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  1. ActivityManager: Start proc 500:com.vilvusgames.lentokone/u0a657 for activity com.vilvusgames.lentokone/com.godot.game.GodotApp
  2. 04-16 14:45:43.812 500 500 I art : Late-enabling -Xcheck:jni
  3. 04-16 14:45:43.856 377 425 E Surface : getSlotFromBufferLocked: unknown buffer: 0xb8fb3c08
  4. 04-16 14:45:43.860 19118 19153 E Surface : getSlotFromBufferLocked: unknown buffer: 0xb9237998
  5. 04-16 14:45:43.875 377 431 I MicroDetectionState: Should stop hotword detection immediately - false
  6. 04-16 14:45:43.875 377 431 I MicroDetector: Keeping mic open: false
  7. 04-16 14:45:43.875 377 431 I MicroDetector: #shutdownAudioWithAudioLibrary
  8. 04-16 14:45:43.876 377 401 I MicroRecognitionRunner: Stopping hotword detection.
  9. 04-16 14:45:43.876 377 443 E DeviceStateChecker: DeviceStateChecker cancelled
  10. 04-16 14:45:43.880 377 447 E AudioRecord-JNI: Error -4 during AudioRecord native read
  11. 04-16 14:45:43.905 377 442 W b : #read failed: read EOF from AudioAccessor.
  12. 04-16 14:45:43.908 377 442 I MicroRecognitionRunner: Detection finished
  13. 04-16 14:45:43.938 498 456 D audio_hw_primary: disable_audio_route: reset and update mixer path: audio-record
  14. 04-16 14:45:43.939 498 456 D audio_hw_primary: disable_snd_device: snd_device(70: voice-rec-mic)
  15. 04-16 14:45:43.979 377 488 I FA : App measurement initialized, version: 25020
  16. 04-16 14:45:43.979 377 488 I FA : To enable debug logging run: adb shell setprop log.tag.FA VERBOSE
  17. 04-16 14:45:43.980 377 488 I FA : To enable faster debug mode event logging run:
  18. 04-16 14:45:43.980 377 488 I FA : adb shell setprop debug.firebase.analytics.app com.google.android.googlequicksearchbox
  19. 04-16 14:45:44.021 500 522 D OpenGLRenderer: Use EGL_SWAP_BEHAVIOR_PRESERVED: true
  20. 04-16 14:45:44.100 500 522 I Adreno-EGL: <qeglDrvAPI_eglInitialize:379>: EGL 1.4 QUALCOMM build: Nondeterministic_AU_msm8974_LA.BF.1.1.3_RB1__release_AU (I3193f6e94a)
  21. 04-16 14:45:44.100 500 522 I Adreno-EGL: OpenGL ES Shader Compiler Version: E031.28.00.02
  22. 04-16 14:45:44.100 500 522 I Adreno-EGL: Build Date: 10/09/15 Fri
  23. 04-16 14:45:44.100 500 522 I Adreno-EGL: Local Branch: mybranch15039904
  24. 04-16 14:45:44.100 500 522 I Adreno-EGL: Remote Branch: quic/LA.BF.1.1.3_rb1.2
  25. 04-16 14:45:44.100 500 522 I Adreno-EGL: Local Patches: NONE
  26. 04-16 14:45:44.100 500 522 I Adreno-EGL: Reconstruct Branch: NOTHING
  27. 04-16 14:45:44.107 500 522 I OpenGLRenderer: Initialized EGL, version 1.4
  28. 04-16 14:45:44.135 500 519 W RegularContextFactory: creating OpenGL ES 3.0 context :
  29. 04-16 14:45:44.141 500 519 I godot : Godot Engine v3.2.1.stable.official - https://godotengine.org
  30. 04-16 14:45:44.159 500 519 I godot : Using GLES3 video driver
  31. 04-16 14:45:44.159 500 519 I godot : OpenGL ES 3.0 Renderer: Adreno (TM) 330
  32. 04-16 14:45:44.184 1817 1838 I LaunchCheckinHandler: Displayed com.vilvusgames.lentokone/com.godot.game.GodotApp,cp,ca,419
  33. 04-16 14:45:44.184 1817 1838 I ActivityManager: Displayed com.vilvusgames.lentokone/com.godot.game.GodotApp: +419ms
  34. 04-16 14:45:44.244 500 519 I godot :
  35. 04-16 14:45:44.248 500 519 W AudioTrack: AUDIO_OUTPUT_FLAG_FAST denied by client; transfer 1, track 44100 Hz, output 48000 Hz
  36. 04-16 14:45:44.257 498 1141 D audio_hw_primary: out_set_parameters: enter: usecase(1: low-latency-playback) kvpairs: routing=2
  37. 04-16 14:45:44.266 377 437 I PBSessionCacheImpl: Deleted sessionId[1659650572223865] from persistence.
  38. 04-16 14:45:44.268 498 1140 D audio_hw_primary: select_devices: out_snd_device(2: speaker) in_snd_device(0: none)
  39. 04-16 14:45:44.268 498 1140 D msm8974_platform: platform_send_audio_calibration: sending audio calibration for snd_device(2) acdb_id(15)
  40. 04-16 14:45:44.268 498 1140 D ACDB-LOADER: ACDB -> send_audio_cal, acdb_id = 15, path = 0
  41. 04-16 14:45:44.268 498 1140 D ACDB-LOADER: ACDB -> send_adm_topology
  42. 04-16 14:45:44.268 498 1140 D ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_COMMON_TOPOLOGY_ID
  43. 04-16 14:45:44.268 498 1140 D ACDB-LOADER: ACDB -> send_audtable
  44. 04-16 14:45:44.268 498 1140 D ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_COMMON_TABLE
  45. 04-16 14:45:44.268 498 1140 D ACDB-LOADER: ACDB -> AUDIO_SET_AUDPROC_CAL
  46. 04-16 14:45:44.269 498 1140 D ACDB-LOADER: ACDB -> send_audvoltable
  47. 04-16 14:45:44.269 498 1140 D ACDB-LOADER: ACDB -> ACDB_CMD_GET_AUDPROC_GAIN_DEP_STEP_TABLE
  48. 04-16 14:45:44.269 498 1140 D ACDB-LOADER: ACDB -> AUDIO_SET_AUDPROC_VOL_CAL
  49. 04-16 14:45:44.269 498 1140 D ACDB-LOADER: ACDB -> send_afe_cal
  50. 04-16 14:45:44.269 498 1140 D ACDB-LOADER: ACDB -> ACDB_CMD_GET_AFE_COMMON_TABLE
  51. 04-16 14:45:44.269 498 1140 D : Failed to fetch the lookup information of the device 0000000F
  52. 04-16 14:45:44.269 498 1140 D ACDB-LOADER: ACDB -> AUDIO_SET_AFE_CAL
  53. 04-16 14:45:44.269 498 1140 D audio_hw_primary: enable_snd_device: snd_device(2: speaker)
  54. 04-16 14:45:44.269 498 1140 D audio_hw_primary: enable_audio_route: apply and update mixer path: low-latency-playback speaker
  55. 04-16 14:45:44.277 377 403 V ConnectivityManager: isActiveNetworkMetered() returns:false
  56. 04-16 14:45:44.298 377 431 W SearchServiceCore: Abort, client detached.
  57. 04-16 14:45:44.302 377 431 I StreamController: cleanUpControllerScope(nowcards-15-775721-9ffa)
  58. 04-16 14:45:44.308 377 431 I MicroDetectionState: Should stop hotword detection immediately - false
  59. 04-16 14:45:44.310 498 2439 D audio_hw_tc: set_legacy_echo_control device=2
  60. 04-16 14:45:44.361 498 2439 D audio_hw_tc: send_ec_dsp: enable
  61. 04-16 14:45:44.390 498 25551 D audio_hw_tc: received key value control callback, status 0
  62. 04-16 14:45:44.674 500 519 I godot : CORE API HASH: 10822102301860774635
  63. 04-16 14:45:44.675 500 519 I godot : EDITOR API HASH: 3933352261
  64. 04-16 14:45:44.726 500 519 I godot : Loading resource: res://default_env.tres
  65. 04-16 14:45:44.762 500 519 I godot : Loading resource: res://Scrips/Global.gdc
  66. 04-16 14:45:44.862 500 519 I godot : Loaded builtin certs
  67. 04-16 14:45:44.870 500 519 I godot : Loading resource: res://Main.tscn
  68. 04-16 14:45:44.870 500 519 I godot : Loading resource: res://Scrips/GameController.gdc
  69. 04-16 14:45:44.874 500 519 I godot : Loading resource: res://Scrips/Background.gdc
  70. 04-16 14:45:44.878 500 519 I godot : Loading resource: res://Sprites/Environment/Background.png
  71. 04-16 14:45:44.943 500 519 I godot : Loading resource: res://Scrips/Lentokone.gdc
  72. 04-16 14:45:44.944 500 519 I godot : Loading resource: res://Objects/Bullet.tscn
  73. 04-16 14:45:44.945 500 519 I godot : Loading resource: res://Scrips/Bullet.gdc
  74. 04-16 14:45:44.949 500 519 I godot : Loading resource: res://Sprites/Misc/Bullet.png
  75. 04-16 14:45:44.957 500 519 I godot : Loading resource: res://Sprites/Lentokoneet/Kone1.png
  76. 04-16 14:45:44.962 500 519 I godot : Loading resource: res://Scrips/Spin.gdc
  77. 04-16 14:45:44.966 500 519 I godot : Loading resource: res://Sprites/Environment/Ground.png
  78. 04-16 14:45:45.152 500 519 I godot : Loading resource: res://Scrips/ItemController.gdc
  79. 04-16 14:45:45.153 500 519 I godot : Loading resource: res://Objects/Crate.tscn
  80. 04-16 14:45:45.153 500 519 I godot : Loading resource: res://Scrips/Item.gdc
  81. 04-16 14:45:45.158 500 519 I godot : Loading resource: res://Sprites/Environment/Crate.png
  82. 04-16 14:45:45.167 500 519 I godot : Loading resource: res://Scrips/Hud.gdc
  83. 04-16 14:45:45.172 500 519 I godot : Loading resource: res://Sprites/Screen.png
  84. 04-16 14:45:45.794 500 519 W Adreno-ES20: <core_glFramebufferTextureLayer:126>: GL_INVALID_OPERATION
  85. 04-16 14:45:46.134 537 537 D dropboxd: poll woke up [poll code: 1]
  86. 04-16 14:45:46.134 537 537 D dropboxd: event received [gpu_snapshot:1073741824]
  87. 04-16 14:45:46.135 537 537 I NativeDropBoxWriter: Copying /sys/devices/fdb00000.qcom,kgsl-3d0/kgsl/kgsl-3d0/snapshot/dump to /data/system/dropbox-add/gpu_snapshot:1073741824:-948086821
  88. 04-16 14:45:46.136 500 541 W Adreno-GSL: <gsl_ldd_control:475>: ioctl fd 22 code 0xc02c093d (IOCTL_KGSL_SUBMIT_COMMANDS) failed: errno 71 Protocol error
  89. 04-16 14:45:46.136 500 541 W Adreno-GSL: <log_gpu_snapshot:384>: panel.gpuSnapshotPath is not set.not generating user snapshot
  90. 04-16 14:45:46.145 500 534 W Adreno-GSL: <gsl_ldd_control:475>: ioctl fd 22 code 0x400c0907 (IOCTL_KGSL_DEVICE_WAITTIMESTAMP_CTXTID) failed: errno 35 Resource deadlock would occur
  91. 04-16 14:45:46.145 500 534 W Adreno-GSL: <log_gpu_snapshot:384>: panel.gpuSnapshotPath is not set.not generating user snapshot
  92. 04-16 14:45:46.145 500 534 W Adreno-GSL: <gsl_umd_context_waittimestamp:271>: error:-12 ctx 00000007 ts 195
  93. 04-16 14:45:46.145 500 534 W Adreno-EGLSUB: <updater_thread:428>: waitFunc failed
  94. 04-16 14:45:46.151 500 519 W Adreno-GSL: <gsl_ldd_control:475>: ioctl fd 22 code 0xc02c093d (IOCTL_KGSL_SUBMIT_COMMANDS) failed: errno 35 Resource deadlock would occur
  95. 04-16 14:45:46.151 500 519 W Adreno-GSL: <log_gpu_snapshot:384>: panel.gpuSnapshotPath is not set.not generating user snapshot
  96. 04-16 14:45:46.151 500 519 W Adreno-GSL: <gsl_ldd_control:475>: ioctl fd 22 code 0xc02c093d (IOCTL_KGSL_SUBMIT_COMMANDS) failed: errno 35 Resource deadlock would occur
  97. 04-16 14:45:46.151 500 519 W Adreno-GSL: <log_gpu_snapshot:384>: panel.gpuSnapshotPath is not set.not generating user snapshot
  98. 04-16 14:45:46.151 500 519 W Adreno-GSL: <gsl_ldd_control:475>: ioctl fd 22 code 0xc02c093d (IOCTL_KGSL_SUBMIT_COMMANDS) failed: errno 35 Resource deadlock would occur
  99. 04-16 14:45:46.151 500 519 W Adreno-GSL: <log_gpu_snapshot:384>: panel.gpuSnapshotPath is not set.not generating user snapshot
  100. 04-16 14:45:46.159 500 519 W Adreno-GSL: <gsl_ldd_control:475>: ioctl fd 22 code 0xc02c093d (IOCTL_KGSL_SUBMIT_COMMANDS) failed: errno 35 Resource deadlock would occur
  101. 04-16 14:45:46.159 500 519 W Adreno-GSL: <log_gpu_snapshot:384>: panel.gpuSnapshotPath is not set.not generating user snapshot
  102. 04-16 14:45:46.159 500 519 W Adreno-GSL: <gsl_ldd_control:475>: ioctl fd 22 code 0xc02c093d (IOCTL_KGSL_SUBMIT_COMMANDS) failed: errno 35 Resource deadlock would occur
  103. 04-16 14:45:46.160 500 519 W Adreno-GSL: <log_gpu_snapshot:384>: panel.gpuSnapshotPath is not set.not generating user snapshot
  104. 04-16 14:45:46.160 500 519 W Adreno-EGL: <eglTimestampCreate:5645>: EGL_CONTEXT_LOST
  105. 04-16 14:45:46.160 500 519 W Adreno-GSL: <gsl_ldd_control:475>: ioctl fd 22 code 0xc02c093d (IOCTL_KGSL_SUBMIT_COMMANDS) failed: errno 35 Resource deadlock would occur
  106. 04-16 14:45:46.160 500 519 W Adreno-GSL: <log_gpu_snapshot:384>: panel.gpuSnapshotPath is not set.not generating user snapshot
  107. 04-16 14:45:46.160 500 519 W Adreno-GSL: <gsl_ldd_control:475>: ioctl fd 22 code 0xc02c093d (IOCTL_KGSL_SUBMIT_COMMANDS) failed: errno 35 Resource deadlock would occur
  108. 04-16 14:45:46.160 500 519 W Adreno-GSL: <log_gpu_snapshot:384>: panel.gpuSnapshotPath is not set.not generating user snapshot
  109. 04-16 14:45:46.160 500 519 W Adreno-EGL: <eglTimestampCreate:5645>: EGL_CONTEXT_LOST
  110. 04-16 14:45:46.160 500 519 E libEGL : eglMakeCurrent:809 error 300e (EGL_CONTEXT_LOST)
  111. 04-16 14:45:46.163 500 519 W RegularContextFactory: creating OpenGL ES 3.0 context :
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