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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class ScreenRoation : MonoBehaviour
- {
- [SerializeField] bool isLandscape;
- [SerializeField] bool isPotrait;
- private void Awake()
- {
- if(isLandscape)
- Screen.orientation = ScreenOrientation.LandscapeLeft;
- else if(isPotrait)
- Screen.orientation = ScreenOrientation.Portrait;
- }
- }
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