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- LSL_Integer osSetTerrainHeight(int x, int y, double val)
- LSL_Integer osTerrainSetHeight(int x, int y, double val)
- LSL_Float osGetTerrainHeight(int x, int y)
- LSL_Float osTerrainGetHeight(int x, int y)
- void osTerrainFlush()
- int osRegionRestart(double seconds)
- void osRegionNotice(string msg)
- void osSetRot(UUID target, Quaternion rotation)
- string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
- string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams,
- string osSetDynamicTextureURLBlendFace(string dynamicID, string contentType, string url, string extraParams,
- string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
- string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams,
- string osSetDynamicTextureDataBlendFace(string dynamicID, string contentType, string data, string extraParams,
- bool osConsoleCommand(string command)
- void osSetPrimFloatOnWater(int floatYN)
- void osTeleportAgent(string agent, string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
- void osTeleportAgent(string agent, int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
- void osTeleportAgent(string agent, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
- World.RegionInfo.RegionName, position, lookat);
- void osTeleportOwner(string regionName, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
- void osTeleportOwner(LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
- position, lookat);
- void osTeleportOwner(int regionX, int regionY, LSL_Types.Vector3 position, LSL_Types.Vector3 lookat)
- string osGetAgentIP(string agent)
- LSL_List osGetAgents()
- void osAvatarPlayAnimation(string avatar, string animation)
- void osAvatarStopAnimation(string avatar, string animation)
- string osMovePen(string drawList, int x, int y)
- string osDrawLine(string drawList, int startX, int startY, int endX, int endY)
- string osDrawLine(string drawList, int endX, int endY)
- string osDrawText(string drawList, string text)
- string osDrawEllipse(string drawList, int width, int height)
- string osDrawRectangle(string drawList, int width, int height)
- string osDrawFilledRectangle(string drawList, int width, int height)
- string osDrawFilledPolygon(string drawList, LSL_List x, LSL_List y)
- string osDrawPolygon(string drawList, LSL_List x, LSL_List y)
- string osSetFontSize(string drawList, int fontSize)
- string osSetFontName(string drawList, string fontName)
- string osSetPenSize(string drawList, int penSize)
- string osSetPenColor(string drawList, string color)
- string osSetPenColour(string drawList, string colour)
- string osSetPenCap(string drawList, string direction, string type)
- string osDrawImage(string drawList, int width, int height, string imageUrl)
- LSL_Vector osGetDrawStringSize(string contentType, string text, string fontName, int fontSize)
- void osSetStateEvents(int events)
- void osSetRegionWaterHeight(double height)
- void osSetRegionSunSettings(bool useEstateSun, bool sunFixed, double sunHour)
- void osSetEstateSunSettings(bool sunFixed, double sunHour)
- double osGetCurrentSunHour()
- double osSunGetParam(string param)
- double osGetSunParam(string param)
- void osSunSetParam(string param, double value)
- void osSetSunParam(string param, double value)
- string osWindActiveModelPluginName()
- void osSetWindParam(string plugin, string param, LSL_Float value)
- LSL_Float osGetWindParam(string plugin, string param)
- void osParcelJoin(LSL_Vector pos1, LSL_Vector pos2)
- void osParcelSubdivide(LSL_Vector pos1, LSL_Vector pos2)
- void osParcelSetDetails(LSL_Vector pos, LSL_List rules)
- void osSetParcelDetails(LSL_Vector pos, LSL_List rules)
- double osList2Double(LSL_Types.list src, int index)
- void osSetParcelMediaURL(string url)
- void osSetParcelSIPAddress(string SIPAddress)
- string osGetScriptEngineName()
- string osGetSimulatorVersion()
- Object osParseJSONNew(string JSON)
- Hashtable osParseJSON(string JSON)
- decoded = osParseJSONNew(JSON);
- void osMessageObject(LSL_Key objectUUID, string message)
- cannot send messages to objects with invalid UUIDs");
- cannot send message to " + objUUID.ToString() + ", object was not found in scene.");
- void osMakeNotecard(string notecardName, LSL_Types.list contents)
- string osGetNotecardLine(string name, int line)
- string osGetNotecard(string name)
- int osGetNumberOfNotecardLines(string name)
- string osAvatarName2Key(string firstname, string lastname)
- string osKey2Name(string id)
- string osGetGridNick()
- string osGetGridName()
- string osGetGridLoginURI()
- string osGetGridHomeURI()
- string osGetGridGatekeeperURI()
- string osGetGridCustom(string key)
- LSL_String osFormatString(string str, LSL_List strings)
- LSL_List osMatchString(string src, string pattern, int start)
- LSL_String osReplaceString(string src, string pattern, string replace, int count, int start)
- string osLoadedCreationDate()
- string osLoadedCreationTime()
- string osLoadedCreationID()
- LSL_List osGetLinkPrimitiveParams(int linknumber, LSL_List rules)
- LSL_Integer osIsNpc(LSL_Key npc)
- LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard)
- LSL_Key osNpcCreate(string firstname, string lastname, LSL_Vector position, string notecard, int options)
- LSL_Key osNpcSaveAppearance(LSL_Key npc, string notecard)
- void osNpcLoadAppearance(LSL_Key npc, string notecard)
- LSL_Key osNpcGetOwner(LSL_Key npc)
- LSL_Vector osNpcGetPos(LSL_Key npc)
- void osNpcMoveTo(LSL_Key npc, LSL_Vector position)
- void osNpcMoveToTarget(LSL_Key npc, LSL_Vector target, int options)
- LSL_Rotation osNpcGetRot(LSL_Key npc)
- void osNpcSetRot(LSL_Key npc, LSL_Rotation rotation)
- void osNpcStopMoveToTarget(LSL_Key npc)
- void osNpcSay(LSL_Key npc, string message)
- 0, message);
- void osNpcSay(LSL_Key npc, int channel, string message)
- void osNpcShout(LSL_Key npc, int channel, string message)
- void osNpcSit(LSL_Key npc, LSL_Key target, int options)
- void osNpcStand(LSL_Key npc)
- void osNpcRemove(LSL_Key npc)
- void osNpcPlayAnimation(LSL_Key npc, string animation)
- void osNpcStopAnimation(LSL_Key npc, string animation)
- void osNpcWhisper(LSL_Key npc, int channel, string message)
- void osNpcTouch(LSL_Key npcLSL_Key, LSL_Key object_key, LSL_Integer link_num)
- LSL_Key osOwnerSaveAppearance(string notecard)
- LSL_Key osAgentSaveAppearance(LSL_Key avatarId, string notecard)
- LSL_Key osGetMapTexture()
- LSL_Key osGetRegionMapTexture(string regionName)
- LSL_List osGetRegionStats()
- int osGetSimulatorMemory()
- void osSetSpeed(string UUID, LSL_Float SpeedModifier)
- void osKickAvatar(string FirstName,string SurName,string alert)
- void osCauseDamage(string avatar, double damage)
- void osCauseHealing(string avatar, double healing)
- LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules)
- void osSetPrimitiveParams(LSL_Key prim, LSL_List rules)
- void osSetProjectionParams(bool projection, LSL_Key texture, double fov, double focus, double amb)
- projection, texture, fov, focus, amb);
- void osSetProjectionParams(LSL_Key prim, bool projection, LSL_Key texture, double fov, double focus, double amb)
- LSL_List osGetAvatarList()
- LSL_String osUnixTimeToTimestamp(long time)
- LSL_String osGetInventoryDesc(string item)
- LSL_Integer osInviteToGroup(LSL_Key agentId)
- LSL_Integer osEjectFromGroup(LSL_Key agentId)
- void osSetTerrainTexture(int level, LSL_Key texture)
- void osSetTerrainTextureHeight(int corner, double low, double high)
- void osForceAttachToAvatar(int attachmentPoint)
- void osForceAttachToAvatarFromInventory(string itemName, int attachmentPoint)
- void osForceAttachToOtherAvatarFromInventory(string rawAvatarId, string itemName, int attachmentPoint)
- void osForceDetachFromAvatar()
- LSL_Integer osIsUUID(string thing)
- LSL_Float osMin(double a, double b)
- LSL_Float osMax(double a, double b)
- LSL_Key osGetRezzingObject()
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