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  1. Program received signal SIGSEGV, Segmentation fault.
  2. [Switching to Thread 0x7fffdabff700 (LWP 31870)]
  3. Object::GetUInt32Value (this=0x7fff011048a2, index=3) at /data/FaceCore/src/server/game/Entities/Object/Object.h:180
  4. 180 ASSERT(index < m_valuesCount || PrintIndexError(index , false));
  5.  
  6. --- DEBUG: BACKTRACE FULL
  7.  
  8. #0 Object::GetUInt32Value (this=0x7fff011048a2, index=3) at /data/FaceCore/src/server/game/Entities/Object/Object.h:180
  9. No locals.
  10. #1 0x0000000000a96cf0 in Object::GetEntry (this=0x7fff58b48200, target=0x7fff011048a2) at /data/FaceCore/src/server/game/Entities/Object/Object.h:157
  11. No locals.
  12. #2 Spell::CheckTargetCreatureType (this=0x7fff58b48200, target=0x7fff011048a2) at /data/FaceCore/src/server/game/Spells/Spell.cpp:6498
  13. spellCreatureTargetMask = 0
  14. #3 0x0000000000a9981c in Spell::CheckTarget (this=0x7fff58b48200, target=0x7fff011048a2, eff=0) at /data/FaceCore/src/server/game/Spells/Spell.cpp:6527
  15. No locals.
  16. #4 0x0000000000a99c1e in Spell::AddUnitTarget (this=0x7fff58b48200, pVictim=0x7fff011048a2, effIndex=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:937
  17. immuned = <value optimized out>
  18. targetGUID = <value optimized out>
  19. #5 0x0000000000aa67af in Spell::SelectEffectTargets (this=0x7fff58b48200, i=0, cur=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:2797
  20. maxSize = 0
  21. power = 31
  22. gobjectList = {<std::_List_base<GameObject*, std::allocator<GameObject*> >> = {_M_impl = {<std::allocator<std::_List_node<GameObject*> >> = {<__gnu_cxx::new_allocator<std::_List_node<GameObject*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fffdabfe390, _M_prev = 0x7fffdabfe390}}}, <No data fields>}
  23. radius = 40
  24. targetType = SPELL_TARGETS_ALLY
  25. unitList = {<std::_List_base<Unit*, std::allocator<Unit*> >> = {_M_impl = {<std::allocator<std::_List_node<Unit*> >> = {<__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fff58815900, _M_prev = 0x7fff58815900}}}, <No data fields>}
  26. pushType = PUSH_DST_CENTER
  27. modOwner = <value optimized out>
  28. #6 0x0000000000aa84d4 in Spell::SelectSpellTargets (this=0x7fff58b48200) at /data/FaceCore/src/server/game/Spells/Spell.cpp:615
  29. effectTargetType = 1
  30. targetA = <value optimized out>
  31. targetB = <value optimized out>
  32. i = 0
  33. #7 0x0000000000aa8c50 in Spell::cast (this=0x7fff58b48200, skipCheck=true) at /data/FaceCore/src/server/game/Spells/Spell.cpp:3165
  34. No locals.
  35. #8 0x0000000000aaa0c6 in Spell::prepare (this=0x7fff58b48200, targets=<value optimized out>, triggeredByAura=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:3013
  36. result = <value optimized out>
  37. #9 0x000000000083929a in Unit::CastCustomSpell (this=0x7fff62f6c000, spellId=<value optimized out>, value=..., Victim=<value optimized out>, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:904
  38. spellInfo = 0x7fffeab92668
  39. targets = {m_srcTransGUID = 0, m_srcTransOffset = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_srcPos = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstTransGUID = 0, m_dstTransOffset = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_dstPos = {<Position> = {m_positionX = 0, m_positionY = 0, m_positionZ = 0, m_orientation = 0}, m_mapId = 4294967295}, m_elevation = 0, m_speed = 0, m_strTarget = {static npos = 18446744073709551615, _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0x15055b8 ""}}, m_targetMask = 2, m_unitTarget = 0x7fff62f6c000, m_GOTarget = 0x0, m_itemTarget = 0x0, m_unitTargetGUID = 246638, m_GOTargetGUID = 0, m_CorpseTargetGUID = 0, m_itemTargetGUID = 0, m_itemTargetEntry = 0}
  40. #10 0x00000000008393b6 in Unit::CastCustomSpell (this=0x7fff62f6c000, spellId=70691, mod=<value optimized out>, value=<value optimized out>, target=0x7fff62f6c000, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:875
  41. values = {<std::vector<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >> = {<std::_Vector_base<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >> = {_M_impl = {<std::allocator<std::pair<SpellValueMod, int> >> = {<__gnu_cxx::new_allocator<std::pair<SpellValueMod, int> >> = {<No data fields>}, <No data fields>}, _M_start = 0x7fff58834590, _M_finish = 0x7fff58834598, _M_end_of_storage = 0x7fff58834598}}, <No data fields>}, <No data fields>}
  42. #11 0x00000000008578bd in Unit::HandleDummyAuraProc (this=0x7fff62f6c000, pVictim=<value optimized out>, damage=3644903868, triggeredByAura=0x7fff9463dfc0, procSpell=0x7fffe9ce6288, procFlag=<value optimized out>, procEx=33554433, cooldown=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:6343
  43. dummySpell = 0x7fffeab8ec80
  44. triggered_spell_id = <value optimized out>
  45. cooldown_spell_id = <value optimized out>
  46. effIndex = <value optimized out>
  47. triggerAmount = -650065012
  48. castItem = 0x0
  49. target = <value optimized out>
  50. basepoints0 = 0
  51. originalCaster = <value optimized out>
  52. triggerEntry = <value optimized out>
  53. #12 0x000000000085dc63 in Unit::ProcDamageAndSpellFor (this=0x7fff62f6c000, isVictim=<value optimized out>, pTarget=<value optimized out>, procFlag=<value optimized out>, procExtra=33554433, attType=<value optimized out>, procSpell=0x7fffe9ce6288, damage=2384, procAura=0x0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:14096
  54. triggeredByAura = 0x7fff9463dfc0
  55. useCharges = false
  56. takeCharges = false
  57. spellInfo = 0x7fffeab8ec80
  58. Id = 70656
  59. cooldown = 0
  60. handled = false
  61. procTriggered = {<std::_List_base<ProcTriggeredData, std::allocator<ProcTriggeredData> >> = {_M_impl = {<std::allocator<std::_List_node<ProcTriggeredData> >> = {<__gnu_cxx::new_allocator<std::_List_node<ProcTriggeredData> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fff594fae20, _M_prev = 0x7fff594c3760}}}, <No data fields>}
  62. __FUNCTION__ = "ProcDamageAndSpellFor"
  63. __PRETTY_FUNCTION__ = "void Unit::ProcDamageAndSpellFor(bool, Unit*, uint32, uint32, WeaponAttackType, const SpellEntry*, uint32, const SpellEntry*)"
  64. #13 0x000000000085e41f in Unit::ProcDamageAndSpell (this=0x7fff62f6c000, pVictim=0x7fff62f6c000, procAttacker=<value optimized out>, procVictim=524288, procExtra=33554433, amount=2384, attType=BASE_ATTACK, procSpell=0x7fffe9ce6288, procAura=0x0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:4686
  65. No locals.
  66. #14 0x0000000000a8106a in AuraEffect::PeriodicTick (this=0x7fff594afa40, aurApp=<value optimized out>, caster=0x7fff62f6c000) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1636
  67. damage = 2384
  68. absorb = 0
  69. gain = 0
  70. crit = <value optimized out>
  71. heal = 2384
  72. pInfo = {auraEff = 0x7fff594afa40, damage = 2384, overDamage = 2384, absorb = 0, resist = 0, multiplier = 0, critical = false}
  73. prevented = <value optimized out>
  74. target = 0x7fff62f6c000
  75. #15 0x0000000000a852f7 in AuraEffect::Update (this=0x7fff594afa40, diff=<value optimized out>, caster=0x7fff62f6c000) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1085
  76. effectApplications = {<std::_List_base<AuraApplication*, std::allocator<AuraApplication*> >> = {_M_impl = {<std::allocator<std::_List_node<AuraApplication*> >> = {<__gnu_cxx::new_allocator<std::_List_node<AuraApplication*> >> = {<No data fields>}, <No data fields>}, _M_node = {_M_next = 0x7fff596f76a0, _M_prev = 0x7fff596f76a0}}}, <No data fields>}
  77. #16 0x0000000000a8d465 in Aura::UpdateOwner (this=0x7fff5b0a1680, diff=150, owner=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuras.cpp:649
  78. __FUNCTION__ = "UpdateOwner"
  79. __PRETTY_FUNCTION__ = "void Aura::UpdateOwner(uint32, WorldObject*)"
  80. caster = <value optimized out>
  81. modSpell = 0x0
  82. modOwner = 0x7fff62f6c000
  83. #17 0x0000000000832196 in Unit::_UpdateSpells (this=0x7fff62f6c000, time=150) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:2816
  84. i_aura = 0x7fff5b0a1680
  85. #18 0x00000000008496ba in Unit::Update (this=0x7fff62f6c000, p_time=150) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:256
  86. __FUNCTION__ = "Update"
  87. __PRETTY_FUNCTION__ = "virtual void Unit::Update(uint32)"
  88. #19 0x00000000008fbafe in Player::Update (this=0x7fff62f6c000, p_time=150) at /data/FaceCore/src/server/game/Entities/Player/Player.cpp:1308
  89. now = <value optimized out>
  90. pet = <value optimized out>
  91. #20 0x00000000009a230d in Map::Update (this=0x7fff5dc16000, t_diff=@0x7fff62e143c0) at /data/FaceCore/src/server/game/Maps/Map.cpp:538
  92. plr = 0x7fff62f6c000
  93. updater = {i_timeDiff = 150}
  94. grid_object_update = {i_visitor = @0x7fffdabfed90}
  95. world_object_update = {i_visitor = @0x7fffdabfed90}
  96. #21 0x0000000000b93a39 in MapInstanced::Update (this=0x7fffa1cd2000, t=@0x7fff62e143c0) at /data/FaceCore/src/server/game/Maps/MapInstanced.cpp:67
  97. i = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, Map*>, false>> = {_M_cur_node = 0x7fff5f447f80, _M_cur_bucket = 0x7fffa43f8650}, <No data fields>}
  98. #22 0x0000000000b93302 in MapUpdateRequest::call (this=0x7fff62e143a0) at /data/FaceCore/src/server/game/Maps/MapUpdater.cpp:54
  99. No locals.
  100. #23 0x0000000000bd94f1 in DelayExecutor::svc (this=0x7fffdc277218) at /data/FaceCore/src/server/shared/Threading/DelayExecutor.cpp:52
  101. rq = 0x7fff62e143a0
  102. #24 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
  103. t = 0x7fffdc277218
  104. svc_status = <value optimized out>
  105. #25 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
  106. hook = 0x11423
  107. func = 0x7ffff76f0d40 <ACE_Task_Base::svc_run(void*)>
  108. arg = 0x7fffdc277218
  109. cancel_flags = 0
  110. status = 0x11423
  111. #26 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffdc750780) at ../../ace/Thread_Adapter.cpp:96
  112. exit_hook_instance = <value optimized out>
  113. exit_hook_maybe = {instance_ = 0x0}
  114. exit_hook_ptr = <value optimized out>
  115. #27 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  116. No symbol table info available.
  117. #28 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  118. No symbol table info available.
  119. #29 0x0000000000000000 in ?? ()
  120. No symbol table info available.
  121.  
  122. --- DEBUG: INFO REGISTERS
  123.  
  124. rax 0x11423 70691
  125. rbx 0x0 0
  126. rcx 0x0 0
  127. rdx 0x7fffeab92668 140737131390568
  128. rsi 0x3 3
  129. rdi 0x7fff011048a2 140733211232418
  130. rbp 0x7fff011048a2 0x7fff011048a2
  131. rsp 0x7fffdabfe230 0x7fffdabfe230
  132. r8 0x7ffff4c049c0 140737299630528
  133. r9 0x7c7e 31870
  134. r10 0x7fffd940d1bc 140736838291900
  135. r11 0x7fffd940cb8c 140736838290316
  136. r12 0x7fff58b48200 140734681612800
  137. r13 0x0 0
  138. r14 0x0 0
  139. r15 0x0 0
  140. rip 0x7aee6e 0x7aee6e <Object::GetUInt32Value(unsigned short) const+14>
  141. eflags 0x10206 [ PF IF RF ]
  142. cs 0x33 51
  143. ss 0x2b 43
  144. ds 0x0 0
  145. es 0x0 0
  146. fs 0x0 0
  147. gs 0x0 0
  148. fctrl 0x37f 895
  149. fstat 0x20 32
  150. ftag 0xffff 65535
  151. fiseg 0x7fff 32767
  152. fioff 0xf63ebe47 -163660217
  153. foseg 0x7fff 32767
  154. fooff 0xdabfea78 -624956808
  155. fop 0x51f 1311
  156. mxcsr 0x1fa5 [ IE ZE PE IM DM ZM OM UM PM ]
  157.  
  158. --- DEBUG: THREAD APPLY ALL BACKTRACE
  159.  
  160. Thread 14 (Thread 0x7fffcbbfe700 (LWP 31894)):
  161. #0 0x00007ffff5d02623 in epoll_wait () from /lib/libc.so.6
  162. #1 0x00007ffff7672674 in ACE_Dev_Poll_Reactor::work_pending_i (this=0x7fffd1308f80, max_wait_time=<value optimized out>) at ../../ace/Dev_Poll_Reactor.cpp:960
  163. #2 0x00007ffff7672f2c in ACE_Dev_Poll_Reactor::handle_events_i (this=0x7fffd1308f80, max_wait_time=0x7fffcbbfdde0, guard=...) at ../../ace/Dev_Poll_Reactor.cpp:1033
  164. #3 0x00007ffff76730ee in ACE_Dev_Poll_Reactor::handle_events (this=0x7fffd1308f80, max_wait_time=0x7fffcbbfdde0) at ../../ace/Dev_Poll_Reactor.cpp:1015
  165. #4 0x00007ffff76cb46d in ACE_Reactor::run_reactor_event_loop (this=0x7fffcfbff820, tv=..., eh=0) at ../../ace/Reactor.cpp:267
  166. #5 0x0000000000a02631 in ReactorRunnable::svc() ()
  167. #6 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
  168. #7 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
  169. #8 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffcfbac780) at ../../ace/Thread_Adapter.cpp:96
  170. #9 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  171. #10 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  172. #11 0x0000000000000000 in ?? ()
  173.  
  174. Thread 13 (Thread 0x7fffcc3ff700 (LWP 31893)):
  175. #0 0x00007ffff5d02623 in epoll_wait () from /lib/libc.so.6
  176. #1 0x00007ffff7672674 in ACE_Dev_Poll_Reactor::work_pending_i (this=0x7fffd1308e00, max_wait_time=<value optimized out>) at ../../ace/Dev_Poll_Reactor.cpp:960
  177. #2 0x00007ffff7672f2c in ACE_Dev_Poll_Reactor::handle_events_i (this=0x7fffd1308e00, max_wait_time=0x7fffcc3fede0, guard=...) at ../../ace/Dev_Poll_Reactor.cpp:1033
  178. #3 0x00007ffff76730ee in ACE_Dev_Poll_Reactor::handle_events (this=0x7fffd1308e00, max_wait_time=0x7fffcc3fede0) at ../../ace/Dev_Poll_Reactor.cpp:1015
  179. #4 0x00007ffff76cb46d in ACE_Reactor::run_reactor_event_loop (this=0x7fffcfbff7e0, tv=..., eh=0) at ../../ace/Reactor.cpp:267
  180. #5 0x0000000000a02631 in ReactorRunnable::svc() ()
  181. #6 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
  182. #7 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
  183. #8 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffcfbac710) at ../../ace/Thread_Adapter.cpp:96
  184. #9 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  185. #10 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  186. #11 0x0000000000000000 in ?? ()
  187.  
  188. Thread 11 (Thread 0x7fffce7fe700 (LWP 31891)):
  189. #0 0x00007ffff5cfb8d3 in select () from /lib/libc.so.6
  190. #1 0x00007ffff79817cc in ?? () from /lib/libreadline.so.5
  191. #2 0x00007ffff7981a1d in rl_read_key () from /lib/libreadline.so.5
  192. #3 0x00007ffff796eda1 in readline_internal_char () from /lib/libreadline.so.5
  193. #4 0x00007ffff796f285 in readline () from /lib/libreadline.so.5
  194. #5 0x0000000000754835 in CliRunnable::run (this=<value optimized out>) at /data/FaceCore/src/server/worldserver/CommandLine/CliRunnable.cpp:589
  195. #6 0x0000000000bd9fba in ACE_Based::Thread::ThreadTask (param=0x1) at /data/FaceCore/src/server/shared/Threading/Threading.cpp:183
  196. #7 0x00007ffff76a9062 in ACE_OS_Thread_Adapter::invoke (this=0x7fffcf5ef7c0) at ../../ace/OS_Thread_Adapter.cpp:103
  197. #8 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  198. #9 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  199. #10 0x0000000000000000 in ?? ()
  200.  
  201. Thread 10 (Thread 0x7fffcefff700 (LWP 31890)):
  202. #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  203. #1 0x00007ffff765fdfa in cond_wait (this=0x7fffdc27731c) at ../../ace/OS_NS_Thread.inl:329
  204. #2 ACE_Condition_Thread_Mutex::wait (this=0x7fffdc27731c) at ../../ace/Condition_Thread_Mutex.cpp:90
  205. #3 0x0000000000b93035 in MapUpdater::wait (this=0x7fffdc277210) at /data/FaceCore/src/server/game/Maps/MapUpdater.cpp:87
  206. #4 0x00000000009af362 in MapManager::Update (this=0x7fffdc277108, diff=<value optimized out>) at /data/FaceCore/src/server/game/Maps/MapManager.cpp:277
  207. #5 0x0000000000ae6c26 in World::Update (this=0x7ffff44e0008, diff=51) at /data/FaceCore/src/server/game/World/World.cpp:1999
  208. #6 0x000000000075e04a in WorldRunnable::run (this=<value optimized out>) at /data/FaceCore/src/server/worldserver/WorldThread/WorldRunnable.cpp:59
  209. #7 0x0000000000bd9fba in ACE_Based::Thread::ThreadTask (param=0x7fffdc27731c) at /data/FaceCore/src/server/shared/Threading/Threading.cpp:183
  210. #8 0x00007ffff76a9062 in ACE_OS_Thread_Adapter::invoke (this=0x7fffcf5ef760) at ../../ace/OS_Thread_Adapter.cpp:103
  211. #9 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  212. #10 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  213. #11 0x0000000000000000 in ?? ()
  214.  
  215. Thread 9 (Thread 0x7fffd8bfe700 (LWP 31873)):
  216. #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  217. #1 0x00007ffff765fea5 in cond_timedwait (this=0x7fffdc755a84, mutex=..., abstime=0x1d594f) at ../../ace/OS_NS_Thread.inl:362
  218. #2 ACE_Condition_Thread_Mutex::wait (this=0x7fffdc755a84, mutex=..., abstime=0x1d594f) at ../../ace/Condition_Thread_Mutex.cpp:100
  219. #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7fffdc755a00, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
  220. #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7fffdc755a00, first_item=@0x7fffd8bfde08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
  221. #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x1d594f) at ../../ace/Activation_Queue.cpp:89
  222. #6 0x0000000000bd9505 in DelayExecutor::svc (this=0x7fffdc277218) at /data/FaceCore/src/server/shared/Threading/DelayExecutor.cpp:47
  223. #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
  224. #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
  225. #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffdc750860) at ../../ace/Thread_Adapter.cpp:96
  226. #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  227. #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  228. #12 0x0000000000000000 in ?? ()
  229.  
  230. Thread 8 (Thread 0x7fffd93ff700 (LWP 31872)):
  231. #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  232. #1 0x00007ffff765fea5 in cond_timedwait (this=0x7fffdc755a84, mutex=..., abstime=0x1d5950) at ../../ace/OS_NS_Thread.inl:362
  233. #2 ACE_Condition_Thread_Mutex::wait (this=0x7fffdc755a84, mutex=..., abstime=0x1d5950) at ../../ace/Condition_Thread_Mutex.cpp:100
  234. #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7fffdc755a00, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
  235. #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7fffdc755a00, first_item=@0x7fffd93fee08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
  236. #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x1d5950) at ../../ace/Activation_Queue.cpp:89
  237. #6 0x0000000000bd9505 in DelayExecutor::svc (this=0x7fffdc277218) at /data/FaceCore/src/server/shared/Threading/DelayExecutor.cpp:47
  238. #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
  239. #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
  240. #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffdc750780) at ../../ace/Thread_Adapter.cpp:96
  241. #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  242. #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  243. #12 0x0000000000000000 in ?? ()
  244.  
  245. Thread 7 (Thread 0x7fffda3fe700 (LWP 31871)):
  246. #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  247. #1 0x00007ffff765fea5 in cond_timedwait (this=0x7fffdc755a84, mutex=..., abstime=0x1d5951) at ../../ace/OS_NS_Thread.inl:362
  248. #2 ACE_Condition_Thread_Mutex::wait (this=0x7fffdc755a84, mutex=..., abstime=0x1d5951) at ../../ace/Condition_Thread_Mutex.cpp:100
  249. #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7fffdc755a00, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
  250. #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7fffdc755a00, first_item=@0x7fffda3fde08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
  251. #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x1d5951) at ../../ace/Activation_Queue.cpp:89
  252. #6 0x0000000000bd9505 in DelayExecutor::svc (this=0x7fffdc277218) at /data/FaceCore/src/server/shared/Threading/DelayExecutor.cpp:47
  253. #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
  254. #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
  255. #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffdc7507f0) at ../../ace/Thread_Adapter.cpp:96
  256. #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  257. #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  258. #12 0x0000000000000000 in ?? ()
  259.  
  260. Thread 6 (Thread 0x7fffdabff700 (LWP 31870)):
  261. #0 Object::GetUInt32Value (this=0x7fff011048a2, index=3) at /data/FaceCore/src/server/game/Entities/Object/Object.h:180
  262. #1 0x0000000000a96cf0 in Object::GetEntry (this=0x7fff58b48200, target=0x7fff011048a2) at /data/FaceCore/src/server/game/Entities/Object/Object.h:157
  263. #2 Spell::CheckTargetCreatureType (this=0x7fff58b48200, target=0x7fff011048a2) at /data/FaceCore/src/server/game/Spells/Spell.cpp:6498
  264. #3 0x0000000000a9981c in Spell::CheckTarget (this=0x7fff58b48200, target=0x7fff011048a2, eff=0) at /data/FaceCore/src/server/game/Spells/Spell.cpp:6527
  265. #4 0x0000000000a99c1e in Spell::AddUnitTarget (this=0x7fff58b48200, pVictim=0x7fff011048a2, effIndex=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:937
  266. #5 0x0000000000aa67af in Spell::SelectEffectTargets (this=0x7fff58b48200, i=0, cur=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:2797
  267. #6 0x0000000000aa84d4 in Spell::SelectSpellTargets (this=0x7fff58b48200) at /data/FaceCore/src/server/game/Spells/Spell.cpp:615
  268. #7 0x0000000000aa8c50 in Spell::cast (this=0x7fff58b48200, skipCheck=true) at /data/FaceCore/src/server/game/Spells/Spell.cpp:3165
  269. #8 0x0000000000aaa0c6 in Spell::prepare (this=0x7fff58b48200, targets=<value optimized out>, triggeredByAura=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Spell.cpp:3013
  270. #9 0x000000000083929a in Unit::CastCustomSpell (this=0x7fff62f6c000, spellId=<value optimized out>, value=..., Victim=<value optimized out>, triggered=<value optimized out>, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:904
  271. #10 0x00000000008393b6 in Unit::CastCustomSpell (this=0x7fff62f6c000, spellId=70691, mod=<value optimized out>, value=<value optimized out>, target=0x7fff62f6c000, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:875
  272. #11 0x00000000008578bd in Unit::HandleDummyAuraProc (this=0x7fff62f6c000, pVictim=<value optimized out>, damage=3644903868, triggeredByAura=0x7fff9463dfc0, procSpell=0x7fffe9ce6288, procFlag=<value optimized out>, procEx=33554433, cooldown=0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:6343
  273. #12 0x000000000085dc63 in Unit::ProcDamageAndSpellFor (this=0x7fff62f6c000, isVictim=<value optimized out>, pTarget=<value optimized out>, procFlag=<value optimized out>, procExtra=33554433, attType=<value optimized out>, procSpell=0x7fffe9ce6288, damage=2384, procAura=0x0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:14096
  274. #13 0x000000000085e41f in Unit::ProcDamageAndSpell (this=0x7fff62f6c000, pVictim=0x7fff62f6c000, procAttacker=<value optimized out>, procVictim=524288, procExtra=33554433, amount=2384, attType=BASE_ATTACK, procSpell=0x7fffe9ce6288, procAura=0x0) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:4686
  275. #14 0x0000000000a8106a in AuraEffect::PeriodicTick (this=0x7fff594afa40, aurApp=<value optimized out>, caster=0x7fff62f6c000) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1636
  276. #15 0x0000000000a852f7 in AuraEffect::Update (this=0x7fff594afa40, diff=<value optimized out>, caster=0x7fff62f6c000) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1085
  277. #16 0x0000000000a8d465 in Aura::UpdateOwner (this=0x7fff5b0a1680, diff=150, owner=<value optimized out>) at /data/FaceCore/src/server/game/Spells/Auras/SpellAuras.cpp:649
  278. #17 0x0000000000832196 in Unit::_UpdateSpells (this=0x7fff62f6c000, time=150) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:2816
  279. #18 0x00000000008496ba in Unit::Update (this=0x7fff62f6c000, p_time=150) at /data/FaceCore/src/server/game/Entities/Unit/Unit.cpp:256
  280. #19 0x00000000008fbafe in Player::Update (this=0x7fff62f6c000, p_time=150) at /data/FaceCore/src/server/game/Entities/Player/Player.cpp:1308
  281. #20 0x00000000009a230d in Map::Update (this=0x7fff5dc16000, t_diff=@0x7fff62e143c0) at /data/FaceCore/src/server/game/Maps/Map.cpp:538
  282. #21 0x0000000000b93a39 in MapInstanced::Update (this=0x7fffa1cd2000, t=@0x7fff62e143c0) at /data/FaceCore/src/server/game/Maps/MapInstanced.cpp:67
  283. #22 0x0000000000b93302 in MapUpdateRequest::call (this=0x7fff62e143a0) at /data/FaceCore/src/server/game/Maps/MapUpdater.cpp:54
  284. #23 0x0000000000bd94f1 in DelayExecutor::svc (this=0x7fffdc277218) at /data/FaceCore/src/server/shared/Threading/DelayExecutor.cpp:52
  285. #24 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
  286. #25 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
  287. #26 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7fffdc750780) at ../../ace/Thread_Adapter.cpp:96
  288. #27 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  289. #28 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  290. #29 0x0000000000000000 in ?? ()
  291.  
  292. Thread 5 (Thread 0x7ffff23ff700 (LWP 31838)):
  293. #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  294. #1 0x00007ffff765fea5 in cond_timedwait (this=0x7ffff440d484, mutex=..., abstime=0x59d1) at ../../ace/OS_NS_Thread.inl:362
  295. #2 ACE_Condition_Thread_Mutex::wait (this=0x7ffff440d484, mutex=..., abstime=0x59d1) at ../../ace/Condition_Thread_Mutex.cpp:100
  296. #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff440d400, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
  297. #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff440d400, first_item=@0x7ffff23fee08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
  298. #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x59d1) at ../../ace/Activation_Queue.cpp:89
  299. #6 0x0000000000bde1c0 in DatabaseWorker::svc (this=0x7ffff4416880) at /data/FaceCore/src/server/shared/Database/DatabaseWorker.cpp:40
  300. #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
  301. #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
  302. #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7ffff47cb160) at ../../ace/Thread_Adapter.cpp:96
  303. #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  304. #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  305. #12 0x0000000000000000 in ?? ()
  306.  
  307. Thread 4 (Thread 0x7ffff33ff700 (LWP 31837)):
  308. #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  309. #1 0x00007ffff765fea5 in cond_timedwait (this=0x7ffff440d384, mutex=..., abstime=0x5877b) at ../../ace/OS_NS_Thread.inl:362
  310. #2 ACE_Condition_Thread_Mutex::wait (this=0x7ffff440d384, mutex=..., abstime=0x5877b) at ../../ace/Condition_Thread_Mutex.cpp:100
  311. #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff440d300, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
  312. #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff440d300, first_item=@0x7ffff33fee08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
  313. #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x5877b) at ../../ace/Activation_Queue.cpp:89
  314. #6 0x0000000000bde1c0 in DatabaseWorker::svc (this=0x7ffff4414840) at /data/FaceCore/src/server/shared/Database/DatabaseWorker.cpp:40
  315. #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
  316. #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
  317. #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7ffff440a4e0) at ../../ace/Thread_Adapter.cpp:96
  318. #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  319. #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  320. #12 0x0000000000000000 in ?? ()
  321.  
  322. Thread 3 (Thread 0x7ffff43ff700 (LWP 31836)):
  323. #0 0x00007ffff5f9f16c in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  324. #1 0x00007ffff765fea5 in cond_timedwait (this=0x7ffff440d284, mutex=..., abstime=0x21) at ../../ace/OS_NS_Thread.inl:362
  325. #2 ACE_Condition_Thread_Mutex::wait (this=0x7ffff440d284, mutex=..., abstime=0x21) at ../../ace/Condition_Thread_Mutex.cpp:100
  326. #3 0x000000000075a57b in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x7ffff440d200, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1744
  327. #4 0x000000000075b597 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x7ffff440d200, first_item=@0x7ffff43fee08, timeout=0x0) at /data/ace/include/ace/Message_Queue_T.cpp:1936
  328. #5 0x00007ffff76465b2 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x21) at ../../ace/Activation_Queue.cpp:89
  329. #6 0x0000000000bde1c0 in DatabaseWorker::svc (this=0x7ffff4414600) at /data/FaceCore/src/server/shared/Database/DatabaseWorker.cpp:40
  330. #7 0x00007ffff76f0d77 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:271
  331. #8 0x00007ffff76f2122 in ACE_Thread_Adapter::invoke_i (this=<value optimized out>) at ../../ace/Thread_Adapter.cpp:161
  332. #9 0x00007ffff76f21a1 in ACE_Thread_Adapter::invoke (this=0x7ffff440a2b0) at ../../ace/Thread_Adapter.cpp:96
  333. #10 0x00007ffff5f9a8ba in start_thread () from /lib/libpthread.so.0
  334. #11 0x00007ffff5d0202d in clone () from /lib/libc.so.6
  335. #12 0x0000000000000000 in ?? ()
  336.  
  337. Thread 1 (Thread 0x7ffff7feb720 (LWP 31830)):
  338. #0 0x00007ffff5f9bbe5 in pthread_join () from /lib/libpthread.so.0
  339. #1 0x00007ffff76f4a7c in thr_join (this=<value optimized out>, task=<value optimized out>) at ../../ace/OS_NS_Thread.inl:2788
  340. #2 ACE_Thread::join (this=<value optimized out>, task=<value optimized out>) at ../../ace/Thread.inl:137
  341. #3 ACE_Thread_Manager::wait_task (this=<value optimized out>, task=<value optimized out>) at ../../ace/Thread_Manager.cpp:1795
  342. #4 0x0000000000a00eb0 in ReactorRunnable::Wait (this=0x7fffcfbce208) at /data/FaceCore/src/server/game/Server/WorldSocketMgr.cpp:102
  343. #5 WorldSocketMgr::Wait (this=0x7fffcfbce208) at /data/FaceCore/src/server/game/Server/WorldSocketMgr.cpp:318
  344. #6 0x00000000007634d0 in Master::Run (this=0x7ffff4411108) at /data/FaceCore/src/server/worldserver/Master.cpp:283
  345. #7 0x00007ffff5c51c4d in __libc_start_main () from /lib/libc.so.6
  346. #8 0x0000000000754279 in _start ()
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