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Crap-Head

Smuggling Config

May 7th, 2024 (edited)
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  1. --[[
  2.     Language Config
  3. --]]
  4. CH_Smuggling.Config.Language = "en" -- Set the language of the script.
  5.  
  6. --[[
  7.     General
  8. --]]
  9. CH_Smuggling.Config.NotificationTime = 10 -- How long will notifications last?
  10. CH_Smuggling.Config.DistanceTo3D2D = 50000 -- Distance before drawing 3d2d
  11.  
  12. CH_Smuggling.Config.PoliceTeams = { -- Teams allowed to confiscate smuggling entities
  13.     ["Police Officer"] = true,
  14.     ["Police Officer"] = true,
  15.     ["Police Officer"] = true,
  16. }
  17.  
  18. CH_Smuggling.Config.AllowedTeams = { -- Teams allowed to smuggle
  19.     ["Citizen"] = true,
  20.     ["Citizen"] = true,
  21.     ["Citizen"] = true,
  22. }
  23.  
  24. --[[
  25.     Police Confiscating
  26. --]]
  27. CH_Smuggling.Config.ConfiscateTime = 30 -- How long to confiscate?
  28. CH_Smuggling.Config.ConfiscateReward = 500 -- How much dollar for confiscation?
  29.  
  30. --[[
  31.     Missions
  32. --]]
  33. CH_Smuggling.Config.PlayersRequired = 0 -- How many players are required before missions are available?
  34. CH_Smuggling.Config.PoliceRequired = 0 -- How many cops are required before missions are available?
  35.  
  36. CH_Smuggling.Config.MaxMissions = 20 -- How many max missions at once?
  37. CH_Smuggling.Config.GenerateMissionInterval = { 10, 20 } -- Interval between creating a new active mission
  38.  
  39. CH_Smuggling.Config.SmuggleCooldown = 30 -- How much cooldown before being able to start a new mission? In seconds
  40.  
  41. CH_Smuggling.Config.KillReward = 100 -- Money reward for killing a smuggler
  42. CH_Smuggling.Config.XPStopSmuggler = 50 -- XP Reward for killing a smuggler (need compatible xp system)
  43.  
  44. CH_Smuggling.Config.PoliceNotifyDelay = 30 -- How long after a mission start should cops be made aware of an active mission?
  45.  
  46. CH_Smuggling.Config.PackageDistanceToDropoff = 20000 -- Distance between drop-off and the package to be detected
  47.  
  48. --[[
  49.     HUD
  50. --]]
  51. CH_Smuggling.Config.HaloPasses = 8 -- The number of times the halo should be drawn per frame. Lower this to improve FPS or set to 0 to disable halo completely.
  52.  
  53. CH_Smuggling.Config.HUDPosX = 0.01 -- X position of the mission HUD
  54. CH_Smuggling.Config.HUDPosY = 0.44 -- Y position of the mission HUD
  55.  
  56. --[[
  57.     NPCs
  58. --]]
  59. CH_Smuggling.Config.NPCPositionsShouldShuffle = true -- Should we change positions over time for the NPCs?
  60. CH_Smuggling.Config.NPCShuffleInterval = { 600, 900 } -- Interval between changing NPC positions. It will be random between the two numbers.
  61.  
  62. CH_Smuggling.Config.DrawDetailed3D2D = true -- Use detailed 3d2d above NPC head with pictures
  63. CH_Smuggling.Config.DrawSimplistc3D2D = true -- Use simplistic outlined text 3d2d
  64.  
  65. CH_Smuggling.Config.Employers = { -- When NPCs shuffle positions, they also shuffle name model and pose.
  66.     [1] = {
  67.         Name = "Marxus",
  68.         Model = "models/breen.mdl",
  69.         Pose = "idle01",
  70.     },
  71.     [2] = {
  72.         Name = "Valentine",
  73.         Model = "models/mossman.mdl",
  74.         Pose = "idle01",
  75.     },
  76.     [3] = {
  77.         Name = "Rogue",
  78.         Model = "models/Barney.mdl",
  79.         Pose = "idle01",
  80.     },
  81.     [4] = {
  82.         Name = "Alex",
  83.         Model = "models/Eli.mdl",
  84.         Pose = "idle01",
  85.     },
  86.     [5] = {
  87.         Name = "Iris",
  88.         Model = "models/gman_high.mdl",
  89.         Pose = "idle01",
  90.     },
  91. }
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