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- [Settings]
- ;0 - disabled
- ;1 - permanent winter
- ;2 - permanent spring
- ;3 - permanent summer
- ;4 - permanent autumn
- ;5 - seasonal
- Season Type = 5
- ;0 - none
- ;1 - winter
- ;2 - spring
- ;3 - summer
- ;4 - autumn
- ;January
- Morning Star = 1
- ;February
- Sun's Dawn = 1
- ;March
- First Seed = 2
- ;April
- Rain's Hand = 2
- ;May
- Second Seed = 2
- ;June
- Mid Year = 3
- ;July
- Sun's Height = 3
- ;August
- Last Seed = 3
- ;September
- Hearthfire = 4
- ;October
- Frost Fall = 4
- ;November
- Sun's Dusk = 4
- ;December
- Evening Star = 1
- [Winter]
- ;Autogenerated winter formswap config will not be applied.
- Ignore auto generated WIN formswap = false
- ;Skip loading these form types from autogenerated winter formswap.
- Skip Land Textures = false
- Skip Activator = false
- Skip Furniture = false
- Skip Movable Statics = false
- Skip Statics = false
- Skip Tree = false
- ;Valid worldspaces.
- Worldspaces = DLC1HunterHQWorld|DLC2SolstheimWorld|MarkarthWorld|RiftenWorld|SolitudeWorld|Tamriel|WhiterunWorld|WyrmstoothWorld
- ;Swap objects of these types for seasonal variants.
- Activators = true
- Furniture = true
- Movable Statics = true
- Statics = true
- Trees = true
- Flora = true
- Visual Effects = true
- ;Seasonal LOD must be generated using DynDOLOD Alpha 67/SSELODGen Beta 88 or higher.
- ;See https://dyndolod.info/Help/Seasons for more info
- Object LOD = true
- Terrain LOD = true
- Tree LOD = true
- ;Enable seasonal grass types (eg. snow grass in winter).
- Grass = true
- [Spring]
- ;
- Worldspaces = DLC1HunterHQWorld|DLC2SolstheimWorld|MarkarthWorld|RiftenWorld|SolitudeWorld|Tamriel|WhiterunWorld|WyrmstoothWorld
- ;
- Activators = true
- Furniture = true
- Movable Statics = true
- Statics = true
- Trees = true
- Flora = true
- Visual Effects = true
- ;
- Object LOD = true
- Terrain LOD = true
- Tree LOD = true
- ;
- Grass = true
- [Summer]
- ;
- Worldspaces = DLC1HunterHQWorld|DLC2SolstheimWorld|MarkarthWorld|RiftenWorld|SolitudeWorld|Tamriel|WhiterunWorld|WyrmstoothWorld
- ;
- Activators = true
- Furniture = true
- Movable Statics = true
- Statics = true
- Trees = true
- Flora = true
- Visual Effects = true
- ;
- Object LOD = true
- Terrain LOD = true
- Tree LOD = true
- ;
- Grass = true
- [Autumn]
- ;
- Worldspaces = DLC1HunterHQWorld|DLC2SolstheimWorld|MarkarthWorld|RiftenWorld|SolitudeWorld|Tamriel|WhiterunWorld|WyrmstoothWorld
- ;
- Activators = true
- Furniture = true
- Movable Statics = true
- Statics = true
- Trees = true
- Flora = true
- Visual Effects = true
- ;
- Object LOD = true
- Terrain LOD = true
- Tree LOD = true
- ;
- Grass = true
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