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- const fs = require('node:fs');
- const path = require('node:path');
- const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
- const { token, clientId } = require('./config.json');
- const client = new Client({ intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages]});
- client.commands = new Collection();
- const foldersPath = path.join(__dirname, 'commands');
- const commandFolders = fs.readdirSync(foldersPath);
- for (const folder of commandFolders) {
- const commandsPath = path.join(foldersPath, folder);
- const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
- for (const file of commandFiles) {
- const filePath = path.join(commandsPath, file);
- const command = require(filePath);
- if ('data' in command && 'execute' in command) {
- client.commands.set(command.data.name, command);
- } else {
- console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
- }
- }
- }
- client.once(Events.ClientReady, readyClient => {
- console.log(`Ready! Logged in as ${readyClient.user.tag}`);
- });
- client.on(Events.InteractionCreate, async interaction => {
- if (!interaction.isChatInputCommand()) return;
- const command = interaction.client.commands.get(interaction.commandName);
- if (!command) {
- console.error(`No command matching ${interaction.commandName} was found.`);
- return;
- }
- try {
- await command.execute(interaction);
- } catch (error) {
- console.error(error);
- if (interaction.replied || interaction.deferred) {
- await interaction.followUp({ content: 'There was an error while executing this command!', ephemeral: true });
- } else {
- await interaction.reply({ content: 'There was an error while executing this command!', ephemeral: true });
- }
- }
- });
- client.login(token); //login into discord with the token
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