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- while (enumerator.MoveNext())
- {
- SurvivorDef survivor = new SurvivorDef();
- survivor = enumerator.Current;
- ViewablesCatalog.Node survivorEntryNode = new ViewablesCatalog.Node(survivor.survivorIndex.ToString(), false, node);
- survivorEntryNode.shouldShowUnviewed = ((UserProfile userProfile) => !userProfile.HasViewedViewable(survivorEntryNode.fullName) && userProfile.HasSurvivorUnlocked(survivor.survivorIndex) && !string.IsNullOrEmpty(survivor.unlockableName));
- }
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