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- Program received signal SIGSEGV, Segmentation fault.
- [Switching to Thread 0x7fffdabff700 (LWP 31870)]
- Object::GetUInt32Value (this=0x7fff011048a2, index=3) at /data/FaceCore/src/server/game/Entities/Object/Object.h:180
- 180 ASSERT(index < m_valuesCount || PrintIndexError(index , false));
- --- DEBUG: BACKTRACE FULL
- #0 Object::GetUInt32Value (this=0x7fff011048a2, index=3) at /data/FaceCore/src/server/game/Entities/Object/Object.h:180
- No locals.
- #1 0x0000000000a96cf0 in Object::GetEntry (this=0x7fff58b48200, target=0x7fff011048a2) at /data/FaceCore/src/server/game/Entities/Object/Object.h:157
- No locals.
- #2 Spell::CheckTargetCreatureType (this=0x7fff58b48200, target=0x7fff011048a2) at /data/FaceCore/src/server/game/Spells/Spell.cpp:6498
- spellCreatureTargetMask = 0
- #3 0x0000000000a9981c in Spell::CheckTarget (this=0x7fff58b48200, target=0x7fff011048a2, eff=0) at /data/FaceCore/src/server/game/Spells/Spell.cpp:6527
- No locals.
- #4 0x0000000000a99c1e in Spell::AddUnitTarget (this=0x7fff58b48200, pVictim=0x7fff011048a2, effIndex=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:937
- immuned = <value optimized out>
- targetGUID = <value optimized out>
- #5 0x0000000000aa67af in Spell::SelectEffectTargets (this=0x7fff58b48200, i=0, cur=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:2797
- maxSize = 0
- power = 31
- gobjectList = {<std::_List_base<GameObject*, std::allocator<GameObject*> >> = {_M_impl = {<std::allocator<std::_List_node<GameObject*> >> = {<__gnu_cxx::new_allocator<std::_List_node<GameObject*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fffdabfe390, _M_prev = 0x7fffdabfe390}}}, <No data fields>}
- radius = 40
- targetType = SPELL_TARGETS_ALLY
- unitList = {<std::_List_base<Unit*, std::allocator<Unit*> >> = {_M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fff58815900, _M_prev = 0x7fff58815900}}}, <No data fields>}
- pushType = PUSH_DST_CENTER
- modOwner = <value optimized out>
- #6 0x0000000000aa84d4 in Spell::SelectSpellTargets (this=0x7fff58b48200) at /data/FaceCore/src/server/game/Spells/Spell.cpp:615
- effectTargetType = 1
- targetA = <value optimized out>
- targetB = <value optimized out>
- i = 0
- #7 0x0000000000aa8c50 in Spell::cast (this=0x7fff58b48200, skipCheck=true) at /data/FaceCore/src/server/game/Spells/Spell.cpp:3165
- No locals.
- #8 0x0000000000aaa0c6 in Spell::prepare (this=0x7fff58b48200, targets=<value optimized out>, triggeredByAura=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:3013
- result = <value optimized out>
- #9 0x000000000083929a in Unit::CastCustomSpell (this=0x7fff62f6c000, spellId=<value optimized out>, value=..., Victim=<value optimized out>, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:904
- spellInfo = 0x7fffeab92668
- targets = {m_srcTransGUID = 0, m_srcTransOffset = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_srcPos = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstTransGUID = 0, m_dstTransOffset = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstPos = {<Position> = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_mapId = 4294967295}, m_elevation = 0, m_speed = 0, m_strTarget = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x15055b8 ""}}, m_targetMask = 2, m_unitTarget = 0x7fff62f6c000, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 246638, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0}
- #10 0x00000000008393b6 in Unit::CastCustomSpell (this=0x7fff62f6c000, spellId=70691, mod=<value optimized out>, value=<value optimized out>, target=0x7fff62f6c000, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:875
- values = {<std::vector<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >> = {<std::_Vector_base<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >> = {_M_impl = {<std::allocator<std::pair<SpellValueMod, int> >> = {<__gnu_cxx::new_allocator<std::pair<SpellValueMod, int> >> = {<No data fields>}, <No data fields>}, _M_start = 0x7fff58834590, _M_finish = 0x7fff58834598, _M_end_of_storage = 0x7fff58834598}}, <No data fields>}, <No data fields>}
- #11 0x00000000008578bd in Unit::HandleDummyAuraProc (this=0x7fff62f6c000, pVictim=<value optimized out>, damage=3644903868, triggeredByAura=0x7fff9463dfc0, procSpell=0x7fffe9ce6288, procFlag=<value optimized out>, procEx=33554433, cooldown=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:6343
- dummySpell = 0x7fffeab8ec80
- triggered_spell_id = <value optimized out>
- cooldown_spell_id = <value optimized out>
- effIndex = <value optimized out>
- triggerAmount = -650065012
- castItem = 0x0
- target = <value optimized out>
- basepoints0 = 0
- originalCaster = <value optimized out>
- triggerEntry = <value optimized out>
- #12 0x000000000085dc63 in Unit::ProcDamageAndSpellFor (this=0x7fff62f6c000, isVictim=<value optimized out>, pTarget=<value optimized out>, procFlag=<value optimized out>, procExtra=33554433, attType=<value optimized out>, procSpell=0x7fffe9ce6288, damage=2384, procAura=0x0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:14096
- triggeredByAura = 0x7fff9463dfc0
- useCharges = false
- takeCharges = false
- spellInfo = 0x7fffeab8ec80
- Id = 70656
- cooldown = 0
- handled = false
- procTriggered = {<std::_List_base<ProcTriggeredData, std::allocator<ProcTriggeredData> >> = {_M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fff594fae20, _M_prev = 0x7fff594c3760}}}, <No data fields>}
- __FUNCTION__ = "ProcDamageAndSpellFor"
- __PRETTY_FUNCTION__ = "void Unit::ProcDamageAndSpellFor(bool, Unit*, uint32, uint32, WeaponAttackType, const SpellEntry*, uint32, const SpellEntry*)"
- #13 0x000000000085e41f in Unit::ProcDamageAndSpell (this=0x7fff62f6c000, pVictim=0x7fff62f6c000, procAttacker=<value optimized out>, procVictim=524288, procExtra=33554433, amount=2384, attType=BASE_ATTACK, procSpell=0x7fffe9ce6288, procAura=0x0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:4686
- No locals.
- #14 0x0000000000a8106a in AuraEffect::PeriodicTick (this=0x7fff594afa40, aurApp=<value optimized out>, caster=0x7fff62f6c000) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1636
- damage = 2384
- absorb = 0
- gain = 0
- crit = <value optimized out>
- heal = 2384
- pInfo = {auraEff = 0x7fff594afa40, damage = 2384, overDamage = 2384, absorb = 0, resist = 0, multiplier = 0, critical = false}
- prevented = <value optimized out>
- target = 0x7fff62f6c000
- #15 0x0000000000a852f7 in AuraEffect::Update (this=0x7fff594afa40, diff=<value optimized out>, caster=0x7fff62f6c000) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1085
- effectApplications = {<std::_List_base<AuraApplication*, std::allocator<AuraApplication*> >> = {_M_impl = {<std::allocator<std::_List_node<AuraApplication*> >> = {<__gnu_cxx::new_allocator<std::_List_node<AuraApplication*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fff596f76a0, _M_prev = 0x7fff596f76a0}}}, <No data fields>}
- #16 0x0000000000a8d465 in Aura::UpdateOwner (this=0x7fff5b0a1680, diff=150, owner=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuras.cpp:649
- __FUNCTION__ = "UpdateOwner"
- __PRETTY_FUNCTION__ = "void Aura::UpdateOwner(uint32, WorldObject*)"
- caster = <value optimized out>
- modSpell = 0x0
- modOwner = 0x7fff62f6c000
- #17 0x0000000000832196 in Unit::_UpdateSpells (this=0x7fff62f6c000, time=150) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:2816
- i_aura = 0x7fff5b0a1680
- #18 0x00000000008496ba in Unit::Update (this=0x7fff62f6c000, p_time=150) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:256
- __FUNCTION__ = "Update"
- __PRETTY_FUNCTION__ = "virtual void Unit::Update(uint32)"
- #19 0x00000000008fbafe in Player::Update (this=0x7fff62f6c000, p_time=150) at /data/FaceCore/src/server/game/Entities/Player/Player.cpp:1308
- now = <value optimized out>
- pet = <value optimized out>
- #20 0x00000000009a230d in Map::Update (this=0x7fff5dc16000, t_diff=@0x7fff62e143c0) at /data/FaceCore/src/server/game/Maps/Map.cpp:538
- plr = 0x7fff62f6c000
- updater = {i_timeDiff = 150}
- grid_object_update = {i_visitor = @0x7fffdabfed90}
- world_object_update = {i_visitor = @0x7fffdabfed90}
- #21 0x0000000000b93a39 in MapInstanced::Update (this=0x7fffa1cd2000, t=@0x7fff62e143c0) at /data/FaceCore/src/server/game/Maps/MapInstanced.cpp:67
- i = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, Map*>, false>> = {_M_cur_node = 0x7fff5f447f80, _M_cur_bucket = 0x7fffa43f8650}, <No data fields>}
- #22 0x0000000000b93302 in MapUpdateRequest::call (this=0x7fff62e143a0) at /data/FaceCore/src/server/game/Maps/MapUpdater.cpp:54
- No locals.
- #23 0x0000000000bd94f1 in DelayExecutor::svc (this=0x7fffdc277218) at /data/FaceCore/src/server/shared/Threading/DelayExecutor.cpp:52
- rq = 0x7fff62e143a0
- #24 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
- t = 0x7fffdc277218
- svc_status = <value optimized out>
- #25 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
- hook = 0x11423
- func = 0x7ffff76f0d40 <ACE_Task_Base::svc_run(void*)>
- arg = 0x7fffdc277218
- cancel_flags = 0
- status = 0x11423
- #26 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffdc750780) at ../../ace/Thread_Adapter.cpp:96
- exit_hook_instance = <value optimized out>
- exit_hook_maybe = {instance_ = 0x0}
- exit_hook_ptr = <value optimized out>
- #27 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- No symbol table info available.
- #28 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- No symbol table info available.
- #29 0x0000000000000000 in ?? ()
- No symbol table info available.
- --- DEBUG: INFO REGISTERS
- rax 0x11423 70691
- rbx 0x0 0
- rcx 0x0 0
- rdx 0x7fffeab92668 140737131390568
- rsi 0x3 3
- rdi 0x7fff011048a2 140733211232418
- rbp 0x7fff011048a2 0x7fff011048a2
- rsp 0x7fffdabfe230 0x7fffdabfe230
- r8 0x7ffff4c049c0 140737299630528
- r9 0x7c7e 31870
- r10 0x7fffd940d1bc 140736838291900
- r11 0x7fffd940cb8c 140736838290316
- r12 0x7fff58b48200 140734681612800
- r13 0x0 0
- r14 0x0 0
- r15 0x0 0
- rip 0x7aee6e 0x7aee6e <Object::GetUInt32Value(unsigned short) const+14>
- eflags 0x10206 [ PF IF RF ]
- cs 0x33 51
- ss 0x2b 43
- ds 0x0 0
- es 0x0 0
- fs 0x0 0
- gs 0x0 0
- fctrl 0x37f 895
- fstat 0x20 32
- ftag 0xffff 65535
- fiseg 0x7fff 32767
- fioff 0xf63ebe47 -163660217
- foseg 0x7fff 32767
- fooff 0xdabfea78 -624956808
- fop 0x51f 1311
- mxcsr 0x1fa5 [ IE ZE PE IM DM ZM OM UM PM ]
- --- DEBUG: THREAD APPLY ALL BACKTRACE
- Thread 14 (Thread 0x7fffcbbfe700 (LWP 31894)):
- #0 0x00007ffff5d02623 in epoll_wait () from /lib/libc.so.6
- #1 0x00007ffff7672674 in ACE_Dev_Poll_Reactor::work_pending_i (this=0x7fffd1308f80, max_wait_time=<value optimized out>) at ../../ace/Dev_Poll_Reactor.cpp:960
- #2 0x00007ffff7672f2c in ACE_Dev_Poll_Reactor::handle_events_i (this=0x7fffd1308f80, max_wait_time=0x7fffcbbfdde0, guard=...) at ../../ace/Dev_Poll_Reactor.cpp:1033
- #3 0x00007ffff76730ee in ACE_Dev_Poll_Reactor::handle_events (this=0x7fffd1308f80, max_wait_time=0x7fffcbbfdde0) at ../../ace/Dev_Poll_Reactor.cpp:1015
- #4 0x00007ffff76cb46d in ACE_Reactor::run_reactor_event_loop (this=0x7fffcfbff820, tv=..., eh=0) at ../../ace/Reactor.cpp:267
- #5 0x0000000000a02631 in ReactorRunnable::svc() ()
- #6 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
- #7 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
- #8 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffcfbac780) at ../../ace/Thread_Adapter.cpp:96
- #9 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- #10 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- #11 0x0000000000000000 in ?? ()
- Thread 13 (Thread 0x7fffcc3ff700 (LWP 31893)):
- #0 0x00007ffff5d02623 in epoll_wait () from /lib/libc.so.6
- #1 0x00007ffff7672674 in ACE_Dev_Poll_Reactor::work_pending_i (this=0x7fffd1308e00, max_wait_time=<value optimized out>) at ../../ace/Dev_Poll_Reactor.cpp:960
- #2 0x00007ffff7672f2c in ACE_Dev_Poll_Reactor::handle_events_i (this=0x7fffd1308e00, max_wait_time=0x7fffcc3fede0, guard=...) at ../../ace/Dev_Poll_Reactor.cpp:1033
- #3 0x00007ffff76730ee in ACE_Dev_Poll_Reactor::handle_events (this=0x7fffd1308e00, max_wait_time=0x7fffcc3fede0) at ../../ace/Dev_Poll_Reactor.cpp:1015
- #4 0x00007ffff76cb46d in ACE_Reactor::run_reactor_event_loop (this=0x7fffcfbff7e0, tv=..., eh=0) at ../../ace/Reactor.cpp:267
- #5 0x0000000000a02631 in ReactorRunnable::svc() ()
- #6 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
- #7 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
- #8 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffcfbac710) at ../../ace/Thread_Adapter.cpp:96
- #9 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- #10 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- #11 0x0000000000000000 in ?? ()
- Thread 11 (Thread 0x7fffce7fe700 (LWP 31891)):
- #0 0x00007ffff5cfb8d3 in select () from /lib/libc.so.6
- #1 0x00007ffff79817cc in ?? () from /lib/libreadline.so.5
- #2 0x00007ffff7981a1d in rl_read_key () from /lib/libreadline.so.5
- #3 0x00007ffff796eda1 in readline_internal_char () from /lib/libreadline.so.5
- #4 0x00007ffff796f285 in readline () from /lib/libreadline.so.5
- #5 0x0000000000754835 in CliRunnable::run (this=<value optimized out>) at /data/FaceCore/src/server/worldserver/CommandLine/CliRunnable.cpp:589
- #6 0x0000000000bd9fba in ACE_Based::Thread::ThreadTask (param=0x1) at /data/FaceCore/src/server/shared/Threading/Threading.cpp:183
- #7 0x00007ffff76a9062 in ACE_OS_Thread_Adapter::invoke (this=0x7fffcf5ef7c0) at ../../ace/OS_Thread_Adapter.cpp:103
- #8 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- #9 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- #10 0x0000000000000000 in ?? ()
- Thread 10 (Thread 0x7fffcefff700 (LWP 31890)):
- #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0x00007ffff765fdfa in cond_wait (this=0x7fffdc27731c) at ../../ace/OS_NS_Thread.inl:329
- #2 ACE_Condition_Thread_Mutex::wait (this=0x7fffdc27731c) at ../../ace/Condition_Thread_Mutex.cpp:90
- #3 0x0000000000b93035 in MapUpdater::wait (this=0x7fffdc277210) at /data/FaceCore/src/server/game/Maps/MapUpdater.cpp:87
- #4 0x00000000009af362 in MapManager::Update (this=0x7fffdc277108, diff=<value optimized out>) at /data/FaceCore/src/server/game/Maps/MapManager.cpp:277
- #5 0x0000000000ae6c26 in World::Update (this=0x7ffff44e0008, diff=51) at /data/FaceCore/src/server/game/World/World.cpp:1999
- #6 0x000000000075e04a in WorldRunnable::run (this=<value optimized out>) at /data/FaceCore/src/server/worldserver/WorldThread/WorldRunnable.cpp:59
- #7 0x0000000000bd9fba in ACE_Based::Thread::ThreadTask (param=0x7fffdc27731c) at /data/FaceCore/src/server/shared/Threading/Threading.cpp:183
- #8 0x00007ffff76a9062 in ACE_OS_Thread_Adapter::invoke (this=0x7fffcf5ef760) at ../../ace/OS_Thread_Adapter.cpp:103
- #9 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- #10 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- #11 0x0000000000000000 in ?? ()
- Thread 9 (Thread 0x7fffd8bfe700 (LWP 31873)):
- #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0x00007ffff765fea5 in cond_timedwait (this=0x7fffdc755a84, mutex=..., abstime=0x1d594f) at ../../ace/OS_NS_Thread.inl:362
- #2 ACE_Condition_Thread_Mutex::wait (this=0x7fffdc755a84, mutex=..., abstime=0x1d594f) at ../../ace/Condition_Thread_Mutex.cpp:100
- #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7fffdc755a00, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
- #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7fffdc755a00, first_item=@0x7fffd8bfde08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
- #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x1d594f) at ../../ace/Activation_Queue.cpp:89
- #6 0x0000000000bd9505 in DelayExecutor::svc (this=0x7fffdc277218) at /data/FaceCore/src/server/shared/Threading/DelayExecutor.cpp:47
- #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
- #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
- #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffdc750860) at ../../ace/Thread_Adapter.cpp:96
- #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- #12 0x0000000000000000 in ?? ()
- Thread 8 (Thread 0x7fffd93ff700 (LWP 31872)):
- #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0x00007ffff765fea5 in cond_timedwait (this=0x7fffdc755a84, mutex=..., abstime=0x1d5950) at ../../ace/OS_NS_Thread.inl:362
- #2 ACE_Condition_Thread_Mutex::wait (this=0x7fffdc755a84, mutex=..., abstime=0x1d5950) at ../../ace/Condition_Thread_Mutex.cpp:100
- #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7fffdc755a00, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
- #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7fffdc755a00, first_item=@0x7fffd93fee08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
- #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x1d5950) at ../../ace/Activation_Queue.cpp:89
- #6 0x0000000000bd9505 in DelayExecutor::svc (this=0x7fffdc277218) at /data/FaceCore/src/server/shared/Threading/DelayExecutor.cpp:47
- #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
- #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
- #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffdc750780) at ../../ace/Thread_Adapter.cpp:96
- #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- #12 0x0000000000000000 in ?? ()
- Thread 7 (Thread 0x7fffda3fe700 (LWP 31871)):
- #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0x00007ffff765fea5 in cond_timedwait (this=0x7fffdc755a84, mutex=..., abstime=0x1d5951) at ../../ace/OS_NS_Thread.inl:362
- #2 ACE_Condition_Thread_Mutex::wait (this=0x7fffdc755a84, mutex=..., abstime=0x1d5951) at ../../ace/Condition_Thread_Mutex.cpp:100
- #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7fffdc755a00, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
- #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7fffdc755a00, first_item=@0x7fffda3fde08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
- #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x1d5951) at ../../ace/Activation_Queue.cpp:89
- #6 0x0000000000bd9505 in DelayExecutor::svc (this=0x7fffdc277218) at /data/FaceCore/src/server/shared/Threading/DelayExecutor.cpp:47
- #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
- #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
- #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffdc7507f0) at ../../ace/Thread_Adapter.cpp:96
- #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- #12 0x0000000000000000 in ?? ()
- Thread 6 (Thread 0x7fffdabff700 (LWP 31870)):
- #0 Object::GetUInt32Value (this=0x7fff011048a2, index=3) at /data/FaceCore/src/server/game/Entities/Object/Object.h:180
- #1 0x0000000000a96cf0 in Object::GetEntry (this=0x7fff58b48200, target=0x7fff011048a2) at /data/FaceCore/src/server/game/Entities/Object/Object.h:157
- #2 Spell::CheckTargetCreatureType (this=0x7fff58b48200, target=0x7fff011048a2) at /data/FaceCore/src/server/game/Spells/Spell.cpp:6498
- #3 0x0000000000a9981c in Spell::CheckTarget (this=0x7fff58b48200, target=0x7fff011048a2, eff=0) at /data/FaceCore/src/server/game/Spells/Spell.cpp:6527
- #4 0x0000000000a99c1e in Spell::AddUnitTarget (this=0x7fff58b48200, pVictim=0x7fff011048a2, effIndex=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:937
- #5 0x0000000000aa67af in Spell::SelectEffectTargets (this=0x7fff58b48200, i=0, cur=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:2797
- #6 0x0000000000aa84d4 in Spell::SelectSpellTargets (this=0x7fff58b48200) at /data/FaceCore/src/server/game/Spells/Spell.cpp:615
- #7 0x0000000000aa8c50 in Spell::cast (this=0x7fff58b48200, skipCheck=true) at /data/FaceCore/src/server/game/Spells/Spell.cpp:3165
- #8 0x0000000000aaa0c6 in Spell::prepare (this=0x7fff58b48200, targets=<value optimized out>, triggeredByAura=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:3013
- #9 0x000000000083929a in Unit::CastCustomSpell (this=0x7fff62f6c000, spellId=<value optimized out>, value=..., Victim=<value optimized out>, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:904
- #10 0x00000000008393b6 in Unit::CastCustomSpell (this=0x7fff62f6c000, spellId=70691, mod=<value optimized out>, value=<value optimized out>, target=0x7fff62f6c000, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:875
- #11 0x00000000008578bd in Unit::HandleDummyAuraProc (this=0x7fff62f6c000, pVictim=<value optimized out>, damage=3644903868, triggeredByAura=0x7fff9463dfc0, procSpell=0x7fffe9ce6288, procFlag=<value optimized out>, procEx=33554433, cooldown=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:6343
- #12 0x000000000085dc63 in Unit::ProcDamageAndSpellFor (this=0x7fff62f6c000, isVictim=<value optimized out>, pTarget=<value optimized out>, procFlag=<value optimized out>, procExtra=33554433, attType=<value optimized out>, procSpell=0x7fffe9ce6288, damage=2384, procAura=0x0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:14096
- #13 0x000000000085e41f in Unit::ProcDamageAndSpell (this=0x7fff62f6c000, pVictim=0x7fff62f6c000, procAttacker=<value optimized out>, procVictim=524288, procExtra=33554433, amount=2384, attType=BASE_ATTACK, procSpell=0x7fffe9ce6288, procAura=0x0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:4686
- #14 0x0000000000a8106a in AuraEffect::PeriodicTick (this=0x7fff594afa40, aurApp=<value optimized out>, caster=0x7fff62f6c000) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1636
- #15 0x0000000000a852f7 in AuraEffect::Update (this=0x7fff594afa40, diff=<value optimized out>, caster=0x7fff62f6c000) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1085
- #16 0x0000000000a8d465 in Aura::UpdateOwner (this=0x7fff5b0a1680, diff=150, owner=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuras.cpp:649
- #17 0x0000000000832196 in Unit::_UpdateSpells (this=0x7fff62f6c000, time=150) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:2816
- #18 0x00000000008496ba in Unit::Update (this=0x7fff62f6c000, p_time=150) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:256
- #19 0x00000000008fbafe in Player::Update (this=0x7fff62f6c000, p_time=150) at /data/FaceCore/src/server/game/Entities/Player/Player.cpp:1308
- #20 0x00000000009a230d in Map::Update (this=0x7fff5dc16000, t_diff=@0x7fff62e143c0) at /data/FaceCore/src/server/game/Maps/Map.cpp:538
- #21 0x0000000000b93a39 in MapInstanced::Update (this=0x7fffa1cd2000, t=@0x7fff62e143c0) at /data/FaceCore/src/server/game/Maps/MapInstanced.cpp:67
- #22 0x0000000000b93302 in MapUpdateRequest::call (this=0x7fff62e143a0) at /data/FaceCore/src/server/game/Maps/MapUpdater.cpp:54
- #23 0x0000000000bd94f1 in DelayExecutor::svc (this=0x7fffdc277218) at /data/FaceCore/src/server/shared/Threading/DelayExecutor.cpp:52
- #24 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
- #25 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
- #26 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffdc750780) at ../../ace/Thread_Adapter.cpp:96
- #27 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- #28 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- #29 0x0000000000000000 in ?? ()
- Thread 5 (Thread 0x7ffff23ff700 (LWP 31838)):
- #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0x00007ffff765fea5 in cond_timedwait (this=0x7ffff440d484, mutex=..., abstime=0x59d1) at ../../ace/OS_NS_Thread.inl:362
- #2 ACE_Condition_Thread_Mutex::wait (this=0x7ffff440d484, mutex=..., abstime=0x59d1) at ../../ace/Condition_Thread_Mutex.cpp:100
- #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff440d400, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
- #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff440d400, first_item=@0x7ffff23fee08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
- #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x59d1) at ../../ace/Activation_Queue.cpp:89
- #6 0x0000000000bde1c0 in DatabaseWorker::svc (this=0x7ffff4416880) at /data/FaceCore/src/server/shared/Database/DatabaseWorker.cpp:40
- #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
- #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
- #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7ffff47cb160) at ../../ace/Thread_Adapter.cpp:96
- #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- #12 0x0000000000000000 in ?? ()
- Thread 4 (Thread 0x7ffff33ff700 (LWP 31837)):
- #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0x00007ffff765fea5 in cond_timedwait (this=0x7ffff440d384, mutex=..., abstime=0x5877b) at ../../ace/OS_NS_Thread.inl:362
- #2 ACE_Condition_Thread_Mutex::wait (this=0x7ffff440d384, mutex=..., abstime=0x5877b) at ../../ace/Condition_Thread_Mutex.cpp:100
- #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff440d300, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
- #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff440d300, first_item=@0x7ffff33fee08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
- #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x5877b) at ../../ace/Activation_Queue.cpp:89
- #6 0x0000000000bde1c0 in DatabaseWorker::svc (this=0x7ffff4414840) at /data/FaceCore/src/server/shared/Database/DatabaseWorker.cpp:40
- #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
- #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
- #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7ffff440a4e0) at ../../ace/Thread_Adapter.cpp:96
- #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- #12 0x0000000000000000 in ?? ()
- Thread 3 (Thread 0x7ffff43ff700 (LWP 31836)):
- #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0x00007ffff765fea5 in cond_timedwait (this=0x7ffff440d284, mutex=..., abstime=0x21) at ../../ace/OS_NS_Thread.inl:362
- #2 ACE_Condition_Thread_Mutex::wait (this=0x7ffff440d284, mutex=..., abstime=0x21) at ../../ace/Condition_Thread_Mutex.cpp:100
- #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff440d200, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
- #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff440d200, first_item=@0x7ffff43fee08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
- #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x21) at ../../ace/Activation_Queue.cpp:89
- #6 0x0000000000bde1c0 in DatabaseWorker::svc (this=0x7ffff4414600) at /data/FaceCore/src/server/shared/Database/DatabaseWorker.cpp:40
- #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
- #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
- #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7ffff440a2b0) at ../../ace/Thread_Adapter.cpp:96
- #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
- #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
- #12 0x0000000000000000 in ?? ()
- Thread 1 (Thread 0x7ffff7feb720 (LWP 31830)):
- #0 0x00007ffff5f9bbe5 in pthread_join () from /lib/libpthread.so.0
- #1 0x00007ffff76f4a7c in thr_join (this=<value optimized out>, task=<value optimized out>) at ../../ace/OS_NS_Thread.inl:2788
- #2 ACE_Thread::join (this=<value optimized out>, task=<value optimized out>) at ../../ace/Thread.inl:137
- #3 ACE_Thread_Manager::wait_task (this=<value optimized out>, task=<value optimized out>) at ../../ace/Thread_Manager.cpp:1795
- #4 0x0000000000a00eb0 in ReactorRunnable::Wait (this=0x7fffcfbce208) at /data/FaceCore/src/server/game/Server/WorldSocketMgr.cpp:102
- #5 WorldSocketMgr::Wait (this=0x7fffcfbce208) at /data/FaceCore/src/server/game/Server/WorldSocketMgr.cpp:318
- #6 0x00000000007634d0 in Master::Run (this=0x7ffff4411108) at /data/FaceCore/src/server/worldserver/Master.cpp:283
- #7 0x00007ffff5c51c4d in __libc_start_main () from /lib/libc.so.6
- #8 0x0000000000754279 in _start ()
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