Jetex_m

Northeastern Open Sea Gauntlet

Jun 11th, 2018
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  1. --made by jetex_m
  2.  
  3. model = Instance.new("Model")
  4. model.Parent = workspace
  5. model.Name = "Northeastern Open Sea"
  6.  
  7. p1 = Instance.new("Part")
  8. p1.Parent = model
  9. p1.Size = Vector3.new(47.48, 287.59, 134.09)
  10. p1.Position = Vector3.new(224.8, 143.795, -120.525)
  11. p1.Anchored = true
  12. p1.Locked = true
  13. p1.CanCollide = false
  14. p1.Material = "Slate"
  15. p1.BrickColor = BrickColor.new("Br. yellowish orange")
  16.  
  17. p2 = Instance.new("Part")
  18. p2.Parent = model
  19. p2.Anchored = true
  20. p2.Locked = true
  21. p2.CanCollide = false
  22. p2.Size = Vector3.new(286.36, 257.95, 92.4)
  23. p2.Position = Vector3.new(96.96, 128.975, -119.98)
  24. p2.Material = "Slate"
  25. p2.BrickColor = BrickColor.new("Br. yellowish orange")
  26.  
  27. p3 = Instance.new("Part")
  28. p3.Parent = model
  29. p3.Anchored = true
  30. p3.Locked = true
  31. p3.CanCollide = false
  32. p3.Size = Vector3.new(47.48, 287.59, 1277.29)
  33. p3.Position = Vector3.new(-18.428, 143.795, -68.485)
  34. p3.Material = "Slate"
  35. p3.BrickColor = BrickColor.new("Br. yellowish orange")
  36.  
  37. p4 = Instance.new("Part")
  38. p4.Parent = model
  39. p4.Anchored = true
  40. p4.Locked = true
  41. p4.CanCollide = false
  42. p4.Size = Vector3.new(47.48, 287.59, 1182.47)
  43. p4.Position = Vector3.new(-1277.167, 143.795, -68.865)
  44. p4.Material = "Slate"
  45. p4.BrickColor = BrickColor.new("Br. yellowish orange")
  46.  
  47. p5 = Instance.new("Part")
  48. p5.Parent = model
  49. p5.Anchored = true
  50. p5.Locked = true
  51. p5.CanCollide = false
  52. p5.Size = Vector3.new(47.48, 287.59, 1295.86)
  53. p5.Position = Vector3.new(-653.306, 143.795, -684.052)
  54. p5.Orientation = Vector3.new(0, 90, 0)
  55. p5.Material = "Slate"
  56. p5.BrickColor = BrickColor.new("Br. yellowish orange")
  57.  
  58. p6 = Instance.new("Part")
  59. p6.Parent = model
  60. p6.Anchored = true
  61. p6.Locked = true
  62. p6.CanCollide = false
  63. p6.Size = Vector3.new(47.48, 287.59, 1295.551)
  64. p6.Position = Vector3.new(-653.141, 143.795, 546.202)
  65. p6.Orientation = Vector3.new(0,90,0)
  66. p6.Material = "Slate"
  67. p6.BrickColor = BrickColor.new("Br. yellowish orange")
  68.  
  69. p1.CanCollide = true
  70. p2.CanCollide = true
  71. p3.CanCollide = true
  72. p4.CanCollide = true
  73. p5.CanCollide = true
  74. p6.CanCollide = true
  75.  
  76. --pillars
  77. pillar1 = Instance.new("Part")
  78. pillar1.Parent = model
  79. pillar1.Size = Vector3.new(177.48, 1845.59, 134.09)
  80. pillar1.Position = Vector3.new(25.286, 281.8, 693.222)
  81. pillar1.BrickColor = BrickColor.new("Br. yellowish orange")
  82. pillar1.Orientation = Vector3.new(0, -45, 45)
  83. pillar1.Anchored = true
  84. pillar1.Material = "Slate"
  85. pillar1.Name = "pil1"
  86.  
  87. pillar2 = Instance.new("Part")
  88. pillar2.Parent = model
  89. pillar2.Size = Vector3.new(177.48, 1845.59, 134.09)
  90. pillar2.Position = Vector3.new(148.954, 280.415, -775.447)
  91. pillar2.BrickColor = BrickColor.new("Br. yellowish orange")
  92. pillar2.Orientation = Vector3.new(0, 45, 45)
  93. pillar2.Anchored = true
  94. pillar2.Material = "Slate"
  95. pillar2.Name = "pil2"
  96.  
  97. pillar3 = Instance.new("Part")
  98. pillar3.Parent = model
  99. pillar3.Size = Vector3.new(177.48, 1845.59, 134.09)
  100. pillar3.Position = Vector3.new(-1420.04, 281.8, 663.523)
  101. pillar3.BrickColor = BrickColor.new("Br. yellowish orange")
  102. pillar3.Orientation = Vector3.new(0, -135, 45)
  103. pillar3.Anchored = true
  104. pillar3.Material = "Slate"
  105. pillar3.Name = "pil3"
  106.  
  107. pillar4 = Instance.new("Part")
  108. pillar4.Parent = model
  109. pillar4.Size = Vector3.new(177.48, 1845.59, 134.09)
  110. pillar4.Position = Vector3.new(-1449.031, 281.8, -856.049)
  111. pillar4.BrickColor = BrickColor.new("Br. yellowish orange")
  112. pillar4.Orientation = Vector3.new(0, 135, 45)
  113. pillar4.Anchored = true
  114. pillar4.Material = "Slate"
  115. pillar4.Name = "pil4"
  116.  
  117. --spawns
  118.  
  119. sp1 = Instance.new("SpawnLocation")
  120. sp1.Parent = model
  121. sp1.Position = Vector3.new(225.65, 288.09, -119.24)
  122. sp1.Transparency = 1
  123. sp1.Anchored = true
  124. sp1.CanCollide = false
  125.  
  126. sp2 = Instance.new("SpawnLocation")
  127. sp2.Parent = model
  128. sp2.Position = Vector3.new(225.65, 288.09, -166.24)
  129. sp2.Transparency = 1
  130. sp2.Anchored = true
  131. sp2.CanCollide = false
  132.  
  133. sp3 = Instance.new("SpawnLocation")
  134. sp3.Parent = model
  135. sp3.Position = Vector3.new(225.65, 288.09, -75.24)
  136. sp3.Transparency = 1
  137. sp3.Anchored = true
  138. sp3.CanCollide = false
  139.  
  140. --sea
  141. sea = Instance.new("Part")
  142. sea.Parent = model
  143. sea.Name = "Sea"
  144. sea.Anchored = true
  145. sea.CanCollide = false
  146. sea.Position = Vector3.new(-465, -4878.5, -29)
  147. sea.BrickColor = BrickColor.new("Electric blue")
  148. sea.Material = "Granite"
  149.  
  150. seamesh = Instance.new("BlockMesh")
  151. seamesh.Parent = sea
  152. seamesh.Scale = Vector3.new(10000,900,10000)
  153. --grid
  154.  
  155. grid = Instance.new("Part")
  156. grid.Parent = model
  157. grid.Name = "Grid"
  158. grid.Position = Vector3.new(-658.654, 130, -66.63)
  159. grid.Size = Vector3.new(1156, 154, 1151)
  160. grid.Anchored = true
  161.  
  162. griddecal = Instance.new("Decal")
  163. griddecal.Parent = grid
  164. griddecal.Transparency = 0.7
  165. griddecal.Texture = "rbxassetid://1408021334"
  166. griddecal.Face = "Top"
  167.  
  168.  
  169.  
  170. --sound
  171.  
  172. Music1 = Instance.new("Sound")
  173. Music1.Parent = workspace
  174. Music1.Name = "Ruthless Queen"
  175. Music1.Volume = 10
  176. Music1.SoundId = "rbxassetid://657623150"
  177. Music1.Looped = true
  178. Music1:Play()
  179. --magical balls
  180.  
  181. fire = Instance.new("Part")
  182. fire.Parent = model
  183. fire.Name = "Fire"
  184. fire.Position = Vector3.new(-689, 1021.6, -102)
  185. fire.Size = Vector3.new(250, 250, 250)
  186. fire.Anchored = true
  187. fire.CanCollide = false
  188. fire.Shape = "Ball"
  189. fire.BrickColor = BrickColor.new("CGA brown")
  190. fire.Material = "Neon"
  191.  
  192. water = Instance.new("Part")
  193. water.Parent = model
  194. water.Name = "water"
  195. water.Position = Vector3.new(-693, 1021.6, -472)
  196. water.Size = Vector3.new(250, 250, 250)
  197. water.Anchored = true
  198. water.CanCollide = false
  199. water.Shape = "Ball"
  200. water.BrickColor = BrickColor.new("Cyan")
  201. water.Material = "Neon"
  202.  
  203. lightning = Instance.new("Part")
  204. lightning.Parent = model
  205. lightning.Name = "lightning"
  206. lightning.Position = Vector3.new(-312, 1021.6, -102)
  207. lightning.Size = Vector3.new(250, 250, 250)
  208. lightning.Anchored = true
  209. lightning.CanCollide = false
  210. lightning.Shape = "Ball"
  211. lightning.BrickColor = BrickColor.new("Toothpaste")
  212. lightning.Material = "Neon"
  213.  
  214. wind = Instance.new("Part")
  215. wind.Parent = model
  216. wind.Name = "wind"
  217. wind.Position = Vector3.new(-574, 763.6, 87)
  218. wind.Size = Vector3.new(250, 250, 250)
  219. wind.Anchored = true
  220. wind.CanCollide = false
  221. wind.Shape = "Ball"
  222. wind.BrickColor = BrickColor.new("Institutional white")
  223. wind.Material = "Neon"
  224.  
  225. shadow = Instance.new("Part")
  226. shadow.Parent = model
  227. shadow.Name = "shadow"
  228. shadow.Position = Vector3.new(-693, 1021.6, 266)
  229. shadow.Size = Vector3.new(250, 250, 250)
  230. shadow.Anchored = true
  231. shadow.CanCollide = false
  232. shadow.Shape = "Ball"
  233. shadow.BrickColor = BrickColor.new("Really black")
  234. shadow.Material = "Neon"
  235.  
  236. light = Instance.new("Part")
  237. light.Parent = model
  238. light.Name = "shadow"
  239. light.Position = Vector3.new(-796, 763.6, -237)
  240. light.Size = Vector3.new(250, 250, 250)
  241. light.Anchored = true
  242. light.CanCollide = false
  243. light.Shape = "Ball"
  244. light.BrickColor = BrickColor.new("New Yeller")
  245. light.Material = "Neon"
  246.  
  247. earth = Instance.new("Part")
  248. earth.Parent = model
  249. earth.Name = "shadow"
  250. earth.Position = Vector3.new(-1063, 1021.6, -102)
  251. earth.Size = Vector3.new(250, 250, 250)
  252. earth.Anchored = true
  253. earth.CanCollide = false
  254. earth.Shape = "Ball"
  255. earth.BrickColor = BrickColor.new("Dirt brown")
  256. earth.Material = "Neon"
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