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1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
2 | do | |
3 | - | --000000[[ DEIVIS97 EDIT |
3 | + | script.Parent = owner.Character |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | - | warn'Mutant (deivis97 edit) loaded' |
6 | + | local Bind = Instance.new("BindableEvent") |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
141 | ||
142 | -- [[[ | |
143 | --000000[[====================================================================================\\ | |
144 | --000000[[ TAMEDONOTCLICK EDIT | |
145 | --000000[[====================================================================================// | |
146 | -- [[[ | |
147 | warn'Mutant (TameDoNotClick edit) loaded' | |
148 | plr = game.Players.LocalPlayer | |
149 | char = plr.Character | |
150 | hum = char.Humanoid | |
151 | local cam = game.Workspace.CurrentCamera | |
152 | t = char.Torso | |
153 | h = char.Head | |
154 | ra = char["Right Arm"] | |
155 | la = char["Left Arm"] | |
156 | rl = char["Right Leg"] | |
157 | ll = char["Left Leg"] | |
158 | tors = char.Torso | |
159 | lleg = char["Left Leg"] | |
160 | root = char.HumanoidRootPart | |
161 | hed = char.Head | |
162 | rleg = char["Right Leg"] | |
163 | rarm = char["Right Arm"] | |
164 | larm = char["Left Arm"] | |
165 | vt = Vector3.new | |
166 | bc = BrickColor.new | |
167 | br = BrickColor.random | |
168 | it = Instance.new | |
169 | cf = CFrame.new | |
170 | local targetted = nil | |
171 | local killcount = 0 | |
172 | local requirekillA = 0 | |
173 | local requirekillX = 0 | |
174 | local maxA = 0 | |
175 | local maxX = 0 | |
176 | if plr.Name == "soins1" then | |
177 | maxX = 0 | |
178 | requirekillX = maxX | |
179 | end | |
180 | local unlockedA = true | |
181 | local unlockedX = true | |
182 | local LeftModeUnlocked = false | |
183 | ||
184 | kan = Instance.new("Sound",char) | |
185 | kan.Volume = 9999 | |
186 | kan.SoundId = "rbxassetid://247896174" | |
187 | kan.Name = "kreepery" | |
188 | kan.Looped = true | |
189 | kan:Play() | |
190 | ||
191 | ||
192 | abss = Instance.new("BillboardGui",char) | |
193 | abss.Size = UDim2.new(10,0,10,0) | |
194 | abss.Enabled = false | |
195 | imgl = Instance.new("ImageLabel",abss) | |
196 | imgl.Position = UDim2.new(0,0,0,0) | |
197 | imgl.Size = UDim2.new(1,0,1,0) | |
198 | imgl.Image = "http://www.roblox.com/asset/?id=118777235" | |
199 | imgl.BackgroundTransparency = 1 | |
200 | imgl.ImageColor3 = Color3.new(0,255,255) | |
201 | imgl2 = Instance.new("ImageLabel",abss) | |
202 | imgl2.Position = UDim2.new(-0.5,0,-0.5,0) | |
203 | imgl2.Size = UDim2.new(2,0,2,0) | |
204 | imgl2.Image = "http://www.roblox.com/asset/?id=1490455495" | |
205 | imgl2.BackgroundTransparency = 1 | |
206 | img2 = Instance.new("ImageLabel",abss) | |
207 | img2.Position = UDim2.new(0,0,0,0) | |
208 | img2.Size = UDim2.new(1,0,1,0) | |
209 | img2.Image = "rbxassetid://118777235" | |
210 | img2.BackgroundTransparency = 1 | |
211 | img2.ImageColor3 = Color3.new(0,0,0) | |
212 | ||
213 | function CameraShake(Times, Power) | |
214 | coroutine.resume(coroutine.create(function() | |
215 | FV = Instance.new("BoolValue", Character) | |
216 | FV.Name = "CameraShake" | |
217 | for ShakeNum=1,Times do | |
218 | swait() | |
219 | local ef=Power | |
220 | if ef>=1 then | |
221 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
222 | else | |
223 | ef=Power*10 | |
224 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
225 | end | |
226 | end | |
227 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
228 | FV:Destroy() | |
229 | end)) | |
230 | end | |
231 | ||
232 | CamShake=function(Part,Distan,Power,Times) | |
233 | local de=Part.Position | |
234 | for i,v in pairs(workspace:children()) do | |
235 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
236 | for _,c in pairs(v:children()) do | |
237 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
238 | local Noob=v.Humanoid | |
239 | if Noob~=nil then | |
240 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
241 | --[[local ss=script.CamShake:clone() | |
242 | ss.Parent=Noob | |
243 | ss.Power.Value=Power | |
244 | ss.Times.Value=Times | |
245 | ss.Disabled=false]] | |
246 | CameraShake(Times, Power) | |
247 | end | |
248 | end | |
249 | end | |
250 | end | |
251 | end | |
252 | end | |
253 | end | |
254 | ||
255 | function chatfunc(text,color) | |
256 | local chat = coroutine.wrap(function() | |
257 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
258 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
259 | end | |
260 | local naeeym2 = Instance.new("BillboardGui",Character) | |
261 | naeeym2.Size = UDim2.new(0,100,0,40) | |
262 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
263 | naeeym2.Adornee = Character.Head | |
264 | naeeym2.Name = "TalkingBillBoard" | |
265 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
266 | tecks2.BackgroundTransparency = 1 | |
267 | tecks2.BorderSizePixel = 0 | |
268 | tecks2.Text = "" | |
269 | tecks2.Font = "SciFi" | |
270 | tecks2.TextSize = 90 | |
271 | tecks2.TextStrokeTransparency = 0 | |
272 | tecks2.TextColor3 = color | |
273 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
274 | tecks2.Size = UDim2.new(1,0,1,0) | |
275 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
276 | tecks3.BackgroundTransparency = 1 | |
277 | tecks3.BorderSizePixel = 0 | |
278 | tecks3.Text = "" | |
279 | tecks3.Font = "SciFi" | |
280 | tecks3.TextSize = 90 | |
281 | tecks3.TextStrokeTransparency = 0 | |
282 | tecks3.TextColor3 = Color3.new(0,0,0) | |
283 | tecks3.TextStrokeColor3 = color | |
284 | tecks3.Size = UDim2.new(1,0,1,0) | |
285 | coroutine.resume(coroutine.create(function() | |
286 | while true do | |
287 | swait(1) | |
288 | tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
289 | tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
290 | tecks2.Rotation = math.random(-15,15) | |
291 | tecks3.Rotation = math.random(-15,15) | |
292 | end | |
293 | end)) | |
294 | for i = 1,string.len(text),1 do | |
295 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
296 | tecks2.Text = string.sub(text,1,i) | |
297 | tecks3.Text = string.sub(text,1,i) | |
298 | swait(1) | |
299 | end | |
300 | wait(1) | |
301 | local randomrot = math.random(1,2) | |
302 | if randomrot == 1 then | |
303 | for i = 1, 50 do | |
304 | swait() | |
305 | tecks2.Rotation = tecks2.Rotation - .75 | |
306 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
307 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
308 | tecks3.Rotation = tecks2.Rotation + .75 | |
309 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
310 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
311 | end | |
312 | elseif randomrot == 2 then | |
313 | for i = 1, 50 do | |
314 | swait() | |
315 | tecks2.Rotation = tecks2.Rotation + .75 | |
316 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
317 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
318 | tecks3.Rotation = tecks2.Rotation - .75 | |
319 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
320 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
321 | end | |
322 | end | |
323 | naeeym2:Destroy() | |
324 | end) | |
325 | chat() | |
326 | end | |
327 | ||
328 | ||
329 | local Create = LoadLibrary("RbxUtility").Create | |
330 | ||
331 | CFuncs = { | |
332 | ["Part"] = { | |
333 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
334 | local Part = Create("Part"){ | |
335 | Parent = Parent, | |
336 | Reflectance = Reflectance, | |
337 | Transparency = Transparency, | |
338 | CanCollide = false, | |
339 | Locked = true, | |
340 | BrickColor = BrickColor.new(tostring(BColor)), | |
341 | Name = Name, | |
342 | Size = Size, | |
343 | Material = Material, | |
344 | } | |
345 | RemoveOutlines(Part) | |
346 | return Part | |
347 | end; | |
348 | }; | |
349 | ||
350 | ["Mesh"] = { | |
351 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
352 | local Msh = Create(Mesh){ | |
353 | Parent = Part, | |
354 | Offset = OffSet, | |
355 | Scale = Scale, | |
356 | } | |
357 | if Mesh == "SpecialMesh" then | |
358 | Msh.MeshType = MeshType | |
359 | Msh.MeshId = MeshId | |
360 | end | |
361 | return Msh | |
362 | end; | |
363 | }; | |
364 | ||
365 | ["Mesh"] = { | |
366 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
367 | local Msh = Create(Mesh){ | |
368 | Parent = Part, | |
369 | Offset = OffSet, | |
370 | Scale = Scale, | |
371 | } | |
372 | if Mesh == "SpecialMesh" then | |
373 | Msh.MeshType = MeshType | |
374 | Msh.MeshId = MeshId | |
375 | end | |
376 | return Msh | |
377 | end; | |
378 | }; | |
379 | ||
380 | ["Weld"] = { | |
381 | Create = function(Parent, Part0, Part1, C0, C1) | |
382 | local Weld = Create("Weld"){ | |
383 | Parent = Parent, | |
384 | Part0 = Part0, | |
385 | Part1 = Part1, | |
386 | C0 = C0, | |
387 | C1 = C1, | |
388 | } | |
389 | return Weld | |
390 | end; | |
391 | }; | |
392 | ||
393 | ["Sound"] = { | |
394 | Create = function(id, par, vol, pit) | |
395 | coroutine.resume(coroutine.create(function() | |
396 | local S = Create("Sound"){ | |
397 | Volume = vol, | |
398 | Pitch = pit or 1, | |
399 | SoundId = id, | |
400 | Parent = par or workspace, | |
401 | } | |
402 | wait() | |
403 | S:play() | |
404 | game:GetService("Debris"):AddItem(S, 10) | |
405 | end)) | |
406 | end; | |
407 | }; | |
408 | ||
409 | ["LongSound"] = { | |
410 | Create = function(id, par, vol, pit) | |
411 | coroutine.resume(coroutine.create(function() | |
412 | local S = Create("Sound"){ | |
413 | Volume = vol, | |
414 | Pitch = pit or 1, | |
415 | SoundId = id, | |
416 | Parent = par or workspace, | |
417 | } | |
418 | wait() | |
419 | S:play() | |
420 | game:GetService("Debris"):AddItem(S, 30) | |
421 | end)) | |
422 | end; | |
423 | }; | |
424 | ||
425 | ["ParticleEmitter"] = { | |
426 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
427 | local fp = Create("ParticleEmitter"){ | |
428 | Parent = Parent, | |
429 | Color = ColorSequence.new(Color1, Color2), | |
430 | LightEmission = LightEmission, | |
431 | Size = Size, | |
432 | Texture = Texture, | |
433 | Transparency = Transparency, | |
434 | ZOffset = ZOffset, | |
435 | Acceleration = Accel, | |
436 | Drag = Drag, | |
437 | LockedToPart = LockedToPart, | |
438 | VelocityInheritance = VelocityInheritance, | |
439 | EmissionDirection = EmissionDirection, | |
440 | Enabled = Enabled, | |
441 | Lifetime = LifeTime, | |
442 | Rate = Rate, | |
443 | Rotation = Rotation, | |
444 | RotSpeed = RotSpeed, | |
445 | Speed = Speed, | |
446 | VelocitySpread = VelocitySpread, | |
447 | } | |
448 | return fp | |
449 | end; | |
450 | }; | |
451 | ||
452 | CreateTemplate = { | |
453 | ||
454 | }; | |
455 | } | |
456 | ||
457 | ||
458 | ||
459 | New = function(Object, Parent, Name, Data) | |
460 | local Object = Instance.new(Object) | |
461 | for Index, Value in pairs(Data or {}) do | |
462 | Object[Index] = Value | |
463 | end | |
464 | Object.Parent = Parent | |
465 | Object.Name = Name | |
466 | return Object | |
467 | end | |
468 | local halocolor = BrickColor.new("Dark indigo") | |
469 | local wepcolor = BrickColor.new("Really black") | |
470 | local MutantParts = Instance.new("Model",char) | |
471 | local MutantParts2 = Instance.new("Model",char) | |
472 | ||
473 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
474 | local p = Instance.new("Part") | |
475 | p.TopSurface = 0 | |
476 | p.BottomSurface = 0 | |
477 | p.Parent = parent | |
478 | p.Size = Vector3.new(0.1,0.1,0.1) | |
479 | p.Transparency = transparency | |
480 | p.Reflectance = reflectance | |
481 | p.CanCollide = false | |
482 | p.Locked = true | |
483 | p.BrickColor = brickcolor | |
484 | p.Material = material | |
485 | return p | |
486 | end | |
487 | ||
488 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
489 | local mesh = Instance.new("SpecialMesh",parent) | |
490 | mesh.MeshType = meshtype | |
491 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
492 | return mesh | |
493 | end | |
494 | ||
495 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
496 | local mesh = Instance.new("SpecialMesh",parent) | |
497 | mesh.MeshType = "FileMesh" | |
498 | mesh.MeshId = meshid | |
499 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
500 | mesh.Scale = Vector3.new(x1,y1,z1) | |
501 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
502 | return mesh | |
503 | end | |
504 | ||
505 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
506 | local weld = Instance.new("Weld") | |
507 | weld.Parent = parent | |
508 | weld.Part0 = part0 | |
509 | weld.Part1 = part1 | |
510 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
511 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
512 | return weld | |
513 | end | |
514 | ||
515 | --larm.Name = "MutatedLeftArm" | |
516 | ||
517 | extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
518 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
519 | CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
520 | extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
521 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
522 | CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
523 | extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
524 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
525 | CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
526 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) | |
527 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
528 | CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
529 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) | |
530 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
531 | CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
532 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) | |
533 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
534 | CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
535 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) | |
536 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
537 | CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
538 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) | |
539 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
540 | CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
541 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) | |
542 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
543 | CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
544 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) | |
545 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
546 | CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
547 | extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
548 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
549 | CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
550 | extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
551 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
552 | CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
553 | extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
554 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
555 | CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
556 | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson")) | |
557 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
558 | CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
559 | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson")) | |
560 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
561 | CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
562 | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson")) | |
563 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
564 | CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
565 | ||
566 | --- Secondary | |
567 | extendcl = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Crimson")) | |
568 | CreateMesh(extendcl,"Wedge",0.05,1,3) | |
569 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
570 | extendcl = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Crimson")) | |
571 | CreateMesh(extendcl,"Wedge",0.05,1,1) | |
572 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
573 | extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
574 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
575 | CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
576 | extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
577 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
578 | CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
579 | extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
580 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
581 | CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
582 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
583 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
584 | CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
585 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
586 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
587 | CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
588 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
589 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
590 | CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
591 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
592 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
593 | CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
594 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) | |
595 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
596 | CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
597 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) | |
598 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
599 | CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
600 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) | |
601 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
602 | CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
603 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) | |
604 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
605 | CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
606 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) | |
607 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
608 | CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
609 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) | |
610 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
611 | CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
612 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) | |
613 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
614 | CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
615 | ||
616 | for i, v in pairs(MutantParts:GetChildren()) do | |
617 | if v:IsA("Part") then | |
618 | v.Transparency = 1 | |
619 | end | |
620 | end | |
621 | ||
622 | for i, v in pairs(MutantParts2:GetChildren()) do | |
623 | if v:IsA("Part") then | |
624 | v.Transparency = 1 | |
625 | end | |
626 | end | |
627 | function RemoveOutlines(part) | |
628 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
629 | end | |
630 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
631 | local Part = Create("Part")({ | |
632 | Parent = Parent, | |
633 | Reflectance = Reflectance, | |
634 | Transparency = Transparency, | |
635 | CanCollide = false, | |
636 | Locked = true, | |
637 | BrickColor = BrickColor.new(tostring(BColor)), | |
638 | Name = Name, | |
639 | Size = Size, | |
640 | Material = Material | |
641 | }) | |
642 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
643 | RemoveOutlines(Part) | |
644 | return Part | |
645 | end | |
646 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
647 | local Msh = Create(Mesh)({ | |
648 | Parent = Part, | |
649 | Offset = OffSet, | |
650 | Scale = Scale | |
651 | }) | |
652 | if Mesh == "SpecialMesh" then | |
653 | Msh.MeshType = MeshType | |
654 | Msh.MeshId = MeshId | |
655 | end | |
656 | return Msh | |
657 | end | |
658 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
659 | local Weld = Create("Weld")({ | |
660 | Parent = Parent, | |
661 | Part0 = Part0, | |
662 | Part1 = Part1, | |
663 | C0 = C0, | |
664 | C1 = C1 | |
665 | }) | |
666 | return Weld | |
667 | end | |
668 | ||
669 | local ff = Instance.new("ForceField",char) | |
670 | ff.Visible = false | |
671 | ||
672 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
673 | local gui = it(GuiType) | |
674 | gui.Parent = parent | |
675 | gui.Text = text | |
676 | gui.BackgroundTransparency = backtrans | |
677 | gui.BackgroundColor3 = backcol | |
678 | gui.SizeConstraint = "RelativeXY" | |
679 | gui.TextXAlignment = "Center" | |
680 | gui.TextYAlignment = "Center" | |
681 | gui.Position = pos | |
682 | gui.Size = size | |
683 | gui.Font = "SourceSans" | |
684 | gui.FontSize = "Size14" | |
685 | gui.TextWrapped = false | |
686 | gui.TextStrokeTransparency = 0 | |
687 | gui.TextColor = BrickColor.new("White") | |
688 | return gui | |
689 | end | |
690 | ---- GUI set | |
691 | local basgui = it("GuiMain") | |
692 | basgui.Parent = plr.PlayerGui | |
693 | basgui.Name = "Killcounter GUI" | |
694 | local basframe = it("Frame") | |
695 | basframe.Parent = basgui | |
696 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
697 | basframe.BackgroundTransparency = 1 | |
698 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
699 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
700 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
701 | ||
702 | local basframelist = it("Frame") | |
703 | basframelist.Parent = basgui | |
704 | basframelist.BackgroundColor3 = Color3.new(255, 255, 255) | |
705 | basframelist.BackgroundTransparency = 1 | |
706 | basframelist.BorderColor3 = Color3.new(17, 17, 17) | |
707 | basframelist.Size = UDim2.new(0.2, 0, 0.2, 0) | |
708 | basframelist.Position = UDim2.new(0.8, 0, 0.8, 0) | |
709 | ||
710 | local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
711 | uhh.ZIndex = 2 | |
712 | uhh.Font = "Arcade" | |
713 | uhh.TextStrokeColor3 = Color3.new(180,180,0) | |
714 | uhh.TextColor3 = Color3.new(0,0,0) | |
715 | uhh.BackgroundTransparency = 1 | |
716 | uhh.BorderSizePixel = 0.65 | |
717 | uhh.TextScaled = false | |
718 | uhh.TextXAlignment = "Left" | |
719 | uhh.Text = "Kills : 0" | |
720 | uhh.TextSize = 54 | |
721 | ||
722 | ||
723 | local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
724 | uhh2.ZIndex = 2 | |
725 | uhh2.Font = "Bodoni" | |
726 | uhh2.TextStrokeColor3 = Color3.new(1,0,0) | |
727 | uhh2.TextColor3 = Color3.new(0,0,0) | |
728 | uhh2.BackgroundTransparency = 1 | |
729 | uhh2.BorderSizePixel = 0.65 | |
730 | uhh2.TextScaled = false | |
731 | uhh2.TextXAlignment = "Left" | |
732 | uhh2.Text = "Required kills for second mutated arm: 15" | |
733 | uhh2.TextSize = 24 | |
734 | local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
735 | uhh3.ZIndex = 2 | |
736 | uhh3.Font = "Bodoni" | |
737 | uhh3.TextStrokeColor3 = Color3.new(1,0,0) | |
738 | uhh3.TextColor3 = Color3.new(0,0,0) | |
739 | uhh3.BackgroundTransparency = 1 | |
740 | uhh3.BorderSizePixel = 0.65 | |
741 | uhh3.TextScaled = false | |
742 | uhh3.TextXAlignment = "Left" | |
743 | uhh3.Text = "Required kills for the end: 50" | |
744 | uhh3.TextSize = 24 | |
745 | ||
746 | Player=game:GetService("Players").LocalPlayer | |
747 | Character=Player.Character | |
748 | local Mouse = Player:GetMouse() | |
749 | PlayerGui=Player.PlayerGui | |
750 | Backpack=Player.Backpack | |
751 | Torso=Character.Torso | |
752 | Head=Character.Head | |
753 | Humanoid=Character.Humanoid | |
754 | m=Instance.new('Model',Character) | |
755 | LeftArm=Character["Left Arm"] | |
756 | LeftLeg=Character["Left Leg"] | |
757 | RightArm=Character["Right Arm"] | |
758 | RightLeg=Character["Right Leg"] | |
759 | LS=Torso["Left Shoulder"] | |
760 | LH=Torso["Left Hip"] | |
761 | RS=Torso["Right Shoulder"] | |
762 | RH=Torso["Right Hip"] | |
763 | Face = Head.face | |
764 | Neck=Torso.Neck | |
765 | it=Instance.new | |
766 | attacktype=1 | |
767 | vt=Vector3.new | |
768 | cf=CFrame.new | |
769 | euler=CFrame.fromEulerAnglesXYZ | |
770 | angles=CFrame.Angles | |
771 | cloaked=false | |
772 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
773 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
774 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
775 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
776 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
777 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
778 | RootPart=Character.HumanoidRootPart | |
779 | RootJoint=RootPart.RootJoint | |
780 | RootCF=euler(-1.57,0,3.14) | |
781 | attack = false | |
782 | attackdebounce = false | |
783 | deb=false | |
784 | equipped=true | |
785 | hand=false | |
786 | MMouse=nil | |
787 | combo=0 | |
788 | mana=0 | |
789 | trispeed=.2 | |
790 | attackmode='none' | |
791 | local idle=0 | |
792 | local Anim="Idle" | |
793 | local Effects={} | |
794 | local gun=false | |
795 | local shoot=false | |
796 | local sine = 0 | |
797 | local change = 1 | |
798 | player=nil | |
799 | ||
800 | mouse=Player:GetMouse() | |
801 | --save shoulders | |
802 | RSH, LSH=nil, nil | |
803 | --welds | |
804 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
805 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
806 | LH=Torso["Left Hip"] | |
807 | RH=Torso["Right Hip"] | |
808 | TorsoColor=Torso.BrickColor | |
809 | function NoOutline(Part) | |
810 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
811 | end | |
812 | player=Player | |
813 | ch=Character | |
814 | RSH=ch.Torso["Right Shoulder"] | |
815 | LSH=ch.Torso["Left Shoulder"] | |
816 | -- | |
817 | RSH.Parent=nil | |
818 | LSH.Parent=nil | |
819 | -- | |
820 | RW.Name="Right Shoulder" | |
821 | RW.Part0=ch.Torso | |
822 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
823 | RW.C1=cf(0, 0.5, 0) | |
824 | RW.Part1=ch["Right Arm"] | |
825 | RW.Parent=ch.Torso | |
826 | -- | |
827 | LW.Name="Left Shoulder" | |
828 | LW.Part0=ch.Torso | |
829 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
830 | LW.C1=cf(0, 0.5, 0) | |
831 | LW.Part1=ch["Left Arm"] | |
832 | LW.Parent=ch.Torso | |
833 | ||
834 | local Stats=Instance.new("BoolValue") | |
835 | Stats.Name="Stats" | |
836 | Stats.Parent=Character | |
837 | local Atk=Instance.new("NumberValue") | |
838 | Atk.Name="Damage" | |
839 | Atk.Parent=Stats | |
840 | Atk.Value=1 | |
841 | local Def=Instance.new("NumberValue") | |
842 | Def.Name="Defense" | |
843 | Def.Parent=Stats | |
844 | Def.Value=1 | |
845 | local Speed=Instance.new("NumberValue") | |
846 | Speed.Name="Speed" | |
847 | Speed.Parent=Stats | |
848 | Speed.Value=1 | |
849 | local Mvmt=Instance.new("NumberValue") | |
850 | Mvmt.Name="Movement" | |
851 | Mvmt.Parent=Stats | |
852 | Mvmt.Value=1 | |
853 | ||
854 | local donum=0 | |
855 | ||
856 | ||
857 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
858 | local fp=it("Part") | |
859 | fp.formFactor=formfactor | |
860 | fp.Parent=parent | |
861 | fp.Reflectance=reflectance | |
862 | fp.Transparency=transparency | |
863 | fp.CanCollide=false | |
864 | fp.Locked=true | |
865 | fp.BrickColor=brickcolor | |
866 | fp.Name=name | |
867 | fp.Size=size | |
868 | fp.Position=Torso.Position | |
869 | NoOutline(fp) | |
870 | fp.Material="SmoothPlastic" | |
871 | fp:BreakJoints() | |
872 | return fp | |
873 | end | |
874 | ||
875 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
876 | local mesh=it(Mesh) | |
877 | mesh.Parent=part | |
878 | if Mesh=="SpecialMesh" then | |
879 | mesh.MeshType=meshtype | |
880 | if meshid~="nil" then | |
881 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
882 | end | |
883 | end | |
884 | mesh.Offset=offset | |
885 | mesh.Scale=scale | |
886 | return mesh | |
887 | end | |
888 | ||
889 | function weld(parent,part0,part1,c0) | |
890 | local weld=it("Weld") | |
891 | weld.Parent=parent | |
892 | weld.Part0=part0 | |
893 | weld.Part1=part1 | |
894 | weld.C0=c0 | |
895 | return weld | |
896 | end | |
897 | ||
898 | local Color1=Torso.BrickColor | |
899 | ||
900 | local bodvel=Instance.new("BodyVelocity") | |
901 | local bg=Instance.new("BodyGyro") | |
902 | ||
903 | function swait(num) | |
904 | if num==0 or num==nil then | |
905 | game:service'RunService'.Stepped:wait(0) | |
906 | else | |
907 | for i=0,num do | |
908 | game:service'RunService'.Stepped:wait(0) | |
909 | end | |
910 | end | |
911 | end | |
912 | ||
913 | ||
914 | so = function(id,par,vol,pit) | |
915 | coroutine.resume(coroutine.create(function() | |
916 | local sou = Instance.new("Sound",par or workspace) | |
917 | sou.Volume=vol | |
918 | sou.Pitch=pit or 1 | |
919 | sou.SoundId=id | |
920 | swait() | |
921 | sou:play() | |
922 | game:GetService("Debris"):AddItem(sou,6) | |
923 | end)) | |
924 | end | |
925 | ||
926 | function clerp(a,b,t) | |
927 | local qa = {QuaternionFromCFrame(a)} | |
928 | local qb = {QuaternionFromCFrame(b)} | |
929 | local ax, ay, az = a.x, a.y, a.z | |
930 | local bx, by, bz = b.x, b.y, b.z | |
931 | local _t = 1-t | |
932 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
933 | end | |
934 | ||
935 | function QuaternionFromCFrame(cf) | |
936 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
937 | local trace = m00 + m11 + m22 | |
938 | if trace > 0 then | |
939 | local s = math.sqrt(1 + trace) | |
940 | local recip = 0.5/s | |
941 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
942 | else | |
943 | local i = 0 | |
944 | if m11 > m00 then | |
945 | i = 1 | |
946 | end | |
947 | if m22 > (i == 0 and m00 or m11) then | |
948 | i = 2 | |
949 | end | |
950 | if i == 0 then | |
951 | local s = math.sqrt(m00-m11-m22+1) | |
952 | local recip = 0.5/s | |
953 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
954 | elseif i == 1 then | |
955 | local s = math.sqrt(m11-m22-m00+1) | |
956 | local recip = 0.5/s | |
957 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
958 | elseif i == 2 then | |
959 | local s = math.sqrt(m22-m00-m11+1) | |
960 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
961 | end | |
962 | end | |
963 | end | |
964 | ||
965 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
966 | local xs, ys, zs = x + x, y + y, z + z | |
967 | local wx, wy, wz = w*xs, w*ys, w*zs | |
968 | local xx = x*xs | |
969 | local xy = x*ys | |
970 | local xz = x*zs | |
971 | local yy = y*ys | |
972 | local yz = y*zs | |
973 | local zz = z*zs | |
974 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
975 | end | |
976 | ||
977 | function QuaternionSlerp(a, b, t) | |
978 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
979 | local startInterp, finishInterp; | |
980 | if cosTheta >= 0.0001 then | |
981 | if (1 - cosTheta) > 0.0001 then | |
982 | local theta = math.acos(cosTheta) | |
983 | local invSinTheta = 1/math.sin(theta) | |
984 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
985 | finishInterp = math.sin(t*theta)*invSinTheta | |
986 | else | |
987 | startInterp = 1-t | |
988 | finishInterp = t | |
989 | end | |
990 | else | |
991 | if (1+cosTheta) > 0.0001 then | |
992 | local theta = math.acos(-cosTheta) | |
993 | local invSinTheta = 1/math.sin(theta) | |
994 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
995 | finishInterp = math.sin(t*theta)*invSinTheta | |
996 | else | |
997 | startInterp = t-1 | |
998 | finishInterp = t | |
999 | end | |
1000 | end | |
1001 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1002 | end | |
1003 | ||
1004 | local function CFrameFromTopBack(at, top, back) | |
1005 | local right = top:Cross(back) | |
1006 | return CFrame.new(at.x, at.y, at.z, | |
1007 | right.x, top.x, back.x, | |
1008 | right.y, top.y, back.y, | |
1009 | right.z, top.z, back.z) | |
1010 | end | |
1011 | ||
1012 | function Triangle(a, b, c) | |
1013 | local edg1 = (c-a):Dot((b-a).unit) | |
1014 | local edg2 = (a-b):Dot((c-b).unit) | |
1015 | local edg3 = (b-c):Dot((a-c).unit) | |
1016 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1017 | a, b, c = a, b, c | |
1018 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1019 | a, b, c = b, c, a | |
1020 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1021 | a, b, c = c, a, b | |
1022 | else | |
1023 | assert(false, "unreachable") | |
1024 | end | |
1025 | ||
1026 | local len1 = (c-a):Dot((b-a).unit) | |
1027 | local len2 = (b-a).magnitude - len1 | |
1028 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1029 | ||
1030 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1031 | ||
1032 | local list = {} | |
1033 | ||
1034 | if len1 > 0.01 then | |
1035 | local w1 = Instance.new('WedgePart', m) | |
1036 | game:GetService("Debris"):AddItem(w1,5) | |
1037 | w1.Material = "SmoothPlastic" | |
1038 | w1.FormFactor = 'Custom' | |
1039 | w1.BrickColor = BrickColor.new("Really red") | |
1040 | w1.Transparency = 0 | |
1041 | w1.Reflectance = 0 | |
1042 | w1.Material = "SmoothPlastic" | |
1043 | w1.CanCollide = false | |
1044 | local l1 = Instance.new("PointLight",w1) | |
1045 | l1.Color = Color3.new(170,0,0) | |
1046 | NoOutline(w1) | |
1047 | local sz = Vector3.new(0.2, width, len1) | |
1048 | w1.Size = sz | |
1049 | local sp = Instance.new("SpecialMesh",w1) | |
1050 | sp.MeshType = "Wedge" | |
1051 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1052 | w1:BreakJoints() | |
1053 | w1.Anchored = true | |
1054 | w1.Parent = workspace | |
1055 | w1.Transparency = 0.7 | |
1056 | table.insert(Effects,{w1,"Disappear",.01}) | |
1057 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1058 | table.insert(list,w1) | |
1059 | end | |
1060 | ||
1061 | if len2 > 0.01 then | |
1062 | local w2 = Instance.new('WedgePart', m) | |
1063 | game:GetService("Debris"):AddItem(w2,5) | |
1064 | w2.Material = "SmoothPlastic" | |
1065 | w2.FormFactor = 'Custom' | |
1066 | w2.BrickColor = BrickColor.new("Really red") | |
1067 | w2.Transparency = 0 | |
1068 | w2.Reflectance = 0 | |
1069 | w2.Material = "SmoothPlastic" | |
1070 | w2.CanCollide = false | |
1071 | local l2 = Instance.new("PointLight",w2) | |
1072 | l2.Color = Color3.new(170,0,0) | |
1073 | NoOutline(w2) | |
1074 | local sz = Vector3.new(0.2, width, len2) | |
1075 | w2.Size = sz | |
1076 | local sp = Instance.new("SpecialMesh",w2) | |
1077 | sp.MeshType = "Wedge" | |
1078 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1079 | w2:BreakJoints() | |
1080 | w2.Anchored = true | |
1081 | w2.Parent = workspace | |
1082 | w2.Transparency = 0.7 | |
1083 | table.insert(Effects,{w2,"Disappear",.01}) | |
1084 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1085 | table.insert(list,w2) | |
1086 | end | |
1087 | return unpack(list) | |
1088 | end | |
1089 | ||
1090 | ||
1091 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1092 | if hit.Parent == nil then | |
1093 | return | |
1094 | end | |
1095 | local h = hit.Parent:FindFirstChild("Humanoid") | |
1096 | for _, v in pairs(hit.Parent:children()) do | |
1097 | if v:IsA("Humanoid") then | |
1098 | h = v | |
1099 | end | |
1100 | end | |
1101 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1102 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1103 | return | |
1104 | end | |
1105 | local c = Create("ObjectValue")({ | |
1106 | Name = "creator", | |
1107 | Value = game:service("Players").LocalPlayer, | |
1108 | Parent = h | |
1109 | }) | |
1110 | game:GetService("Debris"):AddItem(c, 0.5) | |
1111 | if HitSound ~= nil and HitPitch ~= nil then | |
1112 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1113 | end | |
1114 | local Damage = math.random(minim, maxim) | |
1115 | local blocked = false | |
1116 | local block = hit.Parent:findFirstChild("Block") | |
1117 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1118 | blocked = true | |
1119 | block.Value = block.Value - 1 | |
1120 | print(block.Value) | |
1121 | end | |
1122 | if blocked == false then | |
1123 | HitHealth = h.Health | |
1124 | h.Health = h.Health - Damage | |
1125 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1126 | print("gained kill") | |
1127 | end | |
1128 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1129 | else | |
1130 | h.Health = h.Health - Damage / 2 | |
1131 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1132 | end | |
1133 | if Type == "Knockdown" then | |
1134 | local hum = hit.Parent.Humanoid | |
1135 | hum.PlatformStand = true | |
1136 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1137 | swait(1) | |
1138 | HHumanoid.PlatformStand = false | |
1139 | end), hum) | |
1140 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1141 | local bodvol = Create("BodyVelocity")({ | |
1142 | velocity = angle * knockback, | |
1143 | P = 5000, | |
1144 | maxForce = Vector3.new(8000, 8000, 8000), | |
1145 | Parent = hit | |
1146 | }) | |
1147 | local rl = Create("BodyAngularVelocity")({ | |
1148 | P = 3000, | |
1149 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1150 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1151 | Parent = hit | |
1152 | }) | |
1153 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1154 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1155 | elseif Type == "Normal" then | |
1156 | local vp = Create("BodyVelocity")({ | |
1157 | P = 500, | |
1158 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1159 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1160 | }) | |
1161 | if knockback > 0 then | |
1162 | vp.Parent = hit.Parent.Torso | |
1163 | end | |
1164 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1165 | elseif Type == "Up" then | |
1166 | local bodyVelocity = Create("BodyVelocity")({ | |
1167 | velocity = Vector3.new(0, 20, 0), | |
1168 | P = 5000, | |
1169 | maxForce = Vector3.new(8000, 8000, 8000), | |
1170 | Parent = hit | |
1171 | }) | |
1172 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1173 | local bodyVelocity = Create("BodyVelocity")({ | |
1174 | velocity = Vector3.new(0, 20, 0), | |
1175 | P = 5000, | |
1176 | maxForce = Vector3.new(8000, 8000, 8000), | |
1177 | Parent = hit | |
1178 | }) | |
1179 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1180 | elseif Type == "Leech" then | |
1181 | local hum = hit.Parent.Humanoid | |
1182 | if hum ~= nil then | |
1183 | for i = 0, 2 do | |
1184 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1185 | end | |
1186 | Humanoid.Health = Humanoid.Health + 10 | |
1187 | end | |
1188 | elseif Type == "UpKnock" then | |
1189 | local hum = hit.Parent.Humanoid | |
1190 | hum.PlatformStand = true | |
1191 | if hum ~= nil then | |
1192 | hitr = true | |
1193 | end | |
1194 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1195 | swait(5) | |
1196 | HHumanoid.PlatformStand = false | |
1197 | hitr = false | |
1198 | end), hum) | |
1199 | local bodyVelocity = Create("BodyVelocity")({ | |
1200 | velocity = Vector3.new(0, 20, 0), | |
1201 | P = 5000, | |
1202 | maxForce = Vector3.new(8000, 8000, 8000), | |
1203 | Parent = hit | |
1204 | }) | |
1205 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1206 | local bodyVelocity = Create("BodyVelocity")({ | |
1207 | velocity = Vector3.new(0, 20, 0), | |
1208 | P = 5000, | |
1209 | maxForce = Vector3.new(8000, 8000, 8000), | |
1210 | Parent = hit | |
1211 | }) | |
1212 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1213 | elseif Type == "Snare" then | |
1214 | local bp = Create("BodyPosition")({ | |
1215 | P = 2000, | |
1216 | D = 100, | |
1217 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1218 | position = hit.Parent.Torso.Position, | |
1219 | Parent = hit.Parent.Torso | |
1220 | }) | |
1221 | game:GetService("Debris"):AddItem(bp, 1) | |
1222 | elseif Type == "Slashnare" then | |
1223 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1224 | for i = 1, math.random(4, 5) do | |
1225 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1226 | end | |
1227 | local bp = Create("BodyPosition")({ | |
1228 | P = 2000, | |
1229 | D = 100, | |
1230 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1231 | position = hit.Parent.Torso.Position, | |
1232 | Parent = hit.Parent.Torso | |
1233 | }) | |
1234 | game:GetService("Debris"):AddItem(bp, 1) | |
1235 | elseif Type == "Spike" then | |
1236 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1237 | local bp = Create("BodyPosition")({ | |
1238 | P = 2000, | |
1239 | D = 100, | |
1240 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1241 | position = hit.Parent.Torso.Position, | |
1242 | Parent = hit.Parent.Torso | |
1243 | }) | |
1244 | game:GetService("Debris"):AddItem(bp, 1) | |
1245 | elseif Type == "Freeze" then | |
1246 | local BodPos = Create("BodyPosition")({ | |
1247 | P = 50000, | |
1248 | D = 1000, | |
1249 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1250 | position = hit.Parent.Torso.Position, | |
1251 | Parent = hit.Parent.Torso | |
1252 | }) | |
1253 | local BodGy = Create("BodyGyro")({ | |
1254 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1255 | P = 20000, | |
1256 | Parent = hit.Parent.Torso, | |
1257 | cframe = hit.Parent.Torso.CFrame | |
1258 | }) | |
1259 | hit.Parent.Torso.Anchored = true | |
1260 | coroutine.resume(coroutine.create(function(Part) | |
1261 | swait(1.5) | |
1262 | Part.Anchored = false | |
1263 | end), hit.Parent.Torso) | |
1264 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1265 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1266 | end | |
1267 | local debounce = Create("BoolValue")({ | |
1268 | Name = "DebounceHit", | |
1269 | Parent = hit.Parent, | |
1270 | Value = true | |
1271 | }) | |
1272 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1273 | c = Instance.new("ObjectValue") | |
1274 | c.Name = "creator" | |
1275 | c.Value = Player | |
1276 | c.Parent = h | |
1277 | game:GetService("Debris"):AddItem(c, 0.5) | |
1278 | end | |
1279 | end | |
1280 | function ShowDamage(Pos, Text, Time, Color) | |
1281 | local Rate = 0.03333333333333333 | |
1282 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1283 | local Text = Text or "" | |
1284 | local Time = Time or 2 | |
1285 | local Color = Color or Color3.new(1, 0, 1) | |
1286 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1287 | EffectPart.Anchored = true | |
1288 | local BillboardGui = Create("BillboardGui")({ | |
1289 | Size = UDim2.new(3, 0, 3, 0), | |
1290 | Adornee = EffectPart, | |
1291 | Parent = EffectPart | |
1292 | }) | |
1293 | local TextLabel = Create("TextLabel")({ | |
1294 | BackgroundTransparency = 1, | |
1295 | Size = UDim2.new(1, 0, 1, 0), | |
1296 | Text = Text, | |
1297 | TextColor3 = Color, | |
1298 | TextScaled = true, | |
1299 | Font = Enum.Font.ArialBold, | |
1300 | Parent = BillboardGui | |
1301 | }) | |
1302 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1303 | EffectPart.Parent = game:GetService("Workspace") | |
1304 | delay(0, function() | |
1305 | local Frames = Time / Rate | |
1306 | for Frame = 1, Frames do | |
1307 | wait(Rate) | |
1308 | local Percent = Frame / Frames | |
1309 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1310 | TextLabel.TextTransparency = Percent | |
1311 | end | |
1312 | if EffectPart and EffectPart.Parent then | |
1313 | EffectPart:Destroy() | |
1314 | end | |
1315 | end) | |
1316 | end | |
1317 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1318 | for _, c in pairs(workspace:children()) do | |
1319 | local hum = c:findFirstChild("Humanoid") | |
1320 | if hum ~= nil then | |
1321 | local head = c:findFirstChild("Torso") | |
1322 | if head ~= nil then | |
1323 | local targ = head.Position - Part.Position | |
1324 | local mag = targ.magnitude | |
1325 | if magni >= mag and c.Name ~= Player.Name then | |
1326 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1327 | end | |
1328 | end | |
1329 | end | |
1330 | end | |
1331 | end | |
1332 | ||
1333 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1334 | for _, c in pairs(workspace:children()) do | |
1335 | local hum = c:findFirstChild("Humanoid") | |
1336 | if hum ~= nil then | |
1337 | local head = c:findFirstChild("Torso") | |
1338 | if head ~= nil then | |
1339 | local targ = head.Position - Part.Position | |
1340 | local mag = targ.magnitude | |
1341 | if magni >= mag and c.Name ~= Player.Name then | |
1342 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05) | |
1343 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1344 | end | |
1345 | end | |
1346 | end | |
1347 | end | |
1348 | end | |
1349 | ||
1350 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1351 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1352 | end | |
1353 | ||
1354 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1355 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1356 | prt.Anchored=true | |
1357 | prt.CFrame=cframe | |
1358 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1359 | --http://www.roblox.com/asset/?id=4770560 | |
1360 | game:GetService("Debris"):AddItem(prt,2) | |
1361 | CF=prt.CFrame | |
1362 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1363 | for i=0,1,0.2 do | |
1364 | wait() | |
1365 | Part.CFrame=CF*cf(0,0,-0.4) | |
1366 | end | |
1367 | for i=0,1,delay do | |
1368 | wait() | |
1369 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1370 | Mesh.Scale=Mesh.Scale | |
1371 | end | |
1372 | for i=0,1,0.1 do | |
1373 | wait() | |
1374 | Part.Transparency=i | |
1375 | end | |
1376 | Part.Parent=nil | |
1377 | end),prt,msh,CF) | |
1378 | end | |
1379 | ||
1380 | local m = Instance.new("Model",Character) | |
1381 | m.Name = "Cosmetic" | |
1382 | ||
1383 | function Armor() -- Don't like how the armor shows up at first while the character is invisible | |
1384 | ||
1385 | LeftLeg.Transparency = 1 | |
1386 | RightLeg.Transparency = 1 | |
1387 | ||
1388 | LeftArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","LeftArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
1389 | LeftArmHandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],LeftArmHandle,CFrame.new(0.015, 0, 0),CFrame.new(0, 0, 0)) | |
1390 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.500605762, 0.582337081)) | |
1391 | PartWeld=CFuncs.Weld.Create(m,LeftArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.438323975, -0.114891961, -0.0029296875, 1, 3.53828436e-005, -0.000341972976, 3.41876548e-005, -0.999999881, 0.000266408344, -0.000347743538, -0.00026641952, -1)) | |
1392 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.398441344, 0.480172575)) | |
1393 | PartWeld=CFuncs.Weld.Create(m,LeftArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.458751678, -0.114888698, -0.00293731689, 1, 3.53828436e-005, -0.000341972976, 3.41876548e-005, -0.999999881, 0.000266408344, -0.000347743538, -0.00026641952, -1)) | |
1394 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1395 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0020904541, -0.448642731, -0.605269909, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1396 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1397 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1398 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308547974, -0.448638916, -0.605277181, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1399 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1400 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1401 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133708954, -0.431167603, -0.605293989, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1402 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1403 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1404 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.155349731, -0.448631287, -0.605272412, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1405 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1406 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1407 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.287002563, -0.431282043, -0.605283678, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1408 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1409 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1410 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.326065063, -0.431236267, -0.605268002, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1411 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1412 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1413 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.479263306, -0.431190491, -0.605278552, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1414 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1415 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1416 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.172805786, -0.431243896, -0.605256319, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1417 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1418 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1419 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.437179565, -0.448581696, -0.60526216, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1420 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1421 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1422 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0195350647, -0.431289673, -0.605306566, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1423 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1424 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1425 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.461807251, -0.448627472, -0.605276942, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1426 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1427 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1428 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.304367065, -0.448646545, -0.60526371, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1429 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1430 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1431 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.151168823, -0.448638916, -0.605267644, 5.94371049e-005, 1.85106055e-005, 1, -1, 0.000147737563, 5.36547304e-005, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1432 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1433 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1434 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.440177917, -0.431221008, -0.605271757, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1435 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1436 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1437 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.469100952, 0.41683197, -0.605265558, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1438 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1439 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1440 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.172821045, 0.416717529, -0.605305016, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1441 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1442 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1443 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702371776, -0.00820922852, -0.545623779, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
1444 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1445 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1446 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702369869, -0.0348815918, -0.512863159, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
1447 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1448 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1449 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498031259, -0.00798797607, 0.475971222, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
1450 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1451 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1452 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.28698349, 0.416732788, -0.605268598, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1453 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1454 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1455 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133693695, 0.416854858, -0.605279148, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1456 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1457 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1458 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0195579529, 0.416725159, -0.605292082, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1459 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1460 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1461 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.326019287, 0.416725159, -0.60531503, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1462 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1463 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1464 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498088717, -0.0349082947, -0.512939453, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
1465 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1466 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1467 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498029083, -0.00820159912, -0.545642853, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
1468 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1469 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1470 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.440158844, 0.416740417, -0.605256677, 1, -0.000147737563, -3.67819157e-005, 4.25642866e-005, 1.8513103e-005, 1, -0.00014903261, -0.999999881, 1.85194458e-005)) | |
1471 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1472 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1473 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702377617, -0.00806427002, 0.475990295, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
1474 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1475 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1476 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702378154, -0.0347557068, 0.508743286, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
1477 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1478 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1479 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498033345, -0.0347824097, 0.508605957, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
1480 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1481 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1482 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476074219, 0.702378571, 0.513114929, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1483 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1484 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1485 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476043701, 0.702355623, -0.508605957, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1486 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1487 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1488 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545562744, 0.702369809, -0.508575439, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1489 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1490 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1491 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545597076, 0.4980883, -0.508575439, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1492 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1493 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1494 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545532227, 0.70239538, 0.513031006, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1495 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1496 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1497 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545562744, 0.498053908, 0.513145447, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1498 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1499 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1500 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476013184, 0.498069584, -0.508598328, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1501 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1502 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1503 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476043701, 0.498034835, 0.513122559, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1504 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1505 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","BlockPart",Vector3.new(1.03186011, 1.61419833, 1.03186023)) | |
1506 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0296173096, -0.206890911, -0.00724029541, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1507 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","BlockPart",Vector3.new(1.1340245, 0.38822481, 1.23618889)) | |
1508 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0806465149, -0.615587652, -0.0072555542, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1509 | BlockPart=CFuncs.Part.Create(m,Enum.Material.Fabric,0,0,"Really black","BlockPart",Vector3.new(1.08294213, 0.20432891, 1.1340245)) | |
1510 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0552101135, -0.31925866, -0.00730133057, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1511 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
1512 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615546405, 0.610099792, -0.40265274, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1513 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5)) | |
1514 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
1515 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615591347, -0.585273743, -0.402488708, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1516 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5)) | |
1517 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1518 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996056497, -0.488204956, -0.0449676514, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1519 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.5)) | |
1520 | BlockPart=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
1521 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615568459, 0.610153198, -0.0348625183, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1522 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5)) | |
1523 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1524 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995882899, -0.525165558, -0.00215911865, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1)) | |
1525 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.53999996)) | |
1526 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
1527 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.61554879, -0.595466614, 0.00614929199, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1528 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
1529 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
1530 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615568757, 0.630607605, 0.00597000122, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1531 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
1532 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
1533 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615555465, -0.627300262, -0.00736236572, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.000193783562, 0.000199568065, 3.73314797e-005, 1)) | |
1534 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.21000004)) | |
1535 | BlockPart=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
1536 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615548491, -0.585220337, -0.034702301, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1537 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5)) | |
1538 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.418873847, 0.245194674, 1.03186023)) | |
1539 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.276817322, 0.722777784, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1540 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1541 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996034965, -0.498390198, -0.0143318176, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1542 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.5)) | |
1543 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1544 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995925367, 0.464801788, 0.00168609619, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1)) | |
1545 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.56700003)) | |
1546 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1547 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995789021, 0.495742798, -0.0451889038, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1548 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.5)) | |
1549 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1550 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995293558, -0.526256561, 0.000831604004, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1)) | |
1551 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.55700004)) | |
1552 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.20432879, 0.20432891, 1.03186023)) | |
1553 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.118488312, 0.79431659, -0.00726318359, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1554 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1555 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.099578917, 0.4947052, -0.0451889038, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1556 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.5)) | |
1557 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.623202682, 0.439307153, 1.03186023)) | |
1558 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.233989716, 0.819848657, -0.00727844238, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1559 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1560 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995963886, 0.463737488, -0.00240325928, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1)) | |
1561 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.54999995)) | |
1562 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(1.03288174, 0.245194659, 1.03288198)) | |
1563 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0296516418, 0.620620668, -0.00731658936, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1564 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1565 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517189026, -0.730190277, -0.575263977, 0.000245539792, -0.000146586797, -1, 0.719249189, -0.694751203, 0.000282603694, -0.694752395, -0.719250023, -6.91713649e-005)) | |
1566 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1567 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1568 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504592896, -0.857043505, 0.359676361, 0.000245539792, -0.000146586797, -1, -0.0698879734, -0.997554898, 0.00012866543, -0.997554898, 0.0698866397, -0.000260949659)) | |
1569 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1570 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1571 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504562378, -0.936662674, -0.0744056702, 0.000245539792, -0.000146586797, -1, 0.275509149, -0.961298108, 0.000210155704, -0.961298525, -0.27551043, -0.000201206683)) | |
1572 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1573 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1574 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517227173, -0.936897278, -0.0741348267, 0.000245539792, -0.000146586797, -1, 0.275509149, -0.961298108, 0.000210155704, -0.961298525, -0.27551043, -0.000201206683)) | |
1575 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1576 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1577 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51713562, -0.857171297, 0.36000824, 0.000245539792, -0.000146586797, -1, -0.0698879734, -0.997554898, 0.00012866543, -0.997554898, 0.0698866397, -0.000260949659)) | |
1578 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1579 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1580 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517173767, -0.739536285, 0.587677002, 0.000245539792, -0.000146586797, -1, -0.242048025, -0.970264554, 8.13978186e-005, -0.970264316, 0.242046624, -0.000279327651)) | |
1581 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1582 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1583 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504562378, -0.739466667, 0.587333679, 0.000245539792, -0.000146586797, -1, -0.242048025, -0.970264554, 8.13978186e-005, -0.970264316, 0.242046624, -0.000279327651)) | |
1584 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1585 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1586 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453949, -0.729885101, -0.575344086, 0.000245539792, -0.000146586797, -1, 0.719249189, -0.694751203, 0.000282603694, -0.694752395, -0.719250023, -6.91713649e-005)) | |
1587 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1588 | RightArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","RightArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
1589 | RightArmHandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],RightArmHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000328063965, 0.000292792916, 0.000274658203, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1)) | |
1590 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1591 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005)) | |
1592 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006)) | |
1593 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.326925993)) | |
1594 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
1595 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
1596 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.367791742)) | |
1597 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1598 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002)) | |
1599 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1600 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 0.000147737563, 3.67819157e-005, -7.9684818e-005, -0.258836746, -0.965921104, -0.000132944187, -0.965921104, 0.258836895)) | |
1601 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.800000012)) | |
1602 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1603 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1604 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1605 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1606 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.38829422, -0.000816345215, -0.0369873047, -1, 0.000147737563, 3.67819157e-005, 6.32018055e-005, 0.642772079, -0.766057611, -0.000141528857, -0.766057432, -0.642772198)) | |
1607 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.10000002)) | |
1608 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1609 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -0.000232767779, 0.865926564, -0.50017041, -0.000295688864, -0.000378248165, -5.36642074e-005, -1)) | |
1610 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.349999994, 0.800000012)) | |
1611 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.224761635)) | |
1612 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074)) | |
1613 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012)) | |
1614 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1615 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 0.000147737563, 3.67819157e-005, 8.68119532e-005, 0.766031206, -0.642803371, -0.000128410262, -0.642803311, -0.766031444)) | |
1616 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012)) | |
1617 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1618 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 0.000147737563, 3.67819157e-005, 3.76535245e-005, 0.499982685, -0.866035581, -0.000150358697, -0.866035402, -0.499982744)) | |
1619 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012)) | |
1620 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.03186011, 0.776449621, 1.03186023)) | |
1621 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-005, -0.625537932, 0.00699615479, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1622 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.224761769, 0.296276659)) | |
1623 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1624 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002)) | |
1625 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1626 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074)) | |
1627 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012)) | |
1628 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.316709578)) | |
1629 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 0.000147737563, 3.67819157e-005, -6.77998178e-005, -0.173666015, -0.98480463, -0.000139387237, -0.984804511, 0.17366603)) | |
1630 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002)) | |
1631 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1632 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.227526337, -0.459342957, -0.405273438, -0.000203925607, -0.99999994, 5.83409928e-005, -1.00000012, 0.000202648298, 0.000364783366, -0.000370574882, -5.82661487e-005, -1)) | |
1633 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1634 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.216838658, 0.216838822, 0.776449323)) | |
1635 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 0.000219255715, -0.00039579341, -0.00040155524, -8.14841624e-005, -1, -0.000217994995, 0.999999881, -8.13983061e-005)) | |
1636 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1)) | |
1637 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1638 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -0.000403211976, -0.0004070047, -7.65974837e-005, -1, -0.342226416, 0.939617038, 6.53370662e-005)) | |
1639 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.800000012, 1.10000002)) | |
1640 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1641 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -0.00030468902, -0.000408853055, -8.88829672e-005, -1, 0.499817163, 0.866131425, -0.000278447667)) | |
1642 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002)) | |
1643 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1644 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -0.000411116838, -0.000409536355, -7.77006935e-005, -1, -0.173864245, 0.984769404, -6.31882904e-006)) | |
1645 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.800000012, 1.10000002)) | |
1646 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1647 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1)) | |
1648 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1)) | |
1649 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1650 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -0.00024379525, -0.642942488, -0.765915334, 0.000285808288, -0.000376264245, -6.21579675e-005, -1)) | |
1651 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1652 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1653 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1)) | |
1654 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1)) | |
1655 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1656 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -0.000235747983, 0.865926564, -0.50017041, -0.000293662306, -0.000377983903, -5.72584322e-005, -1)) | |
1657 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1658 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 1.17489111, 0.367791772)) | |
1659 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -0.000117756375, -0.000372785726, -0.000378575787, -8.74835532e-005, -1, 0.000119009223, 0.999999881, -8.75283658e-005)) | |
1660 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002)) | |
1661 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.572120905, 0.204328775)) | |
1662 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
1663 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
1664 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.357575566, 0.204328775)) | |
1665 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
1666 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
1667 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1668 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504524231, 0.468618393, -0.209846497, 0.00030053372, -0.00018155307, -1, -0.484704494, 0.874677181, -0.000307273061, 0.874678075, 0.484705657, 0.000179925206)) | |
1669 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.5)) | |
1670 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1671 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504516602, 0.421760559, 0.405538559, 0.000272540521, -0.000140570803, -1, -0.994534075, -0.10441269, -0.000262121524, -0.104411356, 0.994533956, -0.000168863568)) | |
1672 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
1673 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1674 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504447937, 0.383110046, 0.154088974, 0.000271539786, -0.000144593927, -1, -0.961293817, -0.275526524, -0.000226745877, -0.275525302, 0.961293459, -0.000215407039)) | |
1675 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.699999988)) | |
1676 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1677 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504211426, 0.418453217, 0.430289507, -0.000270541554, 0.000133567024, 1, 0.997555554, -0.0698769838, 0.000284979236, 0.0698783174, 0.997555673, -0.000113932976)) | |
1678 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.5)) | |
1679 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1680 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504425049, 0.29598999, -0.320083618, 0.000272540085, -0.000143580837, -1, -0.913495362, 0.406848073, -0.000312660093, 0.406849205, 0.913495779, -1.79274466e-005)) | |
1681 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 0.699999988)) | |
1682 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1683 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005)) | |
1684 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1)) | |
1685 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1686 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504241943, 0.160745621, -0.344959259, -0.000224551739, 7.25848513e-005, 1, 0.55929637, 0.828968465, 6.86519197e-005, -0.82896781, 0.559295177, -0.000231534301)) | |
1687 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988)) | |
1688 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1689 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 0.000116743155, 3.67826069e-005, 6.2420324e-005, 0.173694044, 0.984799623, 0.00010886728, 0.984799683, -0.173694074)) | |
1690 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1691 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1692 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -0.000147737563, -3.67819157e-005, 7.2914263e-005, 0.69463259, -0.719364643, 0.000136784278, 0.719364524, 0.694632947)) | |
1693 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1694 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1695 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -0.000147737563, -3.67819157e-005, 0.000143772035, 0.994518042, -0.104565434, 5.79129264e-005, 0.104565397, 0.994518161)) | |
1696 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1697 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1698 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 0.000282533205, -0.000185603378, -1, -0.819082558, 0.57367456, -0.00034262886, 0.573675692, 0.819083273, 1.33724207e-005)) | |
1699 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
1700 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1701 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.483680725, 0.272553444, -0.396469116, 0.000288938085, 0.0521913469, -0.99863714, 0.000111813541, 0.998637021, 0.0521913953, 1, -0.000125445484, 0.000288488518)) | |
1702 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988)) | |
1703 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1704 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -0.000147737563, -3.67819157e-005, 0.000122033991, 0.587812066, 0.808997691, -9.55414725e-005, -0.808997452, 0.587812245)) | |
1705 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1706 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1707 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -0.000147737563, -3.67819157e-005, -3.20669205e-005, 0.0697234422, -0.997566521, 0.000151642118, 0.997566342, 0.0697234422)) | |
1708 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1709 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1710 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 0.000114746399, 3.67826324e-005, -1.53697183e-005, 0.224910572, -0.97437942, -0.000122634956, -0.974379301, -0.224910572)) | |
1711 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012)) | |
1712 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1713 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 0.000114746399, 3.67826324e-005, -0.000103830207, -0.601848364, -0.798610389, -6.70543523e-005, -0.79861033, 0.601848423)) | |
1714 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012)) | |
1715 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1716 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -0.000147737563, -3.67819157e-005, 3.20669205e-005, -0.0697234422, 0.997566521, -0.000151642118, -0.997566342, -0.0697234422)) | |
1717 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1718 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1719 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -0.000147737563, -3.67819157e-005, -0.000147369865, -0.829057157, -0.559163868, 4.80528724e-005, 0.559163809, -0.829057395)) | |
1720 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1721 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1722 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -0.000147737563, -3.67819157e-005, -0.000103596474, -0.438400656, -0.89877975, 0.000115300703, 0.898779631, -0.438400716)) | |
1723 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1724 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1725 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 0.000114746399, 3.67826324e-005, 2.75017555e-005, 0.544602752, -0.838694274, -0.000120498778, -0.838694036, -0.544602811)) | |
1726 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012)) | |
1727 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1728 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504508972, 0.24685958, -0.461833954, 0.000283539703, -0.000144595819, -1, 0.000129905311, 0.999999881, -0.000144559541, 1, -0.000128574728, 0.000289338117)) | |
1729 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
1730 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1731 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -0.000106737025, -3.67828397e-005, -8.56020197e-005, -0.933564425, 0.358409822, -7.84567528e-005, -0.358409703, -0.933564544)) | |
1732 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1)) | |
1733 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.275843859)) | |
1734 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -0.000111751266, -3.67827379e-005, -0.000113044436, -0.99999994, 4.43603894e-005, -4.25673643e-005, -4.43553618e-005, -1)) | |
1735 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1)) | |
1736 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1737 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -0.000114746399, -3.67826324e-005, -9.44891872e-005, -0.939675748, 0.342066318, -7.96902168e-005, -0.342066258, -0.939675927)) | |
1738 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.400000006)) | |
1739 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1740 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 0.000116743155, 3.67826069e-005, 0.000117783602, 0.766076028, 0.642749846, 4.3264783e-005, 0.642749786, -0.766076267)) | |
1741 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1742 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1743 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 0.000116743155, 3.67826069e-005, 3.84225677e-005, -0.0348523967, 0.99939245, 0.000119450931, 0.99939245, 0.0348524116)) | |
1744 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988)) | |
1745 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1746 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -0.000115752227, -3.67825705e-005, -8.0032718e-005, -0.342061341, -0.939677656, 9.54284333e-005, 0.939677477, -0.3420614)) | |
1747 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988)) | |
1748 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1749 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854e-005, 3.67835273e-005, 6.9411195e-005, 0.406802952, 0.913516104, 5.12315346e-005, 0.913515866, -0.406803012)) | |
1750 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.400000006)) | |
1751 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1752 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 0.000116743155, 3.67826069e-005, -0.000108874476, -0.984799147, 0.173697144, 6.24205131e-005, 0.173697129, 0.984799147)) | |
1753 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988)) | |
1754 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1755 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -0.000114746399, -3.67826324e-005, -0.000121785037, -0.866048515, -0.499960005, 2.11590668e-005, 0.499959975, -0.866048634)) | |
1756 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012)) | |
1757 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1758 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666e-005, 3.67832727e-005, -5.00770693e-005, -0.087201342, -0.996190786, -8.39964559e-005, -0.996190786, 0.0872013792)) | |
1759 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988)) | |
1760 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1761 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 0.000116743155, 3.67826069e-005, 9.58899691e-005, 0.500041127, 0.866001785, 8.09386984e-005, 0.866001606, -0.500041246)) | |
1762 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1763 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1764 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 0.000116743155, 3.67826069e-005, -3.7389691e-007, -0.341975003, 0.939709127, 0.000125485472, 0.939709008, 0.341974974)) | |
1765 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1)) | |
1766 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1767 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 0.000116743155, 3.67826069e-005, 8.03718576e-005, 0.342064261, 0.939676583, 9.63669227e-005, 0.939676464, -0.342064351)) | |
1768 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988)) | |
1769 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1770 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417160034, 0.085773468, -0.189151764, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101)) | |
1771 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988)) | |
1772 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1773 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504264832, -0.250984192, -0.259490967, 0.000228549266, -8.85594054e-005, -1, -0.559294462, -0.828969836, -5.76447565e-005, -0.828969181, 0.559293211, -0.000243782881)) | |
1774 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
1775 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1776 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.244930267, -0.0811271667, -0.000403443584, -8.0506652e-005, -1, 0.17351748, -0.984830439, 1.0284165e-005, -0.984831035, -0.173518762, 0.000405601342)) | |
1777 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1778 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1779 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41734314, 0.298152924, -0.0665493011, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101)) | |
1780 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988)) | |
1781 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1782 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -0.000117741496, -0.000241784524, -0.000250321988, -0.766075134, -0.642750919, -0.000113137648, 0.642750978, -0.766075313)) | |
1783 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1784 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1785 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -0.000117741496, -0.000241784524, -0.000196534165, -0.939709306, -0.34197405, -0.000191927538, 0.341974109, -0.939709485)) | |
1786 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1787 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1788 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -0.000117741496, -0.000241784524, 2.71728131e-005, 0.939674377, -0.342070103, 0.000273349637, 0.342070013, 0.939674616)) | |
1789 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1790 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1791 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624)) | |
1792 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1793 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1794 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -0.000117741496, -0.000241784524, -7.42440752e-005, -0.984798908, 0.173698202, -0.000264480303, -0.173698187, -0.984798968)) | |
1795 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1796 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1797 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -0.000117741496, -0.000241784524, 0.000247569813, 4.74790759e-005, 1, -0.00011903447, -0.999999881, 4.75084635e-005)) | |
1798 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1799 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
1800 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -0.000118747324, -0.000239784378, -0.000271812751, -0.342066288, -0.939675927, 2.88048632e-005, 0.939675808, -0.342066348)) | |
1801 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1802 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1803 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -0.000117741496, -0.000241784524, 0.00022687536, 0.866050601, 0.49995628, 0.000154883688, -0.49995622, 0.86605078)) | |
1804 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1805 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1806 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -0.000117741496, -0.000241784524, -0.000266168005, -0.642823577, -0.766014159, -6.79542354e-005, 0.766014099, -0.642823696)) | |
1807 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1808 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1809 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -0.000117741496, -0.000241784524, 0.000273349404, 0.342065394, 0.939676285, -2.71807221e-005, -0.939676106, 0.342065483)) | |
1810 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1811 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1812 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -0.000117741496, -0.000241784524, -2.71879162e-005, -0.939675093, 0.342068017, -0.000273351383, -0.342067957, -0.939675331)) | |
1813 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1814 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1815 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -0.000119745702, -0.000241784408, 0.000247569929, 4.84923949e-005, 1, -0.000121038604, -0.999999881, 4.8522259e-005)) | |
1816 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.5, 0.699999988)) | |
1817 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1818 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -0.000117741496, -0.000241784524, 0.000196526613, 0.939710021, 0.341971993, 0.000191927742, -0.341972053, 0.939710259)) | |
1819 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1820 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1821 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434)) | |
1822 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1823 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1824 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431)) | |
1825 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1826 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1827 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -0.000117741496, -0.000241784524, -6.79472723e-005, 0.766011059, -0.642827451, 0.000266168063, 0.642827272, 0.766011119)) | |
1828 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1829 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1830 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768)) | |
1831 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1832 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1833 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -0.000117741496, -0.000241784524, -0.000223140451, 0.173599422, -0.984816372, 0.000160211639, 0.984816313, 0.173599422)) | |
1834 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1835 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1836 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -0.000117741496, -0.000241784524, 0.000160211508, 0.984816611, 0.173597425, 0.000223140611, -0.17359744, 0.98481673)) | |
1837 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1838 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1839 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624)) | |
1840 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1841 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1842 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -0.000115752191, -0.000241784524, -6.94746414e-005, 0.766011059, -0.642827451, 0.000264882838, 0.642827272, 0.766011119)) | |
1843 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1844 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1845 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 0.000113755435, 0.000240784531, 0.000192356209, -0.341971576, 0.939710438, 0.000192436244, 0.939710259, 0.341971576)) | |
1846 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1847 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1848 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434)) | |
1849 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1850 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1851 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159)) | |
1852 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1853 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1854 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 0.000113755435, 0.000240784531, 7.03688638e-005, -0.766010165, 0.642828584, 0.000262826507, 0.642828465, 0.766010225)) | |
1855 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1856 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1857 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434)) | |
1858 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1859 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1860 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159)) | |
1861 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1862 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1863 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 0.000113755435, 0.000240784531, 0.000222849951, -0.173598513, 0.984816492, 0.000156098875, 0.984816432, 0.173598528)) | |
1864 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1865 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1866 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -0.000117741496, -0.000241784524, -0.000273349462, -0.342067122, -0.939675629, 2.71805529e-005, 0.93967545, -0.342067212)) | |
1867 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1868 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
1869 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -0.000117741496, -0.000241784524, 0.000273351296, 0.342066258, 0.939675927, -2.71806366e-005, -0.939675808, 0.342066348)) | |
1870 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1871 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1872 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416992188, 0.459632874, 0.00236076862, -0.000396448741, -0.00011150194, -1, 1.00000012, -0.000118754753, -0.000390655739, -0.000120005861, -0.999999881, 0.000111549271)) | |
1873 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1874 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1875 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768)) | |
1876 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1877 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1878 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.233234406, 0.0431079865, -0.000389445486, -9.04924964e-005, -1, -0.939651012, 0.342134237, 0.000329551112, 0.342135549, 0.939651072, -0.000216297456)) | |
1879 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1880 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1881 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, -0.156667709, 0.0191993713, -0.000339440623, -5.64659931e-005, -1, 0.34189257, -0.939738572, -6.10124189e-005, -0.939739287, -0.341893673, 0.000332859723)) | |
1882 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) | |
1883 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1884 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431)) | |
1885 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1886 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1887 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0805511475, 0.250875473, -0.000396447169, -0.000101518206, -1, -0.939651966, 0.342131168, 0.000332358759, 0.342132419, 0.939652205, -0.000229052181)) | |
1888 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1)) | |
1889 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1890 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.231136322, 0.100609779, -0.000371439994, -5.55074948e-005, -1, -0.984786391, 0.173769146, 0.000350451679, 0.173770443, 0.984786391, -0.000118204414)) | |
1891 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) | |
1892 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1893 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.224536896, -0.0618000031, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363)) | |
1894 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1)) | |
1895 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1896 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417160034, 0.255838394, -0.430774689, 0.000386443135, 7.55024375e-005, 1, -0.499885589, 0.866090715, 0.0001248958, -0.866091669, -0.499886721, 0.000367432192)) | |
1897 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.200000003, 1)) | |
1898 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1899 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416999817, -0.275058746, 0.355922699, -0.000391443638, -7.84819276e-005, -1, -0.642685592, 0.766129196, 0.000187732905, 0.766130328, 0.642686427, -0.000345908309)) | |
1900 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988)) | |
1901 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1902 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.416999817, -0.283462524, -0.326116562, 0.000390444708, 8.55153776e-005, 1, -0.86596179, 0.500109196, 0.000290337892, -0.500110388, -0.865962446, 0.000266428367)) | |
1903 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1904 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1905 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417144775, 0.175773621, -0.36309433, 0.000385444175, 8.25061143e-005, 1, 0.17377694, 0.984785199, -0.000147228187, -0.984785259, 0.173775703, 0.000359550351)) | |
1906 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.800000012)) | |
1907 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1908 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41708374, 0.656784058, 0.361309052, 0.000403443235, 7.64833676e-005, 1, 0.866086483, 0.499895841, -0.000382644823, -0.499894738, 0.866085529, 0.000132548375)) | |
1909 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1910 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1911 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417121887, -0.273510188, -0.377922058, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032)) | |
1912 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1913 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1914 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, 0.527671814, 0.117294312, 0.000399442564, 7.24904676e-005, 1, 0.866086483, 0.499895841, -0.000377183896, -0.499894738, 0.866085529, 0.000134006681)) | |
1915 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1916 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1917 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417106628, 0.498235762, -0.367706299, 0.000391444686, 8.55152175e-005, 1, 0.000131913781, 0.999999881, -8.55665203e-005, -1, 0.000130660788, 0.000385653751)) | |
1918 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1919 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1920 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, -0.301620483, -0.465762138, 0.00038944374, 7.94954976e-005, 1, -0.98478663, 0.173767999, 0.000364013307, -0.17376928, -0.98478657, 0.000144955571)) | |
1921 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1922 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1923 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, 0.149868011, -0.202709198, -0.00038744061, -5.95283491e-005, -1, 0.765962422, -0.642884314, -0.000254067825, -0.642885566, -0.765963256, 0.000290961121)) | |
1924 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) | |
1925 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1926 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417068481, 0.459686279, 0.436964452, 0.000403446611, 9.84773505e-005, 1, 1.00000012, -0.000118754753, -0.000397655182, 0.000120006807, 0.999999881, -9.85254956e-005)) | |
1927 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1)) | |
1928 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1929 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.276691437, 0.103364944, -0.000395444047, -8.25045863e-005, -1, -0.939734519, -0.341907352, 0.000394390052, -0.34190613, 0.939733624, 5.56958839e-005)) | |
1930 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1931 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1932 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417366028, 0.413482666, 0.0416736603, -0.000389445486, -9.04924964e-005, -1, -0.865962803, 0.500107288, 0.000286984112, 0.500108421, 0.865963399, -0.00027023803)) | |
1933 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1)) | |
1934 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1935 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417137146, -0.399623871, -0.145516396, -0.000394444418, -8.34882085e-005, -1, -0.984829068, -0.173529476, 0.000397255935, -0.173528224, 0.984828591, -1.47777164e-005)) | |
1936 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1937 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1938 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417182922, -0.285552979, 0.0272340775, -0.000394444069, -8.25047318e-005, -1, -0.984786272, 0.17377013, 0.000368414272, 0.173771366, 0.984786272, -0.00014878872)) | |
1939 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1940 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1941 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0754985809, -0.157909393, -0.000396443676, -8.05076852e-005, -1, -0.342140973, -0.939649105, 0.000209311504, -0.939648867, 0.342139602, 0.000339541904)) | |
1942 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1943 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1944 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417175293, -0.338485718, 0.120929718, -0.000390444038, -8.14921077e-005, -1, -0.765962422, 0.642884314, 0.000242248134, 0.642885625, 0.765963197, -0.000309715339)) | |
1945 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1946 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1947 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -0.000400449906, -0.000118475073, -1, -0.939652264, 0.342130303, 0.000330318551, 0.342131466, 0.939652503, -0.000246354903)) | |
1948 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1)) | |
1949 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1950 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.123802185, 0.0236358643, -0.00039244676, -9.84789949e-005, -1, -0.642691612, 0.766124129, 0.000173060107, 0.766125202, 0.642692447, -0.000359527301)) | |
1951 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1)) | |
1952 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1953 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417167664, 0.186263442, -0.388122559, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032)) | |
1954 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1955 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1956 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.0655403137, -0.000379562378, -0.000396447955, -0.000106495165, -1, -0.939732671, -0.341912329, 0.000403535814, -0.341911107, 0.939731777, 3.34964789e-005)) | |
1957 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1958 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1959 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, -0.113883972, 0.0671386719, -0.000390446512, -9.74958384e-005, -1, -0.341900557, 0.939735591, 3.98970442e-005, 0.939736485, 0.341901779, -0.000394819508)) | |
1960 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1)) | |
1961 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1962 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417358398, 0.214199066, 0.262556076, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363)) | |
1963 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1)) | |
1964 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1965 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417411804, 0.384922028, 0.137599945, -0.000392445567, -9.15052951e-005, -1, -0.939733267, -0.341910571, 0.000394649367, -0.341909379, 0.939732552, 4.62137323e-005)) | |
1966 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1967 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1968 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417381287, 0.203924179, 0.28465271, -0.000391446025, -9.44856729e-005, -1, -0.342136979, -0.939650536, 0.000220734597, -0.939650416, 0.342135727, 0.000330064388)) | |
1969 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1970 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1971 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414)) | |
1972 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1)) | |
1973 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1974 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061)) | |
1975 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995)) | |
1976 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1977 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005)) | |
1978 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1)) | |
1979 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1980 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426)) | |
1981 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
1982 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1983 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005)) | |
1984 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006)) | |
1985 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1986 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414)) | |
1987 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1)) | |
1988 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1989 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, 0.717723846, 0.156257629, -0.000248541008, 0.000139553944, 1, 0.694746673, 0.719255567, 7.63125136e-005, -0.719254673, 0.694745421, -0.000279876695)) | |
1990 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1991 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1992 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 0.000261540321, -0.000142595687, -1, 0.275510103, -0.96129775, 0.000210727507, -0.961298227, -0.275511324, -0.000217687237)) | |
1993 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1)) | |
1994 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1995 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504226685, 0.298980713, -0.314445496, -0.000224551972, 7.15715869e-005, 1, 0.898846865, 0.43826443, 0.000175664987, -0.438263148, 0.89884603, -0.000165278834)) | |
1996 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988)) | |
1997 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1998 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414)) | |
1999 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1)) | |
2000 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2001 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005)) | |
2002 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1)) | |
2003 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.265627563, 0.347358912)) | |
2004 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
2005 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
2006 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.224761769, 0.245194495)) | |
2007 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
2008 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.34735921, 0.418873906)) | |
2009 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
2010 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
2011 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2012 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504501343, 0.496192932, 0.182048798, 0.000278538238, -0.000154578782, -1, -0.997555554, 0.069876954, -0.000294424593, 0.0698782951, 0.997555673, -0.000134334594)) | |
2013 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
2014 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2015 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504295349, 0.526973724, 0.0621414185, -0.000248541008, 0.000139553944, 1, 0.559296191, 0.828968585, 2.65537165e-005, -0.828967929, 0.559294999, -0.000288876297)) | |
2016 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
2017 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2018 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 0.000260543165, -0.000124565253, -1, -0.913495183, 0.406848371, -0.000293964404, 0.406849533, 0.913495719, -5.43762144e-006)) | |
2019 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
2020 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2021 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504180908, 0.371734619, -0.189682007, 0.000231549464, -8.656313e-005, -1, 0.913494408, -0.40685004, 0.000252017577, -0.406851351, -0.913494885, -1.74815414e-005)) | |
2022 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012)) | |
2023 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2024 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 0.000258544402, -0.000117591262, -1, 0.898846149, 0.438265622, 0.000186049961, 0.43826443, -0.898845375, 0.000221541355)) | |
2025 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988)) | |
2026 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2027 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 0.000259542488, -0.000129571839, -1, -0.913495183, 0.406848371, -0.000295087229, 0.406849504, 0.91349566, -1.04182855e-005)) | |
2028 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1)) | |
2029 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2030 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504249573, 0.213688374, -0.24924469, -0.000226548815, 9.15691489e-005, 1, 0.0698869452, 0.997555017, -7.51097541e-005, -0.997554898, 0.0698856264, -0.000238159919)) | |
2031 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
2032 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2033 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 0.000258541375, -0.000135591763, -1, -0.997555614, 0.0698769987, -0.000273149926, 0.0698783323, 0.997555673, -0.000116791285)) | |
2034 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
2035 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2036 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504257202, 0.372005463, 0.267033577, -0.000228548219, 9.45794454e-005, 1, 0.96129477, 0.275523484, 0.000199199072, -0.275522202, 0.961294353, -0.000155482398)) | |
2037 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012)) | |
2038 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2039 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, -0.302482605, -0.169031143, -0.000228548772, 9.15694254e-005, 1, -0.828965902, 0.559297919, -0.000245465635, -0.559299171, -0.828966618, -5.51506855e-005)) | |
2040 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
2041 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2042 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504150391, -0.158781052, 0.506530762, -0.000224551128, 7.65783479e-005, 1, -0.55929637, -0.828968465, -6.53411553e-005, 0.82896781, -0.559295177, 0.000233767438)) | |
2043 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.300000012)) | |
2044 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2045 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504264832, 0.147003174, -0.495708466, -0.000252541358, 0.000136604111, 1, -0.587679029, 0.809093356, -0.000262336369, -0.809094489, -0.587679863, -0.000128725864)) | |
2046 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
2047 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2048 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504196167, -0.602104187, -0.254190445, -0.000258542714, 0.000127574982, 1, -0.96129477, -0.275523454, -0.000218941539, 0.275522202, -0.961294293, 0.000195465007)) | |
2049 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
2050 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2051 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426)) | |
2052 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
2053 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2054 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061)) | |
2055 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995)) | |
2056 | LeftLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","LeftLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
2057 | LeftLegHandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],LeftLegHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335693359, -0.000207066536, 0.000152587891, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1)) | |
2058 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(1.03186011, 2.02285647, 1.03186023)) | |
2059 | BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0191879272, 0.0484238863, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
2060 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022)) | |
2061 | BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0192871094, 0.937266469, 0.242759705, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
2062 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.04207659, 0.38822481, 1.04207695)) | |
2063 | BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0193328857, 0.866779923, -0.00755310059, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
2064 | RightLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","RightLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
2065 | RightLegHandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],RightLegHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000335693359, -0.000207066536, 0.000152587891, 1, 6.48181754e-007, 2.88981391e-006, 6.48181754e-007, 0.999999881, -4.58399541e-010, 2.88981391e-006, -4.58399541e-010, 1)) | |
2066 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(1.03186011, 2.02285647, 1.03186023)) | |
2067 | BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0191879272, 0.0484238863, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
2068 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022)) | |
2069 | BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0192871094, 0.937266469, 0.242759705, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
2070 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.04207659, 0.38822481, 1.04207695)) | |
2071 | BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0193328857, 0.866779923, -0.00755310059, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
2072 | TorsoHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","TorsoHandle",Vector3.new(2.02340341, 2.02340055, 1.01170254)) | |
2073 | TorsoHandleWeld=CFuncs.Weld.Create(m,Character["Torso"],TorsoHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.2479248e-005, 0.000236198306, 0.000152587891, 1, 6.4818812e-007, 2.88982847e-006, 6.4818812e-007, 0.999999881, -4.57326621e-010, 2.88982847e-006, -4.57326621e-010, 1)) | |
2074 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
2075 | Part.Shape = "Cylinder" | |
2076 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.43221283, -0.279815674, -0.0484636724, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2077 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2078 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106277466, 0.437164307, -0.523692966, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2079 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2080 | Chain=CFuncs.Part.Create(m,Enum.Material.Glass,0,0,"Gold","Chain",Vector3.new(1.02164352, 1.02164447, 2.04328704)) | |
2081 | ChainWeld=CFuncs.Weld.Create(m,TorsoHandle,Chain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0293579102, 0.0640106201, -1.84176445, 7.15616552e-005, -1.86178404e-005, -1, 0.866100311, 0.49987179, 5.76783059e-005, 0.499870747, -0.866099358, 5.47864438e-005)) | |
2082 | CFuncs.Mesh.Create("SpecialMesh",Chain,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=29750668",Vector3.new(0, 0, 0),Vector3.new(1.22597265, 1.02164447, 1.02164352)) | |
2083 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.766233265, 0.204328775)) | |
2084 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0163879395, -1.57710409, -0.778968811, -0.00032053265, 5.74369406e-005, -1, -0.173681721, -0.984802067, -1.89667662e-006, -0.984802067, 0.17368035, 0.000319945102)) | |
2085 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.23618877, 1.14424181, 0.204328775)) | |
2086 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.727314, 0.435474396, 0.0424423218, -0.000128910935, -0.939656138, 0.34212032, -1, 0.000150963664, 3.55795091e-005, -9.09497903e-005, -0.342120141, -0.939656258)) | |
2087 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.623202622, 0.326926231, 0.204328775)) | |
2088 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.56653595, -2.16213417, -0.778991699, 0.029844597, 0.171066761, -0.984807372, -0.171098381, -0.969830513, -0.173651263, -0.984802127, 0.173680142, 0.000319354323)) | |
2089 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298691183, 0.528419495, 0.358577728, 0.000130843444, 0.999999881, -5.04387062e-005, -0.000213440624, -5.04108903e-005, -1, -1, 0.000129550681, 0.000207654404)) | |
2090 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
2091 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.296276867, 0.204328775)) | |
2092 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.42980957, -2.26263809, -0.721710205, 0.000102296312, -5.74113947e-005, 1, 0.173456281, -0.984841287, -7.32817862e-005, 0.984841645, 0.173457533, -8.50954239e-005)) | |
2093 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.23618877, 1.14424181, 0.204328775)) | |
2094 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.72732544, -0.484031677, 0.0424575806, -0.000128910935, -0.939656138, 0.34212032, -1, 0.000150963664, 3.55795091e-005, -9.09497903e-005, -0.342120141, -0.939656258)) | |
2095 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2096 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916976035, -0.211868286, -0.527198792, 0.00013084439, 0.999999881, -3.7444941e-005, 0.000215438544, 3.74168667e-005, 1, 1, -0.000129550681, -0.000209654012)) | |
2097 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2098 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.296276867, 0.204328775)) | |
2099 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.430038452, -2.27284431, -0.780128479, -0.00032053265, 5.74369406e-005, -1, -0.173681721, -0.984802067, -1.89667662e-006, -0.984802067, 0.17368035, 0.000319945102)) | |
2100 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.408657789, 0.21454522)) | |
2101 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.270210266, -1.12802124, -0.0889282227, 0.13309826, -0.642770529, 0.754408181, 0.111850806, 0.766058624, 0.632965088, -0.984771311, 0.000133351612, 0.173849806)) | |
2102 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193)) | |
2103 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199523926, -1.26028442, -0.0317230225, -0.603908837, -0.341920435, 0.719989359, -0.219676614, 0.939728916, 0.262014866, -0.766183019, 6.82739847e-005, -0.64262253)) | |
2104 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2105 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917022169, 0.207015991, -0.527252197, 0.00013084439, 0.999999881, -3.7444941e-005, 0.000215438544, 3.74168667e-005, 1, 1, -0.000129550681, -0.000209654012)) | |
2106 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2107 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.653851986, 0.234978244, 0.204328775)) | |
2108 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.197502136, -2.03866005, -0.720588684, 0.000102296188, -5.83948749e-005, 1, 0.173456281, -0.984841347, -7.42503471e-005, 0.984841645, 0.173457503, -8.49247153e-005)) | |
2109 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.766233265, 0.204328775)) | |
2110 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0160751343, -1.56690121, -0.720497131, 0.000102296312, -5.74113947e-005, 1, 0.173456281, -0.984841287, -7.32817862e-005, 0.984841645, 0.173457533, -8.50954239e-005)) | |
2111 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.623202622, 0.326926231, 0.204328775)) | |
2112 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.564483643, -2.15213394, -0.720565796, 0.0302218646, -0.171073586, 0.984794796, 0.170802951, -0.969869256, -0.173721626, 0.984841704, 0.17345725, -8.56973347e-005)) | |
2113 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2114 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19311714, 0.387729645, 0.0229797363, -0.34189558, 0.93973738, 3.24834182e-005, -0.939738095, -0.341896743, 0.000193244865, 0.000198485068, 3.55429875e-005, 1)) | |
2115 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2116 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.653851986, 0.234978244, 0.204328775)) | |
2117 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.197738647, -2.04886627, -0.779018402, -0.000320532621, 5.84204208e-005, -1, -0.173681706, -0.984802127, -2.86521299e-006, -0.984802067, 0.17368035, 0.000320115883)) | |
2118 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193)) | |
2119 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.157455444, -1.24506378, 0.0211410522, -0.604127288, 0.342061698, -0.719738901, 0.220016405, 0.939677596, 0.261914074, 0.765913248, -0.000124911487, -0.642943919)) | |
2120 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193)) | |
2121 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0385856628, -1.24954796, 0.00178527832, -0.906255782, 0.422728926, 0.000155452013, 0.422729999, 0.906256139, -0.000111849964, -0.000193941232, -3.56497767e-005, -1)) | |
2122 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.357575327, 0.623203099, 0.204328775)) | |
2123 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.31264877, 0.0659294128, 0.320365906, 0.342142045, 0.936079502, 0.0818242952, -0.939648449, 0.340835601, 0.0298496094, 5.86125861e-005, -0.0870988518, 0.996199906)) | |
2124 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.418873847, 0.837748349, 0.204328775)) | |
2125 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.803085327, 1.46542358, 0.320526123, 1, -0.00010365247, -0.000185784273, 0.000121238889, 0.99619931, 0.0871028528, 0.000181693526, -0.0871028602, 0.996199489)) | |
2126 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2127 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15074539, 0.22561264, 0.3204422, 0.422734737, 0.9028126, 0.0789060444, -0.906253576, 0.421122849, 0.0368615165, 5.55565639e-005, -0.0870915055, 0.996200502)) | |
2128 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.306493163, 0.510822177, 0.204328775)) | |
2129 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.48254204, 0.514205933, 0.320602417, 0.573467374, -0.816104829, -0.0714554712, 0.81922859, 0.571302295, 0.0498023666, 0.000184351404, -0.0870983824, 0.996199846)) | |
2130 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.306493163, 0.510822177, 0.204328775)) | |
2131 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.4988327, 0.490982056, 0.320457458, 0.573678732, 0.815971553, 0.0713104978, -0.81908077, 0.571493149, 0.0500086695, 5.78284853e-005, -0.0870979279, 0.996200025)) | |
2132 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2133 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08162117, 0.373813629, 0.320381165, 0.422734737, 0.9028126, 0.0789060444, -0.906253576, 0.421122849, 0.0368615165, 5.55565639e-005, -0.0870915055, 0.996200502)) | |
2134 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.378008485, 0.204328775)) | |
2135 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.05677414, 1.37703896, 0.320663452, 0.93965137, -0.340822607, -0.029903261, 0.34213379, 0.93608427, 0.0818045363, 0.000116775089, -0.0870986506, 0.996199846)) | |
2136 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.418873847, 0.837748349, 0.204328775)) | |
2137 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.831409454, 1.46547031, 0.320373535, 1, -0.000114656985, -6.47828638e-005, 0.000121656121, 0.99619925, 0.0871028751, 6.01945867e-005, -0.0871028751, 0.996199548)) | |
2138 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2139 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14737129, 0.232673645, 0.320594788, 0.422497094, -0.902912974, -0.0790129155, 0.906364381, 0.420907468, 0.0366332717, 0.000186115387, -0.0870919153, 0.996200383)) | |
2140 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2141 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.49298096, -1.31683159, -0.930618286, 0.118712634, 0.671592176, 0.731349945, -0.96218729, -0.104052804, 0.251726419, 0.245159224, -0.733578086, 0.633846581)) | |
2142 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 2.34379125)) | |
2143 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2144 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0427017212, -2.4785614, -0.0754623413, -7.91625207e-005, -0.3419514, -0.93971771, -0.000342930667, -0.939717531, 0.341951519, -1, 0.000348038942, -4.86533972e-005)) | |
2145 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2)) | |
2146 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Block",Vector3.new(0.20432879, 1.499047136, 1.03186023)) | |
2147 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.093, -0.084485474, -0.0379180908, 0.865963578, 3.500106037, -0.000136621151, -0.500107229, 0.865964115, -0.000138875926, 0.000193541375, 5.19355781e-005, 1)) | |
2148 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Block",Vector3.new(0.20432879, 1.499047136, 1.03186023)) | |
2149 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.098110199, -0.084485474, -0.0379180908, 0.865963578, 0.500106037, -0.000136621151, 0.500107229, 0.865964115, -0.000138875926, 0.000193541375, 5.19355781e-005, 1)) | |
2150 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2151 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.248695374, 0.528419495, 0.43561554, -0.499885619, 0.866090834, 5.09700003e-005, -0.000208811485, -5.83334549e-005, -1, -0.866091549, -0.499886632, 0.00020500453)) | |
2152 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
2153 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2154 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.19166483, 0.528396606, 0.409698486, 0.000130843444, 0.999999881, -5.04387062e-005, -0.000213440624, -5.04108903e-005, -1, -1, 0.000129550681, 0.000207654404)) | |
2155 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
2156 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2157 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.172019958, 0.528419495, 0.400695801, -0.34189558, 0.93973738, 2.64931423e-005, -0.000211181527, -4.65366356e-005, -1, -0.939738095, -0.341896743, 0.000208934856)) | |
2158 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
2159 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2160 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5366745, 0.528266907, -0.546220779, 0.965893507, -0.258939236, -0.000170726416, -0.000192740612, -3.80698657e-005, -1, 0.258940369, 0.965893626, -8.51838486e-005)) | |
2161 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
2162 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2163 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.295816422, 0.528526306, 0.371753693, -0.34189564, 0.93973738, 1.64795474e-005, -0.000210413418, -5.69129188e-005, -1, -0.939738035, -0.341896802, 0.000211760693)) | |
2164 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
2165 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2166 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0426177979, -2.47837067, 0.690757751, -7.91625207e-005, -0.3419514, -0.93971771, -0.000342930667, -0.939717531, 0.341951519, -1, 0.000348038942, -4.86533972e-005)) | |
2167 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2)) | |
2168 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2169 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.042755127, -2.47822952, -0.047203064, 0.000202162293, 0.34195137, 0.93971765, -9.89315886e-005, -0.939717531, 0.341951489, 1, -0.000160813332, -0.000150366162)) | |
2170 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2)) | |
2171 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2172 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.733070374, -0.896598816, 1.82460499, -0.431915879, 0.0761658996, -0.898694754, -0.901586056, -0.0633394867, 0.427933335, -0.0243270826, 0.995081306, 0.0960273147)) | |
2173 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 0.36627984)) | |
2174 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2175 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0426940918, -2.47821045, 0.719017029, 0.000202162293, 0.34195137, 0.93971765, -9.89315886e-005, -0.939717531, 0.341951489, 1, -0.000160813332, -0.000150366162)) | |
2176 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2)) | |
2177 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2178 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.653182983, 0.869350433, 1.44331264, 0.344746232, -0.0818130225, 0.935125887, 0.938380778, 0.0558550358, -0.341054887, -0.0243269037, 0.995081365, 0.0960274413)) | |
2179 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 4.09860706)) | |
2180 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2181 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.733078003, -0.896640778, -1.37849998, 0.431915879, -0.0761658996, 0.898694754, -0.901586056, -0.0633393973, 0.427933365, 0.0243269932, -0.995081306, -0.0960272551)) | |
2182 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 4.00051117)) | |
2183 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2184 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.835861206, 1.76192474, -0.117393494, -0.869637787, -0.168936968, -0.463886231, -0.070332408, 0.972440481, -0.222290292, 0.488654792, -0.160685822, -0.857552707)) | |
2185 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 5.98837423, 0.861329198)) | |
2186 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2187 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.80958748, -1.02048492, 0.143783569, 0.52525717, -0.650066257, -0.549103439, -0.106815293, -0.690556228, 0.715347409, -0.844213188, -0.317089707, -0.43216148)) | |
2188 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.448923111)) | |
2189 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2190 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.36268234, 0.569274902, 0.499229431, -0.166665018, 0.946187198, -0.277403265, -0.884956539, -0.267610669, -0.381101966, -0.434827268, 0.181973174, 0.881934762)) | |
2191 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 0.39670372)) | |
2192 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2193 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.36268616, 0.569229126, -0.228744507, 0.166665018, -0.946187198, 0.277403265, -0.884956717, -0.267610669, -0.381101876, 0.434827119, -0.181973204, -0.881934762)) | |
2194 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 2.25125289)) | |
2195 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2196 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.48622894, -1.259758, -0.944999695, 0.118250139, -0.671621263, -0.731396198, 0.962263584, -0.104288563, 0.251347929, -0.245084226, -0.733517885, 0.6339432)) | |
2197 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 2.34379125)) | |
2198 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2199 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.81331825, -1.02017975, -0.0510482788, -0.52525717, 0.650066257, 0.549103439, -0.10681539, -0.690556228, 0.71534735, 0.844213068, 0.317089587, 0.43216157)) | |
2200 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.520646214)) | |
2201 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 1.22359776, 0.297242999)) | |
2202 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.835800171, 1.76186562, 0.353996277, 0.869637787, 0.168936998, 0.463886261, -0.0703323781, 0.972440481, -0.222290382, -0.488654852, 0.160685912, 0.857552588)) | |
2203 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2204 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48616791, -1.25975037, 1.22211456, -0.118250139, 0.671621263, 0.731396198, 0.962263525, -0.104288623, 0.251347959, 0.245084256, 0.733517885, -0.633943081)) | |
2205 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 0.368614644)) | |
2206 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.216975361, 0.226115584, 0.204328775)) | |
2207 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.289352417, 0.788764954, 0.837745667, -0.106263191, -0.660668671, 0.743118048, -0.693411529, -0.4864057, -0.531596839, 0.712663114, -0.5717749, -0.406424135)) | |
2208 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2209 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.289306641, 0.788833618, -0.655715942, 0.106263191, 0.660668671, -0.743118048, -0.69341141, -0.48640576, -0.531596899, -0.712663233, 0.57177484, 0.406424046)) | |
2210 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.06189334, 1.10662568, 0.782044649)) | |
2211 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2212 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.17351532, -0.908821106, -0.59318924, 0.282709837, -0.296140879, 0.912347913, 0.642017603, 0.76509726, 0.0494060405, -0.712663114, 0.5717749, 0.406424046)) | |
2213 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54893827, 0.498059273, 0.170772836)) | |
2214 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2215 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173492432, -0.908805847, 0.804264069, -0.282709837, 0.296140879, -0.912347913, 0.642017543, 0.765097439, 0.0494061261, 0.712663293, -0.571774781, -0.406424016)) | |
2216 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54893827, 0.498059273, 1.89491391)) | |
2217 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2218 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589288712, -0.913322449, -0.416030884, -0.380909294, -0.805445433, 0.454053432, 0.00865703914, 0.487948269, 0.872829616, -0.924572051, 0.336398393, -0.178896636)) | |
2219 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.94255471, 0.851256251, 1.2318716)) | |
2220 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2221 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.589271545, -0.913383484, 0.668037415, 0.380909294, 0.805445433, -0.454053432, 0.00865696091, 0.487948328, 0.872829616, 0.924572051, -0.336398363, 0.178896725)) | |
2222 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.94255471, 0.851256251, 1.23506224)) | |
2223 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.387691706, 0.391955018, 0.259938806)) | |
2224 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.794935226, 0.492752075, 0.664306641, -0.368865371, -0.907897532, 0.199149236, 0.095420517, -0.250116348, -0.963501751, 0.92457217, -0.336398184, 0.178896695)) | |
2225 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.387691706, 0.391955018, 0.244126722)) | |
2226 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.794984818, 0.492767334, -0.412269592, 0.368865371, 0.907897532, -0.199149236, 0.0954206139, -0.250116378, -0.963501751, -0.924572051, 0.336398125, -0.178896755)) | |
2227 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.216279984, 0.268463403, 0.211804286)) | |
2228 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.133033752, 0.894514084, -0.629932404, -0.593129337, 0.35604313, -0.722101808, -0.618662477, -0.775523007, 0.125781745, -0.515222788, 0.521342099, 0.68025583)) | |
2229 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2230 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133010864, 0.8944664, 0.814159393, 0.593129218, -0.35604316, 0.722101808, -0.618662477, -0.775522888, 0.125781819, 0.515222609, -0.521342218, -0.68025583)) | |
2231 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.05849016, 1.31387877, 0.766175389)) | |
2232 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2233 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0940704346, -1.10329437, -0.166370392, -0.593506873, 0.384419501, -0.707086444, -0.00224121055, 0.877762198, 0.479091406, 0.804825783, 0.285928816, -0.520096302)) | |
2234 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.10899508, 0.464785218, 0.247388422)) | |
2235 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2236 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0940475464, -1.10327911, 0.337337494, 0.593506932, -0.384419501, 0.707086384, -0.00224115117, 0.877762198, 0.479091376, -0.804825783, -0.285928756, 0.520096362)) | |
2237 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.10899508, 0.464785218, 1.42616677)) | |
2238 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2239 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.581382751, -0.872062683, -0.449806213, -0.389106125, 0.795986891, -0.463683754, -0.0806557238, 0.471977741, 0.87791276, 0.917655289, 0.379000992, -0.119443215)) | |
2240 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77654254, 0.939429104, 1.01966178)) | |
2241 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2242 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.581329346, -0.872131348, 0.673458099, 0.389106125, -0.795986891, 0.463683754, -0.0806556195, 0.471977741, 0.8779127, -0.917655289, -0.379000962, 0.119443297)) | |
2243 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77654254, 0.939429104, 1.16938007)) | |
2244 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.256694704, 0.345953107, 0.217528462)) | |
2245 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.28805542, 0.984390259, 0.553504944, 0.349464387, -0.626595259, 0.696601748, -0.58984983, -0.724786162, -0.356039286, 0.727977872, -0.286466926, -0.622882009)) | |
2246 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.256694704, 0.345953107, 0.283513159)) | |
2247 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.288063049, 0.984405518, -0.303031921, -0.349464387, 0.626595259, -0.696601748, -0.58984977, -0.724786162, -0.356039315, -0.727977931, 0.286466867, 0.622882068)) | |
2248 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2249 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30206108, 0.210021973, 0.0918807983, 0.213602901, -0.93970108, -0.267085344, -0.239669487, 0.214633793, -0.946833491, 0.947065353, 0.26625973, -0.179365799)) | |
2250 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.610000014, 0.610000014, 0.819999993)) | |
2251 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2252 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.20340919, 0.209495544, 0.0651016235, -0.213602901, 0.93970108, 0.267085344, -0.239669427, 0.214633867, -0.946833551, -0.947065353, -0.2662597, 0.179365695)) | |
2253 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56573594, 0.610362649, 0.730387509)) | |
2254 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2255 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17146301, -0.0792198181, 0.34438324, -0.0869988501, 0.750661254, 0.654933631, -0.987280965, -0.152786821, 0.0439651422, 0.133071706, -0.642778158, 0.754406452)) | |
2256 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.69480586, 1.4974947, 0.274708271)) | |
2257 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2258 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17146301, -0.0792541504, -0.242202759, 0.0869988501, -0.750661254, -0.654933631, -0.987280846, -0.152786896, 0.0439652018, -0.133071795, 0.642778158, -0.754406452)) | |
2259 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.69480586, 1.4974947, 0.725284159)) | |
2260 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2261 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.160186768, -0.180229187, 1.31716919, 0.320789039, 0.323206872, -0.890296996, 0.921328843, 0.111509696, 0.372455925, 0.219654351, -0.939735472, -0.262007415)) | |
2262 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.61094129, 1.60385787, 0.442908227)) | |
2263 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2264 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.160263062, -0.180236816, -1.21509933, -0.320789039, -0.323206872, 0.890296996, 0.921328843, 0.111509636, 0.372455895, -0.219654307, 0.939735532, 0.262007475)) | |
2265 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.61094129, 1.60385787, 0.557083368)) | |
2266 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2267 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.303962708, 1.05537224, -0.499168396, -0.100719966, -0.624946356, 0.774142683, 0.593835354, -0.662059665, -0.457200617, 0.798257649, 0.413665026, 0.437802613)) | |
2268 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 0.730152011, 1.01456404)) | |
2269 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2270 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.303970337, 1.05539703, 0.672561646, 0.100719966, 0.624946356, -0.774142683, 0.593835413, -0.662059665, -0.457200557, -0.79825747, -0.413664997, -0.437802583)) | |
2271 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 0.730152011, 0.683287978)) | |
2272 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2273 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.303977966, -0.356681824, -1.00946808, 0.100720018, 0.624946415, -0.774142563, -0.988609254, 0.150328442, -0.00727142533, 0.111836076, 0.766056776, 0.632969797)) | |
2274 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 1.2396872, 0.839884996)) | |
2275 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.372847736, 0.253303885, 0.23704578)) | |
2276 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.304000854, -0.356693268, 1.21382141, -0.100720018, -0.624946415, 0.774142563, -0.988609254, 0.150328502, -0.00727137411, -0.11183615, -0.766056776, -0.632969797)) | |
2277 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2278 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.777759552, 0.625682831, 0.443702698, 0.590519965, -0.394368023, -0.704102337, -0.057478819, -0.890805781, 0.450734109, -0.804973543, -0.225696489, -0.548706412)) | |
2279 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.30175447, 0.368513346, 1.65737736)) | |
2280 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2281 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.777755737, 0.625671387, -0.125808716, -0.590519965, 0.394368023, 0.704102337, -0.0574789084, -0.8908059, 0.450734019, 0.804973543, 0.2256964, 0.548706472)) | |
2282 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.30175447, 0.368513346, 1.45403373)) | |
2283 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2284 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22268677, 0.302383423, 0.0618515015, -0.0160375927, -0.762472272, -0.646822155, -0.523417056, -0.544784069, 0.655167878, -0.851925731, 0.349065065, -0.390353948)) | |
2285 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995311439, 0.774772108, 0.529077947)) | |
2286 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2287 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22258759, 0.302444458, 0.0568466187, 0.0160375927, 0.762472272, 0.646822155, -0.523417115, -0.544784069, 0.655167818, 0.851925671, -0.349065125, 0.390354007)) | |
2288 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995311439, 0.774772108, 0.632228613)) | |
2289 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2290 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18283844, -0.260612488, 0.20174408, -0.274878114, -0.93256408, -0.234024808, -0.877319396, 0.143687353, 0.457886159, -0.393386394, 0.331176847, -0.857655346)) | |
2291 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52094769, 0.718637109, 0.912246406)) | |
2292 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2293 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18282318, -0.260601044, -0.0488891602, 0.274878114, 0.93256408, 0.234024808, -0.877319455, 0.143687382, 0.45788607, 0.393386245, -0.331176728, 0.857655287)) | |
2294 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52094769, 0.718637109, 0.583401918)) | |
2295 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2296 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.365692139, 0.812561035, 0.923587799, -0.0180520453, -0.635292768, 0.772060573, -0.816389382, -0.436429083, -0.378209621, 0.577219725, -0.637128532, -0.510764539)) | |
2297 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.92601693, 0.665026605, 0.746825218)) | |
2298 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2299 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.142150879, -0.927974701, 0.949180603, -0.393373668, 0.331174374, -0.857661068, 0.715592921, 0.695981979, -0.05946666, 0.577220917, -0.637128353, -0.510765314)) | |
2300 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.49563551, 0.795872152, 0.496771097)) | |
2301 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2302 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.14214325, -0.92798233, -0.83659935, 0.393373668, -0.331174374, 0.857661068, 0.715592921, 0.69598192, -0.0594666786, -0.577220917, 0.637128353, 0.510765314)) | |
2303 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.49563551, 0.795872152, 0.605472267)) | |
2304 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2305 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.365684509, 0.812530518, -0.811040878, 0.0180520453, 0.635292768, -0.772060573, -0.816389322, -0.436429173, -0.378209651, -0.577219665, 0.637128472, 0.51076448)) | |
2306 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.92601693, 0.665026605, 0.355418116)) | |
2307 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2308 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1647644, -0.25113678, 0.241355896, 0.394208491, 0.845286489, -0.36068055, 0.794160008, -0.115810141, 0.596571803, 0.462503612, -0.52161175, -0.716946065)) | |
2309 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.47358465, 0.76854372, 0.639793634)) | |
2310 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2311 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16476631, -0.251144409, -0.027923584, -0.394208491, -0.845286489, 0.36068058, 0.794160068, -0.115810178, 0.596571803, -0.462503552, 0.52161175, 0.716946125)) | |
2312 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.47358465, 0.76854372, 1.44932234)) | |
2313 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2314 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18397713, -0.0475769043, 0.0525474548, 0.477965951, 0.827753663, -0.293892175, -0.746752262, 0.206749544, -0.632151723, -0.462503791, 0.521611631, 0.716946065)) | |
2315 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.39288604, 0.749927998, 0.661516845)) | |
2316 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2317 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18399811, -0.0476379395, 0.16085434, -0.477965951, -0.827753663, 0.293892205, -0.746752322, 0.206749573, -0.632151663, 0.462503731, -0.521611631, -0.716946125)) | |
2318 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.39288604, 0.749927998, 1.42759919)) | |
2319 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2320 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.201507568, -0.459602356, 1.14183044, -0.583255231, 0.218789414, -0.782268822, 0.751457036, 0.510999739, -0.41736272, 0.308424652, -0.831270337, -0.46245411)) | |
2321 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.8984164, 0.703295708, 0.799203038)) | |
2322 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2323 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20149231, -0.459648132, -0.996704102, 0.583255231, -0.218789384, 0.782268822, 0.751456976, 0.510999739, -0.417362779, -0.308424592, 0.831270397, 0.462454081)) | |
2324 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.8984164, 0.703295708, 0.621487975)) | |
2325 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2326 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0147323608, -0.973236084, 0.914958954, -0.156483904, 0.435198843, -0.886632025, 0.683841348, 0.695461452, 0.220674947, 0.712652802, -0.57178241, -0.406431377)) | |
2327 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46008873, 0.666695833, 0.811124384)) | |
2328 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2329 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0147171021, -0.973182678, -0.783901215, 0.156483904, -0.435198843, 0.886632025, 0.683841527, 0.695461452, 0.220674947, -0.712652802, 0.571782529, 0.406431407)) | |
2330 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46008873, 0.666695833, 0.472502589)) | |
2331 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2332 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00747680664, 0.491611481, 1.14885712, 0.15648216, -0.435194016, 0.886634767, -0.93828851, -0.345830202, -0.00415303372, 0.308428675, -0.831268728, -0.462451935)) | |
2333 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.677845, 0.366974115, 0.730107963)) | |
2334 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2335 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0075302124, 0.491550446, -1.00376511, -0.15648216, 0.435194016, -0.886634767, -0.93828851, -0.345830232, -0.00415305141, -0.308428705, 0.831268787, 0.462451965)) | |
2336 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.677845, 0.366974115, 0.69058305)) | |
2337 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2338 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193820953, 0.709960938, -0.841911316, -0.874475479, -0.30871588, 0.374148548, 0.482719928, -0.629681706, 0.608672738, 0.0476875678, 0.712878287, 0.699664593)) | |
2339 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54733896, 0.538285136, 1.11585033)) | |
2340 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2341 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.193775177, 0.709960938, 1.0419693, 0.874475479, 0.30871594, -0.374148577, 0.482719988, -0.629681706, 0.608672738, -0.0476875678, -0.712878346, -0.699664533)) | |
2342 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54733896, 0.538285136, 0.842755437)) | |
2343 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2344 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.158584595, -0.902748108, -0.82408905, 0.848674536, 0.340479612, -0.404753417, -0.526761472, 0.613088965, -0.588765144, 0.0476873368, 0.712878346, 0.699664533)) | |
2345 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.50549781, 1.18244338, 0.941709101)) | |
2346 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.307616472, 0.241607338, 0.207781255)) | |
2347 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.158584595, -0.90272522, 1.02418518, -0.848674536, -0.340479553, 0.404753417, -0.526761413, 0.613088965, -0.588765144, -0.0476873666, -0.712878346, -0.699664533)) | |
2348 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2349 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19345474, -0.119552612, 0.239513397, 0.3351264, -0.928513765, -0.159852102, -0.723190963, -0.144759417, -0.675307095, 0.60389179, 0.3419168, -0.720005393)) | |
2350 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77400637, 1.43617654, 0.608117402)) | |
2351 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2352 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19345284, -0.119468689, -0.137443542, -0.33512637, 0.928513646, 0.159852102, -0.723190844, -0.144759372, -0.675307155, -0.60389179, -0.3419168, 0.720005274)) | |
2353 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77400637, 1.43617654, 0.391861618)) | |
2354 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2355 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18893051, -0.143814087, -0.0478820801, 0.364204645, -0.903420329, -0.226240769, -0.925450444, -0.323840916, -0.196651235, 0.104387544, 0.280996025, -0.954014301)) | |
2356 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.85433221, 1.42614818, 0.426919371)) | |
2357 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2358 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18892097, -0.143798828, 0.127159119, -0.364204645, 0.903420329, 0.226240769, -0.925450444, -0.323840886, -0.19665134, -0.104387648, -0.280996084, 0.954014301)) | |
2359 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.85433221, 1.42614818, 0.349282175)) | |
2360 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2361 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.125923157, -0.187637329, 1.31838608, -0.849575102, 0.31651327, -0.421949774, 0.479390979, 0.129658356, -0.867970645, -0.220014945, -0.939685106, -0.261888117)) | |
2362 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.60906887, 1.60550332, 0.282343328)) | |
2363 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2364 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.125892639, -0.187728882, -1.21619415, 0.849575102, -0.31651333, 0.421949744, 0.479390949, 0.129658341, -0.867970645, 0.220014974, 0.939685166, 0.261888087)) | |
2365 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.60906887, 1.60550332, 0.717650354)) | |
2366 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2367 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0220947266, 0.982192993, 0.778064728, -0.844950199, 0.394084632, -0.361602783, -0.0886972621, -0.769973457, -0.631881058, -0.527439177, -0.50183481, 0.685543478)) | |
2368 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.6173017, 0.73521018, 0.677838624)) | |
2369 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2370 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.022064209, 0.98210907, -0.598415375, 0.84495008, -0.394084692, 0.361602813, -0.088697277, -0.769973457, -0.631881058, 0.527439177, 0.50183481, -0.685543418)) | |
2371 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.6173017, 0.73521018, 1.08075833)) | |
2372 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2373 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1960907, -0.250663757, -0.128540039, -0.304940253, 0.909325957, -0.28308621, -0.740459204, -0.413307071, -0.529997647, -0.598942161, 0.0479961559, 0.799352646)) | |
2374 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.37767649, 0.819024384, 0.573752046)) | |
2375 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2376 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19606018, -0.250579834, 0.291267395, 0.304940253, -0.909325957, 0.283086181, -0.740459263, -0.413307071, -0.529997528, 0.598942041, -0.0479962192, -0.799352705)) | |
2377 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.37767649, 0.819024384, 1.01813722)) | |
2378 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2379 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19810486, -0.0906600952, 0.341804504, -0.396177769, 0.849719644, -0.347879052, 0.695916116, 0.525045455, 0.48992914, 0.598952413, -0.0479951911, -0.799343288)) | |
2380 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.45940757, 0.852486551, 0.522749722)) | |
2381 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2382 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1980896, -0.0906600952, -0.179210663, 0.396177769, -0.849719644, 0.347879052, 0.695916176, 0.525045395, 0.48992902, -0.598952353, 0.0479953066, 0.799343348)) | |
2383 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.45940757, 0.852486551, 1.0691396)) | |
2384 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2385 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16056633, -0.287460327, -0.298797607, -0.341383576, 0.938276768, -0.0556189939, 0.423022717, 0.100534245, -0.900522351, -0.839350402, -0.330952615, -0.431237996)) | |
2386 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34054089, 0.432091653, 0.206000254)) | |
2387 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2388 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16056061, -0.287406921, 0.411987305, 0.341383576, -0.938276768, 0.0556189939, 0.423022598, 0.10053423, -0.900522411, 0.839350462, 0.330952585, 0.431237876)) | |
2389 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34054089, 0.432091653, 0.901821733)) | |
2390 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2391 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17240524, 0.10735321, -0.368659973, 0.311656386, -0.942955077, 0.117069989, -0.445377439, -0.03613583, 0.894610882, -0.839350581, -0.330952555, -0.431237936)) | |
2392 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.35788095, 0.456353605, 0.88979423)) | |
2393 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2394 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17238617, 0.107315063, 0.481796265, -0.311656386, 0.942955077, -0.117069989, -0.445377558, -0.0361358784, 0.894610882, 0.839350402, 0.330952495, 0.431237996)) | |
2395 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.35788095, 0.456353605, 0.218027741)) | |
2396 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2397 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.707763672, -0.843032837, -1.38007164, 0.431558937, 0.0760657713, -0.898869574, 0.901749432, -0.0635482073, 0.42756781, -0.0246001333, -0.995075643, -0.0960171968)) | |
2398 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 4.00051117)) | |
2399 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2400 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35168457, -0.766448975, -1.44050694, 0.499652296, 0.0880823061, -0.861736119, 0.866216838, -0.0553927086, 0.496588379, -0.00399324391, -0.994571924, -0.103975467)) | |
2401 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(4.85897541, 0.767845988, 3.67054677)) | |
2402 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2403 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.351707458, -0.766471863, 1.85136318, -0.499652296, -0.0880823061, 0.861736119, 0.866216838, -0.0553927943, 0.496588379, 0.00399331842, 0.994571924, 0.103975512)) | |
2404 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(4.85897541, 0.767845988, 0.351230234)) | |
2405 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2406 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.854278564, 0.179862976, -1.05461311, 0.974913418, 0.0192669258, -0.221743852, 0.222584799, -0.0849288478, 0.971208513, -0.00012204994, -0.996200621, -0.0870868042)) | |
2407 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.22106624, 0.0699908063, 0.078826271)) | |
2408 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2409 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.854242325, 0.179824829, 1.47348976, -0.974913418, -0.0192669258, 0.221743852, 0.222584784, -0.0849289373, 0.971208513, 0.000122072292, 0.996200621, 0.0870868936)) | |
2410 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.22106624, 0.0699908063, 4.02116823)) | |
2411 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2412 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21919632, -0.0326881409, -0.0951690674, -0.359190404, -0.923120201, -0.137227714, 0.711338758, -0.175616279, -0.680555761, 0.604135334, -0.34206447, 0.719730794)) | |
2413 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.26254737, 1.51202679, 0.390782684)) | |
2414 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2415 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21922302, -0.0326271057, 0.197357178, 0.359190404, 0.923120141, 0.137227759, 0.711338818, -0.175616309, -0.680555761, -0.604135275, 0.34206447, -0.719730914)) | |
2416 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.26254737, 1.51202679, 0.609207273)) | |
2417 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2418 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21037292, -0.143875122, 0.126155853, 0.409395009, 0.877541602, 0.249636665, -0.356349826, 0.405680567, -0.841689527, -0.83988744, 0.255624324, 0.478790551)) | |
2419 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34293306, 0.494276524, 0.869299412)) | |
2420 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2421 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21037674, -0.143844604, 0.0334014893, -0.409395009, -0.877541602, -0.249636665, -0.356349856, 0.405680597, -0.841689527, 0.83988744, -0.255624294, -0.478790611)) | |
2422 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34293306, 0.494276524, 0.692410111)) | |
2423 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2424 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.281303406, -0.0255355835, -1.09235001, 0.936334133, 0.340577036, 0.0853662863, 0.174037009, -0.239044428, -0.955283642, -0.304941863, 0.90932107, -0.283100277)) | |
2425 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99632597, 0.303129911, 0.36273855)) | |
2426 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2427 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.281280518, -0.0254974365, 1.23389816, -0.936334133, -0.340577036, -0.0853662863, 0.17403698, -0.239044324, -0.955283701, 0.304941863, -0.909321129, 0.283100188)) | |
2428 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99632597, 0.303129911, 1.02286696)) | |
2429 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.300009131, 0.318958759, 0.308870733)) | |
2430 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.109375, -0.0329818726, -1.2195549, -0.92370671, -0.381412029, 0.0359371938, 0.0237883106, 0.0365352854, 0.999049604, -0.382361412, 0.923682928, -0.02467696)) | |
2431 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2432 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.195072174, 0.757850647, -0.789703369, -0.950788319, -0.306532681, -0.045175951, 0.184521183, -0.677290559, 0.712201357, -0.248905346, 0.668816149, 0.700520277)) | |
2433 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56093466, 0.59068346, 1.36605966)) | |
2434 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2435 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195049286, 0.757858276, 1.01163483, 0.950788319, 0.306532681, 0.045175951, 0.184521154, -0.677290499, 0.712201416, 0.248905331, -0.668816209, -0.700520217)) | |
2436 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56093466, 0.59068346, 0.806907356)) | |
2437 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2438 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21956635, -0.0637664795, -0.151447296, -0.382345438, 0.923689306, -0.0246913396, -0.358557761, -0.172939762, -0.917349517, -0.851615131, -0.341891676, 0.397316217)) | |
2439 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.51162803, 1.45380855, 0.431501448)) | |
2440 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2441 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21951485, -0.0637512207, 0.25359726, 0.382345438, -0.923689306, 0.0246913396, -0.35855782, -0.172939792, -0.917349458, 0.851615131, 0.341891646, -0.397316307)) | |
2442 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.51162803, 1.45380855, 0.568490505)) | |
2443 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2444 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22348022, -0.0297927856, -0.0385665894, -0.42246747, 0.906299114, 0.0119684767, 0.691414475, 0.330781877, -0.642284513, -0.586060822, -0.263069153, -0.7663728)) | |
2445 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52209508, 0.766567051, 0.874328911)) | |
2446 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2447 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22348785, -0.0297851563, 0.19354248, 0.42246753, -0.906299114, -0.011968445, 0.691414416, 0.330781788, -0.642284691, 0.586061001, 0.263069242, 0.766372681)) | |
2448 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52209508, 0.766567051, 0.642164826)) | |
2449 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2450 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298576355, -0.0441589355, 1.22732544, -0.935637772, -0.340421289, -0.0932586938, 0.181173086, -0.236450061, -0.954602361, 0.302916467, -0.910057485, 0.282908499)) | |
2451 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.13579595, 0.270692378, 0.913378119)) | |
2452 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2453 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16928291, -0.231796265, -0.020275116, -0.39572525, -0.848519921, 0.351305455, 0.812094152, -0.14468956, 0.565303504, -0.428840995, 0.508997977, 0.746335387)) | |
2454 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46309757, 0.797017336, 1.56692863)) | |
2455 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2456 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16924667, -0.231811523, 0.242053986, 0.39572525, 0.848519921, -0.351305425, 0.812094152, -0.14468953, 0.565303564, 0.428841114, -0.508997917, -0.746335447)) | |
2457 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46309757, 0.797017336, 0.603948653)) | |
2458 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2459 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16946411, 0.0625610352, 0.136352539, -0.39654845, -0.848372757, 0.350732058, -0.811692536, 0.145549893, -0.565659344, 0.428840965, -0.508997858, -0.746335506)) | |
2460 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46245193, 0.846652985, 1.6387167)) | |
2461 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2462 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16942978, 0.0625152588, 0.0853347778, 0.39654845, 0.848372877, -0.350731909, -0.811692536, 0.145549878, -0.565659404, -0.428841054, 0.508997858, 0.746335387)) | |
2463 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46245193, 0.846652985, 0.53216064)) | |
2464 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2465 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.633041382, 0.813529968, 1.44483662, 0.344373345, 0.0817331821, -0.935266376, -0.938510537, 0.0560721718, -0.340672195, 0.0246000513, 0.995075703, 0.0960173607)) | |
2466 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 4.09860706)) | |
2467 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2468 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.643669128, 0.842651367, -0.99784565, -0.344488174, -0.0817330554, 0.935224235, -0.938468814, 0.0560724102, -0.3407875, -0.0245885253, -0.995075643, -0.096020326)) | |
2469 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 0.268184096)) | |
2470 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2471 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134666443, 0.0933227539, 1.28321838, -0.281085044, -0.00132162112, 0.959680498, -0.446045697, 0.885602355, -0.129427373, -0.849726319, -0.464442343, -0.249523982)) | |
2472 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2473 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2474 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134864807, -0.249932289, 1.22412872, -0.281084031, -0.00131962809, 0.959680676, -0.128520384, 0.991042852, -0.0362810865, -0.95103848, -0.133537784, -0.278741479)) | |
2475 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2476 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2477 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.657094955, 0.268882751, 1.38109589, -0.192165166, 0.972471178, -0.13180314, 0.253973722, -0.0804480314, -0.963858247, -0.947929382, -0.218695641, -0.231528327)) | |
2478 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2479 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2480 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0532608032, -0.737085342, 1.26184082, -0.312324136, -0.170946971, 0.934466541, -0.177306131, 0.976880133, 0.119443841, -0.933282614, -0.128382668, -0.335418671)) | |
2481 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5)) | |
2482 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2483 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.041015625, -1.05544662, 0.94883728, -0.312324136, -0.170946956, 0.934466541, 0.152587712, 0.96187675, 0.226960301, -0.937641144, 0.213472098, -0.274338275)) | |
2484 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5)) | |
2485 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2486 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134513855, -0.913040161, 1.00812531, -0.281082004, -0.00131965615, 0.959681392, 0.204503432, 0.976948619, 0.0612413213, -0.937641442, 0.213470697, -0.274338156)) | |
2487 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2488 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2489 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.142997742, -0.618379593, 1.24410248, -0.281082004, -0.00131965615, 0.959681392, -0.128520504, 0.991042793, -0.0362807848, -0.951039076, -0.133537799, -0.278739423)) | |
2490 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5)) | |
2491 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2492 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.709629059, 0.115264893, 1.28879547, 0.192162216, -0.972471297, 0.131806165, -0.253972739, 0.0804520026, 0.963858247, -0.947930336, -0.218693405, -0.231526896)) | |
2493 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2494 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2495 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0950088501, -0.908855438, 0.785774231, -0.451516688, -0.0763901398, 0.888986647, 0.464072257, 0.830859721, 0.307097852, -0.762082398, 0.551213861, -0.339696497)) | |
2496 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2497 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2498 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.675924301, 0.391967773, 1.33868027, -0.19216305, 0.972471595, -0.13180308, 0.0855095014, -0.117201947, -0.98941946, -0.977630556, -0.201401472, -0.0606393404)) | |
2499 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2500 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2501 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.253860474, -0.323736191, 1.56922913, 0.173673511, -7.3144829e-006, 0.984804332, -0.492261946, 0.866105974, 0.0868159309, -0.852945447, -0.499860287, 0.150411159)) | |
2502 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2503 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2504 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.730560303, -0.162284851, 1.27997208, 0.19216305, -0.972471595, 0.13180308, 0.0855543092, 0.150394559, 0.984917939, -0.977626741, -0.177989632, 0.112093799)) | |
2505 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1)) | |
2506 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2507 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.745353699, -0.371025085, 1.27064514, -0.192163259, 0.972471595, -0.1318032, 0.253974766, -0.080448322, -0.963858068, -0.947929561, -0.218693852, -0.231529504)) | |
2508 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2509 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2510 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.715274811, -0.650196075, 1.09525299, -0.192163274, 0.97247237, -0.131798893, 0.693910718, 0.0396773107, -0.71896714, -0.693946123, -0.229615763, -0.682433426)) | |
2511 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2512 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2513 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.758314133, 0.0522842407, 1.36688614, 0.19216305, -0.972471595, 0.13180308, 0.0855543092, 0.150394559, 0.984917939, -0.977626741, -0.177989632, 0.112093799)) | |
2514 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2515 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2516 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.721757889, -0.0192871094, 1.28364944, 0.19216305, -0.972471595, 0.13180308, -0.0855075866, 0.117202349, 0.989419639, -0.977630734, -0.201401249, -0.0606374033)) | |
2517 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2518 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2519 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243873596, -0.495903969, 1.4525795, 0.173673511, -7.3144829e-006, 0.984804332, -0.336670876, 0.93974781, 0.0593783446, -0.92546773, -0.341868401, 0.163201511)) | |
2520 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5)) | |
2521 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2522 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.692108154, 0.497634888, 1.26395416, -0.19216305, 0.972471595, -0.13180308, -0.0855522454, -0.150394201, -0.984918237, -0.97762692, -0.177989975, 0.112091713)) | |
2523 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2524 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2525 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243888855, -1.01602936, 0.902326584, 0.173671409, -7.31526143e-006, 0.984804749, 0.336968005, 0.939639807, -0.05941559, -0.925360024, 0.342165112, 0.163185701)) | |
2526 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2527 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2528 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.319404602, -0.914527893, 0.690523148, 0.142561167, -0.170562282, 0.974980354, 0.64707607, 0.761448801, 0.0385958962, -0.748978674, 0.625383019, 0.218915507)) | |
2529 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2530 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2531 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.322914124, -0.328063965, 1.17824173, 0.142568156, -0.170563221, 0.974979222, 0.0142656704, 0.985292077, 0.170281798, -0.989682257, -0.0103693129, 0.142898783)) | |
2532 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2533 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2534 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.743279457, 1.08272171, 0.173671409, -7.31526143e-006, 0.984804749, 0.171164095, 0.98478049, -0.0301764794, -0.969815075, 0.173802719, 0.171023846)) | |
2535 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1)) | |
2536 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2537 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.809600115, 1.19537735, 0.173671514, -7.34507103e-006, 0.98480469, 0.000159187621, 0.999999881, -2.03871987e-005, -0.984803677, 0.000159036135, 0.173665836)) | |
2538 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5)) | |
2539 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2540 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.0735530853, 1.29883575, 0.173670441, -7.3440624e-006, 0.984804928, -0.336670905, 0.93974787, 0.059377294, -0.925468206, -0.341868252, 0.16319859)) | |
2541 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2542 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2543 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134651184, -0.803262711, 1.03211212, -0.281082004, -0.00131965615, 0.959681392, 0.204503432, 0.976948619, 0.0612413213, -0.937641442, 0.213470697, -0.274338156)) | |
2544 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2545 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2546 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243850708, -0.461564064, 1.13243103, 0.17366752, -7.28517716e-006, 0.984805346, 0.171164066, 0.98478061, -0.030175807, -0.96981591, 0.173802599, 0.171020046)) | |
2547 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2548 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2549 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.21591949, -1.04887199, 0.149971008, 0.738176703, -0.633985758, 0.23055996, -0.671119869, -0.724850059, 0.155533791, 0.068509303, -0.269544721, -0.960547388)) | |
2550 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.102075592, 0.99475044)) | |
2551 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.418873966)) | |
2552 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00539398193, -0.518615723, -0.523536682, 0.866129518, 0.499821275, 0.000181923358, 0.000226406322, -3.83719525e-005, -1, -0.499820113, 0.866128623, -0.000149287356)) | |
2553 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1.5)) | |
2554 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.4495233)) | |
2555 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.167789459, -0.518707275, -0.438488007, 0.81902945, -0.573750377, 0.000221751005, 0.000211779436, -7.59266695e-005, -1, 0.573751569, 0.819030166, 6.26376714e-005)) | |
2556 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1.5)) | |
2557 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2558 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.143371582, -0.600265503, -0.916534424, 0.766179204, 0.642628253, 0.000149400657, 0.000222153642, -3.92702314e-005, -1, -0.642627597, 0.766177952, -0.000176565052)) | |
2559 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.5)) | |
2560 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2561 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.282157898, -0.600479126, -0.832672119, 0.706954181, -0.707258344, 0.000205863966, 0.000208647136, -7.67374149e-005, -1, 0.707259595, 0.706955075, 9.74045834e-005)) | |
2562 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.5)) | |
2563 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2564 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.49295807, -1.31685257, 1.20770264, -0.118712634, -0.671592176, -0.731349945, -0.96218735, -0.104052857, 0.251726508, -0.245159283, 0.733578146, -0.633846521)) | |
2565 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 0.368614644)) | |
2566 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2567 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.37257385, 0.621868134, -0.254203796, 0.166764513, 0.946150839, -0.277467132, 0.884746373, -0.267804444, -0.381445229, -0.435217023, -0.181876972, -0.8817662)) | |
2568 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 2.25125289)) | |
2569 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2570 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.37258148, 0.621910095, 0.524650574, -0.166764513, -0.946150839, 0.277467132, 0.884746313, -0.267804474, -0.381445378, 0.435217172, 0.181876898, 0.88176614)) | |
2571 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 0.39670372)) | |
2572 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2573 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.2597084, -1.00904465, 0.146209717, 0.738231182, 0.633818805, -0.230841458, 0.671015143, -0.725001514, 0.155278623, -0.0689477846, -0.269529611, -0.960521162)) | |
2574 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.102075592, 0.99475044)) | |
2575 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2576 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.84049988, -1.01443481, 0.194034576, 0.52563417, 0.649938822, 0.548901021, 0.106950767, -0.690589964, 0.715295672, 0.843961179, -0.317277342, -0.432504386)) | |
2577 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.448923111)) | |
2578 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 1.22359776, 0.297242999)) | |
2579 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.887481689, 1.76607323, 0.3826828, 0.869409382, -0.169139594, -0.46423772, 0.0704672337, 0.972423315, -0.222322136, 0.489041686, 0.160575718, 0.857354224)) | |
2580 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2581 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.887508392, 1.76605225, -0.146125793, -0.869409382, 0.169139594, 0.46423772, 0.0704672784, 0.972423434, -0.222322106, -0.489041686, -0.160575658, -0.857354224)) | |
2582 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 5.98837423, 0.861329198)) | |
2583 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2584 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.84049988, -1.01435852, -0.0949707031, -0.52563417, -0.649938822, -0.548901021, 0.106950872, -0.690589964, 0.715295613, -0.843961239, 0.317277282, 0.432504505)) | |
2585 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.520646214)) | |
2586 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2587 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.06961441, 0.39944458, 0.320617676, 0.422497094, -0.902912974, -0.0790129155, 0.906364381, 0.420907468, 0.0366332717, 0.000186115387, -0.0870919153, 0.996200383)) | |
2588 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.378008485, 0.204328775)) | |
2589 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08344269, 1.36742687, 0.320472717, 0.939735532, 0.340614736, 0.0296679195, -0.341902643, 0.93615973, 0.0818906799, 0.000124904109, -0.0870991424, 0.996199846)) | |
2590 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.357575327, 0.623203099, 0.204328775)) | |
2591 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.30290413, 0.0924987793, 0.320655823, 0.341894269, -0.936161101, -0.0819110945, 0.939738512, 0.340611249, 0.0296118464, 0.00018402352, -0.0870991275, 0.996199727)) | |
2592 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2593 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916990221, -0.770381927, -0.0481796265, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
2594 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2595 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2596 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917011857, -0.167484283, -0.0483169556, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
2597 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2598 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2599 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916977465, 0.425041199, -0.0483932495, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
2600 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2601 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2602 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19165039, 0.459186554, 0.132827759, -0.258729309, 0.951277912, -0.167717412, -0.965949833, -0.254761547, 0.0451389551, 0.000217641791, 0.173685327, 0.984801352)) | |
2603 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2604 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.653852522, 0.204328775)) | |
2605 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0140762329, -0.692106426, -0.421150208, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2606 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2607 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.351108551, -0.503547668, -0.252998352, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333)) | |
2608 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987)) | |
2609 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2610 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.657119751, -0.534034729, -0.269756317, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333)) | |
2611 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987)) | |
2612 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2613 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504066467, -0.523918152, -0.261383057, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333)) | |
2614 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987)) | |
2615 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2616 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.187904358, 0.426956177, 0.416240185, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2617 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2618 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775)) | |
2619 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.208106995, -0.565958023, 0.378990173, 0.819080472, -0.57367754, -0.000128238316, 0.571478665, 0.815960288, -0.0873012841, 0.05019328, 0.0714335442, 0.996182084)) | |
2620 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1)) | |
2621 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.429090559, 1.03186023)) | |
2622 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.353622437, -0.564400077, -0.00731658936, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2623 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2624 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.065574646, 0.62374115, -1.12470627, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
2625 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2626 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2627 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.273571014, 0.611114502, -1.07255173, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
2628 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2629 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.22476162, 0.316709787, 1.03186023)) | |
2630 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.407535553, -0.508210003, -0.00720977783, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2631 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2632 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06333923, 0.570411682, -0.264526367, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
2633 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.5, 0.300000012)) | |
2634 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2635 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00056458, 0.575164795, -0.461666107, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
2636 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.5, 0.300000012)) | |
2637 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2638 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.279945374, 0.447395325, 0.549048066, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2639 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2640 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2641 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.101985931, 0.762905121, 0.454162598, -0.866100073, -0.49987188, 4.3054155e-005, 0.49797231, -0.862801492, 0.0871576145, -0.0435246266, 0.0755085647, 0.996194601)) | |
2642 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2.5, 0.300000012)) | |
2643 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2644 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399791718, 0.986255646, 0.143608093, -0.716332436, 0.693889797, -0.073376894, -0.654266179, -0.63141346, 0.416234016, 0.242495134, 0.346170187, 0.906291902)) | |
2645 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012)) | |
2646 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2647 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0467643738, 0.60241127, 0.518814087, -0.819062412, 0.573703408, 1.72674372e-005, -0.573704541, -0.819063067, 3.94681665e-005, 4.25657854e-005, 2.2419621e-005, 1)) | |
2648 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012)) | |
2649 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2650 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.361625671, 0.447395325, 0.671660423, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2651 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2652 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2653 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0806465149, 1.09708405, 0.229934692, -0.77137357, -0.633601725, 0.0594341755, 0.612998188, -0.714692771, 0.336821318, -0.170927599, 0.29624778, 0.939691007)) | |
2654 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.60000002, 0.300000012)) | |
2655 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.326926231, 0.204328775)) | |
2656 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.261711121, 0.948196411, 0.0397186279, -0.771373272, -0.633602023, 0.0594346672, 0.574004948, -0.652392149, 0.494879007, -0.274776191, 0.415851742, 0.866927087)) | |
2657 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012)) | |
2658 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2659 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.202278137, 1.05443192, 0.074256897, -0.718370676, 0.691030681, -0.0801227838, -0.630975664, -0.598741949, 0.493330777, 0.292939425, 0.404950142, 0.866143882)) | |
2660 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012)) | |
2661 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.316709608)) | |
2662 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000926971436, -1.14476585, 0.615692139, 0.865963578, -0.500106096, -0.000144638005, 0.500107288, 0.865964115, -0.00013586595, 0.000198978407, 4.5319739e-005, 1)) | |
2663 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2664 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106266022, 0.437164307, -0.67688632, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2665 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2666 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2667 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.247322083, -1.1689949, 0.610839844, 0.93973273, 0.341911435, -0.000195256172, -0.341910303, 0.939732194, 2.05054221e-005, 0.000196279201, 4.7489797e-005, 1)) | |
2668 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.408657581, 0.20432891, 1.03186023)) | |
2669 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.578826904, -0.258167267, 0.146263123, 0.852841854, -0.492498308, 0.173514232, 0.500106514, 0.865964472, -0.000140637043, -0.150182083, 0.0868953019, 0.984831333)) | |
2670 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1)) | |
2671 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2672 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.498118222, 0.0346755981, 0.0129394531, -0.000128846688, -0.999999881, 5.04386444e-005, 1, -0.000127546475, -0.000190783467, 0.000196569599, 5.04133932e-005, 1)) | |
2673 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1)) | |
2674 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.40865761, 0.20432891, 0.204328775)) | |
2675 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.631591797, 0.165372849, 0.569297791, 0.852961361, 0.4923127, 0.173459724, -0.499897003, 0.866084218, 4.82927644e-005, -0.150201395, -0.0867533609, 0.984841049)) | |
2676 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1)) | |
2677 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(2.0739367, 0.20432891, 1.05229294)) | |
2678 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0142211914, 0.917001307, -0.00724029541, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2679 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
2680 | Part.Shape = "Cylinder" | |
2681 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.401390076, 0.414894104, -0.0484144688, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2682 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2683 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.514907837, 0.467842102, 0.171043664, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2684 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2685 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2686 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106197357, 0.437164307, -0.370426983, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2687 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2688 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.459739625, 0.20432891, 1.03186023)) | |
2689 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0470962524, 0.247809082, 0.0537490845, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2690 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1)) | |
2691 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
2692 | Part.Shape = "Cylinder" | |
2693 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.43208313, 0.118618011, -0.0484086573, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2694 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(2.05350399, 1.40986931, 1.03186023)) | |
2695 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0141868591, 0.334668666, -0.00722503662, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2696 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775)) | |
2697 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.101119995, 0.487908572, 0.426948547, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2698 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1)) | |
2699 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.521038294, 0.664068878, 1.03186023)) | |
2700 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.780406952, -0.681897581, -0.00723266602, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2701 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2702 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.138961792, -0.794376075, 0.0231781006, -1, 0.000118657939, 0.000197783986, -0.00011994403, -0.999999881, 3.9439692e-005, 0.000203568343, 3.94153103e-005, 1)) | |
2703 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.200000003, 1)) | |
2704 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2705 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916997552, -0.933769226, 0.0233154297, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
2706 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2707 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2708 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0266075134, 0.916997254, 0.0231323242, 1, -0.000120654695, -0.000185783865, 0.000121955258, 0.999999881, -4.5430148e-005, 0.000191569037, 4.54068067e-005, 1)) | |
2709 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1)) | |
2710 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.521038294, 0.643636048, 1.03186023)) | |
2711 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.752067566, -0.692039907, -0.00748443604, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2712 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
2713 | Part.Shape = "Cylinder" | |
2714 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442298889, -0.0346221924, -0.048402667, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2715 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2716 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.138973236, -1.03961945, 0.0231170654, -1, 0.000118657939, 0.000197783986, -0.00011994403, -0.999999881, 3.9439692e-005, 0.000203568343, 3.94153103e-005, 1)) | |
2717 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.200000003, 1)) | |
2718 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2719 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917024016, 0.619155884, 0.0230560303, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
2720 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2721 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2722 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.9169783, 0.353458405, 0.0231399536, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
2723 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.670000017, 0.200000003, 1)) | |
2724 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2725 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.917004466, -0.075553894, 0.0230789185, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
2726 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.670000017, 0.200000003, 1)) | |
2727 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2728 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.916968167, -0.453540802, 0.0232543945, 0.00013084439, 0.999999881, -3.7444941e-005, -1, 0.000129550681, 0.000193783548, 0.00019956808, 3.74189221e-005, 1)) | |
2729 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2730 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2731 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.514881134, 0.467788696, -0.0639477298, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2732 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2733 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.510822237, 0.633419156)) | |
2734 | Part.Shape = "Cylinder" | |
2735 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452613831, -0.0346183777, -0.0484021753, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2736 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.408657581, 0.20432891, 1.03186023)) | |
2737 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.052192688, -0.344719172, 0.0537796021, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2738 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1)) | |
2739 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
2740 | Part.Shape = "Cylinder" | |
2741 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442321777, -0.136814117, -0.0484017283, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2742 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
2743 | Part.Shape = "Cylinder" | |
2744 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.421798706, 0.302509308, -0.0484103411, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2745 | end | |
2746 | Armor() | |
2747 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2748 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2749 | prt.Anchored=true | |
2750 | prt.Material = "Neon" | |
2751 | prt.CFrame=cframe | |
2752 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2753 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2754 | game:GetService("Debris"):AddItem(prt,5) | |
2755 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2756 | for i=0,1,delay do | |
2757 | swait() | |
2758 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2759 | Part.Transparency=i | |
2760 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2761 | end | |
2762 | Part.Parent=nil | |
2763 | end),prt,msh) | |
2764 | end | |
2765 | ||
2766 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
2767 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2768 | prt.Anchored=true | |
2769 | prt.Material = "Neon" | |
2770 | prt.CFrame=cframe | |
2771 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2772 | game:GetService("Debris"):AddItem(prt,5) | |
2773 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2774 | local rtype = rottype | |
2775 | for i=0,1,delay do | |
2776 | swait() | |
2777 | if rtype == 1 then | |
2778 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2779 | elseif rtype == 2 then | |
2780 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2781 | end | |
2782 | Part.Transparency=i | |
2783 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2784 | end | |
2785 | Part.Parent=nil | |
2786 | end),prt,msh) | |
2787 | end | |
2788 | ||
2789 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2790 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2791 | prt.Anchored=true | |
2792 | prt.CFrame=cframe | |
2793 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2794 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2795 | game:GetService("Debris"):AddItem(prt,5) | |
2796 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2797 | for i=0,1,delay do | |
2798 | wait() | |
2799 | Part.Transparency=i | |
2800 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2801 | end | |
2802 | Part.Parent=nil | |
2803 | end),prt,msh) | |
2804 | end | |
2805 | ||
2806 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
2807 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2808 | prt.Anchored=true | |
2809 | prt.Material = "Neon" | |
2810 | prt.CFrame=cframe | |
2811 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2812 | game:GetService("Debris"):AddItem(prt,5) | |
2813 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2814 | local rtype = rottype | |
2815 | for i=0,1,delay do | |
2816 | swait() | |
2817 | if rtype == 1 then | |
2818 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2819 | elseif rtype == 2 then | |
2820 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2821 | end | |
2822 | Part.Transparency=i | |
2823 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2824 | end | |
2825 | Part.Parent=nil | |
2826 | end),prt,msh) | |
2827 | end | |
2828 | ||
2829 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
2830 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2831 | prt.Anchored=true | |
2832 | prt.Material = "Neon" | |
2833 | prt.CFrame=cframe | |
2834 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
2835 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
2836 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
2837 | game:GetService("Debris"):AddItem(prt,5) | |
2838 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2839 | local rtype = rottype | |
2840 | for i=0,1,delay do | |
2841 | swait() | |
2842 | if rtype == 1 then | |
2843 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2844 | elseif rtype == 2 then | |
2845 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2846 | end | |
2847 | dec.Transparency=i | |
2848 | dec2.Transparency=i | |
2849 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
2850 | end | |
2851 | Part.Parent=nil | |
2852 | end),prt,msh) | |
2853 | end | |
2854 | ||
2855 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
2856 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2857 | prt.Anchored=true | |
2858 | prt.Material = "Neon" | |
2859 | prt.CFrame=cframe | |
2860 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
2861 | game:GetService("Debris"):AddItem(prt,5) | |
2862 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2863 | local rtype = rottype | |
2864 | for i=0,1,delay do | |
2865 | swait() | |
2866 | if rtype == 1 then | |
2867 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2868 | elseif rtype == 2 then | |
2869 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2870 | end | |
2871 | prt.Transparency=i | |
2872 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
2873 | end | |
2874 | Part.Parent=nil | |
2875 | end),prt,msh) | |
2876 | end | |
2877 | ||
2878 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
2879 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2880 | prt.Anchored=true | |
2881 | prt.Material = "Neon" | |
2882 | prt.CFrame=cframe | |
2883 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
2884 | game:GetService("Debris"):AddItem(prt,5) | |
2885 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2886 | local rtype = rottype | |
2887 | for i=0,1,delay do | |
2888 | swait() | |
2889 | if rtype == 1 then | |
2890 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
2891 | elseif rtype == 2 then | |
2892 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
2893 | end | |
2894 | prt.Transparency=i | |
2895 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
2896 | end | |
2897 | Part.Parent=nil | |
2898 | end),prt,msh) | |
2899 | end | |
2900 | ||
2901 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
2902 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2903 | prt.Anchored=true | |
2904 | prt.Material = "Neon" | |
2905 | prt.CFrame=cframe | |
2906 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2907 | game:GetService("Debris"):AddItem(prt,5) | |
2908 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2909 | local rtype = rottype | |
2910 | for i=0,1,delay do | |
2911 | swait() | |
2912 | if rtype == 1 then | |
2913 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2914 | elseif rtype == 2 then | |
2915 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2916 | end | |
2917 | prt.Transparency=i | |
2918 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
2919 | end | |
2920 | Part.Parent=nil | |
2921 | end),prt,msh) | |
2922 | end | |
2923 | ||
2924 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
2925 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2926 | prt.Anchored=true | |
2927 | prt.Material = "Neon" | |
2928 | prt.CFrame=cframe | |
2929 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2930 | game:GetService("Debris"):AddItem(prt,5) | |
2931 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2932 | local rtype = rottype | |
2933 | for i=0,1,delay do | |
2934 | swait() | |
2935 | if rtype == 1 then | |
2936 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2937 | elseif rtype == 2 then | |
2938 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2939 | end | |
2940 | prt.Transparency=i | |
2941 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2942 | end | |
2943 | Part.Parent=nil | |
2944 | end),prt,msh) | |
2945 | end | |
2946 | ||
2947 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
2948 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2949 | prt.Anchored=false | |
2950 | prt.CFrame=cframe | |
2951 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2952 | local wld=weld(prt,prt,Parent,cframe) | |
2953 | game:GetService("Debris"):AddItem(prt,5) | |
2954 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
2955 | for i=0,1,delay do | |
2956 | wait() | |
2957 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
2958 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2959 | Part.Transparency=i | |
2960 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2961 | end | |
2962 | Part.Parent=nil | |
2963 | end),prt,msh,wld) | |
2964 | end | |
2965 | ||
2966 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
2967 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2968 | prt.Anchored=false | |
2969 | prt.CFrame=cframe | |
2970 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2971 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
2972 | game:GetService("Debris"):AddItem(prt,5) | |
2973 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
2974 | for i=0,1,delay do | |
2975 | wait() | |
2976 | Weld.C0=euler(i*20,0,0) | |
2977 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2978 | Part.Transparency=i | |
2979 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2980 | end | |
2981 | Part.Parent=nil | |
2982 | end),prt,msh,wld) | |
2983 | end | |
2984 | ||
2985 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2986 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2987 | prt.Anchored=true | |
2988 | prt.CFrame=cframe | |
2989 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2990 | game:GetService("Debris"):AddItem(prt,2) | |
2991 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2992 | for i=0,1,delay do | |
2993 | wait() | |
2994 | Part.CFrame=Part.CFrame | |
2995 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2996 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2997 | prt2.Anchored=true | |
2998 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2999 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
3000 | game:GetService("Debris"):AddItem(prt2,2) | |
3001 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
3002 | for i=0,1,0.1 do | |
3003 | wait() | |
3004 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
3005 | end | |
3006 | Part.Parent=nil | |
3007 | end),prt2,msh2) | |
3008 | end | |
3009 | for i=0,1,delay*2 do | |
3010 | wait() | |
3011 | Part.CFrame=Part.CFrame | |
3012 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
3013 | end | |
3014 | Part.Parent=nil | |
3015 | end),prt,msh) | |
3016 | end | |
3017 | ||
3018 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
3019 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
3020 | prt.Anchored=true | |
3021 | prt.CFrame=cframe | |
3022 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
3023 | game:GetService("Debris"):AddItem(prt,2) | |
3024 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
3025 | for i=0,1,delay do | |
3026 | wait() | |
3027 | Part.CFrame=Part.CFrame | |
3028 | Part.Transparency=i | |
3029 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
3030 | end | |
3031 | Part.Parent=nil | |
3032 | end),prt,msh) | |
3033 | end | |
3034 | ||
3035 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
3036 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
3037 | prt.Anchored=true | |
3038 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
3039 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
3040 | game:GetService("Debris"):AddItem(prt,2) | |
3041 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
3042 | CF=Part.CFrame | |
3043 | Numbb=0 | |
3044 | randnumb=math.random()/10 | |
3045 | rand1=math.random()/10 | |
3046 | for i=0,1,rand1 do | |
3047 | wait() | |
3048 | CF=CF*cf(0,math.random()/2,0) | |
3049 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
3050 | Part.CFrame=CF*euler(Numbb,0,0) | |
3051 | Part.Transparency=i | |
3052 | Numbb=Numbb+randnumb | |
3053 | end | |
3054 | Part.Parent=nil | |
3055 | end),prt,CF,Numbb,randnumb) | |
3056 | end | |
3057 | ||
3058 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
3059 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
3060 | prt.Anchored=true | |
3061 | prt.CFrame=cframe | |
3062 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
3063 | game:GetService("Debris"):AddItem(prt,5) | |
3064 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
3065 | for i=0,1,delay do | |
3066 | wait() | |
3067 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
3068 | Part.Transparency=i | |
3069 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
3070 | end | |
3071 | Part.Parent=nil | |
3072 | end),prt,msh) | |
3073 | end | |
3074 | ||
3075 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
3076 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
3077 | prt.Anchored=true | |
3078 | prt.CFrame=cframe | |
3079 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
3080 | game:GetService("Debris"):AddItem(prt,2) | |
3081 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
3082 | for i=0,1,delay do | |
3083 | wait() | |
3084 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
3085 | Part.Transparency=i | |
3086 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
3087 | end | |
3088 | Part.Parent=nil | |
3089 | end),prt,msh) | |
3090 | end | |
3091 | ||
3092 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
3093 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
3094 | prt.Anchored=true | |
3095 | prt.CFrame=cframe*cf(x,y,z) | |
3096 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
3097 | game:GetService("Debris"):AddItem(prt,5) | |
3098 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
3099 | local num=math.random() | |
3100 | local num2=math.random(-3,2)+math.random() | |
3101 | local numm=0 | |
3102 | for i=0,1,delay*2 do | |
3103 | swait() | |
3104 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
3105 | Part.Transparency=i | |
3106 | numm=numm+0.01 | |
3107 | end | |
3108 | Part.Parent=nil | |
3109 | Mesh.Parent=nil | |
3110 | end),prt,msh,x,y,z) | |
3111 | end | |
3112 | ||
3113 | function dmgstart(dmg,what) | |
3114 | hitcon = what.Touched:connect(function(hit) | |
3115 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
3116 | if hum and not hum:IsDescendantOf(Character) then | |
3117 | hum:TakeDamage(dmg) | |
3118 | end | |
3119 | end) | |
3120 | end | |
3121 | ||
3122 | function dmgstop() | |
3123 | hitcon:disconnect() | |
3124 | end | |
3125 | ||
3126 | function Cloak() | |
3127 | Face.Parent=nil | |
3128 | cloaked=true | |
3129 | for _,v in pairs(Torso.Parent:children()) do | |
3130 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
3131 | coroutine.resume(coroutine.create(function() | |
3132 | for i=0,1,0.2 do | |
3133 | wait() | |
3134 | v.Transparency=i | |
3135 | end | |
3136 | v.Transparency=1 | |
3137 | end)) | |
3138 | end | |
3139 | if v.className=="Hat" then | |
3140 | hatp=v.Handle | |
3141 | coroutine.resume(coroutine.create(function(derp) | |
3142 | for i=0,1,0.2 do | |
3143 | wait() | |
3144 | derp.Transparency=i | |
3145 | end | |
3146 | derp.Transparency=1 | |
3147 | end),hatp) | |
3148 | end | |
3149 | end | |
3150 | for _,v in pairs(m:children()) do | |
3151 | if v.className=="Part" then | |
3152 | coroutine.resume(coroutine.create(function() | |
3153 | for i=0,1,0.2 do | |
3154 | wait() | |
3155 | v.Transparency=i | |
3156 | end | |
3157 | v.Transparency=1 | |
3158 | end)) | |
3159 | end | |
3160 | end | |
3161 | end | |
3162 | ||
3163 | function UnCloak() | |
3164 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
3165 | Face.Parent=Head | |
3166 | cloaked=false | |
3167 | for _,v in pairs(Torso.Parent:children()) do | |
3168 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
3169 | coroutine.resume(coroutine.create(function() | |
3170 | for i=0,1,0.1 do | |
3171 | wait() | |
3172 | v.Transparency=v.Transparency-0.1 | |
3173 | end | |
3174 | v.Transparency=0 | |
3175 | end)) | |
3176 | end | |
3177 | if v.className=="Hat" then | |
3178 | hatp=v.Handle | |
3179 | coroutine.resume(coroutine.create(function(derp) | |
3180 | for i=0,1,0.1 do | |
3181 | wait() | |
3182 | derp.Transparency=derp.Transparency-0.1 | |
3183 | end | |
3184 | derp.Transparency=0 | |
3185 | end),hatp) | |
3186 | end | |
3187 | end | |
3188 | for _,v in pairs(m:children()) do | |
3189 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
3190 | coroutine.resume(coroutine.create(function() | |
3191 | for i=0,1,0.1 do | |
3192 | wait() | |
3193 | v.Transparency=v.Transparency-0.1 | |
3194 | end | |
3195 | v.Transparency=0 | |
3196 | end)) | |
3197 | v.Transparency=0 | |
3198 | end | |
3199 | end | |
3200 | end | |
3201 | ||
3202 | local origcolor = BrickColor.new("Dark indigo") | |
3203 | ---- This section of explosions. | |
3204 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
3205 | local expart = Instance.new("Part",char) | |
3206 | local expart2 = Instance.new("Part",char) | |
3207 | local rin = Instance.new("Part",char) | |
3208 | local rin2 = Instance.new("Part",char) | |
3209 | local partMesh = Instance.new("SpecialMesh",expart) | |
3210 | partMesh.MeshType = "Sphere" | |
3211 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
3212 | partMesh2.MeshType = "Sphere" | |
3213 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
3214 | partMesh3.MeshType = "Brick" | |
3215 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
3216 | partMesh4.MeshType = "Brick" | |
3217 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
3218 | partMesh.Scale = vt(rad,rad,rad) | |
3219 | expart.Size = vt(1,1,1) | |
3220 | expart.Transparency = 1 | |
3221 | expart.Anchored = true | |
3222 | expart.Material = "Neon" | |
3223 | expart.BrickColor = bc("White") | |
3224 | expart.CFrame = par.CFrame | |
3225 | partMesh2.Scale = vt(rad,rad,rad) | |
3226 | expart2.Size = vt(1.15,1.15,1.15) | |
3227 | expart2.Transparency = 0.75 | |
3228 | expart2.Anchored = true | |
3229 | expart2.Material = "Glass" | |
3230 | expart2.BrickColor = par.BrickColor | |
3231 | expart2.CFrame = par.CFrame | |
3232 | rin.Size = vt(1.15,1.15,1.15) | |
3233 | rin.Transparency = 1 | |
3234 | rin.Anchored = true | |
3235 | rin.Material = "Neon" | |
3236 | rin.BrickColor = par.BrickColor | |
3237 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
3238 | rin2.Size = vt(1.15,1.15,1.15) | |
3239 | rin2.Transparency = 1 | |
3240 | rin2.Anchored = true | |
3241 | rin2.Material = "Neon" | |
3242 | rin2.BrickColor = par.BrickColor | |
3243 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
3244 | partMesh3.Scale = vt(0,1,0) | |
3245 | partMesh4.Scale = vt(0,1,0) | |
3246 | local dec2 = Instance.new("Decal", rin) | |
3247 | dec2.Face = "Top" | |
3248 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3249 | dec2.Parent = rin | |
3250 | local dec2b = dec2:Clone() | |
3251 | dec2b.Face = "Bottom" | |
3252 | dec2b.Parent = rin | |
3253 | ||
3254 | local dec2a = Instance.new("Decal", rin2) | |
3255 | dec2a.Face = "Top" | |
3256 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3257 | dec2a.Parent = rin2 | |
3258 | local dec2ab = dec2a:Clone() | |
3259 | dec2ab.Face = "Bottom" | |
3260 | dec2ab.Parent = rin2 | |
3261 | expart.CanCollide = false | |
3262 | expart2.CanCollide = false | |
3263 | rin.CanCollide = false | |
3264 | rin2.CanCollide = false | |
3265 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
3266 | local value = 1*rad/6.5 | |
3267 | for i = 0, 199 do | |
3268 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
3269 | expart.CFrame = expart.CFrame | |
3270 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
3271 | expart2.CFrame = expart.CFrame | |
3272 | value = value - 0.035*rad/30 | |
3273 | if value < 7.5 then | |
3274 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
3275 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
3276 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
3277 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
3278 | end | |
3279 | if value < 0 then | |
3280 | dec2.Transparency = dec2.Transparency + 0.025 | |
3281 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
3282 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
3283 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
3284 | expart.Transparency = expart.Transparency + 0.025 | |
3285 | expart2.Transparency = expart2.Transparency + 0.025 | |
3286 | rin.Transparency = rin.Transparency + 0.025 | |
3287 | rin2.Transparency = rin2.Transparency + 0.025 | |
3288 | end | |
3289 | swait() | |
3290 | end | |
3291 | game:GetService("Debris"):AddItem(expart, 1) | |
3292 | game:GetService("Debris"):AddItem(expart2, 1) | |
3293 | game:GetService("Debris"):AddItem(rin, 1) | |
3294 | game:GetService("Debris"):AddItem(rin2, 1) | |
3295 | end | |
3296 | ||
3297 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
3298 | local expart = Instance.new("Part",char) | |
3299 | local expart2 = Instance.new("Part",char) | |
3300 | local partMesh = Instance.new("SpecialMesh",expart) | |
3301 | partMesh.MeshType = "Sphere" | |
3302 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
3303 | partMesh2.MeshType = "Sphere" | |
3304 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
3305 | partMesh.Scale = vt(rad,rad,rad) | |
3306 | expart.Size = vt(1,1,1) | |
3307 | expart.Transparency = 0 | |
3308 | expart.Anchored = true | |
3309 | expart.Material = "Neon" | |
3310 | expart.BrickColor = bc("White") | |
3311 | expart.CFrame = par.CFrame | |
3312 | partMesh2.Scale = vt(rad,rad,rad) | |
3313 | expart2.Size = vt(1.15,1.15,1.15) | |
3314 | expart2.Transparency = 0.5 | |
3315 | expart2.Anchored = true | |
3316 | expart2.Material = "Neon" | |
3317 | expart2.BrickColor = par.BrickColor | |
3318 | expart2.CFrame = par.CFrame | |
3319 | expart.CanCollide = false | |
3320 | expart2.CanCollide = false | |
3321 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
3322 | local value = 1*rad/6.5 | |
3323 | for i = 0, 75 do | |
3324 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
3325 | expart.CFrame = expart.CFrame | |
3326 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
3327 | expart2.CFrame = expart.CFrame | |
3328 | value = value - 0.035*rad/5 | |
3329 | if value < 0 then | |
3330 | value = 0 | |
3331 | expart.Transparency = expart.Transparency + 0.05 | |
3332 | expart2.Transparency = expart2.Transparency + 0.05 | |
3333 | end | |
3334 | swait() | |
3335 | end | |
3336 | game:GetService("Debris"):AddItem(expart, 1) | |
3337 | game:GetService("Debris"):AddItem(expart2, 1) | |
3338 | end | |
3339 | ||
3340 | function AreaDanger(rad,par,mindam,maxdam) | |
3341 | local expart = Instance.new("Part",char) | |
3342 | local partMesh = Instance.new("SpecialMesh",expart) | |
3343 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
3344 | partMesh.MeshType = "Sphere" | |
3345 | partMesh.Scale = vt(rad,rad,rad) | |
3346 | expart.Size = vt(1,1,1) | |
3347 | expart.Transparency = 0.5 | |
3348 | expart.Anchored = true | |
3349 | expart.Material = "Neon" | |
3350 | expart.CanCollide = false | |
3351 | expart.BrickColor = par.BrickColor | |
3352 | expart.CFrame = par.CFrame | |
3353 | local value = 1*rad/5 | |
3354 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
3355 | for i = 0, 14 do | |
3356 | wait() | |
3357 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
3358 | expart.CFrame = expart.CFrame | |
3359 | value = value - 0.035*rad | |
3360 | if value < 0 then | |
3361 | value = 0 | |
3362 | end | |
3363 | end | |
3364 | wait(0.25) | |
3365 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
3366 | wait(0.5) | |
3367 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
3368 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
3369 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
3370 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
3371 | for i = 0, 14 do | |
3372 | wait() | |
3373 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
3374 | expart.CFrame = expart.CFrame | |
3375 | value = value - 0.035*rad/2 | |
3376 | end | |
3377 | expart.Transparency = 1 | |
3378 | game:GetService("Debris"):AddItem(expart, 5) | |
3379 | end | |
3380 | ||
3381 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
3382 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
3383 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
3384 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
3385 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
3386 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
3387 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
3388 | for i = 0, 24 do | |
3389 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
3390 | end | |
3391 | for i = 0, 24 do | |
3392 | local expart = Instance.new("Part",char) | |
3393 | expart.Transparency = 1 | |
3394 | expart.Anchored = true | |
3395 | expart.CanCollide = false | |
3396 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
3397 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
3398 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
3399 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
3400 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
3401 | for i = 0, 9 do | |
3402 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
3403 | end | |
3404 | game:GetService("Debris"):AddItem(expart, 2) | |
3405 | wait(0.1) | |
3406 | end | |
3407 | end | |
3408 | ||
3409 | function EXterPlosion(par) | |
3410 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
3411 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
3412 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
3413 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
3414 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
3415 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
3416 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
3417 | for i = 0, 24 do | |
3418 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
3419 | end | |
3420 | for i = 0, 24 do | |
3421 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
3422 | end | |
3423 | end | |
3424 | ---- | |
3425 | ||
3426 | local stackingpower = 1 | |
3427 | ||
3428 | function HellsCore() | |
3429 | attack = true | |
3430 | --[[for i = 0,1,0.1 do | |
3431 | swait() | |
3432 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
3433 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
3434 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
3435 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
3436 | end]]-- | |
3437 | ||
3438 | local rng = Instance.new("Part", char) | |
3439 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6) | |
3440 | rng.Anchored = true | |
3441 | rng.BrickColor = origcolor | |
3442 | rng.CanCollide = false | |
3443 | rng.FormFactor = 3 | |
3444 | rng.Name = "Ring" | |
3445 | rng.Material = "Neon" | |
3446 | rng.Size = Vector3.new(1, 1, 1) | |
3447 | rng.Transparency = 1 | |
3448 | rng.TopSurface = 0 | |
3449 | rng.BottomSurface = 0 | |
3450 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
3451 | local rngm = Instance.new("SpecialMesh", rng) | |
3452 | rngm.MeshType = "Brick" | |
3453 | local dec = Instance.new("Decal",rng) | |
3454 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
3455 | dec.Face = "Top" | |
3456 | local dec2 = dec:Clone() | |
3457 | dec2.Parent = rng | |
3458 | dec2.Face = "Bottom" | |
3459 | ||
3460 | local scaler2 = 1 | |
3461 | scaler2 = 1*3 | |
3462 | for i = 0,10,0.1 do | |
3463 | swait() | |
3464 | scaler2 = scaler2 - 0.01*3 | |
3465 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
3466 | end | |
3467 | wait(3) | |
3468 | for i = 0,10,0.1 do | |
3469 | swait() | |
3470 | scaler2 = scaler2 - 0.01*3 | |
3471 | dec.Transparency = dec.Transparency + 0.01 | |
3472 | dec2.Transparency = dec2.Transparency + 0.01 | |
3473 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
3474 | end | |
3475 | rng:Destroy() | |
3476 | attack = false | |
3477 | end | |
3478 | ||
3479 | ||
3480 | function FaceMouse() | |
3481 | Cam = workspace.CurrentCamera | |
3482 | return { | |
3483 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
3484 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3485 | } | |
3486 | end | |
3487 | ||
3488 | function FaceMouse2() | |
3489 | Cam = workspace.CurrentCamera | |
3490 | return { | |
3491 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
3492 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3493 | } | |
3494 | end | |
3495 | ||
3496 | ||
3497 | local HoldingZ = false | |
3498 | local HoldingX = false | |
3499 | local HoldingC = false | |
3500 | local HoldingV = false | |
3501 | local HoldingB = false | |
3502 | ||
3503 | ||
3504 | function RingEffect(pos,startsize,size,col) | |
3505 | local lb = Instance.new("Part") | |
3506 | lb.Parent = char | |
3507 | lb.BrickColor = col | |
3508 | lb.CanCollide = false | |
3509 | lb.Material = "Neon" | |
3510 | lb.Anchored = true | |
3511 | lb.TopSurface = 0 | |
3512 | lb.BottomSurface = 0 | |
3513 | lb.Transparency = 1 | |
3514 | lb.Size = vt(1,1,1) | |
3515 | lb.CFrame = pos | |
3516 | local thingery = Instance.new("SpecialMesh",lb) | |
3517 | thingery.MeshType = "Brick" | |
3518 | thingery.Scale = vt(startsize,0.1,startsize) | |
3519 | local dec2 = Instance.new("Texture", lb) | |
3520 | dec2.Face = "Top" | |
3521 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3522 | dec2.Color3 = lb.Color | |
3523 | dec2.Parent = lb | |
3524 | dec2.StudsPerTileU = startsize | |
3525 | dec2.StudsPerTileV = startsize | |
3526 | local dec2b = dec2:Clone() | |
3527 | dec2b.Face = "Bottom" | |
3528 | dec2b.Parent = lb | |
3529 | local randomrot = math.random(1,2) | |
3530 | coroutine.resume(coroutine.create(function() | |
3531 | for i = 0, 19 do | |
3532 | swait() | |
3533 | if randomrot == 1 then | |
3534 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
3535 | elseif randomrot == 2 then | |
3536 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
3537 | end | |
3538 | dec2.Transparency = dec2.Transparency + 0.05 | |
3539 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
3540 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
3541 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
3542 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
3543 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
3544 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
3545 | end | |
3546 | lb:Destroy() | |
3547 | end)) | |
3548 | end | |
3549 | ||
3550 | function SlowRingEffect(pos,startsize,size,col) | |
3551 | local lb = Instance.new("Part") | |
3552 | lb.Parent = char | |
3553 | lb.BrickColor = col | |
3554 | lb.CanCollide = false | |
3555 | lb.Material = "Neon" | |
3556 | lb.Anchored = true | |
3557 | lb.TopSurface = 0 | |
3558 | lb.BottomSurface = 0 | |
3559 | lb.Transparency = 1 | |
3560 | lb.Size = vt(1,1,1) | |
3561 | lb.CFrame = pos | |
3562 | local thingery = Instance.new("SpecialMesh",lb) | |
3563 | thingery.MeshType = "Brick" | |
3564 | thingery.Scale = vt(startsize,0.1,startsize) | |
3565 | local dec2 = Instance.new("Decal", lb) | |
3566 | dec2.Face = "Top" | |
3567 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3568 | dec2.Color3 = lb.Color | |
3569 | dec2.Parent = lb | |
3570 | local dec2b = dec2:Clone() | |
3571 | dec2b.Face = "Bottom" | |
3572 | dec2b.Parent = lb | |
3573 | local randomrot = math.random(1,2) | |
3574 | coroutine.resume(coroutine.create(function() | |
3575 | for i = 0, 49 do | |
3576 | swait() | |
3577 | if randomrot == 1 then | |
3578 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
3579 | elseif randomrot == 2 then | |
3580 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
3581 | end | |
3582 | dec2.Transparency = dec2.Transparency + 0.02 | |
3583 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
3584 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
3585 | end | |
3586 | lb:Destroy() | |
3587 | end)) | |
3588 | end | |
3589 | ||
3590 | ||
3591 | function groundringaa(pos) | |
3592 | local rng = Instance.new("Part", char) | |
3593 | rng.Anchored = true | |
3594 | rng.BrickColor = origcolor | |
3595 | rng.CanCollide = false | |
3596 | rng.FormFactor = 3 | |
3597 | rng.Name = "Ring" | |
3598 | rng.Size = Vector3.new(1, 1, 1) | |
3599 | rng.Transparency = 1 | |
3600 | rng.TopSurface = 0 | |
3601 | rng.BottomSurface = 0 | |
3602 | rng.CFrame = pos | |
3603 | local rngm = Instance.new("SpecialMesh", rng) | |
3604 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3605 | rngm.Scale = Vector3.new(100,100,5) | |
3606 | local scaler2 = -10/2 | |
3607 | coroutine.resume(coroutine.create(function() | |
3608 | for i = 0,10,0.1 do | |
3609 | swait() | |
3610 | scaler2 = scaler2 + 0.1/2 | |
3611 | rng.Transparency = rng.Transparency - 0.01 | |
3612 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
3613 | end | |
3614 | rng:Destroy() | |
3615 | end)) | |
3616 | end | |
3617 | ||
3618 | function groundringbb(pos) | |
3619 | local rng = Instance.new("Part", char) | |
3620 | rng.Anchored = true | |
3621 | rng.BrickColor = origcolor | |
3622 | rng.CanCollide = false | |
3623 | rng.FormFactor = 3 | |
3624 | rng.Name = "Ring" | |
3625 | rng.Size = Vector3.new(1, 1, 1) | |
3626 | rng.Transparency = 0 | |
3627 | rng.TopSurface = 0 | |
3628 | rng.BottomSurface = 0 | |
3629 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
3630 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
3631 | local rngm = Instance.new("SpecialMesh", rng) | |
3632 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3633 | rngm.Scale = Vector3.new(0,0,5) | |
3634 | local scaler2 = 10 | |
3635 | coroutine.resume(coroutine.create(function() | |
3636 | for i = 0,10*2,0.1 do | |
3637 | swait() | |
3638 | scaler2 = scaler2 - 0.1/2 | |
3639 | rng.Transparency = rng.Transparency + 0.005 | |
3640 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
3641 | end | |
3642 | rng:Destroy() | |
3643 | end)) | |
3644 | end | |
3645 | ||
3646 | function groundglowaa(pos) | |
3647 | local rng = Instance.new("Part", char) | |
3648 | rng.Anchored = true | |
3649 | rng.BrickColor = origcolor | |
3650 | rng.CanCollide = false | |
3651 | rng.FormFactor = 3 | |
3652 | rng.Material = "Neon" | |
3653 | rng.Name = "Ring" | |
3654 | rng.Size = Vector3.new(1, 1, 1) | |
3655 | rng.Transparency = 0 | |
3656 | rng.TopSurface = 0 | |
3657 | rng.BottomSurface = 0 | |
3658 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
3659 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
3660 | local rngm = Instance.new("SpecialMesh", rng) | |
3661 | rngm.MeshType = "Sphere" | |
3662 | rngm.Scale = Vector3.new(0,0,25) | |
3663 | local scaler2 = 10*2 | |
3664 | coroutine.resume(coroutine.create(function() | |
3665 | for i = 0,10*2,0.1 do | |
3666 | swait() | |
3667 | scaler2 = scaler2 - 0.1*2/2 | |
3668 | rng.Transparency = rng.Transparency + 0.005 | |
3669 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
3670 | end | |
3671 | rng:Destroy() | |
3672 | end)) | |
3673 | end | |
3674 | ||
3675 | function bemaa(pos) | |
3676 | local rng = Instance.new("Part", char) | |
3677 | rng.Anchored = true | |
3678 | rng.BrickColor = origcolor | |
3679 | rng.CanCollide = false | |
3680 | rng.FormFactor = 3 | |
3681 | rng.Material = "Neon" | |
3682 | rng.Name = "Ring" | |
3683 | rng.Size = Vector3.new(1, 1, 1) | |
3684 | rng.Transparency = 0 | |
3685 | rng.TopSurface = 0 | |
3686 | rng.BottomSurface = 0 | |
3687 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
3688 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
3689 | local rngm = Instance.new("SpecialMesh", rng) | |
3690 | rngm.MeshType = "Sphere" | |
3691 | rngm.Scale = Vector3.new(0,0,10000) | |
3692 | local scaler2 = 1 | |
3693 | coroutine.resume(coroutine.create(function() | |
3694 | for i = 0,99,0.1 do | |
3695 | swait() | |
3696 | scaler2 = scaler2 - 0.0025 | |
3697 | rng.Transparency = rng.Transparency + 0.0025 | |
3698 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
3699 | end | |
3700 | rng:Destroy() | |
3701 | end)) | |
3702 | end | |
3703 | ||
3704 | function bemaashake(pos) | |
3705 | local rng = Instance.new("Part", char) | |
3706 | rng.Anchored = true | |
3707 | rng.BrickColor = origcolor | |
3708 | rng.CanCollide = false | |
3709 | rng.FormFactor = 3 | |
3710 | rng.Material = "Neon" | |
3711 | rng.Name = "Ring" | |
3712 | rng.Size = Vector3.new(1, 1, 1) | |
3713 | rng.Transparency = 0 | |
3714 | rng.TopSurface = 0 | |
3715 | rng.BottomSurface = 0 | |
3716 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
3717 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
3718 | local rngm = Instance.new("SpecialMesh", rng) | |
3719 | rngm.MeshType = "Sphere" | |
3720 | local oof = Instance.new("Part",char) | |
3721 | oof.Parent = rng | |
3722 | oof.CFrame = rng.CFrame | |
3723 | oof.CanCollide = false | |
3724 | oof.Anchored = true | |
3725 | oof.Transparency = 1 | |
3726 | rngm.Scale = Vector3.new(0,0,10000) | |
3727 | local scaler2 = 1*10 | |
3728 | coroutine.resume(coroutine.create(function() | |
3729 | for i = 0,99,0.1 do | |
3730 | swait() | |
3731 | scaler2 = scaler2 - 0.0025*10 | |
3732 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
3733 | rng.Transparency = rng.Transparency + 0.0025 | |
3734 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
3735 | end | |
3736 | rng:Destroy() | |
3737 | end)) | |
3738 | end | |
3739 | ||
3740 | function groundringlarge(pos) | |
3741 | local rng = Instance.new("Part", char) | |
3742 | rng.Anchored = true | |
3743 | rng.BrickColor = origcolor | |
3744 | rng.CanCollide = false | |
3745 | rng.FormFactor = 3 | |
3746 | rng.Name = "Ring" | |
3747 | rng.Size = Vector3.new(1, 1, 1) | |
3748 | rng.Transparency = 0 | |
3749 | rng.TopSurface = 0 | |
3750 | rng.BottomSurface = 0 | |
3751 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
3752 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
3753 | local rngm = Instance.new("SpecialMesh", rng) | |
3754 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3755 | rngm.Scale = Vector3.new(0,0,5) | |
3756 | local scaler2 = 10*10 | |
3757 | coroutine.resume(coroutine.create(function() | |
3758 | for i = 0,10*2,0.1 do | |
3759 | swait() | |
3760 | scaler2 = scaler2 - 0.1*10/2 | |
3761 | rng.Transparency = rng.Transparency + 0.005 | |
3762 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
3763 | end | |
3764 | rng:Destroy() | |
3765 | end)) | |
3766 | end | |
3767 | ||
3768 | function sphere(bonuspeed,type,pos,scale,value,color) | |
3769 | local type = type | |
3770 | local rng = Instance.new("Part", char) | |
3771 | rng.Anchored = true | |
3772 | rng.BrickColor = color | |
3773 | rng.CanCollide = false | |
3774 | rng.FormFactor = 3 | |
3775 | rng.Name = "Ring" | |
3776 | rng.Material = "Neon" | |
3777 | rng.Size = Vector3.new(1, 1, 1) | |
3778 | rng.Transparency = 0 | |
3779 | rng.TopSurface = 0 | |
3780 | rng.BottomSurface = 0 | |
3781 | rng.CFrame = pos | |
3782 | local rngm = Instance.new("SpecialMesh", rng) | |
3783 | rngm.MeshType = "Sphere" | |
3784 | rngm.Scale = scale | |
3785 | local scaler2 = 1 | |
3786 | if type == "Add" then | |
3787 | scaler2 = 1*value | |
3788 | elseif type == "Divide" then | |
3789 | scaler2 = 1/value | |
3790 | end | |
3791 | coroutine.resume(coroutine.create(function() | |
3792 | for i = 0,10/bonuspeed,0.1 do | |
3793 | swait() | |
3794 | if type == "Add" then | |
3795 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
3796 | elseif type == "Divide" then | |
3797 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
3798 | end | |
3799 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
3800 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
3801 | end | |
3802 | rng:Destroy() | |
3803 | end)) | |
3804 | end | |
3805 | Humanoid.Animator.Parent = nil | |
3806 | ||
3807 | function AppearMutatedLimbs() | |
3808 | hum.WalkSpeed = 0 | |
3809 | hum.MaxHealth = math.huge | |
3810 | attack = true | |
3811 | for i = 0,14,0.1 do | |
3812 | swait() | |
3813 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
3814 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
3815 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
3816 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
3817 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
3818 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
3819 | end | |
3820 | for i = 0,8,0.1 do | |
3821 | swait() | |
3822 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
3823 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
3824 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
3825 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1) | |
3826 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
3827 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
3828 | end | |
3829 | for i = 0,2,0.1 do | |
3830 | swait() | |
3831 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3832 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3833 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
3834 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
3835 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
3836 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
3837 | end | |
3838 | for i, v in pairs(MutantParts:GetChildren()) do | |
3839 | if v:IsA("Part") then | |
3840 | v.Transparency = 0 | |
3841 | end | |
3842 | end | |
3843 | local bld = Instance.new("ParticleEmitter",larm) | |
3844 | bld.LightEmission = 0.1 | |
3845 | bld.Texture = "rbxassetid://284205403" | |
3846 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
3847 | bld.Rate = 500 | |
3848 | bld.Lifetime = NumberRange.new(1) | |
3849 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3850 | bld.Acceleration = vt(0,-25,0) | |
3851 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3852 | bld.Speed = NumberRange.new(10,25) | |
3853 | bld.EmissionDirection = "Bottom" | |
3854 | bld.VelocitySpread = 100 | |
3855 | bld.Rotation = NumberRange.new(-500,500) | |
3856 | bld.RotSpeed = NumberRange.new(-500,500) | |
3857 | local bldef = Instance.new("ParticleEmitter",larm) | |
3858 | bldef.LightEmission = 0.1 | |
3859 | bldef.Texture = "rbxassetid://243457340" | |
3860 | bldef.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,0,0)) | |
3861 | bldef.Rate = 250 | |
3862 | bldef.Lifetime = NumberRange.new(1) | |
3863 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
3864 | bldef.Acceleration = vt(0,-5,0) | |
3865 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3866 | bldef.Speed = NumberRange.new(0,0,0) | |
3867 | bldef.EmissionDirection = "Bottom" | |
3868 | bldef.VelocitySpread = 150 | |
3869 | bldef.Rotation = NumberRange.new(-360,360) | |
3870 | bldef.RotSpeed = NumberRange.new(36,50) | |
3871 | game:GetService("Debris"):AddItem(bld,3) | |
3872 | CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1) | |
3873 | CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1) | |
3874 | for i = 0,1,0.1 do | |
3875 | swait() | |
3876 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3877 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3878 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8) | |
3879 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8) | |
3880 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
3881 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8) | |
3882 | end | |
3883 | bld.Enabled = false | |
3884 | attack = false | |
3885 | hum.WalkSpeed = 6 | |
3886 | end | |
3887 | ||
3888 | function AppearMutatedLimbs2() | |
3889 | hum.WalkSpeed = 0 | |
3890 | attack = true | |
3891 | LeftModeUnlocked = true | |
3892 | for i = 0,8,0.1 do | |
3893 | swait() | |
3894 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
3895 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
3896 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
3897 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1) | |
3898 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1) | |
3899 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
3900 | end | |
3901 | for i = 0,2,0.1 do | |
3902 | swait() | |
3903 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3904 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3905 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4) | |
3906 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
3907 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4) | |
3908 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4) | |
3909 | end | |
3910 | for i, v in pairs(MutantParts2:GetChildren()) do | |
3911 | if v:IsA("Part") then | |
3912 | v.Transparency = 0 | |
3913 | end | |
3914 | end | |
3915 | local bld = Instance.new("ParticleEmitter",rarm) | |
3916 | bld.LightEmission = 0.3 | |
3917 | bld.Texture = "rbxassetid://162595515" | |
3918 | bld.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,0,0)) | |
3919 | bld.Rate = 500 | |
3920 | bld.Lifetime = NumberRange.new(35) | |
3921 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3922 | bld.Acceleration = vt(0,25,0) | |
3923 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3924 | bld.Speed = NumberRange.new(10,25) | |
3925 | bld.EmissionDirection = "Bottom" | |
3926 | bld.VelocitySpread = 100 | |
3927 | bld.Rotation = NumberRange.new(360,360) | |
3928 | bld.RotSpeed = NumberRange.new(360,360) | |
3929 | local bldef = Instance.new("ParticleEmitter",rarm) | |
3930 | bldef.LightEmission = 0 | |
3931 | bldef.Texture = "rbxassetid://162595515" | |
3932 | bldef.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,255,255)) | |
3933 | bldef.Rate = 5000 | |
3934 | bldef.Lifetime = NumberRange.new(1) | |
3935 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
3936 | bldef.Acceleration = vt(0,0.4,0) | |
3937 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3938 | bldef.Speed = NumberRange.new(0.2,0.3) | |
3939 | bldef.EmissionDirection = "Bottom" | |
3940 | bldef.VelocitySpread = 0.4 | |
3941 | bldef.Rotation = NumberRange.new(-360,360) | |
3942 | bldef.RotSpeed = NumberRange.new(360,360) | |
3943 | bldef.LockedToPart = true | |
3944 | game:GetService("Debris"):AddItem(bld,3) | |
3945 | CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1) | |
3946 | CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1) | |
3947 | for i = 0,1,0.1 do | |
3948 | swait() | |
3949 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8) | |
3950 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8) | |
3951 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8) | |
3952 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8) | |
3953 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8) | |
3954 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8) | |
3955 | end | |
3956 | bld.Enabled = false | |
3957 | attack = false | |
3958 | hum.WalkSpeed = 6 | |
3959 | end | |
3960 | ||
3961 | function TargetSelect(person) | |
3962 | local dd=coroutine.wrap(function() | |
3963 | if targetted ~= person then | |
3964 | targetted = person | |
3965 | img2.Size = UDim2.new(1,0,1,0) | |
3966 | img2.ImageTransparency = 0 | |
3967 | img2.Position = UDim2.new(0,0,0,0) | |
3968 | img2.ImageColor3 = Color3.new(0,0,0) | |
3969 | for i = 0, 2, 0.1 do | |
3970 | swait() | |
3971 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
3972 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
3973 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
3974 | end | |
3975 | end | |
3976 | end) | |
3977 | dd() | |
3978 | end | |
3979 | ||
3980 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
3981 | if SinglePlayer then | |
3982 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
3983 | end | |
3984 | local List = {} | |
3985 | for i, v in pairs(workspace:GetChildren()) do | |
3986 | if v:IsA("Model") then | |
3987 | if v:findFirstChild("Torso") then | |
3988 | if v ~= Character then | |
3989 | if (v.Torso.Position - Position).magnitude <= Distance then | |
3990 | table.insert(List, v) | |
3991 | end | |
3992 | end | |
3993 | end | |
3994 | end | |
3995 | end | |
3996 | return List | |
3997 | end | |
3998 | ||
3999 | function LockOn() | |
4000 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
4001 | TargetSelect(Mouse.Target.Parent) | |
4002 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
4003 | elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then | |
4004 | TargetSelect(Mouse.Target.Parent) | |
4005 | if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then | |
4006 | targetted = nil | |
4007 | end | |
4008 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
4009 | end | |
4010 | end | |
4011 | ||
4012 | function dmg(dude) | |
4013 | if dude.Name ~= Character then | |
4014 | local bgf = Instance.new("BodyGyro",dude.Head) | |
4015 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
4016 | local val = Instance.new("BoolValue",dude) | |
4017 | val.Name = "IsHit" | |
4018 | local ds = coroutine.wrap(function() | |
4019 | if dude.Name ~= "isaacsantamaria01" then | |
4020 | killcount = killcount + 1 | |
4021 | dude:WaitForChild("Torso"):BreakJoints() | |
4022 | wait(0.5) | |
4023 | targetted = nil | |
4024 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) | |
4025 | coroutine.resume(coroutine.create(function() | |
4026 | for i, v in pairs(dude:GetChildren()) do | |
4027 | if v:IsA("Accessory") then | |
4028 | v:Destroy() | |
4029 | end | |
4030 | if v:IsA("Humanoid") then | |
4031 | v:Destroy() | |
4032 | end | |
4033 | if v:IsA("CharacterMesh") then | |
4034 | v:Destroy() | |
4035 | end | |
4036 | if v:IsA("Model") then | |
4037 | v:Destroy() | |
4038 | end | |
4039 | if v:IsA("Part") then | |
4040 | for x, o in pairs(v:GetChildren()) do | |
4041 | if o:IsA("Decal") then | |
4042 | o:Destroy() | |
4043 | end | |
4044 | end | |
4045 | coroutine.resume(coroutine.create(function() | |
4046 | v.Material = "Neon" | |
4047 | v.CanCollide = false | |
4048 | local bld = Instance.new("ParticleEmitter",v) | |
4049 | bld.LightEmission = 1 | |
4050 | bld.Texture = "rbxassetid://284205403" | |
4051 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
4052 | bld.Rate = 50 | |
4053 | bld.Lifetime = NumberRange.new(1) | |
4054 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4055 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
4056 | bld.Speed = NumberRange.new(0,0,0) | |
4057 | bld.Rotation = NumberRange.new(-500,500) | |
4058 | bld.RotSpeed = NumberRange.new(-500,500) | |
4059 | local sbs = Instance.new("BodyPosition", v) | |
4060 | sbs.P = 3000 | |
4061 | sbs.D = 1000 | |
4062 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
4063 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
4064 | v.Color = Color3.new(0,0,0) | |
4065 | end)) | |
4066 | coroutine.resume(coroutine.create(function() | |
4067 | for i = 0, 49 do | |
4068 | swait(1) | |
4069 | v.Transparency = v.Transparency + 0.02 | |
4070 | end | |
4071 | v:Destroy() | |
4072 | dude:Destroy() | |
4073 | end)) | |
4074 | end | |
4075 | end | |
4076 | end)) | |
4077 | else | |
4078 | bgf:Destroy() | |
4079 | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red")) | |
4080 | end | |
4081 | end) | |
4082 | ds() | |
4083 | end | |
4084 | end | |
4085 | ||
4086 | ||
4087 | local Grabbed = false | |
4088 | ||
4089 | function QuickStab() | |
4090 | attack = true | |
4091 | hum.WalkSpeed = 0 | |
4092 | swait(1) | |
4093 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
4094 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
4095 | if targetted.Name ~= "deivis97" then | |
4096 | local grab = nil | |
4097 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
4098 | if v:FindFirstChild('Head') then | |
4099 | Grabbed = true | |
4100 | grab = v | |
4101 | end | |
4102 | end | |
4103 | if Grabbed == true then | |
4104 | for i = 0,2,0.1 do | |
4105 | swait() | |
4106 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4107 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4108 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
4109 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
4110 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
4111 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
4112 | end | |
4113 | dmg(grab) | |
4114 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
4115 | bld.LightEmission = 0.1 | |
4116 | bld.Texture = "rbxassetid://284205403" | |
4117 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
4118 | bld.Rate = 500 | |
4119 | bld.Lifetime = NumberRange.new(1) | |
4120 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4121 | bld.Acceleration = vt(0,-25,0) | |
4122 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4123 | bld.Speed = NumberRange.new(10,50) | |
4124 | bld.EmissionDirection = "Front" | |
4125 | bld.VelocitySpread = 25 | |
4126 | bld.Rotation = NumberRange.new(-500,500) | |
4127 | bld.RotSpeed = NumberRange.new(-500,500) | |
4128 | game:GetService("Debris"):AddItem(bld,3) | |
4129 | CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9) | |
4130 | for i = 0,1,0.1 do | |
4131 | swait() | |
4132 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
4133 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
4134 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
4135 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
4136 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
4137 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
4138 | end | |
4139 | bld.Enabled = false | |
4140 | end | |
4141 | else | |
4142 | for i = 0,8,0.1 do | |
4143 | swait() | |
4144 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4145 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4146 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
4147 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8) | |
4148 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
4149 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4) | |
4150 | end | |
4151 | local randomized = math.random(1,3) | |
4152 | if randomized == 1 then | |
4153 | chatfunc("No... i cant.",Color3.new(0.5,0,0)) | |
4154 | elseif randomized == 2 then | |
4155 | chatfunc("Why would i do this...",Color3.new(0.5,0,0)) | |
4156 | elseif randomized == 3 then | |
4157 | chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0)) | |
4158 | end | |
4159 | --[[for i = 0,3,0.1 do | |
4160 | swait() | |
4161 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4162 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4163 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
4164 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
4165 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
4166 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
4167 | end]]-- | |
4168 | end | |
4169 | Grabbed = false | |
4170 | attack = false | |
4171 | hum.WalkSpeed = 6 | |
4172 | end | |
4173 | ||
4174 | ||
4175 | function BlinkingStab() | |
4176 | attack = true | |
4177 | hum.WalkSpeed = 0 | |
4178 | swait(1) | |
4179 | if targetted.Name ~= "isaacsantamaria01" then | |
4180 | for i = 0,2,0.1 do | |
4181 | swait() | |
4182 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4183 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4184 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
4185 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
4186 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
4187 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
4188 | end | |
4189 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2) | |
4190 | CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1) | |
4191 | dmg(targetted) | |
4192 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
4193 | bld.LightEmission = 0.1 | |
4194 | bld.Texture = "rbxassetid://284205403" | |
4195 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
4196 | bld.Rate = 500 | |
4197 | bld.Lifetime = NumberRange.new(1) | |
4198 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4199 | bld.Acceleration = vt(0,-25,0) | |
4200 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4201 | bld.Speed = NumberRange.new(10,50) | |
4202 | bld.EmissionDirection = "Front" | |
4203 | bld.VelocitySpread = 25 | |
4204 | bld.Rotation = NumberRange.new(-500,500) | |
4205 | bld.RotSpeed = NumberRange.new(-500,500) | |
4206 | game:GetService("Debris"):AddItem(bld,3) | |
4207 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1) | |
4208 | for i = 0,1,0.1 do | |
4209 | swait() | |
4210 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
4211 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
4212 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
4213 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
4214 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
4215 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
4216 | end | |
4217 | bld.Enabled = false | |
4218 | else | |
4219 | for i = 0,8,0.1 do | |
4220 | swait() | |
4221 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4222 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4223 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
4224 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
4225 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
4226 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
4227 | end | |
4228 | local randomized = math.random(1,3) | |
4229 | if randomized == 1 then | |
4230 | chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0)) | |
4231 | elseif randomized == 2 then | |
4232 | chatfunc("I forgot about you...",Color3.new(0.5,0,0)) | |
4233 | elseif randomized == 3 then | |
4234 | chatfunc("Oh. sorry...",Color3.new(0.5,0,0)) | |
4235 | end | |
4236 | --[[for i = 0,3,0.1 do | |
4237 | swait() | |
4238 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4239 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4240 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
4241 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
4242 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
4243 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
4244 | end]]-- | |
4245 | end | |
4246 | attack = false | |
4247 | hum.WalkSpeed = 6 | |
4248 | end | |
4249 | ||
4250 | function Tele() | |
4251 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
4252 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
4253 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
4254 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
4255 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
4256 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
4257 | end | |
4258 | ||
4259 | function uhhnolikeokthen() | |
4260 | hum.WalkSpeed = 0 | |
4261 | attack = true | |
4262 | CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1) | |
4263 | for i = 0,10,0.1 do | |
4264 | swait() | |
4265 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
4266 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
4267 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
4268 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
4269 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
4270 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
4271 | end | |
4272 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White")) | |
4273 | sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White")) | |
4274 | sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White")) | |
4275 | CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1) | |
4276 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1) | |
4277 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9) | |
4278 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do | |
4279 | if v:FindFirstChild('Torso') then | |
4280 | dmg(v) | |
4281 | CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9) | |
4282 | local bld = Instance.new("ParticleEmitter",v.Torso) | |
4283 | bld.LightEmission = 0.1 | |
4284 | bld.Texture = "rbxassetid://284205403" | |
4285 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
4286 | bld.Rate = 500 | |
4287 | bld.Lifetime = NumberRange.new(1) | |
4288 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4289 | bld.Acceleration = vt(0,-25,0) | |
4290 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4291 | bld.Speed = NumberRange.new(10,50) | |
4292 | bld.EmissionDirection = "Front" | |
4293 | bld.VelocitySpread = 2500 | |
4294 | bld.Rotation = NumberRange.new(-500,500) | |
4295 | bld.RotSpeed = NumberRange.new(-500,500) | |
4296 | coroutine.resume(coroutine.create(function() | |
4297 | swait(4) | |
4298 | bld.Enabled = false | |
4299 | game:GetService("Debris"):AddItem(bld,3) | |
4300 | end)) | |
4301 | end | |
4302 | end | |
4303 | for i = 0,28,0.1 do | |
4304 | swait() | |
4305 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
4306 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
4307 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
4308 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
4309 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
4310 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
4311 | end | |
4312 | attack = false | |
4313 | hum.WalkSpeed = 6 | |
4314 | end | |
4315 | ||
4316 | function deadworld() | |
4317 | hum.WalkSpeed = 0 | |
4318 | attack = true | |
4319 | chatfunc("You... you will regret this!",Color3.new(0.5,0,0)) | |
4320 | for i = 0,10,0.1 do | |
4321 | swait() | |
4322 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
4323 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
4324 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
4325 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
4326 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
4327 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
4328 | end | |
4329 | coroutine.resume(coroutine.create(function() | |
4330 | CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1) | |
4331 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4332 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4333 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4334 | coroutine.resume(coroutine.create(function() | |
4335 | for i = 0, 9 do | |
4336 | swait(3) | |
4337 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
4338 | end | |
4339 | end)) | |
4340 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1) | |
4341 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1) | |
4342 | local blastpitch = 1 | |
4343 | for i = 0,2 do | |
4344 | wait(1.5) | |
4345 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4346 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4347 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4348 | coroutine.resume(coroutine.create(function() | |
4349 | for i = 0, 9 do | |
4350 | swait(3) | |
4351 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
4352 | end | |
4353 | end)) | |
4354 | blastpitch = blastpitch - 0.15 | |
4355 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch) | |
4356 | end | |
4357 | wait(2) | |
4358 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do | |
4359 | if v:FindFirstChild('Torso') then | |
4360 | dmg(v) | |
4361 | end | |
4362 | end | |
4363 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75) | |
4364 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5) | |
4365 | sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
4366 | sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
4367 | sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
4368 | coroutine.resume(coroutine.create(function() | |
4369 | for i = 0, 49 do | |
4370 | swait(3) | |
4371 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red")) | |
4372 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red")) | |
4373 | end | |
4374 | end)) | |
4375 | end)) | |
4376 | for i = 0,28,0.1 do | |
4377 | swait() | |
4378 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
4379 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
4380 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
4381 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
4382 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
4383 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
4384 | end | |
4385 | attack = false | |
4386 | hum.WalkSpeed = 6 | |
4387 | end | |
4388 | coroutine.resume(coroutine.create(function() | |
4389 | AppearMutatedLimbs() | |
4390 | end)) | |
4391 | ||
4392 | mouse.Button1Down:connect(function() | |
4393 | if attack == false and targetted ~= nil then | |
4394 | BlinkingStab() | |
4395 | end | |
4396 | end) | |
4397 | ||
4398 | mouse.KeyDown:connect(function(k) | |
4399 | if k == "q" and attack == false then | |
4400 | LockOn() | |
4401 | end | |
4402 | if k == "e" and attack == false and targetted ~= nil then | |
4403 | Tele() | |
4404 | end | |
4405 | if k == "z" and attack == false and targetted ~= nil then | |
4406 | QuickStab() | |
4407 | end | |
4408 | if k == "x" and attack == false then | |
4409 | uhhnolikeokthen() | |
4410 | end | |
4411 | if k == "p" and attack == false and unlockedX == true then | |
4412 | deadworld() | |
4413 | end | |
4414 | if k == "t" and attack == false then | |
4415 | attack = true | |
4416 | chatfunc("HAHAHAHAHAHAHAHA",Color3.new(0.5,0,0)) | |
4417 | CFuncs["Sound"].Create("rbxassetid://752783199", char, 99999,1) | |
4418 | for i = 0, 7, 0.1 do | |
4419 | swait() | |
4420 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9) | |
4421 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9) | |
4422 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9) | |
4423 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9) | |
4424 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9) | |
4425 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9) | |
4426 | end | |
4427 | attack = false | |
4428 | end | |
4429 | end) | |
4430 | idleanim=.4 | |
4431 | while true do | |
4432 | swait() | |
4433 | imgl.Rotation = imgl.Rotation + 3 | |
4434 | imgl2.Rotation = imgl2.Rotation - 3 | |
4435 | img2.Rotation = img2.Rotation - 3 | |
4436 | if targetted ~= nil then | |
4437 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
4438 | abss.Enabled = true | |
4439 | elseif targetted == nil then | |
4440 | abss.Adornee = nil | |
4441 | abss.Enabled = false | |
4442 | end | |
4443 | while true and imgl.Rotation >= 360 do | |
4444 | imgl.Rotation = 0 | |
4445 | imgl2.Rotation = 0 | |
4446 | img2.Rotation = 0 | |
4447 | end | |
4448 | uhh.Rotation = math.random(-1,1) | |
4449 | uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
4450 | uhh.Text = "Kills : " ..killcount | |
4451 | if killcount < maxA then | |
4452 | uhh2.Text = "" | |
4453 | elseif killcount >= maxA then | |
4454 | unlockedA = true | |
4455 | uhh2.Text = "deivis97 edit" | |
4456 | end | |
4457 | if killcount < maxX then | |
4458 | uhh3.Text = "" | |
4459 | elseif killcount >= maxX then | |
4460 | unlockedX = true | |
4461 | uhh3.Text = "No mercy for no one.." | |
4462 | end | |
4463 | sine = sine + change | |
4464 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
4465 | local velderp=RootPart.Velocity.y | |
4466 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
4467 | if equipped==true or equipped==false then | |
4468 | if attack==false then | |
4469 | idle=idle+1 | |
4470 | else | |
4471 | idle=0 | |
4472 | end | |
4473 | if idle>=500 then | |
4474 | if attack==false then | |
4475 | --Sheath() | |
4476 | end | |
4477 | end | |
4478 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
4479 | Anim="Jump" | |
4480 | if attack==false then | |
4481 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4482 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4483 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
4484 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
4485 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
4486 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
4487 | end | |
4488 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
4489 | Anim="Fall" | |
4490 | if attack==false then | |
4491 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4492 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4493 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
4494 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
4495 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
4496 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
4497 | end | |
4498 | elseif torvel<1 and hitfloor~=nil then | |
4499 | Anim="Idle" | |
4500 | if attack==false then | |
4501 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
4502 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
4503 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
4504 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
4505 | if LeftModeUnlocked == false then | |
4506 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
4507 | else | |
4508 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
4509 | end | |
4510 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
4511 | end | |
4512 | if LeftModeUnlocked == false then | |
4513 | AppearMutatedLimbs2() | |
4514 | chatfunc("get ready to see my definition of insanity...",Color3.new(0.5,0,0)) | |
4515 | end | |
4516 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
4517 | Anim="Walk" | |
4518 | if attack==false then | |
4519 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1) | |
4520 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1) | |
4521 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
4522 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
4523 | if LeftModeUnlocked == false then | |
4524 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1) | |
4525 | else | |
4526 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
4527 | end | |
4528 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
4529 | end | |
4530 | elseif torvel>=22 and hitfloor~=nil then | |
4531 | Anim="Run" | |
4532 | if attack==false then | |
4533 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
4534 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
4535 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
4536 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
4537 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
4538 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
4539 | end | |
4540 | end | |
4541 | end | |
4542 | end |