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- It's been a hot minute since I've shown off anything regarding the Dark Samus project, hasn't it? Well, after almost 2 years, comes a much-needed development update. Rest assured, this project has not been canceled, but rather instead, is close to being ready to release.
- First and foremost: Why has it been so long? It's primarily because I kept delaying in order to not make the dev team feel rushed, due to some of the higher profile contributors barely having the free time to work on this project (whether it be work, school, college, or other facets of life). As a result, the entire development process amounted to touching up various aspects of the character while waiting on any chance for tangible progress to be made.
- I'm also aware of how most people don't tend to go out of their way to update, so I wanted to wait in order to have as complete of a release as possible. I just wasn't expecting things to be stagnant for so long.
- The breaking point for me was the release date announcements of both Hollow Knight: Sliksong and Metroid Prime 4: Beyond. Two "never-evers" which ended up releasing before this project. Additionally, numerous other Brawl-related projects ended up releasing, with the biggest one being REX. For comparison, Sceptile started development at around the same time as Dark Samus (both projects started during early 2017!!!), but ended up releasing first, back in late 2024.
- As a result of the embarrassment from this, I issued a hard deadline for the end of 2025 for everyone to attempt to finish what they were assigned to do, then starting in 2026, we'd prepare for release. Flash forward almost a year later, and now we're near the finish line, thanks to Cahalan locking in during his free time and getting the recolors, renders, and cosmetics done for this character over the course of the last two months. Though there's still things which have yet to be finished, but I won't let that hold back this release.
- The final thing remaining is one last balance pass before my team starts gathering footage for a release trailer, something which I'd expect to take anywhere between 1 - 3 months to accomplish (this is a rough estimate, so it could take less or more time, depending on circumstances), so aside from the things I'll be showing off over the week, don't expect anymore updates until then.
- My plans for release are to have her pre-bundled with the next P+Ex version, in addition to providing a standalone BrawlInstaller package. Additionally, this Dark Samus will be replacing the one that's currently in REX down the line. The reasoning for this is because the Dark Samus that's currently in REX (and formerly REMIX) was based off of an older version of this project which was maliciously leaked by a former dev member.
- As for plans after release, I'll be seeking and gathering feedback to prepare for an inevitable bugfix/balance patch. And if by chance the initial things I've been waiting on get finished by then, they'll also be included.
- I really appreciate everyone continuing to be patient, despite some complaints here and there. Though this goes without saying, but please don't go out of your way to bother other dev members about this project. This may seem random, but there have been instances of some people going out of their way to pester certain dev members in the past, hence my request.
- This is KingJigglypuff, signing off. See you next mission.
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