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Fractured-mmo_Character_fail_to_join_world

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May 29th, 2020
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  1. Mono path[0] = 'E:/GAmes/Fractured/app/UnityClient@Windows_Data/Managed'
  2. Mono config path = 'E:/GAmes/Fractured/app/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.14f1 (49dd4e9fa428)
  4. [XR] Discovering subsystems at path E:/GAmes/Fractured/app/UnityClient@Windows_Data/UnitySubsystems
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce RTX 2060 SUPER (ID=0x1f06)
  9. Vendor:
  10. VRAM: 8031 MB
  11. Driver: 26.21.14.4575
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.078 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  21. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  22. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  23. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  24. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  25. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  26. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  27. UnloadTime: 0.849900 ms
  28. Invalid [DisableAutoCreation] on Improbable.Gdk.Core.CustomSpatialOSSendSystem`1 (only concrete types can be instantiated)
  29.  
  30. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  31.  
  32. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  33.  
  34. (Filename: C:\buildslave\unity\build\Runtime/SceneManager/SceneManager.cpp Line: 566)
  35.  
  36. Validating credentials...
  37.  
  38. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  39.  
  40. [UnityClient] Failed to create worker
  41. 'WorkerType': 'UnityClient'
  42. 'Message': 'Failed to retrieve a player identity token.
  43. error code: InternalError
  44. error message: Failed to connect to the development authentication service: gRPC error INTERNAL: error connecting to locator.improbable.io:443: TLS handshake failed at the protocol or connection level: error:00000001:lib(0):func(0):reason(1)'
  45. 'Stacktrace': ' at Improbable.Gdk.Core.LocatorFlow.GetDevelopmentPlayerIdentityToken () [0x000b4] in <ee7420b0039d4ac38ab0069eda64f17b>:0
  46. at Improbable.Gdk.Core.LocatorFlow+<CreateAsync>d__8.MoveNext () [0x0002d] in <ee7420b0039d4ac38ab0069eda64f17b>:0
  47. --- End of stack trace from previous location where exception was thrown ---
  48. at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <567df3e0919241ba98db88bec4c6696f>:0
  49. at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <567df3e0919241ba98db88bec4c6696f>:0
  50. at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <567df3e0919241ba98db88bec4c6696f>:0
  51. at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <567df3e0919241ba98db88bec4c6696f>:0
  52. at System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  53. at Improbable.Gdk.Core.SpatialOSConnectionHandlerBuilder+<CreateAsync>d__11.MoveNext () [0x000a0] in <ee7420b0039d4ac38ab0069eda64f17b>:0
  54. --- End of stack trace from previous location where exception was thrown ---
  55. at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <567df3e0919241ba98db88bec4c6696f>:0
  56. at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <567df3e0919241ba98db88bec4c6696f>:0
  57. at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <567df3e0919241ba98db88bec4c6696f>:0
  58. at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <567df3e0919241ba98db88bec4c6696f>:0
  59. at System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  60. at Improbable.Gdk.Core.WorkerInWorld+<CreateWorkerInWorldAsync>d__10.MoveNext () [0x00066] in <ee7420b0039d4ac38ab0069eda64f17b>:0
  61. --- End of stack trace from previous location where exception was thrown ---
  62. at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <567df3e0919241ba98db88bec4c6696f>:0
  63. at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <567df3e0919241ba98db88bec4c6696f>:0
  64. at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <567df3e0919241ba98db88bec4c6696f>:0
  65. at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <567df3e0919241ba98db88bec4c6696f>:0
  66. at System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  67. at Improbable.Gdk.Core.WorkerConnector+<ConnectWithRetries>d__12.MoveNext () [0x000f6] in <ee7420b0039d4ac38ab0069eda64f17b>:0
  68. --- End of stack trace from previous location where exception was thrown ---
  69. at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () [0x0000c] in <567df3e0919241ba98db88bec4c6696f>:0
  70. at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) [0x0003e] in <567df3e0919241ba98db88bec4c6696f>:0
  71. at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) [0x00028] in <567df3e0919241ba98db88bec4c6696f>:0
  72. at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd (System.Threading.Tasks.Task task) [0x00008] in <567df3e0919241ba98db88bec4c6696f>:0
  73. at System.Runtime.CompilerServices.TaskAwaiter`1[TResult].GetResult () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
  74. at Improbable.Gdk.Core.WorkerConnector+<Connect>d__9.MoveNext () [0x0011d] in <ee7420b0039d4ac38ab0069eda64f17b>:0 '
  75.  
  76. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  77.  
  78. CharacterSelectionController.ConnectionTimeout => 1
  79.  
  80. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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