711338818, -0.175616309, -0.680555761, -0.604135275, 0.34206447, -0.719730914)) | |
| 2416 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.26254737, 1.51202679, 0.609207273))
| |
| 2417 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2418 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21037292, -0.143875122, 0.126155853, 0.409395009, 0.877541602, 0.249636665, -0.356349826, 0.405680567, -0.841689527, -0.83988744, 0.255624324, 0.478790551)) | |
| 2419 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34293306, 0.494276524, 0.869299412))
| |
| 2420 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2421 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21037674, -0.143844604, 0.0334014893, -0.409395009, -0.877541602, -0.249636665, -0.356349856, 0.405680597, -0.841689527, 0.83988744, -0.255624294, -0.478790611)) | |
| 2422 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34293306, 0.494276524, 0.692410111))
| |
| 2423 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2424 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.281303406, -0.0255355835, -1.09235001, 0.936334133, 0.340577036, 0.0853662863, 0.174037009, -0.239044428, -0.955283642, -0.304941863, 0.90932107, -0.283100277)) | |
| 2425 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99632597, 0.303129911, 0.36273855))
| |
| 2426 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2427 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.281280518, -0.0254974365, 1.23389816, -0.936334133, -0.340577036, -0.0853662863, 0.17403698, -0.239044324, -0.955283701, 0.304941863, -0.909321129, 0.283100188)) | |
| 2428 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99632597, 0.303129911, 1.02286696))
| |
| 2429 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.300009131, 0.318958759, 0.308870733)) | |
| 2430 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.109375, -0.0329818726, -1.2195549, -0.92370671, -0.381412029, 0.0359371938, 0.0237883106, 0.0365352854, 0.999049604, -0.382361412, 0.923682928, -0.02467696)) | |
| 2431 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2432 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.195072174, 0.757850647, -0.789703369, -0.950788319, -0.306532681, -0.045175951, 0.184521183, -0.677290559, 0.712201357, -0.248905346, 0.668816149, 0.700520277)) | |
| 2433 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56093466, 0.59068346, 1.36605966))
| |
| 2434 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2435 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195049286, 0.757858276, 1.01163483, 0.950788319, 0.306532681, 0.045175951, 0.184521154, -0.677290499, 0.712201416, 0.248905331, -0.668816209, -0.700520217)) | |
| 2436 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56093466, 0.59068346, 0.806907356))
| |
| 2437 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2438 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21956635, -0.0637664795, -0.151447296, -0.382345438, 0.923689306, -0.0246913396, -0.358557761, -0.172939762, -0.917349517, -0.851615131, -0.341891676, 0.397316217)) | |
| 2439 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.51162803, 1.45380855, 0.431501448))
| |
| 2440 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2441 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21951485, -0.0637512207, 0.25359726, 0.382345438, -0.923689306, 0.0246913396, -0.35855782, -0.172939792, -0.917349458, 0.851615131, 0.341891646, -0.397316307)) | |
| 2442 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.51162803, 1.45380855, 0.568490505))
| |
| 2443 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2444 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22348022, -0.0297927856, -0.0385665894, -0.42246747, 0.906299114, 0.0119684767, 0.691414475, 0.330781877, -0.642284513, -0.586060822, -0.263069153, -0.7663728)) | |
| 2445 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52209508, 0.766567051, 0.874328911))
| |
| 2446 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2447 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22348785, -0.0297851563, 0.19354248, 0.42246753, -0.906299114, -0.011968445, 0.691414416, 0.330781788, -0.642284691, 0.586061001, 0.263069242, 0.766372681)) | |
| 2448 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52209508, 0.766567051, 0.642164826))
| |
| 2449 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2450 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298576355, -0.0441589355, 1.22732544, -0.935637772, -0.340421289, -0.0932586938, 0.181173086, -0.236450061, -0.954602361, 0.302916467, -0.910057485, 0.282908499)) | |
| 2451 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.13579595, 0.270692378, 0.913378119))
| |
| 2452 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2453 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16928291, -0.231796265, -0.020275116, -0.39572525, -0.848519921, 0.351305455, 0.812094152, -0.14468956, 0.565303504, -0.428840995, 0.508997977, 0.746335387)) | |
| 2454 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46309757, 0.797017336, 1.56692863))
| |
| 2455 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2456 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16924667, -0.231811523, 0.242053986, 0.39572525, 0.848519921, -0.351305425, 0.812094152, -0.14468953, 0.565303564, 0.428841114, -0.508997917, -0.746335447)) | |
| 2457 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46309757, 0.797017336, 0.603948653))
| |
| 2458 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2459 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16946411, 0.0625610352, 0.136352539, -0.39654845, -0.848372757, 0.350732058, -0.811692536, 0.145549893, -0.565659344, 0.428840965, -0.508997858, -0.746335506)) | |
| 2460 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46245193, 0.846652985, 1.6387167))
| |
| 2461 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2462 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16942978, 0.0625152588, 0.0853347778, 0.39654845, 0.848372877, -0.350731909, -0.811692536, 0.145549878, -0.565659404, -0.428841054, 0.508997858, 0.746335387)) | |
| 2463 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46245193, 0.846652985, 0.53216064))
| |
| 2464 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2465 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.633041382, 0.813529968, 1.44483662, 0.344373345, 0.0817331821, -0.935266376, -0.938510537, 0.0560721718, -0.340672195, 0.0246000513, 0.995075703, 0.0960173607)) | |
| 2466 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 4.09860706))
| |
| 2467 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2468 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.643669128, 0.842651367, -0.99784565, -0.344488174, -0.0817330554, 0.935224235, -0.938468814, 0.0560724102, -0.3407875, -0.0245885253, -0.995075643, -0.096020326)) | |
| 2469 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 0.268184096))
| |
| 2470 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2471 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134666443, 0.0933227539, 1.28321838, -0.281085044, -0.00132162112, 0.959680498, -0.446045697, 0.885602355, -0.129427373, -0.849726319, -0.464442343, -0.249523982)) | |
| 2472 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
| |
| 2473 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2474 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134864807, -0.249932289, 1.22412872, -0.281084031, -0.00131962809, 0.959680676, -0.128520384, 0.991042852, -0.0362810865, -0.95103848, -0.133537784, -0.278741479)) | |
| 2475 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
| |
| 2476 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2477 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.657094955, 0.268882751, 1.38109589, -0.192165166, 0.972471178, -0.13180314, 0.253973722, -0.0804480314, -0.963858247, -0.947929382, -0.218695641, -0.231528327)) | |
| 2478 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
| |
| 2479 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2480 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0532608032, -0.737085342, 1.26184082, -0.312324136, -0.170946971, 0.934466541, -0.177306131, 0.976880133, 0.119443841, -0.933282614, -0.128382668, -0.335418671)) | |
| 2481 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
| |
| 2482 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2483 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.041015625, -1.05544662, 0.94883728, -0.312324136, -0.170946956, 0.934466541, 0.152587712, 0.96187675, 0.226960301, -0.937641144, 0.213472098, -0.274338275)) | |
| 2484 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
| |
| 2485 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2486 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134513855, -0.913040161, 1.00812531, -0.281082004, -0.00131965615, 0.959681392, 0.204503432, 0.976948619, 0.0612413213, -0.937641442, 0.213470697, -0.274338156)) | |
| 2487 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
| |
| 2488 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2489 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.142997742, -0.618379593, 1.24410248, -0.281082004, -0.00131965615, 0.959681392, -0.128520504, 0.991042793, -0.0362807848, -0.951039076, -0.133537799, -0.278739423)) | |
| 2490 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
| |
| 2491 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2492 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.709629059, 0.115264893, 1.28879547, 0.192162216, -0.972471297, 0.131806165, -0.253972739, 0.0804520026, 0.963858247, -0.947930336, -0.218693405, -0.231526896)) | |
| 2493 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
| |
| 2494 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2495 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0950088501, -0.908855438, 0.785774231, -0.451516688, -0.0763901398, 0.888986647, 0.464072257, 0.830859721, 0.307097852, -0.762082398, 0.551213861, -0.339696497)) | |
| 2496 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
| |
| 2497 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2498 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.675924301, 0.391967773, 1.33868027, -0.19216305, 0.972471595, -0.13180308, 0.0855095014, -0.117201947, -0.98941946, -0.977630556, -0.201401472, -0.0606393404)) | |
| 2499 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
| |
| 2500 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2501 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.253860474, -0.323736191, 1.56922913, 0.173673511, -7.3144829e-006, 0.984804332, -0.492261946, 0.866105974, 0.0868159309, -0.852945447, -0.499860287, 0.150411159)) | |
| 2502 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
| |
| 2503 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2504 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.730560303, -0.162284851, 1.27997208, 0.19216305, -0.972471595, 0.13180308, 0.0855543092, 0.150394559, 0.984917939, -0.977626741, -0.177989632, 0.112093799)) | |
| 2505 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1))
| |
| 2506 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2507 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.745353699, -0.371025085, 1.27064514, -0.192163259, 0.972471595, -0.1318032, 0.253974766, -0.080448322, -0.963858068, -0.947929561, -0.218693852, -0.231529504)) | |
| 2508 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
| |
| 2509 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2510 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.715274811, -0.650196075, 1.09525299, -0.192163274, 0.97247237, -0.131798893, 0.693910718, 0.0396773107, -0.71896714, -0.693946123, -0.229615763, -0.682433426)) | |
| 2511 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
| |
| 2512 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2513 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.758314133, 0.0522842407, 1.36688614, 0.19216305, -0.972471595, 0.13180308, 0.0855543092, 0.150394559, 0.984917939, -0.977626741, -0.177989632, 0.112093799)) | |
| 2514 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
| |
| 2515 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2516 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.721757889, -0.0192871094, 1.28364944, 0.19216305, -0.972471595, 0.13180308, -0.0855075866, 0.117202349, 0.989419639, -0.977630734, -0.201401249, -0.0606374033)) | |
| 2517 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
| |
| 2518 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2519 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243873596, -0.495903969, 1.4525795, 0.173673511, -7.3144829e-006, 0.984804332, -0.336670876, 0.93974781, 0.0593783446, -0.92546773, -0.341868401, 0.163201511)) | |
| 2520 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
| |
| 2521 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2522 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.692108154, 0.497634888, 1.26395416, -0.19216305, 0.972471595, -0.13180308, -0.0855522454, -0.150394201, -0.984918237, -0.97762692, -0.177989975, 0.112091713)) | |
| 2523 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5))
| |
| 2524 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2525 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243888855, -1.01602936, 0.902326584, 0.173671409, -7.31526143e-006, 0.984804749, 0.336968005, 0.939639807, -0.05941559, -0.925360024, 0.342165112, 0.163185701)) | |
| 2526 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
| |
| 2527 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2528 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.319404602, -0.914527893, 0.690523148, 0.142561167, -0.170562282, 0.974980354, 0.64707607, 0.761448801, 0.0385958962, -0.748978674, 0.625383019, 0.218915507)) | |
| 2529 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
| |
| 2530 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2531 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.322914124, -0.328063965, 1.17824173, 0.142568156, -0.170563221, 0.974979222, 0.0142656704, 0.985292077, 0.170281798, -0.989682257, -0.0103693129, 0.142898783)) | |
| 2532 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
| |
| 2533 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2534 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.743279457, 1.08272171, 0.173671409, -7.31526143e-006, 0.984804749, 0.171164095, 0.98478049, -0.0301764794, -0.969815075, 0.173802719, 0.171023846)) | |
| 2535 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1))
| |
| 2536 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2537 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.809600115, 1.19537735, 0.173671514, -7.34507103e-006, 0.98480469, 0.000159187621, 0.999999881, -2.03871987e-005, -0.984803677, 0.000159036135, 0.173665836)) | |
| 2538 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5))
| |
| 2539 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2540 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.0735530853, 1.29883575, 0.173670441, -7.3440624e-006, 0.984804928, -0.336670905, 0.93974787, 0.059377294, -0.925468206, -0.341868252, 0.16319859)) | |
| 2541 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
| |
| 2542 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2543 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134651184, -0.803262711, 1.03211212, -0.281082004, -0.00131965615, 0.959681392, 0.204503432, 0.976948619, 0.0612413213, -0.937641442, 0.213470697, -0.274338156)) | |
| 2544 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
| |
| 2545 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2546 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243850708, -0.461564064, 1.13243103, 0.17366752, -7.28517716e-006, 0.984805346, 0.171164066, 0.98478061, -0.030175807, -0.96981591, 0.173802599, 0.171020046)) | |
| 2547 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5))
| |
| 2548 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2549 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.21591949, -1.04887199, 0.149971008, 0.738176703, -0.633985758, 0.23055996, -0.671119869, -0.724850059, 0.155533791, 0.068509303, -0.269544721, -0.960547388)) | |
| 2550 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.102075592, 0.99475044))
| |
| 2551 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.418873966)) | |
| 2552 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00539398193, -0.518615723, -0.523536682, 0.866129518, 0.499821275, 0.000181923358, 0.000226406322, -3.83719525e-005, -1, -0.499820113, 0.866128623, -0.000149287356)) | |
| 2553 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1.5))
| |
| 2554 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.4495233)) | |
| 2555 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.167789459, -0.518707275, -0.438488007, 0.81902945, -0.573750377, 0.000221751005, 0.000211779436, -7.59266695e-005, -1, 0.573751569, 0.819030166, 6.26376714e-005)) | |
| 2556 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1.5))
| |
| 2557 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2558 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.143371582, -0.600265503, -0.916534424, 0.766179204, 0.642628253, 0.000149400657, 0.000222153642, -3.92702314e-005, -1, -0.642627597, 0.766177952, -0.000176565052)) | |
| 2559 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.5))
| |
| 2560 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
| 2561 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.282157898, -0.600479126, -0.832672119, 0.706954181, -0.707258344, 0.000205863966, 0.000208647136, -7.67374149e-005, -1, 0.707259595, 0.706955075, 9.74045834e-005)) | |
| 2562 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.5))
| |
| 2563 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2564 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.49295807, -1.31685257, 1.20770264, -0.118712634, -0.671592176, -0.731349945, -0.96218735, -0.104052857, 0.251726508, -0.245159283, 0.733578146, -0.633846521)) | |
| 2565 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 0.368614644))
| |
| 2566 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2567 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.37257385, 0.621868134, -0.254203796, 0.166764513, 0.946150839, -0.277467132, 0.884746373, -0.267804444, -0.381445229, -0.435217023, -0.181876972, -0.8817662)) | |
| 2568 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 2.25125289))
| |
| 2569 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2570 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.37258148, 0.621910095, 0.524650574, -0.166764513, -0.946150839, 0.277467132, 0.884746313, -0.267804474, -0.381445378, 0.435217172, 0.181876898, 0.88176614)) | |
| 2571 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 0.39670372))
| |
| 2572 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2573 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.2597084, -1.00904465, 0.146209717, 0.738231182, 0.633818805, -0.230841458, 0.671015143, -0.725001514, 0.155278623, -0.0689477846, -0.269529611, -0.960521162)) | |
| 2574 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.102075592, 0.99475044))
| |
| 2575 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2576 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.84049988, -1.01443481, 0.194034576, 0.52563417, 0.649938822, 0.548901021, 0.106950767, -0.690589964, 0.715295672, 0.843961179, -0.317277342, -0.432504386)) | |
| 2577 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.448923111))
| |
| 2578 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 1.22359776, 0.297242999)) | |
| 2579 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.887481689, 1.76607323, 0.3826828, 0.869409382, -0.169139594, -0.46423772, 0.0704672337, 0.972423315, -0.222322136, 0.489041686, 0.160575718, 0.857354224)) | |
| 2580 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2581 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.887508392, 1.76605225, -0.146125793, -0.869409382, 0.169139594, 0.46423772, 0.0704672784, 0.972423434, -0.222322106, -0.489041686, -0.160575658, -0.857354224)) | |
| 2582 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 5.98837423, 0.861329198))
| |
| 2583 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2584 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.84049988, -1.01435852, -0.0949707031, -0.52563417, -0.649938822, -0.548901021, 0.106950872, -0.690589964, 0.715295613, -0.843961239, 0.317277282, 0.432504505)) | |
| 2585 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.520646214))
| |
| 2586 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2587 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.06961441, 0.39944458, 0.320617676, 0.422497094, -0.902912974, -0.0790129155, 0.906364381, 0.420907468, 0.0366332717, 0.000186115387, -0.0870919153, 0.996200383)) | |
| 2588 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.378008485, 0.204328775)) | |
| 2589 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08344269, 1.36742687, 0.320472717, 0.939735532, 0.340614736, 0.0296679195, -0.341902643, 0.93615973, 0.0818906799, 0.000124904109, -0.0870991424, 0.996199846)) | |
| 2590 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.357575327, 0.623203099, 0.204328775)) | |
| 2591 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.30290413, 0.0924987793, 0.320655823, 0.341894269, -0.936161101, -0.0819110945, 0.939738512, 0.340611249, 0.0296118464, 0.00018402352, -0.0870991275, 0.996199727)) | |
| 2592 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2593 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916990221, -0.770381927, -0.0481796265, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
| 2594 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
| |
| 2595 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2596 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917011857, -0.167484283, -0.0483169556, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
| 2597 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
| |
| 2598 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2599 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916977465, 0.425041199, -0.0483932495, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
| 2600 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
| |
| 2601 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2602 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19165039, 0.459186554, 0.132827759, -0.258729309, 0.951277912, -0.167717412, -0.965949833, -0.254761547, 0.0451389551, 0.000217641791, 0.173685327, 0.984801352)) | |
| 2603 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
| |
| 2604 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.653852522, 0.204328775)) | |
| 2605 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0140762329, -0.692106426, -0.421150208, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
| 2606 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 2607 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.351108551, -0.503547668, -0.252998352, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333)) | |
| 2608 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987))
| |
| 2609 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 2610 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.657119751, -0.534034729, -0.269756317, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333)) | |
| 2611 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987))
| |
| 2612 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
| 2613 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504066467, -0.523918152, -0.261383057, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333)) | |
| 2614 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987))
| |
| 2615 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2616 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.187904358, 0.426956177, 0.416240185, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
| 2617 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 2618 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775)) | |
| 2619 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.208106995, -0.565958023, 0.378990173, 0.819080472, -0.57367754, -0.000128238316, 0.571478665, 0.815960288, -0.0873012841, 0.05019328, 0.0714335442, 0.996182084)) | |
| 2620 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1))
| |
| 2621 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.429090559, 1.03186023)) | |
| 2622 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.353622437, -0.564400077, -0.00731658936, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
| 2623 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2624 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.065574646, 0.62374115, -1.12470627, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
| 2625 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 2626 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2627 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.273571014, 0.611114502, -1.07255173, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
| 2628 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 2629 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.22476162, 0.316709787, 1.03186023)) | |
| 2630 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.407535553, -0.508210003, -0.00720977783, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
| 2631 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2632 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06333923, 0.570411682, -0.264526367, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
| 2633 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.5, 0.300000012))
| |
| 2634 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2635 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00056458, 0.575164795, -0.461666107, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
| 2636 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.5, 0.300000012))
| |
| 2637 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2638 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.279945374, 0.447395325, 0.549048066, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
| 2639 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 2640 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2641 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.101985931, 0.762905121, 0.454162598, -0.866100073, -0.49987188, 4.3054155e-005, 0.49797231, -0.862801492, 0.0871576145, -0.0435246266, 0.0755085647, 0.996194601)) | |
| 2642 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2.5, 0.300000012))
| |
| 2643 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2644 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399791718, 0.986255646, 0.143608093, -0.716332436, 0.693889797, -0.073376894, -0.654266179, -0.63141346, 0.416234016, 0.242495134, 0.346170187, 0.906291902)) | |
| 2645 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
| |
| 2646 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2647 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0467643738, 0.60241127, 0.518814087, -0.819062412, 0.573703408, 1.72674372e-005, -0.573704541, -0.819063067, 3.94681665e-005, 4.25657854e-005, 2.2419621e-005, 1)) | |
| 2648 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
| |
| 2649 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2650 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.361625671, 0.447395325, 0.671660423, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
| 2651 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 2652 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2653 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0806465149, 1.09708405, 0.229934692, -0.77137357, -0.633601725, 0.0594341755, 0.612998188, -0.714692771, 0.336821318, -0.170927599, 0.29624778, 0.939691007)) | |
| 2654 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.60000002, 0.300000012))
| |
| 2655 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.326926231, 0.204328775)) | |
| 2656 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.261711121, 0.948196411, 0.0397186279, -0.771373272, -0.633602023, 0.0594346672, 0.574004948, -0.652392149, 0.494879007, -0.274776191, 0.415851742, 0.866927087)) | |
| 2657 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
| |
| 2658 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2659 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.202278137, 1.05443192, 0.074256897, -0.718370676, 0.691030681, -0.0801227838, -0.630975664, -0.598741949, 0.493330777, 0.292939425, 0.404950142, 0.866143882)) | |
| 2660 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012))
| |
| 2661 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.316709608)) | |
| 2662 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000926971436, -1.14476585, 0.615692139, 0.865963578, -0.500106096, -0.000144638005, 0.500107288, 0.865964115, -0.00013586595, 0.000198978407, 4.5319739e-005, 1)) | |
| 2663 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2664 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106266022, 0.437164307, -0.67688632, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
| 2665 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 2666 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2667 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.247322083, -1.1689949, 0.610839844, 0.93973273, 0.341911435, -0.000195256172, -0.341910303, 0.939732194, 2.05054221e-005, 0.000196279201, 4.7489797e-005, 1)) | |
| 2668 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.408657581, 0.20432891, 1.03186023)) | |
| 2669 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.578826904, -0.258167267, 0.146263123, 0.852841854, -0.492498308, 0.173514232, 0.500106514, 0.865964472, -0.000140637043, -0.150182083, 0.0868953019, 0.984831333)) | |
| 2670 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1))
| |
| 2671 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2672 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.498118222, 0.0346755981, 0.0129394531, -0.000128846688, -0.999999881, 5.04386444e-005, 1, -0.000127546475, -0.000190783467, 0.000196569599, 5.04133932e-005, 1)) | |
| 2673 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1))
| |
| 2674 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.40865761, 0.20432891, 0.204328775)) | |
| 2675 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.631591797, 0.165372849, 0.569297791, 0.852961361, 0.4923127, 0.173459724, -0.499897003, 0.866084218, 4.82927644e-005, -0.150201395, -0.0867533609, 0.984841049)) | |
| 2676 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1))
| |
| 2677 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(2.0739367, 0.20432891, 1.05229294)) | |
| 2678 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0142211914, 0.917001307, -0.00724029541, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
| 2679 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
| 2680 | Part.Shape = "Cylinder" | |
| 2681 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.401390076, 0.414894104, -0.0484144688, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
| 2682 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2683 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.514907837, 0.467842102, 0.171043664, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
| 2684 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 2685 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2686 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106197357, 0.437164307, -0.370426983, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
| 2687 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 2688 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.459739625, 0.20432891, 1.03186023)) | |
| 2689 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0470962524, 0.247809082, 0.0537490845, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
| 2690 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1))
| |
| 2691 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
| 2692 | Part.Shape = "Cylinder" | |
| 2693 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.43208313, 0.118618011, -0.0484086573, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
| 2694 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(2.05350399, 1.40986931, 1.03186023)) | |
| 2695 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0141868591, 0.334668666, -0.00722503662, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
| 2696 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775)) | |
| 2697 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.101119995, 0.487908572, 0.426948547, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
| 2698 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1))
| |
| 2699 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.521038294, 0.664068878, 1.03186023)) | |
| 2700 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.780406952, -0.681897581, -0.00723266602, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
| 2701 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2702 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.138961792, -0.794376075, 0.0231781006, -1, 0.000118657939, 0.000197783986, -0.00011994403, -0.999999881, 3.9439692e-005, 0.000203568343, 3.94153103e-005, 1)) | |
| 2703 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.200000003, 1))
| |
| 2704 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2705 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916997552, -0.933769226, 0.0233154297, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
| 2706 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
| |
| 2707 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2708 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0266075134, 0.916997254, 0.0231323242, 1, -0.000120654695, -0.000185783865, 0.000121955258, 0.999999881, -4.5430148e-005, 0.000191569037, 4.54068067e-005, 1)) | |
| 2709 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1))
| |
| 2710 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.521038294, 0.643636048, 1.03186023)) | |
| 2711 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.752067566, -0.692039907, -0.00748443604, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
| 2712 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
| 2713 | Part.Shape = "Cylinder" | |
| 2714 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442298889, -0.0346221924, -0.048402667, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
| 2715 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2716 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.138973236, -1.03961945, 0.0231170654, -1, 0.000118657939, 0.000197783986, -0.00011994403, -0.999999881, 3.9439692e-005, 0.000203568343, 3.94153103e-005, 1)) | |
| 2717 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.200000003, 1))
| |
| 2718 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2719 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917024016, 0.619155884, 0.0230560303, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
| 2720 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
| |
| 2721 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2722 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.9169783, 0.353458405, 0.0231399536, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
| 2723 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.670000017, 0.200000003, 1))
| |
| 2724 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2725 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917004466, -0.075553894, 0.0230789185, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
| 2726 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.670000017, 0.200000003, 1))
| |
| 2727 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
| 2728 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916968167, -0.453540802, 0.0232543945, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
| 2729 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1))
| |
| 2730 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
| 2731 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.514881134, 0.467788696, -0.0639477298, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
| 2732 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012))
| |
| 2733 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.510822237, 0.633419156)) | |
| 2734 | Part.Shape = "Cylinder" | |
| 2735 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452613831, -0.0346183777, -0.0484021753, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
| 2736 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.408657581, 0.20432891, 1.03186023)) | |
| 2737 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.052192688, -0.344719172, 0.0537796021, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
| 2738 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1))
| |
| 2739 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
| 2740 | Part.Shape = "Cylinder" | |
| 2741 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442321777, -0.136814117, -0.0484017283, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
| 2742 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
| 2743 | Part.Shape = "Cylinder" | |
| 2744 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.421798706, 0.302509308, -0.0484103411, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
| 2745 | end | |
| 2746 | Armor() | |
| 2747 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2748 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2749 | prt.Anchored=true | |
| 2750 | prt.Material = "Neon" | |
| 2751 | prt.CFrame=cframe | |
| 2752 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2753 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2754 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2755 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2756 | for i=0,1,delay do | |
| 2757 | swait() | |
| 2758 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2759 | Part.Transparency=i | |
| 2760 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2761 | end | |
| 2762 | Part.Parent=nil | |
| 2763 | end),prt,msh) | |
| 2764 | end | |
| 2765 | ||
| 2766 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 2767 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2768 | prt.Anchored=true | |
| 2769 | prt.Material = "Neon" | |
| 2770 | prt.CFrame=cframe | |
| 2771 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2772 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2773 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2774 | local rtype = rottype | |
| 2775 | for i=0,1,delay do | |
| 2776 | swait() | |
| 2777 | if rtype == 1 then | |
| 2778 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 2779 | elseif rtype == 2 then | |
| 2780 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 2781 | end | |
| 2782 | Part.Transparency=i | |
| 2783 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2784 | end | |
| 2785 | Part.Parent=nil | |
| 2786 | end),prt,msh) | |
| 2787 | end | |
| 2788 | ||
| 2789 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2790 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2791 | prt.Anchored=true | |
| 2792 | prt.CFrame=cframe | |
| 2793 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2794 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2795 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2796 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2797 | for i=0,1,delay do | |
| 2798 | wait() | |
| 2799 | Part.Transparency=i | |
| 2800 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2801 | end | |
| 2802 | Part.Parent=nil | |
| 2803 | end),prt,msh) | |
| 2804 | end | |
| 2805 | ||
| 2806 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 2807 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2808 | prt.Anchored=true | |
| 2809 | prt.Material = "Neon" | |
| 2810 | prt.CFrame=cframe | |
| 2811 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2812 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2813 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2814 | local rtype = rottype | |
| 2815 | for i=0,1,delay do | |
| 2816 | swait() | |
| 2817 | if rtype == 1 then | |
| 2818 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 2819 | elseif rtype == 2 then | |
| 2820 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 2821 | end | |
| 2822 | Part.Transparency=i | |
| 2823 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2824 | end | |
| 2825 | Part.Parent=nil | |
| 2826 | end),prt,msh) | |
| 2827 | end | |
| 2828 | ||
| 2829 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 2830 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2831 | prt.Anchored=true | |
| 2832 | prt.Material = "Neon" | |
| 2833 | prt.CFrame=cframe | |
| 2834 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 2835 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
| 2836 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 2837 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2838 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2839 | local rtype = rottype | |
| 2840 | for i=0,1,delay do | |
| 2841 | swait() | |
| 2842 | if rtype == 1 then | |
| 2843 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 2844 | elseif rtype == 2 then | |
| 2845 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 2846 | end | |
| 2847 | dec.Transparency=i | |
| 2848 | dec2.Transparency=i | |
| 2849 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 2850 | end | |
| 2851 | Part.Parent=nil | |
| 2852 | end),prt,msh) | |
| 2853 | end | |
| 2854 | ||
| 2855 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
| 2856 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2857 | prt.Anchored=true | |
| 2858 | prt.Material = "Neon" | |
| 2859 | prt.CFrame=cframe | |
| 2860 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
| |
| 2861 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2862 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2863 | local rtype = rottype | |
| 2864 | for i=0,1,delay do | |
| 2865 | swait() | |
| 2866 | if rtype == 1 then | |
| 2867 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 2868 | elseif rtype == 2 then | |
| 2869 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 2870 | end | |
| 2871 | prt.Transparency=i | |
| 2872 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 2873 | end | |
| 2874 | Part.Parent=nil | |
| 2875 | end),prt,msh) | |
| 2876 | end | |
| 2877 | ||
| 2878 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
| 2879 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2880 | prt.Anchored=true | |
| 2881 | prt.Material = "Neon" | |
| 2882 | prt.CFrame=cframe | |
| 2883 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
| |
| 2884 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2885 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2886 | local rtype = rottype | |
| 2887 | for i=0,1,delay do | |
| 2888 | swait() | |
| 2889 | if rtype == 1 then | |
| 2890 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
| 2891 | elseif rtype == 2 then | |
| 2892 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
| 2893 | end | |
| 2894 | prt.Transparency=i | |
| 2895 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
| 2896 | end | |
| 2897 | Part.Parent=nil | |
| 2898 | end),prt,msh) | |
| 2899 | end | |
| 2900 | ||
| 2901 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
| 2902 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2903 | prt.Anchored=true | |
| 2904 | prt.Material = "Neon" | |
| 2905 | prt.CFrame=cframe | |
| 2906 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2907 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2908 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2909 | local rtype = rottype | |
| 2910 | for i=0,1,delay do | |
| 2911 | swait() | |
| 2912 | if rtype == 1 then | |
| 2913 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 2914 | elseif rtype == 2 then | |
| 2915 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 2916 | end | |
| 2917 | prt.Transparency=i | |
| 2918 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
| 2919 | end | |
| 2920 | Part.Parent=nil | |
| 2921 | end),prt,msh) | |
| 2922 | end | |
| 2923 | ||
| 2924 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
| 2925 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2926 | prt.Anchored=true | |
| 2927 | prt.Material = "Neon" | |
| 2928 | prt.CFrame=cframe | |
| 2929 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2930 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2931 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2932 | local rtype = rottype | |
| 2933 | for i=0,1,delay do | |
| 2934 | swait() | |
| 2935 | if rtype == 1 then | |
| 2936 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
| 2937 | elseif rtype == 2 then | |
| 2938 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
| 2939 | end | |
| 2940 | prt.Transparency=i | |
| 2941 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2942 | end | |
| 2943 | Part.Parent=nil | |
| 2944 | end),prt,msh) | |
| 2945 | end | |
| 2946 | ||
| 2947 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 2948 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2949 | prt.Anchored=false | |
| 2950 | prt.CFrame=cframe | |
| 2951 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2952 | local wld=weld(prt,prt,Parent,cframe) | |
| 2953 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2954 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 2955 | for i=0,1,delay do | |
| 2956 | wait() | |
| 2957 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
| 2958 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2959 | Part.Transparency=i | |
| 2960 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2961 | end | |
| 2962 | Part.Parent=nil | |
| 2963 | end),prt,msh,wld) | |
| 2964 | end | |
| 2965 | ||
| 2966 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
| 2967 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2968 | prt.Anchored=false | |
| 2969 | prt.CFrame=cframe | |
| 2970 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2971 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
| 2972 | game:GetService("Debris"):AddItem(prt,5)
| |
| 2973 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
| 2974 | for i=0,1,delay do | |
| 2975 | wait() | |
| 2976 | Weld.C0=euler(i*20,0,0) | |
| 2977 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2978 | Part.Transparency=i | |
| 2979 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2980 | end | |
| 2981 | Part.Parent=nil | |
| 2982 | end),prt,msh,wld) | |
| 2983 | end | |
| 2984 | ||
| 2985 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 2986 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2987 | prt.Anchored=true | |
| 2988 | prt.CFrame=cframe | |
| 2989 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 2990 | game:GetService("Debris"):AddItem(prt,2)
| |
| 2991 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 2992 | for i=0,1,delay do | |
| 2993 | wait() | |
| 2994 | Part.CFrame=Part.CFrame | |
| 2995 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 2996 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 2997 | prt2.Anchored=true | |
| 2998 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2999 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
| |
| 3000 | game:GetService("Debris"):AddItem(prt2,2)
| |
| 3001 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 3002 | for i=0,1,0.1 do | |
| 3003 | wait() | |
| 3004 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
| 3005 | end | |
| 3006 | Part.Parent=nil | |
| 3007 | end),prt2,msh2) | |
| 3008 | end | |
| 3009 | for i=0,1,delay*2 do | |
| 3010 | wait() | |
| 3011 | Part.CFrame=Part.CFrame | |
| 3012 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
| 3013 | end | |
| 3014 | Part.Parent=nil | |
| 3015 | end),prt,msh) | |
| 3016 | end | |
| 3017 | ||
| 3018 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 3019 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 3020 | prt.Anchored=true | |
| 3021 | prt.CFrame=cframe | |
| 3022 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 3023 | game:GetService("Debris"):AddItem(prt,2)
| |
| 3024 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 3025 | for i=0,1,delay do | |
| 3026 | wait() | |
| 3027 | Part.CFrame=Part.CFrame | |
| 3028 | Part.Transparency=i | |
| 3029 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 3030 | end | |
| 3031 | Part.Parent=nil | |
| 3032 | end),prt,msh) | |
| 3033 | end | |
| 3034 | ||
| 3035 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
| 3036 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 3037 | prt.Anchored=true | |
| 3038 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 3039 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 3040 | game:GetService("Debris"):AddItem(prt,2)
| |
| 3041 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
| 3042 | CF=Part.CFrame | |
| 3043 | Numbb=0 | |
| 3044 | randnumb=math.random()/10 | |
| 3045 | rand1=math.random()/10 | |
| 3046 | for i=0,1,rand1 do | |
| 3047 | wait() | |
| 3048 | CF=CF*cf(0,math.random()/2,0) | |
| 3049 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
| 3050 | Part.CFrame=CF*euler(Numbb,0,0) | |
| 3051 | Part.Transparency=i | |
| 3052 | Numbb=Numbb+randnumb | |
| 3053 | end | |
| 3054 | Part.Parent=nil | |
| 3055 | end),prt,CF,Numbb,randnumb) | |
| 3056 | end | |
| 3057 | ||
| 3058 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 3059 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 3060 | prt.Anchored=true | |
| 3061 | prt.CFrame=cframe | |
| 3062 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
| |
| 3063 | game:GetService("Debris"):AddItem(prt,5)
| |
| 3064 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 3065 | for i=0,1,delay do | |
| 3066 | wait() | |
| 3067 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
| 3068 | Part.Transparency=i | |
| 3069 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 3070 | end | |
| 3071 | Part.Parent=nil | |
| 3072 | end),prt,msh) | |
| 3073 | end | |
| 3074 | ||
| 3075 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 3076 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 3077 | prt.Anchored=true | |
| 3078 | prt.CFrame=cframe | |
| 3079 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
| |
| 3080 | game:GetService("Debris"):AddItem(prt,2)
| |
| 3081 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 3082 | for i=0,1,delay do | |
| 3083 | wait() | |
| 3084 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
| 3085 | Part.Transparency=i | |
| 3086 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 3087 | end | |
| 3088 | Part.Parent=nil | |
| 3089 | end),prt,msh) | |
| 3090 | end | |
| 3091 | ||
| 3092 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
| 3093 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 3094 | prt.Anchored=true | |
| 3095 | prt.CFrame=cframe*cf(x,y,z) | |
| 3096 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
| |
| 3097 | game:GetService("Debris"):AddItem(prt,5)
| |
| 3098 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
| 3099 | local num=math.random() | |
| 3100 | local num2=math.random(-3,2)+math.random() | |
| 3101 | local numm=0 | |
| 3102 | for i=0,1,delay*2 do | |
| 3103 | swait() | |
| 3104 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
| 3105 | Part.Transparency=i | |
| 3106 | numm=numm+0.01 | |
| 3107 | end | |
| 3108 | Part.Parent=nil | |
| 3109 | Mesh.Parent=nil | |
| 3110 | end),prt,msh,x,y,z) | |
| 3111 | end | |
| 3112 | ||
| 3113 | function dmgstart(dmg,what) | |
| 3114 | hitcon = what.Touched:connect(function(hit) | |
| 3115 | local hum = hit.Parent:FindFirstChild("Humanoid")
| |
| 3116 | if hum and not hum:IsDescendantOf(Character) then | |
| 3117 | hum:TakeDamage(dmg) | |
| 3118 | end | |
| 3119 | end) | |
| 3120 | end | |
| 3121 | ||
| 3122 | function dmgstop() | |
| 3123 | hitcon:disconnect() | |
| 3124 | end | |
| 3125 | ||
| 3126 | function Cloak() | |
| 3127 | Face.Parent=nil | |
| 3128 | cloaked=true | |
| 3129 | for _,v in pairs(Torso.Parent:children()) do | |
| 3130 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 3131 | coroutine.resume(coroutine.create(function() | |
| 3132 | for i=0,1,0.2 do | |
| 3133 | wait() | |
| 3134 | v.Transparency=i | |
| 3135 | end | |
| 3136 | v.Transparency=1 | |
| 3137 | end)) | |
| 3138 | end | |
| 3139 | if v.className=="Hat" then | |
| 3140 | hatp=v.Handle | |
| 3141 | coroutine.resume(coroutine.create(function(derp) | |
| 3142 | for i=0,1,0.2 do | |
| 3143 | wait() | |
| 3144 | derp.Transparency=i | |
| 3145 | end | |
| 3146 | derp.Transparency=1 | |
| 3147 | end),hatp) | |
| 3148 | end | |
| 3149 | end | |
| 3150 | for _,v in pairs(m:children()) do | |
| 3151 | if v.className=="Part" then | |
| 3152 | coroutine.resume(coroutine.create(function() | |
| 3153 | for i=0,1,0.2 do | |
| 3154 | wait() | |
| 3155 | v.Transparency=i | |
| 3156 | end | |
| 3157 | v.Transparency=1 | |
| 3158 | end)) | |
| 3159 | end | |
| 3160 | end | |
| 3161 | end | |
| 3162 | ||
| 3163 | function UnCloak() | |
| 3164 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
| |
| 3165 | Face.Parent=Head | |
| 3166 | cloaked=false | |
| 3167 | for _,v in pairs(Torso.Parent:children()) do | |
| 3168 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
| 3169 | coroutine.resume(coroutine.create(function() | |
| 3170 | for i=0,1,0.1 do | |
| 3171 | wait() | |
| 3172 | v.Transparency=v.Transparency-0.1 | |
| 3173 | end | |
| 3174 | v.Transparency=0 | |
| 3175 | end)) | |
| 3176 | end | |
| 3177 | if v.className=="Hat" then | |
| 3178 | hatp=v.Handle | |
| 3179 | coroutine.resume(coroutine.create(function(derp) | |
| 3180 | for i=0,1,0.1 do | |
| 3181 | wait() | |
| 3182 | derp.Transparency=derp.Transparency-0.1 | |
| 3183 | end | |
| 3184 | derp.Transparency=0 | |
| 3185 | end),hatp) | |
| 3186 | end | |
| 3187 | end | |
| 3188 | for _,v in pairs(m:children()) do | |
| 3189 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
| 3190 | coroutine.resume(coroutine.create(function() | |
| 3191 | for i=0,1,0.1 do | |
| 3192 | wait() | |
| 3193 | v.Transparency=v.Transparency-0.1 | |
| 3194 | end | |
| 3195 | v.Transparency=0 | |
| 3196 | end)) | |
| 3197 | v.Transparency=0 | |
| 3198 | end | |
| 3199 | end | |
| 3200 | end | |
| 3201 | ||
| 3202 | local origcolor = BrickColor.new("Dark indigo")
| |
| 3203 | ---- This section of explosions. | |
| 3204 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
| 3205 | local expart = Instance.new("Part",char)
| |
| 3206 | local expart2 = Instance.new("Part",char)
| |
| 3207 | local rin = Instance.new("Part",char)
| |
| 3208 | local rin2 = Instance.new("Part",char)
| |
| 3209 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 3210 | partMesh.MeshType = "Sphere" | |
| 3211 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 3212 | partMesh2.MeshType = "Sphere" | |
| 3213 | local partMesh3 = Instance.new("SpecialMesh",rin)
| |
| 3214 | partMesh3.MeshType = "Brick" | |
| 3215 | local partMesh4 = Instance.new("SpecialMesh",rin2)
| |
| 3216 | partMesh4.MeshType = "Brick" | |
| 3217 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
| |
| 3218 | partMesh.Scale = vt(rad,rad,rad) | |
| 3219 | expart.Size = vt(1,1,1) | |
| 3220 | expart.Transparency = 1 | |
| 3221 | expart.Anchored = true | |
| 3222 | expart.Material = "Neon" | |
| 3223 | expart.BrickColor = bc("White")
| |
| 3224 | expart.CFrame = par.CFrame | |
| 3225 | partMesh2.Scale = vt(rad,rad,rad) | |
| 3226 | expart2.Size = vt(1.15,1.15,1.15) | |
| 3227 | expart2.Transparency = 0.75 | |
| 3228 | expart2.Anchored = true | |
| 3229 | expart2.Material = "Glass" | |
| 3230 | expart2.BrickColor = par.BrickColor | |
| 3231 | expart2.CFrame = par.CFrame | |
| 3232 | rin.Size = vt(1.15,1.15,1.15) | |
| 3233 | rin.Transparency = 1 | |
| 3234 | rin.Anchored = true | |
| 3235 | rin.Material = "Neon" | |
| 3236 | rin.BrickColor = par.BrickColor | |
| 3237 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 3238 | rin2.Size = vt(1.15,1.15,1.15) | |
| 3239 | rin2.Transparency = 1 | |
| 3240 | rin2.Anchored = true | |
| 3241 | rin2.Material = "Neon" | |
| 3242 | rin2.BrickColor = par.BrickColor | |
| 3243 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 3244 | partMesh3.Scale = vt(0,1,0) | |
| 3245 | partMesh4.Scale = vt(0,1,0) | |
| 3246 | local dec2 = Instance.new("Decal", rin)
| |
| 3247 | dec2.Face = "Top" | |
| 3248 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 3249 | dec2.Parent = rin | |
| 3250 | local dec2b = dec2:Clone() | |
| 3251 | dec2b.Face = "Bottom" | |
| 3252 | dec2b.Parent = rin | |
| 3253 | ||
| 3254 | local dec2a = Instance.new("Decal", rin2)
| |
| 3255 | dec2a.Face = "Top" | |
| 3256 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 3257 | dec2a.Parent = rin2 | |
| 3258 | local dec2ab = dec2a:Clone() | |
| 3259 | dec2ab.Face = "Bottom" | |
| 3260 | dec2ab.Parent = rin2 | |
| 3261 | expart.CanCollide = false | |
| 3262 | expart2.CanCollide = false | |
| 3263 | rin.CanCollide = false | |
| 3264 | rin2.CanCollide = false | |
| 3265 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
| 3266 | local value = 1*rad/6.5 | |
| 3267 | for i = 0, 199 do | |
| 3268 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 3269 | expart.CFrame = expart.CFrame | |
| 3270 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 3271 | expart2.CFrame = expart.CFrame | |
| 3272 | value = value - 0.035*rad/30 | |
| 3273 | if value < 7.5 then | |
| 3274 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
| 3275 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
| 3276 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
| 3277 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
| 3278 | end | |
| 3279 | if value < 0 then | |
| 3280 | dec2.Transparency = dec2.Transparency + 0.025 | |
| 3281 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
| 3282 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
| 3283 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
| 3284 | expart.Transparency = expart.Transparency + 0.025 | |
| 3285 | expart2.Transparency = expart2.Transparency + 0.025 | |
| 3286 | rin.Transparency = rin.Transparency + 0.025 | |
| 3287 | rin2.Transparency = rin2.Transparency + 0.025 | |
| 3288 | end | |
| 3289 | swait() | |
| 3290 | end | |
| 3291 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 3292 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 3293 | game:GetService("Debris"):AddItem(rin, 1)
| |
| 3294 | game:GetService("Debris"):AddItem(rin2, 1)
| |
| 3295 | end | |
| 3296 | ||
| 3297 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
| 3298 | local expart = Instance.new("Part",char)
| |
| 3299 | local expart2 = Instance.new("Part",char)
| |
| 3300 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 3301 | partMesh.MeshType = "Sphere" | |
| 3302 | local partMesh2 = Instance.new("SpecialMesh",expart2)
| |
| 3303 | partMesh2.MeshType = "Sphere" | |
| 3304 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
| |
| 3305 | partMesh.Scale = vt(rad,rad,rad) | |
| 3306 | expart.Size = vt(1,1,1) | |
| 3307 | expart.Transparency = 0 | |
| 3308 | expart.Anchored = true | |
| 3309 | expart.Material = "Neon" | |
| 3310 | expart.BrickColor = bc("White")
| |
| 3311 | expart.CFrame = par.CFrame | |
| 3312 | partMesh2.Scale = vt(rad,rad,rad) | |
| 3313 | expart2.Size = vt(1.15,1.15,1.15) | |
| 3314 | expart2.Transparency = 0.5 | |
| 3315 | expart2.Anchored = true | |
| 3316 | expart2.Material = "Neon" | |
| 3317 | expart2.BrickColor = par.BrickColor | |
| 3318 | expart2.CFrame = par.CFrame | |
| 3319 | expart.CanCollide = false | |
| 3320 | expart2.CanCollide = false | |
| 3321 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
| 3322 | local value = 1*rad/6.5 | |
| 3323 | for i = 0, 75 do | |
| 3324 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 3325 | expart.CFrame = expart.CFrame | |
| 3326 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
| 3327 | expart2.CFrame = expart.CFrame | |
| 3328 | value = value - 0.035*rad/5 | |
| 3329 | if value < 0 then | |
| 3330 | value = 0 | |
| 3331 | expart.Transparency = expart.Transparency + 0.05 | |
| 3332 | expart2.Transparency = expart2.Transparency + 0.05 | |
| 3333 | end | |
| 3334 | swait() | |
| 3335 | end | |
| 3336 | game:GetService("Debris"):AddItem(expart, 1)
| |
| 3337 | game:GetService("Debris"):AddItem(expart2, 1)
| |
| 3338 | end | |
| 3339 | ||
| 3340 | function AreaDanger(rad,par,mindam,maxdam) | |
| 3341 | local expart = Instance.new("Part",char)
| |
| 3342 | local partMesh = Instance.new("SpecialMesh",expart)
| |
| 3343 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 3344 | partMesh.MeshType = "Sphere" | |
| 3345 | partMesh.Scale = vt(rad,rad,rad) | |
| 3346 | expart.Size = vt(1,1,1) | |
| 3347 | expart.Transparency = 0.5 | |
| 3348 | expart.Anchored = true | |
| 3349 | expart.Material = "Neon" | |
| 3350 | expart.CanCollide = false | |
| 3351 | expart.BrickColor = par.BrickColor | |
| 3352 | expart.CFrame = par.CFrame | |
| 3353 | local value = 1*rad/5 | |
| 3354 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
| 3355 | for i = 0, 14 do | |
| 3356 | wait() | |
| 3357 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 3358 | expart.CFrame = expart.CFrame | |
| 3359 | value = value - 0.035*rad | |
| 3360 | if value < 0 then | |
| 3361 | value = 0 | |
| 3362 | end | |
| 3363 | end | |
| 3364 | wait(0.25) | |
| 3365 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
| |
| 3366 | wait(0.5) | |
| 3367 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
| |
| 3368 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
| |
| 3369 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
| 3370 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
| 3371 | for i = 0, 14 do | |
| 3372 | wait() | |
| 3373 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
| 3374 | expart.CFrame = expart.CFrame | |
| 3375 | value = value - 0.035*rad/2 | |
| 3376 | end | |
| 3377 | expart.Transparency = 1 | |
| 3378 | game:GetService("Debris"):AddItem(expart, 5)
| |
| 3379 | end | |
| 3380 | ||
| 3381 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
| 3382 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
| |
| 3383 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
| |
| 3384 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
| |
| 3385 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 3386 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
| 3387 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
| 3388 | for i = 0, 24 do | |
| 3389 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
| 3390 | end | |
| 3391 | for i = 0, 24 do | |
| 3392 | local expart = Instance.new("Part",char)
| |
| 3393 | expart.Transparency = 1 | |
| 3394 | expart.Anchored = true | |
| 3395 | expart.CanCollide = false | |
| 3396 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
| 3397 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
| |
| 3398 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
| |
| 3399 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
| 3400 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
| 3401 | for i = 0, 9 do | |
| 3402 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
| 3403 | end | |
| 3404 | game:GetService("Debris"):AddItem(expart, 2)
| |
| 3405 | wait(0.1) | |
| 3406 | end | |
| 3407 | end | |
| 3408 | ||
| 3409 | function EXterPlosion(par) | |
| 3410 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
| |
| 3411 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
| |
| 3412 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
| |
| 3413 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
| |
| 3414 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
| 3415 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
| 3416 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
| 3417 | for i = 0, 24 do | |
| 3418 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
| 3419 | end | |
| 3420 | for i = 0, 24 do | |
| 3421 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
| 3422 | end | |
| 3423 | end | |
| 3424 | ---- | |
| 3425 | ||
| 3426 | local stackingpower = 1 | |
| 3427 | ||
| 3428 | function HellsCore() | |
| 3429 | attack = true | |
| 3430 | --[[for i = 0,1,0.1 do | |
| 3431 | swait() | |
| 3432 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
| 3433 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
| 3434 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 3435 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
| 3436 | end]]-- | |
| 3437 | ||
| 3438 | local rng = Instance.new("Part", char)
| |
| 3439 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
| |
| 3440 | rng.Anchored = true | |
| 3441 | rng.BrickColor = origcolor | |
| 3442 | rng.CanCollide = false | |
| 3443 | rng.FormFactor = 3 | |
| 3444 | rng.Name = "Ring" | |
| 3445 | rng.Material = "Neon" | |
| 3446 | rng.Size = Vector3.new(1, 1, 1) | |
| 3447 | rng.Transparency = 1 | |
| 3448 | rng.TopSurface = 0 | |
| 3449 | rng.BottomSurface = 0 | |
| 3450 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
| 3451 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3452 | rngm.MeshType = "Brick" | |
| 3453 | local dec = Instance.new("Decal",rng)
| |
| 3454 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
| 3455 | dec.Face = "Top" | |
| 3456 | local dec2 = dec:Clone() | |
| 3457 | dec2.Parent = rng | |
| 3458 | dec2.Face = "Bottom" | |
| 3459 | ||
| 3460 | local scaler2 = 1 | |
| 3461 | scaler2 = 1*3 | |
| 3462 | for i = 0,10,0.1 do | |
| 3463 | swait() | |
| 3464 | scaler2 = scaler2 - 0.01*3 | |
| 3465 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
| 3466 | end | |
| 3467 | wait(3) | |
| 3468 | for i = 0,10,0.1 do | |
| 3469 | swait() | |
| 3470 | scaler2 = scaler2 - 0.01*3 | |
| 3471 | dec.Transparency = dec.Transparency + 0.01 | |
| 3472 | dec2.Transparency = dec2.Transparency + 0.01 | |
| 3473 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
| 3474 | end | |
| 3475 | rng:Destroy() | |
| 3476 | attack = false | |
| 3477 | end | |
| 3478 | ||
| 3479 | ||
| 3480 | function FaceMouse() | |
| 3481 | Cam = workspace.CurrentCamera | |
| 3482 | return {
| |
| 3483 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 3484 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 3485 | } | |
| 3486 | end | |
| 3487 | ||
| 3488 | function FaceMouse2() | |
| 3489 | Cam = workspace.CurrentCamera | |
| 3490 | return {
| |
| 3491 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
| 3492 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 3493 | } | |
| 3494 | end | |
| 3495 | ||
| 3496 | ||
| 3497 | local HoldingZ = false | |
| 3498 | local HoldingX = false | |
| 3499 | local HoldingC = false | |
| 3500 | local HoldingV = false | |
| 3501 | local HoldingB = false | |
| 3502 | ||
| 3503 | ||
| 3504 | function RingEffect(pos,startsize,size,col) | |
| 3505 | local lb = Instance.new("Part")
| |
| 3506 | lb.Parent = char | |
| 3507 | lb.BrickColor = col | |
| 3508 | lb.CanCollide = false | |
| 3509 | lb.Material = "Neon" | |
| 3510 | lb.Anchored = true | |
| 3511 | lb.TopSurface = 0 | |
| 3512 | lb.BottomSurface = 0 | |
| 3513 | lb.Transparency = 1 | |
| 3514 | lb.Size = vt(1,1,1) | |
| 3515 | lb.CFrame = pos | |
| 3516 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 3517 | thingery.MeshType = "Brick" | |
| 3518 | thingery.Scale = vt(startsize,0.1,startsize) | |
| 3519 | local dec2 = Instance.new("Texture", lb)
| |
| 3520 | dec2.Face = "Top" | |
| 3521 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 3522 | dec2.Color3 = lb.Color | |
| 3523 | dec2.Parent = lb | |
| 3524 | dec2.StudsPerTileU = startsize | |
| 3525 | dec2.StudsPerTileV = startsize | |
| 3526 | local dec2b = dec2:Clone() | |
| 3527 | dec2b.Face = "Bottom" | |
| 3528 | dec2b.Parent = lb | |
| 3529 | local randomrot = math.random(1,2) | |
| 3530 | coroutine.resume(coroutine.create(function() | |
| 3531 | for i = 0, 19 do | |
| 3532 | swait() | |
| 3533 | if randomrot == 1 then | |
| 3534 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
| 3535 | elseif randomrot == 2 then | |
| 3536 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
| 3537 | end | |
| 3538 | dec2.Transparency = dec2.Transparency + 0.05 | |
| 3539 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
| 3540 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
| 3541 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
| 3542 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
| 3543 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
| 3544 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
| 3545 | end | |
| 3546 | lb:Destroy() | |
| 3547 | end)) | |
| 3548 | end | |
| 3549 | ||
| 3550 | function SlowRingEffect(pos,startsize,size,col) | |
| 3551 | local lb = Instance.new("Part")
| |
| 3552 | lb.Parent = char | |
| 3553 | lb.BrickColor = col | |
| 3554 | lb.CanCollide = false | |
| 3555 | lb.Material = "Neon" | |
| 3556 | lb.Anchored = true | |
| 3557 | lb.TopSurface = 0 | |
| 3558 | lb.BottomSurface = 0 | |
| 3559 | lb.Transparency = 1 | |
| 3560 | lb.Size = vt(1,1,1) | |
| 3561 | lb.CFrame = pos | |
| 3562 | local thingery = Instance.new("SpecialMesh",lb)
| |
| 3563 | thingery.MeshType = "Brick" | |
| 3564 | thingery.Scale = vt(startsize,0.1,startsize) | |
| 3565 | local dec2 = Instance.new("Decal", lb)
| |
| 3566 | dec2.Face = "Top" | |
| 3567 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
| 3568 | dec2.Color3 = lb.Color | |
| 3569 | dec2.Parent = lb | |
| 3570 | local dec2b = dec2:Clone() | |
| 3571 | dec2b.Face = "Bottom" | |
| 3572 | dec2b.Parent = lb | |
| 3573 | local randomrot = math.random(1,2) | |
| 3574 | coroutine.resume(coroutine.create(function() | |
| 3575 | for i = 0, 49 do | |
| 3576 | swait() | |
| 3577 | if randomrot == 1 then | |
| 3578 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
| 3579 | elseif randomrot == 2 then | |
| 3580 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
| 3581 | end | |
| 3582 | dec2.Transparency = dec2.Transparency + 0.02 | |
| 3583 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
| 3584 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
| 3585 | end | |
| 3586 | lb:Destroy() | |
| 3587 | end)) | |
| 3588 | end | |
| 3589 | ||
| 3590 | ||
| 3591 | function groundringaa(pos) | |
| 3592 | local rng = Instance.new("Part", char)
| |
| 3593 | rng.Anchored = true | |
| 3594 | rng.BrickColor = origcolor | |
| 3595 | rng.CanCollide = false | |
| 3596 | rng.FormFactor = 3 | |
| 3597 | rng.Name = "Ring" | |
| 3598 | rng.Size = Vector3.new(1, 1, 1) | |
| 3599 | rng.Transparency = 1 | |
| 3600 | rng.TopSurface = 0 | |
| 3601 | rng.BottomSurface = 0 | |
| 3602 | rng.CFrame = pos | |
| 3603 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3604 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3605 | rngm.Scale = Vector3.new(100,100,5) | |
| 3606 | local scaler2 = -10/2 | |
| 3607 | coroutine.resume(coroutine.create(function() | |
| 3608 | for i = 0,10,0.1 do | |
| 3609 | swait() | |
| 3610 | scaler2 = scaler2 + 0.1/2 | |
| 3611 | rng.Transparency = rng.Transparency - 0.01 | |
| 3612 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
| 3613 | end | |
| 3614 | rng:Destroy() | |
| 3615 | end)) | |
| 3616 | end | |
| 3617 | ||
| 3618 | function groundringbb(pos) | |
| 3619 | local rng = Instance.new("Part", char)
| |
| 3620 | rng.Anchored = true | |
| 3621 | rng.BrickColor = origcolor | |
| 3622 | rng.CanCollide = false | |
| 3623 | rng.FormFactor = 3 | |
| 3624 | rng.Name = "Ring" | |
| 3625 | rng.Size = Vector3.new(1, 1, 1) | |
| 3626 | rng.Transparency = 0 | |
| 3627 | rng.TopSurface = 0 | |
| 3628 | rng.BottomSurface = 0 | |
| 3629 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 3630 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 3631 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3632 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3633 | rngm.Scale = Vector3.new(0,0,5) | |
| 3634 | local scaler2 = 10 | |
| 3635 | coroutine.resume(coroutine.create(function() | |
| 3636 | for i = 0,10*2,0.1 do | |
| 3637 | swait() | |
| 3638 | scaler2 = scaler2 - 0.1/2 | |
| 3639 | rng.Transparency = rng.Transparency + 0.005 | |
| 3640 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
| 3641 | end | |
| 3642 | rng:Destroy() | |
| 3643 | end)) | |
| 3644 | end | |
| 3645 | ||
| 3646 | function groundglowaa(pos) | |
| 3647 | local rng = Instance.new("Part", char)
| |
| 3648 | rng.Anchored = true | |
| 3649 | rng.BrickColor = origcolor | |
| 3650 | rng.CanCollide = false | |
| 3651 | rng.FormFactor = 3 | |
| 3652 | rng.Material = "Neon" | |
| 3653 | rng.Name = "Ring" | |
| 3654 | rng.Size = Vector3.new(1, 1, 1) | |
| 3655 | rng.Transparency = 0 | |
| 3656 | rng.TopSurface = 0 | |
| 3657 | rng.BottomSurface = 0 | |
| 3658 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 3659 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 3660 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3661 | rngm.MeshType = "Sphere" | |
| 3662 | rngm.Scale = Vector3.new(0,0,25) | |
| 3663 | local scaler2 = 10*2 | |
| 3664 | coroutine.resume(coroutine.create(function() | |
| 3665 | for i = 0,10*2,0.1 do | |
| 3666 | swait() | |
| 3667 | scaler2 = scaler2 - 0.1*2/2 | |
| 3668 | rng.Transparency = rng.Transparency + 0.005 | |
| 3669 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
| 3670 | end | |
| 3671 | rng:Destroy() | |
| 3672 | end)) | |
| 3673 | end | |
| 3674 | ||
| 3675 | function bemaa(pos) | |
| 3676 | local rng = Instance.new("Part", char)
| |
| 3677 | rng.Anchored = true | |
| 3678 | rng.BrickColor = origcolor | |
| 3679 | rng.CanCollide = false | |
| 3680 | rng.FormFactor = 3 | |
| 3681 | rng.Material = "Neon" | |
| 3682 | rng.Name = "Ring" | |
| 3683 | rng.Size = Vector3.new(1, 1, 1) | |
| 3684 | rng.Transparency = 0 | |
| 3685 | rng.TopSurface = 0 | |
| 3686 | rng.BottomSurface = 0 | |
| 3687 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 3688 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 3689 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3690 | rngm.MeshType = "Sphere" | |
| 3691 | rngm.Scale = Vector3.new(0,0,10000) | |
| 3692 | local scaler2 = 1 | |
| 3693 | coroutine.resume(coroutine.create(function() | |
| 3694 | for i = 0,99,0.1 do | |
| 3695 | swait() | |
| 3696 | scaler2 = scaler2 - 0.0025 | |
| 3697 | rng.Transparency = rng.Transparency + 0.0025 | |
| 3698 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
| 3699 | end | |
| 3700 | rng:Destroy() | |
| 3701 | end)) | |
| 3702 | end | |
| 3703 | ||
| 3704 | function bemaashake(pos) | |
| 3705 | local rng = Instance.new("Part", char)
| |
| 3706 | rng.Anchored = true | |
| 3707 | rng.BrickColor = origcolor | |
| 3708 | rng.CanCollide = false | |
| 3709 | rng.FormFactor = 3 | |
| 3710 | rng.Material = "Neon" | |
| 3711 | rng.Name = "Ring" | |
| 3712 | rng.Size = Vector3.new(1, 1, 1) | |
| 3713 | rng.Transparency = 0 | |
| 3714 | rng.TopSurface = 0 | |
| 3715 | rng.BottomSurface = 0 | |
| 3716 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 3717 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 3718 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3719 | rngm.MeshType = "Sphere" | |
| 3720 | local oof = Instance.new("Part",char)
| |
| 3721 | oof.Parent = rng | |
| 3722 | oof.CFrame = rng.CFrame | |
| 3723 | oof.CanCollide = false | |
| 3724 | oof.Anchored = true | |
| 3725 | oof.Transparency = 1 | |
| 3726 | rngm.Scale = Vector3.new(0,0,10000) | |
| 3727 | local scaler2 = 1*10 | |
| 3728 | coroutine.resume(coroutine.create(function() | |
| 3729 | for i = 0,99,0.1 do | |
| 3730 | swait() | |
| 3731 | scaler2 = scaler2 - 0.0025*10 | |
| 3732 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
| 3733 | rng.Transparency = rng.Transparency + 0.0025 | |
| 3734 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
| 3735 | end | |
| 3736 | rng:Destroy() | |
| 3737 | end)) | |
| 3738 | end | |
| 3739 | ||
| 3740 | function groundringlarge(pos) | |
| 3741 | local rng = Instance.new("Part", char)
| |
| 3742 | rng.Anchored = true | |
| 3743 | rng.BrickColor = origcolor | |
| 3744 | rng.CanCollide = false | |
| 3745 | rng.FormFactor = 3 | |
| 3746 | rng.Name = "Ring" | |
| 3747 | rng.Size = Vector3.new(1, 1, 1) | |
| 3748 | rng.Transparency = 0 | |
| 3749 | rng.TopSurface = 0 | |
| 3750 | rng.BottomSurface = 0 | |
| 3751 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
| 3752 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
| 3753 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3754 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3755 | rngm.Scale = Vector3.new(0,0,5) | |
| 3756 | local scaler2 = 10*10 | |
| 3757 | coroutine.resume(coroutine.create(function() | |
| 3758 | for i = 0,10*2,0.1 do | |
| 3759 | swait() | |
| 3760 | scaler2 = scaler2 - 0.1*10/2 | |
| 3761 | rng.Transparency = rng.Transparency + 0.005 | |
| 3762 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
| 3763 | end | |
| 3764 | rng:Destroy() | |
| 3765 | end)) | |
| 3766 | end | |
| 3767 | ||
| 3768 | function sphere(bonuspeed,type,pos,scale,value,color) | |
| 3769 | local type = type | |
| 3770 | local rng = Instance.new("Part", char)
| |
| 3771 | rng.Anchored = true | |
| 3772 | rng.BrickColor = color | |
| 3773 | rng.CanCollide = false | |
| 3774 | rng.FormFactor = 3 | |
| 3775 | rng.Name = "Ring" | |
| 3776 | rng.Material = "Neon" | |
| 3777 | rng.Size = Vector3.new(1, 1, 1) | |
| 3778 | rng.Transparency = 0 | |
| 3779 | rng.TopSurface = 0 | |
| 3780 | rng.BottomSurface = 0 | |
| 3781 | rng.CFrame = pos | |
| 3782 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 3783 | rngm.MeshType = "Sphere" | |
| 3784 | rngm.Scale = scale | |
| 3785 | local scaler2 = 1 | |
| 3786 | if type == "Add" then | |
| 3787 | scaler2 = 1*value | |
| 3788 | elseif type == "Divide" then | |
| 3789 | scaler2 = 1/value | |
| 3790 | end | |
| 3791 | coroutine.resume(coroutine.create(function() | |
| 3792 | for i = 0,10/bonuspeed,0.1 do | |
| 3793 | swait() | |
| 3794 | if type == "Add" then | |
| 3795 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 3796 | elseif type == "Divide" then | |
| 3797 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 3798 | end | |
| 3799 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 3800 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 3801 | end | |
| 3802 | rng:Destroy() | |
| 3803 | end)) | |
| 3804 | end | |
| 3805 | Humanoid.Animator.Parent = nil | |
| 3806 | ||
| 3807 | function AppearMutatedLimbs() | |
| 3808 | hum.WalkSpeed = 0 | |
| 3809 | hum.MaxHealth = math.huge | |
| 3810 | attack = true | |
| 3811 | for i = 0,14,0.1 do | |
| 3812 | swait() | |
| 3813 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 3814 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 3815 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 3816 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
| 3817 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 3818 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 3819 | end | |
| 3820 | for i = 0,8,0.1 do | |
| 3821 | swait() | |
| 3822 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 3823 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 3824 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 3825 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1) | |
| 3826 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 3827 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 3828 | end | |
| 3829 | for i = 0,2,0.1 do | |
| 3830 | swait() | |
| 3831 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 3832 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 3833 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 3834 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 3835 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 3836 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
| 3837 | end | |
| 3838 | for i, v in pairs(MutantParts:GetChildren()) do | |
| 3839 | if v:IsA("Part") then
| |
| 3840 | v.Transparency = 0 | |
| 3841 | end | |
| 3842 | end | |
| 3843 | local bld = Instance.new("ParticleEmitter",larm)
| |
| 3844 | bld.LightEmission = 0.1 | |
| 3845 | bld.Texture = "rbxassetid://284205403" | |
| 3846 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 3847 | bld.Rate = 500 | |
| 3848 | bld.Lifetime = NumberRange.new(1) | |
| 3849 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 3850 | bld.Acceleration = vt(0,-25,0) | |
| 3851 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 3852 | bld.Speed = NumberRange.new(10,25) | |
| 3853 | bld.EmissionDirection = "Bottom" | |
| 3854 | bld.VelocitySpread = 100 | |
| 3855 | bld.Rotation = NumberRange.new(-500,500) | |
| 3856 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 3857 | local bldef = Instance.new("ParticleEmitter",larm)
| |
| 3858 | bldef.LightEmission = 0.1 | |
| 3859 | bldef.Texture = "rbxassetid://243457340" | |
| 3860 | bldef.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,0,0)) | |
| 3861 | bldef.Rate = 250 | |
| 3862 | bldef.Lifetime = NumberRange.new(1) | |
| 3863 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
| |
| 3864 | bldef.Acceleration = vt(0,-5,0) | |
| 3865 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 3866 | bldef.Speed = NumberRange.new(0,0,0) | |
| 3867 | bldef.EmissionDirection = "Bottom" | |
| 3868 | bldef.VelocitySpread = 150 | |
| 3869 | bldef.Rotation = NumberRange.new(-360,360) | |
| 3870 | bldef.RotSpeed = NumberRange.new(36,50) | |
| 3871 | game:GetService("Debris"):AddItem(bld,3)
| |
| 3872 | CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1)
| |
| 3873 | CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1)
| |
| 3874 | for i = 0,1,0.1 do | |
| 3875 | swait() | |
| 3876 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 3877 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 3878 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8) | |
| 3879 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8) | |
| 3880 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 3881 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8) | |
| 3882 | end | |
| 3883 | bld.Enabled = false | |
| 3884 | attack = false | |
| 3885 | hum.WalkSpeed = 6 | |
| 3886 | end | |
| 3887 | ||
| 3888 | function AppearMutatedLimbs2() | |
| 3889 | hum.WalkSpeed = 0 | |
| 3890 | attack = true | |
| 3891 | LeftModeUnlocked = true | |
| 3892 | for i = 0,8,0.1 do | |
| 3893 | swait() | |
| 3894 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 3895 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 3896 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 3897 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1) | |
| 3898 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1) | |
| 3899 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 3900 | end | |
| 3901 | for i = 0,2,0.1 do | |
| 3902 | swait() | |
| 3903 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 3904 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 3905 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4) | |
| 3906 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
| 3907 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4) | |
| 3908 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4) | |
| 3909 | end | |
| 3910 | for i, v in pairs(MutantParts2:GetChildren()) do | |
| 3911 | if v:IsA("Part") then
| |
| 3912 | v.Transparency = 0 | |
| 3913 | end | |
| 3914 | end | |
| 3915 | local bld = Instance.new("ParticleEmitter",rarm)
| |
| 3916 | bld.LightEmission = 0.3 | |
| 3917 | bld.Texture = "rbxassetid://162595515" | |
| 3918 | bld.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,0,0)) | |
| 3919 | bld.Rate = 500 | |
| 3920 | bld.Lifetime = NumberRange.new(35) | |
| 3921 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 3922 | bld.Acceleration = vt(0,25,0) | |
| 3923 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 3924 | bld.Speed = NumberRange.new(10,25) | |
| 3925 | bld.EmissionDirection = "Bottom" | |
| 3926 | bld.VelocitySpread = 100 | |
| 3927 | bld.Rotation = NumberRange.new(360,360) | |
| 3928 | bld.RotSpeed = NumberRange.new(360,360) | |
| 3929 | local bldef = Instance.new("ParticleEmitter",rarm)
| |
| 3930 | bldef.LightEmission = 0 | |
| 3931 | bldef.Texture = "rbxassetid://162595515" | |
| 3932 | bldef.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,255,255)) | |
| 3933 | bldef.Rate = 5000 | |
| 3934 | bldef.Lifetime = NumberRange.new(1) | |
| 3935 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)})
| |
| 3936 | bldef.Acceleration = vt(0,0.4,0) | |
| 3937 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 3938 | bldef.Speed = NumberRange.new(0.2,0.3) | |
| 3939 | bldef.EmissionDirection = "Bottom" | |
| 3940 | bldef.VelocitySpread = 0.4 | |
| 3941 | bldef.Rotation = NumberRange.new(-360,360) | |
| 3942 | bldef.RotSpeed = NumberRange.new(360,360) | |
| 3943 | bldef.LockedToPart = true | |
| 3944 | game:GetService("Debris"):AddItem(bld,3)
| |
| 3945 | CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1)
| |
| 3946 | CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1)
| |
| 3947 | for i = 0,1,0.1 do | |
| 3948 | swait() | |
| 3949 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8) | |
| 3950 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8) | |
| 3951 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8) | |
| 3952 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8) | |
| 3953 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8) | |
| 3954 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8) | |
| 3955 | end | |
| 3956 | bld.Enabled = false | |
| 3957 | attack = false | |
| 3958 | hum.WalkSpeed = 6 | |
| 3959 | end | |
| 3960 | ||
| 3961 | function TargetSelect(person) | |
| 3962 | local dd=coroutine.wrap(function() | |
| 3963 | if targetted ~= person then | |
| 3964 | targetted = person | |
| 3965 | img2.Size = UDim2.new(1,0,1,0) | |
| 3966 | img2.ImageTransparency = 0 | |
| 3967 | img2.Position = UDim2.new(0,0,0,0) | |
| 3968 | img2.ImageColor3 = Color3.new(0,0,0) | |
| 3969 | for i = 0, 2, 0.1 do | |
| 3970 | swait() | |
| 3971 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
| 3972 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
| 3973 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
| 3974 | end | |
| 3975 | end | |
| 3976 | end) | |
| 3977 | dd() | |
| 3978 | end | |
| 3979 | ||
| 3980 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 3981 | if SinglePlayer then | |
| 3982 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
| 3983 | end | |
| 3984 | local List = {}
| |
| 3985 | for i, v in pairs(workspace:GetChildren()) do | |
| 3986 | if v:IsA("Model") then
| |
| 3987 | if v:findFirstChild("Torso") then
| |
| 3988 | if v ~= Character then | |
| 3989 | if (v.Torso.Position - Position).magnitude <= Distance then | |
| 3990 | table.insert(List, v) | |
| 3991 | end | |
| 3992 | end | |
| 3993 | end | |
| 3994 | end | |
| 3995 | end | |
| 3996 | return List | |
| 3997 | end | |
| 3998 | ||
| 3999 | function LockOn() | |
| 4000 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 4001 | TargetSelect(Mouse.Target.Parent) | |
| 4002 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
| |
| 4003 | elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then
| |
| 4004 | TargetSelect(Mouse.Target.Parent) | |
| 4005 | if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then
| |
| 4006 | targetted = nil | |
| 4007 | end | |
| 4008 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5)
| |
| 4009 | end | |
| 4010 | end | |
| 4011 | ||
| 4012 | function dmg(dude) | |
| 4013 | if dude.Name ~= Character then | |
| 4014 | local bgf = Instance.new("BodyGyro",dude.Head)
| |
| 4015 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
| 4016 | local val = Instance.new("BoolValue",dude)
| |
| 4017 | val.Name = "IsHit" | |
| 4018 | local ds = coroutine.wrap(function() | |
| 4019 | if dude.Name ~= "isaacsantamaria01" then | |
| 4020 | killcount = killcount + 1 | |
| 4021 | dude:WaitForChild("Torso"):BreakJoints()
| |
| 4022 | wait(0.5) | |
| 4023 | targetted = nil | |
| 4024 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
| |
| 4025 | coroutine.resume(coroutine.create(function() | |
| 4026 | for i, v in pairs(dude:GetChildren()) do | |
| 4027 | if v:IsA("Accessory") then
| |
| 4028 | v:Destroy() | |
| 4029 | end | |
| 4030 | if v:IsA("Humanoid") then
| |
| 4031 | v:Destroy() | |
| 4032 | end | |
| 4033 | if v:IsA("CharacterMesh") then
| |
| 4034 | v:Destroy() | |
| 4035 | end | |
| 4036 | if v:IsA("Model") then
| |
| 4037 | v:Destroy() | |
| 4038 | end | |
| 4039 | if v:IsA("Part") then
| |
| 4040 | for x, o in pairs(v:GetChildren()) do | |
| 4041 | if o:IsA("Decal") then
| |
| 4042 | o:Destroy() | |
| 4043 | end | |
| 4044 | end | |
| 4045 | coroutine.resume(coroutine.create(function() | |
| 4046 | v.Material = "Neon" | |
| 4047 | v.CanCollide = false | |
| 4048 | local bld = Instance.new("ParticleEmitter",v)
| |
| 4049 | bld.LightEmission = 1 | |
| 4050 | bld.Texture = "rbxassetid://284205403" | |
| 4051 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 4052 | bld.Rate = 50 | |
| 4053 | bld.Lifetime = NumberRange.new(1) | |
| 4054 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4055 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
| |
| 4056 | bld.Speed = NumberRange.new(0,0,0) | |
| 4057 | bld.Rotation = NumberRange.new(-500,500) | |
| 4058 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 4059 | local sbs = Instance.new("BodyPosition", v)
| |
| 4060 | sbs.P = 3000 | |
| 4061 | sbs.D = 1000 | |
| 4062 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
| 4063 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
| 4064 | v.Color = Color3.new(0,0,0) | |
| 4065 | end)) | |
| 4066 | coroutine.resume(coroutine.create(function() | |
| 4067 | for i = 0, 49 do | |
| 4068 | swait(1) | |
| 4069 | v.Transparency = v.Transparency + 0.02 | |
| 4070 | end | |
| 4071 | v:Destroy() | |
| 4072 | dude:Destroy() | |
| 4073 | end)) | |
| 4074 | end | |
| 4075 | end | |
| 4076 | end)) | |
| 4077 | else | |
| 4078 | bgf:Destroy() | |
| 4079 | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red"))
| |
| 4080 | end | |
| 4081 | end) | |
| 4082 | ds() | |
| 4083 | end | |
| 4084 | end | |
| 4085 | ||
| 4086 | ||
| 4087 | local Grabbed = false | |
| 4088 | ||
| 4089 | function QuickStab() | |
| 4090 | attack = true | |
| 4091 | hum.WalkSpeed = 0 | |
| 4092 | swait(1) | |
| 4093 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
| |
| 4094 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
| 4095 | if targetted.Name ~= "deivis97" then | |
| 4096 | local grab = nil | |
| 4097 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
| 4098 | if v:FindFirstChild('Head') then
| |
| 4099 | Grabbed = true | |
| 4100 | grab = v | |
| 4101 | end | |
| 4102 | end | |
| 4103 | if Grabbed == true then | |
| 4104 | for i = 0,2,0.1 do | |
| 4105 | swait() | |
| 4106 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4107 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4108 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
| 4109 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 4110 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 4111 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
| 4112 | end | |
| 4113 | dmg(grab) | |
| 4114 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
| |
| 4115 | bld.LightEmission = 0.1 | |
| 4116 | bld.Texture = "rbxassetid://284205403" | |
| 4117 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 4118 | bld.Rate = 500 | |
| 4119 | bld.Lifetime = NumberRange.new(1) | |
| 4120 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4121 | bld.Acceleration = vt(0,-25,0) | |
| 4122 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4123 | bld.Speed = NumberRange.new(10,50) | |
| 4124 | bld.EmissionDirection = "Front" | |
| 4125 | bld.VelocitySpread = 25 | |
| 4126 | bld.Rotation = NumberRange.new(-500,500) | |
| 4127 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 4128 | game:GetService("Debris"):AddItem(bld,3)
| |
| 4129 | CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9)
| |
| 4130 | for i = 0,1,0.1 do | |
| 4131 | swait() | |
| 4132 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 4133 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 4134 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 4135 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
| 4136 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 4137 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
| 4138 | end | |
| 4139 | bld.Enabled = false | |
| 4140 | end | |
| 4141 | else | |
| 4142 | for i = 0,8,0.1 do | |
| 4143 | swait() | |
| 4144 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4145 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4146 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
| 4147 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8) | |
| 4148 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 4149 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4) | |
| 4150 | end | |
| 4151 | local randomized = math.random(1,3) | |
| 4152 | if randomized == 1 then | |
| 4153 | chatfunc("No... i cant.",Color3.new(0.5,0,0))
| |
| 4154 | elseif randomized == 2 then | |
| 4155 | chatfunc("Why would i do this...",Color3.new(0.5,0,0))
| |
| 4156 | elseif randomized == 3 then | |
| 4157 | chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0))
| |
| 4158 | end | |
| 4159 | --[[for i = 0,3,0.1 do | |
| 4160 | swait() | |
| 4161 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4162 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4163 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 4164 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
| 4165 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 4166 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
| 4167 | end]]-- | |
| 4168 | end | |
| 4169 | Grabbed = false | |
| 4170 | attack = false | |
| 4171 | hum.WalkSpeed = 6 | |
| 4172 | end | |
| 4173 | ||
| 4174 | ||
| 4175 | function BlinkingStab() | |
| 4176 | attack = true | |
| 4177 | hum.WalkSpeed = 0 | |
| 4178 | swait(1) | |
| 4179 | if targetted.Name ~= "isaacsantamaria01" then | |
| 4180 | for i = 0,2,0.1 do | |
| 4181 | swait() | |
| 4182 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4183 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4184 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
| 4185 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 4186 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 4187 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
| 4188 | end | |
| 4189 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2) | |
| 4190 | CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1)
| |
| 4191 | dmg(targetted) | |
| 4192 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
| |
| 4193 | bld.LightEmission = 0.1 | |
| 4194 | bld.Texture = "rbxassetid://284205403" | |
| 4195 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 4196 | bld.Rate = 500 | |
| 4197 | bld.Lifetime = NumberRange.new(1) | |
| 4198 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4199 | bld.Acceleration = vt(0,-25,0) | |
| 4200 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4201 | bld.Speed = NumberRange.new(10,50) | |
| 4202 | bld.EmissionDirection = "Front" | |
| 4203 | bld.VelocitySpread = 25 | |
| 4204 | bld.Rotation = NumberRange.new(-500,500) | |
| 4205 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 4206 | game:GetService("Debris"):AddItem(bld,3)
| |
| 4207 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1)
| |
| 4208 | for i = 0,1,0.1 do | |
| 4209 | swait() | |
| 4210 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 4211 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
| 4212 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 4213 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
| 4214 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
| 4215 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
| 4216 | end | |
| 4217 | bld.Enabled = false | |
| 4218 | else | |
| 4219 | for i = 0,8,0.1 do | |
| 4220 | swait() | |
| 4221 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4222 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4223 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
| 4224 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
| 4225 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 4226 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
| 4227 | end | |
| 4228 | local randomized = math.random(1,3) | |
| 4229 | if randomized == 1 then | |
| 4230 | chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0))
| |
| 4231 | elseif randomized == 2 then | |
| 4232 | chatfunc("I forgot about you...",Color3.new(0.5,0,0))
| |
| 4233 | elseif randomized == 3 then | |
| 4234 | chatfunc("Oh. sorry...",Color3.new(0.5,0,0))
| |
| 4235 | end | |
| 4236 | --[[for i = 0,3,0.1 do | |
| 4237 | swait() | |
| 4238 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4239 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
| 4240 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
| 4241 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
| 4242 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
| 4243 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
| 4244 | end]]-- | |
| 4245 | end | |
| 4246 | attack = false | |
| 4247 | hum.WalkSpeed = 6 | |
| 4248 | end | |
| 4249 | ||
| 4250 | function Tele() | |
| 4251 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
| |
| 4252 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
| |
| 4253 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8)
| |
| 4254 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
| 4255 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White"))
| |
| 4256 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White"))
| |
| 4257 | end | |
| 4258 | ||
| 4259 | function uhhnolikeokthen() | |
| 4260 | hum.WalkSpeed = 0 | |
| 4261 | attack = true | |
| 4262 | CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1)
| |
| 4263 | for i = 0,10,0.1 do | |
| 4264 | swait() | |
| 4265 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
| 4266 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
| 4267 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
| 4268 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
| 4269 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
| 4270 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
| 4271 | end | |
| 4272 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White"))
| |
| 4273 | sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White"))
| |
| 4274 | sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White"))
| |
| 4275 | CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1)
| |
| 4276 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1)
| |
| 4277 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9)
| |
| 4278 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do | |
| 4279 | if v:FindFirstChild('Torso') then
| |
| 4280 | dmg(v) | |
| 4281 | CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9)
| |
| 4282 | local bld = Instance.new("ParticleEmitter",v.Torso)
| |
| 4283 | bld.LightEmission = 0.1 | |
| 4284 | bld.Texture = "rbxassetid://284205403" | |
| 4285 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
| 4286 | bld.Rate = 500 | |
| 4287 | bld.Lifetime = NumberRange.new(1) | |
| 4288 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4289 | bld.Acceleration = vt(0,-25,0) | |
| 4290 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
| |
| 4291 | bld.Speed = NumberRange.new(10,50) | |
| 4292 | bld.EmissionDirection = "Front" | |
| 4293 | bld.VelocitySpread = 2500 | |
| 4294 | bld.Rotation = NumberRange.new(-500,500) | |
| 4295 | bld.RotSpeed = NumberRange.new(-500,500) | |
| 4296 | coroutine.resume(coroutine.create(function() | |
| 4297 | swait(4) | |
| 4298 | bld.Enabled = false | |
| 4299 | game:GetService("Debris"):AddItem(bld,3)
| |
| 4300 | end)) | |
| 4301 | end | |
| 4302 | end | |
| 4303 | for i = 0,28,0.1 do | |
| 4304 | swait() | |
| 4305 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
| 4306 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
| 4307 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
| 4308 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
| 4309 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
| 4310 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
| 4311 | end | |
| 4312 | attack = false | |
| 4313 | hum.WalkSpeed = 6 | |
| 4314 | end | |
| 4315 | ||
| 4316 | function deadworld() | |
| 4317 | hum.WalkSpeed = 0 | |
| 4318 | attack = true | |
| 4319 | chatfunc("You... you will regret this!",Color3.new(0.5,0,0))
| |
| 4320 | for i = 0,10,0.1 do | |
| 4321 | swait() | |
| 4322 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
| 4323 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
| 4324 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
| 4325 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
| 4326 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
| 4327 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
| 4328 | end | |
| 4329 | coroutine.resume(coroutine.create(function() | |
| 4330 | CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1)
| |
| 4331 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 4332 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 4333 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 4334 | coroutine.resume(coroutine.create(function() | |
| 4335 | for i = 0, 9 do | |
| 4336 | swait(3) | |
| 4337 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 4338 | end | |
| 4339 | end)) | |
| 4340 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1)
| |
| 4341 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1)
| |
| 4342 | local blastpitch = 1 | |
| 4343 | for i = 0,2 do | |
| 4344 | wait(1.5) | |
| 4345 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 4346 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 4347 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White"))
| |
| 4348 | coroutine.resume(coroutine.create(function() | |
| 4349 | for i = 0, 9 do | |
| 4350 | swait(3) | |
| 4351 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 4352 | end | |
| 4353 | end)) | |
| 4354 | blastpitch = blastpitch - 0.15 | |
| 4355 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch)
| |
| 4356 | end | |
| 4357 | wait(2) | |
| 4358 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do | |
| 4359 | if v:FindFirstChild('Torso') then
| |
| 4360 | dmg(v) | |
| 4361 | end | |
| 4362 | end | |
| 4363 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75)
| |
| 4364 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5)
| |
| 4365 | sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 4366 | sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 4367 | sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson"))
| |
| 4368 | coroutine.resume(coroutine.create(function() | |
| 4369 | for i = 0, 49 do | |
| 4370 | swait(3) | |
| 4371 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red"))
| |
| 4372 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red"))
| |
| 4373 | end | |
| 4374 | end)) | |
| 4375 | end)) | |
| 4376 | for i = 0,28,0.1 do | |
| 4377 | swait() | |
| 4378 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
| 4379 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
| 4380 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
| 4381 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
| 4382 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
| 4383 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
| 4384 | end | |
| 4385 | attack = false | |
| 4386 | hum.WalkSpeed = 6 | |
| 4387 | end | |
| 4388 | coroutine.resume(coroutine.create(function() | |
| 4389 | AppearMutatedLimbs() | |
| 4390 | end)) | |
| 4391 | ||
| 4392 | mouse.Button1Down:connect(function() | |
| 4393 | if attack == false and targetted ~= nil then | |
| 4394 | BlinkingStab() | |
| 4395 | end | |
| 4396 | end) | |
| 4397 | ||
| 4398 | mouse.KeyDown:connect(function(k) | |
| 4399 | if k == "q" and attack == false then | |
| 4400 | LockOn() | |
| 4401 | end | |
| 4402 | if k == "e" and attack == false and targetted ~= nil then | |
| 4403 | Tele() | |
| 4404 | end | |
| 4405 | if k == "z" and attack == false and targetted ~= nil then | |
| 4406 | QuickStab() | |
| 4407 | end | |
| 4408 | if k == "x" and attack == false then | |
| 4409 | uhhnolikeokthen() | |
| 4410 | end | |
| 4411 | if k == "p" and attack == false and unlockedX == true then | |
| 4412 | deadworld() | |
| 4413 | end | |
| 4414 | if k == "t" and attack == false then | |
| 4415 | attack = true | |
| 4416 | chatfunc("HAHAHAHAHAHAHAHA",Color3.new(0.5,0,0))
| |
| 4417 | CFuncs["Sound"].Create("rbxassetid://752783199", char, 99999,1)
| |
| 4418 | for i = 0, 7, 0.1 do | |
| 4419 | swait() | |
| 4420 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9) | |
| 4421 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9) | |
| 4422 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9) | |
| 4423 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9) | |
| 4424 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9) | |
| 4425 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9) | |
| 4426 | end | |
| 4427 | attack = false | |
| 4428 | end | |
| 4429 | end) | |
| 4430 | idleanim=.4 | |
| 4431 | while true do | |
| 4432 | swait() | |
| 4433 | imgl.Rotation = imgl.Rotation + 3 | |
| 4434 | imgl2.Rotation = imgl2.Rotation - 3 | |
| 4435 | img2.Rotation = img2.Rotation - 3 | |
| 4436 | if targetted ~= nil then | |
| 4437 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
| |
| 4438 | abss.Enabled = true | |
| 4439 | elseif targetted == nil then | |
| 4440 | abss.Adornee = nil | |
| 4441 | abss.Enabled = false | |
| 4442 | end | |
| 4443 | while true and imgl.Rotation >= 360 do | |
| 4444 | imgl.Rotation = 0 | |
| 4445 | imgl2.Rotation = 0 | |
| 4446 | img2.Rotation = 0 | |
| 4447 | end | |
| 4448 | uhh.Rotation = math.random(-1,1) | |
| 4449 | uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
| 4450 | uhh.Text = "Kills : " ..killcount | |
| 4451 | if killcount < maxA then | |
| 4452 | uhh2.Text = "" | |
| 4453 | elseif killcount >= maxA then | |
| 4454 | unlockedA = true | |
| 4455 | uhh2.Text = "deivis97 edit" | |
| 4456 | end | |
| 4457 | if killcount < maxX then | |
| 4458 | uhh3.Text = "" | |
| 4459 | elseif killcount >= maxX then | |
| 4460 | unlockedX = true | |
| 4461 | uhh3.Text = "No mercy for no one.." | |
| 4462 | end | |
| 4463 | sine = sine + change | |
| 4464 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 4465 | local velderp=RootPart.Velocity.y | |
| 4466 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 4467 | if equipped==true or equipped==false then | |
| 4468 | if attack==false then | |
| 4469 | idle=idle+1 | |
| 4470 | else | |
| 4471 | idle=0 | |
| 4472 | end | |
| 4473 | if idle>=500 then | |
| 4474 | if attack==false then | |
| 4475 | --Sheath() | |
| 4476 | end | |
| 4477 | end | |
| 4478 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 4479 | Anim="Jump" | |
| 4480 | if attack==false then | |
| 4481 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 4482 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 4483 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
| 4484 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
| 4485 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
| 4486 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
| 4487 | end | |
| 4488 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 4489 | Anim="Fall" | |
| 4490 | if attack==false then | |
| 4491 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
| 4492 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
| 4493 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 4494 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 4495 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
| 4496 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
| 4497 | end | |
| 4498 | elseif torvel<1 and hitfloor~=nil then | |
| 4499 | Anim="Idle" | |
| 4500 | if attack==false then | |
| 4501 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
| 4502 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
| 4503 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
| 4504 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
| 4505 | if LeftModeUnlocked == false then | |
| 4506 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
| 4507 | else | |
| 4508 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
| 4509 | end | |
| 4510 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 4511 | end | |
| 4512 | if LeftModeUnlocked == false then | |
| 4513 | AppearMutatedLimbs2() | |
| 4514 | chatfunc("get ready to see my definition of insanity...",Color3.new(0.5,0,0))
| |
| 4515 | end | |
| 4516 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
| 4517 | Anim="Walk" | |
| 4518 | if attack==false then | |
| 4519 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1) | |
| 4520 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1) | |
| 4521 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 4522 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
| 4523 | if LeftModeUnlocked == false then | |
| 4524 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1) | |
| 4525 | else | |
| 4526 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
| 4527 | end | |
| 4528 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
| 4529 | end | |
| 4530 | elseif torvel>=22 and hitfloor~=nil then | |
| 4531 | Anim="Run" | |
| 4532 | if attack==false then | |
| 4533 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
| 4534 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
| 4535 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
| 4536 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
| 4537 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
| 4538 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
| 4539 | end | |
| 4540 | end | |
| 4541 | end | |
| 4542 | end |