BLUSHIF

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Nov 26th, 2018
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  1. resourceDir: "res/original/",
  2. musicDir : "res/music/",
  3.  
  4. startPosition: { x: 37, y: 900 },
  5. startViewport: { x: 0, y: 600 },
  6.  
  7. width: 900,
  8. height: 1360,
  9.  
  10. characterWidth : 25,
  11. characterHeight: 21,
  12.  
  13. backgroundMusic : "Fire_Man_Stage.ogg",
  14. deathMusic : "28.ogg",
  15.  
  16. jumpMusic1 : "jump1.ogg",
  17. jumpMusic2 : "jump2.ogg",
  18.  
  19. loadState: loadState,
  20.  
  21. init: function(game) {},
  22.  
  23. //physics : {
  24. // jumpInitialSpeed : -1.5,
  25. // jumpGravity : .015,
  26. // jumpTicks : 400,
  27.  
  28. // fallSpeedCap : 3,
  29. // fallGravity : .045,
  30.  
  31. // moveSpeed : 1,
  32.  
  33. // // in ms
  34. // timePerTick : 5,
  35. //},
  36.  
  37. physics : {
  38. jumpInitialSpeed : -5,
  39. jumpGravity : .15,
  40. jumpTicks : 100,
  41.  
  42. fallSpeedCap : 4.5,
  43. fallGravity : 0.3,
  44.  
  45. moveSpeed : 2,
  46.  
  47. timePerTick : 12,
  48. },
  49.  
  50.  
  51. backgroundColor : "#ddf",
  52.  
  53. images : {
  54. "gameOver" : "309.png",
  55. 1: "338.png",
  56. 3: "5.png",
  57. "apple": "269.png",
  58.  
  59. "gradient": "down_gradient_black.png",
  60.  
  61.  
  62. "charR1": "1.png",
  63. "charR2": "2.png",
  64. "charR3": "3.png",
  65. "charR4": "4.png",
  66. "charL1": "18.png",
  67. "charL2": "19.png",
  68. "charL3": "20.png",
  69. "charL4": "21.png",
  70.  
  71. "charMR1": "250.png",
  72. "charMR2": "247.png",
  73. "charMR3": "251.png",
  74. "charMR4": "249.png",
  75. "charMR5": "252.png",
  76. "charMR6": "250.png",
  77.  
  78. "charML1": "255.png",
  79. "charML2": "248.png",
  80. "charML3": "256.png",
  81. "charML4": "248.png",
  82. "charML5": "257.png",
  83. "charML6": "255.png",
  84.  
  85. "charFR1": "14.png",
  86. "charFR2": "15.png",
  87. "charFL1": "17.png",
  88. "charFL2": "16.png",
  89.  
  90. "charJumpingLeft" : "7.png",
  91. "charJumpingRight" : "12.png",
  92.  
  93. "charHitmap": "char_hitmap.png",
  94.  
  95. "spikeUp": "161.png",
  96. "spikeLeft": "163.png",
  97. "spikeRight": "162.png",
  98. "spikeDown": "164.png",
  99.  
  100. "platform": "259.png",
  101. "platform2": "341.png",
  102.  
  103. "jumpOrb": "844.png",
  104. "redOrb": "red_orb.png",
  105. "blueOrb": "blue_orb.png",
  106. },
  107.  
  108. animations : {
  109.  
  110. "charFallingLeft" : {
  111. time : 2,
  112. images : ["charFL1", "charFL2"],
  113. },
  114. "charFallingRight" : {
  115. time : 2,
  116. images : ["charFR1", "charFR2"],
  117. },
  118.  
  119. "charRight" : {
  120. time : 6,
  121. images : ["charR1", "charR2", "charR3", "charR4"],
  122. },
  123. "charLeft" : {
  124. time : 6,
  125. images : ["charL1", "charL2", "charL3"],
  126. },
  127.  
  128. "charMovingRight" : {
  129. time : 2,
  130. images : ["charMR1", "charMR2", "charMR3", "charMR4", "charMR5", "charMR6"],
  131. },
  132. "charMovingLeft" : {
  133. time : 2,
  134. images : ["charML1", "charML2", "charML3", "charML4", "charML5", "charML6"],
  135. },
  136. },
  137.  
  138.  
  139. tickFunction : tickFunction,
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