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- Mono path[0] = 'E:/GAmes/Fractured/app/UnityClient@Windows_Data/Managed'
- Mono config path = 'E:/GAmes/Fractured/app/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.14f1 (49dd4e9fa428)
- [XR] Discovering subsystems at path E:/GAmes/Fractured/app/UnityClient@Windows_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2060 SUPER (ID=0x1f06)
- Vendor:
- VRAM: 8031 MB
- Driver: 26.21.14.4575
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.078 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- UnloadTime: 0.849900 ms
- Invalid [DisableAutoCreation] on Improbable.Gdk.Core.CustomSpatialOSSendSystem`1 (only concrete types can be instantiated)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
- (Filename: C:\buildslave\unity\build\Runtime/SceneManager/SceneManager.cpp Line: 566)
- Validating credentials...
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- [UnityClient] Failed to create worker
- 'WorkerType': 'UnityClient'
- 'Message': 'Failed to retrieve a player identity token.
- error code: InternalError
- error message: Failed to connect to the development authentication service: gRPC error INTERNAL: error connecting to locator.improbable.io:443: TLS handshake failed at the protocol or connection level: error:00000001:lib(0):func(0):reason(1)'
- 'Stacktrace': ' at Improbable.Gdk.Core.LocatorFlow.GetDevelopmentPlayerIdentityToken () [0x000b4] in <ee7420b0039d4ac38ab0069eda64f17b>:0
- at Improbable.Gdk.Core.LocatorFlow+<CreateAsync>d__8.MoveNext () [0x0002d] in <ee7420b0039d4ac38ab0069eda64f17b>:0
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
- at Improbable.Gdk.Core.SpatialOSConnectionHandlerBuilder+<CreateAsync>d__11.MoveNext () [0x000a0] in <ee7420b0039d4ac38ab0069eda64f17b>:0
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
- at Improbable.Gdk.Core.WorkerInWorld+<CreateWorkerInWorldAsync>d__10.MoveNext () [0x00066] in <ee7420b0039d4ac38ab0069eda64f17b>:0
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
- at Improbable.Gdk.Core.WorkerConnector+<ConnectWithRetries>d__12.MoveNext () [0x000f6] in <ee7420b0039d4ac38ab0069eda64f17b>:0
- --- End of stack trace from previous location where exception was thrown ---
- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <567df3e0919241ba98db88bec4c6696f>:0
- at System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
- at Improbable.Gdk.Core.WorkerConnector+<Connect>d__9.MoveNext () [0x0011d] in <ee7420b0039d4ac38ab0069eda64f17b>:0 '
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- CharacterSelectionController.ConnectionTimeout => 1
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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